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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.253 by root, Mon Sep 10 17:24:36 2007 UTC vs.
Revision 1.420 by root, Sun Nov 11 04:29:11 2012 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 24
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
38#include <sproto.h> 36#include "sproto.h"
39
40#include "loader.h"
41#include "cfperl.h"
42#include "shstr.h"
43 37
44#include <unistd.h> 38#include <unistd.h>
45#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
46# include <sys/mman.h> 40# include <sys/mman.h>
47#endif 41#endif
48 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
49#include <EXTERN.h> 51#include <EXTERN.h>
50#include <perl.h> 52#include <perl.h>
51#include <XSUB.h> 53#include <XSUB.h>
52 54
53#include "CoroAPI.h" 55#include "CoroAPI.h"
54#include "perlxsi.c" 56#include "perlxsi.c"
55 57
56extern sint64 *levels; // the experience table
57
58typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
60 60
61typedef std::string std__string; 61typedef std::string std__string;
62 62
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 63static PerlInterpreter *perl;
77 64
78tstamp NOW, runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
79 69
80global gbl_ev; 70global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
83 74
84bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
86 77
87static HV 78static HV
88 *stash_cf, 79 *stash_cf,
89 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
98 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
99static inline SV * 102static SV *
100newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
101{ 104{
102 if (!s) 105 if (!s)
103 return newSV (0); 106 return newSV (0);
104 107
105 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv); 109 SvUTF8_on (sv);
107 return sv; 110 return sv;
108} 111}
112#endif
109 113
114#ifndef newSVpvn_utf8
110static inline SV * 115static SV *
111newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
112{ 117{
113 if (!s) 118 if (!s)
114 return newSV (0); 119 return newSV (0);
115 120
116 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
117 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
118 return sv; 126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
119} 144}
120 145
121// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
122template<class super> 147template<class super>
123static super * 148static super *
157 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
158 hv_clear (self); 183 hv_clear (self);
159 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
160 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
161 186
162 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
163 assert (!this->self); 188 assert (!this->self);
164 } 189 }
165} 190}
166 191
167void 192void
201attachable::destroy () 226attachable::destroy ()
202{ 227{
203 if (destroyed ()) 228 if (destroyed ())
204 return; 229 return;
205 230
206 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
207 do_destroy (); 232 do_destroy ();
208 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
209} 240}
210 241
211void 242void
212attachable::check_mortals () 243attachable::check_mortals ()
213{ 244{
223 { 254 {
224 static int last_mortalcount; 255 static int last_mortalcount;
225 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
226 { 257 {
227 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
228 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
229 263
230 if (0) 264 if (0)
231 { 265 {
232 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
233 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
234 fprintf (stderr, "\n");//D 269 fprintf (stderr, "\n");//D
235 } 270 }
236 } 271 }
237 } 272 }
238 273
258 } 293 }
259 else 294 else
260 { 295 {
261 mortals.erase (i); 296 mortals.erase (i);
262 obj->sever_self (); 297 obj->sever_self ();
263 delete obj; 298 obj->do_delete ();
264 } 299 }
265 } 300 }
266} 301}
267 302
268void 303void
285 320
286 attach = src.attach; 321 attach = src.attach;
287 return *this; 322 return *this;
288} 323}
289 324
325#if 0
290template<typename T> 326template<typename T>
291static bool 327static bool
292find_backref (void *ptr, T *obj) 328find_backref (void *ptr, T *obj)
293{ 329{
294 char *s = (char *)obj; 330 char *s = (char *)obj;
302 338
303 return false; 339 return false;
304} 340}
305 341
306// for debugging, find "live" objects containing this ptr 342// for debugging, find "live" objects containing this ptr
307void 343static void
308find_backref (void *ptr) 344find_backref (void *ptr)
309{ 345{
310 for_all_objects (op) 346 for_all_objects (op)
311 if (find_backref (ptr, op)) 347 if (find_backref (ptr, op))
312 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
316 fprintf (stderr, "P %p\n", pl); 352 fprintf (stderr, "P %p\n", pl);
317 353
318 for_all_clients (ns) 354 for_all_clients (ns)
319 if (find_backref (ptr, ns)) 355 if (find_backref (ptr, ns))
320 fprintf (stderr, "C %p\n", ns); 356 fprintf (stderr, "C %p\n", ns);
321
322} 357}
358#endif
323 359
324////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
325 361
326static SV * 362static SV *
327newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
328{ 364{
329 SV *sv;
330
331 if (!ptr) 365 if (!ptr)
332 return newSV (0); 366 return newSV (0);
333 367
334 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
335 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
336} 376}
337 377
338static int 378static int
339attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
340{ 380{
352 return 0; 392 return 0;
353} 393}
354 394
355MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
356 396
357static SV * 397static SV * noinline
358newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
359{ 399{
360 if (!obj) 400 if (!obj)
361 return newSV (0); 401 return newSV (0);
362 402
380 420
381 return sv; 421 return sv;
382 } 422 }
383} 423}
384 424
425#if 0 // unused
385static void 426static void
386clearSVptr (SV *sv) 427clearSVptr (SV *sv)
387{ 428{
388 if (SvROK (sv)) 429 if (SvROK (sv))
389 sv = SvRV (sv); 430 sv = SvRV (sv);
390 431
391 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
392 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
393} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
394 451
395static long 452static long
396SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
397{ 454{
398 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
399 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
400 457
401 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
402
403 if (!mg)
404 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
405
406 return (long)mg->mg_ptr;
407} 459}
408 460
409static long 461static long noinline
410SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
411{ 463{
412 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
413 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
414 else
415 return 0;
416} 467}
417 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
418inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
419inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
420inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
421inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
422inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
423inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
424inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
425inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
426inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
427inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
428inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
429inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
430inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
431inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
432inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
433inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
434inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
435inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
441 551
442inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
444 554
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 557
448inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
449{
450 char buf[128];
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
452 return newSVpv (buf, 0);
453}
454 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
464inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
465inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
466inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
471inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
472inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
473inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
481 609
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
484 612
485template<class T> 613template<class T>
486inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
487 615
488template<int N> 616template<int N>
489inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
490 618
491inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
492inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
493inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
494inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
495 623
496inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
497{ 625{
498 STRLEN len; 626 STRLEN len;
499 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
500 v.assign (data, len); 628 v.assign (data, len);
501} 629}
502 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
503inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
504{ 640{
505 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 643}
510 644
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 646
513static SV * 647static SV *
514newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
515{ 649{
516 SV *sv; 650 SV *sv;
590 va_end (ap); 724 va_end (ap);
591 725
592 return sv; 726 return sv;
593} 727}
594 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
595static SV * 755static SV *
596newSVcfapi (int type, ...)
597{
598 SV *sv;
599
600 va_list ap;
601 va_start (ap, type);
602
603 switch (type)
604 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 }
619
620 va_end (ap);
621
622 return sv;
623}
624
625//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626
627SV *
628registry (attachable *ext) 756registry (attachable *ext)
629{ 757{
630 if (!ext->cb) 758 if (!ext->cb)
631 ext->cb = newAV (); 759 ext->cb = newAV ();
632 760
633 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
634} 762}
635 763
636///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
637 765
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 766void
694cfperl_init () 767cfperl_init ()
695{ 768{
769 extern char **environ;
770
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 772 perl = perl_alloc ();
698 perl_construct (perl); 773 perl_construct (perl);
699 774
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 776
702 const char *argv[] = { 777 const char *argv[] = {
703 settings.argv [0], 778 settings.argv [0],
704 "-e" 779 "-e0"
705 "use Event; use Coro;" // required for bootstrap
706 "cf->bootstrap;" // required for datadir :*>
707 "unshift @INC, cf::datadir ();"
708 "require cf;"
709 }; 780 };
710 781
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 783 || perl_run (perl))
713 { 784 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
716 } 787 }
717 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
718 { 800 {
719 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
720 802 exit (EXIT_FAILURE);
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 } 803 }
725} 804}
726 805
806void
727void cfperl_main () 807cfperl_main ()
728{ 808{
729 dSP; 809 dSP;
730 810
731 PUSHMARK (SP); 811 PUSHMARK (SP);
732 PUTBACK; 812 PUTBACK;
757# undef def 837# undef def
758}; 838};
759 839
760#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
761 841
762static void 842static void noinline
763gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
764{ 844{
765 // event must be in array 845 // event must be in array
766 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
767 { 847 {
853{ 933{
854 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
855 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
856} 936}
857 937
858void 938static void noinline
859_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
860{ 940{
861 for (int event = 0; event <= AvFILLp (registry); ++event) 941 for (int event = 0; event <= AvFILLp (registry); ++event)
862 { 942 {
863 SV *cbs_ = AvARRAY (registry)[event]; 943 SV *cbs_ = AvARRAY (registry)[event];
873 } 953 }
874 } 954 }
875} 955}
876 956
877// very slow and inefficient way to recalculate the global want bitsets 957// very slow and inefficient way to recalculate the global want bitsets
878void 958static void
879_recalc_want () 959_recalc_want ()
880{ 960{
881 ev_want_event.reset (); 961 ev_want_event.reset ();
882 962
883 _recalc_want (ev_want_event, cb_global); 963 _recalc_want (ev_want_event, cb_global);
956 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
957 } 1037 }
958 1038
959 va_end (ap); 1039 va_end (ap);
960 1040
961 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
962 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
963 1043
964 CALL_END; 1044 CALL_END;
965 1045
966 return count; 1046 return count;
967} 1047}
968 1048
969SV * 1049static SV *
970cfperl_result (int idx) 1050cfperl_result (int idx)
971{ 1051{
972 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
973 if (!av) 1053 if (!av)
974 return &PL_sv_undef; 1054 return &PL_sv_undef;
992 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
993} 1073}
994 1074
995///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
997 1096
998void 1097void
999cfperl_emergency_save () 1098cfperl_emergency_save ()
1000{ 1099{
1001 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
1021 CALL_CALL ("ext::books::make_book", G_VOID); 1120 CALL_CALL ("ext::books::make_book", G_VOID);
1022 CALL_END; 1121 CALL_END;
1023} 1122}
1024 1123
1025void 1124void
1026cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1027{ 1126{
1028 CALL_BEGIN (4); 1127 CALL_BEGIN (4);
1029 CALL_ARG (ns); 1128 CALL_ARG (ns);
1030 CALL_ARG (type); 1129 CALL_ARG (type);
1031 CALL_ARG_SV (newSVpv_utf8 (msg)); 1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1032 CALL_ARG (color); 1131 CALL_ARG (color);
1033 CALL_CALL ("cf::client::send_msg", G_VOID); 1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1034 CALL_END; 1133 CALL_END;
1035} 1134}
1036 1135
1037int 1136int
1038cfperl_can_merge (object *ob1, object *ob2) 1137cfperl_can_merge (object *ob1, object *ob2)
1040 int can; 1139 int can;
1041 1140
1042 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
1043 CALL_ARG (ob1); 1142 CALL_ARG (ob1);
1044 CALL_ARG (ob2); 1143 CALL_ARG (ob2);
1045 CALL_CALL ("cf::_can_merge", G_SCALAR); 1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1046 can = count && SvTRUE (TOPs); 1145 can = count && SvTRUE (TOPs);
1047 CALL_END; 1146 CALL_END;
1048 1147
1049 return can; 1148 return can;
1050} 1149}
1051 1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, faceidx idx, int pri, uint32 size, uint32 fofs)
1164{
1165 CALL_BEGIN (5);
1166 CALL_ARG (ns);
1167 CALL_ARG (idx);
1168 CALL_ARG (pri);
1169 CALL_ARG (size);
1170 CALL_ARG (fofs);
1171 CALL_CALL (cv_cf_ix, G_VOID);
1172 CALL_END;
1173}
1174
1052player * 1175player *
1053player::find (const char *name) 1176player::find (const_utf8_string name)
1054{ 1177{
1055 CALL_BEGIN (1); 1178 CALL_BEGIN (1);
1056 CALL_ARG (name); 1179 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 1180 CALL_CALL ("cf::player::find", G_SCALAR);
1058 1181
1059 player *retval; 1182 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 1183 if (count) sv_to (POPs, retval);
1063 else
1064 retval = 0;
1065 1184
1066 CALL_END; 1185 CALL_END;
1067 1186
1068 return retval; 1187 return retval;
1069} 1188}
1070 1189
1071maptile * 1190maptile *
1191find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1192{
1193 CALL_BEGIN (4);
1194 CALL_ARG (dirname);
1195 CALL_ARG (stylename);
1196 CALL_ARG (difficulty);
1197 CALL_ARG (recurse);
1198 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1199
1200 maptile *retval = 0;
1201 if (count) sv_to (POPs, retval);
1202
1203 CALL_END;
1204
1205 return retval;
1206}
1207
1208maptile *
1072maptile::find_sync (const char *path, maptile *origin) 1209maptile::find_sync (const_utf8_string path, maptile *origin)
1073{ 1210{
1074 CALL_BEGIN (2); 1211 CALL_BEGIN (2);
1075 CALL_ARG (path); 1212 CALL_ARG (path);
1076 CALL_ARG (origin); 1213 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1214 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1215
1079 maptile *retval; 1216 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1217 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1218
1086 CALL_END; 1219 CALL_END;
1087 1220
1088 return retval; 1221 return retval;
1089} 1222}
1090 1223
1091maptile * 1224maptile *
1092maptile::find_async (const char *path, maptile *origin, bool load) 1225maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1093{ 1226{
1094 CALL_BEGIN (3); 1227 CALL_BEGIN (3);
1095 CALL_ARG (path); 1228 CALL_ARG (path);
1096 CALL_ARG (origin); 1229 CALL_ARG (origin);
1097 CALL_ARG (load); 1230 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1231 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1232
1100 maptile *retval; 1233 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1234 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1235
1107 CALL_END; 1236 CALL_END;
1108 1237
1109 return retval; 1238 return retval;
1110} 1239}
1113maptile::do_load_sync () 1242maptile::do_load_sync ()
1114{ 1243{
1115 CALL_BEGIN (1); 1244 CALL_BEGIN (1);
1116 CALL_ARG (this); 1245 CALL_ARG (this);
1117 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1246 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1118 CALL_END;
1119}
1120
1121void
1122maptile::change_all_map_light (int change)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (change);
1126 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1127 CALL_END; 1247 CALL_END;
1128} 1248}
1129 1249
1130void 1250void
1131object::enter_exit (object *exit) 1251object::enter_exit (object *exit)
1138 CALL_ARG (exit); 1258 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1259 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1140 CALL_END; 1260 CALL_END;
1141} 1261}
1142 1262
1143const char * 1263void
1264object::player_goto (const_utf8_string path, int x, int y)
1265{
1266 if (type != PLAYER)
1267 return;
1268
1269 CALL_BEGIN (4);
1270 CALL_ARG (this);
1271 CALL_ARG (path);
1272 CALL_ARG (x);
1273 CALL_ARG (y);
1274 CALL_CALL ("cf::object::player::goto", G_VOID);
1275 CALL_END;
1276}
1277
1278const_utf8_string
1144object::ref () const 1279object::ref () const
1145{ 1280{
1146 if (type == PLAYER) 1281 if (type == PLAYER)
1147 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1282 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1148 else 1283 else
1284 // TODO: should be able to save references within the same map, at least
1149 return 0; 1285 return 0;
1150} 1286}
1151 1287
1152object * 1288object *
1153object::deref (const char *ref) 1289object::deref (const_utf8_string ref)
1154{ 1290{
1155 object *retval = 0; 1291 object *retval = 0;
1156 1292
1157 if (ref) 1293 if (ref)
1158 { 1294 {
1168 1304
1169 return retval; 1305 return retval;
1170} 1306}
1171 1307
1172void 1308void
1173log_backtrace (const char *msg) 1309log_backtrace (const_utf8_string msg)
1174{ 1310{
1175#if HAVE_BACKTRACE 1311#if HAVE_BACKTRACE
1176 void *addr [20]; 1312 void *addr [20];
1177 int size = backtrace (addr, 20); 1313 int size = backtrace (addr, 20);
1178 1314
1183 CALL_CALL ("cf::_log_backtrace", G_VOID); 1319 CALL_CALL ("cf::_log_backtrace", G_VOID);
1184 CALL_END; 1320 CALL_END;
1185#endif 1321#endif
1186} 1322}
1187 1323
1324bool
1325is_match_expr (const_utf8_string expr)
1326{
1327 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1328}
1329
1330bool
1331match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1332{
1333 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1334 expr += sizeof ("match ") - 1;
1335
1336 CALL_BEGIN (5);
1337 CALL_ARG (expr);
1338 CALL_ARG (ob);
1339 CALL_ARG (self);
1340 CALL_ARG (source);
1341 CALL_ARG (originator);
1342 CALL_CALL (cv_cf_match_match, G_SCALAR);
1343
1344 bool matched = count && SvTRUE (TOPs);
1345
1346 CALL_END;
1347
1348 return matched;
1349}
1350
1351object *
1352match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1353{
1354 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1355 expr += sizeof ("match ") - 1;
1356
1357 CALL_BEGIN (5);
1358 CALL_ARG (expr);
1359 CALL_ARG (ob);
1360 CALL_ARG (self);
1361 CALL_ARG (source);
1362 CALL_ARG (originator);
1363 CALL_CALL (cv_cf_match_match, G_ARRAY);
1364
1365 object *one = 0;
1366
1367 if (count)
1368 sv_to (TOPs, one);
1369
1370 CALL_END;
1371
1372 return one;
1373}
1374
1188///////////////////////////////////////////////////////////////////////////// 1375/////////////////////////////////////////////////////////////////////////////
1189 1376
1190struct EventAPI *watcher_base::GEventAPI; 1377struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1378struct CoroAPI *coroapi::GCoroAPI;
1192 1379
1193int coroapi::cede_counter; 1380void
1194tstamp coroapi::next_cede;
1195
1196void coroapi::do_cede_to_tick () 1381coroapi::do_cede_to_tick ()
1197{ 1382{
1198 cede_counter = 0; 1383 cede_pending = 0;
1199
1200 cede (); 1384 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1385}
1221 1386
1222void 1387void
1223coroapi::wait_for_tick () 1388coroapi::wait_for_tick ()
1224{ 1389{
1233 CALL_BEGIN (0); 1398 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1399 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1400 CALL_END;
1236} 1401}
1237 1402
1403void
1404iow::poll (int events)
1405{
1406 if (events != this->events)
1407 {
1408 int active = ev_is_active ((ev_io *)this);
1409 if (active) stop ();
1410 ev_io_set ((ev_io *)this, fd, events);
1411 if (active) start ();
1412 }
1413}
1414
1238static void 1415static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void
1287iow::poll (int events)
1288{
1289 if (pe->poll != events)
1290 {
1291 if (pe->poll) stop ();
1292 pe->poll = events;
1293 if (pe->poll) start ();
1294 }
1295}
1296
1297void
1298_connect_to_perl () 1416_connect_to_perl_1 ()
1299{ 1417{
1300 stash_cf = gv_stashpv ("cf" , 1); 1418 stash_cf = gv_stashpv ("cf", 1);
1301 1419
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1420 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1421 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1422 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1423 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1424 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1425 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1426 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1427 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1428 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1429 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1430 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1431 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1311 1432
1433 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1434 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1435 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1436 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1437 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1438
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1439 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1440 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1441 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1442 cb_player = get_av ("cf::CB_PLAYER", 1);
1319 cb_client = get_av ("cf::CB_CLIENT", 1); 1443 cb_client = get_av ("cf::CB_CLIENT", 1);
1320 cb_type = get_av ("cf::CB_TYPE" , 1); 1444 cb_type = get_av ("cf::CB_TYPE" , 1);
1321 cb_map = get_av ("cf::CB_MAP" , 1); 1445 cb_map = get_av ("cf::CB_MAP" , 1);
1322} 1446}
1323 1447
1448static void
1449_connect_to_perl_2 ()
1450{
1451 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1452 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1453 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1454 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1455 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1456 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1457}
1458
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1459MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1460
1326BOOT: 1461BOOT:
1327{ 1462{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1463 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1464 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1465
1331 _connect_to_perl (); 1466 _connect_to_perl_1 ();
1332 1467
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1468 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334
1335 //{
1336 // require_pv ("Time::HiRes");
1337 //
1338 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1339 // if (!svp) croak ("Time::HiRes is required");
1340 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1341 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1342 //}
1343 1469
1344 static const struct { 1470 static const struct {
1345 const char *name; 1471 const char *name;
1346 IV iv; 1472 IV iv;
1347 } *civ, const_iv[] = { 1473 } *civ, const_iv[] = {
1348# define const_iv(name) { # name, (IV)name }, 1474# define const_iv(name) { # name, (IV)name },
1349 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1475# include "const_iv.h"
1350 const_iv (logBacktrace) 1476# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1351 1477# include "attackinc.h"
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1478# undef def
1479# define def(uc, flags) const_iv (SK_ ## uc)
1480# include "skillinc.h"
1481# undef def
1482# define def(name, use, nonuse) const_iv (body_ ## name)
1483# include "slotinc.h"
1484# undef def
1353 1485
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1486 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1487
1356 const_iv (MAX_TIME) 1488 const_iv (MAX_TIME)
1357 1489 const_iv (MAXSOCKBUF)
1358 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1362 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1363 const_iv (body_wrist) const_iv (body_waist)
1364
1365 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1366 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1367 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1368 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1369 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1370 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1371 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1372 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1373 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1374 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1375 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1376 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1377 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1378 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1379 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1380 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1381 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1382 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1383 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1384 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1385 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1386 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1387 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1388 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1389 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1390 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1391 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1392 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1393
1394 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1395
1396 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1397 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1398
1399 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1400 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1401 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1402 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1403 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1404 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1405 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1406
1407 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1408 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1409 const_iv (WEAP_BLUD)
1410
1411 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1412 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1413 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1414 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1415 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1416 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1417 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1418 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1419 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1420 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1421 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1422 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1423 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1424 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1425 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1426 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1444 1490
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1491 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1492 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1493
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1494 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1449
1450 const_iv (SP_RAISE_DEAD)
1451 const_iv (SP_RUNE)
1452 const_iv (SP_MAKE_MARK)
1453 const_iv (SP_BOLT)
1454 const_iv (SP_BULLET)
1455 const_iv (SP_EXPLOSION)
1456 const_iv (SP_CONE)
1457 const_iv (SP_BOMB)
1458 const_iv (SP_WONDER)
1459 const_iv (SP_SMITE)
1460 const_iv (SP_MAGIC_MISSILE)
1461 const_iv (SP_SUMMON_GOLEM)
1462 const_iv (SP_DIMENSION_DOOR)
1463 const_iv (SP_MAGIC_MAPPING)
1464 const_iv (SP_MAGIC_WALL)
1465 const_iv (SP_DESTRUCTION)
1466 const_iv (SP_PERCEIVE_SELF)
1467 const_iv (SP_WORD_OF_RECALL)
1468 const_iv (SP_INVISIBLE)
1469 const_iv (SP_PROBE)
1470 const_iv (SP_HEALING)
1471 const_iv (SP_CREATE_FOOD)
1472 const_iv (SP_EARTH_TO_DUST)
1473 const_iv (SP_CHANGE_ABILITY)
1474 const_iv (SP_BLESS)
1475 const_iv (SP_CURSE)
1476 const_iv (SP_SUMMON_MONSTER)
1477 const_iv (SP_CHARGING)
1478 const_iv (SP_POLYMORPH)
1479 const_iv (SP_ALCHEMY)
1480 const_iv (SP_REMOVE_CURSE)
1481 const_iv (SP_IDENTIFY)
1482 const_iv (SP_DETECTION)
1483 const_iv (SP_MOOD_CHANGE)
1484 const_iv (SP_MOVING_BALL)
1485 const_iv (SP_SWARM)
1486 const_iv (SP_CHANGE_MANA)
1487 const_iv (SP_DISPEL_RUNE)
1488 const_iv (SP_CREATE_MISSILE)
1489 const_iv (SP_CONSECRATE)
1490 const_iv (SP_ANIMATE_WEAPON)
1491 const_iv (SP_LIGHT)
1492 const_iv (SP_CHANGE_MAP_LIGHT)
1493 const_iv (SP_FAERY_FIRE)
1494 const_iv (SP_CAUSE_DISEASE)
1495 const_iv (SP_AURA)
1496 const_iv (SP_TOWN_PORTAL)
1497 const_iv (SP_PARTY_SPELL)
1498 1495
1499 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1496 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1497 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1498 const_iv (F_LOCKED)
1502 1499
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1500 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1501 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1502
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1512
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1503 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1517
1518 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1519 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1520 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1521 const_iv (M_ICE) const_iv (M_SPECIAL)
1522 1504
1523 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1505 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1524 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1506 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1525 1507
1526 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1527 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1528 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1529 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1530 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1531 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1532 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1533 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1534 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1535 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1536 const_iv (SK_POISON_NAIL)
1537
1538 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1539 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1540 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1541 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1542 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1543 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1544
1545 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1546
1547 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1548 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1549 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1556
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1508 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1509 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1510
1560 const_iv (VERSION_CS) const_iv (VERSION_SC)
1561
1562 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1511 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1563 1512
1564 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1565
1566 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1513 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1567
1568 // random map generator
1569 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1570 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1571
1572 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1573 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1574 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1575
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1581 const_iv (GT_MINIMAL)
1582
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1514 };
1586 1515
1587 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1588 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1589 1518
1590 static const struct { 1519 static const struct {
1591 const char *name; 1520 const char *name;
1592 int skip; 1521 int skip;
1598# undef def 1527# undef def
1599 }; 1528 };
1600 1529
1601 AV *av = get_av ("cf::EVENT", 1); 1530 AV *av = get_av ("cf::EVENT", 1);
1602 1531
1603 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1532 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1604 { 1533 {
1605 AV *event = newAV (); 1534 AV *event = newAV ();
1606 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1607 av_push (event, newSViv (eiv->klass)); 1536 av_push (event, newSViv (eiv->klass));
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1539 }
1611}
1612 1540
1541 // used by autogenerated BOOT sections from genacc
1542 av_reflect = get_av ("cf::REFLECT", 1);
1543}
1544
1545void _gv_clear (SV *gv)
1546 CODE:
1547 assert (SvTYPE (gv) == SVt_PVGV);
1548# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1549 SvREFCNT_inc (gv);
1550 f (GvGP (gv)->gp_form);
1551 f (GvGP (gv)->gp_io);
1552 f (GvGP (gv)->gp_sv);
1553 f (GvGP (gv)->gp_av);
1554 f (GvGP (gv)->gp_hv);
1555 f (GvGP (gv)->gp_cv);
1556 GvCVGEN (gv) = 0;
1557 GvMULTI_off (gv);
1558 SvREFCNT_dec (gv);
1559# undef f
1560
1613void _connect_to_perl () 1561void _connect_to_perl_1 ()
1562
1563void _connect_to_perl_2 ()
1614 1564
1615void _recalc_want () 1565void _recalc_want ()
1616 1566
1567# not used by default anymore
1617void _global_reattach () 1568void _global_reattach ()
1618 CODE: 1569 CODE:
1619{ 1570{
1620 // reattach to all attachable objects in the game. 1571 // reattach to all attachable objects in the game.
1621 for_all_clients (ns) 1572 for_all_clients (ns)
1623 1574
1624 for_all_objects (op) 1575 for_all_objects (op)
1625 op->reattach (); 1576 op->reattach ();
1626} 1577}
1627 1578
1628# support function for map-world.ext 1579void init_anim ()
1629void _quantise (SV *data_sv, SV *plt_sv)
1630 CODE:
1631{
1632 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1633 croak ("_quantise called with invalid agruments");
1634 1580
1635 plt_sv = SvRV (plt_sv); 1581void init_globals ()
1636 SV **plt = AvARRAY (plt_sv);
1637 int plt_count = AvFILL (plt_sv) + 1;
1638 1582
1639 STRLEN len; 1583void init_attackmess ()
1640 char *data = SvPVbyte (data_sv, len);
1641 char *dst = data;
1642 1584
1643 while (len >= 3) 1585void init_dynamic ()
1644 {
1645 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1646 {
1647 char *val = SvPVX (*val_sv);
1648 1586
1649 if (val [0] == data [0] 1587void load_settings ()
1650 && val [1] == data [1]
1651 && val [2] == data [2])
1652 {
1653 *dst++ = val [3];
1654 goto next;
1655 }
1656 }
1657 1588
1658 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1589void _reload_exp_table ()
1659 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1660 dst - SvPVX (data_sv), len);
1661 1590
1662 next: 1591void _reload_materials ()
1663 data += 3;
1664 len -= 3;
1665 }
1666 1592
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1593void init_uuid ()
1668} 1594 CODE:
1595 UUID::init ();
1669 1596
1597void init_signals ()
1598
1599void init_skills ()
1600
1601void init_beforeplay ()
1602
1603void evthread_start (int aiofd)
1604
1670void _post_tick () 1605void cede_to_tick ()
1671 CODE: 1606 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1607 coroapi::cede_to_tick ();
1673 1608
1674NV till_cede () 1609NV till_tick ()
1675 CODE: 1610 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1611 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1612 OUTPUT:
1678 RETVAL 1613 RETVAL
1679 1614
1680NV till_tick () 1615int tick_inhibit ()
1681 CODE: 1616 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1617 RETVAL = tick_inhibit;
1683 OUTPUT: 1618 OUTPUT:
1684 RETVAL 1619 RETVAL
1685 1620
1621void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634void one_tick ()
1635 CODE:
1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1654}
1655
1686NV floor (NV x) 1656NV floor (NV x)
1687 1657
1688NV ceil (NV x) 1658NV ceil (NV x)
1689 1659
1690NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1691 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1666 switch (items)
1693 { 1667 {
1694 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1698 } 1672 }
1673}
1699 OUTPUT: 1674 OUTPUT:
1700 RETVAL 1675 RETVAL
1701 1676
1702NV clamp (NV value, NV min_value, NV max_value) 1677NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1678 CODE:
1709 CODE: 1684 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1685 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1686 OUTPUT:
1712 RETVAL 1687 RETVAL
1713 1688
1714void cede_to_tick () 1689const char *ordinal (int i)
1715 CODE:
1716 coroapi::cede_to_tick ();
1717 1690
1718void server_tick () 1691void weaken (...)
1719 CODE: 1692 PROTOTYPE: @
1720 NOW = now (); 1693 CODE:
1721 runtime = SvNVx (sv_runtime); 1694 while (items > 0)
1722 server_tick (); 1695 sv_rvweaken (ST (--items));
1723 1696
1724void 1697void log_suspend ()
1698
1699void log_resume ()
1700
1725log_backtrace (utf8_string msg) 1701void log_backtrace (utf8_string msg)
1726 1702
1727void
1728LOG (int flags, utf8_string msg) 1703void LOG (int flags, utf8_string msg)
1729 PROTOTYPE: $$ 1704 PROTOTYPE: $$
1730 C_ARGS: flags, "%s", msg 1705 C_ARGS: flags, "%s", msg
1731 1706
1732octet_string path_combine (octet_string base, octet_string path) 1707octet_string path_combine (octet_string base, octet_string path)
1733 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1766 1741
1767void abort () 1742void abort ()
1768 1743
1769void reset_signals () 1744void reset_signals ()
1770 1745
1771void fork_abort (octet_string cause = "cf::fork_abort") 1746void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1747
1773void cleanup (octet_string cause, bool make_core = false) 1748void cleanup (const_octet_string cause, bool make_core = false)
1774 1749
1775void emergency_save () 1750void emergency_save ()
1776 1751
1777void _exit (int status = EXIT_SUCCESS) 1752void _exit (int status = EXIT_SUCCESS)
1778 1753
1779UV sv_2watcher (SV *w) 1754#if _POSIX_MEMLOCK
1755
1756int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1757 INIT:
1758#if __GLIBC__
1759 mallopt (M_TOP_PAD, 1024 * 1024);
1760 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1761 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1762 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1763 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1764#endif
1765
1766int munlockall ()
1767
1768#endif
1769
1770int
1771malloc_trim (IV pad = 0)
1772
1773void
1774mallinfo ()
1780 CODE: 1775 PPCODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1776{
1777#if __GLIBC__
1778 struct mallinfo mai = mallinfo ();
1779 EXTEND (SP, 10*2);
1780 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1781 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1782 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1784 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1785 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1787 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1789 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1790#endif
1791 EXTEND (SP, 5*2);
1792 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1794 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1795 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1796 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1797}
1798
1799int find_animation (utf8_string text)
1800 PROTOTYPE: $
1801
1802int random_roll (int min, int max, object *op, int goodbad);
1803
1804const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1805
1806int exp_to_level (val64 exp)
1807
1808val64 level_to_min_exp (int level)
1809
1810const_utf8_string
1811spellpathnames (int idx)
1812 CODE:
1813 RETVAL = spellpathnames [idx];
1814 OUTPUT: RETVAL
1815
1816SV *
1817attacktype_name (int atnr)
1818 CODE:
1819 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1820 ? newSVpv (attacktype_name [atnr], 0)
1821 : &PL_sv_undef;
1822 OUTPUT: RETVAL
1823
1824SV *
1825attacktype_desc (int atnr)
1826 CODE:
1827 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1828 ? newSVpv (attacktype_desc [atnr], 0)
1829 : &PL_sv_undef;
1830 OUTPUT: RETVAL
1831
1832SV *
1833resist_plus (int atnr)
1834 CODE:
1835 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1836 ? newSVpv (resist_plus [atnr], 0)
1837 : &PL_sv_undef;
1838 OUTPUT: RETVAL
1839
1840SV *
1841change_resist_msg (int atnr)
1842 CODE:
1843 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1844 ? newSVpv (change_resist_msg [atnr], 0)
1845 : &PL_sv_undef;
1846 OUTPUT: RETVAL
1847
1848UUID
1849uuid_cur ()
1850 CODE:
1851 RETVAL = UUID::cur;
1782 OUTPUT: 1852 OUTPUT:
1783 RETVAL 1853 RETVAL
1784 1854
1785#if _POSIX_MEMLOCK 1855UUID
1786 1856uuid_gen ()
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1857 CODE:
1788 1858 RETVAL = UUID::gen ();
1789int munlockall () 1859 OUTPUT:
1790
1791#endif
1792
1793int find_animation (utf8_string text)
1794 PROTOTYPE: $
1795
1796int random_roll (int min, int max, object *op, int goodbad);
1797
1798const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1799
1800int
1801exp_to_level (val64 exp)
1802 CODE:
1803{
1804 int i = 0;
1805
1806 RETVAL = settings.max_level;
1807
1808 for (i = 1; i <= settings.max_level; i++)
1809 {
1810 if (levels[i] > exp)
1811 {
1812 RETVAL = i - 1;
1813 break;
1814 }
1815 }
1816}
1817 OUTPUT: RETVAL 1860 RETVAL
1818 1861
1819val64 1862val64
1820level_to_min_exp (int level) 1863uuid_seq (UUID uuid)
1821 CODE: 1864 CODE:
1822 if (level > settings.max_level) 1865 RETVAL = uuid.seq;
1823 RETVAL = levels[settings.max_level]; 1866 OUTPUT:
1824 else if (level < 1)
1825 RETVAL = 0; 1867 RETVAL
1826 else 1868
1827 RETVAL = levels[level]; 1869UUID
1870uuid_str (val64 seq)
1871 CODE:
1872 RETVAL.seq = seq;
1873 OUTPUT:
1828 OUTPUT: RETVAL 1874 RETVAL
1829 1875
1830SV * 1876void
1831resistance_to_string (int atnr) 1877coin_names ()
1832 CODE: 1878 PPCODE:
1833 if (atnr >= 0 && atnr < NROFATTACKS) 1879 EXTEND (SP, NUM_COINS);
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 1880 for (int i = 0; i < NUM_COINS; ++i)
1835 else 1881 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1836 XSRETURN_UNDEF; 1882
1837 OUTPUT: RETVAL 1883void
1884coin_archetypes ()
1885 PPCODE:
1886 EXTEND (SP, NUM_COINS);
1887 for (int i = 0; i < NUM_COINS; ++i)
1888 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1838 1889
1839bool 1890bool
1840load_resource_file (octet_string filename) 1891load_resource_file_ (octet_string filename)
1892
1893void
1894fix_weight ()
1841 1895
1842MODULE = cf PACKAGE = cf::attachable 1896MODULE = cf PACKAGE = cf::attachable
1843 1897
1844int 1898int
1845valid (SV *obj) 1899valid (SV *obj)
1846 CODE: 1900 CODE:
1847 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1848 OUTPUT: 1902 OUTPUT:
1849 RETVAL 1903 RETVAL
1850 1904
1905bool should_invoke (attachable *obj, int event)
1906 CODE:
1907 RETVAL = obj->should_invoke ((event_type)event);
1908 OUTPUT: RETVAL
1909
1851void 1910void
1852debug_trace (attachable *obj, bool on = true) 1911debug_trace (attachable *obj, bool on = true)
1853 CODE: 1912 CODE:
1854 obj->flags &= ~attachable::F_DEBUG_TRACE; 1913 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1855 if (on) 1914 if (on)
1856 obj->flags |= attachable::F_DEBUG_TRACE; 1915 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1857 1916
1858int mortals_size () 1917int mortals_size ()
1859 CODE: 1918 CODE:
1860 RETVAL = attachable::mortals.size (); 1919 RETVAL = attachable::mortals.size ();
1861 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1863#object *mortals (U32 index) 1922#object *mortals (U32 index)
1864# CODE: 1923# CODE:
1865# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1924# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1866# OUTPUT: RETVAL 1925# OUTPUT: RETVAL
1867 1926
1868INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1927INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1869 1928
1870MODULE = cf PACKAGE = cf::global 1929MODULE = cf PACKAGE = cf::global
1871 1930
1872int invoke (SV *klass, int event, ...) 1931int invoke (SV *klass, int event, ...)
1873 CODE: 1932 CODE:
1877 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1936 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1878 OUTPUT: RETVAL 1937 OUTPUT: RETVAL
1879 1938
1880MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1939MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1881 1940
1882INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1941INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1883 1942
1884int invoke (object *op, int event, ...) 1943int invoke (object *op, int event, ...)
1885 CODE: 1944 CODE:
1886 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1945 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1887 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1946 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1909object *actives (U32 index) 1968object *actives (U32 index)
1910 CODE: 1969 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 1970 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 1971 OUTPUT: RETVAL
1913 1972
1914const char *slot_use_name (U32 slot) 1973int mortals_size ()
1974 CODE:
1975 RETVAL = attachable::mortals.size ();
1976 OUTPUT: RETVAL
1977
1978const_utf8_string slot_name (U32 slot)
1915 ALIAS: 1979 ALIAS:
1980 slot_name = 0
1981 slot_use_name = 1
1916 slot_nonuse_name = 1 1982 slot_nonuse_name = 2
1917 CODE: 1983 CODE:
1918{ 1984{
1919 if (slot >= NUM_BODY_LOCATIONS) 1985 if (slot >= NUM_BODY_LOCATIONS)
1920 croak ("body slot index out of range"); 1986 croak ("body slot index out of range");
1921 1987
1922 switch (ix) 1988 switch (ix)
1923 { 1989 {
1990 case 0: RETVAL = body_locations[slot].name ; break;
1924 case 0: RETVAL = body_locations[slot].use_name; break; 1991 case 1: RETVAL = body_locations[slot].use_name ; break;
1925 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1992 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1926 } 1993 }
1927} 1994}
1928 OUTPUT: 1995 OUTPUT:
1929 RETVAL 1996 RETVAL
1930 1997
1939void 2006void
1940inv (object *obj) 2007inv (object *obj)
1941 PROTOTYPE: $ 2008 PROTOTYPE: $
1942 PPCODE: 2009 PPCODE:
1943{ 2010{
1944 object *o;
1945 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1946 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1947} 2013}
1948 2014
1949void 2015void
1950set_animation (object *op, int idx) 2016set_animation (object *op, int idx)
1976 OUTPUT: 2042 OUTPUT:
1977 RETVAL 2043 RETVAL
1978 2044
1979object *find_best_object_match (object *op, utf8_string match) 2045object *find_best_object_match (object *op, utf8_string match)
1980 2046
1981object *find_marked_object (object *op)
1982
1983int need_identify (object *obj);
1984
1985int apply_shop_mat (object *shop_mat, object *op); 2047int apply_shop_mat (object *shop_mat, object *op);
1986 2048
1987int move_player (object *op, int dir) 2049int move (object *op, int dir, object *originator = op)
1988 CODE: 2050 CODE:
1989 RETVAL = move_player (op, dir); 2051 RETVAL = op->move (dir, originator);
1990 OUTPUT: 2052 OUTPUT:
1991 RETVAL 2053 RETVAL
1992 2054
1993int move (object *op, int dir, object *originator = op)
1994 CODE:
1995 RETVAL = move_ob (op, dir, originator);
1996 OUTPUT:
1997 RETVAL
1998
1999void apply (object *applier, object *applied, int flags = 0)
2000 CODE:
2001 manual_apply (applied, applier, flags);
2002
2003void apply_below (object *op) 2055void apply_below (object *op)
2004 CODE: 2056 CODE:
2005 player_apply_below (op); 2057 player_apply_below (op);
2006 2058
2007int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2059int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2008 2060
2009object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2061int casting_level (object *caster, object *spell)
2010
2011int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2012
2013int cf_object_change_map (object *op, int x, int y, maptile *map)
2014
2015#//TODO
2016object *clone_ (object *op, int recursive = 0)
2017 CODE:
2018 if (recursive)
2019 RETVAL = object_create_clone (op);
2020 else
2021 {
2022 RETVAL = object::create ();
2023 op->copy_to (RETVAL);
2024 }
2025 OUTPUT: RETVAL
2026 2062
2027int pay_item (object *op, object *buyer) 2063int pay_item (object *op, object *buyer)
2028 CODE: 2064 CODE:
2029 RETVAL = pay_for_item (op, buyer); 2065 RETVAL = pay_for_item (op, buyer);
2030 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
2065 2101
2066void drop (object *who, object *op) 2102void drop (object *who, object *op)
2067 2103
2068void pick_up (object *who, object *op) 2104void pick_up (object *who, object *op)
2069 2105
2070int cf_object_teleport (object *op, maptile *map, int x, int y)
2071
2072void update_object (object *op, int action) 2106void update_object (object *op, int action)
2073 2107
2074object *cf_create_object_by_name (utf8_string name)
2075
2076void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2108void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2077 2109
2078void player_lvl_adj (object *who, object *skill = 0) 2110void player_lvl_adj (object *who, object *skill = 0)
2079 2111
2080int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2112int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2081 2113
2082int calc_skill_exp (object *who, object *op, object *skill); 2114int calc_skill_exp (object *who, object *op, object *skill)
2083 2115
2084void push_button (object *op); 2116void push_button (object *op, object *originator)
2085 2117
2086void use_trigger (object *op); 2118void use_trigger (object *op, object *originator)
2087 2119
2088void add_button_link (object *button, maptile *map, int connected);
2089
2090void remove_button_link (object *op);
2091
2092void handle_apply_yield (object *op); 2120void handle_apply_yield (object *op)
2093 2121
2122int convert_item (object *item, object *converter)
2123
2124void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2094 2125
2095MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2126MODULE = cf PACKAGE = cf::object PREFIX = cf_
2096
2097object *cf_insert_ob_in_ob (object *ob, object *where)
2098 2127
2099# no clean way to get an object from an archetype - stupid idiotic 2128# no clean way to get an object from an archetype - stupid idiotic
2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2129# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2101 2130
2102object *new (utf8_string archetype = 0) 2131object *new (utf8_string archetype = 0)
2103 PROTOTYPE: ;$ 2132 PROTOTYPE: ;$
2104 CODE: 2133 CODE:
2105 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2134 RETVAL = archetype
2135 ? archetype::get (archetype)
2136 : object::create ();
2106 OUTPUT: 2137 OUTPUT:
2107 RETVAL 2138 RETVAL
2108 2139
2140object *generate (utf8_string arch, object *creator)
2141 CODE:
2142 object *obj = archetype::get (arch);
2143 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2144 RETVAL = obj;
2145 OUTPUT:
2146 RETVAL
2147
2109object *find_object (U32 tag) 2148object *find_object (U32 tag)
2149
2150object *find_object_uuid (UUID i)
2110 2151
2111# TODO: nuke 2152# TODO: nuke
2112object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2153object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2113 PROTOTYPE: $$$$$$ 2154 PROTOTYPE: $$$$$$
2114 CODE: 2155 CODE:
2115{ 2156{
2116 int unused_type; 2157 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2117 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2118}
2119 2158
2120const_utf8_string get_ob_key_value (object *op, utf8_string key) 2159 if (RETVAL->destroyed ())
2160 RETVAL = 0;
2161}
2162 OUTPUT:
2163 RETVAL
2121 2164
2122bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2165shstr
2166object::kv_get (shstr key)
2167 CODE:
2168 RETVAL = THIS->kv.get (key);
2169 OUTPUT:
2170 RETVAL
2171
2172void
2173object::kv_del (shstr key)
2174 CODE:
2175 THIS->kv.del (key);
2176
2177void
2178object::kv_set (shstr key, shstr value)
2179 CODE:
2180 THIS->kv.set (key, value);
2123 2181
2124object *get_nearest_player (object *ob) 2182object *get_nearest_player (object *ob)
2125 ALIAS: nearest_player = 0 2183 ALIAS: nearest_player = 0
2126 PREINIT: 2184 PREINIT:
2127 extern object *get_nearest_player (object *); 2185 extern object *get_nearest_player (object *);
2129void rangevector (object *ob, object *other, int flags = 0) 2187void rangevector (object *ob, object *other, int flags = 0)
2130 PROTOTYPE: $$;$ 2188 PROTOTYPE: $$;$
2131 PPCODE: 2189 PPCODE:
2132{ 2190{
2133 rv_vector rv; 2191 rv_vector rv;
2192
2134 get_rangevector (ob, other, &rv, flags); 2193 get_rangevector (ob, other, &rv, flags);
2194
2135 EXTEND (SP, 5); 2195 EXTEND (SP, 5);
2136 PUSHs (newSVuv (rv.distance)); 2196 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2137 PUSHs (newSViv (rv.distance_x)); 2197 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2138 PUSHs (newSViv (rv.distance_y)); 2198 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2139 PUSHs (newSViv (rv.direction)); 2199 PUSHs (sv_2mortal (newSViv (rv.direction)));
2140 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2200 PUSHs (sv_2mortal (to_sv (rv.part)));
2141} 2201}
2142 2202
2143bool on_same_map_as (object *ob, object *other) 2203bool on_same_map_as (object *ob, object *other)
2144 CODE: 2204 CODE:
2145 RETVAL = on_same_map (ob, other); 2205 RETVAL = on_same_map (ob, other);
2149base_name (object *op, int plural = op->nrof > 1) 2209base_name (object *op, int plural = op->nrof > 1)
2150 CODE: 2210 CODE:
2151 RETVAL = query_base_name (op, plural); 2211 RETVAL = query_base_name (op, plural);
2152 OUTPUT: RETVAL 2212 OUTPUT: RETVAL
2153 2213
2154object *decrease_ob_nr (object *op, unsigned long i) 2214# return the tail of an object, excluding itself
2215void
2216tail (object *op)
2217 PPCODE:
2218 while ((op = op->more))
2219 XPUSHs (sv_2mortal (to_sv (op)));
2155 2220
2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2221MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2157 2222
2158player *player (object *op) 2223player *player (object *op)
2159 CODE: 2224 CODE:
2160 RETVAL = op->contr; 2225 RETVAL = op->contr;
2161 OUTPUT: RETVAL 2226 OUTPUT: RETVAL
2162 2227
2163void check_score (object *op) 2228bool move_player (object *op, int dir)
2164 2229
2165void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2230void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2166 CODE: 2231 CODE:
2167 new_draw_info (flags, 0, op, txt); 2232 new_draw_info (flags, 0, op, txt);
2168 2233
2169void kill_player (object *op) 2234void kill_player (object *op)
2170 2235
2236void esrv_send_item (object *pl, object *item)
2237
2171void esrv_update_item (object *op, int what, object *item) 2238void esrv_update_item (object *pl, int what, object *item)
2172 C_ARGS: what, op, item 2239 C_ARGS: what, pl, item
2240
2241void esrv_del_item (object *pl, int tag)
2242 C_ARGS: pl->contr, tag
2173 2243
2174int command_summon (object *op, utf8_string params) 2244int command_summon (object *op, utf8_string params)
2175 2245
2176int command_arrest (object *op, utf8_string params) 2246int command_arrest (object *op, utf8_string params)
2177 2247
2178 2248
2179MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2249MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2180 2250
2181INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2251INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2182 2252
2183int invoke (player *pl, int event, ...) 2253int invoke (player *pl, int event, ...)
2184 CODE: 2254 CODE:
2185 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2255 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2186 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2256 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2196 pl->ob->stats.hp = pl->ob->stats.maxhp; 2266 pl->ob->stats.hp = pl->ob->stats.maxhp;
2197 pl->ob->stats.sp = pl->ob->stats.maxsp; 2267 pl->ob->stats.sp = pl->ob->stats.maxsp;
2198 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2268 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2199 pl->orig_stats = pl->ob->stats; 2269 pl->orig_stats = pl->ob->stats;
2200 2270
2201void clear_los (player *pl) 2271# should only be temporary
2272void esrv_new_player (player *pl)
2202 2273
2203void cf_player_move (player *pl, int dir) 2274#d# TODO: replace by blocked_los accessor, fix code using this
2204
2205bool 2275bool
2206cell_visible (player *pl, int dx, int dy) 2276cell_visible (player *pl, int dx, int dy)
2207 CODE: 2277 CODE:
2208 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2278 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2209 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2210 OUTPUT: 2279 OUTPUT:
2211 RETVAL 2280 RETVAL
2212 2281
2213void 2282void
2214send (player *pl, SV *packet) 2283send (player *pl, SV *packet)
2215 CODE: 2284 CODE:
2216{ 2285{
2217 STRLEN len; 2286 STRLEN len;
2218 char *buf = SvPVbyte (packet, len); 2287 char *buf = SvPVbyte (packet, len);
2219 2288
2289 if (len > MAXSOCKBUF)
2290 pl->failmsg ("[packet too long for client]");
2220 if (pl->ns) 2291 else if (pl->ns)
2221 pl->ns->send_packet (buf, len); 2292 pl->ns->send_packet (buf, len);
2222} 2293}
2223
2224int
2225listening (player *pl, int new_value = -1)
2226 CODE:
2227 RETVAL = pl->listening;
2228 if (new_value >= 0)
2229 pl->listening = new_value;
2230 OUTPUT:
2231 RETVAL
2232 2294
2233void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2295void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2234 PROTOTYPE: $;$$$ 2296 PROTOTYPE: $;$$$
2235 PPCODE: 2297 PPCODE:
2236 if (GIMME_V != G_VOID) 2298 if (GIMME_V != G_VOID)
2261 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2323 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2262 OUTPUT: RETVAL 2324 OUTPUT: RETVAL
2263 2325
2264SV *registry (maptile *map) 2326SV *registry (maptile *map)
2265 2327
2328void
2329find_tagged_objects (maptile *map, utf8_string tag = 0)
2330 PPCODE:
2331{
2332 if (!map->spaces)
2333 XSRETURN_EMPTY;
2334
2335 if (tag)
2336 {
2337 shstr_cmp tag_ (tag);
2338
2339 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2340 for (object *op = ms->bot; op; op = op->above)
2341 if (op->tag == tag_)
2342 XPUSHs (sv_2mortal (to_sv (op)));
2343 }
2344 else
2345 {
2346 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2347 for (object *op = ms->bot; op; op = op->above)
2348 if (op->tag)
2349 XPUSHs (sv_2mortal (to_sv (op)));
2350 }
2351}
2352
2266INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2353INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2354
2355void
2356adjust_daylight ()
2357 CODE:
2358 maptile::adjust_daylight ();
2359
2360int
2361outdoor_darkness (int darkness = 0)
2362 CODE:
2363 RETVAL = maptile::outdoor_darkness;
2364 if (items)
2365 maptile::outdoor_darkness = darkness;
2366 OUTPUT:
2367 RETVAL
2267 2368
2268void 2369void
2269maptile::instantiate () 2370maptile::instantiate ()
2270 2371
2271maptile *new () 2372maptile *new ()
2287 if (pl->ob && pl->ob->map == THIS) 2388 if (pl->ob && pl->ob->map == THIS)
2288 PUSHs (sv_2mortal (to_sv (pl->ob))); 2389 PUSHs (sv_2mortal (to_sv (pl->ob)));
2289 } 2390 }
2290 2391
2291void 2392void
2393maptile::gen_quadmap (int x, int y, int z)
2394 CODE:
2395 gen_quadmap (THIS, x * 50, y * 50, z);
2396
2397void
2292maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2398maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2293 CODE: 2399 CODE:
2294{ 2400{
2295 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2401 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2296 croak ("maptile::add_underlay: palette must be arrayref"); 2402 croak ("maptile::add_underlay: palette must be arrayref");
2297 2403
2298 palette = SvRV (palette); 2404 palette = SvRV (palette);
2299 2405
2300 STRLEN idxlen; 2406 STRLEN idxlen;
2301 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2407 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2302 2408
2303 for (int x = 0; x < THIS->width; ++x) 2409 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2410 for (int y = 0; y < THIS->height; ++y)
2305 { 2411 {
2306 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2412 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2307 if (op->flag [FLAG_IS_FLOOR]) 2413 if (op->flag [FLAG_IS_FLOOR])
2308 goto skip_space; 2414 goto skip;
2309 2415
2310 { 2416 {
2311 int offs = offset + y * stride + x; 2417 int offs = offset + y * stride + x;
2418
2312 if (IN_RANGE_EXC (offs, 0, idxlen)) 2419 if (IN_RANGE_EXC (offs, 0, idxlen))
2313 { 2420 {
2314 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2421 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2315 { 2422 {
2316 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2423 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2317 ob->flag [FLAG_NO_MAP_SAVE] = true; 2424 ob->flag [FLAG_NO_MAP_SAVE] = true;
2318 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2425 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2319 2426
2320 if (ob->randomitems) 2427 if (ob->randomitems && !ob->above)
2321 { 2428 {
2322 if (!ob->above)
2323 {
2324 ob->create_treasure (ob->randomitems); 2429 ob->create_treasure (ob->randomitems);
2325 2430
2326 for (object *op = ob->above; op; op = op->above) 2431 for (object *op = ob->above; op; op = op->above)
2327 op->flag [FLAG_NO_MAP_SAVE] = true; 2432 op->flag [FLAG_NO_MAP_SAVE] = true;
2328 } 2433 // TODO: if this is a pickable object, then the item
2329 2434 // will at a bit weird - saving inside the player
2330 ob->randomitems = 0; 2435 // will clear the flag, but when the player drops
2436 // it without logging out, it keeps the flag.
2437 // nobody has reported this, but this can be rather
2438 // annoying on persistent maps.
2331 } 2439 }
2332 } 2440 }
2333 } 2441 }
2334 } 2442 }
2335
2336 skip_space: ; 2443 skip: ;
2337 } 2444 }
2338} 2445}
2339 2446
2340void 2447void
2341maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2448maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2345 croak ("maptile::set_regiondata: palette must be arrayref"); 2452 croak ("maptile::set_regiondata: palette must be arrayref");
2346 2453
2347 palette = SvRV (palette); 2454 palette = SvRV (palette);
2348 2455
2349 STRLEN idxlen; 2456 STRLEN idxlen;
2350 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2457 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2351 2458
2352 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2459 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2353 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2460 uint8 *regions = salloc<uint8_t> (THIS->size ());
2354 2461
2355 for (int i = av_len ((AV *)palette) + 1; i--; ) 2462 for (int i = av_len ((AV *)palette) + 1; i--; )
2356 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2463 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2357 2464
2358 for (int y = 0; y < THIS->height; ++y) 2465 for (int y = 0; y < THIS->height; ++y)
2359 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2466 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2360 2467
2361 sfree (THIS->regions, THIS->size ()); 2468 sfree (THIS->regions, THIS->size ());
2366} 2473}
2367 2474
2368void 2475void
2369maptile::create_region_treasure () 2476maptile::create_region_treasure ()
2370 CODE: 2477 CODE:
2371{
2372 object *op = object::create ();
2373 op->type = FLOOR;
2374 op->map = THIS;
2375
2376 for (int x = 0; x < THIS->width; ++x) 2478 for (int x = 0; x < THIS->width; ++x)
2377 for (int y = 0; y < THIS->height; ++y) 2479 for (int y = 0; y < THIS->height; ++y)
2378 { 2480 {
2379 region *rgn = THIS->region (x, y); 2481 region *rgn = THIS->region (x, y);
2380 2482
2381 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2483 if (object *op = THIS->at (x, y).top)
2382 if (rgn->treasure && rndm () < rgn->treasure_density) 2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2383 {
2384 op->x = x;
2385 op->y = y;
2386 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2387 }
2388 } 2486 }
2389 2487
2390 op->destroy ();
2391}
2392
2393int out_of_map (maptile *map, int x, int y) 2488int out_of_map (maptile *map, int x, int y)
2394 2489
2395void 2490void
2396trigger (maptile *map, long connection, bool state = true) 2491find_link (maptile *map, shstr_tmp connection)
2492 PPCODE:
2493 if (oblinkpt *obp = map->find_link (connection))
2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2496
2497void
2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2499 PPCODE:
2500{
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2504
2505 EXTEND (SP, 3);
2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2509}
2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2397 CODE: 2514 CODE:
2398 activate_connection (map, connection, state);
2399
2400void
2401get_connection (maptile *map, long connection)
2402 PPCODE:
2403 oblinkpt *obp = get_connection_links (map, connection);
2404 if (obp)
2405 for (objectlink *ol = obp->link; ol; ol = ol->next)
2406 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2407
2408object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2409
2410object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2411
2412object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2413 C_ARGS: str, map, nx, ny
2414
2415void
2416get_map_flags (maptile *map, int x, int y)
2417 PPCODE:
2418{ 2515{
2419 maptile *nmap = 0; 2516 mapxy pos (map, x, y);
2420 I16 nx = 0, ny = 0; 2517 if (!pos.move (dir).normalise ())
2421 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2518 XSRETURN_UNDEF;
2422 2519
2423 EXTEND (SP, 4); 2520 RETVAL = &*pos;
2424 PUSHs (sv_2mortal (newSViv (flags)));
2425
2426 if (GIMME_V == G_ARRAY)
2427 {
2428 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2429 PUSHs (sv_2mortal (newSViv (nx)));
2430 PUSHs (sv_2mortal (newSViv (ny)));
2431 }
2432} 2521}
2522 OUTPUT:
2523 RETVAL
2433 2524
2434void 2525void
2435at (maptile *map, unsigned int x, unsigned int y) 2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2436 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$;$
2437 PPCODE: 2528 PPCODE:
2438{ 2529 mapxy pos (map, x, y);
2439 object *o; 2530 if (pos.move (dir).normalise ())
2440 maptile *nmap = 0; 2531 for (object *o = pos->bot; o; o = o->above)
2441 I16 nx, ny; 2532 XPUSHs (sv_2mortal (to_sv (o)));
2442
2443 get_map_flags (map, &nmap, x, y, &nx, &ny);
2444
2445 if (nmap)
2446 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2447 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2448}
2449 2533
2450SV * 2534SV *
2451bot_at (maptile *obj, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2452 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2453 ALIAS: 2537 ALIAS:
2454 top_at = 1 2538 top_at = 1
2455 flags_at = 2 2539 flags_at = 2
2456 light_at = 3 2540 light_at = 3
2457 move_block_at = 4 2541 move_block_at = 4
2458 move_slow_at = 5 2542 move_slow_at = 5
2459 move_on_at = 6 2543 move_on_at = 6
2460 move_off_at = 7 2544 move_off_at = 7
2461 INIT:
2462 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2463 CODE: 2545 CODE:
2546{
2547 mapxy pos (map, x, y);
2548 if (!pos.move (dir).normalise ())
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = *pos;
2552
2553 ms.update ();
2554
2464 switch (ix) 2555 switch (ix)
2465 { 2556 {
2466 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2467 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2468 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2469 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2470 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2471 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2472 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2473 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2474 } 2565 }
2566}
2475 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2476
2477void fix_walls (maptile *map, int x, int y)
2478
2479void fix_walls_around (maptile *map, int x, int y)
2480 2568
2481# worst xs function of my life 2569# worst xs function of my life
2482bool 2570bool
2483_create_random_map (\ 2571_create_random_map (maptile *self, SV *options)
2484 maptile *self,\
2485 utf8_string wallstyle,\
2486 utf8_string wall_name,\
2487 utf8_string floorstyle,\
2488 utf8_string monsterstyle,\
2489 utf8_string treasurestyle,\
2490 utf8_string layoutstyle,\
2491 utf8_string doorstyle,\
2492 utf8_string decorstyle,\
2493 utf8_string origin_map,\
2494 utf8_string final_map,\
2495 utf8_string exitstyle,\
2496 utf8_string this_map,\
2497 utf8_string exit_on_final_map,\
2498 int xsize,\
2499 int ysize,\
2500 int expand2x,\
2501 int layoutoptions1,\
2502 int layoutoptions2,\
2503 int layoutoptions3,\
2504 int symmetry,\
2505 int difficulty,\
2506 int difficulty_given,\
2507 float difficulty_increase,\
2508 int dungeon_level,\
2509 int dungeon_depth,\
2510 int decoroptions,\
2511 int orientation,\
2512 int origin_y,\
2513 int origin_x,\
2514 U32 random_seed,\
2515 val64 total_map_hp,\
2516 int map_layout_style,\
2517 int treasureoptions,\
2518 int symmetry_used,\
2519 region *region,\
2520 utf8_string custom\
2521)
2522 CODE: 2572 CODE:
2523{ 2573{
2524 random_map_params rmp; 2574 random_map_params rmp ((HV *)SvRV (options));
2525
2526 assign (rmp.wallstyle , wallstyle);
2527 assign (rmp.wall_name , wall_name);
2528 assign (rmp.floorstyle , floorstyle);
2529 assign (rmp.monsterstyle , monsterstyle);
2530 assign (rmp.treasurestyle , treasurestyle);
2531 assign (rmp.layoutstyle , layoutstyle);
2532 assign (rmp.doorstyle , doorstyle);
2533 assign (rmp.decorstyle , decorstyle);
2534 assign (rmp.exitstyle , exitstyle);
2535 assign (rmp.exit_on_final_map, exit_on_final_map);
2536
2537 rmp.origin_map = origin_map;
2538 rmp.final_map = final_map;
2539 rmp.this_map = this_map;
2540 rmp.xsize = xsize;
2541 rmp.ysize = ysize;
2542 rmp.expand2x = expand2x;
2543 rmp.layoutoptions1 = layoutoptions1;
2544 rmp.layoutoptions2 = layoutoptions2;
2545 rmp.layoutoptions3 = layoutoptions3;
2546 rmp.symmetry = symmetry;
2547 rmp.difficulty = difficulty;
2548 rmp.difficulty_given = difficulty_given;
2549 rmp.difficulty_increase = difficulty_increase;
2550 rmp.dungeon_level = dungeon_level;
2551 rmp.dungeon_depth = dungeon_depth;
2552 rmp.decoroptions = decoroptions;
2553 rmp.orientation = orientation;
2554 rmp.origin_y = origin_y;
2555 rmp.origin_x = origin_x;
2556 rmp.random_seed = random_seed;
2557 rmp.total_map_hp = (uint64_t) total_map_hp;
2558 rmp.map_layout_style = map_layout_style;
2559 rmp.treasureoptions = treasureoptions;
2560 rmp.symmetry_used = symmetry_used;
2561 rmp.region = region;
2562 rmp.custom = custom;
2563
2564 RETVAL = self->generate_random_map (&rmp); 2575 RETVAL = self->generate_random_map (&rmp);
2565} 2576}
2566 OUTPUT: 2577 OUTPUT:
2567 RETVAL 2578 RETVAL
2568 2579
2580MODULE = cf PACKAGE = cf::mapspace
2581
2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2583
2569MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2570 2585
2571int archetypes_size () 2586int archetypes_size ()
2572 CODE: 2587 CODE:
2573 RETVAL = archetypes.size (); 2588 RETVAL = archetypes.size ();
2576archetype *archetypes (U32 index) 2591archetype *archetypes (U32 index)
2577 CODE: 2592 CODE:
2578 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2579 OUTPUT: RETVAL 2594 OUTPUT: RETVAL
2580 2595
2581object *instantiate (archetype *arch) 2596int skillvec_size ()
2582 CODE: 2597 CODE:
2583 RETVAL = arch_to_object (arch); 2598 RETVAL = skillvec.size ();
2584 OUTPUT: 2599 OUTPUT: RETVAL
2585 RETVAL
2586 2600
2601archetype *skillvec (U32 index)
2602 CODE:
2603 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2604 OUTPUT: RETVAL
2605
2587INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2606INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2588 2607
2589MODULE = cf PACKAGE = cf::party 2608MODULE = cf PACKAGE = cf::party
2590 2609
2591partylist *first () 2610partylist *first ()
2592 PROTOTYPE: 2611 PROTOTYPE:
2593 CODE: 2612 CODE:
2594 RETVAL = get_firstparty (); 2613 RETVAL = get_firstparty ();
2595 OUTPUT: RETVAL 2614 OUTPUT: RETVAL
2596 2615
2597INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2616INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2598 2617
2599MODULE = cf PACKAGE = cf::region 2618MODULE = cf PACKAGE = cf::region
2600 2619
2601void 2620void
2602list () 2621list ()
2603 PPCODE: 2622 PPCODE:
2604 for_all_regions (rgn) 2623 for_all_regions (rgn)
2605 XPUSHs (sv_2mortal (to_sv (rgn))); 2624 XPUSHs (sv_2mortal (to_sv (rgn)));
2606 2625
2607region *find (utf8_string name)
2608 PROTOTYPE: $
2609 CODE:
2610 RETVAL = region::find (name);
2611 OUTPUT: RETVAL
2612
2613region *find_fuzzy (utf8_string name)
2614 PROTOTYPE: $
2615 CODE:
2616 RETVAL = region::find_fuzzy (name);
2617 OUTPUT: RETVAL
2618
2619int specificity (region *rgn) 2626int specificity (region *rgn)
2620 CODE: 2627 CODE:
2621 RETVAL = 0; 2628 RETVAL = 0;
2622 while (rgn = rgn->parent) 2629 while (rgn = rgn->parent)
2623 RETVAL++; 2630 RETVAL++;
2624 OUTPUT: RETVAL 2631 OUTPUT: RETVAL
2625 2632
2626INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2633INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2627 2634
2628MODULE = cf PACKAGE = cf::living 2635MODULE = cf PACKAGE = cf::living
2629 2636
2630INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2637INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2631 2638
2632MODULE = cf PACKAGE = cf::settings 2639MODULE = cf PACKAGE = cf::settings
2633 2640
2634INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2641INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2635 2642
2636MODULE = cf PACKAGE = cf::client 2643MODULE = cf PACKAGE = cf::client
2637 2644
2638INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2645INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2639 2646
2640int invoke (client *ns, int event, ...) 2647int invoke (client *ns, int event, ...)
2641 CODE: 2648 CODE:
2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2649 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2650 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2652 PPCODE: 2659 PPCODE:
2653 EXTEND (SP, clients.size ()); 2660 EXTEND (SP, clients.size ());
2654 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2661 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2655 PUSHs (sv_2mortal (to_sv (*i))); 2662 PUSHs (sv_2mortal (to_sv (*i)));
2656 2663
2664STRLEN
2665client::inbuf_append (SV *data)
2666 CODE:
2667{
2668 STRLEN len;
2669 char *ptr = SvPVbyte (data, len);
2670
2671 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2672 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2673 THIS->inbuf_len += len;
2674
2675 THIS->inbuf_handle ();
2676
2677 RETVAL = len;
2678}
2679 OUTPUT: RETVAL
2680
2657void 2681void
2658client::send_packet (SV *packet) 2682client::send_packet (SV *packet)
2659 CODE: 2683 CODE:
2660{ 2684{
2661 STRLEN len; 2685 STRLEN len;
2662 char *buf = SvPVbyte (packet, len); 2686 char *buf = SvPVbyte (packet, len);
2663 2687
2688 if (len > MAXSOCKBUF)
2689 {
2690 // ugly
2691 if (THIS->pl)
2692 THIS->pl->failmsg ("[packet too long for client]");
2693 }
2694 else
2664 THIS->send_packet (buf, len); 2695 THIS->send_packet (buf, len);
2665} 2696}
2666 2697
2667faceidx 2698faceidx
2668client::need_face (utf8_string name, int pri = 0) 2699client::need_face (utf8_string name, int pri = 0)
2669 CODE: 2700 CODE:
2702 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2733 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2703 old_sound_index [idx] = face; 2734 old_sound_index [idx] = face;
2704 2735
2705MODULE = cf PACKAGE = cf::face PREFIX = face_ 2736MODULE = cf PACKAGE = cf::face PREFIX = face_
2706 2737
2707#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2738#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2708 2739
2709faceidx face_find (utf8_string name, faceidx defidx = 0) 2740faceidx face_find (utf8_string name, faceidx defidx = 0)
2710 2741
2711faceidx alloc (utf8_string name) 2742faceidx alloc (utf8_string name)
2712 CODE: 2743 CODE:
2713{ 2744{
2714 do 2745 RETVAL = face_alloc ();
2715 {
2716 RETVAL = faces.size ();
2717 faces.resize (RETVAL + 1);
2718 }
2719 while (!RETVAL); // crude way to leave index 0
2720 2746
2721 faces [RETVAL].name = name; 2747 faces [RETVAL].name = name;
2722 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2748 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2723 2749
2724 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2750 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2725 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2751 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2752 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2726} 2753}
2754 OUTPUT: RETVAL
2755
2756faceidx faces_size ()
2757 CODE:
2758 RETVAL = faces.size ();
2727 OUTPUT: RETVAL 2759 OUTPUT: RETVAL
2728 2760
2729void set_type (faceidx idx, int value) 2761void set_type (faceidx idx, int value)
2730 ALIAS: 2762 ALIAS:
2731 set_type = 0 2763 set_type = 0
2742 case 2: f->magicmap = value; break; 2774 case 2: f->magicmap = value; break;
2743 case 3: f->smooth = value; break; 2775 case 3: f->smooth = value; break;
2744 case 4: f->smoothlevel = value; break; 2776 case 4: f->smoothlevel = value; break;
2745 } 2777 }
2746 2778
2747void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2779void set_data (faceidx idx, int faceset, uint32 size, uint32 fofs, SV *chksum)
2748 CODE: 2780 CODE:
2749{ 2781{
2750 faceinfo *f = face_info (idx); assert (f); 2782 faceinfo *f = face_info (idx); assert (f);
2751 facedata *d = &(faceset ? f->data64 : f->data32); 2783 facedata *d = f->face + faceset;
2752 sv_to (data, d->data);
2753 STRLEN clen; 2784 STRLEN clen;
2754 char *cdata = SvPVbyte (chksum, clen); 2785 char *cdata = SvPVbyte (chksum, clen);
2755 clen = min (CHKSUM_SIZE, clen);
2756 2786
2787 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2788 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2789
2790 d->size = size;
2791 d->fofs = fofs;
2792
2757 if (memcmp (d->chksum, cdata, clen)) 2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2758 { 2794 {
2795 d->chksum_len = clen;
2759 memcpy (d->chksum, cdata, clen); 2796 memcpy (d->chksum, cdata, clen);
2760 2797
2761 // invalidate existing client face info 2798 // invalidate existing client face info
2762 for_all_clients (ns) 2799 for_all_clients (ns)
2763 if (ns->faceset == faceset) 2800 ns->invalidate_face (idx);
2764 {
2765 ns->faces_sent [idx] = false;
2766 ns->force_newmap = true;
2767 }
2768 } 2801 }
2769} 2802}
2770 2803
2804void set_meta (faceidx idx, SV *sv)
2805 CODE:
2806{
2807 faceinfo *f = face_info (idx); assert (f);
2808 SvREFCNT_dec (f->meta_hv);
2809 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2810}
2811
2812SV *mangle_chksum (SV *chksum)
2813 CODE:
2814 STRLEN len;
2815 char *data = SvPVbyte (chksum, len);
2816 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2817 OUTPUT:
2818 RETVAL
2819
2771int get_data_size (faceidx idx, int faceset = 0) 2820SV *get_chksum (faceidx idx, int faceset = 0)
2772 CODE: 2821 CODE:
2773 facedata *d = face_data (idx, faceset); assert (d); 2822 facedata *d = face_data (idx, faceset);
2774 RETVAL = d->data.size (); 2823 if (!d) XSRETURN_UNDEF;
2824 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2775 OUTPUT: 2825 OUTPUT:
2776 RETVAL 2826 RETVAL
2777 2827
2778SV *get_chksum (faceidx idx, int faceset = 0) 2828int get_type (faceidx idx)
2779 CODE: 2829 CODE:
2780 facedata *d = face_data (idx, faceset); assert (d); 2830 faceinfo *f = face_info (idx);
2781 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = f->type;
2782 OUTPUT: 2833 OUTPUT:
2783 RETVAL 2834 RETVAL
2784 2835
2836SV *get_name (faceidx idx)
2837 CODE:
2838 faceinfo *f = face_info (idx);
2839 if (!f) XSRETURN_UNDEF;
2840 RETVAL = to_sv (f->name);
2841 OUTPUT:
2842 RETVAL
2843
2844uint32 get_size (faceidx idx, int faceset = 0)
2845 CODE:
2846 facedata *d = face_data (idx, faceset);
2847 if (!d) XSRETURN_UNDEF;
2848 RETVAL = d->size;
2849 OUTPUT:
2850 RETVAL
2851
2852uint32 get_fofs (faceidx idx, int faceset = 0)
2853 CODE:
2854 facedata *d = face_data (idx, faceset);
2855 if (!d) XSRETURN_UNDEF;
2856 RETVAL = d->fofs;
2857 OUTPUT:
2858 RETVAL
2859
2860SV *get_meta (faceidx idx)
2861 CODE:
2862 faceinfo *f = face_info (idx); assert (f);
2863 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2864 RETVAL = newRV_inc ((SV *)f->meta_hv);
2865 OUTPUT:
2866 RETVAL
2867
2785void invalidate (faceidx idx) 2868void invalidate (faceidx idx)
2786 CODE: 2869 CODE:
2787 for_all_clients (ns) 2870 for_all_clients (ns)
2788 { 2871 ns->invalidate_face (idx);
2789 ns->faces_sent [idx] = false;
2790 ns->force_newmap = true;
2791 }
2792 2872
2793void invalidate_all () 2873void invalidate_all ()
2794 CODE: 2874 CODE:
2795 for_all_clients (ns) 2875 for_all_clients (ns)
2796 { 2876 ns->invalidate_all_faces ();
2797 ns->faces_sent.reset ();
2798 ns->force_newmap = true;
2799 }
2800 2877
2801MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2878MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2802 2879
2803#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2880#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2804 2881
2805animidx anim_find (utf8_string name) 2882animidx anim_find (utf8_string name)
2806 CODE: 2883 CODE:
2807 RETVAL = animation::find (name).number; 2884 RETVAL = animation::find (name).number;
2808 OUTPUT: RETVAL 2885 OUTPUT: RETVAL
2809 2886
2810animidx set (utf8_string name, SV *frames, int facings = 1) 2887animidx set (utf8_string name, SV *frames, int facings = 1)
2811 CODE: 2888 CODE:
2812{ 2889{
2813 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2890 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2814 croak ("frames must be an arrayref"); 2891 croak ("frames must be an arrayref");
2815 2892
2816 AV *av = (AV *)SvRV (frames); 2893 AV *av = (AV *)SvRV (frames);
2817 2894
2818 animation *anim = &animation::find (name); 2895 animation *anim = &animation::find (name);
2819 if (anim->number) 2896 if (anim->number)
2820 { 2897 {
2821 anim->resize (av_len (av) + 1); 2898 anim->resize (av_len (av) + 1);
2822 anim->facings = facings; 2899 anim->facings = facings;
2823 } 2900 }
2824 else 2901 else
2825 anim = &animation::create (name, av_len (av) + 1, facings); 2902 anim = &animation::create (name, av_len (av) + 1, facings);
2826 2903
2827 for (int i = 0; i < anim->num_animations; ++i) 2904 for (int i = 0; i < anim->num_animations; ++i)
2828 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2905 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2829} 2906}
2830 OUTPUT: RETVAL 2907 OUTPUT: RETVAL
2831 2908
2832void invalidate_all () 2909void invalidate_all ()
2833 CODE: 2910 CODE:
2834 for_all_clients (ns) 2911 for_all_clients (ns)
2835 ns->anims_sent.reset (); 2912 ns->anims_sent.reset ();
2836 2913
2837MODULE = cf PACKAGE = cf::object::freezer 2914MODULE = cf PACKAGE = cf::object::freezer
2838 2915
2839INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2916INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2840 2917
2841SV * 2918SV *
2842new (char *klass) 2919new (char *klass)
2843 CODE: 2920 CODE:
2844 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2921 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2851 sv_to (sv, self); 2928 sv_to (sv, self);
2852 delete self; 2929 delete self;
2853 2930
2854MODULE = cf PACKAGE = cf::object::thawer 2931MODULE = cf PACKAGE = cf::object::thawer
2855 2932
2856INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2933INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2934
2935bool
2936errors_are_fatal (bool fatal)
2937 CODE:
2938 RETVAL = object_thawer::errors_are_fatal;
2939 object_thawer::errors_are_fatal = fatal;
2940 OUTPUT:
2941 RETVAL
2857 2942
2858SV * 2943SV *
2859new_from_file (char *klass, octet_string path) 2944new_from_file (char *klass, octet_string path)
2860 CODE: 2945 CODE:
2861 object_thawer *f = new object_thawer (path); 2946 object_thawer *f = new object_thawer (path);
2874 sv_to (sv, self); 2959 sv_to (sv, self);
2875 delete self; 2960 delete self;
2876 2961
2877void 2962void
2878extract_tags (object_thawer *self) 2963extract_tags (object_thawer *self)
2879 CODE: 2964 PPCODE:
2880 while (self->kw != KW_EOF) 2965 while (self->kw != KW_EOF)
2881 { 2966 {
2967 PUTBACK;
2882 coroapi::cede_to_tick_every (5000); 2968 coroapi::cede_to_tick ();
2969 SPAGAIN;
2883 2970
2884 if (self->kw == KW_tag) 2971 if (self->kw == KW_tag)
2885 XPUSHs (sv_2mortal (to_sv (self->get_str ()))); 2972 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2886 2973
2887 self->skip (); 2974 self->skip ();
2888 } 2975 }
2889 2976
2977MODULE = cf PACKAGE = cf::layout
2978
2979INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2980

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