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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.267 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.306 by elmex, Fri Oct 31 16:13:41 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
47#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
48# include <malloc.h> 45# include <malloc.h>
49#endif 46#endif
50 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
82 76
83bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
97 92
93#ifndef newSVpv_utf8
98static inline SV * 94static inline SV *
99newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
100{ 96{
101 if (!s) 97 if (!s)
102 return newSV (0); 98 return newSV (0);
103 99
104 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 101 SvUTF8_on (sv);
106 return sv; 102 return sv;
107} 103}
104#endif
108 105
106#ifndef newSVpvn_utf8
109static inline SV * 107static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 109{
112 if (!s) 110 if (!s)
113 return newSV (0); 111 return newSV (0);
114 112
115 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
117 return sv; 118 return sv;
118} 119}
120#endif
119 121
120// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
121template<class super> 123template<class super>
122static super * 124static super *
123is_a (attachable *at) 125is_a (attachable *at)
412 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
413 else 415 else
414 return 0; 416 return 0;
415} 417}
416 418
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 443
441inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
443 446
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
447inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
448{ 453{
449 char buf[128]; 454 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
451 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
452} 471}
453 472
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
480 500
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
499 v.assign (data, len); 519 v.assign (data, len);
500} 520}
501 521
502inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
503{ 523{
504 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 526}
509 527
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 529
605///////////////////////////////////////////////////////////////////////////// 623/////////////////////////////////////////////////////////////////////////////
606 624
607void 625void
608cfperl_init () 626cfperl_init ()
609{ 627{
628 extern char **environ;
629
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 630 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 631 perl = perl_alloc ();
612 perl_construct (perl); 632 perl_construct (perl);
613 633
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 634 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 635
616 const char *argv[] = { 636 const char *argv[] = {
617 settings.argv [0], 637 settings.argv [0],
618 "-e" 638 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 639 };
624 640
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 641 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 642 || perl_run (perl))
627 { 643 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 644 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 645 exit (EXIT_FAILURE);
630 } 646 }
631 647
648 eval_pv (
649 "#line 1 'cfperl init'\n"
650 "use EV ();\n"
651 "use Coro ();\n"
652 "cf->bootstrap;\n"
653 "unshift @INC, cf::datadir ();\n"
654 "require cf;\n",
655 0
656 );
657
658 if (SvTRUE (ERRSV))
632 { 659 {
633 dSP; 660 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 661 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 662 }
639} 663}
640 664
641void cfperl_main () 665void cfperl_main ()
642{ 666{
643 dSP; 667 dSP;
907} 931}
908 932
909///////////////////////////////////////////////////////////////////////////// 933/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 934// various c++ => perl glue functions
911 935
936void cfperl_tick ()
937{
938 tick_pending = 1;
939
940 if (tick_inhibit)
941 return;
942
943 tick_pending = 0;
944
945 dSP;
946
947 PUSHMARK (SP);
948 PUTBACK;
949 call_pv ("cf::tick", G_DISCARD | G_VOID);
950
951 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
952}
953
912void 954void
913cfperl_emergency_save () 955cfperl_emergency_save ()
914{ 956{
915 CALL_BEGIN (0); 957 CALL_BEGIN (0);
916 CALL_CALL ("cf::emergency_save", G_VOID); 958 CALL_CALL ("cf::emergency_save", G_VOID);
968{ 1010{
969 CALL_BEGIN (1); 1011 CALL_BEGIN (1);
970 CALL_ARG (name); 1012 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1013 CALL_CALL ("cf::player::find", G_SCALAR);
972 1014
973 player *retval; 1015 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1016 if (count) sv_to (POPs, retval);
977 else 1017
978 retval = 0; 1018 CALL_END;
1019
1020 return retval;
1021}
1022
1023maptile *
1024find_style (const char *dirname, const char *stylename, int difficulty)
1025{
1026 CALL_BEGIN (3);
1027 CALL_ARG (dirname);
1028 CALL_ARG (stylename);
1029 CALL_ARG (difficulty);
1030 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1031
1032 maptile *retval = 0;
1033 if (count) sv_to (POPs, retval);
979 1034
980 CALL_END; 1035 CALL_END;
981 1036
982 return retval; 1037 return retval;
983} 1038}
988 CALL_BEGIN (2); 1043 CALL_BEGIN (2);
989 CALL_ARG (path); 1044 CALL_ARG (path);
990 CALL_ARG (origin); 1045 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1046 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1047
993 maptile *retval; 1048 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1049 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1050
1000 CALL_END; 1051 CALL_END;
1001 1052
1002 return retval; 1053 return retval;
1003} 1054}
1009 CALL_ARG (path); 1060 CALL_ARG (path);
1010 CALL_ARG (origin); 1061 CALL_ARG (origin);
1011 CALL_ARG (load); 1062 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1063 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1064
1014 maptile *retval; 1065 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1066 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1067
1021 CALL_END; 1068 CALL_END;
1022 1069
1023 return retval; 1070 return retval;
1024} 1071}
1049 1096
1050 CALL_BEGIN (2); 1097 CALL_BEGIN (2);
1051 CALL_ARG (this); 1098 CALL_ARG (this);
1052 CALL_ARG (exit); 1099 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1100 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1101 CALL_END;
1102}
1103
1104void
1105object::player_goto (const char *path, int x, int y)
1106{
1107 if (type != PLAYER)
1108 return;
1109
1110 CALL_BEGIN (4);
1111 CALL_ARG (this);
1112 CALL_ARG (path);
1113 CALL_ARG (x);
1114 CALL_ARG (y);
1115 CALL_CALL ("cf::object::player::goto", G_VOID);
1054 CALL_END; 1116 CALL_END;
1055} 1117}
1056 1118
1057const char * 1119const char *
1058object::ref () const 1120object::ref () const
1102///////////////////////////////////////////////////////////////////////////// 1164/////////////////////////////////////////////////////////////////////////////
1103 1165
1104struct EVAPI *evapi::GEVAPI; 1166struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1167struct CoroAPI *coroapi::GCoroAPI;
1106 1168
1107int coroapi::cede_counter;
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1169void coroapi::do_cede_to_tick ()
1111{ 1170{
1112 cede_counter = 0; 1171 cede_pending = 0;
1113
1114 cede (); 1172 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1173}
1135 1174
1136void 1175void
1137coroapi::wait_for_tick () 1176coroapi::wait_for_tick ()
1138{ 1177{
1162} 1201}
1163 1202
1164void 1203void
1165_connect_to_perl () 1204_connect_to_perl ()
1166{ 1205{
1167 stash_cf = gv_stashpv ("cf" , 1); 1206 stash_cf = gv_stashpv ("cf", 1);
1168 1207
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1208 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1209 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1210 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1211 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1212 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1213 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1214 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1215 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1216 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1217 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1218
1179 sv_now = get_sv ("cf::NOW" , 1); sv_upgrade (sv_now , SVt_NV); 1219 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1220 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1221 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1222 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1223
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1224 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1225 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1226 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1227 cb_player = get_av ("cf::CB_PLAYER", 1);
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1337 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1338 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1347
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1354
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1357
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1411 const_iv (F_LOCKED)
1371 1412
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1413 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1414
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1415 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1416 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1417
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1418 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1419
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1420 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1460 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1461 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1462 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1463 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1464
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1465 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1466 const_iv (MAP_INACTIVE)
1425 1467
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1468 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1469 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1470
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1471 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1486
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1487 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1488 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1489
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1490 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1491 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1492
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1494 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1495 };
1455 1496
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1520 }
1480} 1521}
1481 1522
1523void _gv_clear (SV *gv)
1524 CODE:
1525 assert (SvTYPE (gv) == SVt_PVGV);
1526# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1527 f (GvGP (gv)->gp_form);
1528 f (GvGP (gv)->gp_io);
1529 f (GvGP (gv)->gp_sv);
1530 f (GvGP (gv)->gp_av);
1531 f (GvGP (gv)->gp_hv);
1532 f (GvGP (gv)->gp_cv);
1533 GvCVGEN (gv) = 0;
1534 GvMULTI_off (gv);
1535# undef f
1536
1482void _connect_to_perl () 1537void _connect_to_perl ()
1483 1538
1484void _recalc_want () 1539void _recalc_want ()
1485 1540
1541# not used by default anymore
1486void _global_reattach () 1542void _global_reattach ()
1487 CODE: 1543 CODE:
1488{ 1544{
1489 // reattach to all attachable objects in the game. 1545 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1546 for_all_clients (ns)
1534 } 1590 }
1535 1591
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1592 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1593}
1538 1594
1595void init_anim ()
1596
1597void init_globals ()
1598
1599void init_experience ()
1600
1601void init_attackmess ()
1602
1603void init_dynamic ()
1604
1605void init_block ()
1606
1607void load_settings ()
1608
1609void load_materials ()
1610
1611void init_uuid ()
1612 CODE:
1613 UUID::init ();
1614
1615void init_signals ()
1616
1617void init_commands ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1623void evthread_start (int aiofd)
1624
1539void _post_tick () 1625void cede_to_tick ()
1540 CODE: 1626 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1627 coroapi::cede_to_tick ();
1542 1628
1543NV till_cede () 1629NV till_tick ()
1544 CODE: 1630 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1631 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1632 OUTPUT:
1547 RETVAL 1633 RETVAL
1548 1634
1549NV till_tick () 1635int tick_inhibit ()
1550 CODE: 1636 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1637 RETVAL = tick_inhibit;
1552 OUTPUT: 1638 OUTPUT:
1553 RETVAL 1639 RETVAL
1554 1640
1641void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654void server_tick ()
1655 CODE:
1656{
1657 NOW = ev_now (EV_DEFAULT);
1658 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1659 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1660 runtime = SvNVX (sv_runtime);
1661
1662 server_tick ();
1663
1664 NOW = ev_time ();
1665 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1666 runtime += TICK;
1667 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1668}
1669
1555NV floor (NV x) 1670NV floor (NV x)
1556 1671
1557NV ceil (NV x) 1672NV ceil (NV x)
1558 1673
1559NV rndm (...) 1674NV rndm (...)
1675 ALIAS:
1676 rmg_rndm = 1
1560 CODE: 1677 CODE:
1678{
1679 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1680 switch (items)
1562 { 1681 {
1563 case 0: RETVAL = rndm (); break; 1682 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1683 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1684 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1685 default: croak ("cf::rndm requires none, one or two parameters."); break;
1567 } 1686 }
1687}
1568 OUTPUT: 1688 OUTPUT:
1569 RETVAL 1689 RETVAL
1570 1690
1571NV clamp (NV value, NV min_value, NV max_value) 1691NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1692 CODE:
1578 CODE: 1698 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1699 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT: 1700 OUTPUT:
1581 RETVAL 1701 RETVAL
1582 1702
1583void cede_to_tick () 1703void weaken (...)
1584 CODE: 1704 PROTOTYPE: @
1585 coroapi::cede_to_tick (); 1705 CODE:
1586 1706 while (items > 0)
1587void server_tick () 1707 sv_rvweaken (ST (--items));
1588 CODE:
1589 NOW = SvNVx (sv_now);
1590 runtime = SvNVx (sv_runtime);
1591 server_tick ();
1592 1708
1593void 1709void
1594log_backtrace (utf8_string msg) 1710log_backtrace (utf8_string msg)
1595 1711
1596void 1712void
1601octet_string path_combine (octet_string base, octet_string path) 1717octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1603 1719
1604octet_string path_combine_and_normalize (octet_string base, octet_string path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1606
1607void
1608mallinfo ()
1609 PPCODE:
1610{
1611#if __GLIBC__
1612 struct mallinfo mai = mallinfo ();
1613 EXTEND (SP, 10*2);
1614 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1615 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1616 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1617 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1618 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1619 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1620 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1621 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1623 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1624#endif
1625 EXTEND (SP, 2*2);
1626 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1627 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1628}
1629 1722
1630void 1723void
1631sub_generation_inc () 1724sub_generation_inc ()
1632 CODE: 1725 CODE:
1633 PL_sub_generation++; 1726 PL_sub_generation++;
1658 1751
1659void abort () 1752void abort ()
1660 1753
1661void reset_signals () 1754void reset_signals ()
1662 1755
1663void fork_abort (octet_string cause = "cf::fork_abort") 1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1664 1757
1665void cleanup (octet_string cause, bool make_core = false) 1758void cleanup (const_octet_string cause, bool make_core = false)
1666 1759
1667void emergency_save () 1760void emergency_save ()
1668 1761
1669void _exit (int status = EXIT_SUCCESS) 1762void _exit (int status = EXIT_SUCCESS)
1670 1763
1671#if _POSIX_MEMLOCK 1764#if _POSIX_MEMLOCK
1672 1765
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1674 1774
1675int munlockall () 1775int munlockall ()
1676 1776
1677#endif 1777#endif
1778
1779int
1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 2*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804}
1678 1805
1679int find_animation (utf8_string text) 1806int find_animation (utf8_string text)
1680 PROTOTYPE: $ 1807 PROTOTYPE: $
1681 1808
1682int random_roll (int min, int max, object *op, int goodbad); 1809int random_roll (int min, int max, object *op, int goodbad);
1720 RETVAL = newSVpv (resist_plus[atnr], 0); 1847 RETVAL = newSVpv (resist_plus[atnr], 0);
1721 else 1848 else
1722 XSRETURN_UNDEF; 1849 XSRETURN_UNDEF;
1723 OUTPUT: RETVAL 1850 OUTPUT: RETVAL
1724 1851
1852UUID
1853uuid_cur ()
1854 CODE:
1855 RETVAL = UUID::cur;
1856 OUTPUT:
1857 RETVAL
1858
1859UUID
1860uuid_gen ()
1861 CODE:
1862 RETVAL = UUID::gen ();
1863 OUTPUT:
1864 RETVAL
1865
1866val64
1867uuid_seq (UUID uuid)
1868 CODE:
1869 RETVAL = uuid.seq;
1870 OUTPUT:
1871 RETVAL
1872
1873UUID
1874uuid_str (val64 seq)
1875 CODE:
1876 RETVAL.seq = seq;
1877 OUTPUT:
1878 RETVAL
1879
1880void
1881coin_names ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1886
1887void
1888coin_archetypes ()
1889 PPCODE:
1890 EXTEND (SP, NUM_COINS);
1891 for (int i = 0; i < NUM_COINS; ++i)
1892 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1893
1725bool 1894bool
1726load_resource_file (octet_string filename) 1895load_resource_file_ (octet_string filename)
1896
1897void
1898fix_weight ()
1727 1899
1728MODULE = cf PACKAGE = cf::attachable 1900MODULE = cf PACKAGE = cf::attachable
1729 1901
1730int 1902int
1731valid (SV *obj) 1903valid (SV *obj)
1795object *actives (U32 index) 1967object *actives (U32 index)
1796 CODE: 1968 CODE:
1797 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1798 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1799 1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1800const char *slot_use_name (U32 slot) 1977const char *slot_use_name (U32 slot)
1801 ALIAS: 1978 ALIAS:
1802 slot_nonuse_name = 1 1979 slot_nonuse_name = 1
1803 CODE: 1980 CODE:
1804{ 1981{
1882void apply_below (object *op) 2059void apply_below (object *op)
1883 CODE: 2060 CODE:
1884 player_apply_below (op); 2061 player_apply_below (op);
1885 2062
1886int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2063int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1887
1888#//TODO
1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1899 2064
1900int pay_item (object *op, object *buyer) 2065int pay_item (object *op, object *buyer)
1901 CODE: 2066 CODE:
1902 RETVAL = pay_for_item (op, buyer); 2067 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
1981 CODE: 2146 CODE:
1982{ 2147{
1983 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1984} 2149}
1985 2150
1986const_utf8_string get_ob_key_value (object *op, utf8_string key) 2151shstr
2152object::kv_get (shstr key)
1987 2153
1988bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2154void
2155object::kv_del (shstr key)
2156
2157void
2158object::kv_set (shstr key, shstr value)
1989 2159
1990object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
1991 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
1992 PREINIT: 2162 PREINIT:
1993 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
1995void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
1996 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
1997 PPCODE: 2167 PPCODE:
1998{ 2168{
1999 rv_vector rv; 2169 rv_vector rv;
2170
2171 PUTBACK;
2000 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173 SPAGAIN;
2174
2001 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
2002 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (newSVuv (rv.distance));
2003 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (newSViv (rv.distance_x));
2004 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (newSViv (rv.distance_y));
2005 PUSHs (newSViv (rv.direction)); 2179 PUSHs (newSViv (rv.direction));
2015base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
2016 CODE: 2190 CODE:
2017 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
2018 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
2019 2193
2020object *decrease_ob_nr (object *op, unsigned long i)
2021
2022# return the tail of an object, excluding itself 2194# return the tail of an object, excluding itself
2023void 2195void
2024tail (object *op) 2196tail (object *op)
2025 PPCODE: 2197 PPCODE:
2026 while ((op = op->more)) 2198 while ((op = op->more))
2078 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2250 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2079 pl->orig_stats = pl->ob->stats; 2251 pl->orig_stats = pl->ob->stats;
2080 2252
2081void clear_los (player *pl) 2253void clear_los (player *pl)
2082 2254
2255void esrv_new_player (player *pl)
2256
2083bool 2257bool
2084cell_visible (player *pl, int dx, int dy) 2258cell_visible (player *pl, int dx, int dy)
2085 CODE: 2259 CODE:
2086 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2260 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2087 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; 2261 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2098 if (len > MAXSOCKBUF) 2272 if (len > MAXSOCKBUF)
2099 pl->failmsg ("[packet too long for client]"); 2273 pl->failmsg ("[packet too long for client]");
2100 else if (pl->ns) 2274 else if (pl->ns)
2101 pl->ns->send_packet (buf, len); 2275 pl->ns->send_packet (buf, len);
2102} 2276}
2103
2104int
2105listening (player *pl, int new_value = -1)
2106 CODE:
2107 RETVAL = pl->listening;
2108 if (new_value >= 0)
2109 pl->listening = new_value;
2110 OUTPUT:
2111 RETVAL
2112 2277
2113void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2278void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2114 PROTOTYPE: $;$$$ 2279 PROTOTYPE: $;$$$
2115 PPCODE: 2280 PPCODE:
2116 if (GIMME_V != G_VOID) 2281 if (GIMME_V != G_VOID)
2271} 2436}
2272 2437
2273void 2438void
2274maptile::create_region_treasure () 2439maptile::create_region_treasure ()
2275 CODE: 2440 CODE:
2276{
2277 object *op = object::create ();
2278 op->type = FLOOR;
2279 op->map = THIS;
2280
2281 for (int x = 0; x < THIS->width; ++x) 2441 for (int x = 0; x < THIS->width; ++x)
2282 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2283 { 2443 {
2284 region *rgn = THIS->region (x, y); 2444 region *rgn = THIS->region (x, y);
2285 2445
2286 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2446 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2447 if (object *op = THIS->at (x, y).top)
2287 if (rgn->treasure && rndm () < rgn->treasure_density) 2448 if (rgn->treasure && rndm () < rgn->treasure_density)
2288 {
2289 op->x = x;
2290 op->y = y;
2291 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2449 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2292 }
2293 } 2450 }
2294
2295 op->destroy ();
2296}
2297 2451
2298int out_of_map (maptile *map, int x, int y) 2452int out_of_map (maptile *map, int x, int y)
2299 2453
2300void 2454void
2301trigger (maptile *map, long connection, bool state = true) 2455trigger (maptile *map, long connection, bool state = true)
2314get_map_flags (maptile *map, int x, int y) 2468get_map_flags (maptile *map, int x, int y)
2315 PPCODE: 2469 PPCODE:
2316{ 2470{
2317 maptile *nmap = 0; 2471 maptile *nmap = 0;
2318 I16 nx = 0, ny = 0; 2472 I16 nx = 0, ny = 0;
2473
2474 PUTBACK;
2319 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2475 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2476 SPAGAIN;
2320 2477
2321 EXTEND (SP, 4); 2478 EXTEND (SP, 4);
2322 PUSHs (sv_2mortal (newSViv (flags))); 2479 PUSHs (sv_2mortal (newSViv (flags)));
2323 2480
2324 if (GIMME_V == G_ARRAY) 2481 if (GIMME_V == G_ARRAY)
2327 PUSHs (sv_2mortal (newSViv (nx))); 2484 PUSHs (sv_2mortal (newSViv (nx)));
2328 PUSHs (sv_2mortal (newSViv (ny))); 2485 PUSHs (sv_2mortal (newSViv (ny)));
2329 } 2486 }
2330} 2487}
2331 2488
2489mapspace *
2490ms (maptile *map, unsigned int x, unsigned int y)
2491 PROTOTYPE: $$$
2492 CODE:
2493{
2494 maptile *nmap = 0;
2495 I16 nx, ny;
2496
2497 PUTBACK;
2498 get_map_flags (map, &nmap, x, y, &nx, &ny);
2499 SPAGAIN;
2500
2501 if (!nmap)
2502 XSRETURN_UNDEF;
2503
2504 RETVAL = &nmap->at (nx, ny);
2505}
2506 OUTPUT:
2507 RETVAL
2508
2332void 2509void
2333at (maptile *map, unsigned int x, unsigned int y) 2510at (maptile *map, unsigned int x, unsigned int y)
2334 PROTOTYPE: $$$ 2511 PROTOTYPE: $$$
2335 PPCODE: 2512 PPCODE:
2336{ 2513{
2337 object *o;
2338 maptile *nmap = 0; 2514 maptile *nmap = 0;
2339 I16 nx, ny; 2515 I16 nx, ny;
2340 2516
2517 PUTBACK;
2341 get_map_flags (map, &nmap, x, y, &nx, &ny); 2518 get_map_flags (map, &nmap, x, y, &nx, &ny);
2519 SPAGAIN;
2342 2520
2343 if (nmap) 2521 if (nmap)
2344 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2522 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2345 XPUSHs (sv_2mortal (to_sv (o))); 2523 XPUSHs (sv_2mortal (to_sv (o)));
2346} 2524}
2347 2525
2348SV * 2526SV *
2349bot_at (maptile *obj, unsigned int x, unsigned int y) 2527bot_at (maptile *obj, unsigned int x, unsigned int y)
2462 RETVAL = self->generate_random_map (&rmp); 2640 RETVAL = self->generate_random_map (&rmp);
2463} 2641}
2464 OUTPUT: 2642 OUTPUT:
2465 RETVAL 2643 RETVAL
2466 2644
2645MODULE = cf PACKAGE = cf::mapspace
2646
2647INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2648
2467MODULE = cf PACKAGE = cf::arch 2649MODULE = cf PACKAGE = cf::arch
2468 2650
2469int archetypes_size () 2651int archetypes_size ()
2470 CODE: 2652 CODE:
2471 RETVAL = archetypes.size (); 2653 RETVAL = archetypes.size ();
2793extract_tags (object_thawer *self) 2975extract_tags (object_thawer *self)
2794 PPCODE: 2976 PPCODE:
2795 while (self->kw != KW_EOF) 2977 while (self->kw != KW_EOF)
2796 { 2978 {
2797 PUTBACK; 2979 PUTBACK;
2798 coroapi::cede_to_tick_every (5000); 2980 coroapi::cede_to_tick ();
2799 SPAGAIN; 2981 SPAGAIN;
2800 2982
2801 if (self->kw == KW_tag) 2983 if (self->kw == KW_tag)
2802 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2984 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2803 2985

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