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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.267 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.344 by root, Sat Jan 16 00:08:33 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
38#include "loader.h" 33#include "loader.h"
39#include "../random_maps/random_map.h" 34#include "../random_maps/random_map.h"
35#include "evthread.h"
40#include <sproto.h> 36#include "sproto.h"
41 37
42#include <unistd.h> 38#include <unistd.h>
43#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
44# include <sys/mman.h> 40# include <sys/mman.h>
45#endif 41#endif
46 42
47#if HAVE_MALLOC_H 43#if HAVE_MALLOC_H
48# include <malloc.h> 44# include <malloc.h>
49#endif 45#endif
50 46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
51#include <EXTERN.h> 51#include <EXTERN.h>
52#include <perl.h> 52#include <perl.h>
53#include <XSUB.h> 53#include <XSUB.h>
54 54
55#include "CoroAPI.h" 55#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 60typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 61typedef object_freezer &object_freezer_ref;
62 62
63typedef std::string std__string; 63typedef std::string std__string;
64 64
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 65static PerlInterpreter *perl;
76 66
77tstamp NOW, runtime; 67tstamp NOW, runtime;
68
69static int tick_inhibit;
70static int tick_pending;
78 71
79global gbl_ev; 72global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 74static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
75static AV *av_reflect;
82 76
83bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
97 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
98static inline SV * 101static inline SV *
99newSVpv_utf8 (const char *s) 102newSVpv_utf8 (const char *s)
100{ 103{
101 if (!s) 104 if (!s)
102 return newSV (0); 105 return newSV (0);
103 106
104 SV *sv = newSVpv (s, 0); 107 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 108 SvUTF8_on (sv);
106 return sv; 109 return sv;
107} 110}
111#endif
108 112
113#ifndef newSVpvn_utf8
109static inline SV * 114static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 116{
112 if (!s) 117 if (!s)
113 return newSV (0); 118 return newSV (0);
114 119
115 SV *sv = newSVpvn (s, l); 120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
116 SvUTF8_on (sv); 123 SvUTF8_on (sv);
124
117 return sv; 125 return sv;
118} 126}
127#endif
119 128
120// helper cast function, returns super class * or 0 129// helper cast function, returns super class * or 0
121template<class super> 130template<class super>
122static super * 131static super *
123is_a (attachable *at) 132is_a (attachable *at)
156 SvREFCNT_inc (self); 165 SvREFCNT_inc (self);
157 hv_clear (self); 166 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 167 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 168 SvREFCNT_dec (self);
160 169
161 // self *must* be null now because thats sv_unmagic's job. 170 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 171 assert (!this->self);
163 } 172 }
164} 173}
165 174
166void 175void
200attachable::destroy () 209attachable::destroy ()
201{ 210{
202 if (destroyed ()) 211 if (destroyed ())
203 return; 212 return;
204 213
205 flags |= F_DESTROYED; 214 attachable_flags |= F_DESTROYED;
206 do_destroy (); 215 do_destroy ();
207 sever_self (); 216 sever_self ();
208} 217}
209 218
210void 219void
284 293
285 attach = src.attach; 294 attach = src.attach;
286 return *this; 295 return *this;
287} 296}
288 297
298#if 0
289template<typename T> 299template<typename T>
290static bool 300static bool
291find_backref (void *ptr, T *obj) 301find_backref (void *ptr, T *obj)
292{ 302{
293 char *s = (char *)obj; 303 char *s = (char *)obj;
301 311
302 return false; 312 return false;
303} 313}
304 314
305// for debugging, find "live" objects containing this ptr 315// for debugging, find "live" objects containing this ptr
306void 316static void
307find_backref (void *ptr) 317find_backref (void *ptr)
308{ 318{
309 for_all_objects (op) 319 for_all_objects (op)
310 if (find_backref (ptr, op)) 320 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 321 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 325 fprintf (stderr, "P %p\n", pl);
316 326
317 for_all_clients (ns) 327 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 328 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 329 fprintf (stderr, "C %p\n", ns);
320
321} 330}
331#endif
322 332
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 333//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 334
325static SV * 335static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 336newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
379 389
380 return sv; 390 return sv;
381 } 391 }
382} 392}
383 393
394#if 0 // unused
384static void 395static void
385clearSVptr (SV *sv) 396clearSVptr (SV *sv)
386{ 397{
387 if (SvROK (sv)) 398 if (SvROK (sv))
388 sv = SvRV (sv); 399 sv = SvRV (sv);
389 400
390 hv_clear ((HV *)sv); 401 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 402 sv_unmagic (sv, PERL_MAGIC_ext);
392} 403}
404#endif
405
406static long
407SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
393 420
394static long 421static long
395SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
396{ 423{
397 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
399 426
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 428}
407 429
408static long 430static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
410{ 432{
411 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
412 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
413 else
414 return 0;
415} 436}
416 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 return SvPTR_nc (sv);
477}
478
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 479static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 480static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 481static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 482static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 483static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 484static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 485static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 486static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 487static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 488static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 490static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 491static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 492static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 493static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 494static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 495static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 496static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 497static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 498static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 499static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 500static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 501static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
502static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 503
441inline SV *to_sv (object & v) { return to_sv (&v); } 504static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 505static inline SV *to_sv (living & v) { return to_sv (&v); }
443 506
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 507static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 508static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 509
447inline SV *to_sv (UUID v) 510static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 511
512static inline SV *to_sv (dynbuf * v)
513{
514 SV *sv = newSV (0);
515
516 sv_upgrade (sv, SVt_PV);
517 SvGROW (sv, v->size () + 1);
518 SvPOK_only (sv);
519 v->linearise (SvPVX (sv));
520 SvCUR_set (sv, v->size ());
521 *SvEND (sv) = 0;
522
523 return sv;
524}
525
526static inline SV *to_sv (dynbuf_text * v)
527{
528 SV *sv = to_sv (static_cast<dynbuf *> (v));
529 SvUTF8_on (sv);
530 return sv;
531}
532
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 533static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 534static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 535static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 541static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 543static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 544static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 546static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 548static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 549static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 550static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 551static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 552static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 553static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 554static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 555static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 556static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
557static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 558static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 559static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 560
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 561//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 562static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 563
484template<class T> 564template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 565static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 566
487template<int N> 567template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 568static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 569
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 570static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 571static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 572static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 573static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 574
495inline void sv_to (SV *sv, std::string &v) 575static inline void sv_to (SV *sv, std::string &v)
496{ 576{
497 STRLEN len; 577 STRLEN len;
498 char *data = SvPVbyte (sv, len); 578 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 579 v.assign (data, len);
500} 580}
501 581
502inline void sv_to (SV *sv, UUID &v) 582static inline void sv_to (SV *sv, UUID &v)
503{ 583{
504 unsigned int version; 584 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 585 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 586}
509 587
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 588static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 589
512static SV * 590static SV *
513newSVdt_va (va_list &ap, data_type type) 591newSVdt_va (va_list &ap, data_type type)
514{ 592{
515 SV *sv; 593 SV *sv;
589 va_end (ap); 667 va_end (ap);
590 668
591 return sv; 669 return sv;
592} 670}
593 671
672// typemap support, mostly to avoid excessive inlining
673template<class type>
674static void noinline
675cf_obj_to (SV *arg, type &var)
676{
677 sv_to (arg, var);
678 if (!var)
679 croak ("must not pass invalid/null cf_obj here");
680}
681
682template<class object>
683static void noinline
684cf_obj_ornull_to (SV *arg, object *&var)
685{
686 if (SvOK (arg))
687 {
688 sv_to (arg, var);
689 if (!var)
690 croak ("unable to convert perl object to C++ object");
691 }
692 else
693 var = 0;
694}
695
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 696//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 697
596SV * 698static SV *
597registry (attachable *ext) 699registry (attachable *ext)
598{ 700{
599 if (!ext->cb) 701 if (!ext->cb)
600 ext->cb = newAV (); 702 ext->cb = newAV ();
601 703
605///////////////////////////////////////////////////////////////////////////// 707/////////////////////////////////////////////////////////////////////////////
606 708
607void 709void
608cfperl_init () 710cfperl_init ()
609{ 711{
712 extern char **environ;
713
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 714 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 715 perl = perl_alloc ();
612 perl_construct (perl); 716 perl_construct (perl);
613 717
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 718 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 719
616 const char *argv[] = { 720 const char *argv[] = {
617 settings.argv [0], 721 settings.argv [0],
618 "-e" 722 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 723 };
624 724
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 725 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 726 || perl_run (perl))
627 { 727 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 728 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 729 exit (EXIT_FAILURE);
630 } 730 }
631 731
732 eval_pv (
733 "#line 1 'cfperl init'\n"
734 "use EV ();\n"
735 "use Coro ();\n"
736 "cf->bootstrap;\n"
737 "unshift @INC, cf::datadir ();\n"
738 "require cf;\n",
739 0
740 );
741
742 if (SvTRUE (ERRSV))
632 { 743 {
633 dSP; 744 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 745 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 746 }
639} 747}
640 748
749void
641void cfperl_main () 750cfperl_main ()
642{ 751{
643 dSP; 752 dSP;
644 753
645 PUSHMARK (SP); 754 PUSHMARK (SP);
646 PUTBACK; 755 PUTBACK;
671# undef def 780# undef def
672}; 781};
673 782
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 783#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 784
676static void 785static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 786gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 787{
679 // event must be in array 788 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 789 if (event >= 0 && event <= AvFILLp (registry))
681 { 790 {
767{ 876{
768 attachable::gather_callbacks (callbacks, event); 877 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 878 ::gather_callbacks (callbacks, cb_map, event);
770} 879}
771 880
772void 881static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 882_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 883{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 884 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 885 {
777 SV *cbs_ = AvARRAY (registry)[event]; 886 SV *cbs_ = AvARRAY (registry)[event];
787 } 896 }
788 } 897 }
789} 898}
790 899
791// very slow and inefficient way to recalculate the global want bitsets 900// very slow and inefficient way to recalculate the global want bitsets
792void 901static void
793_recalc_want () 902_recalc_want ()
794{ 903{
795 ev_want_event.reset (); 904 ev_want_event.reset ();
796 905
797 _recalc_want (ev_want_event, cb_global); 906 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 979 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 980 }
872 981
873 va_end (ap); 982 va_end (ap);
874 983
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 984 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 985 count = count > 0 ? POPi : 0;
877 986
878 CALL_END; 987 CALL_END;
879 988
880 return count; 989 return count;
881} 990}
882 991
883SV * 992static SV *
884cfperl_result (int idx) 993cfperl_result (int idx)
885{ 994{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 995 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 996 if (!av)
888 return &PL_sv_undef; 997 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1015 return SvNV (cfperl_result (idx));
907} 1016}
908 1017
909///////////////////////////////////////////////////////////////////////////// 1018/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1019// various c++ => perl glue functions
1020
1021void
1022cfperl_tick ()
1023{
1024 tick_pending = 1;
1025
1026 if (tick_inhibit)
1027 return;
1028
1029 tick_pending = 0;
1030
1031 dSP;
1032
1033 PUSHMARK (SP);
1034 PUTBACK;
1035 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1036
1037 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1038}
911 1039
912void 1040void
913cfperl_emergency_save () 1041cfperl_emergency_save ()
914{ 1042{
915 CALL_BEGIN (0); 1043 CALL_BEGIN (0);
942 CALL_BEGIN (4); 1070 CALL_BEGIN (4);
943 CALL_ARG (ns); 1071 CALL_ARG (ns);
944 CALL_ARG (type); 1072 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1073 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1074 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1075 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1076 CALL_END;
949} 1077}
950 1078
951int 1079int
952cfperl_can_merge (object *ob1, object *ob2) 1080cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1082 int can;
955 1083
956 CALL_BEGIN (2); 1084 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1085 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1086 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1087 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1088 can = count && SvTRUE (TOPs);
961 CALL_END; 1089 CALL_END;
962 1090
963 return can; 1091 return can;
1092}
1093
1094void
1095cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1096{
1097 CALL_BEGIN (4);
1098 CALL_ARG (ob);
1099 CALL_ARG (state);
1100 CALL_ARG (activator);
1101 CALL_ARG (originator);
1102 CALL_CALL ("cf::mapscript::activate", G_VOID);
1103 CALL_END;
964} 1104}
965 1105
966player * 1106player *
967player::find (const char *name) 1107player::find (const char *name)
968{ 1108{
969 CALL_BEGIN (1); 1109 CALL_BEGIN (1);
970 CALL_ARG (name); 1110 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1111 CALL_CALL ("cf::player::find", G_SCALAR);
972 1112
973 player *retval; 1113 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1114 if (count) sv_to (POPs, retval);
977 else 1115
978 retval = 0; 1116 CALL_END;
1117
1118 return retval;
1119}
1120
1121maptile *
1122find_style (const char *dirname, const char *stylename, int difficulty)
1123{
1124 CALL_BEGIN (3);
1125 CALL_ARG (dirname);
1126 CALL_ARG (stylename);
1127 CALL_ARG (difficulty);
1128 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1129
1130 maptile *retval = 0;
1131 if (count) sv_to (POPs, retval);
979 1132
980 CALL_END; 1133 CALL_END;
981 1134
982 return retval; 1135 return retval;
983} 1136}
988 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
989 CALL_ARG (path); 1142 CALL_ARG (path);
990 CALL_ARG (origin); 1143 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1144 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1145
993 maptile *retval; 1146 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1147 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1148
1000 CALL_END; 1149 CALL_END;
1001 1150
1002 return retval; 1151 return retval;
1003} 1152}
1009 CALL_ARG (path); 1158 CALL_ARG (path);
1010 CALL_ARG (origin); 1159 CALL_ARG (origin);
1011 CALL_ARG (load); 1160 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1161 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1162
1014 maptile *retval; 1163 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1164 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1165
1021 CALL_END; 1166 CALL_END;
1022 1167
1023 return retval; 1168 return retval;
1024} 1169}
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1176 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END; 1177 CALL_END;
1033} 1178}
1034 1179
1035void 1180void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END;
1042}
1043
1044void
1045object::enter_exit (object *exit) 1181object::enter_exit (object *exit)
1046{ 1182{
1047 if (type != PLAYER) 1183 if (type != PLAYER)
1048 return; 1184 return;
1049 1185
1050 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1051 CALL_ARG (this); 1187 CALL_ARG (this);
1052 CALL_ARG (exit); 1188 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1189 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1190 CALL_END;
1191}
1192
1193void
1194object::player_goto (const char *path, int x, int y)
1195{
1196 if (type != PLAYER)
1197 return;
1198
1199 CALL_BEGIN (4);
1200 CALL_ARG (this);
1201 CALL_ARG (path);
1202 CALL_ARG (x);
1203 CALL_ARG (y);
1204 CALL_CALL ("cf::object::player::goto", G_VOID);
1054 CALL_END; 1205 CALL_END;
1055} 1206}
1056 1207
1057const char * 1208const char *
1058object::ref () const 1209object::ref () const
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1248 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1249 CALL_END;
1099#endif 1250#endif
1100} 1251}
1101 1252
1253bool
1254is_match_expr (const char *expr)
1255{
1256 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1257}
1258
1259bool
1260match (const char *expr, object *ob, object *self, object *source, object *originator)
1261{
1262 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1263 expr += sizeof ("match ") - 1;
1264
1265 CALL_BEGIN (5);
1266 CALL_ARG (expr);
1267 CALL_ARG (ob);
1268 CALL_ARG (self);
1269 CALL_ARG (source);
1270 CALL_ARG (originator);
1271 CALL_CALL (cv_cf_match_match, G_SCALAR);
1272
1273 bool matched = count && SvTRUE (TOPs);
1274
1275 CALL_END;
1276
1277 return matched;
1278}
1279
1280object *
1281match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1282{
1283 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1284 expr += sizeof ("match ") - 1;
1285
1286 CALL_BEGIN (5);
1287 CALL_ARG (expr);
1288 CALL_ARG (ob);
1289 CALL_ARG (self);
1290 CALL_ARG (source);
1291 CALL_ARG (originator);
1292 CALL_CALL (cv_cf_match_match, G_ARRAY);
1293
1294 object *one = 0;
1295
1296 if (count)
1297 sv_to (TOPs, one);
1298
1299 CALL_END;
1300
1301 return one;
1302}
1303
1102///////////////////////////////////////////////////////////////////////////// 1304/////////////////////////////////////////////////////////////////////////////
1103 1305
1104struct EVAPI *evapi::GEVAPI; 1306struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1307struct CoroAPI *coroapi::GCoroAPI;
1106 1308
1107int coroapi::cede_counter; 1309void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1310coroapi::do_cede_to_tick ()
1111{ 1311{
1112 cede_counter = 0; 1312 cede_pending = 0;
1113
1114 cede (); 1313 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1314}
1135 1315
1136void 1316void
1137coroapi::wait_for_tick () 1317coroapi::wait_for_tick ()
1138{ 1318{
1159 ev_io_set ((ev_io *)this, fd, events); 1339 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1340 if (active) start ();
1161 } 1341 }
1162} 1342}
1163 1343
1164void 1344static void
1165_connect_to_perl () 1345_connect_to_perl_1 ()
1166{ 1346{
1167 stash_cf = gv_stashpv ("cf" , 1); 1347 stash_cf = gv_stashpv ("cf", 1);
1168 1348
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1349 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1350 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1351 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1352 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1353 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1354 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1355 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1356 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1357 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1358 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1359
1179 sv_now = get_sv ("cf::NOW" , 1); sv_upgrade (sv_now , SVt_NV); 1360 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1361 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1362 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1363 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1364
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1365 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1366 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1367 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1368 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1369 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1371 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1372}
1191 1373
1374static void
1375_connect_to_perl_2 ()
1376{
1377 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1378 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1379 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1380 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1381 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1382}
1383
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1384MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1385
1194BOOT: 1386BOOT:
1195{ 1387{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1388 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1389 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1390
1199 _connect_to_perl (); 1391 _connect_to_perl_1 ();
1200 1392
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1393 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1394
1203 //{ 1395 //{
1204 // require_pv ("Time::HiRes"); 1396 // require_pv ("Time::HiRes");
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1440 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1441 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1442 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1443 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1444 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1445 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1446 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1447 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1448 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1449 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1450 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1451 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1452 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1453 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1454 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1455
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1456 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1457
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1458 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1459 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1476 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1477 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1478 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1479 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1480 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1481 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1482 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1483 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1484 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1485 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1486 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1489 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1490 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1491 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1492 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1493 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1494 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1495 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1496 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1497 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1498 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1499
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1500 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1501 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1502 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1503 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1504 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1505 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1506
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1507 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1508 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1509
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1510 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1562 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1563 const_iv (F_LOCKED)
1371 1564
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1565 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1566
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1567 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1568 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1569
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1570 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1571
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1572 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1612 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1613 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1614 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1615 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1616
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1617 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1618 const_iv (MAP_INACTIVE)
1425 1619
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1620 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1621 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1622
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1623 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1638
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1639 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1640 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1641
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1642 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1643 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1644
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1645 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1646 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1647 };
1455 1648
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1668 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1669 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1670 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1671 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1672 }
1480}
1481 1673
1674 // used by autogenerated BOOT sections from genacc
1675 av_reflect = get_av ("cf::REFLECT", 1);
1676}
1677
1678void _gv_clear (SV *gv)
1679 CODE:
1680 assert (SvTYPE (gv) == SVt_PVGV);
1681# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1682 f (GvGP (gv)->gp_form);
1683 f (GvGP (gv)->gp_io);
1684 f (GvGP (gv)->gp_sv);
1685 f (GvGP (gv)->gp_av);
1686 f (GvGP (gv)->gp_hv);
1687 f (GvGP (gv)->gp_cv);
1688 GvCVGEN (gv) = 0;
1689 GvMULTI_off (gv);
1690# undef f
1691
1482void _connect_to_perl () 1692void _connect_to_perl_1 ()
1693
1694void _connect_to_perl_2 ()
1483 1695
1484void _recalc_want () 1696void _recalc_want ()
1485 1697
1698# not used by default anymore
1486void _global_reattach () 1699void _global_reattach ()
1487 CODE: 1700 CODE:
1488{ 1701{
1489 // reattach to all attachable objects in the game. 1702 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1703 for_all_clients (ns)
1534 } 1747 }
1535 1748
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1749 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1750}
1538 1751
1752void init_anim ()
1753
1754void init_globals ()
1755
1756void init_experience ()
1757
1758void init_attackmess ()
1759
1760void init_dynamic ()
1761
1762void load_settings ()
1763
1764void load_materials ()
1765
1766void init_uuid ()
1767 CODE:
1768 UUID::init ();
1769
1770void init_signals ()
1771
1772void init_commands ()
1773
1774void init_skills ()
1775
1776void init_beforeplay ()
1777
1778void evthread_start (int aiofd)
1779
1539void _post_tick () 1780void cede_to_tick ()
1540 CODE: 1781 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1782 coroapi::cede_to_tick ();
1542 1783
1543NV till_cede () 1784NV till_tick ()
1544 CODE: 1785 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1786 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1787 OUTPUT:
1547 RETVAL 1788 RETVAL
1548 1789
1549NV till_tick () 1790int tick_inhibit ()
1550 CODE: 1791 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1792 RETVAL = tick_inhibit;
1552 OUTPUT: 1793 OUTPUT:
1553 RETVAL 1794 RETVAL
1554 1795
1796void tick_inhibit_inc ()
1797 CODE:
1798 ++tick_inhibit;
1799
1800void tick_inhibit_dec ()
1801 CODE:
1802 if (!--tick_inhibit)
1803 if (tick_pending)
1804 {
1805 ev_async_send (EV_DEFAULT, &tick_watcher);
1806 coroapi::cede ();
1807 }
1808
1809void server_tick ()
1810 CODE:
1811{
1812 NOW = ev_now (EV_DEFAULT);
1813 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1814 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1815 runtime = SvNVX (sv_runtime);
1816
1817 server_tick ();
1818
1819 NOW = ev_time ();
1820 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1821 runtime += TICK;
1822 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1823}
1824
1555NV floor (NV x) 1825NV floor (NV x)
1556 1826
1557NV ceil (NV x) 1827NV ceil (NV x)
1558 1828
1559NV rndm (...) 1829NV rndm (...)
1830 ALIAS:
1831 rmg_rndm = 1
1560 CODE: 1832 CODE:
1833{
1834 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1835 switch (items)
1562 { 1836 {
1563 case 0: RETVAL = rndm (); break; 1837 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1838 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1839 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1840 default: croak ("cf::rndm requires none, one or two parameters."); break;
1567 } 1841 }
1842}
1568 OUTPUT: 1843 OUTPUT:
1569 RETVAL 1844 RETVAL
1570 1845
1571NV clamp (NV value, NV min_value, NV max_value) 1846NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1847 CODE:
1578 CODE: 1853 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1854 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT: 1855 OUTPUT:
1581 RETVAL 1856 RETVAL
1582 1857
1583void cede_to_tick () 1858void weaken (...)
1584 CODE: 1859 PROTOTYPE: @
1585 coroapi::cede_to_tick (); 1860 CODE:
1586 1861 while (items > 0)
1587void server_tick () 1862 sv_rvweaken (ST (--items));
1588 CODE:
1589 NOW = SvNVx (sv_now);
1590 runtime = SvNVx (sv_runtime);
1591 server_tick ();
1592 1863
1593void 1864void
1594log_backtrace (utf8_string msg) 1865log_backtrace (utf8_string msg)
1595 1866
1596void 1867void
1601octet_string path_combine (octet_string base, octet_string path) 1872octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1603 1874
1604octet_string path_combine_and_normalize (octet_string base, octet_string path) 1875octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1876 PROTOTYPE: $$
1606
1607void
1608mallinfo ()
1609 PPCODE:
1610{
1611#if __GLIBC__
1612 struct mallinfo mai = mallinfo ();
1613 EXTEND (SP, 10*2);
1614 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1615 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1616 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1617 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1618 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1619 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1620 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1621 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1623 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1624#endif
1625 EXTEND (SP, 2*2);
1626 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1627 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1628}
1629 1877
1630void 1878void
1631sub_generation_inc () 1879sub_generation_inc ()
1632 CODE: 1880 CODE:
1633 PL_sub_generation++; 1881 PL_sub_generation++;
1658 1906
1659void abort () 1907void abort ()
1660 1908
1661void reset_signals () 1909void reset_signals ()
1662 1910
1663void fork_abort (octet_string cause = "cf::fork_abort") 1911void fork_abort (const_octet_string cause = "cf::fork_abort")
1664 1912
1665void cleanup (octet_string cause, bool make_core = false) 1913void cleanup (const_octet_string cause, bool make_core = false)
1666 1914
1667void emergency_save () 1915void emergency_save ()
1668 1916
1669void _exit (int status = EXIT_SUCCESS) 1917void _exit (int status = EXIT_SUCCESS)
1670 1918
1671#if _POSIX_MEMLOCK 1919#if _POSIX_MEMLOCK
1672 1920
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1921int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1922 INIT:
1923#if __GLIBC__
1924 mallopt (M_TOP_PAD, 1024 * 1024);
1925 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1926 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1927 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1928#endif
1674 1929
1675int munlockall () 1930int munlockall ()
1676 1931
1677#endif 1932#endif
1933
1934int
1935malloc_trim (IV pad = 0)
1936
1937void
1938mallinfo ()
1939 PPCODE:
1940{
1941#if __GLIBC__
1942 struct mallinfo mai = mallinfo ();
1943 EXTEND (SP, 10*2);
1944 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1945 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1946 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1947 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1949 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1950 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1952 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1954#endif
1955 EXTEND (SP, 5*2);
1956 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1957 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1959 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1960 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1961}
1678 1962
1679int find_animation (utf8_string text) 1963int find_animation (utf8_string text)
1680 PROTOTYPE: $ 1964 PROTOTYPE: $
1681 1965
1682int random_roll (int min, int max, object *op, int goodbad); 1966int random_roll (int min, int max, object *op, int goodbad);
1720 RETVAL = newSVpv (resist_plus[atnr], 0); 2004 RETVAL = newSVpv (resist_plus[atnr], 0);
1721 else 2005 else
1722 XSRETURN_UNDEF; 2006 XSRETURN_UNDEF;
1723 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1724 2008
2009UUID
2010uuid_cur ()
2011 CODE:
2012 RETVAL = UUID::cur;
2013 OUTPUT:
2014 RETVAL
2015
2016UUID
2017uuid_gen ()
2018 CODE:
2019 RETVAL = UUID::gen ();
2020 OUTPUT:
2021 RETVAL
2022
2023val64
2024uuid_seq (UUID uuid)
2025 CODE:
2026 RETVAL = uuid.seq;
2027 OUTPUT:
2028 RETVAL
2029
2030UUID
2031uuid_str (val64 seq)
2032 CODE:
2033 RETVAL.seq = seq;
2034 OUTPUT:
2035 RETVAL
2036
2037void
2038coin_names ()
2039 PPCODE:
2040 EXTEND (SP, NUM_COINS);
2041 for (int i = 0; i < NUM_COINS; ++i)
2042 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2043
2044void
2045coin_archetypes ()
2046 PPCODE:
2047 EXTEND (SP, NUM_COINS);
2048 for (int i = 0; i < NUM_COINS; ++i)
2049 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2050
1725bool 2051bool
1726load_resource_file (octet_string filename) 2052load_resource_file_ (octet_string filename)
2053
2054void
2055fix_weight ()
1727 2056
1728MODULE = cf PACKAGE = cf::attachable 2057MODULE = cf PACKAGE = cf::attachable
1729 2058
1730int 2059int
1731valid (SV *obj) 2060valid (SV *obj)
1735 RETVAL 2064 RETVAL
1736 2065
1737void 2066void
1738debug_trace (attachable *obj, bool on = true) 2067debug_trace (attachable *obj, bool on = true)
1739 CODE: 2068 CODE:
1740 obj->flags &= ~attachable::F_DEBUG_TRACE; 2069 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1741 if (on) 2070 if (on)
1742 obj->flags |= attachable::F_DEBUG_TRACE; 2071 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1743 2072
1744int mortals_size () 2073int mortals_size ()
1745 CODE: 2074 CODE:
1746 RETVAL = attachable::mortals.size (); 2075 RETVAL = attachable::mortals.size ();
1747 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1795object *actives (U32 index) 2124object *actives (U32 index)
1796 CODE: 2125 CODE:
1797 RETVAL = index < actives.size () ? actives [index] : 0; 2126 RETVAL = index < actives.size () ? actives [index] : 0;
1798 OUTPUT: RETVAL 2127 OUTPUT: RETVAL
1799 2128
2129int mortals_size ()
2130 CODE:
2131 RETVAL = attachable::mortals.size ();
2132 OUTPUT: RETVAL
2133
1800const char *slot_use_name (U32 slot) 2134const char *slot_use_name (U32 slot)
1801 ALIAS: 2135 ALIAS:
1802 slot_nonuse_name = 1 2136 slot_nonuse_name = 1
1803 CODE: 2137 CODE:
1804{ 2138{
1883 CODE: 2217 CODE:
1884 player_apply_below (op); 2218 player_apply_below (op);
1885 2219
1886int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2220int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1887 2221
1888#//TODO 2222int casting_level (object *caster, object *spell)
1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1899 2223
1900int pay_item (object *op, object *buyer) 2224int pay_item (object *op, object *buyer)
1901 CODE: 2225 CODE:
1902 RETVAL = pay_for_item (op, buyer); 2226 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
1946 2270
1947void player_lvl_adj (object *who, object *skill = 0) 2271void player_lvl_adj (object *who, object *skill = 0)
1948 2272
1949int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2273int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1950 2274
1951int calc_skill_exp (object *who, object *op, object *skill); 2275int calc_skill_exp (object *who, object *op, object *skill)
1952 2276
1953void push_button (object *op); 2277void push_button (object *op, object *originator)
1954 2278
1955void use_trigger (object *op); 2279void use_trigger (object *op, object *originator)
1956 2280
1957void add_button_link (object *button, maptile *map, int connected);
1958
1959void remove_button_link (object *op);
1960
1961void handle_apply_yield (object *op); 2281void handle_apply_yield (object *op)
2282
2283int convert_item (object *item, object *converter)
1962 2284
1963 2285
1964MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2286MODULE = cf PACKAGE = cf::object PREFIX = cf_
1965 2287
1966# no clean way to get an object from an archetype - stupid idiotic 2288# no clean way to get an object from an archetype - stupid idiotic
1979object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2301object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1980 PROTOTYPE: $$$$$$ 2302 PROTOTYPE: $$$$$$
1981 CODE: 2303 CODE:
1982{ 2304{
1983 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2305 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1984}
1985 2306
1986const_utf8_string get_ob_key_value (object *op, utf8_string key) 2307 if (RETVAL->destroyed ())
2308 RETVAL = 0;
2309}
1987 2310
1988bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2311shstr
2312object::kv_get (shstr key)
2313
2314void
2315object::kv_del (shstr key)
2316
2317void
2318object::kv_set (shstr key, shstr value)
1989 2319
1990object *get_nearest_player (object *ob) 2320object *get_nearest_player (object *ob)
1991 ALIAS: nearest_player = 0 2321 ALIAS: nearest_player = 0
1992 PREINIT: 2322 PREINIT:
1993 extern object *get_nearest_player (object *); 2323 extern object *get_nearest_player (object *);
1995void rangevector (object *ob, object *other, int flags = 0) 2325void rangevector (object *ob, object *other, int flags = 0)
1996 PROTOTYPE: $$;$ 2326 PROTOTYPE: $$;$
1997 PPCODE: 2327 PPCODE:
1998{ 2328{
1999 rv_vector rv; 2329 rv_vector rv;
2330
2331 PUTBACK;
2000 get_rangevector (ob, other, &rv, flags); 2332 get_rangevector (ob, other, &rv, flags);
2333 SPAGAIN;
2334
2001 EXTEND (SP, 5); 2335 EXTEND (SP, 5);
2002 PUSHs (newSVuv (rv.distance)); 2336 PUSHs (newSVuv (rv.distance));
2003 PUSHs (newSViv (rv.distance_x)); 2337 PUSHs (newSViv (rv.distance_x));
2004 PUSHs (newSViv (rv.distance_y)); 2338 PUSHs (newSViv (rv.distance_y));
2005 PUSHs (newSViv (rv.direction)); 2339 PUSHs (newSViv (rv.direction));
2015base_name (object *op, int plural = op->nrof > 1) 2349base_name (object *op, int plural = op->nrof > 1)
2016 CODE: 2350 CODE:
2017 RETVAL = query_base_name (op, plural); 2351 RETVAL = query_base_name (op, plural);
2018 OUTPUT: RETVAL 2352 OUTPUT: RETVAL
2019 2353
2020object *decrease_ob_nr (object *op, unsigned long i)
2021
2022# return the tail of an object, excluding itself 2354# return the tail of an object, excluding itself
2023void 2355void
2024tail (object *op) 2356tail (object *op)
2025 PPCODE: 2357 PPCODE:
2026 while ((op = op->more)) 2358 while ((op = op->more))
2076 pl->ob->stats.hp = pl->ob->stats.maxhp; 2408 pl->ob->stats.hp = pl->ob->stats.maxhp;
2077 pl->ob->stats.sp = pl->ob->stats.maxsp; 2409 pl->ob->stats.sp = pl->ob->stats.maxsp;
2078 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2410 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2079 pl->orig_stats = pl->ob->stats; 2411 pl->orig_stats = pl->ob->stats;
2080 2412
2081void clear_los (player *pl) 2413# should only be temporary
2414void esrv_new_player (player *pl)
2082 2415
2416#d# TODO: replace by blocked_los accessor, fix code using this
2083bool 2417bool
2084cell_visible (player *pl, int dx, int dy) 2418cell_visible (player *pl, int dx, int dy)
2085 CODE: 2419 CODE:
2086 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2420 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2087 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2088 OUTPUT: 2421 OUTPUT:
2089 RETVAL 2422 RETVAL
2090 2423
2091void 2424void
2092send (player *pl, SV *packet) 2425send (player *pl, SV *packet)
2098 if (len > MAXSOCKBUF) 2431 if (len > MAXSOCKBUF)
2099 pl->failmsg ("[packet too long for client]"); 2432 pl->failmsg ("[packet too long for client]");
2100 else if (pl->ns) 2433 else if (pl->ns)
2101 pl->ns->send_packet (buf, len); 2434 pl->ns->send_packet (buf, len);
2102} 2435}
2103
2104int
2105listening (player *pl, int new_value = -1)
2106 CODE:
2107 RETVAL = pl->listening;
2108 if (new_value >= 0)
2109 pl->listening = new_value;
2110 OUTPUT:
2111 RETVAL
2112 2436
2113void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2437void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2114 PROTOTYPE: $;$$$ 2438 PROTOTYPE: $;$$$
2115 PPCODE: 2439 PPCODE:
2116 if (GIMME_V != G_VOID) 2440 if (GIMME_V != G_VOID)
2169} 2493}
2170 2494
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2495INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2172 2496
2173void 2497void
2498adjust_daylight ()
2499 CODE:
2500 maptile::adjust_daylight ();
2501
2502int
2503outdoor_darkness (int darkness = 0)
2504 CODE:
2505 RETVAL = maptile::outdoor_darkness;
2506 if (items)
2507 maptile::outdoor_darkness = darkness;
2508 OUTPUT:
2509 RETVAL
2510
2511void
2174maptile::instantiate () 2512maptile::instantiate ()
2175 2513
2176maptile *new () 2514maptile *new ()
2177 PROTOTYPE: 2515 PROTOTYPE:
2178 CODE: 2516 CODE:
2208 for (int x = 0; x < THIS->width; ++x) 2546 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2547 for (int y = 0; y < THIS->height; ++y)
2210 { 2548 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2549 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2550 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2551 goto skip;
2214 2552
2215 { 2553 {
2216 int offs = offset + y * stride + x; 2554 int offs = offset + y * stride + x;
2555
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2556 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2557 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2558 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2559 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2560 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2561 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2562 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 2563
2225 if (ob->randomitems) 2564 if (ob->randomitems && !ob->above)
2226 { 2565 {
2227 if (!ob->above)
2228 {
2229 ob->create_treasure (ob->randomitems); 2566 ob->create_treasure (ob->randomitems);
2230 2567
2231 for (object *op = ob->above; op; op = op->above) 2568 for (object *op = ob->above; op; op = op->above)
2232 op->flag [FLAG_NO_MAP_SAVE] = true; 2569 op->flag [FLAG_NO_MAP_SAVE] = true;
2233 } 2570 // TODO: if this is a pickable object, then the item
2234 2571 // will at a bit weird - saving inside the player
2235 ob->randomitems = 0; 2572 // will clear the flag, but when the player drops
2573 // it without logging out, it keeps the flag.
2574 // nobody ahs reported this, but this can be rather
2575 // annoying on persistent maps.
2236 } 2576 }
2237 } 2577 }
2238 } 2578 }
2239 } 2579 }
2240 2580
2241 skip_space: ; 2581 skip: ;
2242 } 2582 }
2243} 2583}
2244 2584
2245void 2585void
2246maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2586maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2271} 2611}
2272 2612
2273void 2613void
2274maptile::create_region_treasure () 2614maptile::create_region_treasure ()
2275 CODE: 2615 CODE:
2276{
2277 object *op = object::create ();
2278 op->type = FLOOR;
2279 op->map = THIS;
2280
2281 for (int x = 0; x < THIS->width; ++x) 2616 for (int x = 0; x < THIS->width; ++x)
2282 for (int y = 0; y < THIS->height; ++y) 2617 for (int y = 0; y < THIS->height; ++y)
2283 { 2618 {
2284 region *rgn = THIS->region (x, y); 2619 region *rgn = THIS->region (x, y);
2285 2620
2286 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2621 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2622 if (object *op = THIS->at (x, y).top)
2287 if (rgn->treasure && rndm () < rgn->treasure_density) 2623 if (rgn->treasure && rndm () < rgn->treasure_density)
2288 {
2289 op->x = x;
2290 op->y = y;
2291 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2624 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2292 }
2293 } 2625 }
2294 2626
2295 op->destroy ();
2296}
2297
2298int out_of_map (maptile *map, int x, int y) 2627int out_of_map (maptile *map, int x, int y)
2299 2628
2300void 2629void
2301trigger (maptile *map, long connection, bool state = true) 2630find_link (maptile *map, shstr_tmp connection)
2302 CODE:
2303 activate_connection (map, connection, state);
2304
2305void
2306get_connection (maptile *map, long connection)
2307 PPCODE: 2631 PPCODE:
2308 oblinkpt *obp = get_connection_links (map, connection); 2632 if (oblinkpt *obp = map->find_link (connection))
2309 if (obp)
2310 for (objectlink *ol = obp->link; ol; ol = ol->next) 2633 for (objectlink *ol = obp->link; ol; ol = ol->next)
2311 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2634 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2312 2635
2313void 2636void
2314get_map_flags (maptile *map, int x, int y) 2637get_map_flags (maptile *map, int x, int y)
2315 PPCODE: 2638 PPCODE:
2316{ 2639{
2317 maptile *nmap = 0; 2640 maptile *nmap = 0;
2318 I16 nx = 0, ny = 0; 2641 I16 nx = 0, ny = 0;
2642
2643 PUTBACK;
2319 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2644 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2645 SPAGAIN;
2320 2646
2321 EXTEND (SP, 4); 2647 EXTEND (SP, 4);
2322 PUSHs (sv_2mortal (newSViv (flags))); 2648 PUSHs (sv_2mortal (newSViv (flags)));
2323 2649
2324 if (GIMME_V == G_ARRAY) 2650 if (GIMME_V == G_ARRAY)
2327 PUSHs (sv_2mortal (newSViv (nx))); 2653 PUSHs (sv_2mortal (newSViv (nx)));
2328 PUSHs (sv_2mortal (newSViv (ny))); 2654 PUSHs (sv_2mortal (newSViv (ny)));
2329 } 2655 }
2330} 2656}
2331 2657
2658mapspace *
2659ms (maptile *map, unsigned int x, unsigned int y)
2660 PROTOTYPE: $$$
2661 CODE:
2662{
2663 maptile *nmap = 0;
2664 I16 nx, ny;
2665
2666 PUTBACK;
2667 get_map_flags (map, &nmap, x, y, &nx, &ny);
2668 SPAGAIN;
2669
2670 if (!nmap)
2671 XSRETURN_UNDEF;
2672
2673 RETVAL = &nmap->at (nx, ny);
2674}
2675 OUTPUT:
2676 RETVAL
2677
2332void 2678void
2333at (maptile *map, unsigned int x, unsigned int y) 2679at (maptile *map, unsigned int x, unsigned int y)
2334 PROTOTYPE: $$$ 2680 PROTOTYPE: $$$
2335 PPCODE: 2681 PPCODE:
2336{ 2682{
2337 object *o;
2338 maptile *nmap = 0; 2683 maptile *nmap = 0;
2339 I16 nx, ny; 2684 I16 nx, ny;
2340 2685
2686 PUTBACK;
2341 get_map_flags (map, &nmap, x, y, &nx, &ny); 2687 get_map_flags (map, &nmap, x, y, &nx, &ny);
2688 SPAGAIN;
2342 2689
2343 if (nmap) 2690 if (nmap)
2344 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2691 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2345 XPUSHs (sv_2mortal (to_sv (o))); 2692 XPUSHs (sv_2mortal (to_sv (o)));
2346} 2693}
2347 2694
2348SV * 2695SV *
2349bot_at (maptile *obj, unsigned int x, unsigned int y) 2696bot_at (maptile *map, unsigned int x, unsigned int y)
2350 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2351 ALIAS: 2698 ALIAS:
2352 top_at = 1 2699 top_at = 1
2353 flags_at = 2 2700 flags_at = 2
2354 light_at = 3 2701 light_at = 3
2355 move_block_at = 4 2702 move_block_at = 4
2356 move_slow_at = 5 2703 move_slow_at = 5
2357 move_on_at = 6 2704 move_on_at = 6
2358 move_off_at = 7 2705 move_off_at = 7
2359 INIT:
2360 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2361 CODE: 2706 CODE:
2707{
2708 sint16 nx = x;
2709 sint16 ny = y;
2710
2711 if (!xy_normalise (map, nx, ny))
2712 XSRETURN_UNDEF;
2713
2714 mapspace &ms = map->at (nx, ny);
2715
2716 ms.update ();
2717
2362 switch (ix) 2718 switch (ix)
2363 { 2719 {
2364 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2720 case 0: RETVAL = to_sv (ms.bot ); break;
2365 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2721 case 1: RETVAL = to_sv (ms.top ); break;
2366 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2722 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2367 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2723 case 3: RETVAL = newSViv (ms.light ); break;
2368 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2724 case 4: RETVAL = newSVuv (ms.move_block); break;
2369 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2725 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2370 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2726 case 6: RETVAL = newSVuv (ms.move_on ); break;
2371 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2727 case 7: RETVAL = newSVuv (ms.move_off ); break;
2372 } 2728 }
2729}
2373 OUTPUT: RETVAL 2730 OUTPUT: RETVAL
2374
2375void fix_walls (maptile *map, int x, int y)
2376
2377void fix_walls_around (maptile *map, int x, int y)
2378 2731
2379# worst xs function of my life 2732# worst xs function of my life
2380bool 2733bool
2381_create_random_map (\ 2734_create_random_map (\
2382 maptile *self,\ 2735 maptile *self,\
2462 RETVAL = self->generate_random_map (&rmp); 2815 RETVAL = self->generate_random_map (&rmp);
2463} 2816}
2464 OUTPUT: 2817 OUTPUT:
2465 RETVAL 2818 RETVAL
2466 2819
2820MODULE = cf PACKAGE = cf::mapspace
2821
2822INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2823
2467MODULE = cf PACKAGE = cf::arch 2824MODULE = cf PACKAGE = cf::arch
2468 2825
2469int archetypes_size () 2826int archetypes_size ()
2470 CODE: 2827 CODE:
2471 RETVAL = archetypes.size (); 2828 RETVAL = archetypes.size ();
2473 2830
2474archetype *archetypes (U32 index) 2831archetype *archetypes (U32 index)
2475 CODE: 2832 CODE:
2476 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2833 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2477 OUTPUT: RETVAL 2834 OUTPUT: RETVAL
2478
2479object *instantiate (archetype *arch)
2480 CODE:
2481 RETVAL = arch_to_object (arch);
2482 OUTPUT:
2483 RETVAL
2484 2835
2485INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2836INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2486 2837
2487MODULE = cf PACKAGE = cf::party 2838MODULE = cf PACKAGE = cf::party
2488 2839
2504 2855
2505region *find (utf8_string name) 2856region *find (utf8_string name)
2506 PROTOTYPE: $ 2857 PROTOTYPE: $
2507 CODE: 2858 CODE:
2508 RETVAL = region::find (name); 2859 RETVAL = region::find (name);
2509 OUTPUT: RETVAL
2510
2511region *find_fuzzy (utf8_string name)
2512 PROTOTYPE: $
2513 CODE:
2514 RETVAL = region::find_fuzzy (name);
2515 OUTPUT: RETVAL 2860 OUTPUT: RETVAL
2516 2861
2517int specificity (region *rgn) 2862int specificity (region *rgn)
2518 CODE: 2863 CODE:
2519 RETVAL = 0; 2864 RETVAL = 0;
2655 faceinfo *f = face_info (idx); assert (f); 3000 faceinfo *f = face_info (idx); assert (f);
2656 facedata *d = &(faceset ? f->data64 : f->data32); 3001 facedata *d = &(faceset ? f->data64 : f->data32);
2657 sv_to (data, d->data); 3002 sv_to (data, d->data);
2658 STRLEN clen; 3003 STRLEN clen;
2659 char *cdata = SvPVbyte (chksum, clen); 3004 char *cdata = SvPVbyte (chksum, clen);
2660 clen = min (CHKSUM_SIZE, clen); 3005 clen = min (CHKSUM_MAXLEN, clen);
2661 3006
3007 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3008
2662 if (memcmp (d->chksum, cdata, clen)) 3009 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2663 { 3010 {
3011 d->chksum_len = clen;
2664 memcpy (d->chksum, cdata, clen); 3012 memcpy (d->chksum, cdata, clen);
2665 3013
2666 // invalidate existing client face info 3014 // invalidate existing client face info
2667 for_all_clients (ns) 3015 for_all_clients (ns)
2668 if (ns->faceset == faceset) 3016 if (ns->faceset == faceset)
2683 3031
2684SV *get_chksum (faceidx idx, int faceset = 0) 3032SV *get_chksum (faceidx idx, int faceset = 0)
2685 CODE: 3033 CODE:
2686 facedata *d = face_data (idx, faceset); 3034 facedata *d = face_data (idx, faceset);
2687 if (!d) XSRETURN_UNDEF; 3035 if (!d) XSRETURN_UNDEF;
2688 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3036 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2689 OUTPUT: 3037 OUTPUT:
2690 RETVAL 3038 RETVAL
2691 3039
2692SV *get_data (faceidx idx, int faceset = 0) 3040SV *get_data (faceidx idx, int faceset = 0)
2693 CODE: 3041 CODE:
2793extract_tags (object_thawer *self) 3141extract_tags (object_thawer *self)
2794 PPCODE: 3142 PPCODE:
2795 while (self->kw != KW_EOF) 3143 while (self->kw != KW_EOF)
2796 { 3144 {
2797 PUTBACK; 3145 PUTBACK;
2798 coroapi::cede_to_tick_every (5000); 3146 coroapi::cede_to_tick ();
2799 SPAGAIN; 3147 SPAGAIN;
2800 3148
2801 if (self->kw == KW_tag) 3149 if (self->kw == KW_tag)
2802 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3150 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2803 3151

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