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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.267 by root, Mon Dec 17 08:03:22 2007 UTC vs.
Revision 1.353 by root, Fri Mar 26 00:53:26 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41 36
42#include <unistd.h> 37#include <unistd.h>
43#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
44# include <sys/mman.h> 39# include <sys/mman.h>
45#endif 40#endif
46 41
47#if HAVE_MALLOC_H 42#if HAVE_MALLOC_H
48# include <malloc.h> 43# include <malloc.h>
49#endif 44#endif
50 45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
62 61
63typedef std::string std__string; 62typedef std::string std__string;
64 63
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 64static PerlInterpreter *perl;
76 65
77tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
78 70
79global gbl_ev; 71global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
82 75
83bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
85 78
86static HV 79static HV
87 *stash_cf, 80 *stash_cf,
88 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
97 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
98static inline SV * 100static SV *
99newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
100{ 102{
101 if (!s) 103 if (!s)
102 return newSV (0); 104 return newSV (0);
103 105
104 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 107 SvUTF8_on (sv);
106 return sv; 108 return sv;
107} 109}
110#endif
108 111
112#ifndef newSVpvn_utf8
109static inline SV * 113static SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 115{
112 if (!s) 116 if (!s)
113 return newSV (0); 117 return newSV (0);
114 118
115 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
116 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
117 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
118} 142}
119 143
120// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
121template<class super> 145template<class super>
122static super * 146static super *
156 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
157 hv_clear (self); 181 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
160 184
161 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 186 assert (!this->self);
163 } 187 }
164} 188}
165 189
166void 190void
200attachable::destroy () 224attachable::destroy ()
201{ 225{
202 if (destroyed ()) 226 if (destroyed ())
203 return; 227 return;
204 228
205 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
206 do_destroy (); 230 do_destroy ();
207 sever_self (); 231 sever_self ();
208} 232}
209 233
210void 234void
284 308
285 attach = src.attach; 309 attach = src.attach;
286 return *this; 310 return *this;
287} 311}
288 312
313#if 0
289template<typename T> 314template<typename T>
290static bool 315static bool
291find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
292{ 317{
293 char *s = (char *)obj; 318 char *s = (char *)obj;
301 326
302 return false; 327 return false;
303} 328}
304 329
305// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
306void 331static void
307find_backref (void *ptr) 332find_backref (void *ptr)
308{ 333{
309 for_all_objects (op) 334 for_all_objects (op)
310 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
316 341
317 for_all_clients (ns) 342 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
320
321} 345}
346#endif
322 347
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 349
325static SV * 350static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
379 404
380 return sv; 405 return sv;
381 } 406 }
382} 407}
383 408
409#if 0 // unused
384static void 410static void
385clearSVptr (SV *sv) 411clearSVptr (SV *sv)
386{ 412{
387 if (SvROK (sv)) 413 if (SvROK (sv))
388 sv = SvRV (sv); 414 sv = SvRV (sv);
389 415
390 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
392} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
393 435
394static long 436static long
395SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
396{ 438{
397 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
399 441
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 443}
407 444
408static long 445static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
410{ 447{
411 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
412 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
413 else
414 return 0;
415} 451}
416 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 518
441inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
443 521
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 524
447inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 575
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 578
484template<class T> 579template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 581
487template<int N> 582template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 584
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 589
495inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
496{ 591{
497 STRLEN len; 592 STRLEN len;
498 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 594 v.assign (data, len);
500} 595}
501 596
502inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
503{ 598{
504 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 601}
509 602
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 604
512static SV * 605static SV *
513newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
514{ 607{
515 SV *sv; 608 SV *sv;
589 va_end (ap); 682 va_end (ap);
590 683
591 return sv; 684 return sv;
592} 685}
593 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 712
596SV * 713static SV *
597registry (attachable *ext) 714registry (attachable *ext)
598{ 715{
599 if (!ext->cb) 716 if (!ext->cb)
600 ext->cb = newAV (); 717 ext->cb = newAV ();
601 718
605///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
606 723
607void 724void
608cfperl_init () 725cfperl_init ()
609{ 726{
727 extern char **environ;
728
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 730 perl = perl_alloc ();
612 perl_construct (perl); 731 perl_construct (perl);
613 732
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 734
616 const char *argv[] = { 735 const char *argv[] = {
617 settings.argv [0], 736 settings.argv [0],
618 "-e" 737 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 738 };
624 739
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 741 || perl_run (perl))
627 { 742 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
630 } 745 }
631 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
632 { 758 {
633 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 760 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 761 }
639} 762}
640 763
764void
641void cfperl_main () 765cfperl_main ()
642{ 766{
643 dSP; 767 dSP;
644 768
645 PUSHMARK (SP); 769 PUSHMARK (SP);
646 PUTBACK; 770 PUTBACK;
671# undef def 795# undef def
672}; 796};
673 797
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 799
676static void 800static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 802{
679 // event must be in array 803 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
681 { 805 {
767{ 891{
768 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
770} 894}
771 895
772void 896static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 898{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 900 {
777 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
787 } 911 }
788 } 912 }
789} 913}
790 914
791// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
792void 916static void
793_recalc_want () 917_recalc_want ()
794{ 918{
795 ev_want_event.reset (); 919 ev_want_event.reset ();
796 920
797 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 995 }
872 996
873 va_end (ap); 997 va_end (ap);
874 998
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
877 1001
878 CALL_END; 1002 CALL_END;
879 1003
880 return count; 1004 return count;
881} 1005}
882 1006
883SV * 1007static SV *
884cfperl_result (int idx) 1008cfperl_result (int idx)
885{ 1009{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 1011 if (!av)
888 return &PL_sv_undef; 1012 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
907} 1031}
908 1032
909///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
911 1054
912void 1055void
913cfperl_emergency_save () 1056cfperl_emergency_save ()
914{ 1057{
915 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
935 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END; 1079 CALL_END;
937} 1080}
938 1081
939void 1082void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
941{ 1084{
942 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
943 CALL_ARG (ns); 1086 CALL_ARG (ns);
944 CALL_ARG (type); 1087 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1089 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1091 CALL_END;
949} 1092}
950 1093
951int 1094int
952cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1097 int can;
955 1098
956 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
961 CALL_END; 1104 CALL_END;
962 1105
963 return can; 1106 return can;
964} 1107}
965 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
966player * 1121player *
967player::find (const char *name) 1122player::find (const_utf8_string name)
968{ 1123{
969 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
970 CALL_ARG (name); 1125 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
972 1127
973 player *retval; 1128 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
977 else
978 retval = 0;
979 1130
980 CALL_END; 1131 CALL_END;
981 1132
982 return retval; 1133 return retval;
983} 1134}
984 1135
985maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
986maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
987{ 1155{
988 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
989 CALL_ARG (path); 1157 CALL_ARG (path);
990 CALL_ARG (origin); 1158 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1160
993 maptile *retval; 1161 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1163
1000 CALL_END; 1164 CALL_END;
1001 1165
1002 return retval; 1166 return retval;
1003} 1167}
1004 1168
1005maptile * 1169maptile *
1006maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1007{ 1171{
1008 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1009 CALL_ARG (path); 1173 CALL_ARG (path);
1010 CALL_ARG (origin); 1174 CALL_ARG (origin);
1011 CALL_ARG (load); 1175 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1177
1014 maptile *retval; 1178 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1180
1021 CALL_END; 1181 CALL_END;
1022 1182
1023 return retval; 1183 return retval;
1024} 1184}
1027maptile::do_load_sync () 1187maptile::do_load_sync ()
1028{ 1188{
1029 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1030 CALL_ARG (this); 1190 CALL_ARG (this);
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END;
1033}
1034
1035void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END; 1192 CALL_END;
1042} 1193}
1043 1194
1044void 1195void
1045object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1052 CALL_ARG (exit); 1203 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1054 CALL_END; 1205 CALL_END;
1055} 1206}
1056 1207
1057const char * 1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1058object::ref () const 1224object::ref () const
1059{ 1225{
1060 if (type == PLAYER) 1226 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else 1228 else
1063 return 0; 1229 return 0;
1064} 1230}
1065 1231
1066object * 1232object *
1067object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1068{ 1234{
1069 object *retval = 0; 1235 object *retval = 0;
1070 1236
1071 if (ref) 1237 if (ref)
1072 { 1238 {
1082 1248
1083 return retval; 1249 return retval;
1084} 1250}
1085 1251
1086void 1252void
1087log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1088{ 1254{
1089#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1090 void *addr [20]; 1256 void *addr [20];
1091 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1092 1258
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1264 CALL_END;
1099#endif 1265#endif
1100} 1266}
1101 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1102///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1103 1320
1104struct EVAPI *evapi::GEVAPI; 1321struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1106 1323
1107int coroapi::cede_counter; 1324void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1111{ 1326{
1112 cede_counter = 0; 1327 cede_pending = 0;
1113
1114 cede (); 1328 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1329}
1135 1330
1136void 1331void
1137coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1138{ 1333{
1159 ev_io_set ((ev_io *)this, fd, events); 1354 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1355 if (active) start ();
1161 } 1356 }
1162} 1357}
1163 1358
1164void 1359static void
1165_connect_to_perl () 1360_connect_to_perl_1 ()
1166{ 1361{
1167 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1168 1363
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1374
1179 sv_now = get_sv ("cf::NOW" , 1); sv_upgrade (sv_now , SVt_NV); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1379
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1387}
1191 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1400
1194BOOT: 1401BOOT:
1195{ 1402{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1405
1199 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1200 1407
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1409
1203 //{ 1410 //{
1204 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1470
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1472
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1514
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1521
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1524
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1318 1526
1319 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1371 1579
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1581
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1584
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1586
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1631
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1425 1634
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1637
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1653
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1656
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1659
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1662 };
1455 1663
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1687 }
1480}
1481 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1482void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1483 1710
1484void _recalc_want () 1711void _recalc_want ()
1485 1712
1713# not used by default anymore
1486void _global_reattach () 1714void _global_reattach ()
1487 CODE: 1715 CODE:
1488{ 1716{
1489 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1718 for_all_clients (ns)
1534 } 1762 }
1535 1763
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1765}
1538 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1539void _post_tick () 1795void cede_to_tick ()
1540 CODE: 1796 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1797 coroapi::cede_to_tick ();
1542 1798
1543NV till_cede () 1799NV till_tick ()
1544 CODE: 1800 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1801 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1802 OUTPUT:
1547 RETVAL 1803 RETVAL
1548 1804
1549NV till_tick () 1805int tick_inhibit ()
1550 CODE: 1806 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1807 RETVAL = tick_inhibit;
1552 OUTPUT: 1808 OUTPUT:
1553 RETVAL 1809 RETVAL
1554 1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1555NV floor (NV x) 1842NV floor (NV x)
1556 1843
1557NV ceil (NV x) 1844NV ceil (NV x)
1558 1845
1559NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1560 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1852 switch (items)
1562 { 1853 {
1563 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1567 } 1858 }
1859}
1568 OUTPUT: 1860 OUTPUT:
1569 RETVAL 1861 RETVAL
1570 1862
1571NV clamp (NV value, NV min_value, NV max_value) 1863NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1864 CODE:
1578 CODE: 1870 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT: 1872 OUTPUT:
1581 RETVAL 1873 RETVAL
1582 1874
1583void cede_to_tick () 1875void weaken (...)
1584 CODE: 1876 PROTOTYPE: @
1585 coroapi::cede_to_tick (); 1877 CODE:
1586 1878 while (items > 0)
1587void server_tick () 1879 sv_rvweaken (ST (--items));
1588 CODE:
1589 NOW = SvNVx (sv_now);
1590 runtime = SvNVx (sv_runtime);
1591 server_tick ();
1592 1880
1593void 1881void
1594log_backtrace (utf8_string msg) 1882log_backtrace (utf8_string msg)
1595 1883
1596void 1884void
1601octet_string path_combine (octet_string base, octet_string path) 1889octet_string path_combine (octet_string base, octet_string path)
1602 PROTOTYPE: $$ 1890 PROTOTYPE: $$
1603 1891
1604octet_string path_combine_and_normalize (octet_string base, octet_string path) 1892octet_string path_combine_and_normalize (octet_string base, octet_string path)
1605 PROTOTYPE: $$ 1893 PROTOTYPE: $$
1606
1607void
1608mallinfo ()
1609 PPCODE:
1610{
1611#if __GLIBC__
1612 struct mallinfo mai = mallinfo ();
1613 EXTEND (SP, 10*2);
1614 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1615 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1616 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1617 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1618 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1619 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1620 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1621 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1623 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1624#endif
1625 EXTEND (SP, 2*2);
1626 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1627 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1628}
1629 1894
1630void 1895void
1631sub_generation_inc () 1896sub_generation_inc ()
1632 CODE: 1897 CODE:
1633 PL_sub_generation++; 1898 PL_sub_generation++;
1658 1923
1659void abort () 1924void abort ()
1660 1925
1661void reset_signals () 1926void reset_signals ()
1662 1927
1663void fork_abort (octet_string cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1664 1929
1665void cleanup (octet_string cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1666 1931
1667void emergency_save () 1932void emergency_save ()
1668 1933
1669void _exit (int status = EXIT_SUCCESS) 1934void _exit (int status = EXIT_SUCCESS)
1670 1935
1671#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1672 1937
1673int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1674 1946
1675int munlockall () 1947int munlockall ()
1676 1948
1677#endif 1949#endif
1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1678 1979
1679int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1680 PROTOTYPE: $ 1981 PROTOTYPE: $
1681 1982
1682int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1720 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1721 else 2022 else
1722 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1723 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1724 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
1725bool 2068bool
1726load_resource_file (octet_string filename) 2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
1727 2073
1728MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1729 2075
1730int 2076int
1731valid (SV *obj) 2077valid (SV *obj)
1735 RETVAL 2081 RETVAL
1736 2082
1737void 2083void
1738debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1739 CODE: 2085 CODE:
1740 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1741 if (on) 2087 if (on)
1742 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1743 2089
1744int mortals_size () 2090int mortals_size ()
1745 CODE: 2091 CODE:
1746 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1747 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1795object *actives (U32 index) 2141object *actives (U32 index)
1796 CODE: 2142 CODE:
1797 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1798 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1799 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
1800const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
1801 ALIAS: 2152 ALIAS:
1802 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
1803 CODE: 2154 CODE:
1804{ 2155{
1805 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
1869 2220
1870int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1871 2222
1872int move (object *op, int dir, object *originator = op) 2223int move (object *op, int dir, object *originator = op)
1873 CODE: 2224 CODE:
1874 RETVAL = move_ob (op, dir, originator); 2225 RETVAL = op->move (dir, originator);
1875 OUTPUT: 2226 OUTPUT:
1876 RETVAL 2227 RETVAL
1877 2228
1878void apply (object *applier, object *applied, int flags = 0) 2229void apply (object *applier, object *applied, int flags = 0)
1879 CODE: 2230 CODE:
1883 CODE: 2234 CODE:
1884 player_apply_below (op); 2235 player_apply_below (op);
1885 2236
1886int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1887 2238
1888#//TODO 2239int casting_level (object *caster, object *spell)
1889object *clone_ (object *op, int recursive = 0)
1890 CODE:
1891 if (recursive)
1892 RETVAL = object_create_clone (op);
1893 else
1894 {
1895 RETVAL = object::create ();
1896 op->copy_to (RETVAL);
1897 }
1898 OUTPUT: RETVAL
1899 2240
1900int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
1901 CODE: 2242 CODE:
1902 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
1903 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
1946 2287
1947void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
1948 2289
1949int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1950 2291
1951int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
1952 2293
1953void push_button (object *op); 2294void push_button (object *op, object *originator)
1954 2295
1955void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
1956 2297
1957void add_button_link (object *button, maptile *map, int connected);
1958
1959void remove_button_link (object *op);
1960
1961void handle_apply_yield (object *op); 2298void handle_apply_yield (object *op)
1962 2299
2300int convert_item (object *item, object *converter)
2301
2302void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1963 2303
1964MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2304MODULE = cf PACKAGE = cf::object PREFIX = cf_
1965 2305
1966# no clean way to get an object from an archetype - stupid idiotic 2306# no clean way to get an object from an archetype - stupid idiotic
1967# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2307# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1971 CODE: 2311 CODE:
1972 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2312 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1973 OUTPUT: 2313 OUTPUT:
1974 RETVAL 2314 RETVAL
1975 2315
2316object *generate (utf8_string arch, object *creator)
2317 CODE:
2318 object *obj = get_archetype (arch);
2319 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2320 RETVAL = obj;
2321 OUTPUT:
2322 RETVAL
2323
1976object *find_object (U32 tag) 2324object *find_object (U32 tag)
2325
2326object *find_object_uuid (UUID i)
1977 2327
1978# TODO: nuke 2328# TODO: nuke
1979object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2329object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1980 PROTOTYPE: $$$$$$ 2330 PROTOTYPE: $$$$$$
1981 CODE: 2331 CODE:
1982{ 2332{
1983 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2333 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1984}
1985 2334
1986const_utf8_string get_ob_key_value (object *op, utf8_string key) 2335 if (RETVAL->destroyed ())
2336 RETVAL = 0;
2337}
1987 2338
1988bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2339shstr
2340object::kv_get (shstr key)
2341
2342void
2343object::kv_del (shstr key)
2344
2345void
2346object::kv_set (shstr key, shstr value)
1989 2347
1990object *get_nearest_player (object *ob) 2348object *get_nearest_player (object *ob)
1991 ALIAS: nearest_player = 0 2349 ALIAS: nearest_player = 0
1992 PREINIT: 2350 PREINIT:
1993 extern object *get_nearest_player (object *); 2351 extern object *get_nearest_player (object *);
1995void rangevector (object *ob, object *other, int flags = 0) 2353void rangevector (object *ob, object *other, int flags = 0)
1996 PROTOTYPE: $$;$ 2354 PROTOTYPE: $$;$
1997 PPCODE: 2355 PPCODE:
1998{ 2356{
1999 rv_vector rv; 2357 rv_vector rv;
2358
2359 PUTBACK;
2000 get_rangevector (ob, other, &rv, flags); 2360 get_rangevector (ob, other, &rv, flags);
2361 SPAGAIN;
2362
2001 EXTEND (SP, 5); 2363 EXTEND (SP, 5);
2002 PUSHs (newSVuv (rv.distance)); 2364 PUSHs (newSVuv (rv.distance));
2003 PUSHs (newSViv (rv.distance_x)); 2365 PUSHs (newSViv (rv.distance_x));
2004 PUSHs (newSViv (rv.distance_y)); 2366 PUSHs (newSViv (rv.distance_y));
2005 PUSHs (newSViv (rv.direction)); 2367 PUSHs (newSViv (rv.direction));
2015base_name (object *op, int plural = op->nrof > 1) 2377base_name (object *op, int plural = op->nrof > 1)
2016 CODE: 2378 CODE:
2017 RETVAL = query_base_name (op, plural); 2379 RETVAL = query_base_name (op, plural);
2018 OUTPUT: RETVAL 2380 OUTPUT: RETVAL
2019 2381
2020object *decrease_ob_nr (object *op, unsigned long i)
2021
2022# return the tail of an object, excluding itself 2382# return the tail of an object, excluding itself
2023void 2383void
2024tail (object *op) 2384tail (object *op)
2025 PPCODE: 2385 PPCODE:
2026 while ((op = op->more)) 2386 while ((op = op->more))
2032 CODE: 2392 CODE:
2033 RETVAL = op->contr; 2393 RETVAL = op->contr;
2034 OUTPUT: RETVAL 2394 OUTPUT: RETVAL
2035 2395
2036bool move_player (object *op, int dir) 2396bool move_player (object *op, int dir)
2037
2038void check_score (object *op)
2039 2397
2040void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2398void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2041 CODE: 2399 CODE:
2042 new_draw_info (flags, 0, op, txt); 2400 new_draw_info (flags, 0, op, txt);
2043 2401
2076 pl->ob->stats.hp = pl->ob->stats.maxhp; 2434 pl->ob->stats.hp = pl->ob->stats.maxhp;
2077 pl->ob->stats.sp = pl->ob->stats.maxsp; 2435 pl->ob->stats.sp = pl->ob->stats.maxsp;
2078 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2436 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2079 pl->orig_stats = pl->ob->stats; 2437 pl->orig_stats = pl->ob->stats;
2080 2438
2081void clear_los (player *pl) 2439# should only be temporary
2440void esrv_new_player (player *pl)
2082 2441
2442#d# TODO: replace by blocked_los accessor, fix code using this
2083bool 2443bool
2084cell_visible (player *pl, int dx, int dy) 2444cell_visible (player *pl, int dx, int dy)
2085 CODE: 2445 CODE:
2086 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2446 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2087 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2088 OUTPUT: 2447 OUTPUT:
2089 RETVAL 2448 RETVAL
2090 2449
2091void 2450void
2092send (player *pl, SV *packet) 2451send (player *pl, SV *packet)
2098 if (len > MAXSOCKBUF) 2457 if (len > MAXSOCKBUF)
2099 pl->failmsg ("[packet too long for client]"); 2458 pl->failmsg ("[packet too long for client]");
2100 else if (pl->ns) 2459 else if (pl->ns)
2101 pl->ns->send_packet (buf, len); 2460 pl->ns->send_packet (buf, len);
2102} 2461}
2103
2104int
2105listening (player *pl, int new_value = -1)
2106 CODE:
2107 RETVAL = pl->listening;
2108 if (new_value >= 0)
2109 pl->listening = new_value;
2110 OUTPUT:
2111 RETVAL
2112 2462
2113void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2463void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2114 PROTOTYPE: $;$$$ 2464 PROTOTYPE: $;$$$
2115 PPCODE: 2465 PPCODE:
2116 if (GIMME_V != G_VOID) 2466 if (GIMME_V != G_VOID)
2169} 2519}
2170 2520
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2521INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2172 2522
2173void 2523void
2524adjust_daylight ()
2525 CODE:
2526 maptile::adjust_daylight ();
2527
2528int
2529outdoor_darkness (int darkness = 0)
2530 CODE:
2531 RETVAL = maptile::outdoor_darkness;
2532 if (items)
2533 maptile::outdoor_darkness = darkness;
2534 OUTPUT:
2535 RETVAL
2536
2537void
2174maptile::instantiate () 2538maptile::instantiate ()
2175 2539
2176maptile *new () 2540maptile *new ()
2177 PROTOTYPE: 2541 PROTOTYPE:
2178 CODE: 2542 CODE:
2208 for (int x = 0; x < THIS->width; ++x) 2572 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2573 for (int y = 0; y < THIS->height; ++y)
2210 { 2574 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2575 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2576 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2577 goto skip;
2214 2578
2215 { 2579 {
2216 int offs = offset + y * stride + x; 2580 int offs = offset + y * stride + x;
2581
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2582 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2583 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2584 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2585 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2586 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2587 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2588 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 2589
2225 if (ob->randomitems) 2590 if (ob->randomitems && !ob->above)
2226 { 2591 {
2227 if (!ob->above)
2228 {
2229 ob->create_treasure (ob->randomitems); 2592 ob->create_treasure (ob->randomitems);
2230 2593
2231 for (object *op = ob->above; op; op = op->above) 2594 for (object *op = ob->above; op; op = op->above)
2232 op->flag [FLAG_NO_MAP_SAVE] = true; 2595 op->flag [FLAG_NO_MAP_SAVE] = true;
2233 } 2596 // TODO: if this is a pickable object, then the item
2234 2597 // will at a bit weird - saving inside the player
2235 ob->randomitems = 0; 2598 // will clear the flag, but when the player drops
2599 // it without logging out, it keeps the flag.
2600 // nobody ahs reported this, but this can be rather
2601 // annoying on persistent maps.
2236 } 2602 }
2237 } 2603 }
2238 } 2604 }
2239 } 2605 }
2240 2606
2241 skip_space: ; 2607 skip: ;
2242 } 2608 }
2243} 2609}
2244 2610
2245void 2611void
2246maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2612maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2256 2622
2257 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2623 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2258 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2624 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2259 2625
2260 for (int i = av_len ((AV *)palette) + 1; i--; ) 2626 for (int i = av_len ((AV *)palette) + 1; i--; )
2261 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2627 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2262 2628
2263 for (int y = 0; y < THIS->height; ++y) 2629 for (int y = 0; y < THIS->height; ++y)
2264 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2630 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2265 2631
2266 sfree (THIS->regions, THIS->size ()); 2632 sfree (THIS->regions, THIS->size ());
2271} 2637}
2272 2638
2273void 2639void
2274maptile::create_region_treasure () 2640maptile::create_region_treasure ()
2275 CODE: 2641 CODE:
2276{
2277 object *op = object::create ();
2278 op->type = FLOOR;
2279 op->map = THIS;
2280
2281 for (int x = 0; x < THIS->width; ++x) 2642 for (int x = 0; x < THIS->width; ++x)
2282 for (int y = 0; y < THIS->height; ++y) 2643 for (int y = 0; y < THIS->height; ++y)
2283 { 2644 {
2284 region *rgn = THIS->region (x, y); 2645 region *rgn = THIS->region (x, y);
2285 2646
2286 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2647 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2648 if (object *op = THIS->at (x, y).top)
2287 if (rgn->treasure && rndm () < rgn->treasure_density) 2649 if (rgn->treasure && rndm () < rgn->treasure_density)
2288 {
2289 op->x = x;
2290 op->y = y;
2291 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2650 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2292 }
2293 } 2651 }
2294 2652
2295 op->destroy ();
2296}
2297
2298int out_of_map (maptile *map, int x, int y) 2653int out_of_map (maptile *map, int x, int y)
2299 2654
2300void 2655void
2301trigger (maptile *map, long connection, bool state = true) 2656find_link (maptile *map, shstr_tmp connection)
2302 CODE:
2303 activate_connection (map, connection, state);
2304
2305void
2306get_connection (maptile *map, long connection)
2307 PPCODE: 2657 PPCODE:
2308 oblinkpt *obp = get_connection_links (map, connection); 2658 if (oblinkpt *obp = map->find_link (connection))
2309 if (obp)
2310 for (objectlink *ol = obp->link; ol; ol = ol->next) 2659 for (objectlink *ol = obp->link; ol; ol = ol->next)
2311 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2660 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2312 2661
2313void 2662void
2314get_map_flags (maptile *map, int x, int y) 2663get_map_flags (maptile *map, int x, int y)
2315 PPCODE: 2664 PPCODE:
2316{ 2665{
2317 maptile *nmap = 0; 2666 maptile *nmap = 0;
2318 I16 nx = 0, ny = 0; 2667 I16 nx = 0, ny = 0;
2668
2669 PUTBACK;
2319 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2670 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2671 SPAGAIN;
2320 2672
2321 EXTEND (SP, 4); 2673 EXTEND (SP, 4);
2322 PUSHs (sv_2mortal (newSViv (flags))); 2674 PUSHs (sv_2mortal (newSViv (flags)));
2323 2675
2324 if (GIMME_V == G_ARRAY) 2676 if (GIMME_V == G_ARRAY)
2327 PUSHs (sv_2mortal (newSViv (nx))); 2679 PUSHs (sv_2mortal (newSViv (nx)));
2328 PUSHs (sv_2mortal (newSViv (ny))); 2680 PUSHs (sv_2mortal (newSViv (ny)));
2329 } 2681 }
2330} 2682}
2331 2683
2684mapspace *
2685ms (maptile *map, unsigned int x, unsigned int y)
2686 PROTOTYPE: $$$
2687 CODE:
2688{
2689 maptile *nmap = 0;
2690 I16 nx, ny;
2691
2692 PUTBACK;
2693 get_map_flags (map, &nmap, x, y, &nx, &ny);
2694 SPAGAIN;
2695
2696 if (!nmap)
2697 XSRETURN_UNDEF;
2698
2699 RETVAL = &nmap->at (nx, ny);
2700}
2701 OUTPUT:
2702 RETVAL
2703
2332void 2704void
2333at (maptile *map, unsigned int x, unsigned int y) 2705at (maptile *map, unsigned int x, unsigned int y)
2334 PROTOTYPE: $$$ 2706 PROTOTYPE: $$$
2335 PPCODE: 2707 PPCODE:
2336{ 2708{
2337 object *o;
2338 maptile *nmap = 0; 2709 maptile *nmap = 0;
2339 I16 nx, ny; 2710 I16 nx, ny;
2340 2711
2712 PUTBACK;
2341 get_map_flags (map, &nmap, x, y, &nx, &ny); 2713 get_map_flags (map, &nmap, x, y, &nx, &ny);
2714 SPAGAIN;
2342 2715
2343 if (nmap) 2716 if (nmap)
2344 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2717 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2345 XPUSHs (sv_2mortal (to_sv (o))); 2718 XPUSHs (sv_2mortal (to_sv (o)));
2346} 2719}
2347 2720
2348SV * 2721SV *
2349bot_at (maptile *obj, unsigned int x, unsigned int y) 2722bot_at (maptile *map, unsigned int x, unsigned int y)
2350 PROTOTYPE: $$$ 2723 PROTOTYPE: $$$
2351 ALIAS: 2724 ALIAS:
2352 top_at = 1 2725 top_at = 1
2353 flags_at = 2 2726 flags_at = 2
2354 light_at = 3 2727 light_at = 3
2355 move_block_at = 4 2728 move_block_at = 4
2356 move_slow_at = 5 2729 move_slow_at = 5
2357 move_on_at = 6 2730 move_on_at = 6
2358 move_off_at = 7 2731 move_off_at = 7
2359 INIT:
2360 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2361 CODE: 2732 CODE:
2733{
2734 sint16 nx = x;
2735 sint16 ny = y;
2736
2737 if (!xy_normalise (map, nx, ny))
2738 XSRETURN_UNDEF;
2739
2740 mapspace &ms = map->at (nx, ny);
2741
2742 ms.update ();
2743
2362 switch (ix) 2744 switch (ix)
2363 { 2745 {
2364 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2746 case 0: RETVAL = to_sv (ms.bot ); break;
2365 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2747 case 1: RETVAL = to_sv (ms.top ); break;
2366 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2748 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2367 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2749 case 3: RETVAL = newSViv (ms.light ); break;
2368 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2750 case 4: RETVAL = newSVuv (ms.move_block); break;
2369 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2751 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2370 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2752 case 6: RETVAL = newSVuv (ms.move_on ); break;
2371 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2753 case 7: RETVAL = newSVuv (ms.move_off ); break;
2372 } 2754 }
2755}
2373 OUTPUT: RETVAL 2756 OUTPUT: RETVAL
2374
2375void fix_walls (maptile *map, int x, int y)
2376
2377void fix_walls_around (maptile *map, int x, int y)
2378 2757
2379# worst xs function of my life 2758# worst xs function of my life
2380bool 2759bool
2381_create_random_map (\ 2760_create_random_map (\
2382 maptile *self,\ 2761 maptile *self,\
2462 RETVAL = self->generate_random_map (&rmp); 2841 RETVAL = self->generate_random_map (&rmp);
2463} 2842}
2464 OUTPUT: 2843 OUTPUT:
2465 RETVAL 2844 RETVAL
2466 2845
2846MODULE = cf PACKAGE = cf::mapspace
2847
2848INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2849
2467MODULE = cf PACKAGE = cf::arch 2850MODULE = cf PACKAGE = cf::arch
2468 2851
2469int archetypes_size () 2852int archetypes_size ()
2470 CODE: 2853 CODE:
2471 RETVAL = archetypes.size (); 2854 RETVAL = archetypes.size ();
2473 2856
2474archetype *archetypes (U32 index) 2857archetype *archetypes (U32 index)
2475 CODE: 2858 CODE:
2476 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2859 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2477 OUTPUT: RETVAL 2860 OUTPUT: RETVAL
2478
2479object *instantiate (archetype *arch)
2480 CODE:
2481 RETVAL = arch_to_object (arch);
2482 OUTPUT:
2483 RETVAL
2484 2861
2485INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2862INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2486 2863
2487MODULE = cf PACKAGE = cf::party 2864MODULE = cf PACKAGE = cf::party
2488 2865
2504 2881
2505region *find (utf8_string name) 2882region *find (utf8_string name)
2506 PROTOTYPE: $ 2883 PROTOTYPE: $
2507 CODE: 2884 CODE:
2508 RETVAL = region::find (name); 2885 RETVAL = region::find (name);
2509 OUTPUT: RETVAL
2510
2511region *find_fuzzy (utf8_string name)
2512 PROTOTYPE: $
2513 CODE:
2514 RETVAL = region::find_fuzzy (name);
2515 OUTPUT: RETVAL 2886 OUTPUT: RETVAL
2516 2887
2517int specificity (region *rgn) 2888int specificity (region *rgn)
2518 CODE: 2889 CODE:
2519 RETVAL = 0; 2890 RETVAL = 0;
2655 faceinfo *f = face_info (idx); assert (f); 3026 faceinfo *f = face_info (idx); assert (f);
2656 facedata *d = &(faceset ? f->data64 : f->data32); 3027 facedata *d = &(faceset ? f->data64 : f->data32);
2657 sv_to (data, d->data); 3028 sv_to (data, d->data);
2658 STRLEN clen; 3029 STRLEN clen;
2659 char *cdata = SvPVbyte (chksum, clen); 3030 char *cdata = SvPVbyte (chksum, clen);
2660 clen = min (CHKSUM_SIZE, clen); 3031 clen = min (CHKSUM_MAXLEN, clen);
2661 3032
3033 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3034
2662 if (memcmp (d->chksum, cdata, clen)) 3035 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2663 { 3036 {
3037 d->chksum_len = clen;
2664 memcpy (d->chksum, cdata, clen); 3038 memcpy (d->chksum, cdata, clen);
2665 3039
2666 // invalidate existing client face info 3040 // invalidate existing client face info
2667 for_all_clients (ns) 3041 for_all_clients (ns)
2668 if (ns->faceset == faceset) 3042 if (ns->faceset == faceset)
2683 3057
2684SV *get_chksum (faceidx idx, int faceset = 0) 3058SV *get_chksum (faceidx idx, int faceset = 0)
2685 CODE: 3059 CODE:
2686 facedata *d = face_data (idx, faceset); 3060 facedata *d = face_data (idx, faceset);
2687 if (!d) XSRETURN_UNDEF; 3061 if (!d) XSRETURN_UNDEF;
2688 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3062 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2689 OUTPUT: 3063 OUTPUT:
2690 RETVAL 3064 RETVAL
2691 3065
2692SV *get_data (faceidx idx, int faceset = 0) 3066SV *get_data (faceidx idx, int faceset = 0)
2693 CODE: 3067 CODE:
2738 } 3112 }
2739 else 3113 else
2740 anim = &animation::create (name, av_len (av) + 1, facings); 3114 anim = &animation::create (name, av_len (av) + 1, facings);
2741 3115
2742 for (int i = 0; i < anim->num_animations; ++i) 3116 for (int i = 0; i < anim->num_animations; ++i)
2743 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3117 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2744} 3118}
2745 OUTPUT: RETVAL 3119 OUTPUT: RETVAL
2746 3120
2747void invalidate_all () 3121void invalidate_all ()
2748 CODE: 3122 CODE:
2793extract_tags (object_thawer *self) 3167extract_tags (object_thawer *self)
2794 PPCODE: 3168 PPCODE:
2795 while (self->kw != KW_EOF) 3169 while (self->kw != KW_EOF)
2796 { 3170 {
2797 PUTBACK; 3171 PUTBACK;
2798 coroapi::cede_to_tick_every (5000); 3172 coroapi::cede_to_tick ();
2799 SPAGAIN; 3173 SPAGAIN;
2800 3174
2801 if (self->kw == KW_tag) 3175 if (self->kw == KW_tag)
2802 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3176 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2803 3177

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