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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.192 by root, Tue Apr 17 20:41:15 2007 UTC vs.
Revision 1.269 by root, Fri Feb 1 15:54:08 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30 30
31#include <plugin_common.h> 31#if HAVE_EXECINFO_H
32#include <sounds.h> 32# include <execinfo.h>
33#endif
34
33#include <cstdarg> 35#include <cstdarg>
36
37#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h"
34#include <sproto.h> 40#include <sproto.h>
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 41
40#include <unistd.h> 42#include <unistd.h>
41#if _POSIX_MEMLOCK 43#if _POSIX_MEMLOCK
42# include <sys/mman.h> 44# include <sys/mman.h>
43#endif 45#endif
44 46
47#if HAVE_MALLOC_H
48# include <malloc.h>
49#endif
50
45#include <EXTERN.h> 51#include <EXTERN.h>
46#include <perl.h> 52#include <perl.h>
47#include <XSUB.h> 53#include <XSUB.h>
48 54
49#include "CoroAPI.h" 55#include "CoroAPI.h"
50#include "perlxsi.c" 56#include "perlxsi.c"
51 57
52extern sint64 *levels; // the experience table 58extern sint64 *levels; // the experience table
53 59
54typedef object object_ornull; 60typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 61typedef object_freezer &object_freezer_ref;
56 62
57typedef char *octet_string; 63typedef std::string std__string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 64
62#if IVSIZE >= 8 65#if IVSIZE >= 8
63 typedef IV val64; 66 typedef IV val64;
64# define newSVval64 newSViv 67# define newSVval64 newSViv
65# define SvVAL64 SvIV 68# define SvVAL64 SvIV
67 typedef double val64; 70 typedef double val64;
68# define newSVval64 newSVnv 71# define newSVval64 newSVnv
69# define SvVAL64 SvNV 72# define SvVAL64 SvNV
70#endif 73#endif
71 74
72static f_plug_api gethook = cfapi_get_hooks;
73static f_plug_api object_set_property = cfapi_object_set_property;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 75static PerlInterpreter *perl;
77 76
78double runtime; 77tstamp NOW, runtime;
79 78
80global gbl_ev; 79global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 81static SV *sv_runtime, *sv_next_tick, *sv_now;
82
83bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type;
83 85
84static HV 86static HV
85 *stash_cf, 87 *stash_cf,
86 *stash_cf_object_wrap, 88 *stash_cf_object_wrap,
87 *stash_cf_object_player_wrap, 89 *stash_cf_object_player_wrap,
91 *stash_cf_arch_wrap, 93 *stash_cf_arch_wrap,
92 *stash_cf_party_wrap, 94 *stash_cf_party_wrap,
93 *stash_cf_region_wrap, 95 *stash_cf_region_wrap,
94 *stash_cf_living_wrap; 96 *stash_cf_living_wrap;
95 97
98static inline SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108
109static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l)
111{
112 if (!s)
113 return newSV (0);
114
115 SV *sv = newSVpvn (s, l);
116 SvUTF8_on (sv);
117 return sv;
118}
119
96// helper cast function, returns super class * or 0 120// helper cast function, returns super class * or 0
97template<class super> 121template<class super>
98static super * 122static super *
99is_a (attachable *at) 123is_a (attachable *at)
100{ 124{
109 133
110unordered_vector<attachable *> attachable::mortals; 134unordered_vector<attachable *> attachable::mortals;
111 135
112attachable::~attachable () 136attachable::~attachable ()
113{ 137{
114 flags |=0x3300;//D
115 assert (!self); 138 assert (!self);
116 assert (!cb); 139 assert (!cb);
117} 140}
118 141
119int 142int
135 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 158 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
136 SvREFCNT_dec (self); 159 SvREFCNT_dec (self);
137 160
138 // self *must* be null now because thats sv_unmagic's job. 161 // self *must* be null now because thats sv_unmagic's job.
139 assert (!this->self); 162 assert (!this->self);
140 flags |= 0x80; // severed //D
141 } 163 }
142} 164}
143 165
144void 166void
145attachable::optimise () 167attachable::optimise ()
146{ 168{
147 if (self 169 if (self
148 && SvREFCNT (self) == 1 170 && SvREFCNT (self) == 1
149 && !HvTOTALKEYS (self)) 171 && !HvTOTALKEYS (self))
150 flags |= 0x40,//D
151 sever_self (); 172 sever_self ();
152} 173}
153 174
154// check wether the object really is dead 175// check wether the object really is dead
155void 176void
162} 183}
163 184
164void 185void
165attachable::do_destroy () 186attachable::do_destroy ()
166{ 187{
167 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 188 INVOKE_ATTACHABLE (DESTROY, this);
168 189
169 if (cb) 190 if (cb)
170 { 191 {
171 SvREFCNT_dec (cb); 192 SvREFCNT_dec (cb);
172 cb = 0; 193 cb = 0;
173 } 194 }
174 195
175 if (self)
176 sever_self ();
177
178 flags |= 0x20; //D
179 mortals.push_back (this); 196 mortals.push_back (this);
180} 197}
181 198
182void 199void
183attachable::destroy () 200attachable::destroy ()
185 if (destroyed ()) 202 if (destroyed ())
186 return; 203 return;
187 204
188 flags |= F_DESTROYED; 205 flags |= F_DESTROYED;
189 do_destroy (); 206 do_destroy ();
207 sever_self ();
190} 208}
191 209
192void 210void
193attachable::check_mortals () 211attachable::check_mortals ()
194{ 212{
198 { 216 {
199 if (i >= mortals.size ()) 217 if (i >= mortals.size ())
200 { 218 {
201 i = 0; 219 i = 0;
202 220
203 if (mortals.size () > 1000) 221 if (mortals.size () >= 512)
204 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 222 {
223 static int last_mortalcount;
224 if (mortals.size () != last_mortalcount)
225 {
226 last_mortalcount = mortals.size ();
227 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
228
229 if (0)
230 {
231 for (int j = 0; j < mortals.size (); ++j)//D
232 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
233 fprintf (stderr, "\n");//D
234 }
235 }
236 }
205 237
206 break; 238 break;
207 } 239 }
208 240
209 attachable *obj = mortals [i]; 241 attachable *obj = mortals [i];
210 242
211 obj->refcnt_chk (); // unborrow from perl, if necessary 243#if 0
212 244 if (obj->self)//D make this an assert later
213 //if (obj->refcnt > 0 || obj->self)
214 if (obj->refcnt || obj->self)
215 { 245 {
216//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 246 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
247 obj->sever_self ();
248 }
249#endif
250
251 if (obj->refcnt)
252 {
217 ++i; // further delay freeing 253 ++i; // further delay freeing
218 254
219 if (!(i & 0x3ff)) 255 if (!(i & 0x3ff))
220 break; 256 break;
221 } 257 }
222 else 258 else
223 { 259 {
224 mortals.erase (i); 260 mortals.erase (i);
261 obj->sever_self ();
225 delete obj; 262 delete obj;
226 } 263 }
227 } 264 }
228} 265}
229 266
267void
268attachable::set_key (const char *key, const char *value, bool is_utf8)
269{
270 if (!self)
271 self = newHV ();
272
273 if (value)
274 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
275 else
276 hv_delete (self, key, strlen (key), G_DISCARD);
277}
278
230attachable & 279attachable &
231attachable::operator =(const attachable &src) 280attachable::operator =(const attachable &src)
232{ 281{
233 //if (self || cb) 282 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 283 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 284
236 attach = src.attach; 285 attach = src.attach;
237 return *this; 286 return *this;
238} 287}
239 288
289template<typename T>
290static bool
291find_backref (void *ptr, T *obj)
292{
293 char *s = (char *)obj;
294 while (s < (char *)obj + sizeof (T))
295 {
296 if (ptr == *(void **)s)
297 return true;
298
299 s += sizeof (void *); // assume natural alignment
300 }
301
302 return false;
303}
304
305// for debugging, find "live" objects containing this ptr
306void
307find_backref (void *ptr)
308{
309 for_all_objects (op)
310 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
312
313 for_all_players (pl)
314 if (find_backref (ptr, pl))
315 fprintf (stderr, "P %p\n", pl);
316
317 for_all_clients (ns)
318 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns);
320
321}
322
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 323//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 324
242static SV * 325static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 326newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 327{
245 SV *sv; 328 SV *sv;
246 329
247 if (!ptr) 330 if (!ptr)
248 return &PL_sv_undef; 331 return newSV (0);
249 332
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 333 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 334 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 335}
253 336
272 355
273static SV * 356static SV *
274newSVattachable (attachable *obj, HV *stash) 357newSVattachable (attachable *obj, HV *stash)
275{ 358{
276 if (!obj) 359 if (!obj)
277 return &PL_sv_undef; 360 return newSV (0);
278 361
279 if (!obj->self) 362 if (!obj->self)
363 obj->self = newHV ();
364
365 if (!SvOBJECT (obj->self))
280 { 366 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 367 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 obj->flags |= (obj->flags & 0xc0) << 8;
284 obj->flags &= ~0xc0;//D
285 obj->flags |= 0x10;//D
286 368
287 // now bless the object _once_ 369 // now bless the object _once_
370 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
288 return sv_bless (newRV_inc ((SV *)obj->self), stash); 371 return sv_bless (newRV_inc ((SV *)obj->self), stash);
289 } 372 }
290 else 373 else
291 { 374 {
292 SV *sv = newRV_inc ((SV *)obj->self); 375 SV *sv = newRV_inc ((SV *)obj->self);
329 return SvPTR (sv, klass); 412 return SvPTR (sv, klass);
330 else 413 else
331 return 0; 414 return 0;
332} 415}
333 416
334inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
335inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
336inline SV *to_sv (bool v) { return newSViv (v); } 419inline SV *to_sv (bool v) { return newSViv (v); }
337inline SV *to_sv ( signed char v) { return newSViv (v); } 420inline SV *to_sv ( signed char v) { return newSViv (v); }
338inline SV *to_sv (unsigned char v) { return newSViv (v); } 421inline SV *to_sv (unsigned char v) { return newSViv (v); }
339inline SV *to_sv ( signed short v) { return newSViv (v); } 422inline SV *to_sv ( signed short v) { return newSViv (v); }
340inline SV *to_sv (unsigned short v) { return newSVuv (v); } 423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
349inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
350inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
351inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
352inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
353inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
354inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
355inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
356inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
357 440
358inline SV *to_sv (object & v) { return to_sv (&v); } 441inline SV *to_sv (object & v) { return to_sv (&v); }
359inline SV *to_sv (living & v) { return to_sv (&v); } 442inline SV *to_sv (living & v) { return to_sv (&v); }
360 443
361//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
362inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
363inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
364 446
365inline SV *to_sv (UUID v) 447inline SV *to_sv (UUID v)
366{ 448{
367 char buf[128]; 449 char buf[128];
368 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
369 return newSVpv (buf, 0); 451 return newSVpv (buf, 0);
370} 452}
371 453
372inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
373inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
374inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
383inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
384inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
386inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
388inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
389inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
390inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
391inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
392inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
393inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
394inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
396 480
397//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
398inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
399 483
400template<class T> 484template<class T>
401inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
402 486
403template<int N> 487template<int N>
404inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
405 489
406inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
407inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
408inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
409inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
410inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
411 494
412inline void sv_to (SV *sv, std::string &v) 495inline void sv_to (SV *sv, std::string &v)
413{ 496{
414 STRLEN len; 497 STRLEN len;
415 char *data = SvPVbyte (sv, len); 498 char *data = SvPVbyte (sv, len);
416 v.assign (data, len); 499 v.assign (data, len);
417} 500}
418 501
419inline void sv_to (SV *sv, UUID &v) 502inline void sv_to (SV *sv, UUID &v)
420{ 503{
421 unsigned int version; 504 unsigned int version;
422 505
423 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
424 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 507 croak ("unparsable uuid: %s", SvPV_nolen (sv));
446 break; 529 break;
447 530
448 case DT_STRING: 531 case DT_STRING:
449 { 532 {
450 char *str = (char *)va_arg (ap, const char *); 533 char *str = (char *)va_arg (ap, const char *);
451 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 534 sv = str ? newSVpv (str, 0) : newSV (0);
452 } 535 }
453 break; 536 break;
454 537
455 case DT_DATA: 538 case DT_DATA:
456 { 539 {
457 char *str = (char *)va_arg (ap, const void *); 540 char *str = (char *)va_arg (ap, const void *);
458 int len = va_arg (ap, int); 541 int len = va_arg (ap, int);
459 sv = str ? newSVpv (str, len) : &PL_sv_undef; 542 sv = str ? newSVpv (str, len) : newSV (0);
460 } 543 }
461 break; 544 break;
462 545
463 case DT_OBJECT: 546 case DT_OBJECT:
464 sv = to_sv (va_arg (ap, object *)); 547 sv = to_sv (va_arg (ap, object *));
506 va_end (ap); 589 va_end (ap);
507 590
508 return sv; 591 return sv;
509} 592}
510 593
511static SV *
512newSVcfapi (int type, ...)
513{
514 SV *sv;
515
516 va_list ap;
517 va_start (ap, type);
518
519 switch (type)
520 {
521 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
522 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
523 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
524 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
525 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
526 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
527 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
528 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
529 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
530 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
531
532 default:
533 assert (("unhandled type in newSVcfapi", 0));
534 }
535
536 va_end (ap);
537
538 return sv;
539}
540
541////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 594//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
542 595
543SV * 596SV *
544registry (attachable *ext) 597registry (attachable *ext)
545{ 598{
548 601
549 return newRV_inc ((SV *)ext->cb); 602 return newRV_inc ((SV *)ext->cb);
550} 603}
551 604
552///////////////////////////////////////////////////////////////////////////// 605/////////////////////////////////////////////////////////////////////////////
553
554extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
555{
556 return 0;
557}
558
559static CommArray_s rtn_cmd;
560
561static int
562runPluginCommand (object *obj, char *params)
563{
564 return -1;
565}
566
567extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{
569 va_list args;
570 char *propname;
571 int i;
572 va_start (args, type);
573 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname);
575
576 if (!strcmp (propname, "command?"))
577 return NULL;
578 else if (!strcmp (propname, "Identification"))
579 {
580 va_end (args);
581 return (void *)PLUGIN_NAME;
582 }
583 else if (!strcmp (propname, "FullName"))
584 {
585 va_end (args);
586 return (void *)PLUGIN_VERSION;
587 }
588 else
589 va_end (args);
590
591 return NULL;
592}
593
594extern "C" int cfperl_postInitPlugin ()
595{
596 int hooktype = 1;
597 int rtype = 0;
598
599 cf_init_plugin (gethook);
600
601 return 0;
602}
603
604extern "C" int cfperl_closePlugin ()
605{
606 return 0;
607}
608 606
609void 607void
610cfperl_init () 608cfperl_init ()
611{ 609{
612 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
614 perl_construct (perl); 612 perl_construct (perl);
615 613
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 615
618 const char *argv[] = { 616 const char *argv[] = {
619 "", 617 settings.argv [0],
620 "-e" 618 "-e"
621 "use Event; use Coro;" // required for bootstrap 619 "use EV; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*> 620 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();" 621 "unshift @INC, cf::datadir ();"
624 "require cf;" 622 "require cf;"
625 }; 623 };
626 624
627 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
652void 650void
653attachable::instantiate () 651attachable::instantiate ()
654{ 652{
655 if (attach) 653 if (attach)
656 { 654 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 655 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 656 attach = 0;
659 } 657 }
660} 658}
661 659
662void 660void
663attachable::reattach () 661attachable::reattach ()
664{ 662{
665 optimise (); 663 optimise ();
666 //TODO: check for _attachment's, very important for restarts 664 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 665 INVOKE_ATTACHABLE (REATTACH, this);
668} 666}
669 667
670static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 670# include "eventinc.h"
715} 713}
716 714
717void 715void
718global::gather_callbacks (AV *&callbacks, event_type event) const 716global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 717{
720 ::gather_callbacks (callbacks, cb_object, event); 718 ::gather_callbacks (callbacks, cb_global, event);
721} 719}
722 720
723void 721void
724object::gather_callbacks (AV *&callbacks, event_type event) const 722object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 723{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 724 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 725 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 727
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 730 }
733 731
769{ 767{
770 attachable::gather_callbacks (callbacks, event); 768 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 769 ::gather_callbacks (callbacks, cb_map, event);
772} 770}
773 771
772void
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{
775 for (int event = 0; event <= AvFILLp (registry); ++event)
776 {
777 SV *cbs_ = AvARRAY (registry)[event];
778
779 // element must be list of callback entries
780 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
781 {
782 AV *cbs = (AV *)SvRV (cbs_);
783
784 // no callback entries, no callbacks to call
785 if (AvFILLp (cbs) >= 0)
786 set.set (event);
787 }
788 }
789}
790
791// very slow and inefficient way to recalculate the global want bitsets
792void
793_recalc_want ()
794{
795 ev_want_event.reset ();
796
797 _recalc_want (ev_want_event, cb_global);
798 _recalc_want (ev_want_event, cb_attachable);
799 _recalc_want (ev_want_event, cb_object);
800 _recalc_want (ev_want_event, cb_client);
801 _recalc_want (ev_want_event, cb_player);
802 _recalc_want (ev_want_event, cb_map);
803
804 ev_want_type.reset ();
805
806 for (int type = 0; type <= AvFILLp (cb_type); ++type)
807 {
808 SV *cbs_ = AvARRAY (cb_type)[type];
809
810 // element must be list of callback entries
811 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
812 {
813 AV *cbs = (AV *)SvRV (cbs_);
814
815 // no callback entries, no callbacks to call
816 if (AvFILLp (cbs) >= 0)
817 ev_want_type.set (type % NUM_TYPES);
818 }
819 }
820}
821
774bool 822bool
775attachable::invoke (event_type event, ...) 823attachable::invoke (event_type event, ...)
776{ 824{
777 data_type dt; 825 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 826
782 // callback call ordering should be: 827 // callback call ordering should be:
783 // 1. per-object callback 828 // 1. per-object callback
784 // 2. per-class object 829 // 2. per-class object
785 // 3. per-type callback 830 // 3. per-type callback
789 gather_callbacks (callbacks, event); 834 gather_callbacks (callbacks, event);
790 835
791 // short-circuit processing if no callbacks found/defined 836 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 837 if (!callbacks)
793 return 0; 838 return 0;
839
840 va_list ap;
841 va_start (ap, event);
794 842
795 CALL_BEGIN (3); 843 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 844 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 845 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 846
833} 881}
834 882
835SV * 883SV *
836cfperl_result (int idx) 884cfperl_result (int idx)
837{ 885{
838 AV *av = get_av ("cfperl::invoke_results", 0); 886 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
839 if (!av) 887 if (!av)
840 return &PL_sv_undef; 888 return &PL_sv_undef;
841 889
842 SV **sv = av_fetch (av, idx, 0); 890 SV **sv = av_fetch (av, idx, 0);
843 if (!sv) 891 if (!sv)
857{ 905{
858 return SvNV (cfperl_result (idx)); 906 return SvNV (cfperl_result (idx));
859} 907}
860 908
861///////////////////////////////////////////////////////////////////////////// 909/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions
862 911
863void 912void
864cfperl_emergency_save () 913cfperl_emergency_save ()
865{ 914{
866 CALL_BEGIN (0); 915 CALL_BEGIN (0);
875 CALL_ARG (make_core); 924 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 925 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 926 CALL_END;
878} 927}
879 928
929void
930cfperl_make_book (object *book, int level)
931{
932 CALL_BEGIN (2);
933 CALL_ARG (book);
934 CALL_ARG (level);
935 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END;
937}
938
939void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
941{
942 CALL_BEGIN (4);
943 CALL_ARG (ns);
944 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID);
948 CALL_END;
949}
950
951int
952cfperl_can_merge (object *ob1, object *ob2)
953{
954 int can;
955
956 CALL_BEGIN (2);
957 CALL_ARG (ob1);
958 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR);
960 can = count && SvTRUE (TOPs);
961 CALL_END;
962
963 return can;
964}
965
966player *
967player::find (const char *name)
968{
969 CALL_BEGIN (1);
970 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR);
972
973 player *retval;
974
975 if (count)
976 sv_to (POPs, retval);
977 else
978 retval = 0;
979
980 CALL_END;
981
982 return retval;
983}
984
880maptile * 985maptile *
881maptile::find_sync (const char *path, maptile *origin) 986maptile::find_sync (const char *path, maptile *origin)
882{ 987{
883 CALL_BEGIN (2); 988 CALL_BEGIN (2);
884 CALL_ARG (path); 989 CALL_ARG (path);
896 1001
897 return retval; 1002 return retval;
898} 1003}
899 1004
900maptile * 1005maptile *
901maptile::find_async (const char *path, maptile *origin) 1006maptile::find_async (const char *path, maptile *origin, bool load)
902{ 1007{
903 CALL_BEGIN (2); 1008 CALL_BEGIN (3);
904 CALL_ARG (path); 1009 CALL_ARG (path);
905 CALL_ARG (origin); 1010 CALL_ARG (origin);
1011 CALL_ARG (load);
906 CALL_CALL ("cf::map::find_async", G_SCALAR); 1012 CALL_CALL ("cf::map::find_async", G_SCALAR);
907 1013
908 maptile *retval; 1014 maptile *retval;
909 1015
910 if (count) 1016 if (count)
946 CALL_ARG (exit); 1052 CALL_ARG (exit);
947 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
948 CALL_END; 1054 CALL_END;
949} 1055}
950 1056
1057const char *
1058object::ref () const
1059{
1060 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else
1063 return 0;
1064}
1065
1066object *
1067object::deref (const char *ref)
1068{
1069 object *retval = 0;
1070
1071 if (ref)
1072 {
1073 CALL_BEGIN (1);
1074 CALL_ARG (ref);
1075 CALL_CALL ("cf::object::deref", G_SCALAR);
1076
1077 if (count)
1078 sv_to (POPs, retval);
1079
1080 CALL_END;
1081 }
1082
1083 return retval;
1084}
1085
1086void
1087log_backtrace (const char *msg)
1088{
1089#if HAVE_BACKTRACE
1090 void *addr [20];
1091 int size = backtrace (addr, 20);
1092
1093 CALL_BEGIN (size);
1094 CALL_ARG (msg);
1095 for (int i = 0; i < size; ++i)
1096 CALL_ARG ((IV)addr [i]);
1097 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END;
1099#endif
1100}
1101
951///////////////////////////////////////////////////////////////////////////// 1102/////////////////////////////////////////////////////////////////////////////
952 1103
953struct EventAPI *watcher_base::GEventAPI; 1104struct EVAPI *evapi::GEVAPI;
954struct CoroAPI *coroapi::GCoroAPI; 1105struct CoroAPI *coroapi::GCoroAPI;
955 1106
956int coroapi::cede_counter; 1107int coroapi::cede_counter;
957double (*coroapi::time)();
958double coroapi::next_cede; 1108tstamp coroapi::next_cede;
959 1109
960void coroapi::do_cede_to_tick () 1110void coroapi::do_cede_to_tick ()
961{ 1111{
962 cede_counter = 0; 1112 cede_counter = 0;
963 1113
964 cede (); 1114 cede ();
965 1115
966 next_cede += (TICK / CEDES_PER_TICK) * 0.99; 1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
967 if (next_cede > SvNV (sv_next_tick) - 0.02) 1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
968 next_cede = SvNV (sv_next_tick); 1118 next_cede = SvNVx (sv_next_tick);
969} 1119}
970 1120
971void coroapi::do_cede_every () 1121void coroapi::do_cede_every ()
972{ 1122{
973 cede_counter = 0; 1123 cede_counter = 0;
997 CALL_BEGIN (0); 1147 CALL_BEGIN (0);
998 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1148 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
999 CALL_END; 1149 CALL_END;
1000} 1150}
1001 1151
1002static void
1003iw_dispatch (pe_event *ev)
1004{
1005 iw *w = (iw *)ev->ext_data;
1006 w->call (*w);
1007}
1008
1009void
1010iw::alloc ()
1011{
1012 pe = GEventAPI->new_idle (0, 0);
1013
1014 WaREENTRANT_off (pe);
1015 pe->base.callback = (void *)iw_dispatch;
1016 pe->base.ext_data = (void *)this;
1017}
1018
1019static void iow_dispatch (pe_event *ev)
1020{
1021 iow *w = (iow *)ev->ext_data;
1022 w->call (*w, ((pe_ioevent *)ev)->got);
1023}
1024
1025void
1026iow::alloc ()
1027{
1028 pe = GEventAPI->new_io (0, 0);
1029
1030 WaREENTRANT_off (pe);
1031 pe->base.callback = (void *)iow_dispatch;
1032 pe->base.ext_data = (void *)this;
1033
1034 pe->fd = -1;
1035 pe->poll = 0;
1036}
1037
1038void
1039iow::fd (int fd)
1040{
1041 pe->fd = fd;
1042}
1043
1044int
1045iow::poll ()
1046{
1047 return pe->poll;
1048}
1049
1050void 1152void
1051iow::poll (int events) 1153iow::poll (int events)
1052{ 1154{
1053 if (pe->poll != events) 1155 if (events != this->events)
1054 { 1156 {
1157 int active = ev_is_active ((ev_io *)this);
1055 if (pe->poll) stop (); 1158 if (active) stop ();
1056 pe->poll = events; 1159 ev_io_set ((ev_io *)this, fd, events);
1057 if (pe->poll) start (); 1160 if (active) start ();
1058 } 1161 }
1059} 1162}
1060 1163
1061void 1164void
1062_connect_to_perl () 1165_connect_to_perl ()
1071 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1072 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1073 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1074 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1075 1178
1179 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1076 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1077 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV);
1078 1182
1079 cb_global = get_av ("cf::CB_GLOBAL", 1); 1183 cb_global = get_av ("cf::CB_GLOBAL", 1);
1080 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1081 cb_object = get_av ("cf::CB_OBJECT", 1); 1185 cb_object = get_av ("cf::CB_OBJECT", 1);
1082 cb_player = get_av ("cf::CB_PLAYER", 1); 1186 cb_player = get_av ("cf::CB_PLAYER", 1);
1087 1191
1088MODULE = cf PACKAGE = cf PREFIX = cf_ 1192MODULE = cf PACKAGE = cf PREFIX = cf_
1089 1193
1090BOOT: 1194BOOT:
1091{ 1195{
1092 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1093 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1094 1198
1095 _connect_to_perl (); 1199 _connect_to_perl ();
1096 1200
1097 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1202
1099 { 1203 //{
1100 require_pv ("Time::HiRes"); 1204 // require_pv ("Time::HiRes");
1101 1205 //
1102 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1206 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1103 if (!svp) croak ("Time::HiRes is required"); 1207 // if (!svp) croak ("Time::HiRes is required");
1104 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1208 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1105 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1209 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1106 } 1210 //}
1107 1211
1108 static const struct { 1212 static const struct {
1109 const char *name; 1213 const char *name;
1110 IV iv; 1214 IV iv;
1111 } *civ, const_iv[] = { 1215 } *civ, const_iv[] = {
1112# define const_iv(name) { # name, (IV)name }, 1216# define const_iv(name) { # name, (IV)name },
1113 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1217 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1218 const_iv (logBacktrace)
1114 1219
1115 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1220 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1116 1221
1117 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1222 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1118 1223
1119 const_iv (MAX_TIME) 1224 const_iv (MAX_TIME)
1225 const_iv (MAXSOCKBUF)
1226
1227 const_iv (NUM_BODY_LOCATIONS)
1228 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1229 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1230 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1231 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1232 const_iv (body_wrist) const_iv (body_waist)
1120 1233
1121 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1234 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1122 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1235 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1123 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1236 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1124 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1237 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1145 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1146 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1147 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1148 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1149 1262
1150 const_iv (NUM_SUBTYPES) 1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1151 1264
1152 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1153 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1154 1267
1155 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1268 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1163 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1276 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1164 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1277 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1165 const_iv (WEAP_BLUD) 1278 const_iv (WEAP_BLUD)
1166 1279
1167 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1280 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1281 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1169 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1282 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1170 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1171 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1173 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1185 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1186 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1187 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1188 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1189 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1190 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1191 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1192 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1193 1306
1194 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1195 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1196 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1197 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1198 const_iv (NDI_ALL) 1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1199 1313
1200 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1201 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1202 1316
1203 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1318
1319 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT)
1323 const_iv (SP_BULLET)
1324 const_iv (SP_EXPLOSION)
1325 const_iv (SP_CONE)
1326 const_iv (SP_BOMB)
1327 const_iv (SP_WONDER)
1328 const_iv (SP_SMITE)
1329 const_iv (SP_MAGIC_MISSILE)
1330 const_iv (SP_SUMMON_GOLEM)
1331 const_iv (SP_DIMENSION_DOOR)
1332 const_iv (SP_MAGIC_MAPPING)
1333 const_iv (SP_MAGIC_WALL)
1334 const_iv (SP_DESTRUCTION)
1335 const_iv (SP_PERCEIVE_SELF)
1336 const_iv (SP_WORD_OF_RECALL)
1337 const_iv (SP_INVISIBLE)
1338 const_iv (SP_PROBE)
1339 const_iv (SP_HEALING)
1340 const_iv (SP_CREATE_FOOD)
1341 const_iv (SP_EARTH_TO_DUST)
1342 const_iv (SP_CHANGE_ABILITY)
1343 const_iv (SP_BLESS)
1344 const_iv (SP_CURSE)
1345 const_iv (SP_SUMMON_MONSTER)
1346 const_iv (SP_CHARGING)
1347 const_iv (SP_POLYMORPH)
1348 const_iv (SP_ALCHEMY)
1349 const_iv (SP_REMOVE_CURSE)
1350 const_iv (SP_IDENTIFY)
1351 const_iv (SP_DETECTION)
1352 const_iv (SP_MOOD_CHANGE)
1353 const_iv (SP_MOVING_BALL)
1354 const_iv (SP_SWARM)
1355 const_iv (SP_CHANGE_MANA)
1356 const_iv (SP_DISPEL_RUNE)
1357 const_iv (SP_CREATE_MISSILE)
1358 const_iv (SP_CONSECRATE)
1359 const_iv (SP_ANIMATE_WEAPON)
1360 const_iv (SP_LIGHT)
1361 const_iv (SP_CHANGE_MAP_LIGHT)
1362 const_iv (SP_FAERY_FIRE)
1363 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL)
1204 1367
1205 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1206 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1207 const_iv (F_LOCKED) 1370 const_iv (F_LOCKED)
1208 1371
1212 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1213 1376
1214 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1215 1378
1216 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1217 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1380 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1218 1381
1219 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1382 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1220 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1383 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1221 1384
1222 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1385 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1261 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1262 1425
1263 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1264 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1265 1428
1429 const_iv (VERSION_CS) const_iv (VERSION_SC)
1430
1266 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1431 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1267 1432
1268 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1433 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1269
1270 const_iv (ST_CHANGE_CLASS)
1271 1434
1272 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1435 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1273 1436
1274 // random map generator 1437 // random map generator
1275 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1438 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1279 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1442 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1280 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1443 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1281 1444
1282 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1283 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1450 const_iv (GT_MINIMAL)
1451
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM)
1284 }; 1454 };
1285 1455
1286 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1456 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1287 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1457 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1288 1458
1309 } 1479 }
1310} 1480}
1311 1481
1312void _connect_to_perl () 1482void _connect_to_perl ()
1313 1483
1484void _recalc_want ()
1485
1314void _global_reattach () 1486void _global_reattach ()
1315 CODE: 1487 CODE:
1316{ 1488{
1317 // reattach to all attachable objects in the game. 1489 // reattach to all attachable objects in the game.
1318 for_all_clients (ns) 1490 for_all_clients (ns)
1319 ns->reattach (); 1491 ns->reattach ();
1320 1492
1321 for_all_objects (op) 1493 for_all_objects (op)
1322 op->reattach (); 1494 op->reattach ();
1323} 1495}
1324
1325void _post_tick ()
1326 CODE:
1327 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1328 1496
1329# support function for map-world.ext 1497# support function for map-world.ext
1330void _quantise (SV *data_sv, SV *plt_sv) 1498void _quantise (SV *data_sv, SV *plt_sv)
1331 CODE: 1499 CODE:
1332{ 1500{
1365 len -= 3; 1533 len -= 3;
1366 } 1534 }
1367 1535
1368 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1536 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1369} 1537}
1538
1539void _post_tick ()
1540 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1542
1543NV till_cede ()
1544 CODE:
1545 RETVAL = coroapi::next_cede - now ();
1546 OUTPUT:
1547 RETVAL
1548
1549NV till_tick ()
1550 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now ();
1552 OUTPUT:
1553 RETVAL
1370 1554
1371NV floor (NV x) 1555NV floor (NV x)
1372 1556
1373NV ceil (NV x) 1557NV ceil (NV x)
1374 1558
1382 default: croak ("cf::rndm requires none, one or two parameters."); break; 1566 default: croak ("cf::rndm requires none, one or two parameters."); break;
1383 } 1567 }
1384 OUTPUT: 1568 OUTPUT:
1385 RETVAL 1569 RETVAL
1386 1570
1571NV clamp (NV value, NV min_value, NV max_value)
1572 CODE:
1573 RETVAL = clamp (value, min_value, max_value);
1574 OUTPUT:
1575 RETVAL
1576
1577NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1578 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT:
1581 RETVAL
1582
1583void weaken (...)
1584 PROTOTYPE: @
1585 CODE:
1586 while (items > 0)
1587 sv_rvweaken (ST (--items));
1588
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1387void server_tick () 1593void server_tick ()
1388 CODE: 1594 CODE:
1595 NOW = SvNVx (sv_now);
1389 runtime = SvNVx (sv_runtime); 1596 runtime = SvNVx (sv_runtime);
1390 server_tick (); 1597 server_tick ();
1391 1598
1392void 1599void
1600log_backtrace (utf8_string msg)
1601
1602void
1393LOG (int level, utf8_string msg) 1603LOG (int flags, utf8_string msg)
1394 PROTOTYPE: $$ 1604 PROTOTYPE: $$
1395 C_ARGS: (LogLevel)level, "%s", msg 1605 C_ARGS: flags, "%s", msg
1396 1606
1397octet_string path_combine (octet_string base, octet_string path) 1607octet_string path_combine (octet_string base, octet_string path)
1398 PROTOTYPE: $$ 1608 PROTOTYPE: $$
1399 1609
1400octet_string path_combine_and_normalize (octet_string base, octet_string path) 1610octet_string path_combine_and_normalize (octet_string base, octet_string path)
1401 PROTOTYPE: $$ 1611 PROTOTYPE: $$
1402 1612
1403const_octet_string 1613void
1404get_maps_directory (octet_string path) 1614mallinfo ()
1405 PROTOTYPE: $ 1615 PPCODE:
1406 ALIAS: maps_directory = 0 1616{
1407 CODE: 1617#if __GLIBC__
1408 RETVAL = create_pathname (path); 1618 struct mallinfo mai = mallinfo ();
1409 OUTPUT: RETVAL 1619 EXTEND (SP, 10*2);
1620 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1621 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1623 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1624 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1625 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1626 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1627 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1629 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1630#endif
1631 EXTEND (SP, 2*2);
1632 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1633 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1634}
1410 1635
1411void 1636void
1412sub_generation_inc () 1637sub_generation_inc ()
1413 CODE: 1638 CODE:
1414 PL_sub_generation++; 1639 PL_sub_generation++;
1437 } 1662 }
1438 OUTPUT: RETVAL 1663 OUTPUT: RETVAL
1439 1664
1440void abort () 1665void abort ()
1441 1666
1667void reset_signals ()
1668
1442void fork_abort (octet_string cause = "cf::fork_abort") 1669void fork_abort (octet_string cause = "cf::fork_abort")
1443 1670
1444void cleanup (octet_string cause, bool make_core = false) 1671void cleanup (octet_string cause, bool make_core = false)
1445 1672
1446void emergency_save () 1673void emergency_save ()
1447 1674
1448void _exit (int status = EXIT_SUCCESS) 1675void _exit (int status = EXIT_SUCCESS)
1449
1450UV sv_2watcher (SV *w)
1451 CODE:
1452 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1453 OUTPUT:
1454 RETVAL
1455 1676
1456#if _POSIX_MEMLOCK 1677#if _POSIX_MEMLOCK
1457 1678
1458int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1679int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1459 1680
1534#object *mortals (U32 index) 1755#object *mortals (U32 index)
1535# CODE: 1756# CODE:
1536# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1757# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1537# OUTPUT: RETVAL 1758# OUTPUT: RETVAL
1538 1759
1539INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1760INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1540 1761
1541MODULE = cf PACKAGE = cf::global 1762MODULE = cf PACKAGE = cf::global
1542 1763
1543int invoke (SV *klass, int event, ...) 1764int invoke (SV *klass, int event, ...)
1544 CODE: 1765 CODE:
1580object *actives (U32 index) 1801object *actives (U32 index)
1581 CODE: 1802 CODE:
1582 RETVAL = index < actives.size () ? actives [index] : 0; 1803 RETVAL = index < actives.size () ? actives [index] : 0;
1583 OUTPUT: RETVAL 1804 OUTPUT: RETVAL
1584 1805
1806const char *slot_use_name (U32 slot)
1807 ALIAS:
1808 slot_nonuse_name = 1
1809 CODE:
1810{
1811 if (slot >= NUM_BODY_LOCATIONS)
1812 croak ("body slot index out of range");
1813
1814 switch (ix)
1815 {
1816 case 0: RETVAL = body_locations[slot].use_name; break;
1817 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1818 }
1819}
1820 OUTPUT:
1821 RETVAL
1822
1585# missing properties 1823# missing properties
1586 1824
1587object *head (object *op) 1825object *head (object *op)
1588 PROTOTYPE: $ 1826 PROTOTYPE: $
1589 CODE: 1827 CODE:
1590 RETVAL = op->head_ (); 1828 RETVAL = op->head_ ();
1591 OUTPUT: RETVAL
1592
1593int is_head (object *op)
1594 PROTOTYPE: $
1595 CODE:
1596 RETVAL = op->head_ () == op;
1597 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1598 1830
1599void 1831void
1600inv (object *obj) 1832inv (object *obj)
1601 PROTOTYPE: $ 1833 PROTOTYPE: $
1602 PPCODE: 1834 PPCODE:
1603{ 1835{
1604 object *o;
1605 for (o = obj->inv; o; o = o->below) 1836 for (object *o = obj->inv; o; o = o->below)
1606 XPUSHs (sv_2mortal (to_sv (o))); 1837 XPUSHs (sv_2mortal (to_sv (o)));
1607} 1838}
1608 1839
1609void 1840void
1610set_animation (object *op, int idx) 1841set_animation (object *op, int idx)
1615num_animations (object *op) 1846num_animations (object *op)
1616 CODE: 1847 CODE:
1617 RETVAL = NUM_ANIMATIONS (op); 1848 RETVAL = NUM_ANIMATIONS (op);
1618 OUTPUT: RETVAL 1849 OUTPUT: RETVAL
1619 1850
1851int slot_info (object *op, UV slot, int value = 0)
1852 ALIAS:
1853 slot_used = 1
1854 CODE:
1855{
1856 if (slot >= NUM_BODY_LOCATIONS)
1857 croak ("body slot index out of range");
1858
1859 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1860
1861 if (items > 2)
1862 if (ix)
1863 op->slot[slot].used = value;
1864 else
1865 op->slot[slot].info = value;
1866}
1867 OUTPUT:
1868 RETVAL
1869
1620object *find_best_object_match (object *op, utf8_string match) 1870object *find_best_object_match (object *op, utf8_string match)
1621 1871
1622object *find_marked_object (object *op) 1872object *find_marked_object (object *op)
1623 1873
1624int need_identify (object *obj); 1874int need_identify (object *obj);
1625 1875
1626int apply_shop_mat (object *shop_mat, object *op); 1876int apply_shop_mat (object *shop_mat, object *op);
1627
1628int move_player (object *op, int dir)
1629 CODE:
1630 RETVAL = move_player (op, dir);
1631 OUTPUT:
1632 RETVAL
1633 1877
1634int move (object *op, int dir, object *originator = op) 1878int move (object *op, int dir, object *originator = op)
1635 CODE: 1879 CODE:
1636 RETVAL = move_ob (op, dir, originator); 1880 RETVAL = move_ob (op, dir, originator);
1637 OUTPUT: 1881 OUTPUT:
1644void apply_below (object *op) 1888void apply_below (object *op)
1645 CODE: 1889 CODE:
1646 player_apply_below (op); 1890 player_apply_below (op);
1647 1891
1648int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1892int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1649
1650object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1651
1652int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1653
1654int cf_object_change_map (object *op, int x, int y, maptile *map)
1655 1893
1656#//TODO 1894#//TODO
1657object *clone_ (object *op, int recursive = 0) 1895object *clone_ (object *op, int recursive = 0)
1658 CODE: 1896 CODE:
1659 if (recursive) 1897 if (recursive)
1706 1944
1707void drop (object *who, object *op) 1945void drop (object *who, object *op)
1708 1946
1709void pick_up (object *who, object *op) 1947void pick_up (object *who, object *op)
1710 1948
1711int cf_object_teleport (object *op, maptile *map, int x, int y)
1712
1713void update_object (object *op, int action) 1949void update_object (object *op, int action)
1714 1950
1715object *cf_create_object_by_name (utf8_string name)
1716
1717void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 1951void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1718 1952
1719void player_lvl_adj (object *who, object *skill = 0) 1953void player_lvl_adj (object *who, object *skill = 0)
1720 1954
1721int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1955int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1728 1962
1729void add_button_link (object *button, maptile *map, int connected); 1963void add_button_link (object *button, maptile *map, int connected);
1730 1964
1731void remove_button_link (object *op); 1965void remove_button_link (object *op);
1732 1966
1967void handle_apply_yield (object *op);
1968
1733 1969
1734MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1970MODULE = cf PACKAGE = cf::object PREFIX = cf_
1735
1736object *cf_insert_ob_in_ob (object *ob, object *where)
1737 1971
1738# no clean way to get an object from an archetype - stupid idiotic 1972# no clean way to get an object from an archetype - stupid idiotic
1739# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1973# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1740 1974
1741object *new (utf8_string archetype = 0) 1975object *new (utf8_string archetype = 0)
1742 PROTOTYPE: ;$ 1976 PROTOTYPE: ;$
1743 CODE: 1977 CODE:
1744 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1978 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1745 OUTPUT: 1979 OUTPUT:
1746 RETVAL 1980 RETVAL
1747 1981
1982object *find_object (U32 tag)
1983
1984# TODO: nuke
1748object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 1985object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1749 PROTOTYPE: $$$$$$ 1986 PROTOTYPE: $$$$$$
1750 CODE: 1987 CODE:
1751{ 1988{
1752 int unused_type; 1989 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1753 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1754} 1990}
1755
1756player *contr (object *op)
1757 CODE:
1758 RETVAL = op->contr;
1759 OUTPUT: RETVAL
1760 1991
1761const_utf8_string get_ob_key_value (object *op, utf8_string key) 1992const_utf8_string get_ob_key_value (object *op, utf8_string key)
1762 1993
1763bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 1994bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1764 1995
1776 EXTEND (SP, 5); 2007 EXTEND (SP, 5);
1777 PUSHs (newSVuv (rv.distance)); 2008 PUSHs (newSVuv (rv.distance));
1778 PUSHs (newSViv (rv.distance_x)); 2009 PUSHs (newSViv (rv.distance_x));
1779 PUSHs (newSViv (rv.distance_y)); 2010 PUSHs (newSViv (rv.distance_y));
1780 PUSHs (newSViv (rv.direction)); 2011 PUSHs (newSViv (rv.direction));
1781 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2012 PUSHs (to_sv (rv.part));
1782} 2013}
1783 2014
1784bool on_same_map_as (object *ob, object *other) 2015bool on_same_map_as (object *ob, object *other)
1785 CODE: 2016 CODE:
1786 RETVAL = on_same_map (ob, other); 2017 RETVAL = on_same_map (ob, other);
1792 RETVAL = query_base_name (op, plural); 2023 RETVAL = query_base_name (op, plural);
1793 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1794 2025
1795object *decrease_ob_nr (object *op, unsigned long i) 2026object *decrease_ob_nr (object *op, unsigned long i)
1796 2027
2028# return the tail of an object, excluding itself
2029void
2030tail (object *op)
2031 PPCODE:
2032 while ((op = op->more))
2033 XPUSHs (sv_2mortal (to_sv (op)));
2034
1797MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2035MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1798 2036
1799player *player (object *op) 2037player *player (object *op)
1800 CODE: 2038 CODE:
1801 RETVAL = op->contr; 2039 RETVAL = op->contr;
1802 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1803 2041
2042bool move_player (object *op, int dir)
2043
1804void check_score (object *op) 2044void check_score (object *op)
1805 2045
1806void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2046void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1807 CODE: 2047 CODE:
1808 new_draw_info (flags, 0, op, txt); 2048 new_draw_info (flags, 0, op, txt);
1809 2049
1810object *cf_player_send_inventory (object *op)
1811
1812octet_string cf_player_get_ip (object *op)
1813 ALIAS: ip = 0
1814
1815object *cf_player_get_marked_item (object *op)
1816 ALIAS: marked_item = 0
1817
1818void cf_player_set_marked_item (object *op, object *ob)
1819
1820partylist *cf_player_get_party (object *op)
1821 ALIAS: party = 0
1822
1823void cf_player_set_party (object *op, partylist *party)
1824
1825void kill_player (object *op) 2050void kill_player (object *op)
1826 2051
2052void esrv_send_item (object *pl, object *item)
2053
1827void esrv_update_item (object *op, int what, object *item) 2054void esrv_update_item (object *pl, int what, object *item)
1828 C_ARGS: what, op, item 2055 C_ARGS: what, pl, item
1829 2056
1830void clear_los (object *op) 2057void esrv_del_item (object *pl, int tag)
2058 C_ARGS: pl->contr, tag
1831 2059
1832int command_summon (object *op, utf8_string params) 2060int command_summon (object *op, utf8_string params)
1833 2061
1834int command_arrest (object *op, utf8_string params) 2062int command_arrest (object *op, utf8_string params)
1835 2063
1854 pl->ob->stats.hp = pl->ob->stats.maxhp; 2082 pl->ob->stats.hp = pl->ob->stats.maxhp;
1855 pl->ob->stats.sp = pl->ob->stats.maxsp; 2083 pl->ob->stats.sp = pl->ob->stats.maxsp;
1856 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2084 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1857 pl->orig_stats = pl->ob->stats; 2085 pl->orig_stats = pl->ob->stats;
1858 2086
1859void cf_player_move (player *pl, int dir) 2087void clear_los (player *pl)
1860
1861void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1862 2088
1863bool 2089bool
1864cell_visible (player *pl, int dx, int dy) 2090cell_visible (player *pl, int dx, int dy)
1865 CODE: 2091 CODE:
1866 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1873 CODE: 2099 CODE:
1874{ 2100{
1875 STRLEN len; 2101 STRLEN len;
1876 char *buf = SvPVbyte (packet, len); 2102 char *buf = SvPVbyte (packet, len);
1877 2103
2104 if (len > MAXSOCKBUF)
2105 pl->failmsg ("[packet too long for client]");
1878 if (pl->ns) 2106 else if (pl->ns)
1879 pl->ns->send_packet (buf, len); 2107 pl->ns->send_packet (buf, len);
1880} 2108}
1881 2109
1882int 2110int
1883listening (player *pl, int new_value = -1) 2111listening (player *pl, int new_value = -1)
1919 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2147 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1920 OUTPUT: RETVAL 2148 OUTPUT: RETVAL
1921 2149
1922SV *registry (maptile *map) 2150SV *registry (maptile *map)
1923 2151
2152void
2153find_tagged_objects (maptile *map, utf8_string tag = 0)
2154 PPCODE:
2155{
2156 if (!map->spaces)
2157 XSRETURN_EMPTY;
2158
2159 if (tag)
2160 {
2161 shstr_cmp tag_ (tag);
2162
2163 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2164 for (object *op = ms->bot; op; op = op->above)
2165 if (op->tag == tag_)
2166 XPUSHs (sv_2mortal (to_sv (op)));
2167 }
2168 else
2169 {
2170 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2171 for (object *op = ms->bot; op; op = op->above)
2172 if (op->tag)
2173 XPUSHs (sv_2mortal (to_sv (op)));
2174 }
2175}
2176
1924INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1925 2178
1926void 2179void
1927maptile::instantiate () 2180maptile::instantiate ()
1928 2181
1972 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2225 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1973 { 2226 {
1974 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2227 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1975 ob->flag [FLAG_NO_MAP_SAVE] = true; 2228 ob->flag [FLAG_NO_MAP_SAVE] = true;
1976 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2229 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2230
2231 if (ob->randomitems)
2232 {
2233 if (!ob->above)
2234 {
2235 ob->create_treasure (ob->randomitems);
2236
2237 for (object *op = ob->above; op; op = op->above)
2238 op->flag [FLAG_NO_MAP_SAVE] = true;
2239 }
2240
2241 ob->randomitems = 0;
2242 }
1977 } 2243 }
1978 } 2244 }
1979 } 2245 }
1980 2246
1981 skip_space: ; 2247 skip_space: ;
1992 palette = SvRV (palette); 2258 palette = SvRV (palette);
1993 2259
1994 STRLEN idxlen; 2260 STRLEN idxlen;
1995 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2261 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1996 2262
1997 region **regionmap = (region **)malloc ( 2263 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1998 (av_len ((AV *)palette) + 1) * sizeof (region *));
1999 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2264 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2000 2265
2001 for (int i = av_len ((AV *)palette) + 1; i--; ) 2266 for (int i = av_len ((AV *)palette) + 1; i--; )
2002 regionmap [i] = region::find ( 2267 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2003 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 2268
2005 for (int y = 0; y < THIS->height; ++y) 2269 for (int y = 0; y < THIS->height; ++y)
2006 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2270 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2007 2271
2008 sfree (THIS->regions, THIS->size ()); 2272 sfree (THIS->regions, THIS->size ());
2009 free (THIS->regionmap); 2273 delete [] THIS->regionmap;
2010 2274
2011 THIS->regions = regions; 2275 THIS->regions = regions;
2012 THIS->regionmap = regionmap; 2276 THIS->regionmap = regionmap;
2013} 2277}
2014 2278
2015void play_sound_map (maptile *map, int x, int y, int sound_num) 2279void
2280maptile::create_region_treasure ()
2281 CODE:
2282{
2283 object *op = object::create ();
2284 op->type = FLOOR;
2285 op->map = THIS;
2286
2287 for (int x = 0; x < THIS->width; ++x)
2288 for (int y = 0; y < THIS->height; ++y)
2289 {
2290 region *rgn = THIS->region (x, y);
2291
2292 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2293 if (rgn->treasure && rndm () < rgn->treasure_density)
2294 {
2295 op->x = x;
2296 op->y = y;
2297 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2298 }
2299 }
2300
2301 op->destroy ();
2302}
2016 2303
2017int out_of_map (maptile *map, int x, int y) 2304int out_of_map (maptile *map, int x, int y)
2018 2305
2019void 2306void
2020trigger (maptile *map, long connection, bool state = true) 2307trigger (maptile *map, long connection, bool state = true)
2025get_connection (maptile *map, long connection) 2312get_connection (maptile *map, long connection)
2026 PPCODE: 2313 PPCODE:
2027 oblinkpt *obp = get_connection_links (map, connection); 2314 oblinkpt *obp = get_connection_links (map, connection);
2028 if (obp) 2315 if (obp)
2029 for (objectlink *ol = obp->link; ol; ol = ol->next) 2316 for (objectlink *ol = obp->link; ol; ol = ol->next)
2030 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2317 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2031
2032object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2033
2034object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2035
2036object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2037 C_ARGS: str, map, nx, ny
2038 2318
2039void 2319void
2040get_map_flags (maptile *map, int x, int y) 2320get_map_flags (maptile *map, int x, int y)
2041 PPCODE: 2321 PPCODE:
2042{ 2322{
2047 EXTEND (SP, 4); 2327 EXTEND (SP, 4);
2048 PUSHs (sv_2mortal (newSViv (flags))); 2328 PUSHs (sv_2mortal (newSViv (flags)));
2049 2329
2050 if (GIMME_V == G_ARRAY) 2330 if (GIMME_V == G_ARRAY)
2051 { 2331 {
2052 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2332 PUSHs (sv_2mortal (to_sv (nmap)));
2053 PUSHs (sv_2mortal (newSViv (nx))); 2333 PUSHs (sv_2mortal (newSViv (nx)));
2054 PUSHs (sv_2mortal (newSViv (ny))); 2334 PUSHs (sv_2mortal (newSViv (ny)));
2055 } 2335 }
2056} 2336}
2057 2337
2066 2346
2067 get_map_flags (map, &nmap, x, y, &nx, &ny); 2347 get_map_flags (map, &nmap, x, y, &nx, &ny);
2068 2348
2069 if (nmap) 2349 if (nmap)
2070 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2350 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2071 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2351 XPUSHs (sv_2mortal (to_sv (o)));
2072} 2352}
2073 2353
2074SV * 2354SV *
2075bot_at (maptile *obj, unsigned int x, unsigned int y) 2355bot_at (maptile *obj, unsigned int x, unsigned int y)
2076 PROTOTYPE: $$$ 2356 PROTOTYPE: $$$
2085 INIT: 2365 INIT:
2086 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2366 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2087 CODE: 2367 CODE:
2088 switch (ix) 2368 switch (ix)
2089 { 2369 {
2090 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2370 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2091 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2371 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2092 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2372 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2093 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2373 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2094 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2374 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2095 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2375 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2096 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2376 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2097 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2377 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2098 } 2378 }
2099 OUTPUT: RETVAL 2379 OUTPUT: RETVAL
2100 2380
2101void fix_walls (maptile *map, int x, int y) 2381void fix_walls (maptile *map, int x, int y)
2102 2382
2176 rmp.decoroptions = decoroptions; 2456 rmp.decoroptions = decoroptions;
2177 rmp.orientation = orientation; 2457 rmp.orientation = orientation;
2178 rmp.origin_y = origin_y; 2458 rmp.origin_y = origin_y;
2179 rmp.origin_x = origin_x; 2459 rmp.origin_x = origin_x;
2180 rmp.random_seed = random_seed; 2460 rmp.random_seed = random_seed;
2181 rmp.total_map_hp = total_map_hp; 2461 rmp.total_map_hp = (uint64_t) total_map_hp;
2182 rmp.map_layout_style = map_layout_style; 2462 rmp.map_layout_style = map_layout_style;
2183 rmp.treasureoptions = treasureoptions; 2463 rmp.treasureoptions = treasureoptions;
2184 rmp.symmetry_used = symmetry_used; 2464 rmp.symmetry_used = symmetry_used;
2185 rmp.region = region; 2465 rmp.region = region;
2186 rmp.custom = custom; 2466 rmp.custom = custom;
2190 OUTPUT: 2470 OUTPUT:
2191 RETVAL 2471 RETVAL
2192 2472
2193MODULE = cf PACKAGE = cf::arch 2473MODULE = cf PACKAGE = cf::arch
2194 2474
2195archetype *find (utf8_string name) 2475int archetypes_size ()
2196 CODE: 2476 CODE:
2197 RETVAL = archetype::find (name); 2477 RETVAL = archetypes.size ();
2198 OUTPUT: 2478 OUTPUT: RETVAL
2199 RETVAL
2200 2479
2201archetype *first() 2480archetype *archetypes (U32 index)
2202 PROTOTYPE: 2481 CODE:
2203 CODE: 2482 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2204 RETVAL = first_archetype; 2483 OUTPUT: RETVAL
2484
2485object *instantiate (archetype *arch)
2486 CODE:
2487 RETVAL = arch_to_object (arch);
2488 OUTPUT:
2205 OUTPUT: RETVAL 2489 RETVAL
2206 2490
2207INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2491INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2208 2492
2209MODULE = cf PACKAGE = cf::party 2493MODULE = cf PACKAGE = cf::party
2210 2494
2241 RETVAL = 0; 2525 RETVAL = 0;
2242 while (rgn = rgn->parent) 2526 while (rgn = rgn->parent)
2243 RETVAL++; 2527 RETVAL++;
2244 OUTPUT: RETVAL 2528 OUTPUT: RETVAL
2245 2529
2246INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2530INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2247 2531
2248MODULE = cf PACKAGE = cf::living 2532MODULE = cf PACKAGE = cf::living
2249 2533
2250INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2534INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2251 2535
2279 CODE: 2563 CODE:
2280{ 2564{
2281 STRLEN len; 2565 STRLEN len;
2282 char *buf = SvPVbyte (packet, len); 2566 char *buf = SvPVbyte (packet, len);
2283 2567
2568 if (len > MAXSOCKBUF)
2569 {
2570 // ugly
2571 if (THIS->pl)
2572 THIS->pl->failmsg ("[packet too long for client]");
2573 }
2574 else
2284 THIS->send_packet (buf, len); 2575 THIS->send_packet (buf, len);
2285} 2576}
2577
2578faceidx
2579client::need_face (utf8_string name, int pri = 0)
2580 CODE:
2581 RETVAL = face_find (name, 0);
2582 if (RETVAL)
2583 {
2584 THIS->send_face (RETVAL, pri);
2585 THIS->flush_fx ();
2586 }
2587 OUTPUT:
2588 RETVAL
2589
2590int
2591client::fx_want (int idx, int value = -1)
2592 CODE:
2593 if (0 < idx && idx < FT_NUM)
2594 {
2595 RETVAL = THIS->fx_want [idx];
2596 if (items > 2)
2597 THIS->fx_want [idx] = value;
2598 }
2599 else
2600 RETVAL = 0;
2601 OUTPUT:
2602 RETVAL
2603
2604MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2605
2606faceidx sound_find (utf8_string name)
2607
2608void sound_set (utf8_string str, faceidx face)
2609
2610# dire hack
2611void old_sound_index (int idx, faceidx face)
2612 CODE:
2613 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2614 old_sound_index [idx] = face;
2286 2615
2287MODULE = cf PACKAGE = cf::face PREFIX = face_ 2616MODULE = cf PACKAGE = cf::face PREFIX = face_
2288 2617
2289#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2618#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2290 2619
2306 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2635 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2307 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2636 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2308} 2637}
2309 OUTPUT: RETVAL 2638 OUTPUT: RETVAL
2310 2639
2311void set (faceidx idx, int visibility, int magicmap) 2640void set_type (faceidx idx, int value)
2312 CODE: 2641 ALIAS:
2313 faceinfo *f = face_info (idx); 2642 set_type = 0
2314 assert (f); 2643 set_visibility = 1
2315 f->visibility = visibility; 2644 set_magicmap = 2
2316 f->magicmap = magicmap; 2645 set_smooth = 3
2317 2646 set_smoothlevel = 4
2318void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2319 CODE: 2647 CODE:
2320 faceinfo *f = face_info (idx); assert (f); 2648 faceinfo *f = face_info (idx); assert (f);
2321 f->smooth = smooth; 2649 switch (ix)
2322 f->smoothlevel = smoothlevel; 2650 {
2651 case 0: f->type = value; break;
2652 case 1: f->visibility = value; break;
2653 case 2: f->magicmap = value; break;
2654 case 3: f->smooth = value; break;
2655 case 4: f->smoothlevel = value; break;
2656 }
2323 2657
2324void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2658void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2325 CODE: 2659 CODE:
2326{ 2660{
2327 facedata *d = face_data (idx, faceset); 2661 faceinfo *f = face_info (idx); assert (f);
2328 assert (d); 2662 facedata *d = &(faceset ? f->data64 : f->data32);
2329 sv_to (data, d->data); 2663 sv_to (data, d->data);
2330 STRLEN clen; 2664 STRLEN clen;
2331 char *cdata = SvPVbyte (chksum, clen); 2665 char *cdata = SvPVbyte (chksum, clen);
2332 clen = min (CHKSUM_SIZE, clen); 2666 clen = min (CHKSUM_SIZE, clen);
2333 2667
2343 ns->force_newmap = true; 2677 ns->force_newmap = true;
2344 } 2678 }
2345 } 2679 }
2346} 2680}
2347 2681
2682int get_data_size (faceidx idx, int faceset = 0)
2683 CODE:
2684 facedata *d = face_data (idx, faceset);
2685 if (!d) XSRETURN_UNDEF;
2686 RETVAL = d->data.size ();
2687 OUTPUT:
2688 RETVAL
2689
2690SV *get_chksum (faceidx idx, int faceset = 0)
2691 CODE:
2692 facedata *d = face_data (idx, faceset);
2693 if (!d) XSRETURN_UNDEF;
2694 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2695 OUTPUT:
2696 RETVAL
2697
2698SV *get_data (faceidx idx, int faceset = 0)
2699 CODE:
2700 facedata *d = face_data (idx, faceset);
2701 if (!d) XSRETURN_UNDEF;
2702 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2703 OUTPUT:
2704 RETVAL
2705
2348void invalidate (faceidx idx) 2706void invalidate (faceidx idx)
2349 CODE: 2707 CODE:
2350 for_all_clients (ns) 2708 for_all_clients (ns)
2351 { 2709 {
2352 ns->faces_sent [idx] = false; 2710 ns->faces_sent [idx] = false;
2395void invalidate_all () 2753void invalidate_all ()
2396 CODE: 2754 CODE:
2397 for_all_clients (ns) 2755 for_all_clients (ns)
2398 ns->anims_sent.reset (); 2756 ns->anims_sent.reset ();
2399 2757
2758MODULE = cf PACKAGE = cf::object::freezer
2759
2760INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2761
2762SV *
2763new (char *klass)
2764 CODE:
2765 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2766 OUTPUT: RETVAL
2767
2768void
2769DESTROY (SV *sv)
2770 CODE:
2771 object_freezer *self;
2772 sv_to (sv, self);
2773 delete self;
2774
2775MODULE = cf PACKAGE = cf::object::thawer
2776
2777INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2778
2779SV *
2780new_from_file (char *klass, octet_string path)
2781 CODE:
2782 object_thawer *f = new object_thawer (path);
2783 if (!*f)
2784 {
2785 delete f;
2786 XSRETURN_UNDEF;
2787 }
2788 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2789 OUTPUT: RETVAL
2790
2791void
2792DESTROY (SV *sv)
2793 CODE:
2794 object_thawer *self;
2795 sv_to (sv, self);
2796 delete self;
2797
2798void
2799extract_tags (object_thawer *self)
2800 PPCODE:
2801 while (self->kw != KW_EOF)
2802 {
2803 PUTBACK;
2804 coroapi::cede_to_tick_every (5000);
2805 SPAGAIN;
2806
2807 if (self->kw == KW_tag)
2808 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2809
2810 self->skip ();
2811 }
2812

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