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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.199 by root, Sat Apr 28 05:55:55 2007 UTC vs.
Revision 1.269 by root, Fri Feb 1 15:54:08 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27 25
28#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
32 30
33#if HAVE_EXECINFO_H 31#if HAVE_EXECINFO_H
34# include <execinfo.h> 32# include <execinfo.h>
35#endif 33#endif
36 34
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 35#include <cstdarg>
36
37#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h"
40#include <sproto.h> 40#include <sproto.h>
41
42#include "loader.h"
43#include "cfperl.h"
44#include "shstr.h"
45 41
46#include <unistd.h> 42#include <unistd.h>
47#if _POSIX_MEMLOCK 43#if _POSIX_MEMLOCK
48# include <sys/mman.h> 44# include <sys/mman.h>
49#endif 45#endif
50 46
47#if HAVE_MALLOC_H
48# include <malloc.h>
49#endif
50
51#include <EXTERN.h> 51#include <EXTERN.h>
52#include <perl.h> 52#include <perl.h>
53#include <XSUB.h> 53#include <XSUB.h>
54 54
55#include "CoroAPI.h" 55#include "CoroAPI.h"
56#include "perlxsi.c" 56#include "perlxsi.c"
57 57
58extern sint64 *levels; // the experience table 58extern sint64 *levels; // the experience table
59 59
60typedef object object_ornull; 60typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 61typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 62
68typedef std::string std__string; 63typedef std::string std__string;
69 64
70#if IVSIZE >= 8 65#if IVSIZE >= 8
71 typedef IV val64; 66 typedef IV val64;
75 typedef double val64; 70 typedef double val64;
76# define newSVval64 newSVnv 71# define newSVval64 newSVnv
77# define SvVAL64 SvNV 72# define SvVAL64 SvNV
78#endif 73#endif
79 74
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 75static PerlInterpreter *perl;
85 76
86double runtime; 77tstamp NOW, runtime;
87 78
88global gbl_ev; 79global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 81static SV *sv_runtime, *sv_next_tick, *sv_now;
82
83bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type;
91 85
92static HV 86static HV
93 *stash_cf, 87 *stash_cf,
94 *stash_cf_object_wrap, 88 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 89 *stash_cf_object_player_wrap,
99 *stash_cf_arch_wrap, 93 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 94 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 95 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 96 *stash_cf_living_wrap;
103 97
98static inline SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108
109static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l)
111{
112 if (!s)
113 return newSV (0);
114
115 SV *sv = newSVpvn (s, l);
116 SvUTF8_on (sv);
117 return sv;
118}
119
104// helper cast function, returns super class * or 0 120// helper cast function, returns super class * or 0
105template<class super> 121template<class super>
106static super * 122static super *
107is_a (attachable *at) 123is_a (attachable *at)
108{ 124{
167} 183}
168 184
169void 185void
170attachable::do_destroy () 186attachable::do_destroy ()
171{ 187{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 188 INVOKE_ATTACHABLE (DESTROY, this);
173 189
174 if (cb) 190 if (cb)
175 { 191 {
176 SvREFCNT_dec (cb); 192 SvREFCNT_dec (cb);
177 cb = 0; 193 cb = 0;
200 { 216 {
201 if (i >= mortals.size ()) 217 if (i >= mortals.size ())
202 { 218 {
203 i = 0; 219 i = 0;
204 220
205 if (mortals.size () > 1000) 221 if (mortals.size () >= 512)
222 {
223 static int last_mortalcount;
224 if (mortals.size () != last_mortalcount)
225 {
226 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 227 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
228
229 if (0)
230 {
231 for (int j = 0; j < mortals.size (); ++j)//D
232 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
233 fprintf (stderr, "\n");//D
234 }
235 }
236 }
207 237
208 break; 238 break;
209 } 239 }
210 240
211 attachable *obj = mortals [i]; 241 attachable *obj = mortals [i];
232 delete obj; 262 delete obj;
233 } 263 }
234 } 264 }
235} 265}
236 266
267void
268attachable::set_key (const char *key, const char *value, bool is_utf8)
269{
270 if (!self)
271 self = newHV ();
272
273 if (value)
274 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
275 else
276 hv_delete (self, key, strlen (key), G_DISCARD);
277}
278
237attachable & 279attachable &
238attachable::operator =(const attachable &src) 280attachable::operator =(const attachable &src)
239{ 281{
240 //if (self || cb) 282 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 283 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 284
243 attach = src.attach; 285 attach = src.attach;
244 return *this; 286 return *this;
245} 287}
246 288
289template<typename T>
290static bool
291find_backref (void *ptr, T *obj)
292{
293 char *s = (char *)obj;
294 while (s < (char *)obj + sizeof (T))
295 {
296 if (ptr == *(void **)s)
297 return true;
298
299 s += sizeof (void *); // assume natural alignment
300 }
301
302 return false;
303}
304
305// for debugging, find "live" objects containing this ptr
306void
307find_backref (void *ptr)
308{
309 for_all_objects (op)
310 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
312
313 for_all_players (pl)
314 if (find_backref (ptr, pl))
315 fprintf (stderr, "P %p\n", pl);
316
317 for_all_clients (ns)
318 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns);
320
321}
322
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 323//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 324
249static SV * 325static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 326newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 327{
252 SV *sv; 328 SV *sv;
253 329
254 if (!ptr) 330 if (!ptr)
255 return &PL_sv_undef; 331 return newSV (0);
256 332
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 333 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 334 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 335}
260 336
279 355
280static SV * 356static SV *
281newSVattachable (attachable *obj, HV *stash) 357newSVattachable (attachable *obj, HV *stash)
282{ 358{
283 if (!obj) 359 if (!obj)
284 return &PL_sv_undef; 360 return newSV (0);
285 361
286 if (!obj->self) 362 if (!obj->self)
363 obj->self = newHV ();
364
365 if (!SvOBJECT (obj->self))
287 { 366 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 367 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 368
291 // now bless the object _once_ 369 // now bless the object _once_
370 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 371 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 372 }
294 else 373 else
295 { 374 {
296 SV *sv = newRV_inc ((SV *)obj->self); 375 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 412 return SvPTR (sv, klass);
334 else 413 else
335 return 0; 414 return 0;
336} 415}
337 416
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 419inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 420inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 421inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 422inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
361 440
362inline SV *to_sv (object & v) { return to_sv (&v); } 441inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 442inline SV *to_sv (living & v) { return to_sv (&v); }
364 443
370 char buf[128]; 449 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0); 451 return newSVpv (buf, 0);
373} 452}
374 453
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 480
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 483
403template<class T> 484template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 486
406template<int N> 487template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 489
409inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 494
415inline void sv_to (SV *sv, std::string &v) 495inline void sv_to (SV *sv, std::string &v)
416{ 496{
417 STRLEN len; 497 STRLEN len;
418 char *data = SvPVbyte (sv, len); 498 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 499 v.assign (data, len);
420} 500}
421 501
422inline void sv_to (SV *sv, UUID &v) 502inline void sv_to (SV *sv, UUID &v)
423{ 503{
424 unsigned int version; 504 unsigned int version;
425 505
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 507 croak ("unparsable uuid: %s", SvPV_nolen (sv));
449 break; 529 break;
450 530
451 case DT_STRING: 531 case DT_STRING:
452 { 532 {
453 char *str = (char *)va_arg (ap, const char *); 533 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 534 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 535 }
456 break; 536 break;
457 537
458 case DT_DATA: 538 case DT_DATA:
459 { 539 {
460 char *str = (char *)va_arg (ap, const void *); 540 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 541 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 542 sv = str ? newSVpv (str, len) : newSV (0);
463 } 543 }
464 break; 544 break;
465 545
466 case DT_OBJECT: 546 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 547 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 589 va_end (ap);
510 590
511 return sv; 591 return sv;
512} 592}
513 593
514static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 594//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545 595
546SV * 596SV *
547registry (attachable *ext) 597registry (attachable *ext)
548{ 598{
551 601
552 return newRV_inc ((SV *)ext->cb); 602 return newRV_inc ((SV *)ext->cb);
553} 603}
554 604
555///////////////////////////////////////////////////////////////////////////// 605/////////////////////////////////////////////////////////////////////////////
556
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611 606
612void 607void
613cfperl_init () 608cfperl_init ()
614{ 609{
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 615
621 const char *argv[] = { 616 const char *argv[] = {
622 settings.argv [0], 617 settings.argv [0],
623 "-e" 618 "-e"
624 "use Event; use Coro;" // required for bootstrap 619 "use EV; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*> 620 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();" 621 "unshift @INC, cf::datadir ();"
627 "require cf;" 622 "require cf;"
628 }; 623 };
629 624
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
655void 650void
656attachable::instantiate () 651attachable::instantiate ()
657{ 652{
658 if (attach) 653 if (attach)
659 { 654 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 655 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 656 attach = 0;
662 } 657 }
663} 658}
664 659
665void 660void
666attachable::reattach () 661attachable::reattach ()
667{ 662{
668 optimise (); 663 optimise ();
669 //TODO: check for _attachment's, very important for restarts 664 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 665 INVOKE_ATTACHABLE (REATTACH, this);
671} 666}
672 667
673static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 670# include "eventinc.h"
718} 713}
719 714
720void 715void
721global::gather_callbacks (AV *&callbacks, event_type event) const 716global::gather_callbacks (AV *&callbacks, event_type event) const
722{ 717{
723 ::gather_callbacks (callbacks, cb_object, event); 718 ::gather_callbacks (callbacks, cb_global, event);
724} 719}
725 720
726void 721void
727object::gather_callbacks (AV *&callbacks, event_type event) const 722object::gather_callbacks (AV *&callbacks, event_type event) const
728{ 723{
729 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 724 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
730 { 725 {
731 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
732 727
733 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
734 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
735 } 730 }
736 731
772{ 767{
773 attachable::gather_callbacks (callbacks, event); 768 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 769 ::gather_callbacks (callbacks, cb_map, event);
775} 770}
776 771
772void
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{
775 for (int event = 0; event <= AvFILLp (registry); ++event)
776 {
777 SV *cbs_ = AvARRAY (registry)[event];
778
779 // element must be list of callback entries
780 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
781 {
782 AV *cbs = (AV *)SvRV (cbs_);
783
784 // no callback entries, no callbacks to call
785 if (AvFILLp (cbs) >= 0)
786 set.set (event);
787 }
788 }
789}
790
791// very slow and inefficient way to recalculate the global want bitsets
792void
793_recalc_want ()
794{
795 ev_want_event.reset ();
796
797 _recalc_want (ev_want_event, cb_global);
798 _recalc_want (ev_want_event, cb_attachable);
799 _recalc_want (ev_want_event, cb_object);
800 _recalc_want (ev_want_event, cb_client);
801 _recalc_want (ev_want_event, cb_player);
802 _recalc_want (ev_want_event, cb_map);
803
804 ev_want_type.reset ();
805
806 for (int type = 0; type <= AvFILLp (cb_type); ++type)
807 {
808 SV *cbs_ = AvARRAY (cb_type)[type];
809
810 // element must be list of callback entries
811 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
812 {
813 AV *cbs = (AV *)SvRV (cbs_);
814
815 // no callback entries, no callbacks to call
816 if (AvFILLp (cbs) >= 0)
817 ev_want_type.set (type % NUM_TYPES);
818 }
819 }
820}
821
777bool 822bool
778attachable::invoke (event_type event, ...) 823attachable::invoke (event_type event, ...)
779{ 824{
780 data_type dt; 825 data_type dt;
781 va_list ap;
782
783 va_start (ap, event);
784 826
785 // callback call ordering should be: 827 // callback call ordering should be:
786 // 1. per-object callback 828 // 1. per-object callback
787 // 2. per-class object 829 // 2. per-class object
788 // 3. per-type callback 830 // 3. per-type callback
792 gather_callbacks (callbacks, event); 834 gather_callbacks (callbacks, event);
793 835
794 // short-circuit processing if no callbacks found/defined 836 // short-circuit processing if no callbacks found/defined
795 if (!callbacks) 837 if (!callbacks)
796 return 0; 838 return 0;
839
840 va_list ap;
841 va_start (ap, event);
797 842
798 CALL_BEGIN (3); 843 CALL_BEGIN (3);
799 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 844 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
800 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 845 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
801 846
836} 881}
837 882
838SV * 883SV *
839cfperl_result (int idx) 884cfperl_result (int idx)
840{ 885{
841 AV *av = get_av ("cfperl::invoke_results", 0); 886 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
842 if (!av) 887 if (!av)
843 return &PL_sv_undef; 888 return &PL_sv_undef;
844 889
845 SV **sv = av_fetch (av, idx, 0); 890 SV **sv = av_fetch (av, idx, 0);
846 if (!sv) 891 if (!sv)
860{ 905{
861 return SvNV (cfperl_result (idx)); 906 return SvNV (cfperl_result (idx));
862} 907}
863 908
864///////////////////////////////////////////////////////////////////////////// 909/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions
865 911
866void 912void
867cfperl_emergency_save () 913cfperl_emergency_save ()
868{ 914{
869 CALL_BEGIN (0); 915 CALL_BEGIN (0);
878 CALL_ARG (make_core); 924 CALL_ARG (make_core);
879 CALL_CALL ("cf::post_cleanup", G_VOID); 925 CALL_CALL ("cf::post_cleanup", G_VOID);
880 CALL_END; 926 CALL_END;
881} 927}
882 928
929void
930cfperl_make_book (object *book, int level)
931{
932 CALL_BEGIN (2);
933 CALL_ARG (book);
934 CALL_ARG (level);
935 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END;
937}
938
939void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
941{
942 CALL_BEGIN (4);
943 CALL_ARG (ns);
944 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID);
948 CALL_END;
949}
950
951int
952cfperl_can_merge (object *ob1, object *ob2)
953{
954 int can;
955
956 CALL_BEGIN (2);
957 CALL_ARG (ob1);
958 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR);
960 can = count && SvTRUE (TOPs);
961 CALL_END;
962
963 return can;
964}
965
966player *
967player::find (const char *name)
968{
969 CALL_BEGIN (1);
970 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR);
972
973 player *retval;
974
975 if (count)
976 sv_to (POPs, retval);
977 else
978 retval = 0;
979
980 CALL_END;
981
982 return retval;
983}
984
883maptile * 985maptile *
884maptile::find_sync (const char *path, maptile *origin) 986maptile::find_sync (const char *path, maptile *origin)
885{ 987{
886 CALL_BEGIN (2); 988 CALL_BEGIN (2);
887 CALL_ARG (path); 989 CALL_ARG (path);
899 1001
900 return retval; 1002 return retval;
901} 1003}
902 1004
903maptile * 1005maptile *
904maptile::find_async (const char *path, maptile *origin) 1006maptile::find_async (const char *path, maptile *origin, bool load)
905{ 1007{
906 CALL_BEGIN (2); 1008 CALL_BEGIN (3);
907 CALL_ARG (path); 1009 CALL_ARG (path);
908 CALL_ARG (origin); 1010 CALL_ARG (origin);
1011 CALL_ARG (load);
909 CALL_CALL ("cf::map::find_async", G_SCALAR); 1012 CALL_CALL ("cf::map::find_async", G_SCALAR);
910 1013
911 maptile *retval; 1014 maptile *retval;
912 1015
913 if (count) 1016 if (count)
947 CALL_BEGIN (2); 1050 CALL_BEGIN (2);
948 CALL_ARG (this); 1051 CALL_ARG (this);
949 CALL_ARG (exit); 1052 CALL_ARG (exit);
950 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
951 CALL_END; 1054 CALL_END;
1055}
1056
1057const char *
1058object::ref () const
1059{
1060 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else
1063 return 0;
1064}
1065
1066object *
1067object::deref (const char *ref)
1068{
1069 object *retval = 0;
1070
1071 if (ref)
1072 {
1073 CALL_BEGIN (1);
1074 CALL_ARG (ref);
1075 CALL_CALL ("cf::object::deref", G_SCALAR);
1076
1077 if (count)
1078 sv_to (POPs, retval);
1079
1080 CALL_END;
1081 }
1082
1083 return retval;
952} 1084}
953 1085
954void 1086void
955log_backtrace (const char *msg) 1087log_backtrace (const char *msg)
956{ 1088{
967#endif 1099#endif
968} 1100}
969 1101
970///////////////////////////////////////////////////////////////////////////// 1102/////////////////////////////////////////////////////////////////////////////
971 1103
972struct EventAPI *watcher_base::GEventAPI; 1104struct EVAPI *evapi::GEVAPI;
973struct CoroAPI *coroapi::GCoroAPI; 1105struct CoroAPI *coroapi::GCoroAPI;
974 1106
975int coroapi::cede_counter; 1107int coroapi::cede_counter;
976double (*coroapi::time)();
977double coroapi::next_cede; 1108tstamp coroapi::next_cede;
978 1109
979void coroapi::do_cede_to_tick () 1110void coroapi::do_cede_to_tick ()
980{ 1111{
981 cede_counter = 0; 1112 cede_counter = 0;
982 1113
983 cede (); 1114 cede ();
984 1115
985 next_cede += (TICK / CEDES_PER_TICK) * 0.99; 1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
986 if (next_cede > SvNV (sv_next_tick) - 0.02) 1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
987 next_cede = SvNV (sv_next_tick); 1118 next_cede = SvNVx (sv_next_tick);
988} 1119}
989 1120
990void coroapi::do_cede_every () 1121void coroapi::do_cede_every ()
991{ 1122{
992 cede_counter = 0; 1123 cede_counter = 0;
1016 CALL_BEGIN (0); 1147 CALL_BEGIN (0);
1017 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1148 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1018 CALL_END; 1149 CALL_END;
1019} 1150}
1020 1151
1021static void
1022iw_dispatch (pe_event *ev)
1023{
1024 iw *w = (iw *)ev->ext_data;
1025 w->call (*w);
1026}
1027
1028void
1029iw::alloc ()
1030{
1031 pe = GEventAPI->new_idle (0, 0);
1032
1033 WaREENTRANT_off (pe);
1034 pe->base.callback = (void *)iw_dispatch;
1035 pe->base.ext_data = (void *)this;
1036}
1037
1038static void iow_dispatch (pe_event *ev)
1039{
1040 iow *w = (iow *)ev->ext_data;
1041 w->call (*w, ((pe_ioevent *)ev)->got);
1042}
1043
1044void
1045iow::alloc ()
1046{
1047 pe = GEventAPI->new_io (0, 0);
1048
1049 WaREENTRANT_off (pe);
1050 pe->base.callback = (void *)iow_dispatch;
1051 pe->base.ext_data = (void *)this;
1052
1053 pe->fd = -1;
1054 pe->poll = 0;
1055}
1056
1057void
1058iow::fd (int fd)
1059{
1060 pe->fd = fd;
1061}
1062
1063int
1064iow::poll ()
1065{
1066 return pe->poll;
1067}
1068
1069void 1152void
1070iow::poll (int events) 1153iow::poll (int events)
1071{ 1154{
1072 if (pe->poll != events) 1155 if (events != this->events)
1073 { 1156 {
1157 int active = ev_is_active ((ev_io *)this);
1074 if (pe->poll) stop (); 1158 if (active) stop ();
1075 pe->poll = events; 1159 ev_io_set ((ev_io *)this, fd, events);
1076 if (pe->poll) start (); 1160 if (active) start ();
1077 } 1161 }
1078} 1162}
1079 1163
1080void 1164void
1081_connect_to_perl () 1165_connect_to_perl ()
1090 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1091 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1092 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1093 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1094 1178
1179 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1095 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1096 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV);
1097 1182
1098 cb_global = get_av ("cf::CB_GLOBAL", 1); 1183 cb_global = get_av ("cf::CB_GLOBAL", 1);
1099 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1100 cb_object = get_av ("cf::CB_OBJECT", 1); 1185 cb_object = get_av ("cf::CB_OBJECT", 1);
1101 cb_player = get_av ("cf::CB_PLAYER", 1); 1186 cb_player = get_av ("cf::CB_PLAYER", 1);
1106 1191
1107MODULE = cf PACKAGE = cf PREFIX = cf_ 1192MODULE = cf PACKAGE = cf PREFIX = cf_
1108 1193
1109BOOT: 1194BOOT:
1110{ 1195{
1111 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1112 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1113 1198
1114 _connect_to_perl (); 1199 _connect_to_perl ();
1115 1200
1116 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1117 1202
1118 { 1203 //{
1119 require_pv ("Time::HiRes"); 1204 // require_pv ("Time::HiRes");
1120 1205 //
1121 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1206 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1122 if (!svp) croak ("Time::HiRes is required"); 1207 // if (!svp) croak ("Time::HiRes is required");
1123 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1208 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1124 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1209 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1125 } 1210 //}
1126 1211
1127 static const struct { 1212 static const struct {
1128 const char *name; 1213 const char *name;
1129 IV iv; 1214 IV iv;
1130 } *civ, const_iv[] = { 1215 } *civ, const_iv[] = {
1135 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1220 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1136 1221
1137 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1222 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1138 1223
1139 const_iv (MAX_TIME) 1224 const_iv (MAX_TIME)
1225 const_iv (MAXSOCKBUF)
1226
1227 const_iv (NUM_BODY_LOCATIONS)
1228 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1229 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1230 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1231 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1232 const_iv (body_wrist) const_iv (body_waist)
1140 1233
1141 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1234 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1142 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1235 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1143 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1236 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1144 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1237 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1165 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1166 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1167 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1168 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1169 1262
1170 const_iv (NUM_SUBTYPES) 1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1171 1264
1172 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1173 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1174 1267
1175 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1268 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1183 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1276 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1184 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1277 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1185 const_iv (WEAP_BLUD) 1278 const_iv (WEAP_BLUD)
1186 1279
1187 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1280 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1188 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1281 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1282 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1190 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1191 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1192 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1193 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1205 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1206 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1207 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1208 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1209 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1210 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1211 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1212 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1213 1306
1214 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1215 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1216 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1217 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1218 const_iv (NDI_ALL) 1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1219 1313
1220 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1221 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1222 1316
1223 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1318
1319 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT)
1323 const_iv (SP_BULLET)
1324 const_iv (SP_EXPLOSION)
1325 const_iv (SP_CONE)
1326 const_iv (SP_BOMB)
1327 const_iv (SP_WONDER)
1328 const_iv (SP_SMITE)
1329 const_iv (SP_MAGIC_MISSILE)
1330 const_iv (SP_SUMMON_GOLEM)
1331 const_iv (SP_DIMENSION_DOOR)
1332 const_iv (SP_MAGIC_MAPPING)
1333 const_iv (SP_MAGIC_WALL)
1334 const_iv (SP_DESTRUCTION)
1335 const_iv (SP_PERCEIVE_SELF)
1336 const_iv (SP_WORD_OF_RECALL)
1337 const_iv (SP_INVISIBLE)
1338 const_iv (SP_PROBE)
1339 const_iv (SP_HEALING)
1340 const_iv (SP_CREATE_FOOD)
1341 const_iv (SP_EARTH_TO_DUST)
1342 const_iv (SP_CHANGE_ABILITY)
1343 const_iv (SP_BLESS)
1344 const_iv (SP_CURSE)
1345 const_iv (SP_SUMMON_MONSTER)
1346 const_iv (SP_CHARGING)
1347 const_iv (SP_POLYMORPH)
1348 const_iv (SP_ALCHEMY)
1349 const_iv (SP_REMOVE_CURSE)
1350 const_iv (SP_IDENTIFY)
1351 const_iv (SP_DETECTION)
1352 const_iv (SP_MOOD_CHANGE)
1353 const_iv (SP_MOVING_BALL)
1354 const_iv (SP_SWARM)
1355 const_iv (SP_CHANGE_MANA)
1356 const_iv (SP_DISPEL_RUNE)
1357 const_iv (SP_CREATE_MISSILE)
1358 const_iv (SP_CONSECRATE)
1359 const_iv (SP_ANIMATE_WEAPON)
1360 const_iv (SP_LIGHT)
1361 const_iv (SP_CHANGE_MAP_LIGHT)
1362 const_iv (SP_FAERY_FIRE)
1363 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL)
1224 1367
1225 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1226 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1227 const_iv (F_LOCKED) 1370 const_iv (F_LOCKED)
1228 1371
1232 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1233 1376
1234 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1235 1378
1236 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1237 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1380 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1238 1381
1239 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1382 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1240 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1383 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1241 1384
1242 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1385 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1281 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1282 1425
1283 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1284 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1285 1428
1429 const_iv (VERSION_CS) const_iv (VERSION_SC)
1430
1286 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1431 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1287 1432
1288 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1433 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1289 1434
1290 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1435 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1301 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1302 1447
1303 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1304 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1305 const_iv (GT_MINIMAL) 1450 const_iv (GT_MINIMAL)
1451
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM)
1306 }; 1454 };
1307 1455
1308 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1456 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1309 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1457 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1310 1458
1331 } 1479 }
1332} 1480}
1333 1481
1334void _connect_to_perl () 1482void _connect_to_perl ()
1335 1483
1484void _recalc_want ()
1485
1336void _global_reattach () 1486void _global_reattach ()
1337 CODE: 1487 CODE:
1338{ 1488{
1339 // reattach to all attachable objects in the game. 1489 // reattach to all attachable objects in the game.
1340 for_all_clients (ns) 1490 for_all_clients (ns)
1341 ns->reattach (); 1491 ns->reattach ();
1342 1492
1343 for_all_objects (op) 1493 for_all_objects (op)
1344 op->reattach (); 1494 op->reattach ();
1345} 1495}
1346
1347void _post_tick ()
1348 CODE:
1349 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1350 1496
1351# support function for map-world.ext 1497# support function for map-world.ext
1352void _quantise (SV *data_sv, SV *plt_sv) 1498void _quantise (SV *data_sv, SV *plt_sv)
1353 CODE: 1499 CODE:
1354{ 1500{
1387 len -= 3; 1533 len -= 3;
1388 } 1534 }
1389 1535
1390 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1536 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1391} 1537}
1538
1539void _post_tick ()
1540 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1542
1543NV till_cede ()
1544 CODE:
1545 RETVAL = coroapi::next_cede - now ();
1546 OUTPUT:
1547 RETVAL
1548
1549NV till_tick ()
1550 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now ();
1552 OUTPUT:
1553 RETVAL
1392 1554
1393NV floor (NV x) 1555NV floor (NV x)
1394 1556
1395NV ceil (NV x) 1557NV ceil (NV x)
1396 1558
1404 default: croak ("cf::rndm requires none, one or two parameters."); break; 1566 default: croak ("cf::rndm requires none, one or two parameters."); break;
1405 } 1567 }
1406 OUTPUT: 1568 OUTPUT:
1407 RETVAL 1569 RETVAL
1408 1570
1571NV clamp (NV value, NV min_value, NV max_value)
1572 CODE:
1573 RETVAL = clamp (value, min_value, max_value);
1574 OUTPUT:
1575 RETVAL
1576
1577NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1578 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT:
1581 RETVAL
1582
1583void weaken (...)
1584 PROTOTYPE: @
1585 CODE:
1586 while (items > 0)
1587 sv_rvweaken (ST (--items));
1588
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1409void server_tick () 1593void server_tick ()
1410 CODE: 1594 CODE:
1595 NOW = SvNVx (sv_now);
1411 runtime = SvNVx (sv_runtime); 1596 runtime = SvNVx (sv_runtime);
1412 server_tick (); 1597 server_tick ();
1413 1598
1414void 1599void
1415log_backtrace (utf8_string msg) 1600log_backtrace (utf8_string msg)
1423 PROTOTYPE: $$ 1608 PROTOTYPE: $$
1424 1609
1425octet_string path_combine_and_normalize (octet_string base, octet_string path) 1610octet_string path_combine_and_normalize (octet_string base, octet_string path)
1426 PROTOTYPE: $$ 1611 PROTOTYPE: $$
1427 1612
1428const_octet_string 1613void
1429get_maps_directory (octet_string path) 1614mallinfo ()
1430 PROTOTYPE: $ 1615 PPCODE:
1431 ALIAS: maps_directory = 0 1616{
1432 CODE: 1617#if __GLIBC__
1433 RETVAL = create_pathname (path); 1618 struct mallinfo mai = mallinfo ();
1434 OUTPUT: RETVAL 1619 EXTEND (SP, 10*2);
1620 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1621 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1623 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1624 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1625 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1626 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1627 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1629 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1630#endif
1631 EXTEND (SP, 2*2);
1632 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1633 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1634}
1435 1635
1436void 1636void
1437sub_generation_inc () 1637sub_generation_inc ()
1438 CODE: 1638 CODE:
1439 PL_sub_generation++; 1639 PL_sub_generation++;
1472 1672
1473void emergency_save () 1673void emergency_save ()
1474 1674
1475void _exit (int status = EXIT_SUCCESS) 1675void _exit (int status = EXIT_SUCCESS)
1476 1676
1477UV sv_2watcher (SV *w)
1478 CODE:
1479 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1480 OUTPUT:
1481 RETVAL
1482
1483#if _POSIX_MEMLOCK 1677#if _POSIX_MEMLOCK
1484 1678
1485int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1679int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1486 1680
1487int munlockall () 1681int munlockall ()
1561#object *mortals (U32 index) 1755#object *mortals (U32 index)
1562# CODE: 1756# CODE:
1563# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1757# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1564# OUTPUT: RETVAL 1758# OUTPUT: RETVAL
1565 1759
1566INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1760INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1567 1761
1568MODULE = cf PACKAGE = cf::global 1762MODULE = cf PACKAGE = cf::global
1569 1763
1570int invoke (SV *klass, int event, ...) 1764int invoke (SV *klass, int event, ...)
1571 CODE: 1765 CODE:
1607object *actives (U32 index) 1801object *actives (U32 index)
1608 CODE: 1802 CODE:
1609 RETVAL = index < actives.size () ? actives [index] : 0; 1803 RETVAL = index < actives.size () ? actives [index] : 0;
1610 OUTPUT: RETVAL 1804 OUTPUT: RETVAL
1611 1805
1806const char *slot_use_name (U32 slot)
1807 ALIAS:
1808 slot_nonuse_name = 1
1809 CODE:
1810{
1811 if (slot >= NUM_BODY_LOCATIONS)
1812 croak ("body slot index out of range");
1813
1814 switch (ix)
1815 {
1816 case 0: RETVAL = body_locations[slot].use_name; break;
1817 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1818 }
1819}
1820 OUTPUT:
1821 RETVAL
1822
1612# missing properties 1823# missing properties
1613 1824
1614object *head (object *op) 1825object *head (object *op)
1615 PROTOTYPE: $ 1826 PROTOTYPE: $
1616 CODE: 1827 CODE:
1617 RETVAL = op->head_ (); 1828 RETVAL = op->head_ ();
1618 OUTPUT: RETVAL
1619
1620int is_head (object *op)
1621 PROTOTYPE: $
1622 CODE:
1623 RETVAL = op->head_ () == op;
1624 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1625 1830
1626void 1831void
1627inv (object *obj) 1832inv (object *obj)
1628 PROTOTYPE: $ 1833 PROTOTYPE: $
1629 PPCODE: 1834 PPCODE:
1630{ 1835{
1631 object *o;
1632 for (o = obj->inv; o; o = o->below) 1836 for (object *o = obj->inv; o; o = o->below)
1633 XPUSHs (sv_2mortal (to_sv (o))); 1837 XPUSHs (sv_2mortal (to_sv (o)));
1634} 1838}
1635 1839
1636void 1840void
1637set_animation (object *op, int idx) 1841set_animation (object *op, int idx)
1642num_animations (object *op) 1846num_animations (object *op)
1643 CODE: 1847 CODE:
1644 RETVAL = NUM_ANIMATIONS (op); 1848 RETVAL = NUM_ANIMATIONS (op);
1645 OUTPUT: RETVAL 1849 OUTPUT: RETVAL
1646 1850
1851int slot_info (object *op, UV slot, int value = 0)
1852 ALIAS:
1853 slot_used = 1
1854 CODE:
1855{
1856 if (slot >= NUM_BODY_LOCATIONS)
1857 croak ("body slot index out of range");
1858
1859 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1860
1861 if (items > 2)
1862 if (ix)
1863 op->slot[slot].used = value;
1864 else
1865 op->slot[slot].info = value;
1866}
1867 OUTPUT:
1868 RETVAL
1869
1647object *find_best_object_match (object *op, utf8_string match) 1870object *find_best_object_match (object *op, utf8_string match)
1648 1871
1649object *find_marked_object (object *op) 1872object *find_marked_object (object *op)
1650 1873
1651int need_identify (object *obj); 1874int need_identify (object *obj);
1652 1875
1653int apply_shop_mat (object *shop_mat, object *op); 1876int apply_shop_mat (object *shop_mat, object *op);
1654
1655int move_player (object *op, int dir)
1656 CODE:
1657 RETVAL = move_player (op, dir);
1658 OUTPUT:
1659 RETVAL
1660 1877
1661int move (object *op, int dir, object *originator = op) 1878int move (object *op, int dir, object *originator = op)
1662 CODE: 1879 CODE:
1663 RETVAL = move_ob (op, dir, originator); 1880 RETVAL = move_ob (op, dir, originator);
1664 OUTPUT: 1881 OUTPUT:
1671void apply_below (object *op) 1888void apply_below (object *op)
1672 CODE: 1889 CODE:
1673 player_apply_below (op); 1890 player_apply_below (op);
1674 1891
1675int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1892int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1676
1677object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1678
1679int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1680
1681int cf_object_change_map (object *op, int x, int y, maptile *map)
1682 1893
1683#//TODO 1894#//TODO
1684object *clone_ (object *op, int recursive = 0) 1895object *clone_ (object *op, int recursive = 0)
1685 CODE: 1896 CODE:
1686 if (recursive) 1897 if (recursive)
1733 1944
1734void drop (object *who, object *op) 1945void drop (object *who, object *op)
1735 1946
1736void pick_up (object *who, object *op) 1947void pick_up (object *who, object *op)
1737 1948
1738int cf_object_teleport (object *op, maptile *map, int x, int y)
1739
1740void update_object (object *op, int action) 1949void update_object (object *op, int action)
1741 1950
1742object *cf_create_object_by_name (utf8_string name)
1743
1744void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 1951void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1745 1952
1746void player_lvl_adj (object *who, object *skill = 0) 1953void player_lvl_adj (object *who, object *skill = 0)
1747 1954
1748int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1955int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1755 1962
1756void add_button_link (object *button, maptile *map, int connected); 1963void add_button_link (object *button, maptile *map, int connected);
1757 1964
1758void remove_button_link (object *op); 1965void remove_button_link (object *op);
1759 1966
1967void handle_apply_yield (object *op);
1968
1760 1969
1761MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1970MODULE = cf PACKAGE = cf::object PREFIX = cf_
1762
1763object *cf_insert_ob_in_ob (object *ob, object *where)
1764 1971
1765# no clean way to get an object from an archetype - stupid idiotic 1972# no clean way to get an object from an archetype - stupid idiotic
1766# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1973# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1767 1974
1768object *new (utf8_string archetype = 0) 1975object *new (utf8_string archetype = 0)
1769 PROTOTYPE: ;$ 1976 PROTOTYPE: ;$
1770 CODE: 1977 CODE:
1771 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1978 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1772 OUTPUT: 1979 OUTPUT:
1773 RETVAL 1980 RETVAL
1774 1981
1982object *find_object (U32 tag)
1983
1984# TODO: nuke
1775object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 1985object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1776 PROTOTYPE: $$$$$$ 1986 PROTOTYPE: $$$$$$
1777 CODE: 1987 CODE:
1778{ 1988{
1779 int unused_type; 1989 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1780 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1781} 1990}
1782
1783player *contr (object *op)
1784 CODE:
1785 RETVAL = op->contr;
1786 OUTPUT: RETVAL
1787 1991
1788const_utf8_string get_ob_key_value (object *op, utf8_string key) 1992const_utf8_string get_ob_key_value (object *op, utf8_string key)
1789 1993
1790bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 1994bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1791 1995
1803 EXTEND (SP, 5); 2007 EXTEND (SP, 5);
1804 PUSHs (newSVuv (rv.distance)); 2008 PUSHs (newSVuv (rv.distance));
1805 PUSHs (newSViv (rv.distance_x)); 2009 PUSHs (newSViv (rv.distance_x));
1806 PUSHs (newSViv (rv.distance_y)); 2010 PUSHs (newSViv (rv.distance_y));
1807 PUSHs (newSViv (rv.direction)); 2011 PUSHs (newSViv (rv.direction));
1808 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2012 PUSHs (to_sv (rv.part));
1809} 2013}
1810 2014
1811bool on_same_map_as (object *ob, object *other) 2015bool on_same_map_as (object *ob, object *other)
1812 CODE: 2016 CODE:
1813 RETVAL = on_same_map (ob, other); 2017 RETVAL = on_same_map (ob, other);
1819 RETVAL = query_base_name (op, plural); 2023 RETVAL = query_base_name (op, plural);
1820 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1821 2025
1822object *decrease_ob_nr (object *op, unsigned long i) 2026object *decrease_ob_nr (object *op, unsigned long i)
1823 2027
2028# return the tail of an object, excluding itself
2029void
2030tail (object *op)
2031 PPCODE:
2032 while ((op = op->more))
2033 XPUSHs (sv_2mortal (to_sv (op)));
2034
1824MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2035MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1825 2036
1826player *player (object *op) 2037player *player (object *op)
1827 CODE: 2038 CODE:
1828 RETVAL = op->contr; 2039 RETVAL = op->contr;
1829 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1830 2041
2042bool move_player (object *op, int dir)
2043
1831void check_score (object *op) 2044void check_score (object *op)
1832 2045
1833void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2046void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1834 CODE: 2047 CODE:
1835 new_draw_info (flags, 0, op, txt); 2048 new_draw_info (flags, 0, op, txt);
1836 2049
1837object *cf_player_send_inventory (object *op)
1838
1839octet_string cf_player_get_ip (object *op)
1840 ALIAS: ip = 0
1841
1842object *cf_player_get_marked_item (object *op)
1843 ALIAS: marked_item = 0
1844
1845void cf_player_set_marked_item (object *op, object *ob)
1846
1847partylist *cf_player_get_party (object *op)
1848 ALIAS: party = 0
1849
1850void cf_player_set_party (object *op, partylist *party)
1851
1852void kill_player (object *op) 2050void kill_player (object *op)
1853 2051
2052void esrv_send_item (object *pl, object *item)
2053
1854void esrv_update_item (object *op, int what, object *item) 2054void esrv_update_item (object *pl, int what, object *item)
1855 C_ARGS: what, op, item 2055 C_ARGS: what, pl, item
1856 2056
1857void clear_los (object *op) 2057void esrv_del_item (object *pl, int tag)
2058 C_ARGS: pl->contr, tag
1858 2059
1859int command_summon (object *op, utf8_string params) 2060int command_summon (object *op, utf8_string params)
1860 2061
1861int command_arrest (object *op, utf8_string params) 2062int command_arrest (object *op, utf8_string params)
1862 2063
1881 pl->ob->stats.hp = pl->ob->stats.maxhp; 2082 pl->ob->stats.hp = pl->ob->stats.maxhp;
1882 pl->ob->stats.sp = pl->ob->stats.maxsp; 2083 pl->ob->stats.sp = pl->ob->stats.maxsp;
1883 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2084 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1884 pl->orig_stats = pl->ob->stats; 2085 pl->orig_stats = pl->ob->stats;
1885 2086
1886void cf_player_move (player *pl, int dir) 2087void clear_los (player *pl)
1887
1888void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1889 2088
1890bool 2089bool
1891cell_visible (player *pl, int dx, int dy) 2090cell_visible (player *pl, int dx, int dy)
1892 CODE: 2091 CODE:
1893 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1900 CODE: 2099 CODE:
1901{ 2100{
1902 STRLEN len; 2101 STRLEN len;
1903 char *buf = SvPVbyte (packet, len); 2102 char *buf = SvPVbyte (packet, len);
1904 2103
2104 if (len > MAXSOCKBUF)
2105 pl->failmsg ("[packet too long for client]");
1905 if (pl->ns) 2106 else if (pl->ns)
1906 pl->ns->send_packet (buf, len); 2107 pl->ns->send_packet (buf, len);
1907} 2108}
1908 2109
1909int 2110int
1910listening (player *pl, int new_value = -1) 2111listening (player *pl, int new_value = -1)
1946 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2147 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1947 OUTPUT: RETVAL 2148 OUTPUT: RETVAL
1948 2149
1949SV *registry (maptile *map) 2150SV *registry (maptile *map)
1950 2151
2152void
2153find_tagged_objects (maptile *map, utf8_string tag = 0)
2154 PPCODE:
2155{
2156 if (!map->spaces)
2157 XSRETURN_EMPTY;
2158
2159 if (tag)
2160 {
2161 shstr_cmp tag_ (tag);
2162
2163 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2164 for (object *op = ms->bot; op; op = op->above)
2165 if (op->tag == tag_)
2166 XPUSHs (sv_2mortal (to_sv (op)));
2167 }
2168 else
2169 {
2170 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2171 for (object *op = ms->bot; op; op = op->above)
2172 if (op->tag)
2173 XPUSHs (sv_2mortal (to_sv (op)));
2174 }
2175}
2176
1951INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1952 2178
1953void 2179void
1954maptile::instantiate () 2180maptile::instantiate ()
1955 2181
1999 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2225 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2000 { 2226 {
2001 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2227 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2002 ob->flag [FLAG_NO_MAP_SAVE] = true; 2228 ob->flag [FLAG_NO_MAP_SAVE] = true;
2003 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2229 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2230
2231 if (ob->randomitems)
2232 {
2233 if (!ob->above)
2234 {
2235 ob->create_treasure (ob->randomitems);
2236
2237 for (object *op = ob->above; op; op = op->above)
2238 op->flag [FLAG_NO_MAP_SAVE] = true;
2239 }
2240
2241 ob->randomitems = 0;
2242 }
2004 } 2243 }
2005 } 2244 }
2006 } 2245 }
2007 2246
2008 skip_space: ; 2247 skip_space: ;
2019 palette = SvRV (palette); 2258 palette = SvRV (palette);
2020 2259
2021 STRLEN idxlen; 2260 STRLEN idxlen;
2022 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2261 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2023 2262
2024 region **regionmap = (region **)malloc ( 2263 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2025 (av_len ((AV *)palette) + 1) * sizeof (region *));
2026 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2264 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2027 2265
2028 for (int i = av_len ((AV *)palette) + 1; i--; ) 2266 for (int i = av_len ((AV *)palette) + 1; i--; )
2029 regionmap [i] = region::find ( 2267 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2030 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2031 2268
2032 for (int y = 0; y < THIS->height; ++y) 2269 for (int y = 0; y < THIS->height; ++y)
2033 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2270 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2034 2271
2035 sfree (THIS->regions, THIS->size ()); 2272 sfree (THIS->regions, THIS->size ());
2036 free (THIS->regionmap); 2273 delete [] THIS->regionmap;
2037 2274
2038 THIS->regions = regions; 2275 THIS->regions = regions;
2039 THIS->regionmap = regionmap; 2276 THIS->regionmap = regionmap;
2040} 2277}
2041 2278
2062 } 2299 }
2063 2300
2064 op->destroy (); 2301 op->destroy ();
2065} 2302}
2066 2303
2067void play_sound_map (maptile *map, int x, int y, int sound_num)
2068
2069int out_of_map (maptile *map, int x, int y) 2304int out_of_map (maptile *map, int x, int y)
2070 2305
2071void 2306void
2072trigger (maptile *map, long connection, bool state = true) 2307trigger (maptile *map, long connection, bool state = true)
2073 CODE: 2308 CODE:
2077get_connection (maptile *map, long connection) 2312get_connection (maptile *map, long connection)
2078 PPCODE: 2313 PPCODE:
2079 oblinkpt *obp = get_connection_links (map, connection); 2314 oblinkpt *obp = get_connection_links (map, connection);
2080 if (obp) 2315 if (obp)
2081 for (objectlink *ol = obp->link; ol; ol = ol->next) 2316 for (objectlink *ol = obp->link; ol; ol = ol->next)
2082 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2317 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2083
2084object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2085
2086object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2087
2088object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2089 C_ARGS: str, map, nx, ny
2090 2318
2091void 2319void
2092get_map_flags (maptile *map, int x, int y) 2320get_map_flags (maptile *map, int x, int y)
2093 PPCODE: 2321 PPCODE:
2094{ 2322{
2099 EXTEND (SP, 4); 2327 EXTEND (SP, 4);
2100 PUSHs (sv_2mortal (newSViv (flags))); 2328 PUSHs (sv_2mortal (newSViv (flags)));
2101 2329
2102 if (GIMME_V == G_ARRAY) 2330 if (GIMME_V == G_ARRAY)
2103 { 2331 {
2104 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2332 PUSHs (sv_2mortal (to_sv (nmap)));
2105 PUSHs (sv_2mortal (newSViv (nx))); 2333 PUSHs (sv_2mortal (newSViv (nx)));
2106 PUSHs (sv_2mortal (newSViv (ny))); 2334 PUSHs (sv_2mortal (newSViv (ny)));
2107 } 2335 }
2108} 2336}
2109 2337
2118 2346
2119 get_map_flags (map, &nmap, x, y, &nx, &ny); 2347 get_map_flags (map, &nmap, x, y, &nx, &ny);
2120 2348
2121 if (nmap) 2349 if (nmap)
2122 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2350 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2123 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2351 XPUSHs (sv_2mortal (to_sv (o)));
2124} 2352}
2125 2353
2126SV * 2354SV *
2127bot_at (maptile *obj, unsigned int x, unsigned int y) 2355bot_at (maptile *obj, unsigned int x, unsigned int y)
2128 PROTOTYPE: $$$ 2356 PROTOTYPE: $$$
2137 INIT: 2365 INIT:
2138 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2366 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2139 CODE: 2367 CODE:
2140 switch (ix) 2368 switch (ix)
2141 { 2369 {
2142 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2370 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2143 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2371 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2144 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2372 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2145 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2373 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2146 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2374 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2147 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2375 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2148 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2376 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2149 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2377 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2150 } 2378 }
2151 OUTPUT: RETVAL 2379 OUTPUT: RETVAL
2152 2380
2153void fix_walls (maptile *map, int x, int y) 2381void fix_walls (maptile *map, int x, int y)
2154 2382
2228 rmp.decoroptions = decoroptions; 2456 rmp.decoroptions = decoroptions;
2229 rmp.orientation = orientation; 2457 rmp.orientation = orientation;
2230 rmp.origin_y = origin_y; 2458 rmp.origin_y = origin_y;
2231 rmp.origin_x = origin_x; 2459 rmp.origin_x = origin_x;
2232 rmp.random_seed = random_seed; 2460 rmp.random_seed = random_seed;
2233 rmp.total_map_hp = total_map_hp; 2461 rmp.total_map_hp = (uint64_t) total_map_hp;
2234 rmp.map_layout_style = map_layout_style; 2462 rmp.map_layout_style = map_layout_style;
2235 rmp.treasureoptions = treasureoptions; 2463 rmp.treasureoptions = treasureoptions;
2236 rmp.symmetry_used = symmetry_used; 2464 rmp.symmetry_used = symmetry_used;
2237 rmp.region = region; 2465 rmp.region = region;
2238 rmp.custom = custom; 2466 rmp.custom = custom;
2242 OUTPUT: 2470 OUTPUT:
2243 RETVAL 2471 RETVAL
2244 2472
2245MODULE = cf PACKAGE = cf::arch 2473MODULE = cf PACKAGE = cf::arch
2246 2474
2247archetype *find (utf8_string name) 2475int archetypes_size ()
2248 CODE: 2476 CODE:
2249 RETVAL = archetype::find (name); 2477 RETVAL = archetypes.size ();
2250 OUTPUT: 2478 OUTPUT: RETVAL
2251 RETVAL
2252 2479
2253archetype *first() 2480archetype *archetypes (U32 index)
2254 PROTOTYPE: 2481 CODE:
2255 CODE: 2482 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2256 RETVAL = first_archetype; 2483 OUTPUT: RETVAL
2484
2485object *instantiate (archetype *arch)
2486 CODE:
2487 RETVAL = arch_to_object (arch);
2488 OUTPUT:
2257 OUTPUT: RETVAL 2489 RETVAL
2258 2490
2259INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2491INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2260 2492
2261MODULE = cf PACKAGE = cf::party 2493MODULE = cf PACKAGE = cf::party
2262 2494
2331 CODE: 2563 CODE:
2332{ 2564{
2333 STRLEN len; 2565 STRLEN len;
2334 char *buf = SvPVbyte (packet, len); 2566 char *buf = SvPVbyte (packet, len);
2335 2567
2568 if (len > MAXSOCKBUF)
2569 {
2570 // ugly
2571 if (THIS->pl)
2572 THIS->pl->failmsg ("[packet too long for client]");
2573 }
2574 else
2336 THIS->send_packet (buf, len); 2575 THIS->send_packet (buf, len);
2337} 2576}
2577
2578faceidx
2579client::need_face (utf8_string name, int pri = 0)
2580 CODE:
2581 RETVAL = face_find (name, 0);
2582 if (RETVAL)
2583 {
2584 THIS->send_face (RETVAL, pri);
2585 THIS->flush_fx ();
2586 }
2587 OUTPUT:
2588 RETVAL
2589
2590int
2591client::fx_want (int idx, int value = -1)
2592 CODE:
2593 if (0 < idx && idx < FT_NUM)
2594 {
2595 RETVAL = THIS->fx_want [idx];
2596 if (items > 2)
2597 THIS->fx_want [idx] = value;
2598 }
2599 else
2600 RETVAL = 0;
2601 OUTPUT:
2602 RETVAL
2603
2604MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2605
2606faceidx sound_find (utf8_string name)
2607
2608void sound_set (utf8_string str, faceidx face)
2609
2610# dire hack
2611void old_sound_index (int idx, faceidx face)
2612 CODE:
2613 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2614 old_sound_index [idx] = face;
2338 2615
2339MODULE = cf PACKAGE = cf::face PREFIX = face_ 2616MODULE = cf PACKAGE = cf::face PREFIX = face_
2340 2617
2341#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2618#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2342 2619
2358 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2635 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2359 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2636 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2360} 2637}
2361 OUTPUT: RETVAL 2638 OUTPUT: RETVAL
2362 2639
2363void set (faceidx idx, int visibility, int magicmap) 2640void set_type (faceidx idx, int value)
2364 CODE: 2641 ALIAS:
2365 faceinfo *f = face_info (idx); 2642 set_type = 0
2366 assert (f); 2643 set_visibility = 1
2367 f->visibility = visibility; 2644 set_magicmap = 2
2368 f->magicmap = magicmap; 2645 set_smooth = 3
2369 2646 set_smoothlevel = 4
2370void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2371 CODE: 2647 CODE:
2372 faceinfo *f = face_info (idx); assert (f); 2648 faceinfo *f = face_info (idx); assert (f);
2373 f->smooth = smooth; 2649 switch (ix)
2374 f->smoothlevel = smoothlevel; 2650 {
2651 case 0: f->type = value; break;
2652 case 1: f->visibility = value; break;
2653 case 2: f->magicmap = value; break;
2654 case 3: f->smooth = value; break;
2655 case 4: f->smoothlevel = value; break;
2656 }
2375 2657
2376void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2658void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2377 CODE: 2659 CODE:
2378{ 2660{
2379 facedata *d = face_data (idx, faceset); 2661 faceinfo *f = face_info (idx); assert (f);
2380 assert (d); 2662 facedata *d = &(faceset ? f->data64 : f->data32);
2381 sv_to (data, d->data); 2663 sv_to (data, d->data);
2382 STRLEN clen; 2664 STRLEN clen;
2383 char *cdata = SvPVbyte (chksum, clen); 2665 char *cdata = SvPVbyte (chksum, clen);
2384 clen = min (CHKSUM_SIZE, clen); 2666 clen = min (CHKSUM_SIZE, clen);
2385 2667
2395 ns->force_newmap = true; 2677 ns->force_newmap = true;
2396 } 2678 }
2397 } 2679 }
2398} 2680}
2399 2681
2682int get_data_size (faceidx idx, int faceset = 0)
2683 CODE:
2684 facedata *d = face_data (idx, faceset);
2685 if (!d) XSRETURN_UNDEF;
2686 RETVAL = d->data.size ();
2687 OUTPUT:
2688 RETVAL
2689
2690SV *get_chksum (faceidx idx, int faceset = 0)
2691 CODE:
2692 facedata *d = face_data (idx, faceset);
2693 if (!d) XSRETURN_UNDEF;
2694 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2695 OUTPUT:
2696 RETVAL
2697
2698SV *get_data (faceidx idx, int faceset = 0)
2699 CODE:
2700 facedata *d = face_data (idx, faceset);
2701 if (!d) XSRETURN_UNDEF;
2702 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2703 OUTPUT:
2704 RETVAL
2705
2400void invalidate (faceidx idx) 2706void invalidate (faceidx idx)
2401 CODE: 2707 CODE:
2402 for_all_clients (ns) 2708 for_all_clients (ns)
2403 { 2709 {
2404 ns->faces_sent [idx] = false; 2710 ns->faces_sent [idx] = false;
2447void invalidate_all () 2753void invalidate_all ()
2448 CODE: 2754 CODE:
2449 for_all_clients (ns) 2755 for_all_clients (ns)
2450 ns->anims_sent.reset (); 2756 ns->anims_sent.reset ();
2451 2757
2758MODULE = cf PACKAGE = cf::object::freezer
2759
2760INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2761
2762SV *
2763new (char *klass)
2764 CODE:
2765 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2766 OUTPUT: RETVAL
2767
2768void
2769DESTROY (SV *sv)
2770 CODE:
2771 object_freezer *self;
2772 sv_to (sv, self);
2773 delete self;
2774
2775MODULE = cf PACKAGE = cf::object::thawer
2776
2777INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2778
2779SV *
2780new_from_file (char *klass, octet_string path)
2781 CODE:
2782 object_thawer *f = new object_thawer (path);
2783 if (!*f)
2784 {
2785 delete f;
2786 XSRETURN_UNDEF;
2787 }
2788 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2789 OUTPUT: RETVAL
2790
2791void
2792DESTROY (SV *sv)
2793 CODE:
2794 object_thawer *self;
2795 sv_to (sv, self);
2796 delete self;
2797
2798void
2799extract_tags (object_thawer *self)
2800 PPCODE:
2801 while (self->kw != KW_EOF)
2802 {
2803 PUTBACK;
2804 coroapi::cede_to_tick_every (5000);
2805 SPAGAIN;
2806
2807 if (self->kw == KW_tag)
2808 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2809
2810 self->skip ();
2811 }
2812

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