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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.269 by root, Fri Feb 1 15:54:08 2008 UTC vs.
Revision 1.316 by root, Thu Jan 8 04:35:05 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
47#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
48# include <malloc.h> 45# include <malloc.h>
49#endif 46#endif
50 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
82 76
83bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
97 92
93#ifndef newSVpv_utf8
98static inline SV * 94static inline SV *
99newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
100{ 96{
101 if (!s) 97 if (!s)
102 return newSV (0); 98 return newSV (0);
103 99
104 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 101 SvUTF8_on (sv);
106 return sv; 102 return sv;
107} 103}
104#endif
108 105
106#ifndef newSVpvn_utf8
109static inline SV * 107static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 109{
112 if (!s) 110 if (!s)
113 return newSV (0); 111 return newSV (0);
114 112
115 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
117 return sv; 118 return sv;
118} 119}
120#endif
119 121
120// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
121template<class super> 123template<class super>
122static super * 124static super *
123is_a (attachable *at) 125is_a (attachable *at)
156 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
157 hv_clear (self); 159 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
160 162
161 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 164 assert (!this->self);
163 } 165 }
164} 166}
165 167
166void 168void
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404 406
405 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
406} 408}
407 409
408static long 410static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
410{ 412{
411 if (SvOK (sv)) 413 if (SvOK (sv))
412 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
413 else 415 else
414 return 0; 416 return 0;
415} 417}
416 418
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 443
441inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
443 446
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
447inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
448{ 453{
449 char buf[128]; 454 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
451 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
452} 471}
453 472
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
480 500
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
499 v.assign (data, len); 519 v.assign (data, len);
500} 520}
501 521
502inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
503{ 523{
504 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 526}
509 527
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 529
589 va_end (ap); 607 va_end (ap);
590 608
591 return sv; 609 return sv;
592} 610}
593 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 637
596SV * 638SV *
597registry (attachable *ext) 639registry (attachable *ext)
598{ 640{
605///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
606 648
607void 649void
608cfperl_init () 650cfperl_init ()
609{ 651{
652 extern char **environ;
653
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 655 perl = perl_alloc ();
612 perl_construct (perl); 656 perl_construct (perl);
613 657
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 659
616 const char *argv[] = { 660 const char *argv[] = {
617 settings.argv [0], 661 settings.argv [0],
618 "-e" 662 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 663 };
624 664
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 666 || perl_run (perl))
627 { 667 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
630 } 670 }
631 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
632 { 683 {
633 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 685 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 686 }
639} 687}
640 688
689void
641void cfperl_main () 690cfperl_main ()
642{ 691{
643 dSP; 692 dSP;
644 693
645 PUSHMARK (SP); 694 PUSHMARK (SP);
646 PUTBACK; 695 PUTBACK;
671# undef def 720# undef def
672}; 721};
673 722
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 724
676static void 725static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 727{
679 // event must be in array 728 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
681 { 730 {
767{ 816{
768 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
770} 819}
771 820
772void 821static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 823{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 825 {
777 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
787 } 836 }
788 } 837 }
789} 838}
790 839
791// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
792void 841static void
793_recalc_want () 842_recalc_want ()
794{ 843{
795 ev_want_event.reset (); 844 ev_want_event.reset ();
796 845
797 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
908 957
909///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 959// various c++ => perl glue functions
911 960
912void 961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
979
980void
913cfperl_emergency_save () 981cfperl_emergency_save ()
914{ 982{
915 CALL_BEGIN (0); 983 CALL_BEGIN (0);
916 CALL_CALL ("cf::emergency_save", G_VOID); 984 CALL_CALL ("cf::emergency_save", G_VOID);
917 CALL_END; 985 CALL_END;
961 CALL_END; 1029 CALL_END;
962 1030
963 return can; 1031 return can;
964} 1032}
965 1033
1034void
1035cfperl_mapscript_activate (object *ob, bool state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
966player * 1046player *
967player::find (const char *name) 1047player::find (const char *name)
968{ 1048{
969 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
970 CALL_ARG (name); 1050 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1051 CALL_CALL ("cf::player::find", G_SCALAR);
972 1052
973 player *retval; 1053 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1054 if (count) sv_to (POPs, retval);
977 else 1055
978 retval = 0; 1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
979 1072
980 CALL_END; 1073 CALL_END;
981 1074
982 return retval; 1075 return retval;
983} 1076}
988 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
989 CALL_ARG (path); 1082 CALL_ARG (path);
990 CALL_ARG (origin); 1083 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1085
993 maptile *retval; 1086 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1088
1000 CALL_END; 1089 CALL_END;
1001 1090
1002 return retval; 1091 return retval;
1003} 1092}
1009 CALL_ARG (path); 1098 CALL_ARG (path);
1010 CALL_ARG (origin); 1099 CALL_ARG (origin);
1011 CALL_ARG (load); 1100 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1102
1014 maptile *retval; 1103 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1105
1021 CALL_END; 1106 CALL_END;
1022 1107
1023 return retval; 1108 return retval;
1024} 1109}
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END; 1117 CALL_END;
1033} 1118}
1034 1119
1035void 1120void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END;
1042}
1043
1044void
1045object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1046{ 1122{
1047 if (type != PLAYER) 1123 if (type != PLAYER)
1048 return; 1124 return;
1049 1125
1050 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
1051 CALL_ARG (this); 1127 CALL_ARG (this);
1052 CALL_ARG (exit); 1128 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1054 CALL_END; 1145 CALL_END;
1055} 1146}
1056 1147
1057const char * 1148const char *
1058object::ref () const 1149object::ref () const
1102///////////////////////////////////////////////////////////////////////////// 1193/////////////////////////////////////////////////////////////////////////////
1103 1194
1104struct EVAPI *evapi::GEVAPI; 1195struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1196struct CoroAPI *coroapi::GCoroAPI;
1106 1197
1107int coroapi::cede_counter; 1198void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1199coroapi::do_cede_to_tick ()
1111{ 1200{
1112 cede_counter = 0; 1201 cede_pending = 0;
1113
1114 cede (); 1202 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1203}
1135 1204
1136void 1205void
1137coroapi::wait_for_tick () 1206coroapi::wait_for_tick ()
1138{ 1207{
1159 ev_io_set ((ev_io *)this, fd, events); 1228 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1229 if (active) start ();
1161 } 1230 }
1162} 1231}
1163 1232
1164void 1233static void
1165_connect_to_perl () 1234_connect_to_perl ()
1166{ 1235{
1167 stash_cf = gv_stashpv ("cf" , 1); 1236 stash_cf = gv_stashpv ("cf", 1);
1168 1237
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1238 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1239 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1240 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1241 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1242 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1243 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1244 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1245 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1246 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1247 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1248
1179 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1249 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1250 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1251 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1252 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1253
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1254 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1255 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1256 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1257 cb_player = get_av ("cf::CB_PLAYER", 1);
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1328 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1329 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1330 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1331 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1332 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1333 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1334
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1335 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1336
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1337 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1338 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1368 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1369 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1370 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1371 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1372 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1373 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1374 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1375 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1376 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1377 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1378
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1379 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1380 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1381 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1382 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1383 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1384 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1385
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1386 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1387 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1388
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1389 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1441 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1442 const_iv (F_LOCKED)
1371 1443
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1444 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1445
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1446 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1447 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1448
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1449 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1450
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1451 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1491 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1492 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1493 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1494 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1495
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1496 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1497 const_iv (MAP_INACTIVE)
1425 1498
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1499 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1500 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1501
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1502 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1517
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1518 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1519 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1520
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1521 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1522 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1523
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1524 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1525 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1526 };
1455 1527
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1551 }
1480} 1552}
1481 1553
1554void _gv_clear (SV *gv)
1555 CODE:
1556 assert (SvTYPE (gv) == SVt_PVGV);
1557# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1558 f (GvGP (gv)->gp_form);
1559 f (GvGP (gv)->gp_io);
1560 f (GvGP (gv)->gp_sv);
1561 f (GvGP (gv)->gp_av);
1562 f (GvGP (gv)->gp_hv);
1563 f (GvGP (gv)->gp_cv);
1564 GvCVGEN (gv) = 0;
1565 GvMULTI_off (gv);
1566# undef f
1567
1482void _connect_to_perl () 1568void _connect_to_perl ()
1483 1569
1484void _recalc_want () 1570void _recalc_want ()
1485 1571
1572# not used by default anymore
1486void _global_reattach () 1573void _global_reattach ()
1487 CODE: 1574 CODE:
1488{ 1575{
1489 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1577 for_all_clients (ns)
1534 } 1621 }
1535 1622
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1623 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1624}
1538 1625
1626void init_anim ()
1627
1628void init_globals ()
1629
1630void init_experience ()
1631
1632void init_attackmess ()
1633
1634void init_dynamic ()
1635
1636void load_settings ()
1637
1638void load_materials ()
1639
1640void init_uuid ()
1641 CODE:
1642 UUID::init ();
1643
1644void init_signals ()
1645
1646void init_commands ()
1647
1648void init_skills ()
1649
1650void init_beforeplay ()
1651
1652void evthread_start (int aiofd)
1653
1539void _post_tick () 1654void cede_to_tick ()
1540 CODE: 1655 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1656 coroapi::cede_to_tick ();
1542 1657
1543NV till_cede () 1658NV till_tick ()
1544 CODE: 1659 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1660 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1661 OUTPUT:
1547 RETVAL 1662 RETVAL
1548 1663
1549NV till_tick () 1664int tick_inhibit ()
1550 CODE: 1665 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1666 RETVAL = tick_inhibit;
1552 OUTPUT: 1667 OUTPUT:
1553 RETVAL 1668 RETVAL
1554 1669
1670void tick_inhibit_inc ()
1671 CODE:
1672 ++tick_inhibit;
1673
1674void tick_inhibit_dec ()
1675 CODE:
1676 if (!--tick_inhibit)
1677 if (tick_pending)
1678 {
1679 ev_async_send (EV_DEFAULT, &tick_watcher);
1680 coroapi::cede ();
1681 }
1682
1683void server_tick ()
1684 CODE:
1685{
1686 NOW = ev_now (EV_DEFAULT);
1687 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1688 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1689 runtime = SvNVX (sv_runtime);
1690
1691 server_tick ();
1692
1693 NOW = ev_time ();
1694 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1695 runtime += TICK;
1696 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1697}
1698
1555NV floor (NV x) 1699NV floor (NV x)
1556 1700
1557NV ceil (NV x) 1701NV ceil (NV x)
1558 1702
1559NV rndm (...) 1703NV rndm (...)
1704 ALIAS:
1705 rmg_rndm = 1
1560 CODE: 1706 CODE:
1707{
1708 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1709 switch (items)
1562 { 1710 {
1563 case 0: RETVAL = rndm (); break; 1711 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1712 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1713 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1714 default: croak ("cf::rndm requires none, one or two parameters."); break;
1567 } 1715 }
1716}
1568 OUTPUT: 1717 OUTPUT:
1569 RETVAL 1718 RETVAL
1570 1719
1571NV clamp (NV value, NV min_value, NV max_value) 1720NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1721 CODE:
1584 PROTOTYPE: @ 1733 PROTOTYPE: @
1585 CODE: 1734 CODE:
1586 while (items > 0) 1735 while (items > 0)
1587 sv_rvweaken (ST (--items)); 1736 sv_rvweaken (ST (--items));
1588 1737
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593void server_tick ()
1594 CODE:
1595 NOW = SvNVx (sv_now);
1596 runtime = SvNVx (sv_runtime);
1597 server_tick ();
1598
1599void 1738void
1600log_backtrace (utf8_string msg) 1739log_backtrace (utf8_string msg)
1601 1740
1602void 1741void
1603LOG (int flags, utf8_string msg) 1742LOG (int flags, utf8_string msg)
1607octet_string path_combine (octet_string base, octet_string path) 1746octet_string path_combine (octet_string base, octet_string path)
1608 PROTOTYPE: $$ 1747 PROTOTYPE: $$
1609 1748
1610octet_string path_combine_and_normalize (octet_string base, octet_string path) 1749octet_string path_combine_and_normalize (octet_string base, octet_string path)
1611 PROTOTYPE: $$ 1750 PROTOTYPE: $$
1612
1613void
1614mallinfo ()
1615 PPCODE:
1616{
1617#if __GLIBC__
1618 struct mallinfo mai = mallinfo ();
1619 EXTEND (SP, 10*2);
1620 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1621 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1623 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1624 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1625 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1626 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1627 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1629 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1630#endif
1631 EXTEND (SP, 2*2);
1632 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1633 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1634}
1635 1751
1636void 1752void
1637sub_generation_inc () 1753sub_generation_inc ()
1638 CODE: 1754 CODE:
1639 PL_sub_generation++; 1755 PL_sub_generation++;
1664 1780
1665void abort () 1781void abort ()
1666 1782
1667void reset_signals () 1783void reset_signals ()
1668 1784
1669void fork_abort (octet_string cause = "cf::fork_abort") 1785void fork_abort (const_octet_string cause = "cf::fork_abort")
1670 1786
1671void cleanup (octet_string cause, bool make_core = false) 1787void cleanup (const_octet_string cause, bool make_core = false)
1672 1788
1673void emergency_save () 1789void emergency_save ()
1674 1790
1675void _exit (int status = EXIT_SUCCESS) 1791void _exit (int status = EXIT_SUCCESS)
1676 1792
1677#if _POSIX_MEMLOCK 1793#if _POSIX_MEMLOCK
1678 1794
1679int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1795int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1796 INIT:
1797#if __GLIBC__
1798 mallopt (M_TOP_PAD, 1024 * 1024);
1799 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1800 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1801 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1802#endif
1680 1803
1681int munlockall () 1804int munlockall ()
1682 1805
1683#endif 1806#endif
1807
1808int
1809malloc_trim (IV pad = 0)
1810
1811void
1812mallinfo ()
1813 PPCODE:
1814{
1815#if __GLIBC__
1816 struct mallinfo mai = mallinfo ();
1817 EXTEND (SP, 10*2);
1818 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1819 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1820 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1822 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1823 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1825 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1827 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1828#endif
1829 EXTEND (SP, 5*2);
1830 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1832 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1833 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1834 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1835}
1684 1836
1685int find_animation (utf8_string text) 1837int find_animation (utf8_string text)
1686 PROTOTYPE: $ 1838 PROTOTYPE: $
1687 1839
1688int random_roll (int min, int max, object *op, int goodbad); 1840int random_roll (int min, int max, object *op, int goodbad);
1726 RETVAL = newSVpv (resist_plus[atnr], 0); 1878 RETVAL = newSVpv (resist_plus[atnr], 0);
1727 else 1879 else
1728 XSRETURN_UNDEF; 1880 XSRETURN_UNDEF;
1729 OUTPUT: RETVAL 1881 OUTPUT: RETVAL
1730 1882
1883UUID
1884uuid_cur ()
1885 CODE:
1886 RETVAL = UUID::cur;
1887 OUTPUT:
1888 RETVAL
1889
1890UUID
1891uuid_gen ()
1892 CODE:
1893 RETVAL = UUID::gen ();
1894 OUTPUT:
1895 RETVAL
1896
1897val64
1898uuid_seq (UUID uuid)
1899 CODE:
1900 RETVAL = uuid.seq;
1901 OUTPUT:
1902 RETVAL
1903
1904UUID
1905uuid_str (val64 seq)
1906 CODE:
1907 RETVAL.seq = seq;
1908 OUTPUT:
1909 RETVAL
1910
1911void
1912coin_names ()
1913 PPCODE:
1914 EXTEND (SP, NUM_COINS);
1915 for (int i = 0; i < NUM_COINS; ++i)
1916 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1917
1918void
1919coin_archetypes ()
1920 PPCODE:
1921 EXTEND (SP, NUM_COINS);
1922 for (int i = 0; i < NUM_COINS; ++i)
1923 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1924
1731bool 1925bool
1732load_resource_file (octet_string filename) 1926load_resource_file_ (octet_string filename)
1927
1928void
1929fix_weight ()
1733 1930
1734MODULE = cf PACKAGE = cf::attachable 1931MODULE = cf PACKAGE = cf::attachable
1735 1932
1736int 1933int
1737valid (SV *obj) 1934valid (SV *obj)
1801object *actives (U32 index) 1998object *actives (U32 index)
1802 CODE: 1999 CODE:
1803 RETVAL = index < actives.size () ? actives [index] : 0; 2000 RETVAL = index < actives.size () ? actives [index] : 0;
1804 OUTPUT: RETVAL 2001 OUTPUT: RETVAL
1805 2002
2003int mortals_size ()
2004 CODE:
2005 RETVAL = attachable::mortals.size ();
2006 OUTPUT: RETVAL
2007
1806const char *slot_use_name (U32 slot) 2008const char *slot_use_name (U32 slot)
1807 ALIAS: 2009 ALIAS:
1808 slot_nonuse_name = 1 2010 slot_nonuse_name = 1
1809 CODE: 2011 CODE:
1810{ 2012{
1889 CODE: 2091 CODE:
1890 player_apply_below (op); 2092 player_apply_below (op);
1891 2093
1892int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2094int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1893 2095
1894#//TODO
1895object *clone_ (object *op, int recursive = 0)
1896 CODE:
1897 if (recursive)
1898 RETVAL = object_create_clone (op);
1899 else
1900 {
1901 RETVAL = object::create ();
1902 op->copy_to (RETVAL);
1903 }
1904 OUTPUT: RETVAL
1905
1906int pay_item (object *op, object *buyer) 2096int pay_item (object *op, object *buyer)
1907 CODE: 2097 CODE:
1908 RETVAL = pay_for_item (op, buyer); 2098 RETVAL = pay_for_item (op, buyer);
1909 OUTPUT: RETVAL 2099 OUTPUT: RETVAL
1910 2100
1954 2144
1955int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2145int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1956 2146
1957int calc_skill_exp (object *who, object *op, object *skill); 2147int calc_skill_exp (object *who, object *op, object *skill);
1958 2148
1959void push_button (object *op); 2149void push_button (object *op, object *originator);
1960 2150
1961void use_trigger (object *op); 2151void use_trigger (object *op, object *originator);
1962
1963void add_button_link (object *button, maptile *map, int connected);
1964
1965void remove_button_link (object *op);
1966 2152
1967void handle_apply_yield (object *op); 2153void handle_apply_yield (object *op);
1968 2154
1969 2155
1970MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2156MODULE = cf PACKAGE = cf::object PREFIX = cf_
1987 CODE: 2173 CODE:
1988{ 2174{
1989 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2175 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1990} 2176}
1991 2177
1992const_utf8_string get_ob_key_value (object *op, utf8_string key) 2178shstr
2179object::kv_get (shstr key)
1993 2180
1994bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2181void
2182object::kv_del (shstr key)
2183
2184void
2185object::kv_set (shstr key, shstr value)
1995 2186
1996object *get_nearest_player (object *ob) 2187object *get_nearest_player (object *ob)
1997 ALIAS: nearest_player = 0 2188 ALIAS: nearest_player = 0
1998 PREINIT: 2189 PREINIT:
1999 extern object *get_nearest_player (object *); 2190 extern object *get_nearest_player (object *);
2001void rangevector (object *ob, object *other, int flags = 0) 2192void rangevector (object *ob, object *other, int flags = 0)
2002 PROTOTYPE: $$;$ 2193 PROTOTYPE: $$;$
2003 PPCODE: 2194 PPCODE:
2004{ 2195{
2005 rv_vector rv; 2196 rv_vector rv;
2197
2198 PUTBACK;
2006 get_rangevector (ob, other, &rv, flags); 2199 get_rangevector (ob, other, &rv, flags);
2200 SPAGAIN;
2201
2007 EXTEND (SP, 5); 2202 EXTEND (SP, 5);
2008 PUSHs (newSVuv (rv.distance)); 2203 PUSHs (newSVuv (rv.distance));
2009 PUSHs (newSViv (rv.distance_x)); 2204 PUSHs (newSViv (rv.distance_x));
2010 PUSHs (newSViv (rv.distance_y)); 2205 PUSHs (newSViv (rv.distance_y));
2011 PUSHs (newSViv (rv.direction)); 2206 PUSHs (newSViv (rv.direction));
2021base_name (object *op, int plural = op->nrof > 1) 2216base_name (object *op, int plural = op->nrof > 1)
2022 CODE: 2217 CODE:
2023 RETVAL = query_base_name (op, plural); 2218 RETVAL = query_base_name (op, plural);
2024 OUTPUT: RETVAL 2219 OUTPUT: RETVAL
2025 2220
2026object *decrease_ob_nr (object *op, unsigned long i)
2027
2028# return the tail of an object, excluding itself 2221# return the tail of an object, excluding itself
2029void 2222void
2030tail (object *op) 2223tail (object *op)
2031 PPCODE: 2224 PPCODE:
2032 while ((op = op->more)) 2225 while ((op = op->more))
2082 pl->ob->stats.hp = pl->ob->stats.maxhp; 2275 pl->ob->stats.hp = pl->ob->stats.maxhp;
2083 pl->ob->stats.sp = pl->ob->stats.maxsp; 2276 pl->ob->stats.sp = pl->ob->stats.maxsp;
2084 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2277 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2085 pl->orig_stats = pl->ob->stats; 2278 pl->orig_stats = pl->ob->stats;
2086 2279
2087void clear_los (player *pl) 2280# should only be temporary
2281void esrv_new_player (player *pl)
2088 2282
2283#d# TODO: replace by blocked_los accessor, fix code using this
2089bool 2284bool
2090cell_visible (player *pl, int dx, int dy) 2285cell_visible (player *pl, int dx, int dy)
2091 CODE: 2286 CODE:
2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2287 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2093 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2094 OUTPUT: 2288 OUTPUT:
2095 RETVAL 2289 RETVAL
2096 2290
2097void 2291void
2098send (player *pl, SV *packet) 2292send (player *pl, SV *packet)
2104 if (len > MAXSOCKBUF) 2298 if (len > MAXSOCKBUF)
2105 pl->failmsg ("[packet too long for client]"); 2299 pl->failmsg ("[packet too long for client]");
2106 else if (pl->ns) 2300 else if (pl->ns)
2107 pl->ns->send_packet (buf, len); 2301 pl->ns->send_packet (buf, len);
2108} 2302}
2109
2110int
2111listening (player *pl, int new_value = -1)
2112 CODE:
2113 RETVAL = pl->listening;
2114 if (new_value >= 0)
2115 pl->listening = new_value;
2116 OUTPUT:
2117 RETVAL
2118 2303
2119void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2304void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2120 PROTOTYPE: $;$$$ 2305 PROTOTYPE: $;$$$
2121 PPCODE: 2306 PPCODE:
2122 if (GIMME_V != G_VOID) 2307 if (GIMME_V != G_VOID)
2175} 2360}
2176 2361
2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2362INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2178 2363
2179void 2364void
2365adjust_daylight ()
2366 CODE:
2367 maptile::adjust_daylight ();
2368
2369void
2180maptile::instantiate () 2370maptile::instantiate ()
2181 2371
2182maptile *new () 2372maptile *new ()
2183 PROTOTYPE: 2373 PROTOTYPE:
2184 CODE: 2374 CODE:
2277} 2467}
2278 2468
2279void 2469void
2280maptile::create_region_treasure () 2470maptile::create_region_treasure ()
2281 CODE: 2471 CODE:
2282{
2283 object *op = object::create ();
2284 op->type = FLOOR;
2285 op->map = THIS;
2286
2287 for (int x = 0; x < THIS->width; ++x) 2472 for (int x = 0; x < THIS->width; ++x)
2288 for (int y = 0; y < THIS->height; ++y) 2473 for (int y = 0; y < THIS->height; ++y)
2289 { 2474 {
2290 region *rgn = THIS->region (x, y); 2475 region *rgn = THIS->region (x, y);
2291 2476
2292 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2477 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2478 if (object *op = THIS->at (x, y).top)
2293 if (rgn->treasure && rndm () < rgn->treasure_density) 2479 if (rgn->treasure && rndm () < rgn->treasure_density)
2294 {
2295 op->x = x;
2296 op->y = y;
2297 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2480 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2298 }
2299 } 2481 }
2300 2482
2301 op->destroy ();
2302}
2303
2304int out_of_map (maptile *map, int x, int y) 2483int out_of_map (maptile *map, int x, int y)
2305 2484
2306void 2485void
2307trigger (maptile *map, long connection, bool state = true) 2486find_link (maptile *map, shstr_tmp connection)
2308 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE: 2487 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection); 2488 if (oblinkpt *obp = map->find_link (connection))
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next) 2489 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2490 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2318 2491
2319void 2492void
2320get_map_flags (maptile *map, int x, int y) 2493get_map_flags (maptile *map, int x, int y)
2321 PPCODE: 2494 PPCODE:
2322{ 2495{
2323 maptile *nmap = 0; 2496 maptile *nmap = 0;
2324 I16 nx = 0, ny = 0; 2497 I16 nx = 0, ny = 0;
2498
2499 PUTBACK;
2325 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2500 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2501 SPAGAIN;
2326 2502
2327 EXTEND (SP, 4); 2503 EXTEND (SP, 4);
2328 PUSHs (sv_2mortal (newSViv (flags))); 2504 PUSHs (sv_2mortal (newSViv (flags)));
2329 2505
2330 if (GIMME_V == G_ARRAY) 2506 if (GIMME_V == G_ARRAY)
2333 PUSHs (sv_2mortal (newSViv (nx))); 2509 PUSHs (sv_2mortal (newSViv (nx)));
2334 PUSHs (sv_2mortal (newSViv (ny))); 2510 PUSHs (sv_2mortal (newSViv (ny)));
2335 } 2511 }
2336} 2512}
2337 2513
2514mapspace *
2515ms (maptile *map, unsigned int x, unsigned int y)
2516 PROTOTYPE: $$$
2517 CODE:
2518{
2519 maptile *nmap = 0;
2520 I16 nx, ny;
2521
2522 PUTBACK;
2523 get_map_flags (map, &nmap, x, y, &nx, &ny);
2524 SPAGAIN;
2525
2526 if (!nmap)
2527 XSRETURN_UNDEF;
2528
2529 RETVAL = &nmap->at (nx, ny);
2530}
2531 OUTPUT:
2532 RETVAL
2533
2338void 2534void
2339at (maptile *map, unsigned int x, unsigned int y) 2535at (maptile *map, unsigned int x, unsigned int y)
2340 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$
2341 PPCODE: 2537 PPCODE:
2342{ 2538{
2343 object *o;
2344 maptile *nmap = 0; 2539 maptile *nmap = 0;
2345 I16 nx, ny; 2540 I16 nx, ny;
2346 2541
2542 PUTBACK;
2347 get_map_flags (map, &nmap, x, y, &nx, &ny); 2543 get_map_flags (map, &nmap, x, y, &nx, &ny);
2544 SPAGAIN;
2348 2545
2349 if (nmap) 2546 if (nmap)
2350 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2547 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2351 XPUSHs (sv_2mortal (to_sv (o))); 2548 XPUSHs (sv_2mortal (to_sv (o)));
2352} 2549}
2353 2550
2354SV * 2551SV *
2355bot_at (maptile *obj, unsigned int x, unsigned int y) 2552bot_at (maptile *map, unsigned int x, unsigned int y)
2356 PROTOTYPE: $$$ 2553 PROTOTYPE: $$$
2357 ALIAS: 2554 ALIAS:
2358 top_at = 1 2555 top_at = 1
2359 flags_at = 2 2556 flags_at = 2
2360 light_at = 3 2557 light_at = 3
2361 move_block_at = 4 2558 move_block_at = 4
2362 move_slow_at = 5 2559 move_slow_at = 5
2363 move_on_at = 6 2560 move_on_at = 6
2364 move_off_at = 7 2561 move_off_at = 7
2365 INIT:
2366 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2367 CODE: 2562 CODE:
2563{
2564 sint16 nx = x;
2565 sint16 ny = y;
2566
2567 if (!xy_normalise (map, nx, ny))
2568 XSRETURN_UNDEF;
2569
2570 mapspace &ms = map->at (nx, ny);
2571
2572 ms.update ();
2573
2368 switch (ix) 2574 switch (ix)
2369 { 2575 {
2370 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2576 case 0: RETVAL = to_sv (ms.bot ); break;
2371 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2577 case 1: RETVAL = to_sv (ms.top ); break;
2372 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2578 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2373 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2579 case 3: RETVAL = newSViv (ms.light ); break;
2374 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2580 case 4: RETVAL = newSVuv (ms.move_block); break;
2375 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2581 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2376 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2582 case 6: RETVAL = newSVuv (ms.move_on ); break;
2377 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2583 case 7: RETVAL = newSVuv (ms.move_off ); break;
2378 } 2584 }
2585}
2379 OUTPUT: RETVAL 2586 OUTPUT: RETVAL
2380 2587
2381void fix_walls (maptile *map, int x, int y) 2588void fix_walls (maptile *map, int x, int y)
2382 2589
2383void fix_walls_around (maptile *map, int x, int y) 2590void fix_walls_around (maptile *map, int x, int y)
2468 RETVAL = self->generate_random_map (&rmp); 2675 RETVAL = self->generate_random_map (&rmp);
2469} 2676}
2470 OUTPUT: 2677 OUTPUT:
2471 RETVAL 2678 RETVAL
2472 2679
2680MODULE = cf PACKAGE = cf::mapspace
2681
2682INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2683
2473MODULE = cf PACKAGE = cf::arch 2684MODULE = cf PACKAGE = cf::arch
2474 2685
2475int archetypes_size () 2686int archetypes_size ()
2476 CODE: 2687 CODE:
2477 RETVAL = archetypes.size (); 2688 RETVAL = archetypes.size ();
2510 2721
2511region *find (utf8_string name) 2722region *find (utf8_string name)
2512 PROTOTYPE: $ 2723 PROTOTYPE: $
2513 CODE: 2724 CODE:
2514 RETVAL = region::find (name); 2725 RETVAL = region::find (name);
2515 OUTPUT: RETVAL
2516
2517region *find_fuzzy (utf8_string name)
2518 PROTOTYPE: $
2519 CODE:
2520 RETVAL = region::find_fuzzy (name);
2521 OUTPUT: RETVAL 2726 OUTPUT: RETVAL
2522 2727
2523int specificity (region *rgn) 2728int specificity (region *rgn)
2524 CODE: 2729 CODE:
2525 RETVAL = 0; 2730 RETVAL = 0;
2799extract_tags (object_thawer *self) 3004extract_tags (object_thawer *self)
2800 PPCODE: 3005 PPCODE:
2801 while (self->kw != KW_EOF) 3006 while (self->kw != KW_EOF)
2802 { 3007 {
2803 PUTBACK; 3008 PUTBACK;
2804 coroapi::cede_to_tick_every (5000); 3009 coroapi::cede_to_tick ();
2805 SPAGAIN; 3010 SPAGAIN;
2806 3011
2807 if (self->kw == KW_tag) 3012 if (self->kw == KW_tag)
2808 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3013 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2809 3014

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