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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.269 by root, Fri Feb 1 15:54:08 2008 UTC vs.
Revision 1.342 by root, Fri Dec 18 03:49:46 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
47#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
48# include <malloc.h> 45# include <malloc.h>
49#endif 46#endif
50 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
82 77
83bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
85 80
86static HV 81static HV
87 *stash_cf, 82 *stash_cf,
88 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
97 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
98static inline SV * 102static inline SV *
99newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
100{ 104{
101 if (!s) 105 if (!s)
102 return newSV (0); 106 return newSV (0);
103 107
104 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 109 SvUTF8_on (sv);
106 return sv; 110 return sv;
107} 111}
112#endif
108 113
114#ifndef newSVpvn_utf8
109static inline SV * 115static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 117{
112 if (!s) 118 if (!s)
113 return newSV (0); 119 return newSV (0);
114 120
115 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
116 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
117 return sv; 126 return sv;
118} 127}
128#endif
119 129
120// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
121template<class super> 131template<class super>
122static super * 132static super *
123is_a (attachable *at) 133is_a (attachable *at)
156 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
157 hv_clear (self); 167 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
160 170
161 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 172 assert (!this->self);
163 } 173 }
164} 174}
165 175
166void 176void
200attachable::destroy () 210attachable::destroy ()
201{ 211{
202 if (destroyed ()) 212 if (destroyed ())
203 return; 213 return;
204 214
205 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
206 do_destroy (); 216 do_destroy ();
207 sever_self (); 217 sever_self ();
208} 218}
209 219
210void 220void
284 294
285 attach = src.attach; 295 attach = src.attach;
286 return *this; 296 return *this;
287} 297}
288 298
299#if 0
289template<typename T> 300template<typename T>
290static bool 301static bool
291find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
292{ 303{
293 char *s = (char *)obj; 304 char *s = (char *)obj;
301 312
302 return false; 313 return false;
303} 314}
304 315
305// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
306void 317static void
307find_backref (void *ptr) 318find_backref (void *ptr)
308{ 319{
309 for_all_objects (op) 320 for_all_objects (op)
310 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
316 327
317 for_all_clients (ns) 328 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
320
321} 331}
332#endif
322 333
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 335
325static SV * 336static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
379 390
380 return sv; 391 return sv;
381 } 392 }
382} 393}
383 394
395#if 0 // unused
384static void 396static void
385clearSVptr (SV *sv) 397clearSVptr (SV *sv)
386{ 398{
387 if (SvROK (sv)) 399 if (SvROK (sv))
388 sv = SvRV (sv); 400 sv = SvRV (sv);
389 401
390 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
392} 404}
405#endif
406
407static long
408SvPTR_nc (SV *sv)
409{
410 sv = SvRV (sv);
411
412 // very important shortcut
413 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
414 return (long)SvMAGIC (sv)->mg_ptr;
415
416 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
417 return (long)mg->mg_ptr;
418
419 croak ("perl code used object, but C object is already destroyed, caught");
420}
393 421
394static long 422static long
395SvPTR (SV *sv, const char *klass) 423SvPTR (SV *sv, const char *klass)
396{ 424{
397 if (!sv_derived_from (sv, klass)) 425 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 426 croak ("object of type %s expected", klass);
399 427
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 428 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 429}
407 430
408static long 431static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 432SvPTR_ornull (SV *sv, const char *klass)
410{ 433{
411 if (SvOK (sv)) 434 if (expect_false (!SvOK (sv))) return 0;
435
412 return SvPTR (sv, klass); 436 return SvPTR (sv, klass);
413 else
414 return 0;
415} 437}
416 438
439static long noinline
440SvPTR_ornull_client (SV *sv)
441{
442 if (expect_false (!SvOK (sv))) return 0;
443
444 if (!SvROK (sv)
445 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
446 && !sv_derived_from (sv, "cf::client")))
447 croak ("object of type cf::client expected");
448
449 return SvPTR_nc (sv);
450}
451
452static long noinline
453SvPTR_ornull_object (SV *sv)
454{
455 if (expect_false (!SvOK (sv))) return 0;
456
457 if (!SvROK (sv)
458 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
460 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
461 && !sv_derived_from (sv, "cf::object")))
462 croak ("object of type cf::object expected");
463
464 return SvPTR_nc (sv);
465}
466
467static long noinline
468SvPTR_ornull_player (SV *sv)
469{
470 if (expect_false (!SvOK (sv))) return 0;
471
472 if (!SvROK (sv)
473 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
474 && !sv_derived_from (sv, "cf::player")))
475 croak ("object of type cf::player expected");
476
477 return SvPTR_nc (sv);
478}
479
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 480static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 481static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 482static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 483static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 484static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 485static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 486static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 487static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 488static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 489static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 490static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 491static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 492static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 493static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 494static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 495static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 496static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 497static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 498static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 499static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 500static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 501static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 502static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
503static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 504
441inline SV *to_sv (object & v) { return to_sv (&v); } 505static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 506static inline SV *to_sv (living & v) { return to_sv (&v); }
443 507
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 508static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 509static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 510
447inline SV *to_sv (UUID v) 511static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 512
513static inline SV *to_sv (dynbuf * v)
514{
515 SV *sv = newSV (0);
516
517 sv_upgrade (sv, SVt_PV);
518 SvGROW (sv, v->size () + 1);
519 SvPOK_only (sv);
520 v->linearise (SvPVX (sv));
521 SvCUR_set (sv, v->size ());
522 *SvEND (sv) = 0;
523
524 return sv;
525}
526
527static inline SV *to_sv (dynbuf_text * v)
528{
529 SV *sv = to_sv (static_cast<dynbuf *> (v));
530 SvUTF8_on (sv);
531 return sv;
532}
533
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 534static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 535static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 542static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 544static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 546static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 548static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 549static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 550static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 551static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 552static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 553static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 554static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 555static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 556static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 557static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
558static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 559static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 560static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 561
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 562//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 563static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 564
484template<class T> 565template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 566static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 567
487template<int N> 568template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 569static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 570
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 571static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 572static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 573static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 574static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 575
495inline void sv_to (SV *sv, std::string &v) 576static inline void sv_to (SV *sv, std::string &v)
496{ 577{
497 STRLEN len; 578 STRLEN len;
498 char *data = SvPVbyte (sv, len); 579 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 580 v.assign (data, len);
500} 581}
501 582
502inline void sv_to (SV *sv, UUID &v) 583static inline void sv_to (SV *sv, UUID &v)
503{ 584{
504 unsigned int version; 585 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 586 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 587}
509 588
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 589static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 590
512static SV * 591static SV *
513newSVdt_va (va_list &ap, data_type type) 592newSVdt_va (va_list &ap, data_type type)
514{ 593{
515 SV *sv; 594 SV *sv;
589 va_end (ap); 668 va_end (ap);
590 669
591 return sv; 670 return sv;
592} 671}
593 672
673// typemap support, mostly to avoid excessive inlining
674template<class type>
675static void noinline
676cf_obj_to (SV *arg, type &var)
677{
678 sv_to (arg, var);
679 if (!var)
680 croak ("must not pass invalid/null cf_obj here");
681}
682
683template<class object>
684static void noinline
685cf_obj_ornull_to (SV *arg, object *&var)
686{
687 if (SvOK (arg))
688 {
689 sv_to (arg, var);
690 if (!var)
691 croak ("unable to convert perl object to C++ object");
692 }
693 else
694 var = 0;
695}
696
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 697//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 698
596SV * 699static SV *
597registry (attachable *ext) 700registry (attachable *ext)
598{ 701{
599 if (!ext->cb) 702 if (!ext->cb)
600 ext->cb = newAV (); 703 ext->cb = newAV ();
601 704
605///////////////////////////////////////////////////////////////////////////// 708/////////////////////////////////////////////////////////////////////////////
606 709
607void 710void
608cfperl_init () 711cfperl_init ()
609{ 712{
713 extern char **environ;
714
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 715 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 716 perl = perl_alloc ();
612 perl_construct (perl); 717 perl_construct (perl);
613 718
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 719 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 720
616 const char *argv[] = { 721 const char *argv[] = {
617 settings.argv [0], 722 settings.argv [0],
618 "-e" 723 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 724 };
624 725
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 726 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 727 || perl_run (perl))
627 { 728 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 729 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 730 exit (EXIT_FAILURE);
630 } 731 }
631 732
733 eval_pv (
734 "#line 1 'cfperl init'\n"
735 "use EV ();\n"
736 "use Coro ();\n"
737 "cf->bootstrap;\n"
738 "unshift @INC, cf::datadir ();\n"
739 "require cf;\n",
740 0
741 );
742
743 if (SvTRUE (ERRSV))
632 { 744 {
633 dSP; 745 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 746 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 747 }
639} 748}
640 749
750void
641void cfperl_main () 751cfperl_main ()
642{ 752{
643 dSP; 753 dSP;
644 754
645 PUSHMARK (SP); 755 PUSHMARK (SP);
646 PUTBACK; 756 PUTBACK;
671# undef def 781# undef def
672}; 782};
673 783
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 784#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 785
676static void 786static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 787gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 788{
679 // event must be in array 789 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 790 if (event >= 0 && event <= AvFILLp (registry))
681 { 791 {
767{ 877{
768 attachable::gather_callbacks (callbacks, event); 878 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 879 ::gather_callbacks (callbacks, cb_map, event);
770} 880}
771 881
772void 882static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 883_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 884{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 885 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 886 {
777 SV *cbs_ = AvARRAY (registry)[event]; 887 SV *cbs_ = AvARRAY (registry)[event];
787 } 897 }
788 } 898 }
789} 899}
790 900
791// very slow and inefficient way to recalculate the global want bitsets 901// very slow and inefficient way to recalculate the global want bitsets
792void 902static void
793_recalc_want () 903_recalc_want ()
794{ 904{
795 ev_want_event.reset (); 905 ev_want_event.reset ();
796 906
797 _recalc_want (ev_want_event, cb_global); 907 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 980 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 981 }
872 982
873 va_end (ap); 983 va_end (ap);
874 984
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 985 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 986 count = count > 0 ? POPi : 0;
877 987
878 CALL_END; 988 CALL_END;
879 989
880 return count; 990 return count;
881} 991}
882 992
883SV * 993static SV *
884cfperl_result (int idx) 994cfperl_result (int idx)
885{ 995{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 996 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 997 if (!av)
888 return &PL_sv_undef; 998 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1016 return SvNV (cfperl_result (idx));
907} 1017}
908 1018
909///////////////////////////////////////////////////////////////////////////// 1019/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1020// various c++ => perl glue functions
1021
1022void
1023cfperl_tick ()
1024{
1025 tick_pending = 1;
1026
1027 if (tick_inhibit)
1028 return;
1029
1030 tick_pending = 0;
1031
1032 dSP;
1033
1034 PUSHMARK (SP);
1035 PUTBACK;
1036 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1037
1038 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1039}
911 1040
912void 1041void
913cfperl_emergency_save () 1042cfperl_emergency_save ()
914{ 1043{
915 CALL_BEGIN (0); 1044 CALL_BEGIN (0);
942 CALL_BEGIN (4); 1071 CALL_BEGIN (4);
943 CALL_ARG (ns); 1072 CALL_ARG (ns);
944 CALL_ARG (type); 1073 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1074 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1075 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1076 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1077 CALL_END;
949} 1078}
950 1079
951int 1080int
952cfperl_can_merge (object *ob1, object *ob2) 1081cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1083 int can;
955 1084
956 CALL_BEGIN (2); 1085 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1086 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1087 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1088 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1089 can = count && SvTRUE (TOPs);
961 CALL_END; 1090 CALL_END;
962 1091
963 return can; 1092 return can;
1093}
1094
1095void
1096cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1097{
1098 CALL_BEGIN (4);
1099 CALL_ARG (ob);
1100 CALL_ARG (state);
1101 CALL_ARG (activator);
1102 CALL_ARG (originator);
1103 CALL_CALL ("cf::mapscript::activate", G_VOID);
1104 CALL_END;
964} 1105}
965 1106
966player * 1107player *
967player::find (const char *name) 1108player::find (const char *name)
968{ 1109{
969 CALL_BEGIN (1); 1110 CALL_BEGIN (1);
970 CALL_ARG (name); 1111 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1112 CALL_CALL ("cf::player::find", G_SCALAR);
972 1113
973 player *retval; 1114 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1115 if (count) sv_to (POPs, retval);
977 else 1116
978 retval = 0; 1117 CALL_END;
1118
1119 return retval;
1120}
1121
1122maptile *
1123find_style (const char *dirname, const char *stylename, int difficulty)
1124{
1125 CALL_BEGIN (3);
1126 CALL_ARG (dirname);
1127 CALL_ARG (stylename);
1128 CALL_ARG (difficulty);
1129 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1130
1131 maptile *retval = 0;
1132 if (count) sv_to (POPs, retval);
979 1133
980 CALL_END; 1134 CALL_END;
981 1135
982 return retval; 1136 return retval;
983} 1137}
988 CALL_BEGIN (2); 1142 CALL_BEGIN (2);
989 CALL_ARG (path); 1143 CALL_ARG (path);
990 CALL_ARG (origin); 1144 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1145 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1146
993 maptile *retval; 1147 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1148 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1149
1000 CALL_END; 1150 CALL_END;
1001 1151
1002 return retval; 1152 return retval;
1003} 1153}
1009 CALL_ARG (path); 1159 CALL_ARG (path);
1010 CALL_ARG (origin); 1160 CALL_ARG (origin);
1011 CALL_ARG (load); 1161 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1162 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1163
1014 maptile *retval; 1164 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1165 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1166
1021 CALL_END; 1167 CALL_END;
1022 1168
1023 return retval; 1169 return retval;
1024} 1170}
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1177 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END; 1178 CALL_END;
1033} 1179}
1034 1180
1035void 1181void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END;
1042}
1043
1044void
1045object::enter_exit (object *exit) 1182object::enter_exit (object *exit)
1046{ 1183{
1047 if (type != PLAYER) 1184 if (type != PLAYER)
1048 return; 1185 return;
1049 1186
1050 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
1051 CALL_ARG (this); 1188 CALL_ARG (this);
1052 CALL_ARG (exit); 1189 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1190 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1191 CALL_END;
1192}
1193
1194void
1195object::player_goto (const char *path, int x, int y)
1196{
1197 if (type != PLAYER)
1198 return;
1199
1200 CALL_BEGIN (4);
1201 CALL_ARG (this);
1202 CALL_ARG (path);
1203 CALL_ARG (x);
1204 CALL_ARG (y);
1205 CALL_CALL ("cf::object::player::goto", G_VOID);
1054 CALL_END; 1206 CALL_END;
1055} 1207}
1056 1208
1057const char * 1209const char *
1058object::ref () const 1210object::ref () const
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1249 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1250 CALL_END;
1099#endif 1251#endif
1100} 1252}
1101 1253
1254bool
1255is_match_expr (const char *expr)
1256{
1257 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1258}
1259
1260bool
1261match (const char *expr, object *ob, object *self, object *source, object *originator)
1262{
1263 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1264 expr += sizeof ("match ") - 1;
1265
1266 CALL_BEGIN (5);
1267 CALL_ARG (expr);
1268 CALL_ARG (ob);
1269 CALL_ARG (self);
1270 CALL_ARG (source);
1271 CALL_ARG (originator);
1272 CALL_CALL (cv_cf_match_match, G_SCALAR);
1273
1274 bool matched = count && SvTRUE (TOPs);
1275
1276 CALL_END;
1277
1278 return matched;
1279}
1280
1281object *
1282match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_ARRAY);
1294
1295 object *one = 0;
1296
1297 if (count)
1298 sv_to (TOPs, one);
1299
1300 CALL_END;
1301
1302 return one;
1303}
1304
1102///////////////////////////////////////////////////////////////////////////// 1305/////////////////////////////////////////////////////////////////////////////
1103 1306
1104struct EVAPI *evapi::GEVAPI; 1307struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1308struct CoroAPI *coroapi::GCoroAPI;
1106 1309
1107int coroapi::cede_counter; 1310void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1311coroapi::do_cede_to_tick ()
1111{ 1312{
1112 cede_counter = 0; 1313 cede_pending = 0;
1113
1114 cede (); 1314 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1315}
1135 1316
1136void 1317void
1137coroapi::wait_for_tick () 1318coroapi::wait_for_tick ()
1138{ 1319{
1159 ev_io_set ((ev_io *)this, fd, events); 1340 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1341 if (active) start ();
1161 } 1342 }
1162} 1343}
1163 1344
1164void 1345static void
1165_connect_to_perl () 1346_connect_to_perl_1 ()
1166{ 1347{
1167 stash_cf = gv_stashpv ("cf" , 1); 1348 stash_cf = gv_stashpv ("cf", 1);
1168 1349
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1350 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1351 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1352 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1353 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1354 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1355 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1356 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1357 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1358 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1359 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1360
1179 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1361 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1362 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1363 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1364 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1365
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1366 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1367 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1368 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1369 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1370 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1371 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1372 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1373}
1191 1374
1375static void
1376_connect_to_perl_2 ()
1377{
1378 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1379 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1380 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1381 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1382 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1383}
1384
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1385MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1386
1194BOOT: 1387BOOT:
1195{ 1388{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1389 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1390 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1391
1199 _connect_to_perl (); 1392 _connect_to_perl_1 ();
1200 1393
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1394 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1395
1203 //{ 1396 //{
1204 // require_pv ("Time::HiRes"); 1397 // require_pv ("Time::HiRes");
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1441 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1442 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1443 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1444 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1445 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1446 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1447 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1448 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1449 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1450 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1451 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1452 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1453 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1454 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1455 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1456
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1457 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1458
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1459 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1460 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1477 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1478 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1479 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1480 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1481 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1482 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1483 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1484 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1485 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1486 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1487 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1490 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1491 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1492 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1493 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1494 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1495 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1496 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1497 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1498 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1499 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1500
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1501 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1502 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1503 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1504 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1505 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1506 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1507
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1508 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1509 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1510
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1511 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1563 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1564 const_iv (F_LOCKED)
1371 1565
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1566 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1567
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1568 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1569 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1570
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1571 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1572
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1573 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1613 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1614 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1615 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1616 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1617
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1618 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1619 const_iv (MAP_INACTIVE)
1425 1620
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1621 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1622 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1623
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1624 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1639
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1640 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1641 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1642
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1643 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1644 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1645
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1646 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1647 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1648 };
1455 1649
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1669 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1670 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1671 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1672 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1673 }
1480}
1481 1674
1675 // used by autogenerated BOOT sections from genacc
1676 av_reflect = get_av ("cf::REFLECT", 1);
1677}
1678
1679void _gv_clear (SV *gv)
1680 CODE:
1681 assert (SvTYPE (gv) == SVt_PVGV);
1682# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1683 f (GvGP (gv)->gp_form);
1684 f (GvGP (gv)->gp_io);
1685 f (GvGP (gv)->gp_sv);
1686 f (GvGP (gv)->gp_av);
1687 f (GvGP (gv)->gp_hv);
1688 f (GvGP (gv)->gp_cv);
1689 GvCVGEN (gv) = 0;
1690 GvMULTI_off (gv);
1691# undef f
1692
1482void _connect_to_perl () 1693void _connect_to_perl_1 ()
1694
1695void _connect_to_perl_2 ()
1483 1696
1484void _recalc_want () 1697void _recalc_want ()
1485 1698
1699# not used by default anymore
1486void _global_reattach () 1700void _global_reattach ()
1487 CODE: 1701 CODE:
1488{ 1702{
1489 // reattach to all attachable objects in the game. 1703 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1704 for_all_clients (ns)
1534 } 1748 }
1535 1749
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1750 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1751}
1538 1752
1753void init_anim ()
1754
1755void init_globals ()
1756
1757void init_experience ()
1758
1759void init_attackmess ()
1760
1761void init_dynamic ()
1762
1763void load_settings ()
1764
1765void load_materials ()
1766
1767void init_uuid ()
1768 CODE:
1769 UUID::init ();
1770
1771void init_signals ()
1772
1773void init_commands ()
1774
1775void init_skills ()
1776
1777void init_beforeplay ()
1778
1779void evthread_start (int aiofd)
1780
1539void _post_tick () 1781void cede_to_tick ()
1540 CODE: 1782 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1783 coroapi::cede_to_tick ();
1542 1784
1543NV till_cede () 1785NV till_tick ()
1544 CODE: 1786 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1787 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1788 OUTPUT:
1547 RETVAL 1789 RETVAL
1548 1790
1549NV till_tick () 1791int tick_inhibit ()
1550 CODE: 1792 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1793 RETVAL = tick_inhibit;
1552 OUTPUT: 1794 OUTPUT:
1553 RETVAL 1795 RETVAL
1554 1796
1797void tick_inhibit_inc ()
1798 CODE:
1799 ++tick_inhibit;
1800
1801void tick_inhibit_dec ()
1802 CODE:
1803 if (!--tick_inhibit)
1804 if (tick_pending)
1805 {
1806 ev_async_send (EV_DEFAULT, &tick_watcher);
1807 coroapi::cede ();
1808 }
1809
1810void server_tick ()
1811 CODE:
1812{
1813 NOW = ev_now (EV_DEFAULT);
1814 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1815 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1816 runtime = SvNVX (sv_runtime);
1817
1818 server_tick ();
1819
1820 NOW = ev_time ();
1821 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1822 runtime += TICK;
1823 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1824}
1825
1555NV floor (NV x) 1826NV floor (NV x)
1556 1827
1557NV ceil (NV x) 1828NV ceil (NV x)
1558 1829
1559NV rndm (...) 1830NV rndm (...)
1831 ALIAS:
1832 rmg_rndm = 1
1560 CODE: 1833 CODE:
1834{
1835 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1836 switch (items)
1562 { 1837 {
1563 case 0: RETVAL = rndm (); break; 1838 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1839 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1840 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1841 default: croak ("cf::rndm requires none, one or two parameters."); break;
1567 } 1842 }
1843}
1568 OUTPUT: 1844 OUTPUT:
1569 RETVAL 1845 RETVAL
1570 1846
1571NV clamp (NV value, NV min_value, NV max_value) 1847NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1848 CODE:
1584 PROTOTYPE: @ 1860 PROTOTYPE: @
1585 CODE: 1861 CODE:
1586 while (items > 0) 1862 while (items > 0)
1587 sv_rvweaken (ST (--items)); 1863 sv_rvweaken (ST (--items));
1588 1864
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593void server_tick ()
1594 CODE:
1595 NOW = SvNVx (sv_now);
1596 runtime = SvNVx (sv_runtime);
1597 server_tick ();
1598
1599void 1865void
1600log_backtrace (utf8_string msg) 1866log_backtrace (utf8_string msg)
1601 1867
1602void 1868void
1603LOG (int flags, utf8_string msg) 1869LOG (int flags, utf8_string msg)
1607octet_string path_combine (octet_string base, octet_string path) 1873octet_string path_combine (octet_string base, octet_string path)
1608 PROTOTYPE: $$ 1874 PROTOTYPE: $$
1609 1875
1610octet_string path_combine_and_normalize (octet_string base, octet_string path) 1876octet_string path_combine_and_normalize (octet_string base, octet_string path)
1611 PROTOTYPE: $$ 1877 PROTOTYPE: $$
1612
1613void
1614mallinfo ()
1615 PPCODE:
1616{
1617#if __GLIBC__
1618 struct mallinfo mai = mallinfo ();
1619 EXTEND (SP, 10*2);
1620 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1621 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1623 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1624 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1625 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1626 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1627 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1629 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1630#endif
1631 EXTEND (SP, 2*2);
1632 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1633 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1634}
1635 1878
1636void 1879void
1637sub_generation_inc () 1880sub_generation_inc ()
1638 CODE: 1881 CODE:
1639 PL_sub_generation++; 1882 PL_sub_generation++;
1664 1907
1665void abort () 1908void abort ()
1666 1909
1667void reset_signals () 1910void reset_signals ()
1668 1911
1669void fork_abort (octet_string cause = "cf::fork_abort") 1912void fork_abort (const_octet_string cause = "cf::fork_abort")
1670 1913
1671void cleanup (octet_string cause, bool make_core = false) 1914void cleanup (const_octet_string cause, bool make_core = false)
1672 1915
1673void emergency_save () 1916void emergency_save ()
1674 1917
1675void _exit (int status = EXIT_SUCCESS) 1918void _exit (int status = EXIT_SUCCESS)
1676 1919
1677#if _POSIX_MEMLOCK 1920#if _POSIX_MEMLOCK
1678 1921
1679int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1922int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1923 INIT:
1924#if __GLIBC__
1925 mallopt (M_TOP_PAD, 1024 * 1024);
1926 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1927 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1928 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1929#endif
1680 1930
1681int munlockall () 1931int munlockall ()
1682 1932
1683#endif 1933#endif
1934
1935int
1936malloc_trim (IV pad = 0)
1937
1938void
1939mallinfo ()
1940 PPCODE:
1941{
1942#if __GLIBC__
1943 struct mallinfo mai = mallinfo ();
1944 EXTEND (SP, 10*2);
1945 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1946 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1947 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1949 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1950 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1952 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1954 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1955#endif
1956 EXTEND (SP, 5*2);
1957 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1959 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1960 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1961 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1962}
1684 1963
1685int find_animation (utf8_string text) 1964int find_animation (utf8_string text)
1686 PROTOTYPE: $ 1965 PROTOTYPE: $
1687 1966
1688int random_roll (int min, int max, object *op, int goodbad); 1967int random_roll (int min, int max, object *op, int goodbad);
1726 RETVAL = newSVpv (resist_plus[atnr], 0); 2005 RETVAL = newSVpv (resist_plus[atnr], 0);
1727 else 2006 else
1728 XSRETURN_UNDEF; 2007 XSRETURN_UNDEF;
1729 OUTPUT: RETVAL 2008 OUTPUT: RETVAL
1730 2009
2010UUID
2011uuid_cur ()
2012 CODE:
2013 RETVAL = UUID::cur;
2014 OUTPUT:
2015 RETVAL
2016
2017UUID
2018uuid_gen ()
2019 CODE:
2020 RETVAL = UUID::gen ();
2021 OUTPUT:
2022 RETVAL
2023
2024val64
2025uuid_seq (UUID uuid)
2026 CODE:
2027 RETVAL = uuid.seq;
2028 OUTPUT:
2029 RETVAL
2030
2031UUID
2032uuid_str (val64 seq)
2033 CODE:
2034 RETVAL.seq = seq;
2035 OUTPUT:
2036 RETVAL
2037
2038void
2039coin_names ()
2040 PPCODE:
2041 EXTEND (SP, NUM_COINS);
2042 for (int i = 0; i < NUM_COINS; ++i)
2043 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2044
2045void
2046coin_archetypes ()
2047 PPCODE:
2048 EXTEND (SP, NUM_COINS);
2049 for (int i = 0; i < NUM_COINS; ++i)
2050 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2051
1731bool 2052bool
1732load_resource_file (octet_string filename) 2053load_resource_file_ (octet_string filename)
2054
2055void
2056fix_weight ()
1733 2057
1734MODULE = cf PACKAGE = cf::attachable 2058MODULE = cf PACKAGE = cf::attachable
1735 2059
1736int 2060int
1737valid (SV *obj) 2061valid (SV *obj)
1741 RETVAL 2065 RETVAL
1742 2066
1743void 2067void
1744debug_trace (attachable *obj, bool on = true) 2068debug_trace (attachable *obj, bool on = true)
1745 CODE: 2069 CODE:
1746 obj->flags &= ~attachable::F_DEBUG_TRACE; 2070 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1747 if (on) 2071 if (on)
1748 obj->flags |= attachable::F_DEBUG_TRACE; 2072 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1749 2073
1750int mortals_size () 2074int mortals_size ()
1751 CODE: 2075 CODE:
1752 RETVAL = attachable::mortals.size (); 2076 RETVAL = attachable::mortals.size ();
1753 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1801object *actives (U32 index) 2125object *actives (U32 index)
1802 CODE: 2126 CODE:
1803 RETVAL = index < actives.size () ? actives [index] : 0; 2127 RETVAL = index < actives.size () ? actives [index] : 0;
1804 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1805 2129
2130int mortals_size ()
2131 CODE:
2132 RETVAL = attachable::mortals.size ();
2133 OUTPUT: RETVAL
2134
1806const char *slot_use_name (U32 slot) 2135const char *slot_use_name (U32 slot)
1807 ALIAS: 2136 ALIAS:
1808 slot_nonuse_name = 1 2137 slot_nonuse_name = 1
1809 CODE: 2138 CODE:
1810{ 2139{
1889 CODE: 2218 CODE:
1890 player_apply_below (op); 2219 player_apply_below (op);
1891 2220
1892int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2221int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1893 2222
1894#//TODO 2223int casting_level (object *caster, object *spell)
1895object *clone_ (object *op, int recursive = 0)
1896 CODE:
1897 if (recursive)
1898 RETVAL = object_create_clone (op);
1899 else
1900 {
1901 RETVAL = object::create ();
1902 op->copy_to (RETVAL);
1903 }
1904 OUTPUT: RETVAL
1905 2224
1906int pay_item (object *op, object *buyer) 2225int pay_item (object *op, object *buyer)
1907 CODE: 2226 CODE:
1908 RETVAL = pay_for_item (op, buyer); 2227 RETVAL = pay_for_item (op, buyer);
1909 OUTPUT: RETVAL 2228 OUTPUT: RETVAL
1952 2271
1953void player_lvl_adj (object *who, object *skill = 0) 2272void player_lvl_adj (object *who, object *skill = 0)
1954 2273
1955int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2274int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1956 2275
1957int calc_skill_exp (object *who, object *op, object *skill); 2276int calc_skill_exp (object *who, object *op, object *skill)
1958 2277
1959void push_button (object *op); 2278void push_button (object *op, object *originator)
1960 2279
1961void use_trigger (object *op); 2280void use_trigger (object *op, object *originator)
1962 2281
1963void add_button_link (object *button, maptile *map, int connected);
1964
1965void remove_button_link (object *op);
1966
1967void handle_apply_yield (object *op); 2282void handle_apply_yield (object *op)
2283
2284int convert_item (object *item, object *converter)
1968 2285
1969 2286
1970MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2287MODULE = cf PACKAGE = cf::object PREFIX = cf_
1971 2288
1972# no clean way to get an object from an archetype - stupid idiotic 2289# no clean way to get an object from an archetype - stupid idiotic
1985object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2302object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1986 PROTOTYPE: $$$$$$ 2303 PROTOTYPE: $$$$$$
1987 CODE: 2304 CODE:
1988{ 2305{
1989 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2306 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1990}
1991 2307
1992const_utf8_string get_ob_key_value (object *op, utf8_string key) 2308 if (RETVAL->destroyed ())
2309 RETVAL = 0;
2310}
1993 2311
1994bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2312shstr
2313object::kv_get (shstr key)
2314
2315void
2316object::kv_del (shstr key)
2317
2318void
2319object::kv_set (shstr key, shstr value)
1995 2320
1996object *get_nearest_player (object *ob) 2321object *get_nearest_player (object *ob)
1997 ALIAS: nearest_player = 0 2322 ALIAS: nearest_player = 0
1998 PREINIT: 2323 PREINIT:
1999 extern object *get_nearest_player (object *); 2324 extern object *get_nearest_player (object *);
2001void rangevector (object *ob, object *other, int flags = 0) 2326void rangevector (object *ob, object *other, int flags = 0)
2002 PROTOTYPE: $$;$ 2327 PROTOTYPE: $$;$
2003 PPCODE: 2328 PPCODE:
2004{ 2329{
2005 rv_vector rv; 2330 rv_vector rv;
2331
2332 PUTBACK;
2006 get_rangevector (ob, other, &rv, flags); 2333 get_rangevector (ob, other, &rv, flags);
2334 SPAGAIN;
2335
2007 EXTEND (SP, 5); 2336 EXTEND (SP, 5);
2008 PUSHs (newSVuv (rv.distance)); 2337 PUSHs (newSVuv (rv.distance));
2009 PUSHs (newSViv (rv.distance_x)); 2338 PUSHs (newSViv (rv.distance_x));
2010 PUSHs (newSViv (rv.distance_y)); 2339 PUSHs (newSViv (rv.distance_y));
2011 PUSHs (newSViv (rv.direction)); 2340 PUSHs (newSViv (rv.direction));
2021base_name (object *op, int plural = op->nrof > 1) 2350base_name (object *op, int plural = op->nrof > 1)
2022 CODE: 2351 CODE:
2023 RETVAL = query_base_name (op, plural); 2352 RETVAL = query_base_name (op, plural);
2024 OUTPUT: RETVAL 2353 OUTPUT: RETVAL
2025 2354
2026object *decrease_ob_nr (object *op, unsigned long i)
2027
2028# return the tail of an object, excluding itself 2355# return the tail of an object, excluding itself
2029void 2356void
2030tail (object *op) 2357tail (object *op)
2031 PPCODE: 2358 PPCODE:
2032 while ((op = op->more)) 2359 while ((op = op->more))
2082 pl->ob->stats.hp = pl->ob->stats.maxhp; 2409 pl->ob->stats.hp = pl->ob->stats.maxhp;
2083 pl->ob->stats.sp = pl->ob->stats.maxsp; 2410 pl->ob->stats.sp = pl->ob->stats.maxsp;
2084 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2411 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2085 pl->orig_stats = pl->ob->stats; 2412 pl->orig_stats = pl->ob->stats;
2086 2413
2087void clear_los (player *pl) 2414# should only be temporary
2415void esrv_new_player (player *pl)
2088 2416
2417#d# TODO: replace by blocked_los accessor, fix code using this
2089bool 2418bool
2090cell_visible (player *pl, int dx, int dy) 2419cell_visible (player *pl, int dx, int dy)
2091 CODE: 2420 CODE:
2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2421 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2093 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2094 OUTPUT: 2422 OUTPUT:
2095 RETVAL 2423 RETVAL
2096 2424
2097void 2425void
2098send (player *pl, SV *packet) 2426send (player *pl, SV *packet)
2104 if (len > MAXSOCKBUF) 2432 if (len > MAXSOCKBUF)
2105 pl->failmsg ("[packet too long for client]"); 2433 pl->failmsg ("[packet too long for client]");
2106 else if (pl->ns) 2434 else if (pl->ns)
2107 pl->ns->send_packet (buf, len); 2435 pl->ns->send_packet (buf, len);
2108} 2436}
2109
2110int
2111listening (player *pl, int new_value = -1)
2112 CODE:
2113 RETVAL = pl->listening;
2114 if (new_value >= 0)
2115 pl->listening = new_value;
2116 OUTPUT:
2117 RETVAL
2118 2437
2119void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2438void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2120 PROTOTYPE: $;$$$ 2439 PROTOTYPE: $;$$$
2121 PPCODE: 2440 PPCODE:
2122 if (GIMME_V != G_VOID) 2441 if (GIMME_V != G_VOID)
2175} 2494}
2176 2495
2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2496INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2178 2497
2179void 2498void
2499adjust_daylight ()
2500 CODE:
2501 maptile::adjust_daylight ();
2502
2503int
2504outdoor_darkness (int darkness = 0)
2505 CODE:
2506 RETVAL = maptile::outdoor_darkness;
2507 if (items)
2508 maptile::outdoor_darkness = darkness;
2509 OUTPUT:
2510 RETVAL
2511
2512void
2180maptile::instantiate () 2513maptile::instantiate ()
2181 2514
2182maptile *new () 2515maptile *new ()
2183 PROTOTYPE: 2516 PROTOTYPE:
2184 CODE: 2517 CODE:
2214 for (int x = 0; x < THIS->width; ++x) 2547 for (int x = 0; x < THIS->width; ++x)
2215 for (int y = 0; y < THIS->height; ++y) 2548 for (int y = 0; y < THIS->height; ++y)
2216 { 2549 {
2217 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2550 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2218 if (op->flag [FLAG_IS_FLOOR]) 2551 if (op->flag [FLAG_IS_FLOOR])
2219 goto skip_space; 2552 goto skip;
2220 2553
2221 { 2554 {
2222 int offs = offset + y * stride + x; 2555 int offs = offset + y * stride + x;
2556
2223 if (IN_RANGE_EXC (offs, 0, idxlen)) 2557 if (IN_RANGE_EXC (offs, 0, idxlen))
2224 { 2558 {
2225 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2559 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2226 { 2560 {
2227 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2561 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2228 ob->flag [FLAG_NO_MAP_SAVE] = true; 2562 ob->flag [FLAG_NO_MAP_SAVE] = true;
2229 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2563 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2230 2564
2231 if (ob->randomitems) 2565 if (ob->randomitems && !ob->above)
2232 { 2566 {
2233 if (!ob->above)
2234 {
2235 ob->create_treasure (ob->randomitems); 2567 ob->create_treasure (ob->randomitems);
2236 2568
2237 for (object *op = ob->above; op; op = op->above) 2569 for (object *op = ob->above; op; op = op->above)
2238 op->flag [FLAG_NO_MAP_SAVE] = true; 2570 op->flag [FLAG_NO_MAP_SAVE] = true;
2239 } 2571 // TODO: if this is a pickable object, then the item
2240 2572 // will at a bit weird - saving inside the player
2241 ob->randomitems = 0; 2573 // will clear the flag, but when the player drops
2574 // it without logging out, it keeps the flag.
2575 // nobody ahs reported this, but this can be rather
2576 // annoying on persistent maps.
2242 } 2577 }
2243 } 2578 }
2244 } 2579 }
2245 } 2580 }
2246 2581
2247 skip_space: ; 2582 skip: ;
2248 } 2583 }
2249} 2584}
2250 2585
2251void 2586void
2252maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2587maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2277} 2612}
2278 2613
2279void 2614void
2280maptile::create_region_treasure () 2615maptile::create_region_treasure ()
2281 CODE: 2616 CODE:
2282{
2283 object *op = object::create ();
2284 op->type = FLOOR;
2285 op->map = THIS;
2286
2287 for (int x = 0; x < THIS->width; ++x) 2617 for (int x = 0; x < THIS->width; ++x)
2288 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2289 { 2619 {
2290 region *rgn = THIS->region (x, y); 2620 region *rgn = THIS->region (x, y);
2291 2621
2292 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2622 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2623 if (object *op = THIS->at (x, y).top)
2293 if (rgn->treasure && rndm () < rgn->treasure_density) 2624 if (rgn->treasure && rndm () < rgn->treasure_density)
2294 {
2295 op->x = x;
2296 op->y = y;
2297 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2625 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2298 }
2299 } 2626 }
2300 2627
2301 op->destroy ();
2302}
2303
2304int out_of_map (maptile *map, int x, int y) 2628int out_of_map (maptile *map, int x, int y)
2305 2629
2306void 2630void
2307trigger (maptile *map, long connection, bool state = true) 2631find_link (maptile *map, shstr_tmp connection)
2308 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE: 2632 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection); 2633 if (oblinkpt *obp = map->find_link (connection))
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next) 2634 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2635 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2318 2636
2319void 2637void
2320get_map_flags (maptile *map, int x, int y) 2638get_map_flags (maptile *map, int x, int y)
2321 PPCODE: 2639 PPCODE:
2322{ 2640{
2323 maptile *nmap = 0; 2641 maptile *nmap = 0;
2324 I16 nx = 0, ny = 0; 2642 I16 nx = 0, ny = 0;
2643
2644 PUTBACK;
2325 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2645 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2646 SPAGAIN;
2326 2647
2327 EXTEND (SP, 4); 2648 EXTEND (SP, 4);
2328 PUSHs (sv_2mortal (newSViv (flags))); 2649 PUSHs (sv_2mortal (newSViv (flags)));
2329 2650
2330 if (GIMME_V == G_ARRAY) 2651 if (GIMME_V == G_ARRAY)
2333 PUSHs (sv_2mortal (newSViv (nx))); 2654 PUSHs (sv_2mortal (newSViv (nx)));
2334 PUSHs (sv_2mortal (newSViv (ny))); 2655 PUSHs (sv_2mortal (newSViv (ny)));
2335 } 2656 }
2336} 2657}
2337 2658
2659mapspace *
2660ms (maptile *map, unsigned int x, unsigned int y)
2661 PROTOTYPE: $$$
2662 CODE:
2663{
2664 maptile *nmap = 0;
2665 I16 nx, ny;
2666
2667 PUTBACK;
2668 get_map_flags (map, &nmap, x, y, &nx, &ny);
2669 SPAGAIN;
2670
2671 if (!nmap)
2672 XSRETURN_UNDEF;
2673
2674 RETVAL = &nmap->at (nx, ny);
2675}
2676 OUTPUT:
2677 RETVAL
2678
2338void 2679void
2339at (maptile *map, unsigned int x, unsigned int y) 2680at (maptile *map, unsigned int x, unsigned int y)
2340 PROTOTYPE: $$$ 2681 PROTOTYPE: $$$
2341 PPCODE: 2682 PPCODE:
2342{ 2683{
2343 object *o;
2344 maptile *nmap = 0; 2684 maptile *nmap = 0;
2345 I16 nx, ny; 2685 I16 nx, ny;
2346 2686
2687 PUTBACK;
2347 get_map_flags (map, &nmap, x, y, &nx, &ny); 2688 get_map_flags (map, &nmap, x, y, &nx, &ny);
2689 SPAGAIN;
2348 2690
2349 if (nmap) 2691 if (nmap)
2350 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2692 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2351 XPUSHs (sv_2mortal (to_sv (o))); 2693 XPUSHs (sv_2mortal (to_sv (o)));
2352} 2694}
2353 2695
2354SV * 2696SV *
2355bot_at (maptile *obj, unsigned int x, unsigned int y) 2697bot_at (maptile *map, unsigned int x, unsigned int y)
2356 PROTOTYPE: $$$ 2698 PROTOTYPE: $$$
2357 ALIAS: 2699 ALIAS:
2358 top_at = 1 2700 top_at = 1
2359 flags_at = 2 2701 flags_at = 2
2360 light_at = 3 2702 light_at = 3
2361 move_block_at = 4 2703 move_block_at = 4
2362 move_slow_at = 5 2704 move_slow_at = 5
2363 move_on_at = 6 2705 move_on_at = 6
2364 move_off_at = 7 2706 move_off_at = 7
2365 INIT:
2366 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2367 CODE: 2707 CODE:
2708{
2709 sint16 nx = x;
2710 sint16 ny = y;
2711
2712 if (!xy_normalise (map, nx, ny))
2713 XSRETURN_UNDEF;
2714
2715 mapspace &ms = map->at (nx, ny);
2716
2717 ms.update ();
2718
2368 switch (ix) 2719 switch (ix)
2369 { 2720 {
2370 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2721 case 0: RETVAL = to_sv (ms.bot ); break;
2371 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2722 case 1: RETVAL = to_sv (ms.top ); break;
2372 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2723 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2373 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2724 case 3: RETVAL = newSViv (ms.light ); break;
2374 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2725 case 4: RETVAL = newSVuv (ms.move_block); break;
2375 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2726 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2376 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2727 case 6: RETVAL = newSVuv (ms.move_on ); break;
2377 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2728 case 7: RETVAL = newSVuv (ms.move_off ); break;
2378 } 2729 }
2730}
2379 OUTPUT: RETVAL 2731 OUTPUT: RETVAL
2380
2381void fix_walls (maptile *map, int x, int y)
2382
2383void fix_walls_around (maptile *map, int x, int y)
2384 2732
2385# worst xs function of my life 2733# worst xs function of my life
2386bool 2734bool
2387_create_random_map (\ 2735_create_random_map (\
2388 maptile *self,\ 2736 maptile *self,\
2468 RETVAL = self->generate_random_map (&rmp); 2816 RETVAL = self->generate_random_map (&rmp);
2469} 2817}
2470 OUTPUT: 2818 OUTPUT:
2471 RETVAL 2819 RETVAL
2472 2820
2821MODULE = cf PACKAGE = cf::mapspace
2822
2823INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2824
2473MODULE = cf PACKAGE = cf::arch 2825MODULE = cf PACKAGE = cf::arch
2474 2826
2475int archetypes_size () 2827int archetypes_size ()
2476 CODE: 2828 CODE:
2477 RETVAL = archetypes.size (); 2829 RETVAL = archetypes.size ();
2479 2831
2480archetype *archetypes (U32 index) 2832archetype *archetypes (U32 index)
2481 CODE: 2833 CODE:
2482 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2834 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2483 OUTPUT: RETVAL 2835 OUTPUT: RETVAL
2484
2485object *instantiate (archetype *arch)
2486 CODE:
2487 RETVAL = arch_to_object (arch);
2488 OUTPUT:
2489 RETVAL
2490 2836
2491INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2837INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2492 2838
2493MODULE = cf PACKAGE = cf::party 2839MODULE = cf PACKAGE = cf::party
2494 2840
2510 2856
2511region *find (utf8_string name) 2857region *find (utf8_string name)
2512 PROTOTYPE: $ 2858 PROTOTYPE: $
2513 CODE: 2859 CODE:
2514 RETVAL = region::find (name); 2860 RETVAL = region::find (name);
2515 OUTPUT: RETVAL
2516
2517region *find_fuzzy (utf8_string name)
2518 PROTOTYPE: $
2519 CODE:
2520 RETVAL = region::find_fuzzy (name);
2521 OUTPUT: RETVAL 2861 OUTPUT: RETVAL
2522 2862
2523int specificity (region *rgn) 2863int specificity (region *rgn)
2524 CODE: 2864 CODE:
2525 RETVAL = 0; 2865 RETVAL = 0;
2661 faceinfo *f = face_info (idx); assert (f); 3001 faceinfo *f = face_info (idx); assert (f);
2662 facedata *d = &(faceset ? f->data64 : f->data32); 3002 facedata *d = &(faceset ? f->data64 : f->data32);
2663 sv_to (data, d->data); 3003 sv_to (data, d->data);
2664 STRLEN clen; 3004 STRLEN clen;
2665 char *cdata = SvPVbyte (chksum, clen); 3005 char *cdata = SvPVbyte (chksum, clen);
2666 clen = min (CHKSUM_SIZE, clen); 3006 clen = min (CHKSUM_MAXLEN, clen);
2667 3007
2668 if (memcmp (d->chksum, cdata, clen)) 3008 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2669 { 3009 {
3010 d->chksum_len = clen;
2670 memcpy (d->chksum, cdata, clen); 3011 memcpy (d->chksum, cdata, clen);
2671 3012
2672 // invalidate existing client face info 3013 // invalidate existing client face info
2673 for_all_clients (ns) 3014 for_all_clients (ns)
2674 if (ns->faceset == faceset) 3015 if (ns->faceset == faceset)
2689 3030
2690SV *get_chksum (faceidx idx, int faceset = 0) 3031SV *get_chksum (faceidx idx, int faceset = 0)
2691 CODE: 3032 CODE:
2692 facedata *d = face_data (idx, faceset); 3033 facedata *d = face_data (idx, faceset);
2693 if (!d) XSRETURN_UNDEF; 3034 if (!d) XSRETURN_UNDEF;
2694 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3035 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2695 OUTPUT: 3036 OUTPUT:
2696 RETVAL 3037 RETVAL
2697 3038
2698SV *get_data (faceidx idx, int faceset = 0) 3039SV *get_data (faceidx idx, int faceset = 0)
2699 CODE: 3040 CODE:
2799extract_tags (object_thawer *self) 3140extract_tags (object_thawer *self)
2800 PPCODE: 3141 PPCODE:
2801 while (self->kw != KW_EOF) 3142 while (self->kw != KW_EOF)
2802 { 3143 {
2803 PUTBACK; 3144 PUTBACK;
2804 coroapi::cede_to_tick_every (5000); 3145 coroapi::cede_to_tick ();
2805 SPAGAIN; 3146 SPAGAIN;
2806 3147
2807 if (self->kw == KW_tag) 3148 if (self->kw == KW_tag)
2808 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3149 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2809 3150

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