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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.269 by root, Fri Feb 1 15:54:08 2008 UTC vs.
Revision 1.357 by root, Sun Apr 4 04:17:02 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41 36
42#include <unistd.h> 37#include <unistd.h>
43#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
44# include <sys/mman.h> 39# include <sys/mman.h>
45#endif 40#endif
46 41
47#if HAVE_MALLOC_H 42#if HAVE_MALLOC_H
48# include <malloc.h> 43# include <malloc.h>
49#endif 44#endif
50 45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
62 61
63typedef std::string std__string; 62typedef std::string std__string;
64 63
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 64static PerlInterpreter *perl;
76 65
77tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
78 70
79global gbl_ev; 71global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
82 75
83bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
85 78
86static HV 79static HV
87 *stash_cf, 80 *stash_cf,
88 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
97 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
98static inline SV * 100static SV *
99newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
100{ 102{
101 if (!s) 103 if (!s)
102 return newSV (0); 104 return newSV (0);
103 105
104 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 107 SvUTF8_on (sv);
106 return sv; 108 return sv;
107} 109}
110#endif
108 111
112#ifndef newSVpvn_utf8
109static inline SV * 113static SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 115{
112 if (!s) 116 if (!s)
113 return newSV (0); 117 return newSV (0);
114 118
115 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
116 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
117 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
118} 142}
119 143
120// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
121template<class super> 145template<class super>
122static super * 146static super *
156 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
157 hv_clear (self); 181 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
160 184
161 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 186 assert (!this->self);
163 } 187 }
164} 188}
165 189
166void 190void
200attachable::destroy () 224attachable::destroy ()
201{ 225{
202 if (destroyed ()) 226 if (destroyed ())
203 return; 227 return;
204 228
205 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
206 do_destroy (); 230 do_destroy ();
207 sever_self (); 231 sever_self ();
208} 232}
209 233
210void 234void
284 308
285 attach = src.attach; 309 attach = src.attach;
286 return *this; 310 return *this;
287} 311}
288 312
313#if 0
289template<typename T> 314template<typename T>
290static bool 315static bool
291find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
292{ 317{
293 char *s = (char *)obj; 318 char *s = (char *)obj;
301 326
302 return false; 327 return false;
303} 328}
304 329
305// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
306void 331static void
307find_backref (void *ptr) 332find_backref (void *ptr)
308{ 333{
309 for_all_objects (op) 334 for_all_objects (op)
310 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
316 341
317 for_all_clients (ns) 342 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
320
321} 345}
346#endif
322 347
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 349
325static SV * 350static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
379 404
380 return sv; 405 return sv;
381 } 406 }
382} 407}
383 408
409#if 0 // unused
384static void 410static void
385clearSVptr (SV *sv) 411clearSVptr (SV *sv)
386{ 412{
387 if (SvROK (sv)) 413 if (SvROK (sv))
388 sv = SvRV (sv); 414 sv = SvRV (sv);
389 415
390 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
392} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
393 435
394static long 436static long
395SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
396{ 438{
397 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
399 441
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 443}
407 444
408static long 445static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
410{ 447{
411 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
412 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
413 else
414 return 0;
415} 451}
416 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 518
441inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
443 521
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 524
447inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 575
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 578
484template<class T> 579template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 581
487template<int N> 582template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 584
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 589
495inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
496{ 591{
497 STRLEN len; 592 STRLEN len;
498 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 594 v.assign (data, len);
500} 595}
501 596
502inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
503{ 598{
504 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 601}
509 602
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 604
512static SV * 605static SV *
513newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
514{ 607{
515 SV *sv; 608 SV *sv;
589 va_end (ap); 682 va_end (ap);
590 683
591 return sv; 684 return sv;
592} 685}
593 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 712
596SV * 713static SV *
597registry (attachable *ext) 714registry (attachable *ext)
598{ 715{
599 if (!ext->cb) 716 if (!ext->cb)
600 ext->cb = newAV (); 717 ext->cb = newAV ();
601 718
605///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
606 723
607void 724void
608cfperl_init () 725cfperl_init ()
609{ 726{
727 extern char **environ;
728
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 730 perl = perl_alloc ();
612 perl_construct (perl); 731 perl_construct (perl);
613 732
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 734
616 const char *argv[] = { 735 const char *argv[] = {
617 settings.argv [0], 736 settings.argv [0],
618 "-e" 737 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 738 };
624 739
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 741 || perl_run (perl))
627 { 742 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
630 } 745 }
631 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
632 { 758 {
633 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 760 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 761 }
639} 762}
640 763
764void
641void cfperl_main () 765cfperl_main ()
642{ 766{
643 dSP; 767 dSP;
644 768
645 PUSHMARK (SP); 769 PUSHMARK (SP);
646 PUTBACK; 770 PUTBACK;
671# undef def 795# undef def
672}; 796};
673 797
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 799
676static void 800static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 802{
679 // event must be in array 803 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
681 { 805 {
767{ 891{
768 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
770} 894}
771 895
772void 896static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 898{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 900 {
777 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
787 } 911 }
788 } 912 }
789} 913}
790 914
791// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
792void 916static void
793_recalc_want () 917_recalc_want ()
794{ 918{
795 ev_want_event.reset (); 919 ev_want_event.reset ();
796 920
797 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 995 }
872 996
873 va_end (ap); 997 va_end (ap);
874 998
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
877 1001
878 CALL_END; 1002 CALL_END;
879 1003
880 return count; 1004 return count;
881} 1005}
882 1006
883SV * 1007static SV *
884cfperl_result (int idx) 1008cfperl_result (int idx)
885{ 1009{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 1011 if (!av)
888 return &PL_sv_undef; 1012 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
907} 1031}
908 1032
909///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
911 1054
912void 1055void
913cfperl_emergency_save () 1056cfperl_emergency_save ()
914{ 1057{
915 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
935 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END; 1079 CALL_END;
937} 1080}
938 1081
939void 1082void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
941{ 1084{
942 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
943 CALL_ARG (ns); 1086 CALL_ARG (ns);
944 CALL_ARG (type); 1087 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1089 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1091 CALL_END;
949} 1092}
950 1093
951int 1094int
952cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1097 int can;
955 1098
956 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
961 CALL_END; 1104 CALL_END;
962 1105
963 return can; 1106 return can;
964} 1107}
965 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
966player * 1121player *
967player::find (const char *name) 1122player::find (const_utf8_string name)
968{ 1123{
969 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
970 CALL_ARG (name); 1125 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
972 1127
973 player *retval; 1128 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
977 else
978 retval = 0;
979 1130
980 CALL_END; 1131 CALL_END;
981 1132
982 return retval; 1133 return retval;
983} 1134}
984 1135
985maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
986maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
987{ 1155{
988 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
989 CALL_ARG (path); 1157 CALL_ARG (path);
990 CALL_ARG (origin); 1158 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1160
993 maptile *retval; 1161 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1163
1000 CALL_END; 1164 CALL_END;
1001 1165
1002 return retval; 1166 return retval;
1003} 1167}
1004 1168
1005maptile * 1169maptile *
1006maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1007{ 1171{
1008 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1009 CALL_ARG (path); 1173 CALL_ARG (path);
1010 CALL_ARG (origin); 1174 CALL_ARG (origin);
1011 CALL_ARG (load); 1175 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1177
1014 maptile *retval; 1178 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1180
1021 CALL_END; 1181 CALL_END;
1022 1182
1023 return retval; 1183 return retval;
1024} 1184}
1027maptile::do_load_sync () 1187maptile::do_load_sync ()
1028{ 1188{
1029 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1030 CALL_ARG (this); 1190 CALL_ARG (this);
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END;
1033}
1034
1035void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END; 1192 CALL_END;
1042} 1193}
1043 1194
1044void 1195void
1045object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1052 CALL_ARG (exit); 1203 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1054 CALL_END; 1205 CALL_END;
1055} 1206}
1056 1207
1057const char * 1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1058object::ref () const 1224object::ref () const
1059{ 1225{
1060 if (type == PLAYER) 1226 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else 1228 else
1063 return 0; 1229 return 0;
1064} 1230}
1065 1231
1066object * 1232object *
1067object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1068{ 1234{
1069 object *retval = 0; 1235 object *retval = 0;
1070 1236
1071 if (ref) 1237 if (ref)
1072 { 1238 {
1082 1248
1083 return retval; 1249 return retval;
1084} 1250}
1085 1251
1086void 1252void
1087log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1088{ 1254{
1089#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1090 void *addr [20]; 1256 void *addr [20];
1091 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1092 1258
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1264 CALL_END;
1099#endif 1265#endif
1100} 1266}
1101 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1102///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1103 1320
1104struct EVAPI *evapi::GEVAPI; 1321struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1106 1323
1107int coroapi::cede_counter; 1324void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1111{ 1326{
1112 cede_counter = 0; 1327 cede_pending = 0;
1113
1114 cede (); 1328 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1329}
1135 1330
1136void 1331void
1137coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
1138{ 1333{
1159 ev_io_set ((ev_io *)this, fd, events); 1354 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1355 if (active) start ();
1161 } 1356 }
1162} 1357}
1163 1358
1164void 1359static void
1165_connect_to_perl () 1360_connect_to_perl_1 ()
1166{ 1361{
1167 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1168 1363
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1374
1179 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1379
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1387}
1191 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1400
1194BOOT: 1401BOOT:
1195{ 1402{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1405
1199 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1200 1407
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1409
1203 //{ 1410 //{
1204 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) const_iv (VEIN)
1262 1470
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1472
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1514
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1521
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1524
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1318 1526
1319 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1363 const_iv (SP_CAUSE_DISEASE) 1571 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA) 1572 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL) 1573 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL) 1574 const_iv (SP_PARTY_SPELL)
1367 1575
1576 const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE)
1577 const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE)
1578
1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1579 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1580 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1581 const_iv (F_LOCKED)
1371 1582
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1583 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1584
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1585 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1586 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1587
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1588 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1589
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1590 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1400 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) 1611 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1401 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) 1612 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1402 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) 1613 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) 1614 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) 1615 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1405 const_iv (SK_POISON_NAIL) 1616 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1406 1617
1407 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) 1618 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1408 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) 1619 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1409 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) 1620 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1410 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) 1621 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1630 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1631 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1632 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1633 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1634
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1635 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1636 const_iv (MAP_INACTIVE)
1425 1637
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1638 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1639 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1640
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1641 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1656
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1657 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1658 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1659
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1660 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1661 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1662
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1663 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1664 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1665 };
1455 1666
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1686 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1687 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1688 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1689 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1690 }
1480}
1481 1691
1692 // used by autogenerated BOOT sections from genacc
1693 av_reflect = get_av ("cf::REFLECT", 1);
1694}
1695
1696void _gv_clear (SV *gv)
1697 CODE:
1698 assert (SvTYPE (gv) == SVt_PVGV);
1699# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1700 f (GvGP (gv)->gp_form);
1701 f (GvGP (gv)->gp_io);
1702 f (GvGP (gv)->gp_sv);
1703 f (GvGP (gv)->gp_av);
1704 f (GvGP (gv)->gp_hv);
1705 f (GvGP (gv)->gp_cv);
1706 GvCVGEN (gv) = 0;
1707 GvMULTI_off (gv);
1708# undef f
1709
1482void _connect_to_perl () 1710void _connect_to_perl_1 ()
1711
1712void _connect_to_perl_2 ()
1483 1713
1484void _recalc_want () 1714void _recalc_want ()
1485 1715
1716# not used by default anymore
1486void _global_reattach () 1717void _global_reattach ()
1487 CODE: 1718 CODE:
1488{ 1719{
1489 // reattach to all attachable objects in the game. 1720 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1721 for_all_clients (ns)
1534 } 1765 }
1535 1766
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1767 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1768}
1538 1769
1770void init_anim ()
1771
1772void init_globals ()
1773
1774void init_experience ()
1775
1776void init_attackmess ()
1777
1778void init_dynamic ()
1779
1780void load_settings ()
1781
1782void load_materials ()
1783
1784void init_uuid ()
1785 CODE:
1786 UUID::init ();
1787
1788void init_signals ()
1789
1790void init_commands ()
1791
1792void init_skills ()
1793
1794void init_beforeplay ()
1795
1796void evthread_start (int aiofd)
1797
1539void _post_tick () 1798void cede_to_tick ()
1540 CODE: 1799 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1800 coroapi::cede_to_tick ();
1542 1801
1543NV till_cede () 1802NV till_tick ()
1544 CODE: 1803 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1804 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1805 OUTPUT:
1547 RETVAL 1806 RETVAL
1548 1807
1549NV till_tick () 1808int tick_inhibit ()
1550 CODE: 1809 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1810 RETVAL = tick_inhibit;
1552 OUTPUT: 1811 OUTPUT:
1553 RETVAL 1812 RETVAL
1554 1813
1814void tick_inhibit_inc ()
1815 CODE:
1816 ++tick_inhibit;
1817
1818void tick_inhibit_dec ()
1819 CODE:
1820 if (!--tick_inhibit)
1821 if (tick_pending)
1822 {
1823 ev_async_send (EV_DEFAULT, &tick_watcher);
1824 coroapi::cede ();
1825 }
1826
1827void server_tick ()
1828 CODE:
1829{
1830 ev_now_update (EV_DEFAULT);
1831 NOW = ev_now (EV_DEFAULT);
1832 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1833 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1834 runtime = SvNVX (sv_runtime);
1835
1836 server_tick ();
1837
1838 ev_now_update (EV_DEFAULT);
1839 NOW = ev_now (EV_DEFAULT);
1840 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1841 runtime += TICK;
1842 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1843}
1844
1555NV floor (NV x) 1845NV floor (NV x)
1556 1846
1557NV ceil (NV x) 1847NV ceil (NV x)
1558 1848
1559NV rndm (...) 1849NV rndm (...)
1850 ALIAS:
1851 rmg_rndm = 1
1560 CODE: 1852 CODE:
1853{
1854 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1855 switch (items)
1562 { 1856 {
1563 case 0: RETVAL = rndm (); break; 1857 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1858 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1859 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1860 default: croak ("cf::rndm requires none, one or two parameters."); break;
1567 } 1861 }
1862}
1568 OUTPUT: 1863 OUTPUT:
1569 RETVAL 1864 RETVAL
1570 1865
1571NV clamp (NV value, NV min_value, NV max_value) 1866NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1867 CODE:
1584 PROTOTYPE: @ 1879 PROTOTYPE: @
1585 CODE: 1880 CODE:
1586 while (items > 0) 1881 while (items > 0)
1587 sv_rvweaken (ST (--items)); 1882 sv_rvweaken (ST (--items));
1588 1883
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593void server_tick ()
1594 CODE:
1595 NOW = SvNVx (sv_now);
1596 runtime = SvNVx (sv_runtime);
1597 server_tick ();
1598
1599void 1884void
1600log_backtrace (utf8_string msg) 1885log_backtrace (utf8_string msg)
1601 1886
1602void 1887void
1603LOG (int flags, utf8_string msg) 1888LOG (int flags, utf8_string msg)
1607octet_string path_combine (octet_string base, octet_string path) 1892octet_string path_combine (octet_string base, octet_string path)
1608 PROTOTYPE: $$ 1893 PROTOTYPE: $$
1609 1894
1610octet_string path_combine_and_normalize (octet_string base, octet_string path) 1895octet_string path_combine_and_normalize (octet_string base, octet_string path)
1611 PROTOTYPE: $$ 1896 PROTOTYPE: $$
1612
1613void
1614mallinfo ()
1615 PPCODE:
1616{
1617#if __GLIBC__
1618 struct mallinfo mai = mallinfo ();
1619 EXTEND (SP, 10*2);
1620 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1621 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1623 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1624 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1625 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1626 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1627 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1629 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1630#endif
1631 EXTEND (SP, 2*2);
1632 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1633 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1634}
1635 1897
1636void 1898void
1637sub_generation_inc () 1899sub_generation_inc ()
1638 CODE: 1900 CODE:
1639 PL_sub_generation++; 1901 PL_sub_generation++;
1664 1926
1665void abort () 1927void abort ()
1666 1928
1667void reset_signals () 1929void reset_signals ()
1668 1930
1669void fork_abort (octet_string cause = "cf::fork_abort") 1931void fork_abort (const_octet_string cause = "cf::fork_abort")
1670 1932
1671void cleanup (octet_string cause, bool make_core = false) 1933void cleanup (const_octet_string cause, bool make_core = false)
1672 1934
1673void emergency_save () 1935void emergency_save ()
1674 1936
1675void _exit (int status = EXIT_SUCCESS) 1937void _exit (int status = EXIT_SUCCESS)
1676 1938
1677#if _POSIX_MEMLOCK 1939#if _POSIX_MEMLOCK
1678 1940
1679int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1941int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1942 INIT:
1943#if __GLIBC__
1944 mallopt (M_TOP_PAD, 1024 * 1024);
1945 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1946 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1947 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1948#endif
1680 1949
1681int munlockall () 1950int munlockall ()
1682 1951
1683#endif 1952#endif
1953
1954int
1955malloc_trim (IV pad = 0)
1956
1957void
1958mallinfo ()
1959 PPCODE:
1960{
1961#if __GLIBC__
1962 struct mallinfo mai = mallinfo ();
1963 EXTEND (SP, 10*2);
1964 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1965 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1966 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1967 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1968 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1969 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1970 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1971 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1972 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1973 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1974#endif
1975 EXTEND (SP, 5*2);
1976 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1977 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1978 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1979 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1980 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1981}
1684 1982
1685int find_animation (utf8_string text) 1983int find_animation (utf8_string text)
1686 PROTOTYPE: $ 1984 PROTOTYPE: $
1687 1985
1688int random_roll (int min, int max, object *op, int goodbad); 1986int random_roll (int min, int max, object *op, int goodbad);
1726 RETVAL = newSVpv (resist_plus[atnr], 0); 2024 RETVAL = newSVpv (resist_plus[atnr], 0);
1727 else 2025 else
1728 XSRETURN_UNDEF; 2026 XSRETURN_UNDEF;
1729 OUTPUT: RETVAL 2027 OUTPUT: RETVAL
1730 2028
2029UUID
2030uuid_cur ()
2031 CODE:
2032 RETVAL = UUID::cur;
2033 OUTPUT:
2034 RETVAL
2035
2036UUID
2037uuid_gen ()
2038 CODE:
2039 RETVAL = UUID::gen ();
2040 OUTPUT:
2041 RETVAL
2042
2043val64
2044uuid_seq (UUID uuid)
2045 CODE:
2046 RETVAL = uuid.seq;
2047 OUTPUT:
2048 RETVAL
2049
2050UUID
2051uuid_str (val64 seq)
2052 CODE:
2053 RETVAL.seq = seq;
2054 OUTPUT:
2055 RETVAL
2056
2057void
2058coin_names ()
2059 PPCODE:
2060 EXTEND (SP, NUM_COINS);
2061 for (int i = 0; i < NUM_COINS; ++i)
2062 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2063
2064void
2065coin_archetypes ()
2066 PPCODE:
2067 EXTEND (SP, NUM_COINS);
2068 for (int i = 0; i < NUM_COINS; ++i)
2069 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2070
1731bool 2071bool
1732load_resource_file (octet_string filename) 2072load_resource_file_ (octet_string filename)
2073
2074void
2075fix_weight ()
1733 2076
1734MODULE = cf PACKAGE = cf::attachable 2077MODULE = cf PACKAGE = cf::attachable
1735 2078
1736int 2079int
1737valid (SV *obj) 2080valid (SV *obj)
1741 RETVAL 2084 RETVAL
1742 2085
1743void 2086void
1744debug_trace (attachable *obj, bool on = true) 2087debug_trace (attachable *obj, bool on = true)
1745 CODE: 2088 CODE:
1746 obj->flags &= ~attachable::F_DEBUG_TRACE; 2089 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1747 if (on) 2090 if (on)
1748 obj->flags |= attachable::F_DEBUG_TRACE; 2091 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1749 2092
1750int mortals_size () 2093int mortals_size ()
1751 CODE: 2094 CODE:
1752 RETVAL = attachable::mortals.size (); 2095 RETVAL = attachable::mortals.size ();
1753 OUTPUT: RETVAL 2096 OUTPUT: RETVAL
1801object *actives (U32 index) 2144object *actives (U32 index)
1802 CODE: 2145 CODE:
1803 RETVAL = index < actives.size () ? actives [index] : 0; 2146 RETVAL = index < actives.size () ? actives [index] : 0;
1804 OUTPUT: RETVAL 2147 OUTPUT: RETVAL
1805 2148
2149int mortals_size ()
2150 CODE:
2151 RETVAL = attachable::mortals.size ();
2152 OUTPUT: RETVAL
2153
1806const char *slot_use_name (U32 slot) 2154const_utf8_string slot_use_name (U32 slot)
1807 ALIAS: 2155 ALIAS:
1808 slot_nonuse_name = 1 2156 slot_nonuse_name = 1
1809 CODE: 2157 CODE:
1810{ 2158{
1811 if (slot >= NUM_BODY_LOCATIONS) 2159 if (slot >= NUM_BODY_LOCATIONS)
1875 2223
1876int apply_shop_mat (object *shop_mat, object *op); 2224int apply_shop_mat (object *shop_mat, object *op);
1877 2225
1878int move (object *op, int dir, object *originator = op) 2226int move (object *op, int dir, object *originator = op)
1879 CODE: 2227 CODE:
1880 RETVAL = move_ob (op, dir, originator); 2228 RETVAL = op->move (dir, originator);
1881 OUTPUT: 2229 OUTPUT:
1882 RETVAL 2230 RETVAL
1883 2231
1884void apply (object *applier, object *applied, int flags = 0)
1885 CODE:
1886 manual_apply (applied, applier, flags);
1887
1888void apply_below (object *op) 2232void apply_below (object *op)
1889 CODE: 2233 CODE:
1890 player_apply_below (op); 2234 player_apply_below (op);
1891 2235
1892int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2236int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1893 2237
1894#//TODO 2238int casting_level (object *caster, object *spell)
1895object *clone_ (object *op, int recursive = 0)
1896 CODE:
1897 if (recursive)
1898 RETVAL = object_create_clone (op);
1899 else
1900 {
1901 RETVAL = object::create ();
1902 op->copy_to (RETVAL);
1903 }
1904 OUTPUT: RETVAL
1905 2239
1906int pay_item (object *op, object *buyer) 2240int pay_item (object *op, object *buyer)
1907 CODE: 2241 CODE:
1908 RETVAL = pay_for_item (op, buyer); 2242 RETVAL = pay_for_item (op, buyer);
1909 OUTPUT: RETVAL 2243 OUTPUT: RETVAL
1952 2286
1953void player_lvl_adj (object *who, object *skill = 0) 2287void player_lvl_adj (object *who, object *skill = 0)
1954 2288
1955int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2289int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1956 2290
1957int calc_skill_exp (object *who, object *op, object *skill); 2291int calc_skill_exp (object *who, object *op, object *skill)
1958 2292
1959void push_button (object *op); 2293void push_button (object *op, object *originator)
1960 2294
1961void use_trigger (object *op); 2295void use_trigger (object *op, object *originator)
1962 2296
1963void add_button_link (object *button, maptile *map, int connected);
1964
1965void remove_button_link (object *op);
1966
1967void handle_apply_yield (object *op); 2297void handle_apply_yield (object *op)
1968 2298
2299int convert_item (object *item, object *converter)
2300
2301void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1969 2302
1970MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
1971 2304
1972# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
1973# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2306# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1977 CODE: 2310 CODE:
1978 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1979 OUTPUT: 2312 OUTPUT:
1980 RETVAL 2313 RETVAL
1981 2314
2315object *generate (utf8_string arch, object *creator)
2316 CODE:
2317 object *obj = get_archetype (arch);
2318 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2319 RETVAL = obj;
2320 OUTPUT:
2321 RETVAL
2322
1982object *find_object (U32 tag) 2323object *find_object (U32 tag)
2324
2325object *find_object_uuid (UUID i)
1983 2326
1984# TODO: nuke 2327# TODO: nuke
1985object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2328object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1986 PROTOTYPE: $$$$$$ 2329 PROTOTYPE: $$$$$$
1987 CODE: 2330 CODE:
1988{ 2331{
1989 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2332 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1990}
1991 2333
1992const_utf8_string get_ob_key_value (object *op, utf8_string key) 2334 if (RETVAL->destroyed ())
2335 RETVAL = 0;
2336}
1993 2337
1994bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2338shstr
2339object::kv_get (shstr key)
2340
2341void
2342object::kv_del (shstr key)
2343
2344void
2345object::kv_set (shstr key, shstr value)
1995 2346
1996object *get_nearest_player (object *ob) 2347object *get_nearest_player (object *ob)
1997 ALIAS: nearest_player = 0 2348 ALIAS: nearest_player = 0
1998 PREINIT: 2349 PREINIT:
1999 extern object *get_nearest_player (object *); 2350 extern object *get_nearest_player (object *);
2001void rangevector (object *ob, object *other, int flags = 0) 2352void rangevector (object *ob, object *other, int flags = 0)
2002 PROTOTYPE: $$;$ 2353 PROTOTYPE: $$;$
2003 PPCODE: 2354 PPCODE:
2004{ 2355{
2005 rv_vector rv; 2356 rv_vector rv;
2357
2358 PUTBACK;
2006 get_rangevector (ob, other, &rv, flags); 2359 get_rangevector (ob, other, &rv, flags);
2360 SPAGAIN;
2361
2007 EXTEND (SP, 5); 2362 EXTEND (SP, 5);
2008 PUSHs (newSVuv (rv.distance)); 2363 PUSHs (newSVuv (rv.distance));
2009 PUSHs (newSViv (rv.distance_x)); 2364 PUSHs (newSViv (rv.distance_x));
2010 PUSHs (newSViv (rv.distance_y)); 2365 PUSHs (newSViv (rv.distance_y));
2011 PUSHs (newSViv (rv.direction)); 2366 PUSHs (newSViv (rv.direction));
2021base_name (object *op, int plural = op->nrof > 1) 2376base_name (object *op, int plural = op->nrof > 1)
2022 CODE: 2377 CODE:
2023 RETVAL = query_base_name (op, plural); 2378 RETVAL = query_base_name (op, plural);
2024 OUTPUT: RETVAL 2379 OUTPUT: RETVAL
2025 2380
2026object *decrease_ob_nr (object *op, unsigned long i)
2027
2028# return the tail of an object, excluding itself 2381# return the tail of an object, excluding itself
2029void 2382void
2030tail (object *op) 2383tail (object *op)
2031 PPCODE: 2384 PPCODE:
2032 while ((op = op->more)) 2385 while ((op = op->more))
2038 CODE: 2391 CODE:
2039 RETVAL = op->contr; 2392 RETVAL = op->contr;
2040 OUTPUT: RETVAL 2393 OUTPUT: RETVAL
2041 2394
2042bool move_player (object *op, int dir) 2395bool move_player (object *op, int dir)
2043
2044void check_score (object *op)
2045 2396
2046void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2397void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2047 CODE: 2398 CODE:
2048 new_draw_info (flags, 0, op, txt); 2399 new_draw_info (flags, 0, op, txt);
2049 2400
2082 pl->ob->stats.hp = pl->ob->stats.maxhp; 2433 pl->ob->stats.hp = pl->ob->stats.maxhp;
2083 pl->ob->stats.sp = pl->ob->stats.maxsp; 2434 pl->ob->stats.sp = pl->ob->stats.maxsp;
2084 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2435 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2085 pl->orig_stats = pl->ob->stats; 2436 pl->orig_stats = pl->ob->stats;
2086 2437
2087void clear_los (player *pl) 2438# should only be temporary
2439void esrv_new_player (player *pl)
2088 2440
2441#d# TODO: replace by blocked_los accessor, fix code using this
2089bool 2442bool
2090cell_visible (player *pl, int dx, int dy) 2443cell_visible (player *pl, int dx, int dy)
2091 CODE: 2444 CODE:
2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2445 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2093 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2094 OUTPUT: 2446 OUTPUT:
2095 RETVAL 2447 RETVAL
2096 2448
2097void 2449void
2098send (player *pl, SV *packet) 2450send (player *pl, SV *packet)
2104 if (len > MAXSOCKBUF) 2456 if (len > MAXSOCKBUF)
2105 pl->failmsg ("[packet too long for client]"); 2457 pl->failmsg ("[packet too long for client]");
2106 else if (pl->ns) 2458 else if (pl->ns)
2107 pl->ns->send_packet (buf, len); 2459 pl->ns->send_packet (buf, len);
2108} 2460}
2109
2110int
2111listening (player *pl, int new_value = -1)
2112 CODE:
2113 RETVAL = pl->listening;
2114 if (new_value >= 0)
2115 pl->listening = new_value;
2116 OUTPUT:
2117 RETVAL
2118 2461
2119void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2462void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2120 PROTOTYPE: $;$$$ 2463 PROTOTYPE: $;$$$
2121 PPCODE: 2464 PPCODE:
2122 if (GIMME_V != G_VOID) 2465 if (GIMME_V != G_VOID)
2175} 2518}
2176 2519
2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2520INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2178 2521
2179void 2522void
2523adjust_daylight ()
2524 CODE:
2525 maptile::adjust_daylight ();
2526
2527int
2528outdoor_darkness (int darkness = 0)
2529 CODE:
2530 RETVAL = maptile::outdoor_darkness;
2531 if (items)
2532 maptile::outdoor_darkness = darkness;
2533 OUTPUT:
2534 RETVAL
2535
2536void
2180maptile::instantiate () 2537maptile::instantiate ()
2181 2538
2182maptile *new () 2539maptile *new ()
2183 PROTOTYPE: 2540 PROTOTYPE:
2184 CODE: 2541 CODE:
2214 for (int x = 0; x < THIS->width; ++x) 2571 for (int x = 0; x < THIS->width; ++x)
2215 for (int y = 0; y < THIS->height; ++y) 2572 for (int y = 0; y < THIS->height; ++y)
2216 { 2573 {
2217 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2574 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2218 if (op->flag [FLAG_IS_FLOOR]) 2575 if (op->flag [FLAG_IS_FLOOR])
2219 goto skip_space; 2576 goto skip;
2220 2577
2221 { 2578 {
2222 int offs = offset + y * stride + x; 2579 int offs = offset + y * stride + x;
2580
2223 if (IN_RANGE_EXC (offs, 0, idxlen)) 2581 if (IN_RANGE_EXC (offs, 0, idxlen))
2224 { 2582 {
2225 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2583 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2226 { 2584 {
2227 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2585 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2228 ob->flag [FLAG_NO_MAP_SAVE] = true; 2586 ob->flag [FLAG_NO_MAP_SAVE] = true;
2229 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2587 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2230 2588
2231 if (ob->randomitems) 2589 if (ob->randomitems && !ob->above)
2232 { 2590 {
2233 if (!ob->above)
2234 {
2235 ob->create_treasure (ob->randomitems); 2591 ob->create_treasure (ob->randomitems);
2236 2592
2237 for (object *op = ob->above; op; op = op->above) 2593 for (object *op = ob->above; op; op = op->above)
2238 op->flag [FLAG_NO_MAP_SAVE] = true; 2594 op->flag [FLAG_NO_MAP_SAVE] = true;
2239 } 2595 // TODO: if this is a pickable object, then the item
2240 2596 // will at a bit weird - saving inside the player
2241 ob->randomitems = 0; 2597 // will clear the flag, but when the player drops
2598 // it without logging out, it keeps the flag.
2599 // nobody ahs reported this, but this can be rather
2600 // annoying on persistent maps.
2242 } 2601 }
2243 } 2602 }
2244 } 2603 }
2245 } 2604 }
2246 2605
2247 skip_space: ; 2606 skip: ;
2248 } 2607 }
2249} 2608}
2250 2609
2251void 2610void
2252maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2611maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2262 2621
2263 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2622 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2264 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2623 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2265 2624
2266 for (int i = av_len ((AV *)palette) + 1; i--; ) 2625 for (int i = av_len ((AV *)palette) + 1; i--; )
2267 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2626 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2268 2627
2269 for (int y = 0; y < THIS->height; ++y) 2628 for (int y = 0; y < THIS->height; ++y)
2270 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2629 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2271 2630
2272 sfree (THIS->regions, THIS->size ()); 2631 sfree (THIS->regions, THIS->size ());
2277} 2636}
2278 2637
2279void 2638void
2280maptile::create_region_treasure () 2639maptile::create_region_treasure ()
2281 CODE: 2640 CODE:
2282{
2283 object *op = object::create ();
2284 op->type = FLOOR;
2285 op->map = THIS;
2286
2287 for (int x = 0; x < THIS->width; ++x) 2641 for (int x = 0; x < THIS->width; ++x)
2288 for (int y = 0; y < THIS->height; ++y) 2642 for (int y = 0; y < THIS->height; ++y)
2289 { 2643 {
2290 region *rgn = THIS->region (x, y); 2644 region *rgn = THIS->region (x, y);
2291 2645
2292 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2646 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2647 if (object *op = THIS->at (x, y).top)
2293 if (rgn->treasure && rndm () < rgn->treasure_density) 2648 if (rgn->treasure && rndm () < rgn->treasure_density)
2294 {
2295 op->x = x;
2296 op->y = y;
2297 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2649 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2298 }
2299 } 2650 }
2300 2651
2301 op->destroy ();
2302}
2303
2304int out_of_map (maptile *map, int x, int y) 2652int out_of_map (maptile *map, int x, int y)
2305 2653
2306void 2654void
2307trigger (maptile *map, long connection, bool state = true) 2655find_link (maptile *map, shstr_tmp connection)
2308 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE: 2656 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection); 2657 if (oblinkpt *obp = map->find_link (connection))
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next) 2658 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2659 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2318 2660
2319void 2661void
2320get_map_flags (maptile *map, int x, int y) 2662get_map_flags (maptile *map, int x, int y)
2321 PPCODE: 2663 PPCODE:
2322{ 2664{
2323 maptile *nmap = 0; 2665 maptile *nmap = 0;
2324 I16 nx = 0, ny = 0; 2666 I16 nx = 0, ny = 0;
2667
2668 PUTBACK;
2325 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2669 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2326 2671
2327 EXTEND (SP, 4); 2672 EXTEND (SP, 4);
2328 PUSHs (sv_2mortal (newSViv (flags))); 2673 PUSHs (sv_2mortal (newSViv (flags)));
2329 2674
2330 if (GIMME_V == G_ARRAY) 2675 if (GIMME_V == G_ARRAY)
2333 PUSHs (sv_2mortal (newSViv (nx))); 2678 PUSHs (sv_2mortal (newSViv (nx)));
2334 PUSHs (sv_2mortal (newSViv (ny))); 2679 PUSHs (sv_2mortal (newSViv (ny)));
2335 } 2680 }
2336} 2681}
2337 2682
2683mapspace *
2684ms (maptile *map, unsigned int x, unsigned int y)
2685 PROTOTYPE: $$$
2686 CODE:
2687{
2688 maptile *nmap = 0;
2689 I16 nx, ny;
2690
2691 PUTBACK;
2692 get_map_flags (map, &nmap, x, y, &nx, &ny);
2693 SPAGAIN;
2694
2695 if (!nmap)
2696 XSRETURN_UNDEF;
2697
2698 RETVAL = &nmap->at (nx, ny);
2699}
2700 OUTPUT:
2701 RETVAL
2702
2338void 2703void
2339at (maptile *map, unsigned int x, unsigned int y) 2704at (maptile *map, unsigned int x, unsigned int y)
2340 PROTOTYPE: $$$ 2705 PROTOTYPE: $$$
2341 PPCODE: 2706 PPCODE:
2342{ 2707{
2343 object *o;
2344 maptile *nmap = 0; 2708 maptile *nmap = 0;
2345 I16 nx, ny; 2709 I16 nx, ny;
2346 2710
2711 PUTBACK;
2347 get_map_flags (map, &nmap, x, y, &nx, &ny); 2712 get_map_flags (map, &nmap, x, y, &nx, &ny);
2713 SPAGAIN;
2348 2714
2349 if (nmap) 2715 if (nmap)
2350 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2716 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2351 XPUSHs (sv_2mortal (to_sv (o))); 2717 XPUSHs (sv_2mortal (to_sv (o)));
2352} 2718}
2353 2719
2354SV * 2720SV *
2355bot_at (maptile *obj, unsigned int x, unsigned int y) 2721bot_at (maptile *map, unsigned int x, unsigned int y)
2356 PROTOTYPE: $$$ 2722 PROTOTYPE: $$$
2357 ALIAS: 2723 ALIAS:
2358 top_at = 1 2724 top_at = 1
2359 flags_at = 2 2725 flags_at = 2
2360 light_at = 3 2726 light_at = 3
2361 move_block_at = 4 2727 move_block_at = 4
2362 move_slow_at = 5 2728 move_slow_at = 5
2363 move_on_at = 6 2729 move_on_at = 6
2364 move_off_at = 7 2730 move_off_at = 7
2365 INIT:
2366 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2367 CODE: 2731 CODE:
2732{
2733 sint16 nx = x;
2734 sint16 ny = y;
2735
2736 if (!xy_normalise (map, nx, ny))
2737 XSRETURN_UNDEF;
2738
2739 mapspace &ms = map->at (nx, ny);
2740
2741 ms.update ();
2742
2368 switch (ix) 2743 switch (ix)
2369 { 2744 {
2370 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2745 case 0: RETVAL = to_sv (ms.bot ); break;
2371 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2746 case 1: RETVAL = to_sv (ms.top ); break;
2372 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2747 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2373 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2748 case 3: RETVAL = newSViv (ms.light ); break;
2374 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2749 case 4: RETVAL = newSVuv (ms.move_block); break;
2375 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2750 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2376 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2751 case 6: RETVAL = newSVuv (ms.move_on ); break;
2377 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2752 case 7: RETVAL = newSVuv (ms.move_off ); break;
2378 } 2753 }
2754}
2379 OUTPUT: RETVAL 2755 OUTPUT: RETVAL
2380
2381void fix_walls (maptile *map, int x, int y)
2382
2383void fix_walls_around (maptile *map, int x, int y)
2384 2756
2385# worst xs function of my life 2757# worst xs function of my life
2386bool 2758bool
2387_create_random_map (\ 2759_create_random_map (\
2388 maptile *self,\ 2760 maptile *self,\
2392 utf8_string monsterstyle,\ 2764 utf8_string monsterstyle,\
2393 utf8_string treasurestyle,\ 2765 utf8_string treasurestyle,\
2394 utf8_string layoutstyle,\ 2766 utf8_string layoutstyle,\
2395 utf8_string doorstyle,\ 2767 utf8_string doorstyle,\
2396 utf8_string decorstyle,\ 2768 utf8_string decorstyle,\
2769 utf8_string miningstyle,\
2397 utf8_string origin_map,\ 2770 utf8_string origin_map,\
2398 utf8_string final_map,\ 2771 utf8_string final_map,\
2399 utf8_string exitstyle,\ 2772 utf8_string exitstyle,\
2400 utf8_string this_map,\ 2773 utf8_string this_map,\
2401 utf8_string exit_on_final_map,\ 2774 utf8_string exit_on_final_map,\
2433 assign (rmp.monsterstyle , monsterstyle); 2806 assign (rmp.monsterstyle , monsterstyle);
2434 assign (rmp.treasurestyle , treasurestyle); 2807 assign (rmp.treasurestyle , treasurestyle);
2435 assign (rmp.layoutstyle , layoutstyle); 2808 assign (rmp.layoutstyle , layoutstyle);
2436 assign (rmp.doorstyle , doorstyle); 2809 assign (rmp.doorstyle , doorstyle);
2437 assign (rmp.decorstyle , decorstyle); 2810 assign (rmp.decorstyle , decorstyle);
2811 assign (rmp.miningstyle , miningstyle);
2438 assign (rmp.exitstyle , exitstyle); 2812 assign (rmp.exitstyle , exitstyle);
2439 assign (rmp.exit_on_final_map, exit_on_final_map); 2813 assign (rmp.exit_on_final_map, exit_on_final_map);
2440 2814
2441 rmp.origin_map = origin_map; 2815 rmp.origin_map = origin_map;
2442 rmp.final_map = final_map; 2816 rmp.final_map = final_map;
2468 RETVAL = self->generate_random_map (&rmp); 2842 RETVAL = self->generate_random_map (&rmp);
2469} 2843}
2470 OUTPUT: 2844 OUTPUT:
2471 RETVAL 2845 RETVAL
2472 2846
2847MODULE = cf PACKAGE = cf::mapspace
2848
2849INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2850
2473MODULE = cf PACKAGE = cf::arch 2851MODULE = cf PACKAGE = cf::arch
2474 2852
2475int archetypes_size () 2853int archetypes_size ()
2476 CODE: 2854 CODE:
2477 RETVAL = archetypes.size (); 2855 RETVAL = archetypes.size ();
2479 2857
2480archetype *archetypes (U32 index) 2858archetype *archetypes (U32 index)
2481 CODE: 2859 CODE:
2482 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2860 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2483 OUTPUT: RETVAL 2861 OUTPUT: RETVAL
2484
2485object *instantiate (archetype *arch)
2486 CODE:
2487 RETVAL = arch_to_object (arch);
2488 OUTPUT:
2489 RETVAL
2490 2862
2491INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2863INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2492 2864
2493MODULE = cf PACKAGE = cf::party 2865MODULE = cf PACKAGE = cf::party
2494 2866
2510 2882
2511region *find (utf8_string name) 2883region *find (utf8_string name)
2512 PROTOTYPE: $ 2884 PROTOTYPE: $
2513 CODE: 2885 CODE:
2514 RETVAL = region::find (name); 2886 RETVAL = region::find (name);
2515 OUTPUT: RETVAL
2516
2517region *find_fuzzy (utf8_string name)
2518 PROTOTYPE: $
2519 CODE:
2520 RETVAL = region::find_fuzzy (name);
2521 OUTPUT: RETVAL 2887 OUTPUT: RETVAL
2522 2888
2523int specificity (region *rgn) 2889int specificity (region *rgn)
2524 CODE: 2890 CODE:
2525 RETVAL = 0; 2891 RETVAL = 0;
2661 faceinfo *f = face_info (idx); assert (f); 3027 faceinfo *f = face_info (idx); assert (f);
2662 facedata *d = &(faceset ? f->data64 : f->data32); 3028 facedata *d = &(faceset ? f->data64 : f->data32);
2663 sv_to (data, d->data); 3029 sv_to (data, d->data);
2664 STRLEN clen; 3030 STRLEN clen;
2665 char *cdata = SvPVbyte (chksum, clen); 3031 char *cdata = SvPVbyte (chksum, clen);
2666 clen = min (CHKSUM_SIZE, clen); 3032 clen = min (CHKSUM_MAXLEN, clen);
2667 3033
3034 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3035
2668 if (memcmp (d->chksum, cdata, clen)) 3036 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2669 { 3037 {
3038 d->chksum_len = clen;
2670 memcpy (d->chksum, cdata, clen); 3039 memcpy (d->chksum, cdata, clen);
2671 3040
2672 // invalidate existing client face info 3041 // invalidate existing client face info
2673 for_all_clients (ns) 3042 for_all_clients (ns)
2674 if (ns->faceset == faceset) 3043 if (ns->faceset == faceset)
2689 3058
2690SV *get_chksum (faceidx idx, int faceset = 0) 3059SV *get_chksum (faceidx idx, int faceset = 0)
2691 CODE: 3060 CODE:
2692 facedata *d = face_data (idx, faceset); 3061 facedata *d = face_data (idx, faceset);
2693 if (!d) XSRETURN_UNDEF; 3062 if (!d) XSRETURN_UNDEF;
2694 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3063 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2695 OUTPUT: 3064 OUTPUT:
2696 RETVAL 3065 RETVAL
2697 3066
2698SV *get_data (faceidx idx, int faceset = 0) 3067SV *get_data (faceidx idx, int faceset = 0)
2699 CODE: 3068 CODE:
2744 } 3113 }
2745 else 3114 else
2746 anim = &animation::create (name, av_len (av) + 1, facings); 3115 anim = &animation::create (name, av_len (av) + 1, facings);
2747 3116
2748 for (int i = 0; i < anim->num_animations; ++i) 3117 for (int i = 0; i < anim->num_animations; ++i)
2749 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3118 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2750} 3119}
2751 OUTPUT: RETVAL 3120 OUTPUT: RETVAL
2752 3121
2753void invalidate_all () 3122void invalidate_all ()
2754 CODE: 3123 CODE:
2799extract_tags (object_thawer *self) 3168extract_tags (object_thawer *self)
2800 PPCODE: 3169 PPCODE:
2801 while (self->kw != KW_EOF) 3170 while (self->kw != KW_EOF)
2802 { 3171 {
2803 PUTBACK; 3172 PUTBACK;
2804 coroapi::cede_to_tick_every (5000); 3173 coroapi::cede_to_tick ();
2805 SPAGAIN; 3174 SPAGAIN;
2806 3175
2807 if (self->kw == KW_tag) 3176 if (self->kw == KW_tag)
2808 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 3177 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2809 3178

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