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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.269 by root, Fri Feb 1 15:54:08 2008 UTC vs.
Revision 1.363 by root, Sun Apr 11 01:35:51 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
32# include <execinfo.h> 26# include <execinfo.h>
33#endif 27#endif
34 28
35#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
36 31
37#include "global.h" 32#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
34#include "evthread.h"
40#include <sproto.h> 35#include "sproto.h"
41 36
42#include <unistd.h> 37#include <unistd.h>
43#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
44# include <sys/mman.h> 39# include <sys/mman.h>
45#endif 40#endif
46 41
47#if HAVE_MALLOC_H 42#if HAVE_MALLOC_H
48# include <malloc.h> 43# include <malloc.h>
49#endif 44#endif
50 45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
51#include <EXTERN.h> 50#include <EXTERN.h>
52#include <perl.h> 51#include <perl.h>
53#include <XSUB.h> 52#include <XSUB.h>
54 53
55#include "CoroAPI.h" 54#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 59typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 60typedef object_freezer &object_freezer_ref;
62 61
63typedef std::string std__string; 62typedef std::string std__string;
64 63
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 64static PerlInterpreter *perl;
76 65
77tstamp NOW, runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
78 70
79global gbl_ev; 71global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
82 75
83bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
85 78
86static HV 79static HV
87 *stash_cf, 80 *stash_cf,
88 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
97 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
98static inline SV * 100static SV *
99newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
100{ 102{
101 if (!s) 103 if (!s)
102 return newSV (0); 104 return newSV (0);
103 105
104 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 107 SvUTF8_on (sv);
106 return sv; 108 return sv;
107} 109}
110#endif
108 111
112#ifndef newSVpvn_utf8
109static inline SV * 113static SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 115{
112 if (!s) 116 if (!s)
113 return newSV (0); 117 return newSV (0);
114 118
115 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
116 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
117 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
118} 142}
119 143
120// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
121template<class super> 145template<class super>
122static super * 146static super *
156 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
157 hv_clear (self); 181 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
160 184
161 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 186 assert (!this->self);
163 } 187 }
164} 188}
165 189
166void 190void
200attachable::destroy () 224attachable::destroy ()
201{ 225{
202 if (destroyed ()) 226 if (destroyed ())
203 return; 227 return;
204 228
205 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
206 do_destroy (); 230 do_destroy ();
207 sever_self (); 231 sever_self ();
208} 232}
209 233
210void 234void
284 308
285 attach = src.attach; 309 attach = src.attach;
286 return *this; 310 return *this;
287} 311}
288 312
313#if 0
289template<typename T> 314template<typename T>
290static bool 315static bool
291find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
292{ 317{
293 char *s = (char *)obj; 318 char *s = (char *)obj;
301 326
302 return false; 327 return false;
303} 328}
304 329
305// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
306void 331static void
307find_backref (void *ptr) 332find_backref (void *ptr)
308{ 333{
309 for_all_objects (op) 334 for_all_objects (op)
310 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
316 341
317 for_all_clients (ns) 342 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
320
321} 345}
346#endif
322 347
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 349
325static SV * 350static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
379 404
380 return sv; 405 return sv;
381 } 406 }
382} 407}
383 408
409#if 0 // unused
384static void 410static void
385clearSVptr (SV *sv) 411clearSVptr (SV *sv)
386{ 412{
387 if (SvROK (sv)) 413 if (SvROK (sv))
388 sv = SvRV (sv); 414 sv = SvRV (sv);
389 415
390 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
392} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
393 435
394static long 436static long
395SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
396{ 438{
397 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
399 441
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 443}
407 444
408static long 445static long noinline
409SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
410{ 447{
411 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
412 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
413 else
414 return 0;
415} 451}
416 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 518
441inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
443 521
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 524
447inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 575
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 578
484template<class T> 579template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 581
487template<int N> 582template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 584
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 589
495inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
496{ 591{
497 STRLEN len; 592 STRLEN len;
498 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 594 v.assign (data, len);
500} 595}
501 596
502inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
503{ 598{
504 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 601}
509 602
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 604
512static SV * 605static SV *
513newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
514{ 607{
515 SV *sv; 608 SV *sv;
589 va_end (ap); 682 va_end (ap);
590 683
591 return sv; 684 return sv;
592} 685}
593 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 712
596SV * 713static SV *
597registry (attachable *ext) 714registry (attachable *ext)
598{ 715{
599 if (!ext->cb) 716 if (!ext->cb)
600 ext->cb = newAV (); 717 ext->cb = newAV ();
601 718
605///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
606 723
607void 724void
608cfperl_init () 725cfperl_init ()
609{ 726{
727 extern char **environ;
728
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 730 perl = perl_alloc ();
612 perl_construct (perl); 731 perl_construct (perl);
613 732
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 734
616 const char *argv[] = { 735 const char *argv[] = {
617 settings.argv [0], 736 settings.argv [0],
618 "-e" 737 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 738 };
624 739
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 741 || perl_run (perl))
627 { 742 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
630 } 745 }
631 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
632 { 758 {
633 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 760 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 761 }
639} 762}
640 763
764void
641void cfperl_main () 765cfperl_main ()
642{ 766{
643 dSP; 767 dSP;
644 768
645 PUSHMARK (SP); 769 PUSHMARK (SP);
646 PUTBACK; 770 PUTBACK;
671# undef def 795# undef def
672}; 796};
673 797
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 799
676static void 800static void noinline
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 802{
679 // event must be in array 803 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
681 { 805 {
767{ 891{
768 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
770} 894}
771 895
772void 896static void noinline
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 898{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 900 {
777 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
787 } 911 }
788 } 912 }
789} 913}
790 914
791// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
792void 916static void
793_recalc_want () 917_recalc_want ()
794{ 918{
795 ev_want_event.reset (); 919 ev_want_event.reset ();
796 920
797 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 995 }
872 996
873 va_end (ap); 997 va_end (ap);
874 998
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
877 1001
878 CALL_END; 1002 CALL_END;
879 1003
880 return count; 1004 return count;
881} 1005}
882 1006
883SV * 1007static SV *
884cfperl_result (int idx) 1008cfperl_result (int idx)
885{ 1009{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 1011 if (!av)
888 return &PL_sv_undef; 1012 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
907} 1031}
908 1032
909///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
911 1054
912void 1055void
913cfperl_emergency_save () 1056cfperl_emergency_save ()
914{ 1057{
915 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
935 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END; 1079 CALL_END;
937} 1080}
938 1081
939void 1082void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
941{ 1084{
942 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
943 CALL_ARG (ns); 1086 CALL_ARG (ns);
944 CALL_ARG (type); 1087 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1089 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1091 CALL_END;
949} 1092}
950 1093
951int 1094int
952cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1097 int can;
955 1098
956 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
961 CALL_END; 1104 CALL_END;
962 1105
963 return can; 1106 return can;
964} 1107}
965 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
966player * 1121player *
967player::find (const char *name) 1122player::find (const_utf8_string name)
968{ 1123{
969 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
970 CALL_ARG (name); 1125 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
972 1127
973 player *retval; 1128 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
977 else
978 retval = 0;
979 1130
980 CALL_END; 1131 CALL_END;
981 1132
982 return retval; 1133 return retval;
983} 1134}
984 1135
985maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
986maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
987{ 1155{
988 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
989 CALL_ARG (path); 1157 CALL_ARG (path);
990 CALL_ARG (origin); 1158 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1160
993 maptile *retval; 1161 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1163
1000 CALL_END; 1164 CALL_END;
1001 1165
1002 return retval; 1166 return retval;
1003} 1167}
1004 1168
1005maptile * 1169maptile *
1006maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1007{ 1171{
1008 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1009 CALL_ARG (path); 1173 CALL_ARG (path);
1010 CALL_ARG (origin); 1174 CALL_ARG (origin);
1011 CALL_ARG (load); 1175 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1177
1014 maptile *retval; 1178 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1180
1021 CALL_END; 1181 CALL_END;
1022 1182
1023 return retval; 1183 return retval;
1024} 1184}
1027maptile::do_load_sync () 1187maptile::do_load_sync ()
1028{ 1188{
1029 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1030 CALL_ARG (this); 1190 CALL_ARG (this);
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END;
1033}
1034
1035void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END; 1192 CALL_END;
1042} 1193}
1043 1194
1044void 1195void
1045object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1052 CALL_ARG (exit); 1203 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1054 CALL_END; 1205 CALL_END;
1055} 1206}
1056 1207
1057const char * 1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1058object::ref () const 1224object::ref () const
1059{ 1225{
1060 if (type == PLAYER) 1226 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else 1228 else
1229 // TODO: should be able to save references within the same map, at least
1063 return 0; 1230 return 0;
1064} 1231}
1065 1232
1066object * 1233object *
1067object::deref (const char *ref) 1234object::deref (const_utf8_string ref)
1068{ 1235{
1069 object *retval = 0; 1236 object *retval = 0;
1070 1237
1071 if (ref) 1238 if (ref)
1072 { 1239 {
1082 1249
1083 return retval; 1250 return retval;
1084} 1251}
1085 1252
1086void 1253void
1087log_backtrace (const char *msg) 1254log_backtrace (const_utf8_string msg)
1088{ 1255{
1089#if HAVE_BACKTRACE 1256#if HAVE_BACKTRACE
1090 void *addr [20]; 1257 void *addr [20];
1091 int size = backtrace (addr, 20); 1258 int size = backtrace (addr, 20);
1092 1259
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1265 CALL_END;
1099#endif 1266#endif
1100} 1267}
1101 1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
1102///////////////////////////////////////////////////////////////////////////// 1320/////////////////////////////////////////////////////////////////////////////
1103 1321
1104struct EVAPI *evapi::GEVAPI; 1322struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1323struct CoroAPI *coroapi::GCoroAPI;
1106 1324
1107int coroapi::cede_counter; 1325void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1326coroapi::do_cede_to_tick ()
1111{ 1327{
1112 cede_counter = 0; 1328 cede_pending = 0;
1113
1114 cede (); 1329 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1330}
1135 1331
1136void 1332void
1137coroapi::wait_for_tick () 1333coroapi::wait_for_tick ()
1138{ 1334{
1159 ev_io_set ((ev_io *)this, fd, events); 1355 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1356 if (active) start ();
1161 } 1357 }
1162} 1358}
1163 1359
1164void 1360static void
1165_connect_to_perl () 1361_connect_to_perl_1 ()
1166{ 1362{
1167 stash_cf = gv_stashpv ("cf" , 1); 1363 stash_cf = gv_stashpv ("cf", 1);
1168 1364
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1178 1375
1179 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1380
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1383 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1384 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1385 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1386 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1387 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1388}
1191 1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1401
1194BOOT: 1402BOOT:
1195{ 1403{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1406
1199 _connect_to_perl (); 1407 _connect_to_perl_1 ();
1200 1408
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1410
1203 //{ 1411 //{
1204 // require_pv ("Time::HiRes"); 1412 // require_pv ("Time::HiRes");
1212 static const struct { 1420 static const struct {
1213 const char *name; 1421 const char *name;
1214 IV iv; 1422 IV iv;
1215 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
1216# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
1425# include "const_iv.h"
1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1427# include "attackinc.h"
1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1217 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1218 const_iv (logBacktrace) 1434 const_iv (logBacktrace)
1219 1435
1220 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1221 1437
1222 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1223 1439
1224 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
1225 const_iv (MAXSOCKBUF) 1441 const_iv (MAXSOCKBUF)
1226 1442
1227 const_iv (NUM_BODY_LOCATIONS)
1228 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1229 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1230 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1231 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1232 const_iv (body_wrist) const_iv (body_waist)
1233
1234 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1235 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1236 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1237 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1238 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1239 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1240 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1241 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1242 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1243 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1244 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1245 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1246 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1247 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1262
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1267
1268 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1269 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1270 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1271 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1272 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1273 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1274 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1275
1276 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1277 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1281 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1282 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1294 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1295 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1313
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1445
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1318
1319 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT)
1323 const_iv (SP_BULLET)
1324 const_iv (SP_EXPLOSION)
1325 const_iv (SP_CONE)
1326 const_iv (SP_BOMB)
1327 const_iv (SP_WONDER)
1328 const_iv (SP_SMITE)
1329 const_iv (SP_MAGIC_MISSILE)
1330 const_iv (SP_SUMMON_GOLEM)
1331 const_iv (SP_DIMENSION_DOOR)
1332 const_iv (SP_MAGIC_MAPPING)
1333 const_iv (SP_MAGIC_WALL)
1334 const_iv (SP_DESTRUCTION)
1335 const_iv (SP_PERCEIVE_SELF)
1336 const_iv (SP_WORD_OF_RECALL)
1337 const_iv (SP_INVISIBLE)
1338 const_iv (SP_PROBE)
1339 const_iv (SP_HEALING)
1340 const_iv (SP_CREATE_FOOD)
1341 const_iv (SP_EARTH_TO_DUST)
1342 const_iv (SP_CHANGE_ABILITY)
1343 const_iv (SP_BLESS)
1344 const_iv (SP_CURSE)
1345 const_iv (SP_SUMMON_MONSTER)
1346 const_iv (SP_CHARGING)
1347 const_iv (SP_POLYMORPH)
1348 const_iv (SP_ALCHEMY)
1349 const_iv (SP_REMOVE_CURSE)
1350 const_iv (SP_IDENTIFY)
1351 const_iv (SP_DETECTION)
1352 const_iv (SP_MOOD_CHANGE)
1353 const_iv (SP_MOVING_BALL)
1354 const_iv (SP_SWARM)
1355 const_iv (SP_CHANGE_MANA)
1356 const_iv (SP_DISPEL_RUNE)
1357 const_iv (SP_CREATE_MISSILE)
1358 const_iv (SP_CONSECRATE)
1359 const_iv (SP_ANIMATE_WEAPON)
1360 const_iv (SP_LIGHT)
1361 const_iv (SP_CHANGE_MAP_LIGHT)
1362 const_iv (SP_FAERY_FIRE)
1363 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL)
1367 1447
1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1371 1451
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1454
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1380 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1381
1382 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1383 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1384
1385 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1386
1387 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1388 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1389 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1390 const_iv (M_ICE) const_iv (M_SPECIAL)
1391 1456
1392 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1393 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1394 1459
1395 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1396 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1397 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1398 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1399 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1400 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1401 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1402 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1405 const_iv (SK_POISON_NAIL)
1406
1407 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1408 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1409 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1410 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1411 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1412 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1413
1414 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1415
1416 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1417 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1418 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1461 const_iv (MAP_INACTIVE)
1425 1462
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1465
1429 const_iv (VERSION_CS) const_iv (VERSION_SC)
1430
1431 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1432 1467
1433 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1434
1435 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1436
1437 // random map generator
1438 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1439 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1440
1441 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1442 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1443 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1444
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1450 const_iv (GT_MINIMAL)
1451
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1469 };
1455 1470
1456 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1457 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1458 1473
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1494 }
1480}
1481 1495
1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1498}
1499
1500void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1513
1482void _connect_to_perl () 1514void _connect_to_perl_1 ()
1515
1516void _connect_to_perl_2 ()
1483 1517
1484void _recalc_want () 1518void _recalc_want ()
1485 1519
1520# not used by default anymore
1486void _global_reattach () 1521void _global_reattach ()
1487 CODE: 1522 CODE:
1488{ 1523{
1489 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1525 for_all_clients (ns)
1534 } 1569 }
1535 1570
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1572}
1538 1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1539void _post_tick () 1600void cede_to_tick ()
1540 CODE: 1601 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1602 coroapi::cede_to_tick ();
1542 1603
1543NV till_cede () 1604NV till_tick ()
1544 CODE: 1605 CODE:
1545 RETVAL = coroapi::next_cede - now (); 1606 RETVAL = SvNVX (sv_next_tick) - now ();
1546 OUTPUT: 1607 OUTPUT:
1547 RETVAL 1608 RETVAL
1548 1609
1549NV till_tick () 1610int tick_inhibit ()
1550 CODE: 1611 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1612 RETVAL = tick_inhibit;
1552 OUTPUT: 1613 OUTPUT:
1553 RETVAL 1614 RETVAL
1554 1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1645}
1646
1555NV floor (NV x) 1647NV floor (NV x)
1556 1648
1557NV ceil (NV x) 1649NV ceil (NV x)
1558 1650
1559NV rndm (...) 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1560 CODE: 1654 CODE:
1655{
1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1657 switch (items)
1562 { 1658 {
1563 case 0: RETVAL = rndm (); break; 1659 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1567 } 1663 }
1664}
1568 OUTPUT: 1665 OUTPUT:
1569 RETVAL 1666 RETVAL
1570 1667
1571NV clamp (NV value, NV min_value, NV max_value) 1668NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1669 CODE:
1577NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1674NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1578 CODE: 1675 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT: 1677 OUTPUT:
1581 RETVAL 1678 RETVAL
1679
1680const char *ordinal (int i)
1582 1681
1583void weaken (...) 1682void weaken (...)
1584 PROTOTYPE: @ 1683 PROTOTYPE: @
1585 CODE: 1684 CODE:
1586 while (items > 0) 1685 while (items > 0)
1587 sv_rvweaken (ST (--items)); 1686 sv_rvweaken (ST (--items));
1588 1687
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593void server_tick ()
1594 CODE:
1595 NOW = SvNVx (sv_now);
1596 runtime = SvNVx (sv_runtime);
1597 server_tick ();
1598
1599void 1688void
1600log_backtrace (utf8_string msg) 1689log_backtrace (utf8_string msg)
1601 1690
1602void 1691void
1603LOG (int flags, utf8_string msg) 1692LOG (int flags, utf8_string msg)
1607octet_string path_combine (octet_string base, octet_string path) 1696octet_string path_combine (octet_string base, octet_string path)
1608 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1609 1698
1610octet_string path_combine_and_normalize (octet_string base, octet_string path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1611 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1612
1613void
1614mallinfo ()
1615 PPCODE:
1616{
1617#if __GLIBC__
1618 struct mallinfo mai = mallinfo ();
1619 EXTEND (SP, 10*2);
1620 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1621 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1623 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1624 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1625 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1626 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1627 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1629 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1630#endif
1631 EXTEND (SP, 2*2);
1632 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1633 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1634}
1635 1701
1636void 1702void
1637sub_generation_inc () 1703sub_generation_inc ()
1638 CODE: 1704 CODE:
1639 PL_sub_generation++; 1705 PL_sub_generation++;
1664 1730
1665void abort () 1731void abort ()
1666 1732
1667void reset_signals () 1733void reset_signals ()
1668 1734
1669void fork_abort (octet_string cause = "cf::fork_abort") 1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1670 1736
1671void cleanup (octet_string cause, bool make_core = false) 1737void cleanup (const_octet_string cause, bool make_core = false)
1672 1738
1673void emergency_save () 1739void emergency_save ()
1674 1740
1675void _exit (int status = EXIT_SUCCESS) 1741void _exit (int status = EXIT_SUCCESS)
1676 1742
1677#if _POSIX_MEMLOCK 1743#if _POSIX_MEMLOCK
1678 1744
1679int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1680 1753
1681int munlockall () 1754int munlockall ()
1682 1755
1683#endif 1756#endif
1757
1758int
1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1684 1786
1685int find_animation (utf8_string text) 1787int find_animation (utf8_string text)
1686 PROTOTYPE: $ 1788 PROTOTYPE: $
1687 1789
1688int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1726 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1727 else 1829 else
1728 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1729 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1730 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1731bool 1875bool
1732load_resource_file (octet_string filename) 1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1733 1880
1734MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1735 1882
1736int 1883int
1737valid (SV *obj) 1884valid (SV *obj)
1741 RETVAL 1888 RETVAL
1742 1889
1743void 1890void
1744debug_trace (attachable *obj, bool on = true) 1891debug_trace (attachable *obj, bool on = true)
1745 CODE: 1892 CODE:
1746 obj->flags &= ~attachable::F_DEBUG_TRACE; 1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1747 if (on) 1894 if (on)
1748 obj->flags |= attachable::F_DEBUG_TRACE; 1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1749 1896
1750int mortals_size () 1897int mortals_size ()
1751 CODE: 1898 CODE:
1752 RETVAL = attachable::mortals.size (); 1899 RETVAL = attachable::mortals.size ();
1753 OUTPUT: RETVAL 1900 OUTPUT: RETVAL
1755#object *mortals (U32 index) 1902#object *mortals (U32 index)
1756# CODE: 1903# CODE:
1757# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1758# OUTPUT: RETVAL 1905# OUTPUT: RETVAL
1759 1906
1760INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1761 1908
1762MODULE = cf PACKAGE = cf::global 1909MODULE = cf PACKAGE = cf::global
1763 1910
1764int invoke (SV *klass, int event, ...) 1911int invoke (SV *klass, int event, ...)
1765 CODE: 1912 CODE:
1769 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1770 OUTPUT: RETVAL 1917 OUTPUT: RETVAL
1771 1918
1772MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1773 1920
1774INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1775 1922
1776int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1777 CODE: 1924 CODE:
1778 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1779 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801object *actives (U32 index) 1948object *actives (U32 index)
1802 CODE: 1949 CODE:
1803 RETVAL = index < actives.size () ? actives [index] : 0; 1950 RETVAL = index < actives.size () ? actives [index] : 0;
1804 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1805 1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1806const char *slot_use_name (U32 slot) 1958const_utf8_string slot_use_name (U32 slot)
1807 ALIAS: 1959 ALIAS:
1808 slot_nonuse_name = 1 1960 slot_nonuse_name = 1
1809 CODE: 1961 CODE:
1810{ 1962{
1811 if (slot >= NUM_BODY_LOCATIONS) 1963 if (slot >= NUM_BODY_LOCATIONS)
1875 2027
1876int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1877 2029
1878int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1879 CODE: 2031 CODE:
1880 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = op->move (dir, originator);
1881 OUTPUT: 2033 OUTPUT:
1882 RETVAL 2034 RETVAL
1883 2035
1884void apply (object *applier, object *applied, int flags = 0)
1885 CODE:
1886 manual_apply (applied, applier, flags);
1887
1888void apply_below (object *op) 2036void apply_below (object *op)
1889 CODE: 2037 CODE:
1890 player_apply_below (op); 2038 player_apply_below (op);
1891 2039
1892int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1893 2041
1894#//TODO 2042int casting_level (object *caster, object *spell)
1895object *clone_ (object *op, int recursive = 0)
1896 CODE:
1897 if (recursive)
1898 RETVAL = object_create_clone (op);
1899 else
1900 {
1901 RETVAL = object::create ();
1902 op->copy_to (RETVAL);
1903 }
1904 OUTPUT: RETVAL
1905 2043
1906int pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
1907 CODE: 2045 CODE:
1908 RETVAL = pay_for_item (op, buyer); 2046 RETVAL = pay_for_item (op, buyer);
1909 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1952 2090
1953void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1954 2092
1955int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1956 2094
1957int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1958 2096
1959void push_button (object *op); 2097void push_button (object *op, object *originator)
1960 2098
1961void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1962 2100
1963void add_button_link (object *button, maptile *map, int connected);
1964
1965void remove_button_link (object *op);
1966
1967void handle_apply_yield (object *op); 2101void handle_apply_yield (object *op)
1968 2102
2103int convert_item (object *item, object *converter)
2104
2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1969 2106
1970MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1971 2108
1972# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1973# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1977 CODE: 2114 CODE:
1978 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1979 OUTPUT: 2116 OUTPUT:
1980 RETVAL 2117 RETVAL
1981 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
1982object *find_object (U32 tag) 2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
1983 2130
1984# TODO: nuke 2131# TODO: nuke
1985object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1986 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1987 CODE: 2134 CODE:
1988{ 2135{
1989 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1990}
1991 2137
1992const_utf8_string get_ob_key_value (object *op, utf8_string key) 2138 if (RETVAL->destroyed ())
2139 RETVAL = 0;
2140}
1993 2141
1994bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2142shstr
2143object::kv_get (shstr key)
2144
2145void
2146object::kv_del (shstr key)
2147
2148void
2149object::kv_set (shstr key, shstr value)
1995 2150
1996object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1997 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1998 PREINIT: 2153 PREINIT:
1999 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
2001void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
2002 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
2003 PPCODE: 2158 PPCODE:
2004{ 2159{
2005 rv_vector rv; 2160 rv_vector rv;
2161
2162 PUTBACK;
2006 get_rangevector (ob, other, &rv, flags); 2163 get_rangevector (ob, other, &rv, flags);
2164 SPAGAIN;
2165
2007 EXTEND (SP, 5); 2166 EXTEND (SP, 5);
2008 PUSHs (newSVuv (rv.distance)); 2167 PUSHs (newSVuv (rv.distance));
2009 PUSHs (newSViv (rv.distance_x)); 2168 PUSHs (newSViv (rv.distance_x));
2010 PUSHs (newSViv (rv.distance_y)); 2169 PUSHs (newSViv (rv.distance_y));
2011 PUSHs (newSViv (rv.direction)); 2170 PUSHs (newSViv (rv.direction));
2021base_name (object *op, int plural = op->nrof > 1) 2180base_name (object *op, int plural = op->nrof > 1)
2022 CODE: 2181 CODE:
2023 RETVAL = query_base_name (op, plural); 2182 RETVAL = query_base_name (op, plural);
2024 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
2025 2184
2026object *decrease_ob_nr (object *op, unsigned long i)
2027
2028# return the tail of an object, excluding itself 2185# return the tail of an object, excluding itself
2029void 2186void
2030tail (object *op) 2187tail (object *op)
2031 PPCODE: 2188 PPCODE:
2032 while ((op = op->more)) 2189 while ((op = op->more))
2039 RETVAL = op->contr; 2196 RETVAL = op->contr;
2040 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
2041 2198
2042bool move_player (object *op, int dir) 2199bool move_player (object *op, int dir)
2043 2200
2044void check_score (object *op)
2045
2046void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2201void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2047 CODE: 2202 CODE:
2048 new_draw_info (flags, 0, op, txt); 2203 new_draw_info (flags, 0, op, txt);
2049 2204
2050void kill_player (object *op) 2205void kill_player (object *op)
2062int command_arrest (object *op, utf8_string params) 2217int command_arrest (object *op, utf8_string params)
2063 2218
2064 2219
2065MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2220MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2066 2221
2067INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2222INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2068 2223
2069int invoke (player *pl, int event, ...) 2224int invoke (player *pl, int event, ...)
2070 CODE: 2225 CODE:
2071 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2072 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2082 pl->ob->stats.hp = pl->ob->stats.maxhp; 2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2083 pl->ob->stats.sp = pl->ob->stats.maxsp; 2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2084 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2085 pl->orig_stats = pl->ob->stats; 2240 pl->orig_stats = pl->ob->stats;
2086 2241
2087void clear_los (player *pl) 2242# should only be temporary
2243void esrv_new_player (player *pl)
2088 2244
2245#d# TODO: replace by blocked_los accessor, fix code using this
2089bool 2246bool
2090cell_visible (player *pl, int dx, int dy) 2247cell_visible (player *pl, int dx, int dy)
2091 CODE: 2248 CODE:
2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2093 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2094 OUTPUT: 2250 OUTPUT:
2095 RETVAL 2251 RETVAL
2096 2252
2097void 2253void
2098send (player *pl, SV *packet) 2254send (player *pl, SV *packet)
2104 if (len > MAXSOCKBUF) 2260 if (len > MAXSOCKBUF)
2105 pl->failmsg ("[packet too long for client]"); 2261 pl->failmsg ("[packet too long for client]");
2106 else if (pl->ns) 2262 else if (pl->ns)
2107 pl->ns->send_packet (buf, len); 2263 pl->ns->send_packet (buf, len);
2108} 2264}
2109
2110int
2111listening (player *pl, int new_value = -1)
2112 CODE:
2113 RETVAL = pl->listening;
2114 if (new_value >= 0)
2115 pl->listening = new_value;
2116 OUTPUT:
2117 RETVAL
2118 2265
2119void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2266void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2120 PROTOTYPE: $;$$$ 2267 PROTOTYPE: $;$$$
2121 PPCODE: 2268 PPCODE:
2122 if (GIMME_V != G_VOID) 2269 if (GIMME_V != G_VOID)
2172 if (op->tag) 2319 if (op->tag)
2173 XPUSHs (sv_2mortal (to_sv (op))); 2320 XPUSHs (sv_2mortal (to_sv (op)));
2174 } 2321 }
2175} 2322}
2176 2323
2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2324INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326void
2327adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331int
2332outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2178 2339
2179void 2340void
2180maptile::instantiate () 2341maptile::instantiate ()
2181 2342
2182maptile *new () 2343maptile *new ()
2214 for (int x = 0; x < THIS->width; ++x) 2375 for (int x = 0; x < THIS->width; ++x)
2215 for (int y = 0; y < THIS->height; ++y) 2376 for (int y = 0; y < THIS->height; ++y)
2216 { 2377 {
2217 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2218 if (op->flag [FLAG_IS_FLOOR]) 2379 if (op->flag [FLAG_IS_FLOOR])
2219 goto skip_space; 2380 goto skip;
2220 2381
2221 { 2382 {
2222 int offs = offset + y * stride + x; 2383 int offs = offset + y * stride + x;
2384
2223 if (IN_RANGE_EXC (offs, 0, idxlen)) 2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2224 { 2386 {
2225 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2226 { 2388 {
2227 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2228 ob->flag [FLAG_NO_MAP_SAVE] = true; 2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2229 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2230 2392
2231 if (ob->randomitems) 2393 if (ob->randomitems && !ob->above)
2232 { 2394 {
2233 if (!ob->above)
2234 {
2235 ob->create_treasure (ob->randomitems); 2395 ob->create_treasure (ob->randomitems);
2236 2396
2237 for (object *op = ob->above; op; op = op->above) 2397 for (object *op = ob->above; op; op = op->above)
2238 op->flag [FLAG_NO_MAP_SAVE] = true; 2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2239 } 2399 // TODO: if this is a pickable object, then the item
2240 2400 // will at a bit weird - saving inside the player
2241 ob->randomitems = 0; 2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2242 } 2405 }
2243 } 2406 }
2244 } 2407 }
2245 } 2408 }
2246 2409
2247 skip_space: ; 2410 skip: ;
2248 } 2411 }
2249} 2412}
2250 2413
2251void 2414void
2252maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2415maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2262 2425
2263 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2264 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2265 2428
2266 for (int i = av_len ((AV *)palette) + 1; i--; ) 2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2267 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2268 2431
2269 for (int y = 0; y < THIS->height; ++y) 2432 for (int y = 0; y < THIS->height; ++y)
2270 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2271 2434
2272 sfree (THIS->regions, THIS->size ()); 2435 sfree (THIS->regions, THIS->size ());
2277} 2440}
2278 2441
2279void 2442void
2280maptile::create_region_treasure () 2443maptile::create_region_treasure ()
2281 CODE: 2444 CODE:
2282{
2283 object *op = object::create ();
2284 op->type = FLOOR;
2285 op->map = THIS;
2286
2287 for (int x = 0; x < THIS->width; ++x) 2445 for (int x = 0; x < THIS->width; ++x)
2288 for (int y = 0; y < THIS->height; ++y) 2446 for (int y = 0; y < THIS->height; ++y)
2289 { 2447 {
2290 region *rgn = THIS->region (x, y); 2448 region *rgn = THIS->region (x, y);
2291 2449
2292 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2293 if (rgn->treasure && rndm () < rgn->treasure_density) 2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2294 {
2295 op->x = x;
2296 op->y = y;
2297 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2298 }
2299 } 2454 }
2300 2455
2301 op->destroy ();
2302}
2303
2304int out_of_map (maptile *map, int x, int y) 2456int out_of_map (maptile *map, int x, int y)
2305 2457
2306void 2458void
2307trigger (maptile *map, long connection, bool state = true) 2459find_link (maptile *map, shstr_tmp connection)
2308 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE: 2460 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection); 2461 if (oblinkpt *obp = map->find_link (connection))
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next) 2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2318 2464
2319void 2465void
2320get_map_flags (maptile *map, int x, int y) 2466get_map_flags (maptile *map, int x, int y)
2321 PPCODE: 2467 PPCODE:
2322{ 2468{
2323 maptile *nmap = 0; 2469 maptile *nmap = 0;
2324 I16 nx = 0, ny = 0; 2470 I16 nx = 0, ny = 0;
2471
2472 PUTBACK;
2325 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2473 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2474 SPAGAIN;
2326 2475
2327 EXTEND (SP, 4); 2476 EXTEND (SP, 4);
2328 PUSHs (sv_2mortal (newSViv (flags))); 2477 PUSHs (sv_2mortal (newSViv (flags)));
2329 2478
2330 if (GIMME_V == G_ARRAY) 2479 if (GIMME_V == G_ARRAY)
2333 PUSHs (sv_2mortal (newSViv (nx))); 2482 PUSHs (sv_2mortal (newSViv (nx)));
2334 PUSHs (sv_2mortal (newSViv (ny))); 2483 PUSHs (sv_2mortal (newSViv (ny)));
2335 } 2484 }
2336} 2485}
2337 2486
2487mapspace *
2488ms (maptile *map, unsigned int x, unsigned int y)
2489 PROTOTYPE: $$$
2490 CODE:
2491{
2492 maptile *nmap = 0;
2493 I16 nx, ny;
2494
2495 PUTBACK;
2496 get_map_flags (map, &nmap, x, y, &nx, &ny);
2497 SPAGAIN;
2498
2499 if (!nmap)
2500 XSRETURN_UNDEF;
2501
2502 RETVAL = &nmap->at (nx, ny);
2503}
2504 OUTPUT:
2505 RETVAL
2506
2338void 2507void
2339at (maptile *map, unsigned int x, unsigned int y) 2508at (maptile *map, unsigned int x, unsigned int y)
2340 PROTOTYPE: $$$ 2509 PROTOTYPE: $$$
2341 PPCODE: 2510 PPCODE:
2342{ 2511{
2343 object *o;
2344 maptile *nmap = 0; 2512 maptile *nmap = 0;
2345 I16 nx, ny; 2513 I16 nx, ny;
2346 2514
2515 PUTBACK;
2347 get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 get_map_flags (map, &nmap, x, y, &nx, &ny);
2517 SPAGAIN;
2348 2518
2349 if (nmap) 2519 if (nmap)
2350 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2520 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2351 XPUSHs (sv_2mortal (to_sv (o))); 2521 XPUSHs (sv_2mortal (to_sv (o)));
2352} 2522}
2353 2523
2354SV * 2524SV *
2355bot_at (maptile *obj, unsigned int x, unsigned int y) 2525bot_at (maptile *map, unsigned int x, unsigned int y)
2356 PROTOTYPE: $$$ 2526 PROTOTYPE: $$$
2357 ALIAS: 2527 ALIAS:
2358 top_at = 1 2528 top_at = 1
2359 flags_at = 2 2529 flags_at = 2
2360 light_at = 3 2530 light_at = 3
2361 move_block_at = 4 2531 move_block_at = 4
2362 move_slow_at = 5 2532 move_slow_at = 5
2363 move_on_at = 6 2533 move_on_at = 6
2364 move_off_at = 7 2534 move_off_at = 7
2365 INIT:
2366 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2367 CODE: 2535 CODE:
2536{
2537 sint16 nx = x;
2538 sint16 ny = y;
2539
2540 if (!xy_normalise (map, nx, ny))
2541 XSRETURN_UNDEF;
2542
2543 mapspace &ms = map->at (nx, ny);
2544
2545 ms.update ();
2546
2368 switch (ix) 2547 switch (ix)
2369 { 2548 {
2370 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2549 case 0: RETVAL = to_sv (ms.bot ); break;
2371 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2550 case 1: RETVAL = to_sv (ms.top ); break;
2372 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2551 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2373 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2552 case 3: RETVAL = newSViv (ms.light ); break;
2374 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2553 case 4: RETVAL = newSVuv (ms.move_block); break;
2375 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2554 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2376 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2555 case 6: RETVAL = newSVuv (ms.move_on ); break;
2377 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2556 case 7: RETVAL = newSVuv (ms.move_off ); break;
2378 } 2557 }
2558}
2379 OUTPUT: RETVAL 2559 OUTPUT: RETVAL
2380
2381void fix_walls (maptile *map, int x, int y)
2382
2383void fix_walls_around (maptile *map, int x, int y)
2384 2560
2385# worst xs function of my life 2561# worst xs function of my life
2386bool 2562bool
2387_create_random_map (\ 2563_create_random_map (\
2388 maptile *self,\ 2564 maptile *self,\
2392 utf8_string monsterstyle,\ 2568 utf8_string monsterstyle,\
2393 utf8_string treasurestyle,\ 2569 utf8_string treasurestyle,\
2394 utf8_string layoutstyle,\ 2570 utf8_string layoutstyle,\
2395 utf8_string doorstyle,\ 2571 utf8_string doorstyle,\
2396 utf8_string decorstyle,\ 2572 utf8_string decorstyle,\
2573 utf8_string miningstyle,\
2397 utf8_string origin_map,\ 2574 utf8_string origin_map,\
2398 utf8_string final_map,\ 2575 utf8_string final_map,\
2399 utf8_string exitstyle,\ 2576 utf8_string exitstyle,\
2400 utf8_string this_map,\ 2577 utf8_string this_map,\
2401 utf8_string exit_on_final_map,\ 2578 utf8_string exit_on_final_map,\
2433 assign (rmp.monsterstyle , monsterstyle); 2610 assign (rmp.monsterstyle , monsterstyle);
2434 assign (rmp.treasurestyle , treasurestyle); 2611 assign (rmp.treasurestyle , treasurestyle);
2435 assign (rmp.layoutstyle , layoutstyle); 2612 assign (rmp.layoutstyle , layoutstyle);
2436 assign (rmp.doorstyle , doorstyle); 2613 assign (rmp.doorstyle , doorstyle);
2437 assign (rmp.decorstyle , decorstyle); 2614 assign (rmp.decorstyle , decorstyle);
2615 assign (rmp.miningstyle , miningstyle);
2438 assign (rmp.exitstyle , exitstyle); 2616 assign (rmp.exitstyle , exitstyle);
2439 assign (rmp.exit_on_final_map, exit_on_final_map); 2617 assign (rmp.exit_on_final_map, exit_on_final_map);
2440 2618
2441 rmp.origin_map = origin_map; 2619 rmp.origin_map = origin_map;
2442 rmp.final_map = final_map; 2620 rmp.final_map = final_map;
2468 RETVAL = self->generate_random_map (&rmp); 2646 RETVAL = self->generate_random_map (&rmp);
2469} 2647}
2470 OUTPUT: 2648 OUTPUT:
2471 RETVAL 2649 RETVAL
2472 2650
2651MODULE = cf PACKAGE = cf::mapspace
2652
2653INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2654
2473MODULE = cf PACKAGE = cf::arch 2655MODULE = cf PACKAGE = cf::arch
2474 2656
2475int archetypes_size () 2657int archetypes_size ()
2476 CODE: 2658 CODE:
2477 RETVAL = archetypes.size (); 2659 RETVAL = archetypes.size ();
2480archetype *archetypes (U32 index) 2662archetype *archetypes (U32 index)
2481 CODE: 2663 CODE:
2482 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2664 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2483 OUTPUT: RETVAL 2665 OUTPUT: RETVAL
2484 2666
2485object *instantiate (archetype *arch)
2486 CODE:
2487 RETVAL = arch_to_object (arch);
2488 OUTPUT:
2489 RETVAL
2490
2491INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2667INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2492 2668
2493MODULE = cf PACKAGE = cf::party 2669MODULE = cf PACKAGE = cf::party
2494 2670
2495partylist *first () 2671partylist *first ()
2496 PROTOTYPE: 2672 PROTOTYPE:
2497 CODE: 2673 CODE:
2498 RETVAL = get_firstparty (); 2674 RETVAL = get_firstparty ();
2499 OUTPUT: RETVAL 2675 OUTPUT: RETVAL
2500 2676
2501INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2677INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2502 2678
2503MODULE = cf PACKAGE = cf::region 2679MODULE = cf PACKAGE = cf::region
2504 2680
2505void 2681void
2506list () 2682list ()
2512 PROTOTYPE: $ 2688 PROTOTYPE: $
2513 CODE: 2689 CODE:
2514 RETVAL = region::find (name); 2690 RETVAL = region::find (name);
2515 OUTPUT: RETVAL 2691 OUTPUT: RETVAL
2516 2692
2517region *find_fuzzy (utf8_string name)
2518 PROTOTYPE: $
2519 CODE:
2520 RETVAL = region::find_fuzzy (name);
2521 OUTPUT: RETVAL
2522
2523int specificity (region *rgn) 2693int specificity (region *rgn)
2524 CODE: 2694 CODE:
2525 RETVAL = 0; 2695 RETVAL = 0;
2526 while (rgn = rgn->parent) 2696 while (rgn = rgn->parent)
2527 RETVAL++; 2697 RETVAL++;
2528 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2529 2699
2530INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2700INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2531 2701
2532MODULE = cf PACKAGE = cf::living 2702MODULE = cf PACKAGE = cf::living
2533 2703
2534INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2704INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2535 2705
2536MODULE = cf PACKAGE = cf::settings 2706MODULE = cf PACKAGE = cf::settings
2537 2707
2538INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2708INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2539 2709
2540MODULE = cf PACKAGE = cf::client 2710MODULE = cf PACKAGE = cf::client
2541 2711
2542INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2712INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2543 2713
2544int invoke (client *ns, int event, ...) 2714int invoke (client *ns, int event, ...)
2545 CODE: 2715 CODE:
2546 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2716 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2547 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2717 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2613 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2783 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2614 old_sound_index [idx] = face; 2784 old_sound_index [idx] = face;
2615 2785
2616MODULE = cf PACKAGE = cf::face PREFIX = face_ 2786MODULE = cf PACKAGE = cf::face PREFIX = face_
2617 2787
2618#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2788#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2619 2789
2620faceidx face_find (utf8_string name, faceidx defidx = 0) 2790faceidx face_find (utf8_string name, faceidx defidx = 0)
2621 2791
2622faceidx alloc (utf8_string name) 2792faceidx alloc (utf8_string name)
2623 CODE: 2793 CODE:
2661 faceinfo *f = face_info (idx); assert (f); 2831 faceinfo *f = face_info (idx); assert (f);
2662 facedata *d = &(faceset ? f->data64 : f->data32); 2832 facedata *d = &(faceset ? f->data64 : f->data32);
2663 sv_to (data, d->data); 2833 sv_to (data, d->data);
2664 STRLEN clen; 2834 STRLEN clen;
2665 char *cdata = SvPVbyte (chksum, clen); 2835 char *cdata = SvPVbyte (chksum, clen);
2666 clen = min (CHKSUM_SIZE, clen); 2836 clen = min (CHKSUM_MAXLEN, clen);
2667 2837
2838 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2839
2668 if (memcmp (d->chksum, cdata, clen)) 2840 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2669 { 2841 {
2842 d->chksum_len = clen;
2670 memcpy (d->chksum, cdata, clen); 2843 memcpy (d->chksum, cdata, clen);
2671 2844
2672 // invalidate existing client face info 2845 // invalidate existing client face info
2673 for_all_clients (ns) 2846 for_all_clients (ns)
2674 if (ns->faceset == faceset) 2847 if (ns->faceset == faceset)
2689 2862
2690SV *get_chksum (faceidx idx, int faceset = 0) 2863SV *get_chksum (faceidx idx, int faceset = 0)
2691 CODE: 2864 CODE:
2692 facedata *d = face_data (idx, faceset); 2865 facedata *d = face_data (idx, faceset);
2693 if (!d) XSRETURN_UNDEF; 2866 if (!d) XSRETURN_UNDEF;
2694 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2867 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2695 OUTPUT: 2868 OUTPUT:
2696 RETVAL 2869 RETVAL
2697 2870
2698SV *get_data (faceidx idx, int faceset = 0) 2871SV *get_data (faceidx idx, int faceset = 0)
2699 CODE: 2872 CODE:
2719 ns->force_newmap = true; 2892 ns->force_newmap = true;
2720 } 2893 }
2721 2894
2722MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2895MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2723 2896
2724#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2897#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2725 2898
2726animidx anim_find (utf8_string name) 2899animidx anim_find (utf8_string name)
2727 CODE: 2900 CODE:
2728 RETVAL = animation::find (name).number; 2901 RETVAL = animation::find (name).number;
2729 OUTPUT: RETVAL 2902 OUTPUT: RETVAL
2744 } 2917 }
2745 else 2918 else
2746 anim = &animation::create (name, av_len (av) + 1, facings); 2919 anim = &animation::create (name, av_len (av) + 1, facings);
2747 2920
2748 for (int i = 0; i < anim->num_animations; ++i) 2921 for (int i = 0; i < anim->num_animations; ++i)
2749 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2922 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2750} 2923}
2751 OUTPUT: RETVAL 2924 OUTPUT: RETVAL
2752 2925
2753void invalidate_all () 2926void invalidate_all ()
2754 CODE: 2927 CODE:
2755 for_all_clients (ns) 2928 for_all_clients (ns)
2756 ns->anims_sent.reset (); 2929 ns->anims_sent.reset ();
2757 2930
2758MODULE = cf PACKAGE = cf::object::freezer 2931MODULE = cf PACKAGE = cf::object::freezer
2759 2932
2760INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2933INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2761 2934
2762SV * 2935SV *
2763new (char *klass) 2936new (char *klass)
2764 CODE: 2937 CODE:
2765 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2938 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2772 sv_to (sv, self); 2945 sv_to (sv, self);
2773 delete self; 2946 delete self;
2774 2947
2775MODULE = cf PACKAGE = cf::object::thawer 2948MODULE = cf PACKAGE = cf::object::thawer
2776 2949
2777INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2950INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2778 2951
2779SV * 2952SV *
2780new_from_file (char *klass, octet_string path) 2953new_from_file (char *klass, octet_string path)
2781 CODE: 2954 CODE:
2782 object_thawer *f = new object_thawer (path); 2955 object_thawer *f = new object_thawer (path);
2799extract_tags (object_thawer *self) 2972extract_tags (object_thawer *self)
2800 PPCODE: 2973 PPCODE:
2801 while (self->kw != KW_EOF) 2974 while (self->kw != KW_EOF)
2802 { 2975 {
2803 PUTBACK; 2976 PUTBACK;
2804 coroapi::cede_to_tick_every (5000); 2977 coroapi::cede_to_tick ();
2805 SPAGAIN; 2978 SPAGAIN;
2806 2979
2807 if (self->kw == KW_tag) 2980 if (self->kw == KW_tag)
2808 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2981 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2809 2982

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