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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.269 by root, Fri Feb 1 15:54:08 2008 UTC vs.
Revision 1.433 by root, Wed Dec 5 19:13:21 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define CFPERL 1
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 27
31#if HAVE_EXECINFO_H 28#if HAVE_EXECINFO_H
32# include <execinfo.h> 29# include <execinfo.h>
33#endif 30#endif
34 31
35#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
36 34
37#include "global.h" 35#include "global.h"
36#include "rmg.h"
38#include "loader.h" 37#include "noise.h"
39#include "../random_maps/random_map.h" 38#include "evthread.h"
40#include <sproto.h> 39#include "sproto.h"
41 40
42#include <unistd.h> 41#include <unistd.h>
43#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
44# include <sys/mman.h> 43# include <sys/mman.h>
45#endif 44#endif
46 45
47#if HAVE_MALLOC_H 46#if HAVE_MALLOC_H
48# include <malloc.h> 47# include <malloc.h>
49#endif 48#endif
50 49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
51#include <EXTERN.h> 54#include <EXTERN.h>
52#include <perl.h> 55#include <perl.h>
53#include <XSUB.h> 56#include <XSUB.h>
54 57
55#include "CoroAPI.h" 58#include "CoroAPI.h"
56#include "perlxsi.c" 59#include "perlxsi.c"
57 60
58extern sint64 *levels; // the experience table
59
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
82 77
83bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
85 80
86static HV 81static HV
87 *stash_cf, 82 *stash_cf,
88 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
97 95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
98static inline SV * 105static SV *
99newSVpv_utf8 (const char *s) 106newSVpv_utf8 (const char *s)
100{ 107{
101 if (!s) 108 if (!s)
102 return newSV (0); 109 return newSV (0);
103 110
104 SV *sv = newSVpv (s, 0); 111 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv); 112 SvUTF8_on (sv);
106 return sv; 113 return sv;
107} 114}
115#endif
108 116
117#ifndef newSVpvn_utf8
109static inline SV * 118static SV *
110newSVpvn_utf8 (const char *s, STRLEN l) 119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
111{ 120{
112 if (!s) 121 if (!s)
113 return newSV (0); 122 return newSV (0);
114 123
115 SV *sv = newSVpvn (s, l); 124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
116 SvUTF8_on (sv); 127 SvUTF8_on (sv);
128
117 return sv; 129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
118} 147}
119 148
120// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
121template<class super> 150template<class super>
122static super * 151static super *
156 SvREFCNT_inc (self); 185 SvREFCNT_inc (self);
157 hv_clear (self); 186 hv_clear (self);
158 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
159 SvREFCNT_dec (self); 188 SvREFCNT_dec (self);
160 189
161 // self *must* be null now because thats sv_unmagic's job. 190 // self *must* be null now because that's sv_unmagic's job.
162 assert (!this->self); 191 assert (!this->self);
163 } 192 }
164} 193}
165 194
166void 195void
200attachable::destroy () 229attachable::destroy ()
201{ 230{
202 if (destroyed ()) 231 if (destroyed ())
203 return; 232 return;
204 233
205 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
206 do_destroy (); 235 do_destroy ();
207 sever_self (); 236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
208} 243}
209 244
210void 245void
211attachable::check_mortals () 246attachable::check_mortals ()
212{ 247{
222 { 257 {
223 static int last_mortalcount; 258 static int last_mortalcount;
224 if (mortals.size () != last_mortalcount) 259 if (mortals.size () != last_mortalcount)
225 { 260 {
226 last_mortalcount = mortals.size (); 261 last_mortalcount = mortals.size ();
227 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
228 266
229 if (0) 267 if (0)
230 { 268 {
231 for (int j = 0; j < mortals.size (); ++j)//D 269 for (int j = 0; j < mortals.size (); ++j)//D
232 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
233 fprintf (stderr, "\n");//D 272 fprintf (stderr, "\n");//D
234 } 273 }
235 } 274 }
236 } 275 }
237 276
257 } 296 }
258 else 297 else
259 { 298 {
260 mortals.erase (i); 299 mortals.erase (i);
261 obj->sever_self (); 300 obj->sever_self ();
262 delete obj; 301 obj->do_delete ();
263 } 302 }
264 } 303 }
265} 304}
266 305
267void 306void
284 323
285 attach = src.attach; 324 attach = src.attach;
286 return *this; 325 return *this;
287} 326}
288 327
328#if 0
289template<typename T> 329template<typename T>
290static bool 330static bool
291find_backref (void *ptr, T *obj) 331find_backref (void *ptr, T *obj)
292{ 332{
293 char *s = (char *)obj; 333 char *s = (char *)obj;
301 341
302 return false; 342 return false;
303} 343}
304 344
305// for debugging, find "live" objects containing this ptr 345// for debugging, find "live" objects containing this ptr
306void 346static void
307find_backref (void *ptr) 347find_backref (void *ptr)
308{ 348{
309 for_all_objects (op) 349 for_all_objects (op)
310 if (find_backref (ptr, op)) 350 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315 fprintf (stderr, "P %p\n", pl); 355 fprintf (stderr, "P %p\n", pl);
316 356
317 for_all_clients (ns) 357 for_all_clients (ns)
318 if (find_backref (ptr, ns)) 358 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns); 359 fprintf (stderr, "C %p\n", ns);
320
321} 360}
361#endif
322 362
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 364
325static SV * 365static SV *
326newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
327{ 367{
328 SV *sv;
329
330 if (!ptr) 368 if (!ptr)
331 return newSV (0); 369 return newSV (0);
332 370
333 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
334 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
335} 379}
336 380
337static int 381static int
338attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
339{ 383{
351 return 0; 395 return 0;
352} 396}
353 397
354MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
355 399
356static SV * 400ecb_noinline static SV *
357newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
358{ 402{
359 if (!obj) 403 if (!obj)
360 return newSV (0); 404 return newSV (0);
361 405
379 423
380 return sv; 424 return sv;
381 } 425 }
382} 426}
383 427
428#if 0 // unused
384static void 429static void
385clearSVptr (SV *sv) 430clearSVptr (SV *sv)
386{ 431{
387 if (SvROK (sv)) 432 if (SvROK (sv))
388 sv = SvRV (sv); 433 sv = SvRV (sv);
389 434
390 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
391 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
392} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (ecb_expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
393 454
394static long 455static long
395SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
396{ 457{
397 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
398 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
399 460
400 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
401
402 if (!mg)
403 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
404
405 return (long)mg->mg_ptr;
406} 462}
407 463
408static long 464ecb_noinline static long
409SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
410{ 466{
411 if (SvOK (sv)) 467 if (ecb_expect_false (!SvOK (sv))) return 0;
468
412 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
413 else
414 return 0;
415} 470}
416 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (ecb_expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (ecb_expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (ecb_expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (ecb_expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
419inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
420inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
421inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
422inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
423inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
424inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
425inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
426inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
427inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
428inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
429inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
430inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
431inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
440 554
441inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
443 557
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 560
447inline SV *to_sv (UUID v) 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
448{
449 char buf[128];
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
451 return newSVpv (buf, 0);
452}
453 562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
480 612
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
483 615
484template<class T> 616template<class T>
485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
486 618
487template<int N> 619template<int N>
488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
489 621
490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
494 626
495inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
496{ 628{
497 STRLEN len; 629 STRLEN len;
498 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
499 v.assign (data, len); 631 v.assign (data, len);
500} 632}
501 633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
502inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
503{ 643{
504 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 646}
509 647
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 649
512static SV * 650static SV *
513newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
514{ 652{
515 SV *sv; 653 SV *sv;
578 716
579 return sv; 717 return sv;
580} 718}
581 719
582static SV * 720static SV *
583newSVdt (data_type type, ...) 721newSVdt (/*data_type*/int type, ...)
584{ 722{
585 va_list ap; 723 va_list ap;
586 724
587 va_start (ap, type); 725 va_start (ap, type);
588 SV *sv = newSVdt_va (ap, type); 726 SV *sv = newSVdt_va (ap, data_type (type));
589 va_end (ap); 727 va_end (ap);
590 728
591 return sv; 729 return sv;
592} 730}
593 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (ecb_expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (ecb_expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
594////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
595 757
596SV * 758static SV *
597registry (attachable *ext) 759registry (attachable *ext)
598{ 760{
599 if (!ext->cb) 761 if (!ext->cb)
600 ext->cb = newAV (); 762 ext->cb = newAV ();
601 763
605///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
606 768
607void 769void
608cfperl_init () 770cfperl_init ()
609{ 771{
772 extern char **environ;
773
610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
611 perl = perl_alloc (); 775 perl = perl_alloc ();
612 perl_construct (perl); 776 perl_construct (perl);
613 777
614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
615 779
616 const char *argv[] = { 780 const char *argv[] = {
617 settings.argv [0], 781 settings.argv [0],
618 "-e" 782 "-e0"
619 "use EV; use Coro;" // required for bootstrap
620 "cf->bootstrap;" // required for datadir :*>
621 "unshift @INC, cf::datadir ();"
622 "require cf;"
623 }; 783 };
624 784
625 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
626 || perl_run (perl)) 786 || perl_run (perl))
627 { 787 {
628 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
629 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
630 } 790 }
631 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
632 { 803 {
633 dSP; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
634 805 exit (EXIT_FAILURE);
635 PUSHMARK (SP);
636 PUTBACK;
637 call_pv ("cf::init", G_DISCARD | G_VOID);
638 } 806 }
639} 807}
640 808
809void
641void cfperl_main () 810cfperl_main ()
642{ 811{
643 dSP; 812 dSP;
644 813
645 PUSHMARK (SP); 814 PUSHMARK (SP);
646 PUTBACK; 815 PUTBACK;
671# undef def 840# undef def
672}; 841};
673 842
674#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
675 844
676static void 845ecb_noinline static void
677gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
678{ 847{
679 // event must be in array 848 // event must be in array
680 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
681 { 850 {
767{ 936{
768 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
769 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
770} 939}
771 940
772void 941ecb_noinline static void
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{ 943{
775 for (int event = 0; event <= AvFILLp (registry); ++event) 944 for (int event = 0; event <= AvFILLp (registry); ++event)
776 { 945 {
777 SV *cbs_ = AvARRAY (registry)[event]; 946 SV *cbs_ = AvARRAY (registry)[event];
787 } 956 }
788 } 957 }
789} 958}
790 959
791// very slow and inefficient way to recalculate the global want bitsets 960// very slow and inefficient way to recalculate the global want bitsets
792void 961static void
793_recalc_want () 962_recalc_want ()
794{ 963{
795 ev_want_event.reset (); 964 ev_want_event.reset ();
796 965
797 _recalc_want (ev_want_event, cb_global); 966 _recalc_want (ev_want_event, cb_global);
818 } 987 }
819 } 988 }
820} 989}
821 990
822bool 991bool
823attachable::invoke (event_type event, ...) 992attachable::invoke (/*event_type*/int event, ...)
824{ 993{
825 data_type dt; 994 data_type dt;
826 995
827 // callback call ordering should be: 996 // callback call ordering should be:
828 // 1. per-object callback 997 // 1. per-object callback
829 // 2. per-class object 998 // 2. per-class object
830 // 3. per-type callback 999 // 3. per-type callback
831 // 4. global callbacks 1000 // 4. global callbacks
832 1001
833 AV *callbacks = 0; 1002 AV *callbacks = 0;
834 gather_callbacks (callbacks, event); 1003 gather_callbacks (callbacks, event_type (event));
835 1004
836 // short-circuit processing if no callbacks found/defined 1005 // short-circuit processing if no callbacks found/defined
837 if (!callbacks) 1006 if (!callbacks)
838 return 0; 1007 return 0;
839 1008
870 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
871 } 1040 }
872 1041
873 va_end (ap); 1042 va_end (ap);
874 1043
875 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
876 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
877 1046
878 CALL_END; 1047 CALL_END;
879 1048
880 return count; 1049 return count;
881} 1050}
882 1051
883SV * 1052static SV *
884cfperl_result (int idx) 1053cfperl_result (int idx)
885{ 1054{
886 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
887 if (!av) 1056 if (!av)
888 return &PL_sv_undef; 1057 return &PL_sv_undef;
906 return SvNV (cfperl_result (idx)); 1075 return SvNV (cfperl_result (idx));
907} 1076}
908 1077
909///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions 1079// various c++ => perl glue functions
1080
1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
911 1099
912void 1100void
913cfperl_emergency_save () 1101cfperl_emergency_save ()
914{ 1102{
915 CALL_BEGIN (0); 1103 CALL_BEGIN (0);
935 CALL_CALL ("ext::books::make_book", G_VOID); 1123 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END; 1124 CALL_END;
937} 1125}
938 1126
939void 1127void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
941{ 1129{
942 CALL_BEGIN (4); 1130 CALL_BEGIN (4);
943 CALL_ARG (ns); 1131 CALL_ARG (ns);
944 CALL_ARG (type); 1132 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg)); 1133 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color); 1134 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID); 1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
948 CALL_END; 1136 CALL_END;
949} 1137}
950 1138
951int 1139int
952cfperl_can_merge (object *ob1, object *ob2) 1140cfperl_can_merge (object *ob1, object *ob2)
954 int can; 1142 int can;
955 1143
956 CALL_BEGIN (2); 1144 CALL_BEGIN (2);
957 CALL_ARG (ob1); 1145 CALL_ARG (ob1);
958 CALL_ARG (ob2); 1146 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR); 1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
960 can = count && SvTRUE (TOPs); 1148 can = count && SvTRUE (TOPs);
961 CALL_END; 1149 CALL_END;
962 1150
963 return can; 1151 return can;
964} 1152}
965 1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
966player * 1177player *
967player::find (const char *name) 1178player::find (const_utf8_string name)
968{ 1179{
969 CALL_BEGIN (1); 1180 CALL_BEGIN (1);
970 CALL_ARG (name); 1181 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR); 1182 CALL_CALL ("cf::player::find", G_SCALAR);
972 1183
973 player *retval; 1184 player *retval = 0;
974
975 if (count)
976 sv_to (POPs, retval); 1185 if (count) sv_to (POPs, retval);
977 else
978 retval = 0;
979 1186
980 CALL_END; 1187 CALL_END;
981 1188
982 return retval; 1189 return retval;
983} 1190}
984 1191
985maptile * 1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
986maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
987{ 1212{
988 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
989 CALL_ARG (path); 1214 CALL_ARG (path);
990 CALL_ARG (origin); 1215 CALL_ARG (origin);
991 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
992 1217
993 maptile *retval; 1218 maptile *retval = 0;
994
995 if (count)
996 sv_to (POPs, retval); 1219 if (count) sv_to (POPs, retval);
997 else
998 retval = 0;
999 1220
1000 CALL_END; 1221 CALL_END;
1001 1222
1002 return retval; 1223 return retval;
1003} 1224}
1004 1225
1005maptile * 1226maptile *
1006maptile::find_async (const char *path, maptile *origin, bool load) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1007{ 1228{
1008 CALL_BEGIN (3); 1229 CALL_BEGIN (3);
1009 CALL_ARG (path); 1230 CALL_ARG (path);
1010 CALL_ARG (origin); 1231 CALL_ARG (origin);
1011 CALL_ARG (load); 1232 CALL_ARG (load);
1012 CALL_CALL ("cf::map::find_async", G_SCALAR); 1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
1013 1234
1014 maptile *retval; 1235 maptile *retval = 0;
1015
1016 if (count)
1017 sv_to (POPs, retval); 1236 if (count) sv_to (POPs, retval);
1018 else
1019 retval = 0;
1020 1237
1021 CALL_END; 1238 CALL_END;
1022 1239
1023 return retval; 1240 return retval;
1024} 1241}
1027maptile::do_load_sync () 1244maptile::do_load_sync ()
1028{ 1245{
1029 CALL_BEGIN (1); 1246 CALL_BEGIN (1);
1030 CALL_ARG (this); 1247 CALL_ARG (this);
1031 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1032 CALL_END;
1033}
1034
1035void
1036maptile::change_all_map_light (int change)
1037{
1038 CALL_BEGIN (1);
1039 CALL_ARG (change);
1040 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1041 CALL_END; 1249 CALL_END;
1042} 1250}
1043 1251
1044void 1252void
1045object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
1052 CALL_ARG (exit); 1260 CALL_ARG (exit);
1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1054 CALL_END; 1262 CALL_END;
1055} 1263}
1056 1264
1057const char * 1265void
1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1058object::ref () const 1281object::ref () const
1059{ 1282{
1060 if (type == PLAYER) 1283 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else 1285 else
1286 // TODO: should be able to save references within the same map, at least
1063 return 0; 1287 return 0;
1064} 1288}
1065 1289
1066object * 1290object *
1067object::deref (const char *ref) 1291object::deref (const_utf8_string ref)
1068{ 1292{
1069 object *retval = 0; 1293 object *retval = 0;
1070 1294
1071 if (ref) 1295 if (ref)
1072 { 1296 {
1082 1306
1083 return retval; 1307 return retval;
1084} 1308}
1085 1309
1086void 1310void
1087log_backtrace (const char *msg) 1311log_backtrace (const_utf8_string msg)
1088{ 1312{
1089#if HAVE_BACKTRACE 1313#if HAVE_BACKTRACE
1090 void *addr [20]; 1314 void *addr [20];
1091 int size = backtrace (addr, 20); 1315 int size = backtrace (addr, 20);
1092 1316
1097 CALL_CALL ("cf::_log_backtrace", G_VOID); 1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END; 1322 CALL_END;
1099#endif 1323#endif
1100} 1324}
1101 1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
1102///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
1103 1378
1104struct EVAPI *evapi::GEVAPI; 1379struct EVAPI *evapi::GEVAPI;
1105struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
1106 1381
1107int coroapi::cede_counter; 1382void
1108tstamp coroapi::next_cede;
1109
1110void coroapi::do_cede_to_tick () 1383coroapi::do_cede_to_tick ()
1111{ 1384{
1112 cede_counter = 0; 1385 cede_pending = 0;
1113
1114 cede (); 1386 cede ();
1115
1116 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1117 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1118 next_cede = SvNVx (sv_next_tick);
1119}
1120
1121void coroapi::do_cede_every ()
1122{
1123 cede_counter = 0;
1124
1125 if (coroapi::nready ())
1126 coroapi::cede ();
1127}
1128
1129void coroapi::do_cede_to_tick_every ()
1130{
1131 cede_counter = 0;
1132
1133 cede_to_tick ();
1134} 1387}
1135 1388
1136void 1389void
1137coroapi::wait_for_tick () 1390coroapi::wait_for_tick ()
1138{ 1391{
1159 ev_io_set ((ev_io *)this, fd, events); 1412 ev_io_set ((ev_io *)this, fd, events);
1160 if (active) start (); 1413 if (active) start ();
1161 } 1414 }
1162} 1415}
1163 1416
1164void 1417static void
1165_connect_to_perl () 1418_connect_to_perl_1 ()
1166{ 1419{
1167 stash_cf = gv_stashpv ("cf" , 1); 1420 stash_cf = gv_stashpv ("cf", 1);
1168 1421
1169 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1170 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1171 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1172 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1173 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1174 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1175 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1176 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1177 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1178 1434
1179 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1180 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1440
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1448}
1191 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1462
1194BOOT: 1463BOOT:
1195{ 1464{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1467
1199 _connect_to_perl (); 1468 _connect_to_perl_1 ();
1200 1469
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202
1203 //{
1204 // require_pv ("Time::HiRes");
1205 //
1206 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1207 // if (!svp) croak ("Time::HiRes is required");
1208 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1209 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1210 //}
1211 1471
1212 static const struct { 1472 static const struct {
1213 const char *name; 1473 const char *name;
1214 IV iv; 1474 IV iv;
1215 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1216# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1217 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1218 const_iv (logBacktrace) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1219 1479# include "attackinc.h"
1220 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1221 1487
1222 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1223 1489
1224 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1225 const_iv (MAXSOCKBUF) 1491 const_iv (MAXSOCKBUF)
1226 1492
1227 const_iv (NUM_BODY_LOCATIONS)
1228 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1229 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1230 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1231 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1232 const_iv (body_wrist) const_iv (body_waist)
1233
1234 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1235 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1236 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1237 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1238 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1239 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1240 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1241 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1242 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1243 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1244 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1245 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1246 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1247 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1262
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1267
1268 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1269 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1270 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1271 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1272 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1273 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1274 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1275
1276 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1277 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1281 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1282 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1294 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1295 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1313
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1495
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1318
1319 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT)
1323 const_iv (SP_BULLET)
1324 const_iv (SP_EXPLOSION)
1325 const_iv (SP_CONE)
1326 const_iv (SP_BOMB)
1327 const_iv (SP_WONDER)
1328 const_iv (SP_SMITE)
1329 const_iv (SP_MAGIC_MISSILE)
1330 const_iv (SP_SUMMON_GOLEM)
1331 const_iv (SP_DIMENSION_DOOR)
1332 const_iv (SP_MAGIC_MAPPING)
1333 const_iv (SP_MAGIC_WALL)
1334 const_iv (SP_DESTRUCTION)
1335 const_iv (SP_PERCEIVE_SELF)
1336 const_iv (SP_WORD_OF_RECALL)
1337 const_iv (SP_INVISIBLE)
1338 const_iv (SP_PROBE)
1339 const_iv (SP_HEALING)
1340 const_iv (SP_CREATE_FOOD)
1341 const_iv (SP_EARTH_TO_DUST)
1342 const_iv (SP_CHANGE_ABILITY)
1343 const_iv (SP_BLESS)
1344 const_iv (SP_CURSE)
1345 const_iv (SP_SUMMON_MONSTER)
1346 const_iv (SP_CHARGING)
1347 const_iv (SP_POLYMORPH)
1348 const_iv (SP_ALCHEMY)
1349 const_iv (SP_REMOVE_CURSE)
1350 const_iv (SP_IDENTIFY)
1351 const_iv (SP_DETECTION)
1352 const_iv (SP_MOOD_CHANGE)
1353 const_iv (SP_MOVING_BALL)
1354 const_iv (SP_SWARM)
1355 const_iv (SP_CHANGE_MANA)
1356 const_iv (SP_DISPEL_RUNE)
1357 const_iv (SP_CREATE_MISSILE)
1358 const_iv (SP_CONSECRATE)
1359 const_iv (SP_ANIMATE_WEAPON)
1360 const_iv (SP_LIGHT)
1361 const_iv (SP_CHANGE_MAP_LIGHT)
1362 const_iv (SP_FAERY_FIRE)
1363 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL)
1367 1497
1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1371 1501
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1504
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1380 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1381
1382 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1383 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1384
1385 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1386
1387 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1388 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1389 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1390 const_iv (M_ICE) const_iv (M_SPECIAL)
1391 1506
1392 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1393 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1394 1509
1395 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1396 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1397 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1398 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1399 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1400 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1401 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1402 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1405 const_iv (SK_POISON_NAIL)
1406
1407 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1408 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1409 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1410 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1411 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1412 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1413
1414 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1415
1416 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1417 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1418 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1425
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1512
1429 const_iv (VERSION_CS) const_iv (VERSION_SC)
1430
1431 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1432 1514
1433 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1434
1435 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1436
1437 // random map generator
1438 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1439 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1440
1441 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1442 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1443 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1444
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1450 const_iv (GT_MINIMAL)
1451
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1516 };
1455 1517
1456 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + ecb_array_length (const_iv); civ-- > const_iv; )
1457 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1458 1520
1459 static const struct { 1521 static const struct {
1460 const char *name; 1522 const char *name;
1461 int skip; 1523 int skip;
1467# undef def 1529# undef def
1468 }; 1530 };
1469 1531
1470 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1471 1533
1472 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + ecb_array_length (event_iv); eiv-- > event_iv; )
1473 { 1535 {
1474 AV *event = newAV (); 1536 AV *event = newAV ();
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1541 }
1480}
1481 1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545}
1546
1547void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1562
1482void _connect_to_perl () 1563void _connect_to_perl_1 ()
1564
1565void _connect_to_perl_2 ()
1483 1566
1484void _recalc_want () 1567void _recalc_want ()
1485 1568
1569# not used by default anymore
1486void _global_reattach () 1570void _global_reattach ()
1487 CODE: 1571 CODE:
1488{ 1572{
1489 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1574 for_all_clients (ns)
1492 1576
1493 for_all_objects (op) 1577 for_all_objects (op)
1494 op->reattach (); 1578 op->reattach ();
1495} 1579}
1496 1580
1497# support function for map-world.ext 1581void init_anim ()
1498void _quantise (SV *data_sv, SV *plt_sv)
1499 CODE:
1500{
1501 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1502 croak ("_quantise called with invalid agruments");
1503 1582
1504 plt_sv = SvRV (plt_sv); 1583void init_globals ()
1505 SV **plt = AvARRAY (plt_sv);
1506 int plt_count = AvFILL (plt_sv) + 1;
1507 1584
1508 STRLEN len; 1585void init_attackmess ()
1509 char *data = SvPVbyte (data_sv, len);
1510 char *dst = data;
1511 1586
1512 while (len >= 3) 1587void init_dynamic ()
1513 {
1514 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1515 {
1516 char *val = SvPVX (*val_sv);
1517 1588
1518 if (val [0] == data [0] 1589void load_settings ()
1519 && val [1] == data [1]
1520 && val [2] == data [2])
1521 {
1522 *dst++ = val [3];
1523 goto next;
1524 }
1525 }
1526 1590
1527 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1591void _reload_exp_table ()
1528 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1529 dst - SvPVX (data_sv), len);
1530 1592
1531 next: 1593void _reload_materials ()
1532 data += 3;
1533 len -= 3;
1534 }
1535 1594
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1595void init_uuid ()
1537} 1596 CODE:
1597 UUID::init ();
1538 1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1539void _post_tick () 1607void cede_to_tick ()
1540 CODE: 1608 CODE:
1541 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1609 coroapi::cede_to_tick ();
1542
1543NV till_cede ()
1544 CODE:
1545 RETVAL = coroapi::next_cede - now ();
1546 OUTPUT:
1547 RETVAL
1548 1610
1549NV till_tick () 1611NV till_tick ()
1550 CODE: 1612 CODE:
1551 RETVAL = SvNVx (sv_next_tick) - now (); 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1552 OUTPUT: 1614 OUTPUT: RETVAL
1553 RETVAL 1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1620
1621void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634void one_tick ()
1635 CODE:
1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1654}
1554 1655
1555NV floor (NV x) 1656NV floor (NV x)
1556 1657
1557NV ceil (NV x) 1658NV ceil (NV x)
1558 1659
1559NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1560 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1561 switch (items) 1666 switch (items)
1562 { 1667 {
1563 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1564 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1565 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1566 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1567 } 1672 }
1673}
1568 OUTPUT: 1674 OUTPUT: RETVAL
1569 RETVAL
1570 1675
1571NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1572 CODE: 1677 CODE:
1573 RETVAL = clamp (value, min_value, max_value); 1678 RETVAL = clamp (value, min_value, max_value);
1574 OUTPUT: 1679 OUTPUT: RETVAL
1575 RETVAL
1576 1680
1577NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1578 CODE: 1682 CODE:
1579 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1580 OUTPUT: 1684 OUTPUT: RETVAL
1581 RETVAL 1685
1686const char *ordinal (int i)
1582 1687
1583void weaken (...) 1688void weaken (...)
1584 PROTOTYPE: @ 1689 PROTOTYPE: @
1585 CODE: 1690 CODE:
1586 while (items > 0) 1691 while (items > 0)
1587 sv_rvweaken (ST (--items)); 1692 sv_rvweaken (ST (--items));
1588 1693
1589void cede_to_tick () 1694void log_suspend ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592 1695
1593void server_tick () 1696void log_resume ()
1594 CODE:
1595 NOW = SvNVx (sv_now);
1596 runtime = SvNVx (sv_runtime);
1597 server_tick ();
1598 1697
1599void
1600log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1601 1699
1602void
1603LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1604 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1605 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1606 1703
1607octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1608 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1609 1706
1610octet_string path_combine_and_normalize (octet_string base, octet_string path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1611 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1612
1613void
1614mallinfo ()
1615 PPCODE:
1616{
1617#if __GLIBC__
1618 struct mallinfo mai = mallinfo ();
1619 EXTEND (SP, 10*2);
1620 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1621 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1622 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1623 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1624 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1625 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1626 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1627 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1629 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1630#endif
1631 EXTEND (SP, 2*2);
1632 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1633 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1634}
1635 1709
1636void 1710void
1637sub_generation_inc () 1711sub_generation_inc ()
1638 CODE: 1712 CODE:
1639 PL_sub_generation++; 1713 PL_sub_generation++;
1664 1738
1665void abort () 1739void abort ()
1666 1740
1667void reset_signals () 1741void reset_signals ()
1668 1742
1669void fork_abort (octet_string cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1670 1744
1671void cleanup (octet_string cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1672 1746
1673void emergency_save () 1747void emergency_save ()
1674 1748
1675void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1676 1750
1677#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1678 1752
1679int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1680 1762
1681int munlockall () 1763int munlockall ()
1682 1764
1683#endif 1765#endif
1684 1766
1685int find_animation (utf8_string text) 1767int
1686 PROTOTYPE: $ 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1687 1794
1688int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1689 1796
1690const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1691 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1692int 1841int
1693exp_to_level (val64 exp) 1842skill_flags (int idx)
1694 CODE: 1843 CODE:
1695{ 1844 if (idx < 0 || idx >= ecb_array_length (skill_flags))
1696 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1697 1846 RETVAL = skill_flags [idx];
1698 RETVAL = settings.max_level;
1699
1700 for (i = 1; i <= settings.max_level; i++)
1701 {
1702 if (levels[i] > exp)
1703 {
1704 RETVAL = i - 1;
1705 break;
1706 }
1707 }
1708}
1709 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1710 1860
1711val64 1861val64
1712level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1713 CODE: 1863 CODE:
1714 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1715 RETVAL = levels[settings.max_level]; 1865 OUTPUT: RETVAL
1716 else if (level < 1) 1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1717 RETVAL = 0; 1870 RETVAL.seq = seq;
1718 else
1719 RETVAL = levels[level];
1720 OUTPUT: RETVAL 1871 OUTPUT: RETVAL
1721 1872
1722SV * 1873void
1723resistance_to_string (int atnr) 1874coin_names ()
1724 CODE: 1875 PPCODE:
1725 if (atnr >= 0 && atnr < NROFATTACKS) 1876 EXTEND (SP, NUM_COINS);
1726 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 for (int i = 0; i < NUM_COINS; ++i)
1727 else 1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1728 XSRETURN_UNDEF; 1879
1729 OUTPUT: RETVAL 1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1730 1886
1731bool 1887bool
1732load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1733 1897
1734MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1735 1899
1736int 1900int
1737valid (SV *obj) 1901valid (SV *obj)
1738 CODE: 1902 CODE:
1739 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1740 OUTPUT: 1904 OUTPUT: RETVAL
1741 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1742 1910
1743void 1911void
1744debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1745 CODE: 1913 CODE:
1746 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1747 if (on) 1915 if (on)
1748 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1749 1917
1750int mortals_size () 1918int mortals_size ()
1751 CODE: 1919 CODE:
1752 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1753 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1755#object *mortals (U32 index) 1923#object *mortals (U32 index)
1756# CODE: 1924# CODE:
1757# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1758# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1759 1927
1760INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1761 1929
1762MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1763 1931
1764int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1765 CODE: 1933 CODE:
1769 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1770 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1771 1939
1772MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1773 1941
1774INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1775 1943
1776int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1777 CODE: 1945 CODE:
1778 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1779 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801object *actives (U32 index) 1969object *actives (U32 index)
1802 CODE: 1970 CODE:
1803 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1804 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1805 1973
1806const char *slot_use_name (U32 slot) 1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1807 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1808 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
1809 CODE: 1984 CODE:
1810{ 1985{
1811 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
1812 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
1813 1988
1814 switch (ix) 1989 switch (ix)
1815 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1816 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1817 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1818 } 1994 }
1819} 1995}
1820 OUTPUT: 1996 OUTPUT: RETVAL
1821 RETVAL
1822 1997
1823# missing properties 1998# missing properties
1824 1999
1825object *head (object *op) 2000object *head (object *op)
1826 PROTOTYPE: $ 2001 PROTOTYPE: $
1834 PPCODE: 2009 PPCODE:
1835{ 2010{
1836 for (object *o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1837 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1838} 2013}
1839
1840void
1841set_animation (object *op, int idx)
1842 CODE:
1843 SET_ANIMATION (op, idx);
1844
1845int
1846num_animations (object *op)
1847 CODE:
1848 RETVAL = NUM_ANIMATIONS (op);
1849 OUTPUT: RETVAL
1850 2014
1851int slot_info (object *op, UV slot, int value = 0) 2015int slot_info (object *op, UV slot, int value = 0)
1852 ALIAS: 2016 ALIAS:
1853 slot_used = 1 2017 slot_used = 1
1854 CODE: 2018 CODE:
1862 if (ix) 2026 if (ix)
1863 op->slot[slot].used = value; 2027 op->slot[slot].used = value;
1864 else 2028 else
1865 op->slot[slot].info = value; 2029 op->slot[slot].info = value;
1866} 2030}
1867 OUTPUT: 2031 OUTPUT: RETVAL
1868 RETVAL
1869 2032
1870object *find_best_object_match (object *op, utf8_string match) 2033object *find_best_object_match (object *op, utf8_string match)
1871 2034
1872object *find_marked_object (object *op)
1873
1874int need_identify (object *obj);
1875
1876int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
1877 2036
1878int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
1879 CODE: 2038 CODE:
1880 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
1881 OUTPUT: 2040 OUTPUT: RETVAL
1882 RETVAL
1883
1884void apply (object *applier, object *applied, int flags = 0)
1885 CODE:
1886 manual_apply (applied, applier, flags);
1887 2041
1888void apply_below (object *op) 2042void apply_below (object *op)
1889 CODE: 2043 CODE:
1890 player_apply_below (op); 2044 player_apply_below (op);
1891 2045
1892int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1893 2047
1894#//TODO 2048int casting_level (object *caster, object *spell)
1895object *clone_ (object *op, int recursive = 0)
1896 CODE:
1897 if (recursive)
1898 RETVAL = object_create_clone (op);
1899 else
1900 {
1901 RETVAL = object::create ();
1902 op->copy_to (RETVAL);
1903 }
1904 OUTPUT: RETVAL
1905 2049
1906int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1907 CODE: 2051 CODE:
1908 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1909 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1946 2090
1947void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1948 2092
1949void update_object (object *op, int action) 2093void update_object (object *op, int action)
1950 2094
1951void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1952 2096
1953void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1954 2098
1955int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1956 2100
1957int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1958 2102
1959void push_button (object *op); 2103void push_button (object *op, object *originator)
1960 2104
1961void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1962 2106
1963void add_button_link (object *button, maptile *map, int connected);
1964
1965void remove_button_link (object *op);
1966
1967void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op)
1968 2108
2109int convert_item (object *item, object *converter)
2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1969 2112
1970MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1971
1972# no clean way to get an object from an archetype - stupid idiotic
1973# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1974 2114
1975object *new (utf8_string archetype = 0) 2115object *new (utf8_string archetype = 0)
1976 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1977 CODE: 2117 CODE:
1978 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
1979 OUTPUT: 2121 OUTPUT: RETVAL
1980 RETVAL 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
1981 2129
1982object *find_object (U32 tag) 2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
1983 2133
1984# TODO: nuke 2134# TODO: nuke
1985object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1986 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1987 CODE: 2137 CODE:
1988{ 2138{
1989 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1990}
1991 2140
1992const_utf8_string get_ob_key_value (object *op, utf8_string key) 2141 if (RETVAL->destroyed ())
2142 RETVAL = 0;
2143}
2144 OUTPUT: RETVAL
1993 2145
1994bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2146shstr
2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
2151
2152void
2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2156
2157void
2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
1995 2161
1996object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
1997 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
1998 PREINIT: 2164 PREINIT:
1999 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
2001void rangevector (object *ob, object *other, int flags = 0) 2167void rangevector (object *ob, object *other, int flags = 0)
2002 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
2003 PPCODE: 2169 PPCODE:
2004{ 2170{
2005 rv_vector rv; 2171 rv_vector rv;
2172
2006 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2174
2007 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
2008 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2009 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2010 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2011 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
2012 PUSHs (to_sv (rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
2013} 2181}
2014 2182
2015bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
2016 CODE: 2184 CODE:
2017 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
2021base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
2022 CODE: 2190 CODE:
2023 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
2024 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
2025 2193
2026object *decrease_ob_nr (object *op, unsigned long i)
2027
2028# return the tail of an object, excluding itself 2194# return the tail of an object, excluding itself
2029void 2195void
2030tail (object *op) 2196tail (object *op)
2031 PPCODE: 2197 PPCODE:
2032 while ((op = op->more)) 2198 while ((op = op->more))
2039 RETVAL = op->contr; 2205 RETVAL = op->contr;
2040 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
2041 2207
2042bool move_player (object *op, int dir) 2208bool move_player (object *op, int dir)
2043 2209
2044void check_score (object *op)
2045
2046void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2047 CODE: 2211 CODE:
2048 new_draw_info (flags, 0, op, txt); 2212 new_draw_info (flags, 0, op, txt);
2049 2213
2050void kill_player (object *op) 2214void kill_player (object *op)
2062int command_arrest (object *op, utf8_string params) 2226int command_arrest (object *op, utf8_string params)
2063 2227
2064 2228
2065MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2066 2230
2067INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2068 2232
2069int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
2070 CODE: 2234 CODE:
2071 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2072 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2082 pl->ob->stats.hp = pl->ob->stats.maxhp; 2246 pl->ob->stats.hp = pl->ob->stats.maxhp;
2083 pl->ob->stats.sp = pl->ob->stats.maxsp; 2247 pl->ob->stats.sp = pl->ob->stats.maxsp;
2084 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2248 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2085 pl->orig_stats = pl->ob->stats; 2249 pl->orig_stats = pl->ob->stats;
2086 2250
2087void clear_los (player *pl) 2251# should only be temporary
2252void esrv_new_player (player *pl)
2088 2253
2254#d# TODO: replace by blocked_los accessor, fix code using this
2089bool 2255bool
2090cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
2091 CODE: 2257 CODE:
2092 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2093 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2094 OUTPUT: 2259 OUTPUT: RETVAL
2095 RETVAL
2096 2260
2097void 2261void
2098send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2099 CODE: 2263 CODE:
2100{ 2264{
2104 if (len > MAXSOCKBUF) 2268 if (len > MAXSOCKBUF)
2105 pl->failmsg ("[packet too long for client]"); 2269 pl->failmsg ("[packet too long for client]");
2106 else if (pl->ns) 2270 else if (pl->ns)
2107 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2108} 2272}
2109
2110int
2111listening (player *pl, int new_value = -1)
2112 CODE:
2113 RETVAL = pl->listening;
2114 if (new_value >= 0)
2115 pl->listening = new_value;
2116 OUTPUT:
2117 RETVAL
2118 2273
2119void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2120 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2121 PPCODE: 2276 PPCODE:
2122 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2172 if (op->tag) 2327 if (op->tag)
2173 XPUSHs (sv_2mortal (to_sv (op))); 2328 XPUSHs (sv_2mortal (to_sv (op)));
2174 } 2329 }
2175} 2330}
2176 2331
2177INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT: RETVAL
2178 2346
2179void 2347void
2180maptile::instantiate () 2348maptile::instantiate ()
2181 2349
2182maptile *new () 2350maptile *new ()
2183 PROTOTYPE: 2351 PROTOTYPE:
2184 CODE: 2352 CODE:
2185 RETVAL = new maptile; 2353 RETVAL = new maptile;
2186 OUTPUT: 2354 OUTPUT: RETVAL
2187 RETVAL
2188 2355
2189void 2356void
2190maptile::players () 2357maptile::players ()
2191 PPCODE: 2358 PPCODE:
2192 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
2198 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2199 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2200 } 2367 }
2201 2368
2202void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2203maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2204 CODE: 2376 CODE:
2205{ 2377{
2206 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2207 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2208 2380
2209 palette = SvRV (palette); 2381 palette = SvRV (palette);
2210 2382
2211 STRLEN idxlen; 2383 STRLEN idxlen;
2212 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2213 2385
2214 for (int x = 0; x < THIS->width; ++x) 2386 for (int x = 0; x < THIS->width; ++x)
2215 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
2216 { 2388 {
2217 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2218 if (op->flag [FLAG_IS_FLOOR]) 2390 if (op->flag [FLAG_IS_FLOOR])
2219 goto skip_space; 2391 goto skip;
2220 2392
2221 { 2393 {
2222 int offs = offset + y * stride + x; 2394 int offs = offset + y * stride + x;
2395
2223 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2224 { 2397 {
2225 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2226 { 2399 {
2227 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2228 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2229 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2230 2403
2231 if (ob->randomitems) 2404 if (ob->randomitems && !ob->above)
2232 { 2405 {
2233 if (!ob->above)
2234 {
2235 ob->create_treasure (ob->randomitems); 2406 ob->create_treasure (ob->randomitems);
2236 2407
2237 for (object *op = ob->above; op; op = op->above) 2408 for (object *op = ob->above; op; op = op->above)
2238 op->flag [FLAG_NO_MAP_SAVE] = true; 2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2239 } 2410 // TODO: if this is a pickable object, then the item
2240 2411 // will at a bit weird - saving inside the player
2241 ob->randomitems = 0; 2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2242 } 2416 }
2243 } 2417 }
2244 } 2418 }
2245 } 2419 }
2246
2247 skip_space: ; 2420 skip: ;
2248 } 2421 }
2249} 2422}
2250 2423
2251void 2424void
2252maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2256 croak ("maptile::set_regiondata: palette must be arrayref"); 2429 croak ("maptile::set_regiondata: palette must be arrayref");
2257 2430
2258 palette = SvRV (palette); 2431 palette = SvRV (palette);
2259 2432
2260 STRLEN idxlen; 2433 STRLEN idxlen;
2261 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2262 2435
2263 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2264 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2265 2438
2266 for (int i = av_len ((AV *)palette) + 1; i--; ) 2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2267 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2268 2441
2269 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2270 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2271 2444
2272 sfree (THIS->regions, THIS->size ()); 2445 sfree (THIS->regions, THIS->size ());
2277} 2450}
2278 2451
2279void 2452void
2280maptile::create_region_treasure () 2453maptile::create_region_treasure ()
2281 CODE: 2454 CODE:
2282{
2283 object *op = object::create ();
2284 op->type = FLOOR;
2285 op->map = THIS;
2286
2287 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2288 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2289 { 2457 {
2290 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2291 2459
2292 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2460 if (object *op = THIS->at (x, y).top)
2293 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2294 {
2295 op->x = x;
2296 op->y = y;
2297 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2298 }
2299 } 2463 }
2300 2464
2301 op->destroy ();
2302}
2303
2304int out_of_map (maptile *map, int x, int y) 2465int out_of_map (maptile *map, int x, int y)
2305 2466
2306void 2467void
2307trigger (maptile *map, long connection, bool state = true) 2468find_link (maptile *map, shstr_tmp connection)
2308 CODE:
2309 activate_connection (map, connection, state);
2310
2311void
2312get_connection (maptile *map, long connection)
2313 PPCODE: 2469 PPCODE:
2314 oblinkpt *obp = get_connection_links (map, connection); 2470 if (oblinkpt *obp = map->find_link (connection))
2315 if (obp)
2316 for (objectlink *ol = obp->link; ol; ol = ol->next) 2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2317 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2318 2473
2319void 2474void
2320get_map_flags (maptile *map, int x, int y) 2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2321 PPCODE: 2476 PPCODE:
2322{ 2477{
2323 maptile *nmap = 0; 2478 mapxy pos (map, x, y);
2324 I16 nx = 0, ny = 0; 2479 if (!pos.move (dir).normalise ())
2325 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 XSRETURN_EMPTY;
2326 2481
2327 EXTEND (SP, 4); 2482 EXTEND (SP, 3);
2328 PUSHs (sv_2mortal (newSViv (flags)));
2329
2330 if (GIMME_V == G_ARRAY)
2331 {
2332 PUSHs (sv_2mortal (to_sv (nmap))); 2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2333 PUSHs (sv_2mortal (newSViv (nx))); 2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2334 PUSHs (sv_2mortal (newSViv (ny))); 2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2335 }
2336} 2486}
2337 2487
2338void 2488mapspace *
2339at (maptile *map, unsigned int x, unsigned int y) 2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2340 PROTOTYPE: $$$ 2490 PROTOTYPE: $$$;$
2491 CODE:
2492{
2493 mapxy pos (map, x, y);
2494 if (!pos.move (dir).normalise ())
2495 XSRETURN_UNDEF;
2496
2497 RETVAL = &*pos;
2498}
2499 OUTPUT: RETVAL
2500
2501void
2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2503 PROTOTYPE: $$$;$
2341 PPCODE: 2504 PPCODE:
2342{ 2505 mapxy pos (map, x, y);
2343 object *o; 2506 if (pos.move (dir).normalise ())
2344 maptile *nmap = 0; 2507 for (object *o = pos->bot; o; o = o->above)
2345 I16 nx, ny;
2346
2347 get_map_flags (map, &nmap, x, y, &nx, &ny);
2348
2349 if (nmap)
2350 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2351 XPUSHs (sv_2mortal (to_sv (o))); 2508 XPUSHs (sv_2mortal (to_sv (o)));
2352}
2353 2509
2354SV * 2510SV *
2355bot_at (maptile *obj, unsigned int x, unsigned int y) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2356 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2357 ALIAS: 2513 ALIAS:
2358 top_at = 1 2514 top_at = 1
2359 flags_at = 2 2515 flags_at = 2
2360 light_at = 3 2516 light_at = 3
2361 move_block_at = 4 2517 move_block_at = 4
2362 move_slow_at = 5 2518 move_slow_at = 5
2363 move_on_at = 6 2519 move_on_at = 6
2364 move_off_at = 7 2520 move_off_at = 7
2365 INIT:
2366 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2367 CODE: 2521 CODE:
2522{
2523 mapxy pos (map, x, y);
2524 if (!pos.move (dir).normalise ())
2525 XSRETURN_UNDEF;
2526
2527 mapspace &ms = *pos;
2528
2529 ms.update ();
2530
2368 switch (ix) 2531 switch (ix)
2369 { 2532 {
2370 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (ms.bot ); break;
2371 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (ms.top ); break;
2372 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2373 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (ms.light ); break;
2374 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (ms.move_block); break;
2375 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2376 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (ms.move_on ); break;
2377 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (ms.move_off ); break;
2378 } 2541 }
2542}
2379 OUTPUT: RETVAL 2543 OUTPUT: RETVAL
2380
2381void fix_walls (maptile *map, int x, int y)
2382
2383void fix_walls_around (maptile *map, int x, int y)
2384 2544
2385# worst xs function of my life 2545# worst xs function of my life
2386bool 2546bool
2387_create_random_map (\ 2547_create_random_map (maptile *self, SV *options)
2388 maptile *self,\
2389 utf8_string wallstyle,\
2390 utf8_string wall_name,\
2391 utf8_string floorstyle,\
2392 utf8_string monsterstyle,\
2393 utf8_string treasurestyle,\
2394 utf8_string layoutstyle,\
2395 utf8_string doorstyle,\
2396 utf8_string decorstyle,\
2397 utf8_string origin_map,\
2398 utf8_string final_map,\
2399 utf8_string exitstyle,\
2400 utf8_string this_map,\
2401 utf8_string exit_on_final_map,\
2402 int xsize,\
2403 int ysize,\
2404 int expand2x,\
2405 int layoutoptions1,\
2406 int layoutoptions2,\
2407 int layoutoptions3,\
2408 int symmetry,\
2409 int difficulty,\
2410 int difficulty_given,\
2411 float difficulty_increase,\
2412 int dungeon_level,\
2413 int dungeon_depth,\
2414 int decoroptions,\
2415 int orientation,\
2416 int origin_y,\
2417 int origin_x,\
2418 U32 random_seed,\
2419 val64 total_map_hp,\
2420 int map_layout_style,\
2421 int treasureoptions,\
2422 int symmetry_used,\
2423 region *region,\
2424 utf8_string custom\
2425)
2426 CODE: 2548 CODE:
2427{ 2549{
2428 random_map_params rmp; 2550 random_map_params rmp ((HV *)SvRV (options));
2429
2430 assign (rmp.wallstyle , wallstyle);
2431 assign (rmp.wall_name , wall_name);
2432 assign (rmp.floorstyle , floorstyle);
2433 assign (rmp.monsterstyle , monsterstyle);
2434 assign (rmp.treasurestyle , treasurestyle);
2435 assign (rmp.layoutstyle , layoutstyle);
2436 assign (rmp.doorstyle , doorstyle);
2437 assign (rmp.decorstyle , decorstyle);
2438 assign (rmp.exitstyle , exitstyle);
2439 assign (rmp.exit_on_final_map, exit_on_final_map);
2440
2441 rmp.origin_map = origin_map;
2442 rmp.final_map = final_map;
2443 rmp.this_map = this_map;
2444 rmp.xsize = xsize;
2445 rmp.ysize = ysize;
2446 rmp.expand2x = expand2x;
2447 rmp.layoutoptions1 = layoutoptions1;
2448 rmp.layoutoptions2 = layoutoptions2;
2449 rmp.layoutoptions3 = layoutoptions3;
2450 rmp.symmetry = symmetry;
2451 rmp.difficulty = difficulty;
2452 rmp.difficulty_given = difficulty_given;
2453 rmp.difficulty_increase = difficulty_increase;
2454 rmp.dungeon_level = dungeon_level;
2455 rmp.dungeon_depth = dungeon_depth;
2456 rmp.decoroptions = decoroptions;
2457 rmp.orientation = orientation;
2458 rmp.origin_y = origin_y;
2459 rmp.origin_x = origin_x;
2460 rmp.random_seed = random_seed;
2461 rmp.total_map_hp = (uint64_t) total_map_hp;
2462 rmp.map_layout_style = map_layout_style;
2463 rmp.treasureoptions = treasureoptions;
2464 rmp.symmetry_used = symmetry_used;
2465 rmp.region = region;
2466 rmp.custom = custom;
2467
2468 RETVAL = self->generate_random_map (&rmp); 2551 RETVAL = self->generate_random_map (&rmp);
2469} 2552}
2470 OUTPUT: 2553 OUTPUT: RETVAL
2471 RETVAL 2554
2555MODULE = cf PACKAGE = cf::mapspace
2556
2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2472 2558
2473MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2474 2560
2475int archetypes_size () 2561int archetypes_size ()
2476 CODE: 2562 CODE:
2480archetype *archetypes (U32 index) 2566archetype *archetypes (U32 index)
2481 CODE: 2567 CODE:
2482 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2483 OUTPUT: RETVAL 2569 OUTPUT: RETVAL
2484 2570
2485object *instantiate (archetype *arch) 2571int skillvec_size ()
2486 CODE: 2572 CODE:
2487 RETVAL = arch_to_object (arch); 2573 RETVAL = skillvec.size ();
2488 OUTPUT: 2574 OUTPUT: RETVAL
2489 RETVAL
2490 2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2583 PPCODE:
2584 for_all_archetypes (arch)
2585 if (arch->type == type)
2586 XPUSHs (sv_2mortal (to_sv (arch)));
2587
2491INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2492 2589
2493MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2494 2591
2495partylist *first () 2592partylist *first ()
2496 PROTOTYPE: 2593 PROTOTYPE:
2497 CODE: 2594 CODE:
2498 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2499 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2500 2597
2501INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2502 2599
2503MODULE = cf PACKAGE = cf::region 2600MODULE = cf PACKAGE = cf::region
2504 2601
2505void 2602void
2506list () 2603list ()
2507 PPCODE: 2604 PPCODE:
2508 for_all_regions (rgn) 2605 for_all_regions (rgn)
2509 XPUSHs (sv_2mortal (to_sv (rgn))); 2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2510 2607
2511region *find (utf8_string name)
2512 PROTOTYPE: $
2513 CODE:
2514 RETVAL = region::find (name);
2515 OUTPUT: RETVAL
2516
2517region *find_fuzzy (utf8_string name)
2518 PROTOTYPE: $
2519 CODE:
2520 RETVAL = region::find_fuzzy (name);
2521 OUTPUT: RETVAL
2522
2523int specificity (region *rgn) 2608int specificity (region *rgn)
2524 CODE: 2609 CODE:
2525 RETVAL = 0; 2610 RETVAL = 0;
2526 while (rgn = rgn->parent) 2611 while (rgn = rgn->parent)
2527 RETVAL++; 2612 RETVAL++;
2528 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2529 2614
2530INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2531 2616
2532MODULE = cf PACKAGE = cf::living 2617MODULE = cf PACKAGE = cf::living
2533 2618
2534INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2535 2620
2536MODULE = cf PACKAGE = cf::settings 2621MODULE = cf PACKAGE = cf::settings
2537 2622
2538INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2539 2624
2540MODULE = cf PACKAGE = cf::client 2625MODULE = cf PACKAGE = cf::client
2541 2626
2542INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2543 2628
2544int invoke (client *ns, int event, ...) 2629int invoke (client *ns, int event, ...)
2545 CODE: 2630 CODE:
2546 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2547 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2555list () 2640list ()
2556 PPCODE: 2641 PPCODE:
2557 EXTEND (SP, clients.size ()); 2642 EXTEND (SP, clients.size ());
2558 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2559 PUSHs (sv_2mortal (to_sv (*i))); 2644 PUSHs (sv_2mortal (to_sv (*i)));
2645
2646STRLEN
2647client::inbuf_append (SV *data)
2648 CODE:
2649{
2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2652
2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2655 THIS->inbuf_len += len;
2656
2657 THIS->inbuf_handle ();
2658
2659 RETVAL = len;
2660}
2661 OUTPUT: RETVAL
2560 2662
2561void 2663void
2562client::send_packet (SV *packet) 2664client::send_packet (SV *packet)
2563 CODE: 2665 CODE:
2564{ 2666{
2582 if (RETVAL) 2684 if (RETVAL)
2583 { 2685 {
2584 THIS->send_face (RETVAL, pri); 2686 THIS->send_face (RETVAL, pri);
2585 THIS->flush_fx (); 2687 THIS->flush_fx ();
2586 } 2688 }
2587 OUTPUT: 2689 OUTPUT: RETVAL
2588 RETVAL
2589 2690
2590int 2691int
2591client::fx_want (int idx, int value = -1) 2692client::fx_want (int idx, int value = -1)
2592 CODE: 2693 CODE:
2593 if (0 < idx && idx < FT_NUM) 2694 if (0 < idx && idx < FT_NUM)
2596 if (items > 2) 2697 if (items > 2)
2597 THIS->fx_want [idx] = value; 2698 THIS->fx_want [idx] = value;
2598 } 2699 }
2599 else 2700 else
2600 RETVAL = 0; 2701 RETVAL = 0;
2601 OUTPUT: 2702 OUTPUT: RETVAL
2602 RETVAL
2603 2703
2604MODULE = cf PACKAGE = cf::sound PREFIX = sound_ 2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2605 2705
2606faceidx sound_find (utf8_string name) 2706faceidx sound_find (utf8_string name)
2607 2707
2613 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2614 old_sound_index [idx] = face; 2714 old_sound_index [idx] = face;
2615 2715
2616MODULE = cf PACKAGE = cf::face PREFIX = face_ 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2617 2717
2618#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2619 2719
2620faceidx face_find (utf8_string name, faceidx defidx = 0) 2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2621 2721
2622faceidx alloc (utf8_string name) 2722faceidx alloc (utf8_string name)
2623 CODE: 2723 CODE:
2624{ 2724{
2625 do 2725 RETVAL = face_alloc ();
2626 {
2627 RETVAL = faces.size ();
2628 faces.resize (RETVAL + 1);
2629 }
2630 while (!RETVAL); // crude way to leave index 0
2631 2726
2632 faces [RETVAL].name = name; 2727 faces [RETVAL].name = name;
2633 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2634 2729
2635 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2636 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2637} 2733}
2734 OUTPUT: RETVAL
2735
2736faceidx faces_size ()
2737 CODE:
2738 RETVAL = faces.size ();
2638 OUTPUT: RETVAL 2739 OUTPUT: RETVAL
2639 2740
2640void set_type (faceidx idx, int value) 2741void set_type (faceidx idx, int value)
2641 ALIAS: 2742 ALIAS:
2642 set_type = 0 2743 set_type = 0
2653 case 2: f->magicmap = value; break; 2754 case 2: f->magicmap = value; break;
2654 case 3: f->smooth = value; break; 2755 case 3: f->smooth = value; break;
2655 case 4: f->smoothlevel = value; break; 2756 case 4: f->smoothlevel = value; break;
2656 } 2757 }
2657 2758
2658void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2659 CODE: 2760 CODE:
2660{ 2761{
2661 faceinfo *f = face_info (idx); assert (f); 2762 faceinfo *f = face_info (idx); assert (f);
2662 facedata *d = &(faceset ? f->data64 : f->data32); 2763 facedata *d = f->face + faceset;
2663 sv_to (data, d->data);
2664 STRLEN clen; 2764 STRLEN clen;
2665 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2666 clen = min (CHKSUM_SIZE, clen);
2667 2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2668 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2669 { 2771 {
2772 d->chksum_len = clen;
2670 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2671 2774
2672 // invalidate existing client face info 2775 // invalidate existing client face info
2673 for_all_clients (ns) 2776 for_all_clients (ns)
2674 if (ns->faceset == faceset) 2777 ns->invalidate_face (idx);
2675 {
2676 ns->faces_sent [idx] = false;
2677 ns->force_newmap = true;
2678 }
2679 } 2778 }
2680} 2779}
2681 2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2682int get_data_size (faceidx idx, int faceset = 0) 2788SV *get_csum (faceidx idx, int faceset = 0)
2683 CODE: 2789 CODE:
2684 facedata *d = face_data (idx, faceset); 2790 facedata *d = face_data (idx, faceset);
2685 if (!d) XSRETURN_UNDEF; 2791 if (!d) XSRETURN_UNDEF;
2686 RETVAL = d->data.size (); 2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2687 OUTPUT: 2793 OUTPUT: RETVAL
2688 RETVAL
2689 2794
2690SV *get_chksum (faceidx idx, int faceset = 0) 2795int get_type (faceidx idx)
2691 CODE: 2796 CODE:
2692 facedata *d = face_data (idx, faceset); 2797 faceinfo *f = face_info (idx);
2693 if (!d) XSRETURN_UNDEF; 2798 if (!f) XSRETURN_UNDEF;
2694 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2799 RETVAL = f->type;
2695 OUTPUT: 2800 OUTPUT: RETVAL
2696 RETVAL
2697 2801
2698SV *get_data (faceidx idx, int faceset = 0) 2802SV *get_name (faceidx idx)
2699 CODE: 2803 CODE:
2700 facedata *d = face_data (idx, faceset); 2804 faceinfo *f = face_info (idx);
2701 if (!d) XSRETURN_UNDEF; 2805 if (!f) XSRETURN_UNDEF;
2702 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2806 RETVAL = to_sv (f->name);
2703 OUTPUT: 2807 OUTPUT: RETVAL
2704 RETVAL
2705 2808
2706void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
2707 CODE: 2810 CODE:
2708 for_all_clients (ns) 2811 for_all_clients (ns)
2709 { 2812 ns->invalidate_face (idx);
2710 ns->faces_sent [idx] = false;
2711 ns->force_newmap = true;
2712 }
2713 2813
2714void invalidate_all () 2814void invalidate_all ()
2715 CODE: 2815 CODE:
2716 for_all_clients (ns) 2816 for_all_clients (ns)
2717 { 2817 ns->invalidate_all_faces ();
2718 ns->faces_sent.reset ();
2719 ns->force_newmap = true;
2720 }
2721 2818
2722MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2723 2820
2724#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2725 2822
2726animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
2727 CODE: 2824 CODE:
2728 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
2729 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2730 2827
2731animidx set (utf8_string name, SV *frames, int facings = 1) 2828animidx set (utf8_string name, SV *frames, int facings = 1)
2732 CODE: 2829 CODE:
2733{ 2830{
2734 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2735 croak ("frames must be an arrayref"); 2832 croak ("frames must be an arrayref");
2736 2833
2737 AV *av = (AV *)SvRV (frames); 2834 AV *av = (AV *)SvRV (frames);
2738 2835
2739 animation *anim = &animation::find (name); 2836 animation *anim = &animation::find (name);
2740 if (anim->number) 2837 if (anim->number)
2741 { 2838 {
2742 anim->resize (av_len (av) + 1); 2839 anim->resize (av_len (av) + 1);
2743 anim->facings = facings; 2840 anim->facings = facings;
2744 } 2841 }
2745 else 2842 else
2746 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
2747 2844
2748 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
2749 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2750} 2847}
2751 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
2752 2849
2753void invalidate_all () 2850void invalidate_all ()
2754 CODE: 2851 CODE:
2755 for_all_clients (ns) 2852 for_all_clients (ns)
2756 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2757 2854
2758MODULE = cf PACKAGE = cf::object::freezer 2855MODULE = cf PACKAGE = cf::object::freezer
2759 2856
2760INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2761 2858
2762SV * 2859SV *
2763new (char *klass) 2860new (char *klass)
2764 CODE: 2861 CODE:
2765 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2772 sv_to (sv, self); 2869 sv_to (sv, self);
2773 delete self; 2870 delete self;
2774 2871
2775MODULE = cf PACKAGE = cf::object::thawer 2872MODULE = cf PACKAGE = cf::object::thawer
2776 2873
2777INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
2778 2882
2779SV * 2883SV *
2780new_from_file (char *klass, octet_string path) 2884new_from_file (char *klass, octet_string path)
2781 CODE: 2885 CODE:
2782 object_thawer *f = new object_thawer (path); 2886 object_thawer *f = new object_thawer (path);
2799extract_tags (object_thawer *self) 2903extract_tags (object_thawer *self)
2800 PPCODE: 2904 PPCODE:
2801 while (self->kw != KW_EOF) 2905 while (self->kw != KW_EOF)
2802 { 2906 {
2803 PUTBACK; 2907 PUTBACK;
2804 coroapi::cede_to_tick_every (5000); 2908 coroapi::cede_to_tick ();
2805 SPAGAIN; 2909 SPAGAIN;
2806 2910
2807 if (self->kw == KW_tag) 2911 if (self->kw == KW_tag)
2808 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2809 2913
2810 self->skip (); 2914 self->skip ();
2811 } 2915 }
2812 2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

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