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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.272 by root, Wed Apr 2 11:13:56 2008 UTC vs.
Revision 1.304 by root, Wed Oct 1 05:50:19 2008 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
58 60
59typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73 65
74static PerlInterpreter *perl; 66static PerlInterpreter *perl;
75 67
76tstamp NOW, runtime; 68tstamp NOW, runtime;
77 69
89 *stash_cf, 81 *stash_cf,
90 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
91 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
92 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
93 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
94 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
95 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
96 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
97 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
98 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
442 436
443inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
444inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
445 439
446inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
447inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
448 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
449inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
450{ 446{
451 char buf[128]; 447 SV *sv = newSV (0);
452 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 448
453 return newSVpv (buf, 0); 449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
454} 464}
455 465
456inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
457inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
458inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
475inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
476inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
477inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
478inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
479inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
480inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
481inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
482 493
483//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
484inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
501 v.assign (data, len); 512 v.assign (data, len);
502} 513}
503 514
504inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
505{ 516{
506 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
507
508 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
509 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
510} 519}
511 520
512inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
513 522
617 626
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 628
620 const char *argv[] = { 629 const char *argv[] = {
621 settings.argv [0], 630 settings.argv [0],
622 "-e" 631 "-e0"
623 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 632 };
628 633
629 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 634 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 635 || perl_run (perl))
631 { 636 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 637 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 638 exit (EXIT_FAILURE);
634 } 639 }
635 640
641 eval_pv (
642 "#line 1 'cfperl init'\n"
643 "use EV ();\n"
644 "use Coro ();\n"
645 "cf->bootstrap;\n"
646 "unshift @INC, cf::datadir ();\n"
647 "require cf;\n",
648 0
649 );
650
651 if (SvTRUE (ERRSV))
636 { 652 {
637 dSP; 653 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 654 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 655 }
643} 656}
644 657
645void cfperl_main () 658void cfperl_main ()
646{ 659{
647 dSP; 660 dSP;
990{ 1003{
991 CALL_BEGIN (1); 1004 CALL_BEGIN (1);
992 CALL_ARG (name); 1005 CALL_ARG (name);
993 CALL_CALL ("cf::player::find", G_SCALAR); 1006 CALL_CALL ("cf::player::find", G_SCALAR);
994 1007
995 player *retval; 1008 player *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1009 if (count) sv_to (POPs, retval);
999 else 1010
1000 retval = 0; 1011 CALL_END;
1012
1013 return retval;
1014}
1015
1016maptile *
1017find_style (const char *dirname, const char *stylename, int difficulty)
1018{
1019 CALL_BEGIN (3);
1020 CALL_ARG (dirname);
1021 CALL_ARG (stylename);
1022 CALL_ARG (difficulty);
1023 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1024
1025 maptile *retval = 0;
1026 if (count) sv_to (POPs, retval);
1001 1027
1002 CALL_END; 1028 CALL_END;
1003 1029
1004 return retval; 1030 return retval;
1005} 1031}
1010 CALL_BEGIN (2); 1036 CALL_BEGIN (2);
1011 CALL_ARG (path); 1037 CALL_ARG (path);
1012 CALL_ARG (origin); 1038 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1039 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1014 1040
1015 maptile *retval; 1041 maptile *retval = 0;
1016
1017 if (count)
1018 sv_to (POPs, retval); 1042 if (count) sv_to (POPs, retval);
1019 else
1020 retval = 0;
1021 1043
1022 CALL_END; 1044 CALL_END;
1023 1045
1024 return retval; 1046 return retval;
1025} 1047}
1031 CALL_ARG (path); 1053 CALL_ARG (path);
1032 CALL_ARG (origin); 1054 CALL_ARG (origin);
1033 CALL_ARG (load); 1055 CALL_ARG (load);
1034 CALL_CALL ("cf::map::find_async", G_SCALAR); 1056 CALL_CALL ("cf::map::find_async", G_SCALAR);
1035 1057
1036 maptile *retval; 1058 maptile *retval = 0;
1037
1038 if (count)
1039 sv_to (POPs, retval); 1059 if (count) sv_to (POPs, retval);
1040 else
1041 retval = 0;
1042 1060
1043 CALL_END; 1061 CALL_END;
1044 1062
1045 return retval; 1063 return retval;
1046} 1064}
1071 1089
1072 CALL_BEGIN (2); 1090 CALL_BEGIN (2);
1073 CALL_ARG (this); 1091 CALL_ARG (this);
1074 CALL_ARG (exit); 1092 CALL_ARG (exit);
1075 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1093 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1094 CALL_END;
1095}
1096
1097void
1098object::player_goto (const char *path, int x, int y)
1099{
1100 if (type != PLAYER)
1101 return;
1102
1103 CALL_BEGIN (4);
1104 CALL_ARG (this);
1105 CALL_ARG (path);
1106 CALL_ARG (x);
1107 CALL_ARG (y);
1108 CALL_CALL ("cf::object::player::goto", G_VOID);
1076 CALL_END; 1109 CALL_END;
1077} 1110}
1078 1111
1079const char * 1112const char *
1080object::ref () const 1113object::ref () const
1167 1200
1168 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1201 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1169 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1202 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1170 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1203 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1171 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1204 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1205 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1172 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1206 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1173 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1207 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1174 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1208 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1175 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1209 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1176 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1210 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1330 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1331 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1332 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1333 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1334 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1335 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1336 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1337 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1338 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1339 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1340
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1341 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1342 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1343 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1344 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1345 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1346 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1347
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1348 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1349 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1350
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1351 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1403 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1404 const_iv (F_LOCKED)
1371 1405
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1406 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1407
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1408 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1409 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1410
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1411 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1412
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1413 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1453 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1454 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1455 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1456 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1457
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1458 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1459 const_iv (MAP_INACTIVE)
1425 1460
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1462 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1463
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1464 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1479
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1480 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1481 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1482
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1483 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1484 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1485
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1486 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1487 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1488 };
1455 1489
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1513 }
1480} 1514}
1481 1515
1516void _gv_clear (SV *gv)
1517 CODE:
1518 assert (SvTYPE (gv) == SVt_PVGV);
1519# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1520 f (GvGP (gv)->gp_form);
1521 f (GvGP (gv)->gp_io);
1522 f (GvGP (gv)->gp_sv);
1523 f (GvGP (gv)->gp_av);
1524 f (GvGP (gv)->gp_hv);
1525 f (GvGP (gv)->gp_cv);
1526 GvCVGEN (gv) = 0;
1527 GvMULTI_off (gv);
1528# undef f
1529
1482void _connect_to_perl () 1530void _connect_to_perl ()
1483 1531
1484void _recalc_want () 1532void _recalc_want ()
1485 1533
1534# not used by default anymore
1486void _global_reattach () 1535void _global_reattach ()
1487 CODE: 1536 CODE:
1488{ 1537{
1489 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1539 for_all_clients (ns)
1534 } 1583 }
1535 1584
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1585 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1586}
1538 1587
1588void init_anim ()
1589
1590void init_globals ()
1591
1592void init_experience ()
1593
1594void init_attackmess ()
1595
1596void init_dynamic ()
1597
1598void init_block ()
1599
1600void load_settings ()
1601
1602void load_materials ()
1603
1604void init_uuid ()
1605 CODE:
1606 UUID::init ();
1607
1608void init_signals ()
1609
1610void init_commands ()
1611
1612void init_skills ()
1613
1614void init_beforeplay ()
1615
1539void evthread_start () 1616void evthread_start (int aiofd)
1540 1617
1541void cede_to_tick () 1618void cede_to_tick ()
1542 CODE: 1619 CODE:
1543 coroapi::cede_to_tick (); 1620 coroapi::cede_to_tick ();
1544 1621
1586NV floor (NV x) 1663NV floor (NV x)
1587 1664
1588NV ceil (NV x) 1665NV ceil (NV x)
1589 1666
1590NV rndm (...) 1667NV rndm (...)
1668 ALIAS:
1669 rmg_rndm = 1
1591 CODE: 1670 CODE:
1671{
1672 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1673 switch (items)
1593 { 1674 {
1594 case 0: RETVAL = rndm (); break; 1675 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1676 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1677 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1678 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1679 }
1680}
1599 OUTPUT: 1681 OUTPUT:
1600 RETVAL 1682 RETVAL
1601 1683
1602NV clamp (NV value, NV min_value, NV max_value) 1684NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1685 CODE:
1628octet_string path_combine (octet_string base, octet_string path) 1710octet_string path_combine (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1711 PROTOTYPE: $$
1630 1712
1631octet_string path_combine_and_normalize (octet_string base, octet_string path) 1713octet_string path_combine_and_normalize (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1633
1634void
1635mallinfo ()
1636 PPCODE:
1637{
1638#if __GLIBC__
1639 struct mallinfo mai = mallinfo ();
1640 EXTEND (SP, 10*2);
1641 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1642 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1643 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1644 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1645 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1646 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1647 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1648 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1649 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1650 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1651#endif
1652 EXTEND (SP, 2*2);
1653 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1654 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1655}
1656 1715
1657void 1716void
1658sub_generation_inc () 1717sub_generation_inc ()
1659 CODE: 1718 CODE:
1660 PL_sub_generation++; 1719 PL_sub_generation++;
1697 1756
1698#if _POSIX_MEMLOCK 1757#if _POSIX_MEMLOCK
1699 1758
1700int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1759int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1701 INIT: 1760 INIT:
1761#if __GLIBC__
1762 mallopt (M_TOP_PAD, 1024 * 1024);
1763 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1764 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1702 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1765 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1766#endif
1703 1767
1704int munlockall () 1768int munlockall ()
1705 1769
1706#endif 1770#endif
1771
1772int
1773malloc_trim (IV pad = 0)
1774
1775void
1776mallinfo ()
1777 PPCODE:
1778{
1779#if __GLIBC__
1780 struct mallinfo mai = mallinfo ();
1781 EXTEND (SP, 10*2);
1782 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1783 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1785 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1786 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1787 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1788 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1789 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1790 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1792#endif
1793 EXTEND (SP, 2*2);
1794 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1795 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1796 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1797}
1707 1798
1708int find_animation (utf8_string text) 1799int find_animation (utf8_string text)
1709 PROTOTYPE: $ 1800 PROTOTYPE: $
1710 1801
1711int random_roll (int min, int max, object *op, int goodbad); 1802int random_roll (int min, int max, object *op, int goodbad);
1749 RETVAL = newSVpv (resist_plus[atnr], 0); 1840 RETVAL = newSVpv (resist_plus[atnr], 0);
1750 else 1841 else
1751 XSRETURN_UNDEF; 1842 XSRETURN_UNDEF;
1752 OUTPUT: RETVAL 1843 OUTPUT: RETVAL
1753 1844
1845UUID
1846uuid_cur ()
1847 CODE:
1848 RETVAL = UUID::cur;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_gen ()
1854 CODE:
1855 RETVAL = UUID::gen ();
1856 OUTPUT:
1857 RETVAL
1858
1859val64
1860uuid_seq (UUID uuid)
1861 CODE:
1862 RETVAL = uuid.seq;
1863 OUTPUT:
1864 RETVAL
1865
1866UUID
1867uuid_str (val64 seq)
1868 CODE:
1869 RETVAL.seq = seq;
1870 OUTPUT:
1871 RETVAL
1872
1873void
1874coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1754bool 1887bool
1755load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1756 1892
1757MODULE = cf PACKAGE = cf::attachable 1893MODULE = cf PACKAGE = cf::attachable
1758 1894
1759int 1895int
1760valid (SV *obj) 1896valid (SV *obj)
1824object *actives (U32 index) 1960object *actives (U32 index)
1825 CODE: 1961 CODE:
1826 RETVAL = index < actives.size () ? actives [index] : 0; 1962 RETVAL = index < actives.size () ? actives [index] : 0;
1827 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1828 1964
1965int mortals_size ()
1966 CODE:
1967 RETVAL = attachable::mortals.size ();
1968 OUTPUT: RETVAL
1969
1829const char *slot_use_name (U32 slot) 1970const char *slot_use_name (U32 slot)
1830 ALIAS: 1971 ALIAS:
1831 slot_nonuse_name = 1 1972 slot_nonuse_name = 1
1832 CODE: 1973 CODE:
1833{ 1974{
1911void apply_below (object *op) 2052void apply_below (object *op)
1912 CODE: 2053 CODE:
1913 player_apply_below (op); 2054 player_apply_below (op);
1914 2055
1915int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2056int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1916
1917#//TODO
1918object *clone_ (object *op, int recursive = 0)
1919 CODE:
1920 if (recursive)
1921 RETVAL = object_create_clone (op);
1922 else
1923 {
1924 RETVAL = object::create ();
1925 op->copy_to (RETVAL);
1926 }
1927 OUTPUT: RETVAL
1928 2057
1929int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
1930 CODE: 2059 CODE:
1931 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
1932 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
2010 CODE: 2139 CODE:
2011{ 2140{
2012 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013} 2142}
2014 2143
2015const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144shstr
2145object::kv_get (shstr key)
2016 2146
2017bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2147void
2148object::kv_del (shstr key)
2149
2150void
2151object::kv_set (shstr key, shstr value)
2018 2152
2019object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2020 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2021 PREINIT: 2155 PREINIT:
2022 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2024void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2025 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2026 PPCODE: 2160 PPCODE:
2027{ 2161{
2028 rv_vector rv; 2162 rv_vector rv;
2163
2164 PUTBACK;
2029 get_rangevector (ob, other, &rv, flags); 2165 get_rangevector (ob, other, &rv, flags);
2166 SPAGAIN;
2167
2030 EXTEND (SP, 5); 2168 EXTEND (SP, 5);
2031 PUSHs (newSVuv (rv.distance)); 2169 PUSHs (newSVuv (rv.distance));
2032 PUSHs (newSViv (rv.distance_x)); 2170 PUSHs (newSViv (rv.distance_x));
2033 PUSHs (newSViv (rv.distance_y)); 2171 PUSHs (newSViv (rv.distance_y));
2034 PUSHs (newSViv (rv.direction)); 2172 PUSHs (newSViv (rv.direction));
2044base_name (object *op, int plural = op->nrof > 1) 2182base_name (object *op, int plural = op->nrof > 1)
2045 CODE: 2183 CODE:
2046 RETVAL = query_base_name (op, plural); 2184 RETVAL = query_base_name (op, plural);
2047 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
2048 2186
2049object *decrease_ob_nr (object *op, unsigned long i)
2050
2051# return the tail of an object, excluding itself 2187# return the tail of an object, excluding itself
2052void 2188void
2053tail (object *op) 2189tail (object *op)
2054 PPCODE: 2190 PPCODE:
2055 while ((op = op->more)) 2191 while ((op = op->more))
2127 if (len > MAXSOCKBUF) 2263 if (len > MAXSOCKBUF)
2128 pl->failmsg ("[packet too long for client]"); 2264 pl->failmsg ("[packet too long for client]");
2129 else if (pl->ns) 2265 else if (pl->ns)
2130 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2131} 2267}
2132
2133int
2134listening (player *pl, int new_value = -1)
2135 CODE:
2136 RETVAL = pl->listening;
2137 if (new_value >= 0)
2138 pl->listening = new_value;
2139 OUTPUT:
2140 RETVAL
2141 2268
2142void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2143 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2144 PPCODE: 2271 PPCODE:
2145 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2300} 2427}
2301 2428
2302void 2429void
2303maptile::create_region_treasure () 2430maptile::create_region_treasure ()
2304 CODE: 2431 CODE:
2305{
2306 object *op = object::create ();
2307 op->type = FLOOR;
2308 op->map = THIS;
2309
2310 for (int x = 0; x < THIS->width; ++x) 2432 for (int x = 0; x < THIS->width; ++x)
2311 for (int y = 0; y < THIS->height; ++y) 2433 for (int y = 0; y < THIS->height; ++y)
2312 { 2434 {
2313 region *rgn = THIS->region (x, y); 2435 region *rgn = THIS->region (x, y);
2314 2436
2315 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2437 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2438 if (object *op = THIS->at (x, y).top)
2316 if (rgn->treasure && rndm () < rgn->treasure_density) 2439 if (rgn->treasure && rndm () < rgn->treasure_density)
2317 {
2318 op->x = x;
2319 op->y = y;
2320 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2440 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2321 }
2322 } 2441 }
2323
2324 op->destroy ();
2325}
2326 2442
2327int out_of_map (maptile *map, int x, int y) 2443int out_of_map (maptile *map, int x, int y)
2328 2444
2329void 2445void
2330trigger (maptile *map, long connection, bool state = true) 2446trigger (maptile *map, long connection, bool state = true)
2343get_map_flags (maptile *map, int x, int y) 2459get_map_flags (maptile *map, int x, int y)
2344 PPCODE: 2460 PPCODE:
2345{ 2461{
2346 maptile *nmap = 0; 2462 maptile *nmap = 0;
2347 I16 nx = 0, ny = 0; 2463 I16 nx = 0, ny = 0;
2464
2465 PUTBACK;
2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2466 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2467 SPAGAIN;
2349 2468
2350 EXTEND (SP, 4); 2469 EXTEND (SP, 4);
2351 PUSHs (sv_2mortal (newSViv (flags))); 2470 PUSHs (sv_2mortal (newSViv (flags)));
2352 2471
2353 if (GIMME_V == G_ARRAY) 2472 if (GIMME_V == G_ARRAY)
2356 PUSHs (sv_2mortal (newSViv (nx))); 2475 PUSHs (sv_2mortal (newSViv (nx)));
2357 PUSHs (sv_2mortal (newSViv (ny))); 2476 PUSHs (sv_2mortal (newSViv (ny)));
2358 } 2477 }
2359} 2478}
2360 2479
2480mapspace *
2481ms (maptile *map, unsigned int x, unsigned int y)
2482 PROTOTYPE: $$$
2483 CODE:
2484{
2485 maptile *nmap = 0;
2486 I16 nx, ny;
2487
2488 PUTBACK;
2489 get_map_flags (map, &nmap, x, y, &nx, &ny);
2490 SPAGAIN;
2491
2492 if (!nmap)
2493 XSRETURN_UNDEF;
2494
2495 RETVAL = &nmap->at (nx, ny);
2496}
2497 OUTPUT:
2498 RETVAL
2499
2361void 2500void
2362at (maptile *map, unsigned int x, unsigned int y) 2501at (maptile *map, unsigned int x, unsigned int y)
2363 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2364 PPCODE: 2503 PPCODE:
2365{ 2504{
2366 object *o;
2367 maptile *nmap = 0; 2505 maptile *nmap = 0;
2368 I16 nx, ny; 2506 I16 nx, ny;
2369 2507
2508 PUTBACK;
2370 get_map_flags (map, &nmap, x, y, &nx, &ny); 2509 get_map_flags (map, &nmap, x, y, &nx, &ny);
2510 SPAGAIN;
2371 2511
2372 if (nmap) 2512 if (nmap)
2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2513 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2374 XPUSHs (sv_2mortal (to_sv (o))); 2514 XPUSHs (sv_2mortal (to_sv (o)));
2375} 2515}
2376 2516
2377SV * 2517SV *
2378bot_at (maptile *obj, unsigned int x, unsigned int y) 2518bot_at (maptile *obj, unsigned int x, unsigned int y)
2491 RETVAL = self->generate_random_map (&rmp); 2631 RETVAL = self->generate_random_map (&rmp);
2492} 2632}
2493 OUTPUT: 2633 OUTPUT:
2494 RETVAL 2634 RETVAL
2495 2635
2636MODULE = cf PACKAGE = cf::mapspace
2637
2638INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2639
2496MODULE = cf PACKAGE = cf::arch 2640MODULE = cf PACKAGE = cf::arch
2497 2641
2498int archetypes_size () 2642int archetypes_size ()
2499 CODE: 2643 CODE:
2500 RETVAL = archetypes.size (); 2644 RETVAL = archetypes.size ();

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