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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.272 by root, Wed Apr 2 11:13:56 2008 UTC vs.
Revision 1.319 by elmex, Thu Jun 25 12:44:28 2009 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
58 60
59typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73 65
74static PerlInterpreter *perl; 66static PerlInterpreter *perl;
75 67
76tstamp NOW, runtime; 68tstamp NOW, runtime;
77 69
89 *stash_cf, 81 *stash_cf,
90 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
91 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
92 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
93 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
94 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
95 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
96 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
97 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
98 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
99 92
93#ifndef newSVpv_utf8
100static inline SV * 94static inline SV *
101newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
102{ 96{
103 if (!s) 97 if (!s)
104 return newSV (0); 98 return newSV (0);
105 99
106 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv); 101 SvUTF8_on (sv);
108 return sv; 102 return sv;
109} 103}
104#endif
110 105
106#ifndef newSVpvn_utf8
111static inline SV * 107static inline SV *
112newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{ 109{
114 if (!s) 110 if (!s)
115 return newSV (0); 111 return newSV (0);
116 112
117 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
118 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
119 return sv; 118 return sv;
120} 119}
120#endif
121 121
122// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
123template<class super> 123template<class super>
124static super * 124static super *
125is_a (attachable *at) 125is_a (attachable *at)
158 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
159 hv_clear (self); 159 hv_clear (self);
160 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
161 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
162 162
163 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
164 assert (!this->self); 164 assert (!this->self);
165 } 165 }
166} 166}
167 167
168void 168void
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406 406
407 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
408} 408}
409 409
410static long 410static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
412{ 412{
413 if (SvOK (sv)) 413 if (SvOK (sv))
414 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
415 else 415 else
416 return 0; 416 return 0;
417} 417}
418 418
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
442 443
443inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
444inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
445 446
446inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
447inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
448 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
449inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
450{ 453{
451 char buf[128]; 454 SV *sv = newSV (0);
452 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
453 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
454} 471}
455 472
456inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
457inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
458inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
475inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
476inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
477inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
478inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
479inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
480inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
481inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
482 500
483//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
484inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
501 v.assign (data, len); 519 v.assign (data, len);
502} 520}
503 521
504inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
505{ 523{
506 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
507
508 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
509 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
510} 526}
511 527
512inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
513 529
591 va_end (ap); 607 va_end (ap);
592 608
593 return sv; 609 return sv;
594} 610}
595 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
596////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
597 637
598SV * 638SV *
599registry (attachable *ext) 639registry (attachable *ext)
600{ 640{
617 657
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 659
620 const char *argv[] = { 660 const char *argv[] = {
621 settings.argv [0], 661 settings.argv [0],
622 "-e" 662 "-e0"
623 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 663 };
628 664
629 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 666 || perl_run (perl))
631 { 667 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
634 } 670 }
635 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
636 { 683 {
637 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 685 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 686 }
643} 687}
644 688
689void
645void cfperl_main () 690cfperl_main ()
646{ 691{
647 dSP; 692 dSP;
648 693
649 PUSHMARK (SP); 694 PUSHMARK (SP);
650 PUTBACK; 695 PUTBACK;
675# undef def 720# undef def
676}; 721};
677 722
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 724
680static void 725static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 727{
683 // event must be in array 728 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
685 { 730 {
771{ 816{
772 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
774} 819}
775 820
776void 821static void noinline
777_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
778{ 823{
779 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
780 { 825 {
781 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
791 } 836 }
792 } 837 }
793} 838}
794 839
795// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
796void 841static void
797_recalc_want () 842_recalc_want ()
798{ 843{
799 ev_want_event.reset (); 844 ev_want_event.reset ();
800 845
801 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
911} 956}
912 957
913///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
914// various c++ => perl glue functions 959// various c++ => perl glue functions
915 960
961void
916void cfperl_tick () 962cfperl_tick ()
917{ 963{
918 tick_pending = 1; 964 tick_pending = 1;
919 965
920 if (tick_inhibit) 966 if (tick_inhibit)
921 return; 967 return;
983 CALL_END; 1029 CALL_END;
984 1030
985 return can; 1031 return can;
986} 1032}
987 1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
988player * 1046player *
989player::find (const char *name) 1047player::find (const char *name)
990{ 1048{
991 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
992 CALL_ARG (name); 1050 CALL_ARG (name);
993 CALL_CALL ("cf::player::find", G_SCALAR); 1051 CALL_CALL ("cf::player::find", G_SCALAR);
994 1052
995 player *retval; 1053 player *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1054 if (count) sv_to (POPs, retval);
999 else 1055
1000 retval = 0; 1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
1001 1072
1002 CALL_END; 1073 CALL_END;
1003 1074
1004 return retval; 1075 return retval;
1005} 1076}
1010 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
1011 CALL_ARG (path); 1082 CALL_ARG (path);
1012 CALL_ARG (origin); 1083 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1014 1085
1015 maptile *retval; 1086 maptile *retval = 0;
1016
1017 if (count)
1018 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
1019 else
1020 retval = 0;
1021 1088
1022 CALL_END; 1089 CALL_END;
1023 1090
1024 return retval; 1091 return retval;
1025} 1092}
1031 CALL_ARG (path); 1098 CALL_ARG (path);
1032 CALL_ARG (origin); 1099 CALL_ARG (origin);
1033 CALL_ARG (load); 1100 CALL_ARG (load);
1034 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
1035 1102
1036 maptile *retval; 1103 maptile *retval = 0;
1037
1038 if (count)
1039 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
1040 else
1041 retval = 0;
1042 1105
1043 CALL_END; 1106 CALL_END;
1044 1107
1045 return retval; 1108 return retval;
1046} 1109}
1053 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1054 CALL_END; 1117 CALL_END;
1055} 1118}
1056 1119
1057void 1120void
1058maptile::change_all_map_light (int change)
1059{
1060 CALL_BEGIN (1);
1061 CALL_ARG (change);
1062 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1063 CALL_END;
1064}
1065
1066void
1067object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1068{ 1122{
1069 if (type != PLAYER) 1123 if (type != PLAYER)
1070 return; 1124 return;
1071 1125
1072 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
1073 CALL_ARG (this); 1127 CALL_ARG (this);
1074 CALL_ARG (exit); 1128 CALL_ARG (exit);
1075 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1076 CALL_END; 1145 CALL_END;
1077} 1146}
1078 1147
1079const char * 1148const char *
1080object::ref () const 1149object::ref () const
1124///////////////////////////////////////////////////////////////////////////// 1193/////////////////////////////////////////////////////////////////////////////
1125 1194
1126struct EVAPI *evapi::GEVAPI; 1195struct EVAPI *evapi::GEVAPI;
1127struct CoroAPI *coroapi::GCoroAPI; 1196struct CoroAPI *coroapi::GCoroAPI;
1128 1197
1198void
1129void coroapi::do_cede_to_tick () 1199coroapi::do_cede_to_tick ()
1130{ 1200{
1131 cede_pending = 0; 1201 cede_pending = 0;
1132 cede (); 1202 cede ();
1133} 1203}
1134 1204
1158 ev_io_set ((ev_io *)this, fd, events); 1228 ev_io_set ((ev_io *)this, fd, events);
1159 if (active) start (); 1229 if (active) start ();
1160 } 1230 }
1161} 1231}
1162 1232
1163void 1233static void
1164_connect_to_perl () 1234_connect_to_perl ()
1165{ 1235{
1166 stash_cf = gv_stashpv ("cf", 1); 1236 stash_cf = gv_stashpv ("cf", 1);
1167 1237
1168 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1238 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1169 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1239 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1170 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1240 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1171 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1241 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1242 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1172 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1243 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1173 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1244 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1174 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1245 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1175 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1246 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1176 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1247 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1328 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1329 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1330 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1331 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1332 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1333 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1334
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1335 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1336
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1337 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1338 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1368 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1369 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1370 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1371 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1372 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1373 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1374 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1375 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1376 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1377 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1378
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1379 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1380 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1381 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1382 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1383 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1384 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1385
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1386 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1387 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1388
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1389 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1441 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1442 const_iv (F_LOCKED)
1371 1443
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1444 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1445
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1446 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1447 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1448
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1449 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1450
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1451 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1491 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1492 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1493 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1494 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1495
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1496 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1497 const_iv (MAP_INACTIVE)
1425 1498
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1499 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1500 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1501
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1502 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1517
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1518 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1519 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1520
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1521 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1522 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1523
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1524 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1525 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1526 };
1455 1527
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1551 }
1480} 1552}
1481 1553
1554void _gv_clear (SV *gv)
1555 CODE:
1556 assert (SvTYPE (gv) == SVt_PVGV);
1557# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1558 f (GvGP (gv)->gp_form);
1559 f (GvGP (gv)->gp_io);
1560 f (GvGP (gv)->gp_sv);
1561 f (GvGP (gv)->gp_av);
1562 f (GvGP (gv)->gp_hv);
1563 f (GvGP (gv)->gp_cv);
1564 GvCVGEN (gv) = 0;
1565 GvMULTI_off (gv);
1566# undef f
1567
1482void _connect_to_perl () 1568void _connect_to_perl ()
1483 1569
1484void _recalc_want () 1570void _recalc_want ()
1485 1571
1572# not used by default anymore
1486void _global_reattach () 1573void _global_reattach ()
1487 CODE: 1574 CODE:
1488{ 1575{
1489 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1577 for_all_clients (ns)
1534 } 1621 }
1535 1622
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1623 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1624}
1538 1625
1626void init_anim ()
1627
1628void init_globals ()
1629
1630void init_experience ()
1631
1632void init_attackmess ()
1633
1634void init_dynamic ()
1635
1636void load_settings ()
1637
1638void load_materials ()
1639
1640void init_uuid ()
1641 CODE:
1642 UUID::init ();
1643
1644void init_signals ()
1645
1646void init_commands ()
1647
1648void init_skills ()
1649
1650void init_beforeplay ()
1651
1539void evthread_start () 1652void evthread_start (int aiofd)
1540 1653
1541void cede_to_tick () 1654void cede_to_tick ()
1542 CODE: 1655 CODE:
1543 coroapi::cede_to_tick (); 1656 coroapi::cede_to_tick ();
1544 1657
1586NV floor (NV x) 1699NV floor (NV x)
1587 1700
1588NV ceil (NV x) 1701NV ceil (NV x)
1589 1702
1590NV rndm (...) 1703NV rndm (...)
1704 ALIAS:
1705 rmg_rndm = 1
1591 CODE: 1706 CODE:
1707{
1708 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1709 switch (items)
1593 { 1710 {
1594 case 0: RETVAL = rndm (); break; 1711 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1712 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1713 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1714 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1715 }
1716}
1599 OUTPUT: 1717 OUTPUT:
1600 RETVAL 1718 RETVAL
1601 1719
1602NV clamp (NV value, NV min_value, NV max_value) 1720NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1721 CODE:
1628octet_string path_combine (octet_string base, octet_string path) 1746octet_string path_combine (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1747 PROTOTYPE: $$
1630 1748
1631octet_string path_combine_and_normalize (octet_string base, octet_string path) 1749octet_string path_combine_and_normalize (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1750 PROTOTYPE: $$
1633
1634void
1635mallinfo ()
1636 PPCODE:
1637{
1638#if __GLIBC__
1639 struct mallinfo mai = mallinfo ();
1640 EXTEND (SP, 10*2);
1641 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1642 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1643 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1644 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1645 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1646 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1647 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1648 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1649 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1650 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1651#endif
1652 EXTEND (SP, 2*2);
1653 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1654 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1655}
1656 1751
1657void 1752void
1658sub_generation_inc () 1753sub_generation_inc ()
1659 CODE: 1754 CODE:
1660 PL_sub_generation++; 1755 PL_sub_generation++;
1697 1792
1698#if _POSIX_MEMLOCK 1793#if _POSIX_MEMLOCK
1699 1794
1700int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1795int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1701 INIT: 1796 INIT:
1797#if __GLIBC__
1798 mallopt (M_TOP_PAD, 1024 * 1024);
1799 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1800 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1702 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1801 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1802#endif
1703 1803
1704int munlockall () 1804int munlockall ()
1705 1805
1706#endif 1806#endif
1807
1808int
1809malloc_trim (IV pad = 0)
1810
1811void
1812mallinfo ()
1813 PPCODE:
1814{
1815#if __GLIBC__
1816 struct mallinfo mai = mallinfo ();
1817 EXTEND (SP, 10*2);
1818 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1819 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1820 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1822 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1823 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1825 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1827 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1828#endif
1829 EXTEND (SP, 5*2);
1830 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1832 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1833 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1834 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1835}
1707 1836
1708int find_animation (utf8_string text) 1837int find_animation (utf8_string text)
1709 PROTOTYPE: $ 1838 PROTOTYPE: $
1710 1839
1711int random_roll (int min, int max, object *op, int goodbad); 1840int random_roll (int min, int max, object *op, int goodbad);
1749 RETVAL = newSVpv (resist_plus[atnr], 0); 1878 RETVAL = newSVpv (resist_plus[atnr], 0);
1750 else 1879 else
1751 XSRETURN_UNDEF; 1880 XSRETURN_UNDEF;
1752 OUTPUT: RETVAL 1881 OUTPUT: RETVAL
1753 1882
1883UUID
1884uuid_cur ()
1885 CODE:
1886 RETVAL = UUID::cur;
1887 OUTPUT:
1888 RETVAL
1889
1890UUID
1891uuid_gen ()
1892 CODE:
1893 RETVAL = UUID::gen ();
1894 OUTPUT:
1895 RETVAL
1896
1897val64
1898uuid_seq (UUID uuid)
1899 CODE:
1900 RETVAL = uuid.seq;
1901 OUTPUT:
1902 RETVAL
1903
1904UUID
1905uuid_str (val64 seq)
1906 CODE:
1907 RETVAL.seq = seq;
1908 OUTPUT:
1909 RETVAL
1910
1911void
1912coin_names ()
1913 PPCODE:
1914 EXTEND (SP, NUM_COINS);
1915 for (int i = 0; i < NUM_COINS; ++i)
1916 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1917
1918void
1919coin_archetypes ()
1920 PPCODE:
1921 EXTEND (SP, NUM_COINS);
1922 for (int i = 0; i < NUM_COINS; ++i)
1923 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1924
1754bool 1925bool
1755load_resource_file (octet_string filename) 1926load_resource_file_ (octet_string filename)
1927
1928void
1929fix_weight ()
1756 1930
1757MODULE = cf PACKAGE = cf::attachable 1931MODULE = cf PACKAGE = cf::attachable
1758 1932
1759int 1933int
1760valid (SV *obj) 1934valid (SV *obj)
1824object *actives (U32 index) 1998object *actives (U32 index)
1825 CODE: 1999 CODE:
1826 RETVAL = index < actives.size () ? actives [index] : 0; 2000 RETVAL = index < actives.size () ? actives [index] : 0;
1827 OUTPUT: RETVAL 2001 OUTPUT: RETVAL
1828 2002
2003int mortals_size ()
2004 CODE:
2005 RETVAL = attachable::mortals.size ();
2006 OUTPUT: RETVAL
2007
1829const char *slot_use_name (U32 slot) 2008const char *slot_use_name (U32 slot)
1830 ALIAS: 2009 ALIAS:
1831 slot_nonuse_name = 1 2010 slot_nonuse_name = 1
1832 CODE: 2011 CODE:
1833{ 2012{
1912 CODE: 2091 CODE:
1913 player_apply_below (op); 2092 player_apply_below (op);
1914 2093
1915int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2094int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1916 2095
1917#//TODO
1918object *clone_ (object *op, int recursive = 0)
1919 CODE:
1920 if (recursive)
1921 RETVAL = object_create_clone (op);
1922 else
1923 {
1924 RETVAL = object::create ();
1925 op->copy_to (RETVAL);
1926 }
1927 OUTPUT: RETVAL
1928
1929int pay_item (object *op, object *buyer) 2096int pay_item (object *op, object *buyer)
1930 CODE: 2097 CODE:
1931 RETVAL = pay_for_item (op, buyer); 2098 RETVAL = pay_for_item (op, buyer);
1932 OUTPUT: RETVAL 2099 OUTPUT: RETVAL
1933 2100
1977 2144
1978int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2145int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1979 2146
1980int calc_skill_exp (object *who, object *op, object *skill); 2147int calc_skill_exp (object *who, object *op, object *skill);
1981 2148
1982void push_button (object *op); 2149void push_button (object *op, object *originator);
1983 2150
1984void use_trigger (object *op); 2151void use_trigger (object *op, object *originator);
1985
1986void add_button_link (object *button, maptile *map, int connected);
1987
1988void remove_button_link (object *op);
1989 2152
1990void handle_apply_yield (object *op); 2153void handle_apply_yield (object *op);
2154
2155int convert_item (object *item, object *converter);
1991 2156
1992 2157
1993MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2158MODULE = cf PACKAGE = cf::object PREFIX = cf_
1994 2159
1995# no clean way to get an object from an archetype - stupid idiotic 2160# no clean way to get an object from an archetype - stupid idiotic
2010 CODE: 2175 CODE:
2011{ 2176{
2012 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2177 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013} 2178}
2014 2179
2015const_utf8_string get_ob_key_value (object *op, utf8_string key) 2180shstr
2181object::kv_get (shstr key)
2016 2182
2017bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2183void
2184object::kv_del (shstr key)
2185
2186void
2187object::kv_set (shstr key, shstr value)
2018 2188
2019object *get_nearest_player (object *ob) 2189object *get_nearest_player (object *ob)
2020 ALIAS: nearest_player = 0 2190 ALIAS: nearest_player = 0
2021 PREINIT: 2191 PREINIT:
2022 extern object *get_nearest_player (object *); 2192 extern object *get_nearest_player (object *);
2024void rangevector (object *ob, object *other, int flags = 0) 2194void rangevector (object *ob, object *other, int flags = 0)
2025 PROTOTYPE: $$;$ 2195 PROTOTYPE: $$;$
2026 PPCODE: 2196 PPCODE:
2027{ 2197{
2028 rv_vector rv; 2198 rv_vector rv;
2199
2200 PUTBACK;
2029 get_rangevector (ob, other, &rv, flags); 2201 get_rangevector (ob, other, &rv, flags);
2202 SPAGAIN;
2203
2030 EXTEND (SP, 5); 2204 EXTEND (SP, 5);
2031 PUSHs (newSVuv (rv.distance)); 2205 PUSHs (newSVuv (rv.distance));
2032 PUSHs (newSViv (rv.distance_x)); 2206 PUSHs (newSViv (rv.distance_x));
2033 PUSHs (newSViv (rv.distance_y)); 2207 PUSHs (newSViv (rv.distance_y));
2034 PUSHs (newSViv (rv.direction)); 2208 PUSHs (newSViv (rv.direction));
2044base_name (object *op, int plural = op->nrof > 1) 2218base_name (object *op, int plural = op->nrof > 1)
2045 CODE: 2219 CODE:
2046 RETVAL = query_base_name (op, plural); 2220 RETVAL = query_base_name (op, plural);
2047 OUTPUT: RETVAL 2221 OUTPUT: RETVAL
2048 2222
2049object *decrease_ob_nr (object *op, unsigned long i)
2050
2051# return the tail of an object, excluding itself 2223# return the tail of an object, excluding itself
2052void 2224void
2053tail (object *op) 2225tail (object *op)
2054 PPCODE: 2226 PPCODE:
2055 while ((op = op->more)) 2227 while ((op = op->more))
2105 pl->ob->stats.hp = pl->ob->stats.maxhp; 2277 pl->ob->stats.hp = pl->ob->stats.maxhp;
2106 pl->ob->stats.sp = pl->ob->stats.maxsp; 2278 pl->ob->stats.sp = pl->ob->stats.maxsp;
2107 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2279 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2108 pl->orig_stats = pl->ob->stats; 2280 pl->orig_stats = pl->ob->stats;
2109 2281
2110void clear_los (player *pl) 2282# should only be temporary
2283void esrv_new_player (player *pl)
2111 2284
2285#d# TODO: replace by blocked_los accessor, fix code using this
2112bool 2286bool
2113cell_visible (player *pl, int dx, int dy) 2287cell_visible (player *pl, int dx, int dy)
2114 CODE: 2288 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2289 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2290 OUTPUT:
2118 RETVAL 2291 RETVAL
2119 2292
2120void 2293void
2121send (player *pl, SV *packet) 2294send (player *pl, SV *packet)
2127 if (len > MAXSOCKBUF) 2300 if (len > MAXSOCKBUF)
2128 pl->failmsg ("[packet too long for client]"); 2301 pl->failmsg ("[packet too long for client]");
2129 else if (pl->ns) 2302 else if (pl->ns)
2130 pl->ns->send_packet (buf, len); 2303 pl->ns->send_packet (buf, len);
2131} 2304}
2132
2133int
2134listening (player *pl, int new_value = -1)
2135 CODE:
2136 RETVAL = pl->listening;
2137 if (new_value >= 0)
2138 pl->listening = new_value;
2139 OUTPUT:
2140 RETVAL
2141 2305
2142void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2306void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2143 PROTOTYPE: $;$$$ 2307 PROTOTYPE: $;$$$
2144 PPCODE: 2308 PPCODE:
2145 if (GIMME_V != G_VOID) 2309 if (GIMME_V != G_VOID)
2198} 2362}
2199 2363
2200INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2364INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2201 2365
2202void 2366void
2367adjust_daylight ()
2368 CODE:
2369 maptile::adjust_daylight ();
2370
2371int
2372outdoor_darkness (int darkness = 0)
2373 CODE:
2374 RETVAL = maptile::outdoor_darkness;
2375 if (items)
2376 maptile::outdoor_darkness = darkness;
2377 OUTPUT:
2378 RETVAL
2379
2380void
2203maptile::instantiate () 2381maptile::instantiate ()
2204 2382
2205maptile *new () 2383maptile *new ()
2206 PROTOTYPE: 2384 PROTOTYPE:
2207 CODE: 2385 CODE:
2300} 2478}
2301 2479
2302void 2480void
2303maptile::create_region_treasure () 2481maptile::create_region_treasure ()
2304 CODE: 2482 CODE:
2305{
2306 object *op = object::create ();
2307 op->type = FLOOR;
2308 op->map = THIS;
2309
2310 for (int x = 0; x < THIS->width; ++x) 2483 for (int x = 0; x < THIS->width; ++x)
2311 for (int y = 0; y < THIS->height; ++y) 2484 for (int y = 0; y < THIS->height; ++y)
2312 { 2485 {
2313 region *rgn = THIS->region (x, y); 2486 region *rgn = THIS->region (x, y);
2314 2487
2315 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2488 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2489 if (object *op = THIS->at (x, y).top)
2316 if (rgn->treasure && rndm () < rgn->treasure_density) 2490 if (rgn->treasure && rndm () < rgn->treasure_density)
2317 {
2318 op->x = x;
2319 op->y = y;
2320 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2491 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2321 }
2322 } 2492 }
2323 2493
2324 op->destroy ();
2325}
2326
2327int out_of_map (maptile *map, int x, int y) 2494int out_of_map (maptile *map, int x, int y)
2328 2495
2329void 2496void
2330trigger (maptile *map, long connection, bool state = true) 2497find_link (maptile *map, shstr_tmp connection)
2331 CODE:
2332 activate_connection (map, connection, state);
2333
2334void
2335get_connection (maptile *map, long connection)
2336 PPCODE: 2498 PPCODE:
2337 oblinkpt *obp = get_connection_links (map, connection); 2499 if (oblinkpt *obp = map->find_link (connection))
2338 if (obp)
2339 for (objectlink *ol = obp->link; ol; ol = ol->next) 2500 for (objectlink *ol = obp->link; ol; ol = ol->next)
2340 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2501 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2341 2502
2342void 2503void
2343get_map_flags (maptile *map, int x, int y) 2504get_map_flags (maptile *map, int x, int y)
2344 PPCODE: 2505 PPCODE:
2345{ 2506{
2346 maptile *nmap = 0; 2507 maptile *nmap = 0;
2347 I16 nx = 0, ny = 0; 2508 I16 nx = 0, ny = 0;
2509
2510 PUTBACK;
2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2511 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2512 SPAGAIN;
2349 2513
2350 EXTEND (SP, 4); 2514 EXTEND (SP, 4);
2351 PUSHs (sv_2mortal (newSViv (flags))); 2515 PUSHs (sv_2mortal (newSViv (flags)));
2352 2516
2353 if (GIMME_V == G_ARRAY) 2517 if (GIMME_V == G_ARRAY)
2356 PUSHs (sv_2mortal (newSViv (nx))); 2520 PUSHs (sv_2mortal (newSViv (nx)));
2357 PUSHs (sv_2mortal (newSViv (ny))); 2521 PUSHs (sv_2mortal (newSViv (ny)));
2358 } 2522 }
2359} 2523}
2360 2524
2525mapspace *
2526ms (maptile *map, unsigned int x, unsigned int y)
2527 PROTOTYPE: $$$
2528 CODE:
2529{
2530 maptile *nmap = 0;
2531 I16 nx, ny;
2532
2533 PUTBACK;
2534 get_map_flags (map, &nmap, x, y, &nx, &ny);
2535 SPAGAIN;
2536
2537 if (!nmap)
2538 XSRETURN_UNDEF;
2539
2540 RETVAL = &nmap->at (nx, ny);
2541}
2542 OUTPUT:
2543 RETVAL
2544
2361void 2545void
2362at (maptile *map, unsigned int x, unsigned int y) 2546at (maptile *map, unsigned int x, unsigned int y)
2363 PROTOTYPE: $$$ 2547 PROTOTYPE: $$$
2364 PPCODE: 2548 PPCODE:
2365{ 2549{
2366 object *o;
2367 maptile *nmap = 0; 2550 maptile *nmap = 0;
2368 I16 nx, ny; 2551 I16 nx, ny;
2369 2552
2553 PUTBACK;
2370 get_map_flags (map, &nmap, x, y, &nx, &ny); 2554 get_map_flags (map, &nmap, x, y, &nx, &ny);
2555 SPAGAIN;
2371 2556
2372 if (nmap) 2557 if (nmap)
2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2558 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2374 XPUSHs (sv_2mortal (to_sv (o))); 2559 XPUSHs (sv_2mortal (to_sv (o)));
2375} 2560}
2376 2561
2377SV * 2562SV *
2378bot_at (maptile *obj, unsigned int x, unsigned int y) 2563bot_at (maptile *map, unsigned int x, unsigned int y)
2379 PROTOTYPE: $$$ 2564 PROTOTYPE: $$$
2380 ALIAS: 2565 ALIAS:
2381 top_at = 1 2566 top_at = 1
2382 flags_at = 2 2567 flags_at = 2
2383 light_at = 3 2568 light_at = 3
2384 move_block_at = 4 2569 move_block_at = 4
2385 move_slow_at = 5 2570 move_slow_at = 5
2386 move_on_at = 6 2571 move_on_at = 6
2387 move_off_at = 7 2572 move_off_at = 7
2388 INIT:
2389 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2390 CODE: 2573 CODE:
2574{
2575 sint16 nx = x;
2576 sint16 ny = y;
2577
2578 if (!xy_normalise (map, nx, ny))
2579 XSRETURN_UNDEF;
2580
2581 mapspace &ms = map->at (nx, ny);
2582
2583 ms.update ();
2584
2391 switch (ix) 2585 switch (ix)
2392 { 2586 {
2393 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2587 case 0: RETVAL = to_sv (ms.bot ); break;
2394 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2588 case 1: RETVAL = to_sv (ms.top ); break;
2395 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2589 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2396 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2590 case 3: RETVAL = newSViv (ms.light ); break;
2397 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2591 case 4: RETVAL = newSVuv (ms.move_block); break;
2398 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2592 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2399 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2593 case 6: RETVAL = newSVuv (ms.move_on ); break;
2400 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2594 case 7: RETVAL = newSVuv (ms.move_off ); break;
2401 } 2595 }
2596}
2402 OUTPUT: RETVAL 2597 OUTPUT: RETVAL
2403 2598
2404void fix_walls (maptile *map, int x, int y) 2599void fix_walls (maptile *map, int x, int y)
2405 2600
2406void fix_walls_around (maptile *map, int x, int y) 2601void fix_walls_around (maptile *map, int x, int y)
2491 RETVAL = self->generate_random_map (&rmp); 2686 RETVAL = self->generate_random_map (&rmp);
2492} 2687}
2493 OUTPUT: 2688 OUTPUT:
2494 RETVAL 2689 RETVAL
2495 2690
2691MODULE = cf PACKAGE = cf::mapspace
2692
2693INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2694
2496MODULE = cf PACKAGE = cf::arch 2695MODULE = cf PACKAGE = cf::arch
2497 2696
2498int archetypes_size () 2697int archetypes_size ()
2499 CODE: 2698 CODE:
2500 RETVAL = archetypes.size (); 2699 RETVAL = archetypes.size ();
2533 2732
2534region *find (utf8_string name) 2733region *find (utf8_string name)
2535 PROTOTYPE: $ 2734 PROTOTYPE: $
2536 CODE: 2735 CODE:
2537 RETVAL = region::find (name); 2736 RETVAL = region::find (name);
2538 OUTPUT: RETVAL
2539
2540region *find_fuzzy (utf8_string name)
2541 PROTOTYPE: $
2542 CODE:
2543 RETVAL = region::find_fuzzy (name);
2544 OUTPUT: RETVAL 2737 OUTPUT: RETVAL
2545 2738
2546int specificity (region *rgn) 2739int specificity (region *rgn)
2547 CODE: 2740 CODE:
2548 RETVAL = 0; 2741 RETVAL = 0;

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