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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.272 by root, Wed Apr 2 11:13:56 2008 UTC vs.
Revision 1.323 by root, Sun Oct 11 23:51:41 2009 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
59typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static PerlInterpreter *perl; 66static PerlInterpreter *perl;
75 67
76tstamp NOW, runtime; 68tstamp NOW, runtime;
77 69
78static int tick_inhibit; 70static int tick_inhibit;
79static int tick_pending; 71static int tick_pending;
80 72
81global gbl_ev; 73global gbl_ev;
82static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
83static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
84 77
85bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
86bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
87 80
88static HV 81static HV
89 *stash_cf, 82 *stash_cf,
90 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
91 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
92 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
93 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
94 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
95 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
96 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
97 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
98 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
99 93
94#ifndef newSVpv_utf8
100static inline SV * 95static inline SV *
101newSVpv_utf8 (const char *s) 96newSVpv_utf8 (const char *s)
102{ 97{
103 if (!s) 98 if (!s)
104 return newSV (0); 99 return newSV (0);
105 100
106 SV *sv = newSVpv (s, 0); 101 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv); 102 SvUTF8_on (sv);
108 return sv; 103 return sv;
109} 104}
105#endif
110 106
107#ifndef newSVpvn_utf8
111static inline SV * 108static inline SV *
112newSVpvn_utf8 (const char *s, STRLEN l) 109newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{ 110{
114 if (!s) 111 if (!s)
115 return newSV (0); 112 return newSV (0);
116 113
117 SV *sv = newSVpvn (s, l); 114 SV *sv = newSVpvn (s, l);
115
116 if (utf8)
118 SvUTF8_on (sv); 117 SvUTF8_on (sv);
118
119 return sv; 119 return sv;
120} 120}
121#endif
121 122
122// helper cast function, returns super class * or 0 123// helper cast function, returns super class * or 0
123template<class super> 124template<class super>
124static super * 125static super *
125is_a (attachable *at) 126is_a (attachable *at)
158 SvREFCNT_inc (self); 159 SvREFCNT_inc (self);
159 hv_clear (self); 160 hv_clear (self);
160 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 161 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
161 SvREFCNT_dec (self); 162 SvREFCNT_dec (self);
162 163
163 // self *must* be null now because thats sv_unmagic's job. 164 // self *must* be null now because that's sv_unmagic's job.
164 assert (!this->self); 165 assert (!this->self);
165 } 166 }
166} 167}
167 168
168void 169void
317 fprintf (stderr, "P %p\n", pl); 318 fprintf (stderr, "P %p\n", pl);
318 319
319 for_all_clients (ns) 320 for_all_clients (ns)
320 if (find_backref (ptr, ns)) 321 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns); 322 fprintf (stderr, "C %p\n", ns);
322
323} 323}
324 324
325////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326 326
327static SV * 327static SV *
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406 406
407 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
408} 408}
409 409
410static long 410static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
412{ 412{
413 if (SvOK (sv)) 413 if (SvOK (sv))
414 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
415 else 415 else
416 return 0; 416 return 0;
417} 417}
418 418
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
442 443
443inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
444inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
445 446
446inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
447inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
448 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
449inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
450{ 453{
451 char buf[128]; 454 SV *sv = newSV (0);
452 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 455
453 return newSVpv (buf, 0); 456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
454} 471}
455 472
456inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
457inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
458inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
475inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
476inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
477inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
478inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
479inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
480inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
481inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
482 500
483//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
484inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
501 v.assign (data, len); 519 v.assign (data, len);
502} 520}
503 521
504inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
505{ 523{
506 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
507
508 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
509 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
510} 526}
511 527
512inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
513 529
591 va_end (ap); 607 va_end (ap);
592 608
593 return sv; 609 return sv;
594} 610}
595 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
596////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
597 637
598SV * 638SV *
599registry (attachable *ext) 639registry (attachable *ext)
600{ 640{
617 657
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 659
620 const char *argv[] = { 660 const char *argv[] = {
621 settings.argv [0], 661 settings.argv [0],
622 "-e" 662 "-e0"
623 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 663 };
628 664
629 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 666 || perl_run (perl))
631 { 667 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
634 } 670 }
635 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
636 { 683 {
637 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 685 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 686 }
643} 687}
644 688
689void
645void cfperl_main () 690cfperl_main ()
646{ 691{
647 dSP; 692 dSP;
648 693
649 PUSHMARK (SP); 694 PUSHMARK (SP);
650 PUTBACK; 695 PUTBACK;
675# undef def 720# undef def
676}; 721};
677 722
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 724
680static void 725static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 727{
683 // event must be in array 728 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
685 { 730 {
771{ 816{
772 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
774} 819}
775 820
776void 821static void noinline
777_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
778{ 823{
779 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
780 { 825 {
781 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
791 } 836 }
792 } 837 }
793} 838}
794 839
795// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
796void 841static void
797_recalc_want () 842_recalc_want ()
798{ 843{
799 ev_want_event.reset (); 844 ev_want_event.reset ();
800 845
801 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
911} 956}
912 957
913///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
914// various c++ => perl glue functions 959// various c++ => perl glue functions
915 960
961void
916void cfperl_tick () 962cfperl_tick ()
917{ 963{
918 tick_pending = 1; 964 tick_pending = 1;
919 965
920 if (tick_inhibit) 966 if (tick_inhibit)
921 return; 967 return;
983 CALL_END; 1029 CALL_END;
984 1030
985 return can; 1031 return can;
986} 1032}
987 1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
988player * 1046player *
989player::find (const char *name) 1047player::find (const char *name)
990{ 1048{
991 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
992 CALL_ARG (name); 1050 CALL_ARG (name);
993 CALL_CALL ("cf::player::find", G_SCALAR); 1051 CALL_CALL ("cf::player::find", G_SCALAR);
994 1052
995 player *retval; 1053 player *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1054 if (count) sv_to (POPs, retval);
999 else 1055
1000 retval = 0; 1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
1001 1072
1002 CALL_END; 1073 CALL_END;
1003 1074
1004 return retval; 1075 return retval;
1005} 1076}
1010 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
1011 CALL_ARG (path); 1082 CALL_ARG (path);
1012 CALL_ARG (origin); 1083 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1014 1085
1015 maptile *retval; 1086 maptile *retval = 0;
1016
1017 if (count)
1018 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
1019 else
1020 retval = 0;
1021 1088
1022 CALL_END; 1089 CALL_END;
1023 1090
1024 return retval; 1091 return retval;
1025} 1092}
1031 CALL_ARG (path); 1098 CALL_ARG (path);
1032 CALL_ARG (origin); 1099 CALL_ARG (origin);
1033 CALL_ARG (load); 1100 CALL_ARG (load);
1034 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
1035 1102
1036 maptile *retval; 1103 maptile *retval = 0;
1037
1038 if (count)
1039 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
1040 else
1041 retval = 0;
1042 1105
1043 CALL_END; 1106 CALL_END;
1044 1107
1045 return retval; 1108 return retval;
1046} 1109}
1053 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1054 CALL_END; 1117 CALL_END;
1055} 1118}
1056 1119
1057void 1120void
1058maptile::change_all_map_light (int change)
1059{
1060 CALL_BEGIN (1);
1061 CALL_ARG (change);
1062 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1063 CALL_END;
1064}
1065
1066void
1067object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1068{ 1122{
1069 if (type != PLAYER) 1123 if (type != PLAYER)
1070 return; 1124 return;
1071 1125
1072 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
1073 CALL_ARG (this); 1127 CALL_ARG (this);
1074 CALL_ARG (exit); 1128 CALL_ARG (exit);
1075 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1076 CALL_END; 1145 CALL_END;
1077} 1146}
1078 1147
1079const char * 1148const char *
1080object::ref () const 1149object::ref () const
1119 CALL_CALL ("cf::_log_backtrace", G_VOID); 1188 CALL_CALL ("cf::_log_backtrace", G_VOID);
1120 CALL_END; 1189 CALL_END;
1121#endif 1190#endif
1122} 1191}
1123 1192
1193bool
1194is_match_expr (const char *expr)
1195{
1196 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1197}
1198
1199bool
1200match (const char *expr, object *ob, object *self, object *source, object *originator)
1201{
1202 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1203 expr += sizeof ("match ") - 1;
1204
1205 CALL_BEGIN (5);
1206 CALL_ARG (expr);
1207 CALL_ARG (ob);
1208 CALL_ARG (self);
1209 CALL_ARG (source);
1210 CALL_ARG (originator);
1211 CALL_CALL ("cf::match::match", G_SCALAR);
1212
1213 bool matched = count && SvTRUE (POPs);
1214
1215 CALL_END;
1216
1217 return matched;
1218}
1219
1124///////////////////////////////////////////////////////////////////////////// 1220/////////////////////////////////////////////////////////////////////////////
1125 1221
1126struct EVAPI *evapi::GEVAPI; 1222struct EVAPI *evapi::GEVAPI;
1127struct CoroAPI *coroapi::GCoroAPI; 1223struct CoroAPI *coroapi::GCoroAPI;
1128 1224
1225void
1129void coroapi::do_cede_to_tick () 1226coroapi::do_cede_to_tick ()
1130{ 1227{
1131 cede_pending = 0; 1228 cede_pending = 0;
1132 cede (); 1229 cede ();
1133} 1230}
1134 1231
1158 ev_io_set ((ev_io *)this, fd, events); 1255 ev_io_set ((ev_io *)this, fd, events);
1159 if (active) start (); 1256 if (active) start ();
1160 } 1257 }
1161} 1258}
1162 1259
1163void 1260static void
1164_connect_to_perl () 1261_connect_to_perl ()
1165{ 1262{
1166 stash_cf = gv_stashpv ("cf", 1); 1263 stash_cf = gv_stashpv ("cf", 1);
1167 1264
1168 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1265 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1169 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1266 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1170 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1267 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1171 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1268 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1269 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1172 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1270 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1173 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1271 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1174 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1272 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1175 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1273 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1176 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1274 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1283 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1284 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1285 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1286 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1287 cb_map = get_av ("cf::CB_MAP" , 1);
1288
1289 av_reflect = get_av ("cf::REFLECT" , 1);
1190} 1290}
1191 1291
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1292MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1293
1194BOOT: 1294BOOT:
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1357 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1358 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1359 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1360 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1361 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1362 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1363
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1364 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1365
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1366 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1367 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1397 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1398 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1399 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1400 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1401 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1402 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1403 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1404 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1405 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1406 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1407
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1408 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1409 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1410 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1411 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1412 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1413 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1414
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1415 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1416 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1417
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1418 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1470 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1471 const_iv (F_LOCKED)
1371 1472
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1473 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1474
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1475 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1476 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1477
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1478 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1479
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1480 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1520 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1521 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1522 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1523 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1524
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1525 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1526 const_iv (MAP_INACTIVE)
1425 1527
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1528 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1529 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1530
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1531 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1546
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1547 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1548 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1549
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1550 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1551 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1552
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1553 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1554 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1555 };
1455 1556
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1578 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1579 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1580 }
1480} 1581}
1481 1582
1583void _gv_clear (SV *gv)
1584 CODE:
1585 assert (SvTYPE (gv) == SVt_PVGV);
1586# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1587 f (GvGP (gv)->gp_form);
1588 f (GvGP (gv)->gp_io);
1589 f (GvGP (gv)->gp_sv);
1590 f (GvGP (gv)->gp_av);
1591 f (GvGP (gv)->gp_hv);
1592 f (GvGP (gv)->gp_cv);
1593 GvCVGEN (gv) = 0;
1594 GvMULTI_off (gv);
1595# undef f
1596
1482void _connect_to_perl () 1597void _connect_to_perl ()
1483 1598
1484void _recalc_want () 1599void _recalc_want ()
1485 1600
1601# not used by default anymore
1486void _global_reattach () 1602void _global_reattach ()
1487 CODE: 1603 CODE:
1488{ 1604{
1489 // reattach to all attachable objects in the game. 1605 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1606 for_all_clients (ns)
1534 } 1650 }
1535 1651
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1652 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1653}
1538 1654
1655void init_anim ()
1656
1657void init_globals ()
1658
1659void init_experience ()
1660
1661void init_attackmess ()
1662
1663void init_dynamic ()
1664
1665void load_settings ()
1666
1667void load_materials ()
1668
1669void init_uuid ()
1670 CODE:
1671 UUID::init ();
1672
1673void init_signals ()
1674
1675void init_commands ()
1676
1677void init_skills ()
1678
1679void init_beforeplay ()
1680
1539void evthread_start () 1681void evthread_start (int aiofd)
1540 1682
1541void cede_to_tick () 1683void cede_to_tick ()
1542 CODE: 1684 CODE:
1543 coroapi::cede_to_tick (); 1685 coroapi::cede_to_tick ();
1544 1686
1586NV floor (NV x) 1728NV floor (NV x)
1587 1729
1588NV ceil (NV x) 1730NV ceil (NV x)
1589 1731
1590NV rndm (...) 1732NV rndm (...)
1733 ALIAS:
1734 rmg_rndm = 1
1591 CODE: 1735 CODE:
1736{
1737 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1738 switch (items)
1593 { 1739 {
1594 case 0: RETVAL = rndm (); break; 1740 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1741 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1742 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1743 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1744 }
1745}
1599 OUTPUT: 1746 OUTPUT:
1600 RETVAL 1747 RETVAL
1601 1748
1602NV clamp (NV value, NV min_value, NV max_value) 1749NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1750 CODE:
1628octet_string path_combine (octet_string base, octet_string path) 1775octet_string path_combine (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1776 PROTOTYPE: $$
1630 1777
1631octet_string path_combine_and_normalize (octet_string base, octet_string path) 1778octet_string path_combine_and_normalize (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1779 PROTOTYPE: $$
1633
1634void
1635mallinfo ()
1636 PPCODE:
1637{
1638#if __GLIBC__
1639 struct mallinfo mai = mallinfo ();
1640 EXTEND (SP, 10*2);
1641 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1642 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1643 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1644 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1645 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1646 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1647 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1648 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1649 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1650 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1651#endif
1652 EXTEND (SP, 2*2);
1653 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1654 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1655}
1656 1780
1657void 1781void
1658sub_generation_inc () 1782sub_generation_inc ()
1659 CODE: 1783 CODE:
1660 PL_sub_generation++; 1784 PL_sub_generation++;
1697 1821
1698#if _POSIX_MEMLOCK 1822#if _POSIX_MEMLOCK
1699 1823
1700int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1824int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1701 INIT: 1825 INIT:
1826#if __GLIBC__
1827 mallopt (M_TOP_PAD, 1024 * 1024);
1828 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1829 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1702 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1830 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1831#endif
1703 1832
1704int munlockall () 1833int munlockall ()
1705 1834
1706#endif 1835#endif
1836
1837int
1838malloc_trim (IV pad = 0)
1839
1840void
1841mallinfo ()
1842 PPCODE:
1843{
1844#if __GLIBC__
1845 struct mallinfo mai = mallinfo ();
1846 EXTEND (SP, 10*2);
1847 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1848 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1849 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1850 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1851 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1852 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1853 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1854 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1855 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1856 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1857#endif
1858 EXTEND (SP, 5*2);
1859 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1860 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1861 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1862 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1863 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1864}
1707 1865
1708int find_animation (utf8_string text) 1866int find_animation (utf8_string text)
1709 PROTOTYPE: $ 1867 PROTOTYPE: $
1710 1868
1711int random_roll (int min, int max, object *op, int goodbad); 1869int random_roll (int min, int max, object *op, int goodbad);
1749 RETVAL = newSVpv (resist_plus[atnr], 0); 1907 RETVAL = newSVpv (resist_plus[atnr], 0);
1750 else 1908 else
1751 XSRETURN_UNDEF; 1909 XSRETURN_UNDEF;
1752 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1753 1911
1912UUID
1913uuid_cur ()
1914 CODE:
1915 RETVAL = UUID::cur;
1916 OUTPUT:
1917 RETVAL
1918
1919UUID
1920uuid_gen ()
1921 CODE:
1922 RETVAL = UUID::gen ();
1923 OUTPUT:
1924 RETVAL
1925
1926val64
1927uuid_seq (UUID uuid)
1928 CODE:
1929 RETVAL = uuid.seq;
1930 OUTPUT:
1931 RETVAL
1932
1933UUID
1934uuid_str (val64 seq)
1935 CODE:
1936 RETVAL.seq = seq;
1937 OUTPUT:
1938 RETVAL
1939
1940void
1941coin_names ()
1942 PPCODE:
1943 EXTEND (SP, NUM_COINS);
1944 for (int i = 0; i < NUM_COINS; ++i)
1945 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1946
1947void
1948coin_archetypes ()
1949 PPCODE:
1950 EXTEND (SP, NUM_COINS);
1951 for (int i = 0; i < NUM_COINS; ++i)
1952 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1953
1754bool 1954bool
1755load_resource_file (octet_string filename) 1955load_resource_file_ (octet_string filename)
1956
1957void
1958fix_weight ()
1756 1959
1757MODULE = cf PACKAGE = cf::attachable 1960MODULE = cf PACKAGE = cf::attachable
1758 1961
1759int 1962int
1760valid (SV *obj) 1963valid (SV *obj)
1824object *actives (U32 index) 2027object *actives (U32 index)
1825 CODE: 2028 CODE:
1826 RETVAL = index < actives.size () ? actives [index] : 0; 2029 RETVAL = index < actives.size () ? actives [index] : 0;
1827 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1828 2031
2032int mortals_size ()
2033 CODE:
2034 RETVAL = attachable::mortals.size ();
2035 OUTPUT: RETVAL
2036
1829const char *slot_use_name (U32 slot) 2037const char *slot_use_name (U32 slot)
1830 ALIAS: 2038 ALIAS:
1831 slot_nonuse_name = 1 2039 slot_nonuse_name = 1
1832 CODE: 2040 CODE:
1833{ 2041{
1912 CODE: 2120 CODE:
1913 player_apply_below (op); 2121 player_apply_below (op);
1914 2122
1915int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2123int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1916 2124
1917#//TODO
1918object *clone_ (object *op, int recursive = 0)
1919 CODE:
1920 if (recursive)
1921 RETVAL = object_create_clone (op);
1922 else
1923 {
1924 RETVAL = object::create ();
1925 op->copy_to (RETVAL);
1926 }
1927 OUTPUT: RETVAL
1928
1929int pay_item (object *op, object *buyer) 2125int pay_item (object *op, object *buyer)
1930 CODE: 2126 CODE:
1931 RETVAL = pay_for_item (op, buyer); 2127 RETVAL = pay_for_item (op, buyer);
1932 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1933 2129
1977 2173
1978int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2174int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1979 2175
1980int calc_skill_exp (object *who, object *op, object *skill); 2176int calc_skill_exp (object *who, object *op, object *skill);
1981 2177
1982void push_button (object *op); 2178void push_button (object *op, object *originator);
1983 2179
1984void use_trigger (object *op); 2180void use_trigger (object *op, object *originator);
1985
1986void add_button_link (object *button, maptile *map, int connected);
1987
1988void remove_button_link (object *op);
1989 2181
1990void handle_apply_yield (object *op); 2182void handle_apply_yield (object *op);
2183
2184int convert_item (object *item, object *converter);
1991 2185
1992 2186
1993MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2187MODULE = cf PACKAGE = cf::object PREFIX = cf_
1994 2188
1995# no clean way to get an object from an archetype - stupid idiotic 2189# no clean way to get an object from an archetype - stupid idiotic
2010 CODE: 2204 CODE:
2011{ 2205{
2012 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2206 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013} 2207}
2014 2208
2015const_utf8_string get_ob_key_value (object *op, utf8_string key) 2209shstr
2210object::kv_get (shstr key)
2016 2211
2017bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2212void
2213object::kv_del (shstr key)
2214
2215void
2216object::kv_set (shstr key, shstr value)
2018 2217
2019object *get_nearest_player (object *ob) 2218object *get_nearest_player (object *ob)
2020 ALIAS: nearest_player = 0 2219 ALIAS: nearest_player = 0
2021 PREINIT: 2220 PREINIT:
2022 extern object *get_nearest_player (object *); 2221 extern object *get_nearest_player (object *);
2024void rangevector (object *ob, object *other, int flags = 0) 2223void rangevector (object *ob, object *other, int flags = 0)
2025 PROTOTYPE: $$;$ 2224 PROTOTYPE: $$;$
2026 PPCODE: 2225 PPCODE:
2027{ 2226{
2028 rv_vector rv; 2227 rv_vector rv;
2228
2229 PUTBACK;
2029 get_rangevector (ob, other, &rv, flags); 2230 get_rangevector (ob, other, &rv, flags);
2231 SPAGAIN;
2232
2030 EXTEND (SP, 5); 2233 EXTEND (SP, 5);
2031 PUSHs (newSVuv (rv.distance)); 2234 PUSHs (newSVuv (rv.distance));
2032 PUSHs (newSViv (rv.distance_x)); 2235 PUSHs (newSViv (rv.distance_x));
2033 PUSHs (newSViv (rv.distance_y)); 2236 PUSHs (newSViv (rv.distance_y));
2034 PUSHs (newSViv (rv.direction)); 2237 PUSHs (newSViv (rv.direction));
2044base_name (object *op, int plural = op->nrof > 1) 2247base_name (object *op, int plural = op->nrof > 1)
2045 CODE: 2248 CODE:
2046 RETVAL = query_base_name (op, plural); 2249 RETVAL = query_base_name (op, plural);
2047 OUTPUT: RETVAL 2250 OUTPUT: RETVAL
2048 2251
2049object *decrease_ob_nr (object *op, unsigned long i)
2050
2051# return the tail of an object, excluding itself 2252# return the tail of an object, excluding itself
2052void 2253void
2053tail (object *op) 2254tail (object *op)
2054 PPCODE: 2255 PPCODE:
2055 while ((op = op->more)) 2256 while ((op = op->more))
2105 pl->ob->stats.hp = pl->ob->stats.maxhp; 2306 pl->ob->stats.hp = pl->ob->stats.maxhp;
2106 pl->ob->stats.sp = pl->ob->stats.maxsp; 2307 pl->ob->stats.sp = pl->ob->stats.maxsp;
2107 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2308 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2108 pl->orig_stats = pl->ob->stats; 2309 pl->orig_stats = pl->ob->stats;
2109 2310
2110void clear_los (player *pl) 2311# should only be temporary
2312void esrv_new_player (player *pl)
2111 2313
2314#d# TODO: replace by blocked_los accessor, fix code using this
2112bool 2315bool
2113cell_visible (player *pl, int dx, int dy) 2316cell_visible (player *pl, int dx, int dy)
2114 CODE: 2317 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2318 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2319 OUTPUT:
2118 RETVAL 2320 RETVAL
2119 2321
2120void 2322void
2121send (player *pl, SV *packet) 2323send (player *pl, SV *packet)
2127 if (len > MAXSOCKBUF) 2329 if (len > MAXSOCKBUF)
2128 pl->failmsg ("[packet too long for client]"); 2330 pl->failmsg ("[packet too long for client]");
2129 else if (pl->ns) 2331 else if (pl->ns)
2130 pl->ns->send_packet (buf, len); 2332 pl->ns->send_packet (buf, len);
2131} 2333}
2132
2133int
2134listening (player *pl, int new_value = -1)
2135 CODE:
2136 RETVAL = pl->listening;
2137 if (new_value >= 0)
2138 pl->listening = new_value;
2139 OUTPUT:
2140 RETVAL
2141 2334
2142void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2335void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2143 PROTOTYPE: $;$$$ 2336 PROTOTYPE: $;$$$
2144 PPCODE: 2337 PPCODE:
2145 if (GIMME_V != G_VOID) 2338 if (GIMME_V != G_VOID)
2198} 2391}
2199 2392
2200INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2393INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2201 2394
2202void 2395void
2396adjust_daylight ()
2397 CODE:
2398 maptile::adjust_daylight ();
2399
2400int
2401outdoor_darkness (int darkness = 0)
2402 CODE:
2403 RETVAL = maptile::outdoor_darkness;
2404 if (items)
2405 maptile::outdoor_darkness = darkness;
2406 OUTPUT:
2407 RETVAL
2408
2409void
2203maptile::instantiate () 2410maptile::instantiate ()
2204 2411
2205maptile *new () 2412maptile *new ()
2206 PROTOTYPE: 2413 PROTOTYPE:
2207 CODE: 2414 CODE:
2300} 2507}
2301 2508
2302void 2509void
2303maptile::create_region_treasure () 2510maptile::create_region_treasure ()
2304 CODE: 2511 CODE:
2305{
2306 object *op = object::create ();
2307 op->type = FLOOR;
2308 op->map = THIS;
2309
2310 for (int x = 0; x < THIS->width; ++x) 2512 for (int x = 0; x < THIS->width; ++x)
2311 for (int y = 0; y < THIS->height; ++y) 2513 for (int y = 0; y < THIS->height; ++y)
2312 { 2514 {
2313 region *rgn = THIS->region (x, y); 2515 region *rgn = THIS->region (x, y);
2314 2516
2315 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2517 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2518 if (object *op = THIS->at (x, y).top)
2316 if (rgn->treasure && rndm () < rgn->treasure_density) 2519 if (rgn->treasure && rndm () < rgn->treasure_density)
2317 {
2318 op->x = x;
2319 op->y = y;
2320 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2520 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2321 }
2322 } 2521 }
2323 2522
2324 op->destroy ();
2325}
2326
2327int out_of_map (maptile *map, int x, int y) 2523int out_of_map (maptile *map, int x, int y)
2328 2524
2329void 2525void
2330trigger (maptile *map, long connection, bool state = true) 2526find_link (maptile *map, shstr_tmp connection)
2331 CODE:
2332 activate_connection (map, connection, state);
2333
2334void
2335get_connection (maptile *map, long connection)
2336 PPCODE: 2527 PPCODE:
2337 oblinkpt *obp = get_connection_links (map, connection); 2528 if (oblinkpt *obp = map->find_link (connection))
2338 if (obp)
2339 for (objectlink *ol = obp->link; ol; ol = ol->next) 2529 for (objectlink *ol = obp->link; ol; ol = ol->next)
2340 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2530 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2341 2531
2342void 2532void
2343get_map_flags (maptile *map, int x, int y) 2533get_map_flags (maptile *map, int x, int y)
2344 PPCODE: 2534 PPCODE:
2345{ 2535{
2346 maptile *nmap = 0; 2536 maptile *nmap = 0;
2347 I16 nx = 0, ny = 0; 2537 I16 nx = 0, ny = 0;
2538
2539 PUTBACK;
2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2540 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2541 SPAGAIN;
2349 2542
2350 EXTEND (SP, 4); 2543 EXTEND (SP, 4);
2351 PUSHs (sv_2mortal (newSViv (flags))); 2544 PUSHs (sv_2mortal (newSViv (flags)));
2352 2545
2353 if (GIMME_V == G_ARRAY) 2546 if (GIMME_V == G_ARRAY)
2356 PUSHs (sv_2mortal (newSViv (nx))); 2549 PUSHs (sv_2mortal (newSViv (nx)));
2357 PUSHs (sv_2mortal (newSViv (ny))); 2550 PUSHs (sv_2mortal (newSViv (ny)));
2358 } 2551 }
2359} 2552}
2360 2553
2554mapspace *
2555ms (maptile *map, unsigned int x, unsigned int y)
2556 PROTOTYPE: $$$
2557 CODE:
2558{
2559 maptile *nmap = 0;
2560 I16 nx, ny;
2561
2562 PUTBACK;
2563 get_map_flags (map, &nmap, x, y, &nx, &ny);
2564 SPAGAIN;
2565
2566 if (!nmap)
2567 XSRETURN_UNDEF;
2568
2569 RETVAL = &nmap->at (nx, ny);
2570}
2571 OUTPUT:
2572 RETVAL
2573
2361void 2574void
2362at (maptile *map, unsigned int x, unsigned int y) 2575at (maptile *map, unsigned int x, unsigned int y)
2363 PROTOTYPE: $$$ 2576 PROTOTYPE: $$$
2364 PPCODE: 2577 PPCODE:
2365{ 2578{
2366 object *o;
2367 maptile *nmap = 0; 2579 maptile *nmap = 0;
2368 I16 nx, ny; 2580 I16 nx, ny;
2369 2581
2582 PUTBACK;
2370 get_map_flags (map, &nmap, x, y, &nx, &ny); 2583 get_map_flags (map, &nmap, x, y, &nx, &ny);
2584 SPAGAIN;
2371 2585
2372 if (nmap) 2586 if (nmap)
2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2587 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2374 XPUSHs (sv_2mortal (to_sv (o))); 2588 XPUSHs (sv_2mortal (to_sv (o)));
2375} 2589}
2376 2590
2377SV * 2591SV *
2378bot_at (maptile *obj, unsigned int x, unsigned int y) 2592bot_at (maptile *map, unsigned int x, unsigned int y)
2379 PROTOTYPE: $$$ 2593 PROTOTYPE: $$$
2380 ALIAS: 2594 ALIAS:
2381 top_at = 1 2595 top_at = 1
2382 flags_at = 2 2596 flags_at = 2
2383 light_at = 3 2597 light_at = 3
2384 move_block_at = 4 2598 move_block_at = 4
2385 move_slow_at = 5 2599 move_slow_at = 5
2386 move_on_at = 6 2600 move_on_at = 6
2387 move_off_at = 7 2601 move_off_at = 7
2388 INIT:
2389 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2390 CODE: 2602 CODE:
2603{
2604 sint16 nx = x;
2605 sint16 ny = y;
2606
2607 if (!xy_normalise (map, nx, ny))
2608 XSRETURN_UNDEF;
2609
2610 mapspace &ms = map->at (nx, ny);
2611
2612 ms.update ();
2613
2391 switch (ix) 2614 switch (ix)
2392 { 2615 {
2393 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2616 case 0: RETVAL = to_sv (ms.bot ); break;
2394 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2617 case 1: RETVAL = to_sv (ms.top ); break;
2395 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2618 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2396 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2619 case 3: RETVAL = newSViv (ms.light ); break;
2397 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2620 case 4: RETVAL = newSVuv (ms.move_block); break;
2398 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2621 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2399 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2622 case 6: RETVAL = newSVuv (ms.move_on ); break;
2400 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2623 case 7: RETVAL = newSVuv (ms.move_off ); break;
2401 } 2624 }
2625}
2402 OUTPUT: RETVAL 2626 OUTPUT: RETVAL
2403 2627
2404void fix_walls (maptile *map, int x, int y) 2628void fix_walls (maptile *map, int x, int y)
2405 2629
2406void fix_walls_around (maptile *map, int x, int y) 2630void fix_walls_around (maptile *map, int x, int y)
2491 RETVAL = self->generate_random_map (&rmp); 2715 RETVAL = self->generate_random_map (&rmp);
2492} 2716}
2493 OUTPUT: 2717 OUTPUT:
2494 RETVAL 2718 RETVAL
2495 2719
2720MODULE = cf PACKAGE = cf::mapspace
2721
2722INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2723
2496MODULE = cf PACKAGE = cf::arch 2724MODULE = cf PACKAGE = cf::arch
2497 2725
2498int archetypes_size () 2726int archetypes_size ()
2499 CODE: 2727 CODE:
2500 RETVAL = archetypes.size (); 2728 RETVAL = archetypes.size ();
2533 2761
2534region *find (utf8_string name) 2762region *find (utf8_string name)
2535 PROTOTYPE: $ 2763 PROTOTYPE: $
2536 CODE: 2764 CODE:
2537 RETVAL = region::find (name); 2765 RETVAL = region::find (name);
2538 OUTPUT: RETVAL
2539
2540region *find_fuzzy (utf8_string name)
2541 PROTOTYPE: $
2542 CODE:
2543 RETVAL = region::find_fuzzy (name);
2544 OUTPUT: RETVAL 2766 OUTPUT: RETVAL
2545 2767
2546int specificity (region *rgn) 2768int specificity (region *rgn)
2547 CODE: 2769 CODE:
2548 RETVAL = 0; 2770 RETVAL = 0;

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