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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.272 by root, Wed Apr 2 11:13:56 2008 UTC vs.
Revision 1.328 by root, Tue Nov 3 22:57:06 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
59typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static PerlInterpreter *perl; 66static PerlInterpreter *perl;
75 67
76tstamp NOW, runtime; 68tstamp NOW, runtime;
77 69
78static int tick_inhibit; 70static int tick_inhibit;
79static int tick_pending; 71static int tick_pending;
80 72
81global gbl_ev; 73global gbl_ev;
82static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
83static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
84 77
85bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
86bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
87 80
88static HV 81static HV
89 *stash_cf, 82 *stash_cf,
90 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
91 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
92 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
93 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
94 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
95 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
96 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
97 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
98 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
99 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
100static inline SV * 102static inline SV *
101newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
102{ 104{
103 if (!s) 105 if (!s)
104 return newSV (0); 106 return newSV (0);
105 107
106 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv); 109 SvUTF8_on (sv);
108 return sv; 110 return sv;
109} 111}
112#endif
110 113
114#ifndef newSVpvn_utf8
111static inline SV * 115static inline SV *
112newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{ 117{
114 if (!s) 118 if (!s)
115 return newSV (0); 119 return newSV (0);
116 120
117 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
118 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
119 return sv; 126 return sv;
120} 127}
128#endif
121 129
122// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
123template<class super> 131template<class super>
124static super * 132static super *
125is_a (attachable *at) 133is_a (attachable *at)
158 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
159 hv_clear (self); 167 hv_clear (self);
160 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
161 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
162 170
163 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
164 assert (!this->self); 172 assert (!this->self);
165 } 173 }
166} 174}
167 175
168void 176void
317 fprintf (stderr, "P %p\n", pl); 325 fprintf (stderr, "P %p\n", pl);
318 326
319 for_all_clients (ns) 327 for_all_clients (ns)
320 if (find_backref (ptr, ns)) 328 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns); 329 fprintf (stderr, "C %p\n", ns);
322
323} 330}
324 331
325////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326 333
327static SV * 334static SV *
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 412 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406 413
407 return (long)mg->mg_ptr; 414 return (long)mg->mg_ptr;
408} 415}
409 416
410static long 417static long noinline
411SvPTR_ornull (SV *sv, const char *klass) 418SvPTR_ornull (SV *sv, const char *klass)
412{ 419{
413 if (SvOK (sv)) 420 if (SvOK (sv))
414 return SvPTR (sv, klass); 421 return SvPTR (sv, klass);
415 else 422 else
416 return 0; 423 return 0;
417} 424}
418 425
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 426inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 427inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 428inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 429inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 430inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 431inline SV *to_sv ( signed short v) { return newSViv (v); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 444inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 445inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 446inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 447inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 448inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
449inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
442 450
443inline SV *to_sv (object & v) { return to_sv (&v); } 451inline SV *to_sv (object & v) { return to_sv (&v); }
444inline SV *to_sv (living & v) { return to_sv (&v); } 452inline SV *to_sv (living & v) { return to_sv (&v); }
445 453
446inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 454inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
447inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 455inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
448 456
457inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
458
449inline SV *to_sv (UUID v) 459inline SV *to_sv (dynbuf * v)
450{ 460{
451 char buf[128]; 461 SV *sv = newSV (0);
452 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 462
453 return newSVpv (buf, 0); 463 sv_upgrade (sv, SVt_PV);
464 SvGROW (sv, v->size () + 1);
465 SvPOK_only (sv);
466 v->linearise (SvPVX (sv));
467 SvCUR_set (sv, v->size ());
468 *SvEND (sv) = 0;
469
470 return sv;
471}
472
473inline SV *to_sv (dynbuf_text * v)
474{
475 SV *sv = to_sv (static_cast<dynbuf *> (v));
476 SvUTF8_on (sv);
477 return sv;
454} 478}
455 479
456inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 480inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
457inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 481inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
458inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
475inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 499inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
476inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 500inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
477inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 501inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
478inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 502inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
479inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 503inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
504inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
480inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 505inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
481inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 506inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
482 507
483//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 508//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
484inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 509inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
501 v.assign (data, len); 526 v.assign (data, len);
502} 527}
503 528
504inline void sv_to (SV *sv, UUID &v) 529inline void sv_to (SV *sv, UUID &v)
505{ 530{
506 unsigned int version; 531 if (!v.parse (SvPV_nolen (sv)))
507
508 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
509 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 532 croak ("unparsable uuid: %s", SvPV_nolen (sv));
510} 533}
511 534
512inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 535inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
513 536
591 va_end (ap); 614 va_end (ap);
592 615
593 return sv; 616 return sv;
594} 617}
595 618
619// typemap support, mostly to avoid excessive inlining
620template<class type>
621static void noinline
622cf_obj_to (SV *arg, type &var)
623{
624 sv_to (arg, var);
625 if (!var)
626 croak ("must not pass invalid/null cf_obj here");
627}
628
629template<class object>
630static void noinline
631cf_obj_ornull_to (SV *arg, object *&var)
632{
633 if (SvOK (arg))
634 {
635 sv_to (arg, var);
636 if (!var)
637 croak ("unable to convert perl object to C++ object");
638 }
639 else
640 var = 0;
641}
642
596////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 643//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
597 644
598SV * 645SV *
599registry (attachable *ext) 646registry (attachable *ext)
600{ 647{
617 664
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 665 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 666
620 const char *argv[] = { 667 const char *argv[] = {
621 settings.argv [0], 668 settings.argv [0],
622 "-e" 669 "-e0"
623 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 670 };
628 671
629 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 672 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 673 || perl_run (perl))
631 { 674 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 675 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 676 exit (EXIT_FAILURE);
634 } 677 }
635 678
679 eval_pv (
680 "#line 1 'cfperl init'\n"
681 "use EV ();\n"
682 "use Coro ();\n"
683 "cf->bootstrap;\n"
684 "unshift @INC, cf::datadir ();\n"
685 "require cf;\n",
686 0
687 );
688
689 if (SvTRUE (ERRSV))
636 { 690 {
637 dSP; 691 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 692 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 693 }
643} 694}
644 695
696void
645void cfperl_main () 697cfperl_main ()
646{ 698{
647 dSP; 699 dSP;
648 700
649 PUSHMARK (SP); 701 PUSHMARK (SP);
650 PUTBACK; 702 PUTBACK;
675# undef def 727# undef def
676}; 728};
677 729
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 730#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 731
680static void 732static void noinline
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 733gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 734{
683 // event must be in array 735 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 736 if (event >= 0 && event <= AvFILLp (registry))
685 { 737 {
771{ 823{
772 attachable::gather_callbacks (callbacks, event); 824 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 825 ::gather_callbacks (callbacks, cb_map, event);
774} 826}
775 827
776void 828static void noinline
777_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 829_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
778{ 830{
779 for (int event = 0; event <= AvFILLp (registry); ++event) 831 for (int event = 0; event <= AvFILLp (registry); ++event)
780 { 832 {
781 SV *cbs_ = AvARRAY (registry)[event]; 833 SV *cbs_ = AvARRAY (registry)[event];
791 } 843 }
792 } 844 }
793} 845}
794 846
795// very slow and inefficient way to recalculate the global want bitsets 847// very slow and inefficient way to recalculate the global want bitsets
796void 848static void
797_recalc_want () 849_recalc_want ()
798{ 850{
799 ev_want_event.reset (); 851 ev_want_event.reset ();
800 852
801 _recalc_want (ev_want_event, cb_global); 853 _recalc_want (ev_want_event, cb_global);
874 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 926 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
875 } 927 }
876 928
877 va_end (ap); 929 va_end (ap);
878 930
879 CALL_CALL ("cf::do_invoke", G_SCALAR); 931 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
880 count = count > 0 ? POPi : 0; 932 count = count > 0 ? POPi : 0;
881 933
882 CALL_END; 934 CALL_END;
883 935
884 return count; 936 return count;
911} 963}
912 964
913///////////////////////////////////////////////////////////////////////////// 965/////////////////////////////////////////////////////////////////////////////
914// various c++ => perl glue functions 966// various c++ => perl glue functions
915 967
968void
916void cfperl_tick () 969cfperl_tick ()
917{ 970{
918 tick_pending = 1; 971 tick_pending = 1;
919 972
920 if (tick_inhibit) 973 if (tick_inhibit)
921 return; 974 return;
924 977
925 dSP; 978 dSP;
926 979
927 PUSHMARK (SP); 980 PUSHMARK (SP);
928 PUTBACK; 981 PUTBACK;
929 call_pv ("cf::tick", G_DISCARD | G_VOID); 982 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
930 983
931 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 984 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
932} 985}
933 986
934void 987void
964 CALL_BEGIN (4); 1017 CALL_BEGIN (4);
965 CALL_ARG (ns); 1018 CALL_ARG (ns);
966 CALL_ARG (type); 1019 CALL_ARG (type);
967 CALL_ARG_SV (newSVpv_utf8 (msg)); 1020 CALL_ARG_SV (newSVpv_utf8 (msg));
968 CALL_ARG (color); 1021 CALL_ARG (color);
969 CALL_CALL ("cf::client::send_msg", G_VOID); 1022 CALL_CALL (cv_cf_client_send_msg, G_VOID);
970 CALL_END; 1023 CALL_END;
971} 1024}
972 1025
973int 1026int
974cfperl_can_merge (object *ob1, object *ob2) 1027cfperl_can_merge (object *ob1, object *ob2)
976 int can; 1029 int can;
977 1030
978 CALL_BEGIN (2); 1031 CALL_BEGIN (2);
979 CALL_ARG (ob1); 1032 CALL_ARG (ob1);
980 CALL_ARG (ob2); 1033 CALL_ARG (ob2);
981 CALL_CALL ("cf::_can_merge", G_SCALAR); 1034 CALL_CALL (cv_cf__can_merge, G_SCALAR);
982 can = count && SvTRUE (TOPs); 1035 can = count && SvTRUE (TOPs);
983 CALL_END; 1036 CALL_END;
984 1037
985 return can; 1038 return can;
1039}
1040
1041void
1042cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1043{
1044 CALL_BEGIN (4);
1045 CALL_ARG (ob);
1046 CALL_ARG (state);
1047 CALL_ARG (activator);
1048 CALL_ARG (originator);
1049 CALL_CALL ("cf::mapscript::activate", G_VOID);
1050 CALL_END;
986} 1051}
987 1052
988player * 1053player *
989player::find (const char *name) 1054player::find (const char *name)
990{ 1055{
991 CALL_BEGIN (1); 1056 CALL_BEGIN (1);
992 CALL_ARG (name); 1057 CALL_ARG (name);
993 CALL_CALL ("cf::player::find", G_SCALAR); 1058 CALL_CALL ("cf::player::find", G_SCALAR);
994 1059
995 player *retval; 1060 player *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1061 if (count) sv_to (POPs, retval);
999 else 1062
1000 retval = 0; 1063 CALL_END;
1064
1065 return retval;
1066}
1067
1068maptile *
1069find_style (const char *dirname, const char *stylename, int difficulty)
1070{
1071 CALL_BEGIN (3);
1072 CALL_ARG (dirname);
1073 CALL_ARG (stylename);
1074 CALL_ARG (difficulty);
1075 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1076
1077 maptile *retval = 0;
1078 if (count) sv_to (POPs, retval);
1001 1079
1002 CALL_END; 1080 CALL_END;
1003 1081
1004 return retval; 1082 return retval;
1005} 1083}
1010 CALL_BEGIN (2); 1088 CALL_BEGIN (2);
1011 CALL_ARG (path); 1089 CALL_ARG (path);
1012 CALL_ARG (origin); 1090 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1091 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1014 1092
1015 maptile *retval; 1093 maptile *retval = 0;
1016
1017 if (count)
1018 sv_to (POPs, retval); 1094 if (count) sv_to (POPs, retval);
1019 else
1020 retval = 0;
1021 1095
1022 CALL_END; 1096 CALL_END;
1023 1097
1024 return retval; 1098 return retval;
1025} 1099}
1031 CALL_ARG (path); 1105 CALL_ARG (path);
1032 CALL_ARG (origin); 1106 CALL_ARG (origin);
1033 CALL_ARG (load); 1107 CALL_ARG (load);
1034 CALL_CALL ("cf::map::find_async", G_SCALAR); 1108 CALL_CALL ("cf::map::find_async", G_SCALAR);
1035 1109
1036 maptile *retval; 1110 maptile *retval = 0;
1037
1038 if (count)
1039 sv_to (POPs, retval); 1111 if (count) sv_to (POPs, retval);
1040 else
1041 retval = 0;
1042 1112
1043 CALL_END; 1113 CALL_END;
1044 1114
1045 return retval; 1115 return retval;
1046} 1116}
1053 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1123 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1054 CALL_END; 1124 CALL_END;
1055} 1125}
1056 1126
1057void 1127void
1058maptile::change_all_map_light (int change)
1059{
1060 CALL_BEGIN (1);
1061 CALL_ARG (change);
1062 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1063 CALL_END;
1064}
1065
1066void
1067object::enter_exit (object *exit) 1128object::enter_exit (object *exit)
1068{ 1129{
1069 if (type != PLAYER) 1130 if (type != PLAYER)
1070 return; 1131 return;
1071 1132
1072 CALL_BEGIN (2); 1133 CALL_BEGIN (2);
1073 CALL_ARG (this); 1134 CALL_ARG (this);
1074 CALL_ARG (exit); 1135 CALL_ARG (exit);
1075 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1136 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1137 CALL_END;
1138}
1139
1140void
1141object::player_goto (const char *path, int x, int y)
1142{
1143 if (type != PLAYER)
1144 return;
1145
1146 CALL_BEGIN (4);
1147 CALL_ARG (this);
1148 CALL_ARG (path);
1149 CALL_ARG (x);
1150 CALL_ARG (y);
1151 CALL_CALL ("cf::object::player::goto", G_VOID);
1076 CALL_END; 1152 CALL_END;
1077} 1153}
1078 1154
1079const char * 1155const char *
1080object::ref () const 1156object::ref () const
1119 CALL_CALL ("cf::_log_backtrace", G_VOID); 1195 CALL_CALL ("cf::_log_backtrace", G_VOID);
1120 CALL_END; 1196 CALL_END;
1121#endif 1197#endif
1122} 1198}
1123 1199
1200bool
1201is_match_expr (const char *expr)
1202{
1203 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1204}
1205
1206bool
1207match (const char *expr, object *ob, object *self, object *source, object *originator)
1208{
1209 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1210 expr += sizeof ("match ") - 1;
1211
1212 CALL_BEGIN (5);
1213 CALL_ARG (expr);
1214 CALL_ARG (ob);
1215 CALL_ARG (self);
1216 CALL_ARG (source);
1217 CALL_ARG (originator);
1218 CALL_CALL (cv_cf_match_match, G_SCALAR);
1219
1220 bool matched = count && SvTRUE (TOPs);
1221
1222 CALL_END;
1223
1224 return matched;
1225}
1226
1124///////////////////////////////////////////////////////////////////////////// 1227/////////////////////////////////////////////////////////////////////////////
1125 1228
1126struct EVAPI *evapi::GEVAPI; 1229struct EVAPI *evapi::GEVAPI;
1127struct CoroAPI *coroapi::GCoroAPI; 1230struct CoroAPI *coroapi::GCoroAPI;
1128 1231
1232void
1129void coroapi::do_cede_to_tick () 1233coroapi::do_cede_to_tick ()
1130{ 1234{
1131 cede_pending = 0; 1235 cede_pending = 0;
1132 cede (); 1236 cede ();
1133} 1237}
1134 1238
1158 ev_io_set ((ev_io *)this, fd, events); 1262 ev_io_set ((ev_io *)this, fd, events);
1159 if (active) start (); 1263 if (active) start ();
1160 } 1264 }
1161} 1265}
1162 1266
1163void 1267static void
1164_connect_to_perl () 1268_connect_to_perl_1 ()
1165{ 1269{
1166 stash_cf = gv_stashpv ("cf", 1); 1270 stash_cf = gv_stashpv ("cf", 1);
1167 1271
1168 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1272 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1169 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1273 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1170 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1274 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1171 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1275 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1276 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1172 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1277 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1173 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1278 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1174 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1279 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1175 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1280 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1176 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1281 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1292 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1293 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1294 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1295}
1191 1296
1297static void
1298_connect_to_perl_2 ()
1299{
1300 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1301 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1302 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1303 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1304 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1305}
1306
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1307MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1308
1194BOOT: 1309BOOT:
1195{ 1310{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1311 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1312 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1313
1199 _connect_to_perl (); 1314 _connect_to_perl_1 ();
1200 1315
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1316 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202 1317
1203 //{ 1318 //{
1204 // require_pv ("Time::HiRes"); 1319 // require_pv ("Time::HiRes");
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1363 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1364 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1365 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1366 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1367 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1368 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1369 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1370 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1371 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1372 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1373 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1374 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1375 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1376 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1377 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1262 1378
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1379 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264 1380
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1381 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1382 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1412 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1413 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1414 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1415 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1416 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1417 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1418 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1419 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1420 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1421 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306 1422
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1423 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1424 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1425 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1426 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1427 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1428 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1313 1429
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1430 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1431 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1432
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1433 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1485 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1486 const_iv (F_LOCKED)
1371 1487
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1488 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373 1489
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1490 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1491 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1492
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1493 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378 1494
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1495 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1535 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1536 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1537 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1538 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423 1539
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1540 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1541 const_iv (MAP_INACTIVE)
1425 1542
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1543 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1544 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1545
1429 const_iv (VERSION_CS) const_iv (VERSION_SC) 1546 const_iv (VERSION_CS) const_iv (VERSION_SC)
1444 1561
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1562 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1563 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447 1564
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1565 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1566 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1450 const_iv (GT_MINIMAL)
1451 1567
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1568 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM) 1569 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1570 };
1455 1571
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1595 }
1480}
1481 1596
1597 // used by autogenerated BOOT sections from genacc
1598 av_reflect = get_av ("cf::REFLECT", 1);
1599}
1600
1601void _gv_clear (SV *gv)
1602 CODE:
1603 assert (SvTYPE (gv) == SVt_PVGV);
1604# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1605 f (GvGP (gv)->gp_form);
1606 f (GvGP (gv)->gp_io);
1607 f (GvGP (gv)->gp_sv);
1608 f (GvGP (gv)->gp_av);
1609 f (GvGP (gv)->gp_hv);
1610 f (GvGP (gv)->gp_cv);
1611 GvCVGEN (gv) = 0;
1612 GvMULTI_off (gv);
1613# undef f
1614
1482void _connect_to_perl () 1615void _connect_to_perl_1 ()
1616
1617void _connect_to_perl_2 ()
1483 1618
1484void _recalc_want () 1619void _recalc_want ()
1485 1620
1621# not used by default anymore
1486void _global_reattach () 1622void _global_reattach ()
1487 CODE: 1623 CODE:
1488{ 1624{
1489 // reattach to all attachable objects in the game. 1625 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1626 for_all_clients (ns)
1534 } 1670 }
1535 1671
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1672 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1537} 1673}
1538 1674
1675void init_anim ()
1676
1677void init_globals ()
1678
1679void init_experience ()
1680
1681void init_attackmess ()
1682
1683void init_dynamic ()
1684
1685void load_settings ()
1686
1687void load_materials ()
1688
1689void init_uuid ()
1690 CODE:
1691 UUID::init ();
1692
1693void init_signals ()
1694
1695void init_commands ()
1696
1697void init_skills ()
1698
1699void init_beforeplay ()
1700
1539void evthread_start () 1701void evthread_start (int aiofd)
1540 1702
1541void cede_to_tick () 1703void cede_to_tick ()
1542 CODE: 1704 CODE:
1543 coroapi::cede_to_tick (); 1705 coroapi::cede_to_tick ();
1544 1706
1586NV floor (NV x) 1748NV floor (NV x)
1587 1749
1588NV ceil (NV x) 1750NV ceil (NV x)
1589 1751
1590NV rndm (...) 1752NV rndm (...)
1753 ALIAS:
1754 rmg_rndm = 1
1591 CODE: 1755 CODE:
1756{
1757 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1758 switch (items)
1593 { 1759 {
1594 case 0: RETVAL = rndm (); break; 1760 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1761 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1762 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1763 default: croak ("cf::rndm requires none, one or two parameters."); break;
1598 } 1764 }
1765}
1599 OUTPUT: 1766 OUTPUT:
1600 RETVAL 1767 RETVAL
1601 1768
1602NV clamp (NV value, NV min_value, NV max_value) 1769NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1770 CODE:
1628octet_string path_combine (octet_string base, octet_string path) 1795octet_string path_combine (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1796 PROTOTYPE: $$
1630 1797
1631octet_string path_combine_and_normalize (octet_string base, octet_string path) 1798octet_string path_combine_and_normalize (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1799 PROTOTYPE: $$
1633
1634void
1635mallinfo ()
1636 PPCODE:
1637{
1638#if __GLIBC__
1639 struct mallinfo mai = mallinfo ();
1640 EXTEND (SP, 10*2);
1641 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1642 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1643 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1644 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1645 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1646 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1647 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1648 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1649 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1650 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1651#endif
1652 EXTEND (SP, 2*2);
1653 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1654 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1655}
1656 1800
1657void 1801void
1658sub_generation_inc () 1802sub_generation_inc ()
1659 CODE: 1803 CODE:
1660 PL_sub_generation++; 1804 PL_sub_generation++;
1697 1841
1698#if _POSIX_MEMLOCK 1842#if _POSIX_MEMLOCK
1699 1843
1700int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1844int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1701 INIT: 1845 INIT:
1846#if __GLIBC__
1847 mallopt (M_TOP_PAD, 1024 * 1024);
1848 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1849 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1702 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1850 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1851#endif
1703 1852
1704int munlockall () 1853int munlockall ()
1705 1854
1706#endif 1855#endif
1856
1857int
1858malloc_trim (IV pad = 0)
1859
1860void
1861mallinfo ()
1862 PPCODE:
1863{
1864#if __GLIBC__
1865 struct mallinfo mai = mallinfo ();
1866 EXTEND (SP, 10*2);
1867 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1868 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1869 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1870 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1871 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1872 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1873 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1874 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1875 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1876 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1877#endif
1878 EXTEND (SP, 5*2);
1879 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1880 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1881 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1882 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1883 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1884}
1707 1885
1708int find_animation (utf8_string text) 1886int find_animation (utf8_string text)
1709 PROTOTYPE: $ 1887 PROTOTYPE: $
1710 1888
1711int random_roll (int min, int max, object *op, int goodbad); 1889int random_roll (int min, int max, object *op, int goodbad);
1749 RETVAL = newSVpv (resist_plus[atnr], 0); 1927 RETVAL = newSVpv (resist_plus[atnr], 0);
1750 else 1928 else
1751 XSRETURN_UNDEF; 1929 XSRETURN_UNDEF;
1752 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1753 1931
1932UUID
1933uuid_cur ()
1934 CODE:
1935 RETVAL = UUID::cur;
1936 OUTPUT:
1937 RETVAL
1938
1939UUID
1940uuid_gen ()
1941 CODE:
1942 RETVAL = UUID::gen ();
1943 OUTPUT:
1944 RETVAL
1945
1946val64
1947uuid_seq (UUID uuid)
1948 CODE:
1949 RETVAL = uuid.seq;
1950 OUTPUT:
1951 RETVAL
1952
1953UUID
1954uuid_str (val64 seq)
1955 CODE:
1956 RETVAL.seq = seq;
1957 OUTPUT:
1958 RETVAL
1959
1960void
1961coin_names ()
1962 PPCODE:
1963 EXTEND (SP, NUM_COINS);
1964 for (int i = 0; i < NUM_COINS; ++i)
1965 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1966
1967void
1968coin_archetypes ()
1969 PPCODE:
1970 EXTEND (SP, NUM_COINS);
1971 for (int i = 0; i < NUM_COINS; ++i)
1972 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1973
1754bool 1974bool
1755load_resource_file (octet_string filename) 1975load_resource_file_ (octet_string filename)
1976
1977void
1978fix_weight ()
1756 1979
1757MODULE = cf PACKAGE = cf::attachable 1980MODULE = cf PACKAGE = cf::attachable
1758 1981
1759int 1982int
1760valid (SV *obj) 1983valid (SV *obj)
1824object *actives (U32 index) 2047object *actives (U32 index)
1825 CODE: 2048 CODE:
1826 RETVAL = index < actives.size () ? actives [index] : 0; 2049 RETVAL = index < actives.size () ? actives [index] : 0;
1827 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1828 2051
2052int mortals_size ()
2053 CODE:
2054 RETVAL = attachable::mortals.size ();
2055 OUTPUT: RETVAL
2056
1829const char *slot_use_name (U32 slot) 2057const char *slot_use_name (U32 slot)
1830 ALIAS: 2058 ALIAS:
1831 slot_nonuse_name = 1 2059 slot_nonuse_name = 1
1832 CODE: 2060 CODE:
1833{ 2061{
1912 CODE: 2140 CODE:
1913 player_apply_below (op); 2141 player_apply_below (op);
1914 2142
1915int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2143int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1916 2144
1917#//TODO
1918object *clone_ (object *op, int recursive = 0)
1919 CODE:
1920 if (recursive)
1921 RETVAL = object_create_clone (op);
1922 else
1923 {
1924 RETVAL = object::create ();
1925 op->copy_to (RETVAL);
1926 }
1927 OUTPUT: RETVAL
1928
1929int pay_item (object *op, object *buyer) 2145int pay_item (object *op, object *buyer)
1930 CODE: 2146 CODE:
1931 RETVAL = pay_for_item (op, buyer); 2147 RETVAL = pay_for_item (op, buyer);
1932 OUTPUT: RETVAL 2148 OUTPUT: RETVAL
1933 2149
1977 2193
1978int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2194int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1979 2195
1980int calc_skill_exp (object *who, object *op, object *skill); 2196int calc_skill_exp (object *who, object *op, object *skill);
1981 2197
1982void push_button (object *op); 2198void push_button (object *op, object *originator);
1983 2199
1984void use_trigger (object *op); 2200void use_trigger (object *op, object *originator);
1985
1986void add_button_link (object *button, maptile *map, int connected);
1987
1988void remove_button_link (object *op);
1989 2201
1990void handle_apply_yield (object *op); 2202void handle_apply_yield (object *op);
2203
2204int convert_item (object *item, object *converter);
1991 2205
1992 2206
1993MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2207MODULE = cf PACKAGE = cf::object PREFIX = cf_
1994 2208
1995# no clean way to get an object from an archetype - stupid idiotic 2209# no clean way to get an object from an archetype - stupid idiotic
2010 CODE: 2224 CODE:
2011{ 2225{
2012 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2226 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013} 2227}
2014 2228
2015const_utf8_string get_ob_key_value (object *op, utf8_string key) 2229shstr
2230object::kv_get (shstr key)
2016 2231
2017bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2232void
2233object::kv_del (shstr key)
2234
2235void
2236object::kv_set (shstr key, shstr value)
2018 2237
2019object *get_nearest_player (object *ob) 2238object *get_nearest_player (object *ob)
2020 ALIAS: nearest_player = 0 2239 ALIAS: nearest_player = 0
2021 PREINIT: 2240 PREINIT:
2022 extern object *get_nearest_player (object *); 2241 extern object *get_nearest_player (object *);
2024void rangevector (object *ob, object *other, int flags = 0) 2243void rangevector (object *ob, object *other, int flags = 0)
2025 PROTOTYPE: $$;$ 2244 PROTOTYPE: $$;$
2026 PPCODE: 2245 PPCODE:
2027{ 2246{
2028 rv_vector rv; 2247 rv_vector rv;
2248
2249 PUTBACK;
2029 get_rangevector (ob, other, &rv, flags); 2250 get_rangevector (ob, other, &rv, flags);
2251 SPAGAIN;
2252
2030 EXTEND (SP, 5); 2253 EXTEND (SP, 5);
2031 PUSHs (newSVuv (rv.distance)); 2254 PUSHs (newSVuv (rv.distance));
2032 PUSHs (newSViv (rv.distance_x)); 2255 PUSHs (newSViv (rv.distance_x));
2033 PUSHs (newSViv (rv.distance_y)); 2256 PUSHs (newSViv (rv.distance_y));
2034 PUSHs (newSViv (rv.direction)); 2257 PUSHs (newSViv (rv.direction));
2044base_name (object *op, int plural = op->nrof > 1) 2267base_name (object *op, int plural = op->nrof > 1)
2045 CODE: 2268 CODE:
2046 RETVAL = query_base_name (op, plural); 2269 RETVAL = query_base_name (op, plural);
2047 OUTPUT: RETVAL 2270 OUTPUT: RETVAL
2048 2271
2049object *decrease_ob_nr (object *op, unsigned long i)
2050
2051# return the tail of an object, excluding itself 2272# return the tail of an object, excluding itself
2052void 2273void
2053tail (object *op) 2274tail (object *op)
2054 PPCODE: 2275 PPCODE:
2055 while ((op = op->more)) 2276 while ((op = op->more))
2105 pl->ob->stats.hp = pl->ob->stats.maxhp; 2326 pl->ob->stats.hp = pl->ob->stats.maxhp;
2106 pl->ob->stats.sp = pl->ob->stats.maxsp; 2327 pl->ob->stats.sp = pl->ob->stats.maxsp;
2107 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2328 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2108 pl->orig_stats = pl->ob->stats; 2329 pl->orig_stats = pl->ob->stats;
2109 2330
2110void clear_los (player *pl) 2331# should only be temporary
2332void esrv_new_player (player *pl)
2111 2333
2334#d# TODO: replace by blocked_los accessor, fix code using this
2112bool 2335bool
2113cell_visible (player *pl, int dx, int dy) 2336cell_visible (player *pl, int dx, int dy)
2114 CODE: 2337 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2338 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2339 OUTPUT:
2118 RETVAL 2340 RETVAL
2119 2341
2120void 2342void
2121send (player *pl, SV *packet) 2343send (player *pl, SV *packet)
2127 if (len > MAXSOCKBUF) 2349 if (len > MAXSOCKBUF)
2128 pl->failmsg ("[packet too long for client]"); 2350 pl->failmsg ("[packet too long for client]");
2129 else if (pl->ns) 2351 else if (pl->ns)
2130 pl->ns->send_packet (buf, len); 2352 pl->ns->send_packet (buf, len);
2131} 2353}
2132
2133int
2134listening (player *pl, int new_value = -1)
2135 CODE:
2136 RETVAL = pl->listening;
2137 if (new_value >= 0)
2138 pl->listening = new_value;
2139 OUTPUT:
2140 RETVAL
2141 2354
2142void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2355void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2143 PROTOTYPE: $;$$$ 2356 PROTOTYPE: $;$$$
2144 PPCODE: 2357 PPCODE:
2145 if (GIMME_V != G_VOID) 2358 if (GIMME_V != G_VOID)
2198} 2411}
2199 2412
2200INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2413INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2201 2414
2202void 2415void
2416adjust_daylight ()
2417 CODE:
2418 maptile::adjust_daylight ();
2419
2420int
2421outdoor_darkness (int darkness = 0)
2422 CODE:
2423 RETVAL = maptile::outdoor_darkness;
2424 if (items)
2425 maptile::outdoor_darkness = darkness;
2426 OUTPUT:
2427 RETVAL
2428
2429void
2203maptile::instantiate () 2430maptile::instantiate ()
2204 2431
2205maptile *new () 2432maptile *new ()
2206 PROTOTYPE: 2433 PROTOTYPE:
2207 CODE: 2434 CODE:
2300} 2527}
2301 2528
2302void 2529void
2303maptile::create_region_treasure () 2530maptile::create_region_treasure ()
2304 CODE: 2531 CODE:
2305{
2306 object *op = object::create ();
2307 op->type = FLOOR;
2308 op->map = THIS;
2309
2310 for (int x = 0; x < THIS->width; ++x) 2532 for (int x = 0; x < THIS->width; ++x)
2311 for (int y = 0; y < THIS->height; ++y) 2533 for (int y = 0; y < THIS->height; ++y)
2312 { 2534 {
2313 region *rgn = THIS->region (x, y); 2535 region *rgn = THIS->region (x, y);
2314 2536
2315 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2537 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2538 if (object *op = THIS->at (x, y).top)
2316 if (rgn->treasure && rndm () < rgn->treasure_density) 2539 if (rgn->treasure && rndm () < rgn->treasure_density)
2317 {
2318 op->x = x;
2319 op->y = y;
2320 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2540 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2321 }
2322 } 2541 }
2323 2542
2324 op->destroy ();
2325}
2326
2327int out_of_map (maptile *map, int x, int y) 2543int out_of_map (maptile *map, int x, int y)
2328 2544
2329void 2545void
2330trigger (maptile *map, long connection, bool state = true) 2546find_link (maptile *map, shstr_tmp connection)
2331 CODE:
2332 activate_connection (map, connection, state);
2333
2334void
2335get_connection (maptile *map, long connection)
2336 PPCODE: 2547 PPCODE:
2337 oblinkpt *obp = get_connection_links (map, connection); 2548 if (oblinkpt *obp = map->find_link (connection))
2338 if (obp)
2339 for (objectlink *ol = obp->link; ol; ol = ol->next) 2549 for (objectlink *ol = obp->link; ol; ol = ol->next)
2340 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2550 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2341 2551
2342void 2552void
2343get_map_flags (maptile *map, int x, int y) 2553get_map_flags (maptile *map, int x, int y)
2344 PPCODE: 2554 PPCODE:
2345{ 2555{
2346 maptile *nmap = 0; 2556 maptile *nmap = 0;
2347 I16 nx = 0, ny = 0; 2557 I16 nx = 0, ny = 0;
2558
2559 PUTBACK;
2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2560 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2561 SPAGAIN;
2349 2562
2350 EXTEND (SP, 4); 2563 EXTEND (SP, 4);
2351 PUSHs (sv_2mortal (newSViv (flags))); 2564 PUSHs (sv_2mortal (newSViv (flags)));
2352 2565
2353 if (GIMME_V == G_ARRAY) 2566 if (GIMME_V == G_ARRAY)
2356 PUSHs (sv_2mortal (newSViv (nx))); 2569 PUSHs (sv_2mortal (newSViv (nx)));
2357 PUSHs (sv_2mortal (newSViv (ny))); 2570 PUSHs (sv_2mortal (newSViv (ny)));
2358 } 2571 }
2359} 2572}
2360 2573
2574mapspace *
2575ms (maptile *map, unsigned int x, unsigned int y)
2576 PROTOTYPE: $$$
2577 CODE:
2578{
2579 maptile *nmap = 0;
2580 I16 nx, ny;
2581
2582 PUTBACK;
2583 get_map_flags (map, &nmap, x, y, &nx, &ny);
2584 SPAGAIN;
2585
2586 if (!nmap)
2587 XSRETURN_UNDEF;
2588
2589 RETVAL = &nmap->at (nx, ny);
2590}
2591 OUTPUT:
2592 RETVAL
2593
2361void 2594void
2362at (maptile *map, unsigned int x, unsigned int y) 2595at (maptile *map, unsigned int x, unsigned int y)
2363 PROTOTYPE: $$$ 2596 PROTOTYPE: $$$
2364 PPCODE: 2597 PPCODE:
2365{ 2598{
2366 object *o;
2367 maptile *nmap = 0; 2599 maptile *nmap = 0;
2368 I16 nx, ny; 2600 I16 nx, ny;
2369 2601
2602 PUTBACK;
2370 get_map_flags (map, &nmap, x, y, &nx, &ny); 2603 get_map_flags (map, &nmap, x, y, &nx, &ny);
2604 SPAGAIN;
2371 2605
2372 if (nmap) 2606 if (nmap)
2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2607 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2374 XPUSHs (sv_2mortal (to_sv (o))); 2608 XPUSHs (sv_2mortal (to_sv (o)));
2375} 2609}
2376 2610
2377SV * 2611SV *
2378bot_at (maptile *obj, unsigned int x, unsigned int y) 2612bot_at (maptile *map, unsigned int x, unsigned int y)
2379 PROTOTYPE: $$$ 2613 PROTOTYPE: $$$
2380 ALIAS: 2614 ALIAS:
2381 top_at = 1 2615 top_at = 1
2382 flags_at = 2 2616 flags_at = 2
2383 light_at = 3 2617 light_at = 3
2384 move_block_at = 4 2618 move_block_at = 4
2385 move_slow_at = 5 2619 move_slow_at = 5
2386 move_on_at = 6 2620 move_on_at = 6
2387 move_off_at = 7 2621 move_off_at = 7
2388 INIT:
2389 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2390 CODE: 2622 CODE:
2623{
2624 sint16 nx = x;
2625 sint16 ny = y;
2626
2627 if (!xy_normalise (map, nx, ny))
2628 XSRETURN_UNDEF;
2629
2630 mapspace &ms = map->at (nx, ny);
2631
2632 ms.update ();
2633
2391 switch (ix) 2634 switch (ix)
2392 { 2635 {
2393 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2636 case 0: RETVAL = to_sv (ms.bot ); break;
2394 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2637 case 1: RETVAL = to_sv (ms.top ); break;
2395 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2638 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2396 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2639 case 3: RETVAL = newSViv (ms.light ); break;
2397 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2640 case 4: RETVAL = newSVuv (ms.move_block); break;
2398 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2641 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2399 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2642 case 6: RETVAL = newSVuv (ms.move_on ); break;
2400 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2643 case 7: RETVAL = newSVuv (ms.move_off ); break;
2401 } 2644 }
2645}
2402 OUTPUT: RETVAL 2646 OUTPUT: RETVAL
2403
2404void fix_walls (maptile *map, int x, int y)
2405
2406void fix_walls_around (maptile *map, int x, int y)
2407 2647
2408# worst xs function of my life 2648# worst xs function of my life
2409bool 2649bool
2410_create_random_map (\ 2650_create_random_map (\
2411 maptile *self,\ 2651 maptile *self,\
2491 RETVAL = self->generate_random_map (&rmp); 2731 RETVAL = self->generate_random_map (&rmp);
2492} 2732}
2493 OUTPUT: 2733 OUTPUT:
2494 RETVAL 2734 RETVAL
2495 2735
2736MODULE = cf PACKAGE = cf::mapspace
2737
2738INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2739
2496MODULE = cf PACKAGE = cf::arch 2740MODULE = cf PACKAGE = cf::arch
2497 2741
2498int archetypes_size () 2742int archetypes_size ()
2499 CODE: 2743 CODE:
2500 RETVAL = archetypes.size (); 2744 RETVAL = archetypes.size ();
2533 2777
2534region *find (utf8_string name) 2778region *find (utf8_string name)
2535 PROTOTYPE: $ 2779 PROTOTYPE: $
2536 CODE: 2780 CODE:
2537 RETVAL = region::find (name); 2781 RETVAL = region::find (name);
2538 OUTPUT: RETVAL
2539
2540region *find_fuzzy (utf8_string name)
2541 PROTOTYPE: $
2542 CODE:
2543 RETVAL = region::find_fuzzy (name);
2544 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2545 2783
2546int specificity (region *rgn) 2784int specificity (region *rgn)
2547 CODE: 2785 CODE:
2548 RETVAL = 0; 2786 RETVAL = 0;

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