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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.272 by root, Wed Apr 2 11:13:56 2008 UTC vs.
Revision 1.430 by root, Sun Nov 18 15:19:48 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define CFPERL 1
27#define PLUGIN_VERSION "cfperl 0.5"
28 27
29#if HAVE_EXECINFO_H 28#if HAVE_EXECINFO_H
30# include <execinfo.h> 29# include <execinfo.h>
31#endif 30#endif
32 31
33#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34 34
35#include "global.h" 35#include "global.h"
36#include "rmg.h"
36#include "loader.h" 37#include "noise.h"
37#include "../random_maps/random_map.h"
38#include "evthread.h" 38#include "evthread.h"
39#include "sproto.h" 39#include "sproto.h"
40 40
41#include <unistd.h> 41#include <unistd.h>
42#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
45 45
46#if HAVE_MALLOC_H 46#if HAVE_MALLOC_H
47# include <malloc.h> 47# include <malloc.h>
48#endif 48#endif
49 49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
50#include <EXTERN.h> 54#include <EXTERN.h>
51#include <perl.h> 55#include <perl.h>
52#include <XSUB.h> 56#include <XSUB.h>
53 57
54#include "CoroAPI.h" 58#include "CoroAPI.h"
55#include "perlxsi.c" 59#include "perlxsi.c"
56 60
57extern sint64 *levels; // the experience table
58
59typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static PerlInterpreter *perl; 66static PerlInterpreter *perl;
75 67
76tstamp NOW, runtime; 68tstamp NOW, runtime;
77 69
78static int tick_inhibit; 70static int tick_inhibit;
79static int tick_pending; 71static int tick_pending;
80 72
81global gbl_ev; 73global gbl_ev;
82static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
83static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
84 77
85bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
86bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
87 80
88static HV 81static HV
89 *stash_cf, 82 *stash_cf,
90 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
91 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
92 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
93 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
94 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
95 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
96 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
97 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
98 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
99 95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
100static inline SV * 105static SV *
101newSVpv_utf8 (const char *s) 106newSVpv_utf8 (const char *s)
102{ 107{
103 if (!s) 108 if (!s)
104 return newSV (0); 109 return newSV (0);
105 110
106 SV *sv = newSVpv (s, 0); 111 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv); 112 SvUTF8_on (sv);
108 return sv; 113 return sv;
109} 114}
115#endif
110 116
117#ifndef newSVpvn_utf8
111static inline SV * 118static SV *
112newSVpvn_utf8 (const char *s, STRLEN l) 119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{ 120{
114 if (!s) 121 if (!s)
115 return newSV (0); 122 return newSV (0);
116 123
117 SV *sv = newSVpvn (s, l); 124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
118 SvUTF8_on (sv); 127 SvUTF8_on (sv);
128
119 return sv; 129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
120} 147}
121 148
122// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
123template<class super> 150template<class super>
124static super * 151static super *
158 SvREFCNT_inc (self); 185 SvREFCNT_inc (self);
159 hv_clear (self); 186 hv_clear (self);
160 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
161 SvREFCNT_dec (self); 188 SvREFCNT_dec (self);
162 189
163 // self *must* be null now because thats sv_unmagic's job. 190 // self *must* be null now because that's sv_unmagic's job.
164 assert (!this->self); 191 assert (!this->self);
165 } 192 }
166} 193}
167 194
168void 195void
202attachable::destroy () 229attachable::destroy ()
203{ 230{
204 if (destroyed ()) 231 if (destroyed ())
205 return; 232 return;
206 233
207 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
208 do_destroy (); 235 do_destroy ();
209 sever_self (); 236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
210} 243}
211 244
212void 245void
213attachable::check_mortals () 246attachable::check_mortals ()
214{ 247{
224 { 257 {
225 static int last_mortalcount; 258 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount) 259 if (mortals.size () != last_mortalcount)
227 { 260 {
228 last_mortalcount = mortals.size (); 261 last_mortalcount = mortals.size ();
229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
230 266
231 if (0) 267 if (0)
232 { 268 {
233 for (int j = 0; j < mortals.size (); ++j)//D 269 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
235 fprintf (stderr, "\n");//D 272 fprintf (stderr, "\n");//D
236 } 273 }
237 } 274 }
238 } 275 }
239 276
259 } 296 }
260 else 297 else
261 { 298 {
262 mortals.erase (i); 299 mortals.erase (i);
263 obj->sever_self (); 300 obj->sever_self ();
264 delete obj; 301 obj->do_delete ();
265 } 302 }
266 } 303 }
267} 304}
268 305
269void 306void
286 323
287 attach = src.attach; 324 attach = src.attach;
288 return *this; 325 return *this;
289} 326}
290 327
328#if 0
291template<typename T> 329template<typename T>
292static bool 330static bool
293find_backref (void *ptr, T *obj) 331find_backref (void *ptr, T *obj)
294{ 332{
295 char *s = (char *)obj; 333 char *s = (char *)obj;
303 341
304 return false; 342 return false;
305} 343}
306 344
307// for debugging, find "live" objects containing this ptr 345// for debugging, find "live" objects containing this ptr
308void 346static void
309find_backref (void *ptr) 347find_backref (void *ptr)
310{ 348{
311 for_all_objects (op) 349 for_all_objects (op)
312 if (find_backref (ptr, op)) 350 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
317 fprintf (stderr, "P %p\n", pl); 355 fprintf (stderr, "P %p\n", pl);
318 356
319 for_all_clients (ns) 357 for_all_clients (ns)
320 if (find_backref (ptr, ns)) 358 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns); 359 fprintf (stderr, "C %p\n", ns);
322
323} 360}
361#endif
324 362
325////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326 364
327static SV * 365static SV *
328newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
329{ 367{
330 SV *sv;
331
332 if (!ptr) 368 if (!ptr)
333 return newSV (0); 369 return newSV (0);
334 370
335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
336 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
337} 379}
338 380
339static int 381static int
340attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
341{ 383{
353 return 0; 395 return 0;
354} 396}
355 397
356MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
357 399
358static SV * 400ecb_noinline static SV *
359newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
360{ 402{
361 if (!obj) 403 if (!obj)
362 return newSV (0); 404 return newSV (0);
363 405
381 423
382 return sv; 424 return sv;
383 } 425 }
384} 426}
385 427
428#if 0 // unused
386static void 429static void
387clearSVptr (SV *sv) 430clearSVptr (SV *sv)
388{ 431{
389 if (SvROK (sv)) 432 if (SvROK (sv))
390 sv = SvRV (sv); 433 sv = SvRV (sv);
391 434
392 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
393 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
394} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
395 454
396static long 455static long
397SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
398{ 457{
399 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
400 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
401 460
402 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
403
404 if (!mg)
405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
406
407 return (long)mg->mg_ptr;
408} 462}
409 463
410static long 464ecb_noinline static long
411SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
412{ 466{
413 if (SvOK (sv)) 467 if (expect_false (!SvOK (sv))) return 0;
468
414 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
415 else
416 return 0;
417} 470}
418 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
421inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
422inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
423inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
424inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
425inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
426inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
427inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
428inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
429inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
430inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
431inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
432inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
433inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
442 554
443inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
444inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
445 557
446inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
447inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
448 560
449inline SV *to_sv (UUID v) 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
450{
451 char buf[128];
452 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
453 return newSVpv (buf, 0);
454}
455 562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
456inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
457inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
458inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
459inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
461inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
462inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
463inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
465inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
466inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
467inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
468inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
469inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
470inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
471inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
472inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
473inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
474inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
475inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
476inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
477inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
478inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
479inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
480inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
481inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
482 612
483//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
484inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
485 615
486template<class T> 616template<class T>
487inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
488 618
489template<int N> 619template<int N>
490inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
491 621
492inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
493inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
494inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
495inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
496 626
497inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
498{ 628{
499 STRLEN len; 629 STRLEN len;
500 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
501 v.assign (data, len); 631 v.assign (data, len);
502} 632}
503 633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
504inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
505{ 643{
506 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
507
508 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
509 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
510} 646}
511 647
512inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
513 649
514static SV * 650static SV *
515newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
516{ 652{
517 SV *sv; 653 SV *sv;
591 va_end (ap); 727 va_end (ap);
592 728
593 return sv; 729 return sv;
594} 730}
595 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
596////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
597 757
598SV * 758static SV *
599registry (attachable *ext) 759registry (attachable *ext)
600{ 760{
601 if (!ext->cb) 761 if (!ext->cb)
602 ext->cb = newAV (); 762 ext->cb = newAV ();
603 763
617 777
618 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
619 779
620 const char *argv[] = { 780 const char *argv[] = {
621 settings.argv [0], 781 settings.argv [0],
622 "-e" 782 "-e0"
623 "use EV; use Coro;" // required for bootstrap
624 "cf->bootstrap;" // required for datadir :*>
625 "unshift @INC, cf::datadir ();"
626 "require cf;"
627 }; 783 };
628 784
629 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
630 || perl_run (perl)) 786 || perl_run (perl))
631 { 787 {
632 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
633 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
634 } 790 }
635 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
636 { 803 {
637 dSP; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
638 805 exit (EXIT_FAILURE);
639 PUSHMARK (SP);
640 PUTBACK;
641 call_pv ("cf::init", G_DISCARD | G_VOID);
642 } 806 }
643} 807}
644 808
809void
645void cfperl_main () 810cfperl_main ()
646{ 811{
647 dSP; 812 dSP;
648 813
649 PUSHMARK (SP); 814 PUSHMARK (SP);
650 PUTBACK; 815 PUTBACK;
675# undef def 840# undef def
676}; 841};
677 842
678#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
679 844
680static void 845ecb_noinline static void
681gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
682{ 847{
683 // event must be in array 848 // event must be in array
684 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
685 { 850 {
771{ 936{
772 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
774} 939}
775 940
776void 941ecb_noinline static void
777_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
778{ 943{
779 for (int event = 0; event <= AvFILLp (registry); ++event) 944 for (int event = 0; event <= AvFILLp (registry); ++event)
780 { 945 {
781 SV *cbs_ = AvARRAY (registry)[event]; 946 SV *cbs_ = AvARRAY (registry)[event];
791 } 956 }
792 } 957 }
793} 958}
794 959
795// very slow and inefficient way to recalculate the global want bitsets 960// very slow and inefficient way to recalculate the global want bitsets
796void 961static void
797_recalc_want () 962_recalc_want ()
798{ 963{
799 ev_want_event.reset (); 964 ev_want_event.reset ();
800 965
801 _recalc_want (ev_want_event, cb_global); 966 _recalc_want (ev_want_event, cb_global);
874 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
875 } 1040 }
876 1041
877 va_end (ap); 1042 va_end (ap);
878 1043
879 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
880 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
881 1046
882 CALL_END; 1047 CALL_END;
883 1048
884 return count; 1049 return count;
885} 1050}
886 1051
887SV * 1052static SV *
888cfperl_result (int idx) 1053cfperl_result (int idx)
889{ 1054{
890 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
891 if (!av) 1056 if (!av)
892 return &PL_sv_undef; 1057 return &PL_sv_undef;
911} 1076}
912 1077
913///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
914// various c++ => perl glue functions 1079// various c++ => perl glue functions
915 1080
1081void
916void cfperl_tick () 1082cfperl_tick ()
917{ 1083{
918 tick_pending = 1; 1084 tick_pending = 1;
919 1085
920 if (tick_inhibit) 1086 if (tick_inhibit)
921 return; 1087 return;
924 1090
925 dSP; 1091 dSP;
926 1092
927 PUSHMARK (SP); 1093 PUSHMARK (SP);
928 PUTBACK; 1094 PUTBACK;
929 call_pv ("cf::tick", G_DISCARD | G_VOID); 1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
930 1096
931 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
932} 1098}
933 1099
934void 1100void
957 CALL_CALL ("ext::books::make_book", G_VOID); 1123 CALL_CALL ("ext::books::make_book", G_VOID);
958 CALL_END; 1124 CALL_END;
959} 1125}
960 1126
961void 1127void
962cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
963{ 1129{
964 CALL_BEGIN (4); 1130 CALL_BEGIN (4);
965 CALL_ARG (ns); 1131 CALL_ARG (ns);
966 CALL_ARG (type); 1132 CALL_ARG (type);
967 CALL_ARG_SV (newSVpv_utf8 (msg)); 1133 CALL_ARG_SV (newSVpv_utf8 (msg));
968 CALL_ARG (color); 1134 CALL_ARG (color);
969 CALL_CALL ("cf::client::send_msg", G_VOID); 1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
970 CALL_END; 1136 CALL_END;
971} 1137}
972 1138
973int 1139int
974cfperl_can_merge (object *ob1, object *ob2) 1140cfperl_can_merge (object *ob1, object *ob2)
976 int can; 1142 int can;
977 1143
978 CALL_BEGIN (2); 1144 CALL_BEGIN (2);
979 CALL_ARG (ob1); 1145 CALL_ARG (ob1);
980 CALL_ARG (ob2); 1146 CALL_ARG (ob2);
981 CALL_CALL ("cf::_can_merge", G_SCALAR); 1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
982 can = count && SvTRUE (TOPs); 1148 can = count && SvTRUE (TOPs);
983 CALL_END; 1149 CALL_END;
984 1150
985 return can; 1151 return can;
986} 1152}
987 1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
988player * 1177player *
989player::find (const char *name) 1178player::find (const_utf8_string name)
990{ 1179{
991 CALL_BEGIN (1); 1180 CALL_BEGIN (1);
992 CALL_ARG (name); 1181 CALL_ARG (name);
993 CALL_CALL ("cf::player::find", G_SCALAR); 1182 CALL_CALL ("cf::player::find", G_SCALAR);
994 1183
995 player *retval; 1184 player *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1185 if (count) sv_to (POPs, retval);
999 else
1000 retval = 0;
1001 1186
1002 CALL_END; 1187 CALL_END;
1003 1188
1004 return retval; 1189 return retval;
1005} 1190}
1006 1191
1007maptile * 1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
1008maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
1009{ 1212{
1010 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
1011 CALL_ARG (path); 1214 CALL_ARG (path);
1012 CALL_ARG (origin); 1215 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1014 1217
1015 maptile *retval; 1218 maptile *retval = 0;
1016
1017 if (count)
1018 sv_to (POPs, retval); 1219 if (count) sv_to (POPs, retval);
1019 else
1020 retval = 0;
1021 1220
1022 CALL_END; 1221 CALL_END;
1023 1222
1024 return retval; 1223 return retval;
1025} 1224}
1026 1225
1027maptile * 1226maptile *
1028maptile::find_async (const char *path, maptile *origin, bool load) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1029{ 1228{
1030 CALL_BEGIN (3); 1229 CALL_BEGIN (3);
1031 CALL_ARG (path); 1230 CALL_ARG (path);
1032 CALL_ARG (origin); 1231 CALL_ARG (origin);
1033 CALL_ARG (load); 1232 CALL_ARG (load);
1034 CALL_CALL ("cf::map::find_async", G_SCALAR); 1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
1035 1234
1036 maptile *retval; 1235 maptile *retval = 0;
1037
1038 if (count)
1039 sv_to (POPs, retval); 1236 if (count) sv_to (POPs, retval);
1040 else
1041 retval = 0;
1042 1237
1043 CALL_END; 1238 CALL_END;
1044 1239
1045 return retval; 1240 return retval;
1046} 1241}
1049maptile::do_load_sync () 1244maptile::do_load_sync ()
1050{ 1245{
1051 CALL_BEGIN (1); 1246 CALL_BEGIN (1);
1052 CALL_ARG (this); 1247 CALL_ARG (this);
1053 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1054 CALL_END;
1055}
1056
1057void
1058maptile::change_all_map_light (int change)
1059{
1060 CALL_BEGIN (1);
1061 CALL_ARG (change);
1062 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1063 CALL_END; 1249 CALL_END;
1064} 1250}
1065 1251
1066void 1252void
1067object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
1074 CALL_ARG (exit); 1260 CALL_ARG (exit);
1075 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1076 CALL_END; 1262 CALL_END;
1077} 1263}
1078 1264
1079const char * 1265void
1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1080object::ref () const 1281object::ref () const
1081{ 1282{
1082 if (type == PLAYER) 1283 if (type == PLAYER)
1083 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1084 else 1285 else
1286 // TODO: should be able to save references within the same map, at least
1085 return 0; 1287 return 0;
1086} 1288}
1087 1289
1088object * 1290object *
1089object::deref (const char *ref) 1291object::deref (const_utf8_string ref)
1090{ 1292{
1091 object *retval = 0; 1293 object *retval = 0;
1092 1294
1093 if (ref) 1295 if (ref)
1094 { 1296 {
1104 1306
1105 return retval; 1307 return retval;
1106} 1308}
1107 1309
1108void 1310void
1109log_backtrace (const char *msg) 1311log_backtrace (const_utf8_string msg)
1110{ 1312{
1111#if HAVE_BACKTRACE 1313#if HAVE_BACKTRACE
1112 void *addr [20]; 1314 void *addr [20];
1113 int size = backtrace (addr, 20); 1315 int size = backtrace (addr, 20);
1114 1316
1119 CALL_CALL ("cf::_log_backtrace", G_VOID); 1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1120 CALL_END; 1322 CALL_END;
1121#endif 1323#endif
1122} 1324}
1123 1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
1124///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
1125 1378
1126struct EVAPI *evapi::GEVAPI; 1379struct EVAPI *evapi::GEVAPI;
1127struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
1128 1381
1382void
1129void coroapi::do_cede_to_tick () 1383coroapi::do_cede_to_tick ()
1130{ 1384{
1131 cede_pending = 0; 1385 cede_pending = 0;
1132 cede (); 1386 cede ();
1133} 1387}
1134 1388
1158 ev_io_set ((ev_io *)this, fd, events); 1412 ev_io_set ((ev_io *)this, fd, events);
1159 if (active) start (); 1413 if (active) start ();
1160 } 1414 }
1161} 1415}
1162 1416
1163void 1417static void
1164_connect_to_perl () 1418_connect_to_perl_1 ()
1165{ 1419{
1166 stash_cf = gv_stashpv ("cf", 1); 1420 stash_cf = gv_stashpv ("cf", 1);
1167 1421
1168 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1169 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1170 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1171 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1172 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1173 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1174 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1175 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1176 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1177 1434
1178 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1179 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1180 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1181 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1182 1440
1183 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1184 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1185 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1186 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1187 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1188 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1189 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
1190} 1448}
1191 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1192MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1193 1462
1194BOOT: 1463BOOT:
1195{ 1464{
1196 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1197 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1198 1467
1199 _connect_to_perl (); 1468 _connect_to_perl_1 ();
1200 1469
1201 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1202
1203 //{
1204 // require_pv ("Time::HiRes");
1205 //
1206 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1207 // if (!svp) croak ("Time::HiRes is required");
1208 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1209 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1210 //}
1211 1471
1212 static const struct { 1472 static const struct {
1213 const char *name; 1473 const char *name;
1214 IV iv; 1474 IV iv;
1215 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1216# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1217 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1218 const_iv (logBacktrace) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1219 1479# include "attackinc.h"
1220 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1221 1487
1222 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1223 1489
1224 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1225 const_iv (MAXSOCKBUF) 1491 const_iv (MAXSOCKBUF)
1226 1492
1227 const_iv (NUM_BODY_LOCATIONS)
1228 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1229 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1230 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1231 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1232 const_iv (body_wrist) const_iv (body_waist)
1233
1234 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1235 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1236 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1237 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1238 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1239 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1240 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1241 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1242 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1243 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1244 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1245 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1246 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1247 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1248 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1249 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1250 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1251 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1252 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1253 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1254 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1255 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1256 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1257 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1258 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1259 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1260 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1261 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1262
1263 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1264
1265 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1266 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1267
1268 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1269 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1270 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1271 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1272 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1273 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1274 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1275
1276 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1277 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1278 const_iv (WEAP_BLUD)
1279
1280 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1281 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1282 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1283 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1284 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1285 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1286 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1287 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1288 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1289 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1290 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1291 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1292 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1293 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1294 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1295 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1296 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1297 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1298 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1299 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1300 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1301 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1302 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1303 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1304 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1305 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1306
1307 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1308 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1309 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1310 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1311 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1312 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1313
1314 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1315 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1316 1495
1317 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1318
1319 const_iv (SP_RAISE_DEAD)
1320 const_iv (SP_RUNE)
1321 const_iv (SP_MAKE_MARK)
1322 const_iv (SP_BOLT)
1323 const_iv (SP_BULLET)
1324 const_iv (SP_EXPLOSION)
1325 const_iv (SP_CONE)
1326 const_iv (SP_BOMB)
1327 const_iv (SP_WONDER)
1328 const_iv (SP_SMITE)
1329 const_iv (SP_MAGIC_MISSILE)
1330 const_iv (SP_SUMMON_GOLEM)
1331 const_iv (SP_DIMENSION_DOOR)
1332 const_iv (SP_MAGIC_MAPPING)
1333 const_iv (SP_MAGIC_WALL)
1334 const_iv (SP_DESTRUCTION)
1335 const_iv (SP_PERCEIVE_SELF)
1336 const_iv (SP_WORD_OF_RECALL)
1337 const_iv (SP_INVISIBLE)
1338 const_iv (SP_PROBE)
1339 const_iv (SP_HEALING)
1340 const_iv (SP_CREATE_FOOD)
1341 const_iv (SP_EARTH_TO_DUST)
1342 const_iv (SP_CHANGE_ABILITY)
1343 const_iv (SP_BLESS)
1344 const_iv (SP_CURSE)
1345 const_iv (SP_SUMMON_MONSTER)
1346 const_iv (SP_CHARGING)
1347 const_iv (SP_POLYMORPH)
1348 const_iv (SP_ALCHEMY)
1349 const_iv (SP_REMOVE_CURSE)
1350 const_iv (SP_IDENTIFY)
1351 const_iv (SP_DETECTION)
1352 const_iv (SP_MOOD_CHANGE)
1353 const_iv (SP_MOVING_BALL)
1354 const_iv (SP_SWARM)
1355 const_iv (SP_CHANGE_MANA)
1356 const_iv (SP_DISPEL_RUNE)
1357 const_iv (SP_CREATE_MISSILE)
1358 const_iv (SP_CONSECRATE)
1359 const_iv (SP_ANIMATE_WEAPON)
1360 const_iv (SP_LIGHT)
1361 const_iv (SP_CHANGE_MAP_LIGHT)
1362 const_iv (SP_FAERY_FIRE)
1363 const_iv (SP_CAUSE_DISEASE)
1364 const_iv (SP_AURA)
1365 const_iv (SP_TOWN_PORTAL)
1366 const_iv (SP_PARTY_SPELL)
1367 1497
1368 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1369 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1370 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1371 1501
1372 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1373
1374 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1376 1504
1377 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1378
1379 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1380 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1381
1382 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1383 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1384
1385 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1386
1387 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1388 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1389 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1390 const_iv (M_ICE) const_iv (M_SPECIAL)
1391 1506
1392 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1393 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1394 1509
1395 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1396 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1397 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1398 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1399 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1400 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1401 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1402 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1403 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1405 const_iv (SK_POISON_NAIL)
1406
1407 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1408 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1409 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1410 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1411 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1412 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1413
1414 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1415
1416 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1417 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1418 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1419 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1420 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1421 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1422 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1423
1424 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1425
1426 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1427 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1428 1512
1429 const_iv (VERSION_CS) const_iv (VERSION_SC)
1430
1431 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1432 1514
1433 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1434
1435 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1436
1437 // random map generator
1438 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1439 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1440
1441 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1442 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1443 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1444
1445 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1446 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1447
1448 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1449 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1450 const_iv (GT_MINIMAL)
1451
1452 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1453 const_iv (FT_RSRC) const_iv (FT_NUM)
1454 }; 1516 };
1455 1517
1456 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1457 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1458 1520
1459 static const struct { 1521 static const struct {
1460 const char *name; 1522 const char *name;
1461 int skip; 1523 int skip;
1467# undef def 1529# undef def
1468 }; 1530 };
1469 1531
1470 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1471 1533
1472 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1473 { 1535 {
1474 AV *event = newAV (); 1536 AV *event = newAV ();
1475 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1476 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1477 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1478 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1479 } 1541 }
1480}
1481 1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545}
1546
1547void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1562
1482void _connect_to_perl () 1563void _connect_to_perl_1 ()
1564
1565void _connect_to_perl_2 ()
1483 1566
1484void _recalc_want () 1567void _recalc_want ()
1485 1568
1569# not used by default anymore
1486void _global_reattach () 1570void _global_reattach ()
1487 CODE: 1571 CODE:
1488{ 1572{
1489 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1490 for_all_clients (ns) 1574 for_all_clients (ns)
1492 1576
1493 for_all_objects (op) 1577 for_all_objects (op)
1494 op->reattach (); 1578 op->reattach ();
1495} 1579}
1496 1580
1497# support function for map-world.ext 1581void init_anim ()
1498void _quantise (SV *data_sv, SV *plt_sv)
1499 CODE:
1500{
1501 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1502 croak ("_quantise called with invalid agruments");
1503 1582
1504 plt_sv = SvRV (plt_sv); 1583void init_globals ()
1505 SV **plt = AvARRAY (plt_sv);
1506 int plt_count = AvFILL (plt_sv) + 1;
1507 1584
1508 STRLEN len; 1585void init_attackmess ()
1509 char *data = SvPVbyte (data_sv, len);
1510 char *dst = data;
1511 1586
1512 while (len >= 3) 1587void init_dynamic ()
1513 {
1514 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1515 {
1516 char *val = SvPVX (*val_sv);
1517 1588
1518 if (val [0] == data [0] 1589void load_settings ()
1519 && val [1] == data [1]
1520 && val [2] == data [2])
1521 {
1522 *dst++ = val [3];
1523 goto next;
1524 }
1525 }
1526 1590
1527 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1591void _reload_exp_table ()
1528 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1529 dst - SvPVX (data_sv), len);
1530 1592
1531 next: 1593void _reload_materials ()
1532 data += 3;
1533 len -= 3;
1534 }
1535 1594
1536 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1595void init_uuid ()
1537} 1596 CODE:
1597 UUID::init ();
1538 1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1539void evthread_start () 1605void evthread_start (int aiofd)
1540 1606
1541void cede_to_tick () 1607void cede_to_tick ()
1542 CODE: 1608 CODE:
1543 coroapi::cede_to_tick (); 1609 coroapi::cede_to_tick ();
1544 1610
1545NV till_tick () 1611NV till_tick ()
1546 CODE: 1612 CODE:
1547 RETVAL = SvNVX (sv_next_tick) - now (); 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1548 OUTPUT: 1614 OUTPUT: RETVAL
1549 RETVAL
1550 1615
1551int tick_inhibit () 1616int tick_inhibit ()
1552 CODE: 1617 CODE:
1553 RETVAL = tick_inhibit; 1618 RETVAL = tick_inhibit;
1554 OUTPUT: 1619 OUTPUT: RETVAL
1555 RETVAL
1556 1620
1557void tick_inhibit_inc () 1621void tick_inhibit_inc ()
1558 CODE: 1622 CODE:
1559 ++tick_inhibit; 1623 ++tick_inhibit;
1560 1624
1565 { 1629 {
1566 ev_async_send (EV_DEFAULT, &tick_watcher); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1567 coroapi::cede (); 1631 coroapi::cede ();
1568 } 1632 }
1569 1633
1570void server_tick () 1634void one_tick ()
1571 CODE: 1635 CODE:
1572{ 1636{
1637 ev_now_update (EV_DEFAULT);
1573 NOW = ev_now (EV_DEFAULT); 1638 NOW = ev_now (EV_DEFAULT);
1574 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1575 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1576 runtime = SvNVX (sv_runtime); 1641 runtime = SvNVX (sv_runtime);
1577 1642
1643 one_tick ();
1644
1578 server_tick (); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1579 1647
1580 NOW = ev_time (); 1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1581 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1582 runtime += TICK; 1652 runtime += TICK;
1583 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1584} 1654}
1585 1655
1586NV floor (NV x) 1656NV floor (NV x)
1587 1657
1588NV ceil (NV x) 1658NV ceil (NV x)
1589 1659
1590NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1591 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1592 switch (items) 1666 switch (items)
1593 { 1667 {
1594 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1595 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1596 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1597 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1598 } 1672 }
1673}
1599 OUTPUT: 1674 OUTPUT: RETVAL
1600 RETVAL
1601 1675
1602NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1603 CODE: 1677 CODE:
1604 RETVAL = clamp (value, min_value, max_value); 1678 RETVAL = clamp (value, min_value, max_value);
1605 OUTPUT: 1679 OUTPUT: RETVAL
1606 RETVAL
1607 1680
1608NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1609 CODE: 1682 CODE:
1610 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1611 OUTPUT: 1684 OUTPUT: RETVAL
1612 RETVAL 1685
1686const char *ordinal (int i)
1613 1687
1614void weaken (...) 1688void weaken (...)
1615 PROTOTYPE: @ 1689 PROTOTYPE: @
1616 CODE: 1690 CODE:
1617 while (items > 0) 1691 while (items > 0)
1618 sv_rvweaken (ST (--items)); 1692 sv_rvweaken (ST (--items));
1619 1693
1620void 1694void log_suspend ()
1695
1696void log_resume ()
1697
1621log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1622 1699
1623void
1624LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1625 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1626 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1627 1703
1628octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1629 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1630 1706
1631octet_string path_combine_and_normalize (octet_string base, octet_string path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1632 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1633
1634void
1635mallinfo ()
1636 PPCODE:
1637{
1638#if __GLIBC__
1639 struct mallinfo mai = mallinfo ();
1640 EXTEND (SP, 10*2);
1641 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1642 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1643 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1644 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1645 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1646 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1647 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1648 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1649 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1650 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1651#endif
1652 EXTEND (SP, 2*2);
1653 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1654 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1655}
1656 1709
1657void 1710void
1658sub_generation_inc () 1711sub_generation_inc ()
1659 CODE: 1712 CODE:
1660 PL_sub_generation++; 1713 PL_sub_generation++;
1697 1750
1698#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1699 1752
1700int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1701 INIT: 1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1702 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1703 1762
1704int munlockall () 1763int munlockall ()
1705 1764
1706#endif 1765#endif
1707 1766
1708int find_animation (utf8_string text) 1767int
1709 PROTOTYPE: $ 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1710 1794
1711int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1712 1796
1713const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1714 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1715int 1841int
1716exp_to_level (val64 exp) 1842skill_flags (int idx)
1717 CODE: 1843 CODE:
1718{ 1844 if (idx < 0 || idx >= array_length (skill_flags))
1719 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1720 1846 RETVAL = skill_flags [idx];
1721 RETVAL = settings.max_level;
1722
1723 for (i = 1; i <= settings.max_level; i++)
1724 {
1725 if (levels[i] > exp)
1726 {
1727 RETVAL = i - 1;
1728 break;
1729 }
1730 }
1731}
1732 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1733 1860
1734val64 1861val64
1735level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1736 CODE: 1863 CODE:
1737 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1738 RETVAL = levels[settings.max_level]; 1865 OUTPUT: RETVAL
1739 else if (level < 1) 1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1740 RETVAL = 0; 1870 RETVAL.seq = seq;
1741 else
1742 RETVAL = levels[level];
1743 OUTPUT: RETVAL 1871 OUTPUT: RETVAL
1744 1872
1745SV * 1873void
1746resistance_to_string (int atnr) 1874coin_names ()
1747 CODE: 1875 PPCODE:
1748 if (atnr >= 0 && atnr < NROFATTACKS) 1876 EXTEND (SP, NUM_COINS);
1749 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 for (int i = 0; i < NUM_COINS; ++i)
1750 else 1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1751 XSRETURN_UNDEF; 1879
1752 OUTPUT: RETVAL 1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1753 1886
1754bool 1887bool
1755load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1756 1897
1757MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1758 1899
1759int 1900int
1760valid (SV *obj) 1901valid (SV *obj)
1761 CODE: 1902 CODE:
1762 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1763 OUTPUT: 1904 OUTPUT: RETVAL
1764 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1765 1910
1766void 1911void
1767debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1768 CODE: 1913 CODE:
1769 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1770 if (on) 1915 if (on)
1771 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1772 1917
1773int mortals_size () 1918int mortals_size ()
1774 CODE: 1919 CODE:
1775 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1776 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1778#object *mortals (U32 index) 1923#object *mortals (U32 index)
1779# CODE: 1924# CODE:
1780# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1781# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1782 1927
1783INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1784 1929
1785MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1786 1931
1787int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1788 CODE: 1933 CODE:
1792 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1793 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1794 1939
1795MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1796 1941
1797INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1798 1943
1799int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1800 CODE: 1945 CODE:
1801 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1802 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1824object *actives (U32 index) 1969object *actives (U32 index)
1825 CODE: 1970 CODE:
1826 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1827 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1828 1973
1829const char *slot_use_name (U32 slot) 1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1830 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1831 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
1832 CODE: 1984 CODE:
1833{ 1985{
1834 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
1835 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
1836 1988
1837 switch (ix) 1989 switch (ix)
1838 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1839 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1840 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1841 } 1994 }
1842} 1995}
1843 OUTPUT: 1996 OUTPUT: RETVAL
1844 RETVAL
1845 1997
1846# missing properties 1998# missing properties
1847 1999
1848object *head (object *op) 2000object *head (object *op)
1849 PROTOTYPE: $ 2001 PROTOTYPE: $
1857 PPCODE: 2009 PPCODE:
1858{ 2010{
1859 for (object *o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1860 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1861} 2013}
1862
1863void
1864set_animation (object *op, int idx)
1865 CODE:
1866 SET_ANIMATION (op, idx);
1867
1868int
1869num_animations (object *op)
1870 CODE:
1871 RETVAL = NUM_ANIMATIONS (op);
1872 OUTPUT: RETVAL
1873 2014
1874int slot_info (object *op, UV slot, int value = 0) 2015int slot_info (object *op, UV slot, int value = 0)
1875 ALIAS: 2016 ALIAS:
1876 slot_used = 1 2017 slot_used = 1
1877 CODE: 2018 CODE:
1885 if (ix) 2026 if (ix)
1886 op->slot[slot].used = value; 2027 op->slot[slot].used = value;
1887 else 2028 else
1888 op->slot[slot].info = value; 2029 op->slot[slot].info = value;
1889} 2030}
1890 OUTPUT: 2031 OUTPUT: RETVAL
1891 RETVAL
1892 2032
1893object *find_best_object_match (object *op, utf8_string match) 2033object *find_best_object_match (object *op, utf8_string match)
1894 2034
1895object *find_marked_object (object *op)
1896
1897int need_identify (object *obj);
1898
1899int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
1900 2036
1901int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
1902 CODE: 2038 CODE:
1903 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
1904 OUTPUT: 2040 OUTPUT: RETVAL
1905 RETVAL
1906
1907void apply (object *applier, object *applied, int flags = 0)
1908 CODE:
1909 manual_apply (applied, applier, flags);
1910 2041
1911void apply_below (object *op) 2042void apply_below (object *op)
1912 CODE: 2043 CODE:
1913 player_apply_below (op); 2044 player_apply_below (op);
1914 2045
1915int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1916 2047
1917#//TODO 2048int casting_level (object *caster, object *spell)
1918object *clone_ (object *op, int recursive = 0)
1919 CODE:
1920 if (recursive)
1921 RETVAL = object_create_clone (op);
1922 else
1923 {
1924 RETVAL = object::create ();
1925 op->copy_to (RETVAL);
1926 }
1927 OUTPUT: RETVAL
1928 2049
1929int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1930 CODE: 2051 CODE:
1931 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1932 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1969 2090
1970void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1971 2092
1972void update_object (object *op, int action) 2093void update_object (object *op, int action)
1973 2094
1974void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1975 2096
1976void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1977 2098
1978int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1979 2100
1980int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1981 2102
1982void push_button (object *op); 2103void push_button (object *op, object *originator)
1983 2104
1984void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1985 2106
1986void add_button_link (object *button, maptile *map, int connected);
1987
1988void remove_button_link (object *op);
1989
1990void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op)
1991 2108
2109int convert_item (object *item, object *converter)
2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1992 2112
1993MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1994
1995# no clean way to get an object from an archetype - stupid idiotic
1996# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1997 2114
1998object *new (utf8_string archetype = 0) 2115object *new (utf8_string archetype = 0)
1999 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
2000 CODE: 2117 CODE:
2001 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
2002 OUTPUT: 2121 OUTPUT: RETVAL
2003 RETVAL 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
2004 2129
2005object *find_object (U32 tag) 2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2006 2133
2007# TODO: nuke 2134# TODO: nuke
2008object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2009 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
2010 CODE: 2137 CODE:
2011{ 2138{
2012 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013}
2014 2140
2015const_utf8_string get_ob_key_value (object *op, utf8_string key) 2141 if (RETVAL->destroyed ())
2142 RETVAL = 0;
2143}
2144 OUTPUT: RETVAL
2016 2145
2017bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2146shstr
2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
2151
2152void
2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2156
2157void
2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
2018 2161
2019object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
2020 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
2021 PREINIT: 2164 PREINIT:
2022 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
2024void rangevector (object *ob, object *other, int flags = 0) 2167void rangevector (object *ob, object *other, int flags = 0)
2025 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
2026 PPCODE: 2169 PPCODE:
2027{ 2170{
2028 rv_vector rv; 2171 rv_vector rv;
2172
2029 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2174
2030 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
2031 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2032 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2033 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2034 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
2035 PUSHs (to_sv (rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
2036} 2181}
2037 2182
2038bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
2039 CODE: 2184 CODE:
2040 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
2044base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
2045 CODE: 2190 CODE:
2046 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
2047 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
2048 2193
2049object *decrease_ob_nr (object *op, unsigned long i)
2050
2051# return the tail of an object, excluding itself 2194# return the tail of an object, excluding itself
2052void 2195void
2053tail (object *op) 2196tail (object *op)
2054 PPCODE: 2197 PPCODE:
2055 while ((op = op->more)) 2198 while ((op = op->more))
2062 RETVAL = op->contr; 2205 RETVAL = op->contr;
2063 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
2064 2207
2065bool move_player (object *op, int dir) 2208bool move_player (object *op, int dir)
2066 2209
2067void check_score (object *op)
2068
2069void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2070 CODE: 2211 CODE:
2071 new_draw_info (flags, 0, op, txt); 2212 new_draw_info (flags, 0, op, txt);
2072 2213
2073void kill_player (object *op) 2214void kill_player (object *op)
2085int command_arrest (object *op, utf8_string params) 2226int command_arrest (object *op, utf8_string params)
2086 2227
2087 2228
2088MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2089 2230
2090INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2091 2232
2092int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
2093 CODE: 2234 CODE:
2094 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2095 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2105 pl->ob->stats.hp = pl->ob->stats.maxhp; 2246 pl->ob->stats.hp = pl->ob->stats.maxhp;
2106 pl->ob->stats.sp = pl->ob->stats.maxsp; 2247 pl->ob->stats.sp = pl->ob->stats.maxsp;
2107 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2248 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2108 pl->orig_stats = pl->ob->stats; 2249 pl->orig_stats = pl->ob->stats;
2109 2250
2110void clear_los (player *pl) 2251# should only be temporary
2252void esrv_new_player (player *pl)
2111 2253
2254#d# TODO: replace by blocked_los accessor, fix code using this
2112bool 2255bool
2113cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
2114 CODE: 2257 CODE:
2115 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2116 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2117 OUTPUT: 2259 OUTPUT: RETVAL
2118 RETVAL
2119 2260
2120void 2261void
2121send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2122 CODE: 2263 CODE:
2123{ 2264{
2127 if (len > MAXSOCKBUF) 2268 if (len > MAXSOCKBUF)
2128 pl->failmsg ("[packet too long for client]"); 2269 pl->failmsg ("[packet too long for client]");
2129 else if (pl->ns) 2270 else if (pl->ns)
2130 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2131} 2272}
2132
2133int
2134listening (player *pl, int new_value = -1)
2135 CODE:
2136 RETVAL = pl->listening;
2137 if (new_value >= 0)
2138 pl->listening = new_value;
2139 OUTPUT:
2140 RETVAL
2141 2273
2142void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2143 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2144 PPCODE: 2276 PPCODE:
2145 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2195 if (op->tag) 2327 if (op->tag)
2196 XPUSHs (sv_2mortal (to_sv (op))); 2328 XPUSHs (sv_2mortal (to_sv (op)));
2197 } 2329 }
2198} 2330}
2199 2331
2200INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT: RETVAL
2201 2346
2202void 2347void
2203maptile::instantiate () 2348maptile::instantiate ()
2204 2349
2205maptile *new () 2350maptile *new ()
2206 PROTOTYPE: 2351 PROTOTYPE:
2207 CODE: 2352 CODE:
2208 RETVAL = new maptile; 2353 RETVAL = new maptile;
2209 OUTPUT: 2354 OUTPUT: RETVAL
2210 RETVAL
2211 2355
2212void 2356void
2213maptile::players () 2357maptile::players ()
2214 PPCODE: 2358 PPCODE:
2215 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
2221 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2222 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2223 } 2367 }
2224 2368
2225void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2226maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2227 CODE: 2376 CODE:
2228{ 2377{
2229 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2230 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2231 2380
2232 palette = SvRV (palette); 2381 palette = SvRV (palette);
2233 2382
2234 STRLEN idxlen; 2383 STRLEN idxlen;
2235 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2236 2385
2237 for (int x = 0; x < THIS->width; ++x) 2386 for (int x = 0; x < THIS->width; ++x)
2238 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
2239 { 2388 {
2240 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2241 if (op->flag [FLAG_IS_FLOOR]) 2390 if (op->flag [FLAG_IS_FLOOR])
2242 goto skip_space; 2391 goto skip;
2243 2392
2244 { 2393 {
2245 int offs = offset + y * stride + x; 2394 int offs = offset + y * stride + x;
2395
2246 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2247 { 2397 {
2248 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2249 { 2399 {
2250 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2251 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2252 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2253 2403
2254 if (ob->randomitems) 2404 if (ob->randomitems && !ob->above)
2255 { 2405 {
2256 if (!ob->above)
2257 {
2258 ob->create_treasure (ob->randomitems); 2406 ob->create_treasure (ob->randomitems);
2259 2407
2260 for (object *op = ob->above; op; op = op->above) 2408 for (object *op = ob->above; op; op = op->above)
2261 op->flag [FLAG_NO_MAP_SAVE] = true; 2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2262 } 2410 // TODO: if this is a pickable object, then the item
2263 2411 // will at a bit weird - saving inside the player
2264 ob->randomitems = 0; 2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2265 } 2416 }
2266 } 2417 }
2267 } 2418 }
2268 } 2419 }
2269
2270 skip_space: ; 2420 skip: ;
2271 } 2421 }
2272} 2422}
2273 2423
2274void 2424void
2275maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2279 croak ("maptile::set_regiondata: palette must be arrayref"); 2429 croak ("maptile::set_regiondata: palette must be arrayref");
2280 2430
2281 palette = SvRV (palette); 2431 palette = SvRV (palette);
2282 2432
2283 STRLEN idxlen; 2433 STRLEN idxlen;
2284 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2285 2435
2286 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2287 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2288 2438
2289 for (int i = av_len ((AV *)palette) + 1; i--; ) 2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2290 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2291 2441
2292 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2293 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2294 2444
2295 sfree (THIS->regions, THIS->size ()); 2445 sfree (THIS->regions, THIS->size ());
2300} 2450}
2301 2451
2302void 2452void
2303maptile::create_region_treasure () 2453maptile::create_region_treasure ()
2304 CODE: 2454 CODE:
2305{
2306 object *op = object::create ();
2307 op->type = FLOOR;
2308 op->map = THIS;
2309
2310 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2311 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2312 { 2457 {
2313 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2314 2459
2315 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2460 if (object *op = THIS->at (x, y).top)
2316 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2317 {
2318 op->x = x;
2319 op->y = y;
2320 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2321 }
2322 } 2463 }
2323 2464
2324 op->destroy ();
2325}
2326
2327int out_of_map (maptile *map, int x, int y) 2465int out_of_map (maptile *map, int x, int y)
2328 2466
2329void 2467void
2330trigger (maptile *map, long connection, bool state = true) 2468find_link (maptile *map, shstr_tmp connection)
2331 CODE:
2332 activate_connection (map, connection, state);
2333
2334void
2335get_connection (maptile *map, long connection)
2336 PPCODE: 2469 PPCODE:
2337 oblinkpt *obp = get_connection_links (map, connection); 2470 if (oblinkpt *obp = map->find_link (connection))
2338 if (obp)
2339 for (objectlink *ol = obp->link; ol; ol = ol->next) 2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2340 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2341 2473
2342void 2474void
2343get_map_flags (maptile *map, int x, int y) 2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2344 PPCODE: 2476 PPCODE:
2345{ 2477{
2346 maptile *nmap = 0; 2478 mapxy pos (map, x, y);
2347 I16 nx = 0, ny = 0; 2479 if (!pos.move (dir).normalise ())
2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2480 XSRETURN_EMPTY;
2349 2481
2350 EXTEND (SP, 4); 2482 EXTEND (SP, 3);
2351 PUSHs (sv_2mortal (newSViv (flags)));
2352
2353 if (GIMME_V == G_ARRAY)
2354 {
2355 PUSHs (sv_2mortal (to_sv (nmap))); 2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2356 PUSHs (sv_2mortal (newSViv (nx))); 2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2357 PUSHs (sv_2mortal (newSViv (ny))); 2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2358 }
2359} 2486}
2360 2487
2361void 2488mapspace *
2362at (maptile *map, unsigned int x, unsigned int y) 2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2363 PROTOTYPE: $$$ 2490 PROTOTYPE: $$$;$
2491 CODE:
2492{
2493 mapxy pos (map, x, y);
2494 if (!pos.move (dir).normalise ())
2495 XSRETURN_UNDEF;
2496
2497 RETVAL = &*pos;
2498}
2499 OUTPUT: RETVAL
2500
2501void
2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2503 PROTOTYPE: $$$;$
2364 PPCODE: 2504 PPCODE:
2365{ 2505 mapxy pos (map, x, y);
2366 object *o; 2506 if (pos.move (dir).normalise ())
2367 maptile *nmap = 0; 2507 for (object *o = pos->bot; o; o = o->above)
2368 I16 nx, ny;
2369
2370 get_map_flags (map, &nmap, x, y, &nx, &ny);
2371
2372 if (nmap)
2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2374 XPUSHs (sv_2mortal (to_sv (o))); 2508 XPUSHs (sv_2mortal (to_sv (o)));
2375}
2376 2509
2377SV * 2510SV *
2378bot_at (maptile *obj, unsigned int x, unsigned int y) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2379 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2380 ALIAS: 2513 ALIAS:
2381 top_at = 1 2514 top_at = 1
2382 flags_at = 2 2515 flags_at = 2
2383 light_at = 3 2516 light_at = 3
2384 move_block_at = 4 2517 move_block_at = 4
2385 move_slow_at = 5 2518 move_slow_at = 5
2386 move_on_at = 6 2519 move_on_at = 6
2387 move_off_at = 7 2520 move_off_at = 7
2388 INIT:
2389 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2390 CODE: 2521 CODE:
2522{
2523 mapxy pos (map, x, y);
2524 if (!pos.move (dir).normalise ())
2525 XSRETURN_UNDEF;
2526
2527 mapspace &ms = *pos;
2528
2529 ms.update ();
2530
2391 switch (ix) 2531 switch (ix)
2392 { 2532 {
2393 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (ms.bot ); break;
2394 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (ms.top ); break;
2395 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2396 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (ms.light ); break;
2397 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (ms.move_block); break;
2398 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2399 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (ms.move_on ); break;
2400 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (ms.move_off ); break;
2401 } 2541 }
2542}
2402 OUTPUT: RETVAL 2543 OUTPUT: RETVAL
2403
2404void fix_walls (maptile *map, int x, int y)
2405
2406void fix_walls_around (maptile *map, int x, int y)
2407 2544
2408# worst xs function of my life 2545# worst xs function of my life
2409bool 2546bool
2410_create_random_map (\ 2547_create_random_map (maptile *self, SV *options)
2411 maptile *self,\
2412 utf8_string wallstyle,\
2413 utf8_string wall_name,\
2414 utf8_string floorstyle,\
2415 utf8_string monsterstyle,\
2416 utf8_string treasurestyle,\
2417 utf8_string layoutstyle,\
2418 utf8_string doorstyle,\
2419 utf8_string decorstyle,\
2420 utf8_string origin_map,\
2421 utf8_string final_map,\
2422 utf8_string exitstyle,\
2423 utf8_string this_map,\
2424 utf8_string exit_on_final_map,\
2425 int xsize,\
2426 int ysize,\
2427 int expand2x,\
2428 int layoutoptions1,\
2429 int layoutoptions2,\
2430 int layoutoptions3,\
2431 int symmetry,\
2432 int difficulty,\
2433 int difficulty_given,\
2434 float difficulty_increase,\
2435 int dungeon_level,\
2436 int dungeon_depth,\
2437 int decoroptions,\
2438 int orientation,\
2439 int origin_y,\
2440 int origin_x,\
2441 U32 random_seed,\
2442 val64 total_map_hp,\
2443 int map_layout_style,\
2444 int treasureoptions,\
2445 int symmetry_used,\
2446 region *region,\
2447 utf8_string custom\
2448)
2449 CODE: 2548 CODE:
2450{ 2549{
2451 random_map_params rmp; 2550 random_map_params rmp ((HV *)SvRV (options));
2452
2453 assign (rmp.wallstyle , wallstyle);
2454 assign (rmp.wall_name , wall_name);
2455 assign (rmp.floorstyle , floorstyle);
2456 assign (rmp.monsterstyle , monsterstyle);
2457 assign (rmp.treasurestyle , treasurestyle);
2458 assign (rmp.layoutstyle , layoutstyle);
2459 assign (rmp.doorstyle , doorstyle);
2460 assign (rmp.decorstyle , decorstyle);
2461 assign (rmp.exitstyle , exitstyle);
2462 assign (rmp.exit_on_final_map, exit_on_final_map);
2463
2464 rmp.origin_map = origin_map;
2465 rmp.final_map = final_map;
2466 rmp.this_map = this_map;
2467 rmp.xsize = xsize;
2468 rmp.ysize = ysize;
2469 rmp.expand2x = expand2x;
2470 rmp.layoutoptions1 = layoutoptions1;
2471 rmp.layoutoptions2 = layoutoptions2;
2472 rmp.layoutoptions3 = layoutoptions3;
2473 rmp.symmetry = symmetry;
2474 rmp.difficulty = difficulty;
2475 rmp.difficulty_given = difficulty_given;
2476 rmp.difficulty_increase = difficulty_increase;
2477 rmp.dungeon_level = dungeon_level;
2478 rmp.dungeon_depth = dungeon_depth;
2479 rmp.decoroptions = decoroptions;
2480 rmp.orientation = orientation;
2481 rmp.origin_y = origin_y;
2482 rmp.origin_x = origin_x;
2483 rmp.random_seed = random_seed;
2484 rmp.total_map_hp = (uint64_t) total_map_hp;
2485 rmp.map_layout_style = map_layout_style;
2486 rmp.treasureoptions = treasureoptions;
2487 rmp.symmetry_used = symmetry_used;
2488 rmp.region = region;
2489 rmp.custom = custom;
2490
2491 RETVAL = self->generate_random_map (&rmp); 2551 RETVAL = self->generate_random_map (&rmp);
2492} 2552}
2493 OUTPUT: 2553 OUTPUT: RETVAL
2494 RETVAL 2554
2555MODULE = cf PACKAGE = cf::mapspace
2556
2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2495 2558
2496MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2497 2560
2498int archetypes_size () 2561int archetypes_size ()
2499 CODE: 2562 CODE:
2503archetype *archetypes (U32 index) 2566archetype *archetypes (U32 index)
2504 CODE: 2567 CODE:
2505 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2506 OUTPUT: RETVAL 2569 OUTPUT: RETVAL
2507 2570
2508object *instantiate (archetype *arch) 2571int skillvec_size ()
2509 CODE: 2572 CODE:
2510 RETVAL = arch_to_object (arch); 2573 RETVAL = skillvec.size ();
2511 OUTPUT: 2574 OUTPUT: RETVAL
2512 RETVAL
2513 2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2583 PPCODE:
2584 for_all_archetypes (arch)
2585 if (arch->type == type)
2586 XPUSHs (sv_2mortal (to_sv (arch)));
2587
2514INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2515 2589
2516MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2517 2591
2518partylist *first () 2592partylist *first ()
2519 PROTOTYPE: 2593 PROTOTYPE:
2520 CODE: 2594 CODE:
2521 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2522 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2523 2597
2524INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2525 2599
2526MODULE = cf PACKAGE = cf::region 2600MODULE = cf PACKAGE = cf::region
2527 2601
2528void 2602void
2529list () 2603list ()
2530 PPCODE: 2604 PPCODE:
2531 for_all_regions (rgn) 2605 for_all_regions (rgn)
2532 XPUSHs (sv_2mortal (to_sv (rgn))); 2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2533 2607
2534region *find (utf8_string name)
2535 PROTOTYPE: $
2536 CODE:
2537 RETVAL = region::find (name);
2538 OUTPUT: RETVAL
2539
2540region *find_fuzzy (utf8_string name)
2541 PROTOTYPE: $
2542 CODE:
2543 RETVAL = region::find_fuzzy (name);
2544 OUTPUT: RETVAL
2545
2546int specificity (region *rgn) 2608int specificity (region *rgn)
2547 CODE: 2609 CODE:
2548 RETVAL = 0; 2610 RETVAL = 0;
2549 while (rgn = rgn->parent) 2611 while (rgn = rgn->parent)
2550 RETVAL++; 2612 RETVAL++;
2551 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2552 2614
2553INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2554 2616
2555MODULE = cf PACKAGE = cf::living 2617MODULE = cf PACKAGE = cf::living
2556 2618
2557INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2558 2620
2559MODULE = cf PACKAGE = cf::settings 2621MODULE = cf PACKAGE = cf::settings
2560 2622
2561INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2562 2624
2563MODULE = cf PACKAGE = cf::client 2625MODULE = cf PACKAGE = cf::client
2564 2626
2565INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2566 2628
2567int invoke (client *ns, int event, ...) 2629int invoke (client *ns, int event, ...)
2568 CODE: 2630 CODE:
2569 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2570 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2578list () 2640list ()
2579 PPCODE: 2641 PPCODE:
2580 EXTEND (SP, clients.size ()); 2642 EXTEND (SP, clients.size ());
2581 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2582 PUSHs (sv_2mortal (to_sv (*i))); 2644 PUSHs (sv_2mortal (to_sv (*i)));
2645
2646STRLEN
2647client::inbuf_append (SV *data)
2648 CODE:
2649{
2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2652
2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2655 THIS->inbuf_len += len;
2656
2657 THIS->inbuf_handle ();
2658
2659 RETVAL = len;
2660}
2661 OUTPUT: RETVAL
2583 2662
2584void 2663void
2585client::send_packet (SV *packet) 2664client::send_packet (SV *packet)
2586 CODE: 2665 CODE:
2587{ 2666{
2605 if (RETVAL) 2684 if (RETVAL)
2606 { 2685 {
2607 THIS->send_face (RETVAL, pri); 2686 THIS->send_face (RETVAL, pri);
2608 THIS->flush_fx (); 2687 THIS->flush_fx ();
2609 } 2688 }
2610 OUTPUT: 2689 OUTPUT: RETVAL
2611 RETVAL
2612 2690
2613int 2691int
2614client::fx_want (int idx, int value = -1) 2692client::fx_want (int idx, int value = -1)
2615 CODE: 2693 CODE:
2616 if (0 < idx && idx < FT_NUM) 2694 if (0 < idx && idx < FT_NUM)
2619 if (items > 2) 2697 if (items > 2)
2620 THIS->fx_want [idx] = value; 2698 THIS->fx_want [idx] = value;
2621 } 2699 }
2622 else 2700 else
2623 RETVAL = 0; 2701 RETVAL = 0;
2624 OUTPUT: 2702 OUTPUT: RETVAL
2625 RETVAL
2626 2703
2627MODULE = cf PACKAGE = cf::sound PREFIX = sound_ 2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2628 2705
2629faceidx sound_find (utf8_string name) 2706faceidx sound_find (utf8_string name)
2630 2707
2636 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2637 old_sound_index [idx] = face; 2714 old_sound_index [idx] = face;
2638 2715
2639MODULE = cf PACKAGE = cf::face PREFIX = face_ 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2640 2717
2641#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2642 2719
2643faceidx face_find (utf8_string name, faceidx defidx = 0) 2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2644 2721
2645faceidx alloc (utf8_string name) 2722faceidx alloc (utf8_string name)
2646 CODE: 2723 CODE:
2647{ 2724{
2648 do 2725 RETVAL = face_alloc ();
2649 {
2650 RETVAL = faces.size ();
2651 faces.resize (RETVAL + 1);
2652 }
2653 while (!RETVAL); // crude way to leave index 0
2654 2726
2655 faces [RETVAL].name = name; 2727 faces [RETVAL].name = name;
2656 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2657 2729
2658 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2659 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2660} 2733}
2734 OUTPUT: RETVAL
2735
2736faceidx faces_size ()
2737 CODE:
2738 RETVAL = faces.size ();
2661 OUTPUT: RETVAL 2739 OUTPUT: RETVAL
2662 2740
2663void set_type (faceidx idx, int value) 2741void set_type (faceidx idx, int value)
2664 ALIAS: 2742 ALIAS:
2665 set_type = 0 2743 set_type = 0
2676 case 2: f->magicmap = value; break; 2754 case 2: f->magicmap = value; break;
2677 case 3: f->smooth = value; break; 2755 case 3: f->smooth = value; break;
2678 case 4: f->smoothlevel = value; break; 2756 case 4: f->smoothlevel = value; break;
2679 } 2757 }
2680 2758
2681void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2682 CODE: 2760 CODE:
2683{ 2761{
2684 faceinfo *f = face_info (idx); assert (f); 2762 faceinfo *f = face_info (idx); assert (f);
2685 facedata *d = &(faceset ? f->data64 : f->data32); 2763 facedata *d = f->face + faceset;
2686 sv_to (data, d->data);
2687 STRLEN clen; 2764 STRLEN clen;
2688 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2689 clen = min (CHKSUM_SIZE, clen);
2690 2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2691 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2692 { 2771 {
2772 d->chksum_len = clen;
2693 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2694 2774
2695 // invalidate existing client face info 2775 // invalidate existing client face info
2696 for_all_clients (ns) 2776 for_all_clients (ns)
2697 if (ns->faceset == faceset) 2777 ns->invalidate_face (idx);
2698 {
2699 ns->faces_sent [idx] = false;
2700 ns->force_newmap = true;
2701 }
2702 } 2778 }
2703} 2779}
2704 2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2705int get_data_size (faceidx idx, int faceset = 0) 2788SV *get_csum (faceidx idx, int faceset = 0)
2706 CODE: 2789 CODE:
2707 facedata *d = face_data (idx, faceset); 2790 facedata *d = face_data (idx, faceset);
2708 if (!d) XSRETURN_UNDEF; 2791 if (!d) XSRETURN_UNDEF;
2709 RETVAL = d->data.size (); 2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2710 OUTPUT: 2793 OUTPUT: RETVAL
2711 RETVAL
2712 2794
2713SV *get_chksum (faceidx idx, int faceset = 0) 2795int get_type (faceidx idx)
2714 CODE: 2796 CODE:
2715 facedata *d = face_data (idx, faceset); 2797 faceinfo *f = face_info (idx);
2716 if (!d) XSRETURN_UNDEF; 2798 if (!f) XSRETURN_UNDEF;
2717 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2799 RETVAL = f->type;
2718 OUTPUT: 2800 OUTPUT: RETVAL
2719 RETVAL
2720 2801
2721SV *get_data (faceidx idx, int faceset = 0) 2802SV *get_name (faceidx idx)
2722 CODE: 2803 CODE:
2723 facedata *d = face_data (idx, faceset); 2804 faceinfo *f = face_info (idx);
2724 if (!d) XSRETURN_UNDEF; 2805 if (!f) XSRETURN_UNDEF;
2725 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2806 RETVAL = to_sv (f->name);
2726 OUTPUT: 2807 OUTPUT: RETVAL
2727 RETVAL
2728 2808
2729void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
2730 CODE: 2810 CODE:
2731 for_all_clients (ns) 2811 for_all_clients (ns)
2732 { 2812 ns->invalidate_face (idx);
2733 ns->faces_sent [idx] = false;
2734 ns->force_newmap = true;
2735 }
2736 2813
2737void invalidate_all () 2814void invalidate_all ()
2738 CODE: 2815 CODE:
2739 for_all_clients (ns) 2816 for_all_clients (ns)
2740 { 2817 ns->invalidate_all_faces ();
2741 ns->faces_sent.reset ();
2742 ns->force_newmap = true;
2743 }
2744 2818
2745MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2746 2820
2747#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2748 2822
2749animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
2750 CODE: 2824 CODE:
2751 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
2752 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2753 2827
2754animidx set (utf8_string name, SV *frames, int facings = 1) 2828animidx set (utf8_string name, SV *frames, int facings = 1)
2755 CODE: 2829 CODE:
2756{ 2830{
2757 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2758 croak ("frames must be an arrayref"); 2832 croak ("frames must be an arrayref");
2759 2833
2760 AV *av = (AV *)SvRV (frames); 2834 AV *av = (AV *)SvRV (frames);
2761 2835
2762 animation *anim = &animation::find (name); 2836 animation *anim = &animation::find (name);
2763 if (anim->number) 2837 if (anim->number)
2764 { 2838 {
2765 anim->resize (av_len (av) + 1); 2839 anim->resize (av_len (av) + 1);
2766 anim->facings = facings; 2840 anim->facings = facings;
2767 } 2841 }
2768 else 2842 else
2769 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
2770 2844
2771 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
2772 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2773} 2847}
2774 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
2775 2849
2776void invalidate_all () 2850void invalidate_all ()
2777 CODE: 2851 CODE:
2778 for_all_clients (ns) 2852 for_all_clients (ns)
2779 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2780 2854
2781MODULE = cf PACKAGE = cf::object::freezer 2855MODULE = cf PACKAGE = cf::object::freezer
2782 2856
2783INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2784 2858
2785SV * 2859SV *
2786new (char *klass) 2860new (char *klass)
2787 CODE: 2861 CODE:
2788 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2795 sv_to (sv, self); 2869 sv_to (sv, self);
2796 delete self; 2870 delete self;
2797 2871
2798MODULE = cf PACKAGE = cf::object::thawer 2872MODULE = cf PACKAGE = cf::object::thawer
2799 2873
2800INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
2801 2882
2802SV * 2883SV *
2803new_from_file (char *klass, octet_string path) 2884new_from_file (char *klass, octet_string path)
2804 CODE: 2885 CODE:
2805 object_thawer *f = new object_thawer (path); 2886 object_thawer *f = new object_thawer (path);
2831 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2832 2913
2833 self->skip (); 2914 self->skip ();
2834 } 2915 }
2835 2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

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