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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.276 by root, Tue Apr 15 14:21:04 2008 UTC vs.
Revision 1.307 by root, Sun Nov 16 03:52:13 2008 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
43# include <sys/mman.h> 41# include <sys/mman.h>
44#endif 42#endif
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
48#endif 50#endif
49 51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
79 *stash_cf, 81 *stash_cf,
80 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
83 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
87 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
88 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
89 92
93#ifndef newSVpv_utf8
90static inline SV * 94static inline SV *
91newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
92{ 96{
93 if (!s) 97 if (!s)
94 return newSV (0); 98 return newSV (0);
95 99
96 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv); 101 SvUTF8_on (sv);
98 return sv; 102 return sv;
99} 103}
104#endif
100 105
106#ifndef newSVpvn_utf8
101static inline SV * 107static inline SV *
102newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
103{ 109{
104 if (!s) 110 if (!s)
105 return newSV (0); 111 return newSV (0);
106 112
107 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
108 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
109 return sv; 118 return sv;
110} 119}
120#endif
111 121
112// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
113template<class super> 123template<class super>
114static super * 124static super *
115is_a (attachable *at) 125is_a (attachable *at)
404 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
405 else 415 else
406 return 0; 416 return 0;
407} 417}
408 418
409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
411inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
412inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
413inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
414inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
432 443
433inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
434inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
435 446
436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
438 449
439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
452inline SV *to_sv (dynbuf * v)
453{
454 SV *sv = newSV (0);
455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
440 472
441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
467 500
468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
600 633
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 634 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 635
603 const char *argv[] = { 636 const char *argv[] = {
604 settings.argv [0], 637 settings.argv [0],
605 "-e" 638 "-e0"
606 "use EV; use Coro;" // required for bootstrap
607 "cf->bootstrap;" // required for datadir :*>
608 "unshift @INC, cf::datadir ();"
609 "require cf;"
610 }; 639 };
611 640
612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 641 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
613 || perl_run (perl)) 642 || perl_run (perl))
614 { 643 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 644 printf ("unable to initialize perl-interpreter, aborting.\n");
616 exit (EXIT_FAILURE); 645 exit (EXIT_FAILURE);
617 } 646 }
618 647
648 eval_pv (
649 "#line 1 'cfperl init'\n"
650 "use EV ();\n"
651 "use Coro ();\n"
652 "cf->bootstrap;\n"
653 "unshift @INC, cf::datadir ();\n"
654 "require cf;\n",
655 0
656 );
657
658 if (SvTRUE (ERRSV))
619 { 659 {
620 dSP; 660 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
621 661 exit (EXIT_FAILURE);
622 PUSHMARK (SP);
623 PUTBACK;
624 call_pv ("cf::init", G_DISCARD | G_VOID);
625 } 662 }
626} 663}
627 664
628void cfperl_main () 665void cfperl_main ()
629{ 666{
630 dSP; 667 dSP;
973{ 1010{
974 CALL_BEGIN (1); 1011 CALL_BEGIN (1);
975 CALL_ARG (name); 1012 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR); 1013 CALL_CALL ("cf::player::find", G_SCALAR);
977 1014
978 player *retval; 1015 player *retval = 0;
979
980 if (count)
981 sv_to (POPs, retval); 1016 if (count) sv_to (POPs, retval);
982 else 1017
983 retval = 0; 1018 CALL_END;
1019
1020 return retval;
1021}
1022
1023maptile *
1024find_style (const char *dirname, const char *stylename, int difficulty)
1025{
1026 CALL_BEGIN (3);
1027 CALL_ARG (dirname);
1028 CALL_ARG (stylename);
1029 CALL_ARG (difficulty);
1030 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1031
1032 maptile *retval = 0;
1033 if (count) sv_to (POPs, retval);
984 1034
985 CALL_END; 1035 CALL_END;
986 1036
987 return retval; 1037 return retval;
988} 1038}
993 CALL_BEGIN (2); 1043 CALL_BEGIN (2);
994 CALL_ARG (path); 1044 CALL_ARG (path);
995 CALL_ARG (origin); 1045 CALL_ARG (origin);
996 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1046 CALL_CALL ("cf::map::find_sync", G_SCALAR);
997 1047
998 maptile *retval; 1048 maptile *retval = 0;
999
1000 if (count)
1001 sv_to (POPs, retval); 1049 if (count) sv_to (POPs, retval);
1002 else
1003 retval = 0;
1004 1050
1005 CALL_END; 1051 CALL_END;
1006 1052
1007 return retval; 1053 return retval;
1008} 1054}
1014 CALL_ARG (path); 1060 CALL_ARG (path);
1015 CALL_ARG (origin); 1061 CALL_ARG (origin);
1016 CALL_ARG (load); 1062 CALL_ARG (load);
1017 CALL_CALL ("cf::map::find_async", G_SCALAR); 1063 CALL_CALL ("cf::map::find_async", G_SCALAR);
1018 1064
1019 maptile *retval; 1065 maptile *retval = 0;
1020
1021 if (count)
1022 sv_to (POPs, retval); 1066 if (count) sv_to (POPs, retval);
1023 else
1024 retval = 0;
1025 1067
1026 CALL_END; 1068 CALL_END;
1027 1069
1028 return retval; 1070 return retval;
1029} 1071}
1054 1096
1055 CALL_BEGIN (2); 1097 CALL_BEGIN (2);
1056 CALL_ARG (this); 1098 CALL_ARG (this);
1057 CALL_ARG (exit); 1099 CALL_ARG (exit);
1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1100 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1101 CALL_END;
1102}
1103
1104void
1105object::player_goto (const char *path, int x, int y)
1106{
1107 if (type != PLAYER)
1108 return;
1109
1110 CALL_BEGIN (4);
1111 CALL_ARG (this);
1112 CALL_ARG (path);
1113 CALL_ARG (x);
1114 CALL_ARG (y);
1115 CALL_CALL ("cf::object::player::goto", G_VOID);
1059 CALL_END; 1116 CALL_END;
1060} 1117}
1061 1118
1062const char * 1119const char *
1063object::ref () const 1120object::ref () const
1150 1207
1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1208 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1209 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1210 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1211 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1212 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1155 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1213 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1214 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1215 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1216 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1217 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1279 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1337 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1280 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1338 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1289 1347
1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1296 1354
1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1299 1357
1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1353 const_iv (F_LOCKED) 1411 const_iv (F_LOCKED)
1354 1412
1355 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1413 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1356 1414
1357 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1415 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1416 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1359 1417
1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1418 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1361 1419
1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1420 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1428 1486
1429 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1487 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1430 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1488 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1431 1489
1432 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1490 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1433 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1491 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1434 const_iv (GT_MINIMAL)
1435 1492
1436 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1437 const_iv (FT_RSRC) const_iv (FT_NUM) 1494 const_iv (FT_RSRC) const_iv (FT_NUM)
1438 }; 1495 };
1439 1496
1461 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1462 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1463 } 1520 }
1464} 1521}
1465 1522
1523void _gv_clear (SV *gv)
1524 CODE:
1525 assert (SvTYPE (gv) == SVt_PVGV);
1526# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1527 f (GvGP (gv)->gp_form);
1528 f (GvGP (gv)->gp_io);
1529 f (GvGP (gv)->gp_sv);
1530 f (GvGP (gv)->gp_av);
1531 f (GvGP (gv)->gp_hv);
1532 f (GvGP (gv)->gp_cv);
1533 GvCVGEN (gv) = 0;
1534 GvMULTI_off (gv);
1535# undef f
1536
1466void _connect_to_perl () 1537void _connect_to_perl ()
1467 1538
1468void _recalc_want () 1539void _recalc_want ()
1469 1540
1541# not used by default anymore
1470void _global_reattach () 1542void _global_reattach ()
1471 CODE: 1543 CODE:
1472{ 1544{
1473 // reattach to all attachable objects in the game. 1545 // reattach to all attachable objects in the game.
1474 for_all_clients (ns) 1546 for_all_clients (ns)
1518 } 1590 }
1519 1591
1520 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1592 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1521} 1593}
1522 1594
1595void init_anim ()
1596
1597void init_globals ()
1598
1599void init_experience ()
1600
1601void init_attackmess ()
1602
1603void init_dynamic ()
1604
1605void init_block ()
1606
1607void load_settings ()
1608
1609void load_materials ()
1610
1611void init_uuid ()
1612 CODE:
1613 UUID::init ();
1614
1615void init_signals ()
1616
1617void init_commands ()
1618
1619void init_skills ()
1620
1621void init_beforeplay ()
1622
1523void evthread_start (int aiofd) 1623void evthread_start (int aiofd)
1524 1624
1525void cede_to_tick () 1625void cede_to_tick ()
1526 CODE: 1626 CODE:
1527 coroapi::cede_to_tick (); 1627 coroapi::cede_to_tick ();
1570NV floor (NV x) 1670NV floor (NV x)
1571 1671
1572NV ceil (NV x) 1672NV ceil (NV x)
1573 1673
1574NV rndm (...) 1674NV rndm (...)
1675 ALIAS:
1676 rmg_rndm = 1
1575 CODE: 1677 CODE:
1678{
1679 rand_gen &gen = ix ? rmg_rndm : rndm;
1576 switch (items) 1680 switch (items)
1577 { 1681 {
1578 case 0: RETVAL = rndm (); break; 1682 case 0: RETVAL = gen (); break;
1579 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1683 case 1: RETVAL = gen (SvUV (ST (0))); break;
1580 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1684 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1581 default: croak ("cf::rndm requires none, one or two parameters."); break; 1685 default: croak ("cf::rndm requires none, one or two parameters."); break;
1582 } 1686 }
1687}
1583 OUTPUT: 1688 OUTPUT:
1584 RETVAL 1689 RETVAL
1585 1690
1586NV clamp (NV value, NV min_value, NV max_value) 1691NV clamp (NV value, NV min_value, NV max_value)
1587 CODE: 1692 CODE:
1612octet_string path_combine (octet_string base, octet_string path) 1717octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1614 1719
1615octet_string path_combine_and_normalize (octet_string base, octet_string path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1617
1618void
1619mallinfo ()
1620 PPCODE:
1621{
1622#if __GLIBC__
1623 struct mallinfo mai = mallinfo ();
1624 EXTEND (SP, 10*2);
1625 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1626 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1627 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1629 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1630 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1632 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1634 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1635#endif
1636 EXTEND (SP, 2*2);
1637 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1638 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1639}
1640 1722
1641void 1723void
1642sub_generation_inc () 1724sub_generation_inc ()
1643 CODE: 1725 CODE:
1644 PL_sub_generation++; 1726 PL_sub_generation++;
1681 1763
1682#if _POSIX_MEMLOCK 1764#if _POSIX_MEMLOCK
1683 1765
1684int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1685 INIT: 1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1686 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1687 1774
1688int munlockall () 1775int munlockall ()
1689 1776
1690#endif 1777#endif
1778
1779int
1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 2*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804}
1691 1805
1692int find_animation (utf8_string text) 1806int find_animation (utf8_string text)
1693 PROTOTYPE: $ 1807 PROTOTYPE: $
1694 1808
1695int random_roll (int min, int max, object *op, int goodbad); 1809int random_roll (int min, int max, object *op, int goodbad);
1776 EXTEND (SP, NUM_COINS); 1890 EXTEND (SP, NUM_COINS);
1777 for (int i = 0; i < NUM_COINS; ++i) 1891 for (int i = 0; i < NUM_COINS; ++i)
1778 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1892 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1779 1893
1780bool 1894bool
1781load_resource_file (octet_string filename) 1895load_resource_file_ (octet_string filename)
1896
1897void
1898fix_weight ()
1782 1899
1783MODULE = cf PACKAGE = cf::attachable 1900MODULE = cf PACKAGE = cf::attachable
1784 1901
1785int 1902int
1786valid (SV *obj) 1903valid (SV *obj)
1850object *actives (U32 index) 1967object *actives (U32 index)
1851 CODE: 1968 CODE:
1852 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1853 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1854 1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1855const char *slot_use_name (U32 slot) 1977const char *slot_use_name (U32 slot)
1856 ALIAS: 1978 ALIAS:
1857 slot_nonuse_name = 1 1979 slot_nonuse_name = 1
1858 CODE: 1980 CODE:
1859{ 1981{
1937void apply_below (object *op) 2059void apply_below (object *op)
1938 CODE: 2060 CODE:
1939 player_apply_below (op); 2061 player_apply_below (op);
1940 2062
1941int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2063int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1942
1943#//TODO
1944object *clone_ (object *op, int recursive = 0)
1945 CODE:
1946 if (recursive)
1947 RETVAL = object_create_clone (op);
1948 else
1949 {
1950 RETVAL = object::create ();
1951 op->copy_to (RETVAL);
1952 }
1953 OUTPUT: RETVAL
1954 2064
1955int pay_item (object *op, object *buyer) 2065int pay_item (object *op, object *buyer)
1956 CODE: 2066 CODE:
1957 RETVAL = pay_for_item (op, buyer); 2067 RETVAL = pay_for_item (op, buyer);
1958 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
2036 CODE: 2146 CODE:
2037{ 2147{
2038 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2039} 2149}
2040 2150
2041const_utf8_string get_ob_key_value (object *op, utf8_string key) 2151shstr
2152object::kv_get (shstr key)
2042 2153
2043bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2154void
2155object::kv_del (shstr key)
2156
2157void
2158object::kv_set (shstr key, shstr value)
2044 2159
2045object *get_nearest_player (object *ob) 2160object *get_nearest_player (object *ob)
2046 ALIAS: nearest_player = 0 2161 ALIAS: nearest_player = 0
2047 PREINIT: 2162 PREINIT:
2048 extern object *get_nearest_player (object *); 2163 extern object *get_nearest_player (object *);
2050void rangevector (object *ob, object *other, int flags = 0) 2165void rangevector (object *ob, object *other, int flags = 0)
2051 PROTOTYPE: $$;$ 2166 PROTOTYPE: $$;$
2052 PPCODE: 2167 PPCODE:
2053{ 2168{
2054 rv_vector rv; 2169 rv_vector rv;
2170
2171 PUTBACK;
2055 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173 SPAGAIN;
2174
2056 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
2057 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (newSVuv (rv.distance));
2058 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (newSViv (rv.distance_x));
2059 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (newSViv (rv.distance_y));
2060 PUSHs (newSViv (rv.direction)); 2179 PUSHs (newSViv (rv.direction));
2070base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
2071 CODE: 2190 CODE:
2072 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
2073 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
2074 2193
2075object *decrease_ob_nr (object *op, unsigned long i)
2076
2077# return the tail of an object, excluding itself 2194# return the tail of an object, excluding itself
2078void 2195void
2079tail (object *op) 2196tail (object *op)
2080 PPCODE: 2197 PPCODE:
2081 while ((op = op->more)) 2198 while ((op = op->more))
2133 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2250 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2134 pl->orig_stats = pl->ob->stats; 2251 pl->orig_stats = pl->ob->stats;
2135 2252
2136void clear_los (player *pl) 2253void clear_los (player *pl)
2137 2254
2255# should only be temporary
2256void esrv_new_player (player *pl)
2257
2138bool 2258bool
2139cell_visible (player *pl, int dx, int dy) 2259cell_visible (player *pl, int dx, int dy)
2140 CODE: 2260 CODE:
2141 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2261 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2142 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; 2262 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2153 if (len > MAXSOCKBUF) 2273 if (len > MAXSOCKBUF)
2154 pl->failmsg ("[packet too long for client]"); 2274 pl->failmsg ("[packet too long for client]");
2155 else if (pl->ns) 2275 else if (pl->ns)
2156 pl->ns->send_packet (buf, len); 2276 pl->ns->send_packet (buf, len);
2157} 2277}
2158
2159int
2160listening (player *pl, int new_value = -1)
2161 CODE:
2162 RETVAL = pl->listening;
2163 if (new_value >= 0)
2164 pl->listening = new_value;
2165 OUTPUT:
2166 RETVAL
2167 2278
2168void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2279void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2169 PROTOTYPE: $;$$$ 2280 PROTOTYPE: $;$$$
2170 PPCODE: 2281 PPCODE:
2171 if (GIMME_V != G_VOID) 2282 if (GIMME_V != G_VOID)
2326} 2437}
2327 2438
2328void 2439void
2329maptile::create_region_treasure () 2440maptile::create_region_treasure ()
2330 CODE: 2441 CODE:
2331{
2332 object *op = object::create ();
2333 op->type = FLOOR;
2334 op->map = THIS;
2335
2336 for (int x = 0; x < THIS->width; ++x) 2442 for (int x = 0; x < THIS->width; ++x)
2337 for (int y = 0; y < THIS->height; ++y) 2443 for (int y = 0; y < THIS->height; ++y)
2338 { 2444 {
2339 region *rgn = THIS->region (x, y); 2445 region *rgn = THIS->region (x, y);
2340 2446
2341 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2447 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2448 if (object *op = THIS->at (x, y).top)
2342 if (rgn->treasure && rndm () < rgn->treasure_density) 2449 if (rgn->treasure && rndm () < rgn->treasure_density)
2343 {
2344 op->x = x;
2345 op->y = y;
2346 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2450 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2347 }
2348 } 2451 }
2349
2350 op->destroy ();
2351}
2352 2452
2353int out_of_map (maptile *map, int x, int y) 2453int out_of_map (maptile *map, int x, int y)
2354 2454
2355void 2455void
2356trigger (maptile *map, long connection, bool state = true) 2456trigger (maptile *map, long connection, bool state = true)
2369get_map_flags (maptile *map, int x, int y) 2469get_map_flags (maptile *map, int x, int y)
2370 PPCODE: 2470 PPCODE:
2371{ 2471{
2372 maptile *nmap = 0; 2472 maptile *nmap = 0;
2373 I16 nx = 0, ny = 0; 2473 I16 nx = 0, ny = 0;
2474
2475 PUTBACK;
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2476 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2477 SPAGAIN;
2375 2478
2376 EXTEND (SP, 4); 2479 EXTEND (SP, 4);
2377 PUSHs (sv_2mortal (newSViv (flags))); 2480 PUSHs (sv_2mortal (newSViv (flags)));
2378 2481
2379 if (GIMME_V == G_ARRAY) 2482 if (GIMME_V == G_ARRAY)
2382 PUSHs (sv_2mortal (newSViv (nx))); 2485 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny))); 2486 PUSHs (sv_2mortal (newSViv (ny)));
2384 } 2487 }
2385} 2488}
2386 2489
2490mapspace *
2491ms (maptile *map, unsigned int x, unsigned int y)
2492 PROTOTYPE: $$$
2493 CODE:
2494{
2495 maptile *nmap = 0;
2496 I16 nx, ny;
2497
2498 PUTBACK;
2499 get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2501
2502 if (!nmap)
2503 XSRETURN_UNDEF;
2504
2505 RETVAL = &nmap->at (nx, ny);
2506}
2507 OUTPUT:
2508 RETVAL
2509
2387void 2510void
2388at (maptile *map, unsigned int x, unsigned int y) 2511at (maptile *map, unsigned int x, unsigned int y)
2389 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$
2390 PPCODE: 2513 PPCODE:
2391{ 2514{
2392 object *o;
2393 maptile *nmap = 0; 2515 maptile *nmap = 0;
2394 I16 nx, ny; 2516 I16 nx, ny;
2395 2517
2518 PUTBACK;
2396 get_map_flags (map, &nmap, x, y, &nx, &ny); 2519 get_map_flags (map, &nmap, x, y, &nx, &ny);
2520 SPAGAIN;
2397 2521
2398 if (nmap) 2522 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2523 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2400 XPUSHs (sv_2mortal (to_sv (o))); 2524 XPUSHs (sv_2mortal (to_sv (o)));
2401} 2525}
2402 2526
2403SV * 2527SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2528bot_at (maptile *obj, unsigned int x, unsigned int y)
2517 RETVAL = self->generate_random_map (&rmp); 2641 RETVAL = self->generate_random_map (&rmp);
2518} 2642}
2519 OUTPUT: 2643 OUTPUT:
2520 RETVAL 2644 RETVAL
2521 2645
2646MODULE = cf PACKAGE = cf::mapspace
2647
2648INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2649
2522MODULE = cf PACKAGE = cf::arch 2650MODULE = cf PACKAGE = cf::arch
2523 2651
2524int archetypes_size () 2652int archetypes_size ()
2525 CODE: 2653 CODE:
2526 RETVAL = archetypes.size (); 2654 RETVAL = archetypes.size ();

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