ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.276 by root, Tue Apr 15 14:21:04 2008 UTC vs.
Revision 1.371 by root, Thu Apr 15 02:51:39 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
36#include "loader.h"
37#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
38#include "evthread.h" 34#include "evthread.h"
39#include "sproto.h" 35#include "sproto.h"
40 36
41#include <unistd.h> 37#include <unistd.h>
45 41
46#if HAVE_MALLOC_H 42#if HAVE_MALLOC_H
47# include <malloc.h> 43# include <malloc.h>
48#endif 44#endif
49 45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
50#include <EXTERN.h> 50#include <EXTERN.h>
51#include <perl.h> 51#include <perl.h>
52#include <XSUB.h> 52#include <XSUB.h>
53 53
54#include "CoroAPI.h" 54#include "CoroAPI.h"
69static int tick_pending; 69static int tick_pending;
70 70
71global gbl_ev; 71global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
74 75
75bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
77 78
78static HV 79static HV
79 *stash_cf, 80 *stash_cf,
80 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
83 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
87 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
88 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
89 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
90static inline SV * 100static SV *
91newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
92{ 102{
93 if (!s) 103 if (!s)
94 return newSV (0); 104 return newSV (0);
95 105
96 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv); 107 SvUTF8_on (sv);
98 return sv; 108 return sv;
99} 109}
110#endif
100 111
112#ifndef newSVpvn_utf8
101static inline SV * 113static SV *
102newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
103{ 115{
104 if (!s) 116 if (!s)
105 return newSV (0); 117 return newSV (0);
106 118
107 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
108 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
109 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
110} 142}
111 143
112// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
113template<class super> 145template<class super>
114static super * 146static super *
148 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
149 hv_clear (self); 181 hv_clear (self);
150 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
151 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
152 184
153 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
154 assert (!this->self); 186 assert (!this->self);
155 } 187 }
156} 188}
157 189
158void 190void
192attachable::destroy () 224attachable::destroy ()
193{ 225{
194 if (destroyed ()) 226 if (destroyed ())
195 return; 227 return;
196 228
197 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
198 do_destroy (); 230 do_destroy ();
199 sever_self (); 231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
200} 238}
201 239
202void 240void
203attachable::check_mortals () 241attachable::check_mortals ()
204{ 242{
220 258
221 if (0) 259 if (0)
222 { 260 {
223 for (int j = 0; j < mortals.size (); ++j)//D 261 for (int j = 0; j < mortals.size (); ++j)//D
224 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
225 fprintf (stderr, "\n");//D 264 fprintf (stderr, "\n");//D
226 } 265 }
227 } 266 }
228 } 267 }
229 268
249 } 288 }
250 else 289 else
251 { 290 {
252 mortals.erase (i); 291 mortals.erase (i);
253 obj->sever_self (); 292 obj->sever_self ();
254 delete obj; 293 obj->do_delete ();
255 } 294 }
256 } 295 }
257} 296}
258 297
259void 298void
276 315
277 attach = src.attach; 316 attach = src.attach;
278 return *this; 317 return *this;
279} 318}
280 319
320#if 0
281template<typename T> 321template<typename T>
282static bool 322static bool
283find_backref (void *ptr, T *obj) 323find_backref (void *ptr, T *obj)
284{ 324{
285 char *s = (char *)obj; 325 char *s = (char *)obj;
293 333
294 return false; 334 return false;
295} 335}
296 336
297// for debugging, find "live" objects containing this ptr 337// for debugging, find "live" objects containing this ptr
298void 338static void
299find_backref (void *ptr) 339find_backref (void *ptr)
300{ 340{
301 for_all_objects (op) 341 for_all_objects (op)
302 if (find_backref (ptr, op)) 342 if (find_backref (ptr, op))
303 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307 fprintf (stderr, "P %p\n", pl); 347 fprintf (stderr, "P %p\n", pl);
308 348
309 for_all_clients (ns) 349 for_all_clients (ns)
310 if (find_backref (ptr, ns)) 350 if (find_backref (ptr, ns))
311 fprintf (stderr, "C %p\n", ns); 351 fprintf (stderr, "C %p\n", ns);
312
313} 352}
353#endif
314 354
315////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
316 356
317static SV * 357static SV *
318newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
371 411
372 return sv; 412 return sv;
373 } 413 }
374} 414}
375 415
416#if 0 // unused
376static void 417static void
377clearSVptr (SV *sv) 418clearSVptr (SV *sv)
378{ 419{
379 if (SvROK (sv)) 420 if (SvROK (sv))
380 sv = SvRV (sv); 421 sv = SvRV (sv);
381 422
382 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
383 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
384} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
385 442
386static long 443static long
387SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
388{ 445{
389 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
390 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
391 448
392 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
393
394 if (!mg)
395 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
396
397 return (long)mg->mg_ptr;
398} 450}
399 451
400static long 452static long noinline
401SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
402{ 454{
403 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
404 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
405 else
406 return 0;
407} 458}
408 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
411inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
412inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
413inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
414inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
415inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
416inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
417inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
418inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
419inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
420inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
421inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
422inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
423inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
424inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
425inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
426inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
432 525
433inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
434inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
435 528
436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
438 531
439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
440 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
450inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
452inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
453inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
454inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
455inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
456inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
457inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
458inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
459inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
467 582
468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
470 585
471template<class T> 586template<class T>
472inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
473 588
474template<int N> 589template<int N>
475inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
476 591
477inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
478inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
479inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
480inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
481 596
482inline void sv_to (SV *sv, std::string &v) 597static inline void sv_to (SV *sv, std::string &v)
483{ 598{
484 STRLEN len; 599 STRLEN len;
485 char *data = SvPVbyte (sv, len); 600 char *data = SvPVbyte (sv, len);
486 v.assign (data, len); 601 v.assign (data, len);
487} 602}
488 603
489inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
490{ 605{
491 if (!v.parse (SvPV_nolen (sv))) 606 if (!v.parse (SvPV_nolen (sv)))
492 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
493} 608}
494 609
495inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
496 611
497static SV * 612static SV *
498newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
499{ 614{
500 SV *sv; 615 SV *sv;
574 va_end (ap); 689 va_end (ap);
575 690
576 return sv; 691 return sv;
577} 692}
578 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
579////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
580 719
581SV * 720static SV *
582registry (attachable *ext) 721registry (attachable *ext)
583{ 722{
584 if (!ext->cb) 723 if (!ext->cb)
585 ext->cb = newAV (); 724 ext->cb = newAV ();
586 725
600 739
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 741
603 const char *argv[] = { 742 const char *argv[] = {
604 settings.argv [0], 743 settings.argv [0],
605 "-e" 744 "-e0"
606 "use EV; use Coro;" // required for bootstrap
607 "cf->bootstrap;" // required for datadir :*>
608 "unshift @INC, cf::datadir ();"
609 "require cf;"
610 }; 745 };
611 746
612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
613 || perl_run (perl)) 748 || perl_run (perl))
614 { 749 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
616 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
617 } 752 }
618 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
619 { 765 {
620 dSP; 766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
621 767 exit (EXIT_FAILURE);
622 PUSHMARK (SP);
623 PUTBACK;
624 call_pv ("cf::init", G_DISCARD | G_VOID);
625 } 768 }
626} 769}
627 770
771void
628void cfperl_main () 772cfperl_main ()
629{ 773{
630 dSP; 774 dSP;
631 775
632 PUSHMARK (SP); 776 PUSHMARK (SP);
633 PUTBACK; 777 PUTBACK;
658# undef def 802# undef def
659}; 803};
660 804
661#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
662 806
663static void 807static void noinline
664gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
665{ 809{
666 // event must be in array 810 // event must be in array
667 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
668 { 812 {
754{ 898{
755 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
756 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
757} 901}
758 902
759void 903static void noinline
760_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
761{ 905{
762 for (int event = 0; event <= AvFILLp (registry); ++event) 906 for (int event = 0; event <= AvFILLp (registry); ++event)
763 { 907 {
764 SV *cbs_ = AvARRAY (registry)[event]; 908 SV *cbs_ = AvARRAY (registry)[event];
774 } 918 }
775 } 919 }
776} 920}
777 921
778// very slow and inefficient way to recalculate the global want bitsets 922// very slow and inefficient way to recalculate the global want bitsets
779void 923static void
780_recalc_want () 924_recalc_want ()
781{ 925{
782 ev_want_event.reset (); 926 ev_want_event.reset ();
783 927
784 _recalc_want (ev_want_event, cb_global); 928 _recalc_want (ev_want_event, cb_global);
857 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
858 } 1002 }
859 1003
860 va_end (ap); 1004 va_end (ap);
861 1005
862 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
863 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
864 1008
865 CALL_END; 1009 CALL_END;
866 1010
867 return count; 1011 return count;
868} 1012}
869 1013
870SV * 1014static SV *
871cfperl_result (int idx) 1015cfperl_result (int idx)
872{ 1016{
873 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
874 if (!av) 1018 if (!av)
875 return &PL_sv_undef; 1019 return &PL_sv_undef;
894} 1038}
895 1039
896///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
897// various c++ => perl glue functions 1041// various c++ => perl glue functions
898 1042
1043void
899void cfperl_tick () 1044cfperl_tick ()
900{ 1045{
901 tick_pending = 1; 1046 tick_pending = 1;
902 1047
903 if (tick_inhibit) 1048 if (tick_inhibit)
904 return; 1049 return;
907 1052
908 dSP; 1053 dSP;
909 1054
910 PUSHMARK (SP); 1055 PUSHMARK (SP);
911 PUTBACK; 1056 PUTBACK;
912 call_pv ("cf::tick", G_DISCARD | G_VOID); 1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
913 1058
914 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
915} 1060}
916 1061
917void 1062void
940 CALL_CALL ("ext::books::make_book", G_VOID); 1085 CALL_CALL ("ext::books::make_book", G_VOID);
941 CALL_END; 1086 CALL_END;
942} 1087}
943 1088
944void 1089void
945cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
946{ 1091{
947 CALL_BEGIN (4); 1092 CALL_BEGIN (4);
948 CALL_ARG (ns); 1093 CALL_ARG (ns);
949 CALL_ARG (type); 1094 CALL_ARG (type);
950 CALL_ARG_SV (newSVpv_utf8 (msg)); 1095 CALL_ARG_SV (newSVpv_utf8 (msg));
951 CALL_ARG (color); 1096 CALL_ARG (color);
952 CALL_CALL ("cf::client::send_msg", G_VOID); 1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
953 CALL_END; 1098 CALL_END;
954} 1099}
955 1100
956int 1101int
957cfperl_can_merge (object *ob1, object *ob2) 1102cfperl_can_merge (object *ob1, object *ob2)
959 int can; 1104 int can;
960 1105
961 CALL_BEGIN (2); 1106 CALL_BEGIN (2);
962 CALL_ARG (ob1); 1107 CALL_ARG (ob1);
963 CALL_ARG (ob2); 1108 CALL_ARG (ob2);
964 CALL_CALL ("cf::_can_merge", G_SCALAR); 1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
965 can = count && SvTRUE (TOPs); 1110 can = count && SvTRUE (TOPs);
966 CALL_END; 1111 CALL_END;
967 1112
968 return can; 1113 return can;
969} 1114}
970 1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
971player * 1128player *
972player::find (const char *name) 1129player::find (const_utf8_string name)
973{ 1130{
974 CALL_BEGIN (1); 1131 CALL_BEGIN (1);
975 CALL_ARG (name); 1132 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR); 1133 CALL_CALL ("cf::player::find", G_SCALAR);
977 1134
978 player *retval; 1135 player *retval = 0;
979
980 if (count)
981 sv_to (POPs, retval); 1136 if (count) sv_to (POPs, retval);
982 else
983 retval = 0;
984 1137
985 CALL_END; 1138 CALL_END;
986 1139
987 return retval; 1140 return retval;
988} 1141}
989 1142
990maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
991maptile::find_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
992{ 1163{
993 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
994 CALL_ARG (path); 1165 CALL_ARG (path);
995 CALL_ARG (origin); 1166 CALL_ARG (origin);
996 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
997 1168
998 maptile *retval; 1169 maptile *retval = 0;
999
1000 if (count)
1001 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
1002 else
1003 retval = 0;
1004 1171
1005 CALL_END; 1172 CALL_END;
1006 1173
1007 return retval; 1174 return retval;
1008} 1175}
1009 1176
1010maptile * 1177maptile *
1011maptile::find_async (const char *path, maptile *origin, bool load) 1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1012{ 1179{
1013 CALL_BEGIN (3); 1180 CALL_BEGIN (3);
1014 CALL_ARG (path); 1181 CALL_ARG (path);
1015 CALL_ARG (origin); 1182 CALL_ARG (origin);
1016 CALL_ARG (load); 1183 CALL_ARG (load);
1017 CALL_CALL ("cf::map::find_async", G_SCALAR); 1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1018 1185
1019 maptile *retval; 1186 maptile *retval = 0;
1020
1021 if (count)
1022 sv_to (POPs, retval); 1187 if (count) sv_to (POPs, retval);
1023 else
1024 retval = 0;
1025 1188
1026 CALL_END; 1189 CALL_END;
1027 1190
1028 return retval; 1191 return retval;
1029} 1192}
1032maptile::do_load_sync () 1195maptile::do_load_sync ()
1033{ 1196{
1034 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
1035 CALL_ARG (this); 1198 CALL_ARG (this);
1036 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1037 CALL_END;
1038}
1039
1040void
1041maptile::change_all_map_light (int change)
1042{
1043 CALL_BEGIN (1);
1044 CALL_ARG (change);
1045 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1046 CALL_END; 1200 CALL_END;
1047} 1201}
1048 1202
1049void 1203void
1050object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
1057 CALL_ARG (exit); 1211 CALL_ARG (exit);
1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1059 CALL_END; 1213 CALL_END;
1060} 1214}
1061 1215
1062const char * 1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1063object::ref () const 1232object::ref () const
1064{ 1233{
1065 if (type == PLAYER) 1234 if (type == PLAYER)
1066 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1067 else 1236 else
1237 // TODO: should be able to save references within the same map, at least
1068 return 0; 1238 return 0;
1069} 1239}
1070 1240
1071object * 1241object *
1072object::deref (const char *ref) 1242object::deref (const_utf8_string ref)
1073{ 1243{
1074 object *retval = 0; 1244 object *retval = 0;
1075 1245
1076 if (ref) 1246 if (ref)
1077 { 1247 {
1087 1257
1088 return retval; 1258 return retval;
1089} 1259}
1090 1260
1091void 1261void
1092log_backtrace (const char *msg) 1262log_backtrace (const_utf8_string msg)
1093{ 1263{
1094#if HAVE_BACKTRACE 1264#if HAVE_BACKTRACE
1095 void *addr [20]; 1265 void *addr [20];
1096 int size = backtrace (addr, 20); 1266 int size = backtrace (addr, 20);
1097 1267
1102 CALL_CALL ("cf::_log_backtrace", G_VOID); 1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1103 CALL_END; 1273 CALL_END;
1104#endif 1274#endif
1105} 1275}
1106 1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
1107///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
1108 1329
1109struct EVAPI *evapi::GEVAPI; 1330struct EVAPI *evapi::GEVAPI;
1110struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
1111 1332
1333void
1112void coroapi::do_cede_to_tick () 1334coroapi::do_cede_to_tick ()
1113{ 1335{
1114 cede_pending = 0; 1336 cede_pending = 0;
1115 cede (); 1337 cede ();
1116} 1338}
1117 1339
1141 ev_io_set ((ev_io *)this, fd, events); 1363 ev_io_set ((ev_io *)this, fd, events);
1142 if (active) start (); 1364 if (active) start ();
1143 } 1365 }
1144} 1366}
1145 1367
1146void 1368static void
1147_connect_to_perl () 1369_connect_to_perl_1 ()
1148{ 1370{
1149 stash_cf = gv_stashpv ("cf", 1); 1371 stash_cf = gv_stashpv ("cf", 1);
1150 1372
1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1155 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1170 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
1171 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
1172 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
1173} 1396}
1174 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
1175MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
1176 1409
1177BOOT: 1410BOOT:
1178{ 1411{
1179 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1180 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1181 1414
1182 _connect_to_perl (); 1415 _connect_to_perl_1 ();
1183 1416
1184 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1185 1418
1186 //{ 1419 //{
1187 // require_pv ("Time::HiRes"); 1420 // require_pv ("Time::HiRes");
1195 static const struct { 1428 static const struct {
1196 const char *name; 1429 const char *name;
1197 IV iv; 1430 IV iv;
1198 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
1199# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
1433# include "const_iv.h"
1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1435# include "attackinc.h"
1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1200 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1201 const_iv (logBacktrace) 1442 const_iv (logBacktrace)
1202 1443
1203 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1204 1445
1205 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1206 1447
1207 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
1208 const_iv (MAXSOCKBUF) 1449 const_iv (MAXSOCKBUF)
1209 1450
1210 const_iv (NUM_BODY_LOCATIONS)
1211 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1212 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1213 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1214 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1215 const_iv (body_wrist) const_iv (body_waist)
1216
1217 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1218 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1219 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1220 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1221 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1222 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1223 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1224 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1225 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1226 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1227 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1228 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1229 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1230 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1231 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1232 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1233 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1234 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1235 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1236 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1237 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1238 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1239 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1240 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1241 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1242 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1243 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1244 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1245
1246 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1247
1248 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1249 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1250
1251 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1252 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1253 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1254 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1255 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1256 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1257 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1258
1259 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1260 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1261 const_iv (WEAP_BLUD)
1262
1263 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1264 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1265 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1266 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1267 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1268 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1269 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1270 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1271 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1272 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1273 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1274 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1275 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1277 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1278 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1279 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1280 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1289
1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1296
1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1299 1453
1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1301
1302 const_iv (SP_RAISE_DEAD)
1303 const_iv (SP_RUNE)
1304 const_iv (SP_MAKE_MARK)
1305 const_iv (SP_BOLT)
1306 const_iv (SP_BULLET)
1307 const_iv (SP_EXPLOSION)
1308 const_iv (SP_CONE)
1309 const_iv (SP_BOMB)
1310 const_iv (SP_WONDER)
1311 const_iv (SP_SMITE)
1312 const_iv (SP_MAGIC_MISSILE)
1313 const_iv (SP_SUMMON_GOLEM)
1314 const_iv (SP_DIMENSION_DOOR)
1315 const_iv (SP_MAGIC_MAPPING)
1316 const_iv (SP_MAGIC_WALL)
1317 const_iv (SP_DESTRUCTION)
1318 const_iv (SP_PERCEIVE_SELF)
1319 const_iv (SP_WORD_OF_RECALL)
1320 const_iv (SP_INVISIBLE)
1321 const_iv (SP_PROBE)
1322 const_iv (SP_HEALING)
1323 const_iv (SP_CREATE_FOOD)
1324 const_iv (SP_EARTH_TO_DUST)
1325 const_iv (SP_CHANGE_ABILITY)
1326 const_iv (SP_BLESS)
1327 const_iv (SP_CURSE)
1328 const_iv (SP_SUMMON_MONSTER)
1329 const_iv (SP_CHARGING)
1330 const_iv (SP_POLYMORPH)
1331 const_iv (SP_ALCHEMY)
1332 const_iv (SP_REMOVE_CURSE)
1333 const_iv (SP_IDENTIFY)
1334 const_iv (SP_DETECTION)
1335 const_iv (SP_MOOD_CHANGE)
1336 const_iv (SP_MOVING_BALL)
1337 const_iv (SP_SWARM)
1338 const_iv (SP_CHANGE_MANA)
1339 const_iv (SP_DISPEL_RUNE)
1340 const_iv (SP_CREATE_MISSILE)
1341 const_iv (SP_CONSECRATE)
1342 const_iv (SP_ANIMATE_WEAPON)
1343 const_iv (SP_LIGHT)
1344 const_iv (SP_CHANGE_MAP_LIGHT)
1345 const_iv (SP_FAERY_FIRE)
1346 const_iv (SP_CAUSE_DISEASE)
1347 const_iv (SP_AURA)
1348 const_iv (SP_TOWN_PORTAL)
1349 const_iv (SP_PARTY_SPELL)
1350 1455
1351 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1353 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1354 1459
1355 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1356
1357 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1359 1462
1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1361
1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1363 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1364
1365 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1366 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1367
1368 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1369
1370 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1371 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1372 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1373 const_iv (M_ICE) const_iv (M_SPECIAL)
1374 1464
1375 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1377 1467
1378 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1379 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1380 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1381 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1382 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1383 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1384 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1385 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1386 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1388 const_iv (SK_POISON_NAIL)
1389
1390 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1391 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1392 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1393 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1394 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1395 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1396
1397 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1398
1399 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1400 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1401 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1402 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1403 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1404 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1405 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1406
1407 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1408 const_iv (MAP_INACTIVE) 1469 const_iv (MAP_INACTIVE)
1409 1470
1410 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1411 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1412 1473
1413 const_iv (VERSION_CS) const_iv (VERSION_SC)
1414
1415 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1416 1475
1417 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1418
1419 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1420
1421 // random map generator
1422 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1423 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1424
1425 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1426 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1427 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1428
1429 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1430 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1431
1432 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1433 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1434 const_iv (GT_MINIMAL)
1435
1436 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1437 const_iv (FT_RSRC) const_iv (FT_NUM)
1438 }; 1477 };
1439 1478
1440 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1441 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1442 1481
1459 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1460 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1461 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1462 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1463 } 1502 }
1464}
1465 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1466void _connect_to_perl () 1522void _connect_to_perl_1 ()
1523
1524void _connect_to_perl_2 ()
1467 1525
1468void _recalc_want () 1526void _recalc_want ()
1469 1527
1528# not used by default anymore
1470void _global_reattach () 1529void _global_reattach ()
1471 CODE: 1530 CODE:
1472{ 1531{
1473 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1474 for_all_clients (ns) 1533 for_all_clients (ns)
1518 } 1577 }
1519 1578
1520 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1521} 1580}
1522 1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1523void evthread_start (int aiofd) 1606void evthread_start (int aiofd)
1524 1607
1525void cede_to_tick () 1608void cede_to_tick ()
1526 CODE: 1609 CODE:
1527 coroapi::cede_to_tick (); 1610 coroapi::cede_to_tick ();
1552 } 1635 }
1553 1636
1554void server_tick () 1637void server_tick ()
1555 CODE: 1638 CODE:
1556{ 1639{
1640 ev_now_update (EV_DEFAULT);
1557 NOW = ev_now (EV_DEFAULT); 1641 NOW = ev_now (EV_DEFAULT);
1558 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1559 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1560 runtime = SvNVX (sv_runtime); 1644 runtime = SvNVX (sv_runtime);
1561 1645
1562 server_tick (); 1646 server_tick ();
1563 1647
1564 NOW = ev_time (); 1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1565 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1566 runtime += TICK; 1651 runtime += TICK;
1567 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1568} 1653}
1569 1654
1570NV floor (NV x) 1655NV floor (NV x)
1571 1656
1572NV ceil (NV x) 1657NV ceil (NV x)
1573 1658
1574NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1575 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1576 switch (items) 1665 switch (items)
1577 { 1666 {
1578 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1579 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1580 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1581 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1582 } 1671 }
1672}
1583 OUTPUT: 1673 OUTPUT:
1584 RETVAL 1674 RETVAL
1585 1675
1586NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1587 CODE: 1677 CODE:
1592NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1593 CODE: 1683 CODE:
1594 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1595 OUTPUT: 1685 OUTPUT:
1596 RETVAL 1686 RETVAL
1687
1688const char *ordinal (int i)
1597 1689
1598void weaken (...) 1690void weaken (...)
1599 PROTOTYPE: @ 1691 PROTOTYPE: @
1600 CODE: 1692 CODE:
1601 while (items > 0) 1693 while (items > 0)
1602 sv_rvweaken (ST (--items)); 1694 sv_rvweaken (ST (--items));
1603 1695
1604void 1696void log_suspend ()
1697
1698void log_resume ()
1699
1605log_backtrace (utf8_string msg) 1700void log_backtrace (utf8_string msg)
1606 1701
1607void
1608LOG (int flags, utf8_string msg) 1702void LOG (int flags, utf8_string msg)
1609 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1610 C_ARGS: flags, "%s", msg 1704 C_ARGS: flags, "%s", msg
1611 1705
1612octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1614 1708
1615octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1617
1618void
1619mallinfo ()
1620 PPCODE:
1621{
1622#if __GLIBC__
1623 struct mallinfo mai = mallinfo ();
1624 EXTEND (SP, 10*2);
1625 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1626 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1627 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1629 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1630 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1632 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1634 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1635#endif
1636 EXTEND (SP, 2*2);
1637 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1638 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1639}
1640 1711
1641void 1712void
1642sub_generation_inc () 1713sub_generation_inc ()
1643 CODE: 1714 CODE:
1644 PL_sub_generation++; 1715 PL_sub_generation++;
1681 1752
1682#if _POSIX_MEMLOCK 1753#if _POSIX_MEMLOCK
1683 1754
1684int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1685 INIT: 1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1686 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1687 1763
1688int munlockall () 1764int munlockall ()
1689 1765
1690#endif 1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1691 1796
1692int find_animation (utf8_string text) 1797int find_animation (utf8_string text)
1693 PROTOTYPE: $ 1798 PROTOTYPE: $
1694 1799
1695int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1776 EXTEND (SP, NUM_COINS); 1881 EXTEND (SP, NUM_COINS);
1777 for (int i = 0; i < NUM_COINS; ++i) 1882 for (int i = 0; i < NUM_COINS; ++i)
1778 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1779 1884
1780bool 1885bool
1781load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1782 1890
1783MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1784 1892
1785int 1893int
1786valid (SV *obj) 1894valid (SV *obj)
1790 RETVAL 1898 RETVAL
1791 1899
1792void 1900void
1793debug_trace (attachable *obj, bool on = true) 1901debug_trace (attachable *obj, bool on = true)
1794 CODE: 1902 CODE:
1795 obj->flags &= ~attachable::F_DEBUG_TRACE; 1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1796 if (on) 1904 if (on)
1797 obj->flags |= attachable::F_DEBUG_TRACE; 1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1798 1906
1799int mortals_size () 1907int mortals_size ()
1800 CODE: 1908 CODE:
1801 RETVAL = attachable::mortals.size (); 1909 RETVAL = attachable::mortals.size ();
1802 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1804#object *mortals (U32 index) 1912#object *mortals (U32 index)
1805# CODE: 1913# CODE:
1806# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1807# OUTPUT: RETVAL 1915# OUTPUT: RETVAL
1808 1916
1809INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1810 1918
1811MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1812 1920
1813int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1814 CODE: 1922 CODE:
1818 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1819 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1820 1928
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1822 1930
1823INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1824 1932
1825int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1826 CODE: 1934 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1850object *actives (U32 index) 1958object *actives (U32 index)
1851 CODE: 1959 CODE:
1852 RETVAL = index < actives.size () ? actives [index] : 0; 1960 RETVAL = index < actives.size () ? actives [index] : 0;
1853 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1854 1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1855const char *slot_use_name (U32 slot) 1968const_utf8_string slot_use_name (U32 slot)
1856 ALIAS: 1969 ALIAS:
1857 slot_nonuse_name = 1 1970 slot_nonuse_name = 1
1858 CODE: 1971 CODE:
1859{ 1972{
1860 if (slot >= NUM_BODY_LOCATIONS) 1973 if (slot >= NUM_BODY_LOCATIONS)
1916 OUTPUT: 2029 OUTPUT:
1917 RETVAL 2030 RETVAL
1918 2031
1919object *find_best_object_match (object *op, utf8_string match) 2032object *find_best_object_match (object *op, utf8_string match)
1920 2033
1921object *find_marked_object (object *op)
1922
1923int need_identify (object *obj);
1924
1925int apply_shop_mat (object *shop_mat, object *op); 2034int apply_shop_mat (object *shop_mat, object *op);
1926 2035
1927int move (object *op, int dir, object *originator = op) 2036int move (object *op, int dir, object *originator = op)
1928 CODE: 2037 CODE:
1929 RETVAL = move_ob (op, dir, originator); 2038 RETVAL = op->move (dir, originator);
1930 OUTPUT: 2039 OUTPUT:
1931 RETVAL 2040 RETVAL
1932 2041
1933void apply (object *applier, object *applied, int flags = 0)
1934 CODE:
1935 manual_apply (applied, applier, flags);
1936
1937void apply_below (object *op) 2042void apply_below (object *op)
1938 CODE: 2043 CODE:
1939 player_apply_below (op); 2044 player_apply_below (op);
1940 2045
1941int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1942 2047
1943#//TODO 2048int casting_level (object *caster, object *spell)
1944object *clone_ (object *op, int recursive = 0)
1945 CODE:
1946 if (recursive)
1947 RETVAL = object_create_clone (op);
1948 else
1949 {
1950 RETVAL = object::create ();
1951 op->copy_to (RETVAL);
1952 }
1953 OUTPUT: RETVAL
1954 2049
1955int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1956 CODE: 2051 CODE:
1957 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1958 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
2001 2096
2002void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
2003 2098
2004int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2005 2100
2006int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
2007 2102
2008void push_button (object *op); 2103void push_button (object *op, object *originator)
2009 2104
2010void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
2011 2106
2012void add_button_link (object *button, maptile *map, int connected);
2013
2014void remove_button_link (object *op);
2015
2016void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op)
2017 2108
2109int convert_item (object *item, object *converter)
2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2018 2112
2019MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
2020 2114
2021# no clean way to get an object from an archetype - stupid idiotic 2115# no clean way to get an object from an archetype - stupid idiotic
2022# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2116# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2026 CODE: 2120 CODE:
2027 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2028 OUTPUT: 2122 OUTPUT:
2029 RETVAL 2123 RETVAL
2030 2124
2125object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2031object *find_object (U32 tag) 2133object *find_object (U32 tag)
2134
2135object *find_object_uuid (UUID i)
2032 2136
2033# TODO: nuke 2137# TODO: nuke
2034object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2138object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2035 PROTOTYPE: $$$$$$ 2139 PROTOTYPE: $$$$$$
2036 CODE: 2140 CODE:
2037{ 2141{
2038 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2039}
2040 2143
2041const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144 if (RETVAL->destroyed ())
2145 RETVAL = 0;
2146}
2042 2147
2043bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2148shstr
2149object::kv_get (shstr key)
2150
2151void
2152object::kv_del (shstr key)
2153
2154void
2155object::kv_set (shstr key, shstr value)
2044 2156
2045object *get_nearest_player (object *ob) 2157object *get_nearest_player (object *ob)
2046 ALIAS: nearest_player = 0 2158 ALIAS: nearest_player = 0
2047 PREINIT: 2159 PREINIT:
2048 extern object *get_nearest_player (object *); 2160 extern object *get_nearest_player (object *);
2050void rangevector (object *ob, object *other, int flags = 0) 2162void rangevector (object *ob, object *other, int flags = 0)
2051 PROTOTYPE: $$;$ 2163 PROTOTYPE: $$;$
2052 PPCODE: 2164 PPCODE:
2053{ 2165{
2054 rv_vector rv; 2166 rv_vector rv;
2167
2055 get_rangevector (ob, other, &rv, flags); 2168 get_rangevector (ob, other, &rv, flags);
2169
2056 EXTEND (SP, 5); 2170 EXTEND (SP, 5);
2057 PUSHs (newSVuv (rv.distance)); 2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2058 PUSHs (newSViv (rv.distance_x)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2059 PUSHs (newSViv (rv.distance_y)); 2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2060 PUSHs (newSViv (rv.direction)); 2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2061 PUSHs (to_sv (rv.part)); 2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2062} 2176}
2063 2177
2064bool on_same_map_as (object *ob, object *other) 2178bool on_same_map_as (object *ob, object *other)
2065 CODE: 2179 CODE:
2066 RETVAL = on_same_map (ob, other); 2180 RETVAL = on_same_map (ob, other);
2070base_name (object *op, int plural = op->nrof > 1) 2184base_name (object *op, int plural = op->nrof > 1)
2071 CODE: 2185 CODE:
2072 RETVAL = query_base_name (op, plural); 2186 RETVAL = query_base_name (op, plural);
2073 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2074 2188
2075object *decrease_ob_nr (object *op, unsigned long i)
2076
2077# return the tail of an object, excluding itself 2189# return the tail of an object, excluding itself
2078void 2190void
2079tail (object *op) 2191tail (object *op)
2080 PPCODE: 2192 PPCODE:
2081 while ((op = op->more)) 2193 while ((op = op->more))
2088 RETVAL = op->contr; 2200 RETVAL = op->contr;
2089 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2090 2202
2091bool move_player (object *op, int dir) 2203bool move_player (object *op, int dir)
2092 2204
2093void check_score (object *op)
2094
2095void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2096 CODE: 2206 CODE:
2097 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
2098 2208
2099void kill_player (object *op) 2209void kill_player (object *op)
2111int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
2112 2222
2113 2223
2114MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2224MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2115 2225
2116INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2226INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2117 2227
2118int invoke (player *pl, int event, ...) 2228int invoke (player *pl, int event, ...)
2119 CODE: 2229 CODE:
2120 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2121 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2131 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2132 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2133 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2134 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
2135 2245
2136void clear_los (player *pl) 2246# should only be temporary
2247void esrv_new_player (player *pl)
2137 2248
2249#d# TODO: replace by blocked_los accessor, fix code using this
2138bool 2250bool
2139cell_visible (player *pl, int dx, int dy) 2251cell_visible (player *pl, int dx, int dy)
2140 CODE: 2252 CODE:
2141 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2142 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2143 OUTPUT: 2254 OUTPUT:
2144 RETVAL 2255 RETVAL
2145 2256
2146void 2257void
2147send (player *pl, SV *packet) 2258send (player *pl, SV *packet)
2153 if (len > MAXSOCKBUF) 2264 if (len > MAXSOCKBUF)
2154 pl->failmsg ("[packet too long for client]"); 2265 pl->failmsg ("[packet too long for client]");
2155 else if (pl->ns) 2266 else if (pl->ns)
2156 pl->ns->send_packet (buf, len); 2267 pl->ns->send_packet (buf, len);
2157} 2268}
2158
2159int
2160listening (player *pl, int new_value = -1)
2161 CODE:
2162 RETVAL = pl->listening;
2163 if (new_value >= 0)
2164 pl->listening = new_value;
2165 OUTPUT:
2166 RETVAL
2167 2269
2168void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2270void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2169 PROTOTYPE: $;$$$ 2271 PROTOTYPE: $;$$$
2170 PPCODE: 2272 PPCODE:
2171 if (GIMME_V != G_VOID) 2273 if (GIMME_V != G_VOID)
2221 if (op->tag) 2323 if (op->tag)
2222 XPUSHs (sv_2mortal (to_sv (op))); 2324 XPUSHs (sv_2mortal (to_sv (op)));
2223 } 2325 }
2224} 2326}
2225 2327
2226INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2328INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330void
2331adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335int
2336outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2227 2343
2228void 2344void
2229maptile::instantiate () 2345maptile::instantiate ()
2230 2346
2231maptile *new () 2347maptile *new ()
2263 for (int x = 0; x < THIS->width; ++x) 2379 for (int x = 0; x < THIS->width; ++x)
2264 for (int y = 0; y < THIS->height; ++y) 2380 for (int y = 0; y < THIS->height; ++y)
2265 { 2381 {
2266 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2267 if (op->flag [FLAG_IS_FLOOR]) 2383 if (op->flag [FLAG_IS_FLOOR])
2268 goto skip_space; 2384 goto skip;
2269 2385
2270 { 2386 {
2271 int offs = offset + y * stride + x; 2387 int offs = offset + y * stride + x;
2388
2272 if (IN_RANGE_EXC (offs, 0, idxlen)) 2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2273 { 2390 {
2274 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2275 { 2392 {
2276 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2277 ob->flag [FLAG_NO_MAP_SAVE] = true; 2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2278 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2279 2396
2280 if (ob->randomitems) 2397 if (ob->randomitems && !ob->above)
2281 { 2398 {
2282 if (!ob->above)
2283 {
2284 ob->create_treasure (ob->randomitems); 2399 ob->create_treasure (ob->randomitems);
2285 2400
2286 for (object *op = ob->above; op; op = op->above) 2401 for (object *op = ob->above; op; op = op->above)
2287 op->flag [FLAG_NO_MAP_SAVE] = true; 2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2288 } 2403 // TODO: if this is a pickable object, then the item
2289 2404 // will at a bit weird - saving inside the player
2290 ob->randomitems = 0; 2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2291 } 2409 }
2292 } 2410 }
2293 } 2411 }
2294 } 2412 }
2295 2413
2296 skip_space: ; 2414 skip: ;
2297 } 2415 }
2298} 2416}
2299 2417
2300void 2418void
2301maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2419maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2311 2429
2312 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2313 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2314 2432
2315 for (int i = av_len ((AV *)palette) + 1; i--; ) 2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2316 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2317 2435
2318 for (int y = 0; y < THIS->height; ++y) 2436 for (int y = 0; y < THIS->height; ++y)
2319 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2320 2438
2321 sfree (THIS->regions, THIS->size ()); 2439 sfree (THIS->regions, THIS->size ());
2326} 2444}
2327 2445
2328void 2446void
2329maptile::create_region_treasure () 2447maptile::create_region_treasure ()
2330 CODE: 2448 CODE:
2331{
2332 object *op = object::create ();
2333 op->type = FLOOR;
2334 op->map = THIS;
2335
2336 for (int x = 0; x < THIS->width; ++x) 2449 for (int x = 0; x < THIS->width; ++x)
2337 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2338 { 2451 {
2339 region *rgn = THIS->region (x, y); 2452 region *rgn = THIS->region (x, y);
2340 2453
2341 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2342 if (rgn->treasure && rndm () < rgn->treasure_density) 2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2343 {
2344 op->x = x;
2345 op->y = y;
2346 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2347 }
2348 } 2458 }
2349 2459
2350 op->destroy ();
2351}
2352
2353int out_of_map (maptile *map, int x, int y) 2460int out_of_map (maptile *map, int x, int y)
2354 2461
2355void 2462void
2356trigger (maptile *map, long connection, bool state = true) 2463find_link (maptile *map, shstr_tmp connection)
2357 CODE:
2358 activate_connection (map, connection, state);
2359
2360void
2361get_connection (maptile *map, long connection)
2362 PPCODE: 2464 PPCODE:
2363 oblinkpt *obp = get_connection_links (map, connection); 2465 if (oblinkpt *obp = map->find_link (connection))
2364 if (obp)
2365 for (objectlink *ol = obp->link; ol; ol = ol->next) 2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2366 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2367 2468
2368void 2469void
2369get_map_flags (maptile *map, int x, int y) 2470get_map_flags (maptile *map, int x, int y)
2370 PPCODE: 2471 PPCODE:
2371{ 2472{
2372 maptile *nmap = 0; 2473 maptile *nmap = 0;
2373 I16 nx = 0, ny = 0; 2474 I16 nx = 0, ny = 0;
2475
2476 PUTBACK;
2374 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2477 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2375 2479
2376 EXTEND (SP, 4); 2480 EXTEND (SP, 4);
2377 PUSHs (sv_2mortal (newSViv (flags))); 2481 PUSHs (sv_2mortal (newSViv (flags)));
2378 2482
2379 if (GIMME_V == G_ARRAY) 2483 if (GIMME_V == G_ARRAY)
2382 PUSHs (sv_2mortal (newSViv (nx))); 2486 PUSHs (sv_2mortal (newSViv (nx)));
2383 PUSHs (sv_2mortal (newSViv (ny))); 2487 PUSHs (sv_2mortal (newSViv (ny)));
2384 } 2488 }
2385} 2489}
2386 2490
2491mapspace *
2492ms (maptile *map, unsigned int x, unsigned int y)
2493 PROTOTYPE: $$$
2494 CODE:
2495{
2496 maptile *nmap = 0;
2497 I16 nx, ny;
2498
2499 PUTBACK;
2500 get_map_flags (map, &nmap, x, y, &nx, &ny);
2501 SPAGAIN;
2502
2503 if (!nmap)
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &nmap->at (nx, ny);
2507}
2508 OUTPUT:
2509 RETVAL
2510
2387void 2511void
2388at (maptile *map, unsigned int x, unsigned int y) 2512at (maptile *map, unsigned int x, unsigned int y)
2389 PROTOTYPE: $$$ 2513 PROTOTYPE: $$$
2390 PPCODE: 2514 PPCODE:
2391{ 2515{
2392 object *o;
2393 maptile *nmap = 0; 2516 maptile *nmap = 0;
2394 I16 nx, ny; 2517 I16 nx, ny;
2395 2518
2519 PUTBACK;
2396 get_map_flags (map, &nmap, x, y, &nx, &ny); 2520 get_map_flags (map, &nmap, x, y, &nx, &ny);
2521 SPAGAIN;
2397 2522
2398 if (nmap) 2523 if (nmap)
2399 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2524 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2400 XPUSHs (sv_2mortal (to_sv (o))); 2525 XPUSHs (sv_2mortal (to_sv (o)));
2401} 2526}
2402 2527
2403SV * 2528SV *
2404bot_at (maptile *obj, unsigned int x, unsigned int y) 2529bot_at (maptile *map, unsigned int x, unsigned int y)
2405 PROTOTYPE: $$$ 2530 PROTOTYPE: $$$
2406 ALIAS: 2531 ALIAS:
2407 top_at = 1 2532 top_at = 1
2408 flags_at = 2 2533 flags_at = 2
2409 light_at = 3 2534 light_at = 3
2410 move_block_at = 4 2535 move_block_at = 4
2411 move_slow_at = 5 2536 move_slow_at = 5
2412 move_on_at = 6 2537 move_on_at = 6
2413 move_off_at = 7 2538 move_off_at = 7
2414 INIT:
2415 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2416 CODE: 2539 CODE:
2540{
2541 sint16 nx = x;
2542 sint16 ny = y;
2543
2544 if (!xy_normalise (map, nx, ny))
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = map->at (nx, ny);
2548
2549 ms.update ();
2550
2417 switch (ix) 2551 switch (ix)
2418 { 2552 {
2419 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2553 case 0: RETVAL = to_sv (ms.bot ); break;
2420 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2554 case 1: RETVAL = to_sv (ms.top ); break;
2421 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2422 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2556 case 3: RETVAL = newSViv (ms.light ); break;
2423 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2424 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2425 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2426 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2427 } 2561 }
2562}
2428 OUTPUT: RETVAL 2563 OUTPUT: RETVAL
2429
2430void fix_walls (maptile *map, int x, int y)
2431
2432void fix_walls_around (maptile *map, int x, int y)
2433 2564
2434# worst xs function of my life 2565# worst xs function of my life
2435bool 2566bool
2436_create_random_map (\ 2567_create_random_map (\
2437 maptile *self,\ 2568 maptile *self,\
2441 utf8_string monsterstyle,\ 2572 utf8_string monsterstyle,\
2442 utf8_string treasurestyle,\ 2573 utf8_string treasurestyle,\
2443 utf8_string layoutstyle,\ 2574 utf8_string layoutstyle,\
2444 utf8_string doorstyle,\ 2575 utf8_string doorstyle,\
2445 utf8_string decorstyle,\ 2576 utf8_string decorstyle,\
2577 utf8_string miningstyle,\
2446 utf8_string origin_map,\ 2578 utf8_string origin_map,\
2447 utf8_string final_map,\ 2579 utf8_string final_map,\
2448 utf8_string exitstyle,\ 2580 utf8_string exitstyle,\
2449 utf8_string this_map,\ 2581 utf8_string this_map,\
2450 utf8_string exit_on_final_map,\ 2582 utf8_string exit_on_final_map,\
2482 assign (rmp.monsterstyle , monsterstyle); 2614 assign (rmp.monsterstyle , monsterstyle);
2483 assign (rmp.treasurestyle , treasurestyle); 2615 assign (rmp.treasurestyle , treasurestyle);
2484 assign (rmp.layoutstyle , layoutstyle); 2616 assign (rmp.layoutstyle , layoutstyle);
2485 assign (rmp.doorstyle , doorstyle); 2617 assign (rmp.doorstyle , doorstyle);
2486 assign (rmp.decorstyle , decorstyle); 2618 assign (rmp.decorstyle , decorstyle);
2619 assign (rmp.miningstyle , miningstyle);
2487 assign (rmp.exitstyle , exitstyle); 2620 assign (rmp.exitstyle , exitstyle);
2488 assign (rmp.exit_on_final_map, exit_on_final_map); 2621 assign (rmp.exit_on_final_map, exit_on_final_map);
2489 2622
2490 rmp.origin_map = origin_map; 2623 rmp.origin_map = origin_map;
2491 rmp.final_map = final_map; 2624 rmp.final_map = final_map;
2517 RETVAL = self->generate_random_map (&rmp); 2650 RETVAL = self->generate_random_map (&rmp);
2518} 2651}
2519 OUTPUT: 2652 OUTPUT:
2520 RETVAL 2653 RETVAL
2521 2654
2655MODULE = cf PACKAGE = cf::mapspace
2656
2657INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2658
2522MODULE = cf PACKAGE = cf::arch 2659MODULE = cf PACKAGE = cf::arch
2523 2660
2524int archetypes_size () 2661int archetypes_size ()
2525 CODE: 2662 CODE:
2526 RETVAL = archetypes.size (); 2663 RETVAL = archetypes.size ();
2529archetype *archetypes (U32 index) 2666archetype *archetypes (U32 index)
2530 CODE: 2667 CODE:
2531 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2668 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2532 OUTPUT: RETVAL 2669 OUTPUT: RETVAL
2533 2670
2534object *instantiate (archetype *arch)
2535 CODE:
2536 RETVAL = arch_to_object (arch);
2537 OUTPUT:
2538 RETVAL
2539
2540INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2671INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2541 2672
2542MODULE = cf PACKAGE = cf::party 2673MODULE = cf PACKAGE = cf::party
2543 2674
2544partylist *first () 2675partylist *first ()
2545 PROTOTYPE: 2676 PROTOTYPE:
2546 CODE: 2677 CODE:
2547 RETVAL = get_firstparty (); 2678 RETVAL = get_firstparty ();
2548 OUTPUT: RETVAL 2679 OUTPUT: RETVAL
2549 2680
2550INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2681INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2551 2682
2552MODULE = cf PACKAGE = cf::region 2683MODULE = cf PACKAGE = cf::region
2553 2684
2554void 2685void
2555list () 2686list ()
2561 PROTOTYPE: $ 2692 PROTOTYPE: $
2562 CODE: 2693 CODE:
2563 RETVAL = region::find (name); 2694 RETVAL = region::find (name);
2564 OUTPUT: RETVAL 2695 OUTPUT: RETVAL
2565 2696
2566region *find_fuzzy (utf8_string name)
2567 PROTOTYPE: $
2568 CODE:
2569 RETVAL = region::find_fuzzy (name);
2570 OUTPUT: RETVAL
2571
2572int specificity (region *rgn) 2697int specificity (region *rgn)
2573 CODE: 2698 CODE:
2574 RETVAL = 0; 2699 RETVAL = 0;
2575 while (rgn = rgn->parent) 2700 while (rgn = rgn->parent)
2576 RETVAL++; 2701 RETVAL++;
2577 OUTPUT: RETVAL 2702 OUTPUT: RETVAL
2578 2703
2579INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2704INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2580 2705
2581MODULE = cf PACKAGE = cf::living 2706MODULE = cf PACKAGE = cf::living
2582 2707
2583INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2708INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2584 2709
2585MODULE = cf PACKAGE = cf::settings 2710MODULE = cf PACKAGE = cf::settings
2586 2711
2587INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2712INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2588 2713
2589MODULE = cf PACKAGE = cf::client 2714MODULE = cf PACKAGE = cf::client
2590 2715
2591INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2716INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2592 2717
2593int invoke (client *ns, int event, ...) 2718int invoke (client *ns, int event, ...)
2594 CODE: 2719 CODE:
2595 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2720 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2596 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2721 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2662 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2787 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2663 old_sound_index [idx] = face; 2788 old_sound_index [idx] = face;
2664 2789
2665MODULE = cf PACKAGE = cf::face PREFIX = face_ 2790MODULE = cf PACKAGE = cf::face PREFIX = face_
2666 2791
2667#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2792#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2668 2793
2669faceidx face_find (utf8_string name, faceidx defidx = 0) 2794faceidx face_find (utf8_string name, faceidx defidx = 0)
2670 2795
2671faceidx alloc (utf8_string name) 2796faceidx alloc (utf8_string name)
2672 CODE: 2797 CODE:
2679 while (!RETVAL); // crude way to leave index 0 2804 while (!RETVAL); // crude way to leave index 0
2680 2805
2681 faces [RETVAL].name = name; 2806 faces [RETVAL].name = name;
2682 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2807 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2683 2808
2684 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2809 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2685 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2810 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2811 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2686} 2812}
2687 OUTPUT: RETVAL 2813 OUTPUT: RETVAL
2688 2814
2689void set_type (faceidx idx, int value) 2815void set_type (faceidx idx, int value)
2690 ALIAS: 2816 ALIAS:
2710 faceinfo *f = face_info (idx); assert (f); 2836 faceinfo *f = face_info (idx); assert (f);
2711 facedata *d = &(faceset ? f->data64 : f->data32); 2837 facedata *d = &(faceset ? f->data64 : f->data32);
2712 sv_to (data, d->data); 2838 sv_to (data, d->data);
2713 STRLEN clen; 2839 STRLEN clen;
2714 char *cdata = SvPVbyte (chksum, clen); 2840 char *cdata = SvPVbyte (chksum, clen);
2715 clen = min (CHKSUM_SIZE, clen); 2841 clen = min (CHKSUM_MAXLEN, clen);
2716 2842
2843 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2844
2717 if (memcmp (d->chksum, cdata, clen)) 2845 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2718 { 2846 {
2847 d->chksum_len = clen;
2719 memcpy (d->chksum, cdata, clen); 2848 memcpy (d->chksum, cdata, clen);
2720 2849
2721 // invalidate existing client face info 2850 // invalidate existing client face info
2722 for_all_clients (ns) 2851 for_all_clients (ns)
2723 if (ns->faceset == faceset) 2852 if (ns->faceset == faceset)
2738 2867
2739SV *get_chksum (faceidx idx, int faceset = 0) 2868SV *get_chksum (faceidx idx, int faceset = 0)
2740 CODE: 2869 CODE:
2741 facedata *d = face_data (idx, faceset); 2870 facedata *d = face_data (idx, faceset);
2742 if (!d) XSRETURN_UNDEF; 2871 if (!d) XSRETURN_UNDEF;
2743 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2872 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2744 OUTPUT: 2873 OUTPUT:
2745 RETVAL 2874 RETVAL
2746 2875
2747SV *get_data (faceidx idx, int faceset = 0) 2876SV *get_data (faceidx idx, int faceset = 0)
2748 CODE: 2877 CODE:
2768 ns->force_newmap = true; 2897 ns->force_newmap = true;
2769 } 2898 }
2770 2899
2771MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2900MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2772 2901
2773#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2902#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2774 2903
2775animidx anim_find (utf8_string name) 2904animidx anim_find (utf8_string name)
2776 CODE: 2905 CODE:
2777 RETVAL = animation::find (name).number; 2906 RETVAL = animation::find (name).number;
2778 OUTPUT: RETVAL 2907 OUTPUT: RETVAL
2793 } 2922 }
2794 else 2923 else
2795 anim = &animation::create (name, av_len (av) + 1, facings); 2924 anim = &animation::create (name, av_len (av) + 1, facings);
2796 2925
2797 for (int i = 0; i < anim->num_animations; ++i) 2926 for (int i = 0; i < anim->num_animations; ++i)
2798 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2927 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2799} 2928}
2800 OUTPUT: RETVAL 2929 OUTPUT: RETVAL
2801 2930
2802void invalidate_all () 2931void invalidate_all ()
2803 CODE: 2932 CODE:
2804 for_all_clients (ns) 2933 for_all_clients (ns)
2805 ns->anims_sent.reset (); 2934 ns->anims_sent.reset ();
2806 2935
2807MODULE = cf PACKAGE = cf::object::freezer 2936MODULE = cf PACKAGE = cf::object::freezer
2808 2937
2809INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2938INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2810 2939
2811SV * 2940SV *
2812new (char *klass) 2941new (char *klass)
2813 CODE: 2942 CODE:
2814 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2943 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2821 sv_to (sv, self); 2950 sv_to (sv, self);
2822 delete self; 2951 delete self;
2823 2952
2824MODULE = cf PACKAGE = cf::object::thawer 2953MODULE = cf PACKAGE = cf::object::thawer
2825 2954
2826INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2955INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2827 2956
2828SV * 2957SV *
2829new_from_file (char *klass, octet_string path) 2958new_from_file (char *klass, octet_string path)
2830 CODE: 2959 CODE:
2831 object_thawer *f = new object_thawer (path); 2960 object_thawer *f = new object_thawer (path);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines