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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.196 by root, Fri Apr 27 02:23:07 2007 UTC vs.
Revision 1.277 by root, Sat Apr 19 21:10:29 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#if HAVE_EXECINFO_H
30# include <execinfo.h>
31#endif
30 32
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 33#include <cstdarg>
34#include <sproto.h>
35 34
35#include "global.h"
36#include "loader.h" 36#include "loader.h"
37#include "../random_maps/random_map.h"
37#include "cfperl.h" 38#include "evthread.h"
38#include "shstr.h" 39#include "sproto.h"
39 40
40#include <unistd.h> 41#include <unistd.h>
41#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
42# include <sys/mman.h> 43# include <sys/mman.h>
43#endif 44#endif
44 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
53 58
54typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 61
62typedef std::string std__string; 62typedef std::string std__string;
63 63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 64static PerlInterpreter *perl;
79 65
80double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
81 70
82global gbl_ev; 71global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
85 77
86static HV 78static HV
87 *stash_cf, 79 *stash_cf,
88 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
97 89
90static inline SV *
91newSVpv_utf8 (const char *s)
92{
93 if (!s)
94 return newSV (0);
95
96 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv);
98 return sv;
99}
100
101static inline SV *
102newSVpvn_utf8 (const char *s, STRLEN l)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpvn (s, l);
108 SvUTF8_on (sv);
109 return sv;
110}
111
98// helper cast function, returns super class * or 0 112// helper cast function, returns super class * or 0
99template<class super> 113template<class super>
100static super * 114static super *
101is_a (attachable *at) 115is_a (attachable *at)
102{ 116{
161} 175}
162 176
163void 177void
164attachable::do_destroy () 178attachable::do_destroy ()
165{ 179{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 180 INVOKE_ATTACHABLE (DESTROY, this);
167 181
168 if (cb) 182 if (cb)
169 { 183 {
170 SvREFCNT_dec (cb); 184 SvREFCNT_dec (cb);
171 cb = 0; 185 cb = 0;
172 } 186 }
173 187
174 if (self)
175 sever_self ();
176
177 mortals.push_back (this); 188 mortals.push_back (this);
178} 189}
179 190
180void 191void
181attachable::destroy () 192attachable::destroy ()
183 if (destroyed ()) 194 if (destroyed ())
184 return; 195 return;
185 196
186 flags |= F_DESTROYED; 197 flags |= F_DESTROYED;
187 do_destroy (); 198 do_destroy ();
199 sever_self ();
188} 200}
189 201
190void 202void
191attachable::check_mortals () 203attachable::check_mortals ()
192{ 204{
196 { 208 {
197 if (i >= mortals.size ()) 209 if (i >= mortals.size ())
198 { 210 {
199 i = 0; 211 i = 0;
200 212
201 if (mortals.size () > 1000) 213 if (mortals.size () >= 512)
202 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 214 {
215 static int last_mortalcount;
216 if (mortals.size () != last_mortalcount)
217 {
218 last_mortalcount = mortals.size ();
219 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
220
221 if (0)
222 {
223 for (int j = 0; j < mortals.size (); ++j)//D
224 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
225 fprintf (stderr, "\n");//D
226 }
227 }
228 }
203 229
204 break; 230 break;
205 } 231 }
206 232
207 attachable *obj = mortals [i]; 233 attachable *obj = mortals [i];
208 234
209 obj->refcnt_chk (); // unborrow from perl, if necessary 235#if 0
236 if (obj->self)//D make this an assert later
237 {
238 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
239 obj->sever_self ();
240 }
241#endif
210 242
211 if (obj->refcnt || obj->self) 243 if (obj->refcnt)
212 { 244 {
213 ++i; // further delay freeing 245 ++i; // further delay freeing
214 246
215 if (!(i & 0x3ff)) 247 if (!(i & 0x3ff))
216 break; 248 break;
217 } 249 }
218 else 250 else
219 { 251 {
220 mortals.erase (i); 252 mortals.erase (i);
253 obj->sever_self ();
221 delete obj; 254 delete obj;
222 } 255 }
223 } 256 }
224} 257}
225 258
259void
260attachable::set_key (const char *key, const char *value, bool is_utf8)
261{
262 if (!self)
263 self = newHV ();
264
265 if (value)
266 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
267 else
268 hv_delete (self, key, strlen (key), G_DISCARD);
269}
270
226attachable & 271attachable &
227attachable::operator =(const attachable &src) 272attachable::operator =(const attachable &src)
228{ 273{
229 //if (self || cb) 274 //if (self || cb)
230 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 275 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
231 276
232 attach = src.attach; 277 attach = src.attach;
233 return *this; 278 return *this;
234} 279}
235 280
281template<typename T>
282static bool
283find_backref (void *ptr, T *obj)
284{
285 char *s = (char *)obj;
286 while (s < (char *)obj + sizeof (T))
287 {
288 if (ptr == *(void **)s)
289 return true;
290
291 s += sizeof (void *); // assume natural alignment
292 }
293
294 return false;
295}
296
297// for debugging, find "live" objects containing this ptr
298void
299find_backref (void *ptr)
300{
301 for_all_objects (op)
302 if (find_backref (ptr, op))
303 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
304
305 for_all_players (pl)
306 if (find_backref (ptr, pl))
307 fprintf (stderr, "P %p\n", pl);
308
309 for_all_clients (ns)
310 if (find_backref (ptr, ns))
311 fprintf (stderr, "C %p\n", ns);
312
313}
314
236////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 315//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
237 316
238static SV * 317static SV *
239newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 318newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
240{ 319{
241 SV *sv; 320 SV *sv;
242 321
243 if (!ptr) 322 if (!ptr)
244 return &PL_sv_undef; 323 return newSV (0);
245 324
246 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 325 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
247 return sv_bless (newRV_noinc ((SV *)hv), stash); 326 return sv_bless (newRV_noinc ((SV *)hv), stash);
248} 327}
249 328
268 347
269static SV * 348static SV *
270newSVattachable (attachable *obj, HV *stash) 349newSVattachable (attachable *obj, HV *stash)
271{ 350{
272 if (!obj) 351 if (!obj)
273 return &PL_sv_undef; 352 return newSV (0);
274 353
275 if (!obj->self) 354 if (!obj->self)
355 obj->self = newHV ();
356
357 if (!SvOBJECT (obj->self))
276 { 358 {
277 obj->self = newHV ();
278 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 359 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
279 360
280 // now bless the object _once_ 361 // now bless the object _once_
362 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 363 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 364 }
283 else 365 else
284 { 366 {
285 SV *sv = newRV_inc ((SV *)obj->self); 367 SV *sv = newRV_inc ((SV *)obj->self);
322 return SvPTR (sv, klass); 404 return SvPTR (sv, klass);
323 else 405 else
324 return 0; 406 return 0;
325} 407}
326 408
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 411inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 412inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 413inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 414inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 415inline SV *to_sv (unsigned short v) { return newSVuv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 424inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 425inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 426inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350 432
351inline SV *to_sv (object & v) { return to_sv (&v); } 433inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 434inline SV *to_sv (living & v) { return to_sv (&v); }
353 435
354inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
355inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
356 438
357inline SV *to_sv (UUID v) 439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
358{
359 char buf[128];
360 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
361 return newSVpv (buf, 0);
362}
363 440
364inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
365inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
366inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 445inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 446inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 449inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 451inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
375inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 452inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
376inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 453inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 454inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
378inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 455inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 456inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
380inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 457inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
381inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 458inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
382inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 459inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
383inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
384inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
385inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
386inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
387inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
388 467
389//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
390inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
391 470
392template<class T> 471template<class T>
393inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 472inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
394 473
395template<int N> 474template<int N>
396inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 475inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
397 476
398inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
399inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 477inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
400inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 478inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
401inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 479inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
402inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 480inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
403 481
404inline void sv_to (SV *sv, std::string &v) 482inline void sv_to (SV *sv, std::string &v)
405{ 483{
406 STRLEN len; 484 STRLEN len;
407 char *data = SvPVbyte (sv, len); 485 char *data = SvPVbyte (sv, len);
408 v.assign (data, len); 486 v.assign (data, len);
409} 487}
410 488
411inline void sv_to (SV *sv, UUID &v) 489inline void sv_to (SV *sv, UUID &v)
412{ 490{
413 unsigned int version; 491 if (!v.parse (SvPV_nolen (sv)))
414
415 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
416 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 492 croak ("unparsable uuid: %s", SvPV_nolen (sv));
417} 493}
418 494
419inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 495inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
420 496
438 break; 514 break;
439 515
440 case DT_STRING: 516 case DT_STRING:
441 { 517 {
442 char *str = (char *)va_arg (ap, const char *); 518 char *str = (char *)va_arg (ap, const char *);
443 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 519 sv = str ? newSVpv (str, 0) : newSV (0);
444 } 520 }
445 break; 521 break;
446 522
447 case DT_DATA: 523 case DT_DATA:
448 { 524 {
449 char *str = (char *)va_arg (ap, const void *); 525 char *str = (char *)va_arg (ap, const void *);
450 int len = va_arg (ap, int); 526 int len = va_arg (ap, int);
451 sv = str ? newSVpv (str, len) : &PL_sv_undef; 527 sv = str ? newSVpv (str, len) : newSV (0);
452 } 528 }
453 break; 529 break;
454 530
455 case DT_OBJECT: 531 case DT_OBJECT:
456 sv = to_sv (va_arg (ap, object *)); 532 sv = to_sv (va_arg (ap, object *));
498 va_end (ap); 574 va_end (ap);
499 575
500 return sv; 576 return sv;
501} 577}
502 578
503static SV *
504newSVcfapi (int type, ...)
505{
506 SV *sv;
507
508 va_list ap;
509 va_start (ap, type);
510
511 switch (type)
512 {
513 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
514 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
515 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
516 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
517 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
518 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
519 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
520 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
521 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
522 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
523
524 default:
525 assert (("unhandled type in newSVcfapi", 0));
526 }
527
528 va_end (ap);
529
530 return sv;
531}
532
533////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 579//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
534 580
535SV * 581SV *
536registry (attachable *ext) 582registry (attachable *ext)
537{ 583{
541 return newRV_inc ((SV *)ext->cb); 587 return newRV_inc ((SV *)ext->cb);
542} 588}
543 589
544///////////////////////////////////////////////////////////////////////////// 590/////////////////////////////////////////////////////////////////////////////
545 591
546extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
547{
548 return 0;
549}
550
551static CommArray_s rtn_cmd;
552
553static int
554runPluginCommand (object *obj, char *params)
555{
556 return -1;
557}
558
559extern "C" void *cfperl_getPluginProperty (int *type, ...)
560{
561 va_list args;
562 char *propname;
563 int i;
564 va_start (args, type);
565 propname = va_arg (args, char *);
566 //printf ("Property name: %s\n", propname);
567
568 if (!strcmp (propname, "command?"))
569 return NULL;
570 else if (!strcmp (propname, "Identification"))
571 {
572 va_end (args);
573 return (void *)PLUGIN_NAME;
574 }
575 else if (!strcmp (propname, "FullName"))
576 {
577 va_end (args);
578 return (void *)PLUGIN_VERSION;
579 }
580 else
581 va_end (args);
582
583 return NULL;
584}
585
586extern "C" int cfperl_postInitPlugin ()
587{
588 int hooktype = 1;
589 int rtype = 0;
590
591 cf_init_plugin (gethook);
592
593 return 0;
594}
595
596extern "C" int cfperl_closePlugin ()
597{
598 return 0;
599}
600
601void 592void
602cfperl_init () 593cfperl_init ()
603{ 594{
595 extern char **environ;
596
604 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 597 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
605 perl = perl_alloc (); 598 perl = perl_alloc ();
606 perl_construct (perl); 599 perl_construct (perl);
607 600
608 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
609 602
610 const char *argv[] = { 603 const char *argv[] = {
611 "", 604 settings.argv [0],
612 "-e" 605 "-e"
613 "use Event; use Coro;" // required for bootstrap 606 "use EV; use Coro;" // required for bootstrap
614 "cf->bootstrap;" // required for datadir :*> 607 "cf->bootstrap;" // required for datadir :*>
615 "unshift @INC, cf::datadir ();" 608 "unshift @INC, cf::datadir ();"
616 "require cf;" 609 "require cf;"
617 }; 610 };
618 611
619 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
620 || perl_run (perl)) 613 || perl_run (perl))
621 { 614 {
622 printf ("unable to initialize perl-interpreter, aborting.\n"); 615 printf ("unable to initialize perl-interpreter, aborting.\n");
623 exit (EXIT_FAILURE); 616 exit (EXIT_FAILURE);
624 } 617 }
644void 637void
645attachable::instantiate () 638attachable::instantiate ()
646{ 639{
647 if (attach) 640 if (attach)
648 { 641 {
649 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 642 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
650 attach = 0; 643 attach = 0;
651 } 644 }
652} 645}
653 646
654void 647void
655attachable::reattach () 648attachable::reattach ()
656{ 649{
657 optimise (); 650 optimise ();
658 //TODO: check for _attachment's, very important for restarts 651 //TODO: check for _attachment's, very important for restarts
659 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 652 INVOKE_ATTACHABLE (REATTACH, this);
660} 653}
661 654
662static event_klass klass_of[NUM_EVENT_TYPES] = { 655static event_klass klass_of[NUM_EVENT_TYPES] = {
663# define def(type,name) KLASS_ ## type, 656# define def(type,name) KLASS_ ## type,
664# include "eventinc.h" 657# include "eventinc.h"
707} 700}
708 701
709void 702void
710global::gather_callbacks (AV *&callbacks, event_type event) const 703global::gather_callbacks (AV *&callbacks, event_type event) const
711{ 704{
712 ::gather_callbacks (callbacks, cb_object, event); 705 ::gather_callbacks (callbacks, cb_global, event);
713} 706}
714 707
715void 708void
716object::gather_callbacks (AV *&callbacks, event_type event) const 709object::gather_callbacks (AV *&callbacks, event_type event) const
717{ 710{
718 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 711 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
719 { 712 {
720 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 713 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
721 714
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 715 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 716 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 } 717 }
725 718
761{ 754{
762 attachable::gather_callbacks (callbacks, event); 755 attachable::gather_callbacks (callbacks, event);
763 ::gather_callbacks (callbacks, cb_map, event); 756 ::gather_callbacks (callbacks, cb_map, event);
764} 757}
765 758
759void
760_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
761{
762 for (int event = 0; event <= AvFILLp (registry); ++event)
763 {
764 SV *cbs_ = AvARRAY (registry)[event];
765
766 // element must be list of callback entries
767 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
768 {
769 AV *cbs = (AV *)SvRV (cbs_);
770
771 // no callback entries, no callbacks to call
772 if (AvFILLp (cbs) >= 0)
773 set.set (event);
774 }
775 }
776}
777
778// very slow and inefficient way to recalculate the global want bitsets
779void
780_recalc_want ()
781{
782 ev_want_event.reset ();
783
784 _recalc_want (ev_want_event, cb_global);
785 _recalc_want (ev_want_event, cb_attachable);
786 _recalc_want (ev_want_event, cb_object);
787 _recalc_want (ev_want_event, cb_client);
788 _recalc_want (ev_want_event, cb_player);
789 _recalc_want (ev_want_event, cb_map);
790
791 ev_want_type.reset ();
792
793 for (int type = 0; type <= AvFILLp (cb_type); ++type)
794 {
795 SV *cbs_ = AvARRAY (cb_type)[type];
796
797 // element must be list of callback entries
798 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
799 {
800 AV *cbs = (AV *)SvRV (cbs_);
801
802 // no callback entries, no callbacks to call
803 if (AvFILLp (cbs) >= 0)
804 ev_want_type.set (type % NUM_TYPES);
805 }
806 }
807}
808
766bool 809bool
767attachable::invoke (event_type event, ...) 810attachable::invoke (event_type event, ...)
768{ 811{
769 data_type dt; 812 data_type dt;
770 va_list ap;
771
772 va_start (ap, event);
773 813
774 // callback call ordering should be: 814 // callback call ordering should be:
775 // 1. per-object callback 815 // 1. per-object callback
776 // 2. per-class object 816 // 2. per-class object
777 // 3. per-type callback 817 // 3. per-type callback
781 gather_callbacks (callbacks, event); 821 gather_callbacks (callbacks, event);
782 822
783 // short-circuit processing if no callbacks found/defined 823 // short-circuit processing if no callbacks found/defined
784 if (!callbacks) 824 if (!callbacks)
785 return 0; 825 return 0;
826
827 va_list ap;
828 va_start (ap, event);
786 829
787 CALL_BEGIN (3); 830 CALL_BEGIN (3);
788 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 831 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
789 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 832 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
790 833
825} 868}
826 869
827SV * 870SV *
828cfperl_result (int idx) 871cfperl_result (int idx)
829{ 872{
830 AV *av = get_av ("cfperl::invoke_results", 0); 873 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
831 if (!av) 874 if (!av)
832 return &PL_sv_undef; 875 return &PL_sv_undef;
833 876
834 SV **sv = av_fetch (av, idx, 0); 877 SV **sv = av_fetch (av, idx, 0);
835 if (!sv) 878 if (!sv)
849{ 892{
850 return SvNV (cfperl_result (idx)); 893 return SvNV (cfperl_result (idx));
851} 894}
852 895
853///////////////////////////////////////////////////////////////////////////// 896/////////////////////////////////////////////////////////////////////////////
897// various c++ => perl glue functions
898
899void cfperl_tick ()
900{
901 tick_pending = 1;
902
903 if (tick_inhibit)
904 return;
905
906 tick_pending = 0;
907
908 dSP;
909
910 PUSHMARK (SP);
911 PUTBACK;
912 call_pv ("cf::tick", G_DISCARD | G_VOID);
913
914 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
915}
854 916
855void 917void
856cfperl_emergency_save () 918cfperl_emergency_save ()
857{ 919{
858 CALL_BEGIN (0); 920 CALL_BEGIN (0);
867 CALL_ARG (make_core); 929 CALL_ARG (make_core);
868 CALL_CALL ("cf::post_cleanup", G_VOID); 930 CALL_CALL ("cf::post_cleanup", G_VOID);
869 CALL_END; 931 CALL_END;
870} 932}
871 933
934void
935cfperl_make_book (object *book, int level)
936{
937 CALL_BEGIN (2);
938 CALL_ARG (book);
939 CALL_ARG (level);
940 CALL_CALL ("ext::books::make_book", G_VOID);
941 CALL_END;
942}
943
944void
945cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
946{
947 CALL_BEGIN (4);
948 CALL_ARG (ns);
949 CALL_ARG (type);
950 CALL_ARG_SV (newSVpv_utf8 (msg));
951 CALL_ARG (color);
952 CALL_CALL ("cf::client::send_msg", G_VOID);
953 CALL_END;
954}
955
956int
957cfperl_can_merge (object *ob1, object *ob2)
958{
959 int can;
960
961 CALL_BEGIN (2);
962 CALL_ARG (ob1);
963 CALL_ARG (ob2);
964 CALL_CALL ("cf::_can_merge", G_SCALAR);
965 can = count && SvTRUE (TOPs);
966 CALL_END;
967
968 return can;
969}
970
971player *
972player::find (const char *name)
973{
974 CALL_BEGIN (1);
975 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR);
977
978 player *retval;
979
980 if (count)
981 sv_to (POPs, retval);
982 else
983 retval = 0;
984
985 CALL_END;
986
987 return retval;
988}
989
872maptile * 990maptile *
873maptile::find_sync (const char *path, maptile *origin) 991maptile::find_sync (const char *path, maptile *origin)
874{ 992{
875 CALL_BEGIN (2); 993 CALL_BEGIN (2);
876 CALL_ARG (path); 994 CALL_ARG (path);
888 1006
889 return retval; 1007 return retval;
890} 1008}
891 1009
892maptile * 1010maptile *
893maptile::find_async (const char *path, maptile *origin) 1011maptile::find_async (const char *path, maptile *origin, bool load)
894{ 1012{
895 CALL_BEGIN (2); 1013 CALL_BEGIN (3);
896 CALL_ARG (path); 1014 CALL_ARG (path);
897 CALL_ARG (origin); 1015 CALL_ARG (origin);
1016 CALL_ARG (load);
898 CALL_CALL ("cf::map::find_async", G_SCALAR); 1017 CALL_CALL ("cf::map::find_async", G_SCALAR);
899 1018
900 maptile *retval; 1019 maptile *retval;
901 1020
902 if (count) 1021 if (count)
938 CALL_ARG (exit); 1057 CALL_ARG (exit);
939 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
940 CALL_END; 1059 CALL_END;
941} 1060}
942 1061
1062const char *
1063object::ref () const
1064{
1065 if (type == PLAYER)
1066 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1067 else
1068 return 0;
1069}
1070
1071object *
1072object::deref (const char *ref)
1073{
1074 object *retval = 0;
1075
1076 if (ref)
1077 {
1078 CALL_BEGIN (1);
1079 CALL_ARG (ref);
1080 CALL_CALL ("cf::object::deref", G_SCALAR);
1081
1082 if (count)
1083 sv_to (POPs, retval);
1084
1085 CALL_END;
1086 }
1087
1088 return retval;
1089}
1090
1091void
1092log_backtrace (const char *msg)
1093{
1094#if HAVE_BACKTRACE
1095 void *addr [20];
1096 int size = backtrace (addr, 20);
1097
1098 CALL_BEGIN (size);
1099 CALL_ARG (msg);
1100 for (int i = 0; i < size; ++i)
1101 CALL_ARG ((IV)addr [i]);
1102 CALL_CALL ("cf::_log_backtrace", G_VOID);
1103 CALL_END;
1104#endif
1105}
1106
943///////////////////////////////////////////////////////////////////////////// 1107/////////////////////////////////////////////////////////////////////////////
944 1108
945struct EventAPI *watcher_base::GEventAPI; 1109struct EVAPI *evapi::GEVAPI;
946struct CoroAPI *coroapi::GCoroAPI; 1110struct CoroAPI *coroapi::GCoroAPI;
947
948int coroapi::cede_counter;
949double (*coroapi::time)();
950double coroapi::next_cede;
951 1111
952void coroapi::do_cede_to_tick () 1112void coroapi::do_cede_to_tick ()
953{ 1113{
954 cede_counter = 0; 1114 cede_pending = 0;
955
956 cede (); 1115 cede ();
957
958 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
959 if (next_cede > SvNV (sv_next_tick) - 0.02)
960 next_cede = SvNV (sv_next_tick);
961}
962
963void coroapi::do_cede_every ()
964{
965 cede_counter = 0;
966
967 if (coroapi::nready ())
968 coroapi::cede ();
969}
970
971void coroapi::do_cede_to_tick_every ()
972{
973 cede_counter = 0;
974
975 cede_to_tick ();
976} 1116}
977 1117
978void 1118void
979coroapi::wait_for_tick () 1119coroapi::wait_for_tick ()
980{ 1120{
989 CALL_BEGIN (0); 1129 CALL_BEGIN (0);
990 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1130 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 CALL_END; 1131 CALL_END;
992} 1132}
993 1133
994static void
995iw_dispatch (pe_event *ev)
996{
997 iw *w = (iw *)ev->ext_data;
998 w->call (*w);
999}
1000
1001void
1002iw::alloc ()
1003{
1004 pe = GEventAPI->new_idle (0, 0);
1005
1006 WaREENTRANT_off (pe);
1007 pe->base.callback = (void *)iw_dispatch;
1008 pe->base.ext_data = (void *)this;
1009}
1010
1011static void iow_dispatch (pe_event *ev)
1012{
1013 iow *w = (iow *)ev->ext_data;
1014 w->call (*w, ((pe_ioevent *)ev)->got);
1015}
1016
1017void
1018iow::alloc ()
1019{
1020 pe = GEventAPI->new_io (0, 0);
1021
1022 WaREENTRANT_off (pe);
1023 pe->base.callback = (void *)iow_dispatch;
1024 pe->base.ext_data = (void *)this;
1025
1026 pe->fd = -1;
1027 pe->poll = 0;
1028}
1029
1030void
1031iow::fd (int fd)
1032{
1033 pe->fd = fd;
1034}
1035
1036int
1037iow::poll ()
1038{
1039 return pe->poll;
1040}
1041
1042void 1134void
1043iow::poll (int events) 1135iow::poll (int events)
1044{ 1136{
1045 if (pe->poll != events) 1137 if (events != this->events)
1046 { 1138 {
1139 int active = ev_is_active ((ev_io *)this);
1047 if (pe->poll) stop (); 1140 if (active) stop ();
1048 pe->poll = events; 1141 ev_io_set ((ev_io *)this, fd, events);
1049 if (pe->poll) start (); 1142 if (active) start ();
1050 } 1143 }
1051} 1144}
1052 1145
1053void 1146void
1054_connect_to_perl () 1147_connect_to_perl ()
1055{ 1148{
1056 stash_cf = gv_stashpv ("cf" , 1); 1149 stash_cf = gv_stashpv ("cf", 1);
1057 1150
1058 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1059 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1060 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1061 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1063 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1064 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1065 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1066 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1067 1160
1161 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1068 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1162 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1163 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1069 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1164 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1070 1165
1071 cb_global = get_av ("cf::CB_GLOBAL", 1); 1166 cb_global = get_av ("cf::CB_GLOBAL", 1);
1072 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1167 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1073 cb_object = get_av ("cf::CB_OBJECT", 1); 1168 cb_object = get_av ("cf::CB_OBJECT", 1);
1074 cb_player = get_av ("cf::CB_PLAYER", 1); 1169 cb_player = get_av ("cf::CB_PLAYER", 1);
1079 1174
1080MODULE = cf PACKAGE = cf PREFIX = cf_ 1175MODULE = cf PACKAGE = cf PREFIX = cf_
1081 1176
1082BOOT: 1177BOOT:
1083{ 1178{
1084 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1179 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1085 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1180 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1086 1181
1087 _connect_to_perl (); 1182 _connect_to_perl ();
1088 1183
1089 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1184 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1090 1185
1091 { 1186 //{
1092 require_pv ("Time::HiRes"); 1187 // require_pv ("Time::HiRes");
1093 1188 //
1094 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1189 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1095 if (!svp) croak ("Time::HiRes is required"); 1190 // if (!svp) croak ("Time::HiRes is required");
1096 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1191 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1097 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1192 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1098 } 1193 //}
1099 1194
1100 static const struct { 1195 static const struct {
1101 const char *name; 1196 const char *name;
1102 IV iv; 1197 IV iv;
1103 } *civ, const_iv[] = { 1198 } *civ, const_iv[] = {
1104# define const_iv(name) { # name, (IV)name }, 1199# define const_iv(name) { # name, (IV)name },
1105 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1200 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1201 const_iv (logBacktrace)
1106 1202
1107 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1203 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1108 1204
1109 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1205 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1110 1206
1111 const_iv (MAX_TIME) 1207 const_iv (MAX_TIME)
1208 const_iv (MAXSOCKBUF)
1209
1210 const_iv (NUM_BODY_LOCATIONS)
1211 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1212 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1213 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1214 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1215 const_iv (body_wrist) const_iv (body_waist)
1112 1216
1113 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1217 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1114 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1218 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1115 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1219 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1116 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1220 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1137 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1241 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1138 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1242 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1139 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1243 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1140 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1244 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1141 1245
1142 const_iv (NUM_SUBTYPES) 1246 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1143 1247
1144 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1248 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1145 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1249 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1146 1250
1147 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1251 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1155 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1259 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1156 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1260 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1157 const_iv (WEAP_BLUD) 1261 const_iv (WEAP_BLUD)
1158 1262
1159 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1263 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1160 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1264 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1161 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1265 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1162 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1266 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1163 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1267 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1164 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1268 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1165 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1269 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1177 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1178 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1179 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1180 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1181 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1182 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1183 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1184 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1185 1289
1186 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1187 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1188 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1189 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1190 const_iv (NDI_ALL) 1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1191 1296
1192 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1193 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1194 1299
1195 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1301
1302 const_iv (SP_RAISE_DEAD)
1303 const_iv (SP_RUNE)
1304 const_iv (SP_MAKE_MARK)
1305 const_iv (SP_BOLT)
1306 const_iv (SP_BULLET)
1307 const_iv (SP_EXPLOSION)
1308 const_iv (SP_CONE)
1309 const_iv (SP_BOMB)
1310 const_iv (SP_WONDER)
1311 const_iv (SP_SMITE)
1312 const_iv (SP_MAGIC_MISSILE)
1313 const_iv (SP_SUMMON_GOLEM)
1314 const_iv (SP_DIMENSION_DOOR)
1315 const_iv (SP_MAGIC_MAPPING)
1316 const_iv (SP_MAGIC_WALL)
1317 const_iv (SP_DESTRUCTION)
1318 const_iv (SP_PERCEIVE_SELF)
1319 const_iv (SP_WORD_OF_RECALL)
1320 const_iv (SP_INVISIBLE)
1321 const_iv (SP_PROBE)
1322 const_iv (SP_HEALING)
1323 const_iv (SP_CREATE_FOOD)
1324 const_iv (SP_EARTH_TO_DUST)
1325 const_iv (SP_CHANGE_ABILITY)
1326 const_iv (SP_BLESS)
1327 const_iv (SP_CURSE)
1328 const_iv (SP_SUMMON_MONSTER)
1329 const_iv (SP_CHARGING)
1330 const_iv (SP_POLYMORPH)
1331 const_iv (SP_ALCHEMY)
1332 const_iv (SP_REMOVE_CURSE)
1333 const_iv (SP_IDENTIFY)
1334 const_iv (SP_DETECTION)
1335 const_iv (SP_MOOD_CHANGE)
1336 const_iv (SP_MOVING_BALL)
1337 const_iv (SP_SWARM)
1338 const_iv (SP_CHANGE_MANA)
1339 const_iv (SP_DISPEL_RUNE)
1340 const_iv (SP_CREATE_MISSILE)
1341 const_iv (SP_CONSECRATE)
1342 const_iv (SP_ANIMATE_WEAPON)
1343 const_iv (SP_LIGHT)
1344 const_iv (SP_CHANGE_MAP_LIGHT)
1345 const_iv (SP_FAERY_FIRE)
1346 const_iv (SP_CAUSE_DISEASE)
1347 const_iv (SP_AURA)
1348 const_iv (SP_TOWN_PORTAL)
1349 const_iv (SP_PARTY_SPELL)
1196 1350
1197 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1351 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1198 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1199 const_iv (F_LOCKED) 1353 const_iv (F_LOCKED)
1200 1354
1204 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1205 1359
1206 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1207 1361
1208 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1209 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1363 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1210 1364
1211 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1365 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1212 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1366 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1213 1367
1214 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1368 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1248 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1402 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1249 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1403 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1250 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1404 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1251 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1405 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1252 1406
1253 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1407 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1408 const_iv (MAP_INACTIVE)
1254 1409
1255 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1410 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1256 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1411 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1412
1413 const_iv (VERSION_CS) const_iv (VERSION_SC)
1257 1414
1258 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1415 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1259 1416
1260 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1417 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1261 1418
1273 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1430 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1274 1431
1275 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1432 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1276 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1433 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1277 const_iv (GT_MINIMAL) 1434 const_iv (GT_MINIMAL)
1435
1436 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1437 const_iv (FT_RSRC) const_iv (FT_NUM)
1278 }; 1438 };
1279 1439
1280 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1440 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1281 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1441 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1282 1442
1303 } 1463 }
1304} 1464}
1305 1465
1306void _connect_to_perl () 1466void _connect_to_perl ()
1307 1467
1468void _recalc_want ()
1469
1308void _global_reattach () 1470void _global_reattach ()
1309 CODE: 1471 CODE:
1310{ 1472{
1311 // reattach to all attachable objects in the game. 1473 // reattach to all attachable objects in the game.
1312 for_all_clients (ns) 1474 for_all_clients (ns)
1313 ns->reattach (); 1475 ns->reattach ();
1314 1476
1315 for_all_objects (op) 1477 for_all_objects (op)
1316 op->reattach (); 1478 op->reattach ();
1317} 1479}
1318
1319void _post_tick ()
1320 CODE:
1321 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1322 1480
1323# support function for map-world.ext 1481# support function for map-world.ext
1324void _quantise (SV *data_sv, SV *plt_sv) 1482void _quantise (SV *data_sv, SV *plt_sv)
1325 CODE: 1483 CODE:
1326{ 1484{
1358 data += 3; 1516 data += 3;
1359 len -= 3; 1517 len -= 3;
1360 } 1518 }
1361 1519
1362 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1520 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1521}
1522
1523void evthread_start (int aiofd)
1524
1525void cede_to_tick ()
1526 CODE:
1527 coroapi::cede_to_tick ();
1528
1529NV till_tick ()
1530 CODE:
1531 RETVAL = SvNVX (sv_next_tick) - now ();
1532 OUTPUT:
1533 RETVAL
1534
1535int tick_inhibit ()
1536 CODE:
1537 RETVAL = tick_inhibit;
1538 OUTPUT:
1539 RETVAL
1540
1541void tick_inhibit_inc ()
1542 CODE:
1543 ++tick_inhibit;
1544
1545void tick_inhibit_dec ()
1546 CODE:
1547 if (!--tick_inhibit)
1548 if (tick_pending)
1549 {
1550 ev_async_send (EV_DEFAULT, &tick_watcher);
1551 coroapi::cede ();
1552 }
1553
1554void server_tick ()
1555 CODE:
1556{
1557 NOW = ev_now (EV_DEFAULT);
1558 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1559 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1560 runtime = SvNVX (sv_runtime);
1561
1562 server_tick ();
1563
1564 NOW = ev_time ();
1565 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1566 runtime += TICK;
1567 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1363} 1568}
1364 1569
1365NV floor (NV x) 1570NV floor (NV x)
1366 1571
1367NV ceil (NV x) 1572NV ceil (NV x)
1376 default: croak ("cf::rndm requires none, one or two parameters."); break; 1581 default: croak ("cf::rndm requires none, one or two parameters."); break;
1377 } 1582 }
1378 OUTPUT: 1583 OUTPUT:
1379 RETVAL 1584 RETVAL
1380 1585
1381void server_tick () 1586NV clamp (NV value, NV min_value, NV max_value)
1382 CODE: 1587 CODE:
1383 runtime = SvNVx (sv_runtime); 1588 RETVAL = clamp (value, min_value, max_value);
1384 server_tick (); 1589 OUTPUT:
1590 RETVAL
1385 1591
1592NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1593 CODE:
1594 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1595 OUTPUT:
1596 RETVAL
1597
1598void weaken (...)
1599 PROTOTYPE: @
1600 CODE:
1601 while (items > 0)
1602 sv_rvweaken (ST (--items));
1603
1386void 1604void
1605log_backtrace (utf8_string msg)
1606
1607void
1387LOG (int level, utf8_string msg) 1608LOG (int flags, utf8_string msg)
1388 PROTOTYPE: $$ 1609 PROTOTYPE: $$
1389 C_ARGS: (LogLevel)level, "%s", msg 1610 C_ARGS: flags, "%s", msg
1390 1611
1391octet_string path_combine (octet_string base, octet_string path) 1612octet_string path_combine (octet_string base, octet_string path)
1392 PROTOTYPE: $$ 1613 PROTOTYPE: $$
1393 1614
1394octet_string path_combine_and_normalize (octet_string base, octet_string path) 1615octet_string path_combine_and_normalize (octet_string base, octet_string path)
1395 PROTOTYPE: $$ 1616 PROTOTYPE: $$
1396 1617
1397const_octet_string 1618void
1398get_maps_directory (octet_string path) 1619mallinfo ()
1399 PROTOTYPE: $ 1620 PPCODE:
1400 ALIAS: maps_directory = 0 1621{
1401 CODE: 1622#if __GLIBC__
1402 RETVAL = create_pathname (path); 1623 struct mallinfo mai = mallinfo ();
1403 OUTPUT: RETVAL 1624 EXTEND (SP, 10*2);
1625 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1626 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1627 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1629 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1630 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1632 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1634 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1635#endif
1636 EXTEND (SP, 2*2);
1637 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1638 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1639}
1404 1640
1405void 1641void
1406sub_generation_inc () 1642sub_generation_inc ()
1407 CODE: 1643 CODE:
1408 PL_sub_generation++; 1644 PL_sub_generation++;
1431 } 1667 }
1432 OUTPUT: RETVAL 1668 OUTPUT: RETVAL
1433 1669
1434void abort () 1670void abort ()
1435 1671
1672void reset_signals ()
1673
1436void fork_abort (octet_string cause = "cf::fork_abort") 1674void fork_abort (const_octet_string cause = "cf::fork_abort")
1437 1675
1438void cleanup (octet_string cause, bool make_core = false) 1676void cleanup (const_octet_string cause, bool make_core = false)
1439 1677
1440void emergency_save () 1678void emergency_save ()
1441 1679
1442void _exit (int status = EXIT_SUCCESS) 1680void _exit (int status = EXIT_SUCCESS)
1443 1681
1444UV sv_2watcher (SV *w)
1445 CODE:
1446 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1447 OUTPUT:
1448 RETVAL
1449
1450#if _POSIX_MEMLOCK 1682#if _POSIX_MEMLOCK
1451 1683
1452int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1684int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1685 INIT:
1686#ifdef __linux
1687 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc
1688#endif
1453 1689
1454int munlockall () 1690int munlockall ()
1455 1691
1456#endif 1692#endif
1457 1693
1499 RETVAL = newSVpv (resist_plus[atnr], 0); 1735 RETVAL = newSVpv (resist_plus[atnr], 0);
1500 else 1736 else
1501 XSRETURN_UNDEF; 1737 XSRETURN_UNDEF;
1502 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1503 1739
1740UUID
1741uuid_cur ()
1742 CODE:
1743 RETVAL = UUID::cur;
1744 OUTPUT:
1745 RETVAL
1746
1747UUID
1748uuid_gen ()
1749 CODE:
1750 RETVAL = UUID::gen ();
1751 OUTPUT:
1752 RETVAL
1753
1754val64
1755uuid_seq (UUID uuid)
1756 CODE:
1757 RETVAL = uuid.seq;
1758 OUTPUT:
1759 RETVAL
1760
1761UUID
1762uuid_str (val64 seq)
1763 CODE:
1764 RETVAL.seq = seq;
1765 OUTPUT:
1766 RETVAL
1767
1768void
1769coin_names ()
1770 PPCODE:
1771 EXTEND (SP, NUM_COINS);
1772 for (int i = 0; i < NUM_COINS; ++i)
1773 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1774
1775void
1776coin_archetypes ()
1777 PPCODE:
1778 EXTEND (SP, NUM_COINS);
1779 for (int i = 0; i < NUM_COINS; ++i)
1780 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1781
1504bool 1782bool
1505load_resource_file (octet_string filename) 1783load_resource_file (octet_string filename)
1506 1784
1507MODULE = cf PACKAGE = cf::attachable 1785MODULE = cf PACKAGE = cf::attachable
1508 1786
1528#object *mortals (U32 index) 1806#object *mortals (U32 index)
1529# CODE: 1807# CODE:
1530# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1808# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1531# OUTPUT: RETVAL 1809# OUTPUT: RETVAL
1532 1810
1533INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1811INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1534 1812
1535MODULE = cf PACKAGE = cf::global 1813MODULE = cf PACKAGE = cf::global
1536 1814
1537int invoke (SV *klass, int event, ...) 1815int invoke (SV *klass, int event, ...)
1538 CODE: 1816 CODE:
1574object *actives (U32 index) 1852object *actives (U32 index)
1575 CODE: 1853 CODE:
1576 RETVAL = index < actives.size () ? actives [index] : 0; 1854 RETVAL = index < actives.size () ? actives [index] : 0;
1577 OUTPUT: RETVAL 1855 OUTPUT: RETVAL
1578 1856
1857const char *slot_use_name (U32 slot)
1858 ALIAS:
1859 slot_nonuse_name = 1
1860 CODE:
1861{
1862 if (slot >= NUM_BODY_LOCATIONS)
1863 croak ("body slot index out of range");
1864
1865 switch (ix)
1866 {
1867 case 0: RETVAL = body_locations[slot].use_name; break;
1868 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1869 }
1870}
1871 OUTPUT:
1872 RETVAL
1873
1579# missing properties 1874# missing properties
1580 1875
1581object *head (object *op) 1876object *head (object *op)
1582 PROTOTYPE: $ 1877 PROTOTYPE: $
1583 CODE: 1878 CODE:
1584 RETVAL = op->head_ (); 1879 RETVAL = op->head_ ();
1585 OUTPUT: RETVAL
1586
1587int is_head (object *op)
1588 PROTOTYPE: $
1589 CODE:
1590 RETVAL = op->head_ () == op;
1591 OUTPUT: RETVAL 1880 OUTPUT: RETVAL
1592 1881
1593void 1882void
1594inv (object *obj) 1883inv (object *obj)
1595 PROTOTYPE: $ 1884 PROTOTYPE: $
1596 PPCODE: 1885 PPCODE:
1597{ 1886{
1598 object *o;
1599 for (o = obj->inv; o; o = o->below) 1887 for (object *o = obj->inv; o; o = o->below)
1600 XPUSHs (sv_2mortal (to_sv (o))); 1888 XPUSHs (sv_2mortal (to_sv (o)));
1601} 1889}
1602 1890
1603void 1891void
1604set_animation (object *op, int idx) 1892set_animation (object *op, int idx)
1609num_animations (object *op) 1897num_animations (object *op)
1610 CODE: 1898 CODE:
1611 RETVAL = NUM_ANIMATIONS (op); 1899 RETVAL = NUM_ANIMATIONS (op);
1612 OUTPUT: RETVAL 1900 OUTPUT: RETVAL
1613 1901
1902int slot_info (object *op, UV slot, int value = 0)
1903 ALIAS:
1904 slot_used = 1
1905 CODE:
1906{
1907 if (slot >= NUM_BODY_LOCATIONS)
1908 croak ("body slot index out of range");
1909
1910 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1911
1912 if (items > 2)
1913 if (ix)
1914 op->slot[slot].used = value;
1915 else
1916 op->slot[slot].info = value;
1917}
1918 OUTPUT:
1919 RETVAL
1920
1614object *find_best_object_match (object *op, utf8_string match) 1921object *find_best_object_match (object *op, utf8_string match)
1615 1922
1616object *find_marked_object (object *op) 1923object *find_marked_object (object *op)
1617 1924
1618int need_identify (object *obj); 1925int need_identify (object *obj);
1619 1926
1620int apply_shop_mat (object *shop_mat, object *op); 1927int apply_shop_mat (object *shop_mat, object *op);
1621
1622int move_player (object *op, int dir)
1623 CODE:
1624 RETVAL = move_player (op, dir);
1625 OUTPUT:
1626 RETVAL
1627 1928
1628int move (object *op, int dir, object *originator = op) 1929int move (object *op, int dir, object *originator = op)
1629 CODE: 1930 CODE:
1630 RETVAL = move_ob (op, dir, originator); 1931 RETVAL = move_ob (op, dir, originator);
1631 OUTPUT: 1932 OUTPUT:
1638void apply_below (object *op) 1939void apply_below (object *op)
1639 CODE: 1940 CODE:
1640 player_apply_below (op); 1941 player_apply_below (op);
1641 1942
1642int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1943int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1643
1644object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1645
1646int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1647
1648int cf_object_change_map (object *op, int x, int y, maptile *map)
1649 1944
1650#//TODO 1945#//TODO
1651object *clone_ (object *op, int recursive = 0) 1946object *clone_ (object *op, int recursive = 0)
1652 CODE: 1947 CODE:
1653 if (recursive) 1948 if (recursive)
1700 1995
1701void drop (object *who, object *op) 1996void drop (object *who, object *op)
1702 1997
1703void pick_up (object *who, object *op) 1998void pick_up (object *who, object *op)
1704 1999
1705int cf_object_teleport (object *op, maptile *map, int x, int y)
1706
1707void update_object (object *op, int action) 2000void update_object (object *op, int action)
1708 2001
1709object *cf_create_object_by_name (utf8_string name)
1710
1711void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2002void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1712 2003
1713void player_lvl_adj (object *who, object *skill = 0) 2004void player_lvl_adj (object *who, object *skill = 0)
1714 2005
1715int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2006int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1722 2013
1723void add_button_link (object *button, maptile *map, int connected); 2014void add_button_link (object *button, maptile *map, int connected);
1724 2015
1725void remove_button_link (object *op); 2016void remove_button_link (object *op);
1726 2017
2018void handle_apply_yield (object *op);
2019
1727 2020
1728MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2021MODULE = cf PACKAGE = cf::object PREFIX = cf_
1729
1730object *cf_insert_ob_in_ob (object *ob, object *where)
1731 2022
1732# no clean way to get an object from an archetype - stupid idiotic 2023# no clean way to get an object from an archetype - stupid idiotic
1733# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2024# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1734 2025
1735object *new (utf8_string archetype = 0) 2026object *new (utf8_string archetype = 0)
1736 PROTOTYPE: ;$ 2027 PROTOTYPE: ;$
1737 CODE: 2028 CODE:
1738 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2029 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1739 OUTPUT: 2030 OUTPUT:
1740 RETVAL 2031 RETVAL
1741 2032
2033object *find_object (U32 tag)
2034
2035# TODO: nuke
1742object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2036object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1743 PROTOTYPE: $$$$$$ 2037 PROTOTYPE: $$$$$$
1744 CODE: 2038 CODE:
1745{ 2039{
1746 int unused_type; 2040 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1747 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1748} 2041}
1749
1750player *contr (object *op)
1751 CODE:
1752 RETVAL = op->contr;
1753 OUTPUT: RETVAL
1754 2042
1755const_utf8_string get_ob_key_value (object *op, utf8_string key) 2043const_utf8_string get_ob_key_value (object *op, utf8_string key)
1756 2044
1757bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2045bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1758 2046
1770 EXTEND (SP, 5); 2058 EXTEND (SP, 5);
1771 PUSHs (newSVuv (rv.distance)); 2059 PUSHs (newSVuv (rv.distance));
1772 PUSHs (newSViv (rv.distance_x)); 2060 PUSHs (newSViv (rv.distance_x));
1773 PUSHs (newSViv (rv.distance_y)); 2061 PUSHs (newSViv (rv.distance_y));
1774 PUSHs (newSViv (rv.direction)); 2062 PUSHs (newSViv (rv.direction));
1775 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2063 PUSHs (to_sv (rv.part));
1776} 2064}
1777 2065
1778bool on_same_map_as (object *ob, object *other) 2066bool on_same_map_as (object *ob, object *other)
1779 CODE: 2067 CODE:
1780 RETVAL = on_same_map (ob, other); 2068 RETVAL = on_same_map (ob, other);
1786 RETVAL = query_base_name (op, plural); 2074 RETVAL = query_base_name (op, plural);
1787 OUTPUT: RETVAL 2075 OUTPUT: RETVAL
1788 2076
1789object *decrease_ob_nr (object *op, unsigned long i) 2077object *decrease_ob_nr (object *op, unsigned long i)
1790 2078
2079# return the tail of an object, excluding itself
2080void
2081tail (object *op)
2082 PPCODE:
2083 while ((op = op->more))
2084 XPUSHs (sv_2mortal (to_sv (op)));
2085
1791MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2086MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1792 2087
1793player *player (object *op) 2088player *player (object *op)
1794 CODE: 2089 CODE:
1795 RETVAL = op->contr; 2090 RETVAL = op->contr;
1796 OUTPUT: RETVAL 2091 OUTPUT: RETVAL
1797 2092
2093bool move_player (object *op, int dir)
2094
1798void check_score (object *op) 2095void check_score (object *op)
1799 2096
1800void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2097void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1801 CODE: 2098 CODE:
1802 new_draw_info (flags, 0, op, txt); 2099 new_draw_info (flags, 0, op, txt);
1803 2100
1804object *cf_player_send_inventory (object *op)
1805
1806octet_string cf_player_get_ip (object *op)
1807 ALIAS: ip = 0
1808
1809object *cf_player_get_marked_item (object *op)
1810 ALIAS: marked_item = 0
1811
1812void cf_player_set_marked_item (object *op, object *ob)
1813
1814partylist *cf_player_get_party (object *op)
1815 ALIAS: party = 0
1816
1817void cf_player_set_party (object *op, partylist *party)
1818
1819void kill_player (object *op) 2101void kill_player (object *op)
1820 2102
2103void esrv_send_item (object *pl, object *item)
2104
1821void esrv_update_item (object *op, int what, object *item) 2105void esrv_update_item (object *pl, int what, object *item)
1822 C_ARGS: what, op, item 2106 C_ARGS: what, pl, item
1823 2107
1824void clear_los (object *op) 2108void esrv_del_item (object *pl, int tag)
2109 C_ARGS: pl->contr, tag
1825 2110
1826int command_summon (object *op, utf8_string params) 2111int command_summon (object *op, utf8_string params)
1827 2112
1828int command_arrest (object *op, utf8_string params) 2113int command_arrest (object *op, utf8_string params)
1829 2114
1848 pl->ob->stats.hp = pl->ob->stats.maxhp; 2133 pl->ob->stats.hp = pl->ob->stats.maxhp;
1849 pl->ob->stats.sp = pl->ob->stats.maxsp; 2134 pl->ob->stats.sp = pl->ob->stats.maxsp;
1850 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2135 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1851 pl->orig_stats = pl->ob->stats; 2136 pl->orig_stats = pl->ob->stats;
1852 2137
1853void cf_player_move (player *pl, int dir) 2138void clear_los (player *pl)
1854
1855void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1856 2139
1857bool 2140bool
1858cell_visible (player *pl, int dx, int dy) 2141cell_visible (player *pl, int dx, int dy)
1859 CODE: 2142 CODE:
1860 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2143 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1867 CODE: 2150 CODE:
1868{ 2151{
1869 STRLEN len; 2152 STRLEN len;
1870 char *buf = SvPVbyte (packet, len); 2153 char *buf = SvPVbyte (packet, len);
1871 2154
2155 if (len > MAXSOCKBUF)
2156 pl->failmsg ("[packet too long for client]");
1872 if (pl->ns) 2157 else if (pl->ns)
1873 pl->ns->send_packet (buf, len); 2158 pl->ns->send_packet (buf, len);
1874} 2159}
1875 2160
1876int 2161int
1877listening (player *pl, int new_value = -1) 2162listening (player *pl, int new_value = -1)
1913 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2198 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1914 OUTPUT: RETVAL 2199 OUTPUT: RETVAL
1915 2200
1916SV *registry (maptile *map) 2201SV *registry (maptile *map)
1917 2202
2203void
2204find_tagged_objects (maptile *map, utf8_string tag = 0)
2205 PPCODE:
2206{
2207 if (!map->spaces)
2208 XSRETURN_EMPTY;
2209
2210 if (tag)
2211 {
2212 shstr_cmp tag_ (tag);
2213
2214 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2215 for (object *op = ms->bot; op; op = op->above)
2216 if (op->tag == tag_)
2217 XPUSHs (sv_2mortal (to_sv (op)));
2218 }
2219 else
2220 {
2221 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2222 for (object *op = ms->bot; op; op = op->above)
2223 if (op->tag)
2224 XPUSHs (sv_2mortal (to_sv (op)));
2225 }
2226}
2227
1918INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2228INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1919 2229
1920void 2230void
1921maptile::instantiate () 2231maptile::instantiate ()
1922 2232
1966 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2276 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1967 { 2277 {
1968 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2278 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1969 ob->flag [FLAG_NO_MAP_SAVE] = true; 2279 ob->flag [FLAG_NO_MAP_SAVE] = true;
1970 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2280 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2281
2282 if (ob->randomitems)
2283 {
2284 if (!ob->above)
2285 {
2286 ob->create_treasure (ob->randomitems);
2287
2288 for (object *op = ob->above; op; op = op->above)
2289 op->flag [FLAG_NO_MAP_SAVE] = true;
2290 }
2291
2292 ob->randomitems = 0;
2293 }
1971 } 2294 }
1972 } 2295 }
1973 } 2296 }
1974 2297
1975 skip_space: ; 2298 skip_space: ;
1986 palette = SvRV (palette); 2309 palette = SvRV (palette);
1987 2310
1988 STRLEN idxlen; 2311 STRLEN idxlen;
1989 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2312 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1990 2313
1991 region **regionmap = (region **)malloc ( 2314 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1992 (av_len ((AV *)palette) + 1) * sizeof (region *));
1993 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2315 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1994 2316
1995 for (int i = av_len ((AV *)palette) + 1; i--; ) 2317 for (int i = av_len ((AV *)palette) + 1; i--; )
1996 regionmap [i] = region::find ( 2318 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
1997 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
1998 2319
1999 for (int y = 0; y < THIS->height; ++y) 2320 for (int y = 0; y < THIS->height; ++y)
2000 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2321 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2001 2322
2002 sfree (THIS->regions, THIS->size ()); 2323 sfree (THIS->regions, THIS->size ());
2003 free (THIS->regionmap); 2324 delete [] THIS->regionmap;
2004 2325
2005 THIS->regions = regions; 2326 THIS->regions = regions;
2006 THIS->regionmap = regionmap; 2327 THIS->regionmap = regionmap;
2007} 2328}
2008 2329
2029 } 2350 }
2030 2351
2031 op->destroy (); 2352 op->destroy ();
2032} 2353}
2033 2354
2034void play_sound_map (maptile *map, int x, int y, int sound_num)
2035
2036int out_of_map (maptile *map, int x, int y) 2355int out_of_map (maptile *map, int x, int y)
2037 2356
2038void 2357void
2039trigger (maptile *map, long connection, bool state = true) 2358trigger (maptile *map, long connection, bool state = true)
2040 CODE: 2359 CODE:
2044get_connection (maptile *map, long connection) 2363get_connection (maptile *map, long connection)
2045 PPCODE: 2364 PPCODE:
2046 oblinkpt *obp = get_connection_links (map, connection); 2365 oblinkpt *obp = get_connection_links (map, connection);
2047 if (obp) 2366 if (obp)
2048 for (objectlink *ol = obp->link; ol; ol = ol->next) 2367 for (objectlink *ol = obp->link; ol; ol = ol->next)
2049 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2368 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2050
2051object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2052
2053object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2054
2055object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2056 C_ARGS: str, map, nx, ny
2057 2369
2058void 2370void
2059get_map_flags (maptile *map, int x, int y) 2371get_map_flags (maptile *map, int x, int y)
2060 PPCODE: 2372 PPCODE:
2061{ 2373{
2066 EXTEND (SP, 4); 2378 EXTEND (SP, 4);
2067 PUSHs (sv_2mortal (newSViv (flags))); 2379 PUSHs (sv_2mortal (newSViv (flags)));
2068 2380
2069 if (GIMME_V == G_ARRAY) 2381 if (GIMME_V == G_ARRAY)
2070 { 2382 {
2071 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2383 PUSHs (sv_2mortal (to_sv (nmap)));
2072 PUSHs (sv_2mortal (newSViv (nx))); 2384 PUSHs (sv_2mortal (newSViv (nx)));
2073 PUSHs (sv_2mortal (newSViv (ny))); 2385 PUSHs (sv_2mortal (newSViv (ny)));
2074 } 2386 }
2075} 2387}
2076 2388
2085 2397
2086 get_map_flags (map, &nmap, x, y, &nx, &ny); 2398 get_map_flags (map, &nmap, x, y, &nx, &ny);
2087 2399
2088 if (nmap) 2400 if (nmap)
2089 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2401 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2090 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2402 XPUSHs (sv_2mortal (to_sv (o)));
2091} 2403}
2092 2404
2093SV * 2405SV *
2094bot_at (maptile *obj, unsigned int x, unsigned int y) 2406bot_at (maptile *obj, unsigned int x, unsigned int y)
2095 PROTOTYPE: $$$ 2407 PROTOTYPE: $$$
2104 INIT: 2416 INIT:
2105 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2417 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2106 CODE: 2418 CODE:
2107 switch (ix) 2419 switch (ix)
2108 { 2420 {
2109 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2421 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2110 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2422 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2111 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2423 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2112 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2424 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2113 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2425 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2114 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2426 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2115 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2427 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2116 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2428 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2117 } 2429 }
2118 OUTPUT: RETVAL 2430 OUTPUT: RETVAL
2119 2431
2120void fix_walls (maptile *map, int x, int y) 2432void fix_walls (maptile *map, int x, int y)
2121 2433
2195 rmp.decoroptions = decoroptions; 2507 rmp.decoroptions = decoroptions;
2196 rmp.orientation = orientation; 2508 rmp.orientation = orientation;
2197 rmp.origin_y = origin_y; 2509 rmp.origin_y = origin_y;
2198 rmp.origin_x = origin_x; 2510 rmp.origin_x = origin_x;
2199 rmp.random_seed = random_seed; 2511 rmp.random_seed = random_seed;
2200 rmp.total_map_hp = total_map_hp; 2512 rmp.total_map_hp = (uint64_t) total_map_hp;
2201 rmp.map_layout_style = map_layout_style; 2513 rmp.map_layout_style = map_layout_style;
2202 rmp.treasureoptions = treasureoptions; 2514 rmp.treasureoptions = treasureoptions;
2203 rmp.symmetry_used = symmetry_used; 2515 rmp.symmetry_used = symmetry_used;
2204 rmp.region = region; 2516 rmp.region = region;
2205 rmp.custom = custom; 2517 rmp.custom = custom;
2209 OUTPUT: 2521 OUTPUT:
2210 RETVAL 2522 RETVAL
2211 2523
2212MODULE = cf PACKAGE = cf::arch 2524MODULE = cf PACKAGE = cf::arch
2213 2525
2214archetype *find (utf8_string name) 2526int archetypes_size ()
2215 CODE: 2527 CODE:
2216 RETVAL = archetype::find (name); 2528 RETVAL = archetypes.size ();
2217 OUTPUT: 2529 OUTPUT: RETVAL
2218 RETVAL
2219 2530
2220archetype *first() 2531archetype *archetypes (U32 index)
2221 PROTOTYPE: 2532 CODE:
2222 CODE: 2533 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2223 RETVAL = first_archetype; 2534 OUTPUT: RETVAL
2535
2536object *instantiate (archetype *arch)
2537 CODE:
2538 RETVAL = arch_to_object (arch);
2539 OUTPUT:
2224 OUTPUT: RETVAL 2540 RETVAL
2225 2541
2226INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2542INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2227 2543
2228MODULE = cf PACKAGE = cf::party 2544MODULE = cf PACKAGE = cf::party
2229 2545
2298 CODE: 2614 CODE:
2299{ 2615{
2300 STRLEN len; 2616 STRLEN len;
2301 char *buf = SvPVbyte (packet, len); 2617 char *buf = SvPVbyte (packet, len);
2302 2618
2619 if (len > MAXSOCKBUF)
2620 {
2621 // ugly
2622 if (THIS->pl)
2623 THIS->pl->failmsg ("[packet too long for client]");
2624 }
2625 else
2303 THIS->send_packet (buf, len); 2626 THIS->send_packet (buf, len);
2304} 2627}
2628
2629faceidx
2630client::need_face (utf8_string name, int pri = 0)
2631 CODE:
2632 RETVAL = face_find (name, 0);
2633 if (RETVAL)
2634 {
2635 THIS->send_face (RETVAL, pri);
2636 THIS->flush_fx ();
2637 }
2638 OUTPUT:
2639 RETVAL
2640
2641int
2642client::fx_want (int idx, int value = -1)
2643 CODE:
2644 if (0 < idx && idx < FT_NUM)
2645 {
2646 RETVAL = THIS->fx_want [idx];
2647 if (items > 2)
2648 THIS->fx_want [idx] = value;
2649 }
2650 else
2651 RETVAL = 0;
2652 OUTPUT:
2653 RETVAL
2654
2655MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2656
2657faceidx sound_find (utf8_string name)
2658
2659void sound_set (utf8_string str, faceidx face)
2660
2661# dire hack
2662void old_sound_index (int idx, faceidx face)
2663 CODE:
2664 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2665 old_sound_index [idx] = face;
2305 2666
2306MODULE = cf PACKAGE = cf::face PREFIX = face_ 2667MODULE = cf PACKAGE = cf::face PREFIX = face_
2307 2668
2308#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2669#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2309 2670
2325 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2686 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2326 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2687 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2327} 2688}
2328 OUTPUT: RETVAL 2689 OUTPUT: RETVAL
2329 2690
2330void set (faceidx idx, int visibility, int magicmap) 2691void set_type (faceidx idx, int value)
2331 CODE: 2692 ALIAS:
2332 faceinfo *f = face_info (idx); 2693 set_type = 0
2333 assert (f); 2694 set_visibility = 1
2334 f->visibility = visibility; 2695 set_magicmap = 2
2335 f->magicmap = magicmap; 2696 set_smooth = 3
2336 2697 set_smoothlevel = 4
2337void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2338 CODE: 2698 CODE:
2339 faceinfo *f = face_info (idx); assert (f); 2699 faceinfo *f = face_info (idx); assert (f);
2340 f->smooth = smooth; 2700 switch (ix)
2341 f->smoothlevel = smoothlevel; 2701 {
2702 case 0: f->type = value; break;
2703 case 1: f->visibility = value; break;
2704 case 2: f->magicmap = value; break;
2705 case 3: f->smooth = value; break;
2706 case 4: f->smoothlevel = value; break;
2707 }
2342 2708
2343void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2709void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2344 CODE: 2710 CODE:
2345{ 2711{
2346 facedata *d = face_data (idx, faceset); 2712 faceinfo *f = face_info (idx); assert (f);
2347 assert (d); 2713 facedata *d = &(faceset ? f->data64 : f->data32);
2348 sv_to (data, d->data); 2714 sv_to (data, d->data);
2349 STRLEN clen; 2715 STRLEN clen;
2350 char *cdata = SvPVbyte (chksum, clen); 2716 char *cdata = SvPVbyte (chksum, clen);
2351 clen = min (CHKSUM_SIZE, clen); 2717 clen = min (CHKSUM_SIZE, clen);
2352 2718
2362 ns->force_newmap = true; 2728 ns->force_newmap = true;
2363 } 2729 }
2364 } 2730 }
2365} 2731}
2366 2732
2733int get_data_size (faceidx idx, int faceset = 0)
2734 CODE:
2735 facedata *d = face_data (idx, faceset);
2736 if (!d) XSRETURN_UNDEF;
2737 RETVAL = d->data.size ();
2738 OUTPUT:
2739 RETVAL
2740
2741SV *get_chksum (faceidx idx, int faceset = 0)
2742 CODE:
2743 facedata *d = face_data (idx, faceset);
2744 if (!d) XSRETURN_UNDEF;
2745 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2746 OUTPUT:
2747 RETVAL
2748
2749SV *get_data (faceidx idx, int faceset = 0)
2750 CODE:
2751 facedata *d = face_data (idx, faceset);
2752 if (!d) XSRETURN_UNDEF;
2753 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2754 OUTPUT:
2755 RETVAL
2756
2367void invalidate (faceidx idx) 2757void invalidate (faceidx idx)
2368 CODE: 2758 CODE:
2369 for_all_clients (ns) 2759 for_all_clients (ns)
2370 { 2760 {
2371 ns->faces_sent [idx] = false; 2761 ns->faces_sent [idx] = false;
2414void invalidate_all () 2804void invalidate_all ()
2415 CODE: 2805 CODE:
2416 for_all_clients (ns) 2806 for_all_clients (ns)
2417 ns->anims_sent.reset (); 2807 ns->anims_sent.reset ();
2418 2808
2809MODULE = cf PACKAGE = cf::object::freezer
2810
2811INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2812
2813SV *
2814new (char *klass)
2815 CODE:
2816 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2817 OUTPUT: RETVAL
2818
2819void
2820DESTROY (SV *sv)
2821 CODE:
2822 object_freezer *self;
2823 sv_to (sv, self);
2824 delete self;
2825
2826MODULE = cf PACKAGE = cf::object::thawer
2827
2828INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2829
2830SV *
2831new_from_file (char *klass, octet_string path)
2832 CODE:
2833 object_thawer *f = new object_thawer (path);
2834 if (!*f)
2835 {
2836 delete f;
2837 XSRETURN_UNDEF;
2838 }
2839 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2840 OUTPUT: RETVAL
2841
2842void
2843DESTROY (SV *sv)
2844 CODE:
2845 object_thawer *self;
2846 sv_to (sv, self);
2847 delete self;
2848
2849void
2850extract_tags (object_thawer *self)
2851 PPCODE:
2852 while (self->kw != KW_EOF)
2853 {
2854 PUTBACK;
2855 coroapi::cede_to_tick ();
2856 SPAGAIN;
2857
2858 if (self->kw == KW_tag)
2859 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2860
2861 self->skip ();
2862 }
2863

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