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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.277 by root, Sat Apr 19 21:10:29 2008 UTC vs.
Revision 1.302 by root, Mon Sep 22 23:57:48 2008 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
43# include <sys/mman.h> 41# include <sys/mman.h>
44#endif 42#endif
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
48#endif 50#endif
49 51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
79 *stash_cf, 81 *stash_cf,
80 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
83 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
87 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
88 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
432 436
433inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
434inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
435 439
436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
438 442
439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
445inline SV *to_sv (dynbuf * v)
446{
447 SV *sv = newSV (0);
448
449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
464}
440 465
441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
467 493
468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
973{ 999{
974 CALL_BEGIN (1); 1000 CALL_BEGIN (1);
975 CALL_ARG (name); 1001 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR); 1002 CALL_CALL ("cf::player::find", G_SCALAR);
977 1003
978 player *retval; 1004 player *retval = 0;
979
980 if (count)
981 sv_to (POPs, retval); 1005 if (count) sv_to (POPs, retval);
982 else 1006
983 retval = 0; 1007 CALL_END;
1008
1009 return retval;
1010}
1011
1012maptile *
1013find_style (const char *dirname, const char *stylename, int difficulty)
1014{
1015 CALL_BEGIN (3);
1016 CALL_ARG (dirname);
1017 CALL_ARG (stylename);
1018 CALL_ARG (difficulty);
1019 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1020
1021 maptile *retval = 0;
1022 if (count) sv_to (POPs, retval);
984 1023
985 CALL_END; 1024 CALL_END;
986 1025
987 return retval; 1026 return retval;
988} 1027}
993 CALL_BEGIN (2); 1032 CALL_BEGIN (2);
994 CALL_ARG (path); 1033 CALL_ARG (path);
995 CALL_ARG (origin); 1034 CALL_ARG (origin);
996 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1035 CALL_CALL ("cf::map::find_sync", G_SCALAR);
997 1036
998 maptile *retval; 1037 maptile *retval = 0;
999
1000 if (count)
1001 sv_to (POPs, retval); 1038 if (count) sv_to (POPs, retval);
1002 else
1003 retval = 0;
1004 1039
1005 CALL_END; 1040 CALL_END;
1006 1041
1007 return retval; 1042 return retval;
1008} 1043}
1014 CALL_ARG (path); 1049 CALL_ARG (path);
1015 CALL_ARG (origin); 1050 CALL_ARG (origin);
1016 CALL_ARG (load); 1051 CALL_ARG (load);
1017 CALL_CALL ("cf::map::find_async", G_SCALAR); 1052 CALL_CALL ("cf::map::find_async", G_SCALAR);
1018 1053
1019 maptile *retval; 1054 maptile *retval = 0;
1020
1021 if (count)
1022 sv_to (POPs, retval); 1055 if (count) sv_to (POPs, retval);
1023 else
1024 retval = 0;
1025 1056
1026 CALL_END; 1057 CALL_END;
1027 1058
1028 return retval; 1059 return retval;
1029} 1060}
1054 1085
1055 CALL_BEGIN (2); 1086 CALL_BEGIN (2);
1056 CALL_ARG (this); 1087 CALL_ARG (this);
1057 CALL_ARG (exit); 1088 CALL_ARG (exit);
1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1089 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1090 CALL_END;
1091}
1092
1093void
1094object::player_goto (const char *path, int x, int y)
1095{
1096 if (type != PLAYER)
1097 return;
1098
1099 CALL_BEGIN (4);
1100 CALL_ARG (this);
1101 CALL_ARG (path);
1102 CALL_ARG (x);
1103 CALL_ARG (y);
1104 CALL_CALL ("cf::object::player::goto", G_VOID);
1059 CALL_END; 1105 CALL_END;
1060} 1106}
1061 1107
1062const char * 1108const char *
1063object::ref () const 1109object::ref () const
1150 1196
1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1197 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1198 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1199 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1200 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1201 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1155 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1202 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1203 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1204 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1205 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1206 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1279 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1326 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1280 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1327 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1328 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1329 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1330 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1331 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1332 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1333 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1334 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1335 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1289 1336
1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1337 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1338 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1339 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1340 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1341 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1342 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1296 1343
1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1344 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1345 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1299 1346
1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1347 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1399 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1353 const_iv (F_LOCKED) 1400 const_iv (F_LOCKED)
1354 1401
1355 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1402 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1356 1403
1357 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1404 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1405 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1359 1406
1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1407 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1361 1408
1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1409 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1428 1475
1429 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1476 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1430 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1477 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1431 1478
1432 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1479 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1433 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1480 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1434 const_iv (GT_MINIMAL)
1435 1481
1436 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1482 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1437 const_iv (FT_RSRC) const_iv (FT_NUM) 1483 const_iv (FT_RSRC) const_iv (FT_NUM)
1438 }; 1484 };
1439 1485
1461 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1507 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1462 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1508 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1463 } 1509 }
1464} 1510}
1465 1511
1512void _gv_clear (SV *gv)
1513 CODE:
1514 assert (SvTYPE (gv) == SVt_PVGV);
1515# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1516 f (GvGP (gv)->gp_form);
1517 f (GvGP (gv)->gp_io);
1518 f (GvGP (gv)->gp_sv);
1519 f (GvGP (gv)->gp_av);
1520 f (GvGP (gv)->gp_hv);
1521 f (GvGP (gv)->gp_cv);
1522 GvCVGEN (gv) = 0;
1523 GvMULTI_off (gv);
1524# undef f
1525
1526
1466void _connect_to_perl () 1527void _connect_to_perl ()
1467 1528
1468void _recalc_want () 1529void _recalc_want ()
1469 1530
1470void _global_reattach () 1531void _global_reattach ()
1570NV floor (NV x) 1631NV floor (NV x)
1571 1632
1572NV ceil (NV x) 1633NV ceil (NV x)
1573 1634
1574NV rndm (...) 1635NV rndm (...)
1636 ALIAS:
1637 rmg_rndm = 1
1575 CODE: 1638 CODE:
1639{
1640 rand_gen &gen = ix ? rmg_rndm : rndm;
1576 switch (items) 1641 switch (items)
1577 { 1642 {
1578 case 0: RETVAL = rndm (); break; 1643 case 0: RETVAL = gen (); break;
1579 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1644 case 1: RETVAL = gen (SvUV (ST (0))); break;
1580 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1645 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1581 default: croak ("cf::rndm requires none, one or two parameters."); break; 1646 default: croak ("cf::rndm requires none, one or two parameters."); break;
1582 } 1647 }
1648}
1583 OUTPUT: 1649 OUTPUT:
1584 RETVAL 1650 RETVAL
1585 1651
1586NV clamp (NV value, NV min_value, NV max_value) 1652NV clamp (NV value, NV min_value, NV max_value)
1587 CODE: 1653 CODE:
1612octet_string path_combine (octet_string base, octet_string path) 1678octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1679 PROTOTYPE: $$
1614 1680
1615octet_string path_combine_and_normalize (octet_string base, octet_string path) 1681octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1682 PROTOTYPE: $$
1617
1618void
1619mallinfo ()
1620 PPCODE:
1621{
1622#if __GLIBC__
1623 struct mallinfo mai = mallinfo ();
1624 EXTEND (SP, 10*2);
1625 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1626 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1627 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1629 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1630 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1632 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1634 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1635#endif
1636 EXTEND (SP, 2*2);
1637 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1638 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1639}
1640 1683
1641void 1684void
1642sub_generation_inc () 1685sub_generation_inc ()
1643 CODE: 1686 CODE:
1644 PL_sub_generation++; 1687 PL_sub_generation++;
1681 1724
1682#if _POSIX_MEMLOCK 1725#if _POSIX_MEMLOCK
1683 1726
1684int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1727int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1685 INIT: 1728 INIT:
1686#ifdef __linux 1729#if __GLIBC__
1730 mallopt (M_TOP_PAD, 1024 * 1024);
1731 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1732 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1687 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1733 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1688#endif 1734#endif
1689 1735
1690int munlockall () 1736int munlockall ()
1691 1737
1692#endif 1738#endif
1739
1740int
1741malloc_trim (IV pad = 0)
1742
1743void
1744mallinfo ()
1745 PPCODE:
1746{
1747#if __GLIBC__
1748 struct mallinfo mai = mallinfo ();
1749 EXTEND (SP, 10*2);
1750 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1751 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1752 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1753 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1754 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1755 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1756 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1757 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1758 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1760#endif
1761 EXTEND (SP, 2*2);
1762 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1763 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1764 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1765}
1693 1766
1694int find_animation (utf8_string text) 1767int find_animation (utf8_string text)
1695 PROTOTYPE: $ 1768 PROTOTYPE: $
1696 1769
1697int random_roll (int min, int max, object *op, int goodbad); 1770int random_roll (int min, int max, object *op, int goodbad);
1778 EXTEND (SP, NUM_COINS); 1851 EXTEND (SP, NUM_COINS);
1779 for (int i = 0; i < NUM_COINS; ++i) 1852 for (int i = 0; i < NUM_COINS; ++i)
1780 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1853 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1781 1854
1782bool 1855bool
1783load_resource_file (octet_string filename) 1856load_resource_file_ (octet_string filename)
1857
1858void
1859fix_weight ()
1784 1860
1785MODULE = cf PACKAGE = cf::attachable 1861MODULE = cf PACKAGE = cf::attachable
1786 1862
1787int 1863int
1788valid (SV *obj) 1864valid (SV *obj)
1852object *actives (U32 index) 1928object *actives (U32 index)
1853 CODE: 1929 CODE:
1854 RETVAL = index < actives.size () ? actives [index] : 0; 1930 RETVAL = index < actives.size () ? actives [index] : 0;
1855 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1856 1932
1933int mortals_size ()
1934 CODE:
1935 RETVAL = attachable::mortals.size ();
1936 OUTPUT: RETVAL
1937
1857const char *slot_use_name (U32 slot) 1938const char *slot_use_name (U32 slot)
1858 ALIAS: 1939 ALIAS:
1859 slot_nonuse_name = 1 1940 slot_nonuse_name = 1
1860 CODE: 1941 CODE:
1861{ 1942{
1939void apply_below (object *op) 2020void apply_below (object *op)
1940 CODE: 2021 CODE:
1941 player_apply_below (op); 2022 player_apply_below (op);
1942 2023
1943int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2024int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1944
1945#//TODO
1946object *clone_ (object *op, int recursive = 0)
1947 CODE:
1948 if (recursive)
1949 RETVAL = object_create_clone (op);
1950 else
1951 {
1952 RETVAL = object::create ();
1953 op->copy_to (RETVAL);
1954 }
1955 OUTPUT: RETVAL
1956 2025
1957int pay_item (object *op, object *buyer) 2026int pay_item (object *op, object *buyer)
1958 CODE: 2027 CODE:
1959 RETVAL = pay_for_item (op, buyer); 2028 RETVAL = pay_for_item (op, buyer);
1960 OUTPUT: RETVAL 2029 OUTPUT: RETVAL
2038 CODE: 2107 CODE:
2039{ 2108{
2040 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2109 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2041} 2110}
2042 2111
2043const_utf8_string get_ob_key_value (object *op, utf8_string key) 2112shstr
2113object::kv_get (shstr key)
2044 2114
2045bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2115void
2116object::kv_del (shstr key)
2117
2118void
2119object::kv_set (shstr key, shstr value)
2046 2120
2047object *get_nearest_player (object *ob) 2121object *get_nearest_player (object *ob)
2048 ALIAS: nearest_player = 0 2122 ALIAS: nearest_player = 0
2049 PREINIT: 2123 PREINIT:
2050 extern object *get_nearest_player (object *); 2124 extern object *get_nearest_player (object *);
2052void rangevector (object *ob, object *other, int flags = 0) 2126void rangevector (object *ob, object *other, int flags = 0)
2053 PROTOTYPE: $$;$ 2127 PROTOTYPE: $$;$
2054 PPCODE: 2128 PPCODE:
2055{ 2129{
2056 rv_vector rv; 2130 rv_vector rv;
2131
2132 PUTBACK;
2057 get_rangevector (ob, other, &rv, flags); 2133 get_rangevector (ob, other, &rv, flags);
2134 SPAGAIN;
2135
2058 EXTEND (SP, 5); 2136 EXTEND (SP, 5);
2059 PUSHs (newSVuv (rv.distance)); 2137 PUSHs (newSVuv (rv.distance));
2060 PUSHs (newSViv (rv.distance_x)); 2138 PUSHs (newSViv (rv.distance_x));
2061 PUSHs (newSViv (rv.distance_y)); 2139 PUSHs (newSViv (rv.distance_y));
2062 PUSHs (newSViv (rv.direction)); 2140 PUSHs (newSViv (rv.direction));
2072base_name (object *op, int plural = op->nrof > 1) 2150base_name (object *op, int plural = op->nrof > 1)
2073 CODE: 2151 CODE:
2074 RETVAL = query_base_name (op, plural); 2152 RETVAL = query_base_name (op, plural);
2075 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
2076 2154
2077object *decrease_ob_nr (object *op, unsigned long i)
2078
2079# return the tail of an object, excluding itself 2155# return the tail of an object, excluding itself
2080void 2156void
2081tail (object *op) 2157tail (object *op)
2082 PPCODE: 2158 PPCODE:
2083 while ((op = op->more)) 2159 while ((op = op->more))
2155 if (len > MAXSOCKBUF) 2231 if (len > MAXSOCKBUF)
2156 pl->failmsg ("[packet too long for client]"); 2232 pl->failmsg ("[packet too long for client]");
2157 else if (pl->ns) 2233 else if (pl->ns)
2158 pl->ns->send_packet (buf, len); 2234 pl->ns->send_packet (buf, len);
2159} 2235}
2160
2161int
2162listening (player *pl, int new_value = -1)
2163 CODE:
2164 RETVAL = pl->listening;
2165 if (new_value >= 0)
2166 pl->listening = new_value;
2167 OUTPUT:
2168 RETVAL
2169 2236
2170void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2237void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2171 PROTOTYPE: $;$$$ 2238 PROTOTYPE: $;$$$
2172 PPCODE: 2239 PPCODE:
2173 if (GIMME_V != G_VOID) 2240 if (GIMME_V != G_VOID)
2328} 2395}
2329 2396
2330void 2397void
2331maptile::create_region_treasure () 2398maptile::create_region_treasure ()
2332 CODE: 2399 CODE:
2333{
2334 object *op = object::create ();
2335 op->type = FLOOR;
2336 op->map = THIS;
2337
2338 for (int x = 0; x < THIS->width; ++x) 2400 for (int x = 0; x < THIS->width; ++x)
2339 for (int y = 0; y < THIS->height; ++y) 2401 for (int y = 0; y < THIS->height; ++y)
2340 { 2402 {
2341 region *rgn = THIS->region (x, y); 2403 region *rgn = THIS->region (x, y);
2342 2404
2343 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2405 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2406 if (object *op = THIS->at (x, y).top)
2344 if (rgn->treasure && rndm () < rgn->treasure_density) 2407 if (rgn->treasure && rndm () < rgn->treasure_density)
2345 {
2346 op->x = x;
2347 op->y = y;
2348 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2408 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2349 }
2350 } 2409 }
2351
2352 op->destroy ();
2353}
2354 2410
2355int out_of_map (maptile *map, int x, int y) 2411int out_of_map (maptile *map, int x, int y)
2356 2412
2357void 2413void
2358trigger (maptile *map, long connection, bool state = true) 2414trigger (maptile *map, long connection, bool state = true)
2371get_map_flags (maptile *map, int x, int y) 2427get_map_flags (maptile *map, int x, int y)
2372 PPCODE: 2428 PPCODE:
2373{ 2429{
2374 maptile *nmap = 0; 2430 maptile *nmap = 0;
2375 I16 nx = 0, ny = 0; 2431 I16 nx = 0, ny = 0;
2432
2433 PUTBACK;
2376 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2434 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2435 SPAGAIN;
2377 2436
2378 EXTEND (SP, 4); 2437 EXTEND (SP, 4);
2379 PUSHs (sv_2mortal (newSViv (flags))); 2438 PUSHs (sv_2mortal (newSViv (flags)));
2380 2439
2381 if (GIMME_V == G_ARRAY) 2440 if (GIMME_V == G_ARRAY)
2384 PUSHs (sv_2mortal (newSViv (nx))); 2443 PUSHs (sv_2mortal (newSViv (nx)));
2385 PUSHs (sv_2mortal (newSViv (ny))); 2444 PUSHs (sv_2mortal (newSViv (ny)));
2386 } 2445 }
2387} 2446}
2388 2447
2448mapspace *
2449ms (maptile *map, unsigned int x, unsigned int y)
2450 PROTOTYPE: $$$
2451 CODE:
2452{
2453 maptile *nmap = 0;
2454 I16 nx, ny;
2455
2456 PUTBACK;
2457 get_map_flags (map, &nmap, x, y, &nx, &ny);
2458 SPAGAIN;
2459
2460 if (!nmap)
2461 XSRETURN_UNDEF;
2462
2463 RETVAL = &nmap->at (nx, ny);
2464}
2465 OUTPUT:
2466 RETVAL
2467
2389void 2468void
2390at (maptile *map, unsigned int x, unsigned int y) 2469at (maptile *map, unsigned int x, unsigned int y)
2391 PROTOTYPE: $$$ 2470 PROTOTYPE: $$$
2392 PPCODE: 2471 PPCODE:
2393{ 2472{
2394 object *o;
2395 maptile *nmap = 0; 2473 maptile *nmap = 0;
2396 I16 nx, ny; 2474 I16 nx, ny;
2397 2475
2476 PUTBACK;
2398 get_map_flags (map, &nmap, x, y, &nx, &ny); 2477 get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2399 2479
2400 if (nmap) 2480 if (nmap)
2401 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2481 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2402 XPUSHs (sv_2mortal (to_sv (o))); 2482 XPUSHs (sv_2mortal (to_sv (o)));
2403} 2483}
2404 2484
2405SV * 2485SV *
2406bot_at (maptile *obj, unsigned int x, unsigned int y) 2486bot_at (maptile *obj, unsigned int x, unsigned int y)
2519 RETVAL = self->generate_random_map (&rmp); 2599 RETVAL = self->generate_random_map (&rmp);
2520} 2600}
2521 OUTPUT: 2601 OUTPUT:
2522 RETVAL 2602 RETVAL
2523 2603
2604MODULE = cf PACKAGE = cf::mapspace
2605
2606INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2607
2524MODULE = cf PACKAGE = cf::arch 2608MODULE = cf PACKAGE = cf::arch
2525 2609
2526int archetypes_size () 2610int archetypes_size ()
2527 CODE: 2611 CODE:
2528 RETVAL = archetypes.size (); 2612 RETVAL = archetypes.size ();

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