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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.277 by root, Sat Apr 19 21:10:29 2008 UTC vs.
Revision 1.323 by root, Sun Oct 11 23:51:41 2009 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
69static int tick_pending; 71static int tick_pending;
70 72
71global gbl_ev; 73global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
74 77
75bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
77 80
78static HV 81static HV
79 *stash_cf, 82 *stash_cf,
80 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
83 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
87 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
88 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
89 93
94#ifndef newSVpv_utf8
90static inline SV * 95static inline SV *
91newSVpv_utf8 (const char *s) 96newSVpv_utf8 (const char *s)
92{ 97{
93 if (!s) 98 if (!s)
94 return newSV (0); 99 return newSV (0);
95 100
96 SV *sv = newSVpv (s, 0); 101 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv); 102 SvUTF8_on (sv);
98 return sv; 103 return sv;
99} 104}
105#endif
100 106
107#ifndef newSVpvn_utf8
101static inline SV * 108static inline SV *
102newSVpvn_utf8 (const char *s, STRLEN l) 109newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
103{ 110{
104 if (!s) 111 if (!s)
105 return newSV (0); 112 return newSV (0);
106 113
107 SV *sv = newSVpvn (s, l); 114 SV *sv = newSVpvn (s, l);
115
116 if (utf8)
108 SvUTF8_on (sv); 117 SvUTF8_on (sv);
118
109 return sv; 119 return sv;
110} 120}
121#endif
111 122
112// helper cast function, returns super class * or 0 123// helper cast function, returns super class * or 0
113template<class super> 124template<class super>
114static super * 125static super *
115is_a (attachable *at) 126is_a (attachable *at)
148 SvREFCNT_inc (self); 159 SvREFCNT_inc (self);
149 hv_clear (self); 160 hv_clear (self);
150 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 161 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
151 SvREFCNT_dec (self); 162 SvREFCNT_dec (self);
152 163
153 // self *must* be null now because thats sv_unmagic's job. 164 // self *must* be null now because that's sv_unmagic's job.
154 assert (!this->self); 165 assert (!this->self);
155 } 166 }
156} 167}
157 168
158void 169void
307 fprintf (stderr, "P %p\n", pl); 318 fprintf (stderr, "P %p\n", pl);
308 319
309 for_all_clients (ns) 320 for_all_clients (ns)
310 if (find_backref (ptr, ns)) 321 if (find_backref (ptr, ns))
311 fprintf (stderr, "C %p\n", ns); 322 fprintf (stderr, "C %p\n", ns);
312
313} 323}
314 324
315////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
316 326
317static SV * 327static SV *
395 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
396 406
397 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
398} 408}
399 409
400static long 410static long noinline
401SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
402{ 412{
403 if (SvOK (sv)) 413 if (SvOK (sv))
404 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
405 else 415 else
406 return 0; 416 return 0;
407} 417}
408 418
409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
411inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
412inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
413inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
414inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
432 443
433inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
434inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
435 446
436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
438 449
439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
452inline SV *to_sv (dynbuf * v)
453{
454 SV *sv = newSV (0);
455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
440 472
441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
467 500
468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
574 va_end (ap); 607 va_end (ap);
575 608
576 return sv; 609 return sv;
577} 610}
578 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
579////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
580 637
581SV * 638SV *
582registry (attachable *ext) 639registry (attachable *ext)
583{ 640{
600 657
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 659
603 const char *argv[] = { 660 const char *argv[] = {
604 settings.argv [0], 661 settings.argv [0],
605 "-e" 662 "-e0"
606 "use EV; use Coro;" // required for bootstrap
607 "cf->bootstrap;" // required for datadir :*>
608 "unshift @INC, cf::datadir ();"
609 "require cf;"
610 }; 663 };
611 664
612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
613 || perl_run (perl)) 666 || perl_run (perl))
614 { 667 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
616 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
617 } 670 }
618 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
619 { 683 {
620 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
621 685 exit (EXIT_FAILURE);
622 PUSHMARK (SP);
623 PUTBACK;
624 call_pv ("cf::init", G_DISCARD | G_VOID);
625 } 686 }
626} 687}
627 688
689void
628void cfperl_main () 690cfperl_main ()
629{ 691{
630 dSP; 692 dSP;
631 693
632 PUSHMARK (SP); 694 PUSHMARK (SP);
633 PUTBACK; 695 PUTBACK;
658# undef def 720# undef def
659}; 721};
660 722
661#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
662 724
663static void 725static void noinline
664gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
665{ 727{
666 // event must be in array 728 // event must be in array
667 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
668 { 730 {
754{ 816{
755 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
756 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
757} 819}
758 820
759void 821static void noinline
760_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
761{ 823{
762 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
763 { 825 {
764 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
774 } 836 }
775 } 837 }
776} 838}
777 839
778// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
779void 841static void
780_recalc_want () 842_recalc_want ()
781{ 843{
782 ev_want_event.reset (); 844 ev_want_event.reset ();
783 845
784 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
894} 956}
895 957
896///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
897// various c++ => perl glue functions 959// various c++ => perl glue functions
898 960
961void
899void cfperl_tick () 962cfperl_tick ()
900{ 963{
901 tick_pending = 1; 964 tick_pending = 1;
902 965
903 if (tick_inhibit) 966 if (tick_inhibit)
904 return; 967 return;
966 CALL_END; 1029 CALL_END;
967 1030
968 return can; 1031 return can;
969} 1032}
970 1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
971player * 1046player *
972player::find (const char *name) 1047player::find (const char *name)
973{ 1048{
974 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
975 CALL_ARG (name); 1050 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR); 1051 CALL_CALL ("cf::player::find", G_SCALAR);
977 1052
978 player *retval; 1053 player *retval = 0;
979
980 if (count)
981 sv_to (POPs, retval); 1054 if (count) sv_to (POPs, retval);
982 else 1055
983 retval = 0; 1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
984 1072
985 CALL_END; 1073 CALL_END;
986 1074
987 return retval; 1075 return retval;
988} 1076}
993 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
994 CALL_ARG (path); 1082 CALL_ARG (path);
995 CALL_ARG (origin); 1083 CALL_ARG (origin);
996 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
997 1085
998 maptile *retval; 1086 maptile *retval = 0;
999
1000 if (count)
1001 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
1002 else
1003 retval = 0;
1004 1088
1005 CALL_END; 1089 CALL_END;
1006 1090
1007 return retval; 1091 return retval;
1008} 1092}
1014 CALL_ARG (path); 1098 CALL_ARG (path);
1015 CALL_ARG (origin); 1099 CALL_ARG (origin);
1016 CALL_ARG (load); 1100 CALL_ARG (load);
1017 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
1018 1102
1019 maptile *retval; 1103 maptile *retval = 0;
1020
1021 if (count)
1022 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
1023 else
1024 retval = 0;
1025 1105
1026 CALL_END; 1106 CALL_END;
1027 1107
1028 return retval; 1108 return retval;
1029} 1109}
1036 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1037 CALL_END; 1117 CALL_END;
1038} 1118}
1039 1119
1040void 1120void
1041maptile::change_all_map_light (int change)
1042{
1043 CALL_BEGIN (1);
1044 CALL_ARG (change);
1045 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1046 CALL_END;
1047}
1048
1049void
1050object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1051{ 1122{
1052 if (type != PLAYER) 1123 if (type != PLAYER)
1053 return; 1124 return;
1054 1125
1055 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
1056 CALL_ARG (this); 1127 CALL_ARG (this);
1057 CALL_ARG (exit); 1128 CALL_ARG (exit);
1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1059 CALL_END; 1145 CALL_END;
1060} 1146}
1061 1147
1062const char * 1148const char *
1063object::ref () const 1149object::ref () const
1102 CALL_CALL ("cf::_log_backtrace", G_VOID); 1188 CALL_CALL ("cf::_log_backtrace", G_VOID);
1103 CALL_END; 1189 CALL_END;
1104#endif 1190#endif
1105} 1191}
1106 1192
1193bool
1194is_match_expr (const char *expr)
1195{
1196 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1197}
1198
1199bool
1200match (const char *expr, object *ob, object *self, object *source, object *originator)
1201{
1202 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1203 expr += sizeof ("match ") - 1;
1204
1205 CALL_BEGIN (5);
1206 CALL_ARG (expr);
1207 CALL_ARG (ob);
1208 CALL_ARG (self);
1209 CALL_ARG (source);
1210 CALL_ARG (originator);
1211 CALL_CALL ("cf::match::match", G_SCALAR);
1212
1213 bool matched = count && SvTRUE (POPs);
1214
1215 CALL_END;
1216
1217 return matched;
1218}
1219
1107///////////////////////////////////////////////////////////////////////////// 1220/////////////////////////////////////////////////////////////////////////////
1108 1221
1109struct EVAPI *evapi::GEVAPI; 1222struct EVAPI *evapi::GEVAPI;
1110struct CoroAPI *coroapi::GCoroAPI; 1223struct CoroAPI *coroapi::GCoroAPI;
1111 1224
1225void
1112void coroapi::do_cede_to_tick () 1226coroapi::do_cede_to_tick ()
1113{ 1227{
1114 cede_pending = 0; 1228 cede_pending = 0;
1115 cede (); 1229 cede ();
1116} 1230}
1117 1231
1141 ev_io_set ((ev_io *)this, fd, events); 1255 ev_io_set ((ev_io *)this, fd, events);
1142 if (active) start (); 1256 if (active) start ();
1143 } 1257 }
1144} 1258}
1145 1259
1146void 1260static void
1147_connect_to_perl () 1261_connect_to_perl ()
1148{ 1262{
1149 stash_cf = gv_stashpv ("cf", 1); 1263 stash_cf = gv_stashpv ("cf", 1);
1150 1264
1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1265 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1266 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1267 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1268 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1269 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1155 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1270 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1271 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1272 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1273 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1274 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1168 cb_object = get_av ("cf::CB_OBJECT", 1); 1283 cb_object = get_av ("cf::CB_OBJECT", 1);
1169 cb_player = get_av ("cf::CB_PLAYER", 1); 1284 cb_player = get_av ("cf::CB_PLAYER", 1);
1170 cb_client = get_av ("cf::CB_CLIENT", 1); 1285 cb_client = get_av ("cf::CB_CLIENT", 1);
1171 cb_type = get_av ("cf::CB_TYPE" , 1); 1286 cb_type = get_av ("cf::CB_TYPE" , 1);
1172 cb_map = get_av ("cf::CB_MAP" , 1); 1287 cb_map = get_av ("cf::CB_MAP" , 1);
1288
1289 av_reflect = get_av ("cf::REFLECT" , 1);
1173} 1290}
1174 1291
1175MODULE = cf PACKAGE = cf PREFIX = cf_ 1292MODULE = cf PACKAGE = cf PREFIX = cf_
1176 1293
1177BOOT: 1294BOOT:
1240 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1357 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1241 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1358 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1242 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1359 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1243 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1360 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1244 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1361 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1362 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1245 1363
1246 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1364 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1247 1365
1248 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1366 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1249 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1367 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1279 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1397 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1280 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1398 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1399 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1400 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1401 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1402 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1403 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1404 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1405 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1406 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1289 1407
1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1408 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1409 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1410 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1411 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1412 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1413 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1296 1414
1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1415 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1416 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1299 1417
1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1418 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1470 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1353 const_iv (F_LOCKED) 1471 const_iv (F_LOCKED)
1354 1472
1355 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1473 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1356 1474
1357 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1475 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1476 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1359 1477
1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1478 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1361 1479
1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1480 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1428 1546
1429 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1547 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1430 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1548 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1431 1549
1432 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1550 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1433 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1551 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1434 const_iv (GT_MINIMAL)
1435 1552
1436 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1553 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1437 const_iv (FT_RSRC) const_iv (FT_NUM) 1554 const_iv (FT_RSRC) const_iv (FT_NUM)
1438 }; 1555 };
1439 1556
1461 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1578 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1462 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1579 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1463 } 1580 }
1464} 1581}
1465 1582
1583void _gv_clear (SV *gv)
1584 CODE:
1585 assert (SvTYPE (gv) == SVt_PVGV);
1586# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1587 f (GvGP (gv)->gp_form);
1588 f (GvGP (gv)->gp_io);
1589 f (GvGP (gv)->gp_sv);
1590 f (GvGP (gv)->gp_av);
1591 f (GvGP (gv)->gp_hv);
1592 f (GvGP (gv)->gp_cv);
1593 GvCVGEN (gv) = 0;
1594 GvMULTI_off (gv);
1595# undef f
1596
1466void _connect_to_perl () 1597void _connect_to_perl ()
1467 1598
1468void _recalc_want () 1599void _recalc_want ()
1469 1600
1601# not used by default anymore
1470void _global_reattach () 1602void _global_reattach ()
1471 CODE: 1603 CODE:
1472{ 1604{
1473 // reattach to all attachable objects in the game. 1605 // reattach to all attachable objects in the game.
1474 for_all_clients (ns) 1606 for_all_clients (ns)
1518 } 1650 }
1519 1651
1520 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1652 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1521} 1653}
1522 1654
1655void init_anim ()
1656
1657void init_globals ()
1658
1659void init_experience ()
1660
1661void init_attackmess ()
1662
1663void init_dynamic ()
1664
1665void load_settings ()
1666
1667void load_materials ()
1668
1669void init_uuid ()
1670 CODE:
1671 UUID::init ();
1672
1673void init_signals ()
1674
1675void init_commands ()
1676
1677void init_skills ()
1678
1679void init_beforeplay ()
1680
1523void evthread_start (int aiofd) 1681void evthread_start (int aiofd)
1524 1682
1525void cede_to_tick () 1683void cede_to_tick ()
1526 CODE: 1684 CODE:
1527 coroapi::cede_to_tick (); 1685 coroapi::cede_to_tick ();
1570NV floor (NV x) 1728NV floor (NV x)
1571 1729
1572NV ceil (NV x) 1730NV ceil (NV x)
1573 1731
1574NV rndm (...) 1732NV rndm (...)
1733 ALIAS:
1734 rmg_rndm = 1
1575 CODE: 1735 CODE:
1736{
1737 rand_gen &gen = ix ? rmg_rndm : rndm;
1576 switch (items) 1738 switch (items)
1577 { 1739 {
1578 case 0: RETVAL = rndm (); break; 1740 case 0: RETVAL = gen (); break;
1579 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1741 case 1: RETVAL = gen (SvUV (ST (0))); break;
1580 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1742 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1581 default: croak ("cf::rndm requires none, one or two parameters."); break; 1743 default: croak ("cf::rndm requires none, one or two parameters."); break;
1582 } 1744 }
1745}
1583 OUTPUT: 1746 OUTPUT:
1584 RETVAL 1747 RETVAL
1585 1748
1586NV clamp (NV value, NV min_value, NV max_value) 1749NV clamp (NV value, NV min_value, NV max_value)
1587 CODE: 1750 CODE:
1612octet_string path_combine (octet_string base, octet_string path) 1775octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1776 PROTOTYPE: $$
1614 1777
1615octet_string path_combine_and_normalize (octet_string base, octet_string path) 1778octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1779 PROTOTYPE: $$
1617
1618void
1619mallinfo ()
1620 PPCODE:
1621{
1622#if __GLIBC__
1623 struct mallinfo mai = mallinfo ();
1624 EXTEND (SP, 10*2);
1625 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1626 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1627 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1629 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1630 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1632 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1634 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1635#endif
1636 EXTEND (SP, 2*2);
1637 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1638 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1639}
1640 1780
1641void 1781void
1642sub_generation_inc () 1782sub_generation_inc ()
1643 CODE: 1783 CODE:
1644 PL_sub_generation++; 1784 PL_sub_generation++;
1681 1821
1682#if _POSIX_MEMLOCK 1822#if _POSIX_MEMLOCK
1683 1823
1684int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1824int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1685 INIT: 1825 INIT:
1686#ifdef __linux 1826#if __GLIBC__
1827 mallopt (M_TOP_PAD, 1024 * 1024);
1828 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1829 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1687 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1830 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1688#endif 1831#endif
1689 1832
1690int munlockall () 1833int munlockall ()
1691 1834
1692#endif 1835#endif
1836
1837int
1838malloc_trim (IV pad = 0)
1839
1840void
1841mallinfo ()
1842 PPCODE:
1843{
1844#if __GLIBC__
1845 struct mallinfo mai = mallinfo ();
1846 EXTEND (SP, 10*2);
1847 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1848 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1849 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1850 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1851 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1852 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1853 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1854 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1855 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1856 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1857#endif
1858 EXTEND (SP, 5*2);
1859 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1860 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1861 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1862 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1863 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1864}
1693 1865
1694int find_animation (utf8_string text) 1866int find_animation (utf8_string text)
1695 PROTOTYPE: $ 1867 PROTOTYPE: $
1696 1868
1697int random_roll (int min, int max, object *op, int goodbad); 1869int random_roll (int min, int max, object *op, int goodbad);
1778 EXTEND (SP, NUM_COINS); 1950 EXTEND (SP, NUM_COINS);
1779 for (int i = 0; i < NUM_COINS; ++i) 1951 for (int i = 0; i < NUM_COINS; ++i)
1780 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1952 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1781 1953
1782bool 1954bool
1783load_resource_file (octet_string filename) 1955load_resource_file_ (octet_string filename)
1956
1957void
1958fix_weight ()
1784 1959
1785MODULE = cf PACKAGE = cf::attachable 1960MODULE = cf PACKAGE = cf::attachable
1786 1961
1787int 1962int
1788valid (SV *obj) 1963valid (SV *obj)
1852object *actives (U32 index) 2027object *actives (U32 index)
1853 CODE: 2028 CODE:
1854 RETVAL = index < actives.size () ? actives [index] : 0; 2029 RETVAL = index < actives.size () ? actives [index] : 0;
1855 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1856 2031
2032int mortals_size ()
2033 CODE:
2034 RETVAL = attachable::mortals.size ();
2035 OUTPUT: RETVAL
2036
1857const char *slot_use_name (U32 slot) 2037const char *slot_use_name (U32 slot)
1858 ALIAS: 2038 ALIAS:
1859 slot_nonuse_name = 1 2039 slot_nonuse_name = 1
1860 CODE: 2040 CODE:
1861{ 2041{
1940 CODE: 2120 CODE:
1941 player_apply_below (op); 2121 player_apply_below (op);
1942 2122
1943int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2123int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1944 2124
1945#//TODO
1946object *clone_ (object *op, int recursive = 0)
1947 CODE:
1948 if (recursive)
1949 RETVAL = object_create_clone (op);
1950 else
1951 {
1952 RETVAL = object::create ();
1953 op->copy_to (RETVAL);
1954 }
1955 OUTPUT: RETVAL
1956
1957int pay_item (object *op, object *buyer) 2125int pay_item (object *op, object *buyer)
1958 CODE: 2126 CODE:
1959 RETVAL = pay_for_item (op, buyer); 2127 RETVAL = pay_for_item (op, buyer);
1960 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1961 2129
2005 2173
2006int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2174int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2007 2175
2008int calc_skill_exp (object *who, object *op, object *skill); 2176int calc_skill_exp (object *who, object *op, object *skill);
2009 2177
2010void push_button (object *op); 2178void push_button (object *op, object *originator);
2011 2179
2012void use_trigger (object *op); 2180void use_trigger (object *op, object *originator);
2013
2014void add_button_link (object *button, maptile *map, int connected);
2015
2016void remove_button_link (object *op);
2017 2181
2018void handle_apply_yield (object *op); 2182void handle_apply_yield (object *op);
2183
2184int convert_item (object *item, object *converter);
2019 2185
2020 2186
2021MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2187MODULE = cf PACKAGE = cf::object PREFIX = cf_
2022 2188
2023# no clean way to get an object from an archetype - stupid idiotic 2189# no clean way to get an object from an archetype - stupid idiotic
2038 CODE: 2204 CODE:
2039{ 2205{
2040 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2206 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2041} 2207}
2042 2208
2043const_utf8_string get_ob_key_value (object *op, utf8_string key) 2209shstr
2210object::kv_get (shstr key)
2044 2211
2045bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2212void
2213object::kv_del (shstr key)
2214
2215void
2216object::kv_set (shstr key, shstr value)
2046 2217
2047object *get_nearest_player (object *ob) 2218object *get_nearest_player (object *ob)
2048 ALIAS: nearest_player = 0 2219 ALIAS: nearest_player = 0
2049 PREINIT: 2220 PREINIT:
2050 extern object *get_nearest_player (object *); 2221 extern object *get_nearest_player (object *);
2052void rangevector (object *ob, object *other, int flags = 0) 2223void rangevector (object *ob, object *other, int flags = 0)
2053 PROTOTYPE: $$;$ 2224 PROTOTYPE: $$;$
2054 PPCODE: 2225 PPCODE:
2055{ 2226{
2056 rv_vector rv; 2227 rv_vector rv;
2228
2229 PUTBACK;
2057 get_rangevector (ob, other, &rv, flags); 2230 get_rangevector (ob, other, &rv, flags);
2231 SPAGAIN;
2232
2058 EXTEND (SP, 5); 2233 EXTEND (SP, 5);
2059 PUSHs (newSVuv (rv.distance)); 2234 PUSHs (newSVuv (rv.distance));
2060 PUSHs (newSViv (rv.distance_x)); 2235 PUSHs (newSViv (rv.distance_x));
2061 PUSHs (newSViv (rv.distance_y)); 2236 PUSHs (newSViv (rv.distance_y));
2062 PUSHs (newSViv (rv.direction)); 2237 PUSHs (newSViv (rv.direction));
2072base_name (object *op, int plural = op->nrof > 1) 2247base_name (object *op, int plural = op->nrof > 1)
2073 CODE: 2248 CODE:
2074 RETVAL = query_base_name (op, plural); 2249 RETVAL = query_base_name (op, plural);
2075 OUTPUT: RETVAL 2250 OUTPUT: RETVAL
2076 2251
2077object *decrease_ob_nr (object *op, unsigned long i)
2078
2079# return the tail of an object, excluding itself 2252# return the tail of an object, excluding itself
2080void 2253void
2081tail (object *op) 2254tail (object *op)
2082 PPCODE: 2255 PPCODE:
2083 while ((op = op->more)) 2256 while ((op = op->more))
2133 pl->ob->stats.hp = pl->ob->stats.maxhp; 2306 pl->ob->stats.hp = pl->ob->stats.maxhp;
2134 pl->ob->stats.sp = pl->ob->stats.maxsp; 2307 pl->ob->stats.sp = pl->ob->stats.maxsp;
2135 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2308 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2136 pl->orig_stats = pl->ob->stats; 2309 pl->orig_stats = pl->ob->stats;
2137 2310
2138void clear_los (player *pl) 2311# should only be temporary
2312void esrv_new_player (player *pl)
2139 2313
2314#d# TODO: replace by blocked_los accessor, fix code using this
2140bool 2315bool
2141cell_visible (player *pl, int dx, int dy) 2316cell_visible (player *pl, int dx, int dy)
2142 CODE: 2317 CODE:
2143 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2318 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2144 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2145 OUTPUT: 2319 OUTPUT:
2146 RETVAL 2320 RETVAL
2147 2321
2148void 2322void
2149send (player *pl, SV *packet) 2323send (player *pl, SV *packet)
2155 if (len > MAXSOCKBUF) 2329 if (len > MAXSOCKBUF)
2156 pl->failmsg ("[packet too long for client]"); 2330 pl->failmsg ("[packet too long for client]");
2157 else if (pl->ns) 2331 else if (pl->ns)
2158 pl->ns->send_packet (buf, len); 2332 pl->ns->send_packet (buf, len);
2159} 2333}
2160
2161int
2162listening (player *pl, int new_value = -1)
2163 CODE:
2164 RETVAL = pl->listening;
2165 if (new_value >= 0)
2166 pl->listening = new_value;
2167 OUTPUT:
2168 RETVAL
2169 2334
2170void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2335void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2171 PROTOTYPE: $;$$$ 2336 PROTOTYPE: $;$$$
2172 PPCODE: 2337 PPCODE:
2173 if (GIMME_V != G_VOID) 2338 if (GIMME_V != G_VOID)
2226} 2391}
2227 2392
2228INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2393INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2229 2394
2230void 2395void
2396adjust_daylight ()
2397 CODE:
2398 maptile::adjust_daylight ();
2399
2400int
2401outdoor_darkness (int darkness = 0)
2402 CODE:
2403 RETVAL = maptile::outdoor_darkness;
2404 if (items)
2405 maptile::outdoor_darkness = darkness;
2406 OUTPUT:
2407 RETVAL
2408
2409void
2231maptile::instantiate () 2410maptile::instantiate ()
2232 2411
2233maptile *new () 2412maptile *new ()
2234 PROTOTYPE: 2413 PROTOTYPE:
2235 CODE: 2414 CODE:
2328} 2507}
2329 2508
2330void 2509void
2331maptile::create_region_treasure () 2510maptile::create_region_treasure ()
2332 CODE: 2511 CODE:
2333{
2334 object *op = object::create ();
2335 op->type = FLOOR;
2336 op->map = THIS;
2337
2338 for (int x = 0; x < THIS->width; ++x) 2512 for (int x = 0; x < THIS->width; ++x)
2339 for (int y = 0; y < THIS->height; ++y) 2513 for (int y = 0; y < THIS->height; ++y)
2340 { 2514 {
2341 region *rgn = THIS->region (x, y); 2515 region *rgn = THIS->region (x, y);
2342 2516
2343 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2517 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2518 if (object *op = THIS->at (x, y).top)
2344 if (rgn->treasure && rndm () < rgn->treasure_density) 2519 if (rgn->treasure && rndm () < rgn->treasure_density)
2345 {
2346 op->x = x;
2347 op->y = y;
2348 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2520 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2349 }
2350 } 2521 }
2351 2522
2352 op->destroy ();
2353}
2354
2355int out_of_map (maptile *map, int x, int y) 2523int out_of_map (maptile *map, int x, int y)
2356 2524
2357void 2525void
2358trigger (maptile *map, long connection, bool state = true) 2526find_link (maptile *map, shstr_tmp connection)
2359 CODE:
2360 activate_connection (map, connection, state);
2361
2362void
2363get_connection (maptile *map, long connection)
2364 PPCODE: 2527 PPCODE:
2365 oblinkpt *obp = get_connection_links (map, connection); 2528 if (oblinkpt *obp = map->find_link (connection))
2366 if (obp)
2367 for (objectlink *ol = obp->link; ol; ol = ol->next) 2529 for (objectlink *ol = obp->link; ol; ol = ol->next)
2368 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2530 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2369 2531
2370void 2532void
2371get_map_flags (maptile *map, int x, int y) 2533get_map_flags (maptile *map, int x, int y)
2372 PPCODE: 2534 PPCODE:
2373{ 2535{
2374 maptile *nmap = 0; 2536 maptile *nmap = 0;
2375 I16 nx = 0, ny = 0; 2537 I16 nx = 0, ny = 0;
2538
2539 PUTBACK;
2376 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2540 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2541 SPAGAIN;
2377 2542
2378 EXTEND (SP, 4); 2543 EXTEND (SP, 4);
2379 PUSHs (sv_2mortal (newSViv (flags))); 2544 PUSHs (sv_2mortal (newSViv (flags)));
2380 2545
2381 if (GIMME_V == G_ARRAY) 2546 if (GIMME_V == G_ARRAY)
2384 PUSHs (sv_2mortal (newSViv (nx))); 2549 PUSHs (sv_2mortal (newSViv (nx)));
2385 PUSHs (sv_2mortal (newSViv (ny))); 2550 PUSHs (sv_2mortal (newSViv (ny)));
2386 } 2551 }
2387} 2552}
2388 2553
2554mapspace *
2555ms (maptile *map, unsigned int x, unsigned int y)
2556 PROTOTYPE: $$$
2557 CODE:
2558{
2559 maptile *nmap = 0;
2560 I16 nx, ny;
2561
2562 PUTBACK;
2563 get_map_flags (map, &nmap, x, y, &nx, &ny);
2564 SPAGAIN;
2565
2566 if (!nmap)
2567 XSRETURN_UNDEF;
2568
2569 RETVAL = &nmap->at (nx, ny);
2570}
2571 OUTPUT:
2572 RETVAL
2573
2389void 2574void
2390at (maptile *map, unsigned int x, unsigned int y) 2575at (maptile *map, unsigned int x, unsigned int y)
2391 PROTOTYPE: $$$ 2576 PROTOTYPE: $$$
2392 PPCODE: 2577 PPCODE:
2393{ 2578{
2394 object *o;
2395 maptile *nmap = 0; 2579 maptile *nmap = 0;
2396 I16 nx, ny; 2580 I16 nx, ny;
2397 2581
2582 PUTBACK;
2398 get_map_flags (map, &nmap, x, y, &nx, &ny); 2583 get_map_flags (map, &nmap, x, y, &nx, &ny);
2584 SPAGAIN;
2399 2585
2400 if (nmap) 2586 if (nmap)
2401 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2587 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2402 XPUSHs (sv_2mortal (to_sv (o))); 2588 XPUSHs (sv_2mortal (to_sv (o)));
2403} 2589}
2404 2590
2405SV * 2591SV *
2406bot_at (maptile *obj, unsigned int x, unsigned int y) 2592bot_at (maptile *map, unsigned int x, unsigned int y)
2407 PROTOTYPE: $$$ 2593 PROTOTYPE: $$$
2408 ALIAS: 2594 ALIAS:
2409 top_at = 1 2595 top_at = 1
2410 flags_at = 2 2596 flags_at = 2
2411 light_at = 3 2597 light_at = 3
2412 move_block_at = 4 2598 move_block_at = 4
2413 move_slow_at = 5 2599 move_slow_at = 5
2414 move_on_at = 6 2600 move_on_at = 6
2415 move_off_at = 7 2601 move_off_at = 7
2416 INIT:
2417 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2418 CODE: 2602 CODE:
2603{
2604 sint16 nx = x;
2605 sint16 ny = y;
2606
2607 if (!xy_normalise (map, nx, ny))
2608 XSRETURN_UNDEF;
2609
2610 mapspace &ms = map->at (nx, ny);
2611
2612 ms.update ();
2613
2419 switch (ix) 2614 switch (ix)
2420 { 2615 {
2421 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2616 case 0: RETVAL = to_sv (ms.bot ); break;
2422 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2617 case 1: RETVAL = to_sv (ms.top ); break;
2423 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2618 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2424 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2619 case 3: RETVAL = newSViv (ms.light ); break;
2425 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2620 case 4: RETVAL = newSVuv (ms.move_block); break;
2426 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2621 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2427 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2622 case 6: RETVAL = newSVuv (ms.move_on ); break;
2428 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2623 case 7: RETVAL = newSVuv (ms.move_off ); break;
2429 } 2624 }
2625}
2430 OUTPUT: RETVAL 2626 OUTPUT: RETVAL
2431 2627
2432void fix_walls (maptile *map, int x, int y) 2628void fix_walls (maptile *map, int x, int y)
2433 2629
2434void fix_walls_around (maptile *map, int x, int y) 2630void fix_walls_around (maptile *map, int x, int y)
2519 RETVAL = self->generate_random_map (&rmp); 2715 RETVAL = self->generate_random_map (&rmp);
2520} 2716}
2521 OUTPUT: 2717 OUTPUT:
2522 RETVAL 2718 RETVAL
2523 2719
2720MODULE = cf PACKAGE = cf::mapspace
2721
2722INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2723
2524MODULE = cf PACKAGE = cf::arch 2724MODULE = cf PACKAGE = cf::arch
2525 2725
2526int archetypes_size () 2726int archetypes_size ()
2527 CODE: 2727 CODE:
2528 RETVAL = archetypes.size (); 2728 RETVAL = archetypes.size ();
2561 2761
2562region *find (utf8_string name) 2762region *find (utf8_string name)
2563 PROTOTYPE: $ 2763 PROTOTYPE: $
2564 CODE: 2764 CODE:
2565 RETVAL = region::find (name); 2765 RETVAL = region::find (name);
2566 OUTPUT: RETVAL
2567
2568region *find_fuzzy (utf8_string name)
2569 PROTOTYPE: $
2570 CODE:
2571 RETVAL = region::find_fuzzy (name);
2572 OUTPUT: RETVAL 2766 OUTPUT: RETVAL
2573 2767
2574int specificity (region *rgn) 2768int specificity (region *rgn)
2575 CODE: 2769 CODE:
2576 RETVAL = 0; 2770 RETVAL = 0;

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