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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.277 by root, Sat Apr 19 21:10:29 2008 UTC vs.
Revision 1.336 by root, Wed Nov 11 17:41:14 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
45 43
46#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
47# include <malloc.h> 45# include <malloc.h>
48#endif 46#endif
49 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
50#include <EXTERN.h> 52#include <EXTERN.h>
51#include <perl.h> 53#include <perl.h>
52#include <XSUB.h> 54#include <XSUB.h>
53 55
54#include "CoroAPI.h" 56#include "CoroAPI.h"
69static int tick_pending; 71static int tick_pending;
70 72
71global gbl_ev; 73global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
74 77
75bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
77 80
78static HV 81static HV
79 *stash_cf, 82 *stash_cf,
80 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
83 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
87 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
88 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
89 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
90static inline SV * 102static inline SV *
91newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
92{ 104{
93 if (!s) 105 if (!s)
94 return newSV (0); 106 return newSV (0);
95 107
96 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv); 109 SvUTF8_on (sv);
98 return sv; 110 return sv;
99} 111}
112#endif
100 113
114#ifndef newSVpvn_utf8
101static inline SV * 115static inline SV *
102newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
103{ 117{
104 if (!s) 118 if (!s)
105 return newSV (0); 119 return newSV (0);
106 120
107 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
108 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
109 return sv; 126 return sv;
110} 127}
128#endif
111 129
112// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
113template<class super> 131template<class super>
114static super * 132static super *
115is_a (attachable *at) 133is_a (attachable *at)
148 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
149 hv_clear (self); 167 hv_clear (self);
150 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
151 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
152 170
153 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
154 assert (!this->self); 172 assert (!this->self);
155 } 173 }
156} 174}
157 175
158void 176void
192attachable::destroy () 210attachable::destroy ()
193{ 211{
194 if (destroyed ()) 212 if (destroyed ())
195 return; 213 return;
196 214
197 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
198 do_destroy (); 216 do_destroy ();
199 sever_self (); 217 sever_self ();
200} 218}
201 219
202void 220void
276 294
277 attach = src.attach; 295 attach = src.attach;
278 return *this; 296 return *this;
279} 297}
280 298
299#if 0
281template<typename T> 300template<typename T>
282static bool 301static bool
283find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
284{ 303{
285 char *s = (char *)obj; 304 char *s = (char *)obj;
293 312
294 return false; 313 return false;
295} 314}
296 315
297// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
298void 317static void
299find_backref (void *ptr) 318find_backref (void *ptr)
300{ 319{
301 for_all_objects (op) 320 for_all_objects (op)
302 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
303 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
308 327
309 for_all_clients (ns) 328 for_all_clients (ns)
310 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
311 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
312
313} 331}
332#endif
314 333
315////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
316 335
317static SV * 336static SV *
318newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
371 390
372 return sv; 391 return sv;
373 } 392 }
374} 393}
375 394
395#if 0 // unused
376static void 396static void
377clearSVptr (SV *sv) 397clearSVptr (SV *sv)
378{ 398{
379 if (SvROK (sv)) 399 if (SvROK (sv))
380 sv = SvRV (sv); 400 sv = SvRV (sv);
381 401
382 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
383 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
384} 404}
405#endif
385 406
386static long 407static long
387SvPTR (SV *sv, const char *klass) 408SvPTR (SV *sv, const char *klass)
388{ 409{
389 if (!sv_derived_from (sv, klass)) 410 if (!sv_derived_from (sv, klass))
395 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 416 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
396 417
397 return (long)mg->mg_ptr; 418 return (long)mg->mg_ptr;
398} 419}
399 420
400static long 421static long noinline
401SvPTR_ornull (SV *sv, const char *klass) 422SvPTR_ornull (SV *sv, const char *klass)
402{ 423{
403 if (SvOK (sv)) 424 if (SvOK (sv))
404 return SvPTR (sv, klass); 425 return SvPTR (sv, klass);
405 else 426 else
406 return 0; 427 return 0;
407} 428}
408 429
409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 430static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 431static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
411inline SV *to_sv (bool v) { return newSViv (v); } 432static inline SV *to_sv (bool v) { return newSViv (v); }
412inline SV *to_sv ( signed char v) { return newSViv (v); } 433static inline SV *to_sv ( signed char v) { return newSViv (v); }
413inline SV *to_sv (unsigned char v) { return newSViv (v); } 434static inline SV *to_sv (unsigned char v) { return newSViv (v); }
414inline SV *to_sv ( signed short v) { return newSViv (v); } 435static inline SV *to_sv ( signed short v) { return newSViv (v); }
415inline SV *to_sv (unsigned short v) { return newSVuv (v); } 436static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
416inline SV *to_sv ( signed int v) { return newSViv (v); } 437static inline SV *to_sv ( signed int v) { return newSViv (v); }
417inline SV *to_sv (unsigned int v) { return newSVuv (v); } 438static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
418inline SV *to_sv ( signed long v) { return newSViv (v); } 439static inline SV *to_sv ( signed long v) { return newSViv (v); }
419inline SV *to_sv (unsigned long v) { return newSVuv (v); } 440static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
420inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 441static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
421inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 442static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
422inline SV *to_sv (float v) { return newSVnv (v); } 443static inline SV *to_sv (float v) { return newSVnv (v); }
423inline SV *to_sv (double v) { return newSVnv (v); } 444static inline SV *to_sv (double v) { return newSVnv (v); }
424inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 445static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
425inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 446static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
426inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 447static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 448static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 449static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 450static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 451static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 452static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
453static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
432 454
433inline SV *to_sv (object & v) { return to_sv (&v); } 455static inline SV *to_sv (object & v) { return to_sv (&v); }
434inline SV *to_sv (living & v) { return to_sv (&v); } 456static inline SV *to_sv (living & v) { return to_sv (&v); }
435 457
436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 458static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 459static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
438 460
439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 461static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
440 462
463static inline SV *to_sv (dynbuf * v)
464{
465 SV *sv = newSV (0);
466
467 sv_upgrade (sv, SVt_PV);
468 SvGROW (sv, v->size () + 1);
469 SvPOK_only (sv);
470 v->linearise (SvPVX (sv));
471 SvCUR_set (sv, v->size ());
472 *SvEND (sv) = 0;
473
474 return sv;
475}
476
477static inline SV *to_sv (dynbuf_text * v)
478{
479 SV *sv = to_sv (static_cast<dynbuf *> (v));
480 SvUTF8_on (sv);
481 return sv;
482}
483
441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 484static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 485static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 486static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 487static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 488static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 489static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 490static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 491static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 492static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
450inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 493static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 494static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
452inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 495static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
453inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 496static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
454inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 497static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
455inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 498static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
456inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 499static inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
457inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 500static inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
458inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 501static inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
459inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 502static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 503static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 504static inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 505static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 506static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 507static inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
508static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 509static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 510static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
467 511
468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 512//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 513static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
470 514
471template<class T> 515template<class T>
472inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 516static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
473 517
474template<int N> 518template<int N>
475inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 519static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
476 520
477inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 521static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
478inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 522static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
479inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 523static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
480inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 524static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
481 525
482inline void sv_to (SV *sv, std::string &v) 526static inline void sv_to (SV *sv, std::string &v)
483{ 527{
484 STRLEN len; 528 STRLEN len;
485 char *data = SvPVbyte (sv, len); 529 char *data = SvPVbyte (sv, len);
486 v.assign (data, len); 530 v.assign (data, len);
487} 531}
488 532
489inline void sv_to (SV *sv, UUID &v) 533static inline void sv_to (SV *sv, UUID &v)
490{ 534{
491 if (!v.parse (SvPV_nolen (sv))) 535 if (!v.parse (SvPV_nolen (sv)))
492 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 536 croak ("unparsable uuid: %s", SvPV_nolen (sv));
493} 537}
494 538
495inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 539static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
496 540
497static SV * 541static SV *
498newSVdt_va (va_list &ap, data_type type) 542newSVdt_va (va_list &ap, data_type type)
499{ 543{
500 SV *sv; 544 SV *sv;
574 va_end (ap); 618 va_end (ap);
575 619
576 return sv; 620 return sv;
577} 621}
578 622
623// typemap support, mostly to avoid excessive inlining
624template<class type>
625static void noinline
626cf_obj_to (SV *arg, type &var)
627{
628 sv_to (arg, var);
629 if (!var)
630 croak ("must not pass invalid/null cf_obj here");
631}
632
633template<class object>
634static void noinline
635cf_obj_ornull_to (SV *arg, object *&var)
636{
637 if (SvOK (arg))
638 {
639 sv_to (arg, var);
640 if (!var)
641 croak ("unable to convert perl object to C++ object");
642 }
643 else
644 var = 0;
645}
646
579////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 647//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
580 648
581SV * 649static SV *
582registry (attachable *ext) 650registry (attachable *ext)
583{ 651{
584 if (!ext->cb) 652 if (!ext->cb)
585 ext->cb = newAV (); 653 ext->cb = newAV ();
586 654
600 668
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 669 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 670
603 const char *argv[] = { 671 const char *argv[] = {
604 settings.argv [0], 672 settings.argv [0],
605 "-e" 673 "-e0"
606 "use EV; use Coro;" // required for bootstrap
607 "cf->bootstrap;" // required for datadir :*>
608 "unshift @INC, cf::datadir ();"
609 "require cf;"
610 }; 674 };
611 675
612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 676 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
613 || perl_run (perl)) 677 || perl_run (perl))
614 { 678 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 679 printf ("unable to initialize perl-interpreter, aborting.\n");
616 exit (EXIT_FAILURE); 680 exit (EXIT_FAILURE);
617 } 681 }
618 682
683 eval_pv (
684 "#line 1 'cfperl init'\n"
685 "use EV ();\n"
686 "use Coro ();\n"
687 "cf->bootstrap;\n"
688 "unshift @INC, cf::datadir ();\n"
689 "require cf;\n",
690 0
691 );
692
693 if (SvTRUE (ERRSV))
619 { 694 {
620 dSP; 695 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
621 696 exit (EXIT_FAILURE);
622 PUSHMARK (SP);
623 PUTBACK;
624 call_pv ("cf::init", G_DISCARD | G_VOID);
625 } 697 }
626} 698}
627 699
700void
628void cfperl_main () 701cfperl_main ()
629{ 702{
630 dSP; 703 dSP;
631 704
632 PUSHMARK (SP); 705 PUSHMARK (SP);
633 PUTBACK; 706 PUTBACK;
658# undef def 731# undef def
659}; 732};
660 733
661#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 734#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
662 735
663static void 736static void noinline
664gather_callbacks (AV *&callbacks, AV *registry, event_type event) 737gather_callbacks (AV *&callbacks, AV *registry, event_type event)
665{ 738{
666 // event must be in array 739 // event must be in array
667 if (event >= 0 && event <= AvFILLp (registry)) 740 if (event >= 0 && event <= AvFILLp (registry))
668 { 741 {
754{ 827{
755 attachable::gather_callbacks (callbacks, event); 828 attachable::gather_callbacks (callbacks, event);
756 ::gather_callbacks (callbacks, cb_map, event); 829 ::gather_callbacks (callbacks, cb_map, event);
757} 830}
758 831
759void 832static void noinline
760_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 833_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
761{ 834{
762 for (int event = 0; event <= AvFILLp (registry); ++event) 835 for (int event = 0; event <= AvFILLp (registry); ++event)
763 { 836 {
764 SV *cbs_ = AvARRAY (registry)[event]; 837 SV *cbs_ = AvARRAY (registry)[event];
774 } 847 }
775 } 848 }
776} 849}
777 850
778// very slow and inefficient way to recalculate the global want bitsets 851// very slow and inefficient way to recalculate the global want bitsets
779void 852static void
780_recalc_want () 853_recalc_want ()
781{ 854{
782 ev_want_event.reset (); 855 ev_want_event.reset ();
783 856
784 _recalc_want (ev_want_event, cb_global); 857 _recalc_want (ev_want_event, cb_global);
857 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 930 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
858 } 931 }
859 932
860 va_end (ap); 933 va_end (ap);
861 934
862 CALL_CALL ("cf::do_invoke", G_SCALAR); 935 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
863 count = count > 0 ? POPi : 0; 936 count = count > 0 ? POPi : 0;
864 937
865 CALL_END; 938 CALL_END;
866 939
867 return count; 940 return count;
868} 941}
869 942
870SV * 943static SV *
871cfperl_result (int idx) 944cfperl_result (int idx)
872{ 945{
873 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 946 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
874 if (!av) 947 if (!av)
875 return &PL_sv_undef; 948 return &PL_sv_undef;
894} 967}
895 968
896///////////////////////////////////////////////////////////////////////////// 969/////////////////////////////////////////////////////////////////////////////
897// various c++ => perl glue functions 970// various c++ => perl glue functions
898 971
972void
899void cfperl_tick () 973cfperl_tick ()
900{ 974{
901 tick_pending = 1; 975 tick_pending = 1;
902 976
903 if (tick_inhibit) 977 if (tick_inhibit)
904 return; 978 return;
907 981
908 dSP; 982 dSP;
909 983
910 PUSHMARK (SP); 984 PUSHMARK (SP);
911 PUTBACK; 985 PUTBACK;
912 call_pv ("cf::tick", G_DISCARD | G_VOID); 986 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
913 987
914 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 988 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
915} 989}
916 990
917void 991void
947 CALL_BEGIN (4); 1021 CALL_BEGIN (4);
948 CALL_ARG (ns); 1022 CALL_ARG (ns);
949 CALL_ARG (type); 1023 CALL_ARG (type);
950 CALL_ARG_SV (newSVpv_utf8 (msg)); 1024 CALL_ARG_SV (newSVpv_utf8 (msg));
951 CALL_ARG (color); 1025 CALL_ARG (color);
952 CALL_CALL ("cf::client::send_msg", G_VOID); 1026 CALL_CALL (cv_cf_client_send_msg, G_VOID);
953 CALL_END; 1027 CALL_END;
954} 1028}
955 1029
956int 1030int
957cfperl_can_merge (object *ob1, object *ob2) 1031cfperl_can_merge (object *ob1, object *ob2)
959 int can; 1033 int can;
960 1034
961 CALL_BEGIN (2); 1035 CALL_BEGIN (2);
962 CALL_ARG (ob1); 1036 CALL_ARG (ob1);
963 CALL_ARG (ob2); 1037 CALL_ARG (ob2);
964 CALL_CALL ("cf::_can_merge", G_SCALAR); 1038 CALL_CALL (cv_cf__can_merge, G_SCALAR);
965 can = count && SvTRUE (TOPs); 1039 can = count && SvTRUE (TOPs);
966 CALL_END; 1040 CALL_END;
967 1041
968 return can; 1042 return can;
1043}
1044
1045void
1046cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1047{
1048 CALL_BEGIN (4);
1049 CALL_ARG (ob);
1050 CALL_ARG (state);
1051 CALL_ARG (activator);
1052 CALL_ARG (originator);
1053 CALL_CALL ("cf::mapscript::activate", G_VOID);
1054 CALL_END;
969} 1055}
970 1056
971player * 1057player *
972player::find (const char *name) 1058player::find (const char *name)
973{ 1059{
974 CALL_BEGIN (1); 1060 CALL_BEGIN (1);
975 CALL_ARG (name); 1061 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR); 1062 CALL_CALL ("cf::player::find", G_SCALAR);
977 1063
978 player *retval; 1064 player *retval = 0;
979
980 if (count)
981 sv_to (POPs, retval); 1065 if (count) sv_to (POPs, retval);
982 else 1066
983 retval = 0; 1067 CALL_END;
1068
1069 return retval;
1070}
1071
1072maptile *
1073find_style (const char *dirname, const char *stylename, int difficulty)
1074{
1075 CALL_BEGIN (3);
1076 CALL_ARG (dirname);
1077 CALL_ARG (stylename);
1078 CALL_ARG (difficulty);
1079 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1080
1081 maptile *retval = 0;
1082 if (count) sv_to (POPs, retval);
984 1083
985 CALL_END; 1084 CALL_END;
986 1085
987 return retval; 1086 return retval;
988} 1087}
993 CALL_BEGIN (2); 1092 CALL_BEGIN (2);
994 CALL_ARG (path); 1093 CALL_ARG (path);
995 CALL_ARG (origin); 1094 CALL_ARG (origin);
996 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1095 CALL_CALL ("cf::map::find_sync", G_SCALAR);
997 1096
998 maptile *retval; 1097 maptile *retval = 0;
999
1000 if (count)
1001 sv_to (POPs, retval); 1098 if (count) sv_to (POPs, retval);
1002 else
1003 retval = 0;
1004 1099
1005 CALL_END; 1100 CALL_END;
1006 1101
1007 return retval; 1102 return retval;
1008} 1103}
1014 CALL_ARG (path); 1109 CALL_ARG (path);
1015 CALL_ARG (origin); 1110 CALL_ARG (origin);
1016 CALL_ARG (load); 1111 CALL_ARG (load);
1017 CALL_CALL ("cf::map::find_async", G_SCALAR); 1112 CALL_CALL ("cf::map::find_async", G_SCALAR);
1018 1113
1019 maptile *retval; 1114 maptile *retval = 0;
1020
1021 if (count)
1022 sv_to (POPs, retval); 1115 if (count) sv_to (POPs, retval);
1023 else
1024 retval = 0;
1025 1116
1026 CALL_END; 1117 CALL_END;
1027 1118
1028 return retval; 1119 return retval;
1029} 1120}
1036 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1127 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1037 CALL_END; 1128 CALL_END;
1038} 1129}
1039 1130
1040void 1131void
1041maptile::change_all_map_light (int change)
1042{
1043 CALL_BEGIN (1);
1044 CALL_ARG (change);
1045 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1046 CALL_END;
1047}
1048
1049void
1050object::enter_exit (object *exit) 1132object::enter_exit (object *exit)
1051{ 1133{
1052 if (type != PLAYER) 1134 if (type != PLAYER)
1053 return; 1135 return;
1054 1136
1055 CALL_BEGIN (2); 1137 CALL_BEGIN (2);
1056 CALL_ARG (this); 1138 CALL_ARG (this);
1057 CALL_ARG (exit); 1139 CALL_ARG (exit);
1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1140 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1141 CALL_END;
1142}
1143
1144void
1145object::player_goto (const char *path, int x, int y)
1146{
1147 if (type != PLAYER)
1148 return;
1149
1150 CALL_BEGIN (4);
1151 CALL_ARG (this);
1152 CALL_ARG (path);
1153 CALL_ARG (x);
1154 CALL_ARG (y);
1155 CALL_CALL ("cf::object::player::goto", G_VOID);
1059 CALL_END; 1156 CALL_END;
1060} 1157}
1061 1158
1062const char * 1159const char *
1063object::ref () const 1160object::ref () const
1102 CALL_CALL ("cf::_log_backtrace", G_VOID); 1199 CALL_CALL ("cf::_log_backtrace", G_VOID);
1103 CALL_END; 1200 CALL_END;
1104#endif 1201#endif
1105} 1202}
1106 1203
1204bool
1205is_match_expr (const char *expr)
1206{
1207 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1208}
1209
1210bool
1211match (const char *expr, object *ob, object *self, object *source, object *originator)
1212{
1213 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1214 expr += sizeof ("match ") - 1;
1215
1216 CALL_BEGIN (5);
1217 CALL_ARG (expr);
1218 CALL_ARG (ob);
1219 CALL_ARG (self);
1220 CALL_ARG (source);
1221 CALL_ARG (originator);
1222 CALL_CALL (cv_cf_match_match, G_SCALAR);
1223
1224 bool matched = count && SvTRUE (TOPs);
1225
1226 CALL_END;
1227
1228 return matched;
1229}
1230
1231object *
1232match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1233{
1234 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1235 expr += sizeof ("match ") - 1;
1236
1237 CALL_BEGIN (5);
1238 CALL_ARG (expr);
1239 CALL_ARG (ob);
1240 CALL_ARG (self);
1241 CALL_ARG (source);
1242 CALL_ARG (originator);
1243 CALL_CALL (cv_cf_match_match, G_ARRAY);
1244
1245 object *one = 0;
1246
1247 if (count)
1248 sv_to (TOPs, one);
1249
1250 CALL_END;
1251
1252 return one;
1253}
1254
1107///////////////////////////////////////////////////////////////////////////// 1255/////////////////////////////////////////////////////////////////////////////
1108 1256
1109struct EVAPI *evapi::GEVAPI; 1257struct EVAPI *evapi::GEVAPI;
1110struct CoroAPI *coroapi::GCoroAPI; 1258struct CoroAPI *coroapi::GCoroAPI;
1111 1259
1260void
1112void coroapi::do_cede_to_tick () 1261coroapi::do_cede_to_tick ()
1113{ 1262{
1114 cede_pending = 0; 1263 cede_pending = 0;
1115 cede (); 1264 cede ();
1116} 1265}
1117 1266
1141 ev_io_set ((ev_io *)this, fd, events); 1290 ev_io_set ((ev_io *)this, fd, events);
1142 if (active) start (); 1291 if (active) start ();
1143 } 1292 }
1144} 1293}
1145 1294
1146void 1295static void
1147_connect_to_perl () 1296_connect_to_perl_1 ()
1148{ 1297{
1149 stash_cf = gv_stashpv ("cf", 1); 1298 stash_cf = gv_stashpv ("cf", 1);
1150 1299
1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1300 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1301 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1302 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1303 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1304 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1155 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1305 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1306 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1307 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1308 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1309 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1170 cb_client = get_av ("cf::CB_CLIENT", 1); 1320 cb_client = get_av ("cf::CB_CLIENT", 1);
1171 cb_type = get_av ("cf::CB_TYPE" , 1); 1321 cb_type = get_av ("cf::CB_TYPE" , 1);
1172 cb_map = get_av ("cf::CB_MAP" , 1); 1322 cb_map = get_av ("cf::CB_MAP" , 1);
1173} 1323}
1174 1324
1325static void
1326_connect_to_perl_2 ()
1327{
1328 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1329 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1330 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1331 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1332 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1333}
1334
1175MODULE = cf PACKAGE = cf PREFIX = cf_ 1335MODULE = cf PACKAGE = cf PREFIX = cf_
1176 1336
1177BOOT: 1337BOOT:
1178{ 1338{
1179 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1339 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1180 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1340 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1181 1341
1182 _connect_to_perl (); 1342 _connect_to_perl_1 ();
1183 1343
1184 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1344 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1185 1345
1186 //{ 1346 //{
1187 // require_pv ("Time::HiRes"); 1347 // require_pv ("Time::HiRes");
1231 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1391 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1232 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1392 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1233 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1393 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1234 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1394 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1235 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1395 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1236 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1396 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1237 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1397 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1238 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1398 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1239 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1399 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1240 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1400 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1241 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1401 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1242 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1402 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1243 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1403 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1244 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1404 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1405 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1245 1406
1246 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1407 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1247 1408
1248 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1409 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1249 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1410 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1266 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1427 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1267 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1428 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1268 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1429 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1269 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1430 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1270 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1431 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1271 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1432 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1272 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1433 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1273 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1434 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1274 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1435 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1275 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1436 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1437 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1279 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1440 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1280 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1441 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1442 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1443 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1444 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1445 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1446 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1447 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1448 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1449 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1289 1450
1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1451 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1452 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1453 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1454 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1455 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1456 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1296 1457
1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1458 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1459 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1299 1460
1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1461 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1513 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1353 const_iv (F_LOCKED) 1514 const_iv (F_LOCKED)
1354 1515
1355 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1516 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1356 1517
1357 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1518 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1519 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1359 1520
1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1521 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1361 1522
1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1523 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1428 1589
1429 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1590 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1430 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1591 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1431 1592
1432 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1593 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1433 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1594 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1434 const_iv (GT_MINIMAL)
1435 1595
1436 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1596 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1437 const_iv (FT_RSRC) const_iv (FT_NUM) 1597 const_iv (FT_RSRC) const_iv (FT_NUM)
1438 }; 1598 };
1439 1599
1459 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1619 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1460 av_push (event, newSViv (eiv->klass)); 1620 av_push (event, newSViv (eiv->klass));
1461 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1621 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1462 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1622 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1463 } 1623 }
1464}
1465 1624
1625 // used by autogenerated BOOT sections from genacc
1626 av_reflect = get_av ("cf::REFLECT", 1);
1627}
1628
1629void _gv_clear (SV *gv)
1630 CODE:
1631 assert (SvTYPE (gv) == SVt_PVGV);
1632# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1633 f (GvGP (gv)->gp_form);
1634 f (GvGP (gv)->gp_io);
1635 f (GvGP (gv)->gp_sv);
1636 f (GvGP (gv)->gp_av);
1637 f (GvGP (gv)->gp_hv);
1638 f (GvGP (gv)->gp_cv);
1639 GvCVGEN (gv) = 0;
1640 GvMULTI_off (gv);
1641# undef f
1642
1466void _connect_to_perl () 1643void _connect_to_perl_1 ()
1644
1645void _connect_to_perl_2 ()
1467 1646
1468void _recalc_want () 1647void _recalc_want ()
1469 1648
1649# not used by default anymore
1470void _global_reattach () 1650void _global_reattach ()
1471 CODE: 1651 CODE:
1472{ 1652{
1473 // reattach to all attachable objects in the game. 1653 // reattach to all attachable objects in the game.
1474 for_all_clients (ns) 1654 for_all_clients (ns)
1518 } 1698 }
1519 1699
1520 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1700 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1521} 1701}
1522 1702
1703void init_anim ()
1704
1705void init_globals ()
1706
1707void init_experience ()
1708
1709void init_attackmess ()
1710
1711void init_dynamic ()
1712
1713void load_settings ()
1714
1715void load_materials ()
1716
1717void init_uuid ()
1718 CODE:
1719 UUID::init ();
1720
1721void init_signals ()
1722
1723void init_commands ()
1724
1725void init_skills ()
1726
1727void init_beforeplay ()
1728
1523void evthread_start (int aiofd) 1729void evthread_start (int aiofd)
1524 1730
1525void cede_to_tick () 1731void cede_to_tick ()
1526 CODE: 1732 CODE:
1527 coroapi::cede_to_tick (); 1733 coroapi::cede_to_tick ();
1570NV floor (NV x) 1776NV floor (NV x)
1571 1777
1572NV ceil (NV x) 1778NV ceil (NV x)
1573 1779
1574NV rndm (...) 1780NV rndm (...)
1781 ALIAS:
1782 rmg_rndm = 1
1575 CODE: 1783 CODE:
1784{
1785 rand_gen &gen = ix ? rmg_rndm : rndm;
1576 switch (items) 1786 switch (items)
1577 { 1787 {
1578 case 0: RETVAL = rndm (); break; 1788 case 0: RETVAL = gen (); break;
1579 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1789 case 1: RETVAL = gen (SvUV (ST (0))); break;
1580 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1790 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1581 default: croak ("cf::rndm requires none, one or two parameters."); break; 1791 default: croak ("cf::rndm requires none, one or two parameters."); break;
1582 } 1792 }
1793}
1583 OUTPUT: 1794 OUTPUT:
1584 RETVAL 1795 RETVAL
1585 1796
1586NV clamp (NV value, NV min_value, NV max_value) 1797NV clamp (NV value, NV min_value, NV max_value)
1587 CODE: 1798 CODE:
1612octet_string path_combine (octet_string base, octet_string path) 1823octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1824 PROTOTYPE: $$
1614 1825
1615octet_string path_combine_and_normalize (octet_string base, octet_string path) 1826octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1827 PROTOTYPE: $$
1617
1618void
1619mallinfo ()
1620 PPCODE:
1621{
1622#if __GLIBC__
1623 struct mallinfo mai = mallinfo ();
1624 EXTEND (SP, 10*2);
1625 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1626 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1627 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1629 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1630 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1632 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1634 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1635#endif
1636 EXTEND (SP, 2*2);
1637 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1638 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1639}
1640 1828
1641void 1829void
1642sub_generation_inc () 1830sub_generation_inc ()
1643 CODE: 1831 CODE:
1644 PL_sub_generation++; 1832 PL_sub_generation++;
1681 1869
1682#if _POSIX_MEMLOCK 1870#if _POSIX_MEMLOCK
1683 1871
1684int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1872int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1685 INIT: 1873 INIT:
1686#ifdef __linux 1874#if __GLIBC__
1875 mallopt (M_TOP_PAD, 1024 * 1024);
1876 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1877 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1687 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1878 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1688#endif 1879#endif
1689 1880
1690int munlockall () 1881int munlockall ()
1691 1882
1692#endif 1883#endif
1884
1885int
1886malloc_trim (IV pad = 0)
1887
1888void
1889mallinfo ()
1890 PPCODE:
1891{
1892#if __GLIBC__
1893 struct mallinfo mai = mallinfo ();
1894 EXTEND (SP, 10*2);
1895 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1896 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1897 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1898 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1899 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1900 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1901 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1902 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1903 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1904 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1905#endif
1906 EXTEND (SP, 5*2);
1907 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1908 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1909 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1910 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1911 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1912}
1693 1913
1694int find_animation (utf8_string text) 1914int find_animation (utf8_string text)
1695 PROTOTYPE: $ 1915 PROTOTYPE: $
1696 1916
1697int random_roll (int min, int max, object *op, int goodbad); 1917int random_roll (int min, int max, object *op, int goodbad);
1778 EXTEND (SP, NUM_COINS); 1998 EXTEND (SP, NUM_COINS);
1779 for (int i = 0; i < NUM_COINS; ++i) 1999 for (int i = 0; i < NUM_COINS; ++i)
1780 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 2000 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1781 2001
1782bool 2002bool
1783load_resource_file (octet_string filename) 2003load_resource_file_ (octet_string filename)
2004
2005void
2006fix_weight ()
1784 2007
1785MODULE = cf PACKAGE = cf::attachable 2008MODULE = cf PACKAGE = cf::attachable
1786 2009
1787int 2010int
1788valid (SV *obj) 2011valid (SV *obj)
1792 RETVAL 2015 RETVAL
1793 2016
1794void 2017void
1795debug_trace (attachable *obj, bool on = true) 2018debug_trace (attachable *obj, bool on = true)
1796 CODE: 2019 CODE:
1797 obj->flags &= ~attachable::F_DEBUG_TRACE; 2020 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1798 if (on) 2021 if (on)
1799 obj->flags |= attachable::F_DEBUG_TRACE; 2022 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1800 2023
1801int mortals_size () 2024int mortals_size ()
1802 CODE: 2025 CODE:
1803 RETVAL = attachable::mortals.size (); 2026 RETVAL = attachable::mortals.size ();
1804 OUTPUT: RETVAL 2027 OUTPUT: RETVAL
1852object *actives (U32 index) 2075object *actives (U32 index)
1853 CODE: 2076 CODE:
1854 RETVAL = index < actives.size () ? actives [index] : 0; 2077 RETVAL = index < actives.size () ? actives [index] : 0;
1855 OUTPUT: RETVAL 2078 OUTPUT: RETVAL
1856 2079
2080int mortals_size ()
2081 CODE:
2082 RETVAL = attachable::mortals.size ();
2083 OUTPUT: RETVAL
2084
1857const char *slot_use_name (U32 slot) 2085const char *slot_use_name (U32 slot)
1858 ALIAS: 2086 ALIAS:
1859 slot_nonuse_name = 1 2087 slot_nonuse_name = 1
1860 CODE: 2088 CODE:
1861{ 2089{
1940 CODE: 2168 CODE:
1941 player_apply_below (op); 2169 player_apply_below (op);
1942 2170
1943int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2171int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1944 2172
1945#//TODO 2173int casting_level (object *caster, object *spell)
1946object *clone_ (object *op, int recursive = 0)
1947 CODE:
1948 if (recursive)
1949 RETVAL = object_create_clone (op);
1950 else
1951 {
1952 RETVAL = object::create ();
1953 op->copy_to (RETVAL);
1954 }
1955 OUTPUT: RETVAL
1956 2174
1957int pay_item (object *op, object *buyer) 2175int pay_item (object *op, object *buyer)
1958 CODE: 2176 CODE:
1959 RETVAL = pay_for_item (op, buyer); 2177 RETVAL = pay_for_item (op, buyer);
1960 OUTPUT: RETVAL 2178 OUTPUT: RETVAL
2003 2221
2004void player_lvl_adj (object *who, object *skill = 0) 2222void player_lvl_adj (object *who, object *skill = 0)
2005 2223
2006int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2224int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2007 2225
2008int calc_skill_exp (object *who, object *op, object *skill); 2226int calc_skill_exp (object *who, object *op, object *skill)
2009 2227
2010void push_button (object *op); 2228void push_button (object *op, object *originator)
2011 2229
2012void use_trigger (object *op); 2230void use_trigger (object *op, object *originator)
2013 2231
2014void add_button_link (object *button, maptile *map, int connected);
2015
2016void remove_button_link (object *op);
2017
2018void handle_apply_yield (object *op); 2232void handle_apply_yield (object *op)
2233
2234int convert_item (object *item, object *converter)
2019 2235
2020 2236
2021MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2237MODULE = cf PACKAGE = cf::object PREFIX = cf_
2022 2238
2023# no clean way to get an object from an archetype - stupid idiotic 2239# no clean way to get an object from an archetype - stupid idiotic
2036object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2252object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2037 PROTOTYPE: $$$$$$ 2253 PROTOTYPE: $$$$$$
2038 CODE: 2254 CODE:
2039{ 2255{
2040 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2256 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2041}
2042 2257
2043const_utf8_string get_ob_key_value (object *op, utf8_string key) 2258 if (RETVAL->destroyed ())
2259 RETVAL = 0;
2260}
2044 2261
2045bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2262shstr
2263object::kv_get (shstr key)
2264
2265void
2266object::kv_del (shstr key)
2267
2268void
2269object::kv_set (shstr key, shstr value)
2046 2270
2047object *get_nearest_player (object *ob) 2271object *get_nearest_player (object *ob)
2048 ALIAS: nearest_player = 0 2272 ALIAS: nearest_player = 0
2049 PREINIT: 2273 PREINIT:
2050 extern object *get_nearest_player (object *); 2274 extern object *get_nearest_player (object *);
2052void rangevector (object *ob, object *other, int flags = 0) 2276void rangevector (object *ob, object *other, int flags = 0)
2053 PROTOTYPE: $$;$ 2277 PROTOTYPE: $$;$
2054 PPCODE: 2278 PPCODE:
2055{ 2279{
2056 rv_vector rv; 2280 rv_vector rv;
2281
2282 PUTBACK;
2057 get_rangevector (ob, other, &rv, flags); 2283 get_rangevector (ob, other, &rv, flags);
2284 SPAGAIN;
2285
2058 EXTEND (SP, 5); 2286 EXTEND (SP, 5);
2059 PUSHs (newSVuv (rv.distance)); 2287 PUSHs (newSVuv (rv.distance));
2060 PUSHs (newSViv (rv.distance_x)); 2288 PUSHs (newSViv (rv.distance_x));
2061 PUSHs (newSViv (rv.distance_y)); 2289 PUSHs (newSViv (rv.distance_y));
2062 PUSHs (newSViv (rv.direction)); 2290 PUSHs (newSViv (rv.direction));
2072base_name (object *op, int plural = op->nrof > 1) 2300base_name (object *op, int plural = op->nrof > 1)
2073 CODE: 2301 CODE:
2074 RETVAL = query_base_name (op, plural); 2302 RETVAL = query_base_name (op, plural);
2075 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2076 2304
2077object *decrease_ob_nr (object *op, unsigned long i)
2078
2079# return the tail of an object, excluding itself 2305# return the tail of an object, excluding itself
2080void 2306void
2081tail (object *op) 2307tail (object *op)
2082 PPCODE: 2308 PPCODE:
2083 while ((op = op->more)) 2309 while ((op = op->more))
2133 pl->ob->stats.hp = pl->ob->stats.maxhp; 2359 pl->ob->stats.hp = pl->ob->stats.maxhp;
2134 pl->ob->stats.sp = pl->ob->stats.maxsp; 2360 pl->ob->stats.sp = pl->ob->stats.maxsp;
2135 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2361 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2136 pl->orig_stats = pl->ob->stats; 2362 pl->orig_stats = pl->ob->stats;
2137 2363
2138void clear_los (player *pl) 2364# should only be temporary
2365void esrv_new_player (player *pl)
2139 2366
2367#d# TODO: replace by blocked_los accessor, fix code using this
2140bool 2368bool
2141cell_visible (player *pl, int dx, int dy) 2369cell_visible (player *pl, int dx, int dy)
2142 CODE: 2370 CODE:
2143 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2144 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2145 OUTPUT: 2372 OUTPUT:
2146 RETVAL 2373 RETVAL
2147 2374
2148void 2375void
2149send (player *pl, SV *packet) 2376send (player *pl, SV *packet)
2155 if (len > MAXSOCKBUF) 2382 if (len > MAXSOCKBUF)
2156 pl->failmsg ("[packet too long for client]"); 2383 pl->failmsg ("[packet too long for client]");
2157 else if (pl->ns) 2384 else if (pl->ns)
2158 pl->ns->send_packet (buf, len); 2385 pl->ns->send_packet (buf, len);
2159} 2386}
2160
2161int
2162listening (player *pl, int new_value = -1)
2163 CODE:
2164 RETVAL = pl->listening;
2165 if (new_value >= 0)
2166 pl->listening = new_value;
2167 OUTPUT:
2168 RETVAL
2169 2387
2170void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2388void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2171 PROTOTYPE: $;$$$ 2389 PROTOTYPE: $;$$$
2172 PPCODE: 2390 PPCODE:
2173 if (GIMME_V != G_VOID) 2391 if (GIMME_V != G_VOID)
2226} 2444}
2227 2445
2228INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2446INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2229 2447
2230void 2448void
2449adjust_daylight ()
2450 CODE:
2451 maptile::adjust_daylight ();
2452
2453int
2454outdoor_darkness (int darkness = 0)
2455 CODE:
2456 RETVAL = maptile::outdoor_darkness;
2457 if (items)
2458 maptile::outdoor_darkness = darkness;
2459 OUTPUT:
2460 RETVAL
2461
2462void
2231maptile::instantiate () 2463maptile::instantiate ()
2232 2464
2233maptile *new () 2465maptile *new ()
2234 PROTOTYPE: 2466 PROTOTYPE:
2235 CODE: 2467 CODE:
2328} 2560}
2329 2561
2330void 2562void
2331maptile::create_region_treasure () 2563maptile::create_region_treasure ()
2332 CODE: 2564 CODE:
2333{
2334 object *op = object::create ();
2335 op->type = FLOOR;
2336 op->map = THIS;
2337
2338 for (int x = 0; x < THIS->width; ++x) 2565 for (int x = 0; x < THIS->width; ++x)
2339 for (int y = 0; y < THIS->height; ++y) 2566 for (int y = 0; y < THIS->height; ++y)
2340 { 2567 {
2341 region *rgn = THIS->region (x, y); 2568 region *rgn = THIS->region (x, y);
2342 2569
2343 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2570 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2571 if (object *op = THIS->at (x, y).top)
2344 if (rgn->treasure && rndm () < rgn->treasure_density) 2572 if (rgn->treasure && rndm () < rgn->treasure_density)
2345 {
2346 op->x = x;
2347 op->y = y;
2348 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2573 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2349 }
2350 } 2574 }
2351 2575
2352 op->destroy ();
2353}
2354
2355int out_of_map (maptile *map, int x, int y) 2576int out_of_map (maptile *map, int x, int y)
2356 2577
2357void 2578void
2358trigger (maptile *map, long connection, bool state = true) 2579find_link (maptile *map, shstr_tmp connection)
2359 CODE:
2360 activate_connection (map, connection, state);
2361
2362void
2363get_connection (maptile *map, long connection)
2364 PPCODE: 2580 PPCODE:
2365 oblinkpt *obp = get_connection_links (map, connection); 2581 if (oblinkpt *obp = map->find_link (connection))
2366 if (obp)
2367 for (objectlink *ol = obp->link; ol; ol = ol->next) 2582 for (objectlink *ol = obp->link; ol; ol = ol->next)
2368 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2583 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2369 2584
2370void 2585void
2371get_map_flags (maptile *map, int x, int y) 2586get_map_flags (maptile *map, int x, int y)
2372 PPCODE: 2587 PPCODE:
2373{ 2588{
2374 maptile *nmap = 0; 2589 maptile *nmap = 0;
2375 I16 nx = 0, ny = 0; 2590 I16 nx = 0, ny = 0;
2591
2592 PUTBACK;
2376 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2593 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2594 SPAGAIN;
2377 2595
2378 EXTEND (SP, 4); 2596 EXTEND (SP, 4);
2379 PUSHs (sv_2mortal (newSViv (flags))); 2597 PUSHs (sv_2mortal (newSViv (flags)));
2380 2598
2381 if (GIMME_V == G_ARRAY) 2599 if (GIMME_V == G_ARRAY)
2384 PUSHs (sv_2mortal (newSViv (nx))); 2602 PUSHs (sv_2mortal (newSViv (nx)));
2385 PUSHs (sv_2mortal (newSViv (ny))); 2603 PUSHs (sv_2mortal (newSViv (ny)));
2386 } 2604 }
2387} 2605}
2388 2606
2607mapspace *
2608ms (maptile *map, unsigned int x, unsigned int y)
2609 PROTOTYPE: $$$
2610 CODE:
2611{
2612 maptile *nmap = 0;
2613 I16 nx, ny;
2614
2615 PUTBACK;
2616 get_map_flags (map, &nmap, x, y, &nx, &ny);
2617 SPAGAIN;
2618
2619 if (!nmap)
2620 XSRETURN_UNDEF;
2621
2622 RETVAL = &nmap->at (nx, ny);
2623}
2624 OUTPUT:
2625 RETVAL
2626
2389void 2627void
2390at (maptile *map, unsigned int x, unsigned int y) 2628at (maptile *map, unsigned int x, unsigned int y)
2391 PROTOTYPE: $$$ 2629 PROTOTYPE: $$$
2392 PPCODE: 2630 PPCODE:
2393{ 2631{
2394 object *o;
2395 maptile *nmap = 0; 2632 maptile *nmap = 0;
2396 I16 nx, ny; 2633 I16 nx, ny;
2397 2634
2635 PUTBACK;
2398 get_map_flags (map, &nmap, x, y, &nx, &ny); 2636 get_map_flags (map, &nmap, x, y, &nx, &ny);
2637 SPAGAIN;
2399 2638
2400 if (nmap) 2639 if (nmap)
2401 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2640 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2402 XPUSHs (sv_2mortal (to_sv (o))); 2641 XPUSHs (sv_2mortal (to_sv (o)));
2403} 2642}
2404 2643
2405SV * 2644SV *
2406bot_at (maptile *obj, unsigned int x, unsigned int y) 2645bot_at (maptile *map, unsigned int x, unsigned int y)
2407 PROTOTYPE: $$$ 2646 PROTOTYPE: $$$
2408 ALIAS: 2647 ALIAS:
2409 top_at = 1 2648 top_at = 1
2410 flags_at = 2 2649 flags_at = 2
2411 light_at = 3 2650 light_at = 3
2412 move_block_at = 4 2651 move_block_at = 4
2413 move_slow_at = 5 2652 move_slow_at = 5
2414 move_on_at = 6 2653 move_on_at = 6
2415 move_off_at = 7 2654 move_off_at = 7
2416 INIT:
2417 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2418 CODE: 2655 CODE:
2656{
2657 sint16 nx = x;
2658 sint16 ny = y;
2659
2660 if (!xy_normalise (map, nx, ny))
2661 XSRETURN_UNDEF;
2662
2663 mapspace &ms = map->at (nx, ny);
2664
2665 ms.update ();
2666
2419 switch (ix) 2667 switch (ix)
2420 { 2668 {
2421 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2669 case 0: RETVAL = to_sv (ms.bot ); break;
2422 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2670 case 1: RETVAL = to_sv (ms.top ); break;
2423 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2671 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2424 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2672 case 3: RETVAL = newSViv (ms.light ); break;
2425 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2673 case 4: RETVAL = newSVuv (ms.move_block); break;
2426 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2674 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2427 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2675 case 6: RETVAL = newSVuv (ms.move_on ); break;
2428 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2676 case 7: RETVAL = newSVuv (ms.move_off ); break;
2429 } 2677 }
2678}
2430 OUTPUT: RETVAL 2679 OUTPUT: RETVAL
2431
2432void fix_walls (maptile *map, int x, int y)
2433
2434void fix_walls_around (maptile *map, int x, int y)
2435 2680
2436# worst xs function of my life 2681# worst xs function of my life
2437bool 2682bool
2438_create_random_map (\ 2683_create_random_map (\
2439 maptile *self,\ 2684 maptile *self,\
2519 RETVAL = self->generate_random_map (&rmp); 2764 RETVAL = self->generate_random_map (&rmp);
2520} 2765}
2521 OUTPUT: 2766 OUTPUT:
2522 RETVAL 2767 RETVAL
2523 2768
2769MODULE = cf PACKAGE = cf::mapspace
2770
2771INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2772
2524MODULE = cf PACKAGE = cf::arch 2773MODULE = cf PACKAGE = cf::arch
2525 2774
2526int archetypes_size () 2775int archetypes_size ()
2527 CODE: 2776 CODE:
2528 RETVAL = archetypes.size (); 2777 RETVAL = archetypes.size ();
2561 2810
2562region *find (utf8_string name) 2811region *find (utf8_string name)
2563 PROTOTYPE: $ 2812 PROTOTYPE: $
2564 CODE: 2813 CODE:
2565 RETVAL = region::find (name); 2814 RETVAL = region::find (name);
2566 OUTPUT: RETVAL
2567
2568region *find_fuzzy (utf8_string name)
2569 PROTOTYPE: $
2570 CODE:
2571 RETVAL = region::find_fuzzy (name);
2572 OUTPUT: RETVAL 2815 OUTPUT: RETVAL
2573 2816
2574int specificity (region *rgn) 2817int specificity (region *rgn)
2575 CODE: 2818 CODE:
2576 RETVAL = 0; 2819 RETVAL = 0;

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