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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.277 by root, Sat Apr 19 21:10:29 2008 UTC vs.
Revision 1.427 by root, Tue Nov 20 14:50:17 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
33#include "rmg.h"
36#include "loader.h" 34#include "noise.h"
37#include "../random_maps/random_map.h"
38#include "evthread.h" 35#include "evthread.h"
39#include "sproto.h" 36#include "sproto.h"
40 37
41#include <unistd.h> 38#include <unistd.h>
42#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
45 42
46#if HAVE_MALLOC_H 43#if HAVE_MALLOC_H
47# include <malloc.h> 44# include <malloc.h>
48#endif 45#endif
49 46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
50#include <EXTERN.h> 51#include <EXTERN.h>
51#include <perl.h> 52#include <perl.h>
52#include <XSUB.h> 53#include <XSUB.h>
53 54
54#include "CoroAPI.h" 55#include "CoroAPI.h"
55#include "perlxsi.c" 56#include "perlxsi.c"
56 57
57extern sint64 *levels; // the experience table
58
59typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
60typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
63 62
68static int tick_inhibit; 67static int tick_inhibit;
69static int tick_pending; 68static int tick_pending;
70 69
71global gbl_ev; 70global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74 74
75bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
77 77
78static HV 78static HV
79 *stash_cf, 79 *stash_cf,
80 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
87 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
88 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
89 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
90static inline SV * 102static SV *
91newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
92{ 104{
93 if (!s) 105 if (!s)
94 return newSV (0); 106 return newSV (0);
95 107
96 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv); 109 SvUTF8_on (sv);
98 return sv; 110 return sv;
99} 111}
112#endif
100 113
114#ifndef newSVpvn_utf8
101static inline SV * 115static SV *
102newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
103{ 117{
104 if (!s) 118 if (!s)
105 return newSV (0); 119 return newSV (0);
106 120
107 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
108 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
109 return sv; 126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
110} 144}
111 145
112// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
113template<class super> 147template<class super>
114static super * 148static super *
148 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
149 hv_clear (self); 183 hv_clear (self);
150 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
151 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
152 186
153 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
154 assert (!this->self); 188 assert (!this->self);
155 } 189 }
156} 190}
157 191
158void 192void
192attachable::destroy () 226attachable::destroy ()
193{ 227{
194 if (destroyed ()) 228 if (destroyed ())
195 return; 229 return;
196 230
197 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
198 do_destroy (); 232 do_destroy ();
199 sever_self (); 233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
200} 240}
201 241
202void 242void
203attachable::check_mortals () 243attachable::check_mortals ()
204{ 244{
214 { 254 {
215 static int last_mortalcount; 255 static int last_mortalcount;
216 if (mortals.size () != last_mortalcount) 256 if (mortals.size () != last_mortalcount)
217 { 257 {
218 last_mortalcount = mortals.size (); 258 last_mortalcount = mortals.size ();
219 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
220 263
221 if (0) 264 if (0)
222 { 265 {
223 for (int j = 0; j < mortals.size (); ++j)//D 266 for (int j = 0; j < mortals.size (); ++j)//D
224 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
225 fprintf (stderr, "\n");//D 269 fprintf (stderr, "\n");//D
226 } 270 }
227 } 271 }
228 } 272 }
229 273
249 } 293 }
250 else 294 else
251 { 295 {
252 mortals.erase (i); 296 mortals.erase (i);
253 obj->sever_self (); 297 obj->sever_self ();
254 delete obj; 298 obj->do_delete ();
255 } 299 }
256 } 300 }
257} 301}
258 302
259void 303void
276 320
277 attach = src.attach; 321 attach = src.attach;
278 return *this; 322 return *this;
279} 323}
280 324
325#if 0
281template<typename T> 326template<typename T>
282static bool 327static bool
283find_backref (void *ptr, T *obj) 328find_backref (void *ptr, T *obj)
284{ 329{
285 char *s = (char *)obj; 330 char *s = (char *)obj;
293 338
294 return false; 339 return false;
295} 340}
296 341
297// for debugging, find "live" objects containing this ptr 342// for debugging, find "live" objects containing this ptr
298void 343static void
299find_backref (void *ptr) 344find_backref (void *ptr)
300{ 345{
301 for_all_objects (op) 346 for_all_objects (op)
302 if (find_backref (ptr, op)) 347 if (find_backref (ptr, op))
303 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307 fprintf (stderr, "P %p\n", pl); 352 fprintf (stderr, "P %p\n", pl);
308 353
309 for_all_clients (ns) 354 for_all_clients (ns)
310 if (find_backref (ptr, ns)) 355 if (find_backref (ptr, ns))
311 fprintf (stderr, "C %p\n", ns); 356 fprintf (stderr, "C %p\n", ns);
312
313} 357}
358#endif
314 359
315////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
316 361
317static SV * 362static SV *
318newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
319{ 364{
320 SV *sv;
321
322 if (!ptr) 365 if (!ptr)
323 return newSV (0); 366 return newSV (0);
324 367
325 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
326 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
327} 376}
328 377
329static int 378static int
330attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
331{ 380{
343 return 0; 392 return 0;
344} 393}
345 394
346MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
347 396
348static SV * 397static SV * noinline
349newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
350{ 399{
351 if (!obj) 400 if (!obj)
352 return newSV (0); 401 return newSV (0);
353 402
371 420
372 return sv; 421 return sv;
373 } 422 }
374} 423}
375 424
425#if 0 // unused
376static void 426static void
377clearSVptr (SV *sv) 427clearSVptr (SV *sv)
378{ 428{
379 if (SvROK (sv)) 429 if (SvROK (sv))
380 sv = SvRV (sv); 430 sv = SvRV (sv);
381 431
382 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
383 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
384} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
385 451
386static long 452static long
387SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
388{ 454{
389 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
390 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
391 457
392 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
393
394 if (!mg)
395 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
396
397 return (long)mg->mg_ptr;
398} 459}
399 460
400static long 461static long noinline
401SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
402{ 463{
403 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
404 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
405 else
406 return 0;
407} 467}
408 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
411inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
412inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
413inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
414inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
415inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
416inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
417inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
418inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
419inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
420inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
421inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
422inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
423inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
424inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
425inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
426inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
432 551
433inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
434inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
435 554
436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
438 557
439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
440 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
445inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
446inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
447inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
450inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
452inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
453inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
454inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
455inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
456inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
457inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
458inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
459inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
467 609
468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
470 612
471template<class T> 613template<class T>
472inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
473 615
474template<int N> 616template<int N>
475inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
476 618
477inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
478inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
479inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
480inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
481 623
482inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
483{ 625{
484 STRLEN len; 626 STRLEN len;
485 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
486 v.assign (data, len); 628 v.assign (data, len);
487} 629}
488 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
489inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
490{ 640{
491 if (!v.parse (SvPV_nolen (sv))) 641 if (!v.parse (SvPV_nolen (sv)))
492 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
493} 643}
494 644
495inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
496 646
497static SV * 647static SV *
498newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
499{ 649{
500 SV *sv; 650 SV *sv;
574 va_end (ap); 724 va_end (ap);
575 725
576 return sv; 726 return sv;
577} 727}
578 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
579////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
580 754
581SV * 755static SV *
582registry (attachable *ext) 756registry (attachable *ext)
583{ 757{
584 if (!ext->cb) 758 if (!ext->cb)
585 ext->cb = newAV (); 759 ext->cb = newAV ();
586 760
600 774
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 776
603 const char *argv[] = { 777 const char *argv[] = {
604 settings.argv [0], 778 settings.argv [0],
605 "-e" 779 "-e0"
606 "use EV; use Coro;" // required for bootstrap
607 "cf->bootstrap;" // required for datadir :*>
608 "unshift @INC, cf::datadir ();"
609 "require cf;"
610 }; 780 };
611 781
612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
613 || perl_run (perl)) 783 || perl_run (perl))
614 { 784 {
615 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
616 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
617 } 787 }
618 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
619 { 800 {
620 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
621 802 exit (EXIT_FAILURE);
622 PUSHMARK (SP);
623 PUTBACK;
624 call_pv ("cf::init", G_DISCARD | G_VOID);
625 } 803 }
626} 804}
627 805
806void
628void cfperl_main () 807cfperl_main ()
629{ 808{
630 dSP; 809 dSP;
631 810
632 PUSHMARK (SP); 811 PUSHMARK (SP);
633 PUTBACK; 812 PUTBACK;
658# undef def 837# undef def
659}; 838};
660 839
661#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
662 841
663static void 842static void noinline
664gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
665{ 844{
666 // event must be in array 845 // event must be in array
667 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
668 { 847 {
754{ 933{
755 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
756 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
757} 936}
758 937
759void 938static void noinline
760_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
761{ 940{
762 for (int event = 0; event <= AvFILLp (registry); ++event) 941 for (int event = 0; event <= AvFILLp (registry); ++event)
763 { 942 {
764 SV *cbs_ = AvARRAY (registry)[event]; 943 SV *cbs_ = AvARRAY (registry)[event];
774 } 953 }
775 } 954 }
776} 955}
777 956
778// very slow and inefficient way to recalculate the global want bitsets 957// very slow and inefficient way to recalculate the global want bitsets
779void 958static void
780_recalc_want () 959_recalc_want ()
781{ 960{
782 ev_want_event.reset (); 961 ev_want_event.reset ();
783 962
784 _recalc_want (ev_want_event, cb_global); 963 _recalc_want (ev_want_event, cb_global);
857 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
858 } 1037 }
859 1038
860 va_end (ap); 1039 va_end (ap);
861 1040
862 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
863 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
864 1043
865 CALL_END; 1044 CALL_END;
866 1045
867 return count; 1046 return count;
868} 1047}
869 1048
870SV * 1049static SV *
871cfperl_result (int idx) 1050cfperl_result (int idx)
872{ 1051{
873 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
874 if (!av) 1053 if (!av)
875 return &PL_sv_undef; 1054 return &PL_sv_undef;
894} 1073}
895 1074
896///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
897// various c++ => perl glue functions 1076// various c++ => perl glue functions
898 1077
1078void
899void cfperl_tick () 1079cfperl_tick ()
900{ 1080{
901 tick_pending = 1; 1081 tick_pending = 1;
902 1082
903 if (tick_inhibit) 1083 if (tick_inhibit)
904 return; 1084 return;
907 1087
908 dSP; 1088 dSP;
909 1089
910 PUSHMARK (SP); 1090 PUSHMARK (SP);
911 PUTBACK; 1091 PUTBACK;
912 call_pv ("cf::tick", G_DISCARD | G_VOID); 1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
913 1093
914 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
915} 1095}
916 1096
917void 1097void
940 CALL_CALL ("ext::books::make_book", G_VOID); 1120 CALL_CALL ("ext::books::make_book", G_VOID);
941 CALL_END; 1121 CALL_END;
942} 1122}
943 1123
944void 1124void
945cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
946{ 1126{
947 CALL_BEGIN (4); 1127 CALL_BEGIN (4);
948 CALL_ARG (ns); 1128 CALL_ARG (ns);
949 CALL_ARG (type); 1129 CALL_ARG (type);
950 CALL_ARG_SV (newSVpv_utf8 (msg)); 1130 CALL_ARG_SV (newSVpv_utf8 (msg));
951 CALL_ARG (color); 1131 CALL_ARG (color);
952 CALL_CALL ("cf::client::send_msg", G_VOID); 1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
953 CALL_END; 1133 CALL_END;
954} 1134}
955 1135
956int 1136int
957cfperl_can_merge (object *ob1, object *ob2) 1137cfperl_can_merge (object *ob1, object *ob2)
959 int can; 1139 int can;
960 1140
961 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
962 CALL_ARG (ob1); 1142 CALL_ARG (ob1);
963 CALL_ARG (ob2); 1143 CALL_ARG (ob2);
964 CALL_CALL ("cf::_can_merge", G_SCALAR); 1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
965 can = count && SvTRUE (TOPs); 1145 can = count && SvTRUE (TOPs);
966 CALL_END; 1146 CALL_END;
967 1147
968 return can; 1148 return can;
969} 1149}
970 1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
971player * 1174player *
972player::find (const char *name) 1175player::find (const_utf8_string name)
973{ 1176{
974 CALL_BEGIN (1); 1177 CALL_BEGIN (1);
975 CALL_ARG (name); 1178 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR); 1179 CALL_CALL ("cf::player::find", G_SCALAR);
977 1180
978 player *retval; 1181 player *retval = 0;
979
980 if (count)
981 sv_to (POPs, retval); 1182 if (count) sv_to (POPs, retval);
982 else
983 retval = 0;
984 1183
985 CALL_END; 1184 CALL_END;
986 1185
987 return retval; 1186 return retval;
988} 1187}
989 1188
990maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
991maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
992{ 1209{
993 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
994 CALL_ARG (path); 1211 CALL_ARG (path);
995 CALL_ARG (origin); 1212 CALL_ARG (origin);
996 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
997 1214
998 maptile *retval; 1215 maptile *retval = 0;
999
1000 if (count)
1001 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
1002 else
1003 retval = 0;
1004 1217
1005 CALL_END; 1218 CALL_END;
1006 1219
1007 return retval; 1220 return retval;
1008} 1221}
1009 1222
1010maptile * 1223maptile *
1011maptile::find_async (const char *path, maptile *origin, bool load) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1012{ 1225{
1013 CALL_BEGIN (3); 1226 CALL_BEGIN (3);
1014 CALL_ARG (path); 1227 CALL_ARG (path);
1015 CALL_ARG (origin); 1228 CALL_ARG (origin);
1016 CALL_ARG (load); 1229 CALL_ARG (load);
1017 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1018 1231
1019 maptile *retval; 1232 maptile *retval = 0;
1020
1021 if (count)
1022 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
1023 else
1024 retval = 0;
1025 1234
1026 CALL_END; 1235 CALL_END;
1027 1236
1028 return retval; 1237 return retval;
1029} 1238}
1032maptile::do_load_sync () 1241maptile::do_load_sync ()
1033{ 1242{
1034 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
1035 CALL_ARG (this); 1244 CALL_ARG (this);
1036 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1037 CALL_END;
1038}
1039
1040void
1041maptile::change_all_map_light (int change)
1042{
1043 CALL_BEGIN (1);
1044 CALL_ARG (change);
1045 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1046 CALL_END; 1246 CALL_END;
1047} 1247}
1048 1248
1049void 1249void
1050object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
1057 CALL_ARG (exit); 1257 CALL_ARG (exit);
1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1059 CALL_END; 1259 CALL_END;
1060} 1260}
1061 1261
1062const char * 1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1063object::ref () const 1278object::ref () const
1064{ 1279{
1065 if (type == PLAYER) 1280 if (type == PLAYER)
1066 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1067 else 1282 else
1283 // TODO: should be able to save references within the same map, at least
1068 return 0; 1284 return 0;
1069} 1285}
1070 1286
1071object * 1287object *
1072object::deref (const char *ref) 1288object::deref (const_utf8_string ref)
1073{ 1289{
1074 object *retval = 0; 1290 object *retval = 0;
1075 1291
1076 if (ref) 1292 if (ref)
1077 { 1293 {
1087 1303
1088 return retval; 1304 return retval;
1089} 1305}
1090 1306
1091void 1307void
1092log_backtrace (const char *msg) 1308log_backtrace (const_utf8_string msg)
1093{ 1309{
1094#if HAVE_BACKTRACE 1310#if HAVE_BACKTRACE
1095 void *addr [20]; 1311 void *addr [20];
1096 int size = backtrace (addr, 20); 1312 int size = backtrace (addr, 20);
1097 1313
1102 CALL_CALL ("cf::_log_backtrace", G_VOID); 1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1103 CALL_END; 1319 CALL_END;
1104#endif 1320#endif
1105} 1321}
1106 1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
1107///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
1108 1375
1109struct EVAPI *evapi::GEVAPI; 1376struct EVAPI *evapi::GEVAPI;
1110struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
1111 1378
1379void
1112void coroapi::do_cede_to_tick () 1380coroapi::do_cede_to_tick ()
1113{ 1381{
1114 cede_pending = 0; 1382 cede_pending = 0;
1115 cede (); 1383 cede ();
1116} 1384}
1117 1385
1141 ev_io_set ((ev_io *)this, fd, events); 1409 ev_io_set ((ev_io *)this, fd, events);
1142 if (active) start (); 1410 if (active) start ();
1143 } 1411 }
1144} 1412}
1145 1413
1146void 1414static void
1147_connect_to_perl () 1415_connect_to_perl_1 ()
1148{ 1416{
1149 stash_cf = gv_stashpv ("cf", 1); 1417 stash_cf = gv_stashpv ("cf", 1);
1150 1418
1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1155 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1160 1431
1161 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1162 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1163 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1164 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1165 1437
1166 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1167 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1168 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1169 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1170 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1171 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1172 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1173} 1445}
1174 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1175MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1176 1459
1177BOOT: 1460BOOT:
1178{ 1461{
1179 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1180 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1181 1464
1182 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1183 1466
1184 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1185
1186 //{
1187 // require_pv ("Time::HiRes");
1188 //
1189 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1190 // if (!svp) croak ("Time::HiRes is required");
1191 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1192 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1193 //}
1194 1468
1195 static const struct { 1469 static const struct {
1196 const char *name; 1470 const char *name;
1197 IV iv; 1471 IV iv;
1198 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1199# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1200 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1474# include "const_iv.h"
1201 const_iv (logBacktrace) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1202 1476# include "attackinc.h"
1203 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1204 1484
1205 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1206 1486
1207 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1208 const_iv (MAXSOCKBUF) 1488 const_iv (MAXSOCKBUF)
1209 1489
1210 const_iv (NUM_BODY_LOCATIONS)
1211 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1212 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1213 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1214 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1215 const_iv (body_wrist) const_iv (body_waist)
1216
1217 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1218 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1219 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1220 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1221 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1222 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1223 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1224 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1225 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1226 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1227 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1228 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1229 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1230 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1231 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1232 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1233 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1234 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1235 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1236 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1237 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1238 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1239 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1240 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1241 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1242 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1243 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1244 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1245
1246 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1247
1248 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1249 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1250
1251 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1252 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1253 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1254 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1255 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1256 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1257 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1258
1259 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1260 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1261 const_iv (WEAP_BLUD)
1262
1263 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1264 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1265 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1266 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1267 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1268 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1269 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1270 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1271 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1272 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1273 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1274 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1275 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1277 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1278 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1279 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1280 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1289
1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1296
1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1299 1492
1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1301
1302 const_iv (SP_RAISE_DEAD)
1303 const_iv (SP_RUNE)
1304 const_iv (SP_MAKE_MARK)
1305 const_iv (SP_BOLT)
1306 const_iv (SP_BULLET)
1307 const_iv (SP_EXPLOSION)
1308 const_iv (SP_CONE)
1309 const_iv (SP_BOMB)
1310 const_iv (SP_WONDER)
1311 const_iv (SP_SMITE)
1312 const_iv (SP_MAGIC_MISSILE)
1313 const_iv (SP_SUMMON_GOLEM)
1314 const_iv (SP_DIMENSION_DOOR)
1315 const_iv (SP_MAGIC_MAPPING)
1316 const_iv (SP_MAGIC_WALL)
1317 const_iv (SP_DESTRUCTION)
1318 const_iv (SP_PERCEIVE_SELF)
1319 const_iv (SP_WORD_OF_RECALL)
1320 const_iv (SP_INVISIBLE)
1321 const_iv (SP_PROBE)
1322 const_iv (SP_HEALING)
1323 const_iv (SP_CREATE_FOOD)
1324 const_iv (SP_EARTH_TO_DUST)
1325 const_iv (SP_CHANGE_ABILITY)
1326 const_iv (SP_BLESS)
1327 const_iv (SP_CURSE)
1328 const_iv (SP_SUMMON_MONSTER)
1329 const_iv (SP_CHARGING)
1330 const_iv (SP_POLYMORPH)
1331 const_iv (SP_ALCHEMY)
1332 const_iv (SP_REMOVE_CURSE)
1333 const_iv (SP_IDENTIFY)
1334 const_iv (SP_DETECTION)
1335 const_iv (SP_MOOD_CHANGE)
1336 const_iv (SP_MOVING_BALL)
1337 const_iv (SP_SWARM)
1338 const_iv (SP_CHANGE_MANA)
1339 const_iv (SP_DISPEL_RUNE)
1340 const_iv (SP_CREATE_MISSILE)
1341 const_iv (SP_CONSECRATE)
1342 const_iv (SP_ANIMATE_WEAPON)
1343 const_iv (SP_LIGHT)
1344 const_iv (SP_CHANGE_MAP_LIGHT)
1345 const_iv (SP_FAERY_FIRE)
1346 const_iv (SP_CAUSE_DISEASE)
1347 const_iv (SP_AURA)
1348 const_iv (SP_TOWN_PORTAL)
1349 const_iv (SP_PARTY_SPELL)
1350 1494
1351 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1353 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1354 1498
1355 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1356
1357 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1359 1501
1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1361
1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1363 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1364
1365 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1366 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1367
1368 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1369
1370 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1371 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1372 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1373 const_iv (M_ICE) const_iv (M_SPECIAL)
1374 1503
1375 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1376 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1377 1506
1378 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1379 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1380 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1381 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1382 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1383 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1384 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1385 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1386 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1387 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1388 const_iv (SK_POISON_NAIL)
1389
1390 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1391 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1392 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1393 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1394 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1395 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1396
1397 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1398
1399 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1400 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1401 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1402 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1403 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1404 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1405 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1406
1407 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1408 const_iv (MAP_INACTIVE)
1409
1410 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1411 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1412 1509
1413 const_iv (VERSION_CS) const_iv (VERSION_SC)
1414
1415 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1416 1511
1417 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1418
1419 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1420
1421 // random map generator
1422 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1423 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1424
1425 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1426 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1427 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1428
1429 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1430 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1431
1432 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1433 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1434 const_iv (GT_MINIMAL)
1435
1436 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1437 const_iv (FT_RSRC) const_iv (FT_NUM)
1438 }; 1513 };
1439 1514
1440 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1441 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1442 1517
1443 static const struct { 1518 static const struct {
1444 const char *name; 1519 const char *name;
1445 int skip; 1520 int skip;
1451# undef def 1526# undef def
1452 }; 1527 };
1453 1528
1454 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1455 1530
1456 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1457 { 1532 {
1458 AV *event = newAV (); 1533 AV *event = newAV ();
1459 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1460 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1461 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1462 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1463 } 1538 }
1464}
1465 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1466void _connect_to_perl () 1560void _connect_to_perl_1 ()
1561
1562void _connect_to_perl_2 ()
1467 1563
1468void _recalc_want () 1564void _recalc_want ()
1469 1565
1566# not used by default anymore
1470void _global_reattach () 1567void _global_reattach ()
1471 CODE: 1568 CODE:
1472{ 1569{
1473 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1474 for_all_clients (ns) 1571 for_all_clients (ns)
1476 1573
1477 for_all_objects (op) 1574 for_all_objects (op)
1478 op->reattach (); 1575 op->reattach ();
1479} 1576}
1480 1577
1481# support function for map-world.ext 1578void init_anim ()
1482void _quantise (SV *data_sv, SV *plt_sv)
1483 CODE:
1484{
1485 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1486 croak ("_quantise called with invalid agruments");
1487 1579
1488 plt_sv = SvRV (plt_sv); 1580void init_globals ()
1489 SV **plt = AvARRAY (plt_sv);
1490 int plt_count = AvFILL (plt_sv) + 1;
1491 1581
1492 STRLEN len; 1582void init_attackmess ()
1493 char *data = SvPVbyte (data_sv, len);
1494 char *dst = data;
1495 1583
1496 while (len >= 3) 1584void init_dynamic ()
1497 {
1498 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1499 {
1500 char *val = SvPVX (*val_sv);
1501 1585
1502 if (val [0] == data [0] 1586void load_settings ()
1503 && val [1] == data [1]
1504 && val [2] == data [2])
1505 {
1506 *dst++ = val [3];
1507 goto next;
1508 }
1509 }
1510 1587
1511 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1588void _reload_exp_table ()
1512 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1513 dst - SvPVX (data_sv), len);
1514 1589
1515 next: 1590void _reload_materials ()
1516 data += 3;
1517 len -= 3;
1518 }
1519 1591
1520 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1592void init_uuid ()
1521} 1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1522 1601
1523void evthread_start (int aiofd) 1602void evthread_start (int aiofd)
1524 1603
1525void cede_to_tick () 1604void cede_to_tick ()
1526 CODE: 1605 CODE:
1527 coroapi::cede_to_tick (); 1606 coroapi::cede_to_tick ();
1528 1607
1529NV till_tick () 1608NV till_tick ()
1530 CODE: 1609 CODE:
1531 RETVAL = SvNVX (sv_next_tick) - now (); 1610 RETVAL = SvNVX (sv_next_tick) - now ();
1532 OUTPUT: 1611 OUTPUT: RETVAL
1533 RETVAL
1534 1612
1535int tick_inhibit () 1613int tick_inhibit ()
1536 CODE: 1614 CODE:
1537 RETVAL = tick_inhibit; 1615 RETVAL = tick_inhibit;
1538 OUTPUT: 1616 OUTPUT: RETVAL
1539 RETVAL
1540 1617
1541void tick_inhibit_inc () 1618void tick_inhibit_inc ()
1542 CODE: 1619 CODE:
1543 ++tick_inhibit; 1620 ++tick_inhibit;
1544 1621
1549 { 1626 {
1550 ev_async_send (EV_DEFAULT, &tick_watcher); 1627 ev_async_send (EV_DEFAULT, &tick_watcher);
1551 coroapi::cede (); 1628 coroapi::cede ();
1552 } 1629 }
1553 1630
1554void server_tick () 1631void one_tick ()
1555 CODE: 1632 CODE:
1556{ 1633{
1634 ev_now_update (EV_DEFAULT);
1557 NOW = ev_now (EV_DEFAULT); 1635 NOW = ev_now (EV_DEFAULT);
1558 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1559 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1637 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1560 runtime = SvNVX (sv_runtime); 1638 runtime = SvNVX (sv_runtime);
1561 1639
1640 one_tick ();
1641
1562 server_tick (); 1642 ++server_tick;
1643 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1563 1644
1564 NOW = ev_time (); 1645 ev_now_update (EV_DEFAULT);
1646 NOW = ev_now (EV_DEFAULT);
1565 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648
1566 runtime += TICK; 1649 runtime += TICK;
1567 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1568} 1651}
1569 1652
1570NV floor (NV x) 1653NV floor (NV x)
1571 1654
1572NV ceil (NV x) 1655NV ceil (NV x)
1573 1656
1574NV rndm (...) 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1575 CODE: 1660 CODE:
1661{
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1576 switch (items) 1663 switch (items)
1577 { 1664 {
1578 case 0: RETVAL = rndm (); break; 1665 case 0: RETVAL = gen (); break;
1579 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1580 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1581 default: croak ("cf::rndm requires none, one or two parameters."); break; 1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1582 } 1669 }
1670}
1583 OUTPUT: 1671 OUTPUT: RETVAL
1584 RETVAL
1585 1672
1586NV clamp (NV value, NV min_value, NV max_value) 1673NV clamp (NV value, NV min_value, NV max_value)
1587 CODE: 1674 CODE:
1588 RETVAL = clamp (value, min_value, max_value); 1675 RETVAL = clamp (value, min_value, max_value);
1589 OUTPUT: 1676 OUTPUT: RETVAL
1590 RETVAL
1591 1677
1592NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1593 CODE: 1679 CODE:
1594 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1595 OUTPUT: 1681 OUTPUT: RETVAL
1596 RETVAL 1682
1683const char *ordinal (int i)
1597 1684
1598void weaken (...) 1685void weaken (...)
1599 PROTOTYPE: @ 1686 PROTOTYPE: @
1600 CODE: 1687 CODE:
1601 while (items > 0) 1688 while (items > 0)
1602 sv_rvweaken (ST (--items)); 1689 sv_rvweaken (ST (--items));
1603 1690
1604void 1691void log_suspend ()
1692
1693void log_resume ()
1694
1605log_backtrace (utf8_string msg) 1695void log_backtrace (utf8_string msg)
1606 1696
1607void
1608LOG (int flags, utf8_string msg) 1697void LOG (int flags, utf8_string msg)
1609 PROTOTYPE: $$ 1698 PROTOTYPE: $$
1610 C_ARGS: flags, "%s", msg 1699 C_ARGS: flags, "%s", msg
1611 1700
1612octet_string path_combine (octet_string base, octet_string path) 1701octet_string path_combine (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1614 1703
1615octet_string path_combine_and_normalize (octet_string base, octet_string path) 1704octet_string path_combine_and_normalize (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1617
1618void
1619mallinfo ()
1620 PPCODE:
1621{
1622#if __GLIBC__
1623 struct mallinfo mai = mallinfo ();
1624 EXTEND (SP, 10*2);
1625 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1626 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1627 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1629 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1630 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1632 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1634 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1635#endif
1636 EXTEND (SP, 2*2);
1637 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1638 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1639}
1640 1706
1641void 1707void
1642sub_generation_inc () 1708sub_generation_inc ()
1643 CODE: 1709 CODE:
1644 PL_sub_generation++; 1710 PL_sub_generation++;
1681 1747
1682#if _POSIX_MEMLOCK 1748#if _POSIX_MEMLOCK
1683 1749
1684int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1750int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1685 INIT: 1751 INIT:
1686#ifdef __linux 1752#if __GLIBC__
1753 mallopt (M_TOP_PAD, 1024 * 1024);
1754 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1755 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1756 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1687 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1757 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1688#endif 1758#endif
1689 1759
1690int munlockall () 1760int munlockall ()
1691 1761
1692#endif 1762#endif
1693 1763
1694int find_animation (utf8_string text) 1764int
1695 PROTOTYPE: $ 1765malloc_trim (IV pad = 0)
1766
1767void
1768mallinfo ()
1769 PPCODE:
1770{
1771#if __GLIBC__
1772 struct mallinfo mai = mallinfo ();
1773 EXTEND (SP, 10*2);
1774 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1775 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1777 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1779 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1780 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1784#endif
1785 EXTEND (SP, 5*2);
1786 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1787 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1789 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1790 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1791}
1696 1792
1697int random_roll (int min, int max, object *op, int goodbad); 1793int random_roll (int min, int max, object *op, int goodbad);
1698 1794
1699const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1795const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1700 1796
1797int exp_to_level (val64 exp)
1798
1799val64 level_to_min_exp (int level)
1800
1801const_utf8_string
1802spellpathnames (int idx)
1803 CODE:
1804 RETVAL = spellpathnames [idx];
1805 OUTPUT: RETVAL
1806
1807SV *
1808attacktype_name (int atnr)
1809 CODE:
1810 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1811 ? newSVpv (attacktype_name [atnr], 0)
1812 : &PL_sv_undef;
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_desc (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_desc [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824resist_plus (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (resist_plus [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832change_resist_msg (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (change_resist_msg [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1701int 1839int
1702exp_to_level (val64 exp) 1840skill_flags (int idx)
1703 CODE: 1841 CODE:
1704{ 1842 if (idx < 0 || idx >= array_length (skill_flags))
1705 int i = 0; 1843 croak ("skill_flags: index out of bounds");
1706 1844 RETVAL = skill_flags [idx];
1707 RETVAL = settings.max_level;
1708
1709 for (i = 1; i <= settings.max_level; i++)
1710 {
1711 if (levels[i] > exp)
1712 {
1713 RETVAL = i - 1;
1714 break;
1715 }
1716 }
1717}
1718 OUTPUT: RETVAL
1719
1720val64
1721level_to_min_exp (int level)
1722 CODE:
1723 if (level > settings.max_level)
1724 RETVAL = levels[settings.max_level];
1725 else if (level < 1)
1726 RETVAL = 0;
1727 else
1728 RETVAL = levels[level];
1729 OUTPUT: RETVAL 1845 OUTPUT: RETVAL
1730
1731SV *
1732resistance_to_string (int atnr)
1733 CODE:
1734 if (atnr >= 0 && atnr < NROFATTACKS)
1735 RETVAL = newSVpv (resist_plus[atnr], 0);
1736 else
1737 XSRETURN_UNDEF;
1738 OUTPUT: RETVAL
1739 1846
1740UUID 1847UUID
1741uuid_cur () 1848uuid_cur ()
1742 CODE: 1849 CODE:
1743 RETVAL = UUID::cur; 1850 RETVAL = UUID::cur;
1744 OUTPUT: 1851 OUTPUT: RETVAL
1745 RETVAL
1746 1852
1747UUID 1853UUID
1748uuid_gen () 1854uuid_gen ()
1749 CODE: 1855 CODE:
1750 RETVAL = UUID::gen (); 1856 RETVAL = UUID::gen ();
1751 OUTPUT: 1857 OUTPUT: RETVAL
1752 RETVAL
1753 1858
1754val64 1859val64
1755uuid_seq (UUID uuid) 1860uuid_seq (UUID uuid)
1756 CODE: 1861 CODE:
1757 RETVAL = uuid.seq; 1862 RETVAL = uuid.seq;
1758 OUTPUT: 1863 OUTPUT: RETVAL
1759 RETVAL
1760 1864
1761UUID 1865UUID
1762uuid_str (val64 seq) 1866uuid_str (val64 seq)
1763 CODE: 1867 CODE:
1764 RETVAL.seq = seq; 1868 RETVAL.seq = seq;
1765 OUTPUT: 1869 OUTPUT: RETVAL
1766 RETVAL
1767 1870
1768void 1871void
1769coin_names () 1872coin_names ()
1770 PPCODE: 1873 PPCODE:
1771 EXTEND (SP, NUM_COINS); 1874 EXTEND (SP, NUM_COINS);
1778 EXTEND (SP, NUM_COINS); 1881 EXTEND (SP, NUM_COINS);
1779 for (int i = 0; i < NUM_COINS; ++i) 1882 for (int i = 0; i < NUM_COINS; ++i)
1780 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1781 1884
1782bool 1885bool
1783load_resource_file (octet_string filename) 1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1891utf8_string
1892expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1893 PPCODE:
1894 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1784 1895
1785MODULE = cf PACKAGE = cf::attachable 1896MODULE = cf PACKAGE = cf::attachable
1786 1897
1787int 1898int
1788valid (SV *obj) 1899valid (SV *obj)
1789 CODE: 1900 CODE:
1790 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1791 OUTPUT: 1902 OUTPUT: RETVAL
1792 RETVAL 1903
1904bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1793 1908
1794void 1909void
1795debug_trace (attachable *obj, bool on = true) 1910debug_trace (attachable *obj, bool on = true)
1796 CODE: 1911 CODE:
1797 obj->flags &= ~attachable::F_DEBUG_TRACE; 1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1798 if (on) 1913 if (on)
1799 obj->flags |= attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1800 1915
1801int mortals_size () 1916int mortals_size ()
1802 CODE: 1917 CODE:
1803 RETVAL = attachable::mortals.size (); 1918 RETVAL = attachable::mortals.size ();
1804 OUTPUT: RETVAL 1919 OUTPUT: RETVAL
1806#object *mortals (U32 index) 1921#object *mortals (U32 index)
1807# CODE: 1922# CODE:
1808# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1809# OUTPUT: RETVAL 1924# OUTPUT: RETVAL
1810 1925
1811INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1812 1927
1813MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1814 1929
1815int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1816 CODE: 1931 CODE:
1820 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1821 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1822 1937
1823MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1824 1939
1825INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1826 1941
1827int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1828 CODE: 1943 CODE:
1829 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1830 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1852object *actives (U32 index) 1967object *actives (U32 index)
1853 CODE: 1968 CODE:
1854 RETVAL = index < actives.size () ? actives [index] : 0; 1969 RETVAL = index < actives.size () ? actives [index] : 0;
1855 OUTPUT: RETVAL 1970 OUTPUT: RETVAL
1856 1971
1857const char *slot_use_name (U32 slot) 1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1858 ALIAS: 1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1859 slot_nonuse_name = 1 1981 slot_nonuse_name = 2
1860 CODE: 1982 CODE:
1861{ 1983{
1862 if (slot >= NUM_BODY_LOCATIONS) 1984 if (slot >= NUM_BODY_LOCATIONS)
1863 croak ("body slot index out of range"); 1985 croak ("body slot index out of range");
1864 1986
1865 switch (ix) 1987 switch (ix)
1866 { 1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1867 case 0: RETVAL = body_locations[slot].use_name; break; 1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1868 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1869 } 1992 }
1870} 1993}
1871 OUTPUT: 1994 OUTPUT: RETVAL
1872 RETVAL
1873 1995
1874# missing properties 1996# missing properties
1875 1997
1876object *head (object *op) 1998object *head (object *op)
1877 PROTOTYPE: $ 1999 PROTOTYPE: $
1913 if (ix) 2035 if (ix)
1914 op->slot[slot].used = value; 2036 op->slot[slot].used = value;
1915 else 2037 else
1916 op->slot[slot].info = value; 2038 op->slot[slot].info = value;
1917} 2039}
1918 OUTPUT: 2040 OUTPUT: RETVAL
1919 RETVAL
1920 2041
1921object *find_best_object_match (object *op, utf8_string match) 2042object *find_best_object_match (object *op, utf8_string match)
1922 2043
1923object *find_marked_object (object *op)
1924
1925int need_identify (object *obj);
1926
1927int apply_shop_mat (object *shop_mat, object *op); 2044int apply_shop_mat (object *shop_mat, object *op);
1928 2045
1929int move (object *op, int dir, object *originator = op) 2046int move (object *op, int dir, object *originator = op)
1930 CODE: 2047 CODE:
1931 RETVAL = move_ob (op, dir, originator); 2048 RETVAL = op->move (dir, originator);
1932 OUTPUT: 2049 OUTPUT: RETVAL
1933 RETVAL
1934
1935void apply (object *applier, object *applied, int flags = 0)
1936 CODE:
1937 manual_apply (applied, applier, flags);
1938 2050
1939void apply_below (object *op) 2051void apply_below (object *op)
1940 CODE: 2052 CODE:
1941 player_apply_below (op); 2053 player_apply_below (op);
1942 2054
1943int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2055int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1944 2056
1945#//TODO 2057int casting_level (object *caster, object *spell)
1946object *clone_ (object *op, int recursive = 0)
1947 CODE:
1948 if (recursive)
1949 RETVAL = object_create_clone (op);
1950 else
1951 {
1952 RETVAL = object::create ();
1953 op->copy_to (RETVAL);
1954 }
1955 OUTPUT: RETVAL
1956 2058
1957int pay_item (object *op, object *buyer) 2059int pay_item (object *op, object *buyer)
1958 CODE: 2060 CODE:
1959 RETVAL = pay_for_item (op, buyer); 2061 RETVAL = pay_for_item (op, buyer);
1960 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1997 2099
1998void pick_up (object *who, object *op) 2100void pick_up (object *who, object *op)
1999 2101
2000void update_object (object *op, int action) 2102void update_object (object *op, int action)
2001 2103
2002void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2104void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2003 2105
2004void player_lvl_adj (object *who, object *skill = 0) 2106void player_lvl_adj (object *who, object *skill = 0)
2005 2107
2006int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2108int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2007 2109
2008int calc_skill_exp (object *who, object *op, object *skill); 2110int calc_skill_exp (object *who, object *op, object *skill)
2009 2111
2010void push_button (object *op); 2112void push_button (object *op, object *originator)
2011 2113
2012void use_trigger (object *op); 2114void use_trigger (object *op, object *originator)
2013 2115
2014void add_button_link (object *button, maptile *map, int connected);
2015
2016void remove_button_link (object *op);
2017
2018void handle_apply_yield (object *op); 2116void handle_apply_yield (object *op)
2019 2117
2118int convert_item (object *item, object *converter)
2119
2120void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2020 2121
2021MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2122MODULE = cf PACKAGE = cf::object PREFIX = cf_
2022
2023# no clean way to get an object from an archetype - stupid idiotic
2024# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2025 2123
2026object *new (utf8_string archetype = 0) 2124object *new (utf8_string archetype = 0)
2027 PROTOTYPE: ;$ 2125 PROTOTYPE: ;$
2028 CODE: 2126 CODE:
2029 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2127 RETVAL = archetype
2128 ? archetype::get (archetype)
2129 : object::create ();
2030 OUTPUT: 2130 OUTPUT: RETVAL
2031 RETVAL 2131
2132object *generate (utf8_string arch, object *creator)
2133 CODE:
2134 object *obj = archetype::get (arch);
2135 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2136 RETVAL = obj;
2137 OUTPUT: RETVAL
2032 2138
2033object *find_object (U32 tag) 2139object *find_object (U32 tag)
2140
2141object *find_object_uuid (UUID i)
2034 2142
2035# TODO: nuke 2143# TODO: nuke
2036object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2144object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2037 PROTOTYPE: $$$$$$ 2145 PROTOTYPE: $$$$$$
2038 CODE: 2146 CODE:
2039{ 2147{
2040 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2041}
2042 2149
2043const_utf8_string get_ob_key_value (object *op, utf8_string key) 2150 if (RETVAL->destroyed ())
2151 RETVAL = 0;
2152}
2153 OUTPUT: RETVAL
2044 2154
2045bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2155shstr
2156object::kv_get (shstr key)
2157 CODE:
2158 RETVAL = THIS->kv.get (key);
2159 OUTPUT: RETVAL
2160
2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2046 2170
2047object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
2048 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
2049 PREINIT: 2173 PREINIT:
2050 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
2052void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
2053 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
2054 PPCODE: 2178 PPCODE:
2055{ 2179{
2056 rv_vector rv; 2180 rv_vector rv;
2181
2057 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
2058 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
2059 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2060 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2061 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2062 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2063 PUSHs (to_sv (rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2064} 2190}
2065 2191
2066bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
2067 CODE: 2193 CODE:
2068 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
2072base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
2073 CODE: 2199 CODE:
2074 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
2075 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
2076 2202
2077object *decrease_ob_nr (object *op, unsigned long i)
2078
2079# return the tail of an object, excluding itself 2203# return the tail of an object, excluding itself
2080void 2204void
2081tail (object *op) 2205tail (object *op)
2082 PPCODE: 2206 PPCODE:
2083 while ((op = op->more)) 2207 while ((op = op->more))
2090 RETVAL = op->contr; 2214 RETVAL = op->contr;
2091 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
2092 2216
2093bool move_player (object *op, int dir) 2217bool move_player (object *op, int dir)
2094 2218
2095void check_score (object *op)
2096
2097void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2098 CODE: 2220 CODE:
2099 new_draw_info (flags, 0, op, txt); 2221 new_draw_info (flags, 0, op, txt);
2100 2222
2101void kill_player (object *op) 2223void kill_player (object *op)
2113int command_arrest (object *op, utf8_string params) 2235int command_arrest (object *op, utf8_string params)
2114 2236
2115 2237
2116MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2117 2239
2118INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2119 2241
2120int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
2121 CODE: 2243 CODE:
2122 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2123 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2133 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2134 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2135 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2136 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
2137 2259
2138void clear_los (player *pl) 2260# should only be temporary
2261void esrv_new_player (player *pl)
2139 2262
2263#d# TODO: replace by blocked_los accessor, fix code using this
2140bool 2264bool
2141cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2142 CODE: 2266 CODE:
2143 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2144 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2145 OUTPUT: 2268 OUTPUT: RETVAL
2146 RETVAL
2147 2269
2148void 2270void
2149send (player *pl, SV *packet) 2271send (player *pl, SV *packet)
2150 CODE: 2272 CODE:
2151{ 2273{
2155 if (len > MAXSOCKBUF) 2277 if (len > MAXSOCKBUF)
2156 pl->failmsg ("[packet too long for client]"); 2278 pl->failmsg ("[packet too long for client]");
2157 else if (pl->ns) 2279 else if (pl->ns)
2158 pl->ns->send_packet (buf, len); 2280 pl->ns->send_packet (buf, len);
2159} 2281}
2160
2161int
2162listening (player *pl, int new_value = -1)
2163 CODE:
2164 RETVAL = pl->listening;
2165 if (new_value >= 0)
2166 pl->listening = new_value;
2167 OUTPUT:
2168 RETVAL
2169 2282
2170void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2283void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2171 PROTOTYPE: $;$$$ 2284 PROTOTYPE: $;$$$
2172 PPCODE: 2285 PPCODE:
2173 if (GIMME_V != G_VOID) 2286 if (GIMME_V != G_VOID)
2223 if (op->tag) 2336 if (op->tag)
2224 XPUSHs (sv_2mortal (to_sv (op))); 2337 XPUSHs (sv_2mortal (to_sv (op)));
2225 } 2338 }
2226} 2339}
2227 2340
2228INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2341INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2342
2343void
2344adjust_daylight ()
2345 CODE:
2346 maptile::adjust_daylight ();
2347
2348int
2349outdoor_darkness (int darkness = 0)
2350 CODE:
2351 RETVAL = maptile::outdoor_darkness;
2352 if (items)
2353 maptile::outdoor_darkness = darkness;
2354 OUTPUT: RETVAL
2229 2355
2230void 2356void
2231maptile::instantiate () 2357maptile::instantiate ()
2232 2358
2233maptile *new () 2359maptile *new ()
2234 PROTOTYPE: 2360 PROTOTYPE:
2235 CODE: 2361 CODE:
2236 RETVAL = new maptile; 2362 RETVAL = new maptile;
2237 OUTPUT: 2363 OUTPUT: RETVAL
2238 RETVAL
2239 2364
2240void 2365void
2241maptile::players () 2366maptile::players ()
2242 PPCODE: 2367 PPCODE:
2243 if (GIMME_V == G_SCALAR) 2368 if (GIMME_V == G_SCALAR)
2249 if (pl->ob && pl->ob->map == THIS) 2374 if (pl->ob && pl->ob->map == THIS)
2250 PUSHs (sv_2mortal (to_sv (pl->ob))); 2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2251 } 2376 }
2252 2377
2253void 2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
2254maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2255 CODE: 2385 CODE:
2256{ 2386{
2257 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2258 croak ("maptile::add_underlay: palette must be arrayref"); 2388 croak ("maptile::add_underlay: palette must be arrayref");
2259 2389
2260 palette = SvRV (palette); 2390 palette = SvRV (palette);
2261 2391
2262 STRLEN idxlen; 2392 STRLEN idxlen;
2263 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2393 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2264 2394
2265 for (int x = 0; x < THIS->width; ++x) 2395 for (int x = 0; x < THIS->width; ++x)
2266 for (int y = 0; y < THIS->height; ++y) 2396 for (int y = 0; y < THIS->height; ++y)
2267 { 2397 {
2268 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2269 if (op->flag [FLAG_IS_FLOOR]) 2399 if (op->flag [FLAG_IS_FLOOR])
2270 goto skip_space; 2400 goto skip;
2271 2401
2272 { 2402 {
2273 int offs = offset + y * stride + x; 2403 int offs = offset + y * stride + x;
2404
2274 if (IN_RANGE_EXC (offs, 0, idxlen)) 2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2275 { 2406 {
2276 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2277 { 2408 {
2278 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2279 ob->flag [FLAG_NO_MAP_SAVE] = true; 2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2280 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2281 2412
2282 if (ob->randomitems) 2413 if (ob->randomitems && !ob->above)
2283 { 2414 {
2284 if (!ob->above)
2285 {
2286 ob->create_treasure (ob->randomitems); 2415 ob->create_treasure (ob->randomitems);
2287 2416
2288 for (object *op = ob->above; op; op = op->above) 2417 for (object *op = ob->above; op; op = op->above)
2289 op->flag [FLAG_NO_MAP_SAVE] = true; 2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2290 } 2419 // TODO: if this is a pickable object, then the item
2291 2420 // will at a bit weird - saving inside the player
2292 ob->randomitems = 0; 2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2293 } 2425 }
2294 } 2426 }
2295 } 2427 }
2296 } 2428 }
2297
2298 skip_space: ; 2429 skip: ;
2299 } 2430 }
2300} 2431}
2301 2432
2302void 2433void
2303maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2307 croak ("maptile::set_regiondata: palette must be arrayref"); 2438 croak ("maptile::set_regiondata: palette must be arrayref");
2308 2439
2309 palette = SvRV (palette); 2440 palette = SvRV (palette);
2310 2441
2311 STRLEN idxlen; 2442 STRLEN idxlen;
2312 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2443 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2313 2444
2314 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2315 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2446 uint8 *regions = salloc<uint8_t> (THIS->size ());
2316 2447
2317 for (int i = av_len ((AV *)palette) + 1; i--; ) 2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2318 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2319 2450
2320 for (int y = 0; y < THIS->height; ++y) 2451 for (int y = 0; y < THIS->height; ++y)
2321 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2322 2453
2323 sfree (THIS->regions, THIS->size ()); 2454 sfree (THIS->regions, THIS->size ());
2328} 2459}
2329 2460
2330void 2461void
2331maptile::create_region_treasure () 2462maptile::create_region_treasure ()
2332 CODE: 2463 CODE:
2333{
2334 object *op = object::create ();
2335 op->type = FLOOR;
2336 op->map = THIS;
2337
2338 for (int x = 0; x < THIS->width; ++x) 2464 for (int x = 0; x < THIS->width; ++x)
2339 for (int y = 0; y < THIS->height; ++y) 2465 for (int y = 0; y < THIS->height; ++y)
2340 { 2466 {
2341 region *rgn = THIS->region (x, y); 2467 region *rgn = THIS->region (x, y);
2342 2468
2343 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2469 if (object *op = THIS->at (x, y).top)
2344 if (rgn->treasure && rndm () < rgn->treasure_density) 2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2345 {
2346 op->x = x;
2347 op->y = y;
2348 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2349 }
2350 } 2472 }
2351 2473
2352 op->destroy ();
2353}
2354
2355int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2356 2475
2357void 2476void
2358trigger (maptile *map, long connection, bool state = true) 2477find_link (maptile *map, shstr_tmp connection)
2359 CODE:
2360 activate_connection (map, connection, state);
2361
2362void
2363get_connection (maptile *map, long connection)
2364 PPCODE: 2478 PPCODE:
2365 oblinkpt *obp = get_connection_links (map, connection); 2479 if (oblinkpt *obp = map->find_link (connection))
2366 if (obp)
2367 for (objectlink *ol = obp->link; ol; ol = ol->next) 2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2368 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2369 2482
2370void 2483void
2371get_map_flags (maptile *map, int x, int y) 2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2372 PPCODE: 2485 PPCODE:
2373{ 2486{
2374 maptile *nmap = 0; 2487 mapxy pos (map, x, y);
2375 I16 nx = 0, ny = 0; 2488 if (!pos.move (dir).normalise ())
2376 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2489 XSRETURN_EMPTY;
2377 2490
2378 EXTEND (SP, 4); 2491 EXTEND (SP, 3);
2379 PUSHs (sv_2mortal (newSViv (flags)));
2380
2381 if (GIMME_V == G_ARRAY)
2382 {
2383 PUSHs (sv_2mortal (to_sv (nmap))); 2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2384 PUSHs (sv_2mortal (newSViv (nx))); 2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2385 PUSHs (sv_2mortal (newSViv (ny))); 2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2386 }
2387} 2495}
2388 2496
2389void 2497mapspace *
2390at (maptile *map, unsigned int x, unsigned int y) 2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2391 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2500 CODE:
2501{
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &*pos;
2507}
2508 OUTPUT: RETVAL
2509
2510void
2511at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2512 PROTOTYPE: $$$;$
2392 PPCODE: 2513 PPCODE:
2393{ 2514 mapxy pos (map, x, y);
2394 object *o; 2515 if (pos.move (dir).normalise ())
2395 maptile *nmap = 0; 2516 for (object *o = pos->bot; o; o = o->above)
2396 I16 nx, ny;
2397
2398 get_map_flags (map, &nmap, x, y, &nx, &ny);
2399
2400 if (nmap)
2401 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2402 XPUSHs (sv_2mortal (to_sv (o))); 2517 XPUSHs (sv_2mortal (to_sv (o)));
2403}
2404 2518
2405SV * 2519SV *
2406bot_at (maptile *obj, unsigned int x, unsigned int y) 2520bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2407 PROTOTYPE: $$$ 2521 PROTOTYPE: $$$;$
2408 ALIAS: 2522 ALIAS:
2409 top_at = 1 2523 top_at = 1
2410 flags_at = 2 2524 flags_at = 2
2411 light_at = 3 2525 light_at = 3
2412 move_block_at = 4 2526 move_block_at = 4
2413 move_slow_at = 5 2527 move_slow_at = 5
2414 move_on_at = 6 2528 move_on_at = 6
2415 move_off_at = 7 2529 move_off_at = 7
2416 INIT:
2417 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2418 CODE: 2530 CODE:
2531{
2532 mapxy pos (map, x, y);
2533 if (!pos.move (dir).normalise ())
2534 XSRETURN_UNDEF;
2535
2536 mapspace &ms = *pos;
2537
2538 ms.update ();
2539
2419 switch (ix) 2540 switch (ix)
2420 { 2541 {
2421 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2542 case 0: RETVAL = to_sv (ms.bot ); break;
2422 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2543 case 1: RETVAL = to_sv (ms.top ); break;
2423 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2544 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2424 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2545 case 3: RETVAL = newSViv (ms.light ); break;
2425 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2546 case 4: RETVAL = newSVuv (ms.move_block); break;
2426 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2547 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2427 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2548 case 6: RETVAL = newSVuv (ms.move_on ); break;
2428 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2549 case 7: RETVAL = newSVuv (ms.move_off ); break;
2429 } 2550 }
2551}
2430 OUTPUT: RETVAL 2552 OUTPUT: RETVAL
2431
2432void fix_walls (maptile *map, int x, int y)
2433
2434void fix_walls_around (maptile *map, int x, int y)
2435 2553
2436# worst xs function of my life 2554# worst xs function of my life
2437bool 2555bool
2438_create_random_map (\ 2556_create_random_map (maptile *self, SV *options)
2439 maptile *self,\
2440 utf8_string wallstyle,\
2441 utf8_string wall_name,\
2442 utf8_string floorstyle,\
2443 utf8_string monsterstyle,\
2444 utf8_string treasurestyle,\
2445 utf8_string layoutstyle,\
2446 utf8_string doorstyle,\
2447 utf8_string decorstyle,\
2448 utf8_string origin_map,\
2449 utf8_string final_map,\
2450 utf8_string exitstyle,\
2451 utf8_string this_map,\
2452 utf8_string exit_on_final_map,\
2453 int xsize,\
2454 int ysize,\
2455 int expand2x,\
2456 int layoutoptions1,\
2457 int layoutoptions2,\
2458 int layoutoptions3,\
2459 int symmetry,\
2460 int difficulty,\
2461 int difficulty_given,\
2462 float difficulty_increase,\
2463 int dungeon_level,\
2464 int dungeon_depth,\
2465 int decoroptions,\
2466 int orientation,\
2467 int origin_y,\
2468 int origin_x,\
2469 U32 random_seed,\
2470 val64 total_map_hp,\
2471 int map_layout_style,\
2472 int treasureoptions,\
2473 int symmetry_used,\
2474 region *region,\
2475 utf8_string custom\
2476)
2477 CODE: 2557 CODE:
2478{ 2558{
2479 random_map_params rmp; 2559 random_map_params rmp ((HV *)SvRV (options));
2480
2481 assign (rmp.wallstyle , wallstyle);
2482 assign (rmp.wall_name , wall_name);
2483 assign (rmp.floorstyle , floorstyle);
2484 assign (rmp.monsterstyle , monsterstyle);
2485 assign (rmp.treasurestyle , treasurestyle);
2486 assign (rmp.layoutstyle , layoutstyle);
2487 assign (rmp.doorstyle , doorstyle);
2488 assign (rmp.decorstyle , decorstyle);
2489 assign (rmp.exitstyle , exitstyle);
2490 assign (rmp.exit_on_final_map, exit_on_final_map);
2491
2492 rmp.origin_map = origin_map;
2493 rmp.final_map = final_map;
2494 rmp.this_map = this_map;
2495 rmp.xsize = xsize;
2496 rmp.ysize = ysize;
2497 rmp.expand2x = expand2x;
2498 rmp.layoutoptions1 = layoutoptions1;
2499 rmp.layoutoptions2 = layoutoptions2;
2500 rmp.layoutoptions3 = layoutoptions3;
2501 rmp.symmetry = symmetry;
2502 rmp.difficulty = difficulty;
2503 rmp.difficulty_given = difficulty_given;
2504 rmp.difficulty_increase = difficulty_increase;
2505 rmp.dungeon_level = dungeon_level;
2506 rmp.dungeon_depth = dungeon_depth;
2507 rmp.decoroptions = decoroptions;
2508 rmp.orientation = orientation;
2509 rmp.origin_y = origin_y;
2510 rmp.origin_x = origin_x;
2511 rmp.random_seed = random_seed;
2512 rmp.total_map_hp = (uint64_t) total_map_hp;
2513 rmp.map_layout_style = map_layout_style;
2514 rmp.treasureoptions = treasureoptions;
2515 rmp.symmetry_used = symmetry_used;
2516 rmp.region = region;
2517 rmp.custom = custom;
2518
2519 RETVAL = self->generate_random_map (&rmp); 2560 RETVAL = self->generate_random_map (&rmp);
2520} 2561}
2521 OUTPUT: 2562 OUTPUT: RETVAL
2522 RETVAL 2563
2564MODULE = cf PACKAGE = cf::mapspace
2565
2566INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2523 2567
2524MODULE = cf PACKAGE = cf::arch 2568MODULE = cf PACKAGE = cf::arch
2525 2569
2526int archetypes_size () 2570int archetypes_size ()
2527 CODE: 2571 CODE:
2531archetype *archetypes (U32 index) 2575archetype *archetypes (U32 index)
2532 CODE: 2576 CODE:
2533 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2577 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2534 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2535 2579
2536object *instantiate (archetype *arch) 2580int skillvec_size ()
2537 CODE: 2581 CODE:
2538 RETVAL = arch_to_object (arch); 2582 RETVAL = skillvec.size ();
2539 OUTPUT: 2583 OUTPUT: RETVAL
2540 RETVAL
2541 2584
2585archetype *skillvec (U32 index)
2586 CODE:
2587 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2588 OUTPUT: RETVAL
2589
2590void
2591find_by_type (int type)
2592 PPCODE:
2593 for_all_archetypes (arch)
2594 if (arch->type == type)
2595 XPUSHs (sv_2mortal (to_sv (arch)));
2596
2542INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2597INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2543 2598
2544MODULE = cf PACKAGE = cf::party 2599MODULE = cf PACKAGE = cf::party
2545 2600
2546partylist *first () 2601partylist *first ()
2547 PROTOTYPE: 2602 PROTOTYPE:
2548 CODE: 2603 CODE:
2549 RETVAL = get_firstparty (); 2604 RETVAL = get_firstparty ();
2550 OUTPUT: RETVAL 2605 OUTPUT: RETVAL
2551 2606
2552INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2607INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2553 2608
2554MODULE = cf PACKAGE = cf::region 2609MODULE = cf PACKAGE = cf::region
2555 2610
2556void 2611void
2557list () 2612list ()
2558 PPCODE: 2613 PPCODE:
2559 for_all_regions (rgn) 2614 for_all_regions (rgn)
2560 XPUSHs (sv_2mortal (to_sv (rgn))); 2615 XPUSHs (sv_2mortal (to_sv (rgn)));
2561 2616
2562region *find (utf8_string name)
2563 PROTOTYPE: $
2564 CODE:
2565 RETVAL = region::find (name);
2566 OUTPUT: RETVAL
2567
2568region *find_fuzzy (utf8_string name)
2569 PROTOTYPE: $
2570 CODE:
2571 RETVAL = region::find_fuzzy (name);
2572 OUTPUT: RETVAL
2573
2574int specificity (region *rgn) 2617int specificity (region *rgn)
2575 CODE: 2618 CODE:
2576 RETVAL = 0; 2619 RETVAL = 0;
2577 while (rgn = rgn->parent) 2620 while (rgn = rgn->parent)
2578 RETVAL++; 2621 RETVAL++;
2579 OUTPUT: RETVAL 2622 OUTPUT: RETVAL
2580 2623
2581INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2624INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2582 2625
2583MODULE = cf PACKAGE = cf::living 2626MODULE = cf PACKAGE = cf::living
2584 2627
2585INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2628INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2586 2629
2587MODULE = cf PACKAGE = cf::settings 2630MODULE = cf PACKAGE = cf::settings
2588 2631
2589INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2632INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2590 2633
2591MODULE = cf PACKAGE = cf::client 2634MODULE = cf PACKAGE = cf::client
2592 2635
2593INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2636INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2594 2637
2595int invoke (client *ns, int event, ...) 2638int invoke (client *ns, int event, ...)
2596 CODE: 2639 CODE:
2597 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2640 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2598 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2641 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2606list () 2649list ()
2607 PPCODE: 2650 PPCODE:
2608 EXTEND (SP, clients.size ()); 2651 EXTEND (SP, clients.size ());
2609 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2652 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2610 PUSHs (sv_2mortal (to_sv (*i))); 2653 PUSHs (sv_2mortal (to_sv (*i)));
2654
2655STRLEN
2656client::inbuf_append (SV *data)
2657 CODE:
2658{
2659 STRLEN len;
2660 char *ptr = SvPVbyte (data, len);
2661
2662 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2663 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2664 THIS->inbuf_len += len;
2665
2666 THIS->inbuf_handle ();
2667
2668 RETVAL = len;
2669}
2670 OUTPUT: RETVAL
2611 2671
2612void 2672void
2613client::send_packet (SV *packet) 2673client::send_packet (SV *packet)
2614 CODE: 2674 CODE:
2615{ 2675{
2633 if (RETVAL) 2693 if (RETVAL)
2634 { 2694 {
2635 THIS->send_face (RETVAL, pri); 2695 THIS->send_face (RETVAL, pri);
2636 THIS->flush_fx (); 2696 THIS->flush_fx ();
2637 } 2697 }
2638 OUTPUT: 2698 OUTPUT: RETVAL
2639 RETVAL
2640 2699
2641int 2700int
2642client::fx_want (int idx, int value = -1) 2701client::fx_want (int idx, int value = -1)
2643 CODE: 2702 CODE:
2644 if (0 < idx && idx < FT_NUM) 2703 if (0 < idx && idx < FT_NUM)
2647 if (items > 2) 2706 if (items > 2)
2648 THIS->fx_want [idx] = value; 2707 THIS->fx_want [idx] = value;
2649 } 2708 }
2650 else 2709 else
2651 RETVAL = 0; 2710 RETVAL = 0;
2652 OUTPUT: 2711 OUTPUT: RETVAL
2653 RETVAL
2654 2712
2655MODULE = cf PACKAGE = cf::sound PREFIX = sound_ 2713MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2656 2714
2657faceidx sound_find (utf8_string name) 2715faceidx sound_find (utf8_string name)
2658 2716
2664 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2722 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2665 old_sound_index [idx] = face; 2723 old_sound_index [idx] = face;
2666 2724
2667MODULE = cf PACKAGE = cf::face PREFIX = face_ 2725MODULE = cf PACKAGE = cf::face PREFIX = face_
2668 2726
2669#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2727#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2670 2728
2671faceidx face_find (utf8_string name, faceidx defidx = 0) 2729faceidx face_find (utf8_string name, faceidx defidx = 0)
2672 2730
2673faceidx alloc (utf8_string name) 2731faceidx alloc (utf8_string name)
2674 CODE: 2732 CODE:
2675{ 2733{
2676 do 2734 RETVAL = face_alloc ();
2677 {
2678 RETVAL = faces.size ();
2679 faces.resize (RETVAL + 1);
2680 }
2681 while (!RETVAL); // crude way to leave index 0
2682 2735
2683 faces [RETVAL].name = name; 2736 faces [RETVAL].name = name;
2684 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2737 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2685 2738
2686 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2739 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2687 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2740 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2741 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2688} 2742}
2743 OUTPUT: RETVAL
2744
2745faceidx faces_size ()
2746 CODE:
2747 RETVAL = faces.size ();
2689 OUTPUT: RETVAL 2748 OUTPUT: RETVAL
2690 2749
2691void set_type (faceidx idx, int value) 2750void set_type (faceidx idx, int value)
2692 ALIAS: 2751 ALIAS:
2693 set_type = 0 2752 set_type = 0
2704 case 2: f->magicmap = value; break; 2763 case 2: f->magicmap = value; break;
2705 case 3: f->smooth = value; break; 2764 case 3: f->smooth = value; break;
2706 case 4: f->smoothlevel = value; break; 2765 case 4: f->smoothlevel = value; break;
2707 } 2766 }
2708 2767
2709void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2768void set_csum (faceidx idx, int faceset, SV *chksum)
2710 CODE: 2769 CODE:
2711{ 2770{
2712 faceinfo *f = face_info (idx); assert (f); 2771 faceinfo *f = face_info (idx); assert (f);
2713 facedata *d = &(faceset ? f->data64 : f->data32); 2772 facedata *d = f->face + faceset;
2714 sv_to (data, d->data);
2715 STRLEN clen; 2773 STRLEN clen;
2716 char *cdata = SvPVbyte (chksum, clen); 2774 char *cdata = SvPVbyte (chksum, clen);
2717 clen = min (CHKSUM_SIZE, clen);
2718 2775
2776 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2777 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2778
2719 if (memcmp (d->chksum, cdata, clen)) 2779 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2720 { 2780 {
2781 d->chksum_len = clen;
2721 memcpy (d->chksum, cdata, clen); 2782 memcpy (d->chksum, cdata, clen);
2722 2783
2723 // invalidate existing client face info 2784 // invalidate existing client face info
2724 for_all_clients (ns) 2785 for_all_clients (ns)
2725 if (ns->faceset == faceset) 2786 ns->invalidate_face (idx);
2726 {
2727 ns->faces_sent [idx] = false;
2728 ns->force_newmap = true;
2729 }
2730 } 2787 }
2731} 2788}
2732 2789
2790SV *mangle_csum (SV *chksum)
2791 CODE:
2792 STRLEN len;
2793 char *data = SvPVbyte (chksum, len);
2794 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2795 OUTPUT: RETVAL
2796
2733int get_data_size (faceidx idx, int faceset = 0) 2797SV *get_csum (faceidx idx, int faceset = 0)
2734 CODE: 2798 CODE:
2735 facedata *d = face_data (idx, faceset); 2799 facedata *d = face_data (idx, faceset);
2736 if (!d) XSRETURN_UNDEF; 2800 if (!d) XSRETURN_UNDEF;
2737 RETVAL = d->data.size (); 2801 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2738 OUTPUT: 2802 OUTPUT: RETVAL
2739 RETVAL
2740 2803
2741SV *get_chksum (faceidx idx, int faceset = 0) 2804int get_type (faceidx idx)
2742 CODE: 2805 CODE:
2743 facedata *d = face_data (idx, faceset); 2806 faceinfo *f = face_info (idx);
2744 if (!d) XSRETURN_UNDEF; 2807 if (!f) XSRETURN_UNDEF;
2745 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2808 RETVAL = f->type;
2746 OUTPUT: 2809 OUTPUT: RETVAL
2747 RETVAL
2748 2810
2749SV *get_data (faceidx idx, int faceset = 0) 2811SV *get_name (faceidx idx)
2750 CODE: 2812 CODE:
2751 facedata *d = face_data (idx, faceset); 2813 faceinfo *f = face_info (idx);
2752 if (!d) XSRETURN_UNDEF; 2814 if (!f) XSRETURN_UNDEF;
2753 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2815 RETVAL = to_sv (f->name);
2754 OUTPUT: 2816 OUTPUT: RETVAL
2755 RETVAL
2756 2817
2757void invalidate (faceidx idx) 2818void invalidate (faceidx idx)
2758 CODE: 2819 CODE:
2759 for_all_clients (ns) 2820 for_all_clients (ns)
2760 { 2821 ns->invalidate_face (idx);
2761 ns->faces_sent [idx] = false;
2762 ns->force_newmap = true;
2763 }
2764 2822
2765void invalidate_all () 2823void invalidate_all ()
2766 CODE: 2824 CODE:
2767 for_all_clients (ns) 2825 for_all_clients (ns)
2768 { 2826 ns->invalidate_all_faces ();
2769 ns->faces_sent.reset ();
2770 ns->force_newmap = true;
2771 }
2772 2827
2773MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2828MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2774 2829
2775#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2830#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2776 2831
2777animidx anim_find (utf8_string name) 2832animidx anim_find (utf8_string name)
2778 CODE: 2833 CODE:
2779 RETVAL = animation::find (name).number; 2834 RETVAL = animation::find (name).number;
2780 OUTPUT: RETVAL 2835 OUTPUT: RETVAL
2781 2836
2782animidx set (utf8_string name, SV *frames, int facings = 1) 2837animidx set (utf8_string name, SV *frames, int facings = 1)
2783 CODE: 2838 CODE:
2784{ 2839{
2785 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2840 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2786 croak ("frames must be an arrayref"); 2841 croak ("frames must be an arrayref");
2787 2842
2788 AV *av = (AV *)SvRV (frames); 2843 AV *av = (AV *)SvRV (frames);
2789 2844
2790 animation *anim = &animation::find (name); 2845 animation *anim = &animation::find (name);
2791 if (anim->number) 2846 if (anim->number)
2792 { 2847 {
2793 anim->resize (av_len (av) + 1); 2848 anim->resize (av_len (av) + 1);
2794 anim->facings = facings; 2849 anim->facings = facings;
2795 } 2850 }
2796 else 2851 else
2797 anim = &animation::create (name, av_len (av) + 1, facings); 2852 anim = &animation::create (name, av_len (av) + 1, facings);
2798 2853
2799 for (int i = 0; i < anim->num_animations; ++i) 2854 for (int i = 0; i < anim->num_animations; ++i)
2800 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2855 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2801} 2856}
2802 OUTPUT: RETVAL 2857 OUTPUT: RETVAL
2803 2858
2804void invalidate_all () 2859void invalidate_all ()
2805 CODE: 2860 CODE:
2806 for_all_clients (ns) 2861 for_all_clients (ns)
2807 ns->anims_sent.reset (); 2862 ns->anims_sent.reset ();
2808 2863
2809MODULE = cf PACKAGE = cf::object::freezer 2864MODULE = cf PACKAGE = cf::object::freezer
2810 2865
2811INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2866INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2812 2867
2813SV * 2868SV *
2814new (char *klass) 2869new (char *klass)
2815 CODE: 2870 CODE:
2816 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2871 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2823 sv_to (sv, self); 2878 sv_to (sv, self);
2824 delete self; 2879 delete self;
2825 2880
2826MODULE = cf PACKAGE = cf::object::thawer 2881MODULE = cf PACKAGE = cf::object::thawer
2827 2882
2828INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2883INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2884
2885bool
2886errors_are_fatal (bool fatal)
2887 CODE:
2888 RETVAL = object_thawer::errors_are_fatal;
2889 object_thawer::errors_are_fatal = fatal;
2890 OUTPUT: RETVAL
2829 2891
2830SV * 2892SV *
2831new_from_file (char *klass, octet_string path) 2893new_from_file (char *klass, octet_string path)
2832 CODE: 2894 CODE:
2833 object_thawer *f = new object_thawer (path); 2895 object_thawer *f = new object_thawer (path);
2859 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2921 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2860 2922
2861 self->skip (); 2923 self->skip ();
2862 } 2924 }
2863 2925
2926MODULE = cf PACKAGE = cf::treasurelist
2927
2928# quick hack, because I didn't want to implement accessors for treasurelist.
2929# this asks for even more autogen, actually.
2930
2931void
2932expand (treasurelist *list)
2933 PPCODE:
2934 EXTEND (SP, 3);
2935 PUSHs (sv_2mortal (to_sv (list->name)));
2936 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2937 AV *av = newAV ();
2938 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2939 for (treasure *item = list->items; item; item = item->next)
2940 {
2941 AV *iav = newAV ();
2942 av_push (av, newRV_noinc ((SV *)iav));
2943
2944 av_extend (iav, 7);
2945 av_push (iav, to_sv (item->item));
2946 av_push (iav, to_sv (item->name));
2947 av_push (iav, to_sv (item->change_arch.name));
2948 av_push (iav, to_sv (item->change_arch.title));
2949 av_push (iav, to_sv (item->change_arch.slaying));
2950 av_push (iav, to_sv (item->chance));
2951 av_push (iav, to_sv (item->nrof));
2952 av_push (iav, to_sv (item->magic));
2953 }
2954
2955MODULE = cf PACKAGE = cf::layout
2956
2957INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2958

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