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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.280 by root, Mon Apr 21 06:35:26 2008 UTC vs.
Revision 1.332 by root, Fri Nov 6 13:21:20 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
73static int tick_pending; 71static int tick_pending;
74 72
75global gbl_ev; 73global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
78 77
79bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
81 80
82static HV 81static HV
83 *stash_cf, 82 *stash_cf,
84 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
94static inline SV * 102static inline SV *
95newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
96{ 104{
97 if (!s) 105 if (!s)
98 return newSV (0); 106 return newSV (0);
99 107
100 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 109 SvUTF8_on (sv);
102 return sv; 110 return sv;
103} 111}
112#endif
104 113
114#ifndef newSVpvn_utf8
105static inline SV * 115static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 117{
108 if (!s) 118 if (!s)
109 return newSV (0); 119 return newSV (0);
110 120
111 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
112 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
113 return sv; 126 return sv;
114} 127}
128#endif
115 129
116// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
117template<class super> 131template<class super>
118static super * 132static super *
119is_a (attachable *at) 133is_a (attachable *at)
152 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
153 hv_clear (self); 167 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
156 170
157 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 172 assert (!this->self);
159 } 173 }
160} 174}
161 175
162void 176void
311 fprintf (stderr, "P %p\n", pl); 325 fprintf (stderr, "P %p\n", pl);
312 326
313 for_all_clients (ns) 327 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 328 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 329 fprintf (stderr, "C %p\n", ns);
316
317} 330}
318 331
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 332//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 333
321static SV * 334static SV *
375 388
376 return sv; 389 return sv;
377 } 390 }
378} 391}
379 392
393#if 0 // unused
380static void 394static void
381clearSVptr (SV *sv) 395clearSVptr (SV *sv)
382{ 396{
383 if (SvROK (sv)) 397 if (SvROK (sv))
384 sv = SvRV (sv); 398 sv = SvRV (sv);
385 399
386 hv_clear ((HV *)sv); 400 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 401 sv_unmagic (sv, PERL_MAGIC_ext);
388} 402}
403#endif
389 404
390static long 405static long
391SvPTR (SV *sv, const char *klass) 406SvPTR (SV *sv, const char *klass)
392{ 407{
393 if (!sv_derived_from (sv, klass)) 408 if (!sv_derived_from (sv, klass))
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 414 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400 415
401 return (long)mg->mg_ptr; 416 return (long)mg->mg_ptr;
402} 417}
403 418
404static long 419static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 420SvPTR_ornull (SV *sv, const char *klass)
406{ 421{
407 if (SvOK (sv)) 422 if (SvOK (sv))
408 return SvPTR (sv, klass); 423 return SvPTR (sv, klass);
409 else 424 else
410 return 0; 425 return 0;
411} 426}
412 427
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 428inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 429inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 430inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 431inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 432inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 433inline SV *to_sv ( signed short v) { return newSViv (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 446inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 447inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 448inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 449inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 450inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
451inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 452
437inline SV *to_sv (object & v) { return to_sv (&v); } 453inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 454inline SV *to_sv (living & v) { return to_sv (&v); }
439 455
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 456inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 457inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 458
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 459inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
460
461inline SV *to_sv (dynbuf * v)
462{
463 SV *sv = newSV (0);
464
465 sv_upgrade (sv, SVt_PV);
466 SvGROW (sv, v->size () + 1);
467 SvPOK_only (sv);
468 v->linearise (SvPVX (sv));
469 SvCUR_set (sv, v->size ());
470 *SvEND (sv) = 0;
471
472 return sv;
473}
474
475inline SV *to_sv (dynbuf_text * v)
476{
477 SV *sv = to_sv (static_cast<dynbuf *> (v));
478 SvUTF8_on (sv);
479 return sv;
480}
444 481
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 482inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 483inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 501inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 502inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 503inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 504inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 505inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
506inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 507inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 508inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
471 509
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 510//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 511inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578 va_end (ap); 616 va_end (ap);
579 617
580 return sv; 618 return sv;
581} 619}
582 620
621// typemap support, mostly to avoid excessive inlining
622template<class type>
623static void noinline
624cf_obj_to (SV *arg, type &var)
625{
626 sv_to (arg, var);
627 if (!var)
628 croak ("must not pass invalid/null cf_obj here");
629}
630
631template<class object>
632static void noinline
633cf_obj_ornull_to (SV *arg, object *&var)
634{
635 if (SvOK (arg))
636 {
637 sv_to (arg, var);
638 if (!var)
639 croak ("unable to convert perl object to C++ object");
640 }
641 else
642 var = 0;
643}
644
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 645//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 646
585SV * 647SV *
586registry (attachable *ext) 648registry (attachable *ext)
587{ 649{
604 666
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 667 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 668
607 const char *argv[] = { 669 const char *argv[] = {
608 settings.argv [0], 670 settings.argv [0],
609 "-e" 671 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 672 };
615 673
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 674 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 675 || perl_run (perl))
618 { 676 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 677 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 678 exit (EXIT_FAILURE);
621 } 679 }
622 680
681 eval_pv (
682 "#line 1 'cfperl init'\n"
683 "use EV ();\n"
684 "use Coro ();\n"
685 "cf->bootstrap;\n"
686 "unshift @INC, cf::datadir ();\n"
687 "require cf;\n",
688 0
689 );
690
691 if (SvTRUE (ERRSV))
623 { 692 {
624 dSP; 693 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 694 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 695 }
630} 696}
631 697
698void
632void cfperl_main () 699cfperl_main ()
633{ 700{
634 dSP; 701 dSP;
635 702
636 PUSHMARK (SP); 703 PUSHMARK (SP);
637 PUTBACK; 704 PUTBACK;
662# undef def 729# undef def
663}; 730};
664 731
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 732#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 733
667static void 734static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 735gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 736{
670 // event must be in array 737 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 738 if (event >= 0 && event <= AvFILLp (registry))
672 { 739 {
758{ 825{
759 attachable::gather_callbacks (callbacks, event); 826 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 827 ::gather_callbacks (callbacks, cb_map, event);
761} 828}
762 829
763void 830static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 831_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 832{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 833 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 834 {
768 SV *cbs_ = AvARRAY (registry)[event]; 835 SV *cbs_ = AvARRAY (registry)[event];
778 } 845 }
779 } 846 }
780} 847}
781 848
782// very slow and inefficient way to recalculate the global want bitsets 849// very slow and inefficient way to recalculate the global want bitsets
783void 850static void
784_recalc_want () 851_recalc_want ()
785{ 852{
786 ev_want_event.reset (); 853 ev_want_event.reset ();
787 854
788 _recalc_want (ev_want_event, cb_global); 855 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 928 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 929 }
863 930
864 va_end (ap); 931 va_end (ap);
865 932
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 933 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 934 count = count > 0 ? POPi : 0;
868 935
869 CALL_END; 936 CALL_END;
870 937
871 return count; 938 return count;
898} 965}
899 966
900///////////////////////////////////////////////////////////////////////////// 967/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 968// various c++ => perl glue functions
902 969
970void
903void cfperl_tick () 971cfperl_tick ()
904{ 972{
905 tick_pending = 1; 973 tick_pending = 1;
906 974
907 if (tick_inhibit) 975 if (tick_inhibit)
908 return; 976 return;
911 979
912 dSP; 980 dSP;
913 981
914 PUSHMARK (SP); 982 PUSHMARK (SP);
915 PUTBACK; 983 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 984 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 985
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 986 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 987}
920 988
921void 989void
951 CALL_BEGIN (4); 1019 CALL_BEGIN (4);
952 CALL_ARG (ns); 1020 CALL_ARG (ns);
953 CALL_ARG (type); 1021 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1022 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1023 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1024 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1025 CALL_END;
958} 1026}
959 1027
960int 1028int
961cfperl_can_merge (object *ob1, object *ob2) 1029cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1031 int can;
964 1032
965 CALL_BEGIN (2); 1033 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1034 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1035 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1036 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1037 can = count && SvTRUE (TOPs);
970 CALL_END; 1038 CALL_END;
971 1039
972 return can; 1040 return can;
1041}
1042
1043void
1044cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1045{
1046 CALL_BEGIN (4);
1047 CALL_ARG (ob);
1048 CALL_ARG (state);
1049 CALL_ARG (activator);
1050 CALL_ARG (originator);
1051 CALL_CALL ("cf::mapscript::activate", G_VOID);
1052 CALL_END;
973} 1053}
974 1054
975player * 1055player *
976player::find (const char *name) 1056player::find (const char *name)
977{ 1057{
978 CALL_BEGIN (1); 1058 CALL_BEGIN (1);
979 CALL_ARG (name); 1059 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1060 CALL_CALL ("cf::player::find", G_SCALAR);
981 1061
982 player *retval; 1062 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1063 if (count) sv_to (POPs, retval);
986 else 1064
987 retval = 0; 1065 CALL_END;
1066
1067 return retval;
1068}
1069
1070maptile *
1071find_style (const char *dirname, const char *stylename, int difficulty)
1072{
1073 CALL_BEGIN (3);
1074 CALL_ARG (dirname);
1075 CALL_ARG (stylename);
1076 CALL_ARG (difficulty);
1077 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1078
1079 maptile *retval = 0;
1080 if (count) sv_to (POPs, retval);
988 1081
989 CALL_END; 1082 CALL_END;
990 1083
991 return retval; 1084 return retval;
992} 1085}
997 CALL_BEGIN (2); 1090 CALL_BEGIN (2);
998 CALL_ARG (path); 1091 CALL_ARG (path);
999 CALL_ARG (origin); 1092 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1093 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1094
1002 maptile *retval; 1095 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1096 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1097
1009 CALL_END; 1098 CALL_END;
1010 1099
1011 return retval; 1100 return retval;
1012} 1101}
1018 CALL_ARG (path); 1107 CALL_ARG (path);
1019 CALL_ARG (origin); 1108 CALL_ARG (origin);
1020 CALL_ARG (load); 1109 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1110 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1111
1023 maptile *retval; 1112 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1113 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1114
1030 CALL_END; 1115 CALL_END;
1031 1116
1032 return retval; 1117 return retval;
1033} 1118}
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1125 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END; 1126 CALL_END;
1042} 1127}
1043 1128
1044void 1129void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END;
1051}
1052
1053void
1054object::enter_exit (object *exit) 1130object::enter_exit (object *exit)
1055{ 1131{
1056 if (type != PLAYER) 1132 if (type != PLAYER)
1057 return; 1133 return;
1058 1134
1059 CALL_BEGIN (2); 1135 CALL_BEGIN (2);
1060 CALL_ARG (this); 1136 CALL_ARG (this);
1061 CALL_ARG (exit); 1137 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1138 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1139 CALL_END;
1140}
1141
1142void
1143object::player_goto (const char *path, int x, int y)
1144{
1145 if (type != PLAYER)
1146 return;
1147
1148 CALL_BEGIN (4);
1149 CALL_ARG (this);
1150 CALL_ARG (path);
1151 CALL_ARG (x);
1152 CALL_ARG (y);
1153 CALL_CALL ("cf::object::player::goto", G_VOID);
1063 CALL_END; 1154 CALL_END;
1064} 1155}
1065 1156
1066const char * 1157const char *
1067object::ref () const 1158object::ref () const
1106 CALL_CALL ("cf::_log_backtrace", G_VOID); 1197 CALL_CALL ("cf::_log_backtrace", G_VOID);
1107 CALL_END; 1198 CALL_END;
1108#endif 1199#endif
1109} 1200}
1110 1201
1202bool
1203is_match_expr (const char *expr)
1204{
1205 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1206}
1207
1208bool
1209match (const char *expr, object *ob, object *self, object *source, object *originator)
1210{
1211 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1212 expr += sizeof ("match ") - 1;
1213
1214 CALL_BEGIN (5);
1215 CALL_ARG (expr);
1216 CALL_ARG (ob);
1217 CALL_ARG (self);
1218 CALL_ARG (source);
1219 CALL_ARG (originator);
1220 CALL_CALL (cv_cf_match_match, G_SCALAR);
1221
1222 bool matched = count && SvTRUE (TOPs);
1223
1224 CALL_END;
1225
1226 return matched;
1227}
1228
1229object *
1230match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1231{
1232 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1233 expr += sizeof ("match ") - 1;
1234
1235 CALL_BEGIN (5);
1236 CALL_ARG (expr);
1237 CALL_ARG (ob);
1238 CALL_ARG (self);
1239 CALL_ARG (source);
1240 CALL_ARG (originator);
1241 CALL_CALL (cv_cf_match_match, G_ARRAY);
1242
1243 object *one = 0;
1244
1245 if (count)
1246 sv_to (TOPs, one);
1247
1248 CALL_END;
1249
1250 return one;
1251}
1252
1111///////////////////////////////////////////////////////////////////////////// 1253/////////////////////////////////////////////////////////////////////////////
1112 1254
1113struct EVAPI *evapi::GEVAPI; 1255struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1256struct CoroAPI *coroapi::GCoroAPI;
1115 1257
1258void
1116void coroapi::do_cede_to_tick () 1259coroapi::do_cede_to_tick ()
1117{ 1260{
1118 cede_pending = 0; 1261 cede_pending = 0;
1119 cede (); 1262 cede ();
1120} 1263}
1121 1264
1145 ev_io_set ((ev_io *)this, fd, events); 1288 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1289 if (active) start ();
1147 } 1290 }
1148} 1291}
1149 1292
1150void 1293static void
1151_connect_to_perl () 1294_connect_to_perl_1 ()
1152{ 1295{
1153 stash_cf = gv_stashpv ("cf", 1); 1296 stash_cf = gv_stashpv ("cf", 1);
1154 1297
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1298 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1299 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1300 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1301 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1302 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1303 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1304 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1305 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1306 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1307 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1174 cb_client = get_av ("cf::CB_CLIENT", 1); 1318 cb_client = get_av ("cf::CB_CLIENT", 1);
1175 cb_type = get_av ("cf::CB_TYPE" , 1); 1319 cb_type = get_av ("cf::CB_TYPE" , 1);
1176 cb_map = get_av ("cf::CB_MAP" , 1); 1320 cb_map = get_av ("cf::CB_MAP" , 1);
1177} 1321}
1178 1322
1323static void
1324_connect_to_perl_2 ()
1325{
1326 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1327 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1328 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1329 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1330 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1331}
1332
1179MODULE = cf PACKAGE = cf PREFIX = cf_ 1333MODULE = cf PACKAGE = cf PREFIX = cf_
1180 1334
1181BOOT: 1335BOOT:
1182{ 1336{
1183 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1337 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1184 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1338 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1185 1339
1186 _connect_to_perl (); 1340 _connect_to_perl_1 ();
1187 1341
1188 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1342 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1189 1343
1190 //{ 1344 //{
1191 // require_pv ("Time::HiRes"); 1345 // require_pv ("Time::HiRes");
1235 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1389 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1236 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1390 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1237 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1391 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1238 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1392 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1239 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1393 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1240 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1394 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1241 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1395 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1242 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1396 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1243 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1397 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1398 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1399 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1400 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1401 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1402 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1403 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1249 1404
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1405 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251 1406
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1407 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1408 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1438 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1439 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1440 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1441 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1442 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1443 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1444 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1445 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1446 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1447 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293 1448
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1449 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1450 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1451 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1452 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1453 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1454 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1300 1455
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1456 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1457 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1458
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1459 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1511 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1512 const_iv (F_LOCKED)
1358 1513
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1514 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360 1515
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1516 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1517 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1518
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1519 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365 1520
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1521 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1432 1587
1433 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1588 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1434 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1589 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1435 1590
1436 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1591 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1437 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1592 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1438 const_iv (GT_MINIMAL)
1439 1593
1440 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1594 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1441 const_iv (FT_RSRC) const_iv (FT_NUM) 1595 const_iv (FT_RSRC) const_iv (FT_NUM)
1442 }; 1596 };
1443 1597
1463 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1617 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1464 av_push (event, newSViv (eiv->klass)); 1618 av_push (event, newSViv (eiv->klass));
1465 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1619 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1466 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1620 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1467 } 1621 }
1468}
1469 1622
1623 // used by autogenerated BOOT sections from genacc
1624 av_reflect = get_av ("cf::REFLECT", 1);
1625}
1626
1627void _gv_clear (SV *gv)
1628 CODE:
1629 assert (SvTYPE (gv) == SVt_PVGV);
1630# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1631 f (GvGP (gv)->gp_form);
1632 f (GvGP (gv)->gp_io);
1633 f (GvGP (gv)->gp_sv);
1634 f (GvGP (gv)->gp_av);
1635 f (GvGP (gv)->gp_hv);
1636 f (GvGP (gv)->gp_cv);
1637 GvCVGEN (gv) = 0;
1638 GvMULTI_off (gv);
1639# undef f
1640
1470void _connect_to_perl () 1641void _connect_to_perl_1 ()
1642
1643void _connect_to_perl_2 ()
1471 1644
1472void _recalc_want () 1645void _recalc_want ()
1473 1646
1647# not used by default anymore
1474void _global_reattach () 1648void _global_reattach ()
1475 CODE: 1649 CODE:
1476{ 1650{
1477 // reattach to all attachable objects in the game. 1651 // reattach to all attachable objects in the game.
1478 for_all_clients (ns) 1652 for_all_clients (ns)
1522 } 1696 }
1523 1697
1524 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1698 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1525} 1699}
1526 1700
1701void init_anim ()
1702
1703void init_globals ()
1704
1705void init_experience ()
1706
1707void init_attackmess ()
1708
1709void init_dynamic ()
1710
1711void load_settings ()
1712
1713void load_materials ()
1714
1715void init_uuid ()
1716 CODE:
1717 UUID::init ();
1718
1719void init_signals ()
1720
1721void init_commands ()
1722
1723void init_skills ()
1724
1725void init_beforeplay ()
1726
1527void evthread_start (int aiofd) 1727void evthread_start (int aiofd)
1528 1728
1529void cede_to_tick () 1729void cede_to_tick ()
1530 CODE: 1730 CODE:
1531 coroapi::cede_to_tick (); 1731 coroapi::cede_to_tick ();
1574NV floor (NV x) 1774NV floor (NV x)
1575 1775
1576NV ceil (NV x) 1776NV ceil (NV x)
1577 1777
1578NV rndm (...) 1778NV rndm (...)
1779 ALIAS:
1780 rmg_rndm = 1
1579 CODE: 1781 CODE:
1782{
1783 rand_gen &gen = ix ? rmg_rndm : rndm;
1580 switch (items) 1784 switch (items)
1581 { 1785 {
1582 case 0: RETVAL = rndm (); break; 1786 case 0: RETVAL = gen (); break;
1583 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1787 case 1: RETVAL = gen (SvUV (ST (0))); break;
1584 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1788 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1585 default: croak ("cf::rndm requires none, one or two parameters."); break; 1789 default: croak ("cf::rndm requires none, one or two parameters."); break;
1586 } 1790 }
1791}
1587 OUTPUT: 1792 OUTPUT:
1588 RETVAL 1793 RETVAL
1589 1794
1590NV clamp (NV value, NV min_value, NV max_value) 1795NV clamp (NV value, NV min_value, NV max_value)
1591 CODE: 1796 CODE:
1663#if _POSIX_MEMLOCK 1868#if _POSIX_MEMLOCK
1664 1869
1665int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1870int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1666 INIT: 1871 INIT:
1667#if __GLIBC__ 1872#if __GLIBC__
1873 mallopt (M_TOP_PAD, 1024 * 1024);
1874 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1875 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1668 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1876 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1669#endif 1877#endif
1670 1878
1671int munlockall () 1879int munlockall ()
1672 1880
1691 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1899 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1692 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1900 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1901 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1694 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1902 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1695#endif 1903#endif
1696 EXTEND (SP, 2*2); 1904 EXTEND (SP, 5*2);
1697 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1905 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1698 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1906 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1907 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1908 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1909 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1699} 1910}
1700 1911
1701int find_animation (utf8_string text) 1912int find_animation (utf8_string text)
1702 PROTOTYPE: $ 1913 PROTOTYPE: $
1703 1914
1787 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1998 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1788 1999
1789bool 2000bool
1790load_resource_file_ (octet_string filename) 2001load_resource_file_ (octet_string filename)
1791 2002
2003void
2004fix_weight ()
2005
1792MODULE = cf PACKAGE = cf::attachable 2006MODULE = cf PACKAGE = cf::attachable
1793 2007
1794int 2008int
1795valid (SV *obj) 2009valid (SV *obj)
1796 CODE: 2010 CODE:
1859object *actives (U32 index) 2073object *actives (U32 index)
1860 CODE: 2074 CODE:
1861 RETVAL = index < actives.size () ? actives [index] : 0; 2075 RETVAL = index < actives.size () ? actives [index] : 0;
1862 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1863 2077
2078int mortals_size ()
2079 CODE:
2080 RETVAL = attachable::mortals.size ();
2081 OUTPUT: RETVAL
2082
1864const char *slot_use_name (U32 slot) 2083const char *slot_use_name (U32 slot)
1865 ALIAS: 2084 ALIAS:
1866 slot_nonuse_name = 1 2085 slot_nonuse_name = 1
1867 CODE: 2086 CODE:
1868{ 2087{
1947 CODE: 2166 CODE:
1948 player_apply_below (op); 2167 player_apply_below (op);
1949 2168
1950int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2169int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1951 2170
1952#//TODO 2171int casting_level (object *caster, object *spell)
1953object *clone_ (object *op, int recursive = 0)
1954 CODE:
1955 if (recursive)
1956 RETVAL = object_create_clone (op);
1957 else
1958 {
1959 RETVAL = object::create ();
1960 op->copy_to (RETVAL);
1961 }
1962 OUTPUT: RETVAL
1963 2172
1964int pay_item (object *op, object *buyer) 2173int pay_item (object *op, object *buyer)
1965 CODE: 2174 CODE:
1966 RETVAL = pay_for_item (op, buyer); 2175 RETVAL = pay_for_item (op, buyer);
1967 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
2012 2221
2013int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2222int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2014 2223
2015int calc_skill_exp (object *who, object *op, object *skill); 2224int calc_skill_exp (object *who, object *op, object *skill);
2016 2225
2017void push_button (object *op); 2226void push_button (object *op, object *originator);
2018 2227
2019void use_trigger (object *op); 2228void use_trigger (object *op, object *originator);
2020
2021void add_button_link (object *button, maptile *map, int connected);
2022
2023void remove_button_link (object *op);
2024 2229
2025void handle_apply_yield (object *op); 2230void handle_apply_yield (object *op);
2231
2232int convert_item (object *item, object *converter);
2026 2233
2027 2234
2028MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2235MODULE = cf PACKAGE = cf::object PREFIX = cf_
2029 2236
2030# no clean way to get an object from an archetype - stupid idiotic 2237# no clean way to get an object from an archetype - stupid idiotic
2043object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2250object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2044 PROTOTYPE: $$$$$$ 2251 PROTOTYPE: $$$$$$
2045 CODE: 2252 CODE:
2046{ 2253{
2047 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2254 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2048}
2049 2255
2050const_utf8_string get_ob_key_value (object *op, utf8_string key) 2256 if (RETVAL->destroyed ())
2257 RETVAL = 0;
2258}
2051 2259
2052bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2260shstr
2261object::kv_get (shstr key)
2262
2263void
2264object::kv_del (shstr key)
2265
2266void
2267object::kv_set (shstr key, shstr value)
2053 2268
2054object *get_nearest_player (object *ob) 2269object *get_nearest_player (object *ob)
2055 ALIAS: nearest_player = 0 2270 ALIAS: nearest_player = 0
2056 PREINIT: 2271 PREINIT:
2057 extern object *get_nearest_player (object *); 2272 extern object *get_nearest_player (object *);
2059void rangevector (object *ob, object *other, int flags = 0) 2274void rangevector (object *ob, object *other, int flags = 0)
2060 PROTOTYPE: $$;$ 2275 PROTOTYPE: $$;$
2061 PPCODE: 2276 PPCODE:
2062{ 2277{
2063 rv_vector rv; 2278 rv_vector rv;
2279
2280 PUTBACK;
2064 get_rangevector (ob, other, &rv, flags); 2281 get_rangevector (ob, other, &rv, flags);
2282 SPAGAIN;
2283
2065 EXTEND (SP, 5); 2284 EXTEND (SP, 5);
2066 PUSHs (newSVuv (rv.distance)); 2285 PUSHs (newSVuv (rv.distance));
2067 PUSHs (newSViv (rv.distance_x)); 2286 PUSHs (newSViv (rv.distance_x));
2068 PUSHs (newSViv (rv.distance_y)); 2287 PUSHs (newSViv (rv.distance_y));
2069 PUSHs (newSViv (rv.direction)); 2288 PUSHs (newSViv (rv.direction));
2138 pl->ob->stats.hp = pl->ob->stats.maxhp; 2357 pl->ob->stats.hp = pl->ob->stats.maxhp;
2139 pl->ob->stats.sp = pl->ob->stats.maxsp; 2358 pl->ob->stats.sp = pl->ob->stats.maxsp;
2140 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2359 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2141 pl->orig_stats = pl->ob->stats; 2360 pl->orig_stats = pl->ob->stats;
2142 2361
2143void clear_los (player *pl) 2362# should only be temporary
2363void esrv_new_player (player *pl)
2144 2364
2365#d# TODO: replace by blocked_los accessor, fix code using this
2145bool 2366bool
2146cell_visible (player *pl, int dx, int dy) 2367cell_visible (player *pl, int dx, int dy)
2147 CODE: 2368 CODE:
2148 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2369 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2149 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2150 OUTPUT: 2370 OUTPUT:
2151 RETVAL 2371 RETVAL
2152 2372
2153void 2373void
2154send (player *pl, SV *packet) 2374send (player *pl, SV *packet)
2160 if (len > MAXSOCKBUF) 2380 if (len > MAXSOCKBUF)
2161 pl->failmsg ("[packet too long for client]"); 2381 pl->failmsg ("[packet too long for client]");
2162 else if (pl->ns) 2382 else if (pl->ns)
2163 pl->ns->send_packet (buf, len); 2383 pl->ns->send_packet (buf, len);
2164} 2384}
2165
2166int
2167listening (player *pl, int new_value = -1)
2168 CODE:
2169 RETVAL = pl->listening;
2170 if (new_value >= 0)
2171 pl->listening = new_value;
2172 OUTPUT:
2173 RETVAL
2174 2385
2175void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2386void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2176 PROTOTYPE: $;$$$ 2387 PROTOTYPE: $;$$$
2177 PPCODE: 2388 PPCODE:
2178 if (GIMME_V != G_VOID) 2389 if (GIMME_V != G_VOID)
2231} 2442}
2232 2443
2233INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2444INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2234 2445
2235void 2446void
2447adjust_daylight ()
2448 CODE:
2449 maptile::adjust_daylight ();
2450
2451int
2452outdoor_darkness (int darkness = 0)
2453 CODE:
2454 RETVAL = maptile::outdoor_darkness;
2455 if (items)
2456 maptile::outdoor_darkness = darkness;
2457 OUTPUT:
2458 RETVAL
2459
2460void
2236maptile::instantiate () 2461maptile::instantiate ()
2237 2462
2238maptile *new () 2463maptile *new ()
2239 PROTOTYPE: 2464 PROTOTYPE:
2240 CODE: 2465 CODE:
2333} 2558}
2334 2559
2335void 2560void
2336maptile::create_region_treasure () 2561maptile::create_region_treasure ()
2337 CODE: 2562 CODE:
2338{
2339 object *op = object::create ();
2340 op->type = FLOOR;
2341 op->map = THIS;
2342
2343 for (int x = 0; x < THIS->width; ++x) 2563 for (int x = 0; x < THIS->width; ++x)
2344 for (int y = 0; y < THIS->height; ++y) 2564 for (int y = 0; y < THIS->height; ++y)
2345 { 2565 {
2346 region *rgn = THIS->region (x, y); 2566 region *rgn = THIS->region (x, y);
2347 2567
2348 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2568 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2569 if (object *op = THIS->at (x, y).top)
2349 if (rgn->treasure && rndm () < rgn->treasure_density) 2570 if (rgn->treasure && rndm () < rgn->treasure_density)
2350 {
2351 op->x = x;
2352 op->y = y;
2353 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2571 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2354 }
2355 } 2572 }
2356 2573
2357 op->destroy ();
2358}
2359
2360int out_of_map (maptile *map, int x, int y) 2574int out_of_map (maptile *map, int x, int y)
2361 2575
2362void 2576void
2363trigger (maptile *map, long connection, bool state = true) 2577find_link (maptile *map, shstr_tmp connection)
2364 CODE:
2365 activate_connection (map, connection, state);
2366
2367void
2368get_connection (maptile *map, long connection)
2369 PPCODE: 2578 PPCODE:
2370 oblinkpt *obp = get_connection_links (map, connection); 2579 if (oblinkpt *obp = map->find_link (connection))
2371 if (obp)
2372 for (objectlink *ol = obp->link; ol; ol = ol->next) 2580 for (objectlink *ol = obp->link; ol; ol = ol->next)
2373 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2581 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2374 2582
2375void 2583void
2376get_map_flags (maptile *map, int x, int y) 2584get_map_flags (maptile *map, int x, int y)
2377 PPCODE: 2585 PPCODE:
2378{ 2586{
2379 maptile *nmap = 0; 2587 maptile *nmap = 0;
2380 I16 nx = 0, ny = 0; 2588 I16 nx = 0, ny = 0;
2589
2590 PUTBACK;
2381 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2591 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2592 SPAGAIN;
2382 2593
2383 EXTEND (SP, 4); 2594 EXTEND (SP, 4);
2384 PUSHs (sv_2mortal (newSViv (flags))); 2595 PUSHs (sv_2mortal (newSViv (flags)));
2385 2596
2386 if (GIMME_V == G_ARRAY) 2597 if (GIMME_V == G_ARRAY)
2389 PUSHs (sv_2mortal (newSViv (nx))); 2600 PUSHs (sv_2mortal (newSViv (nx)));
2390 PUSHs (sv_2mortal (newSViv (ny))); 2601 PUSHs (sv_2mortal (newSViv (ny)));
2391 } 2602 }
2392} 2603}
2393 2604
2605mapspace *
2606ms (maptile *map, unsigned int x, unsigned int y)
2607 PROTOTYPE: $$$
2608 CODE:
2609{
2610 maptile *nmap = 0;
2611 I16 nx, ny;
2612
2613 PUTBACK;
2614 get_map_flags (map, &nmap, x, y, &nx, &ny);
2615 SPAGAIN;
2616
2617 if (!nmap)
2618 XSRETURN_UNDEF;
2619
2620 RETVAL = &nmap->at (nx, ny);
2621}
2622 OUTPUT:
2623 RETVAL
2624
2394void 2625void
2395at (maptile *map, unsigned int x, unsigned int y) 2626at (maptile *map, unsigned int x, unsigned int y)
2396 PROTOTYPE: $$$ 2627 PROTOTYPE: $$$
2397 PPCODE: 2628 PPCODE:
2398{ 2629{
2399 object *o;
2400 maptile *nmap = 0; 2630 maptile *nmap = 0;
2401 I16 nx, ny; 2631 I16 nx, ny;
2402 2632
2633 PUTBACK;
2403 get_map_flags (map, &nmap, x, y, &nx, &ny); 2634 get_map_flags (map, &nmap, x, y, &nx, &ny);
2635 SPAGAIN;
2404 2636
2405 if (nmap) 2637 if (nmap)
2406 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2638 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2407 XPUSHs (sv_2mortal (to_sv (o))); 2639 XPUSHs (sv_2mortal (to_sv (o)));
2408} 2640}
2409 2641
2410SV * 2642SV *
2411bot_at (maptile *obj, unsigned int x, unsigned int y) 2643bot_at (maptile *map, unsigned int x, unsigned int y)
2412 PROTOTYPE: $$$ 2644 PROTOTYPE: $$$
2413 ALIAS: 2645 ALIAS:
2414 top_at = 1 2646 top_at = 1
2415 flags_at = 2 2647 flags_at = 2
2416 light_at = 3 2648 light_at = 3
2417 move_block_at = 4 2649 move_block_at = 4
2418 move_slow_at = 5 2650 move_slow_at = 5
2419 move_on_at = 6 2651 move_on_at = 6
2420 move_off_at = 7 2652 move_off_at = 7
2421 INIT:
2422 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2423 CODE: 2653 CODE:
2654{
2655 sint16 nx = x;
2656 sint16 ny = y;
2657
2658 if (!xy_normalise (map, nx, ny))
2659 XSRETURN_UNDEF;
2660
2661 mapspace &ms = map->at (nx, ny);
2662
2663 ms.update ();
2664
2424 switch (ix) 2665 switch (ix)
2425 { 2666 {
2426 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2667 case 0: RETVAL = to_sv (ms.bot ); break;
2427 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2668 case 1: RETVAL = to_sv (ms.top ); break;
2428 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2669 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2429 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2670 case 3: RETVAL = newSViv (ms.light ); break;
2430 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2671 case 4: RETVAL = newSVuv (ms.move_block); break;
2431 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2672 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2432 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2673 case 6: RETVAL = newSVuv (ms.move_on ); break;
2433 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2674 case 7: RETVAL = newSVuv (ms.move_off ); break;
2434 } 2675 }
2676}
2435 OUTPUT: RETVAL 2677 OUTPUT: RETVAL
2436
2437void fix_walls (maptile *map, int x, int y)
2438
2439void fix_walls_around (maptile *map, int x, int y)
2440 2678
2441# worst xs function of my life 2679# worst xs function of my life
2442bool 2680bool
2443_create_random_map (\ 2681_create_random_map (\
2444 maptile *self,\ 2682 maptile *self,\
2524 RETVAL = self->generate_random_map (&rmp); 2762 RETVAL = self->generate_random_map (&rmp);
2525} 2763}
2526 OUTPUT: 2764 OUTPUT:
2527 RETVAL 2765 RETVAL
2528 2766
2767MODULE = cf PACKAGE = cf::mapspace
2768
2769INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2770
2529MODULE = cf PACKAGE = cf::arch 2771MODULE = cf PACKAGE = cf::arch
2530 2772
2531int archetypes_size () 2773int archetypes_size ()
2532 CODE: 2774 CODE:
2533 RETVAL = archetypes.size (); 2775 RETVAL = archetypes.size ();
2566 2808
2567region *find (utf8_string name) 2809region *find (utf8_string name)
2568 PROTOTYPE: $ 2810 PROTOTYPE: $
2569 CODE: 2811 CODE:
2570 RETVAL = region::find (name); 2812 RETVAL = region::find (name);
2571 OUTPUT: RETVAL
2572
2573region *find_fuzzy (utf8_string name)
2574 PROTOTYPE: $
2575 CODE:
2576 RETVAL = region::find_fuzzy (name);
2577 OUTPUT: RETVAL 2813 OUTPUT: RETVAL
2578 2814
2579int specificity (region *rgn) 2815int specificity (region *rgn)
2580 CODE: 2816 CODE:
2581 RETVAL = 0; 2817 RETVAL = 0;

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