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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.280 by root, Mon Apr 21 06:35:26 2008 UTC vs.
Revision 1.342 by root, Fri Dec 18 03:49:46 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
73static int tick_pending; 71static int tick_pending;
74 72
75global gbl_ev; 73global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
78 77
79bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
81 80
82static HV 81static HV
83 *stash_cf, 82 *stash_cf,
84 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
94static inline SV * 102static inline SV *
95newSVpv_utf8 (const char *s) 103newSVpv_utf8 (const char *s)
96{ 104{
97 if (!s) 105 if (!s)
98 return newSV (0); 106 return newSV (0);
99 107
100 SV *sv = newSVpv (s, 0); 108 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 109 SvUTF8_on (sv);
102 return sv; 110 return sv;
103} 111}
112#endif
104 113
114#ifndef newSVpvn_utf8
105static inline SV * 115static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 117{
108 if (!s) 118 if (!s)
109 return newSV (0); 119 return newSV (0);
110 120
111 SV *sv = newSVpvn (s, l); 121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
112 SvUTF8_on (sv); 124 SvUTF8_on (sv);
125
113 return sv; 126 return sv;
114} 127}
128#endif
115 129
116// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
117template<class super> 131template<class super>
118static super * 132static super *
119is_a (attachable *at) 133is_a (attachable *at)
152 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
153 hv_clear (self); 167 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
156 170
157 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 172 assert (!this->self);
159 } 173 }
160} 174}
161 175
162void 176void
196attachable::destroy () 210attachable::destroy ()
197{ 211{
198 if (destroyed ()) 212 if (destroyed ())
199 return; 213 return;
200 214
201 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
202 do_destroy (); 216 do_destroy ();
203 sever_self (); 217 sever_self ();
204} 218}
205 219
206void 220void
280 294
281 attach = src.attach; 295 attach = src.attach;
282 return *this; 296 return *this;
283} 297}
284 298
299#if 0
285template<typename T> 300template<typename T>
286static bool 301static bool
287find_backref (void *ptr, T *obj) 302find_backref (void *ptr, T *obj)
288{ 303{
289 char *s = (char *)obj; 304 char *s = (char *)obj;
297 312
298 return false; 313 return false;
299} 314}
300 315
301// for debugging, find "live" objects containing this ptr 316// for debugging, find "live" objects containing this ptr
302void 317static void
303find_backref (void *ptr) 318find_backref (void *ptr)
304{ 319{
305 for_all_objects (op) 320 for_all_objects (op)
306 if (find_backref (ptr, op)) 321 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
312 327
313 for_all_clients (ns) 328 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
316
317} 331}
332#endif
318 333
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 335
321static SV * 336static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
375 390
376 return sv; 391 return sv;
377 } 392 }
378} 393}
379 394
395#if 0 // unused
380static void 396static void
381clearSVptr (SV *sv) 397clearSVptr (SV *sv)
382{ 398{
383 if (SvROK (sv)) 399 if (SvROK (sv))
384 sv = SvRV (sv); 400 sv = SvRV (sv);
385 401
386 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
388} 404}
405#endif
406
407static long
408SvPTR_nc (SV *sv)
409{
410 sv = SvRV (sv);
411
412 // very important shortcut
413 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
414 return (long)SvMAGIC (sv)->mg_ptr;
415
416 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
417 return (long)mg->mg_ptr;
418
419 croak ("perl code used object, but C object is already destroyed, caught");
420}
389 421
390static long 422static long
391SvPTR (SV *sv, const char *klass) 423SvPTR (SV *sv, const char *klass)
392{ 424{
393 if (!sv_derived_from (sv, klass)) 425 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 426 croak ("object of type %s expected", klass);
395 427
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 428 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 429}
403 430
404static long 431static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 432SvPTR_ornull (SV *sv, const char *klass)
406{ 433{
407 if (SvOK (sv)) 434 if (expect_false (!SvOK (sv))) return 0;
435
408 return SvPTR (sv, klass); 436 return SvPTR (sv, klass);
409 else
410 return 0;
411} 437}
412 438
439static long noinline
440SvPTR_ornull_client (SV *sv)
441{
442 if (expect_false (!SvOK (sv))) return 0;
443
444 if (!SvROK (sv)
445 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
446 && !sv_derived_from (sv, "cf::client")))
447 croak ("object of type cf::client expected");
448
449 return SvPTR_nc (sv);
450}
451
452static long noinline
453SvPTR_ornull_object (SV *sv)
454{
455 if (expect_false (!SvOK (sv))) return 0;
456
457 if (!SvROK (sv)
458 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
460 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
461 && !sv_derived_from (sv, "cf::object")))
462 croak ("object of type cf::object expected");
463
464 return SvPTR_nc (sv);
465}
466
467static long noinline
468SvPTR_ornull_player (SV *sv)
469{
470 if (expect_false (!SvOK (sv))) return 0;
471
472 if (!SvROK (sv)
473 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
474 && !sv_derived_from (sv, "cf::player")))
475 croak ("object of type cf::player expected");
476
477 return SvPTR_nc (sv);
478}
479
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 480static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 481static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 482static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 483static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 484static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 485static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 486static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 487static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 488static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 489static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 490static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 491static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 492static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 493static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 494static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 495static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 496static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 497static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 498static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 499static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 500static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 501static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 502static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
503static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 504
437inline SV *to_sv (object & v) { return to_sv (&v); } 505static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 506static inline SV *to_sv (living & v) { return to_sv (&v); }
439 507
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 508static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 509static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 510
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 511static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 512
513static inline SV *to_sv (dynbuf * v)
514{
515 SV *sv = newSV (0);
516
517 sv_upgrade (sv, SVt_PV);
518 SvGROW (sv, v->size () + 1);
519 SvPOK_only (sv);
520 v->linearise (SvPVX (sv));
521 SvCUR_set (sv, v->size ());
522 *SvEND (sv) = 0;
523
524 return sv;
525}
526
527static inline SV *to_sv (dynbuf_text * v)
528{
529 SV *sv = to_sv (static_cast<dynbuf *> (v));
530 SvUTF8_on (sv);
531 return sv;
532}
533
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 534static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 535static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 541static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 542static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 543static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 544static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 546static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 548static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 549static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 550static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 551static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 552static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 553static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 554static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 555static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 556static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 557static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
558static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 559static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 560static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
471 561
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 562//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 563static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
474 564
475template<class T> 565template<class T>
476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 566static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
477 567
478template<int N> 568template<int N>
479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 569static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
480 570
481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 571static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 572static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 573static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 574static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
485 575
486inline void sv_to (SV *sv, std::string &v) 576static inline void sv_to (SV *sv, std::string &v)
487{ 577{
488 STRLEN len; 578 STRLEN len;
489 char *data = SvPVbyte (sv, len); 579 char *data = SvPVbyte (sv, len);
490 v.assign (data, len); 580 v.assign (data, len);
491} 581}
492 582
493inline void sv_to (SV *sv, UUID &v) 583static inline void sv_to (SV *sv, UUID &v)
494{ 584{
495 if (!v.parse (SvPV_nolen (sv))) 585 if (!v.parse (SvPV_nolen (sv)))
496 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 586 croak ("unparsable uuid: %s", SvPV_nolen (sv));
497} 587}
498 588
499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 589static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
500 590
501static SV * 591static SV *
502newSVdt_va (va_list &ap, data_type type) 592newSVdt_va (va_list &ap, data_type type)
503{ 593{
504 SV *sv; 594 SV *sv;
578 va_end (ap); 668 va_end (ap);
579 669
580 return sv; 670 return sv;
581} 671}
582 672
673// typemap support, mostly to avoid excessive inlining
674template<class type>
675static void noinline
676cf_obj_to (SV *arg, type &var)
677{
678 sv_to (arg, var);
679 if (!var)
680 croak ("must not pass invalid/null cf_obj here");
681}
682
683template<class object>
684static void noinline
685cf_obj_ornull_to (SV *arg, object *&var)
686{
687 if (SvOK (arg))
688 {
689 sv_to (arg, var);
690 if (!var)
691 croak ("unable to convert perl object to C++ object");
692 }
693 else
694 var = 0;
695}
696
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 697//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 698
585SV * 699static SV *
586registry (attachable *ext) 700registry (attachable *ext)
587{ 701{
588 if (!ext->cb) 702 if (!ext->cb)
589 ext->cb = newAV (); 703 ext->cb = newAV ();
590 704
604 718
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 719 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 720
607 const char *argv[] = { 721 const char *argv[] = {
608 settings.argv [0], 722 settings.argv [0],
609 "-e" 723 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 724 };
615 725
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 726 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 727 || perl_run (perl))
618 { 728 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 729 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 730 exit (EXIT_FAILURE);
621 } 731 }
622 732
733 eval_pv (
734 "#line 1 'cfperl init'\n"
735 "use EV ();\n"
736 "use Coro ();\n"
737 "cf->bootstrap;\n"
738 "unshift @INC, cf::datadir ();\n"
739 "require cf;\n",
740 0
741 );
742
743 if (SvTRUE (ERRSV))
623 { 744 {
624 dSP; 745 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 746 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 747 }
630} 748}
631 749
750void
632void cfperl_main () 751cfperl_main ()
633{ 752{
634 dSP; 753 dSP;
635 754
636 PUSHMARK (SP); 755 PUSHMARK (SP);
637 PUTBACK; 756 PUTBACK;
662# undef def 781# undef def
663}; 782};
664 783
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 784#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 785
667static void 786static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 787gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 788{
670 // event must be in array 789 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 790 if (event >= 0 && event <= AvFILLp (registry))
672 { 791 {
758{ 877{
759 attachable::gather_callbacks (callbacks, event); 878 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 879 ::gather_callbacks (callbacks, cb_map, event);
761} 880}
762 881
763void 882static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 883_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 884{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 885 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 886 {
768 SV *cbs_ = AvARRAY (registry)[event]; 887 SV *cbs_ = AvARRAY (registry)[event];
778 } 897 }
779 } 898 }
780} 899}
781 900
782// very slow and inefficient way to recalculate the global want bitsets 901// very slow and inefficient way to recalculate the global want bitsets
783void 902static void
784_recalc_want () 903_recalc_want ()
785{ 904{
786 ev_want_event.reset (); 905 ev_want_event.reset ();
787 906
788 _recalc_want (ev_want_event, cb_global); 907 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 980 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 981 }
863 982
864 va_end (ap); 983 va_end (ap);
865 984
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 985 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 986 count = count > 0 ? POPi : 0;
868 987
869 CALL_END; 988 CALL_END;
870 989
871 return count; 990 return count;
872} 991}
873 992
874SV * 993static SV *
875cfperl_result (int idx) 994cfperl_result (int idx)
876{ 995{
877 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 996 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
878 if (!av) 997 if (!av)
879 return &PL_sv_undef; 998 return &PL_sv_undef;
898} 1017}
899 1018
900///////////////////////////////////////////////////////////////////////////// 1019/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 1020// various c++ => perl glue functions
902 1021
1022void
903void cfperl_tick () 1023cfperl_tick ()
904{ 1024{
905 tick_pending = 1; 1025 tick_pending = 1;
906 1026
907 if (tick_inhibit) 1027 if (tick_inhibit)
908 return; 1028 return;
911 1031
912 dSP; 1032 dSP;
913 1033
914 PUSHMARK (SP); 1034 PUSHMARK (SP);
915 PUTBACK; 1035 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 1036 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 1037
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1038 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 1039}
920 1040
921void 1041void
951 CALL_BEGIN (4); 1071 CALL_BEGIN (4);
952 CALL_ARG (ns); 1072 CALL_ARG (ns);
953 CALL_ARG (type); 1073 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1074 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1075 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1076 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1077 CALL_END;
958} 1078}
959 1079
960int 1080int
961cfperl_can_merge (object *ob1, object *ob2) 1081cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1083 int can;
964 1084
965 CALL_BEGIN (2); 1085 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1086 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1087 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1088 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1089 can = count && SvTRUE (TOPs);
970 CALL_END; 1090 CALL_END;
971 1091
972 return can; 1092 return can;
1093}
1094
1095void
1096cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1097{
1098 CALL_BEGIN (4);
1099 CALL_ARG (ob);
1100 CALL_ARG (state);
1101 CALL_ARG (activator);
1102 CALL_ARG (originator);
1103 CALL_CALL ("cf::mapscript::activate", G_VOID);
1104 CALL_END;
973} 1105}
974 1106
975player * 1107player *
976player::find (const char *name) 1108player::find (const char *name)
977{ 1109{
978 CALL_BEGIN (1); 1110 CALL_BEGIN (1);
979 CALL_ARG (name); 1111 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1112 CALL_CALL ("cf::player::find", G_SCALAR);
981 1113
982 player *retval; 1114 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1115 if (count) sv_to (POPs, retval);
986 else 1116
987 retval = 0; 1117 CALL_END;
1118
1119 return retval;
1120}
1121
1122maptile *
1123find_style (const char *dirname, const char *stylename, int difficulty)
1124{
1125 CALL_BEGIN (3);
1126 CALL_ARG (dirname);
1127 CALL_ARG (stylename);
1128 CALL_ARG (difficulty);
1129 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1130
1131 maptile *retval = 0;
1132 if (count) sv_to (POPs, retval);
988 1133
989 CALL_END; 1134 CALL_END;
990 1135
991 return retval; 1136 return retval;
992} 1137}
997 CALL_BEGIN (2); 1142 CALL_BEGIN (2);
998 CALL_ARG (path); 1143 CALL_ARG (path);
999 CALL_ARG (origin); 1144 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1145 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1146
1002 maptile *retval; 1147 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1148 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1149
1009 CALL_END; 1150 CALL_END;
1010 1151
1011 return retval; 1152 return retval;
1012} 1153}
1018 CALL_ARG (path); 1159 CALL_ARG (path);
1019 CALL_ARG (origin); 1160 CALL_ARG (origin);
1020 CALL_ARG (load); 1161 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1162 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1163
1023 maptile *retval; 1164 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1165 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1166
1030 CALL_END; 1167 CALL_END;
1031 1168
1032 return retval; 1169 return retval;
1033} 1170}
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1177 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END; 1178 CALL_END;
1042} 1179}
1043 1180
1044void 1181void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END;
1051}
1052
1053void
1054object::enter_exit (object *exit) 1182object::enter_exit (object *exit)
1055{ 1183{
1056 if (type != PLAYER) 1184 if (type != PLAYER)
1057 return; 1185 return;
1058 1186
1059 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
1060 CALL_ARG (this); 1188 CALL_ARG (this);
1061 CALL_ARG (exit); 1189 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1190 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1191 CALL_END;
1192}
1193
1194void
1195object::player_goto (const char *path, int x, int y)
1196{
1197 if (type != PLAYER)
1198 return;
1199
1200 CALL_BEGIN (4);
1201 CALL_ARG (this);
1202 CALL_ARG (path);
1203 CALL_ARG (x);
1204 CALL_ARG (y);
1205 CALL_CALL ("cf::object::player::goto", G_VOID);
1063 CALL_END; 1206 CALL_END;
1064} 1207}
1065 1208
1066const char * 1209const char *
1067object::ref () const 1210object::ref () const
1106 CALL_CALL ("cf::_log_backtrace", G_VOID); 1249 CALL_CALL ("cf::_log_backtrace", G_VOID);
1107 CALL_END; 1250 CALL_END;
1108#endif 1251#endif
1109} 1252}
1110 1253
1254bool
1255is_match_expr (const char *expr)
1256{
1257 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1258}
1259
1260bool
1261match (const char *expr, object *ob, object *self, object *source, object *originator)
1262{
1263 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1264 expr += sizeof ("match ") - 1;
1265
1266 CALL_BEGIN (5);
1267 CALL_ARG (expr);
1268 CALL_ARG (ob);
1269 CALL_ARG (self);
1270 CALL_ARG (source);
1271 CALL_ARG (originator);
1272 CALL_CALL (cv_cf_match_match, G_SCALAR);
1273
1274 bool matched = count && SvTRUE (TOPs);
1275
1276 CALL_END;
1277
1278 return matched;
1279}
1280
1281object *
1282match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_ARRAY);
1294
1295 object *one = 0;
1296
1297 if (count)
1298 sv_to (TOPs, one);
1299
1300 CALL_END;
1301
1302 return one;
1303}
1304
1111///////////////////////////////////////////////////////////////////////////// 1305/////////////////////////////////////////////////////////////////////////////
1112 1306
1113struct EVAPI *evapi::GEVAPI; 1307struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1308struct CoroAPI *coroapi::GCoroAPI;
1115 1309
1310void
1116void coroapi::do_cede_to_tick () 1311coroapi::do_cede_to_tick ()
1117{ 1312{
1118 cede_pending = 0; 1313 cede_pending = 0;
1119 cede (); 1314 cede ();
1120} 1315}
1121 1316
1145 ev_io_set ((ev_io *)this, fd, events); 1340 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1341 if (active) start ();
1147 } 1342 }
1148} 1343}
1149 1344
1150void 1345static void
1151_connect_to_perl () 1346_connect_to_perl_1 ()
1152{ 1347{
1153 stash_cf = gv_stashpv ("cf", 1); 1348 stash_cf = gv_stashpv ("cf", 1);
1154 1349
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1350 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1351 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1352 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1353 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1354 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1355 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1356 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1357 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1358 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1359 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1174 cb_client = get_av ("cf::CB_CLIENT", 1); 1370 cb_client = get_av ("cf::CB_CLIENT", 1);
1175 cb_type = get_av ("cf::CB_TYPE" , 1); 1371 cb_type = get_av ("cf::CB_TYPE" , 1);
1176 cb_map = get_av ("cf::CB_MAP" , 1); 1372 cb_map = get_av ("cf::CB_MAP" , 1);
1177} 1373}
1178 1374
1375static void
1376_connect_to_perl_2 ()
1377{
1378 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1379 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1380 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1381 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1382 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1383}
1384
1179MODULE = cf PACKAGE = cf PREFIX = cf_ 1385MODULE = cf PACKAGE = cf PREFIX = cf_
1180 1386
1181BOOT: 1387BOOT:
1182{ 1388{
1183 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1389 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1184 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1390 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1185 1391
1186 _connect_to_perl (); 1392 _connect_to_perl_1 ();
1187 1393
1188 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1394 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1189 1395
1190 //{ 1396 //{
1191 // require_pv ("Time::HiRes"); 1397 // require_pv ("Time::HiRes");
1235 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1441 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1236 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1442 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1237 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1443 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1238 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1444 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1239 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1445 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1240 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1446 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1241 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1447 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1242 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1448 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1243 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1449 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1450 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1451 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1452 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1453 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1454 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1455 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1249 1456
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1457 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251 1458
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1459 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1460 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1270 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1477 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1271 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1478 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1272 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1479 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1273 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1480 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1274 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1481 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1275 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1482 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1276 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1483 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1277 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1484 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1278 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1485 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1279 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1486 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1280 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1487 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1490 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1491 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1492 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1493 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1494 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1495 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1496 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1497 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1498 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1499 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293 1500
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1501 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1502 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1503 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1504 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1505 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1506 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1300 1507
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1508 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1509 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1510
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1511 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1563 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1564 const_iv (F_LOCKED)
1358 1565
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1566 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360 1567
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1568 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1569 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1570
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1571 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365 1572
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1573 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1432 1639
1433 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1640 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1434 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1641 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1435 1642
1436 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1643 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1437 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1644 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1438 const_iv (GT_MINIMAL)
1439 1645
1440 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1646 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1441 const_iv (FT_RSRC) const_iv (FT_NUM) 1647 const_iv (FT_RSRC) const_iv (FT_NUM)
1442 }; 1648 };
1443 1649
1463 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1669 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1464 av_push (event, newSViv (eiv->klass)); 1670 av_push (event, newSViv (eiv->klass));
1465 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1671 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1466 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1672 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1467 } 1673 }
1468}
1469 1674
1675 // used by autogenerated BOOT sections from genacc
1676 av_reflect = get_av ("cf::REFLECT", 1);
1677}
1678
1679void _gv_clear (SV *gv)
1680 CODE:
1681 assert (SvTYPE (gv) == SVt_PVGV);
1682# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1683 f (GvGP (gv)->gp_form);
1684 f (GvGP (gv)->gp_io);
1685 f (GvGP (gv)->gp_sv);
1686 f (GvGP (gv)->gp_av);
1687 f (GvGP (gv)->gp_hv);
1688 f (GvGP (gv)->gp_cv);
1689 GvCVGEN (gv) = 0;
1690 GvMULTI_off (gv);
1691# undef f
1692
1470void _connect_to_perl () 1693void _connect_to_perl_1 ()
1694
1695void _connect_to_perl_2 ()
1471 1696
1472void _recalc_want () 1697void _recalc_want ()
1473 1698
1699# not used by default anymore
1474void _global_reattach () 1700void _global_reattach ()
1475 CODE: 1701 CODE:
1476{ 1702{
1477 // reattach to all attachable objects in the game. 1703 // reattach to all attachable objects in the game.
1478 for_all_clients (ns) 1704 for_all_clients (ns)
1522 } 1748 }
1523 1749
1524 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1750 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1525} 1751}
1526 1752
1753void init_anim ()
1754
1755void init_globals ()
1756
1757void init_experience ()
1758
1759void init_attackmess ()
1760
1761void init_dynamic ()
1762
1763void load_settings ()
1764
1765void load_materials ()
1766
1767void init_uuid ()
1768 CODE:
1769 UUID::init ();
1770
1771void init_signals ()
1772
1773void init_commands ()
1774
1775void init_skills ()
1776
1777void init_beforeplay ()
1778
1527void evthread_start (int aiofd) 1779void evthread_start (int aiofd)
1528 1780
1529void cede_to_tick () 1781void cede_to_tick ()
1530 CODE: 1782 CODE:
1531 coroapi::cede_to_tick (); 1783 coroapi::cede_to_tick ();
1574NV floor (NV x) 1826NV floor (NV x)
1575 1827
1576NV ceil (NV x) 1828NV ceil (NV x)
1577 1829
1578NV rndm (...) 1830NV rndm (...)
1831 ALIAS:
1832 rmg_rndm = 1
1579 CODE: 1833 CODE:
1834{
1835 rand_gen &gen = ix ? rmg_rndm : rndm;
1580 switch (items) 1836 switch (items)
1581 { 1837 {
1582 case 0: RETVAL = rndm (); break; 1838 case 0: RETVAL = gen (); break;
1583 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1839 case 1: RETVAL = gen (SvUV (ST (0))); break;
1584 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1840 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1585 default: croak ("cf::rndm requires none, one or two parameters."); break; 1841 default: croak ("cf::rndm requires none, one or two parameters."); break;
1586 } 1842 }
1843}
1587 OUTPUT: 1844 OUTPUT:
1588 RETVAL 1845 RETVAL
1589 1846
1590NV clamp (NV value, NV min_value, NV max_value) 1847NV clamp (NV value, NV min_value, NV max_value)
1591 CODE: 1848 CODE:
1663#if _POSIX_MEMLOCK 1920#if _POSIX_MEMLOCK
1664 1921
1665int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1922int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1666 INIT: 1923 INIT:
1667#if __GLIBC__ 1924#if __GLIBC__
1925 mallopt (M_TOP_PAD, 1024 * 1024);
1926 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1927 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1668 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1928 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1669#endif 1929#endif
1670 1930
1671int munlockall () 1931int munlockall ()
1672 1932
1691 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1951 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1692 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1952 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1953 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1694 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1954 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1695#endif 1955#endif
1696 EXTEND (SP, 2*2); 1956 EXTEND (SP, 5*2);
1697 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1957 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1698 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1958 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1959 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1960 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1961 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1699} 1962}
1700 1963
1701int find_animation (utf8_string text) 1964int find_animation (utf8_string text)
1702 PROTOTYPE: $ 1965 PROTOTYPE: $
1703 1966
1787 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 2050 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1788 2051
1789bool 2052bool
1790load_resource_file_ (octet_string filename) 2053load_resource_file_ (octet_string filename)
1791 2054
2055void
2056fix_weight ()
2057
1792MODULE = cf PACKAGE = cf::attachable 2058MODULE = cf PACKAGE = cf::attachable
1793 2059
1794int 2060int
1795valid (SV *obj) 2061valid (SV *obj)
1796 CODE: 2062 CODE:
1799 RETVAL 2065 RETVAL
1800 2066
1801void 2067void
1802debug_trace (attachable *obj, bool on = true) 2068debug_trace (attachable *obj, bool on = true)
1803 CODE: 2069 CODE:
1804 obj->flags &= ~attachable::F_DEBUG_TRACE; 2070 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1805 if (on) 2071 if (on)
1806 obj->flags |= attachable::F_DEBUG_TRACE; 2072 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1807 2073
1808int mortals_size () 2074int mortals_size ()
1809 CODE: 2075 CODE:
1810 RETVAL = attachable::mortals.size (); 2076 RETVAL = attachable::mortals.size ();
1811 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1859object *actives (U32 index) 2125object *actives (U32 index)
1860 CODE: 2126 CODE:
1861 RETVAL = index < actives.size () ? actives [index] : 0; 2127 RETVAL = index < actives.size () ? actives [index] : 0;
1862 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1863 2129
2130int mortals_size ()
2131 CODE:
2132 RETVAL = attachable::mortals.size ();
2133 OUTPUT: RETVAL
2134
1864const char *slot_use_name (U32 slot) 2135const char *slot_use_name (U32 slot)
1865 ALIAS: 2136 ALIAS:
1866 slot_nonuse_name = 1 2137 slot_nonuse_name = 1
1867 CODE: 2138 CODE:
1868{ 2139{
1947 CODE: 2218 CODE:
1948 player_apply_below (op); 2219 player_apply_below (op);
1949 2220
1950int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2221int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1951 2222
1952#//TODO 2223int casting_level (object *caster, object *spell)
1953object *clone_ (object *op, int recursive = 0)
1954 CODE:
1955 if (recursive)
1956 RETVAL = object_create_clone (op);
1957 else
1958 {
1959 RETVAL = object::create ();
1960 op->copy_to (RETVAL);
1961 }
1962 OUTPUT: RETVAL
1963 2224
1964int pay_item (object *op, object *buyer) 2225int pay_item (object *op, object *buyer)
1965 CODE: 2226 CODE:
1966 RETVAL = pay_for_item (op, buyer); 2227 RETVAL = pay_for_item (op, buyer);
1967 OUTPUT: RETVAL 2228 OUTPUT: RETVAL
2010 2271
2011void player_lvl_adj (object *who, object *skill = 0) 2272void player_lvl_adj (object *who, object *skill = 0)
2012 2273
2013int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2274int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2014 2275
2015int calc_skill_exp (object *who, object *op, object *skill); 2276int calc_skill_exp (object *who, object *op, object *skill)
2016 2277
2017void push_button (object *op); 2278void push_button (object *op, object *originator)
2018 2279
2019void use_trigger (object *op); 2280void use_trigger (object *op, object *originator)
2020 2281
2021void add_button_link (object *button, maptile *map, int connected);
2022
2023void remove_button_link (object *op);
2024
2025void handle_apply_yield (object *op); 2282void handle_apply_yield (object *op)
2283
2284int convert_item (object *item, object *converter)
2026 2285
2027 2286
2028MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2287MODULE = cf PACKAGE = cf::object PREFIX = cf_
2029 2288
2030# no clean way to get an object from an archetype - stupid idiotic 2289# no clean way to get an object from an archetype - stupid idiotic
2043object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2302object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2044 PROTOTYPE: $$$$$$ 2303 PROTOTYPE: $$$$$$
2045 CODE: 2304 CODE:
2046{ 2305{
2047 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2306 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2048}
2049 2307
2050const_utf8_string get_ob_key_value (object *op, utf8_string key) 2308 if (RETVAL->destroyed ())
2309 RETVAL = 0;
2310}
2051 2311
2052bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2312shstr
2313object::kv_get (shstr key)
2314
2315void
2316object::kv_del (shstr key)
2317
2318void
2319object::kv_set (shstr key, shstr value)
2053 2320
2054object *get_nearest_player (object *ob) 2321object *get_nearest_player (object *ob)
2055 ALIAS: nearest_player = 0 2322 ALIAS: nearest_player = 0
2056 PREINIT: 2323 PREINIT:
2057 extern object *get_nearest_player (object *); 2324 extern object *get_nearest_player (object *);
2059void rangevector (object *ob, object *other, int flags = 0) 2326void rangevector (object *ob, object *other, int flags = 0)
2060 PROTOTYPE: $$;$ 2327 PROTOTYPE: $$;$
2061 PPCODE: 2328 PPCODE:
2062{ 2329{
2063 rv_vector rv; 2330 rv_vector rv;
2331
2332 PUTBACK;
2064 get_rangevector (ob, other, &rv, flags); 2333 get_rangevector (ob, other, &rv, flags);
2334 SPAGAIN;
2335
2065 EXTEND (SP, 5); 2336 EXTEND (SP, 5);
2066 PUSHs (newSVuv (rv.distance)); 2337 PUSHs (newSVuv (rv.distance));
2067 PUSHs (newSViv (rv.distance_x)); 2338 PUSHs (newSViv (rv.distance_x));
2068 PUSHs (newSViv (rv.distance_y)); 2339 PUSHs (newSViv (rv.distance_y));
2069 PUSHs (newSViv (rv.direction)); 2340 PUSHs (newSViv (rv.direction));
2138 pl->ob->stats.hp = pl->ob->stats.maxhp; 2409 pl->ob->stats.hp = pl->ob->stats.maxhp;
2139 pl->ob->stats.sp = pl->ob->stats.maxsp; 2410 pl->ob->stats.sp = pl->ob->stats.maxsp;
2140 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2411 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2141 pl->orig_stats = pl->ob->stats; 2412 pl->orig_stats = pl->ob->stats;
2142 2413
2143void clear_los (player *pl) 2414# should only be temporary
2415void esrv_new_player (player *pl)
2144 2416
2417#d# TODO: replace by blocked_los accessor, fix code using this
2145bool 2418bool
2146cell_visible (player *pl, int dx, int dy) 2419cell_visible (player *pl, int dx, int dy)
2147 CODE: 2420 CODE:
2148 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2421 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2149 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2150 OUTPUT: 2422 OUTPUT:
2151 RETVAL 2423 RETVAL
2152 2424
2153void 2425void
2154send (player *pl, SV *packet) 2426send (player *pl, SV *packet)
2160 if (len > MAXSOCKBUF) 2432 if (len > MAXSOCKBUF)
2161 pl->failmsg ("[packet too long for client]"); 2433 pl->failmsg ("[packet too long for client]");
2162 else if (pl->ns) 2434 else if (pl->ns)
2163 pl->ns->send_packet (buf, len); 2435 pl->ns->send_packet (buf, len);
2164} 2436}
2165
2166int
2167listening (player *pl, int new_value = -1)
2168 CODE:
2169 RETVAL = pl->listening;
2170 if (new_value >= 0)
2171 pl->listening = new_value;
2172 OUTPUT:
2173 RETVAL
2174 2437
2175void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2438void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2176 PROTOTYPE: $;$$$ 2439 PROTOTYPE: $;$$$
2177 PPCODE: 2440 PPCODE:
2178 if (GIMME_V != G_VOID) 2441 if (GIMME_V != G_VOID)
2231} 2494}
2232 2495
2233INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2496INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2234 2497
2235void 2498void
2499adjust_daylight ()
2500 CODE:
2501 maptile::adjust_daylight ();
2502
2503int
2504outdoor_darkness (int darkness = 0)
2505 CODE:
2506 RETVAL = maptile::outdoor_darkness;
2507 if (items)
2508 maptile::outdoor_darkness = darkness;
2509 OUTPUT:
2510 RETVAL
2511
2512void
2236maptile::instantiate () 2513maptile::instantiate ()
2237 2514
2238maptile *new () 2515maptile *new ()
2239 PROTOTYPE: 2516 PROTOTYPE:
2240 CODE: 2517 CODE:
2270 for (int x = 0; x < THIS->width; ++x) 2547 for (int x = 0; x < THIS->width; ++x)
2271 for (int y = 0; y < THIS->height; ++y) 2548 for (int y = 0; y < THIS->height; ++y)
2272 { 2549 {
2273 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2550 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2274 if (op->flag [FLAG_IS_FLOOR]) 2551 if (op->flag [FLAG_IS_FLOOR])
2275 goto skip_space; 2552 goto skip;
2276 2553
2277 { 2554 {
2278 int offs = offset + y * stride + x; 2555 int offs = offset + y * stride + x;
2556
2279 if (IN_RANGE_EXC (offs, 0, idxlen)) 2557 if (IN_RANGE_EXC (offs, 0, idxlen))
2280 { 2558 {
2281 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2559 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2282 { 2560 {
2283 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2561 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2284 ob->flag [FLAG_NO_MAP_SAVE] = true; 2562 ob->flag [FLAG_NO_MAP_SAVE] = true;
2285 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2563 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2286 2564
2287 if (ob->randomitems) 2565 if (ob->randomitems && !ob->above)
2288 { 2566 {
2289 if (!ob->above)
2290 {
2291 ob->create_treasure (ob->randomitems); 2567 ob->create_treasure (ob->randomitems);
2292 2568
2293 for (object *op = ob->above; op; op = op->above) 2569 for (object *op = ob->above; op; op = op->above)
2294 op->flag [FLAG_NO_MAP_SAVE] = true; 2570 op->flag [FLAG_NO_MAP_SAVE] = true;
2295 } 2571 // TODO: if this is a pickable object, then the item
2296 2572 // will at a bit weird - saving inside the player
2297 ob->randomitems = 0; 2573 // will clear the flag, but when the player drops
2574 // it without logging out, it keeps the flag.
2575 // nobody ahs reported this, but this can be rather
2576 // annoying on persistent maps.
2298 } 2577 }
2299 } 2578 }
2300 } 2579 }
2301 } 2580 }
2302 2581
2303 skip_space: ; 2582 skip: ;
2304 } 2583 }
2305} 2584}
2306 2585
2307void 2586void
2308maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2587maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2333} 2612}
2334 2613
2335void 2614void
2336maptile::create_region_treasure () 2615maptile::create_region_treasure ()
2337 CODE: 2616 CODE:
2338{
2339 object *op = object::create ();
2340 op->type = FLOOR;
2341 op->map = THIS;
2342
2343 for (int x = 0; x < THIS->width; ++x) 2617 for (int x = 0; x < THIS->width; ++x)
2344 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2345 { 2619 {
2346 region *rgn = THIS->region (x, y); 2620 region *rgn = THIS->region (x, y);
2347 2621
2348 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2622 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2623 if (object *op = THIS->at (x, y).top)
2349 if (rgn->treasure && rndm () < rgn->treasure_density) 2624 if (rgn->treasure && rndm () < rgn->treasure_density)
2350 {
2351 op->x = x;
2352 op->y = y;
2353 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2625 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2354 }
2355 } 2626 }
2356 2627
2357 op->destroy ();
2358}
2359
2360int out_of_map (maptile *map, int x, int y) 2628int out_of_map (maptile *map, int x, int y)
2361 2629
2362void 2630void
2363trigger (maptile *map, long connection, bool state = true) 2631find_link (maptile *map, shstr_tmp connection)
2364 CODE:
2365 activate_connection (map, connection, state);
2366
2367void
2368get_connection (maptile *map, long connection)
2369 PPCODE: 2632 PPCODE:
2370 oblinkpt *obp = get_connection_links (map, connection); 2633 if (oblinkpt *obp = map->find_link (connection))
2371 if (obp)
2372 for (objectlink *ol = obp->link; ol; ol = ol->next) 2634 for (objectlink *ol = obp->link; ol; ol = ol->next)
2373 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2635 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2374 2636
2375void 2637void
2376get_map_flags (maptile *map, int x, int y) 2638get_map_flags (maptile *map, int x, int y)
2377 PPCODE: 2639 PPCODE:
2378{ 2640{
2379 maptile *nmap = 0; 2641 maptile *nmap = 0;
2380 I16 nx = 0, ny = 0; 2642 I16 nx = 0, ny = 0;
2643
2644 PUTBACK;
2381 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2645 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2646 SPAGAIN;
2382 2647
2383 EXTEND (SP, 4); 2648 EXTEND (SP, 4);
2384 PUSHs (sv_2mortal (newSViv (flags))); 2649 PUSHs (sv_2mortal (newSViv (flags)));
2385 2650
2386 if (GIMME_V == G_ARRAY) 2651 if (GIMME_V == G_ARRAY)
2389 PUSHs (sv_2mortal (newSViv (nx))); 2654 PUSHs (sv_2mortal (newSViv (nx)));
2390 PUSHs (sv_2mortal (newSViv (ny))); 2655 PUSHs (sv_2mortal (newSViv (ny)));
2391 } 2656 }
2392} 2657}
2393 2658
2659mapspace *
2660ms (maptile *map, unsigned int x, unsigned int y)
2661 PROTOTYPE: $$$
2662 CODE:
2663{
2664 maptile *nmap = 0;
2665 I16 nx, ny;
2666
2667 PUTBACK;
2668 get_map_flags (map, &nmap, x, y, &nx, &ny);
2669 SPAGAIN;
2670
2671 if (!nmap)
2672 XSRETURN_UNDEF;
2673
2674 RETVAL = &nmap->at (nx, ny);
2675}
2676 OUTPUT:
2677 RETVAL
2678
2394void 2679void
2395at (maptile *map, unsigned int x, unsigned int y) 2680at (maptile *map, unsigned int x, unsigned int y)
2396 PROTOTYPE: $$$ 2681 PROTOTYPE: $$$
2397 PPCODE: 2682 PPCODE:
2398{ 2683{
2399 object *o;
2400 maptile *nmap = 0; 2684 maptile *nmap = 0;
2401 I16 nx, ny; 2685 I16 nx, ny;
2402 2686
2687 PUTBACK;
2403 get_map_flags (map, &nmap, x, y, &nx, &ny); 2688 get_map_flags (map, &nmap, x, y, &nx, &ny);
2689 SPAGAIN;
2404 2690
2405 if (nmap) 2691 if (nmap)
2406 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2692 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2407 XPUSHs (sv_2mortal (to_sv (o))); 2693 XPUSHs (sv_2mortal (to_sv (o)));
2408} 2694}
2409 2695
2410SV * 2696SV *
2411bot_at (maptile *obj, unsigned int x, unsigned int y) 2697bot_at (maptile *map, unsigned int x, unsigned int y)
2412 PROTOTYPE: $$$ 2698 PROTOTYPE: $$$
2413 ALIAS: 2699 ALIAS:
2414 top_at = 1 2700 top_at = 1
2415 flags_at = 2 2701 flags_at = 2
2416 light_at = 3 2702 light_at = 3
2417 move_block_at = 4 2703 move_block_at = 4
2418 move_slow_at = 5 2704 move_slow_at = 5
2419 move_on_at = 6 2705 move_on_at = 6
2420 move_off_at = 7 2706 move_off_at = 7
2421 INIT:
2422 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2423 CODE: 2707 CODE:
2708{
2709 sint16 nx = x;
2710 sint16 ny = y;
2711
2712 if (!xy_normalise (map, nx, ny))
2713 XSRETURN_UNDEF;
2714
2715 mapspace &ms = map->at (nx, ny);
2716
2717 ms.update ();
2718
2424 switch (ix) 2719 switch (ix)
2425 { 2720 {
2426 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2721 case 0: RETVAL = to_sv (ms.bot ); break;
2427 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2722 case 1: RETVAL = to_sv (ms.top ); break;
2428 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2723 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2429 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2724 case 3: RETVAL = newSViv (ms.light ); break;
2430 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2725 case 4: RETVAL = newSVuv (ms.move_block); break;
2431 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2726 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2432 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2727 case 6: RETVAL = newSVuv (ms.move_on ); break;
2433 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2728 case 7: RETVAL = newSVuv (ms.move_off ); break;
2434 } 2729 }
2730}
2435 OUTPUT: RETVAL 2731 OUTPUT: RETVAL
2436
2437void fix_walls (maptile *map, int x, int y)
2438
2439void fix_walls_around (maptile *map, int x, int y)
2440 2732
2441# worst xs function of my life 2733# worst xs function of my life
2442bool 2734bool
2443_create_random_map (\ 2735_create_random_map (\
2444 maptile *self,\ 2736 maptile *self,\
2524 RETVAL = self->generate_random_map (&rmp); 2816 RETVAL = self->generate_random_map (&rmp);
2525} 2817}
2526 OUTPUT: 2818 OUTPUT:
2527 RETVAL 2819 RETVAL
2528 2820
2821MODULE = cf PACKAGE = cf::mapspace
2822
2823INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2824
2529MODULE = cf PACKAGE = cf::arch 2825MODULE = cf PACKAGE = cf::arch
2530 2826
2531int archetypes_size () 2827int archetypes_size ()
2532 CODE: 2828 CODE:
2533 RETVAL = archetypes.size (); 2829 RETVAL = archetypes.size ();
2535 2831
2536archetype *archetypes (U32 index) 2832archetype *archetypes (U32 index)
2537 CODE: 2833 CODE:
2538 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2834 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2539 OUTPUT: RETVAL 2835 OUTPUT: RETVAL
2540
2541object *instantiate (archetype *arch)
2542 CODE:
2543 RETVAL = arch_to_object (arch);
2544 OUTPUT:
2545 RETVAL
2546 2836
2547INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2837INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2548 2838
2549MODULE = cf PACKAGE = cf::party 2839MODULE = cf PACKAGE = cf::party
2550 2840
2566 2856
2567region *find (utf8_string name) 2857region *find (utf8_string name)
2568 PROTOTYPE: $ 2858 PROTOTYPE: $
2569 CODE: 2859 CODE:
2570 RETVAL = region::find (name); 2860 RETVAL = region::find (name);
2571 OUTPUT: RETVAL
2572
2573region *find_fuzzy (utf8_string name)
2574 PROTOTYPE: $
2575 CODE:
2576 RETVAL = region::find_fuzzy (name);
2577 OUTPUT: RETVAL 2861 OUTPUT: RETVAL
2578 2862
2579int specificity (region *rgn) 2863int specificity (region *rgn)
2580 CODE: 2864 CODE:
2581 RETVAL = 0; 2865 RETVAL = 0;
2717 faceinfo *f = face_info (idx); assert (f); 3001 faceinfo *f = face_info (idx); assert (f);
2718 facedata *d = &(faceset ? f->data64 : f->data32); 3002 facedata *d = &(faceset ? f->data64 : f->data32);
2719 sv_to (data, d->data); 3003 sv_to (data, d->data);
2720 STRLEN clen; 3004 STRLEN clen;
2721 char *cdata = SvPVbyte (chksum, clen); 3005 char *cdata = SvPVbyte (chksum, clen);
2722 clen = min (CHKSUM_SIZE, clen); 3006 clen = min (CHKSUM_MAXLEN, clen);
2723 3007
2724 if (memcmp (d->chksum, cdata, clen)) 3008 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2725 { 3009 {
3010 d->chksum_len = clen;
2726 memcpy (d->chksum, cdata, clen); 3011 memcpy (d->chksum, cdata, clen);
2727 3012
2728 // invalidate existing client face info 3013 // invalidate existing client face info
2729 for_all_clients (ns) 3014 for_all_clients (ns)
2730 if (ns->faceset == faceset) 3015 if (ns->faceset == faceset)
2745 3030
2746SV *get_chksum (faceidx idx, int faceset = 0) 3031SV *get_chksum (faceidx idx, int faceset = 0)
2747 CODE: 3032 CODE:
2748 facedata *d = face_data (idx, faceset); 3033 facedata *d = face_data (idx, faceset);
2749 if (!d) XSRETURN_UNDEF; 3034 if (!d) XSRETURN_UNDEF;
2750 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3035 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2751 OUTPUT: 3036 OUTPUT:
2752 RETVAL 3037 RETVAL
2753 3038
2754SV *get_data (faceidx idx, int faceset = 0) 3039SV *get_data (faceidx idx, int faceset = 0)
2755 CODE: 3040 CODE:

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