ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.280 by root, Mon Apr 21 06:35:26 2008 UTC vs.
Revision 1.353 by root, Fri Mar 26 00:53:26 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
36#include "loader.h"
37#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
38#include "evthread.h" 34#include "evthread.h"
39#include "sproto.h" 35#include "sproto.h"
40 36
41#include <unistd.h> 37#include <unistd.h>
73static int tick_pending; 69static int tick_pending;
74 70
75global gbl_ev; 71global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
78 75
79bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
81 78
82static HV 79static HV
83 *stash_cf, 80 *stash_cf,
84 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
93 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
94static inline SV * 100static SV *
95newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
96{ 102{
97 if (!s) 103 if (!s)
98 return newSV (0); 104 return newSV (0);
99 105
100 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 107 SvUTF8_on (sv);
102 return sv; 108 return sv;
103} 109}
110#endif
104 111
112#ifndef newSVpvn_utf8
105static inline SV * 113static SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 115{
108 if (!s) 116 if (!s)
109 return newSV (0); 117 return newSV (0);
110 118
111 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
112 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
113 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
114} 142}
115 143
116// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
117template<class super> 145template<class super>
118static super * 146static super *
152 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
153 hv_clear (self); 181 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
156 184
157 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 186 assert (!this->self);
159 } 187 }
160} 188}
161 189
162void 190void
196attachable::destroy () 224attachable::destroy ()
197{ 225{
198 if (destroyed ()) 226 if (destroyed ())
199 return; 227 return;
200 228
201 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
202 do_destroy (); 230 do_destroy ();
203 sever_self (); 231 sever_self ();
204} 232}
205 233
206void 234void
280 308
281 attach = src.attach; 309 attach = src.attach;
282 return *this; 310 return *this;
283} 311}
284 312
313#if 0
285template<typename T> 314template<typename T>
286static bool 315static bool
287find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
288{ 317{
289 char *s = (char *)obj; 318 char *s = (char *)obj;
297 326
298 return false; 327 return false;
299} 328}
300 329
301// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
302void 331static void
303find_backref (void *ptr) 332find_backref (void *ptr)
304{ 333{
305 for_all_objects (op) 334 for_all_objects (op)
306 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
312 341
313 for_all_clients (ns) 342 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
316
317} 345}
346#endif
318 347
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 349
321static SV * 350static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
375 404
376 return sv; 405 return sv;
377 } 406 }
378} 407}
379 408
409#if 0 // unused
380static void 410static void
381clearSVptr (SV *sv) 411clearSVptr (SV *sv)
382{ 412{
383 if (SvROK (sv)) 413 if (SvROK (sv))
384 sv = SvRV (sv); 414 sv = SvRV (sv);
385 415
386 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
388} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
389 435
390static long 436static long
391SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
392{ 438{
393 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
395 441
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 443}
403 444
404static long 445static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
406{ 447{
407 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
408 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
409 else
410 return 0;
411} 451}
412 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 518
437inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
439 521
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 524
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
471 575
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
474 578
475template<class T> 579template<class T>
476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
477 581
478template<int N> 582template<int N>
479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
480 584
481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
485 589
486inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
487{ 591{
488 STRLEN len; 592 STRLEN len;
489 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
490 v.assign (data, len); 594 v.assign (data, len);
491} 595}
492 596
493inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
494{ 598{
495 if (!v.parse (SvPV_nolen (sv))) 599 if (!v.parse (SvPV_nolen (sv)))
496 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
497} 601}
498 602
499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
500 604
501static SV * 605static SV *
502newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
503{ 607{
504 SV *sv; 608 SV *sv;
578 va_end (ap); 682 va_end (ap);
579 683
580 return sv; 684 return sv;
581} 685}
582 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 712
585SV * 713static SV *
586registry (attachable *ext) 714registry (attachable *ext)
587{ 715{
588 if (!ext->cb) 716 if (!ext->cb)
589 ext->cb = newAV (); 717 ext->cb = newAV ();
590 718
604 732
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 734
607 const char *argv[] = { 735 const char *argv[] = {
608 settings.argv [0], 736 settings.argv [0],
609 "-e" 737 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 738 };
615 739
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 741 || perl_run (perl))
618 { 742 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
621 } 745 }
622 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
623 { 758 {
624 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 760 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 761 }
630} 762}
631 763
764void
632void cfperl_main () 765cfperl_main ()
633{ 766{
634 dSP; 767 dSP;
635 768
636 PUSHMARK (SP); 769 PUSHMARK (SP);
637 PUTBACK; 770 PUTBACK;
662# undef def 795# undef def
663}; 796};
664 797
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 799
667static void 800static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 802{
670 // event must be in array 803 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
672 { 805 {
758{ 891{
759 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
761} 894}
762 895
763void 896static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 898{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 900 {
768 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
778 } 911 }
779 } 912 }
780} 913}
781 914
782// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
783void 916static void
784_recalc_want () 917_recalc_want ()
785{ 918{
786 ev_want_event.reset (); 919 ev_want_event.reset ();
787 920
788 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 995 }
863 996
864 va_end (ap); 997 va_end (ap);
865 998
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
868 1001
869 CALL_END; 1002 CALL_END;
870 1003
871 return count; 1004 return count;
872} 1005}
873 1006
874SV * 1007static SV *
875cfperl_result (int idx) 1008cfperl_result (int idx)
876{ 1009{
877 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
878 if (!av) 1011 if (!av)
879 return &PL_sv_undef; 1012 return &PL_sv_undef;
898} 1031}
899 1032
900///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 1034// various c++ => perl glue functions
902 1035
1036void
903void cfperl_tick () 1037cfperl_tick ()
904{ 1038{
905 tick_pending = 1; 1039 tick_pending = 1;
906 1040
907 if (tick_inhibit) 1041 if (tick_inhibit)
908 return; 1042 return;
911 1045
912 dSP; 1046 dSP;
913 1047
914 PUSHMARK (SP); 1048 PUSHMARK (SP);
915 PUTBACK; 1049 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 1051
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 1053}
920 1054
921void 1055void
944 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
945 CALL_END; 1079 CALL_END;
946} 1080}
947 1081
948void 1082void
949cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
950{ 1084{
951 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
952 CALL_ARG (ns); 1086 CALL_ARG (ns);
953 CALL_ARG (type); 1087 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1089 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1091 CALL_END;
958} 1092}
959 1093
960int 1094int
961cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1097 int can;
964 1098
965 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
970 CALL_END; 1104 CALL_END;
971 1105
972 return can; 1106 return can;
973} 1107}
974 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
975player * 1121player *
976player::find (const char *name) 1122player::find (const_utf8_string name)
977{ 1123{
978 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
979 CALL_ARG (name); 1125 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
981 1127
982 player *retval; 1128 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1129 if (count) sv_to (POPs, retval);
986 else
987 retval = 0;
988 1130
989 CALL_END; 1131 CALL_END;
990 1132
991 return retval; 1133 return retval;
992} 1134}
993 1135
994maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
995maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
996{ 1155{
997 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
998 CALL_ARG (path); 1157 CALL_ARG (path);
999 CALL_ARG (origin); 1158 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1160
1002 maptile *retval; 1161 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1163
1009 CALL_END; 1164 CALL_END;
1010 1165
1011 return retval; 1166 return retval;
1012} 1167}
1013 1168
1014maptile * 1169maptile *
1015maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1016{ 1171{
1017 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1018 CALL_ARG (path); 1173 CALL_ARG (path);
1019 CALL_ARG (origin); 1174 CALL_ARG (origin);
1020 CALL_ARG (load); 1175 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1177
1023 maptile *retval; 1178 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1180
1030 CALL_END; 1181 CALL_END;
1031 1182
1032 return retval; 1183 return retval;
1033} 1184}
1036maptile::do_load_sync () 1187maptile::do_load_sync ()
1037{ 1188{
1038 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
1039 CALL_ARG (this); 1190 CALL_ARG (this);
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END;
1042}
1043
1044void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END; 1192 CALL_END;
1051} 1193}
1052 1194
1053void 1195void
1054object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1061 CALL_ARG (exit); 1203 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1063 CALL_END; 1205 CALL_END;
1064} 1206}
1065 1207
1066const char * 1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1067object::ref () const 1224object::ref () const
1068{ 1225{
1069 if (type == PLAYER) 1226 if (type == PLAYER)
1070 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1071 else 1228 else
1072 return 0; 1229 return 0;
1073} 1230}
1074 1231
1075object * 1232object *
1076object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1077{ 1234{
1078 object *retval = 0; 1235 object *retval = 0;
1079 1236
1080 if (ref) 1237 if (ref)
1081 { 1238 {
1091 1248
1092 return retval; 1249 return retval;
1093} 1250}
1094 1251
1095void 1252void
1096log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1097{ 1254{
1098#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1099 void *addr [20]; 1256 void *addr [20];
1100 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1101 1258
1106 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1107 CALL_END; 1264 CALL_END;
1108#endif 1265#endif
1109} 1266}
1110 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1111///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1112 1320
1113struct EVAPI *evapi::GEVAPI; 1321struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1115 1323
1324void
1116void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1117{ 1326{
1118 cede_pending = 0; 1327 cede_pending = 0;
1119 cede (); 1328 cede ();
1120} 1329}
1121 1330
1145 ev_io_set ((ev_io *)this, fd, events); 1354 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1355 if (active) start ();
1147 } 1356 }
1148} 1357}
1149 1358
1150void 1359static void
1151_connect_to_perl () 1360_connect_to_perl_1 ()
1152{ 1361{
1153 stash_cf = gv_stashpv ("cf", 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1154 1363
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1174 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1175 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1176 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1177} 1387}
1178 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1179MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1180 1400
1181BOOT: 1401BOOT:
1182{ 1402{
1183 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1184 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1185 1405
1186 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1187 1407
1188 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1189 1409
1190 //{ 1410 //{
1191 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1235 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1236 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1237 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1238 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1239 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1240 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1241 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1242 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1243 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1249 1470
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251 1472
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1270 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1271 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1272 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1273 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1274 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1275 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1276 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1277 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1278 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1279 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1280 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293 1514
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1300 1521
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1524
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1305 1526
1306 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1307 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1308 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1309 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1358 1579
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360 1581
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1584
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365 1586
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1432 1653
1433 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1434 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1435 1656
1436 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1437 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1438 const_iv (GT_MINIMAL)
1439 1659
1440 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1441 const_iv (FT_RSRC) const_iv (FT_NUM) 1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1442 }; 1662 };
1443 1663
1463 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1464 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1465 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1466 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1467 } 1687 }
1468}
1469 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1470void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1471 1710
1472void _recalc_want () 1711void _recalc_want ()
1473 1712
1713# not used by default anymore
1474void _global_reattach () 1714void _global_reattach ()
1475 CODE: 1715 CODE:
1476{ 1716{
1477 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1478 for_all_clients (ns) 1718 for_all_clients (ns)
1522 } 1762 }
1523 1763
1524 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1525} 1765}
1526 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1527void evthread_start (int aiofd) 1793void evthread_start (int aiofd)
1528 1794
1529void cede_to_tick () 1795void cede_to_tick ()
1530 CODE: 1796 CODE:
1531 coroapi::cede_to_tick (); 1797 coroapi::cede_to_tick ();
1556 } 1822 }
1557 1823
1558void server_tick () 1824void server_tick ()
1559 CODE: 1825 CODE:
1560{ 1826{
1827 ev_now_update (EV_DEFAULT);
1561 NOW = ev_now (EV_DEFAULT); 1828 NOW = ev_now (EV_DEFAULT);
1562 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1563 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1564 runtime = SvNVX (sv_runtime); 1831 runtime = SvNVX (sv_runtime);
1565 1832
1566 server_tick (); 1833 server_tick ();
1567 1834
1568 NOW = ev_time (); 1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1569 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1570 runtime += TICK; 1838 runtime += TICK;
1571 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1572} 1840}
1573 1841
1574NV floor (NV x) 1842NV floor (NV x)
1575 1843
1576NV ceil (NV x) 1844NV ceil (NV x)
1577 1845
1578NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1579 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1580 switch (items) 1852 switch (items)
1581 { 1853 {
1582 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1583 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1584 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1585 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1586 } 1858 }
1859}
1587 OUTPUT: 1860 OUTPUT:
1588 RETVAL 1861 RETVAL
1589 1862
1590NV clamp (NV value, NV min_value, NV max_value) 1863NV clamp (NV value, NV min_value, NV max_value)
1591 CODE: 1864 CODE:
1663#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1664 1937
1665int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1666 INIT: 1939 INIT:
1667#if __GLIBC__ 1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1668 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1669#endif 1945#endif
1670 1946
1671int munlockall () 1947int munlockall ()
1672 1948
1691 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1692 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1694 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1695#endif 1971#endif
1696 EXTEND (SP, 2*2); 1972 EXTEND (SP, 5*2);
1697 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1698 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1699} 1978}
1700 1979
1701int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1702 PROTOTYPE: $ 1981 PROTOTYPE: $
1703 1982
1787 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1788 2067
1789bool 2068bool
1790load_resource_file_ (octet_string filename) 2069load_resource_file_ (octet_string filename)
1791 2070
2071void
2072fix_weight ()
2073
1792MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1793 2075
1794int 2076int
1795valid (SV *obj) 2077valid (SV *obj)
1796 CODE: 2078 CODE:
1799 RETVAL 2081 RETVAL
1800 2082
1801void 2083void
1802debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1803 CODE: 2085 CODE:
1804 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1805 if (on) 2087 if (on)
1806 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1807 2089
1808int mortals_size () 2090int mortals_size ()
1809 CODE: 2091 CODE:
1810 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1811 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1859object *actives (U32 index) 2141object *actives (U32 index)
1860 CODE: 2142 CODE:
1861 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1862 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1863 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
1864const char *slot_use_name (U32 slot) 2151const_utf8_string slot_use_name (U32 slot)
1865 ALIAS: 2152 ALIAS:
1866 slot_nonuse_name = 1 2153 slot_nonuse_name = 1
1867 CODE: 2154 CODE:
1868{ 2155{
1869 if (slot >= NUM_BODY_LOCATIONS) 2156 if (slot >= NUM_BODY_LOCATIONS)
1933 2220
1934int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1935 2222
1936int move (object *op, int dir, object *originator = op) 2223int move (object *op, int dir, object *originator = op)
1937 CODE: 2224 CODE:
1938 RETVAL = move_ob (op, dir, originator); 2225 RETVAL = op->move (dir, originator);
1939 OUTPUT: 2226 OUTPUT:
1940 RETVAL 2227 RETVAL
1941 2228
1942void apply (object *applier, object *applied, int flags = 0) 2229void apply (object *applier, object *applied, int flags = 0)
1943 CODE: 2230 CODE:
1947 CODE: 2234 CODE:
1948 player_apply_below (op); 2235 player_apply_below (op);
1949 2236
1950int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1951 2238
1952#//TODO 2239int casting_level (object *caster, object *spell)
1953object *clone_ (object *op, int recursive = 0)
1954 CODE:
1955 if (recursive)
1956 RETVAL = object_create_clone (op);
1957 else
1958 {
1959 RETVAL = object::create ();
1960 op->copy_to (RETVAL);
1961 }
1962 OUTPUT: RETVAL
1963 2240
1964int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
1965 CODE: 2242 CODE:
1966 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
1967 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
2010 2287
2011void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
2012 2289
2013int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2014 2291
2015int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
2016 2293
2017void push_button (object *op); 2294void push_button (object *op, object *originator)
2018 2295
2019void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
2020 2297
2021void add_button_link (object *button, maptile *map, int connected);
2022
2023void remove_button_link (object *op);
2024
2025void handle_apply_yield (object *op); 2298void handle_apply_yield (object *op)
2026 2299
2300int convert_item (object *item, object *converter)
2301
2302void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2027 2303
2028MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2304MODULE = cf PACKAGE = cf::object PREFIX = cf_
2029 2305
2030# no clean way to get an object from an archetype - stupid idiotic 2306# no clean way to get an object from an archetype - stupid idiotic
2031# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2307# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2035 CODE: 2311 CODE:
2036 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2312 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2037 OUTPUT: 2313 OUTPUT:
2038 RETVAL 2314 RETVAL
2039 2315
2316object *generate (utf8_string arch, object *creator)
2317 CODE:
2318 object *obj = get_archetype (arch);
2319 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2320 RETVAL = obj;
2321 OUTPUT:
2322 RETVAL
2323
2040object *find_object (U32 tag) 2324object *find_object (U32 tag)
2325
2326object *find_object_uuid (UUID i)
2041 2327
2042# TODO: nuke 2328# TODO: nuke
2043object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2329object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2044 PROTOTYPE: $$$$$$ 2330 PROTOTYPE: $$$$$$
2045 CODE: 2331 CODE:
2046{ 2332{
2047 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2333 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2048}
2049 2334
2050const_utf8_string get_ob_key_value (object *op, utf8_string key) 2335 if (RETVAL->destroyed ())
2336 RETVAL = 0;
2337}
2051 2338
2052bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2339shstr
2340object::kv_get (shstr key)
2341
2342void
2343object::kv_del (shstr key)
2344
2345void
2346object::kv_set (shstr key, shstr value)
2053 2347
2054object *get_nearest_player (object *ob) 2348object *get_nearest_player (object *ob)
2055 ALIAS: nearest_player = 0 2349 ALIAS: nearest_player = 0
2056 PREINIT: 2350 PREINIT:
2057 extern object *get_nearest_player (object *); 2351 extern object *get_nearest_player (object *);
2059void rangevector (object *ob, object *other, int flags = 0) 2353void rangevector (object *ob, object *other, int flags = 0)
2060 PROTOTYPE: $$;$ 2354 PROTOTYPE: $$;$
2061 PPCODE: 2355 PPCODE:
2062{ 2356{
2063 rv_vector rv; 2357 rv_vector rv;
2358
2359 PUTBACK;
2064 get_rangevector (ob, other, &rv, flags); 2360 get_rangevector (ob, other, &rv, flags);
2361 SPAGAIN;
2362
2065 EXTEND (SP, 5); 2363 EXTEND (SP, 5);
2066 PUSHs (newSVuv (rv.distance)); 2364 PUSHs (newSVuv (rv.distance));
2067 PUSHs (newSViv (rv.distance_x)); 2365 PUSHs (newSViv (rv.distance_x));
2068 PUSHs (newSViv (rv.distance_y)); 2366 PUSHs (newSViv (rv.distance_y));
2069 PUSHs (newSViv (rv.direction)); 2367 PUSHs (newSViv (rv.direction));
2095 RETVAL = op->contr; 2393 RETVAL = op->contr;
2096 OUTPUT: RETVAL 2394 OUTPUT: RETVAL
2097 2395
2098bool move_player (object *op, int dir) 2396bool move_player (object *op, int dir)
2099 2397
2100void check_score (object *op)
2101
2102void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2398void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2103 CODE: 2399 CODE:
2104 new_draw_info (flags, 0, op, txt); 2400 new_draw_info (flags, 0, op, txt);
2105 2401
2106void kill_player (object *op) 2402void kill_player (object *op)
2138 pl->ob->stats.hp = pl->ob->stats.maxhp; 2434 pl->ob->stats.hp = pl->ob->stats.maxhp;
2139 pl->ob->stats.sp = pl->ob->stats.maxsp; 2435 pl->ob->stats.sp = pl->ob->stats.maxsp;
2140 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2436 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2141 pl->orig_stats = pl->ob->stats; 2437 pl->orig_stats = pl->ob->stats;
2142 2438
2143void clear_los (player *pl) 2439# should only be temporary
2440void esrv_new_player (player *pl)
2144 2441
2442#d# TODO: replace by blocked_los accessor, fix code using this
2145bool 2443bool
2146cell_visible (player *pl, int dx, int dy) 2444cell_visible (player *pl, int dx, int dy)
2147 CODE: 2445 CODE:
2148 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2446 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2149 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2150 OUTPUT: 2447 OUTPUT:
2151 RETVAL 2448 RETVAL
2152 2449
2153void 2450void
2154send (player *pl, SV *packet) 2451send (player *pl, SV *packet)
2160 if (len > MAXSOCKBUF) 2457 if (len > MAXSOCKBUF)
2161 pl->failmsg ("[packet too long for client]"); 2458 pl->failmsg ("[packet too long for client]");
2162 else if (pl->ns) 2459 else if (pl->ns)
2163 pl->ns->send_packet (buf, len); 2460 pl->ns->send_packet (buf, len);
2164} 2461}
2165
2166int
2167listening (player *pl, int new_value = -1)
2168 CODE:
2169 RETVAL = pl->listening;
2170 if (new_value >= 0)
2171 pl->listening = new_value;
2172 OUTPUT:
2173 RETVAL
2174 2462
2175void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2463void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2176 PROTOTYPE: $;$$$ 2464 PROTOTYPE: $;$$$
2177 PPCODE: 2465 PPCODE:
2178 if (GIMME_V != G_VOID) 2466 if (GIMME_V != G_VOID)
2231} 2519}
2232 2520
2233INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2521INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2234 2522
2235void 2523void
2524adjust_daylight ()
2525 CODE:
2526 maptile::adjust_daylight ();
2527
2528int
2529outdoor_darkness (int darkness = 0)
2530 CODE:
2531 RETVAL = maptile::outdoor_darkness;
2532 if (items)
2533 maptile::outdoor_darkness = darkness;
2534 OUTPUT:
2535 RETVAL
2536
2537void
2236maptile::instantiate () 2538maptile::instantiate ()
2237 2539
2238maptile *new () 2540maptile *new ()
2239 PROTOTYPE: 2541 PROTOTYPE:
2240 CODE: 2542 CODE:
2270 for (int x = 0; x < THIS->width; ++x) 2572 for (int x = 0; x < THIS->width; ++x)
2271 for (int y = 0; y < THIS->height; ++y) 2573 for (int y = 0; y < THIS->height; ++y)
2272 { 2574 {
2273 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2575 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2274 if (op->flag [FLAG_IS_FLOOR]) 2576 if (op->flag [FLAG_IS_FLOOR])
2275 goto skip_space; 2577 goto skip;
2276 2578
2277 { 2579 {
2278 int offs = offset + y * stride + x; 2580 int offs = offset + y * stride + x;
2581
2279 if (IN_RANGE_EXC (offs, 0, idxlen)) 2582 if (IN_RANGE_EXC (offs, 0, idxlen))
2280 { 2583 {
2281 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2584 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2282 { 2585 {
2283 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2586 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2284 ob->flag [FLAG_NO_MAP_SAVE] = true; 2587 ob->flag [FLAG_NO_MAP_SAVE] = true;
2285 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2588 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2286 2589
2287 if (ob->randomitems) 2590 if (ob->randomitems && !ob->above)
2288 { 2591 {
2289 if (!ob->above)
2290 {
2291 ob->create_treasure (ob->randomitems); 2592 ob->create_treasure (ob->randomitems);
2292 2593
2293 for (object *op = ob->above; op; op = op->above) 2594 for (object *op = ob->above; op; op = op->above)
2294 op->flag [FLAG_NO_MAP_SAVE] = true; 2595 op->flag [FLAG_NO_MAP_SAVE] = true;
2295 } 2596 // TODO: if this is a pickable object, then the item
2296 2597 // will at a bit weird - saving inside the player
2297 ob->randomitems = 0; 2598 // will clear the flag, but when the player drops
2599 // it without logging out, it keeps the flag.
2600 // nobody ahs reported this, but this can be rather
2601 // annoying on persistent maps.
2298 } 2602 }
2299 } 2603 }
2300 } 2604 }
2301 } 2605 }
2302 2606
2303 skip_space: ; 2607 skip: ;
2304 } 2608 }
2305} 2609}
2306 2610
2307void 2611void
2308maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2612maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2318 2622
2319 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2623 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2320 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2624 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2321 2625
2322 for (int i = av_len ((AV *)palette) + 1; i--; ) 2626 for (int i = av_len ((AV *)palette) + 1; i--; )
2323 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2627 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2324 2628
2325 for (int y = 0; y < THIS->height; ++y) 2629 for (int y = 0; y < THIS->height; ++y)
2326 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2630 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2327 2631
2328 sfree (THIS->regions, THIS->size ()); 2632 sfree (THIS->regions, THIS->size ());
2333} 2637}
2334 2638
2335void 2639void
2336maptile::create_region_treasure () 2640maptile::create_region_treasure ()
2337 CODE: 2641 CODE:
2338{
2339 object *op = object::create ();
2340 op->type = FLOOR;
2341 op->map = THIS;
2342
2343 for (int x = 0; x < THIS->width; ++x) 2642 for (int x = 0; x < THIS->width; ++x)
2344 for (int y = 0; y < THIS->height; ++y) 2643 for (int y = 0; y < THIS->height; ++y)
2345 { 2644 {
2346 region *rgn = THIS->region (x, y); 2645 region *rgn = THIS->region (x, y);
2347 2646
2348 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2647 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2648 if (object *op = THIS->at (x, y).top)
2349 if (rgn->treasure && rndm () < rgn->treasure_density) 2649 if (rgn->treasure && rndm () < rgn->treasure_density)
2350 {
2351 op->x = x;
2352 op->y = y;
2353 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2650 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2354 }
2355 } 2651 }
2356 2652
2357 op->destroy ();
2358}
2359
2360int out_of_map (maptile *map, int x, int y) 2653int out_of_map (maptile *map, int x, int y)
2361 2654
2362void 2655void
2363trigger (maptile *map, long connection, bool state = true) 2656find_link (maptile *map, shstr_tmp connection)
2364 CODE:
2365 activate_connection (map, connection, state);
2366
2367void
2368get_connection (maptile *map, long connection)
2369 PPCODE: 2657 PPCODE:
2370 oblinkpt *obp = get_connection_links (map, connection); 2658 if (oblinkpt *obp = map->find_link (connection))
2371 if (obp)
2372 for (objectlink *ol = obp->link; ol; ol = ol->next) 2659 for (objectlink *ol = obp->link; ol; ol = ol->next)
2373 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2660 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2374 2661
2375void 2662void
2376get_map_flags (maptile *map, int x, int y) 2663get_map_flags (maptile *map, int x, int y)
2377 PPCODE: 2664 PPCODE:
2378{ 2665{
2379 maptile *nmap = 0; 2666 maptile *nmap = 0;
2380 I16 nx = 0, ny = 0; 2667 I16 nx = 0, ny = 0;
2668
2669 PUTBACK;
2381 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2670 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2671 SPAGAIN;
2382 2672
2383 EXTEND (SP, 4); 2673 EXTEND (SP, 4);
2384 PUSHs (sv_2mortal (newSViv (flags))); 2674 PUSHs (sv_2mortal (newSViv (flags)));
2385 2675
2386 if (GIMME_V == G_ARRAY) 2676 if (GIMME_V == G_ARRAY)
2389 PUSHs (sv_2mortal (newSViv (nx))); 2679 PUSHs (sv_2mortal (newSViv (nx)));
2390 PUSHs (sv_2mortal (newSViv (ny))); 2680 PUSHs (sv_2mortal (newSViv (ny)));
2391 } 2681 }
2392} 2682}
2393 2683
2684mapspace *
2685ms (maptile *map, unsigned int x, unsigned int y)
2686 PROTOTYPE: $$$
2687 CODE:
2688{
2689 maptile *nmap = 0;
2690 I16 nx, ny;
2691
2692 PUTBACK;
2693 get_map_flags (map, &nmap, x, y, &nx, &ny);
2694 SPAGAIN;
2695
2696 if (!nmap)
2697 XSRETURN_UNDEF;
2698
2699 RETVAL = &nmap->at (nx, ny);
2700}
2701 OUTPUT:
2702 RETVAL
2703
2394void 2704void
2395at (maptile *map, unsigned int x, unsigned int y) 2705at (maptile *map, unsigned int x, unsigned int y)
2396 PROTOTYPE: $$$ 2706 PROTOTYPE: $$$
2397 PPCODE: 2707 PPCODE:
2398{ 2708{
2399 object *o;
2400 maptile *nmap = 0; 2709 maptile *nmap = 0;
2401 I16 nx, ny; 2710 I16 nx, ny;
2402 2711
2712 PUTBACK;
2403 get_map_flags (map, &nmap, x, y, &nx, &ny); 2713 get_map_flags (map, &nmap, x, y, &nx, &ny);
2714 SPAGAIN;
2404 2715
2405 if (nmap) 2716 if (nmap)
2406 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2717 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2407 XPUSHs (sv_2mortal (to_sv (o))); 2718 XPUSHs (sv_2mortal (to_sv (o)));
2408} 2719}
2409 2720
2410SV * 2721SV *
2411bot_at (maptile *obj, unsigned int x, unsigned int y) 2722bot_at (maptile *map, unsigned int x, unsigned int y)
2412 PROTOTYPE: $$$ 2723 PROTOTYPE: $$$
2413 ALIAS: 2724 ALIAS:
2414 top_at = 1 2725 top_at = 1
2415 flags_at = 2 2726 flags_at = 2
2416 light_at = 3 2727 light_at = 3
2417 move_block_at = 4 2728 move_block_at = 4
2418 move_slow_at = 5 2729 move_slow_at = 5
2419 move_on_at = 6 2730 move_on_at = 6
2420 move_off_at = 7 2731 move_off_at = 7
2421 INIT:
2422 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2423 CODE: 2732 CODE:
2733{
2734 sint16 nx = x;
2735 sint16 ny = y;
2736
2737 if (!xy_normalise (map, nx, ny))
2738 XSRETURN_UNDEF;
2739
2740 mapspace &ms = map->at (nx, ny);
2741
2742 ms.update ();
2743
2424 switch (ix) 2744 switch (ix)
2425 { 2745 {
2426 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2746 case 0: RETVAL = to_sv (ms.bot ); break;
2427 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2747 case 1: RETVAL = to_sv (ms.top ); break;
2428 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2748 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2429 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2749 case 3: RETVAL = newSViv (ms.light ); break;
2430 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2750 case 4: RETVAL = newSVuv (ms.move_block); break;
2431 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2751 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2432 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2752 case 6: RETVAL = newSVuv (ms.move_on ); break;
2433 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2753 case 7: RETVAL = newSVuv (ms.move_off ); break;
2434 } 2754 }
2755}
2435 OUTPUT: RETVAL 2756 OUTPUT: RETVAL
2436
2437void fix_walls (maptile *map, int x, int y)
2438
2439void fix_walls_around (maptile *map, int x, int y)
2440 2757
2441# worst xs function of my life 2758# worst xs function of my life
2442bool 2759bool
2443_create_random_map (\ 2760_create_random_map (\
2444 maptile *self,\ 2761 maptile *self,\
2524 RETVAL = self->generate_random_map (&rmp); 2841 RETVAL = self->generate_random_map (&rmp);
2525} 2842}
2526 OUTPUT: 2843 OUTPUT:
2527 RETVAL 2844 RETVAL
2528 2845
2846MODULE = cf PACKAGE = cf::mapspace
2847
2848INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2849
2529MODULE = cf PACKAGE = cf::arch 2850MODULE = cf PACKAGE = cf::arch
2530 2851
2531int archetypes_size () 2852int archetypes_size ()
2532 CODE: 2853 CODE:
2533 RETVAL = archetypes.size (); 2854 RETVAL = archetypes.size ();
2535 2856
2536archetype *archetypes (U32 index) 2857archetype *archetypes (U32 index)
2537 CODE: 2858 CODE:
2538 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2859 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2539 OUTPUT: RETVAL 2860 OUTPUT: RETVAL
2540
2541object *instantiate (archetype *arch)
2542 CODE:
2543 RETVAL = arch_to_object (arch);
2544 OUTPUT:
2545 RETVAL
2546 2861
2547INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2862INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2548 2863
2549MODULE = cf PACKAGE = cf::party 2864MODULE = cf PACKAGE = cf::party
2550 2865
2566 2881
2567region *find (utf8_string name) 2882region *find (utf8_string name)
2568 PROTOTYPE: $ 2883 PROTOTYPE: $
2569 CODE: 2884 CODE:
2570 RETVAL = region::find (name); 2885 RETVAL = region::find (name);
2571 OUTPUT: RETVAL
2572
2573region *find_fuzzy (utf8_string name)
2574 PROTOTYPE: $
2575 CODE:
2576 RETVAL = region::find_fuzzy (name);
2577 OUTPUT: RETVAL 2886 OUTPUT: RETVAL
2578 2887
2579int specificity (region *rgn) 2888int specificity (region *rgn)
2580 CODE: 2889 CODE:
2581 RETVAL = 0; 2890 RETVAL = 0;
2717 faceinfo *f = face_info (idx); assert (f); 3026 faceinfo *f = face_info (idx); assert (f);
2718 facedata *d = &(faceset ? f->data64 : f->data32); 3027 facedata *d = &(faceset ? f->data64 : f->data32);
2719 sv_to (data, d->data); 3028 sv_to (data, d->data);
2720 STRLEN clen; 3029 STRLEN clen;
2721 char *cdata = SvPVbyte (chksum, clen); 3030 char *cdata = SvPVbyte (chksum, clen);
2722 clen = min (CHKSUM_SIZE, clen); 3031 clen = min (CHKSUM_MAXLEN, clen);
2723 3032
3033 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3034
2724 if (memcmp (d->chksum, cdata, clen)) 3035 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2725 { 3036 {
3037 d->chksum_len = clen;
2726 memcpy (d->chksum, cdata, clen); 3038 memcpy (d->chksum, cdata, clen);
2727 3039
2728 // invalidate existing client face info 3040 // invalidate existing client face info
2729 for_all_clients (ns) 3041 for_all_clients (ns)
2730 if (ns->faceset == faceset) 3042 if (ns->faceset == faceset)
2745 3057
2746SV *get_chksum (faceidx idx, int faceset = 0) 3058SV *get_chksum (faceidx idx, int faceset = 0)
2747 CODE: 3059 CODE:
2748 facedata *d = face_data (idx, faceset); 3060 facedata *d = face_data (idx, faceset);
2749 if (!d) XSRETURN_UNDEF; 3061 if (!d) XSRETURN_UNDEF;
2750 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3062 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2751 OUTPUT: 3063 OUTPUT:
2752 RETVAL 3064 RETVAL
2753 3065
2754SV *get_data (faceidx idx, int faceset = 0) 3066SV *get_data (faceidx idx, int faceset = 0)
2755 CODE: 3067 CODE:
2800 } 3112 }
2801 else 3113 else
2802 anim = &animation::create (name, av_len (av) + 1, facings); 3114 anim = &animation::create (name, av_len (av) + 1, facings);
2803 3115
2804 for (int i = 0; i < anim->num_animations; ++i) 3116 for (int i = 0; i < anim->num_animations; ++i)
2805 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3117 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2806} 3118}
2807 OUTPUT: RETVAL 3119 OUTPUT: RETVAL
2808 3120
2809void invalidate_all () 3121void invalidate_all ()
2810 CODE: 3122 CODE:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines