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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.193 by root, Thu Apr 19 16:23:48 2007 UTC vs.
Revision 1.281 by root, Tue Apr 22 07:01:47 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#if HAVE_EXECINFO_H
30# include <execinfo.h>
31#endif
30 32
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 33#include <cstdarg>
34#include <sproto.h>
35 34
35#include "global.h"
36#include "loader.h" 36#include "loader.h"
37#include "../random_maps/random_map.h"
37#include "cfperl.h" 38#include "evthread.h"
38#include "shstr.h" 39#include "sproto.h"
39 40
40#include <unistd.h> 41#include <unistd.h>
41#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
42# include <sys/mman.h> 43# include <sys/mman.h>
43#endif 44#endif
44 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
45#include <EXTERN.h> 54#include <EXTERN.h>
46#include <perl.h> 55#include <perl.h>
47#include <XSUB.h> 56#include <XSUB.h>
48 57
49#include "CoroAPI.h" 58#include "CoroAPI.h"
50#include "perlxsi.c" 59#include "perlxsi.c"
51 60
52extern sint64 *levels; // the experience table 61extern sint64 *levels; // the experience table
53 62
54typedef object object_ornull; 63typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 64typedef object_freezer &object_freezer_ref;
56 65
57typedef char *octet_string; 66typedef std::string std__string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61
62#if IVSIZE >= 8
63 typedef IV val64;
64# define newSVval64 newSViv
65# define SvVAL64 SvIV
66#else
67 typedef double val64;
68# define newSVval64 newSVnv
69# define SvVAL64 SvNV
70#endif
71
72static f_plug_api gethook = cfapi_get_hooks;
73static f_plug_api object_set_property = cfapi_object_set_property;
74static f_plug_api object_insert = cfapi_object_insert;
75 67
76static PerlInterpreter *perl; 68static PerlInterpreter *perl;
77 69
78double runtime; 70tstamp NOW, runtime;
71
72static int tick_inhibit;
73static int tick_pending;
79 74
80global gbl_ev; 75global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
78
79bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type;
83 81
84static HV 82static HV
85 *stash_cf, 83 *stash_cf,
86 *stash_cf_object_wrap, 84 *stash_cf_object_wrap,
87 *stash_cf_object_player_wrap, 85 *stash_cf_object_player_wrap,
91 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
92 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
93 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
94 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
95 93
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104
105static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpvn (s, l);
112 SvUTF8_on (sv);
113 return sv;
114}
115
96// helper cast function, returns super class * or 0 116// helper cast function, returns super class * or 0
97template<class super> 117template<class super>
98static super * 118static super *
99is_a (attachable *at) 119is_a (attachable *at)
100{ 120{
109 129
110unordered_vector<attachable *> attachable::mortals; 130unordered_vector<attachable *> attachable::mortals;
111 131
112attachable::~attachable () 132attachable::~attachable ()
113{ 133{
114 flags |=0x3300;//D
115 assert (!self); 134 assert (!self);
116 assert (!cb); 135 assert (!cb);
117} 136}
118 137
119int 138int
135 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 154 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
136 SvREFCNT_dec (self); 155 SvREFCNT_dec (self);
137 156
138 // self *must* be null now because thats sv_unmagic's job. 157 // self *must* be null now because thats sv_unmagic's job.
139 assert (!this->self); 158 assert (!this->self);
140 flags |= 0x80; // severed //D
141 } 159 }
142} 160}
143 161
144void 162void
145attachable::optimise () 163attachable::optimise ()
146{ 164{
147 if (self 165 if (self
148 && SvREFCNT (self) == 1 166 && SvREFCNT (self) == 1
149 && !HvTOTALKEYS (self)) 167 && !HvTOTALKEYS (self))
150 flags |= 0x40,//D
151 sever_self (); 168 sever_self ();
152} 169}
153 170
154// check wether the object really is dead 171// check wether the object really is dead
155void 172void
162} 179}
163 180
164void 181void
165attachable::do_destroy () 182attachable::do_destroy ()
166{ 183{
167 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 184 INVOKE_ATTACHABLE (DESTROY, this);
168 185
169 if (cb) 186 if (cb)
170 { 187 {
171 SvREFCNT_dec (cb); 188 SvREFCNT_dec (cb);
172 cb = 0; 189 cb = 0;
173 } 190 }
174 191
175 if (self)
176 sever_self ();
177
178 flags |= 0x20; //D
179 mortals.push_back (this); 192 mortals.push_back (this);
180} 193}
181 194
182void 195void
183attachable::destroy () 196attachable::destroy ()
185 if (destroyed ()) 198 if (destroyed ())
186 return; 199 return;
187 200
188 flags |= F_DESTROYED; 201 flags |= F_DESTROYED;
189 do_destroy (); 202 do_destroy ();
203 sever_self ();
190} 204}
191 205
192void 206void
193attachable::check_mortals () 207attachable::check_mortals ()
194{ 208{
198 { 212 {
199 if (i >= mortals.size ()) 213 if (i >= mortals.size ())
200 { 214 {
201 i = 0; 215 i = 0;
202 216
203 if (mortals.size () > 1000) 217 if (mortals.size () >= 512)
204 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 218 {
219 static int last_mortalcount;
220 if (mortals.size () != last_mortalcount)
221 {
222 last_mortalcount = mortals.size ();
223 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
224
225 if (0)
226 {
227 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
229 fprintf (stderr, "\n");//D
230 }
231 }
232 }
205 233
206 break; 234 break;
207 } 235 }
208 236
209 attachable *obj = mortals [i]; 237 attachable *obj = mortals [i];
210 238
211 obj->refcnt_chk (); // unborrow from perl, if necessary 239#if 0
212 240 if (obj->self)//D make this an assert later
213 //if (obj->refcnt > 0 || obj->self)
214 if (obj->refcnt || obj->self)
215 { 241 {
216//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 242 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
243 obj->sever_self ();
244 }
245#endif
246
247 if (obj->refcnt)
248 {
217 ++i; // further delay freeing 249 ++i; // further delay freeing
218 250
219 if (!(i & 0x3ff)) 251 if (!(i & 0x3ff))
220 break; 252 break;
221 } 253 }
222 else 254 else
223 { 255 {
224 mortals.erase (i); 256 mortals.erase (i);
257 obj->sever_self ();
225 delete obj; 258 delete obj;
226 } 259 }
227 } 260 }
228} 261}
229 262
263void
264attachable::set_key (const char *key, const char *value, bool is_utf8)
265{
266 if (!self)
267 self = newHV ();
268
269 if (value)
270 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
271 else
272 hv_delete (self, key, strlen (key), G_DISCARD);
273}
274
230attachable & 275attachable &
231attachable::operator =(const attachable &src) 276attachable::operator =(const attachable &src)
232{ 277{
233 //if (self || cb) 278 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 279 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 280
236 attach = src.attach; 281 attach = src.attach;
237 return *this; 282 return *this;
238} 283}
239 284
285template<typename T>
286static bool
287find_backref (void *ptr, T *obj)
288{
289 char *s = (char *)obj;
290 while (s < (char *)obj + sizeof (T))
291 {
292 if (ptr == *(void **)s)
293 return true;
294
295 s += sizeof (void *); // assume natural alignment
296 }
297
298 return false;
299}
300
301// for debugging, find "live" objects containing this ptr
302void
303find_backref (void *ptr)
304{
305 for_all_objects (op)
306 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
308
309 for_all_players (pl)
310 if (find_backref (ptr, pl))
311 fprintf (stderr, "P %p\n", pl);
312
313 for_all_clients (ns)
314 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns);
316
317}
318
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 319//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 320
242static SV * 321static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 322newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 323{
245 SV *sv; 324 SV *sv;
246 325
247 if (!ptr) 326 if (!ptr)
248 return &PL_sv_undef; 327 return newSV (0);
249 328
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 330 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 331}
253 332
272 351
273static SV * 352static SV *
274newSVattachable (attachable *obj, HV *stash) 353newSVattachable (attachable *obj, HV *stash)
275{ 354{
276 if (!obj) 355 if (!obj)
277 return &PL_sv_undef; 356 return newSV (0);
278 357
279 if (!obj->self) 358 if (!obj->self)
359 obj->self = newHV ();
360
361 if (!SvOBJECT (obj->self))
280 { 362 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 363 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 obj->flags |= (obj->flags & 0xc0) << 8;
284 obj->flags &= ~0xc0;//D
285 obj->flags |= 0x10;//D
286 364
287 // now bless the object _once_ 365 // now bless the object _once_
366 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
288 return sv_bless (newRV_inc ((SV *)obj->self), stash); 367 return sv_bless (newRV_inc ((SV *)obj->self), stash);
289 } 368 }
290 else 369 else
291 { 370 {
292 SV *sv = newRV_inc ((SV *)obj->self); 371 SV *sv = newRV_inc ((SV *)obj->self);
329 return SvPTR (sv, klass); 408 return SvPTR (sv, klass);
330 else 409 else
331 return 0; 410 return 0;
332} 411}
333 412
334inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
335inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
336inline SV *to_sv (bool v) { return newSViv (v); } 415inline SV *to_sv (bool v) { return newSViv (v); }
337inline SV *to_sv ( signed char v) { return newSViv (v); } 416inline SV *to_sv ( signed char v) { return newSViv (v); }
338inline SV *to_sv (unsigned char v) { return newSViv (v); } 417inline SV *to_sv (unsigned char v) { return newSViv (v); }
339inline SV *to_sv ( signed short v) { return newSViv (v); } 418inline SV *to_sv ( signed short v) { return newSViv (v); }
340inline SV *to_sv (unsigned short v) { return newSVuv (v); } 419inline SV *to_sv (unsigned short v) { return newSVuv (v); }
349inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
350inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
351inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
352inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
353inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
354inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
355inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
356inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
357 436
358inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
359inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
360 439
361//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
362inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
363inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
364 442
365inline SV *to_sv (UUID v) 443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
366{
367 char buf[128];
368 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
369 return newSVpv (buf, 0);
370}
371 444
372inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
373inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
374inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
383inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
384inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
386inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
388inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
389inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
390inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
391inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
392inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
393inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
394inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
396 471
397//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
398inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
399 474
400template<class T> 475template<class T>
401inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
402 477
403template<int N> 478template<int N>
404inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
405 480
406inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
407inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
408inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
409inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
410inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
411 485
412inline void sv_to (SV *sv, std::string &v) 486inline void sv_to (SV *sv, std::string &v)
413{ 487{
414 STRLEN len; 488 STRLEN len;
415 char *data = SvPVbyte (sv, len); 489 char *data = SvPVbyte (sv, len);
416 v.assign (data, len); 490 v.assign (data, len);
417} 491}
418 492
419inline void sv_to (SV *sv, UUID &v) 493inline void sv_to (SV *sv, UUID &v)
420{ 494{
421 unsigned int version; 495 if (!v.parse (SvPV_nolen (sv)))
422
423 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
424 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 496 croak ("unparsable uuid: %s", SvPV_nolen (sv));
425} 497}
426 498
427inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
428 500
446 break; 518 break;
447 519
448 case DT_STRING: 520 case DT_STRING:
449 { 521 {
450 char *str = (char *)va_arg (ap, const char *); 522 char *str = (char *)va_arg (ap, const char *);
451 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 523 sv = str ? newSVpv (str, 0) : newSV (0);
452 } 524 }
453 break; 525 break;
454 526
455 case DT_DATA: 527 case DT_DATA:
456 { 528 {
457 char *str = (char *)va_arg (ap, const void *); 529 char *str = (char *)va_arg (ap, const void *);
458 int len = va_arg (ap, int); 530 int len = va_arg (ap, int);
459 sv = str ? newSVpv (str, len) : &PL_sv_undef; 531 sv = str ? newSVpv (str, len) : newSV (0);
460 } 532 }
461 break; 533 break;
462 534
463 case DT_OBJECT: 535 case DT_OBJECT:
464 sv = to_sv (va_arg (ap, object *)); 536 sv = to_sv (va_arg (ap, object *));
506 va_end (ap); 578 va_end (ap);
507 579
508 return sv; 580 return sv;
509} 581}
510 582
511static SV *
512newSVcfapi (int type, ...)
513{
514 SV *sv;
515
516 va_list ap;
517 va_start (ap, type);
518
519 switch (type)
520 {
521 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
522 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
523 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
524 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
525 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
526 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
527 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
528 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
529 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
530 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
531
532 default:
533 assert (("unhandled type in newSVcfapi", 0));
534 }
535
536 va_end (ap);
537
538 return sv;
539}
540
541////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 583//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
542 584
543SV * 585SV *
544registry (attachable *ext) 586registry (attachable *ext)
545{ 587{
549 return newRV_inc ((SV *)ext->cb); 591 return newRV_inc ((SV *)ext->cb);
550} 592}
551 593
552///////////////////////////////////////////////////////////////////////////// 594/////////////////////////////////////////////////////////////////////////////
553 595
554extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
555{
556 return 0;
557}
558
559static CommArray_s rtn_cmd;
560
561static int
562runPluginCommand (object *obj, char *params)
563{
564 return -1;
565}
566
567extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{
569 va_list args;
570 char *propname;
571 int i;
572 va_start (args, type);
573 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname);
575
576 if (!strcmp (propname, "command?"))
577 return NULL;
578 else if (!strcmp (propname, "Identification"))
579 {
580 va_end (args);
581 return (void *)PLUGIN_NAME;
582 }
583 else if (!strcmp (propname, "FullName"))
584 {
585 va_end (args);
586 return (void *)PLUGIN_VERSION;
587 }
588 else
589 va_end (args);
590
591 return NULL;
592}
593
594extern "C" int cfperl_postInitPlugin ()
595{
596 int hooktype = 1;
597 int rtype = 0;
598
599 cf_init_plugin (gethook);
600
601 return 0;
602}
603
604extern "C" int cfperl_closePlugin ()
605{
606 return 0;
607}
608
609void 596void
610cfperl_init () 597cfperl_init ()
611{ 598{
599 extern char **environ;
600
612 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 601 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
613 perl = perl_alloc (); 602 perl = perl_alloc ();
614 perl_construct (perl); 603 perl_construct (perl);
615 604
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 606
618 const char *argv[] = { 607 const char *argv[] = {
619 "", 608 settings.argv [0],
620 "-e" 609 "-e"
621 "use Event; use Coro;" // required for bootstrap 610 "use EV; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*> 611 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();" 612 "unshift @INC, cf::datadir ();"
624 "require cf;" 613 "require cf;"
625 }; 614 };
626 615
627 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
628 || perl_run (perl)) 617 || perl_run (perl))
629 { 618 {
630 printf ("unable to initialize perl-interpreter, aborting.\n"); 619 printf ("unable to initialize perl-interpreter, aborting.\n");
631 exit (EXIT_FAILURE); 620 exit (EXIT_FAILURE);
632 } 621 }
652void 641void
653attachable::instantiate () 642attachable::instantiate ()
654{ 643{
655 if (attach) 644 if (attach)
656 { 645 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 646 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 647 attach = 0;
659 } 648 }
660} 649}
661 650
662void 651void
663attachable::reattach () 652attachable::reattach ()
664{ 653{
665 optimise (); 654 optimise ();
666 //TODO: check for _attachment's, very important for restarts 655 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 656 INVOKE_ATTACHABLE (REATTACH, this);
668} 657}
669 658
670static event_klass klass_of[NUM_EVENT_TYPES] = { 659static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 660# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 661# include "eventinc.h"
715} 704}
716 705
717void 706void
718global::gather_callbacks (AV *&callbacks, event_type event) const 707global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 708{
720 ::gather_callbacks (callbacks, cb_object, event); 709 ::gather_callbacks (callbacks, cb_global, event);
721} 710}
722 711
723void 712void
724object::gather_callbacks (AV *&callbacks, event_type event) const 713object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 714{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 715 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 716 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 717 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 718
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 719 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 720 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 721 }
733 722
769{ 758{
770 attachable::gather_callbacks (callbacks, event); 759 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 760 ::gather_callbacks (callbacks, cb_map, event);
772} 761}
773 762
763void
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{
766 for (int event = 0; event <= AvFILLp (registry); ++event)
767 {
768 SV *cbs_ = AvARRAY (registry)[event];
769
770 // element must be list of callback entries
771 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
772 {
773 AV *cbs = (AV *)SvRV (cbs_);
774
775 // no callback entries, no callbacks to call
776 if (AvFILLp (cbs) >= 0)
777 set.set (event);
778 }
779 }
780}
781
782// very slow and inefficient way to recalculate the global want bitsets
783void
784_recalc_want ()
785{
786 ev_want_event.reset ();
787
788 _recalc_want (ev_want_event, cb_global);
789 _recalc_want (ev_want_event, cb_attachable);
790 _recalc_want (ev_want_event, cb_object);
791 _recalc_want (ev_want_event, cb_client);
792 _recalc_want (ev_want_event, cb_player);
793 _recalc_want (ev_want_event, cb_map);
794
795 ev_want_type.reset ();
796
797 for (int type = 0; type <= AvFILLp (cb_type); ++type)
798 {
799 SV *cbs_ = AvARRAY (cb_type)[type];
800
801 // element must be list of callback entries
802 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
803 {
804 AV *cbs = (AV *)SvRV (cbs_);
805
806 // no callback entries, no callbacks to call
807 if (AvFILLp (cbs) >= 0)
808 ev_want_type.set (type % NUM_TYPES);
809 }
810 }
811}
812
774bool 813bool
775attachable::invoke (event_type event, ...) 814attachable::invoke (event_type event, ...)
776{ 815{
777 data_type dt; 816 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 817
782 // callback call ordering should be: 818 // callback call ordering should be:
783 // 1. per-object callback 819 // 1. per-object callback
784 // 2. per-class object 820 // 2. per-class object
785 // 3. per-type callback 821 // 3. per-type callback
789 gather_callbacks (callbacks, event); 825 gather_callbacks (callbacks, event);
790 826
791 // short-circuit processing if no callbacks found/defined 827 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 828 if (!callbacks)
793 return 0; 829 return 0;
830
831 va_list ap;
832 va_start (ap, event);
794 833
795 CALL_BEGIN (3); 834 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 835 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 836 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 837
833} 872}
834 873
835SV * 874SV *
836cfperl_result (int idx) 875cfperl_result (int idx)
837{ 876{
838 AV *av = get_av ("cfperl::invoke_results", 0); 877 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
839 if (!av) 878 if (!av)
840 return &PL_sv_undef; 879 return &PL_sv_undef;
841 880
842 SV **sv = av_fetch (av, idx, 0); 881 SV **sv = av_fetch (av, idx, 0);
843 if (!sv) 882 if (!sv)
857{ 896{
858 return SvNV (cfperl_result (idx)); 897 return SvNV (cfperl_result (idx));
859} 898}
860 899
861///////////////////////////////////////////////////////////////////////////// 900/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions
902
903void cfperl_tick ()
904{
905 tick_pending = 1;
906
907 if (tick_inhibit)
908 return;
909
910 tick_pending = 0;
911
912 dSP;
913
914 PUSHMARK (SP);
915 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID);
917
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919}
862 920
863void 921void
864cfperl_emergency_save () 922cfperl_emergency_save ()
865{ 923{
866 CALL_BEGIN (0); 924 CALL_BEGIN (0);
875 CALL_ARG (make_core); 933 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 934 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 935 CALL_END;
878} 936}
879 937
938void
939cfperl_make_book (object *book, int level)
940{
941 CALL_BEGIN (2);
942 CALL_ARG (book);
943 CALL_ARG (level);
944 CALL_CALL ("ext::books::make_book", G_VOID);
945 CALL_END;
946}
947
948void
949cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
950{
951 CALL_BEGIN (4);
952 CALL_ARG (ns);
953 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID);
957 CALL_END;
958}
959
960int
961cfperl_can_merge (object *ob1, object *ob2)
962{
963 int can;
964
965 CALL_BEGIN (2);
966 CALL_ARG (ob1);
967 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR);
969 can = count && SvTRUE (TOPs);
970 CALL_END;
971
972 return can;
973}
974
975player *
976player::find (const char *name)
977{
978 CALL_BEGIN (1);
979 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR);
981
982 player *retval;
983
984 if (count)
985 sv_to (POPs, retval);
986 else
987 retval = 0;
988
989 CALL_END;
990
991 return retval;
992}
993
880maptile * 994maptile *
881maptile::find_sync (const char *path, maptile *origin) 995maptile::find_sync (const char *path, maptile *origin)
882{ 996{
883 CALL_BEGIN (2); 997 CALL_BEGIN (2);
884 CALL_ARG (path); 998 CALL_ARG (path);
896 1010
897 return retval; 1011 return retval;
898} 1012}
899 1013
900maptile * 1014maptile *
901maptile::find_async (const char *path, maptile *origin) 1015maptile::find_async (const char *path, maptile *origin, bool load)
902{ 1016{
903 CALL_BEGIN (2); 1017 CALL_BEGIN (3);
904 CALL_ARG (path); 1018 CALL_ARG (path);
905 CALL_ARG (origin); 1019 CALL_ARG (origin);
1020 CALL_ARG (load);
906 CALL_CALL ("cf::map::find_async", G_SCALAR); 1021 CALL_CALL ("cf::map::find_async", G_SCALAR);
907 1022
908 maptile *retval; 1023 maptile *retval;
909 1024
910 if (count) 1025 if (count)
946 CALL_ARG (exit); 1061 CALL_ARG (exit);
947 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
948 CALL_END; 1063 CALL_END;
949} 1064}
950 1065
1066const char *
1067object::ref () const
1068{
1069 if (type == PLAYER)
1070 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1071 else
1072 return 0;
1073}
1074
1075object *
1076object::deref (const char *ref)
1077{
1078 object *retval = 0;
1079
1080 if (ref)
1081 {
1082 CALL_BEGIN (1);
1083 CALL_ARG (ref);
1084 CALL_CALL ("cf::object::deref", G_SCALAR);
1085
1086 if (count)
1087 sv_to (POPs, retval);
1088
1089 CALL_END;
1090 }
1091
1092 return retval;
1093}
1094
1095void
1096log_backtrace (const char *msg)
1097{
1098#if HAVE_BACKTRACE
1099 void *addr [20];
1100 int size = backtrace (addr, 20);
1101
1102 CALL_BEGIN (size);
1103 CALL_ARG (msg);
1104 for (int i = 0; i < size; ++i)
1105 CALL_ARG ((IV)addr [i]);
1106 CALL_CALL ("cf::_log_backtrace", G_VOID);
1107 CALL_END;
1108#endif
1109}
1110
951///////////////////////////////////////////////////////////////////////////// 1111/////////////////////////////////////////////////////////////////////////////
952 1112
953struct EventAPI *watcher_base::GEventAPI; 1113struct EVAPI *evapi::GEVAPI;
954struct CoroAPI *coroapi::GCoroAPI; 1114struct CoroAPI *coroapi::GCoroAPI;
955
956int coroapi::cede_counter;
957double (*coroapi::time)();
958double coroapi::next_cede;
959 1115
960void coroapi::do_cede_to_tick () 1116void coroapi::do_cede_to_tick ()
961{ 1117{
962 cede_counter = 0; 1118 cede_pending = 0;
963
964 cede (); 1119 cede ();
965
966 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
967 if (next_cede > SvNV (sv_next_tick) - 0.02)
968 next_cede = SvNV (sv_next_tick);
969}
970
971void coroapi::do_cede_every ()
972{
973 cede_counter = 0;
974
975 if (coroapi::nready ())
976 coroapi::cede ();
977}
978
979void coroapi::do_cede_to_tick_every ()
980{
981 cede_counter = 0;
982
983 cede_to_tick ();
984} 1120}
985 1121
986void 1122void
987coroapi::wait_for_tick () 1123coroapi::wait_for_tick ()
988{ 1124{
997 CALL_BEGIN (0); 1133 CALL_BEGIN (0);
998 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1134 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
999 CALL_END; 1135 CALL_END;
1000} 1136}
1001 1137
1002static void
1003iw_dispatch (pe_event *ev)
1004{
1005 iw *w = (iw *)ev->ext_data;
1006 w->call (*w);
1007}
1008
1009void
1010iw::alloc ()
1011{
1012 pe = GEventAPI->new_idle (0, 0);
1013
1014 WaREENTRANT_off (pe);
1015 pe->base.callback = (void *)iw_dispatch;
1016 pe->base.ext_data = (void *)this;
1017}
1018
1019static void iow_dispatch (pe_event *ev)
1020{
1021 iow *w = (iow *)ev->ext_data;
1022 w->call (*w, ((pe_ioevent *)ev)->got);
1023}
1024
1025void
1026iow::alloc ()
1027{
1028 pe = GEventAPI->new_io (0, 0);
1029
1030 WaREENTRANT_off (pe);
1031 pe->base.callback = (void *)iow_dispatch;
1032 pe->base.ext_data = (void *)this;
1033
1034 pe->fd = -1;
1035 pe->poll = 0;
1036}
1037
1038void
1039iow::fd (int fd)
1040{
1041 pe->fd = fd;
1042}
1043
1044int
1045iow::poll ()
1046{
1047 return pe->poll;
1048}
1049
1050void 1138void
1051iow::poll (int events) 1139iow::poll (int events)
1052{ 1140{
1053 if (pe->poll != events) 1141 if (events != this->events)
1054 { 1142 {
1143 int active = ev_is_active ((ev_io *)this);
1055 if (pe->poll) stop (); 1144 if (active) stop ();
1056 pe->poll = events; 1145 ev_io_set ((ev_io *)this, fd, events);
1057 if (pe->poll) start (); 1146 if (active) start ();
1058 } 1147 }
1059} 1148}
1060 1149
1061void 1150void
1062_connect_to_perl () 1151_connect_to_perl ()
1063{ 1152{
1064 stash_cf = gv_stashpv ("cf" , 1); 1153 stash_cf = gv_stashpv ("cf", 1);
1065 1154
1066 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1067 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1068 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1069 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1071 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1072 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1073 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1074 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1075 1164
1165 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1076 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1166 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1167 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1077 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1168 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1078 1169
1079 cb_global = get_av ("cf::CB_GLOBAL", 1); 1170 cb_global = get_av ("cf::CB_GLOBAL", 1);
1080 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1171 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1081 cb_object = get_av ("cf::CB_OBJECT", 1); 1172 cb_object = get_av ("cf::CB_OBJECT", 1);
1082 cb_player = get_av ("cf::CB_PLAYER", 1); 1173 cb_player = get_av ("cf::CB_PLAYER", 1);
1087 1178
1088MODULE = cf PACKAGE = cf PREFIX = cf_ 1179MODULE = cf PACKAGE = cf PREFIX = cf_
1089 1180
1090BOOT: 1181BOOT:
1091{ 1182{
1092 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1183 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1093 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1184 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1094 1185
1095 _connect_to_perl (); 1186 _connect_to_perl ();
1096 1187
1097 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1188 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1189
1099 { 1190 //{
1100 require_pv ("Time::HiRes"); 1191 // require_pv ("Time::HiRes");
1101 1192 //
1102 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1193 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1103 if (!svp) croak ("Time::HiRes is required"); 1194 // if (!svp) croak ("Time::HiRes is required");
1104 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1195 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1105 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1196 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1106 } 1197 //}
1107 1198
1108 static const struct { 1199 static const struct {
1109 const char *name; 1200 const char *name;
1110 IV iv; 1201 IV iv;
1111 } *civ, const_iv[] = { 1202 } *civ, const_iv[] = {
1112# define const_iv(name) { # name, (IV)name }, 1203# define const_iv(name) { # name, (IV)name },
1113 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1204 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1205 const_iv (logBacktrace)
1114 1206
1115 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1207 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1116 1208
1117 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1209 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1118 1210
1119 const_iv (MAX_TIME) 1211 const_iv (MAX_TIME)
1212 const_iv (MAXSOCKBUF)
1213
1214 const_iv (NUM_BODY_LOCATIONS)
1215 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1216 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1217 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1218 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1219 const_iv (body_wrist) const_iv (body_waist)
1120 1220
1121 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1221 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1122 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1222 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1123 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1223 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1124 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1224 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1145 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1146 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1147 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1148 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1149 1249
1150 const_iv (NUM_SUBTYPES) 1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1151 1251
1152 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1153 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1154 1254
1155 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1255 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1163 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1263 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1164 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1264 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1165 const_iv (WEAP_BLUD) 1265 const_iv (WEAP_BLUD)
1166 1266
1167 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1267 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1268 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1169 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1269 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1170 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1270 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1171 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1271 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1272 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1173 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1273 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1185 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1186 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1187 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1188 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1189 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1190 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1191 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1192 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1193 1293
1194 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1195 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1196 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1197 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1198 const_iv (NDI_ALL) 1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1199 1300
1200 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1201 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1202 1303
1203 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1305
1306 const_iv (SP_RAISE_DEAD)
1307 const_iv (SP_RUNE)
1308 const_iv (SP_MAKE_MARK)
1309 const_iv (SP_BOLT)
1310 const_iv (SP_BULLET)
1311 const_iv (SP_EXPLOSION)
1312 const_iv (SP_CONE)
1313 const_iv (SP_BOMB)
1314 const_iv (SP_WONDER)
1315 const_iv (SP_SMITE)
1316 const_iv (SP_MAGIC_MISSILE)
1317 const_iv (SP_SUMMON_GOLEM)
1318 const_iv (SP_DIMENSION_DOOR)
1319 const_iv (SP_MAGIC_MAPPING)
1320 const_iv (SP_MAGIC_WALL)
1321 const_iv (SP_DESTRUCTION)
1322 const_iv (SP_PERCEIVE_SELF)
1323 const_iv (SP_WORD_OF_RECALL)
1324 const_iv (SP_INVISIBLE)
1325 const_iv (SP_PROBE)
1326 const_iv (SP_HEALING)
1327 const_iv (SP_CREATE_FOOD)
1328 const_iv (SP_EARTH_TO_DUST)
1329 const_iv (SP_CHANGE_ABILITY)
1330 const_iv (SP_BLESS)
1331 const_iv (SP_CURSE)
1332 const_iv (SP_SUMMON_MONSTER)
1333 const_iv (SP_CHARGING)
1334 const_iv (SP_POLYMORPH)
1335 const_iv (SP_ALCHEMY)
1336 const_iv (SP_REMOVE_CURSE)
1337 const_iv (SP_IDENTIFY)
1338 const_iv (SP_DETECTION)
1339 const_iv (SP_MOOD_CHANGE)
1340 const_iv (SP_MOVING_BALL)
1341 const_iv (SP_SWARM)
1342 const_iv (SP_CHANGE_MANA)
1343 const_iv (SP_DISPEL_RUNE)
1344 const_iv (SP_CREATE_MISSILE)
1345 const_iv (SP_CONSECRATE)
1346 const_iv (SP_ANIMATE_WEAPON)
1347 const_iv (SP_LIGHT)
1348 const_iv (SP_CHANGE_MAP_LIGHT)
1349 const_iv (SP_FAERY_FIRE)
1350 const_iv (SP_CAUSE_DISEASE)
1351 const_iv (SP_AURA)
1352 const_iv (SP_TOWN_PORTAL)
1353 const_iv (SP_PARTY_SPELL)
1204 1354
1205 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1355 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1206 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1207 const_iv (F_LOCKED) 1357 const_iv (F_LOCKED)
1208 1358
1212 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1213 1363
1214 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1215 1365
1216 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1217 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1367 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1218 1368
1219 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1369 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1220 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1370 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1221 1371
1222 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1372 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1256 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1406 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1257 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1407 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1258 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1408 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1259 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1409 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1260 1410
1261 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1411 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1412 const_iv (MAP_INACTIVE)
1262 1413
1263 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1414 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1264 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1415 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1265 1416
1417 const_iv (VERSION_CS) const_iv (VERSION_SC)
1418
1266 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1419 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1267 1420
1268 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1421 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1269
1270 const_iv (ST_CHANGE_CLASS)
1271 1422
1272 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1423 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1273 1424
1274 // random map generator 1425 // random map generator
1275 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1426 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1279 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1430 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1280 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1431 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1281 1432
1282 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1433 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1283 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1434 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1435
1436 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1437 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1438
1439 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1440 const_iv (FT_RSRC) const_iv (FT_NUM)
1284 }; 1441 };
1285 1442
1286 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1443 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1287 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1444 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1288 1445
1309 } 1466 }
1310} 1467}
1311 1468
1312void _connect_to_perl () 1469void _connect_to_perl ()
1313 1470
1471void _recalc_want ()
1472
1314void _global_reattach () 1473void _global_reattach ()
1315 CODE: 1474 CODE:
1316{ 1475{
1317 // reattach to all attachable objects in the game. 1476 // reattach to all attachable objects in the game.
1318 for_all_clients (ns) 1477 for_all_clients (ns)
1319 ns->reattach (); 1478 ns->reattach ();
1320 1479
1321 for_all_objects (op) 1480 for_all_objects (op)
1322 op->reattach (); 1481 op->reattach ();
1323} 1482}
1324
1325void _post_tick ()
1326 CODE:
1327 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1328 1483
1329# support function for map-world.ext 1484# support function for map-world.ext
1330void _quantise (SV *data_sv, SV *plt_sv) 1485void _quantise (SV *data_sv, SV *plt_sv)
1331 CODE: 1486 CODE:
1332{ 1487{
1364 data += 3; 1519 data += 3;
1365 len -= 3; 1520 len -= 3;
1366 } 1521 }
1367 1522
1368 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1523 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1524}
1525
1526void evthread_start (int aiofd)
1527
1528void cede_to_tick ()
1529 CODE:
1530 coroapi::cede_to_tick ();
1531
1532NV till_tick ()
1533 CODE:
1534 RETVAL = SvNVX (sv_next_tick) - now ();
1535 OUTPUT:
1536 RETVAL
1537
1538int tick_inhibit ()
1539 CODE:
1540 RETVAL = tick_inhibit;
1541 OUTPUT:
1542 RETVAL
1543
1544void tick_inhibit_inc ()
1545 CODE:
1546 ++tick_inhibit;
1547
1548void tick_inhibit_dec ()
1549 CODE:
1550 if (!--tick_inhibit)
1551 if (tick_pending)
1552 {
1553 ev_async_send (EV_DEFAULT, &tick_watcher);
1554 coroapi::cede ();
1555 }
1556
1557void server_tick ()
1558 CODE:
1559{
1560 NOW = ev_now (EV_DEFAULT);
1561 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1562 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1563 runtime = SvNVX (sv_runtime);
1564
1565 server_tick ();
1566
1567 NOW = ev_time ();
1568 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1569 runtime += TICK;
1570 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1369} 1571}
1370 1572
1371NV floor (NV x) 1573NV floor (NV x)
1372 1574
1373NV ceil (NV x) 1575NV ceil (NV x)
1382 default: croak ("cf::rndm requires none, one or two parameters."); break; 1584 default: croak ("cf::rndm requires none, one or two parameters."); break;
1383 } 1585 }
1384 OUTPUT: 1586 OUTPUT:
1385 RETVAL 1587 RETVAL
1386 1588
1387void server_tick () 1589NV clamp (NV value, NV min_value, NV max_value)
1388 CODE: 1590 CODE:
1389 runtime = SvNVx (sv_runtime); 1591 RETVAL = clamp (value, min_value, max_value);
1390 server_tick (); 1592 OUTPUT:
1593 RETVAL
1391 1594
1595NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1596 CODE:
1597 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1598 OUTPUT:
1599 RETVAL
1600
1601void weaken (...)
1602 PROTOTYPE: @
1603 CODE:
1604 while (items > 0)
1605 sv_rvweaken (ST (--items));
1606
1392void 1607void
1608log_backtrace (utf8_string msg)
1609
1610void
1393LOG (int level, utf8_string msg) 1611LOG (int flags, utf8_string msg)
1394 PROTOTYPE: $$ 1612 PROTOTYPE: $$
1395 C_ARGS: (LogLevel)level, "%s", msg 1613 C_ARGS: flags, "%s", msg
1396 1614
1397octet_string path_combine (octet_string base, octet_string path) 1615octet_string path_combine (octet_string base, octet_string path)
1398 PROTOTYPE: $$ 1616 PROTOTYPE: $$
1399 1617
1400octet_string path_combine_and_normalize (octet_string base, octet_string path) 1618octet_string path_combine_and_normalize (octet_string base, octet_string path)
1401 PROTOTYPE: $$ 1619 PROTOTYPE: $$
1402
1403const_octet_string
1404get_maps_directory (octet_string path)
1405 PROTOTYPE: $
1406 ALIAS: maps_directory = 0
1407 CODE:
1408 RETVAL = create_pathname (path);
1409 OUTPUT: RETVAL
1410 1620
1411void 1621void
1412sub_generation_inc () 1622sub_generation_inc ()
1413 CODE: 1623 CODE:
1414 PL_sub_generation++; 1624 PL_sub_generation++;
1437 } 1647 }
1438 OUTPUT: RETVAL 1648 OUTPUT: RETVAL
1439 1649
1440void abort () 1650void abort ()
1441 1651
1652void reset_signals ()
1653
1442void fork_abort (octet_string cause = "cf::fork_abort") 1654void fork_abort (const_octet_string cause = "cf::fork_abort")
1443 1655
1444void cleanup (octet_string cause, bool make_core = false) 1656void cleanup (const_octet_string cause, bool make_core = false)
1445 1657
1446void emergency_save () 1658void emergency_save ()
1447 1659
1448void _exit (int status = EXIT_SUCCESS) 1660void _exit (int status = EXIT_SUCCESS)
1449 1661
1450UV sv_2watcher (SV *w)
1451 CODE:
1452 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1453 OUTPUT:
1454 RETVAL
1455
1456#if _POSIX_MEMLOCK 1662#if _POSIX_MEMLOCK
1457 1663
1458int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665 INIT:
1666#if __GLIBC__
1667 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1668#endif
1459 1669
1460int munlockall () 1670int munlockall ()
1461 1671
1462#endif 1672#endif
1673
1674int
1675malloc_trim (IV pad = 0)
1676
1677void
1678mallinfo ()
1679 PPCODE:
1680{
1681#if __GLIBC__
1682 struct mallinfo mai = mallinfo ();
1683 EXTEND (SP, 10*2);
1684 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1685 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1686 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1687 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1688 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1689 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1690 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1691 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1692 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1694#endif
1695 EXTEND (SP, 2*2);
1696 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1697 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1698}
1463 1699
1464int find_animation (utf8_string text) 1700int find_animation (utf8_string text)
1465 PROTOTYPE: $ 1701 PROTOTYPE: $
1466 1702
1467int random_roll (int min, int max, object *op, int goodbad); 1703int random_roll (int min, int max, object *op, int goodbad);
1505 RETVAL = newSVpv (resist_plus[atnr], 0); 1741 RETVAL = newSVpv (resist_plus[atnr], 0);
1506 else 1742 else
1507 XSRETURN_UNDEF; 1743 XSRETURN_UNDEF;
1508 OUTPUT: RETVAL 1744 OUTPUT: RETVAL
1509 1745
1746UUID
1747uuid_cur ()
1748 CODE:
1749 RETVAL = UUID::cur;
1750 OUTPUT:
1751 RETVAL
1752
1753UUID
1754uuid_gen ()
1755 CODE:
1756 RETVAL = UUID::gen ();
1757 OUTPUT:
1758 RETVAL
1759
1760val64
1761uuid_seq (UUID uuid)
1762 CODE:
1763 RETVAL = uuid.seq;
1764 OUTPUT:
1765 RETVAL
1766
1767UUID
1768uuid_str (val64 seq)
1769 CODE:
1770 RETVAL.seq = seq;
1771 OUTPUT:
1772 RETVAL
1773
1774void
1775coin_names ()
1776 PPCODE:
1777 EXTEND (SP, NUM_COINS);
1778 for (int i = 0; i < NUM_COINS; ++i)
1779 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1780
1781void
1782coin_archetypes ()
1783 PPCODE:
1784 EXTEND (SP, NUM_COINS);
1785 for (int i = 0; i < NUM_COINS; ++i)
1786 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1787
1510bool 1788bool
1511load_resource_file (octet_string filename) 1789load_resource_file_ (octet_string filename)
1512 1790
1513MODULE = cf PACKAGE = cf::attachable 1791MODULE = cf PACKAGE = cf::attachable
1514 1792
1515int 1793int
1516valid (SV *obj) 1794valid (SV *obj)
1534#object *mortals (U32 index) 1812#object *mortals (U32 index)
1535# CODE: 1813# CODE:
1536# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1814# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1537# OUTPUT: RETVAL 1815# OUTPUT: RETVAL
1538 1816
1539INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1817INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1540 1818
1541MODULE = cf PACKAGE = cf::global 1819MODULE = cf PACKAGE = cf::global
1542 1820
1543int invoke (SV *klass, int event, ...) 1821int invoke (SV *klass, int event, ...)
1544 CODE: 1822 CODE:
1580object *actives (U32 index) 1858object *actives (U32 index)
1581 CODE: 1859 CODE:
1582 RETVAL = index < actives.size () ? actives [index] : 0; 1860 RETVAL = index < actives.size () ? actives [index] : 0;
1583 OUTPUT: RETVAL 1861 OUTPUT: RETVAL
1584 1862
1863const char *slot_use_name (U32 slot)
1864 ALIAS:
1865 slot_nonuse_name = 1
1866 CODE:
1867{
1868 if (slot >= NUM_BODY_LOCATIONS)
1869 croak ("body slot index out of range");
1870
1871 switch (ix)
1872 {
1873 case 0: RETVAL = body_locations[slot].use_name; break;
1874 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1875 }
1876}
1877 OUTPUT:
1878 RETVAL
1879
1585# missing properties 1880# missing properties
1586 1881
1587object *head (object *op) 1882object *head (object *op)
1588 PROTOTYPE: $ 1883 PROTOTYPE: $
1589 CODE: 1884 CODE:
1590 RETVAL = op->head_ (); 1885 RETVAL = op->head_ ();
1591 OUTPUT: RETVAL
1592
1593int is_head (object *op)
1594 PROTOTYPE: $
1595 CODE:
1596 RETVAL = op->head_ () == op;
1597 OUTPUT: RETVAL 1886 OUTPUT: RETVAL
1598 1887
1599void 1888void
1600inv (object *obj) 1889inv (object *obj)
1601 PROTOTYPE: $ 1890 PROTOTYPE: $
1602 PPCODE: 1891 PPCODE:
1603{ 1892{
1604 object *o;
1605 for (o = obj->inv; o; o = o->below) 1893 for (object *o = obj->inv; o; o = o->below)
1606 XPUSHs (sv_2mortal (to_sv (o))); 1894 XPUSHs (sv_2mortal (to_sv (o)));
1607} 1895}
1608 1896
1609void 1897void
1610set_animation (object *op, int idx) 1898set_animation (object *op, int idx)
1615num_animations (object *op) 1903num_animations (object *op)
1616 CODE: 1904 CODE:
1617 RETVAL = NUM_ANIMATIONS (op); 1905 RETVAL = NUM_ANIMATIONS (op);
1618 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1619 1907
1908int slot_info (object *op, UV slot, int value = 0)
1909 ALIAS:
1910 slot_used = 1
1911 CODE:
1912{
1913 if (slot >= NUM_BODY_LOCATIONS)
1914 croak ("body slot index out of range");
1915
1916 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1917
1918 if (items > 2)
1919 if (ix)
1920 op->slot[slot].used = value;
1921 else
1922 op->slot[slot].info = value;
1923}
1924 OUTPUT:
1925 RETVAL
1926
1620object *find_best_object_match (object *op, utf8_string match) 1927object *find_best_object_match (object *op, utf8_string match)
1621 1928
1622object *find_marked_object (object *op) 1929object *find_marked_object (object *op)
1623 1930
1624int need_identify (object *obj); 1931int need_identify (object *obj);
1625 1932
1626int apply_shop_mat (object *shop_mat, object *op); 1933int apply_shop_mat (object *shop_mat, object *op);
1627
1628int move_player (object *op, int dir)
1629 CODE:
1630 RETVAL = move_player (op, dir);
1631 OUTPUT:
1632 RETVAL
1633 1934
1634int move (object *op, int dir, object *originator = op) 1935int move (object *op, int dir, object *originator = op)
1635 CODE: 1936 CODE:
1636 RETVAL = move_ob (op, dir, originator); 1937 RETVAL = move_ob (op, dir, originator);
1637 OUTPUT: 1938 OUTPUT:
1644void apply_below (object *op) 1945void apply_below (object *op)
1645 CODE: 1946 CODE:
1646 player_apply_below (op); 1947 player_apply_below (op);
1647 1948
1648int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1949int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1649
1650object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1651
1652int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1653
1654int cf_object_change_map (object *op, int x, int y, maptile *map)
1655 1950
1656#//TODO 1951#//TODO
1657object *clone_ (object *op, int recursive = 0) 1952object *clone_ (object *op, int recursive = 0)
1658 CODE: 1953 CODE:
1659 if (recursive) 1954 if (recursive)
1706 2001
1707void drop (object *who, object *op) 2002void drop (object *who, object *op)
1708 2003
1709void pick_up (object *who, object *op) 2004void pick_up (object *who, object *op)
1710 2005
1711int cf_object_teleport (object *op, maptile *map, int x, int y)
1712
1713void update_object (object *op, int action) 2006void update_object (object *op, int action)
1714 2007
1715object *cf_create_object_by_name (utf8_string name)
1716
1717void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2008void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1718 2009
1719void player_lvl_adj (object *who, object *skill = 0) 2010void player_lvl_adj (object *who, object *skill = 0)
1720 2011
1721int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2012int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1728 2019
1729void add_button_link (object *button, maptile *map, int connected); 2020void add_button_link (object *button, maptile *map, int connected);
1730 2021
1731void remove_button_link (object *op); 2022void remove_button_link (object *op);
1732 2023
2024void handle_apply_yield (object *op);
2025
1733 2026
1734MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2027MODULE = cf PACKAGE = cf::object PREFIX = cf_
1735
1736object *cf_insert_ob_in_ob (object *ob, object *where)
1737 2028
1738# no clean way to get an object from an archetype - stupid idiotic 2029# no clean way to get an object from an archetype - stupid idiotic
1739# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2030# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1740 2031
1741object *new (utf8_string archetype = 0) 2032object *new (utf8_string archetype = 0)
1742 PROTOTYPE: ;$ 2033 PROTOTYPE: ;$
1743 CODE: 2034 CODE:
1744 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2035 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1745 OUTPUT: 2036 OUTPUT:
1746 RETVAL 2037 RETVAL
1747 2038
2039object *find_object (U32 tag)
2040
2041# TODO: nuke
1748object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2042object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1749 PROTOTYPE: $$$$$$ 2043 PROTOTYPE: $$$$$$
1750 CODE: 2044 CODE:
1751{ 2045{
1752 int unused_type; 2046 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1753 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1754} 2047}
1755
1756player *contr (object *op)
1757 CODE:
1758 RETVAL = op->contr;
1759 OUTPUT: RETVAL
1760 2048
1761const_utf8_string get_ob_key_value (object *op, utf8_string key) 2049const_utf8_string get_ob_key_value (object *op, utf8_string key)
1762 2050
1763bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2051bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1764 2052
1776 EXTEND (SP, 5); 2064 EXTEND (SP, 5);
1777 PUSHs (newSVuv (rv.distance)); 2065 PUSHs (newSVuv (rv.distance));
1778 PUSHs (newSViv (rv.distance_x)); 2066 PUSHs (newSViv (rv.distance_x));
1779 PUSHs (newSViv (rv.distance_y)); 2067 PUSHs (newSViv (rv.distance_y));
1780 PUSHs (newSViv (rv.direction)); 2068 PUSHs (newSViv (rv.direction));
1781 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2069 PUSHs (to_sv (rv.part));
1782} 2070}
1783 2071
1784bool on_same_map_as (object *ob, object *other) 2072bool on_same_map_as (object *ob, object *other)
1785 CODE: 2073 CODE:
1786 RETVAL = on_same_map (ob, other); 2074 RETVAL = on_same_map (ob, other);
1790base_name (object *op, int plural = op->nrof > 1) 2078base_name (object *op, int plural = op->nrof > 1)
1791 CODE: 2079 CODE:
1792 RETVAL = query_base_name (op, plural); 2080 RETVAL = query_base_name (op, plural);
1793 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1794 2082
1795object *decrease_ob_nr (object *op, unsigned long i) 2083# return the tail of an object, excluding itself
2084void
2085tail (object *op)
2086 PPCODE:
2087 while ((op = op->more))
2088 XPUSHs (sv_2mortal (to_sv (op)));
1796 2089
1797MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2090MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1798 2091
1799player *player (object *op) 2092player *player (object *op)
1800 CODE: 2093 CODE:
1801 RETVAL = op->contr; 2094 RETVAL = op->contr;
1802 OUTPUT: RETVAL 2095 OUTPUT: RETVAL
1803 2096
2097bool move_player (object *op, int dir)
2098
1804void check_score (object *op) 2099void check_score (object *op)
1805 2100
1806void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2101void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1807 CODE: 2102 CODE:
1808 new_draw_info (flags, 0, op, txt); 2103 new_draw_info (flags, 0, op, txt);
1809 2104
1810object *cf_player_send_inventory (object *op)
1811
1812octet_string cf_player_get_ip (object *op)
1813 ALIAS: ip = 0
1814
1815object *cf_player_get_marked_item (object *op)
1816 ALIAS: marked_item = 0
1817
1818void cf_player_set_marked_item (object *op, object *ob)
1819
1820partylist *cf_player_get_party (object *op)
1821 ALIAS: party = 0
1822
1823void cf_player_set_party (object *op, partylist *party)
1824
1825void kill_player (object *op) 2105void kill_player (object *op)
1826 2106
2107void esrv_send_item (object *pl, object *item)
2108
1827void esrv_update_item (object *op, int what, object *item) 2109void esrv_update_item (object *pl, int what, object *item)
1828 C_ARGS: what, op, item 2110 C_ARGS: what, pl, item
1829 2111
1830void clear_los (object *op) 2112void esrv_del_item (object *pl, int tag)
2113 C_ARGS: pl->contr, tag
1831 2114
1832int command_summon (object *op, utf8_string params) 2115int command_summon (object *op, utf8_string params)
1833 2116
1834int command_arrest (object *op, utf8_string params) 2117int command_arrest (object *op, utf8_string params)
1835 2118
1854 pl->ob->stats.hp = pl->ob->stats.maxhp; 2137 pl->ob->stats.hp = pl->ob->stats.maxhp;
1855 pl->ob->stats.sp = pl->ob->stats.maxsp; 2138 pl->ob->stats.sp = pl->ob->stats.maxsp;
1856 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2139 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1857 pl->orig_stats = pl->ob->stats; 2140 pl->orig_stats = pl->ob->stats;
1858 2141
1859void cf_player_move (player *pl, int dir) 2142void clear_los (player *pl)
1860
1861void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1862 2143
1863bool 2144bool
1864cell_visible (player *pl, int dx, int dy) 2145cell_visible (player *pl, int dx, int dy)
1865 CODE: 2146 CODE:
1866 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2147 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1873 CODE: 2154 CODE:
1874{ 2155{
1875 STRLEN len; 2156 STRLEN len;
1876 char *buf = SvPVbyte (packet, len); 2157 char *buf = SvPVbyte (packet, len);
1877 2158
2159 if (len > MAXSOCKBUF)
2160 pl->failmsg ("[packet too long for client]");
1878 if (pl->ns) 2161 else if (pl->ns)
1879 pl->ns->send_packet (buf, len); 2162 pl->ns->send_packet (buf, len);
1880} 2163}
1881 2164
1882int 2165int
1883listening (player *pl, int new_value = -1) 2166listening (player *pl, int new_value = -1)
1919 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2202 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1920 OUTPUT: RETVAL 2203 OUTPUT: RETVAL
1921 2204
1922SV *registry (maptile *map) 2205SV *registry (maptile *map)
1923 2206
2207void
2208find_tagged_objects (maptile *map, utf8_string tag = 0)
2209 PPCODE:
2210{
2211 if (!map->spaces)
2212 XSRETURN_EMPTY;
2213
2214 if (tag)
2215 {
2216 shstr_cmp tag_ (tag);
2217
2218 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2219 for (object *op = ms->bot; op; op = op->above)
2220 if (op->tag == tag_)
2221 XPUSHs (sv_2mortal (to_sv (op)));
2222 }
2223 else
2224 {
2225 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2226 for (object *op = ms->bot; op; op = op->above)
2227 if (op->tag)
2228 XPUSHs (sv_2mortal (to_sv (op)));
2229 }
2230}
2231
1924INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2232INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1925 2233
1926void 2234void
1927maptile::instantiate () 2235maptile::instantiate ()
1928 2236
1972 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2280 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1973 { 2281 {
1974 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2282 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1975 ob->flag [FLAG_NO_MAP_SAVE] = true; 2283 ob->flag [FLAG_NO_MAP_SAVE] = true;
1976 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2284 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2285
2286 if (ob->randomitems)
2287 {
2288 if (!ob->above)
2289 {
2290 ob->create_treasure (ob->randomitems);
2291
2292 for (object *op = ob->above; op; op = op->above)
2293 op->flag [FLAG_NO_MAP_SAVE] = true;
2294 }
2295
2296 ob->randomitems = 0;
2297 }
1977 } 2298 }
1978 } 2299 }
1979 } 2300 }
1980 2301
1981 skip_space: ; 2302 skip_space: ;
1992 palette = SvRV (palette); 2313 palette = SvRV (palette);
1993 2314
1994 STRLEN idxlen; 2315 STRLEN idxlen;
1995 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2316 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1996 2317
1997 region **regionmap = (region **)malloc ( 2318 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1998 (av_len ((AV *)palette) + 1) * sizeof (region *));
1999 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2319 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2000 2320
2001 for (int i = av_len ((AV *)palette) + 1; i--; ) 2321 for (int i = av_len ((AV *)palette) + 1; i--; )
2002 regionmap [i] = region::find ( 2322 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2003 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 2323
2005 for (int y = 0; y < THIS->height; ++y) 2324 for (int y = 0; y < THIS->height; ++y)
2006 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2325 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2007 2326
2008 sfree (THIS->regions, THIS->size ()); 2327 sfree (THIS->regions, THIS->size ());
2009 free (THIS->regionmap); 2328 delete [] THIS->regionmap;
2010 2329
2011 THIS->regions = regions; 2330 THIS->regions = regions;
2012 THIS->regionmap = regionmap; 2331 THIS->regionmap = regionmap;
2013} 2332}
2014 2333
2035 } 2354 }
2036 2355
2037 op->destroy (); 2356 op->destroy ();
2038} 2357}
2039 2358
2040void play_sound_map (maptile *map, int x, int y, int sound_num)
2041
2042int out_of_map (maptile *map, int x, int y) 2359int out_of_map (maptile *map, int x, int y)
2043 2360
2044void 2361void
2045trigger (maptile *map, long connection, bool state = true) 2362trigger (maptile *map, long connection, bool state = true)
2046 CODE: 2363 CODE:
2050get_connection (maptile *map, long connection) 2367get_connection (maptile *map, long connection)
2051 PPCODE: 2368 PPCODE:
2052 oblinkpt *obp = get_connection_links (map, connection); 2369 oblinkpt *obp = get_connection_links (map, connection);
2053 if (obp) 2370 if (obp)
2054 for (objectlink *ol = obp->link; ol; ol = ol->next) 2371 for (objectlink *ol = obp->link; ol; ol = ol->next)
2055 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2372 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2056
2057object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2058
2059object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2060
2061object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2062 C_ARGS: str, map, nx, ny
2063 2373
2064void 2374void
2065get_map_flags (maptile *map, int x, int y) 2375get_map_flags (maptile *map, int x, int y)
2066 PPCODE: 2376 PPCODE:
2067{ 2377{
2072 EXTEND (SP, 4); 2382 EXTEND (SP, 4);
2073 PUSHs (sv_2mortal (newSViv (flags))); 2383 PUSHs (sv_2mortal (newSViv (flags)));
2074 2384
2075 if (GIMME_V == G_ARRAY) 2385 if (GIMME_V == G_ARRAY)
2076 { 2386 {
2077 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2387 PUSHs (sv_2mortal (to_sv (nmap)));
2078 PUSHs (sv_2mortal (newSViv (nx))); 2388 PUSHs (sv_2mortal (newSViv (nx)));
2079 PUSHs (sv_2mortal (newSViv (ny))); 2389 PUSHs (sv_2mortal (newSViv (ny)));
2080 } 2390 }
2081} 2391}
2082 2392
2091 2401
2092 get_map_flags (map, &nmap, x, y, &nx, &ny); 2402 get_map_flags (map, &nmap, x, y, &nx, &ny);
2093 2403
2094 if (nmap) 2404 if (nmap)
2095 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2405 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2096 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2406 XPUSHs (sv_2mortal (to_sv (o)));
2097} 2407}
2098 2408
2099SV * 2409SV *
2100bot_at (maptile *obj, unsigned int x, unsigned int y) 2410bot_at (maptile *obj, unsigned int x, unsigned int y)
2101 PROTOTYPE: $$$ 2411 PROTOTYPE: $$$
2110 INIT: 2420 INIT:
2111 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2421 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2112 CODE: 2422 CODE:
2113 switch (ix) 2423 switch (ix)
2114 { 2424 {
2115 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2425 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2116 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2426 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2117 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2427 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2118 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2428 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2119 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2429 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2120 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2430 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2121 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2431 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2122 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2432 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2123 } 2433 }
2124 OUTPUT: RETVAL 2434 OUTPUT: RETVAL
2125 2435
2126void fix_walls (maptile *map, int x, int y) 2436void fix_walls (maptile *map, int x, int y)
2127 2437
2201 rmp.decoroptions = decoroptions; 2511 rmp.decoroptions = decoroptions;
2202 rmp.orientation = orientation; 2512 rmp.orientation = orientation;
2203 rmp.origin_y = origin_y; 2513 rmp.origin_y = origin_y;
2204 rmp.origin_x = origin_x; 2514 rmp.origin_x = origin_x;
2205 rmp.random_seed = random_seed; 2515 rmp.random_seed = random_seed;
2206 rmp.total_map_hp = total_map_hp; 2516 rmp.total_map_hp = (uint64_t) total_map_hp;
2207 rmp.map_layout_style = map_layout_style; 2517 rmp.map_layout_style = map_layout_style;
2208 rmp.treasureoptions = treasureoptions; 2518 rmp.treasureoptions = treasureoptions;
2209 rmp.symmetry_used = symmetry_used; 2519 rmp.symmetry_used = symmetry_used;
2210 rmp.region = region; 2520 rmp.region = region;
2211 rmp.custom = custom; 2521 rmp.custom = custom;
2215 OUTPUT: 2525 OUTPUT:
2216 RETVAL 2526 RETVAL
2217 2527
2218MODULE = cf PACKAGE = cf::arch 2528MODULE = cf PACKAGE = cf::arch
2219 2529
2220archetype *find (utf8_string name) 2530int archetypes_size ()
2221 CODE: 2531 CODE:
2222 RETVAL = archetype::find (name); 2532 RETVAL = archetypes.size ();
2223 OUTPUT: 2533 OUTPUT: RETVAL
2224 RETVAL
2225 2534
2226archetype *first() 2535archetype *archetypes (U32 index)
2227 PROTOTYPE: 2536 CODE:
2228 CODE: 2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2229 RETVAL = first_archetype; 2538 OUTPUT: RETVAL
2539
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2230 OUTPUT: RETVAL 2544 RETVAL
2231 2545
2232INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2233 2547
2234MODULE = cf PACKAGE = cf::party 2548MODULE = cf PACKAGE = cf::party
2235 2549
2304 CODE: 2618 CODE:
2305{ 2619{
2306 STRLEN len; 2620 STRLEN len;
2307 char *buf = SvPVbyte (packet, len); 2621 char *buf = SvPVbyte (packet, len);
2308 2622
2623 if (len > MAXSOCKBUF)
2624 {
2625 // ugly
2626 if (THIS->pl)
2627 THIS->pl->failmsg ("[packet too long for client]");
2628 }
2629 else
2309 THIS->send_packet (buf, len); 2630 THIS->send_packet (buf, len);
2310} 2631}
2632
2633faceidx
2634client::need_face (utf8_string name, int pri = 0)
2635 CODE:
2636 RETVAL = face_find (name, 0);
2637 if (RETVAL)
2638 {
2639 THIS->send_face (RETVAL, pri);
2640 THIS->flush_fx ();
2641 }
2642 OUTPUT:
2643 RETVAL
2644
2645int
2646client::fx_want (int idx, int value = -1)
2647 CODE:
2648 if (0 < idx && idx < FT_NUM)
2649 {
2650 RETVAL = THIS->fx_want [idx];
2651 if (items > 2)
2652 THIS->fx_want [idx] = value;
2653 }
2654 else
2655 RETVAL = 0;
2656 OUTPUT:
2657 RETVAL
2658
2659MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2660
2661faceidx sound_find (utf8_string name)
2662
2663void sound_set (utf8_string str, faceidx face)
2664
2665# dire hack
2666void old_sound_index (int idx, faceidx face)
2667 CODE:
2668 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2669 old_sound_index [idx] = face;
2311 2670
2312MODULE = cf PACKAGE = cf::face PREFIX = face_ 2671MODULE = cf PACKAGE = cf::face PREFIX = face_
2313 2672
2314#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2673#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2315 2674
2331 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2690 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2332 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2691 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2333} 2692}
2334 OUTPUT: RETVAL 2693 OUTPUT: RETVAL
2335 2694
2336void set (faceidx idx, int visibility, int magicmap) 2695void set_type (faceidx idx, int value)
2337 CODE: 2696 ALIAS:
2338 faceinfo *f = face_info (idx); 2697 set_type = 0
2339 assert (f); 2698 set_visibility = 1
2340 f->visibility = visibility; 2699 set_magicmap = 2
2341 f->magicmap = magicmap; 2700 set_smooth = 3
2342 2701 set_smoothlevel = 4
2343void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2344 CODE: 2702 CODE:
2345 faceinfo *f = face_info (idx); assert (f); 2703 faceinfo *f = face_info (idx); assert (f);
2346 f->smooth = smooth; 2704 switch (ix)
2347 f->smoothlevel = smoothlevel; 2705 {
2706 case 0: f->type = value; break;
2707 case 1: f->visibility = value; break;
2708 case 2: f->magicmap = value; break;
2709 case 3: f->smooth = value; break;
2710 case 4: f->smoothlevel = value; break;
2711 }
2348 2712
2349void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2713void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2350 CODE: 2714 CODE:
2351{ 2715{
2352 facedata *d = face_data (idx, faceset); 2716 faceinfo *f = face_info (idx); assert (f);
2353 assert (d); 2717 facedata *d = &(faceset ? f->data64 : f->data32);
2354 sv_to (data, d->data); 2718 sv_to (data, d->data);
2355 STRLEN clen; 2719 STRLEN clen;
2356 char *cdata = SvPVbyte (chksum, clen); 2720 char *cdata = SvPVbyte (chksum, clen);
2357 clen = min (CHKSUM_SIZE, clen); 2721 clen = min (CHKSUM_SIZE, clen);
2358 2722
2368 ns->force_newmap = true; 2732 ns->force_newmap = true;
2369 } 2733 }
2370 } 2734 }
2371} 2735}
2372 2736
2737int get_data_size (faceidx idx, int faceset = 0)
2738 CODE:
2739 facedata *d = face_data (idx, faceset);
2740 if (!d) XSRETURN_UNDEF;
2741 RETVAL = d->data.size ();
2742 OUTPUT:
2743 RETVAL
2744
2745SV *get_chksum (faceidx idx, int faceset = 0)
2746 CODE:
2747 facedata *d = face_data (idx, faceset);
2748 if (!d) XSRETURN_UNDEF;
2749 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2750 OUTPUT:
2751 RETVAL
2752
2753SV *get_data (faceidx idx, int faceset = 0)
2754 CODE:
2755 facedata *d = face_data (idx, faceset);
2756 if (!d) XSRETURN_UNDEF;
2757 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2758 OUTPUT:
2759 RETVAL
2760
2373void invalidate (faceidx idx) 2761void invalidate (faceidx idx)
2374 CODE: 2762 CODE:
2375 for_all_clients (ns) 2763 for_all_clients (ns)
2376 { 2764 {
2377 ns->faces_sent [idx] = false; 2765 ns->faces_sent [idx] = false;
2420void invalidate_all () 2808void invalidate_all ()
2421 CODE: 2809 CODE:
2422 for_all_clients (ns) 2810 for_all_clients (ns)
2423 ns->anims_sent.reset (); 2811 ns->anims_sent.reset ();
2424 2812
2813MODULE = cf PACKAGE = cf::object::freezer
2814
2815INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2816
2817SV *
2818new (char *klass)
2819 CODE:
2820 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2821 OUTPUT: RETVAL
2822
2823void
2824DESTROY (SV *sv)
2825 CODE:
2826 object_freezer *self;
2827 sv_to (sv, self);
2828 delete self;
2829
2830MODULE = cf PACKAGE = cf::object::thawer
2831
2832INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2833
2834SV *
2835new_from_file (char *klass, octet_string path)
2836 CODE:
2837 object_thawer *f = new object_thawer (path);
2838 if (!*f)
2839 {
2840 delete f;
2841 XSRETURN_UNDEF;
2842 }
2843 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2844 OUTPUT: RETVAL
2845
2846void
2847DESTROY (SV *sv)
2848 CODE:
2849 object_thawer *self;
2850 sv_to (sv, self);
2851 delete self;
2852
2853void
2854extract_tags (object_thawer *self)
2855 PPCODE:
2856 while (self->kw != KW_EOF)
2857 {
2858 PUTBACK;
2859 coroapi::cede_to_tick ();
2860 SPAGAIN;
2861
2862 if (self->kw == KW_tag)
2863 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2864
2865 self->skip ();
2866 }
2867

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