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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.281 by root, Tue Apr 22 07:01:47 2008 UTC vs.
Revision 1.319 by elmex, Thu Jun 25 12:44:28 2009 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
83 *stash_cf, 81 *stash_cf,
84 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
93 92
93#ifndef newSVpv_utf8
94static inline SV * 94static inline SV *
95newSVpv_utf8 (const char *s) 95newSVpv_utf8 (const char *s)
96{ 96{
97 if (!s) 97 if (!s)
98 return newSV (0); 98 return newSV (0);
99 99
100 SV *sv = newSVpv (s, 0); 100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 101 SvUTF8_on (sv);
102 return sv; 102 return sv;
103} 103}
104#endif
104 105
106#ifndef newSVpvn_utf8
105static inline SV * 107static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 109{
108 if (!s) 110 if (!s)
109 return newSV (0); 111 return newSV (0);
110 112
111 SV *sv = newSVpvn (s, l); 113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
112 SvUTF8_on (sv); 116 SvUTF8_on (sv);
117
113 return sv; 118 return sv;
114} 119}
120#endif
115 121
116// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
117template<class super> 123template<class super>
118static super * 124static super *
119is_a (attachable *at) 125is_a (attachable *at)
152 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
153 hv_clear (self); 159 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
156 162
157 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 164 assert (!this->self);
159 } 165 }
160} 166}
161 167
162void 168void
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400 406
401 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
402} 408}
403 409
404static long 410static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
406{ 412{
407 if (SvOK (sv)) 413 if (SvOK (sv))
408 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
409 else 415 else
410 return 0; 416 return 0;
411} 417}
412 418
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 443
437inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
439 446
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 449
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
452inline SV *to_sv (dynbuf * v)
453{
454 SV *sv = newSV (0);
455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
444 472
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
471 500
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578 va_end (ap); 607 va_end (ap);
579 608
580 return sv; 609 return sv;
581} 610}
582 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 637
585SV * 638SV *
586registry (attachable *ext) 639registry (attachable *ext)
587{ 640{
604 657
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 659
607 const char *argv[] = { 660 const char *argv[] = {
608 settings.argv [0], 661 settings.argv [0],
609 "-e" 662 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 663 };
615 664
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 666 || perl_run (perl))
618 { 667 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
621 } 670 }
622 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
623 { 683 {
624 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 685 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 686 }
630} 687}
631 688
689void
632void cfperl_main () 690cfperl_main ()
633{ 691{
634 dSP; 692 dSP;
635 693
636 PUSHMARK (SP); 694 PUSHMARK (SP);
637 PUTBACK; 695 PUTBACK;
662# undef def 720# undef def
663}; 721};
664 722
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 724
667static void 725static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 727{
670 // event must be in array 728 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
672 { 730 {
758{ 816{
759 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
761} 819}
762 820
763void 821static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 823{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 825 {
768 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
778 } 836 }
779 } 837 }
780} 838}
781 839
782// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
783void 841static void
784_recalc_want () 842_recalc_want ()
785{ 843{
786 ev_want_event.reset (); 844 ev_want_event.reset ();
787 845
788 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
898} 956}
899 957
900///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 959// various c++ => perl glue functions
902 960
961void
903void cfperl_tick () 962cfperl_tick ()
904{ 963{
905 tick_pending = 1; 964 tick_pending = 1;
906 965
907 if (tick_inhibit) 966 if (tick_inhibit)
908 return; 967 return;
970 CALL_END; 1029 CALL_END;
971 1030
972 return can; 1031 return can;
973} 1032}
974 1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
975player * 1046player *
976player::find (const char *name) 1047player::find (const char *name)
977{ 1048{
978 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
979 CALL_ARG (name); 1050 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1051 CALL_CALL ("cf::player::find", G_SCALAR);
981 1052
982 player *retval; 1053 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1054 if (count) sv_to (POPs, retval);
986 else 1055
987 retval = 0; 1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
988 1072
989 CALL_END; 1073 CALL_END;
990 1074
991 return retval; 1075 return retval;
992} 1076}
997 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
998 CALL_ARG (path); 1082 CALL_ARG (path);
999 CALL_ARG (origin); 1083 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1085
1002 maptile *retval; 1086 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1088
1009 CALL_END; 1089 CALL_END;
1010 1090
1011 return retval; 1091 return retval;
1012} 1092}
1018 CALL_ARG (path); 1098 CALL_ARG (path);
1019 CALL_ARG (origin); 1099 CALL_ARG (origin);
1020 CALL_ARG (load); 1100 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1102
1023 maptile *retval; 1103 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1105
1030 CALL_END; 1106 CALL_END;
1031 1107
1032 return retval; 1108 return retval;
1033} 1109}
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END; 1117 CALL_END;
1042} 1118}
1043 1119
1044void 1120void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END;
1051}
1052
1053void
1054object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1055{ 1122{
1056 if (type != PLAYER) 1123 if (type != PLAYER)
1057 return; 1124 return;
1058 1125
1059 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
1060 CALL_ARG (this); 1127 CALL_ARG (this);
1061 CALL_ARG (exit); 1128 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1063 CALL_END; 1145 CALL_END;
1064} 1146}
1065 1147
1066const char * 1148const char *
1067object::ref () const 1149object::ref () const
1111///////////////////////////////////////////////////////////////////////////// 1193/////////////////////////////////////////////////////////////////////////////
1112 1194
1113struct EVAPI *evapi::GEVAPI; 1195struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1196struct CoroAPI *coroapi::GCoroAPI;
1115 1197
1198void
1116void coroapi::do_cede_to_tick () 1199coroapi::do_cede_to_tick ()
1117{ 1200{
1118 cede_pending = 0; 1201 cede_pending = 0;
1119 cede (); 1202 cede ();
1120} 1203}
1121 1204
1145 ev_io_set ((ev_io *)this, fd, events); 1228 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1229 if (active) start ();
1147 } 1230 }
1148} 1231}
1149 1232
1150void 1233static void
1151_connect_to_perl () 1234_connect_to_perl ()
1152{ 1235{
1153 stash_cf = gv_stashpv ("cf", 1); 1236 stash_cf = gv_stashpv ("cf", 1);
1154 1237
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1238 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1239 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1240 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1241 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1242 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1243 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1244 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1245 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1246 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1247 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1328 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1329 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1330 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1331 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1332 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1333 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1249 1334
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1335 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251 1336
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1337 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1338 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1368 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1369 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1370 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1371 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1372 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1373 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1374 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1375 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1376 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1377 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293 1378
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1379 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1380 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1381 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1382 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1383 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1384 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1300 1385
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1386 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1387 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1388
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1389 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1441 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1442 const_iv (F_LOCKED)
1358 1443
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1444 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360 1445
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1446 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1447 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1448
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1449 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365 1450
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1451 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1464 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1465 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1466 } 1551 }
1467} 1552}
1468 1553
1554void _gv_clear (SV *gv)
1555 CODE:
1556 assert (SvTYPE (gv) == SVt_PVGV);
1557# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1558 f (GvGP (gv)->gp_form);
1559 f (GvGP (gv)->gp_io);
1560 f (GvGP (gv)->gp_sv);
1561 f (GvGP (gv)->gp_av);
1562 f (GvGP (gv)->gp_hv);
1563 f (GvGP (gv)->gp_cv);
1564 GvCVGEN (gv) = 0;
1565 GvMULTI_off (gv);
1566# undef f
1567
1469void _connect_to_perl () 1568void _connect_to_perl ()
1470 1569
1471void _recalc_want () 1570void _recalc_want ()
1472 1571
1572# not used by default anymore
1473void _global_reattach () 1573void _global_reattach ()
1474 CODE: 1574 CODE:
1475{ 1575{
1476 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1477 for_all_clients (ns) 1577 for_all_clients (ns)
1521 } 1621 }
1522 1622
1523 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1623 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1524} 1624}
1525 1625
1626void init_anim ()
1627
1628void init_globals ()
1629
1630void init_experience ()
1631
1632void init_attackmess ()
1633
1634void init_dynamic ()
1635
1636void load_settings ()
1637
1638void load_materials ()
1639
1640void init_uuid ()
1641 CODE:
1642 UUID::init ();
1643
1644void init_signals ()
1645
1646void init_commands ()
1647
1648void init_skills ()
1649
1650void init_beforeplay ()
1651
1526void evthread_start (int aiofd) 1652void evthread_start (int aiofd)
1527 1653
1528void cede_to_tick () 1654void cede_to_tick ()
1529 CODE: 1655 CODE:
1530 coroapi::cede_to_tick (); 1656 coroapi::cede_to_tick ();
1573NV floor (NV x) 1699NV floor (NV x)
1574 1700
1575NV ceil (NV x) 1701NV ceil (NV x)
1576 1702
1577NV rndm (...) 1703NV rndm (...)
1704 ALIAS:
1705 rmg_rndm = 1
1578 CODE: 1706 CODE:
1707{
1708 rand_gen &gen = ix ? rmg_rndm : rndm;
1579 switch (items) 1709 switch (items)
1580 { 1710 {
1581 case 0: RETVAL = rndm (); break; 1711 case 0: RETVAL = gen (); break;
1582 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1712 case 1: RETVAL = gen (SvUV (ST (0))); break;
1583 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1713 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1584 default: croak ("cf::rndm requires none, one or two parameters."); break; 1714 default: croak ("cf::rndm requires none, one or two parameters."); break;
1585 } 1715 }
1716}
1586 OUTPUT: 1717 OUTPUT:
1587 RETVAL 1718 RETVAL
1588 1719
1589NV clamp (NV value, NV min_value, NV max_value) 1720NV clamp (NV value, NV min_value, NV max_value)
1590 CODE: 1721 CODE:
1662#if _POSIX_MEMLOCK 1793#if _POSIX_MEMLOCK
1663 1794
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1795int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665 INIT: 1796 INIT:
1666#if __GLIBC__ 1797#if __GLIBC__
1798 mallopt (M_TOP_PAD, 1024 * 1024);
1799 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1800 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1667 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1801 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1668#endif 1802#endif
1669 1803
1670int munlockall () 1804int munlockall ()
1671 1805
1690 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1824 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1691 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1825 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1692 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1826 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1827 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1694#endif 1828#endif
1695 EXTEND (SP, 2*2); 1829 EXTEND (SP, 5*2);
1696 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1830 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1697 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1831 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1832 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1833 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1834 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1698} 1835}
1699 1836
1700int find_animation (utf8_string text) 1837int find_animation (utf8_string text)
1701 PROTOTYPE: $ 1838 PROTOTYPE: $
1702 1839
1786 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1923 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1787 1924
1788bool 1925bool
1789load_resource_file_ (octet_string filename) 1926load_resource_file_ (octet_string filename)
1790 1927
1928void
1929fix_weight ()
1930
1791MODULE = cf PACKAGE = cf::attachable 1931MODULE = cf PACKAGE = cf::attachable
1792 1932
1793int 1933int
1794valid (SV *obj) 1934valid (SV *obj)
1795 CODE: 1935 CODE:
1858object *actives (U32 index) 1998object *actives (U32 index)
1859 CODE: 1999 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 2000 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 2001 OUTPUT: RETVAL
1862 2002
2003int mortals_size ()
2004 CODE:
2005 RETVAL = attachable::mortals.size ();
2006 OUTPUT: RETVAL
2007
1863const char *slot_use_name (U32 slot) 2008const char *slot_use_name (U32 slot)
1864 ALIAS: 2009 ALIAS:
1865 slot_nonuse_name = 1 2010 slot_nonuse_name = 1
1866 CODE: 2011 CODE:
1867{ 2012{
1946 CODE: 2091 CODE:
1947 player_apply_below (op); 2092 player_apply_below (op);
1948 2093
1949int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2094int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1950 2095
1951#//TODO
1952object *clone_ (object *op, int recursive = 0)
1953 CODE:
1954 if (recursive)
1955 RETVAL = object_create_clone (op);
1956 else
1957 {
1958 RETVAL = object::create ();
1959 op->copy_to (RETVAL);
1960 }
1961 OUTPUT: RETVAL
1962
1963int pay_item (object *op, object *buyer) 2096int pay_item (object *op, object *buyer)
1964 CODE: 2097 CODE:
1965 RETVAL = pay_for_item (op, buyer); 2098 RETVAL = pay_for_item (op, buyer);
1966 OUTPUT: RETVAL 2099 OUTPUT: RETVAL
1967 2100
2011 2144
2012int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2145int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2013 2146
2014int calc_skill_exp (object *who, object *op, object *skill); 2147int calc_skill_exp (object *who, object *op, object *skill);
2015 2148
2016void push_button (object *op); 2149void push_button (object *op, object *originator);
2017 2150
2018void use_trigger (object *op); 2151void use_trigger (object *op, object *originator);
2019
2020void add_button_link (object *button, maptile *map, int connected);
2021
2022void remove_button_link (object *op);
2023 2152
2024void handle_apply_yield (object *op); 2153void handle_apply_yield (object *op);
2154
2155int convert_item (object *item, object *converter);
2025 2156
2026 2157
2027MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2158MODULE = cf PACKAGE = cf::object PREFIX = cf_
2028 2159
2029# no clean way to get an object from an archetype - stupid idiotic 2160# no clean way to get an object from an archetype - stupid idiotic
2044 CODE: 2175 CODE:
2045{ 2176{
2046 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2177 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2047} 2178}
2048 2179
2049const_utf8_string get_ob_key_value (object *op, utf8_string key) 2180shstr
2181object::kv_get (shstr key)
2050 2182
2051bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2183void
2184object::kv_del (shstr key)
2185
2186void
2187object::kv_set (shstr key, shstr value)
2052 2188
2053object *get_nearest_player (object *ob) 2189object *get_nearest_player (object *ob)
2054 ALIAS: nearest_player = 0 2190 ALIAS: nearest_player = 0
2055 PREINIT: 2191 PREINIT:
2056 extern object *get_nearest_player (object *); 2192 extern object *get_nearest_player (object *);
2058void rangevector (object *ob, object *other, int flags = 0) 2194void rangevector (object *ob, object *other, int flags = 0)
2059 PROTOTYPE: $$;$ 2195 PROTOTYPE: $$;$
2060 PPCODE: 2196 PPCODE:
2061{ 2197{
2062 rv_vector rv; 2198 rv_vector rv;
2199
2200 PUTBACK;
2063 get_rangevector (ob, other, &rv, flags); 2201 get_rangevector (ob, other, &rv, flags);
2202 SPAGAIN;
2203
2064 EXTEND (SP, 5); 2204 EXTEND (SP, 5);
2065 PUSHs (newSVuv (rv.distance)); 2205 PUSHs (newSVuv (rv.distance));
2066 PUSHs (newSViv (rv.distance_x)); 2206 PUSHs (newSViv (rv.distance_x));
2067 PUSHs (newSViv (rv.distance_y)); 2207 PUSHs (newSViv (rv.distance_y));
2068 PUSHs (newSViv (rv.direction)); 2208 PUSHs (newSViv (rv.direction));
2137 pl->ob->stats.hp = pl->ob->stats.maxhp; 2277 pl->ob->stats.hp = pl->ob->stats.maxhp;
2138 pl->ob->stats.sp = pl->ob->stats.maxsp; 2278 pl->ob->stats.sp = pl->ob->stats.maxsp;
2139 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2279 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2140 pl->orig_stats = pl->ob->stats; 2280 pl->orig_stats = pl->ob->stats;
2141 2281
2142void clear_los (player *pl) 2282# should only be temporary
2283void esrv_new_player (player *pl)
2143 2284
2285#d# TODO: replace by blocked_los accessor, fix code using this
2144bool 2286bool
2145cell_visible (player *pl, int dx, int dy) 2287cell_visible (player *pl, int dx, int dy)
2146 CODE: 2288 CODE:
2147 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2289 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2148 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2149 OUTPUT: 2290 OUTPUT:
2150 RETVAL 2291 RETVAL
2151 2292
2152void 2293void
2153send (player *pl, SV *packet) 2294send (player *pl, SV *packet)
2159 if (len > MAXSOCKBUF) 2300 if (len > MAXSOCKBUF)
2160 pl->failmsg ("[packet too long for client]"); 2301 pl->failmsg ("[packet too long for client]");
2161 else if (pl->ns) 2302 else if (pl->ns)
2162 pl->ns->send_packet (buf, len); 2303 pl->ns->send_packet (buf, len);
2163} 2304}
2164
2165int
2166listening (player *pl, int new_value = -1)
2167 CODE:
2168 RETVAL = pl->listening;
2169 if (new_value >= 0)
2170 pl->listening = new_value;
2171 OUTPUT:
2172 RETVAL
2173 2305
2174void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2306void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2175 PROTOTYPE: $;$$$ 2307 PROTOTYPE: $;$$$
2176 PPCODE: 2308 PPCODE:
2177 if (GIMME_V != G_VOID) 2309 if (GIMME_V != G_VOID)
2230} 2362}
2231 2363
2232INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2364INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2233 2365
2234void 2366void
2367adjust_daylight ()
2368 CODE:
2369 maptile::adjust_daylight ();
2370
2371int
2372outdoor_darkness (int darkness = 0)
2373 CODE:
2374 RETVAL = maptile::outdoor_darkness;
2375 if (items)
2376 maptile::outdoor_darkness = darkness;
2377 OUTPUT:
2378 RETVAL
2379
2380void
2235maptile::instantiate () 2381maptile::instantiate ()
2236 2382
2237maptile *new () 2383maptile *new ()
2238 PROTOTYPE: 2384 PROTOTYPE:
2239 CODE: 2385 CODE:
2332} 2478}
2333 2479
2334void 2480void
2335maptile::create_region_treasure () 2481maptile::create_region_treasure ()
2336 CODE: 2482 CODE:
2337{
2338 object *op = object::create ();
2339 op->type = FLOOR;
2340 op->map = THIS;
2341
2342 for (int x = 0; x < THIS->width; ++x) 2483 for (int x = 0; x < THIS->width; ++x)
2343 for (int y = 0; y < THIS->height; ++y) 2484 for (int y = 0; y < THIS->height; ++y)
2344 { 2485 {
2345 region *rgn = THIS->region (x, y); 2486 region *rgn = THIS->region (x, y);
2346 2487
2347 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2488 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2489 if (object *op = THIS->at (x, y).top)
2348 if (rgn->treasure && rndm () < rgn->treasure_density) 2490 if (rgn->treasure && rndm () < rgn->treasure_density)
2349 {
2350 op->x = x;
2351 op->y = y;
2352 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2491 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2353 }
2354 } 2492 }
2355 2493
2356 op->destroy ();
2357}
2358
2359int out_of_map (maptile *map, int x, int y) 2494int out_of_map (maptile *map, int x, int y)
2360 2495
2361void 2496void
2362trigger (maptile *map, long connection, bool state = true) 2497find_link (maptile *map, shstr_tmp connection)
2363 CODE:
2364 activate_connection (map, connection, state);
2365
2366void
2367get_connection (maptile *map, long connection)
2368 PPCODE: 2498 PPCODE:
2369 oblinkpt *obp = get_connection_links (map, connection); 2499 if (oblinkpt *obp = map->find_link (connection))
2370 if (obp)
2371 for (objectlink *ol = obp->link; ol; ol = ol->next) 2500 for (objectlink *ol = obp->link; ol; ol = ol->next)
2372 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2501 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2373 2502
2374void 2503void
2375get_map_flags (maptile *map, int x, int y) 2504get_map_flags (maptile *map, int x, int y)
2376 PPCODE: 2505 PPCODE:
2377{ 2506{
2378 maptile *nmap = 0; 2507 maptile *nmap = 0;
2379 I16 nx = 0, ny = 0; 2508 I16 nx = 0, ny = 0;
2509
2510 PUTBACK;
2380 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2511 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2512 SPAGAIN;
2381 2513
2382 EXTEND (SP, 4); 2514 EXTEND (SP, 4);
2383 PUSHs (sv_2mortal (newSViv (flags))); 2515 PUSHs (sv_2mortal (newSViv (flags)));
2384 2516
2385 if (GIMME_V == G_ARRAY) 2517 if (GIMME_V == G_ARRAY)
2388 PUSHs (sv_2mortal (newSViv (nx))); 2520 PUSHs (sv_2mortal (newSViv (nx)));
2389 PUSHs (sv_2mortal (newSViv (ny))); 2521 PUSHs (sv_2mortal (newSViv (ny)));
2390 } 2522 }
2391} 2523}
2392 2524
2525mapspace *
2526ms (maptile *map, unsigned int x, unsigned int y)
2527 PROTOTYPE: $$$
2528 CODE:
2529{
2530 maptile *nmap = 0;
2531 I16 nx, ny;
2532
2533 PUTBACK;
2534 get_map_flags (map, &nmap, x, y, &nx, &ny);
2535 SPAGAIN;
2536
2537 if (!nmap)
2538 XSRETURN_UNDEF;
2539
2540 RETVAL = &nmap->at (nx, ny);
2541}
2542 OUTPUT:
2543 RETVAL
2544
2393void 2545void
2394at (maptile *map, unsigned int x, unsigned int y) 2546at (maptile *map, unsigned int x, unsigned int y)
2395 PROTOTYPE: $$$ 2547 PROTOTYPE: $$$
2396 PPCODE: 2548 PPCODE:
2397{ 2549{
2398 object *o;
2399 maptile *nmap = 0; 2550 maptile *nmap = 0;
2400 I16 nx, ny; 2551 I16 nx, ny;
2401 2552
2553 PUTBACK;
2402 get_map_flags (map, &nmap, x, y, &nx, &ny); 2554 get_map_flags (map, &nmap, x, y, &nx, &ny);
2555 SPAGAIN;
2403 2556
2404 if (nmap) 2557 if (nmap)
2405 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2558 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2406 XPUSHs (sv_2mortal (to_sv (o))); 2559 XPUSHs (sv_2mortal (to_sv (o)));
2407} 2560}
2408 2561
2409SV * 2562SV *
2410bot_at (maptile *obj, unsigned int x, unsigned int y) 2563bot_at (maptile *map, unsigned int x, unsigned int y)
2411 PROTOTYPE: $$$ 2564 PROTOTYPE: $$$
2412 ALIAS: 2565 ALIAS:
2413 top_at = 1 2566 top_at = 1
2414 flags_at = 2 2567 flags_at = 2
2415 light_at = 3 2568 light_at = 3
2416 move_block_at = 4 2569 move_block_at = 4
2417 move_slow_at = 5 2570 move_slow_at = 5
2418 move_on_at = 6 2571 move_on_at = 6
2419 move_off_at = 7 2572 move_off_at = 7
2420 INIT:
2421 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2422 CODE: 2573 CODE:
2574{
2575 sint16 nx = x;
2576 sint16 ny = y;
2577
2578 if (!xy_normalise (map, nx, ny))
2579 XSRETURN_UNDEF;
2580
2581 mapspace &ms = map->at (nx, ny);
2582
2583 ms.update ();
2584
2423 switch (ix) 2585 switch (ix)
2424 { 2586 {
2425 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2587 case 0: RETVAL = to_sv (ms.bot ); break;
2426 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2588 case 1: RETVAL = to_sv (ms.top ); break;
2427 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2589 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2428 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2590 case 3: RETVAL = newSViv (ms.light ); break;
2429 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2591 case 4: RETVAL = newSVuv (ms.move_block); break;
2430 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2592 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2431 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2593 case 6: RETVAL = newSVuv (ms.move_on ); break;
2432 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2594 case 7: RETVAL = newSVuv (ms.move_off ); break;
2433 } 2595 }
2596}
2434 OUTPUT: RETVAL 2597 OUTPUT: RETVAL
2435 2598
2436void fix_walls (maptile *map, int x, int y) 2599void fix_walls (maptile *map, int x, int y)
2437 2600
2438void fix_walls_around (maptile *map, int x, int y) 2601void fix_walls_around (maptile *map, int x, int y)
2523 RETVAL = self->generate_random_map (&rmp); 2686 RETVAL = self->generate_random_map (&rmp);
2524} 2687}
2525 OUTPUT: 2688 OUTPUT:
2526 RETVAL 2689 RETVAL
2527 2690
2691MODULE = cf PACKAGE = cf::mapspace
2692
2693INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2694
2528MODULE = cf PACKAGE = cf::arch 2695MODULE = cf PACKAGE = cf::arch
2529 2696
2530int archetypes_size () 2697int archetypes_size ()
2531 CODE: 2698 CODE:
2532 RETVAL = archetypes.size (); 2699 RETVAL = archetypes.size ();
2565 2732
2566region *find (utf8_string name) 2733region *find (utf8_string name)
2567 PROTOTYPE: $ 2734 PROTOTYPE: $
2568 CODE: 2735 CODE:
2569 RETVAL = region::find (name); 2736 RETVAL = region::find (name);
2570 OUTPUT: RETVAL
2571
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL 2737 OUTPUT: RETVAL
2577 2738
2578int specificity (region *rgn) 2739int specificity (region *rgn)
2579 CODE: 2740 CODE:
2580 RETVAL = 0; 2741 RETVAL = 0;

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