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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.281 by root, Tue Apr 22 07:01:47 2008 UTC vs.
Revision 1.321 by root, Thu Oct 8 05:04:27 2009 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
73static int tick_pending; 71static int tick_pending;
74 72
75global gbl_ev; 73global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
78 77
79bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
81 80
82static HV 81static HV
83 *stash_cf, 82 *stash_cf,
84 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93 93
94#ifndef newSVpv_utf8
94static inline SV * 95static inline SV *
95newSVpv_utf8 (const char *s) 96newSVpv_utf8 (const char *s)
96{ 97{
97 if (!s) 98 if (!s)
98 return newSV (0); 99 return newSV (0);
99 100
100 SV *sv = newSVpv (s, 0); 101 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 102 SvUTF8_on (sv);
102 return sv; 103 return sv;
103} 104}
105#endif
104 106
107#ifndef newSVpvn_utf8
105static inline SV * 108static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 109newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 110{
108 if (!s) 111 if (!s)
109 return newSV (0); 112 return newSV (0);
110 113
111 SV *sv = newSVpvn (s, l); 114 SV *sv = newSVpvn (s, l);
115
116 if (utf8)
112 SvUTF8_on (sv); 117 SvUTF8_on (sv);
118
113 return sv; 119 return sv;
114} 120}
121#endif
115 122
116// helper cast function, returns super class * or 0 123// helper cast function, returns super class * or 0
117template<class super> 124template<class super>
118static super * 125static super *
119is_a (attachable *at) 126is_a (attachable *at)
152 SvREFCNT_inc (self); 159 SvREFCNT_inc (self);
153 hv_clear (self); 160 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 161 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 162 SvREFCNT_dec (self);
156 163
157 // self *must* be null now because thats sv_unmagic's job. 164 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 165 assert (!this->self);
159 } 166 }
160} 167}
161 168
162void 169void
311 fprintf (stderr, "P %p\n", pl); 318 fprintf (stderr, "P %p\n", pl);
312 319
313 for_all_clients (ns) 320 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 321 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 322 fprintf (stderr, "C %p\n", ns);
316
317} 323}
318 324
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 326
321static SV * 327static SV *
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400 406
401 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
402} 408}
403 409
404static long 410static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
406{ 412{
407 if (SvOK (sv)) 413 if (SvOK (sv))
408 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
409 else 415 else
410 return 0; 416 return 0;
411} 417}
412 418
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 443
437inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
439 446
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 449
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
452inline SV *to_sv (dynbuf * v)
453{
454 SV *sv = newSV (0);
455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
444 472
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
471 500
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578 va_end (ap); 607 va_end (ap);
579 608
580 return sv; 609 return sv;
581} 610}
582 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 637
585SV * 638SV *
586registry (attachable *ext) 639registry (attachable *ext)
587{ 640{
604 657
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 659
607 const char *argv[] = { 660 const char *argv[] = {
608 settings.argv [0], 661 settings.argv [0],
609 "-e" 662 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 663 };
615 664
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 666 || perl_run (perl))
618 { 667 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
621 } 670 }
622 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
623 { 683 {
624 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 685 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 686 }
630} 687}
631 688
689void
632void cfperl_main () 690cfperl_main ()
633{ 691{
634 dSP; 692 dSP;
635 693
636 PUSHMARK (SP); 694 PUSHMARK (SP);
637 PUTBACK; 695 PUTBACK;
662# undef def 720# undef def
663}; 721};
664 722
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 724
667static void 725static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 727{
670 // event must be in array 728 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
672 { 730 {
758{ 816{
759 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
761} 819}
762 820
763void 821static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 823{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 825 {
768 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
778 } 836 }
779 } 837 }
780} 838}
781 839
782// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
783void 841static void
784_recalc_want () 842_recalc_want ()
785{ 843{
786 ev_want_event.reset (); 844 ev_want_event.reset ();
787 845
788 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
898} 956}
899 957
900///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 959// various c++ => perl glue functions
902 960
961void
903void cfperl_tick () 962cfperl_tick ()
904{ 963{
905 tick_pending = 1; 964 tick_pending = 1;
906 965
907 if (tick_inhibit) 966 if (tick_inhibit)
908 return; 967 return;
970 CALL_END; 1029 CALL_END;
971 1030
972 return can; 1031 return can;
973} 1032}
974 1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
975player * 1046player *
976player::find (const char *name) 1047player::find (const char *name)
977{ 1048{
978 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
979 CALL_ARG (name); 1050 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1051 CALL_CALL ("cf::player::find", G_SCALAR);
981 1052
982 player *retval; 1053 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1054 if (count) sv_to (POPs, retval);
986 else 1055
987 retval = 0; 1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
988 1072
989 CALL_END; 1073 CALL_END;
990 1074
991 return retval; 1075 return retval;
992} 1076}
997 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
998 CALL_ARG (path); 1082 CALL_ARG (path);
999 CALL_ARG (origin); 1083 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1085
1002 maptile *retval; 1086 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1088
1009 CALL_END; 1089 CALL_END;
1010 1090
1011 return retval; 1091 return retval;
1012} 1092}
1018 CALL_ARG (path); 1098 CALL_ARG (path);
1019 CALL_ARG (origin); 1099 CALL_ARG (origin);
1020 CALL_ARG (load); 1100 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1102
1023 maptile *retval; 1103 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1105
1030 CALL_END; 1106 CALL_END;
1031 1107
1032 return retval; 1108 return retval;
1033} 1109}
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END; 1117 CALL_END;
1042} 1118}
1043 1119
1044void 1120void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END;
1051}
1052
1053void
1054object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1055{ 1122{
1056 if (type != PLAYER) 1123 if (type != PLAYER)
1057 return; 1124 return;
1058 1125
1059 CALL_BEGIN (2); 1126 CALL_BEGIN (2);
1060 CALL_ARG (this); 1127 CALL_ARG (this);
1061 CALL_ARG (exit); 1128 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1130 CALL_END;
1131}
1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1063 CALL_END; 1145 CALL_END;
1064} 1146}
1065 1147
1066const char * 1148const char *
1067object::ref () const 1149object::ref () const
1111///////////////////////////////////////////////////////////////////////////// 1193/////////////////////////////////////////////////////////////////////////////
1112 1194
1113struct EVAPI *evapi::GEVAPI; 1195struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1196struct CoroAPI *coroapi::GCoroAPI;
1115 1197
1198void
1116void coroapi::do_cede_to_tick () 1199coroapi::do_cede_to_tick ()
1117{ 1200{
1118 cede_pending = 0; 1201 cede_pending = 0;
1119 cede (); 1202 cede ();
1120} 1203}
1121 1204
1145 ev_io_set ((ev_io *)this, fd, events); 1228 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1229 if (active) start ();
1147 } 1230 }
1148} 1231}
1149 1232
1150void 1233static void
1151_connect_to_perl () 1234_connect_to_perl ()
1152{ 1235{
1153 stash_cf = gv_stashpv ("cf", 1); 1236 stash_cf = gv_stashpv ("cf", 1);
1154 1237
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1238 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1239 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1240 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1241 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1242 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1243 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1244 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1245 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1246 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1247 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1172 cb_object = get_av ("cf::CB_OBJECT", 1); 1256 cb_object = get_av ("cf::CB_OBJECT", 1);
1173 cb_player = get_av ("cf::CB_PLAYER", 1); 1257 cb_player = get_av ("cf::CB_PLAYER", 1);
1174 cb_client = get_av ("cf::CB_CLIENT", 1); 1258 cb_client = get_av ("cf::CB_CLIENT", 1);
1175 cb_type = get_av ("cf::CB_TYPE" , 1); 1259 cb_type = get_av ("cf::CB_TYPE" , 1);
1176 cb_map = get_av ("cf::CB_MAP" , 1); 1260 cb_map = get_av ("cf::CB_MAP" , 1);
1261
1262 av_reflect = get_av ("cf::REFLECT" , 1);
1177} 1263}
1178 1264
1179MODULE = cf PACKAGE = cf PREFIX = cf_ 1265MODULE = cf PACKAGE = cf PREFIX = cf_
1180 1266
1181BOOT: 1267BOOT:
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1330 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1331 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1332 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1333 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1334 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1335 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1249 1336
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1337 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251 1338
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1339 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1340 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1370 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1371 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1372 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1373 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1374 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1375 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1376 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1377 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1378 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1379 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293 1380
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1381 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1382 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1383 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1384 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1385 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1386 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1300 1387
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1388 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1389 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1390
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1391 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1443 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1444 const_iv (F_LOCKED)
1358 1445
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1446 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360 1447
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1448 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1449 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1450
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1451 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365 1452
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1453 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1464 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1551 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1465 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1552 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1466 } 1553 }
1467} 1554}
1468 1555
1556void _gv_clear (SV *gv)
1557 CODE:
1558 assert (SvTYPE (gv) == SVt_PVGV);
1559# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1560 f (GvGP (gv)->gp_form);
1561 f (GvGP (gv)->gp_io);
1562 f (GvGP (gv)->gp_sv);
1563 f (GvGP (gv)->gp_av);
1564 f (GvGP (gv)->gp_hv);
1565 f (GvGP (gv)->gp_cv);
1566 GvCVGEN (gv) = 0;
1567 GvMULTI_off (gv);
1568# undef f
1569
1469void _connect_to_perl () 1570void _connect_to_perl ()
1470 1571
1471void _recalc_want () 1572void _recalc_want ()
1472 1573
1574# not used by default anymore
1473void _global_reattach () 1575void _global_reattach ()
1474 CODE: 1576 CODE:
1475{ 1577{
1476 // reattach to all attachable objects in the game. 1578 // reattach to all attachable objects in the game.
1477 for_all_clients (ns) 1579 for_all_clients (ns)
1521 } 1623 }
1522 1624
1523 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1625 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1524} 1626}
1525 1627
1628void init_anim ()
1629
1630void init_globals ()
1631
1632void init_experience ()
1633
1634void init_attackmess ()
1635
1636void init_dynamic ()
1637
1638void load_settings ()
1639
1640void load_materials ()
1641
1642void init_uuid ()
1643 CODE:
1644 UUID::init ();
1645
1646void init_signals ()
1647
1648void init_commands ()
1649
1650void init_skills ()
1651
1652void init_beforeplay ()
1653
1526void evthread_start (int aiofd) 1654void evthread_start (int aiofd)
1527 1655
1528void cede_to_tick () 1656void cede_to_tick ()
1529 CODE: 1657 CODE:
1530 coroapi::cede_to_tick (); 1658 coroapi::cede_to_tick ();
1573NV floor (NV x) 1701NV floor (NV x)
1574 1702
1575NV ceil (NV x) 1703NV ceil (NV x)
1576 1704
1577NV rndm (...) 1705NV rndm (...)
1706 ALIAS:
1707 rmg_rndm = 1
1578 CODE: 1708 CODE:
1709{
1710 rand_gen &gen = ix ? rmg_rndm : rndm;
1579 switch (items) 1711 switch (items)
1580 { 1712 {
1581 case 0: RETVAL = rndm (); break; 1713 case 0: RETVAL = gen (); break;
1582 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1714 case 1: RETVAL = gen (SvUV (ST (0))); break;
1583 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1715 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1584 default: croak ("cf::rndm requires none, one or two parameters."); break; 1716 default: croak ("cf::rndm requires none, one or two parameters."); break;
1585 } 1717 }
1718}
1586 OUTPUT: 1719 OUTPUT:
1587 RETVAL 1720 RETVAL
1588 1721
1589NV clamp (NV value, NV min_value, NV max_value) 1722NV clamp (NV value, NV min_value, NV max_value)
1590 CODE: 1723 CODE:
1662#if _POSIX_MEMLOCK 1795#if _POSIX_MEMLOCK
1663 1796
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1797int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665 INIT: 1798 INIT:
1666#if __GLIBC__ 1799#if __GLIBC__
1800 mallopt (M_TOP_PAD, 1024 * 1024);
1801 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1802 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1667 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1803 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1668#endif 1804#endif
1669 1805
1670int munlockall () 1806int munlockall ()
1671 1807
1690 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1826 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1691 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1827 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1692 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1828 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1829 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1694#endif 1830#endif
1695 EXTEND (SP, 2*2); 1831 EXTEND (SP, 5*2);
1696 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1832 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1697 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1833 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1834 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1835 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1836 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1698} 1837}
1699 1838
1700int find_animation (utf8_string text) 1839int find_animation (utf8_string text)
1701 PROTOTYPE: $ 1840 PROTOTYPE: $
1702 1841
1786 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1925 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1787 1926
1788bool 1927bool
1789load_resource_file_ (octet_string filename) 1928load_resource_file_ (octet_string filename)
1790 1929
1930void
1931fix_weight ()
1932
1791MODULE = cf PACKAGE = cf::attachable 1933MODULE = cf PACKAGE = cf::attachable
1792 1934
1793int 1935int
1794valid (SV *obj) 1936valid (SV *obj)
1795 CODE: 1937 CODE:
1858object *actives (U32 index) 2000object *actives (U32 index)
1859 CODE: 2001 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 2002 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 2003 OUTPUT: RETVAL
1862 2004
2005int mortals_size ()
2006 CODE:
2007 RETVAL = attachable::mortals.size ();
2008 OUTPUT: RETVAL
2009
1863const char *slot_use_name (U32 slot) 2010const char *slot_use_name (U32 slot)
1864 ALIAS: 2011 ALIAS:
1865 slot_nonuse_name = 1 2012 slot_nonuse_name = 1
1866 CODE: 2013 CODE:
1867{ 2014{
1946 CODE: 2093 CODE:
1947 player_apply_below (op); 2094 player_apply_below (op);
1948 2095
1949int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2096int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1950 2097
1951#//TODO
1952object *clone_ (object *op, int recursive = 0)
1953 CODE:
1954 if (recursive)
1955 RETVAL = object_create_clone (op);
1956 else
1957 {
1958 RETVAL = object::create ();
1959 op->copy_to (RETVAL);
1960 }
1961 OUTPUT: RETVAL
1962
1963int pay_item (object *op, object *buyer) 2098int pay_item (object *op, object *buyer)
1964 CODE: 2099 CODE:
1965 RETVAL = pay_for_item (op, buyer); 2100 RETVAL = pay_for_item (op, buyer);
1966 OUTPUT: RETVAL 2101 OUTPUT: RETVAL
1967 2102
2011 2146
2012int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2147int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2013 2148
2014int calc_skill_exp (object *who, object *op, object *skill); 2149int calc_skill_exp (object *who, object *op, object *skill);
2015 2150
2016void push_button (object *op); 2151void push_button (object *op, object *originator);
2017 2152
2018void use_trigger (object *op); 2153void use_trigger (object *op, object *originator);
2019
2020void add_button_link (object *button, maptile *map, int connected);
2021
2022void remove_button_link (object *op);
2023 2154
2024void handle_apply_yield (object *op); 2155void handle_apply_yield (object *op);
2156
2157int convert_item (object *item, object *converter);
2025 2158
2026 2159
2027MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2160MODULE = cf PACKAGE = cf::object PREFIX = cf_
2028 2161
2029# no clean way to get an object from an archetype - stupid idiotic 2162# no clean way to get an object from an archetype - stupid idiotic
2044 CODE: 2177 CODE:
2045{ 2178{
2046 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2179 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2047} 2180}
2048 2181
2049const_utf8_string get_ob_key_value (object *op, utf8_string key) 2182shstr
2183object::kv_get (shstr key)
2050 2184
2051bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2185void
2186object::kv_del (shstr key)
2187
2188void
2189object::kv_set (shstr key, shstr value)
2052 2190
2053object *get_nearest_player (object *ob) 2191object *get_nearest_player (object *ob)
2054 ALIAS: nearest_player = 0 2192 ALIAS: nearest_player = 0
2055 PREINIT: 2193 PREINIT:
2056 extern object *get_nearest_player (object *); 2194 extern object *get_nearest_player (object *);
2058void rangevector (object *ob, object *other, int flags = 0) 2196void rangevector (object *ob, object *other, int flags = 0)
2059 PROTOTYPE: $$;$ 2197 PROTOTYPE: $$;$
2060 PPCODE: 2198 PPCODE:
2061{ 2199{
2062 rv_vector rv; 2200 rv_vector rv;
2201
2202 PUTBACK;
2063 get_rangevector (ob, other, &rv, flags); 2203 get_rangevector (ob, other, &rv, flags);
2204 SPAGAIN;
2205
2064 EXTEND (SP, 5); 2206 EXTEND (SP, 5);
2065 PUSHs (newSVuv (rv.distance)); 2207 PUSHs (newSVuv (rv.distance));
2066 PUSHs (newSViv (rv.distance_x)); 2208 PUSHs (newSViv (rv.distance_x));
2067 PUSHs (newSViv (rv.distance_y)); 2209 PUSHs (newSViv (rv.distance_y));
2068 PUSHs (newSViv (rv.direction)); 2210 PUSHs (newSViv (rv.direction));
2137 pl->ob->stats.hp = pl->ob->stats.maxhp; 2279 pl->ob->stats.hp = pl->ob->stats.maxhp;
2138 pl->ob->stats.sp = pl->ob->stats.maxsp; 2280 pl->ob->stats.sp = pl->ob->stats.maxsp;
2139 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2281 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2140 pl->orig_stats = pl->ob->stats; 2282 pl->orig_stats = pl->ob->stats;
2141 2283
2142void clear_los (player *pl) 2284# should only be temporary
2285void esrv_new_player (player *pl)
2143 2286
2287#d# TODO: replace by blocked_los accessor, fix code using this
2144bool 2288bool
2145cell_visible (player *pl, int dx, int dy) 2289cell_visible (player *pl, int dx, int dy)
2146 CODE: 2290 CODE:
2147 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2291 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2148 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2149 OUTPUT: 2292 OUTPUT:
2150 RETVAL 2293 RETVAL
2151 2294
2152void 2295void
2153send (player *pl, SV *packet) 2296send (player *pl, SV *packet)
2159 if (len > MAXSOCKBUF) 2302 if (len > MAXSOCKBUF)
2160 pl->failmsg ("[packet too long for client]"); 2303 pl->failmsg ("[packet too long for client]");
2161 else if (pl->ns) 2304 else if (pl->ns)
2162 pl->ns->send_packet (buf, len); 2305 pl->ns->send_packet (buf, len);
2163} 2306}
2164
2165int
2166listening (player *pl, int new_value = -1)
2167 CODE:
2168 RETVAL = pl->listening;
2169 if (new_value >= 0)
2170 pl->listening = new_value;
2171 OUTPUT:
2172 RETVAL
2173 2307
2174void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2308void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2175 PROTOTYPE: $;$$$ 2309 PROTOTYPE: $;$$$
2176 PPCODE: 2310 PPCODE:
2177 if (GIMME_V != G_VOID) 2311 if (GIMME_V != G_VOID)
2230} 2364}
2231 2365
2232INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2366INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2233 2367
2234void 2368void
2369adjust_daylight ()
2370 CODE:
2371 maptile::adjust_daylight ();
2372
2373int
2374outdoor_darkness (int darkness = 0)
2375 CODE:
2376 RETVAL = maptile::outdoor_darkness;
2377 if (items)
2378 maptile::outdoor_darkness = darkness;
2379 OUTPUT:
2380 RETVAL
2381
2382void
2235maptile::instantiate () 2383maptile::instantiate ()
2236 2384
2237maptile *new () 2385maptile *new ()
2238 PROTOTYPE: 2386 PROTOTYPE:
2239 CODE: 2387 CODE:
2332} 2480}
2333 2481
2334void 2482void
2335maptile::create_region_treasure () 2483maptile::create_region_treasure ()
2336 CODE: 2484 CODE:
2337{
2338 object *op = object::create ();
2339 op->type = FLOOR;
2340 op->map = THIS;
2341
2342 for (int x = 0; x < THIS->width; ++x) 2485 for (int x = 0; x < THIS->width; ++x)
2343 for (int y = 0; y < THIS->height; ++y) 2486 for (int y = 0; y < THIS->height; ++y)
2344 { 2487 {
2345 region *rgn = THIS->region (x, y); 2488 region *rgn = THIS->region (x, y);
2346 2489
2347 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2490 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2491 if (object *op = THIS->at (x, y).top)
2348 if (rgn->treasure && rndm () < rgn->treasure_density) 2492 if (rgn->treasure && rndm () < rgn->treasure_density)
2349 {
2350 op->x = x;
2351 op->y = y;
2352 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2493 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2353 }
2354 } 2494 }
2355 2495
2356 op->destroy ();
2357}
2358
2359int out_of_map (maptile *map, int x, int y) 2496int out_of_map (maptile *map, int x, int y)
2360 2497
2361void 2498void
2362trigger (maptile *map, long connection, bool state = true) 2499find_link (maptile *map, shstr_tmp connection)
2363 CODE:
2364 activate_connection (map, connection, state);
2365
2366void
2367get_connection (maptile *map, long connection)
2368 PPCODE: 2500 PPCODE:
2369 oblinkpt *obp = get_connection_links (map, connection); 2501 if (oblinkpt *obp = map->find_link (connection))
2370 if (obp)
2371 for (objectlink *ol = obp->link; ol; ol = ol->next) 2502 for (objectlink *ol = obp->link; ol; ol = ol->next)
2372 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2503 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2373 2504
2374void 2505void
2375get_map_flags (maptile *map, int x, int y) 2506get_map_flags (maptile *map, int x, int y)
2376 PPCODE: 2507 PPCODE:
2377{ 2508{
2378 maptile *nmap = 0; 2509 maptile *nmap = 0;
2379 I16 nx = 0, ny = 0; 2510 I16 nx = 0, ny = 0;
2511
2512 PUTBACK;
2380 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2513 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2514 SPAGAIN;
2381 2515
2382 EXTEND (SP, 4); 2516 EXTEND (SP, 4);
2383 PUSHs (sv_2mortal (newSViv (flags))); 2517 PUSHs (sv_2mortal (newSViv (flags)));
2384 2518
2385 if (GIMME_V == G_ARRAY) 2519 if (GIMME_V == G_ARRAY)
2388 PUSHs (sv_2mortal (newSViv (nx))); 2522 PUSHs (sv_2mortal (newSViv (nx)));
2389 PUSHs (sv_2mortal (newSViv (ny))); 2523 PUSHs (sv_2mortal (newSViv (ny)));
2390 } 2524 }
2391} 2525}
2392 2526
2527mapspace *
2528ms (maptile *map, unsigned int x, unsigned int y)
2529 PROTOTYPE: $$$
2530 CODE:
2531{
2532 maptile *nmap = 0;
2533 I16 nx, ny;
2534
2535 PUTBACK;
2536 get_map_flags (map, &nmap, x, y, &nx, &ny);
2537 SPAGAIN;
2538
2539 if (!nmap)
2540 XSRETURN_UNDEF;
2541
2542 RETVAL = &nmap->at (nx, ny);
2543}
2544 OUTPUT:
2545 RETVAL
2546
2393void 2547void
2394at (maptile *map, unsigned int x, unsigned int y) 2548at (maptile *map, unsigned int x, unsigned int y)
2395 PROTOTYPE: $$$ 2549 PROTOTYPE: $$$
2396 PPCODE: 2550 PPCODE:
2397{ 2551{
2398 object *o;
2399 maptile *nmap = 0; 2552 maptile *nmap = 0;
2400 I16 nx, ny; 2553 I16 nx, ny;
2401 2554
2555 PUTBACK;
2402 get_map_flags (map, &nmap, x, y, &nx, &ny); 2556 get_map_flags (map, &nmap, x, y, &nx, &ny);
2557 SPAGAIN;
2403 2558
2404 if (nmap) 2559 if (nmap)
2405 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2560 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2406 XPUSHs (sv_2mortal (to_sv (o))); 2561 XPUSHs (sv_2mortal (to_sv (o)));
2407} 2562}
2408 2563
2409SV * 2564SV *
2410bot_at (maptile *obj, unsigned int x, unsigned int y) 2565bot_at (maptile *map, unsigned int x, unsigned int y)
2411 PROTOTYPE: $$$ 2566 PROTOTYPE: $$$
2412 ALIAS: 2567 ALIAS:
2413 top_at = 1 2568 top_at = 1
2414 flags_at = 2 2569 flags_at = 2
2415 light_at = 3 2570 light_at = 3
2416 move_block_at = 4 2571 move_block_at = 4
2417 move_slow_at = 5 2572 move_slow_at = 5
2418 move_on_at = 6 2573 move_on_at = 6
2419 move_off_at = 7 2574 move_off_at = 7
2420 INIT:
2421 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2422 CODE: 2575 CODE:
2576{
2577 sint16 nx = x;
2578 sint16 ny = y;
2579
2580 if (!xy_normalise (map, nx, ny))
2581 XSRETURN_UNDEF;
2582
2583 mapspace &ms = map->at (nx, ny);
2584
2585 ms.update ();
2586
2423 switch (ix) 2587 switch (ix)
2424 { 2588 {
2425 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2589 case 0: RETVAL = to_sv (ms.bot ); break;
2426 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2590 case 1: RETVAL = to_sv (ms.top ); break;
2427 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2591 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2428 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2592 case 3: RETVAL = newSViv (ms.light ); break;
2429 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2593 case 4: RETVAL = newSVuv (ms.move_block); break;
2430 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2594 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2431 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2595 case 6: RETVAL = newSVuv (ms.move_on ); break;
2432 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2596 case 7: RETVAL = newSVuv (ms.move_off ); break;
2433 } 2597 }
2598}
2434 OUTPUT: RETVAL 2599 OUTPUT: RETVAL
2435 2600
2436void fix_walls (maptile *map, int x, int y) 2601void fix_walls (maptile *map, int x, int y)
2437 2602
2438void fix_walls_around (maptile *map, int x, int y) 2603void fix_walls_around (maptile *map, int x, int y)
2523 RETVAL = self->generate_random_map (&rmp); 2688 RETVAL = self->generate_random_map (&rmp);
2524} 2689}
2525 OUTPUT: 2690 OUTPUT:
2526 RETVAL 2691 RETVAL
2527 2692
2693MODULE = cf PACKAGE = cf::mapspace
2694
2695INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2696
2528MODULE = cf PACKAGE = cf::arch 2697MODULE = cf PACKAGE = cf::arch
2529 2698
2530int archetypes_size () 2699int archetypes_size ()
2531 CODE: 2700 CODE:
2532 RETVAL = archetypes.size (); 2701 RETVAL = archetypes.size ();
2565 2734
2566region *find (utf8_string name) 2735region *find (utf8_string name)
2567 PROTOTYPE: $ 2736 PROTOTYPE: $
2568 CODE: 2737 CODE:
2569 RETVAL = region::find (name); 2738 RETVAL = region::find (name);
2570 OUTPUT: RETVAL
2571
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL 2739 OUTPUT: RETVAL
2577 2740
2578int specificity (region *rgn) 2741int specificity (region *rgn)
2579 CODE: 2742 CODE:
2580 RETVAL = 0; 2743 RETVAL = 0;

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