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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.281 by root, Tue Apr 22 07:01:47 2008 UTC vs.
Revision 1.343 by root, Fri Dec 18 21:25:27 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
36#include "loader.h" 33#include "loader.h"
37#include "../random_maps/random_map.h" 34#include "../random_maps/random_map.h"
38#include "evthread.h" 35#include "evthread.h"
73static int tick_pending; 70static int tick_pending;
74 71
75global gbl_ev; 72global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 74static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
75static AV *av_reflect;
78 76
79bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
81 79
82static HV 80static HV
83 *stash_cf, 81 *stash_cf,
84 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
93 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
94static inline SV * 101static inline SV *
95newSVpv_utf8 (const char *s) 102newSVpv_utf8 (const char *s)
96{ 103{
97 if (!s) 104 if (!s)
98 return newSV (0); 105 return newSV (0);
99 106
100 SV *sv = newSVpv (s, 0); 107 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 108 SvUTF8_on (sv);
102 return sv; 109 return sv;
103} 110}
111#endif
104 112
113#ifndef newSVpvn_utf8
105static inline SV * 114static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 116{
108 if (!s) 117 if (!s)
109 return newSV (0); 118 return newSV (0);
110 119
111 SV *sv = newSVpvn (s, l); 120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
112 SvUTF8_on (sv); 123 SvUTF8_on (sv);
124
113 return sv; 125 return sv;
114} 126}
127#endif
115 128
116// helper cast function, returns super class * or 0 129// helper cast function, returns super class * or 0
117template<class super> 130template<class super>
118static super * 131static super *
119is_a (attachable *at) 132is_a (attachable *at)
152 SvREFCNT_inc (self); 165 SvREFCNT_inc (self);
153 hv_clear (self); 166 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 167 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 168 SvREFCNT_dec (self);
156 169
157 // self *must* be null now because thats sv_unmagic's job. 170 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 171 assert (!this->self);
159 } 172 }
160} 173}
161 174
162void 175void
196attachable::destroy () 209attachable::destroy ()
197{ 210{
198 if (destroyed ()) 211 if (destroyed ())
199 return; 212 return;
200 213
201 flags |= F_DESTROYED; 214 attachable_flags |= F_DESTROYED;
202 do_destroy (); 215 do_destroy ();
203 sever_self (); 216 sever_self ();
204} 217}
205 218
206void 219void
280 293
281 attach = src.attach; 294 attach = src.attach;
282 return *this; 295 return *this;
283} 296}
284 297
298#if 0
285template<typename T> 299template<typename T>
286static bool 300static bool
287find_backref (void *ptr, T *obj) 301find_backref (void *ptr, T *obj)
288{ 302{
289 char *s = (char *)obj; 303 char *s = (char *)obj;
297 311
298 return false; 312 return false;
299} 313}
300 314
301// for debugging, find "live" objects containing this ptr 315// for debugging, find "live" objects containing this ptr
302void 316static void
303find_backref (void *ptr) 317find_backref (void *ptr)
304{ 318{
305 for_all_objects (op) 319 for_all_objects (op)
306 if (find_backref (ptr, op)) 320 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 321 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 325 fprintf (stderr, "P %p\n", pl);
312 326
313 for_all_clients (ns) 327 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 328 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 329 fprintf (stderr, "C %p\n", ns);
316
317} 330}
331#endif
318 332
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 333//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 334
321static SV * 335static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 336newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
375 389
376 return sv; 390 return sv;
377 } 391 }
378} 392}
379 393
394#if 0 // unused
380static void 395static void
381clearSVptr (SV *sv) 396clearSVptr (SV *sv)
382{ 397{
383 if (SvROK (sv)) 398 if (SvROK (sv))
384 sv = SvRV (sv); 399 sv = SvRV (sv);
385 400
386 hv_clear ((HV *)sv); 401 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 402 sv_unmagic (sv, PERL_MAGIC_ext);
388} 403}
404#endif
405
406static long
407SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
389 420
390static long 421static long
391SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
392{ 423{
393 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
395 426
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 428}
403 429
404static long 430static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
406{ 432{
407 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
408 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
409 else
410 return 0;
411} 436}
412 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 return SvPTR_nc (sv);
477}
478
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 479static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 480static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 481static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 482static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 483static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 484static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 485static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 486static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 487static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 488static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 490static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 491static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 492static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 493static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 494static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 495static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 496static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 497static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 498static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 499static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 500static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 501static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
502static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 503
437inline SV *to_sv (object & v) { return to_sv (&v); } 504static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 505static inline SV *to_sv (living & v) { return to_sv (&v); }
439 506
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 507static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 508static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 509
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 510static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 511
512static inline SV *to_sv (dynbuf * v)
513{
514 SV *sv = newSV (0);
515
516 sv_upgrade (sv, SVt_PV);
517 SvGROW (sv, v->size () + 1);
518 SvPOK_only (sv);
519 v->linearise (SvPVX (sv));
520 SvCUR_set (sv, v->size ());
521 *SvEND (sv) = 0;
522
523 return sv;
524}
525
526static inline SV *to_sv (dynbuf_text * v)
527{
528 SV *sv = to_sv (static_cast<dynbuf *> (v));
529 SvUTF8_on (sv);
530 return sv;
531}
532
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 533static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 534static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 535static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 541static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 543static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 544static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 546static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 548static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 549static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 550static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 551static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 552static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 553static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 554static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 555static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 556static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
557static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 558static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 559static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
471 560
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 561//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 562static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
474 563
475template<class T> 564template<class T>
476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 565static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
477 566
478template<int N> 567template<int N>
479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 568static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
480 569
481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 570static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 571static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 572static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 573static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
485 574
486inline void sv_to (SV *sv, std::string &v) 575static inline void sv_to (SV *sv, std::string &v)
487{ 576{
488 STRLEN len; 577 STRLEN len;
489 char *data = SvPVbyte (sv, len); 578 char *data = SvPVbyte (sv, len);
490 v.assign (data, len); 579 v.assign (data, len);
491} 580}
492 581
493inline void sv_to (SV *sv, UUID &v) 582static inline void sv_to (SV *sv, UUID &v)
494{ 583{
495 if (!v.parse (SvPV_nolen (sv))) 584 if (!v.parse (SvPV_nolen (sv)))
496 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 585 croak ("unparsable uuid: %s", SvPV_nolen (sv));
497} 586}
498 587
499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 588static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
500 589
501static SV * 590static SV *
502newSVdt_va (va_list &ap, data_type type) 591newSVdt_va (va_list &ap, data_type type)
503{ 592{
504 SV *sv; 593 SV *sv;
578 va_end (ap); 667 va_end (ap);
579 668
580 return sv; 669 return sv;
581} 670}
582 671
672// typemap support, mostly to avoid excessive inlining
673template<class type>
674static void noinline
675cf_obj_to (SV *arg, type &var)
676{
677 sv_to (arg, var);
678 if (!var)
679 croak ("must not pass invalid/null cf_obj here");
680}
681
682template<class object>
683static void noinline
684cf_obj_ornull_to (SV *arg, object *&var)
685{
686 if (SvOK (arg))
687 {
688 sv_to (arg, var);
689 if (!var)
690 croak ("unable to convert perl object to C++ object");
691 }
692 else
693 var = 0;
694}
695
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 696//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 697
585SV * 698static SV *
586registry (attachable *ext) 699registry (attachable *ext)
587{ 700{
588 if (!ext->cb) 701 if (!ext->cb)
589 ext->cb = newAV (); 702 ext->cb = newAV ();
590 703
604 717
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 718 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 719
607 const char *argv[] = { 720 const char *argv[] = {
608 settings.argv [0], 721 settings.argv [0],
609 "-e" 722 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 723 };
615 724
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 725 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 726 || perl_run (perl))
618 { 727 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 728 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 729 exit (EXIT_FAILURE);
621 } 730 }
622 731
732 eval_pv (
733 "#line 1 'cfperl init'\n"
734 "use EV ();\n"
735 "use Coro ();\n"
736 "cf->bootstrap;\n"
737 "unshift @INC, cf::datadir ();\n"
738 "require cf;\n",
739 0
740 );
741
742 if (SvTRUE (ERRSV))
623 { 743 {
624 dSP; 744 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 745 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 746 }
630} 747}
631 748
749void
632void cfperl_main () 750cfperl_main ()
633{ 751{
634 dSP; 752 dSP;
635 753
636 PUSHMARK (SP); 754 PUSHMARK (SP);
637 PUTBACK; 755 PUTBACK;
662# undef def 780# undef def
663}; 781};
664 782
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 783#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 784
667static void 785static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 786gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 787{
670 // event must be in array 788 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 789 if (event >= 0 && event <= AvFILLp (registry))
672 { 790 {
758{ 876{
759 attachable::gather_callbacks (callbacks, event); 877 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 878 ::gather_callbacks (callbacks, cb_map, event);
761} 879}
762 880
763void 881static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 882_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 883{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 884 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 885 {
768 SV *cbs_ = AvARRAY (registry)[event]; 886 SV *cbs_ = AvARRAY (registry)[event];
778 } 896 }
779 } 897 }
780} 898}
781 899
782// very slow and inefficient way to recalculate the global want bitsets 900// very slow and inefficient way to recalculate the global want bitsets
783void 901static void
784_recalc_want () 902_recalc_want ()
785{ 903{
786 ev_want_event.reset (); 904 ev_want_event.reset ();
787 905
788 _recalc_want (ev_want_event, cb_global); 906 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 979 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 980 }
863 981
864 va_end (ap); 982 va_end (ap);
865 983
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 984 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 985 count = count > 0 ? POPi : 0;
868 986
869 CALL_END; 987 CALL_END;
870 988
871 return count; 989 return count;
872} 990}
873 991
874SV * 992static SV *
875cfperl_result (int idx) 993cfperl_result (int idx)
876{ 994{
877 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 995 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
878 if (!av) 996 if (!av)
879 return &PL_sv_undef; 997 return &PL_sv_undef;
898} 1016}
899 1017
900///////////////////////////////////////////////////////////////////////////// 1018/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 1019// various c++ => perl glue functions
902 1020
1021void
903void cfperl_tick () 1022cfperl_tick ()
904{ 1023{
905 tick_pending = 1; 1024 tick_pending = 1;
906 1025
907 if (tick_inhibit) 1026 if (tick_inhibit)
908 return; 1027 return;
911 1030
912 dSP; 1031 dSP;
913 1032
914 PUSHMARK (SP); 1033 PUSHMARK (SP);
915 PUTBACK; 1034 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 1035 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 1036
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1037 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 1038}
920 1039
921void 1040void
951 CALL_BEGIN (4); 1070 CALL_BEGIN (4);
952 CALL_ARG (ns); 1071 CALL_ARG (ns);
953 CALL_ARG (type); 1072 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1073 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1074 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1075 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1076 CALL_END;
958} 1077}
959 1078
960int 1079int
961cfperl_can_merge (object *ob1, object *ob2) 1080cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1082 int can;
964 1083
965 CALL_BEGIN (2); 1084 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1085 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1086 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1087 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1088 can = count && SvTRUE (TOPs);
970 CALL_END; 1089 CALL_END;
971 1090
972 return can; 1091 return can;
1092}
1093
1094void
1095cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1096{
1097 CALL_BEGIN (4);
1098 CALL_ARG (ob);
1099 CALL_ARG (state);
1100 CALL_ARG (activator);
1101 CALL_ARG (originator);
1102 CALL_CALL ("cf::mapscript::activate", G_VOID);
1103 CALL_END;
973} 1104}
974 1105
975player * 1106player *
976player::find (const char *name) 1107player::find (const char *name)
977{ 1108{
978 CALL_BEGIN (1); 1109 CALL_BEGIN (1);
979 CALL_ARG (name); 1110 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1111 CALL_CALL ("cf::player::find", G_SCALAR);
981 1112
982 player *retval; 1113 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1114 if (count) sv_to (POPs, retval);
986 else 1115
987 retval = 0; 1116 CALL_END;
1117
1118 return retval;
1119}
1120
1121maptile *
1122find_style (const char *dirname, const char *stylename, int difficulty)
1123{
1124 CALL_BEGIN (3);
1125 CALL_ARG (dirname);
1126 CALL_ARG (stylename);
1127 CALL_ARG (difficulty);
1128 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1129
1130 maptile *retval = 0;
1131 if (count) sv_to (POPs, retval);
988 1132
989 CALL_END; 1133 CALL_END;
990 1134
991 return retval; 1135 return retval;
992} 1136}
997 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
998 CALL_ARG (path); 1142 CALL_ARG (path);
999 CALL_ARG (origin); 1143 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1144 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1145
1002 maptile *retval; 1146 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1147 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1148
1009 CALL_END; 1149 CALL_END;
1010 1150
1011 return retval; 1151 return retval;
1012} 1152}
1018 CALL_ARG (path); 1158 CALL_ARG (path);
1019 CALL_ARG (origin); 1159 CALL_ARG (origin);
1020 CALL_ARG (load); 1160 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1161 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1162
1023 maptile *retval; 1163 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1164 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1165
1030 CALL_END; 1166 CALL_END;
1031 1167
1032 return retval; 1168 return retval;
1033} 1169}
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1176 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END; 1177 CALL_END;
1042} 1178}
1043 1179
1044void 1180void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END;
1051}
1052
1053void
1054object::enter_exit (object *exit) 1181object::enter_exit (object *exit)
1055{ 1182{
1056 if (type != PLAYER) 1183 if (type != PLAYER)
1057 return; 1184 return;
1058 1185
1059 CALL_BEGIN (2); 1186 CALL_BEGIN (2);
1060 CALL_ARG (this); 1187 CALL_ARG (this);
1061 CALL_ARG (exit); 1188 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1189 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1190 CALL_END;
1191}
1192
1193void
1194object::player_goto (const char *path, int x, int y)
1195{
1196 if (type != PLAYER)
1197 return;
1198
1199 CALL_BEGIN (4);
1200 CALL_ARG (this);
1201 CALL_ARG (path);
1202 CALL_ARG (x);
1203 CALL_ARG (y);
1204 CALL_CALL ("cf::object::player::goto", G_VOID);
1063 CALL_END; 1205 CALL_END;
1064} 1206}
1065 1207
1066const char * 1208const char *
1067object::ref () const 1209object::ref () const
1106 CALL_CALL ("cf::_log_backtrace", G_VOID); 1248 CALL_CALL ("cf::_log_backtrace", G_VOID);
1107 CALL_END; 1249 CALL_END;
1108#endif 1250#endif
1109} 1251}
1110 1252
1253bool
1254is_match_expr (const char *expr)
1255{
1256 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1257}
1258
1259bool
1260match (const char *expr, object *ob, object *self, object *source, object *originator)
1261{
1262 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1263 expr += sizeof ("match ") - 1;
1264
1265 CALL_BEGIN (5);
1266 CALL_ARG (expr);
1267 CALL_ARG (ob);
1268 CALL_ARG (self);
1269 CALL_ARG (source);
1270 CALL_ARG (originator);
1271 CALL_CALL (cv_cf_match_match, G_SCALAR);
1272
1273 bool matched = count && SvTRUE (TOPs);
1274
1275 CALL_END;
1276
1277 return matched;
1278}
1279
1280object *
1281match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1282{
1283 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1284 expr += sizeof ("match ") - 1;
1285
1286 CALL_BEGIN (5);
1287 CALL_ARG (expr);
1288 CALL_ARG (ob);
1289 CALL_ARG (self);
1290 CALL_ARG (source);
1291 CALL_ARG (originator);
1292 CALL_CALL (cv_cf_match_match, G_ARRAY);
1293
1294 object *one = 0;
1295
1296 if (count)
1297 sv_to (TOPs, one);
1298
1299 CALL_END;
1300
1301 return one;
1302}
1303
1111///////////////////////////////////////////////////////////////////////////// 1304/////////////////////////////////////////////////////////////////////////////
1112 1305
1113struct EVAPI *evapi::GEVAPI; 1306struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1307struct CoroAPI *coroapi::GCoroAPI;
1115 1308
1309void
1116void coroapi::do_cede_to_tick () 1310coroapi::do_cede_to_tick ()
1117{ 1311{
1118 cede_pending = 0; 1312 cede_pending = 0;
1119 cede (); 1313 cede ();
1120} 1314}
1121 1315
1145 ev_io_set ((ev_io *)this, fd, events); 1339 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1340 if (active) start ();
1147 } 1341 }
1148} 1342}
1149 1343
1150void 1344static void
1151_connect_to_perl () 1345_connect_to_perl_1 ()
1152{ 1346{
1153 stash_cf = gv_stashpv ("cf", 1); 1347 stash_cf = gv_stashpv ("cf", 1);
1154 1348
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1349 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1350 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1351 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1352 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1353 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1354 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1355 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1356 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1357 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1358 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1174 cb_client = get_av ("cf::CB_CLIENT", 1); 1369 cb_client = get_av ("cf::CB_CLIENT", 1);
1175 cb_type = get_av ("cf::CB_TYPE" , 1); 1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1176 cb_map = get_av ("cf::CB_MAP" , 1); 1371 cb_map = get_av ("cf::CB_MAP" , 1);
1177} 1372}
1178 1373
1374static void
1375_connect_to_perl_2 ()
1376{
1377 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1378 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1379 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1380 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1381 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1382}
1383
1179MODULE = cf PACKAGE = cf PREFIX = cf_ 1384MODULE = cf PACKAGE = cf PREFIX = cf_
1180 1385
1181BOOT: 1386BOOT:
1182{ 1387{
1183 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1388 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1184 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1389 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1185 1390
1186 _connect_to_perl (); 1391 _connect_to_perl_1 ();
1187 1392
1188 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1393 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1189 1394
1190 //{ 1395 //{
1191 // require_pv ("Time::HiRes"); 1396 // require_pv ("Time::HiRes");
1235 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1440 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1236 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1441 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1237 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1442 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1238 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1443 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1239 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1444 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1240 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1445 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1241 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1446 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1242 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1447 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1243 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1448 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1449 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1450 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1451 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1452 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1453 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1454 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1249 1455
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1456 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251 1457
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1458 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1459 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1270 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1476 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1271 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1477 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1272 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1478 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1273 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1479 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1274 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1480 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1275 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1481 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1276 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1482 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1277 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1483 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1278 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1484 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1279 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1485 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1280 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1486 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1489 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1490 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1491 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1492 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1493 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1494 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1495 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1496 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1497 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1498 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293 1499
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1500 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1501 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1502 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1503 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1504 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1505 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1300 1506
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1507 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1508 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1509
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1510 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1562 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1563 const_iv (F_LOCKED)
1358 1564
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1565 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360 1566
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1567 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1568 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1569
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1570 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365 1571
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1572 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1462 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1668 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1463 av_push (event, newSViv (eiv->klass)); 1669 av_push (event, newSViv (eiv->klass));
1464 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1670 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1465 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1671 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1466 } 1672 }
1467}
1468 1673
1674 // used by autogenerated BOOT sections from genacc
1675 av_reflect = get_av ("cf::REFLECT", 1);
1676}
1677
1678void _gv_clear (SV *gv)
1679 CODE:
1680 assert (SvTYPE (gv) == SVt_PVGV);
1681# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1682 f (GvGP (gv)->gp_form);
1683 f (GvGP (gv)->gp_io);
1684 f (GvGP (gv)->gp_sv);
1685 f (GvGP (gv)->gp_av);
1686 f (GvGP (gv)->gp_hv);
1687 f (GvGP (gv)->gp_cv);
1688 GvCVGEN (gv) = 0;
1689 GvMULTI_off (gv);
1690# undef f
1691
1469void _connect_to_perl () 1692void _connect_to_perl_1 ()
1693
1694void _connect_to_perl_2 ()
1470 1695
1471void _recalc_want () 1696void _recalc_want ()
1472 1697
1698# not used by default anymore
1473void _global_reattach () 1699void _global_reattach ()
1474 CODE: 1700 CODE:
1475{ 1701{
1476 // reattach to all attachable objects in the game. 1702 // reattach to all attachable objects in the game.
1477 for_all_clients (ns) 1703 for_all_clients (ns)
1521 } 1747 }
1522 1748
1523 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1749 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1524} 1750}
1525 1751
1752void init_anim ()
1753
1754void init_globals ()
1755
1756void init_experience ()
1757
1758void init_attackmess ()
1759
1760void init_dynamic ()
1761
1762void load_settings ()
1763
1764void load_materials ()
1765
1766void init_uuid ()
1767 CODE:
1768 UUID::init ();
1769
1770void init_signals ()
1771
1772void init_commands ()
1773
1774void init_skills ()
1775
1776void init_beforeplay ()
1777
1526void evthread_start (int aiofd) 1778void evthread_start (int aiofd)
1527 1779
1528void cede_to_tick () 1780void cede_to_tick ()
1529 CODE: 1781 CODE:
1530 coroapi::cede_to_tick (); 1782 coroapi::cede_to_tick ();
1573NV floor (NV x) 1825NV floor (NV x)
1574 1826
1575NV ceil (NV x) 1827NV ceil (NV x)
1576 1828
1577NV rndm (...) 1829NV rndm (...)
1830 ALIAS:
1831 rmg_rndm = 1
1578 CODE: 1832 CODE:
1833{
1834 rand_gen &gen = ix ? rmg_rndm : rndm;
1579 switch (items) 1835 switch (items)
1580 { 1836 {
1581 case 0: RETVAL = rndm (); break; 1837 case 0: RETVAL = gen (); break;
1582 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1838 case 1: RETVAL = gen (SvUV (ST (0))); break;
1583 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1839 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1584 default: croak ("cf::rndm requires none, one or two parameters."); break; 1840 default: croak ("cf::rndm requires none, one or two parameters."); break;
1585 } 1841 }
1842}
1586 OUTPUT: 1843 OUTPUT:
1587 RETVAL 1844 RETVAL
1588 1845
1589NV clamp (NV value, NV min_value, NV max_value) 1846NV clamp (NV value, NV min_value, NV max_value)
1590 CODE: 1847 CODE:
1662#if _POSIX_MEMLOCK 1919#if _POSIX_MEMLOCK
1663 1920
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1921int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665 INIT: 1922 INIT:
1666#if __GLIBC__ 1923#if __GLIBC__
1924 mallopt (M_TOP_PAD, 1024 * 1024);
1925 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1926 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1667 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1927 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1668#endif 1928#endif
1669 1929
1670int munlockall () 1930int munlockall ()
1671 1931
1690 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1950 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1691 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1951 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1692 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1952 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1953 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1694#endif 1954#endif
1695 EXTEND (SP, 2*2); 1955 EXTEND (SP, 5*2);
1696 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1956 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1697 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1957 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1959 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1960 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1698} 1961}
1699 1962
1700int find_animation (utf8_string text) 1963int find_animation (utf8_string text)
1701 PROTOTYPE: $ 1964 PROTOTYPE: $
1702 1965
1786 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 2049 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1787 2050
1788bool 2051bool
1789load_resource_file_ (octet_string filename) 2052load_resource_file_ (octet_string filename)
1790 2053
2054void
2055fix_weight ()
2056
1791MODULE = cf PACKAGE = cf::attachable 2057MODULE = cf PACKAGE = cf::attachable
1792 2058
1793int 2059int
1794valid (SV *obj) 2060valid (SV *obj)
1795 CODE: 2061 CODE:
1798 RETVAL 2064 RETVAL
1799 2065
1800void 2066void
1801debug_trace (attachable *obj, bool on = true) 2067debug_trace (attachable *obj, bool on = true)
1802 CODE: 2068 CODE:
1803 obj->flags &= ~attachable::F_DEBUG_TRACE; 2069 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1804 if (on) 2070 if (on)
1805 obj->flags |= attachable::F_DEBUG_TRACE; 2071 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1806 2072
1807int mortals_size () 2073int mortals_size ()
1808 CODE: 2074 CODE:
1809 RETVAL = attachable::mortals.size (); 2075 RETVAL = attachable::mortals.size ();
1810 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1858object *actives (U32 index) 2124object *actives (U32 index)
1859 CODE: 2125 CODE:
1860 RETVAL = index < actives.size () ? actives [index] : 0; 2126 RETVAL = index < actives.size () ? actives [index] : 0;
1861 OUTPUT: RETVAL 2127 OUTPUT: RETVAL
1862 2128
2129int mortals_size ()
2130 CODE:
2131 RETVAL = attachable::mortals.size ();
2132 OUTPUT: RETVAL
2133
1863const char *slot_use_name (U32 slot) 2134const char *slot_use_name (U32 slot)
1864 ALIAS: 2135 ALIAS:
1865 slot_nonuse_name = 1 2136 slot_nonuse_name = 1
1866 CODE: 2137 CODE:
1867{ 2138{
1946 CODE: 2217 CODE:
1947 player_apply_below (op); 2218 player_apply_below (op);
1948 2219
1949int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2220int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1950 2221
1951#//TODO 2222int casting_level (object *caster, object *spell)
1952object *clone_ (object *op, int recursive = 0)
1953 CODE:
1954 if (recursive)
1955 RETVAL = object_create_clone (op);
1956 else
1957 {
1958 RETVAL = object::create ();
1959 op->copy_to (RETVAL);
1960 }
1961 OUTPUT: RETVAL
1962 2223
1963int pay_item (object *op, object *buyer) 2224int pay_item (object *op, object *buyer)
1964 CODE: 2225 CODE:
1965 RETVAL = pay_for_item (op, buyer); 2226 RETVAL = pay_for_item (op, buyer);
1966 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
2009 2270
2010void player_lvl_adj (object *who, object *skill = 0) 2271void player_lvl_adj (object *who, object *skill = 0)
2011 2272
2012int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2273int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2013 2274
2014int calc_skill_exp (object *who, object *op, object *skill); 2275int calc_skill_exp (object *who, object *op, object *skill)
2015 2276
2016void push_button (object *op); 2277void push_button (object *op, object *originator)
2017 2278
2018void use_trigger (object *op); 2279void use_trigger (object *op, object *originator)
2019 2280
2020void add_button_link (object *button, maptile *map, int connected);
2021
2022void remove_button_link (object *op);
2023
2024void handle_apply_yield (object *op); 2281void handle_apply_yield (object *op)
2282
2283int convert_item (object *item, object *converter)
2025 2284
2026 2285
2027MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2286MODULE = cf PACKAGE = cf::object PREFIX = cf_
2028 2287
2029# no clean way to get an object from an archetype - stupid idiotic 2288# no clean way to get an object from an archetype - stupid idiotic
2042object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2301object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2043 PROTOTYPE: $$$$$$ 2302 PROTOTYPE: $$$$$$
2044 CODE: 2303 CODE:
2045{ 2304{
2046 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2305 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2047}
2048 2306
2049const_utf8_string get_ob_key_value (object *op, utf8_string key) 2307 if (RETVAL->destroyed ())
2308 RETVAL = 0;
2309}
2050 2310
2051bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2311shstr
2312object::kv_get (shstr key)
2313
2314void
2315object::kv_del (shstr key)
2316
2317void
2318object::kv_set (shstr key, shstr value)
2052 2319
2053object *get_nearest_player (object *ob) 2320object *get_nearest_player (object *ob)
2054 ALIAS: nearest_player = 0 2321 ALIAS: nearest_player = 0
2055 PREINIT: 2322 PREINIT:
2056 extern object *get_nearest_player (object *); 2323 extern object *get_nearest_player (object *);
2058void rangevector (object *ob, object *other, int flags = 0) 2325void rangevector (object *ob, object *other, int flags = 0)
2059 PROTOTYPE: $$;$ 2326 PROTOTYPE: $$;$
2060 PPCODE: 2327 PPCODE:
2061{ 2328{
2062 rv_vector rv; 2329 rv_vector rv;
2330
2331 PUTBACK;
2063 get_rangevector (ob, other, &rv, flags); 2332 get_rangevector (ob, other, &rv, flags);
2333 SPAGAIN;
2334
2064 EXTEND (SP, 5); 2335 EXTEND (SP, 5);
2065 PUSHs (newSVuv (rv.distance)); 2336 PUSHs (newSVuv (rv.distance));
2066 PUSHs (newSViv (rv.distance_x)); 2337 PUSHs (newSViv (rv.distance_x));
2067 PUSHs (newSViv (rv.distance_y)); 2338 PUSHs (newSViv (rv.distance_y));
2068 PUSHs (newSViv (rv.direction)); 2339 PUSHs (newSViv (rv.direction));
2137 pl->ob->stats.hp = pl->ob->stats.maxhp; 2408 pl->ob->stats.hp = pl->ob->stats.maxhp;
2138 pl->ob->stats.sp = pl->ob->stats.maxsp; 2409 pl->ob->stats.sp = pl->ob->stats.maxsp;
2139 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2410 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2140 pl->orig_stats = pl->ob->stats; 2411 pl->orig_stats = pl->ob->stats;
2141 2412
2142void clear_los (player *pl) 2413# should only be temporary
2414void esrv_new_player (player *pl)
2143 2415
2416#d# TODO: replace by blocked_los accessor, fix code using this
2144bool 2417bool
2145cell_visible (player *pl, int dx, int dy) 2418cell_visible (player *pl, int dx, int dy)
2146 CODE: 2419 CODE:
2147 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2420 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2148 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2149 OUTPUT: 2421 OUTPUT:
2150 RETVAL 2422 RETVAL
2151 2423
2152void 2424void
2153send (player *pl, SV *packet) 2425send (player *pl, SV *packet)
2159 if (len > MAXSOCKBUF) 2431 if (len > MAXSOCKBUF)
2160 pl->failmsg ("[packet too long for client]"); 2432 pl->failmsg ("[packet too long for client]");
2161 else if (pl->ns) 2433 else if (pl->ns)
2162 pl->ns->send_packet (buf, len); 2434 pl->ns->send_packet (buf, len);
2163} 2435}
2164
2165int
2166listening (player *pl, int new_value = -1)
2167 CODE:
2168 RETVAL = pl->listening;
2169 if (new_value >= 0)
2170 pl->listening = new_value;
2171 OUTPUT:
2172 RETVAL
2173 2436
2174void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2437void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2175 PROTOTYPE: $;$$$ 2438 PROTOTYPE: $;$$$
2176 PPCODE: 2439 PPCODE:
2177 if (GIMME_V != G_VOID) 2440 if (GIMME_V != G_VOID)
2230} 2493}
2231 2494
2232INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2495INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2233 2496
2234void 2497void
2498adjust_daylight ()
2499 CODE:
2500 maptile::adjust_daylight ();
2501
2502int
2503outdoor_darkness (int darkness = 0)
2504 CODE:
2505 RETVAL = maptile::outdoor_darkness;
2506 if (items)
2507 maptile::outdoor_darkness = darkness;
2508 OUTPUT:
2509 RETVAL
2510
2511void
2235maptile::instantiate () 2512maptile::instantiate ()
2236 2513
2237maptile *new () 2514maptile *new ()
2238 PROTOTYPE: 2515 PROTOTYPE:
2239 CODE: 2516 CODE:
2269 for (int x = 0; x < THIS->width; ++x) 2546 for (int x = 0; x < THIS->width; ++x)
2270 for (int y = 0; y < THIS->height; ++y) 2547 for (int y = 0; y < THIS->height; ++y)
2271 { 2548 {
2272 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2549 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2273 if (op->flag [FLAG_IS_FLOOR]) 2550 if (op->flag [FLAG_IS_FLOOR])
2274 goto skip_space; 2551 goto skip;
2275 2552
2276 { 2553 {
2277 int offs = offset + y * stride + x; 2554 int offs = offset + y * stride + x;
2555
2278 if (IN_RANGE_EXC (offs, 0, idxlen)) 2556 if (IN_RANGE_EXC (offs, 0, idxlen))
2279 { 2557 {
2280 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2558 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2281 { 2559 {
2282 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2560 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2283 ob->flag [FLAG_NO_MAP_SAVE] = true; 2561 ob->flag [FLAG_NO_MAP_SAVE] = true;
2284 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2562 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2285 2563
2286 if (ob->randomitems) 2564 if (ob->randomitems && !ob->above)
2287 { 2565 {
2288 if (!ob->above)
2289 {
2290 ob->create_treasure (ob->randomitems); 2566 ob->create_treasure (ob->randomitems);
2291 2567
2292 for (object *op = ob->above; op; op = op->above) 2568 for (object *op = ob->above; op; op = op->above)
2293 op->flag [FLAG_NO_MAP_SAVE] = true; 2569 op->flag [FLAG_NO_MAP_SAVE] = true;
2294 } 2570 // TODO: if this is a pickable object, then the item
2295 2571 // will at a bit weird - saving inside the player
2296 ob->randomitems = 0; 2572 // will clear the flag, but when the player drops
2573 // it without logging out, it keeps the flag.
2574 // nobody ahs reported this, but this can be rather
2575 // annoying on persistent maps.
2297 } 2576 }
2298 } 2577 }
2299 } 2578 }
2300 } 2579 }
2301 2580
2302 skip_space: ; 2581 skip: ;
2303 } 2582 }
2304} 2583}
2305 2584
2306void 2585void
2307maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2586maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2332} 2611}
2333 2612
2334void 2613void
2335maptile::create_region_treasure () 2614maptile::create_region_treasure ()
2336 CODE: 2615 CODE:
2337{
2338 object *op = object::create ();
2339 op->type = FLOOR;
2340 op->map = THIS;
2341
2342 for (int x = 0; x < THIS->width; ++x) 2616 for (int x = 0; x < THIS->width; ++x)
2343 for (int y = 0; y < THIS->height; ++y) 2617 for (int y = 0; y < THIS->height; ++y)
2344 { 2618 {
2345 region *rgn = THIS->region (x, y); 2619 region *rgn = THIS->region (x, y);
2346 2620
2347 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2621 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2622 if (object *op = THIS->at (x, y).top)
2348 if (rgn->treasure && rndm () < rgn->treasure_density) 2623 if (rgn->treasure && rndm () < rgn->treasure_density)
2349 {
2350 op->x = x;
2351 op->y = y;
2352 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2624 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2353 }
2354 } 2625 }
2355 2626
2356 op->destroy ();
2357}
2358
2359int out_of_map (maptile *map, int x, int y) 2627int out_of_map (maptile *map, int x, int y)
2360 2628
2361void 2629void
2362trigger (maptile *map, long connection, bool state = true) 2630find_link (maptile *map, shstr_tmp connection)
2363 CODE:
2364 activate_connection (map, connection, state);
2365
2366void
2367get_connection (maptile *map, long connection)
2368 PPCODE: 2631 PPCODE:
2369 oblinkpt *obp = get_connection_links (map, connection); 2632 if (oblinkpt *obp = map->find_link (connection))
2370 if (obp)
2371 for (objectlink *ol = obp->link; ol; ol = ol->next) 2633 for (objectlink *ol = obp->link; ol; ol = ol->next)
2372 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2634 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2373 2635
2374void 2636void
2375get_map_flags (maptile *map, int x, int y) 2637get_map_flags (maptile *map, int x, int y)
2376 PPCODE: 2638 PPCODE:
2377{ 2639{
2378 maptile *nmap = 0; 2640 maptile *nmap = 0;
2379 I16 nx = 0, ny = 0; 2641 I16 nx = 0, ny = 0;
2642
2643 PUTBACK;
2380 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2644 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2645 SPAGAIN;
2381 2646
2382 EXTEND (SP, 4); 2647 EXTEND (SP, 4);
2383 PUSHs (sv_2mortal (newSViv (flags))); 2648 PUSHs (sv_2mortal (newSViv (flags)));
2384 2649
2385 if (GIMME_V == G_ARRAY) 2650 if (GIMME_V == G_ARRAY)
2388 PUSHs (sv_2mortal (newSViv (nx))); 2653 PUSHs (sv_2mortal (newSViv (nx)));
2389 PUSHs (sv_2mortal (newSViv (ny))); 2654 PUSHs (sv_2mortal (newSViv (ny)));
2390 } 2655 }
2391} 2656}
2392 2657
2658mapspace *
2659ms (maptile *map, unsigned int x, unsigned int y)
2660 PROTOTYPE: $$$
2661 CODE:
2662{
2663 maptile *nmap = 0;
2664 I16 nx, ny;
2665
2666 PUTBACK;
2667 get_map_flags (map, &nmap, x, y, &nx, &ny);
2668 SPAGAIN;
2669
2670 if (!nmap)
2671 XSRETURN_UNDEF;
2672
2673 RETVAL = &nmap->at (nx, ny);
2674}
2675 OUTPUT:
2676 RETVAL
2677
2393void 2678void
2394at (maptile *map, unsigned int x, unsigned int y) 2679at (maptile *map, unsigned int x, unsigned int y)
2395 PROTOTYPE: $$$ 2680 PROTOTYPE: $$$
2396 PPCODE: 2681 PPCODE:
2397{ 2682{
2398 object *o;
2399 maptile *nmap = 0; 2683 maptile *nmap = 0;
2400 I16 nx, ny; 2684 I16 nx, ny;
2401 2685
2686 PUTBACK;
2402 get_map_flags (map, &nmap, x, y, &nx, &ny); 2687 get_map_flags (map, &nmap, x, y, &nx, &ny);
2688 SPAGAIN;
2403 2689
2404 if (nmap) 2690 if (nmap)
2405 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2691 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2406 XPUSHs (sv_2mortal (to_sv (o))); 2692 XPUSHs (sv_2mortal (to_sv (o)));
2407} 2693}
2408 2694
2409SV * 2695SV *
2410bot_at (maptile *obj, unsigned int x, unsigned int y) 2696bot_at (maptile *map, unsigned int x, unsigned int y)
2411 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2412 ALIAS: 2698 ALIAS:
2413 top_at = 1 2699 top_at = 1
2414 flags_at = 2 2700 flags_at = 2
2415 light_at = 3 2701 light_at = 3
2416 move_block_at = 4 2702 move_block_at = 4
2417 move_slow_at = 5 2703 move_slow_at = 5
2418 move_on_at = 6 2704 move_on_at = 6
2419 move_off_at = 7 2705 move_off_at = 7
2420 INIT:
2421 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2422 CODE: 2706 CODE:
2707{
2708 sint16 nx = x;
2709 sint16 ny = y;
2710
2711 if (!xy_normalise (map, nx, ny))
2712 XSRETURN_UNDEF;
2713
2714 mapspace &ms = map->at (nx, ny);
2715
2716 ms.update ();
2717
2423 switch (ix) 2718 switch (ix)
2424 { 2719 {
2425 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2720 case 0: RETVAL = to_sv (ms.bot ); break;
2426 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2721 case 1: RETVAL = to_sv (ms.top ); break;
2427 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2722 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2428 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2723 case 3: RETVAL = newSViv (ms.light ); break;
2429 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2724 case 4: RETVAL = newSVuv (ms.move_block); break;
2430 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2725 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2431 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2726 case 6: RETVAL = newSVuv (ms.move_on ); break;
2432 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2727 case 7: RETVAL = newSVuv (ms.move_off ); break;
2433 } 2728 }
2729}
2434 OUTPUT: RETVAL 2730 OUTPUT: RETVAL
2435
2436void fix_walls (maptile *map, int x, int y)
2437
2438void fix_walls_around (maptile *map, int x, int y)
2439 2731
2440# worst xs function of my life 2732# worst xs function of my life
2441bool 2733bool
2442_create_random_map (\ 2734_create_random_map (\
2443 maptile *self,\ 2735 maptile *self,\
2523 RETVAL = self->generate_random_map (&rmp); 2815 RETVAL = self->generate_random_map (&rmp);
2524} 2816}
2525 OUTPUT: 2817 OUTPUT:
2526 RETVAL 2818 RETVAL
2527 2819
2820MODULE = cf PACKAGE = cf::mapspace
2821
2822INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2823
2528MODULE = cf PACKAGE = cf::arch 2824MODULE = cf PACKAGE = cf::arch
2529 2825
2530int archetypes_size () 2826int archetypes_size ()
2531 CODE: 2827 CODE:
2532 RETVAL = archetypes.size (); 2828 RETVAL = archetypes.size ();
2534 2830
2535archetype *archetypes (U32 index) 2831archetype *archetypes (U32 index)
2536 CODE: 2832 CODE:
2537 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2833 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2538 OUTPUT: RETVAL 2834 OUTPUT: RETVAL
2539
2540object *instantiate (archetype *arch)
2541 CODE:
2542 RETVAL = arch_to_object (arch);
2543 OUTPUT:
2544 RETVAL
2545 2835
2546INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2836INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2547 2837
2548MODULE = cf PACKAGE = cf::party 2838MODULE = cf PACKAGE = cf::party
2549 2839
2565 2855
2566region *find (utf8_string name) 2856region *find (utf8_string name)
2567 PROTOTYPE: $ 2857 PROTOTYPE: $
2568 CODE: 2858 CODE:
2569 RETVAL = region::find (name); 2859 RETVAL = region::find (name);
2570 OUTPUT: RETVAL
2571
2572region *find_fuzzy (utf8_string name)
2573 PROTOTYPE: $
2574 CODE:
2575 RETVAL = region::find_fuzzy (name);
2576 OUTPUT: RETVAL 2860 OUTPUT: RETVAL
2577 2861
2578int specificity (region *rgn) 2862int specificity (region *rgn)
2579 CODE: 2863 CODE:
2580 RETVAL = 0; 2864 RETVAL = 0;
2716 faceinfo *f = face_info (idx); assert (f); 3000 faceinfo *f = face_info (idx); assert (f);
2717 facedata *d = &(faceset ? f->data64 : f->data32); 3001 facedata *d = &(faceset ? f->data64 : f->data32);
2718 sv_to (data, d->data); 3002 sv_to (data, d->data);
2719 STRLEN clen; 3003 STRLEN clen;
2720 char *cdata = SvPVbyte (chksum, clen); 3004 char *cdata = SvPVbyte (chksum, clen);
2721 clen = min (CHKSUM_SIZE, clen); 3005 clen = min (CHKSUM_MAXLEN, clen);
2722 3006
2723 if (memcmp (d->chksum, cdata, clen)) 3007 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2724 { 3008 {
3009 d->chksum_len = clen;
2725 memcpy (d->chksum, cdata, clen); 3010 memcpy (d->chksum, cdata, clen);
2726 3011
2727 // invalidate existing client face info 3012 // invalidate existing client face info
2728 for_all_clients (ns) 3013 for_all_clients (ns)
2729 if (ns->faceset == faceset) 3014 if (ns->faceset == faceset)
2744 3029
2745SV *get_chksum (faceidx idx, int faceset = 0) 3030SV *get_chksum (faceidx idx, int faceset = 0)
2746 CODE: 3031 CODE:
2747 facedata *d = face_data (idx, faceset); 3032 facedata *d = face_data (idx, faceset);
2748 if (!d) XSRETURN_UNDEF; 3033 if (!d) XSRETURN_UNDEF;
2749 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3034 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2750 OUTPUT: 3035 OUTPUT:
2751 RETVAL 3036 RETVAL
2752 3037
2753SV *get_data (faceidx idx, int faceset = 0) 3038SV *get_data (faceidx idx, int faceset = 0)
2754 CODE: 3039 CODE:

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