1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
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6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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|
18 | * <http://www.gnu.org/licenses/>. |
20 | * |
19 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | #include "autoconf.h" |
23 | #include "autoconf.h" |
25 | |
24 | |
26 | #define PLUGIN_NAME "perl" |
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27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #if HAVE_EXECINFO_H |
25 | #if HAVE_EXECINFO_H |
30 | # include <execinfo.h> |
26 | # include <execinfo.h> |
31 | #endif |
27 | #endif |
32 | |
28 | |
33 | #include <cstdarg> |
29 | #include <cstdarg> |
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30 | #include <typeinfo> |
34 | |
31 | |
35 | #include "global.h" |
32 | #include "global.h" |
36 | #include "loader.h" |
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37 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
38 | #include "evthread.h" |
34 | #include "evthread.h" |
39 | #include "sproto.h" |
35 | #include "sproto.h" |
40 | |
36 | |
41 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
56 | #include <XSUB.h> |
52 | #include <XSUB.h> |
57 | |
53 | |
58 | #include "CoroAPI.h" |
54 | #include "CoroAPI.h" |
59 | #include "perlxsi.c" |
55 | #include "perlxsi.c" |
60 | |
56 | |
61 | extern sint64 *levels; // the experience table |
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62 | |
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63 | typedef object_thawer &object_thawer_ref; |
57 | typedef object_thawer &object_thawer_ref; |
64 | typedef object_freezer &object_freezer_ref; |
58 | typedef object_freezer &object_freezer_ref; |
65 | |
59 | |
66 | typedef std::string std__string; |
60 | typedef std::string std__string; |
67 | |
61 | |
… | |
… | |
73 | static int tick_pending; |
67 | static int tick_pending; |
74 | |
68 | |
75 | global gbl_ev; |
69 | global gbl_ev; |
76 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
70 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
77 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
71 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
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72 | static AV *av_reflect; |
78 | |
73 | |
79 | bitset<NUM_EVENT_TYPES> ev_want_event; |
74 | bitset<NUM_EVENT_TYPES> ev_want_event; |
80 | bitset<NUM_TYPES> ev_want_type; |
75 | bitset<NUM_TYPES> ev_want_type; |
81 | |
76 | |
82 | static HV |
77 | static HV |
83 | *stash_cf, |
78 | *stash_cf, |
84 | *stash_cf_object_wrap, |
79 | *stash_cf_object_wrap, |
85 | *stash_cf_object_player_wrap, |
80 | *stash_cf_object_player_wrap, |
86 | *stash_cf_player_wrap, |
81 | *stash_cf_player_wrap, |
87 | *stash_cf_map_wrap, |
82 | *stash_cf_map_wrap, |
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83 | *stash_cf_mapspace_wrap, |
88 | *stash_cf_client_wrap, |
84 | *stash_cf_client_wrap, |
89 | *stash_cf_arch_wrap, |
85 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
86 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
87 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
88 | *stash_cf_living_wrap, |
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89 | *stash_ext_map_world; |
93 | |
90 | |
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91 | static SV |
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92 | *cv_cf_do_invoke, |
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93 | *cv_cf__can_merge, |
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94 | *cv_cf_client_send_msg, |
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95 | *cv_cf_tick, |
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96 | *cv_cf_match_match; |
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97 | |
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98 | #ifndef newSVpv_utf8 |
94 | static inline SV * |
99 | static SV * |
95 | newSVpv_utf8 (const char *s) |
100 | newSVpv_utf8 (const char *s) |
96 | { |
101 | { |
97 | if (!s) |
102 | if (!s) |
98 | return newSV (0); |
103 | return newSV (0); |
99 | |
104 | |
100 | SV *sv = newSVpv (s, 0); |
105 | SV *sv = newSVpv (s, 0); |
101 | SvUTF8_on (sv); |
106 | SvUTF8_on (sv); |
102 | return sv; |
107 | return sv; |
103 | } |
108 | } |
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109 | #endif |
104 | |
110 | |
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111 | #ifndef newSVpvn_utf8 |
105 | static inline SV * |
112 | static SV * |
106 | newSVpvn_utf8 (const char *s, STRLEN l) |
113 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
107 | { |
114 | { |
108 | if (!s) |
115 | if (!s) |
109 | return newSV (0); |
116 | return newSV (0); |
110 | |
117 | |
111 | SV *sv = newSVpvn (s, l); |
118 | SV *sv = newSVpvn (s, l); |
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119 | |
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120 | if (utf8) |
112 | SvUTF8_on (sv); |
121 | SvUTF8_on (sv); |
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122 | |
113 | return sv; |
123 | return sv; |
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124 | } |
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125 | #endif |
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126 | |
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127 | static noinline utf8_string |
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128 | cfSvPVutf8_nolen (SV *sv) |
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129 | { |
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130 | SvGETMAGIC (sv); |
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131 | |
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132 | if (SvPOK (sv)) |
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133 | { |
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134 | if (!SvUTF8 (sv)) |
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135 | sv_utf8_upgrade_nomg (sv); |
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136 | |
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137 | return SvPVX (sv); |
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138 | } |
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139 | |
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140 | return SvPV_nolen (sv); |
114 | } |
141 | } |
115 | |
142 | |
116 | // helper cast function, returns super class * or 0 |
143 | // helper cast function, returns super class * or 0 |
117 | template<class super> |
144 | template<class super> |
118 | static super * |
145 | static super * |
… | |
… | |
152 | SvREFCNT_inc (self); |
179 | SvREFCNT_inc (self); |
153 | hv_clear (self); |
180 | hv_clear (self); |
154 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
181 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
155 | SvREFCNT_dec (self); |
182 | SvREFCNT_dec (self); |
156 | |
183 | |
157 | // self *must* be null now because thats sv_unmagic's job. |
184 | // self *must* be null now because that's sv_unmagic's job. |
158 | assert (!this->self); |
185 | assert (!this->self); |
159 | } |
186 | } |
160 | } |
187 | } |
161 | |
188 | |
162 | void |
189 | void |
… | |
… | |
196 | attachable::destroy () |
223 | attachable::destroy () |
197 | { |
224 | { |
198 | if (destroyed ()) |
225 | if (destroyed ()) |
199 | return; |
226 | return; |
200 | |
227 | |
201 | flags |= F_DESTROYED; |
228 | attachable_flags |= F_DESTROYED; |
202 | do_destroy (); |
229 | do_destroy (); |
203 | sever_self (); |
230 | sever_self (); |
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231 | } |
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232 | |
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233 | void |
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234 | attachable::do_delete () |
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235 | { |
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236 | delete this; |
204 | } |
237 | } |
205 | |
238 | |
206 | void |
239 | void |
207 | attachable::check_mortals () |
240 | attachable::check_mortals () |
208 | { |
241 | { |
… | |
… | |
224 | |
257 | |
225 | if (0) |
258 | if (0) |
226 | { |
259 | { |
227 | for (int j = 0; j < mortals.size (); ++j)//D |
260 | for (int j = 0; j < mortals.size (); ++j)//D |
228 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
261 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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262 | |
229 | fprintf (stderr, "\n");//D |
263 | fprintf (stderr, "\n");//D |
230 | } |
264 | } |
231 | } |
265 | } |
232 | } |
266 | } |
233 | |
267 | |
… | |
… | |
253 | } |
287 | } |
254 | else |
288 | else |
255 | { |
289 | { |
256 | mortals.erase (i); |
290 | mortals.erase (i); |
257 | obj->sever_self (); |
291 | obj->sever_self (); |
258 | delete obj; |
292 | obj->do_delete (); |
259 | } |
293 | } |
260 | } |
294 | } |
261 | } |
295 | } |
262 | |
296 | |
263 | void |
297 | void |
… | |
… | |
280 | |
314 | |
281 | attach = src.attach; |
315 | attach = src.attach; |
282 | return *this; |
316 | return *this; |
283 | } |
317 | } |
284 | |
318 | |
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319 | #if 0 |
285 | template<typename T> |
320 | template<typename T> |
286 | static bool |
321 | static bool |
287 | find_backref (void *ptr, T *obj) |
322 | find_backref (void *ptr, T *obj) |
288 | { |
323 | { |
289 | char *s = (char *)obj; |
324 | char *s = (char *)obj; |
… | |
… | |
297 | |
332 | |
298 | return false; |
333 | return false; |
299 | } |
334 | } |
300 | |
335 | |
301 | // for debugging, find "live" objects containing this ptr |
336 | // for debugging, find "live" objects containing this ptr |
302 | void |
337 | static void |
303 | find_backref (void *ptr) |
338 | find_backref (void *ptr) |
304 | { |
339 | { |
305 | for_all_objects (op) |
340 | for_all_objects (op) |
306 | if (find_backref (ptr, op)) |
341 | if (find_backref (ptr, op)) |
307 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
342 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
311 | fprintf (stderr, "P %p\n", pl); |
346 | fprintf (stderr, "P %p\n", pl); |
312 | |
347 | |
313 | for_all_clients (ns) |
348 | for_all_clients (ns) |
314 | if (find_backref (ptr, ns)) |
349 | if (find_backref (ptr, ns)) |
315 | fprintf (stderr, "C %p\n", ns); |
350 | fprintf (stderr, "C %p\n", ns); |
316 | |
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317 | } |
351 | } |
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352 | #endif |
318 | |
353 | |
319 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
354 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
320 | |
355 | |
321 | static SV * |
356 | static SV * |
322 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
357 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
… | |
… | |
375 | |
410 | |
376 | return sv; |
411 | return sv; |
377 | } |
412 | } |
378 | } |
413 | } |
379 | |
414 | |
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415 | #if 0 // unused |
380 | static void |
416 | static void |
381 | clearSVptr (SV *sv) |
417 | clearSVptr (SV *sv) |
382 | { |
418 | { |
383 | if (SvROK (sv)) |
419 | if (SvROK (sv)) |
384 | sv = SvRV (sv); |
420 | sv = SvRV (sv); |
385 | |
421 | |
386 | hv_clear ((HV *)sv); |
422 | hv_clear ((HV *)sv); |
387 | sv_unmagic (sv, PERL_MAGIC_ext); |
423 | sv_unmagic (sv, PERL_MAGIC_ext); |
388 | } |
424 | } |
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425 | #endif |
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426 | |
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427 | static long |
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428 | SvPTR_nc (SV *sv) |
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429 | { |
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430 | sv = SvRV (sv); |
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431 | |
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432 | // very important shortcut |
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433 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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434 | return (long)SvMAGIC (sv)->mg_ptr; |
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435 | |
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436 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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437 | return (long)mg->mg_ptr; |
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438 | |
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439 | croak ("perl code used object, but C object is already destroyed, caught"); |
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440 | } |
389 | |
441 | |
390 | static long |
442 | static long |
391 | SvPTR (SV *sv, const char *klass) |
443 | SvPTR (SV *sv, const char *klass) |
392 | { |
444 | { |
393 | if (!sv_derived_from (sv, klass)) |
445 | if (!sv_derived_from (sv, klass)) |
394 | croak ("object of type %s expected", klass); |
446 | croak ("object of type %s expected", klass); |
395 | |
447 | |
396 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
448 | return SvPTR_nc (sv); |
397 | |
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398 | if (!mg) |
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399 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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400 | |
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401 | return (long)mg->mg_ptr; |
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402 | } |
449 | } |
403 | |
450 | |
404 | static long |
451 | static long noinline |
405 | SvPTR_ornull (SV *sv, const char *klass) |
452 | SvPTR_ornull (SV *sv, const char *klass) |
406 | { |
453 | { |
407 | if (SvOK (sv)) |
454 | if (expect_false (!SvOK (sv))) return 0; |
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455 | |
408 | return SvPTR (sv, klass); |
456 | return SvPTR (sv, klass); |
409 | else |
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410 | return 0; |
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411 | } |
457 | } |
412 | |
458 | |
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459 | static long noinline |
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460 | SvPTR_ornull_client (SV *sv) |
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461 | { |
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462 | if (expect_false (!SvOK (sv))) return 0; |
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463 | |
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464 | if (!SvROK (sv) |
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465 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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466 | && !sv_derived_from (sv, "cf::client"))) |
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467 | croak ("object of type cf::client expected"); |
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468 | |
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469 | return SvPTR_nc (sv); |
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470 | } |
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471 | |
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472 | static long noinline |
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473 | SvPTR_ornull_object (SV *sv) |
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474 | { |
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475 | if (expect_false (!SvOK (sv))) return 0; |
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476 | |
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477 | if (!SvROK (sv) |
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478 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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479 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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480 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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481 | && !sv_derived_from (sv, "cf::object"))) |
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482 | croak ("object of type cf::object expected"); |
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483 | |
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484 | return SvPTR_nc (sv); |
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485 | } |
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486 | |
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487 | static long noinline |
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488 | SvPTR_ornull_maptile (SV *sv) |
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489 | { |
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490 | if (expect_false (!SvOK (sv))) return 0; |
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491 | |
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492 | if (!SvROK (sv) |
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493 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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494 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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495 | && !sv_derived_from (sv, "cf::map"))) |
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496 | croak ("object of type cf::map expected"); |
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497 | |
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498 | return SvPTR_nc (sv); |
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499 | } |
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500 | |
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501 | static long noinline |
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502 | SvPTR_ornull_player (SV *sv) |
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503 | { |
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504 | if (expect_false (!SvOK (sv))) return 0; |
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505 | |
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506 | if (!SvROK (sv) |
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507 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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508 | && !sv_derived_from (sv, "cf::player"))) |
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509 | croak ("object of type cf::player expected"); |
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510 | |
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511 | return SvPTR_nc (sv); |
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512 | } |
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513 | |
413 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
514 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
414 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
515 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
415 | inline SV *to_sv (bool v) { return newSViv (v); } |
516 | static inline SV *to_sv (bool v) { return newSViv (v); } |
416 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
517 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
417 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
518 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
418 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
519 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
419 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
520 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
420 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
521 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
421 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
522 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
422 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
523 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
423 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
524 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
424 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
525 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
425 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
526 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
426 | inline SV *to_sv (float v) { return newSVnv (v); } |
527 | static inline SV *to_sv (float v) { return newSVnv (v); } |
427 | inline SV *to_sv (double v) { return newSVnv (v); } |
528 | static inline SV *to_sv (double v) { return newSVnv (v); } |
428 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
529 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
429 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
530 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
430 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
531 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
431 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
532 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
432 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
533 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
433 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
534 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
434 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
535 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
435 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
536 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
|
|
537 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
436 | |
538 | |
437 | inline SV *to_sv (object & v) { return to_sv (&v); } |
539 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
438 | inline SV *to_sv (living & v) { return to_sv (&v); } |
540 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
439 | |
541 | |
440 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
542 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
441 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
543 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
442 | |
544 | |
443 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
545 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
444 | |
546 | |
|
|
547 | static inline SV *to_sv (dynbuf * v) |
|
|
548 | { |
|
|
549 | SV *sv = newSV (0); |
|
|
550 | |
|
|
551 | sv_upgrade (sv, SVt_PV); |
|
|
552 | SvGROW (sv, v->size () + 1); |
|
|
553 | SvPOK_only (sv); |
|
|
554 | v->linearise (SvPVX (sv)); |
|
|
555 | SvCUR_set (sv, v->size ()); |
|
|
556 | *SvEND (sv) = 0; |
|
|
557 | |
|
|
558 | return sv; |
|
|
559 | } |
|
|
560 | |
|
|
561 | static inline SV *to_sv (dynbuf_text * v) |
|
|
562 | { |
|
|
563 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
|
|
564 | SvUTF8_on (sv); |
|
|
565 | return sv; |
|
|
566 | } |
|
|
567 | |
445 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
568 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
446 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
569 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
447 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
570 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
448 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
571 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
449 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
572 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
450 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
573 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
451 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
574 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
452 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
575 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
453 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
576 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
454 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
577 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
455 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
578 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
456 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
579 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
457 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
580 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
458 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
581 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
459 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
582 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
460 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
583 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
461 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
584 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
462 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
585 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
|
|
586 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
463 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
587 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
464 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
465 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
588 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
466 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
589 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
467 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
590 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
468 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
591 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
|
|
592 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
469 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
593 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
470 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
594 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
471 | |
595 | |
472 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
596 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
473 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
597 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
474 | |
598 | |
475 | template<class T> |
599 | template<class T> |
476 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
600 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
477 | |
601 | |
478 | template<int N> |
602 | template<int N> |
479 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
603 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
480 | |
604 | |
481 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
605 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
482 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
606 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
483 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
607 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
484 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
608 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
485 | |
609 | |
486 | inline void sv_to (SV *sv, std::string &v) |
610 | static inline void sv_to (SV *sv, std::string &v) |
487 | { |
611 | { |
488 | STRLEN len; |
612 | STRLEN len; |
489 | char *data = SvPVbyte (sv, len); |
613 | char *data = SvPVbyte (sv, len); |
490 | v.assign (data, len); |
614 | v.assign (data, len); |
491 | } |
615 | } |
492 | |
616 | |
493 | inline void sv_to (SV *sv, UUID &v) |
617 | static inline void sv_to (SV *sv, UUID &v) |
494 | { |
618 | { |
495 | if (!v.parse (SvPV_nolen (sv))) |
619 | if (!v.parse (SvPV_nolen (sv))) |
496 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
620 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
497 | } |
621 | } |
498 | |
622 | |
499 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
623 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
500 | |
624 | |
501 | static SV * |
625 | static SV * |
502 | newSVdt_va (va_list &ap, data_type type) |
626 | newSVdt_va (va_list &ap, data_type type) |
503 | { |
627 | { |
504 | SV *sv; |
628 | SV *sv; |
… | |
… | |
578 | va_end (ap); |
702 | va_end (ap); |
579 | |
703 | |
580 | return sv; |
704 | return sv; |
581 | } |
705 | } |
582 | |
706 | |
|
|
707 | // typemap support, mostly to avoid excessive inlining |
|
|
708 | template<class type> |
|
|
709 | static void noinline |
|
|
710 | cf_obj_to (SV *arg, type &var) |
|
|
711 | { |
|
|
712 | sv_to (arg, var); |
|
|
713 | if (expect_false (!var)) |
|
|
714 | croak ("must not pass invalid/null cf_obj here"); |
|
|
715 | } |
|
|
716 | |
|
|
717 | template<class object> |
|
|
718 | static void noinline |
|
|
719 | cf_obj_ornull_to (SV *arg, object *&var) |
|
|
720 | { |
|
|
721 | if (SvOK (arg)) |
|
|
722 | { |
|
|
723 | sv_to (arg, var); |
|
|
724 | if (expect_false (!var)) |
|
|
725 | croak ("unable to convert perl object to C++ object"); |
|
|
726 | } |
|
|
727 | else |
|
|
728 | var = 0; |
|
|
729 | } |
|
|
730 | |
583 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
731 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
584 | |
732 | |
585 | SV * |
733 | static SV * |
586 | registry (attachable *ext) |
734 | registry (attachable *ext) |
587 | { |
735 | { |
588 | if (!ext->cb) |
736 | if (!ext->cb) |
589 | ext->cb = newAV (); |
737 | ext->cb = newAV (); |
590 | |
738 | |
… | |
… | |
604 | |
752 | |
605 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
753 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
606 | |
754 | |
607 | const char *argv[] = { |
755 | const char *argv[] = { |
608 | settings.argv [0], |
756 | settings.argv [0], |
609 | "-e" |
757 | "-e0" |
610 | "use EV; use Coro;" // required for bootstrap |
|
|
611 | "cf->bootstrap;" // required for datadir :*> |
|
|
612 | "unshift @INC, cf::datadir ();" |
|
|
613 | "require cf;" |
|
|
614 | }; |
758 | }; |
615 | |
759 | |
616 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
760 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
617 | || perl_run (perl)) |
761 | || perl_run (perl)) |
618 | { |
762 | { |
619 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
763 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
620 | exit (EXIT_FAILURE); |
764 | exit (EXIT_FAILURE); |
621 | } |
765 | } |
622 | |
766 | |
|
|
767 | eval_pv ( |
|
|
768 | "#line 1 'cfperl init'\n" |
|
|
769 | "use EV ();\n" |
|
|
770 | "use Coro ();\n" |
|
|
771 | "cf->bootstrap;\n" |
|
|
772 | "unshift @INC, cf::datadir ();\n" |
|
|
773 | "require cf;\n", |
|
|
774 | 0 |
|
|
775 | ); |
|
|
776 | |
|
|
777 | if (SvTRUE (ERRSV)) |
623 | { |
778 | { |
624 | dSP; |
779 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
625 | |
780 | exit (EXIT_FAILURE); |
626 | PUSHMARK (SP); |
|
|
627 | PUTBACK; |
|
|
628 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
629 | } |
781 | } |
630 | } |
782 | } |
631 | |
783 | |
|
|
784 | void |
632 | void cfperl_main () |
785 | cfperl_main () |
633 | { |
786 | { |
634 | dSP; |
787 | dSP; |
635 | |
788 | |
636 | PUSHMARK (SP); |
789 | PUSHMARK (SP); |
637 | PUTBACK; |
790 | PUTBACK; |
… | |
… | |
662 | # undef def |
815 | # undef def |
663 | }; |
816 | }; |
664 | |
817 | |
665 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
818 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
666 | |
819 | |
667 | static void |
820 | static void noinline |
668 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
821 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
669 | { |
822 | { |
670 | // event must be in array |
823 | // event must be in array |
671 | if (event >= 0 && event <= AvFILLp (registry)) |
824 | if (event >= 0 && event <= AvFILLp (registry)) |
672 | { |
825 | { |
… | |
… | |
758 | { |
911 | { |
759 | attachable::gather_callbacks (callbacks, event); |
912 | attachable::gather_callbacks (callbacks, event); |
760 | ::gather_callbacks (callbacks, cb_map, event); |
913 | ::gather_callbacks (callbacks, cb_map, event); |
761 | } |
914 | } |
762 | |
915 | |
763 | void |
916 | static void noinline |
764 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
917 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
765 | { |
918 | { |
766 | for (int event = 0; event <= AvFILLp (registry); ++event) |
919 | for (int event = 0; event <= AvFILLp (registry); ++event) |
767 | { |
920 | { |
768 | SV *cbs_ = AvARRAY (registry)[event]; |
921 | SV *cbs_ = AvARRAY (registry)[event]; |
… | |
… | |
778 | } |
931 | } |
779 | } |
932 | } |
780 | } |
933 | } |
781 | |
934 | |
782 | // very slow and inefficient way to recalculate the global want bitsets |
935 | // very slow and inefficient way to recalculate the global want bitsets |
783 | void |
936 | static void |
784 | _recalc_want () |
937 | _recalc_want () |
785 | { |
938 | { |
786 | ev_want_event.reset (); |
939 | ev_want_event.reset (); |
787 | |
940 | |
788 | _recalc_want (ev_want_event, cb_global); |
941 | _recalc_want (ev_want_event, cb_global); |
… | |
… | |
861 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
1014 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
862 | } |
1015 | } |
863 | |
1016 | |
864 | va_end (ap); |
1017 | va_end (ap); |
865 | |
1018 | |
866 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
1019 | CALL_CALL (cv_cf_do_invoke, G_SCALAR); |
867 | count = count > 0 ? POPi : 0; |
1020 | count = count > 0 ? POPi : 0; |
868 | |
1021 | |
869 | CALL_END; |
1022 | CALL_END; |
870 | |
1023 | |
871 | return count; |
1024 | return count; |
872 | } |
1025 | } |
873 | |
1026 | |
874 | SV * |
1027 | static SV * |
875 | cfperl_result (int idx) |
1028 | cfperl_result (int idx) |
876 | { |
1029 | { |
877 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1030 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
878 | if (!av) |
1031 | if (!av) |
879 | return &PL_sv_undef; |
1032 | return &PL_sv_undef; |
… | |
… | |
898 | } |
1051 | } |
899 | |
1052 | |
900 | ///////////////////////////////////////////////////////////////////////////// |
1053 | ///////////////////////////////////////////////////////////////////////////// |
901 | // various c++ => perl glue functions |
1054 | // various c++ => perl glue functions |
902 | |
1055 | |
|
|
1056 | void |
903 | void cfperl_tick () |
1057 | cfperl_tick () |
904 | { |
1058 | { |
905 | tick_pending = 1; |
1059 | tick_pending = 1; |
906 | |
1060 | |
907 | if (tick_inhibit) |
1061 | if (tick_inhibit) |
908 | return; |
1062 | return; |
… | |
… | |
911 | |
1065 | |
912 | dSP; |
1066 | dSP; |
913 | |
1067 | |
914 | PUSHMARK (SP); |
1068 | PUSHMARK (SP); |
915 | PUTBACK; |
1069 | PUTBACK; |
916 | call_pv ("cf::tick", G_DISCARD | G_VOID); |
1070 | call_pvsv (cv_cf_tick, G_DISCARD | G_VOID); |
917 | |
1071 | |
918 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
1072 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
919 | } |
1073 | } |
920 | |
1074 | |
921 | void |
1075 | void |
… | |
… | |
944 | CALL_CALL ("ext::books::make_book", G_VOID); |
1098 | CALL_CALL ("ext::books::make_book", G_VOID); |
945 | CALL_END; |
1099 | CALL_END; |
946 | } |
1100 | } |
947 | |
1101 | |
948 | void |
1102 | void |
949 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1103 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
950 | { |
1104 | { |
951 | CALL_BEGIN (4); |
1105 | CALL_BEGIN (4); |
952 | CALL_ARG (ns); |
1106 | CALL_ARG (ns); |
953 | CALL_ARG (type); |
1107 | CALL_ARG (type); |
954 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1108 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
955 | CALL_ARG (color); |
1109 | CALL_ARG (color); |
956 | CALL_CALL ("cf::client::send_msg", G_VOID); |
1110 | CALL_CALL (cv_cf_client_send_msg, G_VOID); |
957 | CALL_END; |
1111 | CALL_END; |
958 | } |
1112 | } |
959 | |
1113 | |
960 | int |
1114 | int |
961 | cfperl_can_merge (object *ob1, object *ob2) |
1115 | cfperl_can_merge (object *ob1, object *ob2) |
… | |
… | |
963 | int can; |
1117 | int can; |
964 | |
1118 | |
965 | CALL_BEGIN (2); |
1119 | CALL_BEGIN (2); |
966 | CALL_ARG (ob1); |
1120 | CALL_ARG (ob1); |
967 | CALL_ARG (ob2); |
1121 | CALL_ARG (ob2); |
968 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
1122 | CALL_CALL (cv_cf__can_merge, G_SCALAR); |
969 | can = count && SvTRUE (TOPs); |
1123 | can = count && SvTRUE (TOPs); |
970 | CALL_END; |
1124 | CALL_END; |
971 | |
1125 | |
972 | return can; |
1126 | return can; |
973 | } |
1127 | } |
974 | |
1128 | |
|
|
1129 | void |
|
|
1130 | cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator) |
|
|
1131 | { |
|
|
1132 | CALL_BEGIN (4); |
|
|
1133 | CALL_ARG (ob); |
|
|
1134 | CALL_ARG (state); |
|
|
1135 | CALL_ARG (activator); |
|
|
1136 | CALL_ARG (originator); |
|
|
1137 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
|
|
1138 | CALL_END; |
|
|
1139 | } |
|
|
1140 | |
975 | player * |
1141 | player * |
976 | player::find (const char *name) |
1142 | player::find (const_utf8_string name) |
977 | { |
1143 | { |
978 | CALL_BEGIN (1); |
1144 | CALL_BEGIN (1); |
979 | CALL_ARG (name); |
1145 | CALL_ARG (name); |
980 | CALL_CALL ("cf::player::find", G_SCALAR); |
1146 | CALL_CALL ("cf::player::find", G_SCALAR); |
981 | |
1147 | |
982 | player *retval; |
1148 | player *retval = 0; |
983 | |
|
|
984 | if (count) |
|
|
985 | sv_to (POPs, retval); |
1149 | if (count) sv_to (POPs, retval); |
986 | else |
|
|
987 | retval = 0; |
|
|
988 | |
1150 | |
989 | CALL_END; |
1151 | CALL_END; |
990 | |
1152 | |
991 | return retval; |
1153 | return retval; |
992 | } |
1154 | } |
993 | |
1155 | |
994 | maptile * |
1156 | maptile * |
|
|
1157 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
|
|
1158 | { |
|
|
1159 | CALL_BEGIN (4); |
|
|
1160 | CALL_ARG (dirname); |
|
|
1161 | CALL_ARG (stylename); |
|
|
1162 | CALL_ARG (difficulty); |
|
|
1163 | CALL_ARG (recurse); |
|
|
1164 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
|
|
1165 | |
|
|
1166 | maptile *retval = 0; |
|
|
1167 | if (count) sv_to (POPs, retval); |
|
|
1168 | |
|
|
1169 | CALL_END; |
|
|
1170 | |
|
|
1171 | return retval; |
|
|
1172 | } |
|
|
1173 | |
|
|
1174 | maptile * |
995 | maptile::find_sync (const char *path, maptile *origin) |
1175 | maptile::find_sync (const_utf8_string path, maptile *origin) |
996 | { |
1176 | { |
997 | CALL_BEGIN (2); |
1177 | CALL_BEGIN (2); |
998 | CALL_ARG (path); |
1178 | CALL_ARG (path); |
999 | CALL_ARG (origin); |
1179 | CALL_ARG (origin); |
1000 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1180 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1001 | |
1181 | |
1002 | maptile *retval; |
1182 | maptile *retval = 0; |
1003 | |
|
|
1004 | if (count) |
|
|
1005 | sv_to (POPs, retval); |
1183 | if (count) sv_to (POPs, retval); |
1006 | else |
|
|
1007 | retval = 0; |
|
|
1008 | |
1184 | |
1009 | CALL_END; |
1185 | CALL_END; |
1010 | |
1186 | |
1011 | return retval; |
1187 | return retval; |
1012 | } |
1188 | } |
1013 | |
1189 | |
1014 | maptile * |
1190 | maptile * |
1015 | maptile::find_async (const char *path, maptile *origin, bool load) |
1191 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1016 | { |
1192 | { |
1017 | CALL_BEGIN (3); |
1193 | CALL_BEGIN (3); |
1018 | CALL_ARG (path); |
1194 | CALL_ARG (path); |
1019 | CALL_ARG (origin); |
1195 | CALL_ARG (origin); |
1020 | CALL_ARG (load); |
1196 | CALL_ARG (load); |
1021 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1197 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1022 | |
1198 | |
1023 | maptile *retval; |
1199 | maptile *retval = 0; |
1024 | |
|
|
1025 | if (count) |
|
|
1026 | sv_to (POPs, retval); |
1200 | if (count) sv_to (POPs, retval); |
1027 | else |
|
|
1028 | retval = 0; |
|
|
1029 | |
1201 | |
1030 | CALL_END; |
1202 | CALL_END; |
1031 | |
1203 | |
1032 | return retval; |
1204 | return retval; |
1033 | } |
1205 | } |
… | |
… | |
1036 | maptile::do_load_sync () |
1208 | maptile::do_load_sync () |
1037 | { |
1209 | { |
1038 | CALL_BEGIN (1); |
1210 | CALL_BEGIN (1); |
1039 | CALL_ARG (this); |
1211 | CALL_ARG (this); |
1040 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1212 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1041 | CALL_END; |
|
|
1042 | } |
|
|
1043 | |
|
|
1044 | void |
|
|
1045 | maptile::change_all_map_light (int change) |
|
|
1046 | { |
|
|
1047 | CALL_BEGIN (1); |
|
|
1048 | CALL_ARG (change); |
|
|
1049 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1050 | CALL_END; |
1213 | CALL_END; |
1051 | } |
1214 | } |
1052 | |
1215 | |
1053 | void |
1216 | void |
1054 | object::enter_exit (object *exit) |
1217 | object::enter_exit (object *exit) |
… | |
… | |
1061 | CALL_ARG (exit); |
1224 | CALL_ARG (exit); |
1062 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1225 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1063 | CALL_END; |
1226 | CALL_END; |
1064 | } |
1227 | } |
1065 | |
1228 | |
1066 | const char * |
1229 | void |
|
|
1230 | object::player_goto (const_utf8_string path, int x, int y) |
|
|
1231 | { |
|
|
1232 | if (type != PLAYER) |
|
|
1233 | return; |
|
|
1234 | |
|
|
1235 | CALL_BEGIN (4); |
|
|
1236 | CALL_ARG (this); |
|
|
1237 | CALL_ARG (path); |
|
|
1238 | CALL_ARG (x); |
|
|
1239 | CALL_ARG (y); |
|
|
1240 | CALL_CALL ("cf::object::player::goto", G_VOID); |
|
|
1241 | CALL_END; |
|
|
1242 | } |
|
|
1243 | |
|
|
1244 | const_utf8_string |
1067 | object::ref () const |
1245 | object::ref () const |
1068 | { |
1246 | { |
1069 | if (type == PLAYER) |
1247 | if (type == PLAYER) |
1070 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1248 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1071 | else |
1249 | else |
|
|
1250 | // TODO: should be able to save references within the same map, at least |
1072 | return 0; |
1251 | return 0; |
1073 | } |
1252 | } |
1074 | |
1253 | |
1075 | object * |
1254 | object * |
1076 | object::deref (const char *ref) |
1255 | object::deref (const_utf8_string ref) |
1077 | { |
1256 | { |
1078 | object *retval = 0; |
1257 | object *retval = 0; |
1079 | |
1258 | |
1080 | if (ref) |
1259 | if (ref) |
1081 | { |
1260 | { |
… | |
… | |
1091 | |
1270 | |
1092 | return retval; |
1271 | return retval; |
1093 | } |
1272 | } |
1094 | |
1273 | |
1095 | void |
1274 | void |
1096 | log_backtrace (const char *msg) |
1275 | log_backtrace (const_utf8_string msg) |
1097 | { |
1276 | { |
1098 | #if HAVE_BACKTRACE |
1277 | #if HAVE_BACKTRACE |
1099 | void *addr [20]; |
1278 | void *addr [20]; |
1100 | int size = backtrace (addr, 20); |
1279 | int size = backtrace (addr, 20); |
1101 | |
1280 | |
… | |
… | |
1106 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1285 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1107 | CALL_END; |
1286 | CALL_END; |
1108 | #endif |
1287 | #endif |
1109 | } |
1288 | } |
1110 | |
1289 | |
|
|
1290 | bool |
|
|
1291 | is_match_expr (const_utf8_string expr) |
|
|
1292 | { |
|
|
1293 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
|
|
1294 | } |
|
|
1295 | |
|
|
1296 | bool |
|
|
1297 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1298 | { |
|
|
1299 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1300 | expr += sizeof ("match ") - 1; |
|
|
1301 | |
|
|
1302 | CALL_BEGIN (5); |
|
|
1303 | CALL_ARG (expr); |
|
|
1304 | CALL_ARG (ob); |
|
|
1305 | CALL_ARG (self); |
|
|
1306 | CALL_ARG (source); |
|
|
1307 | CALL_ARG (originator); |
|
|
1308 | CALL_CALL (cv_cf_match_match, G_SCALAR); |
|
|
1309 | |
|
|
1310 | bool matched = count && SvTRUE (TOPs); |
|
|
1311 | |
|
|
1312 | CALL_END; |
|
|
1313 | |
|
|
1314 | return matched; |
|
|
1315 | } |
|
|
1316 | |
|
|
1317 | object * |
|
|
1318 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1319 | { |
|
|
1320 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1321 | expr += sizeof ("match ") - 1; |
|
|
1322 | |
|
|
1323 | CALL_BEGIN (5); |
|
|
1324 | CALL_ARG (expr); |
|
|
1325 | CALL_ARG (ob); |
|
|
1326 | CALL_ARG (self); |
|
|
1327 | CALL_ARG (source); |
|
|
1328 | CALL_ARG (originator); |
|
|
1329 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1330 | |
|
|
1331 | object *one = 0; |
|
|
1332 | |
|
|
1333 | if (count) |
|
|
1334 | sv_to (TOPs, one); |
|
|
1335 | |
|
|
1336 | CALL_END; |
|
|
1337 | |
|
|
1338 | return one; |
|
|
1339 | } |
|
|
1340 | |
1111 | ///////////////////////////////////////////////////////////////////////////// |
1341 | ///////////////////////////////////////////////////////////////////////////// |
1112 | |
1342 | |
1113 | struct EVAPI *evapi::GEVAPI; |
1343 | struct EVAPI *evapi::GEVAPI; |
1114 | struct CoroAPI *coroapi::GCoroAPI; |
1344 | struct CoroAPI *coroapi::GCoroAPI; |
1115 | |
1345 | |
|
|
1346 | void |
1116 | void coroapi::do_cede_to_tick () |
1347 | coroapi::do_cede_to_tick () |
1117 | { |
1348 | { |
1118 | cede_pending = 0; |
1349 | cede_pending = 0; |
1119 | cede (); |
1350 | cede (); |
1120 | } |
1351 | } |
1121 | |
1352 | |
… | |
… | |
1145 | ev_io_set ((ev_io *)this, fd, events); |
1376 | ev_io_set ((ev_io *)this, fd, events); |
1146 | if (active) start (); |
1377 | if (active) start (); |
1147 | } |
1378 | } |
1148 | } |
1379 | } |
1149 | |
1380 | |
1150 | void |
1381 | static void |
1151 | _connect_to_perl () |
1382 | _connect_to_perl_1 () |
1152 | { |
1383 | { |
1153 | stash_cf = gv_stashpv ("cf", 1); |
1384 | stash_cf = gv_stashpv ("cf", 1); |
1154 | |
1385 | |
1155 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1386 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1156 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1387 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1157 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1388 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1158 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
1389 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1390 | stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1); |
1159 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1391 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1160 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1392 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1161 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1393 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1162 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1394 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1163 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1395 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1396 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1164 | |
1397 | |
1165 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1398 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1166 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1399 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1167 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1400 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1168 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1401 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1174 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1407 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1175 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1408 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1176 | cb_map = get_av ("cf::CB_MAP" , 1); |
1409 | cb_map = get_av ("cf::CB_MAP" , 1); |
1177 | } |
1410 | } |
1178 | |
1411 | |
|
|
1412 | static void |
|
|
1413 | _connect_to_perl_2 () |
|
|
1414 | { |
|
|
1415 | cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); |
|
|
1416 | cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); |
|
|
1417 | cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); |
|
|
1418 | cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); |
|
|
1419 | cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); |
|
|
1420 | } |
|
|
1421 | |
1179 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1422 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1180 | |
1423 | |
1181 | BOOT: |
1424 | BOOT: |
1182 | { |
1425 | { |
1183 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1426 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1184 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1427 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1185 | |
1428 | |
1186 | _connect_to_perl (); |
1429 | _connect_to_perl_1 (); |
1187 | |
1430 | |
1188 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1431 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1189 | |
1432 | |
1190 | //{ |
1433 | //{ |
1191 | // require_pv ("Time::HiRes"); |
1434 | // require_pv ("Time::HiRes"); |
… | |
… | |
1199 | static const struct { |
1442 | static const struct { |
1200 | const char *name; |
1443 | const char *name; |
1201 | IV iv; |
1444 | IV iv; |
1202 | } *civ, const_iv[] = { |
1445 | } *civ, const_iv[] = { |
1203 | # define const_iv(name) { # name, (IV)name }, |
1446 | # define const_iv(name) { # name, (IV)name }, |
|
|
1447 | # include "const_iv.h" |
|
|
1448 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1449 | # include "attackinc.h" |
|
|
1450 | # undef def |
|
|
1451 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1452 | # include "skillinc.h" |
|
|
1453 | # undef def |
|
|
1454 | |
1204 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1455 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1205 | const_iv (logBacktrace) |
1456 | const_iv (logBacktrace) |
1206 | |
1457 | |
1207 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1458 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1208 | |
1459 | |
1209 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1460 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1210 | |
1461 | |
1211 | const_iv (MAX_TIME) |
1462 | const_iv (MAX_TIME) |
1212 | const_iv (MAXSOCKBUF) |
1463 | const_iv (MAXSOCKBUF) |
1213 | |
1464 | |
1214 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1215 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1216 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1217 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1218 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1219 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1220 | |
|
|
1221 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1222 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1223 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1224 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1225 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1226 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1227 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1228 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1229 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1230 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1231 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1232 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1233 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1234 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1235 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1236 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1237 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1238 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1239 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1240 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1241 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1242 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1243 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1244 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1245 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1246 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1247 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1248 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1249 | |
|
|
1250 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1251 | |
|
|
1252 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1253 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1254 | |
|
|
1255 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1256 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1257 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1258 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1259 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1260 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1261 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1262 | |
|
|
1263 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1264 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1265 | const_iv (WEAP_BLUD) |
|
|
1266 | |
|
|
1267 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1268 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1269 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1270 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1271 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1272 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1273 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1274 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1275 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1276 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1277 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1278 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1279 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1280 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1281 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1282 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1283 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1284 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1285 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1286 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1287 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1288 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
|
|
1289 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1290 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1291 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1292 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1293 | |
|
|
1294 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1295 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1296 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1297 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1298 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1299 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
|
|
1300 | |
|
|
1301 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1465 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1302 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1466 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1303 | |
1467 | |
1304 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1468 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1305 | |
|
|
1306 | const_iv (SP_RAISE_DEAD) |
|
|
1307 | const_iv (SP_RUNE) |
|
|
1308 | const_iv (SP_MAKE_MARK) |
|
|
1309 | const_iv (SP_BOLT) |
|
|
1310 | const_iv (SP_BULLET) |
|
|
1311 | const_iv (SP_EXPLOSION) |
|
|
1312 | const_iv (SP_CONE) |
|
|
1313 | const_iv (SP_BOMB) |
|
|
1314 | const_iv (SP_WONDER) |
|
|
1315 | const_iv (SP_SMITE) |
|
|
1316 | const_iv (SP_MAGIC_MISSILE) |
|
|
1317 | const_iv (SP_SUMMON_GOLEM) |
|
|
1318 | const_iv (SP_DIMENSION_DOOR) |
|
|
1319 | const_iv (SP_MAGIC_MAPPING) |
|
|
1320 | const_iv (SP_MAGIC_WALL) |
|
|
1321 | const_iv (SP_DESTRUCTION) |
|
|
1322 | const_iv (SP_PERCEIVE_SELF) |
|
|
1323 | const_iv (SP_WORD_OF_RECALL) |
|
|
1324 | const_iv (SP_INVISIBLE) |
|
|
1325 | const_iv (SP_PROBE) |
|
|
1326 | const_iv (SP_HEALING) |
|
|
1327 | const_iv (SP_CREATE_FOOD) |
|
|
1328 | const_iv (SP_EARTH_TO_DUST) |
|
|
1329 | const_iv (SP_CHANGE_ABILITY) |
|
|
1330 | const_iv (SP_BLESS) |
|
|
1331 | const_iv (SP_CURSE) |
|
|
1332 | const_iv (SP_SUMMON_MONSTER) |
|
|
1333 | const_iv (SP_CHARGING) |
|
|
1334 | const_iv (SP_POLYMORPH) |
|
|
1335 | const_iv (SP_ALCHEMY) |
|
|
1336 | const_iv (SP_REMOVE_CURSE) |
|
|
1337 | const_iv (SP_IDENTIFY) |
|
|
1338 | const_iv (SP_DETECTION) |
|
|
1339 | const_iv (SP_MOOD_CHANGE) |
|
|
1340 | const_iv (SP_MOVING_BALL) |
|
|
1341 | const_iv (SP_SWARM) |
|
|
1342 | const_iv (SP_CHANGE_MANA) |
|
|
1343 | const_iv (SP_DISPEL_RUNE) |
|
|
1344 | const_iv (SP_CREATE_MISSILE) |
|
|
1345 | const_iv (SP_CONSECRATE) |
|
|
1346 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1347 | const_iv (SP_LIGHT) |
|
|
1348 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1349 | const_iv (SP_FAERY_FIRE) |
|
|
1350 | const_iv (SP_CAUSE_DISEASE) |
|
|
1351 | const_iv (SP_AURA) |
|
|
1352 | const_iv (SP_TOWN_PORTAL) |
|
|
1353 | const_iv (SP_PARTY_SPELL) |
|
|
1354 | |
1469 | |
1355 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1470 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1356 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1471 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1357 | const_iv (F_LOCKED) |
1472 | const_iv (F_LOCKED) |
1358 | |
1473 | |
1359 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1360 | |
|
|
1361 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1474 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1362 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1475 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1363 | |
1476 | |
1364 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1365 | |
|
|
1366 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1367 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1368 | |
|
|
1369 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1370 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1371 | |
|
|
1372 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1477 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1373 | |
|
|
1374 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1375 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1376 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1377 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1378 | |
1478 | |
1379 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1479 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1380 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1480 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1381 | |
1481 | |
1382 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1383 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1384 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1385 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1386 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1387 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1388 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1389 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1390 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1391 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1392 | const_iv (SK_POISON_NAIL) |
|
|
1393 | |
|
|
1394 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1395 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1396 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1397 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1398 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1399 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1400 | |
|
|
1401 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1402 | |
|
|
1403 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1404 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1405 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1406 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1407 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1408 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1409 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1410 | |
|
|
1411 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1482 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1412 | const_iv (MAP_INACTIVE) |
1483 | const_iv (MAP_INACTIVE) |
1413 | |
1484 | |
1414 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1485 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1415 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1486 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1416 | |
1487 | |
1417 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1418 | |
|
|
1419 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1488 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1420 | |
1489 | |
1421 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1422 | |
|
|
1423 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1490 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1424 | |
|
|
1425 | // random map generator |
|
|
1426 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1427 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1428 | |
|
|
1429 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1430 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1431 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1432 | |
|
|
1433 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1434 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1435 | |
|
|
1436 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1437 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1438 | |
|
|
1439 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1440 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1441 | }; |
1491 | }; |
1442 | |
1492 | |
1443 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1493 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1444 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1494 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1445 | |
1495 | |
… | |
… | |
1462 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1512 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1463 | av_push (event, newSViv (eiv->klass)); |
1513 | av_push (event, newSViv (eiv->klass)); |
1464 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1514 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1465 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1515 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1466 | } |
1516 | } |
1467 | } |
|
|
1468 | |
1517 | |
|
|
1518 | // used by autogenerated BOOT sections from genacc |
|
|
1519 | av_reflect = get_av ("cf::REFLECT", 1); |
|
|
1520 | } |
|
|
1521 | |
|
|
1522 | void _gv_clear (SV *gv) |
|
|
1523 | CODE: |
|
|
1524 | assert (SvTYPE (gv) == SVt_PVGV); |
|
|
1525 | # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } |
|
|
1526 | f (GvGP (gv)->gp_form); |
|
|
1527 | f (GvGP (gv)->gp_io); |
|
|
1528 | f (GvGP (gv)->gp_sv); |
|
|
1529 | f (GvGP (gv)->gp_av); |
|
|
1530 | f (GvGP (gv)->gp_hv); |
|
|
1531 | f (GvGP (gv)->gp_cv); |
|
|
1532 | GvCVGEN (gv) = 0; |
|
|
1533 | GvMULTI_off (gv); |
|
|
1534 | # undef f |
|
|
1535 | |
1469 | void _connect_to_perl () |
1536 | void _connect_to_perl_1 () |
|
|
1537 | |
|
|
1538 | void _connect_to_perl_2 () |
1470 | |
1539 | |
1471 | void _recalc_want () |
1540 | void _recalc_want () |
1472 | |
1541 | |
|
|
1542 | # not used by default anymore |
1473 | void _global_reattach () |
1543 | void _global_reattach () |
1474 | CODE: |
1544 | CODE: |
1475 | { |
1545 | { |
1476 | // reattach to all attachable objects in the game. |
1546 | // reattach to all attachable objects in the game. |
1477 | for_all_clients (ns) |
1547 | for_all_clients (ns) |
… | |
… | |
1521 | } |
1591 | } |
1522 | |
1592 | |
1523 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1593 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1524 | } |
1594 | } |
1525 | |
1595 | |
|
|
1596 | void init_anim () |
|
|
1597 | |
|
|
1598 | void init_globals () |
|
|
1599 | |
|
|
1600 | void init_experience () |
|
|
1601 | |
|
|
1602 | void init_attackmess () |
|
|
1603 | |
|
|
1604 | void init_dynamic () |
|
|
1605 | |
|
|
1606 | void load_settings () |
|
|
1607 | |
|
|
1608 | void load_materials () |
|
|
1609 | |
|
|
1610 | void init_uuid () |
|
|
1611 | CODE: |
|
|
1612 | UUID::init (); |
|
|
1613 | |
|
|
1614 | void init_signals () |
|
|
1615 | |
|
|
1616 | void init_skills () |
|
|
1617 | |
|
|
1618 | void init_beforeplay () |
|
|
1619 | |
1526 | void evthread_start (int aiofd) |
1620 | void evthread_start (int aiofd) |
1527 | |
1621 | |
1528 | void cede_to_tick () |
1622 | void cede_to_tick () |
1529 | CODE: |
1623 | CODE: |
1530 | coroapi::cede_to_tick (); |
1624 | coroapi::cede_to_tick (); |
… | |
… | |
1555 | } |
1649 | } |
1556 | |
1650 | |
1557 | void server_tick () |
1651 | void server_tick () |
1558 | CODE: |
1652 | CODE: |
1559 | { |
1653 | { |
|
|
1654 | ev_now_update (EV_DEFAULT); |
1560 | NOW = ev_now (EV_DEFAULT); |
1655 | NOW = ev_now (EV_DEFAULT); |
1561 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1656 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1562 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1657 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1563 | runtime = SvNVX (sv_runtime); |
1658 | runtime = SvNVX (sv_runtime); |
1564 | |
1659 | |
1565 | server_tick (); |
1660 | server_tick (); |
1566 | |
1661 | |
1567 | NOW = ev_time (); |
1662 | ev_now_update (EV_DEFAULT); |
|
|
1663 | NOW = ev_now (EV_DEFAULT); |
1568 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1664 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1569 | runtime += TICK; |
1665 | runtime += TICK; |
1570 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1666 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1571 | } |
1667 | } |
1572 | |
1668 | |
1573 | NV floor (NV x) |
1669 | NV floor (NV x) |
1574 | |
1670 | |
1575 | NV ceil (NV x) |
1671 | NV ceil (NV x) |
1576 | |
1672 | |
1577 | NV rndm (...) |
1673 | NV rndm (...) |
|
|
1674 | ALIAS: |
|
|
1675 | rmg_rndm = 1 |
1578 | CODE: |
1676 | CODE: |
|
|
1677 | { |
|
|
1678 | rand_gen &gen = ix ? rmg_rndm : rndm; |
1579 | switch (items) |
1679 | switch (items) |
1580 | { |
1680 | { |
1581 | case 0: RETVAL = rndm (); break; |
1681 | case 0: RETVAL = gen (); break; |
1582 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1682 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1583 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1683 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1584 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1684 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1585 | } |
1685 | } |
|
|
1686 | } |
1586 | OUTPUT: |
1687 | OUTPUT: |
1587 | RETVAL |
1688 | RETVAL |
1588 | |
1689 | |
1589 | NV clamp (NV value, NV min_value, NV max_value) |
1690 | NV clamp (NV value, NV min_value, NV max_value) |
1590 | CODE: |
1691 | CODE: |
… | |
… | |
1595 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1696 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1596 | CODE: |
1697 | CODE: |
1597 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1698 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1598 | OUTPUT: |
1699 | OUTPUT: |
1599 | RETVAL |
1700 | RETVAL |
|
|
1701 | |
|
|
1702 | const char *ordinal (int i) |
1600 | |
1703 | |
1601 | void weaken (...) |
1704 | void weaken (...) |
1602 | PROTOTYPE: @ |
1705 | PROTOTYPE: @ |
1603 | CODE: |
1706 | CODE: |
1604 | while (items > 0) |
1707 | while (items > 0) |
1605 | sv_rvweaken (ST (--items)); |
1708 | sv_rvweaken (ST (--items)); |
1606 | |
1709 | |
1607 | void |
1710 | void log_suspend () |
|
|
1711 | |
|
|
1712 | void log_resume () |
|
|
1713 | |
1608 | log_backtrace (utf8_string msg) |
1714 | void log_backtrace (utf8_string msg) |
1609 | |
1715 | |
1610 | void |
|
|
1611 | LOG (int flags, utf8_string msg) |
1716 | void LOG (int flags, utf8_string msg) |
1612 | PROTOTYPE: $$ |
1717 | PROTOTYPE: $$ |
1613 | C_ARGS: flags, "%s", msg |
1718 | C_ARGS: flags, "%s", msg |
1614 | |
1719 | |
1615 | octet_string path_combine (octet_string base, octet_string path) |
1720 | octet_string path_combine (octet_string base, octet_string path) |
1616 | PROTOTYPE: $$ |
1721 | PROTOTYPE: $$ |
… | |
… | |
1662 | #if _POSIX_MEMLOCK |
1767 | #if _POSIX_MEMLOCK |
1663 | |
1768 | |
1664 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1769 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1665 | INIT: |
1770 | INIT: |
1666 | #if __GLIBC__ |
1771 | #if __GLIBC__ |
|
|
1772 | mallopt (M_TOP_PAD, 1024 * 1024); |
|
|
1773 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
|
|
1774 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1667 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1775 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1668 | #endif |
1776 | #endif |
1669 | |
1777 | |
1670 | int munlockall () |
1778 | int munlockall () |
1671 | |
1779 | |
… | |
… | |
1690 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1798 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1691 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1799 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1692 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1800 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1693 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1801 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1694 | #endif |
1802 | #endif |
1695 | EXTEND (SP, 2*2); |
1803 | EXTEND (SP, 5*2); |
1696 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1804 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1697 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1805 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
|
|
1806 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1807 | PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); |
|
|
1808 | PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); |
1698 | } |
1809 | } |
1699 | |
1810 | |
1700 | int find_animation (utf8_string text) |
1811 | int find_animation (utf8_string text) |
1701 | PROTOTYPE: $ |
1812 | PROTOTYPE: $ |
1702 | |
1813 | |
1703 | int random_roll (int min, int max, object *op, int goodbad); |
1814 | int random_roll (int min, int max, object *op, int goodbad); |
1704 | |
1815 | |
1705 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1816 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1706 | |
1817 | |
1707 | int |
|
|
1708 | exp_to_level (val64 exp) |
1818 | int exp_to_level (val64 exp) |
1709 | CODE: |
|
|
1710 | { |
|
|
1711 | int i = 0; |
|
|
1712 | |
1819 | |
1713 | RETVAL = settings.max_level; |
|
|
1714 | |
|
|
1715 | for (i = 1; i <= settings.max_level; i++) |
|
|
1716 | { |
|
|
1717 | if (levels[i] > exp) |
|
|
1718 | { |
|
|
1719 | RETVAL = i - 1; |
|
|
1720 | break; |
|
|
1721 | } |
|
|
1722 | } |
|
|
1723 | } |
|
|
1724 | OUTPUT: RETVAL |
|
|
1725 | |
|
|
1726 | val64 |
|
|
1727 | level_to_min_exp (int level) |
1820 | val64 level_to_min_exp (int level) |
1728 | CODE: |
|
|
1729 | if (level > settings.max_level) |
|
|
1730 | RETVAL = levels[settings.max_level]; |
|
|
1731 | else if (level < 1) |
|
|
1732 | RETVAL = 0; |
|
|
1733 | else |
|
|
1734 | RETVAL = levels[level]; |
|
|
1735 | OUTPUT: RETVAL |
|
|
1736 | |
1821 | |
1737 | SV * |
1822 | SV * |
1738 | resistance_to_string (int atnr) |
1823 | resistance_to_string (int atnr) |
1739 | CODE: |
1824 | CODE: |
1740 | if (atnr >= 0 && atnr < NROFATTACKS) |
1825 | if (atnr >= 0 && atnr < NROFATTACKS) |
… | |
… | |
1786 | PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); |
1871 | PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); |
1787 | |
1872 | |
1788 | bool |
1873 | bool |
1789 | load_resource_file_ (octet_string filename) |
1874 | load_resource_file_ (octet_string filename) |
1790 | |
1875 | |
|
|
1876 | void |
|
|
1877 | fix_weight () |
|
|
1878 | |
1791 | MODULE = cf PACKAGE = cf::attachable |
1879 | MODULE = cf PACKAGE = cf::attachable |
1792 | |
1880 | |
1793 | int |
1881 | int |
1794 | valid (SV *obj) |
1882 | valid (SV *obj) |
1795 | CODE: |
1883 | CODE: |
… | |
… | |
1798 | RETVAL |
1886 | RETVAL |
1799 | |
1887 | |
1800 | void |
1888 | void |
1801 | debug_trace (attachable *obj, bool on = true) |
1889 | debug_trace (attachable *obj, bool on = true) |
1802 | CODE: |
1890 | CODE: |
1803 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1891 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1804 | if (on) |
1892 | if (on) |
1805 | obj->flags |= attachable::F_DEBUG_TRACE; |
1893 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1806 | |
1894 | |
1807 | int mortals_size () |
1895 | int mortals_size () |
1808 | CODE: |
1896 | CODE: |
1809 | RETVAL = attachable::mortals.size (); |
1897 | RETVAL = attachable::mortals.size (); |
1810 | OUTPUT: RETVAL |
1898 | OUTPUT: RETVAL |
… | |
… | |
1812 | #object *mortals (U32 index) |
1900 | #object *mortals (U32 index) |
1813 | # CODE: |
1901 | # CODE: |
1814 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1902 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1815 | # OUTPUT: RETVAL |
1903 | # OUTPUT: RETVAL |
1816 | |
1904 | |
1817 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1905 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
1818 | |
1906 | |
1819 | MODULE = cf PACKAGE = cf::global |
1907 | MODULE = cf PACKAGE = cf::global |
1820 | |
1908 | |
1821 | int invoke (SV *klass, int event, ...) |
1909 | int invoke (SV *klass, int event, ...) |
1822 | CODE: |
1910 | CODE: |
… | |
… | |
1826 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1914 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1827 | OUTPUT: RETVAL |
1915 | OUTPUT: RETVAL |
1828 | |
1916 | |
1829 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1917 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1830 | |
1918 | |
1831 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1919 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
1832 | |
1920 | |
1833 | int invoke (object *op, int event, ...) |
1921 | int invoke (object *op, int event, ...) |
1834 | CODE: |
1922 | CODE: |
1835 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1923 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1836 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1924 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1858 | object *actives (U32 index) |
1946 | object *actives (U32 index) |
1859 | CODE: |
1947 | CODE: |
1860 | RETVAL = index < actives.size () ? actives [index] : 0; |
1948 | RETVAL = index < actives.size () ? actives [index] : 0; |
1861 | OUTPUT: RETVAL |
1949 | OUTPUT: RETVAL |
1862 | |
1950 | |
|
|
1951 | int mortals_size () |
|
|
1952 | CODE: |
|
|
1953 | RETVAL = attachable::mortals.size (); |
|
|
1954 | OUTPUT: RETVAL |
|
|
1955 | |
1863 | const char *slot_use_name (U32 slot) |
1956 | const_utf8_string slot_use_name (U32 slot) |
1864 | ALIAS: |
1957 | ALIAS: |
1865 | slot_nonuse_name = 1 |
1958 | slot_nonuse_name = 1 |
1866 | CODE: |
1959 | CODE: |
1867 | { |
1960 | { |
1868 | if (slot >= NUM_BODY_LOCATIONS) |
1961 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
1924 | OUTPUT: |
2017 | OUTPUT: |
1925 | RETVAL |
2018 | RETVAL |
1926 | |
2019 | |
1927 | object *find_best_object_match (object *op, utf8_string match) |
2020 | object *find_best_object_match (object *op, utf8_string match) |
1928 | |
2021 | |
1929 | object *find_marked_object (object *op) |
|
|
1930 | |
|
|
1931 | int need_identify (object *obj); |
|
|
1932 | |
|
|
1933 | int apply_shop_mat (object *shop_mat, object *op); |
2022 | int apply_shop_mat (object *shop_mat, object *op); |
1934 | |
2023 | |
1935 | int move (object *op, int dir, object *originator = op) |
2024 | int move (object *op, int dir, object *originator = op) |
1936 | CODE: |
2025 | CODE: |
1937 | RETVAL = move_ob (op, dir, originator); |
2026 | RETVAL = op->move (dir, originator); |
1938 | OUTPUT: |
2027 | OUTPUT: |
1939 | RETVAL |
2028 | RETVAL |
1940 | |
2029 | |
1941 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1942 | CODE: |
|
|
1943 | manual_apply (applied, applier, flags); |
|
|
1944 | |
|
|
1945 | void apply_below (object *op) |
2030 | void apply_below (object *op) |
1946 | CODE: |
2031 | CODE: |
1947 | player_apply_below (op); |
2032 | player_apply_below (op); |
1948 | |
2033 | |
1949 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2034 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1950 | |
2035 | |
1951 | #//TODO |
2036 | int casting_level (object *caster, object *spell) |
1952 | object *clone_ (object *op, int recursive = 0) |
|
|
1953 | CODE: |
|
|
1954 | if (recursive) |
|
|
1955 | RETVAL = object_create_clone (op); |
|
|
1956 | else |
|
|
1957 | { |
|
|
1958 | RETVAL = object::create (); |
|
|
1959 | op->copy_to (RETVAL); |
|
|
1960 | } |
|
|
1961 | OUTPUT: RETVAL |
|
|
1962 | |
2037 | |
1963 | int pay_item (object *op, object *buyer) |
2038 | int pay_item (object *op, object *buyer) |
1964 | CODE: |
2039 | CODE: |
1965 | RETVAL = pay_for_item (op, buyer); |
2040 | RETVAL = pay_for_item (op, buyer); |
1966 | OUTPUT: RETVAL |
2041 | OUTPUT: RETVAL |
… | |
… | |
2009 | |
2084 | |
2010 | void player_lvl_adj (object *who, object *skill = 0) |
2085 | void player_lvl_adj (object *who, object *skill = 0) |
2011 | |
2086 | |
2012 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2087 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2013 | |
2088 | |
2014 | int calc_skill_exp (object *who, object *op, object *skill); |
2089 | int calc_skill_exp (object *who, object *op, object *skill) |
2015 | |
2090 | |
2016 | void push_button (object *op); |
2091 | void push_button (object *op, object *originator) |
2017 | |
2092 | |
2018 | void use_trigger (object *op); |
2093 | void use_trigger (object *op, object *originator) |
2019 | |
2094 | |
2020 | void add_button_link (object *button, maptile *map, int connected); |
|
|
2021 | |
|
|
2022 | void remove_button_link (object *op); |
|
|
2023 | |
|
|
2024 | void handle_apply_yield (object *op); |
2095 | void handle_apply_yield (object *op) |
2025 | |
2096 | |
|
|
2097 | int convert_item (object *item, object *converter) |
|
|
2098 | |
|
|
2099 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2026 | |
2100 | |
2027 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2101 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2028 | |
2102 | |
2029 | # no clean way to get an object from an archetype - stupid idiotic |
2103 | # no clean way to get an object from an archetype - stupid idiotic |
2030 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2104 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2034 | CODE: |
2108 | CODE: |
2035 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2109 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2036 | OUTPUT: |
2110 | OUTPUT: |
2037 | RETVAL |
2111 | RETVAL |
2038 | |
2112 | |
|
|
2113 | object *generate (utf8_string arch, object *creator) |
|
|
2114 | CODE: |
|
|
2115 | object *obj = get_archetype (arch); |
|
|
2116 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2117 | RETVAL = obj; |
|
|
2118 | OUTPUT: |
|
|
2119 | RETVAL |
|
|
2120 | |
2039 | object *find_object (U32 tag) |
2121 | object *find_object (U32 tag) |
|
|
2122 | |
|
|
2123 | object *find_object_uuid (UUID i) |
2040 | |
2124 | |
2041 | # TODO: nuke |
2125 | # TODO: nuke |
2042 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2126 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2043 | PROTOTYPE: $$$$$$ |
2127 | PROTOTYPE: $$$$$$ |
2044 | CODE: |
2128 | CODE: |
2045 | { |
2129 | { |
2046 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2130 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2047 | } |
|
|
2048 | |
2131 | |
2049 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2132 | if (RETVAL->destroyed ()) |
|
|
2133 | RETVAL = 0; |
|
|
2134 | } |
2050 | |
2135 | |
2051 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2136 | shstr |
|
|
2137 | object::kv_get (shstr key) |
|
|
2138 | |
|
|
2139 | void |
|
|
2140 | object::kv_del (shstr key) |
|
|
2141 | |
|
|
2142 | void |
|
|
2143 | object::kv_set (shstr key, shstr value) |
2052 | |
2144 | |
2053 | object *get_nearest_player (object *ob) |
2145 | object *get_nearest_player (object *ob) |
2054 | ALIAS: nearest_player = 0 |
2146 | ALIAS: nearest_player = 0 |
2055 | PREINIT: |
2147 | PREINIT: |
2056 | extern object *get_nearest_player (object *); |
2148 | extern object *get_nearest_player (object *); |
… | |
… | |
2058 | void rangevector (object *ob, object *other, int flags = 0) |
2150 | void rangevector (object *ob, object *other, int flags = 0) |
2059 | PROTOTYPE: $$;$ |
2151 | PROTOTYPE: $$;$ |
2060 | PPCODE: |
2152 | PPCODE: |
2061 | { |
2153 | { |
2062 | rv_vector rv; |
2154 | rv_vector rv; |
|
|
2155 | |
2063 | get_rangevector (ob, other, &rv, flags); |
2156 | get_rangevector (ob, other, &rv, flags); |
|
|
2157 | |
2064 | EXTEND (SP, 5); |
2158 | EXTEND (SP, 5); |
2065 | PUSHs (newSVuv (rv.distance)); |
2159 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2066 | PUSHs (newSViv (rv.distance_x)); |
2160 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2067 | PUSHs (newSViv (rv.distance_y)); |
2161 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2068 | PUSHs (newSViv (rv.direction)); |
2162 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2069 | PUSHs (to_sv (rv.part)); |
2163 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2070 | } |
2164 | } |
2071 | |
2165 | |
2072 | bool on_same_map_as (object *ob, object *other) |
2166 | bool on_same_map_as (object *ob, object *other) |
2073 | CODE: |
2167 | CODE: |
2074 | RETVAL = on_same_map (ob, other); |
2168 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2094 | RETVAL = op->contr; |
2188 | RETVAL = op->contr; |
2095 | OUTPUT: RETVAL |
2189 | OUTPUT: RETVAL |
2096 | |
2190 | |
2097 | bool move_player (object *op, int dir) |
2191 | bool move_player (object *op, int dir) |
2098 | |
2192 | |
2099 | void check_score (object *op) |
|
|
2100 | |
|
|
2101 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2193 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2102 | CODE: |
2194 | CODE: |
2103 | new_draw_info (flags, 0, op, txt); |
2195 | new_draw_info (flags, 0, op, txt); |
2104 | |
2196 | |
2105 | void kill_player (object *op) |
2197 | void kill_player (object *op) |
… | |
… | |
2117 | int command_arrest (object *op, utf8_string params) |
2209 | int command_arrest (object *op, utf8_string params) |
2118 | |
2210 | |
2119 | |
2211 | |
2120 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2212 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2121 | |
2213 | |
2122 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2214 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2123 | |
2215 | |
2124 | int invoke (player *pl, int event, ...) |
2216 | int invoke (player *pl, int event, ...) |
2125 | CODE: |
2217 | CODE: |
2126 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2218 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2127 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2219 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2137 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2229 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2138 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2230 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2139 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2231 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2140 | pl->orig_stats = pl->ob->stats; |
2232 | pl->orig_stats = pl->ob->stats; |
2141 | |
2233 | |
2142 | void clear_los (player *pl) |
2234 | # should only be temporary |
|
|
2235 | void esrv_new_player (player *pl) |
2143 | |
2236 | |
|
|
2237 | #d# TODO: replace by blocked_los accessor, fix code using this |
2144 | bool |
2238 | bool |
2145 | cell_visible (player *pl, int dx, int dy) |
2239 | cell_visible (player *pl, int dx, int dy) |
2146 | CODE: |
2240 | CODE: |
2147 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2241 | RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; |
2148 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
|
|
2149 | OUTPUT: |
2242 | OUTPUT: |
2150 | RETVAL |
2243 | RETVAL |
2151 | |
2244 | |
2152 | void |
2245 | void |
2153 | send (player *pl, SV *packet) |
2246 | send (player *pl, SV *packet) |
… | |
… | |
2159 | if (len > MAXSOCKBUF) |
2252 | if (len > MAXSOCKBUF) |
2160 | pl->failmsg ("[packet too long for client]"); |
2253 | pl->failmsg ("[packet too long for client]"); |
2161 | else if (pl->ns) |
2254 | else if (pl->ns) |
2162 | pl->ns->send_packet (buf, len); |
2255 | pl->ns->send_packet (buf, len); |
2163 | } |
2256 | } |
2164 | |
|
|
2165 | int |
|
|
2166 | listening (player *pl, int new_value = -1) |
|
|
2167 | CODE: |
|
|
2168 | RETVAL = pl->listening; |
|
|
2169 | if (new_value >= 0) |
|
|
2170 | pl->listening = new_value; |
|
|
2171 | OUTPUT: |
|
|
2172 | RETVAL |
|
|
2173 | |
2257 | |
2174 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2258 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2175 | PROTOTYPE: $;$$$ |
2259 | PROTOTYPE: $;$$$ |
2176 | PPCODE: |
2260 | PPCODE: |
2177 | if (GIMME_V != G_VOID) |
2261 | if (GIMME_V != G_VOID) |
… | |
… | |
2227 | if (op->tag) |
2311 | if (op->tag) |
2228 | XPUSHs (sv_2mortal (to_sv (op))); |
2312 | XPUSHs (sv_2mortal (to_sv (op))); |
2229 | } |
2313 | } |
2230 | } |
2314 | } |
2231 | |
2315 | |
2232 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2316 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
|
|
2317 | |
|
|
2318 | void |
|
|
2319 | adjust_daylight () |
|
|
2320 | CODE: |
|
|
2321 | maptile::adjust_daylight (); |
|
|
2322 | |
|
|
2323 | int |
|
|
2324 | outdoor_darkness (int darkness = 0) |
|
|
2325 | CODE: |
|
|
2326 | RETVAL = maptile::outdoor_darkness; |
|
|
2327 | if (items) |
|
|
2328 | maptile::outdoor_darkness = darkness; |
|
|
2329 | OUTPUT: |
|
|
2330 | RETVAL |
2233 | |
2331 | |
2234 | void |
2332 | void |
2235 | maptile::instantiate () |
2333 | maptile::instantiate () |
2236 | |
2334 | |
2237 | maptile *new () |
2335 | maptile *new () |
… | |
… | |
2269 | for (int x = 0; x < THIS->width; ++x) |
2367 | for (int x = 0; x < THIS->width; ++x) |
2270 | for (int y = 0; y < THIS->height; ++y) |
2368 | for (int y = 0; y < THIS->height; ++y) |
2271 | { |
2369 | { |
2272 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2370 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2273 | if (op->flag [FLAG_IS_FLOOR]) |
2371 | if (op->flag [FLAG_IS_FLOOR]) |
2274 | goto skip_space; |
2372 | goto skip; |
2275 | |
2373 | |
2276 | { |
2374 | { |
2277 | int offs = offset + y * stride + x; |
2375 | int offs = offset + y * stride + x; |
|
|
2376 | |
2278 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2377 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2279 | { |
2378 | { |
2280 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2379 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2281 | { |
2380 | { |
2282 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2381 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2283 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2382 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2284 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2383 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2285 | |
2384 | |
2286 | if (ob->randomitems) |
2385 | if (ob->randomitems && !ob->above) |
2287 | { |
2386 | { |
2288 | if (!ob->above) |
|
|
2289 | { |
|
|
2290 | ob->create_treasure (ob->randomitems); |
2387 | ob->create_treasure (ob->randomitems); |
2291 | |
2388 | |
2292 | for (object *op = ob->above; op; op = op->above) |
2389 | for (object *op = ob->above; op; op = op->above) |
2293 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2390 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2294 | } |
2391 | // TODO: if this is a pickable object, then the item |
2295 | |
2392 | // will at a bit weird - saving inside the player |
2296 | ob->randomitems = 0; |
2393 | // will clear the flag, but when the player drops |
|
|
2394 | // it without logging out, it keeps the flag. |
|
|
2395 | // nobody ahs reported this, but this can be rather |
|
|
2396 | // annoying on persistent maps. |
2297 | } |
2397 | } |
2298 | } |
2398 | } |
2299 | } |
2399 | } |
2300 | } |
2400 | } |
2301 | |
2401 | |
2302 | skip_space: ; |
2402 | skip: ; |
2303 | } |
2403 | } |
2304 | } |
2404 | } |
2305 | |
2405 | |
2306 | void |
2406 | void |
2307 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2407 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2317 | |
2417 | |
2318 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2418 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2319 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2419 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2320 | |
2420 | |
2321 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2421 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2322 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2422 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2323 | |
2423 | |
2324 | for (int y = 0; y < THIS->height; ++y) |
2424 | for (int y = 0; y < THIS->height; ++y) |
2325 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2425 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2326 | |
2426 | |
2327 | sfree (THIS->regions, THIS->size ()); |
2427 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2332 | } |
2432 | } |
2333 | |
2433 | |
2334 | void |
2434 | void |
2335 | maptile::create_region_treasure () |
2435 | maptile::create_region_treasure () |
2336 | CODE: |
2436 | CODE: |
2337 | { |
|
|
2338 | object *op = object::create (); |
|
|
2339 | op->type = FLOOR; |
|
|
2340 | op->map = THIS; |
|
|
2341 | |
|
|
2342 | for (int x = 0; x < THIS->width; ++x) |
2437 | for (int x = 0; x < THIS->width; ++x) |
2343 | for (int y = 0; y < THIS->height; ++y) |
2438 | for (int y = 0; y < THIS->height; ++y) |
2344 | { |
2439 | { |
2345 | region *rgn = THIS->region (x, y); |
2440 | region *rgn = THIS->region (x, y); |
2346 | |
2441 | |
2347 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2442 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2443 | if (object *op = THIS->at (x, y).top) |
2348 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2444 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2349 | { |
|
|
2350 | op->x = x; |
|
|
2351 | op->y = y; |
|
|
2352 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2445 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2353 | } |
|
|
2354 | } |
2446 | } |
2355 | |
2447 | |
2356 | op->destroy (); |
|
|
2357 | } |
|
|
2358 | |
|
|
2359 | int out_of_map (maptile *map, int x, int y) |
2448 | int out_of_map (maptile *map, int x, int y) |
2360 | |
2449 | |
2361 | void |
2450 | void |
2362 | trigger (maptile *map, long connection, bool state = true) |
2451 | find_link (maptile *map, shstr_tmp connection) |
2363 | CODE: |
|
|
2364 | activate_connection (map, connection, state); |
|
|
2365 | |
|
|
2366 | void |
|
|
2367 | get_connection (maptile *map, long connection) |
|
|
2368 | PPCODE: |
2452 | PPCODE: |
2369 | oblinkpt *obp = get_connection_links (map, connection); |
2453 | if (oblinkpt *obp = map->find_link (connection)) |
2370 | if (obp) |
|
|
2371 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2454 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2372 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2455 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2373 | |
2456 | |
2374 | void |
2457 | void |
2375 | get_map_flags (maptile *map, int x, int y) |
2458 | get_map_flags (maptile *map, int x, int y) |
2376 | PPCODE: |
2459 | PPCODE: |
2377 | { |
2460 | { |
2378 | maptile *nmap = 0; |
2461 | maptile *nmap = 0; |
2379 | I16 nx = 0, ny = 0; |
2462 | I16 nx = 0, ny = 0; |
|
|
2463 | |
|
|
2464 | PUTBACK; |
2380 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2465 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2466 | SPAGAIN; |
2381 | |
2467 | |
2382 | EXTEND (SP, 4); |
2468 | EXTEND (SP, 4); |
2383 | PUSHs (sv_2mortal (newSViv (flags))); |
2469 | PUSHs (sv_2mortal (newSViv (flags))); |
2384 | |
2470 | |
2385 | if (GIMME_V == G_ARRAY) |
2471 | if (GIMME_V == G_ARRAY) |
… | |
… | |
2388 | PUSHs (sv_2mortal (newSViv (nx))); |
2474 | PUSHs (sv_2mortal (newSViv (nx))); |
2389 | PUSHs (sv_2mortal (newSViv (ny))); |
2475 | PUSHs (sv_2mortal (newSViv (ny))); |
2390 | } |
2476 | } |
2391 | } |
2477 | } |
2392 | |
2478 | |
|
|
2479 | mapspace * |
|
|
2480 | ms (maptile *map, unsigned int x, unsigned int y) |
|
|
2481 | PROTOTYPE: $$$ |
|
|
2482 | CODE: |
|
|
2483 | { |
|
|
2484 | maptile *nmap = 0; |
|
|
2485 | I16 nx, ny; |
|
|
2486 | |
|
|
2487 | PUTBACK; |
|
|
2488 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2489 | SPAGAIN; |
|
|
2490 | |
|
|
2491 | if (!nmap) |
|
|
2492 | XSRETURN_UNDEF; |
|
|
2493 | |
|
|
2494 | RETVAL = &nmap->at (nx, ny); |
|
|
2495 | } |
|
|
2496 | OUTPUT: |
|
|
2497 | RETVAL |
|
|
2498 | |
2393 | void |
2499 | void |
2394 | at (maptile *map, unsigned int x, unsigned int y) |
2500 | at (maptile *map, unsigned int x, unsigned int y) |
2395 | PROTOTYPE: $$$ |
2501 | PROTOTYPE: $$$ |
2396 | PPCODE: |
2502 | PPCODE: |
2397 | { |
2503 | { |
2398 | object *o; |
|
|
2399 | maptile *nmap = 0; |
2504 | maptile *nmap = 0; |
2400 | I16 nx, ny; |
2505 | I16 nx, ny; |
2401 | |
2506 | |
|
|
2507 | PUTBACK; |
2402 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2508 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2509 | SPAGAIN; |
2403 | |
2510 | |
2404 | if (nmap) |
2511 | if (nmap) |
2405 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2512 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2406 | XPUSHs (sv_2mortal (to_sv (o))); |
2513 | XPUSHs (sv_2mortal (to_sv (o))); |
2407 | } |
2514 | } |
2408 | |
2515 | |
2409 | SV * |
2516 | SV * |
2410 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2517 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2411 | PROTOTYPE: $$$ |
2518 | PROTOTYPE: $$$ |
2412 | ALIAS: |
2519 | ALIAS: |
2413 | top_at = 1 |
2520 | top_at = 1 |
2414 | flags_at = 2 |
2521 | flags_at = 2 |
2415 | light_at = 3 |
2522 | light_at = 3 |
2416 | move_block_at = 4 |
2523 | move_block_at = 4 |
2417 | move_slow_at = 5 |
2524 | move_slow_at = 5 |
2418 | move_on_at = 6 |
2525 | move_on_at = 6 |
2419 | move_off_at = 7 |
2526 | move_off_at = 7 |
2420 | INIT: |
|
|
2421 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
|
|
2422 | CODE: |
2527 | CODE: |
|
|
2528 | { |
|
|
2529 | sint16 nx = x; |
|
|
2530 | sint16 ny = y; |
|
|
2531 | |
|
|
2532 | if (!xy_normalise (map, nx, ny)) |
|
|
2533 | XSRETURN_UNDEF; |
|
|
2534 | |
|
|
2535 | mapspace &ms = map->at (nx, ny); |
|
|
2536 | |
|
|
2537 | ms.update (); |
|
|
2538 | |
2423 | switch (ix) |
2539 | switch (ix) |
2424 | { |
2540 | { |
2425 | case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2541 | case 0: RETVAL = to_sv (ms.bot ); break; |
2426 | case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2542 | case 1: RETVAL = to_sv (ms.top ); break; |
2427 | case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2543 | case 2: RETVAL = newSVuv (ms.flags_ ); break; |
2428 | case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2544 | case 3: RETVAL = newSViv (ms.light ); break; |
2429 | case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2545 | case 4: RETVAL = newSVuv (ms.move_block); break; |
2430 | case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2546 | case 5: RETVAL = newSVuv (ms.move_slow ); break; |
2431 | case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2547 | case 6: RETVAL = newSVuv (ms.move_on ); break; |
2432 | case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2548 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2433 | } |
2549 | } |
|
|
2550 | } |
2434 | OUTPUT: RETVAL |
2551 | OUTPUT: RETVAL |
2435 | |
|
|
2436 | void fix_walls (maptile *map, int x, int y) |
|
|
2437 | |
|
|
2438 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2439 | |
2552 | |
2440 | # worst xs function of my life |
2553 | # worst xs function of my life |
2441 | bool |
2554 | bool |
2442 | _create_random_map (\ |
2555 | _create_random_map (\ |
2443 | maptile *self,\ |
2556 | maptile *self,\ |
… | |
… | |
2447 | utf8_string monsterstyle,\ |
2560 | utf8_string monsterstyle,\ |
2448 | utf8_string treasurestyle,\ |
2561 | utf8_string treasurestyle,\ |
2449 | utf8_string layoutstyle,\ |
2562 | utf8_string layoutstyle,\ |
2450 | utf8_string doorstyle,\ |
2563 | utf8_string doorstyle,\ |
2451 | utf8_string decorstyle,\ |
2564 | utf8_string decorstyle,\ |
|
|
2565 | utf8_string miningstyle,\ |
2452 | utf8_string origin_map,\ |
2566 | utf8_string origin_map,\ |
2453 | utf8_string final_map,\ |
2567 | utf8_string final_map,\ |
2454 | utf8_string exitstyle,\ |
2568 | utf8_string exitstyle,\ |
2455 | utf8_string this_map,\ |
2569 | utf8_string this_map,\ |
2456 | utf8_string exit_on_final_map,\ |
2570 | utf8_string exit_on_final_map,\ |
… | |
… | |
2488 | assign (rmp.monsterstyle , monsterstyle); |
2602 | assign (rmp.monsterstyle , monsterstyle); |
2489 | assign (rmp.treasurestyle , treasurestyle); |
2603 | assign (rmp.treasurestyle , treasurestyle); |
2490 | assign (rmp.layoutstyle , layoutstyle); |
2604 | assign (rmp.layoutstyle , layoutstyle); |
2491 | assign (rmp.doorstyle , doorstyle); |
2605 | assign (rmp.doorstyle , doorstyle); |
2492 | assign (rmp.decorstyle , decorstyle); |
2606 | assign (rmp.decorstyle , decorstyle); |
|
|
2607 | assign (rmp.miningstyle , miningstyle); |
2493 | assign (rmp.exitstyle , exitstyle); |
2608 | assign (rmp.exitstyle , exitstyle); |
2494 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2609 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2495 | |
2610 | |
2496 | rmp.origin_map = origin_map; |
2611 | rmp.origin_map = origin_map; |
2497 | rmp.final_map = final_map; |
2612 | rmp.final_map = final_map; |
… | |
… | |
2523 | RETVAL = self->generate_random_map (&rmp); |
2638 | RETVAL = self->generate_random_map (&rmp); |
2524 | } |
2639 | } |
2525 | OUTPUT: |
2640 | OUTPUT: |
2526 | RETVAL |
2641 | RETVAL |
2527 | |
2642 | |
|
|
2643 | MODULE = cf PACKAGE = cf::mapspace |
|
|
2644 | |
|
|
2645 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
|
|
2646 | |
2528 | MODULE = cf PACKAGE = cf::arch |
2647 | MODULE = cf PACKAGE = cf::arch |
2529 | |
2648 | |
2530 | int archetypes_size () |
2649 | int archetypes_size () |
2531 | CODE: |
2650 | CODE: |
2532 | RETVAL = archetypes.size (); |
2651 | RETVAL = archetypes.size (); |
… | |
… | |
2535 | archetype *archetypes (U32 index) |
2654 | archetype *archetypes (U32 index) |
2536 | CODE: |
2655 | CODE: |
2537 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2656 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2538 | OUTPUT: RETVAL |
2657 | OUTPUT: RETVAL |
2539 | |
2658 | |
2540 | object *instantiate (archetype *arch) |
|
|
2541 | CODE: |
|
|
2542 | RETVAL = arch_to_object (arch); |
|
|
2543 | OUTPUT: |
|
|
2544 | RETVAL |
|
|
2545 | |
|
|
2546 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2659 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2547 | |
2660 | |
2548 | MODULE = cf PACKAGE = cf::party |
2661 | MODULE = cf PACKAGE = cf::party |
2549 | |
2662 | |
2550 | partylist *first () |
2663 | partylist *first () |
2551 | PROTOTYPE: |
2664 | PROTOTYPE: |
2552 | CODE: |
2665 | CODE: |
2553 | RETVAL = get_firstparty (); |
2666 | RETVAL = get_firstparty (); |
2554 | OUTPUT: RETVAL |
2667 | OUTPUT: RETVAL |
2555 | |
2668 | |
2556 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2669 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2557 | |
2670 | |
2558 | MODULE = cf PACKAGE = cf::region |
2671 | MODULE = cf PACKAGE = cf::region |
2559 | |
2672 | |
2560 | void |
2673 | void |
2561 | list () |
2674 | list () |
… | |
… | |
2567 | PROTOTYPE: $ |
2680 | PROTOTYPE: $ |
2568 | CODE: |
2681 | CODE: |
2569 | RETVAL = region::find (name); |
2682 | RETVAL = region::find (name); |
2570 | OUTPUT: RETVAL |
2683 | OUTPUT: RETVAL |
2571 | |
2684 | |
2572 | region *find_fuzzy (utf8_string name) |
|
|
2573 | PROTOTYPE: $ |
|
|
2574 | CODE: |
|
|
2575 | RETVAL = region::find_fuzzy (name); |
|
|
2576 | OUTPUT: RETVAL |
|
|
2577 | |
|
|
2578 | int specificity (region *rgn) |
2685 | int specificity (region *rgn) |
2579 | CODE: |
2686 | CODE: |
2580 | RETVAL = 0; |
2687 | RETVAL = 0; |
2581 | while (rgn = rgn->parent) |
2688 | while (rgn = rgn->parent) |
2582 | RETVAL++; |
2689 | RETVAL++; |
2583 | OUTPUT: RETVAL |
2690 | OUTPUT: RETVAL |
2584 | |
2691 | |
2585 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2692 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2586 | |
2693 | |
2587 | MODULE = cf PACKAGE = cf::living |
2694 | MODULE = cf PACKAGE = cf::living |
2588 | |
2695 | |
2589 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2696 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2590 | |
2697 | |
2591 | MODULE = cf PACKAGE = cf::settings |
2698 | MODULE = cf PACKAGE = cf::settings |
2592 | |
2699 | |
2593 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2700 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2594 | |
2701 | |
2595 | MODULE = cf PACKAGE = cf::client |
2702 | MODULE = cf PACKAGE = cf::client |
2596 | |
2703 | |
2597 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2704 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2598 | |
2705 | |
2599 | int invoke (client *ns, int event, ...) |
2706 | int invoke (client *ns, int event, ...) |
2600 | CODE: |
2707 | CODE: |
2601 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2708 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2602 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2709 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2668 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2775 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2669 | old_sound_index [idx] = face; |
2776 | old_sound_index [idx] = face; |
2670 | |
2777 | |
2671 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2778 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2672 | |
2779 | |
2673 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2780 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2674 | |
2781 | |
2675 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2782 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2676 | |
2783 | |
2677 | faceidx alloc (utf8_string name) |
2784 | faceidx alloc (utf8_string name) |
2678 | CODE: |
2785 | CODE: |
… | |
… | |
2685 | while (!RETVAL); // crude way to leave index 0 |
2792 | while (!RETVAL); // crude way to leave index 0 |
2686 | |
2793 | |
2687 | faces [RETVAL].name = name; |
2794 | faces [RETVAL].name = name; |
2688 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2795 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2689 | |
2796 | |
2690 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2797 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2691 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2798 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2799 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2692 | } |
2800 | } |
2693 | OUTPUT: RETVAL |
2801 | OUTPUT: RETVAL |
2694 | |
2802 | |
2695 | void set_type (faceidx idx, int value) |
2803 | void set_type (faceidx idx, int value) |
2696 | ALIAS: |
2804 | ALIAS: |
… | |
… | |
2716 | faceinfo *f = face_info (idx); assert (f); |
2824 | faceinfo *f = face_info (idx); assert (f); |
2717 | facedata *d = &(faceset ? f->data64 : f->data32); |
2825 | facedata *d = &(faceset ? f->data64 : f->data32); |
2718 | sv_to (data, d->data); |
2826 | sv_to (data, d->data); |
2719 | STRLEN clen; |
2827 | STRLEN clen; |
2720 | char *cdata = SvPVbyte (chksum, clen); |
2828 | char *cdata = SvPVbyte (chksum, clen); |
2721 | clen = min (CHKSUM_SIZE, clen); |
2829 | clen = min (CHKSUM_MAXLEN, clen); |
2722 | |
2830 | |
|
|
2831 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2832 | |
2723 | if (memcmp (d->chksum, cdata, clen)) |
2833 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2724 | { |
2834 | { |
|
|
2835 | d->chksum_len = clen; |
2725 | memcpy (d->chksum, cdata, clen); |
2836 | memcpy (d->chksum, cdata, clen); |
2726 | |
2837 | |
2727 | // invalidate existing client face info |
2838 | // invalidate existing client face info |
2728 | for_all_clients (ns) |
2839 | for_all_clients (ns) |
2729 | if (ns->faceset == faceset) |
2840 | if (ns->faceset == faceset) |
… | |
… | |
2744 | |
2855 | |
2745 | SV *get_chksum (faceidx idx, int faceset = 0) |
2856 | SV *get_chksum (faceidx idx, int faceset = 0) |
2746 | CODE: |
2857 | CODE: |
2747 | facedata *d = face_data (idx, faceset); |
2858 | facedata *d = face_data (idx, faceset); |
2748 | if (!d) XSRETURN_UNDEF; |
2859 | if (!d) XSRETURN_UNDEF; |
2749 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2860 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2750 | OUTPUT: |
2861 | OUTPUT: |
2751 | RETVAL |
2862 | RETVAL |
2752 | |
2863 | |
2753 | SV *get_data (faceidx idx, int faceset = 0) |
2864 | SV *get_data (faceidx idx, int faceset = 0) |
2754 | CODE: |
2865 | CODE: |
… | |
… | |
2774 | ns->force_newmap = true; |
2885 | ns->force_newmap = true; |
2775 | } |
2886 | } |
2776 | |
2887 | |
2777 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2888 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2778 | |
2889 | |
2779 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2890 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
2780 | |
2891 | |
2781 | animidx anim_find (utf8_string name) |
2892 | animidx anim_find (utf8_string name) |
2782 | CODE: |
2893 | CODE: |
2783 | RETVAL = animation::find (name).number; |
2894 | RETVAL = animation::find (name).number; |
2784 | OUTPUT: RETVAL |
2895 | OUTPUT: RETVAL |
… | |
… | |
2799 | } |
2910 | } |
2800 | else |
2911 | else |
2801 | anim = &animation::create (name, av_len (av) + 1, facings); |
2912 | anim = &animation::create (name, av_len (av) + 1, facings); |
2802 | |
2913 | |
2803 | for (int i = 0; i < anim->num_animations; ++i) |
2914 | for (int i = 0; i < anim->num_animations; ++i) |
2804 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2915 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
2805 | } |
2916 | } |
2806 | OUTPUT: RETVAL |
2917 | OUTPUT: RETVAL |
2807 | |
2918 | |
2808 | void invalidate_all () |
2919 | void invalidate_all () |
2809 | CODE: |
2920 | CODE: |
2810 | for_all_clients (ns) |
2921 | for_all_clients (ns) |
2811 | ns->anims_sent.reset (); |
2922 | ns->anims_sent.reset (); |
2812 | |
2923 | |
2813 | MODULE = cf PACKAGE = cf::object::freezer |
2924 | MODULE = cf PACKAGE = cf::object::freezer |
2814 | |
2925 | |
2815 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2926 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
2816 | |
2927 | |
2817 | SV * |
2928 | SV * |
2818 | new (char *klass) |
2929 | new (char *klass) |
2819 | CODE: |
2930 | CODE: |
2820 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2931 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
2827 | sv_to (sv, self); |
2938 | sv_to (sv, self); |
2828 | delete self; |
2939 | delete self; |
2829 | |
2940 | |
2830 | MODULE = cf PACKAGE = cf::object::thawer |
2941 | MODULE = cf PACKAGE = cf::object::thawer |
2831 | |
2942 | |
2832 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2943 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2944 | |
|
|
2945 | bool |
|
|
2946 | errors_are_fatal (bool fatal) |
|
|
2947 | CODE: |
|
|
2948 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2949 | object_thawer::errors_are_fatal = fatal; |
|
|
2950 | OUTPUT: |
|
|
2951 | RETVAL |
2833 | |
2952 | |
2834 | SV * |
2953 | SV * |
2835 | new_from_file (char *klass, octet_string path) |
2954 | new_from_file (char *klass, octet_string path) |
2836 | CODE: |
2955 | CODE: |
2837 | object_thawer *f = new object_thawer (path); |
2956 | object_thawer *f = new object_thawer (path); |