1 | /*****************************************************************************/ |
|
|
2 | /* CrossFire, A Multiplayer game for the X Window System */ |
|
|
3 | /*****************************************************************************/ |
|
|
4 | |
|
|
5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
7 | * |
3 | * |
|
|
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
|
|
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
24 | */ |
22 | */ |
|
|
23 | |
|
|
24 | #include "autoconf.h" |
|
|
25 | |
|
|
26 | #define PLUGIN_NAME "perl" |
|
|
27 | #define PLUGIN_VERSION "cfperl 0.5" |
|
|
28 | |
|
|
29 | #if HAVE_EXECINFO_H |
|
|
30 | # include <execinfo.h> |
|
|
31 | #endif |
|
|
32 | |
|
|
33 | #include <cstdarg> |
|
|
34 | |
|
|
35 | #include "global.h" |
|
|
36 | #include "loader.h" |
|
|
37 | #include "../random_maps/random_map.h" |
|
|
38 | #include "evthread.h" |
|
|
39 | #include "sproto.h" |
|
|
40 | |
|
|
41 | #include <unistd.h> |
|
|
42 | #if _POSIX_MEMLOCK |
|
|
43 | # include <sys/mman.h> |
|
|
44 | #endif |
|
|
45 | |
|
|
46 | #if HAVE_MALLOC_H |
|
|
47 | # include <malloc.h> |
|
|
48 | #endif |
|
|
49 | |
|
|
50 | #if !__GLIBC__ |
|
|
51 | # define malloc_trim(pad) -1 |
|
|
52 | #endif |
25 | |
53 | |
26 | #include <EXTERN.h> |
54 | #include <EXTERN.h> |
27 | #include <perl.h> |
55 | #include <perl.h> |
28 | #include <XSUB.h> |
56 | #include <XSUB.h> |
29 | |
57 | |
30 | #undef save_long // clashes with libproto.h |
58 | #include "CoroAPI.h" |
|
|
59 | #include "perlxsi.c" |
31 | |
60 | |
32 | #define PLUGIN_NAME "perl" |
61 | extern sint64 *levels; // the experience table |
33 | #define PLUGIN_VERSION "cfperl 0.5" |
|
|
34 | |
62 | |
35 | #ifndef __CEXTRACT__ |
63 | typedef object_thawer &object_thawer_ref; |
36 | #include <plugin.h> |
64 | typedef object_freezer &object_freezer_ref; |
|
|
65 | |
|
|
66 | typedef std::string std__string; |
|
|
67 | |
|
|
68 | static PerlInterpreter *perl; |
|
|
69 | |
|
|
70 | tstamp NOW, runtime; |
|
|
71 | |
|
|
72 | static int tick_inhibit; |
|
|
73 | static int tick_pending; |
|
|
74 | |
|
|
75 | global gbl_ev; |
|
|
76 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
|
|
77 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
|
|
78 | |
|
|
79 | bitset<NUM_EVENT_TYPES> ev_want_event; |
|
|
80 | bitset<NUM_TYPES> ev_want_type; |
|
|
81 | |
|
|
82 | static HV |
|
|
83 | *stash_cf, |
|
|
84 | *stash_cf_object_wrap, |
|
|
85 | *stash_cf_object_player_wrap, |
|
|
86 | *stash_cf_player_wrap, |
|
|
87 | *stash_cf_map_wrap, |
|
|
88 | *stash_cf_client_wrap, |
|
|
89 | *stash_cf_arch_wrap, |
|
|
90 | *stash_cf_party_wrap, |
|
|
91 | *stash_cf_region_wrap, |
|
|
92 | *stash_cf_living_wrap; |
|
|
93 | |
|
|
94 | static inline SV * |
|
|
95 | newSVpv_utf8 (const char *s) |
|
|
96 | { |
|
|
97 | if (!s) |
|
|
98 | return newSV (0); |
|
|
99 | |
|
|
100 | SV *sv = newSVpv (s, 0); |
|
|
101 | SvUTF8_on (sv); |
|
|
102 | return sv; |
|
|
103 | } |
|
|
104 | |
|
|
105 | static inline SV * |
|
|
106 | newSVpvn_utf8 (const char *s, STRLEN l) |
|
|
107 | { |
|
|
108 | if (!s) |
|
|
109 | return newSV (0); |
|
|
110 | |
|
|
111 | SV *sv = newSVpvn (s, l); |
|
|
112 | SvUTF8_on (sv); |
|
|
113 | return sv; |
|
|
114 | } |
|
|
115 | |
|
|
116 | // helper cast function, returns super class * or 0 |
|
|
117 | template<class super> |
|
|
118 | static super * |
|
|
119 | is_a (attachable *at) |
|
|
120 | { |
|
|
121 | //return dynamic_cast<super *>(at); // slower, safer |
|
|
122 | if (typeid (*at) == typeid (super)) |
|
|
123 | return static_cast<super *>(at); |
|
|
124 | else |
|
|
125 | return 0; |
|
|
126 | } |
|
|
127 | |
|
|
128 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
|
129 | |
|
|
130 | unordered_vector<attachable *> attachable::mortals; |
|
|
131 | |
|
|
132 | attachable::~attachable () |
|
|
133 | { |
|
|
134 | assert (!self); |
|
|
135 | assert (!cb); |
|
|
136 | } |
|
|
137 | |
|
|
138 | int |
|
|
139 | attachable::refcnt_cnt () const |
|
|
140 | { |
|
|
141 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
|
|
142 | } |
|
|
143 | |
|
|
144 | void |
|
|
145 | attachable::sever_self () |
|
|
146 | { |
|
|
147 | if (HV *self = this->self) |
|
|
148 | { |
|
|
149 | // keep a refcount because sv_unmagic might call attachable_free, |
|
|
150 | // which might clear self, causing sv_unmagic to crash on a now |
|
|
151 | // invalid object. |
|
|
152 | SvREFCNT_inc (self); |
|
|
153 | hv_clear (self); |
|
|
154 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
|
|
155 | SvREFCNT_dec (self); |
|
|
156 | |
|
|
157 | // self *must* be null now because thats sv_unmagic's job. |
|
|
158 | assert (!this->self); |
|
|
159 | } |
|
|
160 | } |
|
|
161 | |
|
|
162 | void |
|
|
163 | attachable::optimise () |
|
|
164 | { |
|
|
165 | if (self |
|
|
166 | && SvREFCNT (self) == 1 |
|
|
167 | && !HvTOTALKEYS (self)) |
|
|
168 | sever_self (); |
|
|
169 | } |
|
|
170 | |
|
|
171 | // check wether the object really is dead |
|
|
172 | void |
|
|
173 | attachable::do_check () |
|
|
174 | { |
|
|
175 | if (refcnt_cnt () > 0) |
|
|
176 | return; |
|
|
177 | |
|
|
178 | destroy (); |
|
|
179 | } |
|
|
180 | |
|
|
181 | void |
|
|
182 | attachable::do_destroy () |
|
|
183 | { |
|
|
184 | INVOKE_ATTACHABLE (DESTROY, this); |
|
|
185 | |
|
|
186 | if (cb) |
|
|
187 | { |
|
|
188 | SvREFCNT_dec (cb); |
|
|
189 | cb = 0; |
|
|
190 | } |
|
|
191 | |
|
|
192 | mortals.push_back (this); |
|
|
193 | } |
|
|
194 | |
|
|
195 | void |
|
|
196 | attachable::destroy () |
|
|
197 | { |
|
|
198 | if (destroyed ()) |
|
|
199 | return; |
|
|
200 | |
|
|
201 | flags |= F_DESTROYED; |
|
|
202 | do_destroy (); |
|
|
203 | sever_self (); |
|
|
204 | } |
|
|
205 | |
|
|
206 | void |
|
|
207 | attachable::check_mortals () |
|
|
208 | { |
|
|
209 | static int i = 0; |
|
|
210 | |
|
|
211 | for (;;) |
|
|
212 | { |
|
|
213 | if (i >= mortals.size ()) |
|
|
214 | { |
|
|
215 | i = 0; |
|
|
216 | |
|
|
217 | if (mortals.size () >= 512) |
|
|
218 | { |
|
|
219 | static int last_mortalcount; |
|
|
220 | if (mortals.size () != last_mortalcount) |
|
|
221 | { |
|
|
222 | last_mortalcount = mortals.size (); |
|
|
223 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
|
|
224 | |
|
|
225 | if (0) |
|
|
226 | { |
|
|
227 | for (int j = 0; j < mortals.size (); ++j)//D |
|
|
228 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
|
|
229 | fprintf (stderr, "\n");//D |
|
|
230 | } |
|
|
231 | } |
|
|
232 | } |
|
|
233 | |
|
|
234 | break; |
|
|
235 | } |
|
|
236 | |
|
|
237 | attachable *obj = mortals [i]; |
|
|
238 | |
|
|
239 | #if 0 |
|
|
240 | if (obj->self)//D make this an assert later |
|
|
241 | { |
|
|
242 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
|
|
243 | obj->sever_self (); |
|
|
244 | } |
37 | #endif |
245 | #endif |
38 | |
246 | |
39 | #undef MODULEAPI |
247 | if (obj->refcnt) |
40 | #ifdef WIN32 |
248 | { |
41 | #else |
249 | ++i; // further delay freeing |
42 | #define MODULEAPI |
|
|
43 | #endif |
|
|
44 | |
250 | |
45 | #include <plugin_common.h> |
251 | if (!(i & 0x3ff)) |
46 | #include <sounds.h> |
252 | break; |
47 | #include <cstdarg> |
253 | } |
48 | #include <sproto.h> |
254 | else |
|
|
255 | { |
|
|
256 | mortals.erase (i); |
|
|
257 | obj->sever_self (); |
|
|
258 | delete obj; |
|
|
259 | } |
|
|
260 | } |
|
|
261 | } |
49 | |
262 | |
50 | #include "cfperl.h" |
263 | void |
51 | #include "shstr.h" |
264 | attachable::set_key (const char *key, const char *value, bool is_utf8) |
52 | |
|
|
53 | #include "perlxsi.c" |
|
|
54 | |
|
|
55 | extern sint64 *levels; // the experience table |
|
|
56 | |
|
|
57 | typedef object object_ornull; |
|
|
58 | typedef mapstruct mapstruct_ornull; |
|
|
59 | |
|
|
60 | typedef double val64; |
|
|
61 | #define newSVval64 newSVnv |
|
|
62 | #define SvVAL64 SvNV |
|
|
63 | |
|
|
64 | static f_plug_api gethook = cfapi_get_hooks; |
|
|
65 | static f_plug_api object_set_property = cfapi_object_set_property; |
|
|
66 | static f_plug_api map_get_map = cfapi_map_get_map; |
|
|
67 | static f_plug_api object_insert = cfapi_object_insert; |
|
|
68 | |
|
|
69 | /* this is a stupid way to do things, and awkward to use for plug-in authors */ |
|
|
70 | typedef struct |
|
|
71 | { |
265 | { |
72 | object* who; |
266 | if (!self) |
73 | object* activator; |
267 | self = newHV (); |
74 | object* third; |
|
|
75 | object* event; |
|
|
76 | mapstruct* map; |
|
|
77 | char message[1024]; |
|
|
78 | int fix; // seems to be python-only, and should not be part of the API |
|
|
79 | int event_code; |
|
|
80 | char extension[1024]; // name field, should invoke specific perl extension |
|
|
81 | char options[1024]; // slaying field of event_connectors |
|
|
82 | int returnvalue; |
|
|
83 | } CFPContext; |
|
|
84 | |
268 | |
85 | static HV *obj_cache; |
269 | if (value) |
86 | static PerlInterpreter *perl; |
270 | hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0); |
|
|
271 | else |
|
|
272 | hv_delete (self, key, strlen (key), G_DISCARD); |
|
|
273 | } |
87 | |
274 | |
88 | static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; |
275 | attachable & |
|
|
276 | attachable::operator =(const attachable &src) |
|
|
277 | { |
|
|
278 | //if (self || cb) |
|
|
279 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
89 | |
280 | |
90 | #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) |
281 | attach = src.attach; |
91 | #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) |
282 | return *this; |
92 | #define PUSH_OB PUSHcfapi_va(POBJECT, object *) |
283 | } |
93 | #define PUSH_PL PUSHcfapi_va(PPLAYER, player *) |
284 | |
94 | #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) |
285 | template<typename T> |
95 | #define PUSH_PV PUSHcfapi_va(STRING, const char *) |
286 | static bool |
96 | #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) |
287 | find_backref (void *ptr, T *obj) |
|
|
288 | { |
|
|
289 | char *s = (char *)obj; |
|
|
290 | while (s < (char *)obj + sizeof (T)) |
|
|
291 | { |
|
|
292 | if (ptr == *(void **)s) |
|
|
293 | return true; |
|
|
294 | |
|
|
295 | s += sizeof (void *); // assume natural alignment |
|
|
296 | } |
|
|
297 | |
|
|
298 | return false; |
|
|
299 | } |
|
|
300 | |
|
|
301 | // for debugging, find "live" objects containing this ptr |
|
|
302 | void |
|
|
303 | find_backref (void *ptr) |
|
|
304 | { |
|
|
305 | for_all_objects (op) |
|
|
306 | if (find_backref (ptr, op)) |
|
|
307 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
|
|
308 | |
|
|
309 | for_all_players (pl) |
|
|
310 | if (find_backref (ptr, pl)) |
|
|
311 | fprintf (stderr, "P %p\n", pl); |
|
|
312 | |
|
|
313 | for_all_clients (ns) |
|
|
314 | if (find_backref (ptr, ns)) |
|
|
315 | fprintf (stderr, "C %p\n", ns); |
|
|
316 | |
|
|
317 | } |
97 | |
318 | |
98 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
319 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
99 | |
320 | |
100 | static SV * |
321 | static SV * |
101 | newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
322 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
102 | { |
323 | { |
103 | SV *sv; |
324 | SV *sv; |
104 | |
325 | |
105 | if (!ptr) |
326 | if (!ptr) |
106 | return &PL_sv_undef; |
327 | return newSV (0); |
107 | |
328 | |
108 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
329 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
109 | return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
330 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
110 | } |
331 | } |
111 | |
332 | |
112 | template<class attachable> |
333 | static int |
113 | SV * |
334 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
|
|
335 | { |
|
|
336 | attachable *at = (attachable *)mg->mg_ptr; |
|
|
337 | |
|
|
338 | //TODO: check if transaction behaviour is really required here |
|
|
339 | if (SV *self = (SV *)at->self) |
|
|
340 | { |
|
|
341 | at->self = 0; |
|
|
342 | SvREFCNT_dec (self); |
|
|
343 | } |
|
|
344 | |
|
|
345 | // next line makes sense, but most objects still have refcnt 0 by default |
|
|
346 | //at->refcnt_chk (); |
|
|
347 | return 0; |
|
|
348 | } |
|
|
349 | |
|
|
350 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
|
|
351 | |
|
|
352 | static SV * |
114 | newSVattachable (attachable *obj, const char *klass) |
353 | newSVattachable (attachable *obj, HV *stash) |
115 | { |
354 | { |
116 | if (!obj) |
355 | if (!obj) |
117 | return &PL_sv_undef; |
356 | return newSV (0); |
118 | |
357 | |
119 | if (!obj->self) |
358 | if (!obj->self) |
120 | obj->self = newSVptr (obj, klass); |
359 | obj->self = newHV (); |
121 | |
360 | |
122 | return newSVsv (static_cast<SV *>(obj->self)); |
361 | if (!SvOBJECT (obj->self)) |
123 | } |
|
|
124 | |
|
|
125 | static void |
|
|
126 | SVptr_cache_set (void *ptr, SV *sv) |
|
|
127 | { |
|
|
128 | hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
|
|
129 | } |
|
|
130 | |
|
|
131 | static SV * |
|
|
132 | SVptr_cache_get (void *ptr) |
|
|
133 | { |
|
|
134 | SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
|
|
135 | |
|
|
136 | return he ? *he : 0; |
|
|
137 | } |
|
|
138 | |
|
|
139 | static SV * |
|
|
140 | newSVptr_cached (void *ptr, const char *klass) |
|
|
141 | { |
|
|
142 | SV *sv; |
|
|
143 | |
|
|
144 | if (!ptr) |
|
|
145 | return &PL_sv_undef; |
|
|
146 | |
|
|
147 | sv = SVptr_cache_get (ptr); |
|
|
148 | |
|
|
149 | if (!sv) |
|
|
150 | { |
362 | { |
151 | HV *hv = newHV (); |
363 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
152 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
|
|
153 | sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
|
|
154 | |
364 | |
155 | SVptr_cache_set (ptr, sv); |
365 | // now bless the object _once_ |
|
|
366 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
|
|
367 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
156 | } |
368 | } |
|
|
369 | else |
|
|
370 | { |
|
|
371 | SV *sv = newRV_inc ((SV *)obj->self); |
157 | |
372 | |
158 | return newSVsv (sv); |
373 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
|
|
374 | SvAMAGIC_on (sv); |
|
|
375 | |
|
|
376 | return sv; |
|
|
377 | } |
159 | } |
378 | } |
160 | |
379 | |
161 | static void |
380 | static void |
162 | clearSVptr (SV *sv) |
381 | clearSVptr (SV *sv) |
163 | { |
382 | { |
… | |
… | |
188 | if (SvOK (sv)) |
407 | if (SvOK (sv)) |
189 | return SvPTR (sv, klass); |
408 | return SvPTR (sv, klass); |
190 | else |
409 | else |
191 | return 0; |
410 | return 0; |
192 | } |
411 | } |
|
|
412 | |
|
|
413 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
|
|
414 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
|
|
415 | inline SV *to_sv (bool v) { return newSViv (v); } |
|
|
416 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
|
|
417 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
|
|
418 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
|
|
419 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
|
|
420 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
|
|
421 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
|
|
422 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
|
|
423 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
|
|
424 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
|
|
425 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
|
|
426 | inline SV *to_sv (float v) { return newSVnv (v); } |
|
|
427 | inline SV *to_sv (double v) { return newSVnv (v); } |
|
|
428 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
|
|
429 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
|
|
430 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
|
|
431 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
|
|
432 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
|
|
433 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
|
|
434 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
|
|
435 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
|
|
436 | |
|
|
437 | inline SV *to_sv (object & v) { return to_sv (&v); } |
|
|
438 | inline SV *to_sv (living & v) { return to_sv (&v); } |
|
|
439 | |
|
|
440 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
|
|
441 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
|
|
442 | |
|
|
443 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
|
|
444 | |
|
|
445 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
|
|
446 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
|
|
447 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
|
|
448 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
|
|
449 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
|
|
450 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
|
|
451 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
|
|
452 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
|
|
453 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
|
|
454 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
|
|
455 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
|
|
456 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
|
|
457 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
|
|
458 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
|
|
459 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
|
|
460 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
|
|
461 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
|
|
462 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
|
|
463 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
|
|
464 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
465 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
|
|
466 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
|
|
467 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
|
|
468 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
469 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
|
|
470 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
|
|
471 | |
|
|
472 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
|
|
473 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
|
|
474 | |
|
|
475 | template<class T> |
|
|
476 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
|
|
477 | |
|
|
478 | template<int N> |
|
|
479 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
|
|
480 | |
|
|
481 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
|
|
482 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
|
|
483 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
|
|
484 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
485 | |
|
|
486 | inline void sv_to (SV *sv, std::string &v) |
|
|
487 | { |
|
|
488 | STRLEN len; |
|
|
489 | char *data = SvPVbyte (sv, len); |
|
|
490 | v.assign (data, len); |
|
|
491 | } |
|
|
492 | |
|
|
493 | inline void sv_to (SV *sv, UUID &v) |
|
|
494 | { |
|
|
495 | if (!v.parse (SvPV_nolen (sv))) |
|
|
496 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
|
|
497 | } |
|
|
498 | |
|
|
499 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
193 | |
500 | |
194 | static SV * |
501 | static SV * |
195 | newSVdt_va (va_list &ap, data_type type) |
502 | newSVdt_va (va_list &ap, data_type type) |
196 | { |
503 | { |
197 | SV *sv; |
504 | SV *sv; |
… | |
… | |
211 | break; |
518 | break; |
212 | |
519 | |
213 | case DT_STRING: |
520 | case DT_STRING: |
214 | { |
521 | { |
215 | char *str = (char *)va_arg (ap, const char *); |
522 | char *str = (char *)va_arg (ap, const char *); |
216 | sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
523 | sv = str ? newSVpv (str, 0) : newSV (0); |
217 | } |
524 | } |
218 | break; |
525 | break; |
219 | |
526 | |
220 | case DT_DATA: |
527 | case DT_DATA: |
221 | { |
528 | { |
222 | char *str = (char *)va_arg (ap, const void *); |
529 | char *str = (char *)va_arg (ap, const void *); |
223 | int len = va_arg (ap, int); |
530 | int len = va_arg (ap, int); |
224 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
531 | sv = str ? newSVpv (str, len) : newSV (0); |
225 | } |
532 | } |
226 | break; |
533 | break; |
227 | |
534 | |
228 | case DT_OBJECT: |
535 | case DT_OBJECT: |
229 | { |
536 | sv = to_sv (va_arg (ap, object *)); |
230 | object *obj = va_arg (ap, object *); |
|
|
231 | sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); |
|
|
232 | } |
|
|
233 | break; |
537 | break; |
234 | |
538 | |
235 | case DT_MAP: |
539 | case DT_MAP: |
236 | // va_arg (object *) when void * is passed is an XSI extension |
540 | // va_arg (object *) when void * is passed is an XSI extension |
237 | sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); |
541 | sv = to_sv (va_arg (ap, maptile *)); |
238 | break; |
542 | break; |
239 | |
543 | |
|
|
544 | case DT_CLIENT: |
|
|
545 | sv = to_sv (va_arg (ap, client *)); |
|
|
546 | break; |
|
|
547 | |
240 | case DT_PLAYER: |
548 | case DT_PLAYER: |
241 | sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); |
549 | sv = to_sv (va_arg (ap, player *)); |
242 | break; |
550 | break; |
243 | |
551 | |
244 | case DT_ARCH: |
552 | case DT_ARCH: |
245 | sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); |
553 | sv = to_sv (va_arg (ap, archetype *)); |
246 | break; |
554 | break; |
247 | |
555 | |
248 | case DT_PARTY: |
556 | case DT_PARTY: |
249 | sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); |
557 | sv = to_sv (va_arg (ap, partylist *)); |
250 | break; |
558 | break; |
251 | |
559 | |
252 | case DT_REGION: |
560 | case DT_REGION: |
253 | sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); |
561 | sv = to_sv (va_arg (ap, region *)); |
254 | break; |
562 | break; |
255 | |
563 | |
256 | default: |
564 | default: |
257 | assert (("unhandled type in newSVdt_va", 0)); |
565 | assert (("unhandled type in newSVdt_va", 0)); |
258 | } |
566 | } |
… | |
… | |
270 | va_end (ap); |
578 | va_end (ap); |
271 | |
579 | |
272 | return sv; |
580 | return sv; |
273 | } |
581 | } |
274 | |
582 | |
275 | static SV * |
|
|
276 | newSVcfapi (int type, ...) |
|
|
277 | { |
|
|
278 | SV *sv; |
|
|
279 | |
|
|
280 | va_list ap; |
|
|
281 | va_start (ap, type); |
|
|
282 | |
|
|
283 | switch (type) |
|
|
284 | { |
|
|
285 | case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
|
|
286 | case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
|
|
287 | case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
|
|
288 | case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
|
|
289 | case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
|
|
290 | case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
|
|
291 | case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
|
|
292 | case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
|
|
293 | case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
|
|
294 | case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
|
|
295 | |
|
|
296 | default: |
|
|
297 | assert (("unhandled type in newSVcfapi", 0)); |
|
|
298 | } |
|
|
299 | |
|
|
300 | va_end (ap); |
|
|
301 | |
|
|
302 | return sv; |
|
|
303 | } |
|
|
304 | |
|
|
305 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
583 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
306 | |
584 | |
307 | SV * |
585 | SV * |
308 | registry_of (attachable_base *ext) |
586 | registry (attachable *ext) |
309 | { |
587 | { |
310 | if (!ext->cb) |
588 | if (!ext->cb) |
311 | ext->cb = newAV (); |
589 | ext->cb = newAV (); |
312 | |
590 | |
313 | return newRV_inc ((SV *)ext->cb); |
591 | return newRV_inc ((SV *)ext->cb); |
314 | } |
592 | } |
315 | |
593 | |
316 | void attachable_base::clear () |
|
|
317 | { |
|
|
318 | if (self) |
|
|
319 | { |
|
|
320 | if (cb) |
|
|
321 | if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1))) |
|
|
322 | INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); |
|
|
323 | else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1))) |
|
|
324 | INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); |
|
|
325 | |
|
|
326 | // disconnect Perl from C, to avoid crashes |
|
|
327 | sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
|
|
328 | |
|
|
329 | // clear the perl hash, might or might not be a good idea |
|
|
330 | hv_clear ((HV *)SvRV ((SV *)self)); |
|
|
331 | |
|
|
332 | SvREFCNT_dec (self); |
|
|
333 | self = 0; |
|
|
334 | } |
|
|
335 | |
|
|
336 | if (cb) |
|
|
337 | { |
|
|
338 | SvREFCNT_dec (cb); |
|
|
339 | cb = 0; |
|
|
340 | } |
|
|
341 | |
|
|
342 | if (attach) |
|
|
343 | { |
|
|
344 | free_string (attach); |
|
|
345 | attach = 0; |
|
|
346 | } |
|
|
347 | } |
|
|
348 | |
|
|
349 | void attachable_base::optimise () |
|
|
350 | { |
|
|
351 | if (!self) |
|
|
352 | return; |
|
|
353 | |
|
|
354 | HV *hv = (HV *)SvRV ((SV *)self); |
|
|
355 | |
|
|
356 | if (SvREFCNT ((SV *)self) == 1 |
|
|
357 | && SvREFCNT ((SV *)hv) == 1 |
|
|
358 | && !HvKEYS (hv)) |
|
|
359 | { |
|
|
360 | SvREFCNT_dec ((SV *)self); |
|
|
361 | self = 0; |
|
|
362 | } |
|
|
363 | } |
|
|
364 | |
|
|
365 | void attachable_base::instantiate (data_type type, void *obj) |
|
|
366 | { |
|
|
367 | dSP; |
|
|
368 | ENTER; |
|
|
369 | SAVETMPS; |
|
|
370 | PUSHMARK (SP); |
|
|
371 | EXTEND (SP, 2); |
|
|
372 | PUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
373 | PUSHs (sv_2mortal (newSVpv (attach, 0))); |
|
|
374 | |
|
|
375 | free_string (attach); |
|
|
376 | attach = 0; |
|
|
377 | |
|
|
378 | PUTBACK; |
|
|
379 | call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); |
|
|
380 | FREETMPS; |
|
|
381 | LEAVE; |
|
|
382 | |
|
|
383 | switch (type) |
|
|
384 | { |
|
|
385 | case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break; |
|
|
386 | case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break; |
|
|
387 | } |
|
|
388 | } |
|
|
389 | |
|
|
390 | ///////////////////////////////////////////////////////////////////////////// |
594 | ///////////////////////////////////////////////////////////////////////////// |
391 | |
595 | |
392 | void reattach (data_type type, void *obj) |
|
|
393 | { |
|
|
394 | //TODO only do this when the object has _attachment's |
|
|
395 | |
|
|
396 | dSP; |
|
|
397 | ENTER; |
|
|
398 | SAVETMPS; |
|
|
399 | PUSHMARK (SP); |
|
|
400 | XPUSHs (sv_2mortal (newSVdt (type, obj))); |
|
|
401 | PUTBACK; |
|
|
402 | call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL); |
|
|
403 | FREETMPS; |
|
|
404 | LEAVE; |
|
|
405 | |
|
|
406 | switch (type) |
|
|
407 | { |
|
|
408 | case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
|
|
409 | case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
|
|
410 | case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
|
|
411 | } |
|
|
412 | } |
|
|
413 | |
|
|
414 | template<class subclass> |
|
|
415 | void reattach (attachable<subclass> *obj) |
|
|
416 | { |
|
|
417 | obj->optimise (); |
|
|
418 | |
|
|
419 | if (obj->self) |
|
|
420 | reattach (subclass::get_dt (), (subclass *)obj); |
|
|
421 | } |
|
|
422 | |
|
|
423 | object_freezer::object_freezer (const char *filename) |
|
|
424 | { |
|
|
425 | this->filename = (SV *)newSVpv (filename, 0); |
|
|
426 | |
|
|
427 | char filename2 [4096]; |
|
|
428 | snprintf (filename2, 4096, "%s~", filename); |
|
|
429 | |
|
|
430 | fp = fopen (filename2, "w"); |
|
|
431 | |
|
|
432 | if (!fp) |
|
|
433 | LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno)); |
|
|
434 | |
|
|
435 | av = (AV *)newAV (); |
|
|
436 | } |
|
|
437 | |
|
|
438 | object_freezer::~object_freezer () |
|
|
439 | { |
|
|
440 | if (fp) |
|
|
441 | { |
|
|
442 | fclose (fp); |
|
|
443 | |
|
|
444 | dSP; |
|
|
445 | ENTER; |
|
|
446 | SAVETMPS; |
|
|
447 | PUSHMARK (SP); |
|
|
448 | XPUSHs (sv_2mortal ((SV *)filename)); |
|
|
449 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
|
|
450 | PUTBACK; |
|
|
451 | call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); |
|
|
452 | FREETMPS; |
|
|
453 | LEAVE; |
|
|
454 | } |
|
|
455 | else |
|
|
456 | SvREFCNT_dec ((SV *)filename); |
|
|
457 | } |
|
|
458 | |
|
|
459 | void object_freezer::put (attachable_base *ext) |
|
|
460 | { |
|
|
461 | ext->optimise (); |
|
|
462 | |
|
|
463 | if (ext->self) |
|
|
464 | { |
|
|
465 | int idx = AvFILLp ((AV *)av) + 1; |
|
|
466 | av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self)); |
|
|
467 | fprintf (fp, "oid %d\n", idx); |
|
|
468 | } |
|
|
469 | } |
|
|
470 | |
|
|
471 | object_thawer::object_thawer (FILE *fp, const char *filename) |
|
|
472 | { |
|
|
473 | this->fp = fp; |
|
|
474 | av = 0; |
|
|
475 | |
|
|
476 | if (!filename) |
|
|
477 | return; |
|
|
478 | |
|
|
479 | dSP; |
|
|
480 | ENTER; |
|
|
481 | SAVETMPS; |
|
|
482 | PUSHMARK (SP); |
|
|
483 | XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
|
|
484 | PUTBACK; |
|
|
485 | |
|
|
486 | if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) |
|
|
487 | { |
|
|
488 | SPAGAIN; |
|
|
489 | SV *sv = POPs; |
|
|
490 | if (SvROK (sv)) |
|
|
491 | av = SvREFCNT_inc (SvRV (sv)); |
|
|
492 | } |
|
|
493 | |
|
|
494 | FREETMPS; |
|
|
495 | LEAVE; |
|
|
496 | } |
|
|
497 | |
|
|
498 | void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) |
|
|
499 | { |
|
|
500 | if (!av || oid < 0) // this is actually an error of sorts |
|
|
501 | return; |
|
|
502 | |
|
|
503 | // we have to "re-instantiate"/reattach to an object, so nuke ext->attach |
|
|
504 | ext->clear (); |
|
|
505 | |
|
|
506 | SV **svp = av_fetch ((AV *)av, oid, 0); |
|
|
507 | |
|
|
508 | if (!svp || !SvROK (*svp)) |
|
|
509 | { |
|
|
510 | printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); |
|
|
511 | return; |
|
|
512 | } |
|
|
513 | |
|
|
514 | ext->self = *svp; *svp = &PL_sv_undef; |
|
|
515 | sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); |
|
|
516 | |
|
|
517 | reattach (type, obj); |
|
|
518 | } |
|
|
519 | |
|
|
520 | object_thawer::~object_thawer () |
|
|
521 | { |
|
|
522 | if (av) SvREFCNT_dec ((AV *)av); |
|
|
523 | } |
|
|
524 | |
|
|
525 | ///////////////////////////////////////////////////////////////////////////// |
|
|
526 | |
|
|
527 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
|
|
528 | { |
|
|
529 | return 0; |
|
|
530 | } |
|
|
531 | |
|
|
532 | static CommArray_s rtn_cmd; |
|
|
533 | |
|
|
534 | static int |
|
|
535 | runPluginCommand (object *obj, char *params) |
|
|
536 | { |
|
|
537 | dSP; |
|
|
538 | |
|
|
539 | ENTER; |
|
|
540 | SAVETMPS; |
|
|
541 | |
|
|
542 | PUSHMARK (SP); |
|
|
543 | |
|
|
544 | EXTEND (SP, 3); |
|
|
545 | PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
|
|
546 | PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
|
|
547 | |
|
|
548 | if (params) |
|
|
549 | PUSHs (sv_2mortal (newSVpv (params, 0))); |
|
|
550 | |
|
|
551 | PUTBACK; |
|
|
552 | int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
|
|
553 | SPAGAIN; |
|
|
554 | |
|
|
555 | if (SvTRUE (ERRSV)) |
|
|
556 | LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
|
|
557 | |
|
|
558 | int returnvalue = count > 0 ? POPi : -1; |
|
|
559 | |
|
|
560 | PUTBACK; |
|
|
561 | FREETMPS; |
|
|
562 | LEAVE; |
|
|
563 | |
|
|
564 | return returnvalue; |
|
|
565 | } |
|
|
566 | |
|
|
567 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
|
|
568 | { |
|
|
569 | va_list args; |
|
|
570 | char *propname; |
|
|
571 | int i; |
|
|
572 | va_start (args, type); |
|
|
573 | propname = va_arg (args, char *); |
|
|
574 | //printf ("Property name: %s\n", propname); |
|
|
575 | |
|
|
576 | if (!strcmp (propname, "command?")) |
|
|
577 | { |
|
|
578 | if (!perl) |
|
|
579 | return NULL; |
|
|
580 | |
|
|
581 | const char *cmdname = va_arg (args, const char *); |
|
|
582 | HV *hv = get_hv ("cf::COMMAND", 1); |
|
|
583 | SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
|
|
584 | |
|
|
585 | va_end (args); |
|
|
586 | |
|
|
587 | if (svp) |
|
|
588 | { |
|
|
589 | // this is totaly broken, should stash it into %COMMAND |
|
|
590 | rtn_cmd.name = cmdname; |
|
|
591 | rtn_cmd.time = SvNV (*svp); |
|
|
592 | rtn_cmd.func = runPluginCommand; |
|
|
593 | |
|
|
594 | return &rtn_cmd; |
|
|
595 | } |
|
|
596 | } |
|
|
597 | else if (!strcmp (propname, "Identification")) |
|
|
598 | { |
|
|
599 | va_end (args); |
|
|
600 | return (void*) PLUGIN_NAME; |
|
|
601 | } |
|
|
602 | else if (!strcmp (propname, "FullName")) |
|
|
603 | { |
|
|
604 | va_end (args); |
|
|
605 | return (void*) PLUGIN_VERSION; |
|
|
606 | } |
|
|
607 | else |
|
|
608 | va_end (args); |
|
|
609 | |
|
|
610 | return NULL; |
|
|
611 | } |
|
|
612 | |
|
|
613 | extern "C" int cfperl_postInitPlugin () |
|
|
614 | { |
|
|
615 | int hooktype = 1; |
|
|
616 | int rtype = 0; |
|
|
617 | |
|
|
618 | cf_init_plugin (gethook); |
|
|
619 | |
|
|
620 | return 0; |
|
|
621 | } |
|
|
622 | |
|
|
623 | extern "C" int cfperl_closePlugin () |
|
|
624 | { |
|
|
625 | return 0; |
|
|
626 | } |
|
|
627 | |
|
|
628 | void |
596 | void |
629 | cfperl_init () |
597 | cfperl_init () |
630 | { |
598 | { |
631 | char *argv[] = { |
599 | extern char **environ; |
632 | "", |
|
|
633 | "-e" |
|
|
634 | "BEGIN {" |
|
|
635 | " cf->bootstrap;" |
|
|
636 | " unshift @INC, cf::datadir ();" |
|
|
637 | "}" |
|
|
638 | "" |
|
|
639 | "use cf;" |
|
|
640 | }; |
|
|
641 | |
600 | |
|
|
601 | PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ); |
642 | perl = perl_alloc (); |
602 | perl = perl_alloc (); |
643 | perl_construct (perl); |
603 | perl_construct (perl); |
644 | |
604 | |
645 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
605 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
646 | |
606 | |
647 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
607 | const char *argv[] = { |
|
|
608 | settings.argv [0], |
|
|
609 | "-e" |
|
|
610 | "use EV; use Coro;" // required for bootstrap |
|
|
611 | "cf->bootstrap;" // required for datadir :*> |
|
|
612 | "unshift @INC, cf::datadir ();" |
|
|
613 | "require cf;" |
|
|
614 | }; |
|
|
615 | |
|
|
616 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
|
|
617 | || perl_run (perl)) |
648 | { |
618 | { |
649 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
619 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
650 | |
|
|
651 | exit (EXIT_FAILURE); |
620 | exit (EXIT_FAILURE); |
652 | //perl_destruct (perl); |
|
|
653 | //perl_free (perl); |
|
|
654 | //perl = 0; |
|
|
655 | //return; |
|
|
656 | } |
621 | } |
657 | |
622 | |
658 | obj_cache = newHV (); |
623 | { |
|
|
624 | dSP; |
|
|
625 | |
|
|
626 | PUSHMARK (SP); |
|
|
627 | PUTBACK; |
|
|
628 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
629 | } |
659 | } |
630 | } |
660 | |
631 | |
661 | void cfperl_main () |
632 | void cfperl_main () |
662 | { |
633 | { |
663 | dSP; |
634 | dSP; |
664 | |
635 | |
665 | PUSHMARK (SP); |
636 | PUSHMARK (SP); |
666 | PUTBACK; |
637 | PUTBACK; |
667 | call_pv ("cf::main", G_DISCARD | G_VOID); |
638 | call_pv ("cf::main", G_DISCARD | G_VOID); |
|
|
639 | } |
|
|
640 | |
|
|
641 | void |
|
|
642 | attachable::instantiate () |
|
|
643 | { |
|
|
644 | if (attach) |
|
|
645 | { |
|
|
646 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
|
|
647 | attach = 0; |
|
|
648 | } |
|
|
649 | } |
|
|
650 | |
|
|
651 | void |
|
|
652 | attachable::reattach () |
|
|
653 | { |
|
|
654 | optimise (); |
|
|
655 | //TODO: check for _attachment's, very important for restarts |
|
|
656 | INVOKE_ATTACHABLE (REATTACH, this); |
668 | } |
657 | } |
669 | |
658 | |
670 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
659 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
671 | # define def(type,name) KLASS_ ## type, |
660 | # define def(type,name) KLASS_ ## type, |
672 | # include "eventinc.h" |
661 | # include "eventinc.h" |
… | |
… | |
703 | } |
692 | } |
704 | } |
693 | } |
705 | } |
694 | } |
706 | } |
695 | } |
707 | |
696 | |
|
|
697 | void |
|
|
698 | attachable::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
699 | { |
|
|
700 | ::gather_callbacks (callbacks, cb_attachable, event); |
|
|
701 | |
|
|
702 | if (cb) |
|
|
703 | ::gather_callbacks (callbacks, cb, event); |
|
|
704 | } |
|
|
705 | |
|
|
706 | void |
|
|
707 | global::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
708 | { |
|
|
709 | ::gather_callbacks (callbacks, cb_global, event); |
|
|
710 | } |
|
|
711 | |
|
|
712 | void |
|
|
713 | object::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
714 | { |
|
|
715 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
|
|
716 | { |
|
|
717 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
|
|
718 | |
|
|
719 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
720 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
721 | } |
|
|
722 | |
|
|
723 | if (type <= AvFILLp (cb_type)) |
|
|
724 | { |
|
|
725 | SV *registry = AvARRAY (cb_type)[type]; |
|
|
726 | |
|
|
727 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
728 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
729 | } |
|
|
730 | |
|
|
731 | attachable::gather_callbacks (callbacks, event); |
|
|
732 | ::gather_callbacks (callbacks, cb_object, event); |
|
|
733 | } |
|
|
734 | |
|
|
735 | void |
|
|
736 | archetype::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
737 | { |
|
|
738 | attachable::gather_callbacks (callbacks, event); |
|
|
739 | //TODO//::gather_callbacks (callbacks, cb_archetype, event); |
|
|
740 | } |
|
|
741 | |
|
|
742 | void |
|
|
743 | client::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
744 | { |
|
|
745 | attachable::gather_callbacks (callbacks, event); |
|
|
746 | ::gather_callbacks (callbacks, cb_client, event); |
|
|
747 | } |
|
|
748 | |
|
|
749 | void |
|
|
750 | player::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
751 | { |
|
|
752 | attachable::gather_callbacks (callbacks, event); |
|
|
753 | ::gather_callbacks (callbacks, cb_player, event); |
|
|
754 | } |
|
|
755 | |
|
|
756 | void |
|
|
757 | maptile::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
758 | { |
|
|
759 | attachable::gather_callbacks (callbacks, event); |
|
|
760 | ::gather_callbacks (callbacks, cb_map, event); |
|
|
761 | } |
|
|
762 | |
|
|
763 | void |
|
|
764 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
765 | { |
|
|
766 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
767 | { |
|
|
768 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
769 | |
|
|
770 | // element must be list of callback entries |
|
|
771 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
772 | { |
|
|
773 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
774 | |
|
|
775 | // no callback entries, no callbacks to call |
|
|
776 | if (AvFILLp (cbs) >= 0) |
|
|
777 | set.set (event); |
|
|
778 | } |
|
|
779 | } |
|
|
780 | } |
|
|
781 | |
|
|
782 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
783 | void |
|
|
784 | _recalc_want () |
|
|
785 | { |
|
|
786 | ev_want_event.reset (); |
|
|
787 | |
|
|
788 | _recalc_want (ev_want_event, cb_global); |
|
|
789 | _recalc_want (ev_want_event, cb_attachable); |
|
|
790 | _recalc_want (ev_want_event, cb_object); |
|
|
791 | _recalc_want (ev_want_event, cb_client); |
|
|
792 | _recalc_want (ev_want_event, cb_player); |
|
|
793 | _recalc_want (ev_want_event, cb_map); |
|
|
794 | |
|
|
795 | ev_want_type.reset (); |
|
|
796 | |
|
|
797 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
798 | { |
|
|
799 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
800 | |
|
|
801 | // element must be list of callback entries |
|
|
802 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
803 | { |
|
|
804 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
805 | |
|
|
806 | // no callback entries, no callbacks to call |
|
|
807 | if (AvFILLp (cbs) >= 0) |
|
|
808 | ev_want_type.set (type % NUM_TYPES); |
|
|
809 | } |
|
|
810 | } |
|
|
811 | } |
|
|
812 | |
|
|
813 | bool |
708 | bool cfperl_invoke (event_type event, ...) |
814 | attachable::invoke (event_type event, ...) |
709 | { |
815 | { |
710 | data_type dt; |
816 | data_type dt; |
711 | va_list ap; |
|
|
712 | |
817 | |
713 | va_start (ap, event); |
818 | // callback call ordering should be: |
|
|
819 | // 1. per-object callback |
|
|
820 | // 2. per-class object |
|
|
821 | // 3. per-type callback |
|
|
822 | // 4. global callbacks |
714 | |
823 | |
715 | AV *callbacks = 0; |
824 | AV *callbacks = 0; |
716 | |
|
|
717 | object *op; |
|
|
718 | player *pl; |
|
|
719 | mapstruct *map; |
|
|
720 | |
|
|
721 | // callback call ordering is: |
|
|
722 | // 1. per-object callback (NYI) |
|
|
723 | // 2. per-class object |
|
|
724 | // 2a. per-type callback |
|
|
725 | // 4. global callbacks |
|
|
726 | |
|
|
727 | gather_callbacks (callbacks, cb_global, event); |
825 | gather_callbacks (callbacks, event); |
728 | |
|
|
729 | switch (KLASS_OF (event)) |
|
|
730 | { |
|
|
731 | case KLASS_GLOBAL: |
|
|
732 | break; |
|
|
733 | |
|
|
734 | case KLASS_OBJECT: |
|
|
735 | dt = (data_type) va_arg (ap, int); |
|
|
736 | assert (("first argument must be of type object", dt == DT_OBJECT)); |
|
|
737 | op = va_arg (ap, object *); |
|
|
738 | |
|
|
739 | if (op->cb) |
|
|
740 | gather_callbacks (callbacks, (AV *)op->cb, event); |
|
|
741 | |
|
|
742 | if (op->type) |
|
|
743 | { |
|
|
744 | if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
|
|
745 | { |
|
|
746 | SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES]; |
|
|
747 | |
|
|
748 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
749 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
750 | } |
|
|
751 | |
|
|
752 | if (op->type <= AvFILLp (cb_type)) |
|
|
753 | { |
|
|
754 | SV *registry = AvARRAY (cb_type)[op->type]; |
|
|
755 | |
|
|
756 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
757 | gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
758 | } |
|
|
759 | } |
|
|
760 | |
|
|
761 | gather_callbacks (callbacks, cb_object, event); |
|
|
762 | |
|
|
763 | break; |
|
|
764 | |
|
|
765 | case KLASS_PLAYER: |
|
|
766 | dt = (data_type) va_arg (ap, int); |
|
|
767 | assert (("first argument must be of type player", dt == DT_PLAYER)); |
|
|
768 | pl = va_arg (ap, player *); |
|
|
769 | |
|
|
770 | if (pl->cb) |
|
|
771 | gather_callbacks (callbacks, (AV *)pl->cb, event); |
|
|
772 | |
|
|
773 | gather_callbacks (callbacks, cb_player, event); |
|
|
774 | break; |
|
|
775 | |
|
|
776 | case KLASS_MAP: |
|
|
777 | dt = (data_type) va_arg (ap, int); |
|
|
778 | assert (("first argument must be of type object", dt == DT_MAP)); |
|
|
779 | map = va_arg (ap, mapstruct *); |
|
|
780 | |
|
|
781 | if (map->cb) |
|
|
782 | gather_callbacks (callbacks, (AV *)map->cb, event); |
|
|
783 | |
|
|
784 | gather_callbacks (callbacks, cb_map, event); |
|
|
785 | break; |
|
|
786 | |
|
|
787 | default: |
|
|
788 | assert (("unsupported event klass in cfperl_invoke", 0)); |
|
|
789 | } |
|
|
790 | |
826 | |
791 | // short-circuit processing if no callbacks found/defined |
827 | // short-circuit processing if no callbacks found/defined |
792 | if (!callbacks) |
828 | if (!callbacks) |
793 | return 0; |
829 | return 0; |
794 | |
830 | |
795 | dSP; |
831 | va_list ap; |
796 | ENTER; |
832 | va_start (ap, event); |
797 | SAVETMPS; |
|
|
798 | |
833 | |
799 | PUSHMARK (SP); |
834 | CALL_BEGIN (3); |
800 | EXTEND (SP, 3); |
|
|
801 | |
|
|
802 | PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays |
835 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
803 | PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); |
836 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
804 | |
837 | |
805 | switch (KLASS_OF (event)) |
838 | //TODO: unhack |
806 | { |
839 | if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
807 | case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
840 | else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
808 | case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
841 | else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
809 | case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
842 | else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
810 | } |
843 | else if (global *gl = is_a<global>(this)) /*nop*/; |
|
|
844 | else |
|
|
845 | abort (); //TODO |
811 | |
846 | |
812 | for (;;) |
847 | for (;;) |
813 | { |
848 | { |
814 | dt = (data_type) va_arg (ap, int); |
849 | dt = (data_type) va_arg (ap, int); |
815 | |
850 | |
816 | if (dt == DT_END) |
851 | if (dt == DT_END) |
817 | break; |
852 | break; |
818 | |
|
|
819 | if (dt == DT_AV) |
853 | else if (dt == DT_AV) |
820 | { |
854 | { |
821 | AV *av = va_arg (ap, AV *); |
855 | AV *av = va_arg (ap, AV *); |
822 | |
856 | |
823 | for (int i = 0; i <= av_len (av); ++i) |
857 | for (int i = 0; i <= av_len (av); ++i) |
824 | XPUSHs (*av_fetch (av, i, 1)); |
858 | XPUSHs (*av_fetch (av, i, 1)); |
… | |
… | |
827 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
861 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
828 | } |
862 | } |
829 | |
863 | |
830 | va_end (ap); |
864 | va_end (ap); |
831 | |
865 | |
832 | PUTBACK; |
866 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
833 | int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL); |
|
|
834 | SPAGAIN; |
|
|
835 | |
|
|
836 | count = count > 0 ? POPi : 0; |
867 | count = count > 0 ? POPi : 0; |
837 | |
868 | |
838 | FREETMPS; |
869 | CALL_END; |
839 | LEAVE; |
|
|
840 | |
870 | |
841 | return count; |
871 | return count; |
842 | } |
872 | } |
843 | |
873 | |
844 | SV * |
874 | SV * |
845 | cfperl_result (int idx) |
875 | cfperl_result (int idx) |
846 | { |
876 | { |
847 | AV *av = get_av ("cfperl::invoke_results", 0); |
877 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
848 | if (!av) |
878 | if (!av) |
849 | return &PL_sv_undef; |
879 | return &PL_sv_undef; |
850 | |
880 | |
851 | SV **sv = av_fetch (av, idx, 0); |
881 | SV **sv = av_fetch (av, idx, 0); |
852 | if (!sv) |
882 | if (!sv) |
… | |
… | |
859 | cfperl_result_INT (int idx) |
889 | cfperl_result_INT (int idx) |
860 | { |
890 | { |
861 | return SvIV (cfperl_result (idx)); |
891 | return SvIV (cfperl_result (idx)); |
862 | } |
892 | } |
863 | |
893 | |
|
|
894 | double |
|
|
895 | cfperl_result_DOUBLE (int idx) |
|
|
896 | { |
|
|
897 | return SvNV (cfperl_result (idx)); |
|
|
898 | } |
|
|
899 | |
|
|
900 | ///////////////////////////////////////////////////////////////////////////// |
|
|
901 | // various c++ => perl glue functions |
|
|
902 | |
|
|
903 | void cfperl_tick () |
|
|
904 | { |
|
|
905 | tick_pending = 1; |
|
|
906 | |
|
|
907 | if (tick_inhibit) |
|
|
908 | return; |
|
|
909 | |
|
|
910 | tick_pending = 0; |
|
|
911 | |
|
|
912 | dSP; |
|
|
913 | |
|
|
914 | PUSHMARK (SP); |
|
|
915 | PUTBACK; |
|
|
916 | call_pv ("cf::tick", G_DISCARD | G_VOID); |
|
|
917 | |
|
|
918 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
|
|
919 | } |
|
|
920 | |
|
|
921 | void |
|
|
922 | cfperl_emergency_save () |
|
|
923 | { |
|
|
924 | CALL_BEGIN (0); |
|
|
925 | CALL_CALL ("cf::emergency_save", G_VOID); |
|
|
926 | CALL_END; |
|
|
927 | } |
|
|
928 | |
|
|
929 | void |
|
|
930 | cfperl_cleanup (int make_core) |
|
|
931 | { |
|
|
932 | CALL_BEGIN (1); |
|
|
933 | CALL_ARG (make_core); |
|
|
934 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
935 | CALL_END; |
|
|
936 | } |
|
|
937 | |
|
|
938 | void |
|
|
939 | cfperl_make_book (object *book, int level) |
|
|
940 | { |
|
|
941 | CALL_BEGIN (2); |
|
|
942 | CALL_ARG (book); |
|
|
943 | CALL_ARG (level); |
|
|
944 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
945 | CALL_END; |
|
|
946 | } |
|
|
947 | |
|
|
948 | void |
|
|
949 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
950 | { |
|
|
951 | CALL_BEGIN (4); |
|
|
952 | CALL_ARG (ns); |
|
|
953 | CALL_ARG (type); |
|
|
954 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
955 | CALL_ARG (color); |
|
|
956 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
957 | CALL_END; |
|
|
958 | } |
|
|
959 | |
|
|
960 | int |
|
|
961 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
962 | { |
|
|
963 | int can; |
|
|
964 | |
|
|
965 | CALL_BEGIN (2); |
|
|
966 | CALL_ARG (ob1); |
|
|
967 | CALL_ARG (ob2); |
|
|
968 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
969 | can = count && SvTRUE (TOPs); |
|
|
970 | CALL_END; |
|
|
971 | |
|
|
972 | return can; |
|
|
973 | } |
|
|
974 | |
|
|
975 | player * |
|
|
976 | player::find (const char *name) |
|
|
977 | { |
|
|
978 | CALL_BEGIN (1); |
|
|
979 | CALL_ARG (name); |
|
|
980 | CALL_CALL ("cf::player::find", G_SCALAR); |
|
|
981 | |
|
|
982 | player *retval; |
|
|
983 | |
|
|
984 | if (count) |
|
|
985 | sv_to (POPs, retval); |
|
|
986 | else |
|
|
987 | retval = 0; |
|
|
988 | |
|
|
989 | CALL_END; |
|
|
990 | |
|
|
991 | return retval; |
|
|
992 | } |
|
|
993 | |
|
|
994 | maptile * |
|
|
995 | maptile::find_sync (const char *path, maptile *origin) |
|
|
996 | { |
|
|
997 | CALL_BEGIN (2); |
|
|
998 | CALL_ARG (path); |
|
|
999 | CALL_ARG (origin); |
|
|
1000 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
|
|
1001 | |
|
|
1002 | maptile *retval; |
|
|
1003 | |
|
|
1004 | if (count) |
|
|
1005 | sv_to (POPs, retval); |
|
|
1006 | else |
|
|
1007 | retval = 0; |
|
|
1008 | |
|
|
1009 | CALL_END; |
|
|
1010 | |
|
|
1011 | return retval; |
|
|
1012 | } |
|
|
1013 | |
|
|
1014 | maptile * |
|
|
1015 | maptile::find_async (const char *path, maptile *origin, bool load) |
|
|
1016 | { |
|
|
1017 | CALL_BEGIN (3); |
|
|
1018 | CALL_ARG (path); |
|
|
1019 | CALL_ARG (origin); |
|
|
1020 | CALL_ARG (load); |
|
|
1021 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
1022 | |
|
|
1023 | maptile *retval; |
|
|
1024 | |
|
|
1025 | if (count) |
|
|
1026 | sv_to (POPs, retval); |
|
|
1027 | else |
|
|
1028 | retval = 0; |
|
|
1029 | |
|
|
1030 | CALL_END; |
|
|
1031 | |
|
|
1032 | return retval; |
|
|
1033 | } |
|
|
1034 | |
|
|
1035 | void |
|
|
1036 | maptile::do_load_sync () |
|
|
1037 | { |
|
|
1038 | CALL_BEGIN (1); |
|
|
1039 | CALL_ARG (this); |
|
|
1040 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
1041 | CALL_END; |
|
|
1042 | } |
|
|
1043 | |
|
|
1044 | void |
|
|
1045 | maptile::change_all_map_light (int change) |
|
|
1046 | { |
|
|
1047 | CALL_BEGIN (1); |
|
|
1048 | CALL_ARG (change); |
|
|
1049 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1050 | CALL_END; |
|
|
1051 | } |
|
|
1052 | |
|
|
1053 | void |
|
|
1054 | object::enter_exit (object *exit) |
|
|
1055 | { |
|
|
1056 | if (type != PLAYER) |
|
|
1057 | return; |
|
|
1058 | |
|
|
1059 | CALL_BEGIN (2); |
|
|
1060 | CALL_ARG (this); |
|
|
1061 | CALL_ARG (exit); |
|
|
1062 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
|
|
1063 | CALL_END; |
|
|
1064 | } |
|
|
1065 | |
|
|
1066 | const char * |
|
|
1067 | object::ref () const |
|
|
1068 | { |
|
|
1069 | if (type == PLAYER) |
|
|
1070 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
|
|
1071 | else |
|
|
1072 | return 0; |
|
|
1073 | } |
|
|
1074 | |
|
|
1075 | object * |
|
|
1076 | object::deref (const char *ref) |
|
|
1077 | { |
|
|
1078 | object *retval = 0; |
|
|
1079 | |
|
|
1080 | if (ref) |
|
|
1081 | { |
|
|
1082 | CALL_BEGIN (1); |
|
|
1083 | CALL_ARG (ref); |
|
|
1084 | CALL_CALL ("cf::object::deref", G_SCALAR); |
|
|
1085 | |
|
|
1086 | if (count) |
|
|
1087 | sv_to (POPs, retval); |
|
|
1088 | |
|
|
1089 | CALL_END; |
|
|
1090 | } |
|
|
1091 | |
|
|
1092 | return retval; |
|
|
1093 | } |
|
|
1094 | |
|
|
1095 | void |
|
|
1096 | log_backtrace (const char *msg) |
|
|
1097 | { |
|
|
1098 | #if HAVE_BACKTRACE |
|
|
1099 | void *addr [20]; |
|
|
1100 | int size = backtrace (addr, 20); |
|
|
1101 | |
|
|
1102 | CALL_BEGIN (size); |
|
|
1103 | CALL_ARG (msg); |
|
|
1104 | for (int i = 0; i < size; ++i) |
|
|
1105 | CALL_ARG ((IV)addr [i]); |
|
|
1106 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1107 | CALL_END; |
|
|
1108 | #endif |
|
|
1109 | } |
|
|
1110 | |
|
|
1111 | ///////////////////////////////////////////////////////////////////////////// |
|
|
1112 | |
|
|
1113 | struct EVAPI *evapi::GEVAPI; |
|
|
1114 | struct CoroAPI *coroapi::GCoroAPI; |
|
|
1115 | |
|
|
1116 | void coroapi::do_cede_to_tick () |
|
|
1117 | { |
|
|
1118 | cede_pending = 0; |
|
|
1119 | cede (); |
|
|
1120 | } |
|
|
1121 | |
|
|
1122 | void |
|
|
1123 | coroapi::wait_for_tick () |
|
|
1124 | { |
|
|
1125 | CALL_BEGIN (0); |
|
|
1126 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1127 | CALL_END; |
|
|
1128 | } |
|
|
1129 | |
|
|
1130 | void |
|
|
1131 | coroapi::wait_for_tick_begin () |
|
|
1132 | { |
|
|
1133 | CALL_BEGIN (0); |
|
|
1134 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1135 | CALL_END; |
|
|
1136 | } |
|
|
1137 | |
|
|
1138 | void |
|
|
1139 | iow::poll (int events) |
|
|
1140 | { |
|
|
1141 | if (events != this->events) |
|
|
1142 | { |
|
|
1143 | int active = ev_is_active ((ev_io *)this); |
|
|
1144 | if (active) stop (); |
|
|
1145 | ev_io_set ((ev_io *)this, fd, events); |
|
|
1146 | if (active) start (); |
|
|
1147 | } |
|
|
1148 | } |
|
|
1149 | |
|
|
1150 | void |
|
|
1151 | _connect_to_perl () |
|
|
1152 | { |
|
|
1153 | stash_cf = gv_stashpv ("cf", 1); |
|
|
1154 | |
|
|
1155 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
|
|
1156 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
|
|
1157 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
|
|
1158 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1159 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
|
|
1160 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
|
|
1161 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
|
|
1162 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
|
|
1163 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1164 | |
|
|
1165 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
|
|
1166 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
|
|
1167 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
|
|
1168 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
|
|
1169 | |
|
|
1170 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1171 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
|
|
1172 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1173 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1174 | cb_client = get_av ("cf::CB_CLIENT", 1); |
|
|
1175 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1176 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1177 | } |
|
|
1178 | |
864 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1179 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
865 | |
1180 | |
866 | BOOT: |
1181 | BOOT: |
867 | { |
1182 | { |
868 | HV *stash = gv_stashpv ("cf", 1); |
1183 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
|
|
1184 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
|
|
1185 | |
|
|
1186 | _connect_to_perl (); |
|
|
1187 | |
|
|
1188 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1189 | |
|
|
1190 | //{ |
|
|
1191 | // require_pv ("Time::HiRes"); |
|
|
1192 | // |
|
|
1193 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1194 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1195 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1196 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1197 | //} |
869 | |
1198 | |
870 | static const struct { |
1199 | static const struct { |
871 | const char *name; |
1200 | const char *name; |
872 | IV iv; |
1201 | IV iv; |
873 | } *civ, const_iv[] = { |
1202 | } *civ, const_iv[] = { |
874 | # define const_iv(name) { # name, (IV)name }, |
1203 | # define const_iv(name) { # name, (IV)name }, |
875 | const_iv (llevError) |
1204 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
876 | const_iv (llevInfo) |
1205 | const_iv (logBacktrace) |
877 | const_iv (llevDebug) |
1206 | |
878 | const_iv (llevMonster) |
1207 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1208 | |
|
|
1209 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
879 | |
1210 | |
880 | const_iv (MAX_TIME) |
1211 | const_iv (MAX_TIME) |
881 | const_iv (PLAYER) |
|
|
882 | const_iv (TRANSPORT) |
|
|
883 | const_iv (ROD) |
|
|
884 | const_iv (TREASURE) |
|
|
885 | const_iv (POTION) |
|
|
886 | const_iv (FOOD) |
|
|
887 | const_iv (POISON) |
|
|
888 | const_iv (BOOK) |
|
|
889 | const_iv (CLOCK) |
1212 | const_iv (MAXSOCKBUF) |
890 | const_iv (LIGHTNING) |
1213 | |
891 | const_iv (ARROW) |
|
|
892 | const_iv (BOW) |
|
|
893 | const_iv (WEAPON) |
|
|
894 | const_iv (ARMOUR) |
|
|
895 | const_iv (PEDESTAL) |
|
|
896 | const_iv (ALTAR) |
|
|
897 | const_iv (LOCKED_DOOR) |
|
|
898 | const_iv (SPECIAL_KEY) |
|
|
899 | const_iv (MAP) |
|
|
900 | const_iv (DOOR) |
|
|
901 | const_iv (KEY) |
|
|
902 | const_iv (TIMED_GATE) |
|
|
903 | const_iv (TRIGGER) |
|
|
904 | const_iv (GRIMREAPER) |
|
|
905 | const_iv (MAGIC_EAR) |
|
|
906 | const_iv (TRIGGER_BUTTON) |
|
|
907 | const_iv (TRIGGER_ALTAR) |
|
|
908 | const_iv (TRIGGER_PEDESTAL) |
|
|
909 | const_iv (SHIELD) |
|
|
910 | const_iv (HELMET) |
|
|
911 | const_iv (HORN) |
|
|
912 | const_iv (MONEY) |
|
|
913 | const_iv (CLASS) |
|
|
914 | const_iv (GRAVESTONE) |
|
|
915 | const_iv (AMULET) |
|
|
916 | const_iv (PLAYERMOVER) |
|
|
917 | const_iv (TELEPORTER) |
|
|
918 | const_iv (CREATOR) |
|
|
919 | const_iv (SKILL) |
|
|
920 | const_iv (EXPERIENCE) |
|
|
921 | const_iv (EARTHWALL) |
|
|
922 | const_iv (GOLEM) |
|
|
923 | const_iv (THROWN_OBJ) |
|
|
924 | const_iv (BLINDNESS) |
|
|
925 | const_iv (GOD) |
|
|
926 | const_iv (DETECTOR) |
|
|
927 | const_iv (TRIGGER_MARKER) |
|
|
928 | const_iv (DEAD_OBJECT) |
|
|
929 | const_iv (DRINK) |
|
|
930 | const_iv (MARKER) |
|
|
931 | const_iv (HOLY_ALTAR) |
|
|
932 | const_iv (PLAYER_CHANGER) |
|
|
933 | const_iv (BATTLEGROUND) |
|
|
934 | const_iv (PEACEMAKER) |
|
|
935 | const_iv (GEM) |
|
|
936 | const_iv (FIREWALL) |
|
|
937 | const_iv (ANVIL) |
|
|
938 | const_iv (CHECK_INV) |
|
|
939 | const_iv (MOOD_FLOOR) |
1214 | const_iv (NUM_BODY_LOCATIONS) |
940 | const_iv (EXIT) |
1215 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
941 | const_iv (ENCOUNTER) |
1216 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
942 | const_iv (SHOP_FLOOR) |
1217 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
943 | const_iv (SHOP_MAT) |
1218 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
944 | const_iv (RING) |
1219 | const_iv (body_wrist) const_iv (body_waist) |
945 | const_iv (FLOOR) |
|
|
946 | const_iv (FLESH) |
|
|
947 | const_iv (INORGANIC) |
|
|
948 | const_iv (SKILL_TOOL) |
|
|
949 | const_iv (LIGHTER) |
|
|
950 | const_iv (TRAP_PART) |
|
|
951 | const_iv (WALL) |
|
|
952 | const_iv (LIGHT_SOURCE) |
|
|
953 | const_iv (MISC_OBJECT) |
|
|
954 | const_iv (MONSTER) |
|
|
955 | const_iv (SPAWN_GENERATOR) |
|
|
956 | const_iv (LAMP) |
|
|
957 | const_iv (DUPLICATOR) |
|
|
958 | const_iv (TOOL) |
|
|
959 | const_iv (SPELLBOOK) |
|
|
960 | const_iv (BUILDFAC) |
|
|
961 | const_iv (CLOAK) |
|
|
962 | const_iv (SPINNER) |
|
|
963 | const_iv (GATE) |
|
|
964 | const_iv (BUTTON) |
|
|
965 | const_iv (CF_HANDLE) |
|
|
966 | const_iv (HOLE) |
|
|
967 | const_iv (TRAPDOOR) |
|
|
968 | const_iv (SIGN) |
|
|
969 | const_iv (BOOTS) |
|
|
970 | const_iv (GLOVES) |
|
|
971 | const_iv (SPELL) |
|
|
972 | const_iv (SPELL_EFFECT) |
|
|
973 | const_iv (CONVERTER) |
|
|
974 | const_iv (BRACERS) |
|
|
975 | const_iv (POISONING) |
|
|
976 | const_iv (SAVEBED) |
|
|
977 | const_iv (POISONCLOUD) |
|
|
978 | const_iv (FIREHOLES) |
|
|
979 | const_iv (WAND) |
|
|
980 | const_iv (SCROLL) |
|
|
981 | const_iv (DIRECTOR) |
|
|
982 | const_iv (GIRDLE) |
|
|
983 | const_iv (FORCE) |
|
|
984 | const_iv (POTION_EFFECT) |
|
|
985 | const_iv (EVENT_CONNECTOR) |
|
|
986 | const_iv (CLOSE_CON) |
|
|
987 | const_iv (CONTAINER) |
|
|
988 | const_iv (ARMOUR_IMPROVER) |
|
|
989 | const_iv (WEAPON_IMPROVER) |
|
|
990 | const_iv (SKILLSCROLL) |
|
|
991 | const_iv (DEEP_SWAMP) |
|
|
992 | const_iv (IDENTIFY_ALTAR) |
|
|
993 | const_iv (MENU) |
|
|
994 | const_iv (RUNE) |
|
|
995 | const_iv (TRAP) |
|
|
996 | const_iv (POWER_CRYSTAL) |
|
|
997 | const_iv (CORPSE) |
|
|
998 | const_iv (DISEASE) |
|
|
999 | const_iv (SYMPTOM) |
|
|
1000 | const_iv (BUILDER) |
|
|
1001 | const_iv (MATERIAL) |
|
|
1002 | const_iv (ITEM_TRANSFORMER) |
|
|
1003 | const_iv (QUEST) |
|
|
1004 | |
1220 | |
1005 | const_iv (NUM_SUBTYPES) |
1221 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1222 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1223 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1224 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1225 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1226 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1227 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1228 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1229 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1230 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1231 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1232 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1233 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1234 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1235 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1236 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1237 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1238 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1239 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1240 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1241 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1242 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1243 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1244 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1245 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1246 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1247 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1248 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1006 | |
1249 | |
1007 | const_iv (ST_BD_BUILD) |
1250 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1008 | const_iv (ST_BD_REMOVE) |
|
|
1009 | |
1251 | |
1010 | const_iv (ST_MAT_FLOOR) |
1252 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1011 | const_iv (ST_MAT_WALL) |
1253 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1012 | const_iv (ST_MAT_ITEM) |
|
|
1013 | |
1254 | |
1014 | const_iv (AT_PHYSICAL) |
1255 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1015 | const_iv (AT_MAGIC) |
1256 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1016 | const_iv (AT_FIRE) |
1257 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1017 | const_iv (AT_ELECTRICITY) |
1258 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1018 | const_iv (AT_COLD) |
1259 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1019 | const_iv (AT_CONFUSION) |
1260 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1020 | const_iv (AT_ACID) |
1261 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1021 | const_iv (AT_DRAIN) |
|
|
1022 | const_iv (AT_WEAPONMAGIC) |
|
|
1023 | const_iv (AT_GHOSTHIT) |
|
|
1024 | const_iv (AT_POISON) |
|
|
1025 | const_iv (AT_SLOW) |
|
|
1026 | const_iv (AT_PARALYZE) |
|
|
1027 | const_iv (AT_TURN_UNDEAD) |
|
|
1028 | const_iv (AT_FEAR) |
|
|
1029 | const_iv (AT_CANCELLATION) |
|
|
1030 | const_iv (AT_DEPLETE) |
|
|
1031 | const_iv (AT_DEATH) |
|
|
1032 | const_iv (AT_CHAOS) |
|
|
1033 | const_iv (AT_COUNTERSPELL) |
|
|
1034 | const_iv (AT_GODPOWER) |
|
|
1035 | const_iv (AT_HOLYWORD) |
|
|
1036 | const_iv (AT_BLIND) |
|
|
1037 | const_iv (AT_INTERNAL) |
|
|
1038 | const_iv (AT_LIFE_STEALING) |
|
|
1039 | const_iv (AT_DISEASE) |
|
|
1040 | |
1262 | |
1041 | const_iv (QUEST_IN_PROGRESS) |
1263 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1042 | const_iv (QUEST_DONE_QUEST) |
1264 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1043 | const_iv (QUEST_DONE_TASK) |
|
|
1044 | const_iv (QUEST_START_QUEST) |
|
|
1045 | const_iv (QUEST_END_QUEST) |
|
|
1046 | const_iv (QUEST_START_TASK) |
|
|
1047 | const_iv (QUEST_END_TASK) |
|
|
1048 | const_iv (QUEST_OVERRIDE) |
|
|
1049 | const_iv (QUEST_ON_ACTIVATE) |
|
|
1050 | |
|
|
1051 | const_iv (WEAP_HIT) |
|
|
1052 | const_iv (WEAP_SLASH) |
|
|
1053 | const_iv (WEAP_PIERCE) |
|
|
1054 | const_iv (WEAP_CLEAVE) |
|
|
1055 | const_iv (WEAP_SLICE) |
|
|
1056 | const_iv (WEAP_STAB) |
|
|
1057 | const_iv (WEAP_WHIP) |
|
|
1058 | const_iv (WEAP_CRUSH) |
|
|
1059 | const_iv (WEAP_BLUD) |
1265 | const_iv (WEAP_BLUD) |
1060 | |
1266 | |
1061 | const_iv (FLAG_ALIVE) |
1267 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1062 | const_iv (FLAG_WIZ) |
1268 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1063 | const_iv (FLAG_REMOVED) |
1269 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1270 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1271 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1272 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1273 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1274 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1275 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1276 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1277 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1278 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1279 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1280 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1281 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1282 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1283 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1284 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1285 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1286 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1287 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1288 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
|
|
1289 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1290 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1291 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1292 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1293 | |
|
|
1294 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1295 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1296 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1297 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1298 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1299 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
|
|
1300 | |
|
|
1301 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1302 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1303 | |
|
|
1304 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1305 | |
|
|
1306 | const_iv (SP_RAISE_DEAD) |
1064 | const_iv (FLAG_FREED) |
1307 | const_iv (SP_RUNE) |
1065 | const_iv (FLAG_WAS_WIZ) |
1308 | const_iv (SP_MAKE_MARK) |
1066 | const_iv (FLAG_APPLIED) |
1309 | const_iv (SP_BOLT) |
1067 | const_iv (FLAG_UNPAID) |
1310 | const_iv (SP_BULLET) |
1068 | const_iv (FLAG_USE_SHIELD) |
1311 | const_iv (SP_EXPLOSION) |
1069 | const_iv (FLAG_NO_PICK) |
1312 | const_iv (SP_CONE) |
1070 | const_iv (FLAG_ANIMATE) |
1313 | const_iv (SP_BOMB) |
1071 | const_iv (FLAG_MONSTER) |
1314 | const_iv (SP_WONDER) |
1072 | const_iv (FLAG_FRIENDLY) |
1315 | const_iv (SP_SMITE) |
1073 | const_iv (FLAG_GENERATOR) |
1316 | const_iv (SP_MAGIC_MISSILE) |
1074 | const_iv (FLAG_IS_THROWN) |
1317 | const_iv (SP_SUMMON_GOLEM) |
1075 | const_iv (FLAG_AUTO_APPLY) |
1318 | const_iv (SP_DIMENSION_DOOR) |
1076 | const_iv (FLAG_TREASURE) |
1319 | const_iv (SP_MAGIC_MAPPING) |
1077 | const_iv (FLAG_PLAYER_SOLD) |
1320 | const_iv (SP_MAGIC_WALL) |
|
|
1321 | const_iv (SP_DESTRUCTION) |
|
|
1322 | const_iv (SP_PERCEIVE_SELF) |
|
|
1323 | const_iv (SP_WORD_OF_RECALL) |
1078 | const_iv (FLAG_SEE_INVISIBLE) |
1324 | const_iv (SP_INVISIBLE) |
1079 | const_iv (FLAG_CAN_ROLL) |
|
|
1080 | const_iv (FLAG_OVERLAY_FLOOR) |
|
|
1081 | const_iv (FLAG_IS_TURNABLE) |
|
|
1082 | const_iv (FLAG_IS_USED_UP) |
|
|
1083 | const_iv (FLAG_IDENTIFIED) |
|
|
1084 | const_iv (FLAG_REFLECTING) |
|
|
1085 | const_iv (FLAG_CHANGING) |
|
|
1086 | const_iv (FLAG_SPLITTING) |
|
|
1087 | const_iv (FLAG_HITBACK) |
|
|
1088 | const_iv (FLAG_STARTEQUIP) |
|
|
1089 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1090 | const_iv (FLAG_UNDEAD) |
|
|
1091 | const_iv (FLAG_SCARED) |
|
|
1092 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1093 | const_iv (FLAG_REFL_MISSILE) |
|
|
1094 | const_iv (FLAG_REFL_SPELL) |
|
|
1095 | const_iv (FLAG_NO_MAGIC) |
|
|
1096 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1097 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1098 | const_iv (FLAG_TEAR_DOWN) |
|
|
1099 | const_iv (FLAG_RUN_AWAY) |
|
|
1100 | const_iv (FLAG_PICK_UP) |
|
|
1101 | const_iv (FLAG_UNIQUE) |
|
|
1102 | const_iv (FLAG_NO_DROP) |
|
|
1103 | const_iv (FLAG_WIZCAST) |
|
|
1104 | const_iv (FLAG_CAST_SPELL) |
|
|
1105 | const_iv (FLAG_USE_SCROLL) |
|
|
1106 | const_iv (FLAG_USE_RANGE) |
|
|
1107 | const_iv (FLAG_USE_BOW) |
|
|
1108 | const_iv (FLAG_USE_ARMOUR) |
|
|
1109 | const_iv (FLAG_USE_WEAPON) |
|
|
1110 | const_iv (FLAG_USE_RING) |
|
|
1111 | const_iv (FLAG_READY_RANGE) |
|
|
1112 | const_iv (FLAG_READY_BOW) |
|
|
1113 | const_iv (FLAG_XRAYS) |
|
|
1114 | const_iv (FLAG_NO_APPLY) |
|
|
1115 | const_iv (FLAG_IS_FLOOR) |
|
|
1116 | const_iv (FLAG_LIFESAVE) |
|
|
1117 | const_iv (FLAG_NO_STRENGTH) |
|
|
1118 | const_iv (FLAG_SLEEP) |
|
|
1119 | const_iv (FLAG_STAND_STILL) |
|
|
1120 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1121 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1122 | const_iv (FLAG_CONFUSED) |
|
|
1123 | const_iv (FLAG_STEALTH) |
|
|
1124 | const_iv (FLAG_WIZPASS) |
|
|
1125 | const_iv (FLAG_IS_LINKED) |
|
|
1126 | const_iv (FLAG_CURSED) |
|
|
1127 | const_iv (FLAG_DAMNED) |
|
|
1128 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1129 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1130 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1131 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1132 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1133 | const_iv (FLAG_READY_SCROLL) |
|
|
1134 | const_iv (FLAG_USE_ROD) |
|
|
1135 | const_iv (FLAG_USE_HORN) |
|
|
1136 | const_iv (FLAG_MAKE_INVIS) |
|
|
1137 | const_iv (FLAG_INV_LOCKED) |
|
|
1138 | const_iv (FLAG_IS_WOODED) |
|
|
1139 | const_iv (FLAG_IS_HILLY) |
|
|
1140 | const_iv (FLAG_READY_SKILL) |
|
|
1141 | const_iv (FLAG_READY_WEAPON) |
|
|
1142 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1143 | const_iv (FLAG_BLIND) |
|
|
1144 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1145 | const_iv (FLAG_IS_CAULDRON) |
|
|
1146 | const_iv (FLAG_NO_STEAL) |
|
|
1147 | const_iv (FLAG_ONE_HIT) |
|
|
1148 | const_iv (FLAG_CLIENT_SENT) |
|
|
1149 | const_iv (FLAG_BERSERK) |
|
|
1150 | const_iv (FLAG_NEUTRAL) |
|
|
1151 | const_iv (FLAG_NO_ATTACK) |
|
|
1152 | const_iv (FLAG_NO_DAMAGE) |
|
|
1153 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1154 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1155 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1156 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1157 | const_iv (FLAG_IS_WATER) |
|
|
1158 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1159 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1160 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1161 | const_iv (FLAG_AFK) |
|
|
1162 | |
|
|
1163 | const_iv (NDI_BLACK) |
|
|
1164 | const_iv (NDI_WHITE) |
|
|
1165 | const_iv (NDI_NAVY) |
|
|
1166 | const_iv (NDI_RED) |
1325 | const_iv (SP_PROBE) |
1167 | const_iv (NDI_ORANGE) |
1326 | const_iv (SP_HEALING) |
|
|
1327 | const_iv (SP_CREATE_FOOD) |
|
|
1328 | const_iv (SP_EARTH_TO_DUST) |
|
|
1329 | const_iv (SP_CHANGE_ABILITY) |
1168 | const_iv (NDI_BLUE) |
1330 | const_iv (SP_BLESS) |
1169 | const_iv (NDI_DK_ORANGE) |
|
|
1170 | const_iv (NDI_GREEN) |
|
|
1171 | const_iv (NDI_LT_GREEN) |
|
|
1172 | const_iv (NDI_GREY) |
|
|
1173 | const_iv (NDI_BROWN) |
|
|
1174 | const_iv (NDI_GOLD) |
|
|
1175 | const_iv (NDI_TAN) |
|
|
1176 | const_iv (NDI_MAX_COLOR) |
|
|
1177 | const_iv (NDI_COLOR_MASK) |
|
|
1178 | const_iv (NDI_UNIQUE) |
|
|
1179 | const_iv (NDI_ALL) |
|
|
1180 | |
|
|
1181 | const_iv (F_APPLIED) |
|
|
1182 | const_iv (F_LOCATION) |
|
|
1183 | const_iv (F_UNPAID) |
|
|
1184 | const_iv (F_MAGIC) |
|
|
1185 | const_iv (F_CURSED) |
1331 | const_iv (SP_CURSE) |
|
|
1332 | const_iv (SP_SUMMON_MONSTER) |
|
|
1333 | const_iv (SP_CHARGING) |
|
|
1334 | const_iv (SP_POLYMORPH) |
|
|
1335 | const_iv (SP_ALCHEMY) |
|
|
1336 | const_iv (SP_REMOVE_CURSE) |
|
|
1337 | const_iv (SP_IDENTIFY) |
|
|
1338 | const_iv (SP_DETECTION) |
|
|
1339 | const_iv (SP_MOOD_CHANGE) |
|
|
1340 | const_iv (SP_MOVING_BALL) |
1186 | const_iv (F_DAMNED) |
1341 | const_iv (SP_SWARM) |
|
|
1342 | const_iv (SP_CHANGE_MANA) |
1187 | const_iv (F_OPEN) |
1343 | const_iv (SP_DISPEL_RUNE) |
1188 | const_iv (F_NOPICK) |
1344 | const_iv (SP_CREATE_MISSILE) |
|
|
1345 | const_iv (SP_CONSECRATE) |
|
|
1346 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1347 | const_iv (SP_LIGHT) |
|
|
1348 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1349 | const_iv (SP_FAERY_FIRE) |
|
|
1350 | const_iv (SP_CAUSE_DISEASE) |
|
|
1351 | const_iv (SP_AURA) |
|
|
1352 | const_iv (SP_TOWN_PORTAL) |
|
|
1353 | const_iv (SP_PARTY_SPELL) |
|
|
1354 | |
|
|
1355 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1356 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1189 | const_iv (F_LOCKED) |
1357 | const_iv (F_LOCKED) |
1190 | |
1358 | |
1191 | const_iv (F_BUY) |
1359 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1192 | const_iv (F_SHOP) |
|
|
1193 | const_iv (F_SELL) |
|
|
1194 | |
1360 | |
1195 | const_iv (P_BLOCKSVIEW) |
1361 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1196 | const_iv (P_NO_MAGIC) |
1362 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1197 | const_iv (P_IS_ALIVE) |
|
|
1198 | const_iv (P_NO_CLERIC) |
|
|
1199 | const_iv (P_NEED_UPDATE) |
|
|
1200 | const_iv (P_NO_ERROR) |
|
|
1201 | const_iv (P_OUT_OF_MAP) |
|
|
1202 | const_iv (P_NEW_MAP) |
|
|
1203 | |
1363 | |
1204 | const_iv (UP_OBJ_INSERT) |
1364 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1205 | const_iv (UP_OBJ_REMOVE) |
|
|
1206 | const_iv (UP_OBJ_CHANGE) |
|
|
1207 | const_iv (UP_OBJ_FACE) |
|
|
1208 | |
1365 | |
1209 | const_iv (INS_NO_MERGE) |
1366 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1210 | const_iv (INS_ABOVE_FLOOR_ONLY) |
|
|
1211 | const_iv (INS_NO_WALK_ON) |
|
|
1212 | const_iv (INS_ON_TOP) |
|
|
1213 | const_iv (INS_BELOW_ORIGINATOR) |
1367 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
1214 | const_iv (INS_MAP_LOAD) |
|
|
1215 | |
1368 | |
1216 | const_iv (WILL_APPLY_HANDLE) |
1369 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1217 | const_iv (WILL_APPLY_TREASURE) |
1370 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1218 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1219 | const_iv (WILL_APPLY_DOOR) |
|
|
1220 | const_iv (WILL_APPLY_FOOD) |
|
|
1221 | |
1371 | |
1222 | const_iv (SAVE_MODE) |
1372 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1223 | const_iv (SAVE_DIR_MODE) |
|
|
1224 | |
1373 | |
1225 | const_iv (M_PAPER) |
1374 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1226 | const_iv (M_IRON) |
1375 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1227 | const_iv (M_GLASS) |
1376 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1228 | const_iv (M_LEATHER) |
1377 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1229 | const_iv (M_WOOD) |
|
|
1230 | const_iv (M_ORGANIC) |
|
|
1231 | const_iv (M_STONE) |
|
|
1232 | const_iv (M_CLOTH) |
|
|
1233 | const_iv (M_ADAMANT) |
|
|
1234 | const_iv (M_LIQUID) |
|
|
1235 | const_iv (M_SOFT_METAL) |
|
|
1236 | const_iv (M_BONE) |
|
|
1237 | const_iv (M_ICE) |
|
|
1238 | const_iv (M_SPECIAL) |
|
|
1239 | |
1378 | |
1240 | const_iv (SK_EXP_ADD_SKILL) |
1379 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1241 | const_iv (SK_EXP_TOTAL) |
1380 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1242 | const_iv (SK_EXP_NONE) |
|
|
1243 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1244 | |
1381 | |
1245 | const_iv (SK_LOCKPICKING) |
1382 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1246 | const_iv (SK_HIDING) |
1383 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1247 | const_iv (SK_SMITHERY) |
1384 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1248 | const_iv (SK_BOWYER) |
1385 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1249 | const_iv (SK_JEWELER) |
1386 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1250 | const_iv (SK_ALCHEMY) |
1387 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1251 | const_iv (SK_STEALING) |
1388 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1252 | const_iv (SK_LITERACY) |
1389 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1253 | const_iv (SK_BARGAINING) |
1390 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1254 | const_iv (SK_JUMPING) |
1391 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1255 | const_iv (SK_DET_MAGIC) |
|
|
1256 | const_iv (SK_ORATORY) |
|
|
1257 | const_iv (SK_SINGING) |
|
|
1258 | const_iv (SK_DET_CURSE) |
|
|
1259 | const_iv (SK_FIND_TRAPS) |
|
|
1260 | const_iv (SK_MEDITATION) |
|
|
1261 | const_iv (SK_PUNCHING) |
|
|
1262 | const_iv (SK_FLAME_TOUCH) |
|
|
1263 | const_iv (SK_KARATE) |
|
|
1264 | const_iv (SK_CLIMBING) |
|
|
1265 | const_iv (SK_WOODSMAN) |
|
|
1266 | const_iv (SK_INSCRIPTION) |
|
|
1267 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1268 | const_iv (SK_MISSILE_WEAPON) |
|
|
1269 | const_iv (SK_THROWING) |
|
|
1270 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1271 | const_iv (SK_DISARM_TRAPS) |
|
|
1272 | const_iv (SK_SET_TRAP) |
|
|
1273 | const_iv (SK_THAUMATURGY) |
|
|
1274 | const_iv (SK_PRAYING) |
|
|
1275 | const_iv (SK_CLAWING) |
|
|
1276 | const_iv (SK_LEVITATION) |
|
|
1277 | const_iv (SK_SUMMONING) |
|
|
1278 | const_iv (SK_PYROMANCY) |
|
|
1279 | const_iv (SK_EVOCATION) |
|
|
1280 | const_iv (SK_SORCERY) |
|
|
1281 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1282 | const_iv (SK_SPARK_TOUCH) |
|
|
1283 | const_iv (SK_SHIVER) |
|
|
1284 | const_iv (SK_ACID_SPLASH) |
|
|
1285 | const_iv (SK_POISON_NAIL) |
1392 | const_iv (SK_POISON_NAIL) |
1286 | |
1393 | |
1287 | const_iv (SOUND_NEW_PLAYER) |
1394 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1288 | const_iv (SOUND_FIRE_ARROW) |
1395 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1289 | const_iv (SOUND_LEARN_SPELL) |
1396 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1290 | const_iv (SOUND_FUMBLE_SPELL) |
1397 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1291 | const_iv (SOUND_WAND_POOF) |
1398 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1292 | const_iv (SOUND_OPEN_DOOR) |
1399 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1293 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1294 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1295 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1296 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1297 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1298 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1299 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1300 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1301 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1302 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1303 | const_iv (SOUND_PLAYER_DIES) |
|
|
1304 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1305 | const_iv (SOUND_OB_EXPLODE) |
|
|
1306 | const_iv (SOUND_CLOCK) |
|
|
1307 | const_iv (SOUND_TURN_HANDLE) |
|
|
1308 | const_iv (SOUND_FALL_HOLE) |
|
|
1309 | const_iv (SOUND_DRINK_POISON) |
|
|
1310 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1311 | |
1400 | |
1312 | const_iv (PREFER_LOW) |
1401 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1313 | const_iv (PREFER_HIGH) |
|
|
1314 | |
1402 | |
1315 | const_iv (ATNR_PHYSICAL) |
1403 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1316 | const_iv (ATNR_MAGIC) |
1404 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1317 | const_iv (ATNR_FIRE) |
1405 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1318 | const_iv (ATNR_ELECTRICITY) |
1406 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1319 | const_iv (ATNR_COLD) |
1407 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1320 | const_iv (ATNR_CONFUSION) |
1408 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1321 | const_iv (ATNR_ACID) |
1409 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1322 | const_iv (ATNR_DRAIN) |
|
|
1323 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1324 | const_iv (ATNR_GHOSTHIT) |
|
|
1325 | const_iv (ATNR_POISON) |
|
|
1326 | const_iv (ATNR_SLOW) |
|
|
1327 | const_iv (ATNR_PARALYZE) |
|
|
1328 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1329 | const_iv (ATNR_FEAR) |
|
|
1330 | const_iv (ATNR_CANCELLATION) |
|
|
1331 | const_iv (ATNR_DEPLETE) |
|
|
1332 | const_iv (ATNR_DEATH) |
|
|
1333 | const_iv (ATNR_CHAOS) |
|
|
1334 | const_iv (ATNR_COUNTERSPELL) |
|
|
1335 | const_iv (ATNR_GODPOWER) |
|
|
1336 | const_iv (ATNR_HOLYWORD) |
|
|
1337 | const_iv (ATNR_BLIND) |
|
|
1338 | const_iv (ATNR_INTERNAL) |
|
|
1339 | const_iv (ATNR_LIFE_STEALING) |
|
|
1340 | const_iv (ATNR_DISEASE) |
|
|
1341 | |
1410 | |
1342 | const_iv (MAP_FLUSH) |
1411 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1343 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1344 | const_iv (MAP_BLOCK) |
|
|
1345 | const_iv (MAP_STYLE) |
1412 | const_iv (MAP_INACTIVE) |
1346 | const_iv (MAP_OVERLAY) |
|
|
1347 | |
1413 | |
1348 | const_iv (MAP_IN_MEMORY) |
1414 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1349 | const_iv (MAP_SWAPPED) |
1415 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1350 | const_iv (MAP_LOADING) |
|
|
1351 | const_iv (MAP_SAVING) |
|
|
1352 | |
1416 | |
1353 | const_iv (KLASS_GLOBAL) |
1417 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1354 | const_iv (KLASS_OBJECT) |
1418 | |
1355 | const_iv (KLASS_PLAYER) |
1419 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1356 | const_iv (KLASS_MAP) |
1420 | |
|
|
1421 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1422 | |
|
|
1423 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
|
|
1424 | |
|
|
1425 | // random map generator |
|
|
1426 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1427 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1428 | |
|
|
1429 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1430 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1431 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1432 | |
|
|
1433 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1434 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1435 | |
|
|
1436 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1437 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1438 | |
|
|
1439 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1440 | const_iv (FT_RSRC) const_iv (FT_NUM) |
1357 | }; |
1441 | }; |
1358 | |
1442 | |
1359 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1443 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1360 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1444 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1361 | |
1445 | |
1362 | static const struct { |
1446 | static const struct { |
1363 | const char *name; |
1447 | const char *name; |
1364 | int skip; |
1448 | int skip; |
1365 | IV klass; |
1449 | IV klass; |
… | |
… | |
1376 | { |
1460 | { |
1377 | AV *event = newAV (); |
1461 | AV *event = newAV (); |
1378 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1462 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1379 | av_push (event, newSViv (eiv->klass)); |
1463 | av_push (event, newSViv (eiv->klass)); |
1380 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1464 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1381 | newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); |
1465 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1382 | } |
1466 | } |
1383 | |
|
|
1384 | static const struct { |
|
|
1385 | int dtype; |
|
|
1386 | const char *name; |
|
|
1387 | IV idx; |
|
|
1388 | } *cprop, prop_table[] = { |
|
|
1389 | # define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
|
|
1390 | prop (CFAPI_INT, MAP_PROP_FLAGS) |
|
|
1391 | prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
|
|
1392 | prop (CFAPI_STRING, MAP_PROP_PATH) |
|
|
1393 | prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
|
|
1394 | prop (CFAPI_STRING, MAP_PROP_NAME) |
|
|
1395 | prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
|
|
1396 | prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
|
|
1397 | prop (CFAPI_INT, MAP_PROP_PLAYERS) |
|
|
1398 | prop (CFAPI_INT, MAP_PROP_DARKNESS) |
|
|
1399 | prop (CFAPI_INT, MAP_PROP_WIDTH) |
|
|
1400 | prop (CFAPI_INT, MAP_PROP_HEIGHT) |
|
|
1401 | prop (CFAPI_INT, MAP_PROP_ENTER_X) |
|
|
1402 | prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
|
|
1403 | prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
|
|
1404 | prop (CFAPI_INT, MAP_PROP_PRESSURE) |
|
|
1405 | prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
|
|
1406 | prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
|
|
1407 | prop (CFAPI_INT, MAP_PROP_WINDDIR) |
|
|
1408 | prop (CFAPI_INT, MAP_PROP_SKY) |
|
|
1409 | prop (CFAPI_INT, MAP_PROP_WPARTX) |
|
|
1410 | prop (CFAPI_INT, MAP_PROP_WPARTY) |
|
|
1411 | prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
|
|
1412 | prop (CFAPI_PMAP, MAP_PROP_NEXT) |
|
|
1413 | prop (CFAPI_PREGION, MAP_PROP_REGION) |
|
|
1414 | prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
|
|
1415 | prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
|
|
1416 | prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
|
|
1417 | prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
|
|
1418 | prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
|
|
1419 | prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
|
|
1420 | prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
|
|
1421 | prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
|
|
1422 | prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
|
|
1423 | prop (CFAPI_INT, OBJECT_PROP_COUNT) |
|
|
1424 | prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
|
|
1425 | prop (CFAPI_STRING, OBJECT_PROP_NAME) |
|
|
1426 | prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
|
|
1427 | prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
|
|
1428 | prop (CFAPI_STRING, OBJECT_PROP_RACE) |
|
|
1429 | prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
|
|
1430 | prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
|
|
1431 | prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
|
|
1432 | prop (CFAPI_STRING, OBJECT_PROP_LORE) |
|
|
1433 | prop (CFAPI_INT, OBJECT_PROP_X) |
|
|
1434 | prop (CFAPI_INT, OBJECT_PROP_Y) |
|
|
1435 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
|
|
1436 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
|
|
1437 | prop (CFAPI_INT, OBJECT_PROP_NROF) |
|
|
1438 | prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
|
|
1439 | prop (CFAPI_INT, OBJECT_PROP_FACING) |
|
|
1440 | prop (CFAPI_INT, OBJECT_PROP_TYPE) |
|
|
1441 | prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
|
|
1442 | prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
|
|
1443 | prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
|
|
1444 | prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
|
|
1445 | prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
|
|
1446 | prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
|
|
1447 | prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
|
|
1448 | prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
|
|
1449 | prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
|
|
1450 | prop (CFAPI_INT, OBJECT_PROP_VALUE) |
|
|
1451 | prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
|
|
1452 | prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
|
|
1453 | prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
|
|
1454 | prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
|
|
1455 | prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
|
|
1456 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
|
|
1457 | prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
|
|
1458 | prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
|
|
1459 | prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
|
|
1460 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
|
|
1461 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
|
|
1462 | prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
|
|
1463 | prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
|
|
1464 | prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
|
|
1465 | prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
|
|
1466 | prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
|
|
1467 | prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
|
|
1468 | prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
|
|
1469 | prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
|
|
1470 | prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
|
|
1471 | prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
|
|
1472 | prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
|
|
1473 | prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
|
|
1474 | prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
|
|
1475 | prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
|
|
1476 | prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
|
|
1477 | prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
|
|
1478 | prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
|
|
1479 | prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
|
|
1480 | prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
|
|
1481 | prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
|
|
1482 | prop (CFAPI_INT, OBJECT_PROP_LUCK) |
|
|
1483 | prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
|
|
1484 | prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
|
|
1485 | prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
|
|
1486 | prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
|
|
1487 | prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
|
|
1488 | prop (CFAPI_INT, OBJECT_PROP_STR) |
|
|
1489 | prop (CFAPI_INT, OBJECT_PROP_DEX) |
|
|
1490 | prop (CFAPI_INT, OBJECT_PROP_CON) |
|
|
1491 | prop (CFAPI_INT, OBJECT_PROP_WIS) |
|
|
1492 | prop (CFAPI_INT, OBJECT_PROP_INT) |
|
|
1493 | prop (CFAPI_INT, OBJECT_PROP_POW) |
|
|
1494 | prop (CFAPI_INT, OBJECT_PROP_CHA) |
|
|
1495 | prop (CFAPI_INT, OBJECT_PROP_WC) |
|
|
1496 | prop (CFAPI_INT, OBJECT_PROP_AC) |
|
|
1497 | prop (CFAPI_INT, OBJECT_PROP_HP) |
|
|
1498 | prop (CFAPI_INT, OBJECT_PROP_SP) |
|
|
1499 | prop (CFAPI_INT, OBJECT_PROP_GP) |
|
|
1500 | prop (CFAPI_INT, OBJECT_PROP_FP) |
|
|
1501 | prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
|
|
1502 | prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
|
|
1503 | prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
|
|
1504 | prop (CFAPI_INT, OBJECT_PROP_DAM) |
|
|
1505 | prop (CFAPI_STRING, OBJECT_PROP_GOD) |
|
|
1506 | prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
|
|
1507 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
|
|
1508 | prop (CFAPI_INT, OBJECT_PROP_FACE) |
|
|
1509 | }; |
|
|
1510 | |
|
|
1511 | HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
|
|
1512 | HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
|
|
1513 | |
|
|
1514 | for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
|
|
1515 | { |
|
|
1516 | hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
|
|
1517 | hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
|
|
1518 | } |
|
|
1519 | |
|
|
1520 | //I_EVENT_API (PACKAGE); |
|
|
1521 | } |
1467 | } |
1522 | |
1468 | |
1523 | void _reload_1 () |
1469 | void _connect_to_perl () |
1524 | CODE: |
|
|
1525 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1526 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1527 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1528 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1529 | cb_map = get_av ("cf::CB_MAP" , 1); |
|
|
1530 | |
1470 | |
1531 | void _reload_2 () |
1471 | void _recalc_want () |
|
|
1472 | |
|
|
1473 | void _global_reattach () |
1532 | CODE: |
1474 | CODE: |
1533 | { |
1475 | { |
1534 | // reattach to all attachable objects in the game. |
1476 | // reattach to all attachable objects in the game. |
1535 | for (player *pl = first_player; pl; pl = pl->next) |
1477 | for_all_clients (ns) |
1536 | reattach (pl); |
1478 | ns->reattach (); |
1537 | |
1479 | |
1538 | for (mapstruct *map = first_map; map; map = map->next) |
1480 | for_all_objects (op) |
1539 | reattach (map); |
|
|
1540 | |
|
|
1541 | for (object *op = objects; op; op = op->next) |
|
|
1542 | reattach (op); |
1481 | op->reattach (); |
|
|
1482 | } |
|
|
1483 | |
|
|
1484 | # support function for map-world.ext |
|
|
1485 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1486 | CODE: |
|
|
1487 | { |
|
|
1488 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1489 | croak ("_quantise called with invalid agruments"); |
|
|
1490 | |
|
|
1491 | plt_sv = SvRV (plt_sv); |
|
|
1492 | SV **plt = AvARRAY (plt_sv); |
|
|
1493 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1494 | |
|
|
1495 | STRLEN len; |
|
|
1496 | char *data = SvPVbyte (data_sv, len); |
|
|
1497 | char *dst = data; |
|
|
1498 | |
|
|
1499 | while (len >= 3) |
|
|
1500 | { |
|
|
1501 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1502 | { |
|
|
1503 | char *val = SvPVX (*val_sv); |
|
|
1504 | |
|
|
1505 | if (val [0] == data [0] |
|
|
1506 | && val [1] == data [1] |
|
|
1507 | && val [2] == data [2]) |
|
|
1508 | { |
|
|
1509 | *dst++ = val [3]; |
|
|
1510 | goto next; |
|
|
1511 | } |
|
|
1512 | } |
|
|
1513 | |
|
|
1514 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1515 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1516 | dst - SvPVX (data_sv), len); |
|
|
1517 | |
|
|
1518 | next: |
|
|
1519 | data += 3; |
|
|
1520 | len -= 3; |
|
|
1521 | } |
|
|
1522 | |
|
|
1523 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1524 | } |
|
|
1525 | |
|
|
1526 | void evthread_start (int aiofd) |
|
|
1527 | |
|
|
1528 | void cede_to_tick () |
|
|
1529 | CODE: |
|
|
1530 | coroapi::cede_to_tick (); |
|
|
1531 | |
|
|
1532 | NV till_tick () |
|
|
1533 | CODE: |
|
|
1534 | RETVAL = SvNVX (sv_next_tick) - now (); |
|
|
1535 | OUTPUT: |
|
|
1536 | RETVAL |
|
|
1537 | |
|
|
1538 | int tick_inhibit () |
|
|
1539 | CODE: |
|
|
1540 | RETVAL = tick_inhibit; |
|
|
1541 | OUTPUT: |
|
|
1542 | RETVAL |
|
|
1543 | |
|
|
1544 | void tick_inhibit_inc () |
|
|
1545 | CODE: |
|
|
1546 | ++tick_inhibit; |
|
|
1547 | |
|
|
1548 | void tick_inhibit_dec () |
|
|
1549 | CODE: |
|
|
1550 | if (!--tick_inhibit) |
|
|
1551 | if (tick_pending) |
|
|
1552 | { |
|
|
1553 | ev_async_send (EV_DEFAULT, &tick_watcher); |
|
|
1554 | coroapi::cede (); |
|
|
1555 | } |
|
|
1556 | |
|
|
1557 | void server_tick () |
|
|
1558 | CODE: |
|
|
1559 | { |
|
|
1560 | NOW = ev_now (EV_DEFAULT); |
|
|
1561 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
|
|
1562 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
|
|
1563 | runtime = SvNVX (sv_runtime); |
|
|
1564 | |
|
|
1565 | server_tick (); |
|
|
1566 | |
|
|
1567 | NOW = ev_time (); |
|
|
1568 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
|
|
1569 | runtime += TICK; |
|
|
1570 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1543 | } |
1571 | } |
1544 | |
1572 | |
1545 | NV floor (NV x) |
1573 | NV floor (NV x) |
1546 | |
1574 | |
1547 | NV ceil (NV x) |
1575 | NV ceil (NV x) |
1548 | |
1576 | |
1549 | void server_tick () |
1577 | NV rndm (...) |
|
|
1578 | CODE: |
|
|
1579 | switch (items) |
|
|
1580 | { |
|
|
1581 | case 0: RETVAL = rndm (); break; |
|
|
1582 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1583 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1584 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1585 | } |
|
|
1586 | OUTPUT: |
|
|
1587 | RETVAL |
1550 | |
1588 | |
|
|
1589 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1590 | CODE: |
|
|
1591 | RETVAL = clamp (value, min_value, max_value); |
|
|
1592 | OUTPUT: |
|
|
1593 | RETVAL |
|
|
1594 | |
|
|
1595 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1596 | CODE: |
|
|
1597 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1598 | OUTPUT: |
|
|
1599 | RETVAL |
|
|
1600 | |
|
|
1601 | void weaken (...) |
|
|
1602 | PROTOTYPE: @ |
|
|
1603 | CODE: |
|
|
1604 | while (items > 0) |
|
|
1605 | sv_rvweaken (ST (--items)); |
|
|
1606 | |
1551 | void |
1607 | void |
1552 | LOG (int level, char *msg) |
1608 | log_backtrace (utf8_string msg) |
|
|
1609 | |
|
|
1610 | void |
|
|
1611 | LOG (int flags, utf8_string msg) |
1553 | PROTOTYPE: $$ |
1612 | PROTOTYPE: $$ |
1554 | C_ARGS: (LogLevel)level, "%s", msg |
1613 | C_ARGS: flags, "%s", msg |
1555 | |
1614 | |
1556 | char *path_combine (char *base, char *path) |
1615 | octet_string path_combine (octet_string base, octet_string path) |
1557 | PROTOTYPE: $$ |
1616 | PROTOTYPE: $$ |
1558 | |
1617 | |
1559 | char *path_combine_and_normalize (char *base, char *path) |
1618 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1560 | PROTOTYPE: $$ |
1619 | PROTOTYPE: $$ |
1561 | |
1620 | |
1562 | const char * |
|
|
1563 | get_maps_directory (char *path) |
|
|
1564 | PROTOTYPE: $ |
|
|
1565 | ALIAS: maps_directory = 0 |
|
|
1566 | CODE: |
|
|
1567 | RETVAL = create_pathname (path); |
|
|
1568 | OUTPUT: RETVAL |
|
|
1569 | |
|
|
1570 | void |
1621 | void |
1571 | sub_generation_inc () |
1622 | sub_generation_inc () |
1572 | CODE: |
1623 | CODE: |
1573 | PL_sub_generation++; |
1624 | PL_sub_generation++; |
1574 | |
1625 | |
1575 | char * |
1626 | const_octet_string |
1576 | mapdir () |
1627 | mapdir () |
1577 | PROTOTYPE: |
1628 | PROTOTYPE: |
1578 | ALIAS: |
1629 | ALIAS: |
1579 | mapdir = 0 |
1630 | mapdir = 0 |
1580 | uniquedir = 1 |
1631 | uniquedir = 1 |
… | |
… | |
1594 | case 5: RETVAL = settings.playerdir; break; |
1645 | case 5: RETVAL = settings.playerdir; break; |
1595 | case 6: RETVAL = settings.datadir ; break; |
1646 | case 6: RETVAL = settings.datadir ; break; |
1596 | } |
1647 | } |
1597 | OUTPUT: RETVAL |
1648 | OUTPUT: RETVAL |
1598 | |
1649 | |
|
|
1650 | void abort () |
|
|
1651 | |
|
|
1652 | void reset_signals () |
|
|
1653 | |
|
|
1654 | void fork_abort (const_octet_string cause = "cf::fork_abort") |
|
|
1655 | |
|
|
1656 | void cleanup (const_octet_string cause, bool make_core = false) |
|
|
1657 | |
|
|
1658 | void emergency_save () |
|
|
1659 | |
|
|
1660 | void _exit (int status = EXIT_SUCCESS) |
|
|
1661 | |
|
|
1662 | #if _POSIX_MEMLOCK |
|
|
1663 | |
|
|
1664 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1665 | INIT: |
|
|
1666 | #if __GLIBC__ |
|
|
1667 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
|
|
1668 | #endif |
|
|
1669 | |
|
|
1670 | int munlockall () |
|
|
1671 | |
|
|
1672 | #endif |
|
|
1673 | |
1599 | int |
1674 | int |
1600 | cf_find_animation (char *text) |
1675 | malloc_trim (IV pad = 0) |
|
|
1676 | |
|
|
1677 | void |
|
|
1678 | mallinfo () |
|
|
1679 | PPCODE: |
|
|
1680 | { |
|
|
1681 | #if __GLIBC__ |
|
|
1682 | struct mallinfo mai = mallinfo (); |
|
|
1683 | EXTEND (SP, 10*2); |
|
|
1684 | PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena))); |
|
|
1685 | PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks))); |
|
|
1686 | PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks))); |
|
|
1687 | PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks))); |
|
|
1688 | PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd))); |
|
|
1689 | PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks))); |
|
|
1690 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
|
|
1691 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
|
|
1692 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
|
|
1693 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
|
|
1694 | #endif |
|
|
1695 | EXTEND (SP, 2*2); |
|
|
1696 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
|
|
1697 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
|
|
1698 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1699 | } |
|
|
1700 | |
|
|
1701 | int find_animation (utf8_string text) |
1601 | PROTOTYPE: $ |
1702 | PROTOTYPE: $ |
1602 | |
1703 | |
1603 | int random_roll(int min, int max, object *op, int goodbad); |
1704 | int random_roll (int min, int max, object *op, int goodbad); |
1604 | |
1705 | |
1605 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1706 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1606 | |
|
|
1607 | int invoke (int event, ...) |
|
|
1608 | CODE: |
|
|
1609 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1610 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i)); |
|
|
1611 | RETVAL = INVOKE_((event_type)event, ARG_AV (av)); |
|
|
1612 | OUTPUT: RETVAL |
|
|
1613 | |
1707 | |
1614 | int |
1708 | int |
1615 | exp_to_level (val64 exp) |
1709 | exp_to_level (val64 exp) |
1616 | CODE: |
1710 | CODE: |
1617 | { |
1711 | { |
… | |
… | |
1648 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1742 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1649 | else |
1743 | else |
1650 | XSRETURN_UNDEF; |
1744 | XSRETURN_UNDEF; |
1651 | OUTPUT: RETVAL |
1745 | OUTPUT: RETVAL |
1652 | |
1746 | |
|
|
1747 | UUID |
|
|
1748 | uuid_cur () |
|
|
1749 | CODE: |
|
|
1750 | RETVAL = UUID::cur; |
|
|
1751 | OUTPUT: |
|
|
1752 | RETVAL |
|
|
1753 | |
|
|
1754 | UUID |
|
|
1755 | uuid_gen () |
|
|
1756 | CODE: |
|
|
1757 | RETVAL = UUID::gen (); |
|
|
1758 | OUTPUT: |
|
|
1759 | RETVAL |
|
|
1760 | |
|
|
1761 | val64 |
|
|
1762 | uuid_seq (UUID uuid) |
|
|
1763 | CODE: |
|
|
1764 | RETVAL = uuid.seq; |
|
|
1765 | OUTPUT: |
|
|
1766 | RETVAL |
|
|
1767 | |
|
|
1768 | UUID |
|
|
1769 | uuid_str (val64 seq) |
|
|
1770 | CODE: |
|
|
1771 | RETVAL.seq = seq; |
|
|
1772 | OUTPUT: |
|
|
1773 | RETVAL |
|
|
1774 | |
|
|
1775 | void |
|
|
1776 | coin_names () |
|
|
1777 | PPCODE: |
|
|
1778 | EXTEND (SP, NUM_COINS); |
|
|
1779 | for (int i = 0; i < NUM_COINS; ++i) |
|
|
1780 | PUSHs (sv_2mortal (newSVpv (coins [i], 0))); |
|
|
1781 | |
|
|
1782 | void |
|
|
1783 | coin_archetypes () |
|
|
1784 | PPCODE: |
|
|
1785 | EXTEND (SP, NUM_COINS); |
|
|
1786 | for (int i = 0; i < NUM_COINS; ++i) |
|
|
1787 | PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); |
|
|
1788 | |
|
|
1789 | bool |
|
|
1790 | load_resource_file_ (octet_string filename) |
|
|
1791 | |
|
|
1792 | MODULE = cf PACKAGE = cf::attachable |
|
|
1793 | |
|
|
1794 | int |
|
|
1795 | valid (SV *obj) |
|
|
1796 | CODE: |
|
|
1797 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
|
|
1798 | OUTPUT: |
|
|
1799 | RETVAL |
|
|
1800 | |
|
|
1801 | void |
|
|
1802 | debug_trace (attachable *obj, bool on = true) |
|
|
1803 | CODE: |
|
|
1804 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1805 | if (on) |
|
|
1806 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1807 | |
|
|
1808 | int mortals_size () |
|
|
1809 | CODE: |
|
|
1810 | RETVAL = attachable::mortals.size (); |
|
|
1811 | OUTPUT: RETVAL |
|
|
1812 | |
|
|
1813 | #object *mortals (U32 index) |
|
|
1814 | # CODE: |
|
|
1815 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1816 | # OUTPUT: RETVAL |
|
|
1817 | |
|
|
1818 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
|
|
1819 | |
|
|
1820 | MODULE = cf PACKAGE = cf::global |
|
|
1821 | |
|
|
1822 | int invoke (SV *klass, int event, ...) |
|
|
1823 | CODE: |
|
|
1824 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1825 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1826 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1827 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
1828 | OUTPUT: RETVAL |
|
|
1829 | |
1653 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1830 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1654 | |
1831 | |
|
|
1832 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
|
|
1833 | |
1655 | int invoke (object *op, int event, ...) |
1834 | int invoke (object *op, int event, ...) |
1656 | CODE: |
1835 | CODE: |
1657 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1836 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1658 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); |
1837 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1659 | RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); |
1838 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1839 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1660 | OUTPUT: RETVAL |
1840 | OUTPUT: RETVAL |
1661 | |
1841 | |
1662 | SV *registry (object *op) |
1842 | SV *registry (object *op) |
|
|
1843 | |
|
|
1844 | int objects_size () |
1663 | CODE: |
1845 | CODE: |
1664 | RETVAL = registry_of (op); |
1846 | RETVAL = objects.size (); |
1665 | OUTPUT: |
1847 | OUTPUT: RETVAL |
|
|
1848 | |
|
|
1849 | object *objects (U32 index) |
|
|
1850 | CODE: |
|
|
1851 | RETVAL = index < objects.size () ? objects [index] : 0; |
|
|
1852 | OUTPUT: RETVAL |
|
|
1853 | |
|
|
1854 | int actives_size () |
|
|
1855 | CODE: |
|
|
1856 | RETVAL = actives.size (); |
|
|
1857 | OUTPUT: RETVAL |
|
|
1858 | |
|
|
1859 | object *actives (U32 index) |
|
|
1860 | CODE: |
|
|
1861 | RETVAL = index < actives.size () ? actives [index] : 0; |
|
|
1862 | OUTPUT: RETVAL |
|
|
1863 | |
|
|
1864 | int mortals_size () |
|
|
1865 | CODE: |
|
|
1866 | RETVAL = attachable::mortals.size (); |
|
|
1867 | OUTPUT: RETVAL |
|
|
1868 | |
|
|
1869 | const char *slot_use_name (U32 slot) |
|
|
1870 | ALIAS: |
|
|
1871 | slot_nonuse_name = 1 |
|
|
1872 | CODE: |
|
|
1873 | { |
|
|
1874 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1875 | croak ("body slot index out of range"); |
|
|
1876 | |
|
|
1877 | switch (ix) |
|
|
1878 | { |
|
|
1879 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1880 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1881 | } |
|
|
1882 | } |
|
|
1883 | OUTPUT: |
1666 | RETVAL |
1884 | RETVAL |
1667 | |
1885 | |
1668 | SV * |
|
|
1669 | get_property (object *obj, int type, int idx) |
|
|
1670 | CODE: |
|
|
1671 | RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
|
|
1672 | OUTPUT: RETVAL |
|
|
1673 | |
|
|
1674 | SV * |
|
|
1675 | set_property (object *obj, int type, int idx, SV *newval) |
|
|
1676 | CODE: |
|
|
1677 | switch (type) |
|
|
1678 | { |
|
|
1679 | case CFAPI_INT: |
|
|
1680 | cf_object_set_int_property (obj, idx, SvIV (newval)); |
|
|
1681 | break; |
|
|
1682 | case CFAPI_LONG: |
|
|
1683 | cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); |
|
|
1684 | break; |
|
|
1685 | case CFAPI_DOUBLE: |
|
|
1686 | { |
|
|
1687 | int unused_type; |
|
|
1688 | object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
|
|
1689 | } |
|
|
1690 | break; |
|
|
1691 | case CFAPI_STRING: |
|
|
1692 | cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); |
|
|
1693 | break; |
|
|
1694 | case CFAPI_POBJECT: |
|
|
1695 | { |
|
|
1696 | int unused_type; |
|
|
1697 | object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); |
|
|
1698 | } |
|
|
1699 | break; |
|
|
1700 | default: |
|
|
1701 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
1702 | } |
|
|
1703 | |
|
|
1704 | # missing properties |
1886 | # missing properties |
1705 | |
1887 | |
1706 | void |
1888 | object *head (object *op) |
1707 | set_attacktype (object *obj, U32 attacktype) |
1889 | PROTOTYPE: $ |
1708 | CODE: |
1890 | CODE: |
1709 | obj->attacktype = attacktype; |
1891 | RETVAL = op->head_ (); |
1710 | |
|
|
1711 | U32 |
|
|
1712 | get_attacktype (object *obj) |
|
|
1713 | ALIAS: |
|
|
1714 | attacktype = 0 |
|
|
1715 | CODE: |
|
|
1716 | RETVAL = obj->attacktype; |
|
|
1717 | OUTPUT: RETVAL |
1892 | OUTPUT: RETVAL |
1718 | |
|
|
1719 | # missing in plug-in api, of course |
|
|
1720 | void |
|
|
1721 | set_food (object *obj, int food) |
|
|
1722 | CODE: |
|
|
1723 | obj->stats.food = food; |
|
|
1724 | |
|
|
1725 | int |
|
|
1726 | get_food (object *obj) |
|
|
1727 | ALIAS: |
|
|
1728 | food = 0 |
|
|
1729 | CODE: |
|
|
1730 | RETVAL = obj->stats.food; |
|
|
1731 | OUTPUT: RETVAL |
|
|
1732 | |
1893 | |
1733 | void |
1894 | void |
1734 | inv (object *obj) |
1895 | inv (object *obj) |
1735 | PROTOTYPE: $ |
1896 | PROTOTYPE: $ |
1736 | PPCODE: |
1897 | PPCODE: |
1737 | { |
1898 | { |
1738 | object *o; |
|
|
1739 | for (o = obj->inv; o; o = o->below) |
1899 | for (object *o = obj->inv; o; o = o->below) |
1740 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1900 | XPUSHs (sv_2mortal (to_sv (o))); |
1741 | } |
1901 | } |
1742 | |
1902 | |
1743 | int cf_object_get_resistance (object *op, int rtype) |
1903 | void |
1744 | ALIAS: resistance = 0 |
1904 | set_animation (object *op, int idx) |
|
|
1905 | CODE: |
|
|
1906 | SET_ANIMATION (op, idx); |
1745 | |
1907 | |
1746 | int cf_object_get_flag (object *op, int flag) |
1908 | int |
1747 | ALIAS: flag = 0 |
1909 | num_animations (object *op) |
|
|
1910 | CODE: |
|
|
1911 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1912 | OUTPUT: RETVAL |
1748 | |
1913 | |
1749 | void cf_object_set_flag (object *op, int flag, int value) |
1914 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1915 | ALIAS: |
|
|
1916 | slot_used = 1 |
|
|
1917 | CODE: |
|
|
1918 | { |
|
|
1919 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1920 | croak ("body slot index out of range"); |
1750 | |
1921 | |
|
|
1922 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1923 | |
|
|
1924 | if (items > 2) |
|
|
1925 | if (ix) |
|
|
1926 | op->slot[slot].used = value; |
|
|
1927 | else |
|
|
1928 | op->slot[slot].info = value; |
|
|
1929 | } |
|
|
1930 | OUTPUT: |
|
|
1931 | RETVAL |
|
|
1932 | |
|
|
1933 | object *find_best_object_match (object *op, utf8_string match) |
|
|
1934 | |
|
|
1935 | object *find_marked_object (object *op) |
|
|
1936 | |
1751 | int need_identify (const object *obj); |
1937 | int need_identify (object *obj); |
1752 | |
1938 | |
1753 | int apply_shop_mat (object *shop_mat, object *op); |
1939 | int apply_shop_mat (object *shop_mat, object *op); |
1754 | |
1940 | |
1755 | void cf_object_move (object *op, int dir, object *originator = op) |
1941 | int move (object *op, int dir, object *originator = op) |
|
|
1942 | CODE: |
|
|
1943 | RETVAL = move_ob (op, dir, originator); |
|
|
1944 | OUTPUT: |
|
|
1945 | RETVAL |
1756 | |
1946 | |
1757 | void cf_object_apply (object *op, object *author, int flags = 0) |
1947 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1948 | CODE: |
|
|
1949 | manual_apply (applied, applier, flags); |
1758 | |
1950 | |
1759 | void cf_object_apply_below (object *op) |
1951 | void apply_below (object *op) |
|
|
1952 | CODE: |
|
|
1953 | player_apply_below (op); |
1760 | |
1954 | |
1761 | void cf_object_remove (object *op) |
1955 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1762 | |
1956 | |
1763 | void cf_object_free (object *op) |
|
|
1764 | |
|
|
1765 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
|
|
1766 | |
|
|
1767 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
|
|
1768 | |
|
|
1769 | int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
|
|
1770 | |
|
|
1771 | object *cf_object_clone (object *op, int clonetype = 0) |
|
|
1772 | |
|
|
1773 | int cf_object_pay_item (object *op, object *buyer) |
1957 | int pay_item (object *op, object *buyer) |
|
|
1958 | CODE: |
|
|
1959 | RETVAL = pay_for_item (op, buyer); |
|
|
1960 | OUTPUT: RETVAL |
1774 | |
1961 | |
1775 | int cf_object_pay_amount (object *op, uint64 amount) |
1962 | int pay_amount (object *op, uint64 amount) |
|
|
1963 | CODE: |
|
|
1964 | RETVAL = pay_for_amount (amount, op); |
|
|
1965 | OUTPUT: RETVAL |
1776 | |
1966 | |
1777 | void pay_player (object *op, uint64 amount) |
1967 | void pay_player (object *op, uint64 amount) |
1778 | |
1968 | |
1779 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1969 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1780 | |
1970 | |
1781 | int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
1971 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1782 | |
1972 | |
1783 | int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
1973 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
|
|
1974 | CODE: |
|
|
1975 | do_learn_spell (op, sp, special_prayer); |
1784 | |
1976 | |
1785 | void cf_object_learn_spell (object *op, object *sp) |
|
|
1786 | |
|
|
1787 | void cf_object_forget_spell (object *op, object *sp) |
1977 | void forget_spell (object *op, object *sp) |
|
|
1978 | CODE: |
|
|
1979 | do_forget_spell (op, query_name (sp)); |
1788 | |
1980 | |
1789 | object *cf_object_check_for_spell (object *op, char *spellname) |
1981 | object *check_for_spell (object *op, utf8_string spellname) |
|
|
1982 | CODE: |
|
|
1983 | RETVAL = check_spell_known (op, spellname); |
|
|
1984 | OUTPUT: RETVAL |
1790 | |
1985 | |
1791 | int cf_object_query_money (object *op) |
1986 | int query_money (object *op) |
1792 | ALIAS: money = 0 |
1987 | ALIAS: money = 0 |
1793 | |
1988 | |
1794 | int cf_object_query_cost (object *op, object *who, int flags) |
1989 | val64 query_cost (object *op, object *who, int flags) |
1795 | ALIAS: cost = 0 |
1990 | ALIAS: cost = 0 |
1796 | |
1991 | |
1797 | void cf_object_activate_rune (object *op , object *victim) |
1992 | void spring_trap (object *op, object *victim) |
1798 | |
1993 | |
1799 | int cf_object_check_trigger (object *op, object *cause) |
1994 | int check_trigger (object *op, object *cause) |
1800 | |
1995 | |
1801 | int cf_object_out_of_map (object *op, int x, int y) |
|
|
1802 | |
|
|
1803 | void cf_object_drop (object *op, object *author) |
1996 | void drop (object *who, object *op) |
1804 | |
1997 | |
1805 | void cf_object_take (object *op, object *author) |
|
|
1806 | |
|
|
1807 | void cf_object_say (object *op, char *msg) |
|
|
1808 | |
|
|
1809 | void cf_object_speak (object *op, char *msg) |
|
|
1810 | |
|
|
1811 | object *cf_object_insert_object (object *op, object *container) |
|
|
1812 | |
|
|
1813 | const char *cf_object_get_msg (object *ob) |
|
|
1814 | ALIAS: msg = 0 |
|
|
1815 | |
|
|
1816 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1817 | |
|
|
1818 | int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
|
|
1819 | |
|
|
1820 | void cf_object_update (object *op, int flags) |
|
|
1821 | |
|
|
1822 | void cf_object_pickup (object *op, object *what) |
1998 | void pick_up (object *who, object *op) |
1823 | |
1999 | |
1824 | object *cf_create_object_by_name (const char *name) |
2000 | void update_object (object *op, int action) |
1825 | |
2001 | |
1826 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
2002 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1827 | |
2003 | |
1828 | void player_lvl_adj (object *who, object *skill = 0) |
2004 | void player_lvl_adj (object *who, object *skill = 0) |
1829 | |
2005 | |
1830 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2006 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1831 | |
2007 | |
… | |
… | |
1833 | |
2009 | |
1834 | void push_button (object *op); |
2010 | void push_button (object *op); |
1835 | |
2011 | |
1836 | void use_trigger (object *op); |
2012 | void use_trigger (object *op); |
1837 | |
2013 | |
1838 | void add_button_link (object *button, mapstruct *map, int connected); |
2014 | void add_button_link (object *button, maptile *map, int connected); |
1839 | |
2015 | |
1840 | void remove_button_link (object *op); |
2016 | void remove_button_link (object *op); |
1841 | |
2017 | |
1842 | void |
2018 | void handle_apply_yield (object *op); |
1843 | cf_object_set_resistance (object *op, int rtype, int val) |
|
|
1844 | CODE: |
|
|
1845 | if (rtype >= 0 && rtype < NROFATTACKS) |
|
|
1846 | op->resist[rtype] = val; |
|
|
1847 | |
2019 | |
1848 | |
2020 | |
1849 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2021 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1850 | |
|
|
1851 | void cf_fix_object (object *pl) |
|
|
1852 | ALIAS: fix = 0 |
|
|
1853 | |
|
|
1854 | object *cf_insert_ob_in_ob (object *ob, object *where) |
|
|
1855 | |
2022 | |
1856 | # no clean way to get an object from an archetype - stupid idiotic |
2023 | # no clean way to get an object from an archetype - stupid idiotic |
1857 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2024 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1858 | |
2025 | |
1859 | object *new (const char *archetype = 0) |
2026 | object *new (utf8_string archetype = 0) |
1860 | PROTOTYPE: ;$ |
2027 | PROTOTYPE: ;$ |
1861 | CODE: |
2028 | CODE: |
1862 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2029 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1863 | OUTPUT: |
2030 | OUTPUT: |
1864 | RETVAL |
2031 | RETVAL |
1865 | |
2032 | |
|
|
2033 | object *find_object (U32 tag) |
|
|
2034 | |
|
|
2035 | # TODO: nuke |
1866 | object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) |
2036 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1867 | PROTOTYPE: $$$$$$ |
2037 | PROTOTYPE: $$$$$$ |
1868 | CODE: |
2038 | CODE: |
1869 | { |
2039 | { |
1870 | int unused_type; |
2040 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
1871 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
|
|
1872 | } |
2041 | } |
1873 | |
2042 | |
1874 | # syntatic sugar for easier use in event callbacks. |
2043 | shstr |
1875 | const char *options (object *op) |
2044 | object::kv_get (shstr key) |
1876 | CODE: |
|
|
1877 | RETVAL = op->name; |
|
|
1878 | OUTPUT: |
|
|
1879 | RETVAL |
|
|
1880 | |
2045 | |
1881 | player *contr (object *op) |
2046 | void |
1882 | CODE: |
2047 | object::kv_del (shstr key) |
1883 | RETVAL = op->contr; |
|
|
1884 | OUTPUT: RETVAL |
|
|
1885 | |
2048 | |
1886 | const char *get_ob_key_value (object *op, const char *key) |
2049 | void |
1887 | |
2050 | object::kv_set (shstr key, shstr value) |
1888 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
|
|
1889 | |
2051 | |
1890 | object *get_nearest_player (object *ob) |
2052 | object *get_nearest_player (object *ob) |
1891 | ALIAS: nearest_player = 0 |
2053 | ALIAS: nearest_player = 0 |
1892 | PREINIT: |
2054 | PREINIT: |
1893 | extern object *get_nearest_player (object *); |
2055 | extern object *get_nearest_player (object *); |
… | |
… | |
1901 | EXTEND (SP, 5); |
2063 | EXTEND (SP, 5); |
1902 | PUSHs (newSVuv (rv.distance)); |
2064 | PUSHs (newSVuv (rv.distance)); |
1903 | PUSHs (newSViv (rv.distance_x)); |
2065 | PUSHs (newSViv (rv.distance_x)); |
1904 | PUSHs (newSViv (rv.distance_y)); |
2066 | PUSHs (newSViv (rv.distance_y)); |
1905 | PUSHs (newSViv (rv.direction)); |
2067 | PUSHs (newSViv (rv.direction)); |
1906 | PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
2068 | PUSHs (to_sv (rv.part)); |
1907 | } |
2069 | } |
1908 | |
2070 | |
1909 | bool on_same_map_as (object *ob, object *other) |
2071 | bool on_same_map_as (object *ob, object *other) |
1910 | CODE: |
2072 | CODE: |
1911 | RETVAL = on_same_map (ob, other); |
2073 | RETVAL = on_same_map (ob, other); |
1912 | OUTPUT: RETVAL |
2074 | OUTPUT: RETVAL |
1913 | |
2075 | |
1914 | char * |
2076 | const_utf8_string |
1915 | base_name (object *ob, int plural) |
2077 | base_name (object *op, int plural = op->nrof > 1) |
1916 | CODE: |
2078 | CODE: |
1917 | RETVAL = cf_query_base_name (ob, plural); |
2079 | RETVAL = query_base_name (op, plural); |
1918 | OUTPUT: RETVAL |
2080 | OUTPUT: RETVAL |
1919 | |
2081 | |
1920 | living * |
2082 | # return the tail of an object, excluding itself |
|
|
2083 | void |
1921 | stats (object *ob) |
2084 | tail (object *op) |
1922 | CODE: |
2085 | PPCODE: |
1923 | RETVAL = &ob->stats; |
2086 | while ((op = op->more)) |
1924 | OUTPUT: RETVAL |
2087 | XPUSHs (sv_2mortal (to_sv (op))); |
1925 | |
|
|
1926 | |
2088 | |
1927 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2089 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1928 | |
2090 | |
1929 | player *player (object *op) |
2091 | player *player (object *op) |
1930 | CODE: |
2092 | CODE: |
1931 | RETVAL = op->contr; |
2093 | RETVAL = op->contr; |
1932 | OUTPUT: RETVAL |
2094 | OUTPUT: RETVAL |
1933 | |
2095 | |
|
|
2096 | bool move_player (object *op, int dir) |
|
|
2097 | |
|
|
2098 | void check_score (object *op) |
|
|
2099 | |
1934 | void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2100 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1935 | |
2101 | CODE: |
1936 | object *cf_player_send_inventory (object *op) |
2102 | new_draw_info (flags, 0, op, txt); |
1937 | |
|
|
1938 | char *cf_player_get_ip (object *op) |
|
|
1939 | ALIAS: ip = 0 |
|
|
1940 | |
|
|
1941 | object *cf_player_get_marked_item (object *op) |
|
|
1942 | ALIAS: marked_item = 0 |
|
|
1943 | |
|
|
1944 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1945 | |
|
|
1946 | partylist *cf_player_get_party (object *op) |
|
|
1947 | ALIAS: party = 0 |
|
|
1948 | |
|
|
1949 | void cf_player_set_party (object *op, partylist *party) |
|
|
1950 | |
2103 | |
1951 | void kill_player (object *op) |
2104 | void kill_player (object *op) |
1952 | |
2105 | |
|
|
2106 | void esrv_send_item (object *pl, object *item) |
|
|
2107 | |
|
|
2108 | void esrv_update_item (object *pl, int what, object *item) |
|
|
2109 | C_ARGS: what, pl, item |
|
|
2110 | |
|
|
2111 | void esrv_del_item (object *pl, int tag) |
|
|
2112 | C_ARGS: pl->contr, tag |
|
|
2113 | |
|
|
2114 | int command_summon (object *op, utf8_string params) |
|
|
2115 | |
|
|
2116 | int command_arrest (object *op, utf8_string params) |
|
|
2117 | |
|
|
2118 | |
1953 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2119 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1954 | |
2120 | |
|
|
2121 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
|
|
2122 | |
1955 | int invoke (player *pl, int event, ...) |
2123 | int invoke (player *pl, int event, ...) |
1956 | CODE: |
2124 | CODE: |
1957 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2125 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1958 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); |
2126 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1959 | RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); |
2127 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
2128 | RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
1960 | OUTPUT: RETVAL |
2129 | OUTPUT: RETVAL |
1961 | |
2130 | |
1962 | SV *registry (player *pl) |
2131 | SV *registry (player *pl) |
|
|
2132 | |
|
|
2133 | void |
|
|
2134 | save_stats (player *pl) |
1963 | CODE: |
2135 | CODE: |
1964 | RETVAL = registry_of (pl); |
2136 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
|
|
2137 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
|
|
2138 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
|
|
2139 | pl->orig_stats = pl->ob->stats; |
|
|
2140 | |
|
|
2141 | void clear_los (player *pl) |
|
|
2142 | |
|
|
2143 | bool |
|
|
2144 | cell_visible (player *pl, int dx, int dy) |
|
|
2145 | CODE: |
|
|
2146 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
|
|
2147 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
1965 | OUTPUT: |
2148 | OUTPUT: |
1966 | RETVAL |
2149 | RETVAL |
1967 | |
2150 | |
1968 | player *cf_player_find (char *name) |
|
|
1969 | PROTOTYPE: $ |
|
|
1970 | |
|
|
1971 | void cf_player_move (player *pl, int dir) |
|
|
1972 | |
|
|
1973 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
1974 | |
|
|
1975 | # nonstandard |
|
|
1976 | object *ob (player *pl) |
|
|
1977 | CODE: |
|
|
1978 | RETVAL = pl->ob; |
|
|
1979 | OUTPUT: RETVAL |
|
|
1980 | |
|
|
1981 | player *first () |
|
|
1982 | CODE: |
|
|
1983 | RETVAL = first_player; |
|
|
1984 | OUTPUT: RETVAL |
|
|
1985 | |
|
|
1986 | player *next (player *pl) |
|
|
1987 | CODE: |
|
|
1988 | RETVAL = pl->next; |
|
|
1989 | OUTPUT: RETVAL |
|
|
1990 | |
|
|
1991 | bool |
|
|
1992 | cell_visible (player *pl, int dx, int dy) |
|
|
1993 | CODE: |
|
|
1994 | RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
|
|
1995 | && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
|
|
1996 | OUTPUT: |
|
|
1997 | RETVAL |
|
|
1998 | |
|
|
1999 | char * |
|
|
2000 | client (player *pl) |
|
|
2001 | CODE: |
|
|
2002 | RETVAL = pl->socket.client; |
|
|
2003 | OUTPUT: |
|
|
2004 | RETVAL |
|
|
2005 | |
|
|
2006 | char * |
|
|
2007 | host (player *pl) |
|
|
2008 | CODE: |
|
|
2009 | RETVAL = pl->socket.host; |
|
|
2010 | OUTPUT: |
|
|
2011 | RETVAL |
|
|
2012 | |
|
|
2013 | char * |
|
|
2014 | killer (player *pl, char *killer = 0) |
|
|
2015 | CODE: |
|
|
2016 | if (killer) |
|
|
2017 | snprintf (pl->killer, sizeof (pl->killer), "%s", killer); |
|
|
2018 | RETVAL = pl->killer; |
|
|
2019 | OUTPUT: |
|
|
2020 | RETVAL |
|
|
2021 | |
|
|
2022 | void |
|
|
2023 | buggy_mapscroll (player *pl, int value = 1) |
|
|
2024 | CODE: |
|
|
2025 | pl->socket.buggy_mapscroll = value; |
|
|
2026 | |
|
|
2027 | void |
2151 | void |
2028 | send (player *pl, SV *packet) |
2152 | send (player *pl, SV *packet) |
2029 | CODE: |
2153 | CODE: |
2030 | { |
2154 | { |
2031 | STRLEN len; |
2155 | STRLEN len; |
2032 | char *buf = SvPVbyte (packet, len); |
2156 | char *buf = SvPVbyte (packet, len); |
2033 | |
2157 | |
2034 | Write_String_To_Socket (&pl->socket, buf, len); |
2158 | if (len > MAXSOCKBUF) |
|
|
2159 | pl->failmsg ("[packet too long for client]"); |
|
|
2160 | else if (pl->ns) |
|
|
2161 | pl->ns->send_packet (buf, len); |
2035 | } |
2162 | } |
2036 | |
2163 | |
2037 | int |
2164 | int |
2038 | listening (player *pl, int new_value = -1) |
2165 | listening (player *pl, int new_value = -1) |
2039 | CODE: |
2166 | CODE: |
… | |
… | |
2041 | if (new_value >= 0) |
2168 | if (new_value >= 0) |
2042 | pl->listening = new_value; |
2169 | pl->listening = new_value; |
2043 | OUTPUT: |
2170 | OUTPUT: |
2044 | RETVAL |
2171 | RETVAL |
2045 | |
2172 | |
2046 | void get_savebed (player *pl) |
2173 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2047 | ALIAS: |
2174 | PROTOTYPE: $;$$$ |
2048 | savebed = 0 |
|
|
2049 | PPCODE: |
2175 | PPCODE: |
|
|
2176 | if (GIMME_V != G_VOID) |
|
|
2177 | { |
2050 | EXTEND (SP, 3); |
2178 | EXTEND (SP, 3); |
2051 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2179 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2052 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2180 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2053 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2181 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2054 | |
2182 | } |
2055 | void set_savebed (player *pl, char *map_path, int x, int y) |
2183 | if (map_path) sv_to (map_path, pl->savebed_map); |
2056 | CODE: |
2184 | if (x) sv_to (x, pl->bed_x); |
2057 | strcpy (pl->savebed_map, map_path); |
2185 | if (y) sv_to (y, pl->bed_y); |
2058 | pl->bed_x = x; |
|
|
2059 | pl->bed_y = y; |
|
|
2060 | |
2186 | |
2061 | void |
2187 | void |
2062 | list () |
2188 | list () |
2063 | PPCODE: |
2189 | PPCODE: |
2064 | { |
2190 | for_all_players (pl) |
2065 | player *pl; |
2191 | XPUSHs (sv_2mortal (to_sv (pl))); |
2066 | for (pl = first_player; pl; pl = pl->next) |
|
|
2067 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
|
|
2068 | } |
|
|
2069 | |
|
|
2070 | bool |
|
|
2071 | peaceful (player *pl, bool new_setting = 0) |
|
|
2072 | PROTOTYPE: $;$ |
|
|
2073 | CODE: |
|
|
2074 | RETVAL = pl->peaceful; |
|
|
2075 | if (items > 1) |
|
|
2076 | pl->peaceful = new_setting; |
|
|
2077 | OUTPUT: |
|
|
2078 | RETVAL |
|
|
2079 | |
|
|
2080 | living * |
|
|
2081 | orig_stats (player *pl) |
|
|
2082 | CODE: |
|
|
2083 | RETVAL = &pl->orig_stats; |
|
|
2084 | OUTPUT: RETVAL |
|
|
2085 | |
|
|
2086 | living * |
|
|
2087 | last_stats (player *pl) |
|
|
2088 | CODE: |
|
|
2089 | RETVAL = &pl->last_stats; |
|
|
2090 | OUTPUT: RETVAL |
|
|
2091 | |
2192 | |
2092 | |
2193 | |
2093 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2194 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2094 | |
2195 | |
2095 | int invoke (mapstruct *map, int event, ...) |
2196 | int invoke (maptile *map, int event, ...) |
2096 | CODE: |
2197 | CODE: |
2097 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2198 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2098 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); |
2199 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2099 | RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); |
2200 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
2201 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
2202 | OUTPUT: RETVAL |
|
|
2203 | |
|
|
2204 | SV *registry (maptile *map) |
|
|
2205 | |
|
|
2206 | void |
|
|
2207 | find_tagged_objects (maptile *map, utf8_string tag = 0) |
|
|
2208 | PPCODE: |
|
|
2209 | { |
|
|
2210 | if (!map->spaces) |
|
|
2211 | XSRETURN_EMPTY; |
|
|
2212 | |
|
|
2213 | if (tag) |
|
|
2214 | { |
|
|
2215 | shstr_cmp tag_ (tag); |
|
|
2216 | |
|
|
2217 | for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; ) |
|
|
2218 | for (object *op = ms->bot; op; op = op->above) |
|
|
2219 | if (op->tag == tag_) |
|
|
2220 | XPUSHs (sv_2mortal (to_sv (op))); |
|
|
2221 | } |
|
|
2222 | else |
|
|
2223 | { |
|
|
2224 | for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; ) |
|
|
2225 | for (object *op = ms->bot; op; op = op->above) |
|
|
2226 | if (op->tag) |
|
|
2227 | XPUSHs (sv_2mortal (to_sv (op))); |
|
|
2228 | } |
|
|
2229 | } |
|
|
2230 | |
|
|
2231 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
|
|
2232 | |
|
|
2233 | void |
|
|
2234 | maptile::instantiate () |
|
|
2235 | |
|
|
2236 | maptile *new () |
|
|
2237 | PROTOTYPE: |
|
|
2238 | CODE: |
|
|
2239 | RETVAL = new maptile; |
2100 | OUTPUT: |
2240 | OUTPUT: |
2101 | RETVAL |
2241 | RETVAL |
2102 | |
2242 | |
2103 | SV *registry (mapstruct *map) |
2243 | void |
|
|
2244 | maptile::players () |
2104 | CODE: |
2245 | PPCODE: |
2105 | RETVAL = registry_of (map); |
2246 | if (GIMME_V == G_SCALAR) |
2106 | OUTPUT: |
2247 | XPUSHs (sv_2mortal (to_sv (THIS->players))); |
2107 | RETVAL |
2248 | else if (GIMME_V == G_ARRAY) |
2108 | |
|
|
2109 | SV * |
|
|
2110 | get_property (mapstruct *obj, int type, int idx) |
|
|
2111 | CODE: |
|
|
2112 | RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
|
|
2113 | OUTPUT: RETVAL |
|
|
2114 | |
|
|
2115 | SV * |
|
|
2116 | set_property (mapstruct *obj, int type, int idx, SV *newval) |
|
|
2117 | CODE: |
|
|
2118 | switch (type) |
|
|
2119 | { |
2249 | { |
2120 | case CFAPI_INT: |
2250 | EXTEND (SP, THIS->players); |
2121 | cf_map_set_int_property (obj, idx, SvIV (newval)); |
2251 | for_all_players (pl) |
2122 | break; |
2252 | if (pl->ob && pl->ob->map == THIS) |
2123 | default: |
2253 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2124 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
2125 | } |
2254 | } |
2126 | |
2255 | |
2127 | mapstruct *new (int width, int height) |
|
|
2128 | PROTOTYPE: |
|
|
2129 | CODE: |
|
|
2130 | { |
|
|
2131 | int unused_type; |
|
|
2132 | RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); |
|
|
2133 | } |
|
|
2134 | OUTPUT: |
|
|
2135 | RETVAL |
|
|
2136 | |
|
|
2137 | void delete_map (mapstruct *map) |
|
|
2138 | |
|
|
2139 | void clean_tmp_map (mapstruct *map) |
|
|
2140 | |
|
|
2141 | void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
|
|
2142 | |
|
|
2143 | mapstruct *tile_map (mapstruct *map, unsigned int dir) |
|
|
2144 | CODE: |
|
|
2145 | RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
|
|
2146 | OUTPUT: |
|
|
2147 | RETVAL |
|
|
2148 | |
|
|
2149 | char *tile_path (mapstruct *map, unsigned int dir) |
|
|
2150 | CODE: |
|
|
2151 | if (dir >= 4) |
|
|
2152 | XSRETURN_UNDEF; |
|
|
2153 | RETVAL = map->tile_path [dir]; |
|
|
2154 | OUTPUT: |
|
|
2155 | RETVAL |
|
|
2156 | |
|
|
2157 | mapstruct *cf_map_get_map (char *name) |
|
|
2158 | PROTOTYPE: $ |
|
|
2159 | ALIAS: map = 0 |
|
|
2160 | |
|
|
2161 | mapstruct *has_been_loaded (char *name) |
|
|
2162 | PROTOTYPE: $ |
|
|
2163 | |
|
|
2164 | mapstruct *cf_map_get_first () |
|
|
2165 | PROTOTYPE: |
|
|
2166 | ALIAS: first = 0 |
|
|
2167 | |
|
|
2168 | # whoever "designed" the plug-in api should have wasted |
|
|
2169 | # his/her time with staying away from the project - would have |
|
|
2170 | # saved others a lot of time, without doubt. |
|
|
2171 | void set_path (mapstruct *where, char *path) |
|
|
2172 | CODE: |
|
|
2173 | strcpy (where->path, path); |
|
|
2174 | |
|
|
2175 | int in_memory (mapstruct *map) |
|
|
2176 | CODE: |
|
|
2177 | RETVAL = map->in_memory; |
|
|
2178 | OUTPUT: |
|
|
2179 | RETVAL |
|
|
2180 | |
|
|
2181 | bool unique (mapstruct *map) |
|
|
2182 | CODE: |
|
|
2183 | RETVAL = map->unique; |
|
|
2184 | OUTPUT: |
|
|
2185 | RETVAL |
|
|
2186 | |
|
|
2187 | void set_unique (mapstruct *map, bool unique) |
|
|
2188 | CODE: |
|
|
2189 | map->unique = unique; |
|
|
2190 | |
|
|
2191 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
|
|
2192 | |
|
|
2193 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
|
|
2194 | |
|
|
2195 | object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
|
|
2196 | C_ARGS: str, map, nx, ny |
|
|
2197 | |
|
|
2198 | void |
2256 | void |
2199 | cf_map_normalise (mapstruct *map, int x, int y) |
2257 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2258 | CODE: |
|
|
2259 | { |
|
|
2260 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2261 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2262 | |
|
|
2263 | palette = SvRV (palette); |
|
|
2264 | |
|
|
2265 | STRLEN idxlen; |
|
|
2266 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2267 | |
|
|
2268 | for (int x = 0; x < THIS->width; ++x) |
|
|
2269 | for (int y = 0; y < THIS->height; ++y) |
|
|
2270 | { |
|
|
2271 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2272 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2273 | goto skip_space; |
|
|
2274 | |
|
|
2275 | { |
|
|
2276 | int offs = offset + y * stride + x; |
|
|
2277 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2278 | { |
|
|
2279 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2280 | { |
|
|
2281 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2282 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2283 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2284 | |
|
|
2285 | if (ob->randomitems) |
|
|
2286 | { |
|
|
2287 | if (!ob->above) |
|
|
2288 | { |
|
|
2289 | ob->create_treasure (ob->randomitems); |
|
|
2290 | |
|
|
2291 | for (object *op = ob->above; op; op = op->above) |
|
|
2292 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2293 | } |
|
|
2294 | |
|
|
2295 | ob->randomitems = 0; |
|
|
2296 | } |
|
|
2297 | } |
|
|
2298 | } |
|
|
2299 | } |
|
|
2300 | |
|
|
2301 | skip_space: ; |
|
|
2302 | } |
|
|
2303 | } |
|
|
2304 | |
|
|
2305 | void |
|
|
2306 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2307 | CODE: |
|
|
2308 | { |
|
|
2309 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2310 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2311 | |
|
|
2312 | palette = SvRV (palette); |
|
|
2313 | |
|
|
2314 | STRLEN idxlen; |
|
|
2315 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2316 | |
|
|
2317 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
|
|
2318 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2319 | |
|
|
2320 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2321 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2322 | |
|
|
2323 | for (int y = 0; y < THIS->height; ++y) |
|
|
2324 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2325 | |
|
|
2326 | sfree (THIS->regions, THIS->size ()); |
|
|
2327 | delete [] THIS->regionmap; |
|
|
2328 | |
|
|
2329 | THIS->regions = regions; |
|
|
2330 | THIS->regionmap = regionmap; |
|
|
2331 | } |
|
|
2332 | |
|
|
2333 | void |
|
|
2334 | maptile::create_region_treasure () |
|
|
2335 | CODE: |
|
|
2336 | { |
|
|
2337 | object *op = object::create (); |
|
|
2338 | op->type = FLOOR; |
|
|
2339 | op->map = THIS; |
|
|
2340 | |
|
|
2341 | for (int x = 0; x < THIS->width; ++x) |
|
|
2342 | for (int y = 0; y < THIS->height; ++y) |
|
|
2343 | { |
|
|
2344 | region *rgn = THIS->region (x, y); |
|
|
2345 | |
|
|
2346 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2347 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2348 | { |
|
|
2349 | op->x = x; |
|
|
2350 | op->y = y; |
|
|
2351 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2352 | } |
|
|
2353 | } |
|
|
2354 | |
|
|
2355 | op->destroy (); |
|
|
2356 | } |
|
|
2357 | |
|
|
2358 | int out_of_map (maptile *map, int x, int y) |
|
|
2359 | |
|
|
2360 | void |
|
|
2361 | trigger (maptile *map, long connection, bool state = true) |
|
|
2362 | CODE: |
|
|
2363 | activate_connection (map, connection, state); |
|
|
2364 | |
|
|
2365 | void |
|
|
2366 | get_connection (maptile *map, long connection) |
|
|
2367 | PPCODE: |
|
|
2368 | oblinkpt *obp = get_connection_links (map, connection); |
|
|
2369 | if (obp) |
|
|
2370 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
|
|
2371 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
|
|
2372 | |
|
|
2373 | void |
|
|
2374 | get_map_flags (maptile *map, int x, int y) |
2200 | PPCODE: |
2375 | PPCODE: |
2201 | { |
2376 | { |
2202 | mapstruct *nmap = 0; |
2377 | maptile *nmap = 0; |
2203 | I16 nx = 0, ny = 0; |
2378 | I16 nx = 0, ny = 0; |
2204 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2379 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2205 | |
2380 | |
2206 | EXTEND (SP, 4); |
2381 | EXTEND (SP, 4); |
2207 | PUSHs (sv_2mortal (newSViv (flags))); |
2382 | PUSHs (sv_2mortal (newSViv (flags))); |
2208 | |
2383 | |
2209 | if (GIMME_V == G_ARRAY) |
2384 | if (GIMME_V == G_ARRAY) |
2210 | { |
2385 | { |
2211 | PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2386 | PUSHs (sv_2mortal (to_sv (nmap))); |
2212 | PUSHs (sv_2mortal (newSViv (nx))); |
2387 | PUSHs (sv_2mortal (newSViv (nx))); |
2213 | PUSHs (sv_2mortal (newSViv (ny))); |
2388 | PUSHs (sv_2mortal (newSViv (ny))); |
2214 | } |
2389 | } |
2215 | } |
2390 | } |
2216 | |
2391 | |
2217 | void |
2392 | void |
2218 | at (mapstruct *map, unsigned int x, unsigned int y) |
2393 | at (maptile *map, unsigned int x, unsigned int y) |
2219 | PROTOTYPE: $$$ |
2394 | PROTOTYPE: $$$ |
2220 | PPCODE: |
2395 | PPCODE: |
2221 | { |
2396 | { |
2222 | object *o; |
2397 | object *o; |
2223 | mapstruct *nmap = 0; |
2398 | maptile *nmap = 0; |
2224 | I16 nx, ny; |
2399 | I16 nx, ny; |
2225 | |
2400 | |
2226 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2401 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2227 | |
2402 | |
2228 | if (nmap) |
2403 | if (nmap) |
2229 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2404 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2230 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2405 | XPUSHs (sv_2mortal (to_sv (o))); |
2231 | } |
2406 | } |
2232 | |
2407 | |
2233 | SV * |
2408 | SV * |
2234 | bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
2409 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2235 | PROTOTYPE: $$$ |
2410 | PROTOTYPE: $$$ |
2236 | ALIAS: |
2411 | ALIAS: |
2237 | top_at = 1 |
2412 | top_at = 1 |
2238 | flags_at = 2 |
2413 | flags_at = 2 |
2239 | light_at = 3 |
2414 | light_at = 3 |
2240 | move_block_at = 4 |
2415 | move_block_at = 4 |
2241 | move_slow_at = 5 |
2416 | move_slow_at = 5 |
2242 | move_on_at = 6 |
2417 | move_on_at = 6 |
2243 | move_off_at = 7 |
2418 | move_off_at = 7 |
2244 | INIT: |
2419 | INIT: |
2245 | if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2420 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2246 | CODE: |
2421 | CODE: |
2247 | switch (ix) |
2422 | switch (ix) |
2248 | { |
2423 | { |
2249 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2424 | case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2250 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2425 | case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2251 | case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2426 | case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2252 | case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2427 | case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2253 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2428 | case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2254 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2429 | case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2255 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2430 | case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2256 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2431 | case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2257 | } |
2432 | } |
2258 | OUTPUT: |
2433 | OUTPUT: RETVAL |
|
|
2434 | |
|
|
2435 | void fix_walls (maptile *map, int x, int y) |
|
|
2436 | |
|
|
2437 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2438 | |
|
|
2439 | # worst xs function of my life |
|
|
2440 | bool |
|
|
2441 | _create_random_map (\ |
|
|
2442 | maptile *self,\ |
|
|
2443 | utf8_string wallstyle,\ |
|
|
2444 | utf8_string wall_name,\ |
|
|
2445 | utf8_string floorstyle,\ |
|
|
2446 | utf8_string monsterstyle,\ |
|
|
2447 | utf8_string treasurestyle,\ |
|
|
2448 | utf8_string layoutstyle,\ |
|
|
2449 | utf8_string doorstyle,\ |
|
|
2450 | utf8_string decorstyle,\ |
|
|
2451 | utf8_string origin_map,\ |
|
|
2452 | utf8_string final_map,\ |
|
|
2453 | utf8_string exitstyle,\ |
|
|
2454 | utf8_string this_map,\ |
|
|
2455 | utf8_string exit_on_final_map,\ |
|
|
2456 | int xsize,\ |
|
|
2457 | int ysize,\ |
|
|
2458 | int expand2x,\ |
|
|
2459 | int layoutoptions1,\ |
|
|
2460 | int layoutoptions2,\ |
|
|
2461 | int layoutoptions3,\ |
|
|
2462 | int symmetry,\ |
|
|
2463 | int difficulty,\ |
|
|
2464 | int difficulty_given,\ |
|
|
2465 | float difficulty_increase,\ |
|
|
2466 | int dungeon_level,\ |
|
|
2467 | int dungeon_depth,\ |
|
|
2468 | int decoroptions,\ |
|
|
2469 | int orientation,\ |
|
|
2470 | int origin_y,\ |
|
|
2471 | int origin_x,\ |
|
|
2472 | U32 random_seed,\ |
|
|
2473 | val64 total_map_hp,\ |
|
|
2474 | int map_layout_style,\ |
|
|
2475 | int treasureoptions,\ |
|
|
2476 | int symmetry_used,\ |
|
|
2477 | region *region,\ |
|
|
2478 | utf8_string custom\ |
|
|
2479 | ) |
|
|
2480 | CODE: |
|
|
2481 | { |
|
|
2482 | random_map_params rmp; |
|
|
2483 | |
|
|
2484 | assign (rmp.wallstyle , wallstyle); |
|
|
2485 | assign (rmp.wall_name , wall_name); |
|
|
2486 | assign (rmp.floorstyle , floorstyle); |
|
|
2487 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2488 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2489 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2490 | assign (rmp.doorstyle , doorstyle); |
|
|
2491 | assign (rmp.decorstyle , decorstyle); |
|
|
2492 | assign (rmp.exitstyle , exitstyle); |
|
|
2493 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2494 | |
|
|
2495 | rmp.origin_map = origin_map; |
|
|
2496 | rmp.final_map = final_map; |
|
|
2497 | rmp.this_map = this_map; |
|
|
2498 | rmp.xsize = xsize; |
|
|
2499 | rmp.ysize = ysize; |
|
|
2500 | rmp.expand2x = expand2x; |
|
|
2501 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2502 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2503 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2504 | rmp.symmetry = symmetry; |
|
|
2505 | rmp.difficulty = difficulty; |
|
|
2506 | rmp.difficulty_given = difficulty_given; |
|
|
2507 | rmp.difficulty_increase = difficulty_increase; |
|
|
2508 | rmp.dungeon_level = dungeon_level; |
|
|
2509 | rmp.dungeon_depth = dungeon_depth; |
|
|
2510 | rmp.decoroptions = decoroptions; |
|
|
2511 | rmp.orientation = orientation; |
|
|
2512 | rmp.origin_y = origin_y; |
|
|
2513 | rmp.origin_x = origin_x; |
|
|
2514 | rmp.random_seed = random_seed; |
|
|
2515 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2516 | rmp.map_layout_style = map_layout_style; |
|
|
2517 | rmp.treasureoptions = treasureoptions; |
|
|
2518 | rmp.symmetry_used = symmetry_used; |
|
|
2519 | rmp.region = region; |
|
|
2520 | rmp.custom = custom; |
|
|
2521 | |
|
|
2522 | RETVAL = self->generate_random_map (&rmp); |
|
|
2523 | } |
|
|
2524 | OUTPUT: |
2259 | RETVAL |
2525 | RETVAL |
2260 | |
2526 | |
2261 | # "deserialise" perl map data into the map # TODO# compatibility cruft, remove |
|
|
2262 | void |
|
|
2263 | _set_obs (mapstruct *map, SV *sv) |
|
|
2264 | CODE: |
|
|
2265 | { |
|
|
2266 | object *o; |
|
|
2267 | AV *av; |
|
|
2268 | int x, y; |
|
|
2269 | AV *obs = (AV *)SvRV (sv); |
|
|
2270 | |
|
|
2271 | for (y = 0; y < MAP_HEIGHT (map); y++) |
|
|
2272 | for (x = 0; x < MAP_WIDTH (map); x++) |
|
|
2273 | { |
|
|
2274 | sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); |
|
|
2275 | |
|
|
2276 | if (!SvROK (sv)) |
|
|
2277 | continue; |
|
|
2278 | |
|
|
2279 | av = (AV *)SvRV (sv); |
|
|
2280 | |
|
|
2281 | for (o = GET_MAP_OB (map, x, y); o; o = o->above) |
|
|
2282 | { |
|
|
2283 | sv = av_shift (av); |
|
|
2284 | |
|
|
2285 | if (SvROK (sv)) |
|
|
2286 | { |
|
|
2287 | sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); |
|
|
2288 | SVptr_cache_set (o, sv); |
|
|
2289 | } |
|
|
2290 | } |
|
|
2291 | } |
|
|
2292 | } |
|
|
2293 | |
|
|
2294 | |
|
|
2295 | MODULE = cf PACKAGE = cf::arch |
2527 | MODULE = cf PACKAGE = cf::arch |
2296 | |
2528 | |
2297 | archetype *first() |
2529 | int archetypes_size () |
2298 | PROTOTYPE: |
2530 | CODE: |
2299 | CODE: |
|
|
2300 | RETVAL = first_archetype; |
2531 | RETVAL = archetypes.size (); |
2301 | OUTPUT: RETVAL |
2532 | OUTPUT: RETVAL |
2302 | |
2533 | |
2303 | archetype *next (archetype *arch) |
2534 | archetype *archetypes (U32 index) |
2304 | CODE: |
2535 | CODE: |
2305 | RETVAL = arch->next; |
2536 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2306 | OUTPUT: RETVAL |
2537 | OUTPUT: RETVAL |
2307 | |
2538 | |
2308 | archetype *head (archetype *arch) |
|
|
2309 | CODE: |
|
|
2310 | RETVAL = arch->head; |
|
|
2311 | OUTPUT: RETVAL |
|
|
2312 | |
|
|
2313 | archetype *more (archetype *arch) |
|
|
2314 | CODE: |
|
|
2315 | RETVAL = arch->more; |
|
|
2316 | OUTPUT: RETVAL |
|
|
2317 | |
|
|
2318 | const char *name (archetype *arch) |
|
|
2319 | CODE: |
|
|
2320 | RETVAL = arch->name; |
|
|
2321 | OUTPUT: RETVAL |
|
|
2322 | |
|
|
2323 | object *clone (archetype *arch) |
2539 | object *instantiate (archetype *arch) |
2324 | CODE: |
2540 | CODE: |
2325 | RETVAL = &arch->clone; |
2541 | RETVAL = arch_to_object (arch); |
|
|
2542 | OUTPUT: |
2326 | OUTPUT: RETVAL |
2543 | RETVAL |
|
|
2544 | |
|
|
2545 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2327 | |
2546 | |
2328 | MODULE = cf PACKAGE = cf::party |
2547 | MODULE = cf PACKAGE = cf::party |
2329 | |
2548 | |
2330 | partylist *first () |
2549 | partylist *first () |
2331 | PROTOTYPE: |
2550 | PROTOTYPE: |
2332 | CODE: |
2551 | CODE: |
2333 | RETVAL = get_firstparty (); |
2552 | RETVAL = get_firstparty (); |
2334 | OUTPUT: RETVAL |
2553 | OUTPUT: RETVAL |
2335 | |
2554 | |
2336 | partylist *next (partylist *party) |
2555 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
|
|
2556 | |
|
|
2557 | MODULE = cf PACKAGE = cf::region |
|
|
2558 | |
|
|
2559 | void |
|
|
2560 | list () |
|
|
2561 | PPCODE: |
|
|
2562 | for_all_regions (rgn) |
|
|
2563 | XPUSHs (sv_2mortal (to_sv (rgn))); |
|
|
2564 | |
|
|
2565 | region *find (utf8_string name) |
|
|
2566 | PROTOTYPE: $ |
2337 | CODE: |
2567 | CODE: |
2338 | RETVAL = party->next; |
2568 | RETVAL = region::find (name); |
2339 | OUTPUT: RETVAL |
2569 | OUTPUT: RETVAL |
2340 | |
2570 | |
2341 | const char *name (partylist *party) |
2571 | region *find_fuzzy (utf8_string name) |
|
|
2572 | PROTOTYPE: $ |
2342 | CODE: |
2573 | CODE: |
2343 | RETVAL = party->partyname; |
2574 | RETVAL = region::find_fuzzy (name); |
2344 | OUTPUT: RETVAL |
2575 | OUTPUT: RETVAL |
2345 | |
2576 | |
2346 | const char *password (partylist *party) |
2577 | int specificity (region *rgn) |
2347 | CODE: |
2578 | CODE: |
2348 | RETVAL = party->passwd; |
2579 | RETVAL = 0; |
|
|
2580 | while (rgn = rgn->parent) |
|
|
2581 | RETVAL++; |
2349 | OUTPUT: RETVAL |
2582 | OUTPUT: RETVAL |
2350 | |
2583 | |
2351 | MODULE = cf PACKAGE = cf::region |
2584 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2352 | |
|
|
2353 | region *first () |
|
|
2354 | PROTOTYPE: |
|
|
2355 | CODE: |
|
|
2356 | RETVAL = first_region; |
|
|
2357 | OUTPUT: RETVAL |
|
|
2358 | |
|
|
2359 | region *next (region *reg) |
|
|
2360 | CODE: |
|
|
2361 | RETVAL = reg->next; |
|
|
2362 | OUTPUT: RETVAL |
|
|
2363 | |
|
|
2364 | const char *name (region *reg) |
|
|
2365 | CODE: |
|
|
2366 | RETVAL = reg->name; |
|
|
2367 | OUTPUT: RETVAL |
|
|
2368 | |
|
|
2369 | region *parent (region *reg) |
|
|
2370 | CODE: |
|
|
2371 | RETVAL = reg->parent; |
|
|
2372 | OUTPUT: RETVAL |
|
|
2373 | |
|
|
2374 | const char *longname (region *reg) |
|
|
2375 | CODE: |
|
|
2376 | RETVAL = reg->longname; |
|
|
2377 | OUTPUT: RETVAL |
|
|
2378 | |
|
|
2379 | const char *msg (region *reg) |
|
|
2380 | CODE: |
|
|
2381 | RETVAL = reg->msg; |
|
|
2382 | OUTPUT: RETVAL |
|
|
2383 | |
2585 | |
2384 | MODULE = cf PACKAGE = cf::living |
2586 | MODULE = cf PACKAGE = cf::living |
2385 | |
2587 | |
2386 | val64 |
2588 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2387 | exp (living *liv, val64 new_val = 0) |
2589 | |
2388 | PROTOTYPE: $;$ |
2590 | MODULE = cf PACKAGE = cf::settings |
2389 | ALIAS: |
2591 | |
2390 | Str = 1 |
2592 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2391 | Dex = 2 |
2593 | |
2392 | Con = 3 |
2594 | MODULE = cf PACKAGE = cf::client |
2393 | Wis = 4 |
2595 | |
2394 | Cha = 5 |
2596 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2395 | Int = 6 |
2597 | |
2396 | Pow = 7 |
2598 | int invoke (client *ns, int event, ...) |
2397 | wc = 8 |
2599 | CODE: |
2398 | ac = 9 |
2600 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
|
|
2601 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
2602 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
2603 | RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
2604 | OUTPUT: RETVAL |
|
|
2605 | |
|
|
2606 | SV *registry (client *ns) |
|
|
2607 | |
|
|
2608 | void |
|
|
2609 | list () |
|
|
2610 | PPCODE: |
|
|
2611 | EXTEND (SP, clients.size ()); |
|
|
2612 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
|
|
2613 | PUSHs (sv_2mortal (to_sv (*i))); |
|
|
2614 | |
|
|
2615 | void |
|
|
2616 | client::send_packet (SV *packet) |
|
|
2617 | CODE: |
|
|
2618 | { |
|
|
2619 | STRLEN len; |
|
|
2620 | char *buf = SvPVbyte (packet, len); |
|
|
2621 | |
|
|
2622 | if (len > MAXSOCKBUF) |
|
|
2623 | { |
|
|
2624 | // ugly |
|
|
2625 | if (THIS->pl) |
|
|
2626 | THIS->pl->failmsg ("[packet too long for client]"); |
|
|
2627 | } |
|
|
2628 | else |
|
|
2629 | THIS->send_packet (buf, len); |
|
|
2630 | } |
|
|
2631 | |
|
|
2632 | faceidx |
|
|
2633 | client::need_face (utf8_string name, int pri = 0) |
|
|
2634 | CODE: |
|
|
2635 | RETVAL = face_find (name, 0); |
|
|
2636 | if (RETVAL) |
|
|
2637 | { |
|
|
2638 | THIS->send_face (RETVAL, pri); |
|
|
2639 | THIS->flush_fx (); |
|
|
2640 | } |
|
|
2641 | OUTPUT: |
|
|
2642 | RETVAL |
|
|
2643 | |
|
|
2644 | int |
|
|
2645 | client::fx_want (int idx, int value = -1) |
|
|
2646 | CODE: |
|
|
2647 | if (0 < idx && idx < FT_NUM) |
|
|
2648 | { |
|
|
2649 | RETVAL = THIS->fx_want [idx]; |
|
|
2650 | if (items > 2) |
|
|
2651 | THIS->fx_want [idx] = value; |
|
|
2652 | } |
|
|
2653 | else |
|
|
2654 | RETVAL = 0; |
|
|
2655 | OUTPUT: |
|
|
2656 | RETVAL |
|
|
2657 | |
|
|
2658 | MODULE = cf PACKAGE = cf::sound PREFIX = sound_ |
|
|
2659 | |
|
|
2660 | faceidx sound_find (utf8_string name) |
|
|
2661 | |
|
|
2662 | void sound_set (utf8_string str, faceidx face) |
|
|
2663 | |
|
|
2664 | # dire hack |
|
|
2665 | void old_sound_index (int idx, faceidx face) |
|
|
2666 | CODE: |
|
|
2667 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
|
|
2668 | old_sound_index [idx] = face; |
|
|
2669 | |
|
|
2670 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2671 | |
|
|
2672 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2673 | |
|
|
2674 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2675 | |
|
|
2676 | faceidx alloc (utf8_string name) |
|
|
2677 | CODE: |
|
|
2678 | { |
|
|
2679 | do |
|
|
2680 | { |
|
|
2681 | RETVAL = faces.size (); |
|
|
2682 | faces.resize (RETVAL + 1); |
|
|
2683 | } |
|
|
2684 | while (!RETVAL); // crude way to leave index 0 |
|
|
2685 | |
|
|
2686 | faces [RETVAL].name = name; |
|
|
2687 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2688 | |
|
|
2689 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2690 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2691 | } |
|
|
2692 | OUTPUT: RETVAL |
|
|
2693 | |
|
|
2694 | void set_type (faceidx idx, int value) |
|
|
2695 | ALIAS: |
2399 | hp = 10 |
2696 | set_type = 0 |
2400 | maxhp = 11 |
2697 | set_visibility = 1 |
2401 | sp = 12 |
2698 | set_magicmap = 2 |
2402 | maxsp = 13 |
2699 | set_smooth = 3 |
2403 | grace = 14 |
2700 | set_smoothlevel = 4 |
2404 | maxgrace = 15 |
2701 | CODE: |
2405 | food = 16 |
2702 | faceinfo *f = face_info (idx); assert (f); |
2406 | dam = 17 |
|
|
2407 | luck = 18 |
|
|
2408 | CODE: |
|
|
2409 | # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break |
|
|
2410 | switch (ix) |
2703 | switch (ix) |
2411 | { |
2704 | { |
2412 | LIVING_ACC (exp , 0); |
2705 | case 0: f->type = value; break; |
2413 | LIVING_ACC (Str , 1); |
2706 | case 1: f->visibility = value; break; |
2414 | LIVING_ACC (Dex , 2); |
2707 | case 2: f->magicmap = value; break; |
2415 | LIVING_ACC (Con , 3); |
2708 | case 3: f->smooth = value; break; |
2416 | LIVING_ACC (Wis , 4); |
2709 | case 4: f->smoothlevel = value; break; |
2417 | LIVING_ACC (Cha , 5); |
|
|
2418 | LIVING_ACC (Int , 6); |
|
|
2419 | LIVING_ACC (Pow , 7); |
|
|
2420 | LIVING_ACC (wc , 8); |
|
|
2421 | LIVING_ACC (ac , 9); |
|
|
2422 | LIVING_ACC (hp , 10); |
|
|
2423 | LIVING_ACC (maxhp , 11); |
|
|
2424 | LIVING_ACC (sp , 12); |
|
|
2425 | LIVING_ACC (maxsp , 13); |
|
|
2426 | LIVING_ACC (grace , 14); |
|
|
2427 | LIVING_ACC (maxgrace, 15); |
|
|
2428 | LIVING_ACC (food , 16); |
|
|
2429 | LIVING_ACC (dam , 17); |
|
|
2430 | LIVING_ACC (luck , 18); |
|
|
2431 | } |
2710 | } |
2432 | # undef LIVING_ACC |
2711 | |
|
|
2712 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2713 | CODE: |
|
|
2714 | { |
|
|
2715 | faceinfo *f = face_info (idx); assert (f); |
|
|
2716 | facedata *d = &(faceset ? f->data64 : f->data32); |
|
|
2717 | sv_to (data, d->data); |
|
|
2718 | STRLEN clen; |
|
|
2719 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2720 | clen = min (CHKSUM_SIZE, clen); |
|
|
2721 | |
|
|
2722 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2723 | { |
|
|
2724 | memcpy (d->chksum, cdata, clen); |
|
|
2725 | |
|
|
2726 | // invalidate existing client face info |
|
|
2727 | for_all_clients (ns) |
|
|
2728 | if (ns->faceset == faceset) |
|
|
2729 | { |
|
|
2730 | ns->faces_sent [idx] = false; |
|
|
2731 | ns->force_newmap = true; |
|
|
2732 | } |
|
|
2733 | } |
|
|
2734 | } |
|
|
2735 | |
|
|
2736 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2737 | CODE: |
|
|
2738 | facedata *d = face_data (idx, faceset); |
|
|
2739 | if (!d) XSRETURN_UNDEF; |
|
|
2740 | RETVAL = d->data.size (); |
2433 | OUTPUT: |
2741 | OUTPUT: |
2434 | RETVAL |
2742 | RETVAL |
2435 | |
2743 | |
|
|
2744 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2745 | CODE: |
|
|
2746 | facedata *d = face_data (idx, faceset); |
|
|
2747 | if (!d) XSRETURN_UNDEF; |
|
|
2748 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2749 | OUTPUT: |
|
|
2750 | RETVAL |
|
|
2751 | |
|
|
2752 | SV *get_data (faceidx idx, int faceset = 0) |
|
|
2753 | CODE: |
|
|
2754 | facedata *d = face_data (idx, faceset); |
|
|
2755 | if (!d) XSRETURN_UNDEF; |
|
|
2756 | RETVAL = newSVpvn (d->data.data (), d->data.length ()); |
|
|
2757 | OUTPUT: |
|
|
2758 | RETVAL |
|
|
2759 | |
|
|
2760 | void invalidate (faceidx idx) |
|
|
2761 | CODE: |
|
|
2762 | for_all_clients (ns) |
|
|
2763 | { |
|
|
2764 | ns->faces_sent [idx] = false; |
|
|
2765 | ns->force_newmap = true; |
|
|
2766 | } |
|
|
2767 | |
|
|
2768 | void invalidate_all () |
|
|
2769 | CODE: |
|
|
2770 | for_all_clients (ns) |
|
|
2771 | { |
|
|
2772 | ns->faces_sent.reset (); |
|
|
2773 | ns->force_newmap = true; |
|
|
2774 | } |
|
|
2775 | |
|
|
2776 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2777 | |
|
|
2778 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2779 | |
|
|
2780 | animidx anim_find (utf8_string name) |
|
|
2781 | CODE: |
|
|
2782 | RETVAL = animation::find (name).number; |
|
|
2783 | OUTPUT: RETVAL |
|
|
2784 | |
|
|
2785 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2786 | CODE: |
|
|
2787 | { |
|
|
2788 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2789 | croak ("frames must be an arrayref"); |
|
|
2790 | |
|
|
2791 | AV *av = (AV *)SvRV (frames); |
|
|
2792 | |
|
|
2793 | animation *anim = &animation::find (name); |
|
|
2794 | if (anim->number) |
|
|
2795 | { |
|
|
2796 | anim->resize (av_len (av) + 1); |
|
|
2797 | anim->facings = facings; |
|
|
2798 | } |
|
|
2799 | else |
|
|
2800 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2801 | |
|
|
2802 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2803 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2804 | } |
|
|
2805 | OUTPUT: RETVAL |
|
|
2806 | |
|
|
2807 | void invalidate_all () |
|
|
2808 | CODE: |
|
|
2809 | for_all_clients (ns) |
|
|
2810 | ns->anims_sent.reset (); |
|
|
2811 | |
|
|
2812 | MODULE = cf PACKAGE = cf::object::freezer |
|
|
2813 | |
|
|
2814 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
|
|
2815 | |
|
|
2816 | SV * |
|
|
2817 | new (char *klass) |
|
|
2818 | CODE: |
|
|
2819 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
|
|
2820 | OUTPUT: RETVAL |
|
|
2821 | |
|
|
2822 | void |
|
|
2823 | DESTROY (SV *sv) |
|
|
2824 | CODE: |
|
|
2825 | object_freezer *self; |
|
|
2826 | sv_to (sv, self); |
|
|
2827 | delete self; |
|
|
2828 | |
|
|
2829 | MODULE = cf PACKAGE = cf::object::thawer |
|
|
2830 | |
|
|
2831 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
|
|
2832 | |
|
|
2833 | SV * |
|
|
2834 | new_from_file (char *klass, octet_string path) |
|
|
2835 | CODE: |
|
|
2836 | object_thawer *f = new object_thawer (path); |
|
|
2837 | if (!*f) |
|
|
2838 | { |
|
|
2839 | delete f; |
|
|
2840 | XSRETURN_UNDEF; |
|
|
2841 | } |
|
|
2842 | RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1)); |
|
|
2843 | OUTPUT: RETVAL |
|
|
2844 | |
|
|
2845 | void |
|
|
2846 | DESTROY (SV *sv) |
|
|
2847 | CODE: |
|
|
2848 | object_thawer *self; |
|
|
2849 | sv_to (sv, self); |
|
|
2850 | delete self; |
|
|
2851 | |
|
|
2852 | void |
|
|
2853 | extract_tags (object_thawer *self) |
|
|
2854 | PPCODE: |
|
|
2855 | while (self->kw != KW_EOF) |
|
|
2856 | { |
|
|
2857 | PUTBACK; |
|
|
2858 | coroapi::cede_to_tick (); |
|
|
2859 | SPAGAIN; |
|
|
2860 | |
|
|
2861 | if (self->kw == KW_tag) |
|
|
2862 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
|
|
2863 | |
|
|
2864 | self->skip (); |
|
|
2865 | } |
|
|
2866 | |