1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
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6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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|
18 | * <http://www.gnu.org/licenses/>. |
20 | * |
19 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | #include "autoconf.h" |
23 | #include "autoconf.h" |
25 | |
24 | |
26 | #define PLUGIN_NAME "perl" |
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27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #if HAVE_EXECINFO_H |
25 | #if HAVE_EXECINFO_H |
30 | # include <execinfo.h> |
26 | # include <execinfo.h> |
31 | #endif |
27 | #endif |
32 | |
28 | |
33 | #include <cstdarg> |
29 | #include <cstdarg> |
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30 | #include <typeinfo> |
34 | |
31 | |
35 | #include "global.h" |
32 | #include "global.h" |
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33 | #include "rmg.h" |
36 | #include "loader.h" |
34 | #include "noise.h" |
37 | #include "../random_maps/random_map.h" |
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38 | #include "evthread.h" |
35 | #include "evthread.h" |
39 | #include "sproto.h" |
36 | #include "sproto.h" |
40 | |
37 | |
41 | #include <unistd.h> |
38 | #include <unistd.h> |
42 | #if _POSIX_MEMLOCK |
39 | #if _POSIX_MEMLOCK |
… | |
… | |
56 | #include <XSUB.h> |
53 | #include <XSUB.h> |
57 | |
54 | |
58 | #include "CoroAPI.h" |
55 | #include "CoroAPI.h" |
59 | #include "perlxsi.c" |
56 | #include "perlxsi.c" |
60 | |
57 | |
61 | extern sint64 *levels; // the experience table |
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62 | |
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63 | typedef object_thawer &object_thawer_ref; |
58 | typedef object_thawer &object_thawer_ref; |
64 | typedef object_freezer &object_freezer_ref; |
59 | typedef object_freezer &object_freezer_ref; |
65 | |
60 | |
66 | typedef std::string std__string; |
61 | typedef std::string std__string; |
67 | |
62 | |
… | |
… | |
73 | static int tick_pending; |
68 | static int tick_pending; |
74 | |
69 | |
75 | global gbl_ev; |
70 | global gbl_ev; |
76 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
71 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
77 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
72 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
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73 | static AV *av_reflect; |
78 | |
74 | |
79 | bitset<NUM_EVENT_TYPES> ev_want_event; |
75 | bitset<NUM_EVENT_TYPES> ev_want_event; |
80 | bitset<NUM_TYPES> ev_want_type; |
76 | bitset<NUM_TYPES> ev_want_type; |
81 | |
77 | |
82 | static HV |
78 | static HV |
83 | *stash_cf, |
79 | *stash_cf, |
84 | *stash_cf_object_wrap, |
80 | *stash_cf_object_wrap, |
85 | *stash_cf_object_player_wrap, |
81 | *stash_cf_object_player_wrap, |
86 | *stash_cf_player_wrap, |
82 | *stash_cf_player_wrap, |
87 | *stash_cf_map_wrap, |
83 | *stash_cf_map_wrap, |
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84 | *stash_cf_mapspace_wrap, |
88 | *stash_cf_client_wrap, |
85 | *stash_cf_client_wrap, |
89 | *stash_cf_arch_wrap, |
86 | *stash_cf_arch_wrap, |
90 | *stash_cf_party_wrap, |
87 | *stash_cf_party_wrap, |
91 | *stash_cf_region_wrap, |
88 | *stash_cf_region_wrap, |
92 | *stash_cf_living_wrap; |
89 | *stash_cf_living_wrap, |
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90 | *stash_cf_layout_wrap, |
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91 | *stash_ext_map_world; |
93 | |
92 | |
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93 | static SV |
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94 | *cv_cf_do_invoke, |
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95 | *cv_cf__can_merge, |
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96 | *cv_cf_client_send_msg, |
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97 | *cv_cf_tick, |
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98 | *cv_cf_match_match; |
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99 | |
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100 | #ifndef newSVpv_utf8 |
94 | static inline SV * |
101 | static SV * |
95 | newSVpv_utf8 (const char *s) |
102 | newSVpv_utf8 (const char *s) |
96 | { |
103 | { |
97 | if (!s) |
104 | if (!s) |
98 | return newSV (0); |
105 | return newSV (0); |
99 | |
106 | |
100 | SV *sv = newSVpv (s, 0); |
107 | SV *sv = newSVpv (s, 0); |
101 | SvUTF8_on (sv); |
108 | SvUTF8_on (sv); |
102 | return sv; |
109 | return sv; |
103 | } |
110 | } |
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111 | #endif |
104 | |
112 | |
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113 | #ifndef newSVpvn_utf8 |
105 | static inline SV * |
114 | static SV * |
106 | newSVpvn_utf8 (const char *s, STRLEN l) |
115 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
107 | { |
116 | { |
108 | if (!s) |
117 | if (!s) |
109 | return newSV (0); |
118 | return newSV (0); |
110 | |
119 | |
111 | SV *sv = newSVpvn (s, l); |
120 | SV *sv = newSVpvn (s, l); |
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121 | |
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122 | if (utf8) |
112 | SvUTF8_on (sv); |
123 | SvUTF8_on (sv); |
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124 | |
113 | return sv; |
125 | return sv; |
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126 | } |
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127 | #endif |
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128 | |
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129 | noinline utf8_string |
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130 | cfSvPVutf8_nolen (SV *sv) |
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131 | { |
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132 | SvGETMAGIC (sv); |
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133 | |
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134 | if (SvPOK (sv)) |
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135 | { |
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136 | if (!SvUTF8 (sv)) |
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137 | sv_utf8_upgrade_nomg (sv); |
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138 | |
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139 | return SvPVX (sv); |
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140 | } |
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141 | |
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142 | return SvPV_nolen (sv); |
114 | } |
143 | } |
115 | |
144 | |
116 | // helper cast function, returns super class * or 0 |
145 | // helper cast function, returns super class * or 0 |
117 | template<class super> |
146 | template<class super> |
118 | static super * |
147 | static super * |
… | |
… | |
152 | SvREFCNT_inc (self); |
181 | SvREFCNT_inc (self); |
153 | hv_clear (self); |
182 | hv_clear (self); |
154 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
183 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
155 | SvREFCNT_dec (self); |
184 | SvREFCNT_dec (self); |
156 | |
185 | |
157 | // self *must* be null now because thats sv_unmagic's job. |
186 | // self *must* be null now because that's sv_unmagic's job. |
158 | assert (!this->self); |
187 | assert (!this->self); |
159 | } |
188 | } |
160 | } |
189 | } |
161 | |
190 | |
162 | void |
191 | void |
… | |
… | |
196 | attachable::destroy () |
225 | attachable::destroy () |
197 | { |
226 | { |
198 | if (destroyed ()) |
227 | if (destroyed ()) |
199 | return; |
228 | return; |
200 | |
229 | |
201 | flags |= F_DESTROYED; |
230 | attachable_flags |= F_DESTROYED; |
202 | do_destroy (); |
231 | do_destroy (); |
203 | sever_self (); |
232 | sever_self (); |
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233 | } |
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234 | |
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235 | void |
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236 | attachable::do_delete () |
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237 | { |
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238 | delete this; |
204 | } |
239 | } |
205 | |
240 | |
206 | void |
241 | void |
207 | attachable::check_mortals () |
242 | attachable::check_mortals () |
208 | { |
243 | { |
… | |
… | |
224 | |
259 | |
225 | if (0) |
260 | if (0) |
226 | { |
261 | { |
227 | for (int j = 0; j < mortals.size (); ++j)//D |
262 | for (int j = 0; j < mortals.size (); ++j)//D |
228 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
263 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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264 | |
229 | fprintf (stderr, "\n");//D |
265 | fprintf (stderr, "\n");//D |
230 | } |
266 | } |
231 | } |
267 | } |
232 | } |
268 | } |
233 | |
269 | |
… | |
… | |
253 | } |
289 | } |
254 | else |
290 | else |
255 | { |
291 | { |
256 | mortals.erase (i); |
292 | mortals.erase (i); |
257 | obj->sever_self (); |
293 | obj->sever_self (); |
258 | delete obj; |
294 | obj->do_delete (); |
259 | } |
295 | } |
260 | } |
296 | } |
261 | } |
297 | } |
262 | |
298 | |
263 | void |
299 | void |
… | |
… | |
280 | |
316 | |
281 | attach = src.attach; |
317 | attach = src.attach; |
282 | return *this; |
318 | return *this; |
283 | } |
319 | } |
284 | |
320 | |
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321 | #if 0 |
285 | template<typename T> |
322 | template<typename T> |
286 | static bool |
323 | static bool |
287 | find_backref (void *ptr, T *obj) |
324 | find_backref (void *ptr, T *obj) |
288 | { |
325 | { |
289 | char *s = (char *)obj; |
326 | char *s = (char *)obj; |
… | |
… | |
297 | |
334 | |
298 | return false; |
335 | return false; |
299 | } |
336 | } |
300 | |
337 | |
301 | // for debugging, find "live" objects containing this ptr |
338 | // for debugging, find "live" objects containing this ptr |
302 | void |
339 | static void |
303 | find_backref (void *ptr) |
340 | find_backref (void *ptr) |
304 | { |
341 | { |
305 | for_all_objects (op) |
342 | for_all_objects (op) |
306 | if (find_backref (ptr, op)) |
343 | if (find_backref (ptr, op)) |
307 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
344 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
311 | fprintf (stderr, "P %p\n", pl); |
348 | fprintf (stderr, "P %p\n", pl); |
312 | |
349 | |
313 | for_all_clients (ns) |
350 | for_all_clients (ns) |
314 | if (find_backref (ptr, ns)) |
351 | if (find_backref (ptr, ns)) |
315 | fprintf (stderr, "C %p\n", ns); |
352 | fprintf (stderr, "C %p\n", ns); |
316 | |
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317 | } |
353 | } |
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354 | #endif |
318 | |
355 | |
319 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
356 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
320 | |
357 | |
321 | static SV * |
358 | static SV * |
322 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
359 | newSVptr (void *ptr, HV *stash, HV *hv) |
323 | { |
360 | { |
324 | SV *sv; |
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325 | |
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326 | if (!ptr) |
361 | if (!ptr) |
327 | return newSV (0); |
362 | return newSV (0); |
328 | |
363 | |
329 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
364 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
330 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
365 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
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366 | } |
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367 | |
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368 | static SV * noinline |
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369 | newSVptr (void *ptr, HV *stash) |
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370 | { |
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371 | return newSVptr (ptr, stash, newHV ()); |
331 | } |
372 | } |
332 | |
373 | |
333 | static int |
374 | static int |
334 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
375 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
335 | { |
376 | { |
… | |
… | |
347 | return 0; |
388 | return 0; |
348 | } |
389 | } |
349 | |
390 | |
350 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
391 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
351 | |
392 | |
352 | static SV * |
393 | static SV * noinline |
353 | newSVattachable (attachable *obj, HV *stash) |
394 | newSVattachable (attachable *obj, HV *stash) |
354 | { |
395 | { |
355 | if (!obj) |
396 | if (!obj) |
356 | return newSV (0); |
397 | return newSV (0); |
357 | |
398 | |
… | |
… | |
375 | |
416 | |
376 | return sv; |
417 | return sv; |
377 | } |
418 | } |
378 | } |
419 | } |
379 | |
420 | |
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421 | #if 0 // unused |
380 | static void |
422 | static void |
381 | clearSVptr (SV *sv) |
423 | clearSVptr (SV *sv) |
382 | { |
424 | { |
383 | if (SvROK (sv)) |
425 | if (SvROK (sv)) |
384 | sv = SvRV (sv); |
426 | sv = SvRV (sv); |
385 | |
427 | |
386 | hv_clear ((HV *)sv); |
428 | hv_clear ((HV *)sv); |
387 | sv_unmagic (sv, PERL_MAGIC_ext); |
429 | sv_unmagic (sv, PERL_MAGIC_ext); |
388 | } |
430 | } |
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431 | #endif |
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432 | |
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433 | static long |
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434 | SvPTR_nc (SV *sv) |
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435 | { |
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436 | sv = SvRV (sv); |
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437 | |
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438 | // very important shortcut |
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439 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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440 | return (long)SvMAGIC (sv)->mg_ptr; |
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441 | |
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442 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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443 | return (long)mg->mg_ptr; |
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444 | |
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445 | croak ("perl code used object, but C object is already destroyed, caught"); |
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446 | } |
389 | |
447 | |
390 | static long |
448 | static long |
391 | SvPTR (SV *sv, const char *klass) |
449 | SvPTR (SV *sv, const char *klass) |
392 | { |
450 | { |
393 | if (!sv_derived_from (sv, klass)) |
451 | if (!sv_derived_from (sv, klass)) |
394 | croak ("object of type %s expected", klass); |
452 | croak ("object of type %s expected", klass); |
395 | |
453 | |
396 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
454 | return SvPTR_nc (sv); |
397 | |
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398 | if (!mg) |
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399 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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400 | |
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401 | return (long)mg->mg_ptr; |
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402 | } |
455 | } |
403 | |
456 | |
404 | static long |
457 | static long noinline |
405 | SvPTR_ornull (SV *sv, const char *klass) |
458 | SvPTR_ornull (SV *sv, const char *klass) |
406 | { |
459 | { |
407 | if (SvOK (sv)) |
460 | if (expect_false (!SvOK (sv))) return 0; |
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461 | |
408 | return SvPTR (sv, klass); |
462 | return SvPTR (sv, klass); |
409 | else |
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410 | return 0; |
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411 | } |
463 | } |
412 | |
464 | |
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465 | static long noinline |
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466 | SvPTR_ornull_client (SV *sv) |
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467 | { |
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468 | if (expect_false (!SvOK (sv))) return 0; |
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469 | |
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470 | if (!SvROK (sv) |
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471 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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472 | && !sv_derived_from (sv, "cf::client"))) |
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473 | croak ("object of type cf::client expected"); |
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474 | |
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475 | return SvPTR_nc (sv); |
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476 | } |
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477 | |
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478 | static long noinline |
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479 | SvPTR_ornull_object (SV *sv) |
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480 | { |
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481 | if (expect_false (!SvOK (sv))) return 0; |
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482 | |
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483 | if (!SvROK (sv) |
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484 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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485 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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486 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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487 | && !sv_derived_from (sv, "cf::object"))) |
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488 | croak ("object of type cf::object expected"); |
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489 | |
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490 | return SvPTR_nc (sv); |
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491 | } |
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492 | |
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493 | static long noinline |
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494 | SvPTR_ornull_maptile (SV *sv) |
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495 | { |
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496 | if (expect_false (!SvOK (sv))) return 0; |
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497 | |
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498 | if (!SvROK (sv) |
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499 | || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap |
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500 | && SvSTASH (SvRV (sv)) != stash_ext_map_world |
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501 | && !sv_derived_from (sv, "cf::map"))) |
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502 | croak ("object of type cf::map expected"); |
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503 | |
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504 | return SvPTR_nc (sv); |
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505 | } |
|
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506 | |
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507 | static long noinline |
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508 | SvPTR_ornull_player (SV *sv) |
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509 | { |
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510 | if (expect_false (!SvOK (sv))) return 0; |
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511 | |
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512 | if (!SvROK (sv) |
|
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513 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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514 | && !sv_derived_from (sv, "cf::player"))) |
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515 | croak ("object of type cf::player expected"); |
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516 | |
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517 | return SvPTR_nc (sv); |
|
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518 | } |
|
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519 | |
413 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
520 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
414 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
521 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
415 | inline SV *to_sv (bool v) { return newSViv (v); } |
522 | static inline SV *to_sv (bool v) { return newSViv (v); } |
416 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
523 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
417 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
524 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
418 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
525 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
419 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
526 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
420 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
527 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
421 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
528 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
422 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
529 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
423 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
530 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
424 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
531 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
425 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
532 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
426 | inline SV *to_sv (float v) { return newSVnv (v); } |
533 | static inline SV *to_sv (float v) { return newSVnv (v); } |
427 | inline SV *to_sv (double v) { return newSVnv (v); } |
534 | static inline SV *to_sv (double v) { return newSVnv (v); } |
428 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
535 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
429 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
536 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
|
|
537 | // gcc dislikes noilnine on to_sv |
430 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
538 | static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
|
|
539 | static inline SV *to_sv (object * v) { return to_sv_ni (v); } |
431 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
540 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
432 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
541 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
433 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
542 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
434 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
543 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
435 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
544 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
|
|
545 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
|
|
546 | static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); } |
436 | |
547 | |
437 | inline SV *to_sv (object & v) { return to_sv (&v); } |
548 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
438 | inline SV *to_sv (living & v) { return to_sv (&v); } |
549 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
439 | |
550 | |
440 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
551 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
441 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
552 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
442 | |
553 | |
443 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
554 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
444 | |
555 | |
|
|
556 | static inline SV *to_sv (dynbuf * v) |
|
|
557 | { |
|
|
558 | SV *sv = newSV (0); |
|
|
559 | |
|
|
560 | sv_upgrade (sv, SVt_PV); |
|
|
561 | SvGROW (sv, v->size () + 1); |
|
|
562 | SvPOK_only (sv); |
|
|
563 | v->linearise (SvPVX (sv)); |
|
|
564 | SvCUR_set (sv, v->size ()); |
|
|
565 | *SvEND (sv) = 0; |
|
|
566 | |
|
|
567 | return sv; |
|
|
568 | } |
|
|
569 | |
|
|
570 | static inline SV *to_sv (dynbuf_text * v) |
|
|
571 | { |
|
|
572 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
|
|
573 | SvUTF8_on (sv); |
|
|
574 | return sv; |
|
|
575 | } |
|
|
576 | |
445 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
577 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
446 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
578 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
447 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
579 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
448 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
580 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
449 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
581 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
450 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
582 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
451 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
583 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
452 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
584 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
453 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
585 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
454 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
586 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
455 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
587 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
456 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
588 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
457 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
589 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
458 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
590 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
459 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
591 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
460 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
592 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
461 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
593 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
462 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
594 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
|
|
595 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); } |
463 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
596 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
464 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
465 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
597 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
466 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
598 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
467 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
599 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
468 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
600 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
|
|
601 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
|
|
602 | static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); } |
469 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
603 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
470 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
604 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
471 | |
605 | |
472 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
606 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
473 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
607 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
474 | |
608 | |
475 | template<class T> |
609 | template<class T> |
476 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
610 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
477 | |
611 | |
478 | template<int N> |
612 | template<int N> |
479 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
613 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
480 | |
614 | |
481 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
615 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
482 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
616 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
483 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
617 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
484 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
618 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
485 | |
619 | |
486 | inline void sv_to (SV *sv, std::string &v) |
620 | static inline void sv_to (SV *sv, std::string &v) |
487 | { |
621 | { |
488 | STRLEN len; |
622 | STRLEN len; |
489 | char *data = SvPVbyte (sv, len); |
623 | char *data = SvPVbyte (sv, len); |
490 | v.assign (data, len); |
624 | v.assign (data, len); |
491 | } |
625 | } |
492 | |
626 | |
493 | inline void sv_to (SV *sv, UUID &v) |
627 | static inline void sv_to (SV *sv, UUID &v) |
494 | { |
628 | { |
495 | if (!v.parse (SvPV_nolen (sv))) |
629 | if (!v.parse (SvPV_nolen (sv))) |
496 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
630 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
497 | } |
631 | } |
498 | |
632 | |
499 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
633 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
500 | |
634 | |
501 | static SV * |
635 | static SV * |
502 | newSVdt_va (va_list &ap, data_type type) |
636 | newSVdt_va (va_list &ap, data_type type) |
503 | { |
637 | { |
504 | SV *sv; |
638 | SV *sv; |
… | |
… | |
578 | va_end (ap); |
712 | va_end (ap); |
579 | |
713 | |
580 | return sv; |
714 | return sv; |
581 | } |
715 | } |
582 | |
716 | |
|
|
717 | // typemap support, mostly to avoid excessive inlining |
|
|
718 | template<class type> |
|
|
719 | static void noinline |
|
|
720 | cf_obj_to (SV *arg, type &var) |
|
|
721 | { |
|
|
722 | sv_to (arg, var); |
|
|
723 | if (expect_false (!var)) |
|
|
724 | croak ("must not pass invalid/null cf_obj here"); |
|
|
725 | } |
|
|
726 | |
|
|
727 | template<class object> |
|
|
728 | static void noinline |
|
|
729 | cf_obj_ornull_to (SV *arg, object *&var) |
|
|
730 | { |
|
|
731 | if (SvOK (arg)) |
|
|
732 | { |
|
|
733 | sv_to (arg, var); |
|
|
734 | if (expect_false (!var)) |
|
|
735 | croak ("unable to convert perl object to C++ object"); |
|
|
736 | } |
|
|
737 | else |
|
|
738 | var = 0; |
|
|
739 | } |
|
|
740 | |
583 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
741 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
584 | |
742 | |
585 | SV * |
743 | static SV * |
586 | registry (attachable *ext) |
744 | registry (attachable *ext) |
587 | { |
745 | { |
588 | if (!ext->cb) |
746 | if (!ext->cb) |
589 | ext->cb = newAV (); |
747 | ext->cb = newAV (); |
590 | |
748 | |
… | |
… | |
604 | |
762 | |
605 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
763 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
606 | |
764 | |
607 | const char *argv[] = { |
765 | const char *argv[] = { |
608 | settings.argv [0], |
766 | settings.argv [0], |
609 | "-e" |
767 | "-e0" |
610 | "use EV; use Coro;" // required for bootstrap |
|
|
611 | "cf->bootstrap;" // required for datadir :*> |
|
|
612 | "unshift @INC, cf::datadir ();" |
|
|
613 | "require cf;" |
|
|
614 | }; |
768 | }; |
615 | |
769 | |
616 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
770 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
617 | || perl_run (perl)) |
771 | || perl_run (perl)) |
618 | { |
772 | { |
619 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
773 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
620 | exit (EXIT_FAILURE); |
774 | exit (EXIT_FAILURE); |
621 | } |
775 | } |
622 | |
776 | |
|
|
777 | eval_pv ( |
|
|
778 | "#line 1 'cfperl init'\n" |
|
|
779 | "use EV ();\n" // required by bootstrap |
|
|
780 | "use Coro ();\n" // required by bootstrap |
|
|
781 | "cf->bootstrap;\n" // required for cf::datadir |
|
|
782 | "unshift @INC, cf::datadir ();\n" // required for 'require' :) |
|
|
783 | "require cf;\n", |
|
|
784 | 0 |
|
|
785 | ); |
|
|
786 | |
|
|
787 | if (SvTRUE (ERRSV)) |
623 | { |
788 | { |
624 | dSP; |
789 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
625 | |
790 | exit (EXIT_FAILURE); |
626 | PUSHMARK (SP); |
|
|
627 | PUTBACK; |
|
|
628 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
629 | } |
791 | } |
630 | } |
792 | } |
631 | |
793 | |
|
|
794 | void |
632 | void cfperl_main () |
795 | cfperl_main () |
633 | { |
796 | { |
634 | dSP; |
797 | dSP; |
635 | |
798 | |
636 | PUSHMARK (SP); |
799 | PUSHMARK (SP); |
637 | PUTBACK; |
800 | PUTBACK; |
… | |
… | |
662 | # undef def |
825 | # undef def |
663 | }; |
826 | }; |
664 | |
827 | |
665 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
828 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
666 | |
829 | |
667 | static void |
830 | static void noinline |
668 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
831 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
669 | { |
832 | { |
670 | // event must be in array |
833 | // event must be in array |
671 | if (event >= 0 && event <= AvFILLp (registry)) |
834 | if (event >= 0 && event <= AvFILLp (registry)) |
672 | { |
835 | { |
… | |
… | |
758 | { |
921 | { |
759 | attachable::gather_callbacks (callbacks, event); |
922 | attachable::gather_callbacks (callbacks, event); |
760 | ::gather_callbacks (callbacks, cb_map, event); |
923 | ::gather_callbacks (callbacks, cb_map, event); |
761 | } |
924 | } |
762 | |
925 | |
763 | void |
926 | static void noinline |
764 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
927 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
765 | { |
928 | { |
766 | for (int event = 0; event <= AvFILLp (registry); ++event) |
929 | for (int event = 0; event <= AvFILLp (registry); ++event) |
767 | { |
930 | { |
768 | SV *cbs_ = AvARRAY (registry)[event]; |
931 | SV *cbs_ = AvARRAY (registry)[event]; |
… | |
… | |
778 | } |
941 | } |
779 | } |
942 | } |
780 | } |
943 | } |
781 | |
944 | |
782 | // very slow and inefficient way to recalculate the global want bitsets |
945 | // very slow and inefficient way to recalculate the global want bitsets |
783 | void |
946 | static void |
784 | _recalc_want () |
947 | _recalc_want () |
785 | { |
948 | { |
786 | ev_want_event.reset (); |
949 | ev_want_event.reset (); |
787 | |
950 | |
788 | _recalc_want (ev_want_event, cb_global); |
951 | _recalc_want (ev_want_event, cb_global); |
… | |
… | |
861 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
1024 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
862 | } |
1025 | } |
863 | |
1026 | |
864 | va_end (ap); |
1027 | va_end (ap); |
865 | |
1028 | |
866 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
1029 | CALL_CALL (cv_cf_do_invoke, G_SCALAR); |
867 | count = count > 0 ? POPi : 0; |
1030 | count = count > 0 ? POPi : 0; |
868 | |
1031 | |
869 | CALL_END; |
1032 | CALL_END; |
870 | |
1033 | |
871 | return count; |
1034 | return count; |
872 | } |
1035 | } |
873 | |
1036 | |
874 | SV * |
1037 | static SV * |
875 | cfperl_result (int idx) |
1038 | cfperl_result (int idx) |
876 | { |
1039 | { |
877 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1040 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
878 | if (!av) |
1041 | if (!av) |
879 | return &PL_sv_undef; |
1042 | return &PL_sv_undef; |
… | |
… | |
898 | } |
1061 | } |
899 | |
1062 | |
900 | ///////////////////////////////////////////////////////////////////////////// |
1063 | ///////////////////////////////////////////////////////////////////////////// |
901 | // various c++ => perl glue functions |
1064 | // various c++ => perl glue functions |
902 | |
1065 | |
|
|
1066 | void |
903 | void cfperl_tick () |
1067 | cfperl_tick () |
904 | { |
1068 | { |
905 | tick_pending = 1; |
1069 | tick_pending = 1; |
906 | |
1070 | |
907 | if (tick_inhibit) |
1071 | if (tick_inhibit) |
908 | return; |
1072 | return; |
… | |
… | |
911 | |
1075 | |
912 | dSP; |
1076 | dSP; |
913 | |
1077 | |
914 | PUSHMARK (SP); |
1078 | PUSHMARK (SP); |
915 | PUTBACK; |
1079 | PUTBACK; |
916 | call_pv ("cf::tick", G_DISCARD | G_VOID); |
1080 | call_pvsv (cv_cf_tick, G_DISCARD | G_VOID); |
917 | |
1081 | |
918 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
1082 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
919 | } |
1083 | } |
920 | |
1084 | |
921 | void |
1085 | void |
… | |
… | |
944 | CALL_CALL ("ext::books::make_book", G_VOID); |
1108 | CALL_CALL ("ext::books::make_book", G_VOID); |
945 | CALL_END; |
1109 | CALL_END; |
946 | } |
1110 | } |
947 | |
1111 | |
948 | void |
1112 | void |
949 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1113 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
950 | { |
1114 | { |
951 | CALL_BEGIN (4); |
1115 | CALL_BEGIN (4); |
952 | CALL_ARG (ns); |
1116 | CALL_ARG (ns); |
953 | CALL_ARG (type); |
1117 | CALL_ARG (type); |
954 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1118 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
955 | CALL_ARG (color); |
1119 | CALL_ARG (color); |
956 | CALL_CALL ("cf::client::send_msg", G_VOID); |
1120 | CALL_CALL (cv_cf_client_send_msg, G_VOID); |
957 | CALL_END; |
1121 | CALL_END; |
958 | } |
1122 | } |
959 | |
1123 | |
960 | int |
1124 | int |
961 | cfperl_can_merge (object *ob1, object *ob2) |
1125 | cfperl_can_merge (object *ob1, object *ob2) |
… | |
… | |
963 | int can; |
1127 | int can; |
964 | |
1128 | |
965 | CALL_BEGIN (2); |
1129 | CALL_BEGIN (2); |
966 | CALL_ARG (ob1); |
1130 | CALL_ARG (ob1); |
967 | CALL_ARG (ob2); |
1131 | CALL_ARG (ob2); |
968 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
1132 | CALL_CALL (cv_cf__can_merge, G_SCALAR); |
969 | can = count && SvTRUE (TOPs); |
1133 | can = count && SvTRUE (TOPs); |
970 | CALL_END; |
1134 | CALL_END; |
971 | |
1135 | |
972 | return can; |
1136 | return can; |
973 | } |
1137 | } |
974 | |
1138 | |
|
|
1139 | void |
|
|
1140 | cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator) |
|
|
1141 | { |
|
|
1142 | CALL_BEGIN (4); |
|
|
1143 | CALL_ARG (ob); |
|
|
1144 | CALL_ARG (state); |
|
|
1145 | CALL_ARG (activator); |
|
|
1146 | CALL_ARG (originator); |
|
|
1147 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
|
|
1148 | CALL_END; |
|
|
1149 | } |
|
|
1150 | |
975 | player * |
1151 | player * |
976 | player::find (const char *name) |
1152 | player::find (const_utf8_string name) |
977 | { |
1153 | { |
978 | CALL_BEGIN (1); |
1154 | CALL_BEGIN (1); |
979 | CALL_ARG (name); |
1155 | CALL_ARG (name); |
980 | CALL_CALL ("cf::player::find", G_SCALAR); |
1156 | CALL_CALL ("cf::player::find", G_SCALAR); |
981 | |
1157 | |
982 | player *retval; |
1158 | player *retval = 0; |
983 | |
|
|
984 | if (count) |
|
|
985 | sv_to (POPs, retval); |
1159 | if (count) sv_to (POPs, retval); |
986 | else |
|
|
987 | retval = 0; |
|
|
988 | |
1160 | |
989 | CALL_END; |
1161 | CALL_END; |
990 | |
1162 | |
991 | return retval; |
1163 | return retval; |
992 | } |
1164 | } |
993 | |
1165 | |
994 | maptile * |
1166 | maptile * |
|
|
1167 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse) |
|
|
1168 | { |
|
|
1169 | CALL_BEGIN (4); |
|
|
1170 | CALL_ARG (dirname); |
|
|
1171 | CALL_ARG (stylename); |
|
|
1172 | CALL_ARG (difficulty); |
|
|
1173 | CALL_ARG (recurse); |
|
|
1174 | CALL_CALL ("ext::map_random::find_style", G_SCALAR); |
|
|
1175 | |
|
|
1176 | maptile *retval = 0; |
|
|
1177 | if (count) sv_to (POPs, retval); |
|
|
1178 | |
|
|
1179 | CALL_END; |
|
|
1180 | |
|
|
1181 | return retval; |
|
|
1182 | } |
|
|
1183 | |
|
|
1184 | maptile * |
995 | maptile::find_sync (const char *path, maptile *origin) |
1185 | maptile::find_sync (const_utf8_string path, maptile *origin) |
996 | { |
1186 | { |
997 | CALL_BEGIN (2); |
1187 | CALL_BEGIN (2); |
998 | CALL_ARG (path); |
1188 | CALL_ARG (path); |
999 | CALL_ARG (origin); |
1189 | CALL_ARG (origin); |
1000 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1190 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1001 | |
1191 | |
1002 | maptile *retval; |
1192 | maptile *retval = 0; |
1003 | |
|
|
1004 | if (count) |
|
|
1005 | sv_to (POPs, retval); |
1193 | if (count) sv_to (POPs, retval); |
1006 | else |
|
|
1007 | retval = 0; |
|
|
1008 | |
1194 | |
1009 | CALL_END; |
1195 | CALL_END; |
1010 | |
1196 | |
1011 | return retval; |
1197 | return retval; |
1012 | } |
1198 | } |
1013 | |
1199 | |
1014 | maptile * |
1200 | maptile * |
1015 | maptile::find_async (const char *path, maptile *origin, bool load) |
1201 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1016 | { |
1202 | { |
1017 | CALL_BEGIN (3); |
1203 | CALL_BEGIN (3); |
1018 | CALL_ARG (path); |
1204 | CALL_ARG (path); |
1019 | CALL_ARG (origin); |
1205 | CALL_ARG (origin); |
1020 | CALL_ARG (load); |
1206 | CALL_ARG (load); |
1021 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1207 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1022 | |
1208 | |
1023 | maptile *retval; |
1209 | maptile *retval = 0; |
1024 | |
|
|
1025 | if (count) |
|
|
1026 | sv_to (POPs, retval); |
1210 | if (count) sv_to (POPs, retval); |
1027 | else |
|
|
1028 | retval = 0; |
|
|
1029 | |
1211 | |
1030 | CALL_END; |
1212 | CALL_END; |
1031 | |
1213 | |
1032 | return retval; |
1214 | return retval; |
1033 | } |
1215 | } |
… | |
… | |
1036 | maptile::do_load_sync () |
1218 | maptile::do_load_sync () |
1037 | { |
1219 | { |
1038 | CALL_BEGIN (1); |
1220 | CALL_BEGIN (1); |
1039 | CALL_ARG (this); |
1221 | CALL_ARG (this); |
1040 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1222 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1041 | CALL_END; |
|
|
1042 | } |
|
|
1043 | |
|
|
1044 | void |
|
|
1045 | maptile::change_all_map_light (int change) |
|
|
1046 | { |
|
|
1047 | CALL_BEGIN (1); |
|
|
1048 | CALL_ARG (change); |
|
|
1049 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1050 | CALL_END; |
1223 | CALL_END; |
1051 | } |
1224 | } |
1052 | |
1225 | |
1053 | void |
1226 | void |
1054 | object::enter_exit (object *exit) |
1227 | object::enter_exit (object *exit) |
… | |
… | |
1061 | CALL_ARG (exit); |
1234 | CALL_ARG (exit); |
1062 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1235 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1063 | CALL_END; |
1236 | CALL_END; |
1064 | } |
1237 | } |
1065 | |
1238 | |
1066 | const char * |
1239 | void |
|
|
1240 | object::player_goto (const_utf8_string path, int x, int y) |
|
|
1241 | { |
|
|
1242 | if (type != PLAYER) |
|
|
1243 | return; |
|
|
1244 | |
|
|
1245 | CALL_BEGIN (4); |
|
|
1246 | CALL_ARG (this); |
|
|
1247 | CALL_ARG (path); |
|
|
1248 | CALL_ARG (x); |
|
|
1249 | CALL_ARG (y); |
|
|
1250 | CALL_CALL ("cf::object::player::goto", G_VOID); |
|
|
1251 | CALL_END; |
|
|
1252 | } |
|
|
1253 | |
|
|
1254 | const_utf8_string |
1067 | object::ref () const |
1255 | object::ref () const |
1068 | { |
1256 | { |
1069 | if (type == PLAYER) |
1257 | if (type == PLAYER) |
1070 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1258 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1071 | else |
1259 | else |
|
|
1260 | // TODO: should be able to save references within the same map, at least |
1072 | return 0; |
1261 | return 0; |
1073 | } |
1262 | } |
1074 | |
1263 | |
1075 | object * |
1264 | object * |
1076 | object::deref (const char *ref) |
1265 | object::deref (const_utf8_string ref) |
1077 | { |
1266 | { |
1078 | object *retval = 0; |
1267 | object *retval = 0; |
1079 | |
1268 | |
1080 | if (ref) |
1269 | if (ref) |
1081 | { |
1270 | { |
… | |
… | |
1091 | |
1280 | |
1092 | return retval; |
1281 | return retval; |
1093 | } |
1282 | } |
1094 | |
1283 | |
1095 | void |
1284 | void |
1096 | log_backtrace (const char *msg) |
1285 | log_backtrace (const_utf8_string msg) |
1097 | { |
1286 | { |
1098 | #if HAVE_BACKTRACE |
1287 | #if HAVE_BACKTRACE |
1099 | void *addr [20]; |
1288 | void *addr [20]; |
1100 | int size = backtrace (addr, 20); |
1289 | int size = backtrace (addr, 20); |
1101 | |
1290 | |
… | |
… | |
1106 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1295 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1107 | CALL_END; |
1296 | CALL_END; |
1108 | #endif |
1297 | #endif |
1109 | } |
1298 | } |
1110 | |
1299 | |
|
|
1300 | bool |
|
|
1301 | is_match_expr (const_utf8_string expr) |
|
|
1302 | { |
|
|
1303 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
|
|
1304 | } |
|
|
1305 | |
|
|
1306 | bool |
|
|
1307 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1308 | { |
|
|
1309 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1310 | expr += sizeof ("match ") - 1; |
|
|
1311 | |
|
|
1312 | CALL_BEGIN (5); |
|
|
1313 | CALL_ARG (expr); |
|
|
1314 | CALL_ARG (ob); |
|
|
1315 | CALL_ARG (self); |
|
|
1316 | CALL_ARG (source); |
|
|
1317 | CALL_ARG (originator); |
|
|
1318 | CALL_CALL (cv_cf_match_match, G_SCALAR); |
|
|
1319 | |
|
|
1320 | bool matched = count && SvTRUE (TOPs); |
|
|
1321 | |
|
|
1322 | CALL_END; |
|
|
1323 | |
|
|
1324 | return matched; |
|
|
1325 | } |
|
|
1326 | |
|
|
1327 | object * |
|
|
1328 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1329 | { |
|
|
1330 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1331 | expr += sizeof ("match ") - 1; |
|
|
1332 | |
|
|
1333 | CALL_BEGIN (5); |
|
|
1334 | CALL_ARG (expr); |
|
|
1335 | CALL_ARG (ob); |
|
|
1336 | CALL_ARG (self); |
|
|
1337 | CALL_ARG (source); |
|
|
1338 | CALL_ARG (originator); |
|
|
1339 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1340 | |
|
|
1341 | object *one = 0; |
|
|
1342 | |
|
|
1343 | if (count) |
|
|
1344 | sv_to (TOPs, one); |
|
|
1345 | |
|
|
1346 | CALL_END; |
|
|
1347 | |
|
|
1348 | return one; |
|
|
1349 | } |
|
|
1350 | |
1111 | ///////////////////////////////////////////////////////////////////////////// |
1351 | ///////////////////////////////////////////////////////////////////////////// |
1112 | |
1352 | |
1113 | struct EVAPI *evapi::GEVAPI; |
1353 | struct EVAPI *evapi::GEVAPI; |
1114 | struct CoroAPI *coroapi::GCoroAPI; |
1354 | struct CoroAPI *coroapi::GCoroAPI; |
1115 | |
1355 | |
|
|
1356 | void |
1116 | void coroapi::do_cede_to_tick () |
1357 | coroapi::do_cede_to_tick () |
1117 | { |
1358 | { |
1118 | cede_pending = 0; |
1359 | cede_pending = 0; |
1119 | cede (); |
1360 | cede (); |
1120 | } |
1361 | } |
1121 | |
1362 | |
… | |
… | |
1145 | ev_io_set ((ev_io *)this, fd, events); |
1386 | ev_io_set ((ev_io *)this, fd, events); |
1146 | if (active) start (); |
1387 | if (active) start (); |
1147 | } |
1388 | } |
1148 | } |
1389 | } |
1149 | |
1390 | |
1150 | void |
1391 | static void |
1151 | _connect_to_perl () |
1392 | _connect_to_perl_1 () |
1152 | { |
1393 | { |
1153 | stash_cf = gv_stashpv ("cf", 1); |
1394 | stash_cf = gv_stashpv ("cf", 1); |
1154 | |
1395 | |
1155 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1396 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1156 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1397 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1157 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1398 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1158 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
1399 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1400 | stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1); |
1159 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1401 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1160 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1402 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1161 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1403 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1162 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1404 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1163 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1405 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1406 | stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1); |
|
|
1407 | stash_ext_map_world = gv_stashpv ("ext::map_world" , 1); |
1164 | |
1408 | |
1165 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1409 | sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); |
1166 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1410 | sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); |
1167 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1411 | sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); |
1168 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
1412 | sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); |
… | |
… | |
1174 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1418 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1175 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1419 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1176 | cb_map = get_av ("cf::CB_MAP" , 1); |
1420 | cb_map = get_av ("cf::CB_MAP" , 1); |
1177 | } |
1421 | } |
1178 | |
1422 | |
|
|
1423 | static void |
|
|
1424 | _connect_to_perl_2 () |
|
|
1425 | { |
|
|
1426 | cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); |
|
|
1427 | cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); |
|
|
1428 | cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); |
|
|
1429 | cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); |
|
|
1430 | cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); |
|
|
1431 | } |
|
|
1432 | |
1179 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1433 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1180 | |
1434 | |
1181 | BOOT: |
1435 | BOOT: |
1182 | { |
1436 | { |
1183 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1437 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1184 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1438 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1185 | |
1439 | |
1186 | _connect_to_perl (); |
1440 | _connect_to_perl_1 (); |
1187 | |
1441 | |
1188 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1442 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1189 | |
1443 | |
1190 | //{ |
1444 | //{ |
1191 | // require_pv ("Time::HiRes"); |
1445 | // require_pv ("Time::HiRes"); |
… | |
… | |
1199 | static const struct { |
1453 | static const struct { |
1200 | const char *name; |
1454 | const char *name; |
1201 | IV iv; |
1455 | IV iv; |
1202 | } *civ, const_iv[] = { |
1456 | } *civ, const_iv[] = { |
1203 | # define const_iv(name) { # name, (IV)name }, |
1457 | # define const_iv(name) { # name, (IV)name }, |
1204 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1458 | # include "const_iv.h" |
1205 | const_iv (logBacktrace) |
1459 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
1206 | |
1460 | # include "attackinc.h" |
1207 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1461 | # undef def |
|
|
1462 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1463 | # include "skillinc.h" |
|
|
1464 | # undef def |
|
|
1465 | # define def(name, use, nonuse) const_iv (body_ ## name) |
|
|
1466 | # include "slotinc.h" |
|
|
1467 | # undef def |
1208 | |
1468 | |
1209 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1469 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1210 | |
1470 | |
1211 | const_iv (MAX_TIME) |
1471 | const_iv (MAX_TIME) |
1212 | const_iv (MAXSOCKBUF) |
1472 | const_iv (MAXSOCKBUF) |
1213 | |
1473 | |
1214 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1215 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1216 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1217 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1218 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1219 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1220 | |
|
|
1221 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1222 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1223 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1224 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1225 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1226 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1227 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1228 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1229 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1230 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1231 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1232 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1233 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1234 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1235 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1236 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1237 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1238 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1239 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1240 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1241 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1242 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1243 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1244 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1245 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1246 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1247 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1248 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1249 | |
|
|
1250 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1251 | |
|
|
1252 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1253 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1254 | |
|
|
1255 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1256 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1257 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1258 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1259 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1260 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1261 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1262 | |
|
|
1263 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1264 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1265 | const_iv (WEAP_BLUD) |
|
|
1266 | |
|
|
1267 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1268 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1269 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1270 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1271 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1272 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1273 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1274 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1275 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1276 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1277 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1278 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1279 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1280 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1281 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1282 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1283 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1284 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1285 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1286 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1287 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1288 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
|
|
1289 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1290 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1291 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1292 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1293 | |
|
|
1294 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1295 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1296 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1297 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1298 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1299 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
|
|
1300 | |
|
|
1301 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1474 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1302 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1475 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1303 | |
1476 | |
1304 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1477 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1305 | |
|
|
1306 | const_iv (SP_RAISE_DEAD) |
|
|
1307 | const_iv (SP_RUNE) |
|
|
1308 | const_iv (SP_MAKE_MARK) |
|
|
1309 | const_iv (SP_BOLT) |
|
|
1310 | const_iv (SP_BULLET) |
|
|
1311 | const_iv (SP_EXPLOSION) |
|
|
1312 | const_iv (SP_CONE) |
|
|
1313 | const_iv (SP_BOMB) |
|
|
1314 | const_iv (SP_WONDER) |
|
|
1315 | const_iv (SP_SMITE) |
|
|
1316 | const_iv (SP_MAGIC_MISSILE) |
|
|
1317 | const_iv (SP_SUMMON_GOLEM) |
|
|
1318 | const_iv (SP_DIMENSION_DOOR) |
|
|
1319 | const_iv (SP_MAGIC_MAPPING) |
|
|
1320 | const_iv (SP_MAGIC_WALL) |
|
|
1321 | const_iv (SP_DESTRUCTION) |
|
|
1322 | const_iv (SP_PERCEIVE_SELF) |
|
|
1323 | const_iv (SP_WORD_OF_RECALL) |
|
|
1324 | const_iv (SP_INVISIBLE) |
|
|
1325 | const_iv (SP_PROBE) |
|
|
1326 | const_iv (SP_HEALING) |
|
|
1327 | const_iv (SP_CREATE_FOOD) |
|
|
1328 | const_iv (SP_EARTH_TO_DUST) |
|
|
1329 | const_iv (SP_CHANGE_ABILITY) |
|
|
1330 | const_iv (SP_BLESS) |
|
|
1331 | const_iv (SP_CURSE) |
|
|
1332 | const_iv (SP_SUMMON_MONSTER) |
|
|
1333 | const_iv (SP_CHARGING) |
|
|
1334 | const_iv (SP_POLYMORPH) |
|
|
1335 | const_iv (SP_ALCHEMY) |
|
|
1336 | const_iv (SP_REMOVE_CURSE) |
|
|
1337 | const_iv (SP_IDENTIFY) |
|
|
1338 | const_iv (SP_DETECTION) |
|
|
1339 | const_iv (SP_MOOD_CHANGE) |
|
|
1340 | const_iv (SP_MOVING_BALL) |
|
|
1341 | const_iv (SP_SWARM) |
|
|
1342 | const_iv (SP_CHANGE_MANA) |
|
|
1343 | const_iv (SP_DISPEL_RUNE) |
|
|
1344 | const_iv (SP_CREATE_MISSILE) |
|
|
1345 | const_iv (SP_CONSECRATE) |
|
|
1346 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1347 | const_iv (SP_LIGHT) |
|
|
1348 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1349 | const_iv (SP_FAERY_FIRE) |
|
|
1350 | const_iv (SP_CAUSE_DISEASE) |
|
|
1351 | const_iv (SP_AURA) |
|
|
1352 | const_iv (SP_TOWN_PORTAL) |
|
|
1353 | const_iv (SP_PARTY_SPELL) |
|
|
1354 | |
1478 | |
1355 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1479 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1356 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1480 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1357 | const_iv (F_LOCKED) |
1481 | const_iv (F_LOCKED) |
1358 | |
1482 | |
1359 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1360 | |
|
|
1361 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1483 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1362 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1484 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1363 | |
1485 | |
1364 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1365 | |
|
|
1366 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1367 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1368 | |
|
|
1369 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1370 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1371 | |
|
|
1372 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1486 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1373 | |
|
|
1374 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1375 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1376 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1377 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1378 | |
1487 | |
1379 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1488 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1380 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1489 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1381 | |
1490 | |
1382 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1383 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1384 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1385 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1386 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1387 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1388 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1389 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1390 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1391 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1392 | const_iv (SK_POISON_NAIL) |
|
|
1393 | |
|
|
1394 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1395 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1396 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1397 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1398 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1399 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1400 | |
|
|
1401 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1402 | |
|
|
1403 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1404 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1405 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1406 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1407 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1408 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1409 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1410 | |
|
|
1411 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1491 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1412 | const_iv (MAP_INACTIVE) |
1492 | const_iv (MAP_INACTIVE) |
1413 | |
1493 | |
1414 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1494 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1415 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1495 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1416 | |
1496 | |
1417 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
|
|
1418 | |
|
|
1419 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1497 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1420 | |
1498 | |
1421 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1422 | |
|
|
1423 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1499 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1424 | |
|
|
1425 | // random map generator |
|
|
1426 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1427 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1428 | |
|
|
1429 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1430 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1431 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1432 | |
|
|
1433 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1434 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1435 | |
|
|
1436 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1437 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1438 | |
|
|
1439 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1440 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1441 | }; |
1500 | }; |
1442 | |
1501 | |
1443 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1502 | for (civ = const_iv + array_length (const_iv); civ-- > const_iv; ) |
1444 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1503 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1445 | |
1504 | |
1446 | static const struct { |
1505 | static const struct { |
1447 | const char *name; |
1506 | const char *name; |
1448 | int skip; |
1507 | int skip; |
… | |
… | |
1454 | # undef def |
1513 | # undef def |
1455 | }; |
1514 | }; |
1456 | |
1515 | |
1457 | AV *av = get_av ("cf::EVENT", 1); |
1516 | AV *av = get_av ("cf::EVENT", 1); |
1458 | |
1517 | |
1459 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1518 | for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; ) |
1460 | { |
1519 | { |
1461 | AV *event = newAV (); |
1520 | AV *event = newAV (); |
1462 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1521 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1463 | av_push (event, newSViv (eiv->klass)); |
1522 | av_push (event, newSViv (eiv->klass)); |
1464 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1523 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1465 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1524 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1466 | } |
1525 | } |
1467 | } |
|
|
1468 | |
1526 | |
|
|
1527 | // used by autogenerated BOOT sections from genacc |
|
|
1528 | av_reflect = get_av ("cf::REFLECT", 1); |
|
|
1529 | } |
|
|
1530 | |
|
|
1531 | void _gv_clear (SV *gv) |
|
|
1532 | CODE: |
|
|
1533 | assert (SvTYPE (gv) == SVt_PVGV); |
|
|
1534 | # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } |
|
|
1535 | f (GvGP (gv)->gp_form); |
|
|
1536 | f (GvGP (gv)->gp_io); |
|
|
1537 | f (GvGP (gv)->gp_sv); |
|
|
1538 | f (GvGP (gv)->gp_av); |
|
|
1539 | f (GvGP (gv)->gp_hv); |
|
|
1540 | f (GvGP (gv)->gp_cv); |
|
|
1541 | GvCVGEN (gv) = 0; |
|
|
1542 | GvMULTI_off (gv); |
|
|
1543 | # undef f |
|
|
1544 | |
1469 | void _connect_to_perl () |
1545 | void _connect_to_perl_1 () |
|
|
1546 | |
|
|
1547 | void _connect_to_perl_2 () |
1470 | |
1548 | |
1471 | void _recalc_want () |
1549 | void _recalc_want () |
1472 | |
1550 | |
|
|
1551 | # not used by default anymore |
1473 | void _global_reattach () |
1552 | void _global_reattach () |
1474 | CODE: |
1553 | CODE: |
1475 | { |
1554 | { |
1476 | // reattach to all attachable objects in the game. |
1555 | // reattach to all attachable objects in the game. |
1477 | for_all_clients (ns) |
1556 | for_all_clients (ns) |
… | |
… | |
1479 | |
1558 | |
1480 | for_all_objects (op) |
1559 | for_all_objects (op) |
1481 | op->reattach (); |
1560 | op->reattach (); |
1482 | } |
1561 | } |
1483 | |
1562 | |
1484 | # support function for map-world.ext |
1563 | void init_anim () |
1485 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1486 | CODE: |
|
|
1487 | { |
|
|
1488 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1489 | croak ("_quantise called with invalid agruments"); |
|
|
1490 | |
1564 | |
1491 | plt_sv = SvRV (plt_sv); |
1565 | void init_globals () |
1492 | SV **plt = AvARRAY (plt_sv); |
|
|
1493 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1494 | |
1566 | |
1495 | STRLEN len; |
1567 | void init_attackmess () |
1496 | char *data = SvPVbyte (data_sv, len); |
|
|
1497 | char *dst = data; |
|
|
1498 | |
1568 | |
1499 | while (len >= 3) |
1569 | void init_dynamic () |
1500 | { |
|
|
1501 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1502 | { |
|
|
1503 | char *val = SvPVX (*val_sv); |
|
|
1504 | |
1570 | |
1505 | if (val [0] == data [0] |
1571 | void load_settings () |
1506 | && val [1] == data [1] |
|
|
1507 | && val [2] == data [2]) |
|
|
1508 | { |
|
|
1509 | *dst++ = val [3]; |
|
|
1510 | goto next; |
|
|
1511 | } |
|
|
1512 | } |
|
|
1513 | |
1572 | |
1514 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
1573 | void reload_exp_table () |
1515 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1516 | dst - SvPVX (data_sv), len); |
|
|
1517 | |
1574 | |
1518 | next: |
1575 | void reload_materials () |
1519 | data += 3; |
|
|
1520 | len -= 3; |
|
|
1521 | } |
|
|
1522 | |
1576 | |
1523 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1577 | void init_uuid () |
1524 | } |
1578 | CODE: |
|
|
1579 | UUID::init (); |
|
|
1580 | |
|
|
1581 | void init_signals () |
|
|
1582 | |
|
|
1583 | void init_skills () |
|
|
1584 | |
|
|
1585 | void init_beforeplay () |
1525 | |
1586 | |
1526 | void evthread_start (int aiofd) |
1587 | void evthread_start (int aiofd) |
1527 | |
1588 | |
1528 | void cede_to_tick () |
1589 | void cede_to_tick () |
1529 | CODE: |
1590 | CODE: |
… | |
… | |
1555 | } |
1616 | } |
1556 | |
1617 | |
1557 | void server_tick () |
1618 | void server_tick () |
1558 | CODE: |
1619 | CODE: |
1559 | { |
1620 | { |
|
|
1621 | ev_now_update (EV_DEFAULT); |
1560 | NOW = ev_now (EV_DEFAULT); |
1622 | NOW = ev_now (EV_DEFAULT); |
1561 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1623 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1562 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1624 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1563 | runtime = SvNVX (sv_runtime); |
1625 | runtime = SvNVX (sv_runtime); |
1564 | |
1626 | |
1565 | server_tick (); |
1627 | server_tick (); |
1566 | |
1628 | |
1567 | NOW = ev_time (); |
1629 | ev_now_update (EV_DEFAULT); |
|
|
1630 | NOW = ev_now (EV_DEFAULT); |
1568 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1631 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1569 | runtime += TICK; |
1632 | runtime += TICK; |
1570 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1633 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1571 | } |
1634 | } |
1572 | |
1635 | |
1573 | NV floor (NV x) |
1636 | NV floor (NV x) |
1574 | |
1637 | |
1575 | NV ceil (NV x) |
1638 | NV ceil (NV x) |
1576 | |
1639 | |
1577 | NV rndm (...) |
1640 | NV rndm (...) |
|
|
1641 | ALIAS: |
|
|
1642 | rmg_rndm = 1 |
1578 | CODE: |
1643 | CODE: |
|
|
1644 | { |
|
|
1645 | rand_gen &gen = ix ? rmg_rndm : rndm; |
1579 | switch (items) |
1646 | switch (items) |
1580 | { |
1647 | { |
1581 | case 0: RETVAL = rndm (); break; |
1648 | case 0: RETVAL = gen (); break; |
1582 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1649 | case 1: RETVAL = gen (SvUV (ST (0))); break; |
1583 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1650 | case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; |
1584 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1651 | default: croak ("cf::rndm requires zero, one or two parameters."); break; |
1585 | } |
1652 | } |
|
|
1653 | } |
1586 | OUTPUT: |
1654 | OUTPUT: |
1587 | RETVAL |
1655 | RETVAL |
1588 | |
1656 | |
1589 | NV clamp (NV value, NV min_value, NV max_value) |
1657 | NV clamp (NV value, NV min_value, NV max_value) |
1590 | CODE: |
1658 | CODE: |
… | |
… | |
1595 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1663 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1596 | CODE: |
1664 | CODE: |
1597 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1665 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1598 | OUTPUT: |
1666 | OUTPUT: |
1599 | RETVAL |
1667 | RETVAL |
|
|
1668 | |
|
|
1669 | const char *ordinal (int i) |
1600 | |
1670 | |
1601 | void weaken (...) |
1671 | void weaken (...) |
1602 | PROTOTYPE: @ |
1672 | PROTOTYPE: @ |
1603 | CODE: |
1673 | CODE: |
1604 | while (items > 0) |
1674 | while (items > 0) |
1605 | sv_rvweaken (ST (--items)); |
1675 | sv_rvweaken (ST (--items)); |
1606 | |
1676 | |
1607 | void |
1677 | void log_suspend () |
|
|
1678 | |
|
|
1679 | void log_resume () |
|
|
1680 | |
1608 | log_backtrace (utf8_string msg) |
1681 | void log_backtrace (utf8_string msg) |
1609 | |
1682 | |
1610 | void |
|
|
1611 | LOG (int flags, utf8_string msg) |
1683 | void LOG (int flags, utf8_string msg) |
1612 | PROTOTYPE: $$ |
1684 | PROTOTYPE: $$ |
1613 | C_ARGS: flags, "%s", msg |
1685 | C_ARGS: flags, "%s", msg |
1614 | |
1686 | |
1615 | octet_string path_combine (octet_string base, octet_string path) |
1687 | octet_string path_combine (octet_string base, octet_string path) |
1616 | PROTOTYPE: $$ |
1688 | PROTOTYPE: $$ |
… | |
… | |
1662 | #if _POSIX_MEMLOCK |
1734 | #if _POSIX_MEMLOCK |
1663 | |
1735 | |
1664 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1736 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1665 | INIT: |
1737 | INIT: |
1666 | #if __GLIBC__ |
1738 | #if __GLIBC__ |
|
|
1739 | mallopt (M_TOP_PAD, 1024 * 1024); |
|
|
1740 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024); |
|
|
1741 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
|
|
1742 | if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10)) |
1667 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1743 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1668 | #endif |
1744 | #endif |
1669 | |
1745 | |
1670 | int munlockall () |
1746 | int munlockall () |
1671 | |
1747 | |
1672 | #endif |
1748 | #endif |
… | |
… | |
1690 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1766 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1691 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1767 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1692 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1768 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1693 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1769 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1694 | #endif |
1770 | #endif |
1695 | EXTEND (SP, 2*2); |
1771 | EXTEND (SP, 5*2); |
1696 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1772 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1697 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1773 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1698 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
1774 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1775 | PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); |
|
|
1776 | PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); |
1699 | } |
1777 | } |
1700 | |
1778 | |
1701 | int find_animation (utf8_string text) |
1779 | int find_animation (utf8_string text) |
1702 | PROTOTYPE: $ |
1780 | PROTOTYPE: $ |
1703 | |
1781 | |
1704 | int random_roll (int min, int max, object *op, int goodbad); |
1782 | int random_roll (int min, int max, object *op, int goodbad); |
1705 | |
1783 | |
1706 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1784 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1707 | |
1785 | |
1708 | int |
|
|
1709 | exp_to_level (val64 exp) |
1786 | int exp_to_level (val64 exp) |
|
|
1787 | |
|
|
1788 | val64 level_to_min_exp (int level) |
|
|
1789 | |
|
|
1790 | SV * |
|
|
1791 | attacktype_name (int atnr) |
1710 | CODE: |
1792 | CODE: |
1711 | { |
1793 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1712 | int i = 0; |
1794 | ? newSVpv (attacktype_name [atnr], 0) |
1713 | |
1795 | : &PL_sv_undef; |
1714 | RETVAL = settings.max_level; |
|
|
1715 | |
|
|
1716 | for (i = 1; i <= settings.max_level; i++) |
|
|
1717 | { |
|
|
1718 | if (levels[i] > exp) |
|
|
1719 | { |
|
|
1720 | RETVAL = i - 1; |
|
|
1721 | break; |
|
|
1722 | } |
|
|
1723 | } |
|
|
1724 | } |
|
|
1725 | OUTPUT: RETVAL |
1796 | OUTPUT: RETVAL |
1726 | |
1797 | |
1727 | val64 |
|
|
1728 | level_to_min_exp (int level) |
|
|
1729 | CODE: |
|
|
1730 | if (level > settings.max_level) |
|
|
1731 | RETVAL = levels[settings.max_level]; |
|
|
1732 | else if (level < 1) |
|
|
1733 | RETVAL = 0; |
|
|
1734 | else |
|
|
1735 | RETVAL = levels[level]; |
|
|
1736 | OUTPUT: RETVAL |
|
|
1737 | |
|
|
1738 | SV * |
1798 | SV * |
1739 | resistance_to_string (int atnr) |
1799 | attacktype_desc (int atnr) |
1740 | CODE: |
1800 | CODE: |
1741 | if (atnr >= 0 && atnr < NROFATTACKS) |
1801 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1802 | ? newSVpv (attacktype_desc [atnr], 0) |
|
|
1803 | : &PL_sv_undef; |
|
|
1804 | OUTPUT: RETVAL |
|
|
1805 | |
|
|
1806 | SV * |
|
|
1807 | resist_plus (int atnr) |
|
|
1808 | CODE: |
|
|
1809 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
1742 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1810 | ? newSVpv (resist_plus [atnr], 0) |
1743 | else |
1811 | : &PL_sv_undef; |
1744 | XSRETURN_UNDEF; |
1812 | OUTPUT: RETVAL |
|
|
1813 | |
|
|
1814 | SV * |
|
|
1815 | change_resist_msg (int atnr) |
|
|
1816 | CODE: |
|
|
1817 | RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS) |
|
|
1818 | ? newSVpv (change_resist_msg [atnr], 0) |
|
|
1819 | : &PL_sv_undef; |
1745 | OUTPUT: RETVAL |
1820 | OUTPUT: RETVAL |
1746 | |
1821 | |
1747 | UUID |
1822 | UUID |
1748 | uuid_cur () |
1823 | uuid_cur () |
1749 | CODE: |
1824 | CODE: |
… | |
… | |
1787 | PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); |
1862 | PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); |
1788 | |
1863 | |
1789 | bool |
1864 | bool |
1790 | load_resource_file_ (octet_string filename) |
1865 | load_resource_file_ (octet_string filename) |
1791 | |
1866 | |
|
|
1867 | void |
|
|
1868 | fix_weight () |
|
|
1869 | |
1792 | MODULE = cf PACKAGE = cf::attachable |
1870 | MODULE = cf PACKAGE = cf::attachable |
1793 | |
1871 | |
1794 | int |
1872 | int |
1795 | valid (SV *obj) |
1873 | valid (SV *obj) |
1796 | CODE: |
1874 | CODE: |
1797 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1875 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1798 | OUTPUT: |
1876 | OUTPUT: |
1799 | RETVAL |
1877 | RETVAL |
1800 | |
1878 | |
|
|
1879 | bool should_invoke (attachable *obj, int event) |
|
|
1880 | CODE: |
|
|
1881 | RETVAL = obj->should_invoke ((event_type)event); |
|
|
1882 | OUTPUT: RETVAL |
|
|
1883 | |
1801 | void |
1884 | void |
1802 | debug_trace (attachable *obj, bool on = true) |
1885 | debug_trace (attachable *obj, bool on = true) |
1803 | CODE: |
1886 | CODE: |
1804 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1887 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1805 | if (on) |
1888 | if (on) |
1806 | obj->flags |= attachable::F_DEBUG_TRACE; |
1889 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1807 | |
1890 | |
1808 | int mortals_size () |
1891 | int mortals_size () |
1809 | CODE: |
1892 | CODE: |
1810 | RETVAL = attachable::mortals.size (); |
1893 | RETVAL = attachable::mortals.size (); |
1811 | OUTPUT: RETVAL |
1894 | OUTPUT: RETVAL |
… | |
… | |
1813 | #object *mortals (U32 index) |
1896 | #object *mortals (U32 index) |
1814 | # CODE: |
1897 | # CODE: |
1815 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1898 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1816 | # OUTPUT: RETVAL |
1899 | # OUTPUT: RETVAL |
1817 | |
1900 | |
1818 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1901 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
1819 | |
1902 | |
1820 | MODULE = cf PACKAGE = cf::global |
1903 | MODULE = cf PACKAGE = cf::global |
1821 | |
1904 | |
1822 | int invoke (SV *klass, int event, ...) |
1905 | int invoke (SV *klass, int event, ...) |
1823 | CODE: |
1906 | CODE: |
… | |
… | |
1827 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1910 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1828 | OUTPUT: RETVAL |
1911 | OUTPUT: RETVAL |
1829 | |
1912 | |
1830 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1913 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1831 | |
1914 | |
1832 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1915 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
1833 | |
1916 | |
1834 | int invoke (object *op, int event, ...) |
1917 | int invoke (object *op, int event, ...) |
1835 | CODE: |
1918 | CODE: |
1836 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1919 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1837 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1920 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1864 | int mortals_size () |
1947 | int mortals_size () |
1865 | CODE: |
1948 | CODE: |
1866 | RETVAL = attachable::mortals.size (); |
1949 | RETVAL = attachable::mortals.size (); |
1867 | OUTPUT: RETVAL |
1950 | OUTPUT: RETVAL |
1868 | |
1951 | |
1869 | const char *slot_use_name (U32 slot) |
1952 | const_utf8_string slot_name (U32 slot) |
1870 | ALIAS: |
1953 | ALIAS: |
|
|
1954 | slot_name = 0 |
|
|
1955 | slot_use_name = 1 |
1871 | slot_nonuse_name = 1 |
1956 | slot_nonuse_name = 2 |
1872 | CODE: |
1957 | CODE: |
1873 | { |
1958 | { |
1874 | if (slot >= NUM_BODY_LOCATIONS) |
1959 | if (slot >= NUM_BODY_LOCATIONS) |
1875 | croak ("body slot index out of range"); |
1960 | croak ("body slot index out of range"); |
1876 | |
1961 | |
1877 | switch (ix) |
1962 | switch (ix) |
1878 | { |
1963 | { |
|
|
1964 | case 0: RETVAL = body_locations[slot].name ; break; |
1879 | case 0: RETVAL = body_locations[slot].use_name; break; |
1965 | case 1: RETVAL = body_locations[slot].use_name ; break; |
1880 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1966 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
1881 | } |
1967 | } |
1882 | } |
1968 | } |
1883 | OUTPUT: |
1969 | OUTPUT: |
1884 | RETVAL |
1970 | RETVAL |
1885 | |
1971 | |
… | |
… | |
1930 | OUTPUT: |
2016 | OUTPUT: |
1931 | RETVAL |
2017 | RETVAL |
1932 | |
2018 | |
1933 | object *find_best_object_match (object *op, utf8_string match) |
2019 | object *find_best_object_match (object *op, utf8_string match) |
1934 | |
2020 | |
1935 | object *find_marked_object (object *op) |
|
|
1936 | |
|
|
1937 | int need_identify (object *obj); |
|
|
1938 | |
|
|
1939 | int apply_shop_mat (object *shop_mat, object *op); |
2021 | int apply_shop_mat (object *shop_mat, object *op); |
1940 | |
2022 | |
1941 | int move (object *op, int dir, object *originator = op) |
2023 | int move (object *op, int dir, object *originator = op) |
1942 | CODE: |
2024 | CODE: |
1943 | RETVAL = move_ob (op, dir, originator); |
2025 | RETVAL = op->move (dir, originator); |
1944 | OUTPUT: |
2026 | OUTPUT: |
1945 | RETVAL |
2027 | RETVAL |
1946 | |
2028 | |
1947 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1948 | CODE: |
|
|
1949 | manual_apply (applied, applier, flags); |
|
|
1950 | |
|
|
1951 | void apply_below (object *op) |
2029 | void apply_below (object *op) |
1952 | CODE: |
2030 | CODE: |
1953 | player_apply_below (op); |
2031 | player_apply_below (op); |
1954 | |
2032 | |
1955 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2033 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
2034 | |
|
|
2035 | int casting_level (object *caster, object *spell) |
1956 | |
2036 | |
1957 | int pay_item (object *op, object *buyer) |
2037 | int pay_item (object *op, object *buyer) |
1958 | CODE: |
2038 | CODE: |
1959 | RETVAL = pay_for_item (op, buyer); |
2039 | RETVAL = pay_for_item (op, buyer); |
1960 | OUTPUT: RETVAL |
2040 | OUTPUT: RETVAL |
… | |
… | |
1997 | |
2077 | |
1998 | void pick_up (object *who, object *op) |
2078 | void pick_up (object *who, object *op) |
1999 | |
2079 | |
2000 | void update_object (object *op, int action) |
2080 | void update_object (object *op, int action) |
2001 | |
2081 | |
2002 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
2082 | void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0) |
2003 | |
2083 | |
2004 | void player_lvl_adj (object *who, object *skill = 0) |
2084 | void player_lvl_adj (object *who, object *skill = 0) |
2005 | |
2085 | |
2006 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2086 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2007 | |
2087 | |
2008 | int calc_skill_exp (object *who, object *op, object *skill); |
2088 | int calc_skill_exp (object *who, object *op, object *skill) |
2009 | |
2089 | |
2010 | void push_button (object *op); |
2090 | void push_button (object *op, object *originator) |
2011 | |
2091 | |
2012 | void use_trigger (object *op); |
2092 | void use_trigger (object *op, object *originator) |
2013 | |
2093 | |
2014 | void add_button_link (object *button, maptile *map, int connected); |
|
|
2015 | |
|
|
2016 | void remove_button_link (object *op); |
|
|
2017 | |
|
|
2018 | void handle_apply_yield (object *op); |
2094 | void handle_apply_yield (object *op) |
2019 | |
2095 | |
|
|
2096 | int convert_item (object *item, object *converter) |
|
|
2097 | |
|
|
2098 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2020 | |
2099 | |
2021 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2100 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2022 | |
2101 | |
2023 | # no clean way to get an object from an archetype - stupid idiotic |
2102 | # no clean way to get an object from an archetype - stupid idiotic |
2024 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2103 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2028 | CODE: |
2107 | CODE: |
2029 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2108 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2030 | OUTPUT: |
2109 | OUTPUT: |
2031 | RETVAL |
2110 | RETVAL |
2032 | |
2111 | |
|
|
2112 | object *generate (utf8_string arch, object *creator) |
|
|
2113 | CODE: |
|
|
2114 | object *obj = get_archetype (arch); |
|
|
2115 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2116 | RETVAL = obj; |
|
|
2117 | OUTPUT: |
|
|
2118 | RETVAL |
|
|
2119 | |
2033 | object *find_object (U32 tag) |
2120 | object *find_object (U32 tag) |
|
|
2121 | |
|
|
2122 | object *find_object_uuid (UUID i) |
2034 | |
2123 | |
2035 | # TODO: nuke |
2124 | # TODO: nuke |
2036 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2125 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2037 | PROTOTYPE: $$$$$$ |
2126 | PROTOTYPE: $$$$$$ |
2038 | CODE: |
2127 | CODE: |
2039 | { |
2128 | { |
2040 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2129 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
|
|
2130 | |
|
|
2131 | if (RETVAL->destroyed ()) |
|
|
2132 | RETVAL = 0; |
2041 | } |
2133 | } |
2042 | |
2134 | |
2043 | shstr |
2135 | shstr |
2044 | object::kv_get (shstr key) |
2136 | object::kv_get (shstr key) |
2045 | |
2137 | |
… | |
… | |
2057 | void rangevector (object *ob, object *other, int flags = 0) |
2149 | void rangevector (object *ob, object *other, int flags = 0) |
2058 | PROTOTYPE: $$;$ |
2150 | PROTOTYPE: $$;$ |
2059 | PPCODE: |
2151 | PPCODE: |
2060 | { |
2152 | { |
2061 | rv_vector rv; |
2153 | rv_vector rv; |
|
|
2154 | |
2062 | get_rangevector (ob, other, &rv, flags); |
2155 | get_rangevector (ob, other, &rv, flags); |
|
|
2156 | |
2063 | EXTEND (SP, 5); |
2157 | EXTEND (SP, 5); |
2064 | PUSHs (newSVuv (rv.distance)); |
2158 | PUSHs (sv_2mortal (newSVuv (rv.distance))); |
2065 | PUSHs (newSViv (rv.distance_x)); |
2159 | PUSHs (sv_2mortal (newSViv (rv.distance_x))); |
2066 | PUSHs (newSViv (rv.distance_y)); |
2160 | PUSHs (sv_2mortal (newSViv (rv.distance_y))); |
2067 | PUSHs (newSViv (rv.direction)); |
2161 | PUSHs (sv_2mortal (newSViv (rv.direction))); |
2068 | PUSHs (to_sv (rv.part)); |
2162 | PUSHs (sv_2mortal (to_sv (rv.part))); |
2069 | } |
2163 | } |
2070 | |
2164 | |
2071 | bool on_same_map_as (object *ob, object *other) |
2165 | bool on_same_map_as (object *ob, object *other) |
2072 | CODE: |
2166 | CODE: |
2073 | RETVAL = on_same_map (ob, other); |
2167 | RETVAL = on_same_map (ob, other); |
… | |
… | |
2093 | RETVAL = op->contr; |
2187 | RETVAL = op->contr; |
2094 | OUTPUT: RETVAL |
2188 | OUTPUT: RETVAL |
2095 | |
2189 | |
2096 | bool move_player (object *op, int dir) |
2190 | bool move_player (object *op, int dir) |
2097 | |
2191 | |
2098 | void check_score (object *op) |
|
|
2099 | |
|
|
2100 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2192 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2101 | CODE: |
2193 | CODE: |
2102 | new_draw_info (flags, 0, op, txt); |
2194 | new_draw_info (flags, 0, op, txt); |
2103 | |
2195 | |
2104 | void kill_player (object *op) |
2196 | void kill_player (object *op) |
… | |
… | |
2116 | int command_arrest (object *op, utf8_string params) |
2208 | int command_arrest (object *op, utf8_string params) |
2117 | |
2209 | |
2118 | |
2210 | |
2119 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2211 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2120 | |
2212 | |
2121 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2213 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2122 | |
2214 | |
2123 | int invoke (player *pl, int event, ...) |
2215 | int invoke (player *pl, int event, ...) |
2124 | CODE: |
2216 | CODE: |
2125 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2217 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2126 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2218 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2136 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2228 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2137 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2229 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2138 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2230 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2139 | pl->orig_stats = pl->ob->stats; |
2231 | pl->orig_stats = pl->ob->stats; |
2140 | |
2232 | |
2141 | void clear_los (player *pl) |
2233 | # should only be temporary |
|
|
2234 | void esrv_new_player (player *pl) |
2142 | |
2235 | |
|
|
2236 | #d# TODO: replace by blocked_los accessor, fix code using this |
2143 | bool |
2237 | bool |
2144 | cell_visible (player *pl, int dx, int dy) |
2238 | cell_visible (player *pl, int dx, int dy) |
2145 | CODE: |
2239 | CODE: |
2146 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2240 | RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; |
2147 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
|
|
2148 | OUTPUT: |
2241 | OUTPUT: |
2149 | RETVAL |
2242 | RETVAL |
2150 | |
2243 | |
2151 | void |
2244 | void |
2152 | send (player *pl, SV *packet) |
2245 | send (player *pl, SV *packet) |
… | |
… | |
2158 | if (len > MAXSOCKBUF) |
2251 | if (len > MAXSOCKBUF) |
2159 | pl->failmsg ("[packet too long for client]"); |
2252 | pl->failmsg ("[packet too long for client]"); |
2160 | else if (pl->ns) |
2253 | else if (pl->ns) |
2161 | pl->ns->send_packet (buf, len); |
2254 | pl->ns->send_packet (buf, len); |
2162 | } |
2255 | } |
2163 | |
|
|
2164 | int |
|
|
2165 | listening (player *pl, int new_value = -1) |
|
|
2166 | CODE: |
|
|
2167 | RETVAL = pl->listening; |
|
|
2168 | if (new_value >= 0) |
|
|
2169 | pl->listening = new_value; |
|
|
2170 | OUTPUT: |
|
|
2171 | RETVAL |
|
|
2172 | |
2256 | |
2173 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2257 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2174 | PROTOTYPE: $;$$$ |
2258 | PROTOTYPE: $;$$$ |
2175 | PPCODE: |
2259 | PPCODE: |
2176 | if (GIMME_V != G_VOID) |
2260 | if (GIMME_V != G_VOID) |
… | |
… | |
2226 | if (op->tag) |
2310 | if (op->tag) |
2227 | XPUSHs (sv_2mortal (to_sv (op))); |
2311 | XPUSHs (sv_2mortal (to_sv (op))); |
2228 | } |
2312 | } |
2229 | } |
2313 | } |
2230 | |
2314 | |
2231 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2315 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
|
|
2316 | |
|
|
2317 | void |
|
|
2318 | adjust_daylight () |
|
|
2319 | CODE: |
|
|
2320 | maptile::adjust_daylight (); |
|
|
2321 | |
|
|
2322 | int |
|
|
2323 | outdoor_darkness (int darkness = 0) |
|
|
2324 | CODE: |
|
|
2325 | RETVAL = maptile::outdoor_darkness; |
|
|
2326 | if (items) |
|
|
2327 | maptile::outdoor_darkness = darkness; |
|
|
2328 | OUTPUT: |
|
|
2329 | RETVAL |
2232 | |
2330 | |
2233 | void |
2331 | void |
2234 | maptile::instantiate () |
2332 | maptile::instantiate () |
2235 | |
2333 | |
2236 | maptile *new () |
2334 | maptile *new () |
… | |
… | |
2251 | for_all_players (pl) |
2349 | for_all_players (pl) |
2252 | if (pl->ob && pl->ob->map == THIS) |
2350 | if (pl->ob && pl->ob->map == THIS) |
2253 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2351 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2254 | } |
2352 | } |
2255 | |
2353 | |
|
|
2354 | #if 0 |
|
|
2355 | |
2256 | void |
2356 | void |
2257 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2357 | maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt) |
2258 | CODE: |
2358 | CODE: |
2259 | { |
2359 | { |
|
|
2360 | static frac_gen<vec2d> frac; |
|
|
2361 | |
2260 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2362 | if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV) |
2261 | croak ("maptile::add_underlay: palette must be arrayref"); |
2363 | croak ("maptile::add_quadland: biome_plt must be arrayref"); |
2262 | |
2364 | |
2263 | palette = SvRV (palette); |
2365 | biome_plt = SvRV (biome_plt); |
2264 | |
2366 | |
2265 | STRLEN idxlen; |
|
|
2266 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2367 | const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map); |
2267 | |
2368 | |
2268 | for (int x = 0; x < THIS->width; ++x) |
2369 | for (int x = 0; x < THIS->width; ++x) |
2269 | for (int y = 0; y < THIS->height; ++y) |
2370 | for (int y = 0; y < THIS->height; ++y) |
2270 | { |
2371 | { |
2271 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2372 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2272 | if (op->flag [FLAG_IS_FLOOR]) |
2373 | if (op->flag [FLAG_IS_FLOOR]) |
2273 | goto skip_space; |
2374 | goto skip; |
|
|
2375 | |
|
|
2376 | { |
|
|
2377 | float fx = mx * THIS->width + x; |
|
|
2378 | float fy = my * THIS->height + y; |
|
|
2379 | |
|
|
2380 | int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15); |
|
|
2381 | int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15); |
|
|
2382 | |
|
|
2383 | rain = lerp (rain, 0, 15, 0, temp); |
|
|
2384 | printf ("rain %d\n", temp);//D |
|
|
2385 | |
|
|
2386 | int biome = bmap [rain * 16 + temp]; |
|
|
2387 | |
|
|
2388 | //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D |
|
|
2389 | #if 1 |
|
|
2390 | if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0)) |
|
|
2391 | { |
|
|
2392 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
|
|
2393 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2394 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2395 | |
|
|
2396 | if (ob->randomitems && !ob->above) |
|
|
2397 | { |
|
|
2398 | ob->create_treasure (ob->randomitems); |
|
|
2399 | |
|
|
2400 | for (object *op = ob->above; op; op = op->above) |
|
|
2401 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2402 | } |
|
|
2403 | } |
|
|
2404 | #endif |
|
|
2405 | } |
|
|
2406 | skip: ; |
|
|
2407 | } |
|
|
2408 | } |
|
|
2409 | |
|
|
2410 | #endif |
|
|
2411 | |
|
|
2412 | void |
|
|
2413 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2414 | CODE: |
|
|
2415 | { |
|
|
2416 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2417 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2418 | |
|
|
2419 | palette = SvRV (palette); |
|
|
2420 | |
|
|
2421 | STRLEN idxlen; |
|
|
2422 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2423 | |
|
|
2424 | for (int x = 0; x < THIS->width; ++x) |
|
|
2425 | for (int y = 0; y < THIS->height; ++y) |
|
|
2426 | { |
|
|
2427 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2428 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2429 | goto skip; |
2274 | |
2430 | |
2275 | { |
2431 | { |
2276 | int offs = offset + y * stride + x; |
2432 | int offs = offset + y * stride + x; |
|
|
2433 | |
2277 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2434 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2278 | { |
2435 | { |
2279 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2436 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2280 | { |
2437 | { |
2281 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2438 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2282 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2439 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2283 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2440 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2284 | |
2441 | |
2285 | if (ob->randomitems) |
2442 | if (ob->randomitems && !ob->above) |
2286 | { |
2443 | { |
2287 | if (!ob->above) |
|
|
2288 | { |
|
|
2289 | ob->create_treasure (ob->randomitems); |
2444 | ob->create_treasure (ob->randomitems); |
2290 | |
2445 | |
2291 | for (object *op = ob->above; op; op = op->above) |
2446 | for (object *op = ob->above; op; op = op->above) |
2292 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2447 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2293 | } |
2448 | // TODO: if this is a pickable object, then the item |
2294 | |
2449 | // will at a bit weird - saving inside the player |
2295 | ob->randomitems = 0; |
2450 | // will clear the flag, but when the player drops |
|
|
2451 | // it without logging out, it keeps the flag. |
|
|
2452 | // nobody has reported this, but this can be rather |
|
|
2453 | // annoying on persistent maps. |
2296 | } |
2454 | } |
2297 | } |
2455 | } |
2298 | } |
2456 | } |
2299 | } |
2457 | } |
2300 | |
|
|
2301 | skip_space: ; |
2458 | skip: ; |
2302 | } |
2459 | } |
2303 | } |
2460 | } |
2304 | |
2461 | |
2305 | void |
2462 | void |
2306 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2463 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2316 | |
2473 | |
2317 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2474 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2318 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2475 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2319 | |
2476 | |
2320 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2477 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2321 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2478 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2322 | |
2479 | |
2323 | for (int y = 0; y < THIS->height; ++y) |
2480 | for (int y = 0; y < THIS->height; ++y) |
2324 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2481 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2325 | |
2482 | |
2326 | sfree (THIS->regions, THIS->size ()); |
2483 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2331 | } |
2488 | } |
2332 | |
2489 | |
2333 | void |
2490 | void |
2334 | maptile::create_region_treasure () |
2491 | maptile::create_region_treasure () |
2335 | CODE: |
2492 | CODE: |
2336 | { |
|
|
2337 | object *op = object::create (); |
|
|
2338 | op->type = FLOOR; |
|
|
2339 | op->map = THIS; |
|
|
2340 | |
|
|
2341 | for (int x = 0; x < THIS->width; ++x) |
2493 | for (int x = 0; x < THIS->width; ++x) |
2342 | for (int y = 0; y < THIS->height; ++y) |
2494 | for (int y = 0; y < THIS->height; ++y) |
2343 | { |
2495 | { |
2344 | region *rgn = THIS->region (x, y); |
2496 | region *rgn = THIS->region (x, y); |
2345 | |
2497 | |
2346 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2498 | if (object *op = THIS->at (x, y).top) |
2347 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2499 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2348 | { |
|
|
2349 | op->x = x; |
|
|
2350 | op->y = y; |
|
|
2351 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2500 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2352 | } |
|
|
2353 | } |
2501 | } |
2354 | |
2502 | |
2355 | op->destroy (); |
|
|
2356 | } |
|
|
2357 | |
|
|
2358 | int out_of_map (maptile *map, int x, int y) |
2503 | int out_of_map (maptile *map, int x, int y) |
2359 | |
2504 | |
2360 | void |
2505 | void |
2361 | trigger (maptile *map, long connection, bool state = true) |
2506 | find_link (maptile *map, shstr_tmp connection) |
2362 | CODE: |
|
|
2363 | activate_connection (map, connection, state); |
|
|
2364 | |
|
|
2365 | void |
|
|
2366 | get_connection (maptile *map, long connection) |
|
|
2367 | PPCODE: |
2507 | PPCODE: |
2368 | oblinkpt *obp = get_connection_links (map, connection); |
2508 | if (oblinkpt *obp = map->find_link (connection)) |
2369 | if (obp) |
|
|
2370 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2509 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2371 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2510 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2372 | |
2511 | |
2373 | void |
2512 | void |
2374 | get_map_flags (maptile *map, int x, int y) |
2513 | xy_normalise (maptile *map, int x, int y, int dir = 0) |
2375 | PPCODE: |
2514 | PPCODE: |
2376 | { |
2515 | { |
2377 | maptile *nmap = 0; |
2516 | mapxy pos (map, x, y); |
2378 | I16 nx = 0, ny = 0; |
2517 | if (!pos.move (dir).normalise ()) |
2379 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2518 | XSRETURN_EMPTY; |
2380 | |
2519 | |
2381 | EXTEND (SP, 4); |
2520 | EXTEND (SP, 3); |
2382 | PUSHs (sv_2mortal (newSViv (flags))); |
|
|
2383 | |
|
|
2384 | if (GIMME_V == G_ARRAY) |
|
|
2385 | { |
|
|
2386 | PUSHs (sv_2mortal (to_sv (nmap))); |
2521 | PUSHs (sv_2mortal (to_sv (pos.m))); |
2387 | PUSHs (sv_2mortal (newSViv (nx))); |
2522 | PUSHs (sv_2mortal (to_sv (pos.x))); |
2388 | PUSHs (sv_2mortal (newSViv (ny))); |
2523 | PUSHs (sv_2mortal (to_sv (pos.y))); |
2389 | } |
|
|
2390 | } |
2524 | } |
2391 | |
2525 | |
2392 | void |
2526 | mapspace * |
2393 | at (maptile *map, unsigned int x, unsigned int y) |
2527 | ms (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2394 | PROTOTYPE: $$$ |
2528 | PROTOTYPE: $$$;$ |
|
|
2529 | CODE: |
|
|
2530 | { |
|
|
2531 | mapxy pos (map, x, y); |
|
|
2532 | if (!pos.move (dir).normalise ()) |
|
|
2533 | XSRETURN_UNDEF; |
|
|
2534 | |
|
|
2535 | RETVAL = &*pos; |
|
|
2536 | } |
|
|
2537 | OUTPUT: |
|
|
2538 | RETVAL |
|
|
2539 | |
|
|
2540 | void |
|
|
2541 | at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
|
|
2542 | PROTOTYPE: $$$;$ |
2395 | PPCODE: |
2543 | PPCODE: |
2396 | { |
2544 | mapxy pos (map, x, y); |
2397 | object *o; |
2545 | if (pos.move (dir).normalise ()) |
2398 | maptile *nmap = 0; |
2546 | for (object *o = pos->bot; o; o = o->above) |
2399 | I16 nx, ny; |
|
|
2400 | |
|
|
2401 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
|
|
2402 | |
|
|
2403 | if (nmap) |
|
|
2404 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
|
|
2405 | XPUSHs (sv_2mortal (to_sv (o))); |
2547 | XPUSHs (sv_2mortal (to_sv (o))); |
2406 | } |
|
|
2407 | |
2548 | |
2408 | SV * |
2549 | SV * |
2409 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2550 | bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0) |
2410 | PROTOTYPE: $$$ |
2551 | PROTOTYPE: $$$;$ |
2411 | ALIAS: |
2552 | ALIAS: |
2412 | top_at = 1 |
2553 | top_at = 1 |
2413 | flags_at = 2 |
2554 | flags_at = 2 |
2414 | light_at = 3 |
2555 | light_at = 3 |
2415 | move_block_at = 4 |
2556 | move_block_at = 4 |
2416 | move_slow_at = 5 |
2557 | move_slow_at = 5 |
2417 | move_on_at = 6 |
2558 | move_on_at = 6 |
2418 | move_off_at = 7 |
2559 | move_off_at = 7 |
2419 | INIT: |
|
|
2420 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
|
|
2421 | CODE: |
2560 | CODE: |
|
|
2561 | { |
|
|
2562 | mapxy pos (map, x, y); |
|
|
2563 | if (!pos.move (dir).normalise ()) |
|
|
2564 | XSRETURN_UNDEF; |
|
|
2565 | |
|
|
2566 | mapspace &ms = *pos; |
|
|
2567 | |
|
|
2568 | ms.update (); |
|
|
2569 | |
2422 | switch (ix) |
2570 | switch (ix) |
2423 | { |
2571 | { |
2424 | case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2572 | case 0: RETVAL = to_sv (ms.bot ); break; |
2425 | case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2573 | case 1: RETVAL = to_sv (ms.top ); break; |
2426 | case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2574 | case 2: RETVAL = newSVuv (ms.flags_ ); break; |
2427 | case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2575 | case 3: RETVAL = newSViv (ms.light ); break; |
2428 | case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2576 | case 4: RETVAL = newSVuv (ms.move_block); break; |
2429 | case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2577 | case 5: RETVAL = newSVuv (ms.move_slow ); break; |
2430 | case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2578 | case 6: RETVAL = newSVuv (ms.move_on ); break; |
2431 | case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2579 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2432 | } |
2580 | } |
|
|
2581 | } |
2433 | OUTPUT: RETVAL |
2582 | OUTPUT: RETVAL |
2434 | |
|
|
2435 | void fix_walls (maptile *map, int x, int y) |
|
|
2436 | |
|
|
2437 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2438 | |
2583 | |
2439 | # worst xs function of my life |
2584 | # worst xs function of my life |
2440 | bool |
2585 | bool |
2441 | _create_random_map (\ |
2586 | _create_random_map (maptile *self, SV *options) |
2442 | maptile *self,\ |
|
|
2443 | utf8_string wallstyle,\ |
|
|
2444 | utf8_string wall_name,\ |
|
|
2445 | utf8_string floorstyle,\ |
|
|
2446 | utf8_string monsterstyle,\ |
|
|
2447 | utf8_string treasurestyle,\ |
|
|
2448 | utf8_string layoutstyle,\ |
|
|
2449 | utf8_string doorstyle,\ |
|
|
2450 | utf8_string decorstyle,\ |
|
|
2451 | utf8_string origin_map,\ |
|
|
2452 | utf8_string final_map,\ |
|
|
2453 | utf8_string exitstyle,\ |
|
|
2454 | utf8_string this_map,\ |
|
|
2455 | utf8_string exit_on_final_map,\ |
|
|
2456 | int xsize,\ |
|
|
2457 | int ysize,\ |
|
|
2458 | int expand2x,\ |
|
|
2459 | int layoutoptions1,\ |
|
|
2460 | int layoutoptions2,\ |
|
|
2461 | int layoutoptions3,\ |
|
|
2462 | int symmetry,\ |
|
|
2463 | int difficulty,\ |
|
|
2464 | int difficulty_given,\ |
|
|
2465 | float difficulty_increase,\ |
|
|
2466 | int dungeon_level,\ |
|
|
2467 | int dungeon_depth,\ |
|
|
2468 | int decoroptions,\ |
|
|
2469 | int orientation,\ |
|
|
2470 | int origin_y,\ |
|
|
2471 | int origin_x,\ |
|
|
2472 | U32 random_seed,\ |
|
|
2473 | val64 total_map_hp,\ |
|
|
2474 | int map_layout_style,\ |
|
|
2475 | int treasureoptions,\ |
|
|
2476 | int symmetry_used,\ |
|
|
2477 | region *region,\ |
|
|
2478 | utf8_string custom\ |
|
|
2479 | ) |
|
|
2480 | CODE: |
2587 | CODE: |
2481 | { |
2588 | { |
2482 | random_map_params rmp; |
2589 | random_map_params rmp ((HV *)SvRV (options)); |
2483 | |
|
|
2484 | assign (rmp.wallstyle , wallstyle); |
|
|
2485 | assign (rmp.wall_name , wall_name); |
|
|
2486 | assign (rmp.floorstyle , floorstyle); |
|
|
2487 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2488 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2489 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2490 | assign (rmp.doorstyle , doorstyle); |
|
|
2491 | assign (rmp.decorstyle , decorstyle); |
|
|
2492 | assign (rmp.exitstyle , exitstyle); |
|
|
2493 | assign (rmp.exit_on_final_map, exit_on_final_map); |
|
|
2494 | |
|
|
2495 | rmp.origin_map = origin_map; |
|
|
2496 | rmp.final_map = final_map; |
|
|
2497 | rmp.this_map = this_map; |
|
|
2498 | rmp.xsize = xsize; |
|
|
2499 | rmp.ysize = ysize; |
|
|
2500 | rmp.expand2x = expand2x; |
|
|
2501 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2502 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2503 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2504 | rmp.symmetry = symmetry; |
|
|
2505 | rmp.difficulty = difficulty; |
|
|
2506 | rmp.difficulty_given = difficulty_given; |
|
|
2507 | rmp.difficulty_increase = difficulty_increase; |
|
|
2508 | rmp.dungeon_level = dungeon_level; |
|
|
2509 | rmp.dungeon_depth = dungeon_depth; |
|
|
2510 | rmp.decoroptions = decoroptions; |
|
|
2511 | rmp.orientation = orientation; |
|
|
2512 | rmp.origin_y = origin_y; |
|
|
2513 | rmp.origin_x = origin_x; |
|
|
2514 | rmp.random_seed = random_seed; |
|
|
2515 | rmp.total_map_hp = (uint64_t) total_map_hp; |
|
|
2516 | rmp.map_layout_style = map_layout_style; |
|
|
2517 | rmp.treasureoptions = treasureoptions; |
|
|
2518 | rmp.symmetry_used = symmetry_used; |
|
|
2519 | rmp.region = region; |
|
|
2520 | rmp.custom = custom; |
|
|
2521 | |
|
|
2522 | RETVAL = self->generate_random_map (&rmp); |
2590 | RETVAL = self->generate_random_map (&rmp); |
2523 | } |
2591 | } |
2524 | OUTPUT: |
2592 | OUTPUT: |
2525 | RETVAL |
2593 | RETVAL |
2526 | |
2594 | |
|
|
2595 | MODULE = cf PACKAGE = cf::mapspace |
|
|
2596 | |
|
|
2597 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
|
|
2598 | |
2527 | MODULE = cf PACKAGE = cf::arch |
2599 | MODULE = cf PACKAGE = cf::arch |
2528 | |
2600 | |
2529 | int archetypes_size () |
2601 | int archetypes_size () |
2530 | CODE: |
2602 | CODE: |
2531 | RETVAL = archetypes.size (); |
2603 | RETVAL = archetypes.size (); |
… | |
… | |
2534 | archetype *archetypes (U32 index) |
2606 | archetype *archetypes (U32 index) |
2535 | CODE: |
2607 | CODE: |
2536 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2608 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2537 | OUTPUT: RETVAL |
2609 | OUTPUT: RETVAL |
2538 | |
2610 | |
2539 | object *instantiate (archetype *arch) |
|
|
2540 | CODE: |
|
|
2541 | RETVAL = arch_to_object (arch); |
|
|
2542 | OUTPUT: |
|
|
2543 | RETVAL |
|
|
2544 | |
|
|
2545 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2611 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2546 | |
2612 | |
2547 | MODULE = cf PACKAGE = cf::party |
2613 | MODULE = cf PACKAGE = cf::party |
2548 | |
2614 | |
2549 | partylist *first () |
2615 | partylist *first () |
2550 | PROTOTYPE: |
2616 | PROTOTYPE: |
2551 | CODE: |
2617 | CODE: |
2552 | RETVAL = get_firstparty (); |
2618 | RETVAL = get_firstparty (); |
2553 | OUTPUT: RETVAL |
2619 | OUTPUT: RETVAL |
2554 | |
2620 | |
2555 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2621 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2556 | |
2622 | |
2557 | MODULE = cf PACKAGE = cf::region |
2623 | MODULE = cf PACKAGE = cf::region |
2558 | |
2624 | |
2559 | void |
2625 | void |
2560 | list () |
2626 | list () |
2561 | PPCODE: |
2627 | PPCODE: |
2562 | for_all_regions (rgn) |
2628 | for_all_regions (rgn) |
2563 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2629 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2564 | |
2630 | |
2565 | region *find (utf8_string name) |
|
|
2566 | PROTOTYPE: $ |
|
|
2567 | CODE: |
|
|
2568 | RETVAL = region::find (name); |
|
|
2569 | OUTPUT: RETVAL |
|
|
2570 | |
|
|
2571 | region *find_fuzzy (utf8_string name) |
|
|
2572 | PROTOTYPE: $ |
|
|
2573 | CODE: |
|
|
2574 | RETVAL = region::find_fuzzy (name); |
|
|
2575 | OUTPUT: RETVAL |
|
|
2576 | |
|
|
2577 | int specificity (region *rgn) |
2631 | int specificity (region *rgn) |
2578 | CODE: |
2632 | CODE: |
2579 | RETVAL = 0; |
2633 | RETVAL = 0; |
2580 | while (rgn = rgn->parent) |
2634 | while (rgn = rgn->parent) |
2581 | RETVAL++; |
2635 | RETVAL++; |
2582 | OUTPUT: RETVAL |
2636 | OUTPUT: RETVAL |
2583 | |
2637 | |
2584 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2638 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2585 | |
2639 | |
2586 | MODULE = cf PACKAGE = cf::living |
2640 | MODULE = cf PACKAGE = cf::living |
2587 | |
2641 | |
2588 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2642 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2589 | |
2643 | |
2590 | MODULE = cf PACKAGE = cf::settings |
2644 | MODULE = cf PACKAGE = cf::settings |
2591 | |
2645 | |
2592 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2646 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2593 | |
2647 | |
2594 | MODULE = cf PACKAGE = cf::client |
2648 | MODULE = cf PACKAGE = cf::client |
2595 | |
2649 | |
2596 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2650 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2597 | |
2651 | |
2598 | int invoke (client *ns, int event, ...) |
2652 | int invoke (client *ns, int event, ...) |
2599 | CODE: |
2653 | CODE: |
2600 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2654 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2601 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2655 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2667 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2721 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2668 | old_sound_index [idx] = face; |
2722 | old_sound_index [idx] = face; |
2669 | |
2723 | |
2670 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2724 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2671 | |
2725 | |
2672 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2726 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2673 | |
2727 | |
2674 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2728 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2675 | |
2729 | |
2676 | faceidx alloc (utf8_string name) |
2730 | faceidx alloc (utf8_string name) |
2677 | CODE: |
2731 | CODE: |
… | |
… | |
2684 | while (!RETVAL); // crude way to leave index 0 |
2738 | while (!RETVAL); // crude way to leave index 0 |
2685 | |
2739 | |
2686 | faces [RETVAL].name = name; |
2740 | faces [RETVAL].name = name; |
2687 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2741 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2688 | |
2742 | |
2689 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2743 | if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL; |
2690 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2744 | if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL; |
|
|
2745 | if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL; |
2691 | } |
2746 | } |
2692 | OUTPUT: RETVAL |
2747 | OUTPUT: RETVAL |
2693 | |
2748 | |
2694 | void set_type (faceidx idx, int value) |
2749 | void set_type (faceidx idx, int value) |
2695 | ALIAS: |
2750 | ALIAS: |
… | |
… | |
2711 | |
2766 | |
2712 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2767 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2713 | CODE: |
2768 | CODE: |
2714 | { |
2769 | { |
2715 | faceinfo *f = face_info (idx); assert (f); |
2770 | faceinfo *f = face_info (idx); assert (f); |
2716 | facedata *d = &(faceset ? f->data64 : f->data32); |
2771 | facedata *d = f->face + faceset; |
2717 | sv_to (data, d->data); |
2772 | sv_to (data, d->data); |
2718 | STRLEN clen; |
2773 | STRLEN clen; |
2719 | char *cdata = SvPVbyte (chksum, clen); |
2774 | char *cdata = SvPVbyte (chksum, clen); |
2720 | clen = min (CHKSUM_SIZE, clen); |
2775 | clen = min (CHKSUM_MAXLEN, clen); |
2721 | |
2776 | |
|
|
2777 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2778 | |
2722 | if (memcmp (d->chksum, cdata, clen)) |
2779 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2723 | { |
2780 | { |
|
|
2781 | d->chksum_len = clen; |
2724 | memcpy (d->chksum, cdata, clen); |
2782 | memcpy (d->chksum, cdata, clen); |
2725 | |
2783 | |
2726 | // invalidate existing client face info |
2784 | // invalidate existing client face info |
2727 | for_all_clients (ns) |
2785 | for_all_clients (ns) |
2728 | if (ns->faceset == faceset) |
2786 | if (ns->faceset == faceset) |
… | |
… | |
2743 | |
2801 | |
2744 | SV *get_chksum (faceidx idx, int faceset = 0) |
2802 | SV *get_chksum (faceidx idx, int faceset = 0) |
2745 | CODE: |
2803 | CODE: |
2746 | facedata *d = face_data (idx, faceset); |
2804 | facedata *d = face_data (idx, faceset); |
2747 | if (!d) XSRETURN_UNDEF; |
2805 | if (!d) XSRETURN_UNDEF; |
2748 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2806 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2749 | OUTPUT: |
2807 | OUTPUT: |
2750 | RETVAL |
2808 | RETVAL |
2751 | |
2809 | |
2752 | SV *get_data (faceidx idx, int faceset = 0) |
2810 | SV *get_data (faceidx idx, int faceset = 0) |
2753 | CODE: |
2811 | CODE: |
… | |
… | |
2773 | ns->force_newmap = true; |
2831 | ns->force_newmap = true; |
2774 | } |
2832 | } |
2775 | |
2833 | |
2776 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2834 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2777 | |
2835 | |
2778 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2836 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
2779 | |
2837 | |
2780 | animidx anim_find (utf8_string name) |
2838 | animidx anim_find (utf8_string name) |
2781 | CODE: |
2839 | CODE: |
2782 | RETVAL = animation::find (name).number; |
2840 | RETVAL = animation::find (name).number; |
2783 | OUTPUT: RETVAL |
2841 | OUTPUT: RETVAL |
… | |
… | |
2798 | } |
2856 | } |
2799 | else |
2857 | else |
2800 | anim = &animation::create (name, av_len (av) + 1, facings); |
2858 | anim = &animation::create (name, av_len (av) + 1, facings); |
2801 | |
2859 | |
2802 | for (int i = 0; i < anim->num_animations; ++i) |
2860 | for (int i = 0; i < anim->num_animations; ++i) |
2803 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2861 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
2804 | } |
2862 | } |
2805 | OUTPUT: RETVAL |
2863 | OUTPUT: RETVAL |
2806 | |
2864 | |
2807 | void invalidate_all () |
2865 | void invalidate_all () |
2808 | CODE: |
2866 | CODE: |
2809 | for_all_clients (ns) |
2867 | for_all_clients (ns) |
2810 | ns->anims_sent.reset (); |
2868 | ns->anims_sent.reset (); |
2811 | |
2869 | |
2812 | MODULE = cf PACKAGE = cf::object::freezer |
2870 | MODULE = cf PACKAGE = cf::object::freezer |
2813 | |
2871 | |
2814 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2872 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
2815 | |
2873 | |
2816 | SV * |
2874 | SV * |
2817 | new (char *klass) |
2875 | new (char *klass) |
2818 | CODE: |
2876 | CODE: |
2819 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2877 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
2826 | sv_to (sv, self); |
2884 | sv_to (sv, self); |
2827 | delete self; |
2885 | delete self; |
2828 | |
2886 | |
2829 | MODULE = cf PACKAGE = cf::object::thawer |
2887 | MODULE = cf PACKAGE = cf::object::thawer |
2830 | |
2888 | |
2831 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2889 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h | |
|
|
2890 | |
|
|
2891 | bool |
|
|
2892 | errors_are_fatal (bool fatal) |
|
|
2893 | CODE: |
|
|
2894 | RETVAL = object_thawer::errors_are_fatal; |
|
|
2895 | object_thawer::errors_are_fatal = fatal; |
|
|
2896 | OUTPUT: |
|
|
2897 | RETVAL |
2832 | |
2898 | |
2833 | SV * |
2899 | SV * |
2834 | new_from_file (char *klass, octet_string path) |
2900 | new_from_file (char *klass, octet_string path) |
2835 | CODE: |
2901 | CODE: |
2836 | object_thawer *f = new object_thawer (path); |
2902 | object_thawer *f = new object_thawer (path); |
… | |
… | |
2862 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2928 | XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); |
2863 | |
2929 | |
2864 | self->skip (); |
2930 | self->skip (); |
2865 | } |
2931 | } |
2866 | |
2932 | |
|
|
2933 | MODULE = cf PACKAGE = cf::layout |
|
|
2934 | |
|
|
2935 | INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h | |
|
|
2936 | |