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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.285 by root, Sun May 4 08:25:33 2008 UTC vs.
Revision 1.419 by root, Sun Nov 11 02:38:10 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
33#include "rmg.h"
36#include "loader.h" 34#include "noise.h"
37#include "../random_maps/random_map.h"
38#include "evthread.h" 35#include "evthread.h"
39#include "sproto.h" 36#include "sproto.h"
40 37
41#include <unistd.h> 38#include <unistd.h>
42#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
56#include <XSUB.h> 53#include <XSUB.h>
57 54
58#include "CoroAPI.h" 55#include "CoroAPI.h"
59#include "perlxsi.c" 56#include "perlxsi.c"
60 57
61extern sint64 *levels; // the experience table
62
63typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
64typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
65 60
66typedef std::string std__string; 61typedef std::string std__string;
67 62
72static int tick_inhibit; 67static int tick_inhibit;
73static int tick_pending; 68static int tick_pending;
74 69
75global gbl_ev; 70global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
78 74
79bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
81 77
82static HV 78static HV
83 *stash_cf, 79 *stash_cf,
84 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
93 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
94static inline SV * 101static SV *
95newSVpv_utf8 (const char *s) 102newSVpv_utf8 (const char *s)
96{ 103{
97 if (!s) 104 if (!s)
98 return newSV (0); 105 return newSV (0);
99 106
100 SV *sv = newSVpv (s, 0); 107 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 108 SvUTF8_on (sv);
102 return sv; 109 return sv;
103} 110}
111#endif
104 112
113#ifndef newSVpvn_utf8
105static inline SV * 114static SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 116{
108 if (!s) 117 if (!s)
109 return newSV (0); 118 return newSV (0);
110 119
111 SV *sv = newSVpvn (s, l); 120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
112 SvUTF8_on (sv); 123 SvUTF8_on (sv);
124
113 return sv; 125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
114} 143}
115 144
116// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
117template<class super> 146template<class super>
118static super * 147static super *
152 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
153 hv_clear (self); 182 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
156 185
157 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 187 assert (!this->self);
159 } 188 }
160} 189}
161 190
162void 191void
196attachable::destroy () 225attachable::destroy ()
197{ 226{
198 if (destroyed ()) 227 if (destroyed ())
199 return; 228 return;
200 229
201 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
202 do_destroy (); 231 do_destroy ();
203 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
204} 239}
205 240
206void 241void
207attachable::check_mortals () 242attachable::check_mortals ()
208{ 243{
218 { 253 {
219 static int last_mortalcount; 254 static int last_mortalcount;
220 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
221 { 256 {
222 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
223 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
224 262
225 if (0) 263 if (0)
226 { 264 {
227 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
229 fprintf (stderr, "\n");//D 268 fprintf (stderr, "\n");//D
230 } 269 }
231 } 270 }
232 } 271 }
233 272
253 } 292 }
254 else 293 else
255 { 294 {
256 mortals.erase (i); 295 mortals.erase (i);
257 obj->sever_self (); 296 obj->sever_self ();
258 delete obj; 297 obj->do_delete ();
259 } 298 }
260 } 299 }
261} 300}
262 301
263void 302void
280 319
281 attach = src.attach; 320 attach = src.attach;
282 return *this; 321 return *this;
283} 322}
284 323
324#if 0
285template<typename T> 325template<typename T>
286static bool 326static bool
287find_backref (void *ptr, T *obj) 327find_backref (void *ptr, T *obj)
288{ 328{
289 char *s = (char *)obj; 329 char *s = (char *)obj;
297 337
298 return false; 338 return false;
299} 339}
300 340
301// for debugging, find "live" objects containing this ptr 341// for debugging, find "live" objects containing this ptr
302void 342static void
303find_backref (void *ptr) 343find_backref (void *ptr)
304{ 344{
305 for_all_objects (op) 345 for_all_objects (op)
306 if (find_backref (ptr, op)) 346 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 351 fprintf (stderr, "P %p\n", pl);
312 352
313 for_all_clients (ns) 353 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 354 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 355 fprintf (stderr, "C %p\n", ns);
316
317} 356}
357#endif
318 358
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 360
321static SV * 361static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
323{ 363{
324 SV *sv;
325
326 if (!ptr) 364 if (!ptr)
327 return newSV (0); 365 return newSV (0);
328 366
329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
330 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
331} 375}
332 376
333static int 377static int
334attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
335{ 379{
347 return 0; 391 return 0;
348} 392}
349 393
350MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
351 395
352static SV * 396static SV * noinline
353newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
354{ 398{
355 if (!obj) 399 if (!obj)
356 return newSV (0); 400 return newSV (0);
357 401
375 419
376 return sv; 420 return sv;
377 } 421 }
378} 422}
379 423
424#if 0 // unused
380static void 425static void
381clearSVptr (SV *sv) 426clearSVptr (SV *sv)
382{ 427{
383 if (SvROK (sv)) 428 if (SvROK (sv))
384 sv = SvRV (sv); 429 sv = SvRV (sv);
385 430
386 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
388} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
389 450
390static long 451static long
391SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
392{ 453{
393 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
395 456
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 458}
403 459
404static long 460static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
406{ 462{
407 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
408 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
409 else
410 return 0;
411} 466}
412 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
436 550
437inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
439 553
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 556
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
471 608
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
474 611
475template<class T> 612template<class T>
476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
477 614
478template<int N> 615template<int N>
479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
480 617
481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
485 622
486inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
487{ 624{
488 STRLEN len; 625 STRLEN len;
489 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
490 v.assign (data, len); 627 v.assign (data, len);
491} 628}
492 629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
493inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
494{ 639{
495 if (!v.parse (SvPV_nolen (sv))) 640 if (!v.parse (SvPV_nolen (sv)))
496 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
497} 642}
498 643
499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
500 645
501static SV * 646static SV *
502newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
503{ 648{
504 SV *sv; 649 SV *sv;
578 va_end (ap); 723 va_end (ap);
579 724
580 return sv; 725 return sv;
581} 726}
582 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 753
585SV * 754static SV *
586registry (attachable *ext) 755registry (attachable *ext)
587{ 756{
588 if (!ext->cb) 757 if (!ext->cb)
589 ext->cb = newAV (); 758 ext->cb = newAV ();
590 759
604 773
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 775
607 const char *argv[] = { 776 const char *argv[] = {
608 settings.argv [0], 777 settings.argv [0],
609 "-e" 778 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 779 };
615 780
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 782 || perl_run (perl))
618 { 783 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
621 } 786 }
622 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
623 { 799 {
624 dSP; 800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 801 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 802 }
630} 803}
631 804
805void
632void cfperl_main () 806cfperl_main ()
633{ 807{
634 dSP; 808 dSP;
635 809
636 PUSHMARK (SP); 810 PUSHMARK (SP);
637 PUTBACK; 811 PUTBACK;
662# undef def 836# undef def
663}; 837};
664 838
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 840
667static void 841static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 843{
670 // event must be in array 844 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
672 { 846 {
758{ 932{
759 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
761} 935}
762 936
763void 937static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 939{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 940 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 941 {
768 SV *cbs_ = AvARRAY (registry)[event]; 942 SV *cbs_ = AvARRAY (registry)[event];
778 } 952 }
779 } 953 }
780} 954}
781 955
782// very slow and inefficient way to recalculate the global want bitsets 956// very slow and inefficient way to recalculate the global want bitsets
783void 957static void
784_recalc_want () 958_recalc_want ()
785{ 959{
786 ev_want_event.reset (); 960 ev_want_event.reset ();
787 961
788 _recalc_want (ev_want_event, cb_global); 962 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 1036 }
863 1037
864 va_end (ap); 1038 va_end (ap);
865 1039
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
868 1042
869 CALL_END; 1043 CALL_END;
870 1044
871 return count; 1045 return count;
872} 1046}
873 1047
874SV * 1048static SV *
875cfperl_result (int idx) 1049cfperl_result (int idx)
876{ 1050{
877 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
878 if (!av) 1052 if (!av)
879 return &PL_sv_undef; 1053 return &PL_sv_undef;
898} 1072}
899 1073
900///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 1075// various c++ => perl glue functions
902 1076
1077void
903void cfperl_tick () 1078cfperl_tick ()
904{ 1079{
905 tick_pending = 1; 1080 tick_pending = 1;
906 1081
907 if (tick_inhibit) 1082 if (tick_inhibit)
908 return; 1083 return;
911 1086
912 dSP; 1087 dSP;
913 1088
914 PUSHMARK (SP); 1089 PUSHMARK (SP);
915 PUTBACK; 1090 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 1092
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 1094}
920 1095
921void 1096void
944 CALL_CALL ("ext::books::make_book", G_VOID); 1119 CALL_CALL ("ext::books::make_book", G_VOID);
945 CALL_END; 1120 CALL_END;
946} 1121}
947 1122
948void 1123void
949cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
950{ 1125{
951 CALL_BEGIN (4); 1126 CALL_BEGIN (4);
952 CALL_ARG (ns); 1127 CALL_ARG (ns);
953 CALL_ARG (type); 1128 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1129 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1130 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1132 CALL_END;
958} 1133}
959 1134
960int 1135int
961cfperl_can_merge (object *ob1, object *ob2) 1136cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1138 int can;
964 1139
965 CALL_BEGIN (2); 1140 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1141 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1142 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1144 can = count && SvTRUE (TOPs);
970 CALL_END; 1145 CALL_END;
971 1146
972 return can; 1147 return can;
973} 1148}
974 1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
975player * 1162player *
976player::find (const char *name) 1163player::find (const_utf8_string name)
977{ 1164{
978 CALL_BEGIN (1); 1165 CALL_BEGIN (1);
979 CALL_ARG (name); 1166 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1167 CALL_CALL ("cf::player::find", G_SCALAR);
981 1168
982 player *retval; 1169 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
986 else
987 retval = 0;
988 1171
989 CALL_END; 1172 CALL_END;
990 1173
991 return retval; 1174 return retval;
992} 1175}
993 1176
994maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
995maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
996{ 1197{
997 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
998 CALL_ARG (path); 1199 CALL_ARG (path);
999 CALL_ARG (origin); 1200 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1202
1002 maptile *retval; 1203 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1205
1009 CALL_END; 1206 CALL_END;
1010 1207
1011 return retval; 1208 return retval;
1012} 1209}
1013 1210
1014maptile * 1211maptile *
1015maptile::find_async (const char *path, maptile *origin, bool load) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1016{ 1213{
1017 CALL_BEGIN (3); 1214 CALL_BEGIN (3);
1018 CALL_ARG (path); 1215 CALL_ARG (path);
1019 CALL_ARG (origin); 1216 CALL_ARG (origin);
1020 CALL_ARG (load); 1217 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1219
1023 maptile *retval; 1220 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1221 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1222
1030 CALL_END; 1223 CALL_END;
1031 1224
1032 return retval; 1225 return retval;
1033} 1226}
1036maptile::do_load_sync () 1229maptile::do_load_sync ()
1037{ 1230{
1038 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
1039 CALL_ARG (this); 1232 CALL_ARG (this);
1040 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1041 CALL_END;
1042}
1043
1044void
1045maptile::change_all_map_light (int change)
1046{
1047 CALL_BEGIN (1);
1048 CALL_ARG (change);
1049 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1050 CALL_END; 1234 CALL_END;
1051} 1235}
1052 1236
1053void 1237void
1054object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
1061 CALL_ARG (exit); 1245 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1063 CALL_END; 1247 CALL_END;
1064} 1248}
1065 1249
1066const char * 1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1067object::ref () const 1266object::ref () const
1068{ 1267{
1069 if (type == PLAYER) 1268 if (type == PLAYER)
1070 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1071 else 1270 else
1271 // TODO: should be able to save references within the same map, at least
1072 return 0; 1272 return 0;
1073} 1273}
1074 1274
1075object * 1275object *
1076object::deref (const char *ref) 1276object::deref (const_utf8_string ref)
1077{ 1277{
1078 object *retval = 0; 1278 object *retval = 0;
1079 1279
1080 if (ref) 1280 if (ref)
1081 { 1281 {
1091 1291
1092 return retval; 1292 return retval;
1093} 1293}
1094 1294
1095void 1295void
1096log_backtrace (const char *msg) 1296log_backtrace (const_utf8_string msg)
1097{ 1297{
1098#if HAVE_BACKTRACE 1298#if HAVE_BACKTRACE
1099 void *addr [20]; 1299 void *addr [20];
1100 int size = backtrace (addr, 20); 1300 int size = backtrace (addr, 20);
1101 1301
1106 CALL_CALL ("cf::_log_backtrace", G_VOID); 1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1107 CALL_END; 1307 CALL_END;
1108#endif 1308#endif
1109} 1309}
1110 1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
1111///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
1112 1363
1113struct EVAPI *evapi::GEVAPI; 1364struct EVAPI *evapi::GEVAPI;
1114struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
1115 1366
1367void
1116void coroapi::do_cede_to_tick () 1368coroapi::do_cede_to_tick ()
1117{ 1369{
1118 cede_pending = 0; 1370 cede_pending = 0;
1119 cede (); 1371 cede ();
1120} 1372}
1121 1373
1145 ev_io_set ((ev_io *)this, fd, events); 1397 ev_io_set ((ev_io *)this, fd, events);
1146 if (active) start (); 1398 if (active) start ();
1147 } 1399 }
1148} 1400}
1149 1401
1150void 1402static void
1151_connect_to_perl () 1403_connect_to_perl_1 ()
1152{ 1404{
1153 stash_cf = gv_stashpv ("cf", 1); 1405 stash_cf = gv_stashpv ("cf", 1);
1154 1406
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1164 1419
1165 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1166 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1167 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1168 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1169 1425
1170 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1171 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1172 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1173 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1174 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1175 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1176 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
1177} 1433}
1178 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1179MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1180 1446
1181BOOT: 1447BOOT:
1182{ 1448{
1183 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1184 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1185 1451
1186 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1187 1453
1188 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1189
1190 //{
1191 // require_pv ("Time::HiRes");
1192 //
1193 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1194 // if (!svp) croak ("Time::HiRes is required");
1195 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1196 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1197 //}
1198 1455
1199 static const struct { 1456 static const struct {
1200 const char *name; 1457 const char *name;
1201 IV iv; 1458 IV iv;
1202 } *civ, const_iv[] = { 1459 } *civ, const_iv[] = {
1203# define const_iv(name) { # name, (IV)name }, 1460# define const_iv(name) { # name, (IV)name },
1204 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1461# include "const_iv.h"
1205 const_iv (logBacktrace) 1462# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1206 1463# include "attackinc.h"
1207 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1464# undef def
1465# define def(uc, flags) const_iv (SK_ ## uc)
1466# include "skillinc.h"
1467# undef def
1468# define def(name, use, nonuse) const_iv (body_ ## name)
1469# include "slotinc.h"
1470# undef def
1208 1471
1209 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1472 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1210 1473
1211 const_iv (MAX_TIME) 1474 const_iv (MAX_TIME)
1212 const_iv (MAXSOCKBUF) 1475 const_iv (MAXSOCKBUF)
1213 1476
1214 const_iv (NUM_BODY_LOCATIONS)
1215 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1216 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1217 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1218 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1219 const_iv (body_wrist) const_iv (body_waist)
1220
1221 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1222 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1223 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1224 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1225 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1226 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1227 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1228 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1229 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1230 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1231 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1232 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1233 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1234 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1235 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1236 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1237 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1238 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1239 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1240 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1241 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1242 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1243 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1244 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1245 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1246 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1247 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1248 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1249
1250 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1251
1252 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1253 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1254
1255 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1256 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1257 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1258 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1259 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1260 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1261 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1262
1263 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1264 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1265 const_iv (WEAP_BLUD)
1266
1267 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1268 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1269 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1270 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1271 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1272 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1273 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1274 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1275 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1276 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1277 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1278 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1279 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1280 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1281 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1282 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1300
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1477 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1478 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1479
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1480 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1305
1306 const_iv (SP_RAISE_DEAD)
1307 const_iv (SP_RUNE)
1308 const_iv (SP_MAKE_MARK)
1309 const_iv (SP_BOLT)
1310 const_iv (SP_BULLET)
1311 const_iv (SP_EXPLOSION)
1312 const_iv (SP_CONE)
1313 const_iv (SP_BOMB)
1314 const_iv (SP_WONDER)
1315 const_iv (SP_SMITE)
1316 const_iv (SP_MAGIC_MISSILE)
1317 const_iv (SP_SUMMON_GOLEM)
1318 const_iv (SP_DIMENSION_DOOR)
1319 const_iv (SP_MAGIC_MAPPING)
1320 const_iv (SP_MAGIC_WALL)
1321 const_iv (SP_DESTRUCTION)
1322 const_iv (SP_PERCEIVE_SELF)
1323 const_iv (SP_WORD_OF_RECALL)
1324 const_iv (SP_INVISIBLE)
1325 const_iv (SP_PROBE)
1326 const_iv (SP_HEALING)
1327 const_iv (SP_CREATE_FOOD)
1328 const_iv (SP_EARTH_TO_DUST)
1329 const_iv (SP_CHANGE_ABILITY)
1330 const_iv (SP_BLESS)
1331 const_iv (SP_CURSE)
1332 const_iv (SP_SUMMON_MONSTER)
1333 const_iv (SP_CHARGING)
1334 const_iv (SP_POLYMORPH)
1335 const_iv (SP_ALCHEMY)
1336 const_iv (SP_REMOVE_CURSE)
1337 const_iv (SP_IDENTIFY)
1338 const_iv (SP_DETECTION)
1339 const_iv (SP_MOOD_CHANGE)
1340 const_iv (SP_MOVING_BALL)
1341 const_iv (SP_SWARM)
1342 const_iv (SP_CHANGE_MANA)
1343 const_iv (SP_DISPEL_RUNE)
1344 const_iv (SP_CREATE_MISSILE)
1345 const_iv (SP_CONSECRATE)
1346 const_iv (SP_ANIMATE_WEAPON)
1347 const_iv (SP_LIGHT)
1348 const_iv (SP_CHANGE_MAP_LIGHT)
1349 const_iv (SP_FAERY_FIRE)
1350 const_iv (SP_CAUSE_DISEASE)
1351 const_iv (SP_AURA)
1352 const_iv (SP_TOWN_PORTAL)
1353 const_iv (SP_PARTY_SPELL)
1354 1481
1355 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1482 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1483 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1484 const_iv (F_LOCKED)
1358 1485
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1486 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1487 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1488
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1367 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1368
1369 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1370 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1371
1372 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1489 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1373
1374 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1375 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1376 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1377 const_iv (M_ICE) const_iv (M_SPECIAL)
1378 1490
1379 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1491 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1380 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1492 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1381 1493
1382 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1383 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1384 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1385 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1386 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1387 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1388 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1389 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1390 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1391 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1392 const_iv (SK_POISON_NAIL)
1393
1394 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1395 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1396 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1397 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1398 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1399 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1400
1401 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1402
1403 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1404 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1405 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1406 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1407 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1408 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1409 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1410
1411 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1412 const_iv (MAP_INACTIVE)
1413
1414 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1415 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1416 1496
1417 const_iv (VERSION_CS) const_iv (VERSION_SC)
1418
1419 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1420 1498
1421 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1422
1423 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1424
1425 // random map generator
1426 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1427 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1428
1429 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1430 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1431 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1432
1433 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1434 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1435
1436 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1437 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1438
1439 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1440 const_iv (FT_RSRC) const_iv (FT_NUM)
1441 }; 1500 };
1442 1501
1443 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1444 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1445 1504
1446 static const struct { 1505 static const struct {
1447 const char *name; 1506 const char *name;
1448 int skip; 1507 int skip;
1454# undef def 1513# undef def
1455 }; 1514 };
1456 1515
1457 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1458 1517
1459 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1460 { 1519 {
1461 AV *event = newAV (); 1520 AV *event = newAV ();
1462 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1463 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1464 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1465 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1466 } 1525 }
1467}
1468 1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529}
1530
1531void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 SvREFCNT_inc (gv);
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544 SvREFCNT_dec (gv);
1545# undef f
1546
1469void _connect_to_perl () 1547void _connect_to_perl_1 ()
1548
1549void _connect_to_perl_2 ()
1470 1550
1471void _recalc_want () 1551void _recalc_want ()
1472 1552
1553# not used by default anymore
1473void _global_reattach () 1554void _global_reattach ()
1474 CODE: 1555 CODE:
1475{ 1556{
1476 // reattach to all attachable objects in the game. 1557 // reattach to all attachable objects in the game.
1477 for_all_clients (ns) 1558 for_all_clients (ns)
1479 1560
1480 for_all_objects (op) 1561 for_all_objects (op)
1481 op->reattach (); 1562 op->reattach ();
1482} 1563}
1483 1564
1484# support function for map-world.ext 1565void init_anim ()
1485void _quantise (SV *data_sv, SV *plt_sv)
1486 CODE:
1487{
1488 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1489 croak ("_quantise called with invalid agruments");
1490 1566
1491 plt_sv = SvRV (plt_sv); 1567void init_globals ()
1492 SV **plt = AvARRAY (plt_sv);
1493 int plt_count = AvFILL (plt_sv) + 1;
1494 1568
1495 STRLEN len; 1569void init_attackmess ()
1496 char *data = SvPVbyte (data_sv, len);
1497 char *dst = data;
1498 1570
1499 while (len >= 3) 1571void init_dynamic ()
1500 {
1501 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1502 {
1503 char *val = SvPVX (*val_sv);
1504 1572
1505 if (val [0] == data [0] 1573void load_settings ()
1506 && val [1] == data [1]
1507 && val [2] == data [2])
1508 {
1509 *dst++ = val [3];
1510 goto next;
1511 }
1512 }
1513 1574
1514 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1575void _reload_exp_table ()
1515 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1516 dst - SvPVX (data_sv), len);
1517 1576
1518 next: 1577void _reload_materials ()
1519 data += 3;
1520 len -= 3;
1521 }
1522 1578
1523 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1579void init_uuid ()
1524} 1580 CODE:
1581 UUID::init ();
1582
1583void init_signals ()
1584
1585void init_skills ()
1586
1587void init_beforeplay ()
1525 1588
1526void evthread_start (int aiofd) 1589void evthread_start (int aiofd)
1527 1590
1528void cede_to_tick () 1591void cede_to_tick ()
1529 CODE: 1592 CODE:
1552 { 1615 {
1553 ev_async_send (EV_DEFAULT, &tick_watcher); 1616 ev_async_send (EV_DEFAULT, &tick_watcher);
1554 coroapi::cede (); 1617 coroapi::cede ();
1555 } 1618 }
1556 1619
1557void server_tick () 1620void one_tick ()
1558 CODE: 1621 CODE:
1559{ 1622{
1623 ev_now_update (EV_DEFAULT);
1560 NOW = ev_now (EV_DEFAULT); 1624 NOW = ev_now (EV_DEFAULT);
1561 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1625 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1562 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1626 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1563 runtime = SvNVX (sv_runtime); 1627 runtime = SvNVX (sv_runtime);
1564 1628
1629 one_tick ();
1630
1565 server_tick (); 1631 ++server_tick;
1632 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1566 1633
1567 NOW = ev_time (); 1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1568 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637
1569 runtime += TICK; 1638 runtime += TICK;
1570 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1639 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1571} 1640}
1572 1641
1573NV floor (NV x) 1642NV floor (NV x)
1574 1643
1575NV ceil (NV x) 1644NV ceil (NV x)
1576 1645
1577NV rndm (...) 1646NV rndm (...)
1647 ALIAS:
1648 rmg_rndm = 1
1578 CODE: 1649 CODE:
1650{
1651 rand_gen &gen = ix ? rmg_rndm : rndm;
1579 switch (items) 1652 switch (items)
1580 { 1653 {
1581 case 0: RETVAL = rndm (); break; 1654 case 0: RETVAL = gen (); break;
1582 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1655 case 1: RETVAL = gen (SvUV (ST (0))); break;
1583 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1656 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1584 default: croak ("cf::rndm requires none, one or two parameters."); break; 1657 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1585 } 1658 }
1659}
1586 OUTPUT: 1660 OUTPUT:
1587 RETVAL 1661 RETVAL
1588 1662
1589NV clamp (NV value, NV min_value, NV max_value) 1663NV clamp (NV value, NV min_value, NV max_value)
1590 CODE: 1664 CODE:
1595NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1669NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1596 CODE: 1670 CODE:
1597 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1671 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1598 OUTPUT: 1672 OUTPUT:
1599 RETVAL 1673 RETVAL
1674
1675const char *ordinal (int i)
1600 1676
1601void weaken (...) 1677void weaken (...)
1602 PROTOTYPE: @ 1678 PROTOTYPE: @
1603 CODE: 1679 CODE:
1604 while (items > 0) 1680 while (items > 0)
1605 sv_rvweaken (ST (--items)); 1681 sv_rvweaken (ST (--items));
1606 1682
1607void 1683void log_suspend ()
1684
1685void log_resume ()
1686
1608log_backtrace (utf8_string msg) 1687void log_backtrace (utf8_string msg)
1609 1688
1610void
1611LOG (int flags, utf8_string msg) 1689void LOG (int flags, utf8_string msg)
1612 PROTOTYPE: $$ 1690 PROTOTYPE: $$
1613 C_ARGS: flags, "%s", msg 1691 C_ARGS: flags, "%s", msg
1614 1692
1615octet_string path_combine (octet_string base, octet_string path) 1693octet_string path_combine (octet_string base, octet_string path)
1616 PROTOTYPE: $$ 1694 PROTOTYPE: $$
1662#if _POSIX_MEMLOCK 1740#if _POSIX_MEMLOCK
1663 1741
1664int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1742int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1665 INIT: 1743 INIT:
1666#if __GLIBC__ 1744#if __GLIBC__
1745 mallopt (M_TOP_PAD, 1024 * 1024);
1746 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1747 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1748 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1667 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1749 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1668#endif 1750#endif
1669 1751
1670int munlockall () 1752int munlockall ()
1671 1753
1672#endif 1754#endif
1690 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1772 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1691 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1773 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1692 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1774 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1693 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1775 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1694#endif 1776#endif
1695 EXTEND (SP, 2*2); 1777 EXTEND (SP, 5*2);
1696 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1778 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1697 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1779 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1698 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1780 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1781 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1782 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1699} 1783}
1700 1784
1701int find_animation (utf8_string text) 1785int find_animation (utf8_string text)
1702 PROTOTYPE: $ 1786 PROTOTYPE: $
1703 1787
1704int random_roll (int min, int max, object *op, int goodbad); 1788int random_roll (int min, int max, object *op, int goodbad);
1705 1789
1706const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1790const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1707 1791
1708int
1709exp_to_level (val64 exp) 1792int exp_to_level (val64 exp)
1793
1794val64 level_to_min_exp (int level)
1795
1796const_utf8_string
1797spellpathnames (int idx)
1798 CODE:
1799 RETVAL = spellpathnames [idx];
1800 OUTPUT: RETVAL
1801
1802SV *
1803attacktype_name (int atnr)
1710 CODE: 1804 CODE:
1711{ 1805 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1712 int i = 0; 1806 ? newSVpv (attacktype_name [atnr], 0)
1713 1807 : &PL_sv_undef;
1714 RETVAL = settings.max_level;
1715
1716 for (i = 1; i <= settings.max_level; i++)
1717 {
1718 if (levels[i] > exp)
1719 {
1720 RETVAL = i - 1;
1721 break;
1722 }
1723 }
1724}
1725 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1726 1809
1727val64
1728level_to_min_exp (int level)
1729 CODE:
1730 if (level > settings.max_level)
1731 RETVAL = levels[settings.max_level];
1732 else if (level < 1)
1733 RETVAL = 0;
1734 else
1735 RETVAL = levels[level];
1736 OUTPUT: RETVAL
1737
1738SV * 1810SV *
1739resistance_to_string (int atnr) 1811attacktype_desc (int atnr)
1740 CODE: 1812 CODE:
1741 if (atnr >= 0 && atnr < NROFATTACKS) 1813 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1814 ? newSVpv (attacktype_desc [atnr], 0)
1815 : &PL_sv_undef;
1816 OUTPUT: RETVAL
1817
1818SV *
1819resist_plus (int atnr)
1820 CODE:
1821 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1742 RETVAL = newSVpv (resist_plus[atnr], 0); 1822 ? newSVpv (resist_plus [atnr], 0)
1743 else 1823 : &PL_sv_undef;
1744 XSRETURN_UNDEF; 1824 OUTPUT: RETVAL
1825
1826SV *
1827change_resist_msg (int atnr)
1828 CODE:
1829 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1830 ? newSVpv (change_resist_msg [atnr], 0)
1831 : &PL_sv_undef;
1745 OUTPUT: RETVAL 1832 OUTPUT: RETVAL
1746 1833
1747UUID 1834UUID
1748uuid_cur () 1835uuid_cur ()
1749 CODE: 1836 CODE:
1787 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1788 1875
1789bool 1876bool
1790load_resource_file_ (octet_string filename) 1877load_resource_file_ (octet_string filename)
1791 1878
1879void
1880fix_weight ()
1881
1792MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1793 1883
1794int 1884int
1795valid (SV *obj) 1885valid (SV *obj)
1796 CODE: 1886 CODE:
1797 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1798 OUTPUT: 1888 OUTPUT:
1799 RETVAL 1889 RETVAL
1800 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1801void 1896void
1802debug_trace (attachable *obj, bool on = true) 1897debug_trace (attachable *obj, bool on = true)
1803 CODE: 1898 CODE:
1804 obj->flags &= ~attachable::F_DEBUG_TRACE; 1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1805 if (on) 1900 if (on)
1806 obj->flags |= attachable::F_DEBUG_TRACE; 1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1807 1902
1808int mortals_size () 1903int mortals_size ()
1809 CODE: 1904 CODE:
1810 RETVAL = attachable::mortals.size (); 1905 RETVAL = attachable::mortals.size ();
1811 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1813#object *mortals (U32 index) 1908#object *mortals (U32 index)
1814# CODE: 1909# CODE:
1815# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1816# OUTPUT: RETVAL 1911# OUTPUT: RETVAL
1817 1912
1818INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1819 1914
1820MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1821 1916
1822int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1823 CODE: 1918 CODE:
1827 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1828 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1829 1924
1830MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1831 1926
1832INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1833 1928
1834int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1835 CODE: 1930 CODE:
1836 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1837 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1864int mortals_size () 1959int mortals_size ()
1865 CODE: 1960 CODE:
1866 RETVAL = attachable::mortals.size (); 1961 RETVAL = attachable::mortals.size ();
1867 OUTPUT: RETVAL 1962 OUTPUT: RETVAL
1868 1963
1869const char *slot_use_name (U32 slot) 1964const_utf8_string slot_name (U32 slot)
1870 ALIAS: 1965 ALIAS:
1966 slot_name = 0
1967 slot_use_name = 1
1871 slot_nonuse_name = 1 1968 slot_nonuse_name = 2
1872 CODE: 1969 CODE:
1873{ 1970{
1874 if (slot >= NUM_BODY_LOCATIONS) 1971 if (slot >= NUM_BODY_LOCATIONS)
1875 croak ("body slot index out of range"); 1972 croak ("body slot index out of range");
1876 1973
1877 switch (ix) 1974 switch (ix)
1878 { 1975 {
1976 case 0: RETVAL = body_locations[slot].name ; break;
1879 case 0: RETVAL = body_locations[slot].use_name; break; 1977 case 1: RETVAL = body_locations[slot].use_name ; break;
1880 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1978 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1881 } 1979 }
1882} 1980}
1883 OUTPUT: 1981 OUTPUT:
1884 RETVAL 1982 RETVAL
1885 1983
1930 OUTPUT: 2028 OUTPUT:
1931 RETVAL 2029 RETVAL
1932 2030
1933object *find_best_object_match (object *op, utf8_string match) 2031object *find_best_object_match (object *op, utf8_string match)
1934 2032
1935object *find_marked_object (object *op)
1936
1937int need_identify (object *obj);
1938
1939int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1940 2034
1941int move (object *op, int dir, object *originator = op) 2035int move (object *op, int dir, object *originator = op)
1942 CODE: 2036 CODE:
1943 RETVAL = move_ob (op, dir, originator); 2037 RETVAL = op->move (dir, originator);
1944 OUTPUT: 2038 OUTPUT:
1945 RETVAL 2039 RETVAL
1946 2040
1947void apply (object *applier, object *applied, int flags = 0)
1948 CODE:
1949 manual_apply (applied, applier, flags);
1950
1951void apply_below (object *op) 2041void apply_below (object *op)
1952 CODE: 2042 CODE:
1953 player_apply_below (op); 2043 player_apply_below (op);
1954 2044
1955int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2046
2047int casting_level (object *caster, object *spell)
1956 2048
1957int pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
1958 CODE: 2050 CODE:
1959 RETVAL = pay_for_item (op, buyer); 2051 RETVAL = pay_for_item (op, buyer);
1960 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1997 2089
1998void pick_up (object *who, object *op) 2090void pick_up (object *who, object *op)
1999 2091
2000void update_object (object *op, int action) 2092void update_object (object *op, int action)
2001 2093
2002void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2003 2095
2004void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
2005 2097
2006int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2007 2099
2008int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
2009 2101
2010void push_button (object *op); 2102void push_button (object *op, object *originator)
2011 2103
2012void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
2013 2105
2014void add_button_link (object *button, maptile *map, int connected);
2015
2016void remove_button_link (object *op);
2017
2018void handle_apply_yield (object *op); 2106void handle_apply_yield (object *op)
2019 2107
2108int convert_item (object *item, object *converter)
2109
2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2020 2111
2021MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
2022 2113
2023# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
2024# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2025 2116
2026object *new (utf8_string archetype = 0) 2117object *new (utf8_string archetype = 0)
2027 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
2028 CODE: 2119 CODE:
2029 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2120 RETVAL = archetype
2121 ? archetype::get (archetype)
2122 : object::create ();
2030 OUTPUT: 2123 OUTPUT:
2031 RETVAL 2124 RETVAL
2032 2125
2126object *generate (utf8_string arch, object *creator)
2127 CODE:
2128 object *obj = archetype::get (arch);
2129 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2130 RETVAL = obj;
2131 OUTPUT:
2132 RETVAL
2133
2033object *find_object (U32 tag) 2134object *find_object (U32 tag)
2135
2136object *find_object_uuid (UUID i)
2034 2137
2035# TODO: nuke 2138# TODO: nuke
2036object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2139object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2037 PROTOTYPE: $$$$$$ 2140 PROTOTYPE: $$$$$$
2038 CODE: 2141 CODE:
2039{ 2142{
2040 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2143 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2144
2145 if (RETVAL->destroyed ())
2146 RETVAL = 0;
2041} 2147}
2148 OUTPUT:
2149 RETVAL
2042 2150
2043shstr 2151shstr
2044object::kv_get (shstr key) 2152object::kv_get (shstr key)
2153 CODE:
2154 RETVAL = THIS->kv.get (key);
2155 OUTPUT:
2156 RETVAL
2045 2157
2046void 2158void
2047object::kv_del (shstr key) 2159object::kv_del (shstr key)
2160 CODE:
2161 THIS->kv.del (key);
2048 2162
2049void 2163void
2050object::kv_set (shstr key, shstr value) 2164object::kv_set (shstr key, shstr value)
2165 CODE:
2166 THIS->kv.set (key, value);
2051 2167
2052object *get_nearest_player (object *ob) 2168object *get_nearest_player (object *ob)
2053 ALIAS: nearest_player = 0 2169 ALIAS: nearest_player = 0
2054 PREINIT: 2170 PREINIT:
2055 extern object *get_nearest_player (object *); 2171 extern object *get_nearest_player (object *);
2057void rangevector (object *ob, object *other, int flags = 0) 2173void rangevector (object *ob, object *other, int flags = 0)
2058 PROTOTYPE: $$;$ 2174 PROTOTYPE: $$;$
2059 PPCODE: 2175 PPCODE:
2060{ 2176{
2061 rv_vector rv; 2177 rv_vector rv;
2178
2062 get_rangevector (ob, other, &rv, flags); 2179 get_rangevector (ob, other, &rv, flags);
2180
2063 EXTEND (SP, 5); 2181 EXTEND (SP, 5);
2064 PUSHs (newSVuv (rv.distance)); 2182 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2065 PUSHs (newSViv (rv.distance_x)); 2183 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2066 PUSHs (newSViv (rv.distance_y)); 2184 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2067 PUSHs (newSViv (rv.direction)); 2185 PUSHs (sv_2mortal (newSViv (rv.direction)));
2068 PUSHs (to_sv (rv.part)); 2186 PUSHs (sv_2mortal (to_sv (rv.part)));
2069} 2187}
2070 2188
2071bool on_same_map_as (object *ob, object *other) 2189bool on_same_map_as (object *ob, object *other)
2072 CODE: 2190 CODE:
2073 RETVAL = on_same_map (ob, other); 2191 RETVAL = on_same_map (ob, other);
2093 RETVAL = op->contr; 2211 RETVAL = op->contr;
2094 OUTPUT: RETVAL 2212 OUTPUT: RETVAL
2095 2213
2096bool move_player (object *op, int dir) 2214bool move_player (object *op, int dir)
2097 2215
2098void check_score (object *op)
2099
2100void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2216void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2101 CODE: 2217 CODE:
2102 new_draw_info (flags, 0, op, txt); 2218 new_draw_info (flags, 0, op, txt);
2103 2219
2104void kill_player (object *op) 2220void kill_player (object *op)
2116int command_arrest (object *op, utf8_string params) 2232int command_arrest (object *op, utf8_string params)
2117 2233
2118 2234
2119MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2235MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2120 2236
2121INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2237INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2122 2238
2123int invoke (player *pl, int event, ...) 2239int invoke (player *pl, int event, ...)
2124 CODE: 2240 CODE:
2125 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2241 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2126 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2242 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2136 pl->ob->stats.hp = pl->ob->stats.maxhp; 2252 pl->ob->stats.hp = pl->ob->stats.maxhp;
2137 pl->ob->stats.sp = pl->ob->stats.maxsp; 2253 pl->ob->stats.sp = pl->ob->stats.maxsp;
2138 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2254 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2139 pl->orig_stats = pl->ob->stats; 2255 pl->orig_stats = pl->ob->stats;
2140 2256
2141void clear_los (player *pl) 2257# should only be temporary
2258void esrv_new_player (player *pl)
2142 2259
2260#d# TODO: replace by blocked_los accessor, fix code using this
2143bool 2261bool
2144cell_visible (player *pl, int dx, int dy) 2262cell_visible (player *pl, int dx, int dy)
2145 CODE: 2263 CODE:
2146 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2264 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2147 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2148 OUTPUT: 2265 OUTPUT:
2149 RETVAL 2266 RETVAL
2150 2267
2151void 2268void
2152send (player *pl, SV *packet) 2269send (player *pl, SV *packet)
2158 if (len > MAXSOCKBUF) 2275 if (len > MAXSOCKBUF)
2159 pl->failmsg ("[packet too long for client]"); 2276 pl->failmsg ("[packet too long for client]");
2160 else if (pl->ns) 2277 else if (pl->ns)
2161 pl->ns->send_packet (buf, len); 2278 pl->ns->send_packet (buf, len);
2162} 2279}
2163
2164int
2165listening (player *pl, int new_value = -1)
2166 CODE:
2167 RETVAL = pl->listening;
2168 if (new_value >= 0)
2169 pl->listening = new_value;
2170 OUTPUT:
2171 RETVAL
2172 2280
2173void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2281void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2174 PROTOTYPE: $;$$$ 2282 PROTOTYPE: $;$$$
2175 PPCODE: 2283 PPCODE:
2176 if (GIMME_V != G_VOID) 2284 if (GIMME_V != G_VOID)
2226 if (op->tag) 2334 if (op->tag)
2227 XPUSHs (sv_2mortal (to_sv (op))); 2335 XPUSHs (sv_2mortal (to_sv (op)));
2228 } 2336 }
2229} 2337}
2230 2338
2231INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2339INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2340
2341void
2342adjust_daylight ()
2343 CODE:
2344 maptile::adjust_daylight ();
2345
2346int
2347outdoor_darkness (int darkness = 0)
2348 CODE:
2349 RETVAL = maptile::outdoor_darkness;
2350 if (items)
2351 maptile::outdoor_darkness = darkness;
2352 OUTPUT:
2353 RETVAL
2232 2354
2233void 2355void
2234maptile::instantiate () 2356maptile::instantiate ()
2235 2357
2236maptile *new () 2358maptile *new ()
2252 if (pl->ob && pl->ob->map == THIS) 2374 if (pl->ob && pl->ob->map == THIS)
2253 PUSHs (sv_2mortal (to_sv (pl->ob))); 2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2254 } 2376 }
2255 2377
2256void 2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
2257maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2258 CODE: 2385 CODE:
2259{ 2386{
2260 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2261 croak ("maptile::add_underlay: palette must be arrayref"); 2388 croak ("maptile::add_underlay: palette must be arrayref");
2268 for (int x = 0; x < THIS->width; ++x) 2395 for (int x = 0; x < THIS->width; ++x)
2269 for (int y = 0; y < THIS->height; ++y) 2396 for (int y = 0; y < THIS->height; ++y)
2270 { 2397 {
2271 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2272 if (op->flag [FLAG_IS_FLOOR]) 2399 if (op->flag [FLAG_IS_FLOOR])
2273 goto skip_space; 2400 goto skip;
2274 2401
2275 { 2402 {
2276 int offs = offset + y * stride + x; 2403 int offs = offset + y * stride + x;
2404
2277 if (IN_RANGE_EXC (offs, 0, idxlen)) 2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2278 { 2406 {
2279 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2280 { 2408 {
2281 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2282 ob->flag [FLAG_NO_MAP_SAVE] = true; 2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2283 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2284 2412
2285 if (ob->randomitems) 2413 if (ob->randomitems && !ob->above)
2286 { 2414 {
2287 if (!ob->above)
2288 {
2289 ob->create_treasure (ob->randomitems); 2415 ob->create_treasure (ob->randomitems);
2290 2416
2291 for (object *op = ob->above; op; op = op->above) 2417 for (object *op = ob->above; op; op = op->above)
2292 op->flag [FLAG_NO_MAP_SAVE] = true; 2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2293 } 2419 // TODO: if this is a pickable object, then the item
2294 2420 // will at a bit weird - saving inside the player
2295 ob->randomitems = 0; 2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2296 } 2425 }
2297 } 2426 }
2298 } 2427 }
2299 } 2428 }
2300
2301 skip_space: ; 2429 skip: ;
2302 } 2430 }
2303} 2431}
2304 2432
2305void 2433void
2306maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2316 2444
2317 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2318 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2446 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2319 2447
2320 for (int i = av_len ((AV *)palette) + 1; i--; ) 2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2321 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2322 2450
2323 for (int y = 0; y < THIS->height; ++y) 2451 for (int y = 0; y < THIS->height; ++y)
2324 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2325 2453
2326 sfree (THIS->regions, THIS->size ()); 2454 sfree (THIS->regions, THIS->size ());
2331} 2459}
2332 2460
2333void 2461void
2334maptile::create_region_treasure () 2462maptile::create_region_treasure ()
2335 CODE: 2463 CODE:
2336{
2337 object *op = object::create ();
2338 op->type = FLOOR;
2339 op->map = THIS;
2340
2341 for (int x = 0; x < THIS->width; ++x) 2464 for (int x = 0; x < THIS->width; ++x)
2342 for (int y = 0; y < THIS->height; ++y) 2465 for (int y = 0; y < THIS->height; ++y)
2343 { 2466 {
2344 region *rgn = THIS->region (x, y); 2467 region *rgn = THIS->region (x, y);
2345 2468
2346 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2469 if (object *op = THIS->at (x, y).top)
2347 if (rgn->treasure && rndm () < rgn->treasure_density) 2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2348 {
2349 op->x = x;
2350 op->y = y;
2351 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2352 }
2353 } 2472 }
2354 2473
2355 op->destroy ();
2356}
2357
2358int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2359 2475
2360void 2476void
2361trigger (maptile *map, long connection, bool state = true) 2477find_link (maptile *map, shstr_tmp connection)
2362 CODE:
2363 activate_connection (map, connection, state);
2364
2365void
2366get_connection (maptile *map, long connection)
2367 PPCODE: 2478 PPCODE:
2368 oblinkpt *obp = get_connection_links (map, connection); 2479 if (oblinkpt *obp = map->find_link (connection))
2369 if (obp)
2370 for (objectlink *ol = obp->link; ol; ol = ol->next) 2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2371 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2372 2482
2373void 2483void
2374get_map_flags (maptile *map, int x, int y) 2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2375 PPCODE: 2485 PPCODE:
2376{ 2486{
2377 maptile *nmap = 0; 2487 mapxy pos (map, x, y);
2378 I16 nx = 0, ny = 0; 2488 if (!pos.move (dir).normalise ())
2379 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2489 XSRETURN_EMPTY;
2380 2490
2381 EXTEND (SP, 4); 2491 EXTEND (SP, 3);
2382 PUSHs (sv_2mortal (newSViv (flags)));
2383
2384 if (GIMME_V == G_ARRAY)
2385 {
2386 PUSHs (sv_2mortal (to_sv (nmap))); 2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2387 PUSHs (sv_2mortal (newSViv (nx))); 2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2388 PUSHs (sv_2mortal (newSViv (ny))); 2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2389 }
2390} 2495}
2391 2496
2392void 2497mapspace *
2393at (maptile *map, unsigned int x, unsigned int y) 2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2394 PROTOTYPE: $$$ 2499 PROTOTYPE: $$$;$
2500 CODE:
2501{
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &*pos;
2507}
2508 OUTPUT:
2509 RETVAL
2510
2511void
2512at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2395 PPCODE: 2514 PPCODE:
2396{ 2515 mapxy pos (map, x, y);
2397 object *o; 2516 if (pos.move (dir).normalise ())
2398 maptile *nmap = 0; 2517 for (object *o = pos->bot; o; o = o->above)
2399 I16 nx, ny;
2400
2401 get_map_flags (map, &nmap, x, y, &nx, &ny);
2402
2403 if (nmap)
2404 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2405 XPUSHs (sv_2mortal (to_sv (o))); 2518 XPUSHs (sv_2mortal (to_sv (o)));
2406}
2407 2519
2408SV * 2520SV *
2409bot_at (maptile *obj, unsigned int x, unsigned int y) 2521bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2410 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2411 ALIAS: 2523 ALIAS:
2412 top_at = 1 2524 top_at = 1
2413 flags_at = 2 2525 flags_at = 2
2414 light_at = 3 2526 light_at = 3
2415 move_block_at = 4 2527 move_block_at = 4
2416 move_slow_at = 5 2528 move_slow_at = 5
2417 move_on_at = 6 2529 move_on_at = 6
2418 move_off_at = 7 2530 move_off_at = 7
2419 INIT:
2420 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2421 CODE: 2531 CODE:
2532{
2533 mapxy pos (map, x, y);
2534 if (!pos.move (dir).normalise ())
2535 XSRETURN_UNDEF;
2536
2537 mapspace &ms = *pos;
2538
2539 ms.update ();
2540
2422 switch (ix) 2541 switch (ix)
2423 { 2542 {
2424 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2543 case 0: RETVAL = to_sv (ms.bot ); break;
2425 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2544 case 1: RETVAL = to_sv (ms.top ); break;
2426 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2545 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2427 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2546 case 3: RETVAL = newSViv (ms.light ); break;
2428 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2547 case 4: RETVAL = newSVuv (ms.move_block); break;
2429 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2548 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2430 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2549 case 6: RETVAL = newSVuv (ms.move_on ); break;
2431 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2550 case 7: RETVAL = newSVuv (ms.move_off ); break;
2432 } 2551 }
2552}
2433 OUTPUT: RETVAL 2553 OUTPUT: RETVAL
2434
2435void fix_walls (maptile *map, int x, int y)
2436
2437void fix_walls_around (maptile *map, int x, int y)
2438 2554
2439# worst xs function of my life 2555# worst xs function of my life
2440bool 2556bool
2441_create_random_map (\ 2557_create_random_map (maptile *self, SV *options)
2442 maptile *self,\
2443 utf8_string wallstyle,\
2444 utf8_string wall_name,\
2445 utf8_string floorstyle,\
2446 utf8_string monsterstyle,\
2447 utf8_string treasurestyle,\
2448 utf8_string layoutstyle,\
2449 utf8_string doorstyle,\
2450 utf8_string decorstyle,\
2451 utf8_string origin_map,\
2452 utf8_string final_map,\
2453 utf8_string exitstyle,\
2454 utf8_string this_map,\
2455 utf8_string exit_on_final_map,\
2456 int xsize,\
2457 int ysize,\
2458 int expand2x,\
2459 int layoutoptions1,\
2460 int layoutoptions2,\
2461 int layoutoptions3,\
2462 int symmetry,\
2463 int difficulty,\
2464 int difficulty_given,\
2465 float difficulty_increase,\
2466 int dungeon_level,\
2467 int dungeon_depth,\
2468 int decoroptions,\
2469 int orientation,\
2470 int origin_y,\
2471 int origin_x,\
2472 U32 random_seed,\
2473 val64 total_map_hp,\
2474 int map_layout_style,\
2475 int treasureoptions,\
2476 int symmetry_used,\
2477 region *region,\
2478 utf8_string custom\
2479)
2480 CODE: 2558 CODE:
2481{ 2559{
2482 random_map_params rmp; 2560 random_map_params rmp ((HV *)SvRV (options));
2483
2484 assign (rmp.wallstyle , wallstyle);
2485 assign (rmp.wall_name , wall_name);
2486 assign (rmp.floorstyle , floorstyle);
2487 assign (rmp.monsterstyle , monsterstyle);
2488 assign (rmp.treasurestyle , treasurestyle);
2489 assign (rmp.layoutstyle , layoutstyle);
2490 assign (rmp.doorstyle , doorstyle);
2491 assign (rmp.decorstyle , decorstyle);
2492 assign (rmp.exitstyle , exitstyle);
2493 assign (rmp.exit_on_final_map, exit_on_final_map);
2494
2495 rmp.origin_map = origin_map;
2496 rmp.final_map = final_map;
2497 rmp.this_map = this_map;
2498 rmp.xsize = xsize;
2499 rmp.ysize = ysize;
2500 rmp.expand2x = expand2x;
2501 rmp.layoutoptions1 = layoutoptions1;
2502 rmp.layoutoptions2 = layoutoptions2;
2503 rmp.layoutoptions3 = layoutoptions3;
2504 rmp.symmetry = symmetry;
2505 rmp.difficulty = difficulty;
2506 rmp.difficulty_given = difficulty_given;
2507 rmp.difficulty_increase = difficulty_increase;
2508 rmp.dungeon_level = dungeon_level;
2509 rmp.dungeon_depth = dungeon_depth;
2510 rmp.decoroptions = decoroptions;
2511 rmp.orientation = orientation;
2512 rmp.origin_y = origin_y;
2513 rmp.origin_x = origin_x;
2514 rmp.random_seed = random_seed;
2515 rmp.total_map_hp = (uint64_t) total_map_hp;
2516 rmp.map_layout_style = map_layout_style;
2517 rmp.treasureoptions = treasureoptions;
2518 rmp.symmetry_used = symmetry_used;
2519 rmp.region = region;
2520 rmp.custom = custom;
2521
2522 RETVAL = self->generate_random_map (&rmp); 2561 RETVAL = self->generate_random_map (&rmp);
2523} 2562}
2524 OUTPUT: 2563 OUTPUT:
2525 RETVAL 2564 RETVAL
2526 2565
2566MODULE = cf PACKAGE = cf::mapspace
2567
2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2569
2527MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2528 2571
2529int archetypes_size () 2572int archetypes_size ()
2530 CODE: 2573 CODE:
2531 RETVAL = archetypes.size (); 2574 RETVAL = archetypes.size ();
2534archetype *archetypes (U32 index) 2577archetype *archetypes (U32 index)
2535 CODE: 2578 CODE:
2536 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2537 OUTPUT: RETVAL 2580 OUTPUT: RETVAL
2538 2581
2539object *instantiate (archetype *arch) 2582int skillvec_size ()
2540 CODE: 2583 CODE:
2541 RETVAL = arch_to_object (arch); 2584 RETVAL = skillvec.size ();
2542 OUTPUT: 2585 OUTPUT: RETVAL
2543 RETVAL
2544 2586
2587archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2545INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2592INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2546 2593
2547MODULE = cf PACKAGE = cf::party 2594MODULE = cf PACKAGE = cf::party
2548 2595
2549partylist *first () 2596partylist *first ()
2550 PROTOTYPE: 2597 PROTOTYPE:
2551 CODE: 2598 CODE:
2552 RETVAL = get_firstparty (); 2599 RETVAL = get_firstparty ();
2553 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2554 2601
2555INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2602INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2556 2603
2557MODULE = cf PACKAGE = cf::region 2604MODULE = cf PACKAGE = cf::region
2558 2605
2559void 2606void
2560list () 2607list ()
2561 PPCODE: 2608 PPCODE:
2562 for_all_regions (rgn) 2609 for_all_regions (rgn)
2563 XPUSHs (sv_2mortal (to_sv (rgn))); 2610 XPUSHs (sv_2mortal (to_sv (rgn)));
2564 2611
2565region *find (utf8_string name)
2566 PROTOTYPE: $
2567 CODE:
2568 RETVAL = region::find (name);
2569 OUTPUT: RETVAL
2570
2571region *find_fuzzy (utf8_string name)
2572 PROTOTYPE: $
2573 CODE:
2574 RETVAL = region::find_fuzzy (name);
2575 OUTPUT: RETVAL
2576
2577int specificity (region *rgn) 2612int specificity (region *rgn)
2578 CODE: 2613 CODE:
2579 RETVAL = 0; 2614 RETVAL = 0;
2580 while (rgn = rgn->parent) 2615 while (rgn = rgn->parent)
2581 RETVAL++; 2616 RETVAL++;
2582 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2583 2618
2584INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2619INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2585 2620
2586MODULE = cf PACKAGE = cf::living 2621MODULE = cf PACKAGE = cf::living
2587 2622
2588INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2623INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2589 2624
2590MODULE = cf PACKAGE = cf::settings 2625MODULE = cf PACKAGE = cf::settings
2591 2626
2592INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2627INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2593 2628
2594MODULE = cf PACKAGE = cf::client 2629MODULE = cf PACKAGE = cf::client
2595 2630
2596INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2631INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2597 2632
2598int invoke (client *ns, int event, ...) 2633int invoke (client *ns, int event, ...)
2599 CODE: 2634 CODE:
2600 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2635 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2601 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2636 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2609list () 2644list ()
2610 PPCODE: 2645 PPCODE:
2611 EXTEND (SP, clients.size ()); 2646 EXTEND (SP, clients.size ());
2612 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2647 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2613 PUSHs (sv_2mortal (to_sv (*i))); 2648 PUSHs (sv_2mortal (to_sv (*i)));
2649
2650STRLEN
2651client::inbuf_append (SV *data)
2652 CODE:
2653{
2654 STRLEN len;
2655 char *ptr = SvPVbyte (data, len);
2656
2657 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2658 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2659 THIS->inbuf_len += len;
2660
2661 THIS->inbuf_handle ();
2662
2663 RETVAL = len;
2664}
2665 OUTPUT: RETVAL
2614 2666
2615void 2667void
2616client::send_packet (SV *packet) 2668client::send_packet (SV *packet)
2617 CODE: 2669 CODE:
2618{ 2670{
2667 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2719 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2668 old_sound_index [idx] = face; 2720 old_sound_index [idx] = face;
2669 2721
2670MODULE = cf PACKAGE = cf::face PREFIX = face_ 2722MODULE = cf PACKAGE = cf::face PREFIX = face_
2671 2723
2672#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2724#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2673 2725
2674faceidx face_find (utf8_string name, faceidx defidx = 0) 2726faceidx face_find (utf8_string name, faceidx defidx = 0)
2675 2727
2676faceidx alloc (utf8_string name) 2728faceidx alloc (utf8_string name)
2677 CODE: 2729 CODE:
2678{ 2730{
2679 do 2731 RETVAL = face_alloc ();
2680 {
2681 RETVAL = faces.size ();
2682 faces.resize (RETVAL + 1);
2683 }
2684 while (!RETVAL); // crude way to leave index 0
2685 2732
2686 faces [RETVAL].name = name; 2733 faces [RETVAL].name = name;
2687 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2734 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2688 2735
2689 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2736 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2690 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2737 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2738 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2691} 2739}
2740 OUTPUT: RETVAL
2741
2742faceidx faces_size ()
2743 CODE:
2744 RETVAL = faces.size ();
2692 OUTPUT: RETVAL 2745 OUTPUT: RETVAL
2693 2746
2694void set_type (faceidx idx, int value) 2747void set_type (faceidx idx, int value)
2695 ALIAS: 2748 ALIAS:
2696 set_type = 0 2749 set_type = 0
2711 2764
2712void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2765void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2713 CODE: 2766 CODE:
2714{ 2767{
2715 faceinfo *f = face_info (idx); assert (f); 2768 faceinfo *f = face_info (idx); assert (f);
2716 facedata *d = &(faceset ? f->data64 : f->data32); 2769 facedata *d = f->face + faceset;
2717 sv_to (data, d->data); 2770 sv_to (data, d->data);
2718 STRLEN clen; 2771 STRLEN clen;
2719 char *cdata = SvPVbyte (chksum, clen); 2772 char *cdata = SvPVbyte (chksum, clen);
2720 clen = min (CHKSUM_SIZE, clen);
2721 2773
2774 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2775 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2776
2722 if (memcmp (d->chksum, cdata, clen)) 2777 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2723 { 2778 {
2779 d->chksum_len = clen;
2724 memcpy (d->chksum, cdata, clen); 2780 memcpy (d->chksum, cdata, clen);
2725 2781
2726 // invalidate existing client face info 2782 // invalidate existing client face info
2727 for_all_clients (ns) 2783 for_all_clients (ns)
2728 if (ns->faceset == faceset) 2784 ns->invalidate_face (idx);
2729 {
2730 ns->faces_sent [idx] = false;
2731 ns->force_newmap = true;
2732 }
2733 } 2785 }
2734} 2786}
2735 2787
2736int get_data_size (faceidx idx, int faceset = 0) 2788int get_data_size (faceidx idx, int faceset = 0)
2737 CODE: 2789 CODE:
2739 if (!d) XSRETURN_UNDEF; 2791 if (!d) XSRETURN_UNDEF;
2740 RETVAL = d->data.size (); 2792 RETVAL = d->data.size ();
2741 OUTPUT: 2793 OUTPUT:
2742 RETVAL 2794 RETVAL
2743 2795
2796void set_meta (faceidx idx, SV *sv)
2797 CODE:
2798{
2799 faceinfo *f = face_info (idx); assert (f);
2800 SvREFCNT_dec (f->meta_hv);
2801 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2802}
2803
2804SV *mangle_chksum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2744SV *get_chksum (faceidx idx, int faceset = 0) 2812SV *get_chksum (faceidx idx, int faceset = 0)
2745 CODE: 2813 CODE:
2746 facedata *d = face_data (idx, faceset); 2814 facedata *d = face_data (idx, faceset);
2747 if (!d) XSRETURN_UNDEF; 2815 if (!d) XSRETURN_UNDEF;
2748 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2749 OUTPUT: 2817 OUTPUT:
2750 RETVAL 2818 RETVAL
2751 2819
2820int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2752SV *get_data (faceidx idx, int faceset = 0) 2836SV *get_data (faceidx idx, int faceset = 0)
2753 CODE: 2837 CODE:
2754 facedata *d = face_data (idx, faceset); 2838 facedata *d = face_data (idx, faceset);
2755 if (!d) XSRETURN_UNDEF; 2839 if (!d) XSRETURN_UNDEF;
2756 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2840 RETVAL = newSVpvn (d->data, d->data.size ());
2757 OUTPUT: 2841 OUTPUT:
2758 RETVAL 2842 RETVAL
2759 2843
2844SV *get_meta (faceidx idx)
2845 CODE:
2846 faceinfo *f = face_info (idx); assert (f);
2847 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2848 RETVAL = newRV_inc ((SV *)f->meta_hv);
2849 OUTPUT:
2850 RETVAL
2851
2760void invalidate (faceidx idx) 2852void invalidate (faceidx idx)
2761 CODE: 2853 CODE:
2762 for_all_clients (ns) 2854 for_all_clients (ns)
2763 { 2855 ns->invalidate_face (idx);
2764 ns->faces_sent [idx] = false;
2765 ns->force_newmap = true;
2766 }
2767 2856
2768void invalidate_all () 2857void invalidate_all ()
2769 CODE: 2858 CODE:
2770 for_all_clients (ns) 2859 for_all_clients (ns)
2771 { 2860 ns->invalidate_all_faces ();
2772 ns->faces_sent.reset ();
2773 ns->force_newmap = true;
2774 }
2775 2861
2776MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2862MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2777 2863
2778#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2864#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2779 2865
2780animidx anim_find (utf8_string name) 2866animidx anim_find (utf8_string name)
2781 CODE: 2867 CODE:
2782 RETVAL = animation::find (name).number; 2868 RETVAL = animation::find (name).number;
2783 OUTPUT: RETVAL 2869 OUTPUT: RETVAL
2784 2870
2785animidx set (utf8_string name, SV *frames, int facings = 1) 2871animidx set (utf8_string name, SV *frames, int facings = 1)
2786 CODE: 2872 CODE:
2787{ 2873{
2788 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2874 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2789 croak ("frames must be an arrayref"); 2875 croak ("frames must be an arrayref");
2790 2876
2791 AV *av = (AV *)SvRV (frames); 2877 AV *av = (AV *)SvRV (frames);
2792 2878
2793 animation *anim = &animation::find (name); 2879 animation *anim = &animation::find (name);
2794 if (anim->number) 2880 if (anim->number)
2795 { 2881 {
2796 anim->resize (av_len (av) + 1); 2882 anim->resize (av_len (av) + 1);
2797 anim->facings = facings; 2883 anim->facings = facings;
2798 } 2884 }
2799 else 2885 else
2800 anim = &animation::create (name, av_len (av) + 1, facings); 2886 anim = &animation::create (name, av_len (av) + 1, facings);
2801 2887
2802 for (int i = 0; i < anim->num_animations; ++i) 2888 for (int i = 0; i < anim->num_animations; ++i)
2803 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2889 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2804} 2890}
2805 OUTPUT: RETVAL 2891 OUTPUT: RETVAL
2806 2892
2807void invalidate_all () 2893void invalidate_all ()
2808 CODE: 2894 CODE:
2809 for_all_clients (ns) 2895 for_all_clients (ns)
2810 ns->anims_sent.reset (); 2896 ns->anims_sent.reset ();
2811 2897
2812MODULE = cf PACKAGE = cf::object::freezer 2898MODULE = cf PACKAGE = cf::object::freezer
2813 2899
2814INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2900INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2815 2901
2816SV * 2902SV *
2817new (char *klass) 2903new (char *klass)
2818 CODE: 2904 CODE:
2819 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2905 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2826 sv_to (sv, self); 2912 sv_to (sv, self);
2827 delete self; 2913 delete self;
2828 2914
2829MODULE = cf PACKAGE = cf::object::thawer 2915MODULE = cf PACKAGE = cf::object::thawer
2830 2916
2831INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2917INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2918
2919bool
2920errors_are_fatal (bool fatal)
2921 CODE:
2922 RETVAL = object_thawer::errors_are_fatal;
2923 object_thawer::errors_are_fatal = fatal;
2924 OUTPUT:
2925 RETVAL
2832 2926
2833SV * 2927SV *
2834new_from_file (char *klass, octet_string path) 2928new_from_file (char *klass, octet_string path)
2835 CODE: 2929 CODE:
2836 object_thawer *f = new object_thawer (path); 2930 object_thawer *f = new object_thawer (path);
2862 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2956 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2863 2957
2864 self->skip (); 2958 self->skip ();
2865 } 2959 }
2866 2960
2961MODULE = cf PACKAGE = cf::layout
2962
2963INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2964

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