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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.288 by root, Tue May 6 18:47:32 2008 UTC vs.
Revision 1.322 by root, Sun Oct 11 18:18:04 2009 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
73static int tick_pending; 71static int tick_pending;
74 72
75global gbl_ev; 73global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
78 77
79bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
81 80
82static HV 81static HV
83 *stash_cf, 82 *stash_cf,
84 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93 93
94#ifndef newSVpv_utf8
94static inline SV * 95static inline SV *
95newSVpv_utf8 (const char *s) 96newSVpv_utf8 (const char *s)
96{ 97{
97 if (!s) 98 if (!s)
98 return newSV (0); 99 return newSV (0);
99 100
100 SV *sv = newSVpv (s, 0); 101 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 102 SvUTF8_on (sv);
102 return sv; 103 return sv;
103} 104}
105#endif
104 106
107#ifndef newSVpvn_utf8
105static inline SV * 108static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 109newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 110{
108 if (!s) 111 if (!s)
109 return newSV (0); 112 return newSV (0);
110 113
111 SV *sv = newSVpvn (s, l); 114 SV *sv = newSVpvn (s, l);
115
116 if (utf8)
112 SvUTF8_on (sv); 117 SvUTF8_on (sv);
118
113 return sv; 119 return sv;
114} 120}
121#endif
115 122
116// helper cast function, returns super class * or 0 123// helper cast function, returns super class * or 0
117template<class super> 124template<class super>
118static super * 125static super *
119is_a (attachable *at) 126is_a (attachable *at)
152 SvREFCNT_inc (self); 159 SvREFCNT_inc (self);
153 hv_clear (self); 160 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 161 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 162 SvREFCNT_dec (self);
156 163
157 // self *must* be null now because thats sv_unmagic's job. 164 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 165 assert (!this->self);
159 } 166 }
160} 167}
161 168
162void 169void
311 fprintf (stderr, "P %p\n", pl); 318 fprintf (stderr, "P %p\n", pl);
312 319
313 for_all_clients (ns) 320 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 321 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 322 fprintf (stderr, "C %p\n", ns);
316
317} 323}
318 324
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 326
321static SV * 327static SV *
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400 406
401 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
402} 408}
403 409
404static long 410static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
406{ 412{
407 if (SvOK (sv)) 413 if (SvOK (sv))
408 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
409 else 415 else
410 return 0; 416 return 0;
411} 417}
412 418
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 443
437inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
439 446
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 449
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
452inline SV *to_sv (dynbuf * v)
453{
454 SV *sv = newSV (0);
455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
444 472
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
471 500
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578 va_end (ap); 607 va_end (ap);
579 608
580 return sv; 609 return sv;
581} 610}
582 611
612// typemap support, mostly to avoid excessive inlining
613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
616{
617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
621
622template<class object>
623static void noinline
624cf_obj_ornull_to (SV *arg, object *&var)
625{
626 if (SvOK (arg))
627 {
628 sv_to (arg, var);
629 if (!var)
630 croak ("unable to convert perl object to C++ object");
631 }
632 else
633 var = 0;
634}
635
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 637
585SV * 638SV *
586registry (attachable *ext) 639registry (attachable *ext)
587{ 640{
604 657
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 659
607 const char *argv[] = { 660 const char *argv[] = {
608 settings.argv [0], 661 settings.argv [0],
609 "-e" 662 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 663 };
615 664
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 666 || perl_run (perl))
618 { 667 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
621 } 670 }
622 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
623 { 683 {
624 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 685 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 686 }
630} 687}
631 688
689void
632void cfperl_main () 690cfperl_main ()
633{ 691{
634 dSP; 692 dSP;
635 693
636 PUSHMARK (SP); 694 PUSHMARK (SP);
637 PUTBACK; 695 PUTBACK;
662# undef def 720# undef def
663}; 721};
664 722
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 724
667static void 725static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 727{
670 // event must be in array 728 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
672 { 730 {
758{ 816{
759 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
761} 819}
762 820
763void 821static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 823{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 824 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 825 {
768 SV *cbs_ = AvARRAY (registry)[event]; 826 SV *cbs_ = AvARRAY (registry)[event];
778 } 836 }
779 } 837 }
780} 838}
781 839
782// very slow and inefficient way to recalculate the global want bitsets 840// very slow and inefficient way to recalculate the global want bitsets
783void 841static void
784_recalc_want () 842_recalc_want ()
785{ 843{
786 ev_want_event.reset (); 844 ev_want_event.reset ();
787 845
788 _recalc_want (ev_want_event, cb_global); 846 _recalc_want (ev_want_event, cb_global);
898} 956}
899 957
900///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 959// various c++ => perl glue functions
902 960
961void
903void cfperl_tick () 962cfperl_tick ()
904{ 963{
905 tick_pending = 1; 964 tick_pending = 1;
906 965
907 if (tick_inhibit) 966 if (tick_inhibit)
908 return; 967 return;
970 CALL_END; 1029 CALL_END;
971 1030
972 return can; 1031 return can;
973} 1032}
974 1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
975player * 1046player *
976player::find (const char *name) 1047player::find (const char *name)
977{ 1048{
978 CALL_BEGIN (1); 1049 CALL_BEGIN (1);
979 CALL_ARG (name); 1050 CALL_ARG (name);
1041maptile::do_load_sync () 1112maptile::do_load_sync ()
1042{ 1113{
1043 CALL_BEGIN (1); 1114 CALL_BEGIN (1);
1044 CALL_ARG (this); 1115 CALL_ARG (this);
1045 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1046 CALL_END;
1047}
1048
1049void
1050maptile::change_all_map_light (int change)
1051{
1052 CALL_BEGIN (1);
1053 CALL_ARG (change);
1054 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1055 CALL_END; 1117 CALL_END;
1056} 1118}
1057 1119
1058void 1120void
1059object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
1126 CALL_CALL ("cf::_log_backtrace", G_VOID); 1188 CALL_CALL ("cf::_log_backtrace", G_VOID);
1127 CALL_END; 1189 CALL_END;
1128#endif 1190#endif
1129} 1191}
1130 1192
1193bool is_match_expr (const char *expr)
1194{
1195 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1196}
1197
1198bool match (const char *expr, object *ob, object *self, object *source, object *originator)
1199{
1200 bool matched;
1201
1202 CALL_BEGIN (5);
1203 CALL_ARG (expr);
1204 CALL_ARG (ob);
1205 CALL_ARG (self);
1206 CALL_ARG (source);
1207 CALL_ARG (originator);
1208 CALL_CALL ("cf::match::match", G_SCALAR);
1209
1210 matched = count && SvTRUE (POPs);
1211
1212 CALL_END;
1213
1214 return matched;
1215}
1216
1131///////////////////////////////////////////////////////////////////////////// 1217/////////////////////////////////////////////////////////////////////////////
1132 1218
1133struct EVAPI *evapi::GEVAPI; 1219struct EVAPI *evapi::GEVAPI;
1134struct CoroAPI *coroapi::GCoroAPI; 1220struct CoroAPI *coroapi::GCoroAPI;
1135 1221
1222void
1136void coroapi::do_cede_to_tick () 1223coroapi::do_cede_to_tick ()
1137{ 1224{
1138 cede_pending = 0; 1225 cede_pending = 0;
1139 cede (); 1226 cede ();
1140} 1227}
1141 1228
1165 ev_io_set ((ev_io *)this, fd, events); 1252 ev_io_set ((ev_io *)this, fd, events);
1166 if (active) start (); 1253 if (active) start ();
1167 } 1254 }
1168} 1255}
1169 1256
1170void 1257static void
1171_connect_to_perl () 1258_connect_to_perl ()
1172{ 1259{
1173 stash_cf = gv_stashpv ("cf", 1); 1260 stash_cf = gv_stashpv ("cf", 1);
1174 1261
1175 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1262 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1176 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1263 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1177 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1264 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1178 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1265 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1266 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1179 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1267 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1180 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1268 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1181 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1269 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1182 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1270 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1183 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1271 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1192 cb_object = get_av ("cf::CB_OBJECT", 1); 1280 cb_object = get_av ("cf::CB_OBJECT", 1);
1193 cb_player = get_av ("cf::CB_PLAYER", 1); 1281 cb_player = get_av ("cf::CB_PLAYER", 1);
1194 cb_client = get_av ("cf::CB_CLIENT", 1); 1282 cb_client = get_av ("cf::CB_CLIENT", 1);
1195 cb_type = get_av ("cf::CB_TYPE" , 1); 1283 cb_type = get_av ("cf::CB_TYPE" , 1);
1196 cb_map = get_av ("cf::CB_MAP" , 1); 1284 cb_map = get_av ("cf::CB_MAP" , 1);
1285
1286 av_reflect = get_av ("cf::REFLECT" , 1);
1197} 1287}
1198 1288
1199MODULE = cf PACKAGE = cf PREFIX = cf_ 1289MODULE = cf PACKAGE = cf PREFIX = cf_
1200 1290
1201BOOT: 1291BOOT:
1264 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1354 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1265 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1355 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1266 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1356 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1267 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1357 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1268 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1358 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1359 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1269 1360
1270 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1361 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1271 1362
1272 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1363 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1273 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1364 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1303 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1394 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1304 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1395 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1305 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1396 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1306 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1397 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1307 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1398 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1399 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1309 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1400 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1310 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1401 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1311 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1402 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1312 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1403 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1313 1404
1314 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1405 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1315 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1406 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1316 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1407 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1317 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1408 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1318 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1409 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1319 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1410 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1320 1411
1321 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1412 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1322 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1413 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1323 1414
1324 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1415 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1376 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1467 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1377 const_iv (F_LOCKED) 1468 const_iv (F_LOCKED)
1378 1469
1379 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1470 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1380 1471
1381 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1472 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1382 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1473 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1383 1474
1384 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1475 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1385 1476
1386 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1477 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1484 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1575 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1485 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1576 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1486 } 1577 }
1487} 1578}
1488 1579
1580void _gv_clear (SV *gv)
1581 CODE:
1582 assert (SvTYPE (gv) == SVt_PVGV);
1583# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1584 f (GvGP (gv)->gp_form);
1585 f (GvGP (gv)->gp_io);
1586 f (GvGP (gv)->gp_sv);
1587 f (GvGP (gv)->gp_av);
1588 f (GvGP (gv)->gp_hv);
1589 f (GvGP (gv)->gp_cv);
1590 GvCVGEN (gv) = 0;
1591 GvMULTI_off (gv);
1592# undef f
1593
1489void _connect_to_perl () 1594void _connect_to_perl ()
1490 1595
1491void _recalc_want () 1596void _recalc_want ()
1492 1597
1598# not used by default anymore
1493void _global_reattach () 1599void _global_reattach ()
1494 CODE: 1600 CODE:
1495{ 1601{
1496 // reattach to all attachable objects in the game. 1602 // reattach to all attachable objects in the game.
1497 for_all_clients (ns) 1603 for_all_clients (ns)
1540 len -= 3; 1646 len -= 3;
1541 } 1647 }
1542 1648
1543 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1649 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1544} 1650}
1651
1652void init_anim ()
1653
1654void init_globals ()
1655
1656void init_experience ()
1657
1658void init_attackmess ()
1659
1660void init_dynamic ()
1661
1662void load_settings ()
1663
1664void load_materials ()
1665
1666void init_uuid ()
1667 CODE:
1668 UUID::init ();
1669
1670void init_signals ()
1671
1672void init_commands ()
1673
1674void init_skills ()
1675
1676void init_beforeplay ()
1545 1677
1546void evthread_start (int aiofd) 1678void evthread_start (int aiofd)
1547 1679
1548void cede_to_tick () 1680void cede_to_tick ()
1549 CODE: 1681 CODE:
1687#if _POSIX_MEMLOCK 1819#if _POSIX_MEMLOCK
1688 1820
1689int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1821int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1690 INIT: 1822 INIT:
1691#if __GLIBC__ 1823#if __GLIBC__
1824 mallopt (M_TOP_PAD, 1024 * 1024);
1825 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1826 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1692 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1827 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1693#endif 1828#endif
1694 1829
1695int munlockall () 1830int munlockall ()
1696 1831
1715 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1850 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1716 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1851 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1717 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1852 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1718 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1853 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1719#endif 1854#endif
1720 EXTEND (SP, 2*2); 1855 EXTEND (SP, 5*2);
1721 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1856 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1722 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1857 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1723 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1858 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1859 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1860 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1724} 1861}
1725 1862
1726int find_animation (utf8_string text) 1863int find_animation (utf8_string text)
1727 PROTOTYPE: $ 1864 PROTOTYPE: $
1728 1865
2033 2170
2034int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2171int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2035 2172
2036int calc_skill_exp (object *who, object *op, object *skill); 2173int calc_skill_exp (object *who, object *op, object *skill);
2037 2174
2038void push_button (object *op); 2175void push_button (object *op, object *originator);
2039 2176
2040void use_trigger (object *op); 2177void use_trigger (object *op, object *originator);
2041
2042void add_button_link (object *button, maptile *map, int connected);
2043
2044void remove_button_link (object *op);
2045 2178
2046void handle_apply_yield (object *op); 2179void handle_apply_yield (object *op);
2180
2181int convert_item (object *item, object *converter);
2047 2182
2048 2183
2049MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2184MODULE = cf PACKAGE = cf::object PREFIX = cf_
2050 2185
2051# no clean way to get an object from an archetype - stupid idiotic 2186# no clean way to get an object from an archetype - stupid idiotic
2085void rangevector (object *ob, object *other, int flags = 0) 2220void rangevector (object *ob, object *other, int flags = 0)
2086 PROTOTYPE: $$;$ 2221 PROTOTYPE: $$;$
2087 PPCODE: 2222 PPCODE:
2088{ 2223{
2089 rv_vector rv; 2224 rv_vector rv;
2225
2226 PUTBACK;
2090 get_rangevector (ob, other, &rv, flags); 2227 get_rangevector (ob, other, &rv, flags);
2228 SPAGAIN;
2229
2091 EXTEND (SP, 5); 2230 EXTEND (SP, 5);
2092 PUSHs (newSVuv (rv.distance)); 2231 PUSHs (newSVuv (rv.distance));
2093 PUSHs (newSViv (rv.distance_x)); 2232 PUSHs (newSViv (rv.distance_x));
2094 PUSHs (newSViv (rv.distance_y)); 2233 PUSHs (newSViv (rv.distance_y));
2095 PUSHs (newSViv (rv.direction)); 2234 PUSHs (newSViv (rv.direction));
2164 pl->ob->stats.hp = pl->ob->stats.maxhp; 2303 pl->ob->stats.hp = pl->ob->stats.maxhp;
2165 pl->ob->stats.sp = pl->ob->stats.maxsp; 2304 pl->ob->stats.sp = pl->ob->stats.maxsp;
2166 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2305 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2167 pl->orig_stats = pl->ob->stats; 2306 pl->orig_stats = pl->ob->stats;
2168 2307
2169void clear_los (player *pl) 2308# should only be temporary
2309void esrv_new_player (player *pl)
2170 2310
2311#d# TODO: replace by blocked_los accessor, fix code using this
2171bool 2312bool
2172cell_visible (player *pl, int dx, int dy) 2313cell_visible (player *pl, int dx, int dy)
2173 CODE: 2314 CODE:
2174 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2315 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2175 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2176 OUTPUT: 2316 OUTPUT:
2177 RETVAL 2317 RETVAL
2178 2318
2179void 2319void
2180send (player *pl, SV *packet) 2320send (player *pl, SV *packet)
2186 if (len > MAXSOCKBUF) 2326 if (len > MAXSOCKBUF)
2187 pl->failmsg ("[packet too long for client]"); 2327 pl->failmsg ("[packet too long for client]");
2188 else if (pl->ns) 2328 else if (pl->ns)
2189 pl->ns->send_packet (buf, len); 2329 pl->ns->send_packet (buf, len);
2190} 2330}
2191
2192int
2193listening (player *pl, int new_value = -1)
2194 CODE:
2195 RETVAL = pl->listening;
2196 if (new_value >= 0)
2197 pl->listening = new_value;
2198 OUTPUT:
2199 RETVAL
2200 2331
2201void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2332void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2202 PROTOTYPE: $;$$$ 2333 PROTOTYPE: $;$$$
2203 PPCODE: 2334 PPCODE:
2204 if (GIMME_V != G_VOID) 2335 if (GIMME_V != G_VOID)
2257} 2388}
2258 2389
2259INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2390INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2260 2391
2261void 2392void
2393adjust_daylight ()
2394 CODE:
2395 maptile::adjust_daylight ();
2396
2397int
2398outdoor_darkness (int darkness = 0)
2399 CODE:
2400 RETVAL = maptile::outdoor_darkness;
2401 if (items)
2402 maptile::outdoor_darkness = darkness;
2403 OUTPUT:
2404 RETVAL
2405
2406void
2262maptile::instantiate () 2407maptile::instantiate ()
2263 2408
2264maptile *new () 2409maptile *new ()
2265 PROTOTYPE: 2410 PROTOTYPE:
2266 CODE: 2411 CODE:
2359} 2504}
2360 2505
2361void 2506void
2362maptile::create_region_treasure () 2507maptile::create_region_treasure ()
2363 CODE: 2508 CODE:
2364{
2365 object *op = object::create ();
2366 op->type = FLOOR;
2367 op->map = THIS;
2368
2369 for (int x = 0; x < THIS->width; ++x) 2509 for (int x = 0; x < THIS->width; ++x)
2370 for (int y = 0; y < THIS->height; ++y) 2510 for (int y = 0; y < THIS->height; ++y)
2371 { 2511 {
2372 region *rgn = THIS->region (x, y); 2512 region *rgn = THIS->region (x, y);
2373 2513
2374 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2514 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2515 if (object *op = THIS->at (x, y).top)
2375 if (rgn->treasure && rndm () < rgn->treasure_density) 2516 if (rgn->treasure && rndm () < rgn->treasure_density)
2376 {
2377 op->x = x;
2378 op->y = y;
2379 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2517 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2380 }
2381 } 2518 }
2382 2519
2383 op->destroy ();
2384}
2385
2386int out_of_map (maptile *map, int x, int y) 2520int out_of_map (maptile *map, int x, int y)
2387 2521
2388void 2522void
2389trigger (maptile *map, long connection, bool state = true) 2523find_link (maptile *map, shstr_tmp connection)
2390 CODE:
2391 activate_connection (map, connection, state);
2392
2393void
2394get_connection (maptile *map, long connection)
2395 PPCODE: 2524 PPCODE:
2396 oblinkpt *obp = get_connection_links (map, connection); 2525 if (oblinkpt *obp = map->find_link (connection))
2397 if (obp)
2398 for (objectlink *ol = obp->link; ol; ol = ol->next) 2526 for (objectlink *ol = obp->link; ol; ol = ol->next)
2399 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2527 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2400 2528
2401void 2529void
2402get_map_flags (maptile *map, int x, int y) 2530get_map_flags (maptile *map, int x, int y)
2403 PPCODE: 2531 PPCODE:
2404{ 2532{
2405 maptile *nmap = 0; 2533 maptile *nmap = 0;
2406 I16 nx = 0, ny = 0; 2534 I16 nx = 0, ny = 0;
2535
2536 PUTBACK;
2407 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2537 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2538 SPAGAIN;
2408 2539
2409 EXTEND (SP, 4); 2540 EXTEND (SP, 4);
2410 PUSHs (sv_2mortal (newSViv (flags))); 2541 PUSHs (sv_2mortal (newSViv (flags)));
2411 2542
2412 if (GIMME_V == G_ARRAY) 2543 if (GIMME_V == G_ARRAY)
2415 PUSHs (sv_2mortal (newSViv (nx))); 2546 PUSHs (sv_2mortal (newSViv (nx)));
2416 PUSHs (sv_2mortal (newSViv (ny))); 2547 PUSHs (sv_2mortal (newSViv (ny)));
2417 } 2548 }
2418} 2549}
2419 2550
2551mapspace *
2552ms (maptile *map, unsigned int x, unsigned int y)
2553 PROTOTYPE: $$$
2554 CODE:
2555{
2556 maptile *nmap = 0;
2557 I16 nx, ny;
2558
2559 PUTBACK;
2560 get_map_flags (map, &nmap, x, y, &nx, &ny);
2561 SPAGAIN;
2562
2563 if (!nmap)
2564 XSRETURN_UNDEF;
2565
2566 RETVAL = &nmap->at (nx, ny);
2567}
2568 OUTPUT:
2569 RETVAL
2570
2420void 2571void
2421at (maptile *map, unsigned int x, unsigned int y) 2572at (maptile *map, unsigned int x, unsigned int y)
2422 PROTOTYPE: $$$ 2573 PROTOTYPE: $$$
2423 PPCODE: 2574 PPCODE:
2424{ 2575{
2425 object *o;
2426 maptile *nmap = 0; 2576 maptile *nmap = 0;
2427 I16 nx, ny; 2577 I16 nx, ny;
2428 2578
2579 PUTBACK;
2429 get_map_flags (map, &nmap, x, y, &nx, &ny); 2580 get_map_flags (map, &nmap, x, y, &nx, &ny);
2581 SPAGAIN;
2430 2582
2431 if (nmap) 2583 if (nmap)
2432 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2584 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2433 XPUSHs (sv_2mortal (to_sv (o))); 2585 XPUSHs (sv_2mortal (to_sv (o)));
2434} 2586}
2435 2587
2436SV * 2588SV *
2437bot_at (maptile *obj, unsigned int x, unsigned int y) 2589bot_at (maptile *map, unsigned int x, unsigned int y)
2438 PROTOTYPE: $$$ 2590 PROTOTYPE: $$$
2439 ALIAS: 2591 ALIAS:
2440 top_at = 1 2592 top_at = 1
2441 flags_at = 2 2593 flags_at = 2
2442 light_at = 3 2594 light_at = 3
2443 move_block_at = 4 2595 move_block_at = 4
2444 move_slow_at = 5 2596 move_slow_at = 5
2445 move_on_at = 6 2597 move_on_at = 6
2446 move_off_at = 7 2598 move_off_at = 7
2447 INIT:
2448 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2449 CODE: 2599 CODE:
2600{
2601 sint16 nx = x;
2602 sint16 ny = y;
2603
2604 if (!xy_normalise (map, nx, ny))
2605 XSRETURN_UNDEF;
2606
2607 mapspace &ms = map->at (nx, ny);
2608
2609 ms.update ();
2610
2450 switch (ix) 2611 switch (ix)
2451 { 2612 {
2452 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2613 case 0: RETVAL = to_sv (ms.bot ); break;
2453 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2614 case 1: RETVAL = to_sv (ms.top ); break;
2454 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2615 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2455 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2616 case 3: RETVAL = newSViv (ms.light ); break;
2456 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2617 case 4: RETVAL = newSVuv (ms.move_block); break;
2457 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2618 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2458 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2619 case 6: RETVAL = newSVuv (ms.move_on ); break;
2459 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2620 case 7: RETVAL = newSVuv (ms.move_off ); break;
2460 } 2621 }
2622}
2461 OUTPUT: RETVAL 2623 OUTPUT: RETVAL
2462 2624
2463void fix_walls (maptile *map, int x, int y) 2625void fix_walls (maptile *map, int x, int y)
2464 2626
2465void fix_walls_around (maptile *map, int x, int y) 2627void fix_walls_around (maptile *map, int x, int y)
2550 RETVAL = self->generate_random_map (&rmp); 2712 RETVAL = self->generate_random_map (&rmp);
2551} 2713}
2552 OUTPUT: 2714 OUTPUT:
2553 RETVAL 2715 RETVAL
2554 2716
2717MODULE = cf PACKAGE = cf::mapspace
2718
2719INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2720
2555MODULE = cf PACKAGE = cf::arch 2721MODULE = cf PACKAGE = cf::arch
2556 2722
2557int archetypes_size () 2723int archetypes_size ()
2558 CODE: 2724 CODE:
2559 RETVAL = archetypes.size (); 2725 RETVAL = archetypes.size ();
2592 2758
2593region *find (utf8_string name) 2759region *find (utf8_string name)
2594 PROTOTYPE: $ 2760 PROTOTYPE: $
2595 CODE: 2761 CODE:
2596 RETVAL = region::find (name); 2762 RETVAL = region::find (name);
2597 OUTPUT: RETVAL
2598
2599region *find_fuzzy (utf8_string name)
2600 PROTOTYPE: $
2601 CODE:
2602 RETVAL = region::find_fuzzy (name);
2603 OUTPUT: RETVAL 2763 OUTPUT: RETVAL
2604 2764
2605int specificity (region *rgn) 2765int specificity (region *rgn)
2606 CODE: 2766 CODE:
2607 RETVAL = 0; 2767 RETVAL = 0;

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