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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.288 by root, Tue May 6 18:47:32 2008 UTC vs.
Revision 1.327 by root, Mon Nov 2 07:21:50 2009 UTC

3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#include "autoconf.h" 25#include "autoconf.h"
25 26
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 27#if HAVE_EXECINFO_H
30# include <execinfo.h> 28# include <execinfo.h>
31#endif 29#endif
32 30
33#include <cstdarg> 31#include <cstdarg>
32#include <typeinfo>
34 33
35#include "global.h" 34#include "global.h"
36#include "loader.h" 35#include "loader.h"
37#include "../random_maps/random_map.h" 36#include "../random_maps/random_map.h"
38#include "evthread.h" 37#include "evthread.h"
73static int tick_pending; 72static int tick_pending;
74 73
75global gbl_ev; 74global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 75static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 76static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
77static AV *av_reflect;
78 78
79bitset<NUM_EVENT_TYPES> ev_want_event; 79bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 80bitset<NUM_TYPES> ev_want_type;
81 81
82static HV 82static HV
83 *stash_cf, 83 *stash_cf,
84 *stash_cf_object_wrap, 84 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 85 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 86 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 87 *stash_cf_map_wrap,
88 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 89 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 90 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 91 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 92 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 93 *stash_cf_living_wrap;
93 94
95static SV
96 *cv_cf_do_invoke,
97 *cv_cf__can_merge,
98 *cv_cf_client_send_msg,
99 *cv_cf_tick,
100 *cv_cf_match_match;
101
102#ifndef newSVpv_utf8
94static inline SV * 103static inline SV *
95newSVpv_utf8 (const char *s) 104newSVpv_utf8 (const char *s)
96{ 105{
97 if (!s) 106 if (!s)
98 return newSV (0); 107 return newSV (0);
99 108
100 SV *sv = newSVpv (s, 0); 109 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 110 SvUTF8_on (sv);
102 return sv; 111 return sv;
103} 112}
113#endif
104 114
115#ifndef newSVpvn_utf8
105static inline SV * 116static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 117newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 118{
108 if (!s) 119 if (!s)
109 return newSV (0); 120 return newSV (0);
110 121
111 SV *sv = newSVpvn (s, l); 122 SV *sv = newSVpvn (s, l);
123
124 if (utf8)
112 SvUTF8_on (sv); 125 SvUTF8_on (sv);
126
113 return sv; 127 return sv;
114} 128}
129#endif
115 130
116// helper cast function, returns super class * or 0 131// helper cast function, returns super class * or 0
117template<class super> 132template<class super>
118static super * 133static super *
119is_a (attachable *at) 134is_a (attachable *at)
152 SvREFCNT_inc (self); 167 SvREFCNT_inc (self);
153 hv_clear (self); 168 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 169 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 170 SvREFCNT_dec (self);
156 171
157 // self *must* be null now because thats sv_unmagic's job. 172 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 173 assert (!this->self);
159 } 174 }
160} 175}
161 176
162void 177void
311 fprintf (stderr, "P %p\n", pl); 326 fprintf (stderr, "P %p\n", pl);
312 327
313 for_all_clients (ns) 328 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 329 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 330 fprintf (stderr, "C %p\n", ns);
316
317} 331}
318 332
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 333//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 334
321static SV * 335static SV *
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 413 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400 414
401 return (long)mg->mg_ptr; 415 return (long)mg->mg_ptr;
402} 416}
403 417
404static long 418static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 419SvPTR_ornull (SV *sv, const char *klass)
406{ 420{
407 if (SvOK (sv)) 421 if (SvOK (sv))
408 return SvPTR (sv, klass); 422 return SvPTR (sv, klass);
409 else 423 else
410 return 0; 424 return 0;
411} 425}
412 426
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 427inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 428inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 429inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 430inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 431inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 432inline SV *to_sv ( signed short v) { return newSViv (v); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 445inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 446inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 447inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 448inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 449inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
450inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 451
437inline SV *to_sv (object & v) { return to_sv (&v); } 452inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 453inline SV *to_sv (living & v) { return to_sv (&v); }
439 454
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 455inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 456inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 457
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 458inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
459
460inline SV *to_sv (dynbuf * v)
461{
462 SV *sv = newSV (0);
463
464 sv_upgrade (sv, SVt_PV);
465 SvGROW (sv, v->size () + 1);
466 SvPOK_only (sv);
467 v->linearise (SvPVX (sv));
468 SvCUR_set (sv, v->size ());
469 *SvEND (sv) = 0;
470
471 return sv;
472}
473
474inline SV *to_sv (dynbuf_text * v)
475{
476 SV *sv = to_sv (static_cast<dynbuf *> (v));
477 SvUTF8_on (sv);
478 return sv;
479}
444 480
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 481inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 482inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 500inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 501inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 502inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 503inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 504inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
505inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 506inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 507inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
471 508
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 509//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 510inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
578 va_end (ap); 615 va_end (ap);
579 616
580 return sv; 617 return sv;
581} 618}
582 619
620// typemap support, mostly to avoid excessive inlining
621template<class type>
622static void noinline
623cf_obj_to (SV *arg, type &var)
624{
625 sv_to (arg, var);
626 if (!var)
627 croak ("must not pass invalid/null cf_obj here");
628}
629
630template<class object>
631static void noinline
632cf_obj_ornull_to (SV *arg, object *&var)
633{
634 if (SvOK (arg))
635 {
636 sv_to (arg, var);
637 if (!var)
638 croak ("unable to convert perl object to C++ object");
639 }
640 else
641 var = 0;
642}
643
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 644//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 645
585SV * 646SV *
586registry (attachable *ext) 647registry (attachable *ext)
587{ 648{
604 665
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 666 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 667
607 const char *argv[] = { 668 const char *argv[] = {
608 settings.argv [0], 669 settings.argv [0],
609 "-e" 670 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 671 };
615 672
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 673 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 674 || perl_run (perl))
618 { 675 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 676 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 677 exit (EXIT_FAILURE);
621 } 678 }
622 679
680 eval_pv (
681 "#line 1 'cfperl init'\n"
682 "use EV ();\n"
683 "use Coro ();\n"
684 "cf->bootstrap;\n"
685 "unshift @INC, cf::datadir ();\n"
686 "require cf;\n",
687 0
688 );
689
690 if (SvTRUE (ERRSV))
623 { 691 {
624 dSP; 692 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 693 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 694 }
630} 695}
631 696
697void
632void cfperl_main () 698cfperl_main ()
633{ 699{
634 dSP; 700 dSP;
635 701
636 PUSHMARK (SP); 702 PUSHMARK (SP);
637 PUTBACK; 703 PUTBACK;
662# undef def 728# undef def
663}; 729};
664 730
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 731#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 732
667static void 733static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 734gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 735{
670 // event must be in array 736 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 737 if (event >= 0 && event <= AvFILLp (registry))
672 { 738 {
758{ 824{
759 attachable::gather_callbacks (callbacks, event); 825 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 826 ::gather_callbacks (callbacks, cb_map, event);
761} 827}
762 828
763void 829static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 830_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 831{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 832 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 833 {
768 SV *cbs_ = AvARRAY (registry)[event]; 834 SV *cbs_ = AvARRAY (registry)[event];
778 } 844 }
779 } 845 }
780} 846}
781 847
782// very slow and inefficient way to recalculate the global want bitsets 848// very slow and inefficient way to recalculate the global want bitsets
783void 849static void
784_recalc_want () 850_recalc_want ()
785{ 851{
786 ev_want_event.reset (); 852 ev_want_event.reset ();
787 853
788 _recalc_want (ev_want_event, cb_global); 854 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 927 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 928 }
863 929
864 va_end (ap); 930 va_end (ap);
865 931
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 932 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 933 count = count > 0 ? POPi : 0;
868 934
869 CALL_END; 935 CALL_END;
870 936
871 return count; 937 return count;
898} 964}
899 965
900///////////////////////////////////////////////////////////////////////////// 966/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 967// various c++ => perl glue functions
902 968
969void
903void cfperl_tick () 970cfperl_tick ()
904{ 971{
905 tick_pending = 1; 972 tick_pending = 1;
906 973
907 if (tick_inhibit) 974 if (tick_inhibit)
908 return; 975 return;
911 978
912 dSP; 979 dSP;
913 980
914 PUSHMARK (SP); 981 PUSHMARK (SP);
915 PUTBACK; 982 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 983 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 984
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 985 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 986}
920 987
921void 988void
951 CALL_BEGIN (4); 1018 CALL_BEGIN (4);
952 CALL_ARG (ns); 1019 CALL_ARG (ns);
953 CALL_ARG (type); 1020 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1021 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1022 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1023 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1024 CALL_END;
958} 1025}
959 1026
960int 1027int
961cfperl_can_merge (object *ob1, object *ob2) 1028cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1030 int can;
964 1031
965 CALL_BEGIN (2); 1032 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1033 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1034 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1035 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1036 can = count && SvTRUE (TOPs);
970 CALL_END; 1037 CALL_END;
971 1038
972 return can; 1039 return can;
1040}
1041
1042void
1043cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1044{
1045 CALL_BEGIN (4);
1046 CALL_ARG (ob);
1047 CALL_ARG (state);
1048 CALL_ARG (activator);
1049 CALL_ARG (originator);
1050 CALL_CALL ("cf::mapscript::activate", G_VOID);
1051 CALL_END;
973} 1052}
974 1053
975player * 1054player *
976player::find (const char *name) 1055player::find (const char *name)
977{ 1056{
1041maptile::do_load_sync () 1120maptile::do_load_sync ()
1042{ 1121{
1043 CALL_BEGIN (1); 1122 CALL_BEGIN (1);
1044 CALL_ARG (this); 1123 CALL_ARG (this);
1045 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1124 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1046 CALL_END;
1047}
1048
1049void
1050maptile::change_all_map_light (int change)
1051{
1052 CALL_BEGIN (1);
1053 CALL_ARG (change);
1054 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1055 CALL_END; 1125 CALL_END;
1056} 1126}
1057 1127
1058void 1128void
1059object::enter_exit (object *exit) 1129object::enter_exit (object *exit)
1126 CALL_CALL ("cf::_log_backtrace", G_VOID); 1196 CALL_CALL ("cf::_log_backtrace", G_VOID);
1127 CALL_END; 1197 CALL_END;
1128#endif 1198#endif
1129} 1199}
1130 1200
1201bool
1202is_match_expr (const char *expr)
1203{
1204 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1205}
1206
1207bool
1208match (const char *expr, object *ob, object *self, object *source, object *originator)
1209{
1210 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1211 expr += sizeof ("match ") - 1;
1212
1213 CALL_BEGIN (5);
1214 CALL_ARG (expr);
1215 CALL_ARG (ob);
1216 CALL_ARG (self);
1217 CALL_ARG (source);
1218 CALL_ARG (originator);
1219 CALL_CALL (cv_cf_match_match, G_SCALAR);
1220
1221 bool matched = count && SvTRUE (TOPs);
1222
1223 CALL_END;
1224
1225 return matched;
1226}
1227
1131///////////////////////////////////////////////////////////////////////////// 1228/////////////////////////////////////////////////////////////////////////////
1132 1229
1133struct EVAPI *evapi::GEVAPI; 1230struct EVAPI *evapi::GEVAPI;
1134struct CoroAPI *coroapi::GCoroAPI; 1231struct CoroAPI *coroapi::GCoroAPI;
1135 1232
1233void
1136void coroapi::do_cede_to_tick () 1234coroapi::do_cede_to_tick ()
1137{ 1235{
1138 cede_pending = 0; 1236 cede_pending = 0;
1139 cede (); 1237 cede ();
1140} 1238}
1141 1239
1165 ev_io_set ((ev_io *)this, fd, events); 1263 ev_io_set ((ev_io *)this, fd, events);
1166 if (active) start (); 1264 if (active) start ();
1167 } 1265 }
1168} 1266}
1169 1267
1170void 1268static void
1171_connect_to_perl () 1269_connect_to_perl_1 ()
1172{ 1270{
1173 stash_cf = gv_stashpv ("cf", 1); 1271 stash_cf = gv_stashpv ("cf", 1);
1174 1272
1175 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1273 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1176 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1274 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1177 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1275 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1178 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1276 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1277 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1179 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1278 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1180 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1279 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1181 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1280 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1182 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1281 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1183 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1282 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1194 cb_client = get_av ("cf::CB_CLIENT", 1); 1293 cb_client = get_av ("cf::CB_CLIENT", 1);
1195 cb_type = get_av ("cf::CB_TYPE" , 1); 1294 cb_type = get_av ("cf::CB_TYPE" , 1);
1196 cb_map = get_av ("cf::CB_MAP" , 1); 1295 cb_map = get_av ("cf::CB_MAP" , 1);
1197} 1296}
1198 1297
1298static void
1299_connect_to_perl_2 ()
1300{
1301 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1302 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1303 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1304 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1305 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1306}
1307
1199MODULE = cf PACKAGE = cf PREFIX = cf_ 1308MODULE = cf PACKAGE = cf PREFIX = cf_
1200 1309
1201BOOT: 1310BOOT:
1202{ 1311{
1203 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1312 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1204 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1313 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1205 1314
1206 _connect_to_perl (); 1315 _connect_to_perl_1 ();
1207 1316
1208 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1317 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1209 1318
1210 //{ 1319 //{
1211 // require_pv ("Time::HiRes"); 1320 // require_pv ("Time::HiRes");
1255 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1364 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1256 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1365 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1257 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1366 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1258 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1367 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1259 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1368 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1260 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1369 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1261 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1370 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1262 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1371 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1263 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1372 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1264 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1373 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1265 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1374 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1266 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1375 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1267 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1376 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1268 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1377 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1378 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1269 1379
1270 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1380 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1271 1381
1272 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1382 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1273 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1383 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1303 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1413 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1304 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1414 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1305 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1415 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1306 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1416 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1307 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1417 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1418 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1309 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1419 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1310 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1420 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1311 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1421 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1312 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1422 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1313 1423
1314 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1424 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1315 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1425 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1316 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1426 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1317 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1427 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1318 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1428 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1319 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1429 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1320 1430
1321 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1431 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1322 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1432 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1323 1433
1324 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1434 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1376 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1486 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1377 const_iv (F_LOCKED) 1487 const_iv (F_LOCKED)
1378 1488
1379 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1489 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1380 1490
1381 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1491 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1382 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1492 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1383 1493
1384 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1494 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1385 1495
1386 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1496 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1482 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1592 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1483 av_push (event, newSViv (eiv->klass)); 1593 av_push (event, newSViv (eiv->klass));
1484 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1594 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1485 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1595 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1486 } 1596 }
1487}
1488 1597
1598 // used by autogenerated BOOT sections from genacc
1599 av_reflect = get_av ("cf::REFLECT", 1);
1600}
1601
1602void _gv_clear (SV *gv)
1603 CODE:
1604 assert (SvTYPE (gv) == SVt_PVGV);
1605# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1606 f (GvGP (gv)->gp_form);
1607 f (GvGP (gv)->gp_io);
1608 f (GvGP (gv)->gp_sv);
1609 f (GvGP (gv)->gp_av);
1610 f (GvGP (gv)->gp_hv);
1611 f (GvGP (gv)->gp_cv);
1612 GvCVGEN (gv) = 0;
1613 GvMULTI_off (gv);
1614# undef f
1615
1489void _connect_to_perl () 1616void _connect_to_perl_1 ()
1617
1618void _connect_to_perl_2 ()
1490 1619
1491void _recalc_want () 1620void _recalc_want ()
1492 1621
1622# not used by default anymore
1493void _global_reattach () 1623void _global_reattach ()
1494 CODE: 1624 CODE:
1495{ 1625{
1496 // reattach to all attachable objects in the game. 1626 // reattach to all attachable objects in the game.
1497 for_all_clients (ns) 1627 for_all_clients (ns)
1540 len -= 3; 1670 len -= 3;
1541 } 1671 }
1542 1672
1543 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1673 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1544} 1674}
1675
1676void init_anim ()
1677
1678void init_globals ()
1679
1680void init_experience ()
1681
1682void init_attackmess ()
1683
1684void init_dynamic ()
1685
1686void load_settings ()
1687
1688void load_materials ()
1689
1690void init_uuid ()
1691 CODE:
1692 UUID::init ();
1693
1694void init_signals ()
1695
1696void init_commands ()
1697
1698void init_skills ()
1699
1700void init_beforeplay ()
1545 1701
1546void evthread_start (int aiofd) 1702void evthread_start (int aiofd)
1547 1703
1548void cede_to_tick () 1704void cede_to_tick ()
1549 CODE: 1705 CODE:
1687#if _POSIX_MEMLOCK 1843#if _POSIX_MEMLOCK
1688 1844
1689int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1845int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1690 INIT: 1846 INIT:
1691#if __GLIBC__ 1847#if __GLIBC__
1848 mallopt (M_TOP_PAD, 1024 * 1024);
1849 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1850 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1692 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1851 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1693#endif 1852#endif
1694 1853
1695int munlockall () 1854int munlockall ()
1696 1855
1715 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1874 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1716 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1875 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1717 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1876 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1718 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1877 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1719#endif 1878#endif
1720 EXTEND (SP, 2*2); 1879 EXTEND (SP, 5*2);
1721 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1880 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1722 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1881 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1723 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1882 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1883 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1884 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1724} 1885}
1725 1886
1726int find_animation (utf8_string text) 1887int find_animation (utf8_string text)
1727 PROTOTYPE: $ 1888 PROTOTYPE: $
1728 1889
2033 2194
2034int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2195int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2035 2196
2036int calc_skill_exp (object *who, object *op, object *skill); 2197int calc_skill_exp (object *who, object *op, object *skill);
2037 2198
2038void push_button (object *op); 2199void push_button (object *op, object *originator);
2039 2200
2040void use_trigger (object *op); 2201void use_trigger (object *op, object *originator);
2041
2042void add_button_link (object *button, maptile *map, int connected);
2043
2044void remove_button_link (object *op);
2045 2202
2046void handle_apply_yield (object *op); 2203void handle_apply_yield (object *op);
2204
2205int convert_item (object *item, object *converter);
2047 2206
2048 2207
2049MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2208MODULE = cf PACKAGE = cf::object PREFIX = cf_
2050 2209
2051# no clean way to get an object from an archetype - stupid idiotic 2210# no clean way to get an object from an archetype - stupid idiotic
2085void rangevector (object *ob, object *other, int flags = 0) 2244void rangevector (object *ob, object *other, int flags = 0)
2086 PROTOTYPE: $$;$ 2245 PROTOTYPE: $$;$
2087 PPCODE: 2246 PPCODE:
2088{ 2247{
2089 rv_vector rv; 2248 rv_vector rv;
2249
2250 PUTBACK;
2090 get_rangevector (ob, other, &rv, flags); 2251 get_rangevector (ob, other, &rv, flags);
2252 SPAGAIN;
2253
2091 EXTEND (SP, 5); 2254 EXTEND (SP, 5);
2092 PUSHs (newSVuv (rv.distance)); 2255 PUSHs (newSVuv (rv.distance));
2093 PUSHs (newSViv (rv.distance_x)); 2256 PUSHs (newSViv (rv.distance_x));
2094 PUSHs (newSViv (rv.distance_y)); 2257 PUSHs (newSViv (rv.distance_y));
2095 PUSHs (newSViv (rv.direction)); 2258 PUSHs (newSViv (rv.direction));
2164 pl->ob->stats.hp = pl->ob->stats.maxhp; 2327 pl->ob->stats.hp = pl->ob->stats.maxhp;
2165 pl->ob->stats.sp = pl->ob->stats.maxsp; 2328 pl->ob->stats.sp = pl->ob->stats.maxsp;
2166 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2329 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2167 pl->orig_stats = pl->ob->stats; 2330 pl->orig_stats = pl->ob->stats;
2168 2331
2169void clear_los (player *pl) 2332# should only be temporary
2333void esrv_new_player (player *pl)
2170 2334
2335#d# TODO: replace by blocked_los accessor, fix code using this
2171bool 2336bool
2172cell_visible (player *pl, int dx, int dy) 2337cell_visible (player *pl, int dx, int dy)
2173 CODE: 2338 CODE:
2174 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2339 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2175 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2176 OUTPUT: 2340 OUTPUT:
2177 RETVAL 2341 RETVAL
2178 2342
2179void 2343void
2180send (player *pl, SV *packet) 2344send (player *pl, SV *packet)
2186 if (len > MAXSOCKBUF) 2350 if (len > MAXSOCKBUF)
2187 pl->failmsg ("[packet too long for client]"); 2351 pl->failmsg ("[packet too long for client]");
2188 else if (pl->ns) 2352 else if (pl->ns)
2189 pl->ns->send_packet (buf, len); 2353 pl->ns->send_packet (buf, len);
2190} 2354}
2191
2192int
2193listening (player *pl, int new_value = -1)
2194 CODE:
2195 RETVAL = pl->listening;
2196 if (new_value >= 0)
2197 pl->listening = new_value;
2198 OUTPUT:
2199 RETVAL
2200 2355
2201void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2356void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2202 PROTOTYPE: $;$$$ 2357 PROTOTYPE: $;$$$
2203 PPCODE: 2358 PPCODE:
2204 if (GIMME_V != G_VOID) 2359 if (GIMME_V != G_VOID)
2257} 2412}
2258 2413
2259INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2414INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2260 2415
2261void 2416void
2417adjust_daylight ()
2418 CODE:
2419 maptile::adjust_daylight ();
2420
2421int
2422outdoor_darkness (int darkness = 0)
2423 CODE:
2424 RETVAL = maptile::outdoor_darkness;
2425 if (items)
2426 maptile::outdoor_darkness = darkness;
2427 OUTPUT:
2428 RETVAL
2429
2430void
2262maptile::instantiate () 2431maptile::instantiate ()
2263 2432
2264maptile *new () 2433maptile *new ()
2265 PROTOTYPE: 2434 PROTOTYPE:
2266 CODE: 2435 CODE:
2359} 2528}
2360 2529
2361void 2530void
2362maptile::create_region_treasure () 2531maptile::create_region_treasure ()
2363 CODE: 2532 CODE:
2364{
2365 object *op = object::create ();
2366 op->type = FLOOR;
2367 op->map = THIS;
2368
2369 for (int x = 0; x < THIS->width; ++x) 2533 for (int x = 0; x < THIS->width; ++x)
2370 for (int y = 0; y < THIS->height; ++y) 2534 for (int y = 0; y < THIS->height; ++y)
2371 { 2535 {
2372 region *rgn = THIS->region (x, y); 2536 region *rgn = THIS->region (x, y);
2373 2537
2374 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2538 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2539 if (object *op = THIS->at (x, y).top)
2375 if (rgn->treasure && rndm () < rgn->treasure_density) 2540 if (rgn->treasure && rndm () < rgn->treasure_density)
2376 {
2377 op->x = x;
2378 op->y = y;
2379 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2541 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2380 }
2381 } 2542 }
2382 2543
2383 op->destroy ();
2384}
2385
2386int out_of_map (maptile *map, int x, int y) 2544int out_of_map (maptile *map, int x, int y)
2387 2545
2388void 2546void
2389trigger (maptile *map, long connection, bool state = true) 2547find_link (maptile *map, shstr_tmp connection)
2390 CODE:
2391 activate_connection (map, connection, state);
2392
2393void
2394get_connection (maptile *map, long connection)
2395 PPCODE: 2548 PPCODE:
2396 oblinkpt *obp = get_connection_links (map, connection); 2549 if (oblinkpt *obp = map->find_link (connection))
2397 if (obp)
2398 for (objectlink *ol = obp->link; ol; ol = ol->next) 2550 for (objectlink *ol = obp->link; ol; ol = ol->next)
2399 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2551 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2400 2552
2401void 2553void
2402get_map_flags (maptile *map, int x, int y) 2554get_map_flags (maptile *map, int x, int y)
2403 PPCODE: 2555 PPCODE:
2404{ 2556{
2405 maptile *nmap = 0; 2557 maptile *nmap = 0;
2406 I16 nx = 0, ny = 0; 2558 I16 nx = 0, ny = 0;
2559
2560 PUTBACK;
2407 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2561 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2562 SPAGAIN;
2408 2563
2409 EXTEND (SP, 4); 2564 EXTEND (SP, 4);
2410 PUSHs (sv_2mortal (newSViv (flags))); 2565 PUSHs (sv_2mortal (newSViv (flags)));
2411 2566
2412 if (GIMME_V == G_ARRAY) 2567 if (GIMME_V == G_ARRAY)
2415 PUSHs (sv_2mortal (newSViv (nx))); 2570 PUSHs (sv_2mortal (newSViv (nx)));
2416 PUSHs (sv_2mortal (newSViv (ny))); 2571 PUSHs (sv_2mortal (newSViv (ny)));
2417 } 2572 }
2418} 2573}
2419 2574
2575mapspace *
2576ms (maptile *map, unsigned int x, unsigned int y)
2577 PROTOTYPE: $$$
2578 CODE:
2579{
2580 maptile *nmap = 0;
2581 I16 nx, ny;
2582
2583 PUTBACK;
2584 get_map_flags (map, &nmap, x, y, &nx, &ny);
2585 SPAGAIN;
2586
2587 if (!nmap)
2588 XSRETURN_UNDEF;
2589
2590 RETVAL = &nmap->at (nx, ny);
2591}
2592 OUTPUT:
2593 RETVAL
2594
2420void 2595void
2421at (maptile *map, unsigned int x, unsigned int y) 2596at (maptile *map, unsigned int x, unsigned int y)
2422 PROTOTYPE: $$$ 2597 PROTOTYPE: $$$
2423 PPCODE: 2598 PPCODE:
2424{ 2599{
2425 object *o;
2426 maptile *nmap = 0; 2600 maptile *nmap = 0;
2427 I16 nx, ny; 2601 I16 nx, ny;
2428 2602
2603 PUTBACK;
2429 get_map_flags (map, &nmap, x, y, &nx, &ny); 2604 get_map_flags (map, &nmap, x, y, &nx, &ny);
2605 SPAGAIN;
2430 2606
2431 if (nmap) 2607 if (nmap)
2432 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2608 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2433 XPUSHs (sv_2mortal (to_sv (o))); 2609 XPUSHs (sv_2mortal (to_sv (o)));
2434} 2610}
2435 2611
2436SV * 2612SV *
2437bot_at (maptile *obj, unsigned int x, unsigned int y) 2613bot_at (maptile *map, unsigned int x, unsigned int y)
2438 PROTOTYPE: $$$ 2614 PROTOTYPE: $$$
2439 ALIAS: 2615 ALIAS:
2440 top_at = 1 2616 top_at = 1
2441 flags_at = 2 2617 flags_at = 2
2442 light_at = 3 2618 light_at = 3
2443 move_block_at = 4 2619 move_block_at = 4
2444 move_slow_at = 5 2620 move_slow_at = 5
2445 move_on_at = 6 2621 move_on_at = 6
2446 move_off_at = 7 2622 move_off_at = 7
2447 INIT:
2448 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2449 CODE: 2623 CODE:
2624{
2625 sint16 nx = x;
2626 sint16 ny = y;
2627
2628 if (!xy_normalise (map, nx, ny))
2629 XSRETURN_UNDEF;
2630
2631 mapspace &ms = map->at (nx, ny);
2632
2633 ms.update ();
2634
2450 switch (ix) 2635 switch (ix)
2451 { 2636 {
2452 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2637 case 0: RETVAL = to_sv (ms.bot ); break;
2453 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2638 case 1: RETVAL = to_sv (ms.top ); break;
2454 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2639 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2455 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2640 case 3: RETVAL = newSViv (ms.light ); break;
2456 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2641 case 4: RETVAL = newSVuv (ms.move_block); break;
2457 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2642 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2458 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2643 case 6: RETVAL = newSVuv (ms.move_on ); break;
2459 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2644 case 7: RETVAL = newSVuv (ms.move_off ); break;
2460 } 2645 }
2646}
2461 OUTPUT: RETVAL 2647 OUTPUT: RETVAL
2462
2463void fix_walls (maptile *map, int x, int y)
2464
2465void fix_walls_around (maptile *map, int x, int y)
2466 2648
2467# worst xs function of my life 2649# worst xs function of my life
2468bool 2650bool
2469_create_random_map (\ 2651_create_random_map (\
2470 maptile *self,\ 2652 maptile *self,\
2550 RETVAL = self->generate_random_map (&rmp); 2732 RETVAL = self->generate_random_map (&rmp);
2551} 2733}
2552 OUTPUT: 2734 OUTPUT:
2553 RETVAL 2735 RETVAL
2554 2736
2737MODULE = cf PACKAGE = cf::mapspace
2738
2739INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2740
2555MODULE = cf PACKAGE = cf::arch 2741MODULE = cf PACKAGE = cf::arch
2556 2742
2557int archetypes_size () 2743int archetypes_size ()
2558 CODE: 2744 CODE:
2559 RETVAL = archetypes.size (); 2745 RETVAL = archetypes.size ();
2592 2778
2593region *find (utf8_string name) 2779region *find (utf8_string name)
2594 PROTOTYPE: $ 2780 PROTOTYPE: $
2595 CODE: 2781 CODE:
2596 RETVAL = region::find (name); 2782 RETVAL = region::find (name);
2597 OUTPUT: RETVAL
2598
2599region *find_fuzzy (utf8_string name)
2600 PROTOTYPE: $
2601 CODE:
2602 RETVAL = region::find_fuzzy (name);
2603 OUTPUT: RETVAL 2783 OUTPUT: RETVAL
2604 2784
2605int specificity (region *rgn) 2785int specificity (region *rgn)
2606 CODE: 2786 CODE:
2607 RETVAL = 0; 2787 RETVAL = 0;

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