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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.288 by root, Tue May 6 18:47:32 2008 UTC vs.
Revision 1.346 by root, Sat Jan 16 17:41:01 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
36#include "loader.h"
37#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
38#include "evthread.h" 34#include "evthread.h"
39#include "sproto.h" 35#include "sproto.h"
40 36
41#include <unistd.h> 37#include <unistd.h>
73static int tick_pending; 69static int tick_pending;
74 70
75global gbl_ev; 71global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
78 75
79bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
81 78
82static HV 79static HV
83 *stash_cf, 80 *stash_cf,
84 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
93 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
94static inline SV * 100static SV *
95newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
96{ 102{
97 if (!s) 103 if (!s)
98 return newSV (0); 104 return newSV (0);
99 105
100 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 107 SvUTF8_on (sv);
102 return sv; 108 return sv;
103} 109}
110#endif
104 111
112#ifndef newSVpvn_utf8
105static inline SV * 113static SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 115{
108 if (!s) 116 if (!s)
109 return newSV (0); 117 return newSV (0);
110 118
111 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
112 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
113 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
114} 142}
115 143
116// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
117template<class super> 145template<class super>
118static super * 146static super *
152 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
153 hv_clear (self); 181 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
156 184
157 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 186 assert (!this->self);
159 } 187 }
160} 188}
161 189
162void 190void
196attachable::destroy () 224attachable::destroy ()
197{ 225{
198 if (destroyed ()) 226 if (destroyed ())
199 return; 227 return;
200 228
201 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
202 do_destroy (); 230 do_destroy ();
203 sever_self (); 231 sever_self ();
204} 232}
205 233
206void 234void
280 308
281 attach = src.attach; 309 attach = src.attach;
282 return *this; 310 return *this;
283} 311}
284 312
313#if 0
285template<typename T> 314template<typename T>
286static bool 315static bool
287find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
288{ 317{
289 char *s = (char *)obj; 318 char *s = (char *)obj;
297 326
298 return false; 327 return false;
299} 328}
300 329
301// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
302void 331static void
303find_backref (void *ptr) 332find_backref (void *ptr)
304{ 333{
305 for_all_objects (op) 334 for_all_objects (op)
306 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
312 341
313 for_all_clients (ns) 342 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
316
317} 345}
346#endif
318 347
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 349
321static SV * 350static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
375 404
376 return sv; 405 return sv;
377 } 406 }
378} 407}
379 408
409#if 0 // unused
380static void 410static void
381clearSVptr (SV *sv) 411clearSVptr (SV *sv)
382{ 412{
383 if (SvROK (sv)) 413 if (SvROK (sv))
384 sv = SvRV (sv); 414 sv = SvRV (sv);
385 415
386 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
388} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
389 435
390static long 436static long
391SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
392{ 438{
393 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
395 441
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 443}
403 444
404static long 445static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
406{ 447{
407 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
408 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
409 else
410 return 0;
411} 451}
412 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 518
437inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
439 521
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 524
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
471 575
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
474 578
475template<class T> 579template<class T>
476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
477 581
478template<int N> 582template<int N>
479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
480 584
481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
485 589
486inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
487{ 591{
488 STRLEN len; 592 STRLEN len;
489 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
490 v.assign (data, len); 594 v.assign (data, len);
491} 595}
492 596
493inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
494{ 598{
495 if (!v.parse (SvPV_nolen (sv))) 599 if (!v.parse (SvPV_nolen (sv)))
496 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
497} 601}
498 602
499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
500 604
501static SV * 605static SV *
502newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
503{ 607{
504 SV *sv; 608 SV *sv;
578 va_end (ap); 682 va_end (ap);
579 683
580 return sv; 684 return sv;
581} 685}
582 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 712
585SV * 713static SV *
586registry (attachable *ext) 714registry (attachable *ext)
587{ 715{
588 if (!ext->cb) 716 if (!ext->cb)
589 ext->cb = newAV (); 717 ext->cb = newAV ();
590 718
604 732
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 734
607 const char *argv[] = { 735 const char *argv[] = {
608 settings.argv [0], 736 settings.argv [0],
609 "-e" 737 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 738 };
615 739
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 741 || perl_run (perl))
618 { 742 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
621 } 745 }
622 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
623 { 758 {
624 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 760 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 761 }
630} 762}
631 763
764void
632void cfperl_main () 765cfperl_main ()
633{ 766{
634 dSP; 767 dSP;
635 768
636 PUSHMARK (SP); 769 PUSHMARK (SP);
637 PUTBACK; 770 PUTBACK;
662# undef def 795# undef def
663}; 796};
664 797
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 799
667static void 800static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 802{
670 // event must be in array 803 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
672 { 805 {
758{ 891{
759 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
761} 894}
762 895
763void 896static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 898{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 900 {
768 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
778 } 911 }
779 } 912 }
780} 913}
781 914
782// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
783void 916static void
784_recalc_want () 917_recalc_want ()
785{ 918{
786 ev_want_event.reset (); 919 ev_want_event.reset ();
787 920
788 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 995 }
863 996
864 va_end (ap); 997 va_end (ap);
865 998
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
868 1001
869 CALL_END; 1002 CALL_END;
870 1003
871 return count; 1004 return count;
872} 1005}
873 1006
874SV * 1007static SV *
875cfperl_result (int idx) 1008cfperl_result (int idx)
876{ 1009{
877 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
878 if (!av) 1011 if (!av)
879 return &PL_sv_undef; 1012 return &PL_sv_undef;
898} 1031}
899 1032
900///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 1034// various c++ => perl glue functions
902 1035
1036void
903void cfperl_tick () 1037cfperl_tick ()
904{ 1038{
905 tick_pending = 1; 1039 tick_pending = 1;
906 1040
907 if (tick_inhibit) 1041 if (tick_inhibit)
908 return; 1042 return;
911 1045
912 dSP; 1046 dSP;
913 1047
914 PUSHMARK (SP); 1048 PUSHMARK (SP);
915 PUTBACK; 1049 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 1051
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 1053}
920 1054
921void 1055void
944 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
945 CALL_END; 1079 CALL_END;
946} 1080}
947 1081
948void 1082void
949cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
950{ 1084{
951 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
952 CALL_ARG (ns); 1086 CALL_ARG (ns);
953 CALL_ARG (type); 1087 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1089 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1091 CALL_END;
958} 1092}
959 1093
960int 1094int
961cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1097 int can;
964 1098
965 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
970 CALL_END; 1104 CALL_END;
971 1105
972 return can; 1106 return can;
973} 1107}
974 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
975player * 1121player *
976player::find (const char *name) 1122player::find (const_utf8_string name)
977{ 1123{
978 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
979 CALL_ARG (name); 1125 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
981 1127
986 1132
987 return retval; 1133 return retval;
988} 1134}
989 1135
990maptile * 1136maptile *
991find_style (const char *dirname, const char *stylename, int difficulty) 1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
992{ 1138{
993 CALL_BEGIN (3); 1139 CALL_BEGIN (3);
994 CALL_ARG (dirname); 1140 CALL_ARG (dirname);
995 CALL_ARG (stylename); 1141 CALL_ARG (stylename);
996 CALL_ARG (difficulty); 1142 CALL_ARG (difficulty);
1003 1149
1004 return retval; 1150 return retval;
1005} 1151}
1006 1152
1007maptile * 1153maptile *
1008maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1009{ 1155{
1010 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1011 CALL_ARG (path); 1157 CALL_ARG (path);
1012 CALL_ARG (origin); 1158 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1019 1165
1020 return retval; 1166 return retval;
1021} 1167}
1022 1168
1023maptile * 1169maptile *
1024maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1025{ 1171{
1026 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1027 CALL_ARG (path); 1173 CALL_ARG (path);
1028 CALL_ARG (origin); 1174 CALL_ARG (origin);
1029 CALL_ARG (load); 1175 CALL_ARG (load);
1045 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1046 CALL_END; 1192 CALL_END;
1047} 1193}
1048 1194
1049void 1195void
1050maptile::change_all_map_light (int change)
1051{
1052 CALL_BEGIN (1);
1053 CALL_ARG (change);
1054 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1055 CALL_END;
1056}
1057
1058void
1059object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1060{ 1197{
1061 if (type != PLAYER) 1198 if (type != PLAYER)
1062 return; 1199 return;
1063 1200
1067 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1068 CALL_END; 1205 CALL_END;
1069} 1206}
1070 1207
1071void 1208void
1072object::player_goto (const char *path, int x, int y) 1209object::player_goto (const_utf8_string path, int x, int y)
1073{ 1210{
1074 if (type != PLAYER) 1211 if (type != PLAYER)
1075 return; 1212 return;
1076 1213
1077 CALL_BEGIN (4); 1214 CALL_BEGIN (4);
1081 CALL_ARG (y); 1218 CALL_ARG (y);
1082 CALL_CALL ("cf::object::player::goto", G_VOID); 1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1083 CALL_END; 1220 CALL_END;
1084} 1221}
1085 1222
1086const char * 1223const_utf8_string
1087object::ref () const 1224object::ref () const
1088{ 1225{
1089 if (type == PLAYER) 1226 if (type == PLAYER)
1090 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1091 else 1228 else
1092 return 0; 1229 return 0;
1093} 1230}
1094 1231
1095object * 1232object *
1096object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1097{ 1234{
1098 object *retval = 0; 1235 object *retval = 0;
1099 1236
1100 if (ref) 1237 if (ref)
1101 { 1238 {
1111 1248
1112 return retval; 1249 return retval;
1113} 1250}
1114 1251
1115void 1252void
1116log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1117{ 1254{
1118#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1119 void *addr [20]; 1256 void *addr [20];
1120 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1121 1258
1126 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1127 CALL_END; 1264 CALL_END;
1128#endif 1265#endif
1129} 1266}
1130 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1131///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1132 1320
1133struct EVAPI *evapi::GEVAPI; 1321struct EVAPI *evapi::GEVAPI;
1134struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1135 1323
1324void
1136void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1137{ 1326{
1138 cede_pending = 0; 1327 cede_pending = 0;
1139 cede (); 1328 cede ();
1140} 1329}
1141 1330
1165 ev_io_set ((ev_io *)this, fd, events); 1354 ev_io_set ((ev_io *)this, fd, events);
1166 if (active) start (); 1355 if (active) start ();
1167 } 1356 }
1168} 1357}
1169 1358
1170void 1359static void
1171_connect_to_perl () 1360_connect_to_perl_1 ()
1172{ 1361{
1173 stash_cf = gv_stashpv ("cf", 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1174 1363
1175 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1176 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1177 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1178 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1179 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1180 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1181 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1182 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1183 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1194 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1195 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1196 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1197} 1387}
1198 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1199MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1200 1400
1201BOOT: 1401BOOT:
1202{ 1402{
1203 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1204 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1205 1405
1206 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1207 1407
1208 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1209 1409
1210 //{ 1410 //{
1211 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1255 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1256 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1257 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1258 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1259 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1260 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1261 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1262 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1263 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1264 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1265 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1266 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1267 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1268 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1269 1470
1270 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1271 1472
1272 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1273 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1290 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1291 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1292 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1293 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1294 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1295 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1296 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1297 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1298 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1299 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1300 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1303 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1304 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1305 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1306 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1307 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1309 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1310 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1311 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1312 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1313 1514
1314 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1315 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1316 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1317 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1318 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1319 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1320 1521
1321 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1322 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1323 1524
1324 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1376 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1377 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1378 1579
1379 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1380 1581
1381 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1382 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1383 1584
1384 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1385 1586
1386 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1482 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1483 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1484 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1485 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1486 } 1687 }
1487}
1488 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1489void _connect_to_perl () 1707void _connect_to_perl_1 ()
1708
1709void _connect_to_perl_2 ()
1490 1710
1491void _recalc_want () 1711void _recalc_want ()
1492 1712
1713# not used by default anymore
1493void _global_reattach () 1714void _global_reattach ()
1494 CODE: 1715 CODE:
1495{ 1716{
1496 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1497 for_all_clients (ns) 1718 for_all_clients (ns)
1540 len -= 3; 1761 len -= 3;
1541 } 1762 }
1542 1763
1543 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1544} 1765}
1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1545 1792
1546void evthread_start (int aiofd) 1793void evthread_start (int aiofd)
1547 1794
1548void cede_to_tick () 1795void cede_to_tick ()
1549 CODE: 1796 CODE:
1687#if _POSIX_MEMLOCK 1934#if _POSIX_MEMLOCK
1688 1935
1689int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1936int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1690 INIT: 1937 INIT:
1691#if __GLIBC__ 1938#if __GLIBC__
1939 mallopt (M_TOP_PAD, 1024 * 1024);
1940 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1941 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1692 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1942 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1693#endif 1943#endif
1694 1944
1695int munlockall () 1945int munlockall ()
1696 1946
1715 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1965 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1716 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1966 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1717 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1967 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1718 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1968 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1719#endif 1969#endif
1720 EXTEND (SP, 2*2); 1970 EXTEND (SP, 5*2);
1721 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1971 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1722 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1972 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1723 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1973 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1974 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1975 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1724} 1976}
1725 1977
1726int find_animation (utf8_string text) 1978int find_animation (utf8_string text)
1727 PROTOTYPE: $ 1979 PROTOTYPE: $
1728 1980
1827 RETVAL 2079 RETVAL
1828 2080
1829void 2081void
1830debug_trace (attachable *obj, bool on = true) 2082debug_trace (attachable *obj, bool on = true)
1831 CODE: 2083 CODE:
1832 obj->flags &= ~attachable::F_DEBUG_TRACE; 2084 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1833 if (on) 2085 if (on)
1834 obj->flags |= attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1835 2087
1836int mortals_size () 2088int mortals_size ()
1837 CODE: 2089 CODE:
1838 RETVAL = attachable::mortals.size (); 2090 RETVAL = attachable::mortals.size ();
1839 OUTPUT: RETVAL 2091 OUTPUT: RETVAL
1892int mortals_size () 2144int mortals_size ()
1893 CODE: 2145 CODE:
1894 RETVAL = attachable::mortals.size (); 2146 RETVAL = attachable::mortals.size ();
1895 OUTPUT: RETVAL 2147 OUTPUT: RETVAL
1896 2148
1897const char *slot_use_name (U32 slot) 2149const_utf8_string slot_use_name (U32 slot)
1898 ALIAS: 2150 ALIAS:
1899 slot_nonuse_name = 1 2151 slot_nonuse_name = 1
1900 CODE: 2152 CODE:
1901{ 2153{
1902 if (slot >= NUM_BODY_LOCATIONS) 2154 if (slot >= NUM_BODY_LOCATIONS)
1980 CODE: 2232 CODE:
1981 player_apply_below (op); 2233 player_apply_below (op);
1982 2234
1983int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2235int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1984 2236
2237int casting_level (object *caster, object *spell)
2238
1985int pay_item (object *op, object *buyer) 2239int pay_item (object *op, object *buyer)
1986 CODE: 2240 CODE:
1987 RETVAL = pay_for_item (op, buyer); 2241 RETVAL = pay_for_item (op, buyer);
1988 OUTPUT: RETVAL 2242 OUTPUT: RETVAL
1989 2243
2031 2285
2032void player_lvl_adj (object *who, object *skill = 0) 2286void player_lvl_adj (object *who, object *skill = 0)
2033 2287
2034int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2288int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2035 2289
2036int calc_skill_exp (object *who, object *op, object *skill); 2290int calc_skill_exp (object *who, object *op, object *skill)
2037 2291
2038void push_button (object *op); 2292void push_button (object *op, object *originator)
2039 2293
2040void use_trigger (object *op); 2294void use_trigger (object *op, object *originator)
2041 2295
2042void add_button_link (object *button, maptile *map, int connected);
2043
2044void remove_button_link (object *op);
2045
2046void handle_apply_yield (object *op); 2296void handle_apply_yield (object *op)
2297
2298int convert_item (object *item, object *converter)
2047 2299
2048 2300
2049MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2301MODULE = cf PACKAGE = cf::object PREFIX = cf_
2050 2302
2051# no clean way to get an object from an archetype - stupid idiotic 2303# no clean way to get an object from an archetype - stupid idiotic
2064object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2316object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2065 PROTOTYPE: $$$$$$ 2317 PROTOTYPE: $$$$$$
2066 CODE: 2318 CODE:
2067{ 2319{
2068 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2320 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2321
2322 if (RETVAL->destroyed ())
2323 RETVAL = 0;
2069} 2324}
2070 2325
2071shstr 2326shstr
2072object::kv_get (shstr key) 2327object::kv_get (shstr key)
2073 2328
2085void rangevector (object *ob, object *other, int flags = 0) 2340void rangevector (object *ob, object *other, int flags = 0)
2086 PROTOTYPE: $$;$ 2341 PROTOTYPE: $$;$
2087 PPCODE: 2342 PPCODE:
2088{ 2343{
2089 rv_vector rv; 2344 rv_vector rv;
2345
2346 PUTBACK;
2090 get_rangevector (ob, other, &rv, flags); 2347 get_rangevector (ob, other, &rv, flags);
2348 SPAGAIN;
2349
2091 EXTEND (SP, 5); 2350 EXTEND (SP, 5);
2092 PUSHs (newSVuv (rv.distance)); 2351 PUSHs (newSVuv (rv.distance));
2093 PUSHs (newSViv (rv.distance_x)); 2352 PUSHs (newSViv (rv.distance_x));
2094 PUSHs (newSViv (rv.distance_y)); 2353 PUSHs (newSViv (rv.distance_y));
2095 PUSHs (newSViv (rv.direction)); 2354 PUSHs (newSViv (rv.direction));
2164 pl->ob->stats.hp = pl->ob->stats.maxhp; 2423 pl->ob->stats.hp = pl->ob->stats.maxhp;
2165 pl->ob->stats.sp = pl->ob->stats.maxsp; 2424 pl->ob->stats.sp = pl->ob->stats.maxsp;
2166 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2425 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2167 pl->orig_stats = pl->ob->stats; 2426 pl->orig_stats = pl->ob->stats;
2168 2427
2169void clear_los (player *pl) 2428# should only be temporary
2429void esrv_new_player (player *pl)
2170 2430
2431#d# TODO: replace by blocked_los accessor, fix code using this
2171bool 2432bool
2172cell_visible (player *pl, int dx, int dy) 2433cell_visible (player *pl, int dx, int dy)
2173 CODE: 2434 CODE:
2174 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2435 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2175 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2176 OUTPUT: 2436 OUTPUT:
2177 RETVAL 2437 RETVAL
2178 2438
2179void 2439void
2180send (player *pl, SV *packet) 2440send (player *pl, SV *packet)
2186 if (len > MAXSOCKBUF) 2446 if (len > MAXSOCKBUF)
2187 pl->failmsg ("[packet too long for client]"); 2447 pl->failmsg ("[packet too long for client]");
2188 else if (pl->ns) 2448 else if (pl->ns)
2189 pl->ns->send_packet (buf, len); 2449 pl->ns->send_packet (buf, len);
2190} 2450}
2191
2192int
2193listening (player *pl, int new_value = -1)
2194 CODE:
2195 RETVAL = pl->listening;
2196 if (new_value >= 0)
2197 pl->listening = new_value;
2198 OUTPUT:
2199 RETVAL
2200 2451
2201void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2452void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2202 PROTOTYPE: $;$$$ 2453 PROTOTYPE: $;$$$
2203 PPCODE: 2454 PPCODE:
2204 if (GIMME_V != G_VOID) 2455 if (GIMME_V != G_VOID)
2257} 2508}
2258 2509
2259INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2510INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2260 2511
2261void 2512void
2513adjust_daylight ()
2514 CODE:
2515 maptile::adjust_daylight ();
2516
2517int
2518outdoor_darkness (int darkness = 0)
2519 CODE:
2520 RETVAL = maptile::outdoor_darkness;
2521 if (items)
2522 maptile::outdoor_darkness = darkness;
2523 OUTPUT:
2524 RETVAL
2525
2526void
2262maptile::instantiate () 2527maptile::instantiate ()
2263 2528
2264maptile *new () 2529maptile *new ()
2265 PROTOTYPE: 2530 PROTOTYPE:
2266 CODE: 2531 CODE:
2296 for (int x = 0; x < THIS->width; ++x) 2561 for (int x = 0; x < THIS->width; ++x)
2297 for (int y = 0; y < THIS->height; ++y) 2562 for (int y = 0; y < THIS->height; ++y)
2298 { 2563 {
2299 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2564 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2300 if (op->flag [FLAG_IS_FLOOR]) 2565 if (op->flag [FLAG_IS_FLOOR])
2301 goto skip_space; 2566 goto skip;
2302 2567
2303 { 2568 {
2304 int offs = offset + y * stride + x; 2569 int offs = offset + y * stride + x;
2570
2305 if (IN_RANGE_EXC (offs, 0, idxlen)) 2571 if (IN_RANGE_EXC (offs, 0, idxlen))
2306 { 2572 {
2307 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2573 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2308 { 2574 {
2309 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2575 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2310 ob->flag [FLAG_NO_MAP_SAVE] = true; 2576 ob->flag [FLAG_NO_MAP_SAVE] = true;
2311 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2577 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2312 2578
2313 if (ob->randomitems) 2579 if (ob->randomitems && !ob->above)
2314 { 2580 {
2315 if (!ob->above)
2316 {
2317 ob->create_treasure (ob->randomitems); 2581 ob->create_treasure (ob->randomitems);
2318 2582
2319 for (object *op = ob->above; op; op = op->above) 2583 for (object *op = ob->above; op; op = op->above)
2320 op->flag [FLAG_NO_MAP_SAVE] = true; 2584 op->flag [FLAG_NO_MAP_SAVE] = true;
2321 } 2585 // TODO: if this is a pickable object, then the item
2322 2586 // will at a bit weird - saving inside the player
2323 ob->randomitems = 0; 2587 // will clear the flag, but when the player drops
2588 // it without logging out, it keeps the flag.
2589 // nobody ahs reported this, but this can be rather
2590 // annoying on persistent maps.
2324 } 2591 }
2325 } 2592 }
2326 } 2593 }
2327 } 2594 }
2328 2595
2329 skip_space: ; 2596 skip: ;
2330 } 2597 }
2331} 2598}
2332 2599
2333void 2600void
2334maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2601maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2344 2611
2345 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2612 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2346 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2613 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2347 2614
2348 for (int i = av_len ((AV *)palette) + 1; i--; ) 2615 for (int i = av_len ((AV *)palette) + 1; i--; )
2349 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2616 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2350 2617
2351 for (int y = 0; y < THIS->height; ++y) 2618 for (int y = 0; y < THIS->height; ++y)
2352 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2619 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2353 2620
2354 sfree (THIS->regions, THIS->size ()); 2621 sfree (THIS->regions, THIS->size ());
2359} 2626}
2360 2627
2361void 2628void
2362maptile::create_region_treasure () 2629maptile::create_region_treasure ()
2363 CODE: 2630 CODE:
2364{
2365 object *op = object::create ();
2366 op->type = FLOOR;
2367 op->map = THIS;
2368
2369 for (int x = 0; x < THIS->width; ++x) 2631 for (int x = 0; x < THIS->width; ++x)
2370 for (int y = 0; y < THIS->height; ++y) 2632 for (int y = 0; y < THIS->height; ++y)
2371 { 2633 {
2372 region *rgn = THIS->region (x, y); 2634 region *rgn = THIS->region (x, y);
2373 2635
2374 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2636 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2637 if (object *op = THIS->at (x, y).top)
2375 if (rgn->treasure && rndm () < rgn->treasure_density) 2638 if (rgn->treasure && rndm () < rgn->treasure_density)
2376 {
2377 op->x = x;
2378 op->y = y;
2379 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2639 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2380 }
2381 } 2640 }
2382 2641
2383 op->destroy ();
2384}
2385
2386int out_of_map (maptile *map, int x, int y) 2642int out_of_map (maptile *map, int x, int y)
2387 2643
2388void 2644void
2389trigger (maptile *map, long connection, bool state = true) 2645find_link (maptile *map, shstr_tmp connection)
2390 CODE:
2391 activate_connection (map, connection, state);
2392
2393void
2394get_connection (maptile *map, long connection)
2395 PPCODE: 2646 PPCODE:
2396 oblinkpt *obp = get_connection_links (map, connection); 2647 if (oblinkpt *obp = map->find_link (connection))
2397 if (obp)
2398 for (objectlink *ol = obp->link; ol; ol = ol->next) 2648 for (objectlink *ol = obp->link; ol; ol = ol->next)
2399 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2649 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2400 2650
2401void 2651void
2402get_map_flags (maptile *map, int x, int y) 2652get_map_flags (maptile *map, int x, int y)
2403 PPCODE: 2653 PPCODE:
2404{ 2654{
2405 maptile *nmap = 0; 2655 maptile *nmap = 0;
2406 I16 nx = 0, ny = 0; 2656 I16 nx = 0, ny = 0;
2657
2658 PUTBACK;
2407 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2659 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2660 SPAGAIN;
2408 2661
2409 EXTEND (SP, 4); 2662 EXTEND (SP, 4);
2410 PUSHs (sv_2mortal (newSViv (flags))); 2663 PUSHs (sv_2mortal (newSViv (flags)));
2411 2664
2412 if (GIMME_V == G_ARRAY) 2665 if (GIMME_V == G_ARRAY)
2415 PUSHs (sv_2mortal (newSViv (nx))); 2668 PUSHs (sv_2mortal (newSViv (nx)));
2416 PUSHs (sv_2mortal (newSViv (ny))); 2669 PUSHs (sv_2mortal (newSViv (ny)));
2417 } 2670 }
2418} 2671}
2419 2672
2673mapspace *
2674ms (maptile *map, unsigned int x, unsigned int y)
2675 PROTOTYPE: $$$
2676 CODE:
2677{
2678 maptile *nmap = 0;
2679 I16 nx, ny;
2680
2681 PUTBACK;
2682 get_map_flags (map, &nmap, x, y, &nx, &ny);
2683 SPAGAIN;
2684
2685 if (!nmap)
2686 XSRETURN_UNDEF;
2687
2688 RETVAL = &nmap->at (nx, ny);
2689}
2690 OUTPUT:
2691 RETVAL
2692
2420void 2693void
2421at (maptile *map, unsigned int x, unsigned int y) 2694at (maptile *map, unsigned int x, unsigned int y)
2422 PROTOTYPE: $$$ 2695 PROTOTYPE: $$$
2423 PPCODE: 2696 PPCODE:
2424{ 2697{
2425 object *o;
2426 maptile *nmap = 0; 2698 maptile *nmap = 0;
2427 I16 nx, ny; 2699 I16 nx, ny;
2428 2700
2701 PUTBACK;
2429 get_map_flags (map, &nmap, x, y, &nx, &ny); 2702 get_map_flags (map, &nmap, x, y, &nx, &ny);
2703 SPAGAIN;
2430 2704
2431 if (nmap) 2705 if (nmap)
2432 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2706 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2433 XPUSHs (sv_2mortal (to_sv (o))); 2707 XPUSHs (sv_2mortal (to_sv (o)));
2434} 2708}
2435 2709
2436SV * 2710SV *
2437bot_at (maptile *obj, unsigned int x, unsigned int y) 2711bot_at (maptile *map, unsigned int x, unsigned int y)
2438 PROTOTYPE: $$$ 2712 PROTOTYPE: $$$
2439 ALIAS: 2713 ALIAS:
2440 top_at = 1 2714 top_at = 1
2441 flags_at = 2 2715 flags_at = 2
2442 light_at = 3 2716 light_at = 3
2443 move_block_at = 4 2717 move_block_at = 4
2444 move_slow_at = 5 2718 move_slow_at = 5
2445 move_on_at = 6 2719 move_on_at = 6
2446 move_off_at = 7 2720 move_off_at = 7
2447 INIT:
2448 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2449 CODE: 2721 CODE:
2722{
2723 sint16 nx = x;
2724 sint16 ny = y;
2725
2726 if (!xy_normalise (map, nx, ny))
2727 XSRETURN_UNDEF;
2728
2729 mapspace &ms = map->at (nx, ny);
2730
2731 ms.update ();
2732
2450 switch (ix) 2733 switch (ix)
2451 { 2734 {
2452 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2735 case 0: RETVAL = to_sv (ms.bot ); break;
2453 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2736 case 1: RETVAL = to_sv (ms.top ); break;
2454 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2737 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2455 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2738 case 3: RETVAL = newSViv (ms.light ); break;
2456 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2739 case 4: RETVAL = newSVuv (ms.move_block); break;
2457 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2740 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2458 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2741 case 6: RETVAL = newSVuv (ms.move_on ); break;
2459 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2742 case 7: RETVAL = newSVuv (ms.move_off ); break;
2460 } 2743 }
2744}
2461 OUTPUT: RETVAL 2745 OUTPUT: RETVAL
2462
2463void fix_walls (maptile *map, int x, int y)
2464
2465void fix_walls_around (maptile *map, int x, int y)
2466 2746
2467# worst xs function of my life 2747# worst xs function of my life
2468bool 2748bool
2469_create_random_map (\ 2749_create_random_map (\
2470 maptile *self,\ 2750 maptile *self,\
2550 RETVAL = self->generate_random_map (&rmp); 2830 RETVAL = self->generate_random_map (&rmp);
2551} 2831}
2552 OUTPUT: 2832 OUTPUT:
2553 RETVAL 2833 RETVAL
2554 2834
2835MODULE = cf PACKAGE = cf::mapspace
2836
2837INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2838
2555MODULE = cf PACKAGE = cf::arch 2839MODULE = cf PACKAGE = cf::arch
2556 2840
2557int archetypes_size () 2841int archetypes_size ()
2558 CODE: 2842 CODE:
2559 RETVAL = archetypes.size (); 2843 RETVAL = archetypes.size ();
2561 2845
2562archetype *archetypes (U32 index) 2846archetype *archetypes (U32 index)
2563 CODE: 2847 CODE:
2564 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2848 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2565 OUTPUT: RETVAL 2849 OUTPUT: RETVAL
2566
2567object *instantiate (archetype *arch)
2568 CODE:
2569 RETVAL = arch_to_object (arch);
2570 OUTPUT:
2571 RETVAL
2572 2850
2573INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2851INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2574 2852
2575MODULE = cf PACKAGE = cf::party 2853MODULE = cf PACKAGE = cf::party
2576 2854
2592 2870
2593region *find (utf8_string name) 2871region *find (utf8_string name)
2594 PROTOTYPE: $ 2872 PROTOTYPE: $
2595 CODE: 2873 CODE:
2596 RETVAL = region::find (name); 2874 RETVAL = region::find (name);
2597 OUTPUT: RETVAL
2598
2599region *find_fuzzy (utf8_string name)
2600 PROTOTYPE: $
2601 CODE:
2602 RETVAL = region::find_fuzzy (name);
2603 OUTPUT: RETVAL 2875 OUTPUT: RETVAL
2604 2876
2605int specificity (region *rgn) 2877int specificity (region *rgn)
2606 CODE: 2878 CODE:
2607 RETVAL = 0; 2879 RETVAL = 0;
2743 faceinfo *f = face_info (idx); assert (f); 3015 faceinfo *f = face_info (idx); assert (f);
2744 facedata *d = &(faceset ? f->data64 : f->data32); 3016 facedata *d = &(faceset ? f->data64 : f->data32);
2745 sv_to (data, d->data); 3017 sv_to (data, d->data);
2746 STRLEN clen; 3018 STRLEN clen;
2747 char *cdata = SvPVbyte (chksum, clen); 3019 char *cdata = SvPVbyte (chksum, clen);
2748 clen = min (CHKSUM_SIZE, clen); 3020 clen = min (CHKSUM_MAXLEN, clen);
2749 3021
3022 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3023
2750 if (memcmp (d->chksum, cdata, clen)) 3024 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2751 { 3025 {
3026 d->chksum_len = clen;
2752 memcpy (d->chksum, cdata, clen); 3027 memcpy (d->chksum, cdata, clen);
2753 3028
2754 // invalidate existing client face info 3029 // invalidate existing client face info
2755 for_all_clients (ns) 3030 for_all_clients (ns)
2756 if (ns->faceset == faceset) 3031 if (ns->faceset == faceset)
2771 3046
2772SV *get_chksum (faceidx idx, int faceset = 0) 3047SV *get_chksum (faceidx idx, int faceset = 0)
2773 CODE: 3048 CODE:
2774 facedata *d = face_data (idx, faceset); 3049 facedata *d = face_data (idx, faceset);
2775 if (!d) XSRETURN_UNDEF; 3050 if (!d) XSRETURN_UNDEF;
2776 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3051 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2777 OUTPUT: 3052 OUTPUT:
2778 RETVAL 3053 RETVAL
2779 3054
2780SV *get_data (faceidx idx, int faceset = 0) 3055SV *get_data (faceidx idx, int faceset = 0)
2781 CODE: 3056 CODE:
2826 } 3101 }
2827 else 3102 else
2828 anim = &animation::create (name, av_len (av) + 1, facings); 3103 anim = &animation::create (name, av_len (av) + 1, facings);
2829 3104
2830 for (int i = 0; i < anim->num_animations; ++i) 3105 for (int i = 0; i < anim->num_animations; ++i)
2831 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3106 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2832} 3107}
2833 OUTPUT: RETVAL 3108 OUTPUT: RETVAL
2834 3109
2835void invalidate_all () 3110void invalidate_all ()
2836 CODE: 3111 CODE:

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