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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.288 by root, Tue May 6 18:47:32 2008 UTC vs.
Revision 1.357 by root, Sun Apr 4 04:17:02 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 25#if HAVE_EXECINFO_H
30# include <execinfo.h> 26# include <execinfo.h>
31#endif 27#endif
32 28
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
34 31
35#include "global.h" 32#include "global.h"
36#include "loader.h"
37#include "../random_maps/random_map.h" 33#include "../random_maps/random_map.h"
38#include "evthread.h" 34#include "evthread.h"
39#include "sproto.h" 35#include "sproto.h"
40 36
41#include <unistd.h> 37#include <unistd.h>
73static int tick_pending; 69static int tick_pending;
74 70
75global gbl_ev; 71global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
78 75
79bitset<NUM_EVENT_TYPES> ev_want_event; 76bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 77bitset<NUM_TYPES> ev_want_type;
81 78
82static HV 79static HV
83 *stash_cf, 80 *stash_cf,
84 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
93 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
94static inline SV * 100static SV *
95newSVpv_utf8 (const char *s) 101newSVpv_utf8 (const char *s)
96{ 102{
97 if (!s) 103 if (!s)
98 return newSV (0); 104 return newSV (0);
99 105
100 SV *sv = newSVpv (s, 0); 106 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv); 107 SvUTF8_on (sv);
102 return sv; 108 return sv;
103} 109}
110#endif
104 111
112#ifndef newSVpvn_utf8
105static inline SV * 113static SV *
106newSVpvn_utf8 (const char *s, STRLEN l) 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
107{ 115{
108 if (!s) 116 if (!s)
109 return newSV (0); 117 return newSV (0);
110 118
111 SV *sv = newSVpvn (s, l); 119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
112 SvUTF8_on (sv); 122 SvUTF8_on (sv);
123
113 return sv; 124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
114} 142}
115 143
116// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
117template<class super> 145template<class super>
118static super * 146static super *
152 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
153 hv_clear (self); 181 hv_clear (self);
154 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
155 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
156 184
157 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
158 assert (!this->self); 186 assert (!this->self);
159 } 187 }
160} 188}
161 189
162void 190void
196attachable::destroy () 224attachable::destroy ()
197{ 225{
198 if (destroyed ()) 226 if (destroyed ())
199 return; 227 return;
200 228
201 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
202 do_destroy (); 230 do_destroy ();
203 sever_self (); 231 sever_self ();
204} 232}
205 233
206void 234void
280 308
281 attach = src.attach; 309 attach = src.attach;
282 return *this; 310 return *this;
283} 311}
284 312
313#if 0
285template<typename T> 314template<typename T>
286static bool 315static bool
287find_backref (void *ptr, T *obj) 316find_backref (void *ptr, T *obj)
288{ 317{
289 char *s = (char *)obj; 318 char *s = (char *)obj;
297 326
298 return false; 327 return false;
299} 328}
300 329
301// for debugging, find "live" objects containing this ptr 330// for debugging, find "live" objects containing this ptr
302void 331static void
303find_backref (void *ptr) 332find_backref (void *ptr)
304{ 333{
305 for_all_objects (op) 334 for_all_objects (op)
306 if (find_backref (ptr, op)) 335 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
311 fprintf (stderr, "P %p\n", pl); 340 fprintf (stderr, "P %p\n", pl);
312 341
313 for_all_clients (ns) 342 for_all_clients (ns)
314 if (find_backref (ptr, ns)) 343 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns); 344 fprintf (stderr, "C %p\n", ns);
316
317} 345}
346#endif
318 347
319////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
320 349
321static SV * 350static SV *
322newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
375 404
376 return sv; 405 return sv;
377 } 406 }
378} 407}
379 408
409#if 0 // unused
380static void 410static void
381clearSVptr (SV *sv) 411clearSVptr (SV *sv)
382{ 412{
383 if (SvROK (sv)) 413 if (SvROK (sv))
384 sv = SvRV (sv); 414 sv = SvRV (sv);
385 415
386 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
387 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
388} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
389 435
390static long 436static long
391SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
392{ 438{
393 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
394 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
395 441
396 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
397
398 if (!mg)
399 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
400
401 return (long)mg->mg_ptr;
402} 443}
403 444
404static long 445static long noinline
405SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
406{ 447{
407 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
408 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
409 else
410 return 0;
411} 451}
412 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
415inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
416inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
417inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
418inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
419inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
420inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
421inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
422inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
423inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
424inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
425inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
426inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
427inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 518
437inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
439 521
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 524
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
471 575
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
474 578
475template<class T> 579template<class T>
476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
477 581
478template<int N> 582template<int N>
479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
480 584
481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
485 589
486inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
487{ 591{
488 STRLEN len; 592 STRLEN len;
489 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
490 v.assign (data, len); 594 v.assign (data, len);
491} 595}
492 596
493inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
494{ 598{
495 if (!v.parse (SvPV_nolen (sv))) 599 if (!v.parse (SvPV_nolen (sv)))
496 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
497} 601}
498 602
499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
500 604
501static SV * 605static SV *
502newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
503{ 607{
504 SV *sv; 608 SV *sv;
578 va_end (ap); 682 va_end (ap);
579 683
580 return sv; 684 return sv;
581} 685}
582 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
583////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
584 712
585SV * 713static SV *
586registry (attachable *ext) 714registry (attachable *ext)
587{ 715{
588 if (!ext->cb) 716 if (!ext->cb)
589 ext->cb = newAV (); 717 ext->cb = newAV ();
590 718
604 732
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 734
607 const char *argv[] = { 735 const char *argv[] = {
608 settings.argv [0], 736 settings.argv [0],
609 "-e" 737 "-e0"
610 "use EV; use Coro;" // required for bootstrap
611 "cf->bootstrap;" // required for datadir :*>
612 "unshift @INC, cf::datadir ();"
613 "require cf;"
614 }; 738 };
615 739
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 741 || perl_run (perl))
618 { 742 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
621 } 745 }
622 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
623 { 758 {
624 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
625 760 exit (EXIT_FAILURE);
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 } 761 }
630} 762}
631 763
764void
632void cfperl_main () 765cfperl_main ()
633{ 766{
634 dSP; 767 dSP;
635 768
636 PUSHMARK (SP); 769 PUSHMARK (SP);
637 PUTBACK; 770 PUTBACK;
662# undef def 795# undef def
663}; 796};
664 797
665#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
666 799
667static void 800static void noinline
668gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
669{ 802{
670 // event must be in array 803 // event must be in array
671 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
672 { 805 {
758{ 891{
759 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
760 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
761} 894}
762 895
763void 896static void noinline
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{ 898{
766 for (int event = 0; event <= AvFILLp (registry); ++event) 899 for (int event = 0; event <= AvFILLp (registry); ++event)
767 { 900 {
768 SV *cbs_ = AvARRAY (registry)[event]; 901 SV *cbs_ = AvARRAY (registry)[event];
778 } 911 }
779 } 912 }
780} 913}
781 914
782// very slow and inefficient way to recalculate the global want bitsets 915// very slow and inefficient way to recalculate the global want bitsets
783void 916static void
784_recalc_want () 917_recalc_want ()
785{ 918{
786 ev_want_event.reset (); 919 ev_want_event.reset ();
787 920
788 _recalc_want (ev_want_event, cb_global); 921 _recalc_want (ev_want_event, cb_global);
861 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
862 } 995 }
863 996
864 va_end (ap); 997 va_end (ap);
865 998
866 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
867 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
868 1001
869 CALL_END; 1002 CALL_END;
870 1003
871 return count; 1004 return count;
872} 1005}
873 1006
874SV * 1007static SV *
875cfperl_result (int idx) 1008cfperl_result (int idx)
876{ 1009{
877 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
878 if (!av) 1011 if (!av)
879 return &PL_sv_undef; 1012 return &PL_sv_undef;
898} 1031}
899 1032
900///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions 1034// various c++ => perl glue functions
902 1035
1036void
903void cfperl_tick () 1037cfperl_tick ()
904{ 1038{
905 tick_pending = 1; 1039 tick_pending = 1;
906 1040
907 if (tick_inhibit) 1041 if (tick_inhibit)
908 return; 1042 return;
911 1045
912 dSP; 1046 dSP;
913 1047
914 PUSHMARK (SP); 1048 PUSHMARK (SP);
915 PUTBACK; 1049 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID); 1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
917 1051
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919} 1053}
920 1054
921void 1055void
944 CALL_CALL ("ext::books::make_book", G_VOID); 1078 CALL_CALL ("ext::books::make_book", G_VOID);
945 CALL_END; 1079 CALL_END;
946} 1080}
947 1081
948void 1082void
949cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
950{ 1084{
951 CALL_BEGIN (4); 1085 CALL_BEGIN (4);
952 CALL_ARG (ns); 1086 CALL_ARG (ns);
953 CALL_ARG (type); 1087 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg)); 1088 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color); 1089 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID); 1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
957 CALL_END; 1091 CALL_END;
958} 1092}
959 1093
960int 1094int
961cfperl_can_merge (object *ob1, object *ob2) 1095cfperl_can_merge (object *ob1, object *ob2)
963 int can; 1097 int can;
964 1098
965 CALL_BEGIN (2); 1099 CALL_BEGIN (2);
966 CALL_ARG (ob1); 1100 CALL_ARG (ob1);
967 CALL_ARG (ob2); 1101 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR); 1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
969 can = count && SvTRUE (TOPs); 1103 can = count && SvTRUE (TOPs);
970 CALL_END; 1104 CALL_END;
971 1105
972 return can; 1106 return can;
973} 1107}
974 1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
975player * 1121player *
976player::find (const char *name) 1122player::find (const_utf8_string name)
977{ 1123{
978 CALL_BEGIN (1); 1124 CALL_BEGIN (1);
979 CALL_ARG (name); 1125 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 1126 CALL_CALL ("cf::player::find", G_SCALAR);
981 1127
986 1132
987 return retval; 1133 return retval;
988} 1134}
989 1135
990maptile * 1136maptile *
991find_style (const char *dirname, const char *stylename, int difficulty) 1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
992{ 1138{
993 CALL_BEGIN (3); 1139 CALL_BEGIN (3);
994 CALL_ARG (dirname); 1140 CALL_ARG (dirname);
995 CALL_ARG (stylename); 1141 CALL_ARG (stylename);
996 CALL_ARG (difficulty); 1142 CALL_ARG (difficulty);
1003 1149
1004 return retval; 1150 return retval;
1005} 1151}
1006 1152
1007maptile * 1153maptile *
1008maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
1009{ 1155{
1010 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
1011 CALL_ARG (path); 1157 CALL_ARG (path);
1012 CALL_ARG (origin); 1158 CALL_ARG (origin);
1013 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1019 1165
1020 return retval; 1166 return retval;
1021} 1167}
1022 1168
1023maptile * 1169maptile *
1024maptile::find_async (const char *path, maptile *origin, bool load) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1025{ 1171{
1026 CALL_BEGIN (3); 1172 CALL_BEGIN (3);
1027 CALL_ARG (path); 1173 CALL_ARG (path);
1028 CALL_ARG (origin); 1174 CALL_ARG (origin);
1029 CALL_ARG (load); 1175 CALL_ARG (load);
1045 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1046 CALL_END; 1192 CALL_END;
1047} 1193}
1048 1194
1049void 1195void
1050maptile::change_all_map_light (int change)
1051{
1052 CALL_BEGIN (1);
1053 CALL_ARG (change);
1054 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1055 CALL_END;
1056}
1057
1058void
1059object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
1060{ 1197{
1061 if (type != PLAYER) 1198 if (type != PLAYER)
1062 return; 1199 return;
1063 1200
1067 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1068 CALL_END; 1205 CALL_END;
1069} 1206}
1070 1207
1071void 1208void
1072object::player_goto (const char *path, int x, int y) 1209object::player_goto (const_utf8_string path, int x, int y)
1073{ 1210{
1074 if (type != PLAYER) 1211 if (type != PLAYER)
1075 return; 1212 return;
1076 1213
1077 CALL_BEGIN (4); 1214 CALL_BEGIN (4);
1081 CALL_ARG (y); 1218 CALL_ARG (y);
1082 CALL_CALL ("cf::object::player::goto", G_VOID); 1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1083 CALL_END; 1220 CALL_END;
1084} 1221}
1085 1222
1086const char * 1223const_utf8_string
1087object::ref () const 1224object::ref () const
1088{ 1225{
1089 if (type == PLAYER) 1226 if (type == PLAYER)
1090 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1091 else 1228 else
1092 return 0; 1229 return 0;
1093} 1230}
1094 1231
1095object * 1232object *
1096object::deref (const char *ref) 1233object::deref (const_utf8_string ref)
1097{ 1234{
1098 object *retval = 0; 1235 object *retval = 0;
1099 1236
1100 if (ref) 1237 if (ref)
1101 { 1238 {
1111 1248
1112 return retval; 1249 return retval;
1113} 1250}
1114 1251
1115void 1252void
1116log_backtrace (const char *msg) 1253log_backtrace (const_utf8_string msg)
1117{ 1254{
1118#if HAVE_BACKTRACE 1255#if HAVE_BACKTRACE
1119 void *addr [20]; 1256 void *addr [20];
1120 int size = backtrace (addr, 20); 1257 int size = backtrace (addr, 20);
1121 1258
1126 CALL_CALL ("cf::_log_backtrace", G_VOID); 1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1127 CALL_END; 1264 CALL_END;
1128#endif 1265#endif
1129} 1266}
1130 1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
1131///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
1132 1320
1133struct EVAPI *evapi::GEVAPI; 1321struct EVAPI *evapi::GEVAPI;
1134struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
1135 1323
1324void
1136void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
1137{ 1326{
1138 cede_pending = 0; 1327 cede_pending = 0;
1139 cede (); 1328 cede ();
1140} 1329}
1141 1330
1165 ev_io_set ((ev_io *)this, fd, events); 1354 ev_io_set ((ev_io *)this, fd, events);
1166 if (active) start (); 1355 if (active) start ();
1167 } 1356 }
1168} 1357}
1169 1358
1170void 1359static void
1171_connect_to_perl () 1360_connect_to_perl_1 ()
1172{ 1361{
1173 stash_cf = gv_stashpv ("cf", 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1174 1363
1175 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1176 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1177 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1178 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1179 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1180 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1181 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1182 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1183 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1194 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1195 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1196 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1197} 1387}
1198 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1199MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1200 1400
1201BOOT: 1401BOOT:
1202{ 1402{
1203 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1204 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1205 1405
1206 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1207 1407
1208 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1209 1409
1210 //{ 1410 //{
1211 // require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1255 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1256 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1257 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1258 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1259 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1260 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1261 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1262 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1263 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1264 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1265 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1266 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1267 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1268 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND) const_iv (VEIN)
1269 1470
1270 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1271 1472
1272 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1273 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1290 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1291 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1292 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1293 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1294 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1295 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1296 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1297 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1298 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1299 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1300 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1303 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1304 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1305 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1306 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1307 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1309 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1310 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1311 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1312 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1313 1514
1314 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1315 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1316 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1317 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1318 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1319 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1320 1521
1321 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1322 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1323 1524
1324 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1325 1526
1326 const_iv (SP_RAISE_DEAD) 1527 const_iv (SP_RAISE_DEAD)
1327 const_iv (SP_RUNE) 1528 const_iv (SP_RUNE)
1328 const_iv (SP_MAKE_MARK) 1529 const_iv (SP_MAKE_MARK)
1329 const_iv (SP_BOLT) 1530 const_iv (SP_BOLT)
1370 const_iv (SP_CAUSE_DISEASE) 1571 const_iv (SP_CAUSE_DISEASE)
1371 const_iv (SP_AURA) 1572 const_iv (SP_AURA)
1372 const_iv (SP_TOWN_PORTAL) 1573 const_iv (SP_TOWN_PORTAL)
1373 const_iv (SP_PARTY_SPELL) 1574 const_iv (SP_PARTY_SPELL)
1374 1575
1576 const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE)
1577 const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE)
1578
1375 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1579 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1376 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1580 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1377 const_iv (F_LOCKED) 1581 const_iv (F_LOCKED)
1378 1582
1379 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1583 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1380 1584
1381 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1585 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1382 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1586 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1383 1587
1384 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1588 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1385 1589
1386 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1590 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1407 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) 1611 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1408 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) 1612 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1409 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) 1613 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1410 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) 1614 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1411 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) 1615 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1412 const_iv (SK_POISON_NAIL) 1616 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1413 1617
1414 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) 1618 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1415 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) 1619 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1416 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) 1620 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1417 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) 1621 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1482 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1686 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1483 av_push (event, newSViv (eiv->klass)); 1687 av_push (event, newSViv (eiv->klass));
1484 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1688 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1485 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1689 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1486 } 1690 }
1487}
1488 1691
1692 // used by autogenerated BOOT sections from genacc
1693 av_reflect = get_av ("cf::REFLECT", 1);
1694}
1695
1696void _gv_clear (SV *gv)
1697 CODE:
1698 assert (SvTYPE (gv) == SVt_PVGV);
1699# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1700 f (GvGP (gv)->gp_form);
1701 f (GvGP (gv)->gp_io);
1702 f (GvGP (gv)->gp_sv);
1703 f (GvGP (gv)->gp_av);
1704 f (GvGP (gv)->gp_hv);
1705 f (GvGP (gv)->gp_cv);
1706 GvCVGEN (gv) = 0;
1707 GvMULTI_off (gv);
1708# undef f
1709
1489void _connect_to_perl () 1710void _connect_to_perl_1 ()
1711
1712void _connect_to_perl_2 ()
1490 1713
1491void _recalc_want () 1714void _recalc_want ()
1492 1715
1716# not used by default anymore
1493void _global_reattach () 1717void _global_reattach ()
1494 CODE: 1718 CODE:
1495{ 1719{
1496 // reattach to all attachable objects in the game. 1720 // reattach to all attachable objects in the game.
1497 for_all_clients (ns) 1721 for_all_clients (ns)
1541 } 1765 }
1542 1766
1543 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1767 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1544} 1768}
1545 1769
1770void init_anim ()
1771
1772void init_globals ()
1773
1774void init_experience ()
1775
1776void init_attackmess ()
1777
1778void init_dynamic ()
1779
1780void load_settings ()
1781
1782void load_materials ()
1783
1784void init_uuid ()
1785 CODE:
1786 UUID::init ();
1787
1788void init_signals ()
1789
1790void init_commands ()
1791
1792void init_skills ()
1793
1794void init_beforeplay ()
1795
1546void evthread_start (int aiofd) 1796void evthread_start (int aiofd)
1547 1797
1548void cede_to_tick () 1798void cede_to_tick ()
1549 CODE: 1799 CODE:
1550 coroapi::cede_to_tick (); 1800 coroapi::cede_to_tick ();
1575 } 1825 }
1576 1826
1577void server_tick () 1827void server_tick ()
1578 CODE: 1828 CODE:
1579{ 1829{
1830 ev_now_update (EV_DEFAULT);
1580 NOW = ev_now (EV_DEFAULT); 1831 NOW = ev_now (EV_DEFAULT);
1581 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1832 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1582 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1833 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1583 runtime = SvNVX (sv_runtime); 1834 runtime = SvNVX (sv_runtime);
1584 1835
1585 server_tick (); 1836 server_tick ();
1586 1837
1587 NOW = ev_time (); 1838 ev_now_update (EV_DEFAULT);
1839 NOW = ev_now (EV_DEFAULT);
1588 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1840 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1589 runtime += TICK; 1841 runtime += TICK;
1590 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1842 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1591} 1843}
1592 1844
1687#if _POSIX_MEMLOCK 1939#if _POSIX_MEMLOCK
1688 1940
1689int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1941int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1690 INIT: 1942 INIT:
1691#if __GLIBC__ 1943#if __GLIBC__
1944 mallopt (M_TOP_PAD, 1024 * 1024);
1945 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1946 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1692 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1947 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1693#endif 1948#endif
1694 1949
1695int munlockall () 1950int munlockall ()
1696 1951
1715 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1970 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1716 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1971 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1717 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1972 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1718 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1973 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1719#endif 1974#endif
1720 EXTEND (SP, 2*2); 1975 EXTEND (SP, 5*2);
1721 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1976 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1722 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1977 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1723 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1978 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1979 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1980 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1724} 1981}
1725 1982
1726int find_animation (utf8_string text) 1983int find_animation (utf8_string text)
1727 PROTOTYPE: $ 1984 PROTOTYPE: $
1728 1985
1827 RETVAL 2084 RETVAL
1828 2085
1829void 2086void
1830debug_trace (attachable *obj, bool on = true) 2087debug_trace (attachable *obj, bool on = true)
1831 CODE: 2088 CODE:
1832 obj->flags &= ~attachable::F_DEBUG_TRACE; 2089 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1833 if (on) 2090 if (on)
1834 obj->flags |= attachable::F_DEBUG_TRACE; 2091 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1835 2092
1836int mortals_size () 2093int mortals_size ()
1837 CODE: 2094 CODE:
1838 RETVAL = attachable::mortals.size (); 2095 RETVAL = attachable::mortals.size ();
1839 OUTPUT: RETVAL 2096 OUTPUT: RETVAL
1892int mortals_size () 2149int mortals_size ()
1893 CODE: 2150 CODE:
1894 RETVAL = attachable::mortals.size (); 2151 RETVAL = attachable::mortals.size ();
1895 OUTPUT: RETVAL 2152 OUTPUT: RETVAL
1896 2153
1897const char *slot_use_name (U32 slot) 2154const_utf8_string slot_use_name (U32 slot)
1898 ALIAS: 2155 ALIAS:
1899 slot_nonuse_name = 1 2156 slot_nonuse_name = 1
1900 CODE: 2157 CODE:
1901{ 2158{
1902 if (slot >= NUM_BODY_LOCATIONS) 2159 if (slot >= NUM_BODY_LOCATIONS)
1966 2223
1967int apply_shop_mat (object *shop_mat, object *op); 2224int apply_shop_mat (object *shop_mat, object *op);
1968 2225
1969int move (object *op, int dir, object *originator = op) 2226int move (object *op, int dir, object *originator = op)
1970 CODE: 2227 CODE:
1971 RETVAL = move_ob (op, dir, originator); 2228 RETVAL = op->move (dir, originator);
1972 OUTPUT: 2229 OUTPUT:
1973 RETVAL 2230 RETVAL
1974 2231
1975void apply (object *applier, object *applied, int flags = 0)
1976 CODE:
1977 manual_apply (applied, applier, flags);
1978
1979void apply_below (object *op) 2232void apply_below (object *op)
1980 CODE: 2233 CODE:
1981 player_apply_below (op); 2234 player_apply_below (op);
1982 2235
1983int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2236int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2237
2238int casting_level (object *caster, object *spell)
1984 2239
1985int pay_item (object *op, object *buyer) 2240int pay_item (object *op, object *buyer)
1986 CODE: 2241 CODE:
1987 RETVAL = pay_for_item (op, buyer); 2242 RETVAL = pay_for_item (op, buyer);
1988 OUTPUT: RETVAL 2243 OUTPUT: RETVAL
2031 2286
2032void player_lvl_adj (object *who, object *skill = 0) 2287void player_lvl_adj (object *who, object *skill = 0)
2033 2288
2034int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2289int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2035 2290
2036int calc_skill_exp (object *who, object *op, object *skill); 2291int calc_skill_exp (object *who, object *op, object *skill)
2037 2292
2038void push_button (object *op); 2293void push_button (object *op, object *originator)
2039 2294
2040void use_trigger (object *op); 2295void use_trigger (object *op, object *originator)
2041 2296
2042void add_button_link (object *button, maptile *map, int connected);
2043
2044void remove_button_link (object *op);
2045
2046void handle_apply_yield (object *op); 2297void handle_apply_yield (object *op)
2047 2298
2299int convert_item (object *item, object *converter)
2300
2301void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2048 2302
2049MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
2050 2304
2051# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
2052# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2306# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2056 CODE: 2310 CODE:
2057 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2058 OUTPUT: 2312 OUTPUT:
2059 RETVAL 2313 RETVAL
2060 2314
2315object *generate (utf8_string arch, object *creator)
2316 CODE:
2317 object *obj = get_archetype (arch);
2318 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2319 RETVAL = obj;
2320 OUTPUT:
2321 RETVAL
2322
2061object *find_object (U32 tag) 2323object *find_object (U32 tag)
2324
2325object *find_object_uuid (UUID i)
2062 2326
2063# TODO: nuke 2327# TODO: nuke
2064object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2328object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2065 PROTOTYPE: $$$$$$ 2329 PROTOTYPE: $$$$$$
2066 CODE: 2330 CODE:
2067{ 2331{
2068 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2332 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2333
2334 if (RETVAL->destroyed ())
2335 RETVAL = 0;
2069} 2336}
2070 2337
2071shstr 2338shstr
2072object::kv_get (shstr key) 2339object::kv_get (shstr key)
2073 2340
2085void rangevector (object *ob, object *other, int flags = 0) 2352void rangevector (object *ob, object *other, int flags = 0)
2086 PROTOTYPE: $$;$ 2353 PROTOTYPE: $$;$
2087 PPCODE: 2354 PPCODE:
2088{ 2355{
2089 rv_vector rv; 2356 rv_vector rv;
2357
2358 PUTBACK;
2090 get_rangevector (ob, other, &rv, flags); 2359 get_rangevector (ob, other, &rv, flags);
2360 SPAGAIN;
2361
2091 EXTEND (SP, 5); 2362 EXTEND (SP, 5);
2092 PUSHs (newSVuv (rv.distance)); 2363 PUSHs (newSVuv (rv.distance));
2093 PUSHs (newSViv (rv.distance_x)); 2364 PUSHs (newSViv (rv.distance_x));
2094 PUSHs (newSViv (rv.distance_y)); 2365 PUSHs (newSViv (rv.distance_y));
2095 PUSHs (newSViv (rv.direction)); 2366 PUSHs (newSViv (rv.direction));
2121 RETVAL = op->contr; 2392 RETVAL = op->contr;
2122 OUTPUT: RETVAL 2393 OUTPUT: RETVAL
2123 2394
2124bool move_player (object *op, int dir) 2395bool move_player (object *op, int dir)
2125 2396
2126void check_score (object *op)
2127
2128void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2397void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2129 CODE: 2398 CODE:
2130 new_draw_info (flags, 0, op, txt); 2399 new_draw_info (flags, 0, op, txt);
2131 2400
2132void kill_player (object *op) 2401void kill_player (object *op)
2164 pl->ob->stats.hp = pl->ob->stats.maxhp; 2433 pl->ob->stats.hp = pl->ob->stats.maxhp;
2165 pl->ob->stats.sp = pl->ob->stats.maxsp; 2434 pl->ob->stats.sp = pl->ob->stats.maxsp;
2166 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2435 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2167 pl->orig_stats = pl->ob->stats; 2436 pl->orig_stats = pl->ob->stats;
2168 2437
2169void clear_los (player *pl) 2438# should only be temporary
2439void esrv_new_player (player *pl)
2170 2440
2441#d# TODO: replace by blocked_los accessor, fix code using this
2171bool 2442bool
2172cell_visible (player *pl, int dx, int dy) 2443cell_visible (player *pl, int dx, int dy)
2173 CODE: 2444 CODE:
2174 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2445 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2175 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2176 OUTPUT: 2446 OUTPUT:
2177 RETVAL 2447 RETVAL
2178 2448
2179void 2449void
2180send (player *pl, SV *packet) 2450send (player *pl, SV *packet)
2186 if (len > MAXSOCKBUF) 2456 if (len > MAXSOCKBUF)
2187 pl->failmsg ("[packet too long for client]"); 2457 pl->failmsg ("[packet too long for client]");
2188 else if (pl->ns) 2458 else if (pl->ns)
2189 pl->ns->send_packet (buf, len); 2459 pl->ns->send_packet (buf, len);
2190} 2460}
2191
2192int
2193listening (player *pl, int new_value = -1)
2194 CODE:
2195 RETVAL = pl->listening;
2196 if (new_value >= 0)
2197 pl->listening = new_value;
2198 OUTPUT:
2199 RETVAL
2200 2461
2201void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2462void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2202 PROTOTYPE: $;$$$ 2463 PROTOTYPE: $;$$$
2203 PPCODE: 2464 PPCODE:
2204 if (GIMME_V != G_VOID) 2465 if (GIMME_V != G_VOID)
2257} 2518}
2258 2519
2259INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2520INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2260 2521
2261void 2522void
2523adjust_daylight ()
2524 CODE:
2525 maptile::adjust_daylight ();
2526
2527int
2528outdoor_darkness (int darkness = 0)
2529 CODE:
2530 RETVAL = maptile::outdoor_darkness;
2531 if (items)
2532 maptile::outdoor_darkness = darkness;
2533 OUTPUT:
2534 RETVAL
2535
2536void
2262maptile::instantiate () 2537maptile::instantiate ()
2263 2538
2264maptile *new () 2539maptile *new ()
2265 PROTOTYPE: 2540 PROTOTYPE:
2266 CODE: 2541 CODE:
2296 for (int x = 0; x < THIS->width; ++x) 2571 for (int x = 0; x < THIS->width; ++x)
2297 for (int y = 0; y < THIS->height; ++y) 2572 for (int y = 0; y < THIS->height; ++y)
2298 { 2573 {
2299 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2574 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2300 if (op->flag [FLAG_IS_FLOOR]) 2575 if (op->flag [FLAG_IS_FLOOR])
2301 goto skip_space; 2576 goto skip;
2302 2577
2303 { 2578 {
2304 int offs = offset + y * stride + x; 2579 int offs = offset + y * stride + x;
2580
2305 if (IN_RANGE_EXC (offs, 0, idxlen)) 2581 if (IN_RANGE_EXC (offs, 0, idxlen))
2306 { 2582 {
2307 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2583 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2308 { 2584 {
2309 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2585 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2310 ob->flag [FLAG_NO_MAP_SAVE] = true; 2586 ob->flag [FLAG_NO_MAP_SAVE] = true;
2311 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2587 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2312 2588
2313 if (ob->randomitems) 2589 if (ob->randomitems && !ob->above)
2314 { 2590 {
2315 if (!ob->above)
2316 {
2317 ob->create_treasure (ob->randomitems); 2591 ob->create_treasure (ob->randomitems);
2318 2592
2319 for (object *op = ob->above; op; op = op->above) 2593 for (object *op = ob->above; op; op = op->above)
2320 op->flag [FLAG_NO_MAP_SAVE] = true; 2594 op->flag [FLAG_NO_MAP_SAVE] = true;
2321 } 2595 // TODO: if this is a pickable object, then the item
2322 2596 // will at a bit weird - saving inside the player
2323 ob->randomitems = 0; 2597 // will clear the flag, but when the player drops
2598 // it without logging out, it keeps the flag.
2599 // nobody ahs reported this, but this can be rather
2600 // annoying on persistent maps.
2324 } 2601 }
2325 } 2602 }
2326 } 2603 }
2327 } 2604 }
2328 2605
2329 skip_space: ; 2606 skip: ;
2330 } 2607 }
2331} 2608}
2332 2609
2333void 2610void
2334maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2611maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2344 2621
2345 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2622 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2346 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2623 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2347 2624
2348 for (int i = av_len ((AV *)palette) + 1; i--; ) 2625 for (int i = av_len ((AV *)palette) + 1; i--; )
2349 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2626 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2350 2627
2351 for (int y = 0; y < THIS->height; ++y) 2628 for (int y = 0; y < THIS->height; ++y)
2352 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2629 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2353 2630
2354 sfree (THIS->regions, THIS->size ()); 2631 sfree (THIS->regions, THIS->size ());
2359} 2636}
2360 2637
2361void 2638void
2362maptile::create_region_treasure () 2639maptile::create_region_treasure ()
2363 CODE: 2640 CODE:
2364{
2365 object *op = object::create ();
2366 op->type = FLOOR;
2367 op->map = THIS;
2368
2369 for (int x = 0; x < THIS->width; ++x) 2641 for (int x = 0; x < THIS->width; ++x)
2370 for (int y = 0; y < THIS->height; ++y) 2642 for (int y = 0; y < THIS->height; ++y)
2371 { 2643 {
2372 region *rgn = THIS->region (x, y); 2644 region *rgn = THIS->region (x, y);
2373 2645
2374 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2646 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2647 if (object *op = THIS->at (x, y).top)
2375 if (rgn->treasure && rndm () < rgn->treasure_density) 2648 if (rgn->treasure && rndm () < rgn->treasure_density)
2376 {
2377 op->x = x;
2378 op->y = y;
2379 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2649 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2380 }
2381 } 2650 }
2382 2651
2383 op->destroy ();
2384}
2385
2386int out_of_map (maptile *map, int x, int y) 2652int out_of_map (maptile *map, int x, int y)
2387 2653
2388void 2654void
2389trigger (maptile *map, long connection, bool state = true) 2655find_link (maptile *map, shstr_tmp connection)
2390 CODE:
2391 activate_connection (map, connection, state);
2392
2393void
2394get_connection (maptile *map, long connection)
2395 PPCODE: 2656 PPCODE:
2396 oblinkpt *obp = get_connection_links (map, connection); 2657 if (oblinkpt *obp = map->find_link (connection))
2397 if (obp)
2398 for (objectlink *ol = obp->link; ol; ol = ol->next) 2658 for (objectlink *ol = obp->link; ol; ol = ol->next)
2399 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2659 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2400 2660
2401void 2661void
2402get_map_flags (maptile *map, int x, int y) 2662get_map_flags (maptile *map, int x, int y)
2403 PPCODE: 2663 PPCODE:
2404{ 2664{
2405 maptile *nmap = 0; 2665 maptile *nmap = 0;
2406 I16 nx = 0, ny = 0; 2666 I16 nx = 0, ny = 0;
2667
2668 PUTBACK;
2407 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2669 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2670 SPAGAIN;
2408 2671
2409 EXTEND (SP, 4); 2672 EXTEND (SP, 4);
2410 PUSHs (sv_2mortal (newSViv (flags))); 2673 PUSHs (sv_2mortal (newSViv (flags)));
2411 2674
2412 if (GIMME_V == G_ARRAY) 2675 if (GIMME_V == G_ARRAY)
2415 PUSHs (sv_2mortal (newSViv (nx))); 2678 PUSHs (sv_2mortal (newSViv (nx)));
2416 PUSHs (sv_2mortal (newSViv (ny))); 2679 PUSHs (sv_2mortal (newSViv (ny)));
2417 } 2680 }
2418} 2681}
2419 2682
2683mapspace *
2684ms (maptile *map, unsigned int x, unsigned int y)
2685 PROTOTYPE: $$$
2686 CODE:
2687{
2688 maptile *nmap = 0;
2689 I16 nx, ny;
2690
2691 PUTBACK;
2692 get_map_flags (map, &nmap, x, y, &nx, &ny);
2693 SPAGAIN;
2694
2695 if (!nmap)
2696 XSRETURN_UNDEF;
2697
2698 RETVAL = &nmap->at (nx, ny);
2699}
2700 OUTPUT:
2701 RETVAL
2702
2420void 2703void
2421at (maptile *map, unsigned int x, unsigned int y) 2704at (maptile *map, unsigned int x, unsigned int y)
2422 PROTOTYPE: $$$ 2705 PROTOTYPE: $$$
2423 PPCODE: 2706 PPCODE:
2424{ 2707{
2425 object *o;
2426 maptile *nmap = 0; 2708 maptile *nmap = 0;
2427 I16 nx, ny; 2709 I16 nx, ny;
2428 2710
2711 PUTBACK;
2429 get_map_flags (map, &nmap, x, y, &nx, &ny); 2712 get_map_flags (map, &nmap, x, y, &nx, &ny);
2713 SPAGAIN;
2430 2714
2431 if (nmap) 2715 if (nmap)
2432 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2716 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2433 XPUSHs (sv_2mortal (to_sv (o))); 2717 XPUSHs (sv_2mortal (to_sv (o)));
2434} 2718}
2435 2719
2436SV * 2720SV *
2437bot_at (maptile *obj, unsigned int x, unsigned int y) 2721bot_at (maptile *map, unsigned int x, unsigned int y)
2438 PROTOTYPE: $$$ 2722 PROTOTYPE: $$$
2439 ALIAS: 2723 ALIAS:
2440 top_at = 1 2724 top_at = 1
2441 flags_at = 2 2725 flags_at = 2
2442 light_at = 3 2726 light_at = 3
2443 move_block_at = 4 2727 move_block_at = 4
2444 move_slow_at = 5 2728 move_slow_at = 5
2445 move_on_at = 6 2729 move_on_at = 6
2446 move_off_at = 7 2730 move_off_at = 7
2447 INIT:
2448 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2449 CODE: 2731 CODE:
2732{
2733 sint16 nx = x;
2734 sint16 ny = y;
2735
2736 if (!xy_normalise (map, nx, ny))
2737 XSRETURN_UNDEF;
2738
2739 mapspace &ms = map->at (nx, ny);
2740
2741 ms.update ();
2742
2450 switch (ix) 2743 switch (ix)
2451 { 2744 {
2452 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2745 case 0: RETVAL = to_sv (ms.bot ); break;
2453 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2746 case 1: RETVAL = to_sv (ms.top ); break;
2454 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2747 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2455 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2748 case 3: RETVAL = newSViv (ms.light ); break;
2456 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2749 case 4: RETVAL = newSVuv (ms.move_block); break;
2457 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2750 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2458 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2751 case 6: RETVAL = newSVuv (ms.move_on ); break;
2459 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2752 case 7: RETVAL = newSVuv (ms.move_off ); break;
2460 } 2753 }
2754}
2461 OUTPUT: RETVAL 2755 OUTPUT: RETVAL
2462
2463void fix_walls (maptile *map, int x, int y)
2464
2465void fix_walls_around (maptile *map, int x, int y)
2466 2756
2467# worst xs function of my life 2757# worst xs function of my life
2468bool 2758bool
2469_create_random_map (\ 2759_create_random_map (\
2470 maptile *self,\ 2760 maptile *self,\
2474 utf8_string monsterstyle,\ 2764 utf8_string monsterstyle,\
2475 utf8_string treasurestyle,\ 2765 utf8_string treasurestyle,\
2476 utf8_string layoutstyle,\ 2766 utf8_string layoutstyle,\
2477 utf8_string doorstyle,\ 2767 utf8_string doorstyle,\
2478 utf8_string decorstyle,\ 2768 utf8_string decorstyle,\
2769 utf8_string miningstyle,\
2479 utf8_string origin_map,\ 2770 utf8_string origin_map,\
2480 utf8_string final_map,\ 2771 utf8_string final_map,\
2481 utf8_string exitstyle,\ 2772 utf8_string exitstyle,\
2482 utf8_string this_map,\ 2773 utf8_string this_map,\
2483 utf8_string exit_on_final_map,\ 2774 utf8_string exit_on_final_map,\
2515 assign (rmp.monsterstyle , monsterstyle); 2806 assign (rmp.monsterstyle , monsterstyle);
2516 assign (rmp.treasurestyle , treasurestyle); 2807 assign (rmp.treasurestyle , treasurestyle);
2517 assign (rmp.layoutstyle , layoutstyle); 2808 assign (rmp.layoutstyle , layoutstyle);
2518 assign (rmp.doorstyle , doorstyle); 2809 assign (rmp.doorstyle , doorstyle);
2519 assign (rmp.decorstyle , decorstyle); 2810 assign (rmp.decorstyle , decorstyle);
2811 assign (rmp.miningstyle , miningstyle);
2520 assign (rmp.exitstyle , exitstyle); 2812 assign (rmp.exitstyle , exitstyle);
2521 assign (rmp.exit_on_final_map, exit_on_final_map); 2813 assign (rmp.exit_on_final_map, exit_on_final_map);
2522 2814
2523 rmp.origin_map = origin_map; 2815 rmp.origin_map = origin_map;
2524 rmp.final_map = final_map; 2816 rmp.final_map = final_map;
2550 RETVAL = self->generate_random_map (&rmp); 2842 RETVAL = self->generate_random_map (&rmp);
2551} 2843}
2552 OUTPUT: 2844 OUTPUT:
2553 RETVAL 2845 RETVAL
2554 2846
2847MODULE = cf PACKAGE = cf::mapspace
2848
2849INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2850
2555MODULE = cf PACKAGE = cf::arch 2851MODULE = cf PACKAGE = cf::arch
2556 2852
2557int archetypes_size () 2853int archetypes_size ()
2558 CODE: 2854 CODE:
2559 RETVAL = archetypes.size (); 2855 RETVAL = archetypes.size ();
2561 2857
2562archetype *archetypes (U32 index) 2858archetype *archetypes (U32 index)
2563 CODE: 2859 CODE:
2564 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2860 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2565 OUTPUT: RETVAL 2861 OUTPUT: RETVAL
2566
2567object *instantiate (archetype *arch)
2568 CODE:
2569 RETVAL = arch_to_object (arch);
2570 OUTPUT:
2571 RETVAL
2572 2862
2573INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2863INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2574 2864
2575MODULE = cf PACKAGE = cf::party 2865MODULE = cf PACKAGE = cf::party
2576 2866
2592 2882
2593region *find (utf8_string name) 2883region *find (utf8_string name)
2594 PROTOTYPE: $ 2884 PROTOTYPE: $
2595 CODE: 2885 CODE:
2596 RETVAL = region::find (name); 2886 RETVAL = region::find (name);
2597 OUTPUT: RETVAL
2598
2599region *find_fuzzy (utf8_string name)
2600 PROTOTYPE: $
2601 CODE:
2602 RETVAL = region::find_fuzzy (name);
2603 OUTPUT: RETVAL 2887 OUTPUT: RETVAL
2604 2888
2605int specificity (region *rgn) 2889int specificity (region *rgn)
2606 CODE: 2890 CODE:
2607 RETVAL = 0; 2891 RETVAL = 0;
2743 faceinfo *f = face_info (idx); assert (f); 3027 faceinfo *f = face_info (idx); assert (f);
2744 facedata *d = &(faceset ? f->data64 : f->data32); 3028 facedata *d = &(faceset ? f->data64 : f->data32);
2745 sv_to (data, d->data); 3029 sv_to (data, d->data);
2746 STRLEN clen; 3030 STRLEN clen;
2747 char *cdata = SvPVbyte (chksum, clen); 3031 char *cdata = SvPVbyte (chksum, clen);
2748 clen = min (CHKSUM_SIZE, clen); 3032 clen = min (CHKSUM_MAXLEN, clen);
2749 3033
3034 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3035
2750 if (memcmp (d->chksum, cdata, clen)) 3036 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2751 { 3037 {
3038 d->chksum_len = clen;
2752 memcpy (d->chksum, cdata, clen); 3039 memcpy (d->chksum, cdata, clen);
2753 3040
2754 // invalidate existing client face info 3041 // invalidate existing client face info
2755 for_all_clients (ns) 3042 for_all_clients (ns)
2756 if (ns->faceset == faceset) 3043 if (ns->faceset == faceset)
2771 3058
2772SV *get_chksum (faceidx idx, int faceset = 0) 3059SV *get_chksum (faceidx idx, int faceset = 0)
2773 CODE: 3060 CODE:
2774 facedata *d = face_data (idx, faceset); 3061 facedata *d = face_data (idx, faceset);
2775 if (!d) XSRETURN_UNDEF; 3062 if (!d) XSRETURN_UNDEF;
2776 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 3063 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2777 OUTPUT: 3064 OUTPUT:
2778 RETVAL 3065 RETVAL
2779 3066
2780SV *get_data (faceidx idx, int faceset = 0) 3067SV *get_data (faceidx idx, int faceset = 0)
2781 CODE: 3068 CODE:
2826 } 3113 }
2827 else 3114 else
2828 anim = &animation::create (name, av_len (av) + 1, facings); 3115 anim = &animation::create (name, av_len (av) + 1, facings);
2829 3116
2830 for (int i = 0; i < anim->num_animations; ++i) 3117 for (int i = 0; i < anim->num_animations; ++i)
2831 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3118 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2832} 3119}
2833 OUTPUT: RETVAL 3120 OUTPUT: RETVAL
2834 3121
2835void invalidate_all () 3122void invalidate_all ()
2836 CODE: 3123 CODE:

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