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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.270 by root, Sat Mar 15 13:52:38 2008 UTC vs.
Revision 1.302 by root, Mon Sep 22 23:57:48 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
47#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
48# include <malloc.h> 45# include <malloc.h>
49#endif 46#endif
50 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
82 76
83bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 436
441inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
443 439
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
447inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
448{ 446{
449 char buf[128]; 447 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 448
451 return newSVpv (buf, 0); 449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
452} 464}
453 465
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
480 493
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
499 v.assign (data, len); 512 v.assign (data, len);
500} 513}
501 514
502inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
503{ 516{
504 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 519}
509 520
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 522
909} 920}
910 921
911///////////////////////////////////////////////////////////////////////////// 922/////////////////////////////////////////////////////////////////////////////
912// various c++ => perl glue functions 923// various c++ => perl glue functions
913 924
925void cfperl_tick ()
926{
927 tick_pending = 1;
928
929 if (tick_inhibit)
930 return;
931
932 tick_pending = 0;
933
934 dSP;
935
936 PUSHMARK (SP);
937 PUTBACK;
938 call_pv ("cf::tick", G_DISCARD | G_VOID);
939
940 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
941}
942
914void 943void
915cfperl_emergency_save () 944cfperl_emergency_save ()
916{ 945{
917 CALL_BEGIN (0); 946 CALL_BEGIN (0);
918 CALL_CALL ("cf::emergency_save", G_VOID); 947 CALL_CALL ("cf::emergency_save", G_VOID);
970{ 999{
971 CALL_BEGIN (1); 1000 CALL_BEGIN (1);
972 CALL_ARG (name); 1001 CALL_ARG (name);
973 CALL_CALL ("cf::player::find", G_SCALAR); 1002 CALL_CALL ("cf::player::find", G_SCALAR);
974 1003
975 player *retval; 1004 player *retval = 0;
976
977 if (count)
978 sv_to (POPs, retval); 1005 if (count) sv_to (POPs, retval);
979 else 1006
980 retval = 0; 1007 CALL_END;
1008
1009 return retval;
1010}
1011
1012maptile *
1013find_style (const char *dirname, const char *stylename, int difficulty)
1014{
1015 CALL_BEGIN (3);
1016 CALL_ARG (dirname);
1017 CALL_ARG (stylename);
1018 CALL_ARG (difficulty);
1019 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1020
1021 maptile *retval = 0;
1022 if (count) sv_to (POPs, retval);
981 1023
982 CALL_END; 1024 CALL_END;
983 1025
984 return retval; 1026 return retval;
985} 1027}
990 CALL_BEGIN (2); 1032 CALL_BEGIN (2);
991 CALL_ARG (path); 1033 CALL_ARG (path);
992 CALL_ARG (origin); 1034 CALL_ARG (origin);
993 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1035 CALL_CALL ("cf::map::find_sync", G_SCALAR);
994 1036
995 maptile *retval; 1037 maptile *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1038 if (count) sv_to (POPs, retval);
999 else
1000 retval = 0;
1001 1039
1002 CALL_END; 1040 CALL_END;
1003 1041
1004 return retval; 1042 return retval;
1005} 1043}
1011 CALL_ARG (path); 1049 CALL_ARG (path);
1012 CALL_ARG (origin); 1050 CALL_ARG (origin);
1013 CALL_ARG (load); 1051 CALL_ARG (load);
1014 CALL_CALL ("cf::map::find_async", G_SCALAR); 1052 CALL_CALL ("cf::map::find_async", G_SCALAR);
1015 1053
1016 maptile *retval; 1054 maptile *retval = 0;
1017
1018 if (count)
1019 sv_to (POPs, retval); 1055 if (count) sv_to (POPs, retval);
1020 else
1021 retval = 0;
1022 1056
1023 CALL_END; 1057 CALL_END;
1024 1058
1025 return retval; 1059 return retval;
1026} 1060}
1051 1085
1052 CALL_BEGIN (2); 1086 CALL_BEGIN (2);
1053 CALL_ARG (this); 1087 CALL_ARG (this);
1054 CALL_ARG (exit); 1088 CALL_ARG (exit);
1055 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1089 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1090 CALL_END;
1091}
1092
1093void
1094object::player_goto (const char *path, int x, int y)
1095{
1096 if (type != PLAYER)
1097 return;
1098
1099 CALL_BEGIN (4);
1100 CALL_ARG (this);
1101 CALL_ARG (path);
1102 CALL_ARG (x);
1103 CALL_ARG (y);
1104 CALL_CALL ("cf::object::player::goto", G_VOID);
1056 CALL_END; 1105 CALL_END;
1057} 1106}
1058 1107
1059const char * 1108const char *
1060object::ref () const 1109object::ref () const
1104///////////////////////////////////////////////////////////////////////////// 1153/////////////////////////////////////////////////////////////////////////////
1105 1154
1106struct EVAPI *evapi::GEVAPI; 1155struct EVAPI *evapi::GEVAPI;
1107struct CoroAPI *coroapi::GCoroAPI; 1156struct CoroAPI *coroapi::GCoroAPI;
1108 1157
1109int coroapi::cede_counter;
1110tstamp coroapi::next_cede;
1111
1112void coroapi::do_cede_to_tick () 1158void coroapi::do_cede_to_tick ()
1113{ 1159{
1114 cede_counter = 0; 1160 cede_pending = 0;
1115
1116 cede (); 1161 cede ();
1117
1118 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1119 if (next_cede > SvNVx (sv_next_tick) - 0.02)
1120 next_cede = SvNVx (sv_next_tick);
1121}
1122
1123void coroapi::do_cede_every ()
1124{
1125 cede_counter = 0;
1126
1127 if (coroapi::nready ())
1128 coroapi::cede ();
1129}
1130
1131void coroapi::do_cede_to_tick_every ()
1132{
1133 cede_counter = 0;
1134
1135 cede_to_tick ();
1136} 1162}
1137 1163
1138void 1164void
1139coroapi::wait_for_tick () 1165coroapi::wait_for_tick ()
1140{ 1166{
1164} 1190}
1165 1191
1166void 1192void
1167_connect_to_perl () 1193_connect_to_perl ()
1168{ 1194{
1169 stash_cf = gv_stashpv ("cf" , 1); 1195 stash_cf = gv_stashpv ("cf", 1);
1170 1196
1171 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1197 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1172 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1198 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1173 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1199 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1174 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1200 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1201 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1175 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1202 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1176 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1203 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1177 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1204 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1178 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1205 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1179 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1206 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1180 1207
1181 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1208 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1182 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1209 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1210 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1183 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1211 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1184 1212
1185 cb_global = get_av ("cf::CB_GLOBAL", 1); 1213 cb_global = get_av ("cf::CB_GLOBAL", 1);
1186 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1214 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1187 cb_object = get_av ("cf::CB_OBJECT", 1); 1215 cb_object = get_av ("cf::CB_OBJECT", 1);
1188 cb_player = get_av ("cf::CB_PLAYER", 1); 1216 cb_player = get_av ("cf::CB_PLAYER", 1);
1298 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1326 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1299 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1327 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1300 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1328 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1301 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1329 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1302 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1330 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1303 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1331 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1304 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1332 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1305 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1333 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1306 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1334 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1307 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1335 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1308 1336
1309 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1337 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1310 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1338 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1311 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1339 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1312 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1340 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1313 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1341 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1314 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1342 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1315 1343
1316 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1344 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1317 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1345 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1318 1346
1319 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1347 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1371 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1399 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1372 const_iv (F_LOCKED) 1400 const_iv (F_LOCKED)
1373 1401
1374 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1402 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1375 1403
1376 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1404 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1377 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1405 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1378 1406
1379 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1407 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1380 1408
1381 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1409 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1421 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1449 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1422 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1450 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1423 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1451 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1424 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1452 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1425 1453
1426 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1454 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1455 const_iv (MAP_INACTIVE)
1427 1456
1428 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1457 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1429 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1458 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1430 1459
1431 const_iv (VERSION_CS) const_iv (VERSION_SC) 1460 const_iv (VERSION_CS) const_iv (VERSION_SC)
1446 1475
1447 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1476 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1448 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1477 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1449 1478
1450 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1479 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1451 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1480 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1452 const_iv (GT_MINIMAL)
1453 1481
1454 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1482 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1455 const_iv (FT_RSRC) const_iv (FT_NUM) 1483 const_iv (FT_RSRC) const_iv (FT_NUM)
1456 }; 1484 };
1457 1485
1479 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1507 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1480 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1508 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1481 } 1509 }
1482} 1510}
1483 1511
1512void _gv_clear (SV *gv)
1513 CODE:
1514 assert (SvTYPE (gv) == SVt_PVGV);
1515# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1516 f (GvGP (gv)->gp_form);
1517 f (GvGP (gv)->gp_io);
1518 f (GvGP (gv)->gp_sv);
1519 f (GvGP (gv)->gp_av);
1520 f (GvGP (gv)->gp_hv);
1521 f (GvGP (gv)->gp_cv);
1522 GvCVGEN (gv) = 0;
1523 GvMULTI_off (gv);
1524# undef f
1525
1526
1484void _connect_to_perl () 1527void _connect_to_perl ()
1485 1528
1486void _recalc_want () 1529void _recalc_want ()
1487 1530
1488void _global_reattach () 1531void _global_reattach ()
1536 } 1579 }
1537 1580
1538 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1581 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1539} 1582}
1540 1583
1584void evthread_start (int aiofd)
1585
1541void _post_tick () 1586void cede_to_tick ()
1542 CODE: 1587 CODE:
1543 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1588 coroapi::cede_to_tick ();
1544 1589
1545NV till_cede () 1590NV till_tick ()
1546 CODE: 1591 CODE:
1547 RETVAL = coroapi::next_cede - now (); 1592 RETVAL = SvNVX (sv_next_tick) - now ();
1548 OUTPUT: 1593 OUTPUT:
1549 RETVAL 1594 RETVAL
1550 1595
1551NV till_tick () 1596int tick_inhibit ()
1552 CODE: 1597 CODE:
1553 RETVAL = SvNVx (sv_next_tick) - now (); 1598 RETVAL = tick_inhibit;
1554 OUTPUT: 1599 OUTPUT:
1555 RETVAL 1600 RETVAL
1556 1601
1602void tick_inhibit_inc ()
1603 CODE:
1604 ++tick_inhibit;
1605
1606void tick_inhibit_dec ()
1607 CODE:
1608 if (!--tick_inhibit)
1609 if (tick_pending)
1610 {
1611 ev_async_send (EV_DEFAULT, &tick_watcher);
1612 coroapi::cede ();
1613 }
1614
1615void server_tick ()
1616 CODE:
1617{
1618 NOW = ev_now (EV_DEFAULT);
1619 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1620 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1621 runtime = SvNVX (sv_runtime);
1622
1623 server_tick ();
1624
1625 NOW = ev_time ();
1626 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1627 runtime += TICK;
1628 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1629}
1630
1557NV floor (NV x) 1631NV floor (NV x)
1558 1632
1559NV ceil (NV x) 1633NV ceil (NV x)
1560 1634
1561NV rndm (...) 1635NV rndm (...)
1636 ALIAS:
1637 rmg_rndm = 1
1562 CODE: 1638 CODE:
1639{
1640 rand_gen &gen = ix ? rmg_rndm : rndm;
1563 switch (items) 1641 switch (items)
1564 { 1642 {
1565 case 0: RETVAL = rndm (); break; 1643 case 0: RETVAL = gen (); break;
1566 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1644 case 1: RETVAL = gen (SvUV (ST (0))); break;
1567 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1645 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1568 default: croak ("cf::rndm requires none, one or two parameters."); break; 1646 default: croak ("cf::rndm requires none, one or two parameters."); break;
1569 } 1647 }
1648}
1570 OUTPUT: 1649 OUTPUT:
1571 RETVAL 1650 RETVAL
1572 1651
1573NV clamp (NV value, NV min_value, NV max_value) 1652NV clamp (NV value, NV min_value, NV max_value)
1574 CODE: 1653 CODE:
1586 PROTOTYPE: @ 1665 PROTOTYPE: @
1587 CODE: 1666 CODE:
1588 while (items > 0) 1667 while (items > 0)
1589 sv_rvweaken (ST (--items)); 1668 sv_rvweaken (ST (--items));
1590 1669
1591void cede_to_tick ()
1592 CODE:
1593 coroapi::cede_to_tick ();
1594
1595void server_tick ()
1596 CODE:
1597 NOW = SvNVx (sv_now);
1598 runtime = SvNVx (sv_runtime);
1599 server_tick ();
1600
1601void 1670void
1602log_backtrace (utf8_string msg) 1671log_backtrace (utf8_string msg)
1603 1672
1604void 1673void
1605LOG (int flags, utf8_string msg) 1674LOG (int flags, utf8_string msg)
1609octet_string path_combine (octet_string base, octet_string path) 1678octet_string path_combine (octet_string base, octet_string path)
1610 PROTOTYPE: $$ 1679 PROTOTYPE: $$
1611 1680
1612octet_string path_combine_and_normalize (octet_string base, octet_string path) 1681octet_string path_combine_and_normalize (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1682 PROTOTYPE: $$
1614
1615void
1616mallinfo ()
1617 PPCODE:
1618{
1619#if __GLIBC__
1620 struct mallinfo mai = mallinfo ();
1621 EXTEND (SP, 10*2);
1622 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1623 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1624 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1625 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1626 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1627 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1629 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1630 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1631 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1632#endif
1633 EXTEND (SP, 2*2);
1634 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1635 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1636}
1637 1683
1638void 1684void
1639sub_generation_inc () 1685sub_generation_inc ()
1640 CODE: 1686 CODE:
1641 PL_sub_generation++; 1687 PL_sub_generation++;
1677void _exit (int status = EXIT_SUCCESS) 1723void _exit (int status = EXIT_SUCCESS)
1678 1724
1679#if _POSIX_MEMLOCK 1725#if _POSIX_MEMLOCK
1680 1726
1681int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1727int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1728 INIT:
1729#if __GLIBC__
1730 mallopt (M_TOP_PAD, 1024 * 1024);
1731 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1732 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1733 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1734#endif
1682 1735
1683int munlockall () 1736int munlockall ()
1684 1737
1685#endif 1738#endif
1739
1740int
1741malloc_trim (IV pad = 0)
1742
1743void
1744mallinfo ()
1745 PPCODE:
1746{
1747#if __GLIBC__
1748 struct mallinfo mai = mallinfo ();
1749 EXTEND (SP, 10*2);
1750 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1751 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1752 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1753 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1754 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1755 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1756 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1757 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1758 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1760#endif
1761 EXTEND (SP, 2*2);
1762 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1763 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1764 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1765}
1686 1766
1687int find_animation (utf8_string text) 1767int find_animation (utf8_string text)
1688 PROTOTYPE: $ 1768 PROTOTYPE: $
1689 1769
1690int random_roll (int min, int max, object *op, int goodbad); 1770int random_roll (int min, int max, object *op, int goodbad);
1728 RETVAL = newSVpv (resist_plus[atnr], 0); 1808 RETVAL = newSVpv (resist_plus[atnr], 0);
1729 else 1809 else
1730 XSRETURN_UNDEF; 1810 XSRETURN_UNDEF;
1731 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1732 1812
1813UUID
1814uuid_cur ()
1815 CODE:
1816 RETVAL = UUID::cur;
1817 OUTPUT:
1818 RETVAL
1819
1820UUID
1821uuid_gen ()
1822 CODE:
1823 RETVAL = UUID::gen ();
1824 OUTPUT:
1825 RETVAL
1826
1827val64
1828uuid_seq (UUID uuid)
1829 CODE:
1830 RETVAL = uuid.seq;
1831 OUTPUT:
1832 RETVAL
1833
1834UUID
1835uuid_str (val64 seq)
1836 CODE:
1837 RETVAL.seq = seq;
1838 OUTPUT:
1839 RETVAL
1840
1841void
1842coin_names ()
1843 PPCODE:
1844 EXTEND (SP, NUM_COINS);
1845 for (int i = 0; i < NUM_COINS; ++i)
1846 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1847
1848void
1849coin_archetypes ()
1850 PPCODE:
1851 EXTEND (SP, NUM_COINS);
1852 for (int i = 0; i < NUM_COINS; ++i)
1853 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1854
1733bool 1855bool
1734load_resource_file (octet_string filename) 1856load_resource_file_ (octet_string filename)
1857
1858void
1859fix_weight ()
1735 1860
1736MODULE = cf PACKAGE = cf::attachable 1861MODULE = cf PACKAGE = cf::attachable
1737 1862
1738int 1863int
1739valid (SV *obj) 1864valid (SV *obj)
1803object *actives (U32 index) 1928object *actives (U32 index)
1804 CODE: 1929 CODE:
1805 RETVAL = index < actives.size () ? actives [index] : 0; 1930 RETVAL = index < actives.size () ? actives [index] : 0;
1806 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1807 1932
1933int mortals_size ()
1934 CODE:
1935 RETVAL = attachable::mortals.size ();
1936 OUTPUT: RETVAL
1937
1808const char *slot_use_name (U32 slot) 1938const char *slot_use_name (U32 slot)
1809 ALIAS: 1939 ALIAS:
1810 slot_nonuse_name = 1 1940 slot_nonuse_name = 1
1811 CODE: 1941 CODE:
1812{ 1942{
1890void apply_below (object *op) 2020void apply_below (object *op)
1891 CODE: 2021 CODE:
1892 player_apply_below (op); 2022 player_apply_below (op);
1893 2023
1894int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2024int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1895
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907 2025
1908int pay_item (object *op, object *buyer) 2026int pay_item (object *op, object *buyer)
1909 CODE: 2027 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2028 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2029 OUTPUT: RETVAL
1989 CODE: 2107 CODE:
1990{ 2108{
1991 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2109 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1992} 2110}
1993 2111
1994const_utf8_string get_ob_key_value (object *op, utf8_string key) 2112shstr
2113object::kv_get (shstr key)
1995 2114
1996bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2115void
2116object::kv_del (shstr key)
2117
2118void
2119object::kv_set (shstr key, shstr value)
1997 2120
1998object *get_nearest_player (object *ob) 2121object *get_nearest_player (object *ob)
1999 ALIAS: nearest_player = 0 2122 ALIAS: nearest_player = 0
2000 PREINIT: 2123 PREINIT:
2001 extern object *get_nearest_player (object *); 2124 extern object *get_nearest_player (object *);
2003void rangevector (object *ob, object *other, int flags = 0) 2126void rangevector (object *ob, object *other, int flags = 0)
2004 PROTOTYPE: $$;$ 2127 PROTOTYPE: $$;$
2005 PPCODE: 2128 PPCODE:
2006{ 2129{
2007 rv_vector rv; 2130 rv_vector rv;
2131
2132 PUTBACK;
2008 get_rangevector (ob, other, &rv, flags); 2133 get_rangevector (ob, other, &rv, flags);
2134 SPAGAIN;
2135
2009 EXTEND (SP, 5); 2136 EXTEND (SP, 5);
2010 PUSHs (newSVuv (rv.distance)); 2137 PUSHs (newSVuv (rv.distance));
2011 PUSHs (newSViv (rv.distance_x)); 2138 PUSHs (newSViv (rv.distance_x));
2012 PUSHs (newSViv (rv.distance_y)); 2139 PUSHs (newSViv (rv.distance_y));
2013 PUSHs (newSViv (rv.direction)); 2140 PUSHs (newSViv (rv.direction));
2023base_name (object *op, int plural = op->nrof > 1) 2150base_name (object *op, int plural = op->nrof > 1)
2024 CODE: 2151 CODE:
2025 RETVAL = query_base_name (op, plural); 2152 RETVAL = query_base_name (op, plural);
2026 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
2027 2154
2028object *decrease_ob_nr (object *op, unsigned long i)
2029
2030# return the tail of an object, excluding itself 2155# return the tail of an object, excluding itself
2031void 2156void
2032tail (object *op) 2157tail (object *op)
2033 PPCODE: 2158 PPCODE:
2034 while ((op = op->more)) 2159 while ((op = op->more))
2106 if (len > MAXSOCKBUF) 2231 if (len > MAXSOCKBUF)
2107 pl->failmsg ("[packet too long for client]"); 2232 pl->failmsg ("[packet too long for client]");
2108 else if (pl->ns) 2233 else if (pl->ns)
2109 pl->ns->send_packet (buf, len); 2234 pl->ns->send_packet (buf, len);
2110} 2235}
2111
2112int
2113listening (player *pl, int new_value = -1)
2114 CODE:
2115 RETVAL = pl->listening;
2116 if (new_value >= 0)
2117 pl->listening = new_value;
2118 OUTPUT:
2119 RETVAL
2120 2236
2121void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2237void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2122 PROTOTYPE: $;$$$ 2238 PROTOTYPE: $;$$$
2123 PPCODE: 2239 PPCODE:
2124 if (GIMME_V != G_VOID) 2240 if (GIMME_V != G_VOID)
2279} 2395}
2280 2396
2281void 2397void
2282maptile::create_region_treasure () 2398maptile::create_region_treasure ()
2283 CODE: 2399 CODE:
2284{
2285 object *op = object::create ();
2286 op->type = FLOOR;
2287 op->map = THIS;
2288
2289 for (int x = 0; x < THIS->width; ++x) 2400 for (int x = 0; x < THIS->width; ++x)
2290 for (int y = 0; y < THIS->height; ++y) 2401 for (int y = 0; y < THIS->height; ++y)
2291 { 2402 {
2292 region *rgn = THIS->region (x, y); 2403 region *rgn = THIS->region (x, y);
2293 2404
2294 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2405 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2406 if (object *op = THIS->at (x, y).top)
2295 if (rgn->treasure && rndm () < rgn->treasure_density) 2407 if (rgn->treasure && rndm () < rgn->treasure_density)
2296 {
2297 op->x = x;
2298 op->y = y;
2299 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2408 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2300 }
2301 } 2409 }
2302
2303 op->destroy ();
2304}
2305 2410
2306int out_of_map (maptile *map, int x, int y) 2411int out_of_map (maptile *map, int x, int y)
2307 2412
2308void 2413void
2309trigger (maptile *map, long connection, bool state = true) 2414trigger (maptile *map, long connection, bool state = true)
2322get_map_flags (maptile *map, int x, int y) 2427get_map_flags (maptile *map, int x, int y)
2323 PPCODE: 2428 PPCODE:
2324{ 2429{
2325 maptile *nmap = 0; 2430 maptile *nmap = 0;
2326 I16 nx = 0, ny = 0; 2431 I16 nx = 0, ny = 0;
2432
2433 PUTBACK;
2327 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2434 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2435 SPAGAIN;
2328 2436
2329 EXTEND (SP, 4); 2437 EXTEND (SP, 4);
2330 PUSHs (sv_2mortal (newSViv (flags))); 2438 PUSHs (sv_2mortal (newSViv (flags)));
2331 2439
2332 if (GIMME_V == G_ARRAY) 2440 if (GIMME_V == G_ARRAY)
2335 PUSHs (sv_2mortal (newSViv (nx))); 2443 PUSHs (sv_2mortal (newSViv (nx)));
2336 PUSHs (sv_2mortal (newSViv (ny))); 2444 PUSHs (sv_2mortal (newSViv (ny)));
2337 } 2445 }
2338} 2446}
2339 2447
2448mapspace *
2449ms (maptile *map, unsigned int x, unsigned int y)
2450 PROTOTYPE: $$$
2451 CODE:
2452{
2453 maptile *nmap = 0;
2454 I16 nx, ny;
2455
2456 PUTBACK;
2457 get_map_flags (map, &nmap, x, y, &nx, &ny);
2458 SPAGAIN;
2459
2460 if (!nmap)
2461 XSRETURN_UNDEF;
2462
2463 RETVAL = &nmap->at (nx, ny);
2464}
2465 OUTPUT:
2466 RETVAL
2467
2340void 2468void
2341at (maptile *map, unsigned int x, unsigned int y) 2469at (maptile *map, unsigned int x, unsigned int y)
2342 PROTOTYPE: $$$ 2470 PROTOTYPE: $$$
2343 PPCODE: 2471 PPCODE:
2344{ 2472{
2345 object *o;
2346 maptile *nmap = 0; 2473 maptile *nmap = 0;
2347 I16 nx, ny; 2474 I16 nx, ny;
2348 2475
2476 PUTBACK;
2349 get_map_flags (map, &nmap, x, y, &nx, &ny); 2477 get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2350 2479
2351 if (nmap) 2480 if (nmap)
2352 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2481 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2353 XPUSHs (sv_2mortal (to_sv (o))); 2482 XPUSHs (sv_2mortal (to_sv (o)));
2354} 2483}
2355 2484
2356SV * 2485SV *
2357bot_at (maptile *obj, unsigned int x, unsigned int y) 2486bot_at (maptile *obj, unsigned int x, unsigned int y)
2470 RETVAL = self->generate_random_map (&rmp); 2599 RETVAL = self->generate_random_map (&rmp);
2471} 2600}
2472 OUTPUT: 2601 OUTPUT:
2473 RETVAL 2602 RETVAL
2474 2603
2604MODULE = cf PACKAGE = cf::mapspace
2605
2606INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2607
2475MODULE = cf PACKAGE = cf::arch 2608MODULE = cf PACKAGE = cf::arch
2476 2609
2477int archetypes_size () 2610int archetypes_size ()
2478 CODE: 2611 CODE:
2479 RETVAL = archetypes.size (); 2612 RETVAL = archetypes.size ();
2801extract_tags (object_thawer *self) 2934extract_tags (object_thawer *self)
2802 PPCODE: 2935 PPCODE:
2803 while (self->kw != KW_EOF) 2936 while (self->kw != KW_EOF)
2804 { 2937 {
2805 PUTBACK; 2938 PUTBACK;
2806 coroapi::cede_to_tick_every (5000); 2939 coroapi::cede_to_tick ();
2807 SPAGAIN; 2940 SPAGAIN;
2808 2941
2809 if (self->kw == KW_tag) 2942 if (self->kw == KW_tag)
2810 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2943 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2811 2944

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