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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.302 by root, Mon Sep 22 23:57:48 2008 UTC vs.
Revision 1.417 by root, Sun Nov 4 01:01:13 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#include "autoconf.h" 23#include "autoconf.h"
25 24
29 28
30#include <cstdarg> 29#include <cstdarg>
31#include <typeinfo> 30#include <typeinfo>
32 31
33#include "global.h" 32#include "global.h"
33#include "rmg.h"
34#include "loader.h" 34#include "noise.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h" 35#include "evthread.h"
37#include "sproto.h" 36#include "sproto.h"
38 37
39#include <unistd.h> 38#include <unistd.h>
40#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
54#include <XSUB.h> 53#include <XSUB.h>
55 54
56#include "CoroAPI.h" 55#include "CoroAPI.h"
57#include "perlxsi.c" 56#include "perlxsi.c"
58 57
59extern sint64 *levels; // the experience table
60
61typedef object_thawer &object_thawer_ref; 58typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref; 59typedef object_freezer &object_freezer_ref;
63 60
64typedef std::string std__string; 61typedef std::string std__string;
65 62
70static int tick_inhibit; 67static int tick_inhibit;
71static int tick_pending; 68static int tick_pending;
72 69
73global gbl_ev; 70global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
76 74
77bitset<NUM_EVENT_TYPES> ev_want_event; 75bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type; 76bitset<NUM_TYPES> ev_want_type;
79 77
80static HV 78static HV
86 *stash_cf_mapspace_wrap, 84 *stash_cf_mapspace_wrap,
87 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
88 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
89 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
90 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
91 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92 92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
93static inline SV * 101static SV *
94newSVpv_utf8 (const char *s) 102newSVpv_utf8 (const char *s)
95{ 103{
96 if (!s) 104 if (!s)
97 return newSV (0); 105 return newSV (0);
98 106
99 SV *sv = newSVpv (s, 0); 107 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv); 108 SvUTF8_on (sv);
101 return sv; 109 return sv;
102} 110}
111#endif
103 112
113#ifndef newSVpvn_utf8
104static inline SV * 114static SV *
105newSVpvn_utf8 (const char *s, STRLEN l) 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
106{ 116{
107 if (!s) 117 if (!s)
108 return newSV (0); 118 return newSV (0);
109 119
110 SV *sv = newSVpvn (s, l); 120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
111 SvUTF8_on (sv); 123 SvUTF8_on (sv);
124
112 return sv; 125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
113} 143}
114 144
115// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
116template<class super> 146template<class super>
117static super * 147static super *
151 SvREFCNT_inc (self); 181 SvREFCNT_inc (self);
152 hv_clear (self); 182 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 184 SvREFCNT_dec (self);
155 185
156 // self *must* be null now because thats sv_unmagic's job. 186 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 187 assert (!this->self);
158 } 188 }
159} 189}
160 190
161void 191void
195attachable::destroy () 225attachable::destroy ()
196{ 226{
197 if (destroyed ()) 227 if (destroyed ())
198 return; 228 return;
199 229
200 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
201 do_destroy (); 231 do_destroy ();
202 sever_self (); 232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
203} 239}
204 240
205void 241void
206attachable::check_mortals () 242attachable::check_mortals ()
207{ 243{
217 { 253 {
218 static int last_mortalcount; 254 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount) 255 if (mortals.size () != last_mortalcount)
220 { 256 {
221 last_mortalcount = mortals.size (); 257 last_mortalcount = mortals.size ();
222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
223 262
224 if (0) 263 if (0)
225 { 264 {
226 for (int j = 0; j < mortals.size (); ++j)//D 265 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
228 fprintf (stderr, "\n");//D 268 fprintf (stderr, "\n");//D
229 } 269 }
230 } 270 }
231 } 271 }
232 272
252 } 292 }
253 else 293 else
254 { 294 {
255 mortals.erase (i); 295 mortals.erase (i);
256 obj->sever_self (); 296 obj->sever_self ();
257 delete obj; 297 obj->do_delete ();
258 } 298 }
259 } 299 }
260} 300}
261 301
262void 302void
279 319
280 attach = src.attach; 320 attach = src.attach;
281 return *this; 321 return *this;
282} 322}
283 323
324#if 0
284template<typename T> 325template<typename T>
285static bool 326static bool
286find_backref (void *ptr, T *obj) 327find_backref (void *ptr, T *obj)
287{ 328{
288 char *s = (char *)obj; 329 char *s = (char *)obj;
296 337
297 return false; 338 return false;
298} 339}
299 340
300// for debugging, find "live" objects containing this ptr 341// for debugging, find "live" objects containing this ptr
301void 342static void
302find_backref (void *ptr) 343find_backref (void *ptr)
303{ 344{
304 for_all_objects (op) 345 for_all_objects (op)
305 if (find_backref (ptr, op)) 346 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 351 fprintf (stderr, "P %p\n", pl);
311 352
312 for_all_clients (ns) 353 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 354 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 355 fprintf (stderr, "C %p\n", ns);
315
316} 356}
357#endif
317 358
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 360
320static SV * 361static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
322{ 363{
323 SV *sv;
324
325 if (!ptr) 364 if (!ptr)
326 return newSV (0); 365 return newSV (0);
327 366
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
330} 375}
331 376
332static int 377static int
333attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
334{ 379{
346 return 0; 391 return 0;
347} 392}
348 393
349MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
350 395
351static SV * 396static SV * noinline
352newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
353{ 398{
354 if (!obj) 399 if (!obj)
355 return newSV (0); 400 return newSV (0);
356 401
374 419
375 return sv; 420 return sv;
376 } 421 }
377} 422}
378 423
424#if 0 // unused
379static void 425static void
380clearSVptr (SV *sv) 426clearSVptr (SV *sv)
381{ 427{
382 if (SvROK (sv)) 428 if (SvROK (sv))
383 sv = SvRV (sv); 429 sv = SvRV (sv);
384 430
385 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
387} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
388 450
389static long 451static long
390SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
391{ 453{
392 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
394 456
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 458}
402 459
403static long 460static long noinline
404SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
405{ 462{
406 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
407 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
408 else
409 return 0;
410} 466}
411 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
436 550
437inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
439 553
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 556
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 558
445inline SV *to_sv (dynbuf * v) 559static inline SV *to_sv (dynbuf * v)
446{ 560{
447 SV *sv = newSV (0); 561 SV *sv = newSV (0);
448 562
449 sv_upgrade (sv, SVt_PV); 563 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1); 564 SvGROW (sv, v->size () + 1);
454 *SvEND (sv) = 0; 568 *SvEND (sv) = 0;
455 569
456 return sv; 570 return sv;
457} 571}
458 572
459inline SV *to_sv (dynbuf_text * v) 573static inline SV *to_sv (dynbuf_text * v)
460{ 574{
461 SV *sv = to_sv (static_cast<dynbuf *> (v)); 575 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv); 576 SvUTF8_on (sv);
463 return sv; 577 return sv;
464} 578}
465 579
466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
470inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
471inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
472inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
474inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
475inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
476inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
477inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
478inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
479inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
480inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
481inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
482inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
483inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
484inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } 604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
493 608
494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
496 611
497template<class T> 612template<class T>
498inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
499 614
500template<int N> 615template<int N>
501inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
502 617
503inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
504inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
505inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
506inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
507 622
508inline void sv_to (SV *sv, std::string &v) 623static inline void sv_to (SV *sv, std::string &v)
509{ 624{
510 STRLEN len; 625 STRLEN len;
511 char *data = SvPVbyte (sv, len); 626 char *data = SvPVbyte (sv, len);
512 v.assign (data, len); 627 v.assign (data, len);
513} 628}
514 629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
515inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
516{ 639{
517 if (!v.parse (SvPV_nolen (sv))) 640 if (!v.parse (SvPV_nolen (sv)))
518 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
519} 642}
520 643
521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
522 645
523static SV * 646static SV *
524newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
525{ 648{
526 SV *sv; 649 SV *sv;
600 va_end (ap); 723 va_end (ap);
601 724
602 return sv; 725 return sv;
603} 726}
604 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
605////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
606 753
607SV * 754static SV *
608registry (attachable *ext) 755registry (attachable *ext)
609{ 756{
610 if (!ext->cb) 757 if (!ext->cb)
611 ext->cb = newAV (); 758 ext->cb = newAV ();
612 759
626 773
627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
628 775
629 const char *argv[] = { 776 const char *argv[] = {
630 settings.argv [0], 777 settings.argv [0],
631 "-e" 778 "-e0"
632 "use EV; use Coro;" // required for bootstrap
633 "cf->bootstrap;" // required for datadir :*>
634 "unshift @INC, cf::datadir ();"
635 "require cf;"
636 }; 779 };
637 780
638 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
639 || perl_run (perl)) 782 || perl_run (perl))
640 { 783 {
641 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
642 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
643 } 786 }
644 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
645 { 799 {
646 dSP; 800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
647 801 exit (EXIT_FAILURE);
648 PUSHMARK (SP);
649 PUTBACK;
650 call_pv ("cf::init", G_DISCARD | G_VOID);
651 } 802 }
652} 803}
653 804
805void
654void cfperl_main () 806cfperl_main ()
655{ 807{
656 dSP; 808 dSP;
657 809
658 PUSHMARK (SP); 810 PUSHMARK (SP);
659 PUTBACK; 811 PUTBACK;
684# undef def 836# undef def
685}; 837};
686 838
687#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
688 840
689static void 841static void noinline
690gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
691{ 843{
692 // event must be in array 844 // event must be in array
693 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
694 { 846 {
780{ 932{
781 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
782 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
783} 935}
784 936
785void 937static void noinline
786_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
787{ 939{
788 for (int event = 0; event <= AvFILLp (registry); ++event) 940 for (int event = 0; event <= AvFILLp (registry); ++event)
789 { 941 {
790 SV *cbs_ = AvARRAY (registry)[event]; 942 SV *cbs_ = AvARRAY (registry)[event];
800 } 952 }
801 } 953 }
802} 954}
803 955
804// very slow and inefficient way to recalculate the global want bitsets 956// very slow and inefficient way to recalculate the global want bitsets
805void 957static void
806_recalc_want () 958_recalc_want ()
807{ 959{
808 ev_want_event.reset (); 960 ev_want_event.reset ();
809 961
810 _recalc_want (ev_want_event, cb_global); 962 _recalc_want (ev_want_event, cb_global);
883 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
884 } 1036 }
885 1037
886 va_end (ap); 1038 va_end (ap);
887 1039
888 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
889 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
890 1042
891 CALL_END; 1043 CALL_END;
892 1044
893 return count; 1045 return count;
894} 1046}
895 1047
896SV * 1048static SV *
897cfperl_result (int idx) 1049cfperl_result (int idx)
898{ 1050{
899 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
900 if (!av) 1052 if (!av)
901 return &PL_sv_undef; 1053 return &PL_sv_undef;
920} 1072}
921 1073
922///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
923// various c++ => perl glue functions 1075// various c++ => perl glue functions
924 1076
1077void
925void cfperl_tick () 1078cfperl_tick ()
926{ 1079{
927 tick_pending = 1; 1080 tick_pending = 1;
928 1081
929 if (tick_inhibit) 1082 if (tick_inhibit)
930 return; 1083 return;
933 1086
934 dSP; 1087 dSP;
935 1088
936 PUSHMARK (SP); 1089 PUSHMARK (SP);
937 PUTBACK; 1090 PUTBACK;
938 call_pv ("cf::tick", G_DISCARD | G_VOID); 1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
939 1092
940 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
941} 1094}
942 1095
943void 1096void
966 CALL_CALL ("ext::books::make_book", G_VOID); 1119 CALL_CALL ("ext::books::make_book", G_VOID);
967 CALL_END; 1120 CALL_END;
968} 1121}
969 1122
970void 1123void
971cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
972{ 1125{
973 CALL_BEGIN (4); 1126 CALL_BEGIN (4);
974 CALL_ARG (ns); 1127 CALL_ARG (ns);
975 CALL_ARG (type); 1128 CALL_ARG (type);
976 CALL_ARG_SV (newSVpv_utf8 (msg)); 1129 CALL_ARG_SV (newSVpv_utf8 (msg));
977 CALL_ARG (color); 1130 CALL_ARG (color);
978 CALL_CALL ("cf::client::send_msg", G_VOID); 1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
979 CALL_END; 1132 CALL_END;
980} 1133}
981 1134
982int 1135int
983cfperl_can_merge (object *ob1, object *ob2) 1136cfperl_can_merge (object *ob1, object *ob2)
985 int can; 1138 int can;
986 1139
987 CALL_BEGIN (2); 1140 CALL_BEGIN (2);
988 CALL_ARG (ob1); 1141 CALL_ARG (ob1);
989 CALL_ARG (ob2); 1142 CALL_ARG (ob2);
990 CALL_CALL ("cf::_can_merge", G_SCALAR); 1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
991 can = count && SvTRUE (TOPs); 1144 can = count && SvTRUE (TOPs);
992 CALL_END; 1145 CALL_END;
993 1146
994 return can; 1147 return can;
995} 1148}
996 1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
997player * 1162player *
998player::find (const char *name) 1163player::find (const_utf8_string name)
999{ 1164{
1000 CALL_BEGIN (1); 1165 CALL_BEGIN (1);
1001 CALL_ARG (name); 1166 CALL_ARG (name);
1002 CALL_CALL ("cf::player::find", G_SCALAR); 1167 CALL_CALL ("cf::player::find", G_SCALAR);
1003 1168
1008 1173
1009 return retval; 1174 return retval;
1010} 1175}
1011 1176
1012maptile * 1177maptile *
1013find_style (const char *dirname, const char *stylename, int difficulty) 1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1014{ 1179{
1015 CALL_BEGIN (3); 1180 CALL_BEGIN (4);
1016 CALL_ARG (dirname); 1181 CALL_ARG (dirname);
1017 CALL_ARG (stylename); 1182 CALL_ARG (stylename);
1018 CALL_ARG (difficulty); 1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1019 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1020 1186
1021 maptile *retval = 0; 1187 maptile *retval = 0;
1022 if (count) sv_to (POPs, retval); 1188 if (count) sv_to (POPs, retval);
1023 1189
1025 1191
1026 return retval; 1192 return retval;
1027} 1193}
1028 1194
1029maptile * 1195maptile *
1030maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
1031{ 1197{
1032 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
1033 CALL_ARG (path); 1199 CALL_ARG (path);
1034 CALL_ARG (origin); 1200 CALL_ARG (origin);
1035 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1041 1207
1042 return retval; 1208 return retval;
1043} 1209}
1044 1210
1045maptile * 1211maptile *
1046maptile::find_async (const char *path, maptile *origin, bool load) 1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1047{ 1213{
1048 CALL_BEGIN (3); 1214 CALL_BEGIN (3);
1049 CALL_ARG (path); 1215 CALL_ARG (path);
1050 CALL_ARG (origin); 1216 CALL_ARG (origin);
1051 CALL_ARG (load); 1217 CALL_ARG (load);
1067 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1068 CALL_END; 1234 CALL_END;
1069} 1235}
1070 1236
1071void 1237void
1072maptile::change_all_map_light (int change)
1073{
1074 CALL_BEGIN (1);
1075 CALL_ARG (change);
1076 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1077 CALL_END;
1078}
1079
1080void
1081object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
1082{ 1239{
1083 if (type != PLAYER) 1240 if (type != PLAYER)
1084 return; 1241 return;
1085 1242
1089 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1090 CALL_END; 1247 CALL_END;
1091} 1248}
1092 1249
1093void 1250void
1094object::player_goto (const char *path, int x, int y) 1251object::player_goto (const_utf8_string path, int x, int y)
1095{ 1252{
1096 if (type != PLAYER) 1253 if (type != PLAYER)
1097 return; 1254 return;
1098 1255
1099 CALL_BEGIN (4); 1256 CALL_BEGIN (4);
1103 CALL_ARG (y); 1260 CALL_ARG (y);
1104 CALL_CALL ("cf::object::player::goto", G_VOID); 1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1105 CALL_END; 1262 CALL_END;
1106} 1263}
1107 1264
1108const char * 1265const_utf8_string
1109object::ref () const 1266object::ref () const
1110{ 1267{
1111 if (type == PLAYER) 1268 if (type == PLAYER)
1112 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1113 else 1270 else
1271 // TODO: should be able to save references within the same map, at least
1114 return 0; 1272 return 0;
1115} 1273}
1116 1274
1117object * 1275object *
1118object::deref (const char *ref) 1276object::deref (const_utf8_string ref)
1119{ 1277{
1120 object *retval = 0; 1278 object *retval = 0;
1121 1279
1122 if (ref) 1280 if (ref)
1123 { 1281 {
1133 1291
1134 return retval; 1292 return retval;
1135} 1293}
1136 1294
1137void 1295void
1138log_backtrace (const char *msg) 1296log_backtrace (const_utf8_string msg)
1139{ 1297{
1140#if HAVE_BACKTRACE 1298#if HAVE_BACKTRACE
1141 void *addr [20]; 1299 void *addr [20];
1142 int size = backtrace (addr, 20); 1300 int size = backtrace (addr, 20);
1143 1301
1148 CALL_CALL ("cf::_log_backtrace", G_VOID); 1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1149 CALL_END; 1307 CALL_END;
1150#endif 1308#endif
1151} 1309}
1152 1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
1153///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
1154 1363
1155struct EVAPI *evapi::GEVAPI; 1364struct EVAPI *evapi::GEVAPI;
1156struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
1157 1366
1367void
1158void coroapi::do_cede_to_tick () 1368coroapi::do_cede_to_tick ()
1159{ 1369{
1160 cede_pending = 0; 1370 cede_pending = 0;
1161 cede (); 1371 cede ();
1162} 1372}
1163 1373
1187 ev_io_set ((ev_io *)this, fd, events); 1397 ev_io_set ((ev_io *)this, fd, events);
1188 if (active) start (); 1398 if (active) start ();
1189 } 1399 }
1190} 1400}
1191 1401
1192void 1402static void
1193_connect_to_perl () 1403_connect_to_perl_1 ()
1194{ 1404{
1195 stash_cf = gv_stashpv ("cf", 1); 1405 stash_cf = gv_stashpv ("cf", 1);
1196 1406
1197 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1198 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1202 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1203 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1204 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1205 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1206 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1207 1419
1208 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1209 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1210 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1211 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1212 1425
1213 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1214 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1215 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1216 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1217 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1218 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1219 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
1220} 1433}
1221 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1222MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1223 1446
1224BOOT: 1447BOOT:
1225{ 1448{
1226 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1227 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1228 1451
1229 _connect_to_perl (); 1452 _connect_to_perl_1 ();
1230 1453
1231 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1232 1455
1233 //{ 1456 //{
1234 // require_pv ("Time::HiRes"); 1457 // require_pv ("Time::HiRes");
1242 static const struct { 1465 static const struct {
1243 const char *name; 1466 const char *name;
1244 IV iv; 1467 IV iv;
1245 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1246# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1247 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1470# include "const_iv.h"
1248 const_iv (logBacktrace) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1249 1472# include "attackinc.h"
1250 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1251 1480
1252 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1253 1482
1254 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1255 const_iv (MAXSOCKBUF) 1484 const_iv (MAXSOCKBUF)
1256 1485
1257 const_iv (NUM_BODY_LOCATIONS)
1258 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1259 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1260 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1261 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1262 const_iv (body_wrist) const_iv (body_waist)
1263
1264 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1265 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1266 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1267 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1268 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1269 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1270 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1271 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1272 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1273 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1274 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1275 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1276 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1277 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1278 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1279 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1280 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1281 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1282 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1283 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1284 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1285 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1286 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1287 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1288 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1289 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1290 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1291 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1292
1293 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1294
1295 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1296 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1297
1298 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1299 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1300 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1301 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1302 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1303 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1304 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1305
1306 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1307 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1308 const_iv (WEAP_BLUD)
1309
1310 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1311 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1312 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1313 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1314 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1315 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1316 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1317 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1318 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1319 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1320 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1321 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1322 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1323 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1324 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1325 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1326 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1327 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1328 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1329 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1330 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1331 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1332 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1333 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1334 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1335 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1336
1337 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1338 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1339 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1340 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1341 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1342 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1343
1344 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1345 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1346 1488
1347 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1348
1349 const_iv (SP_RAISE_DEAD)
1350 const_iv (SP_RUNE)
1351 const_iv (SP_MAKE_MARK)
1352 const_iv (SP_BOLT)
1353 const_iv (SP_BULLET)
1354 const_iv (SP_EXPLOSION)
1355 const_iv (SP_CONE)
1356 const_iv (SP_BOMB)
1357 const_iv (SP_WONDER)
1358 const_iv (SP_SMITE)
1359 const_iv (SP_MAGIC_MISSILE)
1360 const_iv (SP_SUMMON_GOLEM)
1361 const_iv (SP_DIMENSION_DOOR)
1362 const_iv (SP_MAGIC_MAPPING)
1363 const_iv (SP_MAGIC_WALL)
1364 const_iv (SP_DESTRUCTION)
1365 const_iv (SP_PERCEIVE_SELF)
1366 const_iv (SP_WORD_OF_RECALL)
1367 const_iv (SP_INVISIBLE)
1368 const_iv (SP_PROBE)
1369 const_iv (SP_HEALING)
1370 const_iv (SP_CREATE_FOOD)
1371 const_iv (SP_EARTH_TO_DUST)
1372 const_iv (SP_CHANGE_ABILITY)
1373 const_iv (SP_BLESS)
1374 const_iv (SP_CURSE)
1375 const_iv (SP_SUMMON_MONSTER)
1376 const_iv (SP_CHARGING)
1377 const_iv (SP_POLYMORPH)
1378 const_iv (SP_ALCHEMY)
1379 const_iv (SP_REMOVE_CURSE)
1380 const_iv (SP_IDENTIFY)
1381 const_iv (SP_DETECTION)
1382 const_iv (SP_MOOD_CHANGE)
1383 const_iv (SP_MOVING_BALL)
1384 const_iv (SP_SWARM)
1385 const_iv (SP_CHANGE_MANA)
1386 const_iv (SP_DISPEL_RUNE)
1387 const_iv (SP_CREATE_MISSILE)
1388 const_iv (SP_CONSECRATE)
1389 const_iv (SP_ANIMATE_WEAPON)
1390 const_iv (SP_LIGHT)
1391 const_iv (SP_CHANGE_MAP_LIGHT)
1392 const_iv (SP_FAERY_FIRE)
1393 const_iv (SP_CAUSE_DISEASE)
1394 const_iv (SP_AURA)
1395 const_iv (SP_TOWN_PORTAL)
1396 const_iv (SP_PARTY_SPELL)
1397 1490
1398 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1399 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1400 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1401 1494
1402 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1403
1404 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1405 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1406 1497
1407 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1408
1409 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1410 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1411
1412 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1413 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1414
1415 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1416
1417 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1418 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1419 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1420 const_iv (M_ICE) const_iv (M_SPECIAL)
1421 1499
1422 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1423 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1424 1502
1425 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1426 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1427 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1428 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1429 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1430 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1431 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1432 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1433 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1434 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1435 const_iv (SK_POISON_NAIL)
1436
1437 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1438 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1439 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1440 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1441 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1442 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1443
1444 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1445
1446 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1447 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1448 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1449 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1450 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1451 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1452 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1453
1454 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1455 const_iv (MAP_INACTIVE)
1456
1457 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1458 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1459 1505
1460 const_iv (VERSION_CS) const_iv (VERSION_SC)
1461
1462 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1463 1507
1464 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1465
1466 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1467
1468 // random map generator
1469 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1470 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1471
1472 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1473 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1474 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1475
1476 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1477 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1478
1479 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1480 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1481
1482 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1483 const_iv (FT_RSRC) const_iv (FT_NUM)
1484 }; 1509 };
1485 1510
1486 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1487 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1488 1513
1489 static const struct { 1514 static const struct {
1490 const char *name; 1515 const char *name;
1491 int skip; 1516 int skip;
1497# undef def 1522# undef def
1498 }; 1523 };
1499 1524
1500 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1501 1526
1502 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1503 { 1528 {
1504 AV *event = newAV (); 1529 AV *event = newAV ();
1505 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1506 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1507 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1508 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1509 } 1534 }
1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1510} 1538}
1511 1539
1512void _gv_clear (SV *gv) 1540void _gv_clear (SV *gv)
1513 CODE: 1541 CODE:
1514 assert (SvTYPE (gv) == SVt_PVGV); 1542 assert (SvTYPE (gv) == SVt_PVGV);
1515# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1516 f (GvGP (gv)->gp_form); 1545 f (GvGP (gv)->gp_form);
1517 f (GvGP (gv)->gp_io); 1546 f (GvGP (gv)->gp_io);
1518 f (GvGP (gv)->gp_sv); 1547 f (GvGP (gv)->gp_sv);
1519 f (GvGP (gv)->gp_av); 1548 f (GvGP (gv)->gp_av);
1520 f (GvGP (gv)->gp_hv); 1549 f (GvGP (gv)->gp_hv);
1521 f (GvGP (gv)->gp_cv); 1550 f (GvGP (gv)->gp_cv);
1522 GvCVGEN (gv) = 0; 1551 GvCVGEN (gv) = 0;
1523 GvMULTI_off (gv); 1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1524# undef f 1554# undef f
1525 1555
1526
1527void _connect_to_perl () 1556void _connect_to_perl_1 ()
1557
1558void _connect_to_perl_2 ()
1528 1559
1529void _recalc_want () 1560void _recalc_want ()
1530 1561
1562# not used by default anymore
1531void _global_reattach () 1563void _global_reattach ()
1532 CODE: 1564 CODE:
1533{ 1565{
1534 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1535 for_all_clients (ns) 1567 for_all_clients (ns)
1537 1569
1538 for_all_objects (op) 1570 for_all_objects (op)
1539 op->reattach (); 1571 op->reattach ();
1540} 1572}
1541 1573
1542# support function for map-world.ext 1574void init_anim ()
1543void _quantise (SV *data_sv, SV *plt_sv)
1544 CODE:
1545{
1546 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1547 croak ("_quantise called with invalid agruments");
1548 1575
1549 plt_sv = SvRV (plt_sv); 1576void init_globals ()
1550 SV **plt = AvARRAY (plt_sv);
1551 int plt_count = AvFILL (plt_sv) + 1;
1552 1577
1553 STRLEN len; 1578void init_attackmess ()
1554 char *data = SvPVbyte (data_sv, len);
1555 char *dst = data;
1556 1579
1557 while (len >= 3) 1580void init_dynamic ()
1558 {
1559 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1560 {
1561 char *val = SvPVX (*val_sv);
1562 1581
1563 if (val [0] == data [0] 1582void load_settings ()
1564 && val [1] == data [1]
1565 && val [2] == data [2])
1566 {
1567 *dst++ = val [3];
1568 goto next;
1569 }
1570 }
1571 1583
1572 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1584void _reload_exp_table ()
1573 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1574 dst - SvPVX (data_sv), len);
1575 1585
1576 next: 1586void _reload_materials ()
1577 data += 3;
1578 len -= 3;
1579 }
1580 1587
1581 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1588void init_uuid ()
1582} 1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1583 1597
1584void evthread_start (int aiofd) 1598void evthread_start (int aiofd)
1585 1599
1586void cede_to_tick () 1600void cede_to_tick ()
1587 CODE: 1601 CODE:
1610 { 1624 {
1611 ev_async_send (EV_DEFAULT, &tick_watcher); 1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1612 coroapi::cede (); 1626 coroapi::cede ();
1613 } 1627 }
1614 1628
1615void server_tick () 1629void one_tick ()
1616 CODE: 1630 CODE:
1617{ 1631{
1632 ev_now_update (EV_DEFAULT);
1618 NOW = ev_now (EV_DEFAULT); 1633 NOW = ev_now (EV_DEFAULT);
1619 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1620 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1621 runtime = SvNVX (sv_runtime); 1636 runtime = SvNVX (sv_runtime);
1622 1637
1638 one_tick ();
1639
1623 server_tick (); 1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1624 1642
1625 NOW = ev_time (); 1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1626 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1627 runtime += TICK; 1647 runtime += TICK;
1628 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1629} 1649}
1630 1650
1631NV floor (NV x) 1651NV floor (NV x)
1641 switch (items) 1661 switch (items)
1642 { 1662 {
1643 case 0: RETVAL = gen (); break; 1663 case 0: RETVAL = gen (); break;
1644 case 1: RETVAL = gen (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1645 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1646 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1647 } 1667 }
1648} 1668}
1649 OUTPUT: 1669 OUTPUT:
1650 RETVAL 1670 RETVAL
1651 1671
1658NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1659 CODE: 1679 CODE:
1660 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1661 OUTPUT: 1681 OUTPUT:
1662 RETVAL 1682 RETVAL
1683
1684const char *ordinal (int i)
1663 1685
1664void weaken (...) 1686void weaken (...)
1665 PROTOTYPE: @ 1687 PROTOTYPE: @
1666 CODE: 1688 CODE:
1667 while (items > 0) 1689 while (items > 0)
1668 sv_rvweaken (ST (--items)); 1690 sv_rvweaken (ST (--items));
1669 1691
1670void 1692void log_suspend ()
1693
1694void log_resume ()
1695
1671log_backtrace (utf8_string msg) 1696void log_backtrace (utf8_string msg)
1672 1697
1673void
1674LOG (int flags, utf8_string msg) 1698void LOG (int flags, utf8_string msg)
1675 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1676 C_ARGS: flags, "%s", msg 1700 C_ARGS: flags, "%s", msg
1677 1701
1678octet_string path_combine (octet_string base, octet_string path) 1702octet_string path_combine (octet_string base, octet_string path)
1679 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1726 1750
1727int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1728 INIT: 1752 INIT:
1729#if __GLIBC__ 1753#if __GLIBC__
1730 mallopt (M_TOP_PAD, 1024 * 1024); 1754 mallopt (M_TOP_PAD, 1024 * 1024);
1731 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1732 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1733 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1734#endif 1759#endif
1735 1760
1736int munlockall () 1761int munlockall ()
1737 1762
1738#endif 1763#endif
1756 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1757 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1758 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1760#endif 1785#endif
1761 EXTEND (SP, 2*2); 1786 EXTEND (SP, 5*2);
1762 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1763 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1764 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1765} 1792}
1766 1793
1767int find_animation (utf8_string text) 1794int find_animation (utf8_string text)
1768 PROTOTYPE: $ 1795 PROTOTYPE: $
1769 1796
1770int random_roll (int min, int max, object *op, int goodbad); 1797int random_roll (int min, int max, object *op, int goodbad);
1771 1798
1772const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1773 1800
1774int
1775exp_to_level (val64 exp) 1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805const_utf8_string
1806spellpathnames (int idx)
1807 CODE:
1808 RETVAL = spellpathnames [idx];
1809 OUTPUT: RETVAL
1810
1811SV *
1812attacktype_name (int atnr)
1776 CODE: 1813 CODE:
1777{ 1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1778 int i = 0; 1815 ? newSVpv (attacktype_name [atnr], 0)
1779 1816 : &PL_sv_undef;
1780 RETVAL = settings.max_level;
1781
1782 for (i = 1; i <= settings.max_level; i++)
1783 {
1784 if (levels[i] > exp)
1785 {
1786 RETVAL = i - 1;
1787 break;
1788 }
1789 }
1790}
1791 OUTPUT: RETVAL 1817 OUTPUT: RETVAL
1792 1818
1793val64
1794level_to_min_exp (int level)
1795 CODE:
1796 if (level > settings.max_level)
1797 RETVAL = levels[settings.max_level];
1798 else if (level < 1)
1799 RETVAL = 0;
1800 else
1801 RETVAL = levels[level];
1802 OUTPUT: RETVAL
1803
1804SV * 1819SV *
1805resistance_to_string (int atnr) 1820attacktype_desc (int atnr)
1806 CODE: 1821 CODE:
1807 if (atnr >= 0 && atnr < NROFATTACKS) 1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (attacktype_desc [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827SV *
1828resist_plus (int atnr)
1829 CODE:
1830 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1808 RETVAL = newSVpv (resist_plus[atnr], 0); 1831 ? newSVpv (resist_plus [atnr], 0)
1809 else 1832 : &PL_sv_undef;
1810 XSRETURN_UNDEF; 1833 OUTPUT: RETVAL
1834
1835SV *
1836change_resist_msg (int atnr)
1837 CODE:
1838 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1839 ? newSVpv (change_resist_msg [atnr], 0)
1840 : &PL_sv_undef;
1811 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1812 1842
1813UUID 1843UUID
1814uuid_cur () 1844uuid_cur ()
1815 CODE: 1845 CODE:
1865 CODE: 1895 CODE:
1866 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1867 OUTPUT: 1897 OUTPUT:
1868 RETVAL 1898 RETVAL
1869 1899
1900bool should_invoke (attachable *obj, int event)
1901 CODE:
1902 RETVAL = obj->should_invoke ((event_type)event);
1903 OUTPUT: RETVAL
1904
1870void 1905void
1871debug_trace (attachable *obj, bool on = true) 1906debug_trace (attachable *obj, bool on = true)
1872 CODE: 1907 CODE:
1873 obj->flags &= ~attachable::F_DEBUG_TRACE; 1908 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1874 if (on) 1909 if (on)
1875 obj->flags |= attachable::F_DEBUG_TRACE; 1910 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1876 1911
1877int mortals_size () 1912int mortals_size ()
1878 CODE: 1913 CODE:
1879 RETVAL = attachable::mortals.size (); 1914 RETVAL = attachable::mortals.size ();
1880 OUTPUT: RETVAL 1915 OUTPUT: RETVAL
1882#object *mortals (U32 index) 1917#object *mortals (U32 index)
1883# CODE: 1918# CODE:
1884# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1919# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1885# OUTPUT: RETVAL 1920# OUTPUT: RETVAL
1886 1921
1887INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1922INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1888 1923
1889MODULE = cf PACKAGE = cf::global 1924MODULE = cf PACKAGE = cf::global
1890 1925
1891int invoke (SV *klass, int event, ...) 1926int invoke (SV *klass, int event, ...)
1892 CODE: 1927 CODE:
1896 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1931 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1897 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1898 1933
1899MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1934MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1900 1935
1901INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1936INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1902 1937
1903int invoke (object *op, int event, ...) 1938int invoke (object *op, int event, ...)
1904 CODE: 1939 CODE:
1905 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1940 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1906 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1941 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1933int mortals_size () 1968int mortals_size ()
1934 CODE: 1969 CODE:
1935 RETVAL = attachable::mortals.size (); 1970 RETVAL = attachable::mortals.size ();
1936 OUTPUT: RETVAL 1971 OUTPUT: RETVAL
1937 1972
1938const char *slot_use_name (U32 slot) 1973const_utf8_string slot_name (U32 slot)
1939 ALIAS: 1974 ALIAS:
1975 slot_name = 0
1976 slot_use_name = 1
1940 slot_nonuse_name = 1 1977 slot_nonuse_name = 2
1941 CODE: 1978 CODE:
1942{ 1979{
1943 if (slot >= NUM_BODY_LOCATIONS) 1980 if (slot >= NUM_BODY_LOCATIONS)
1944 croak ("body slot index out of range"); 1981 croak ("body slot index out of range");
1945 1982
1946 switch (ix) 1983 switch (ix)
1947 { 1984 {
1985 case 0: RETVAL = body_locations[slot].name ; break;
1948 case 0: RETVAL = body_locations[slot].use_name; break; 1986 case 1: RETVAL = body_locations[slot].use_name ; break;
1949 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1987 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1950 } 1988 }
1951} 1989}
1952 OUTPUT: 1990 OUTPUT:
1953 RETVAL 1991 RETVAL
1954 1992
1999 OUTPUT: 2037 OUTPUT:
2000 RETVAL 2038 RETVAL
2001 2039
2002object *find_best_object_match (object *op, utf8_string match) 2040object *find_best_object_match (object *op, utf8_string match)
2003 2041
2004object *find_marked_object (object *op)
2005
2006int need_identify (object *obj);
2007
2008int apply_shop_mat (object *shop_mat, object *op); 2042int apply_shop_mat (object *shop_mat, object *op);
2009 2043
2010int move (object *op, int dir, object *originator = op) 2044int move (object *op, int dir, object *originator = op)
2011 CODE: 2045 CODE:
2012 RETVAL = move_ob (op, dir, originator); 2046 RETVAL = op->move (dir, originator);
2013 OUTPUT: 2047 OUTPUT:
2014 RETVAL 2048 RETVAL
2015 2049
2016void apply (object *applier, object *applied, int flags = 0)
2017 CODE:
2018 manual_apply (applied, applier, flags);
2019
2020void apply_below (object *op) 2050void apply_below (object *op)
2021 CODE: 2051 CODE:
2022 player_apply_below (op); 2052 player_apply_below (op);
2023 2053
2024int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2054int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2055
2056int casting_level (object *caster, object *spell)
2025 2057
2026int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
2027 CODE: 2059 CODE:
2028 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
2029 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
2066 2098
2067void pick_up (object *who, object *op) 2099void pick_up (object *who, object *op)
2068 2100
2069void update_object (object *op, int action) 2101void update_object (object *op, int action)
2070 2102
2071void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2103void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2072 2104
2073void player_lvl_adj (object *who, object *skill = 0) 2105void player_lvl_adj (object *who, object *skill = 0)
2074 2106
2075int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2107int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2076 2108
2077int calc_skill_exp (object *who, object *op, object *skill); 2109int calc_skill_exp (object *who, object *op, object *skill)
2078 2110
2079void push_button (object *op); 2111void push_button (object *op, object *originator)
2080 2112
2081void use_trigger (object *op); 2113void use_trigger (object *op, object *originator)
2082 2114
2083void add_button_link (object *button, maptile *map, int connected);
2084
2085void remove_button_link (object *op);
2086
2087void handle_apply_yield (object *op); 2115void handle_apply_yield (object *op)
2088 2116
2117int convert_item (object *item, object *converter)
2118
2119void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2089 2120
2090MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2121MODULE = cf PACKAGE = cf::object PREFIX = cf_
2091 2122
2092# no clean way to get an object from an archetype - stupid idiotic 2123# no clean way to get an object from an archetype - stupid idiotic
2093# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2124# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2094 2125
2095object *new (utf8_string archetype = 0) 2126object *new (utf8_string archetype = 0)
2096 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
2097 CODE: 2128 CODE:
2098 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
2099 OUTPUT: 2132 OUTPUT:
2100 RETVAL 2133 RETVAL
2101 2134
2135object *generate (utf8_string arch, object *creator)
2136 CODE:
2137 object *obj = archetype::get (arch);
2138 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2139 RETVAL = obj;
2140 OUTPUT:
2141 RETVAL
2142
2102object *find_object (U32 tag) 2143object *find_object (U32 tag)
2144
2145object *find_object_uuid (UUID i)
2103 2146
2104# TODO: nuke 2147# TODO: nuke
2105object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2148object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2106 PROTOTYPE: $$$$$$ 2149 PROTOTYPE: $$$$$$
2107 CODE: 2150 CODE:
2108{ 2151{
2109 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2152 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2153
2154 if (RETVAL->destroyed ())
2155 RETVAL = 0;
2110} 2156}
2157 OUTPUT:
2158 RETVAL
2111 2159
2112shstr 2160shstr
2113object::kv_get (shstr key) 2161object::kv_get (shstr key)
2162 CODE:
2163 RETVAL = THIS->kv.get (key);
2164 OUTPUT:
2165 RETVAL
2114 2166
2115void 2167void
2116object::kv_del (shstr key) 2168object::kv_del (shstr key)
2169 CODE:
2170 THIS->kv.del (key);
2117 2171
2118void 2172void
2119object::kv_set (shstr key, shstr value) 2173object::kv_set (shstr key, shstr value)
2174 CODE:
2175 THIS->kv.set (key, value);
2120 2176
2121object *get_nearest_player (object *ob) 2177object *get_nearest_player (object *ob)
2122 ALIAS: nearest_player = 0 2178 ALIAS: nearest_player = 0
2123 PREINIT: 2179 PREINIT:
2124 extern object *get_nearest_player (object *); 2180 extern object *get_nearest_player (object *);
2127 PROTOTYPE: $$;$ 2183 PROTOTYPE: $$;$
2128 PPCODE: 2184 PPCODE:
2129{ 2185{
2130 rv_vector rv; 2186 rv_vector rv;
2131 2187
2132 PUTBACK;
2133 get_rangevector (ob, other, &rv, flags); 2188 get_rangevector (ob, other, &rv, flags);
2134 SPAGAIN;
2135 2189
2136 EXTEND (SP, 5); 2190 EXTEND (SP, 5);
2137 PUSHs (newSVuv (rv.distance)); 2191 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2138 PUSHs (newSViv (rv.distance_x)); 2192 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2139 PUSHs (newSViv (rv.distance_y)); 2193 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2140 PUSHs (newSViv (rv.direction)); 2194 PUSHs (sv_2mortal (newSViv (rv.direction)));
2141 PUSHs (to_sv (rv.part)); 2195 PUSHs (sv_2mortal (to_sv (rv.part)));
2142} 2196}
2143 2197
2144bool on_same_map_as (object *ob, object *other) 2198bool on_same_map_as (object *ob, object *other)
2145 CODE: 2199 CODE:
2146 RETVAL = on_same_map (ob, other); 2200 RETVAL = on_same_map (ob, other);
2166 RETVAL = op->contr; 2220 RETVAL = op->contr;
2167 OUTPUT: RETVAL 2221 OUTPUT: RETVAL
2168 2222
2169bool move_player (object *op, int dir) 2223bool move_player (object *op, int dir)
2170 2224
2171void check_score (object *op)
2172
2173void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2225void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2174 CODE: 2226 CODE:
2175 new_draw_info (flags, 0, op, txt); 2227 new_draw_info (flags, 0, op, txt);
2176 2228
2177void kill_player (object *op) 2229void kill_player (object *op)
2189int command_arrest (object *op, utf8_string params) 2241int command_arrest (object *op, utf8_string params)
2190 2242
2191 2243
2192MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2244MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2193 2245
2194INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2246INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2195 2247
2196int invoke (player *pl, int event, ...) 2248int invoke (player *pl, int event, ...)
2197 CODE: 2249 CODE:
2198 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2250 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2199 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2251 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2209 pl->ob->stats.hp = pl->ob->stats.maxhp; 2261 pl->ob->stats.hp = pl->ob->stats.maxhp;
2210 pl->ob->stats.sp = pl->ob->stats.maxsp; 2262 pl->ob->stats.sp = pl->ob->stats.maxsp;
2211 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2263 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2212 pl->orig_stats = pl->ob->stats; 2264 pl->orig_stats = pl->ob->stats;
2213 2265
2214void clear_los (player *pl) 2266# should only be temporary
2267void esrv_new_player (player *pl)
2215 2268
2269#d# TODO: replace by blocked_los accessor, fix code using this
2216bool 2270bool
2217cell_visible (player *pl, int dx, int dy) 2271cell_visible (player *pl, int dx, int dy)
2218 CODE: 2272 CODE:
2219 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2273 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2220 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2221 OUTPUT: 2274 OUTPUT:
2222 RETVAL 2275 RETVAL
2223 2276
2224void 2277void
2225send (player *pl, SV *packet) 2278send (player *pl, SV *packet)
2290 if (op->tag) 2343 if (op->tag)
2291 XPUSHs (sv_2mortal (to_sv (op))); 2344 XPUSHs (sv_2mortal (to_sv (op)));
2292 } 2345 }
2293} 2346}
2294 2347
2295INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2348INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2349
2350void
2351adjust_daylight ()
2352 CODE:
2353 maptile::adjust_daylight ();
2354
2355int
2356outdoor_darkness (int darkness = 0)
2357 CODE:
2358 RETVAL = maptile::outdoor_darkness;
2359 if (items)
2360 maptile::outdoor_darkness = darkness;
2361 OUTPUT:
2362 RETVAL
2296 2363
2297void 2364void
2298maptile::instantiate () 2365maptile::instantiate ()
2299 2366
2300maptile *new () 2367maptile *new ()
2316 if (pl->ob && pl->ob->map == THIS) 2383 if (pl->ob && pl->ob->map == THIS)
2317 PUSHs (sv_2mortal (to_sv (pl->ob))); 2384 PUSHs (sv_2mortal (to_sv (pl->ob)));
2318 } 2385 }
2319 2386
2320void 2387void
2388maptile::gen_quadmap (int x, int y, int z)
2389 CODE:
2390 gen_quadmap (THIS, x * 50, y * 50, z);
2391
2392void
2321maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2393maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2322 CODE: 2394 CODE:
2323{ 2395{
2324 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2396 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2325 croak ("maptile::add_underlay: palette must be arrayref"); 2397 croak ("maptile::add_underlay: palette must be arrayref");
2332 for (int x = 0; x < THIS->width; ++x) 2404 for (int x = 0; x < THIS->width; ++x)
2333 for (int y = 0; y < THIS->height; ++y) 2405 for (int y = 0; y < THIS->height; ++y)
2334 { 2406 {
2335 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2407 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2336 if (op->flag [FLAG_IS_FLOOR]) 2408 if (op->flag [FLAG_IS_FLOOR])
2337 goto skip_space; 2409 goto skip;
2338 2410
2339 { 2411 {
2340 int offs = offset + y * stride + x; 2412 int offs = offset + y * stride + x;
2413
2341 if (IN_RANGE_EXC (offs, 0, idxlen)) 2414 if (IN_RANGE_EXC (offs, 0, idxlen))
2342 { 2415 {
2343 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2416 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2344 { 2417 {
2345 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2418 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2346 ob->flag [FLAG_NO_MAP_SAVE] = true; 2419 ob->flag [FLAG_NO_MAP_SAVE] = true;
2347 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2420 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2348 2421
2349 if (ob->randomitems) 2422 if (ob->randomitems && !ob->above)
2350 { 2423 {
2351 if (!ob->above)
2352 {
2353 ob->create_treasure (ob->randomitems); 2424 ob->create_treasure (ob->randomitems);
2354 2425
2355 for (object *op = ob->above; op; op = op->above) 2426 for (object *op = ob->above; op; op = op->above)
2356 op->flag [FLAG_NO_MAP_SAVE] = true; 2427 op->flag [FLAG_NO_MAP_SAVE] = true;
2357 } 2428 // TODO: if this is a pickable object, then the item
2358 2429 // will at a bit weird - saving inside the player
2359 ob->randomitems = 0; 2430 // will clear the flag, but when the player drops
2431 // it without logging out, it keeps the flag.
2432 // nobody has reported this, but this can be rather
2433 // annoying on persistent maps.
2360 } 2434 }
2361 } 2435 }
2362 } 2436 }
2363 } 2437 }
2364
2365 skip_space: ; 2438 skip: ;
2366 } 2439 }
2367} 2440}
2368 2441
2369void 2442void
2370maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2443maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2380 2453
2381 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2454 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2382 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2455 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2383 2456
2384 for (int i = av_len ((AV *)palette) + 1; i--; ) 2457 for (int i = av_len ((AV *)palette) + 1; i--; )
2385 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2458 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2386 2459
2387 for (int y = 0; y < THIS->height; ++y) 2460 for (int y = 0; y < THIS->height; ++y)
2388 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2461 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2389 2462
2390 sfree (THIS->regions, THIS->size ()); 2463 sfree (THIS->regions, THIS->size ());
2400 for (int x = 0; x < THIS->width; ++x) 2473 for (int x = 0; x < THIS->width; ++x)
2401 for (int y = 0; y < THIS->height; ++y) 2474 for (int y = 0; y < THIS->height; ++y)
2402 { 2475 {
2403 region *rgn = THIS->region (x, y); 2476 region *rgn = THIS->region (x, y);
2404 2477
2405 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2406 if (object *op = THIS->at (x, y).top) 2478 if (object *op = THIS->at (x, y).top)
2407 if (rgn->treasure && rndm () < rgn->treasure_density) 2479 if (rgn->treasure && rndm () < rgn->treasure_density)
2408 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2480 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2409 } 2481 }
2410 2482
2411int out_of_map (maptile *map, int x, int y) 2483int out_of_map (maptile *map, int x, int y)
2412 2484
2413void 2485void
2414trigger (maptile *map, long connection, bool state = true) 2486find_link (maptile *map, shstr_tmp connection)
2415 CODE:
2416 activate_connection (map, connection, state);
2417
2418void
2419get_connection (maptile *map, long connection)
2420 PPCODE: 2487 PPCODE:
2421 oblinkpt *obp = get_connection_links (map, connection); 2488 if (oblinkpt *obp = map->find_link (connection))
2422 if (obp)
2423 for (objectlink *ol = obp->link; ol; ol = ol->next) 2489 for (objectlink *ol = obp->link; ol; ol = ol->next)
2424 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2490 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2425 2491
2426void 2492void
2427get_map_flags (maptile *map, int x, int y) 2493xy_normalise (maptile *map, int x, int y, int dir = 0)
2428 PPCODE: 2494 PPCODE:
2429{ 2495{
2430 maptile *nmap = 0; 2496 mapxy pos (map, x, y);
2431 I16 nx = 0, ny = 0; 2497 if (!pos.move (dir).normalise ())
2498 XSRETURN_EMPTY;
2432 2499
2433 PUTBACK;
2434 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2435 SPAGAIN;
2436
2437 EXTEND (SP, 4); 2500 EXTEND (SP, 3);
2438 PUSHs (sv_2mortal (newSViv (flags)));
2439
2440 if (GIMME_V == G_ARRAY)
2441 {
2442 PUSHs (sv_2mortal (to_sv (nmap))); 2501 PUSHs (sv_2mortal (to_sv (pos.m)));
2443 PUSHs (sv_2mortal (newSViv (nx))); 2502 PUSHs (sv_2mortal (to_sv (pos.x)));
2444 PUSHs (sv_2mortal (newSViv (ny))); 2503 PUSHs (sv_2mortal (to_sv (pos.y)));
2445 }
2446} 2504}
2447 2505
2448mapspace * 2506mapspace *
2449ms (maptile *map, unsigned int x, unsigned int y) 2507ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2450 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$;$
2451 CODE: 2509 CODE:
2452{ 2510{
2453 maptile *nmap = 0; 2511 mapxy pos (map, x, y);
2454 I16 nx, ny; 2512 if (!pos.move (dir).normalise ())
2455
2456 PUTBACK;
2457 get_map_flags (map, &nmap, x, y, &nx, &ny);
2458 SPAGAIN;
2459
2460 if (!nmap)
2461 XSRETURN_UNDEF; 2513 XSRETURN_UNDEF;
2462 2514
2463 RETVAL = &nmap->at (nx, ny); 2515 RETVAL = &*pos;
2464} 2516}
2465 OUTPUT: 2517 OUTPUT:
2466 RETVAL 2518 RETVAL
2467 2519
2468void 2520void
2469at (maptile *map, unsigned int x, unsigned int y) 2521at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2470 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2471 PPCODE: 2523 PPCODE:
2472{ 2524 mapxy pos (map, x, y);
2473 maptile *nmap = 0; 2525 if (pos.move (dir).normalise ())
2474 I16 nx, ny;
2475
2476 PUTBACK;
2477 get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2479
2480 if (nmap)
2481 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2526 for (object *o = pos->bot; o; o = o->above)
2482 XPUSHs (sv_2mortal (to_sv (o))); 2527 XPUSHs (sv_2mortal (to_sv (o)));
2483}
2484 2528
2485SV * 2529SV *
2486bot_at (maptile *obj, unsigned int x, unsigned int y) 2530bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2487 PROTOTYPE: $$$ 2531 PROTOTYPE: $$$;$
2488 ALIAS: 2532 ALIAS:
2489 top_at = 1 2533 top_at = 1
2490 flags_at = 2 2534 flags_at = 2
2491 light_at = 3 2535 light_at = 3
2492 move_block_at = 4 2536 move_block_at = 4
2493 move_slow_at = 5 2537 move_slow_at = 5
2494 move_on_at = 6 2538 move_on_at = 6
2495 move_off_at = 7 2539 move_off_at = 7
2496 INIT:
2497 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2498 CODE: 2540 CODE:
2541{
2542 mapxy pos (map, x, y);
2543 if (!pos.move (dir).normalise ())
2544 XSRETURN_UNDEF;
2545
2546 mapspace &ms = *pos;
2547
2548 ms.update ();
2549
2499 switch (ix) 2550 switch (ix)
2500 { 2551 {
2501 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2552 case 0: RETVAL = to_sv (ms.bot ); break;
2502 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2553 case 1: RETVAL = to_sv (ms.top ); break;
2503 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2554 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2504 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2555 case 3: RETVAL = newSViv (ms.light ); break;
2505 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2556 case 4: RETVAL = newSVuv (ms.move_block); break;
2506 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2557 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2507 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2558 case 6: RETVAL = newSVuv (ms.move_on ); break;
2508 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2559 case 7: RETVAL = newSVuv (ms.move_off ); break;
2509 } 2560 }
2561}
2510 OUTPUT: RETVAL 2562 OUTPUT: RETVAL
2511
2512void fix_walls (maptile *map, int x, int y)
2513
2514void fix_walls_around (maptile *map, int x, int y)
2515 2563
2516# worst xs function of my life 2564# worst xs function of my life
2517bool 2565bool
2518_create_random_map (\ 2566_create_random_map (maptile *self, SV *options)
2519 maptile *self,\
2520 utf8_string wallstyle,\
2521 utf8_string wall_name,\
2522 utf8_string floorstyle,\
2523 utf8_string monsterstyle,\
2524 utf8_string treasurestyle,\
2525 utf8_string layoutstyle,\
2526 utf8_string doorstyle,\
2527 utf8_string decorstyle,\
2528 utf8_string origin_map,\
2529 utf8_string final_map,\
2530 utf8_string exitstyle,\
2531 utf8_string this_map,\
2532 utf8_string exit_on_final_map,\
2533 int xsize,\
2534 int ysize,\
2535 int expand2x,\
2536 int layoutoptions1,\
2537 int layoutoptions2,\
2538 int layoutoptions3,\
2539 int symmetry,\
2540 int difficulty,\
2541 int difficulty_given,\
2542 float difficulty_increase,\
2543 int dungeon_level,\
2544 int dungeon_depth,\
2545 int decoroptions,\
2546 int orientation,\
2547 int origin_y,\
2548 int origin_x,\
2549 U32 random_seed,\
2550 val64 total_map_hp,\
2551 int map_layout_style,\
2552 int treasureoptions,\
2553 int symmetry_used,\
2554 region *region,\
2555 utf8_string custom\
2556)
2557 CODE: 2567 CODE:
2558{ 2568{
2559 random_map_params rmp; 2569 random_map_params rmp ((HV *)SvRV (options));
2560
2561 assign (rmp.wallstyle , wallstyle);
2562 assign (rmp.wall_name , wall_name);
2563 assign (rmp.floorstyle , floorstyle);
2564 assign (rmp.monsterstyle , monsterstyle);
2565 assign (rmp.treasurestyle , treasurestyle);
2566 assign (rmp.layoutstyle , layoutstyle);
2567 assign (rmp.doorstyle , doorstyle);
2568 assign (rmp.decorstyle , decorstyle);
2569 assign (rmp.exitstyle , exitstyle);
2570 assign (rmp.exit_on_final_map, exit_on_final_map);
2571
2572 rmp.origin_map = origin_map;
2573 rmp.final_map = final_map;
2574 rmp.this_map = this_map;
2575 rmp.xsize = xsize;
2576 rmp.ysize = ysize;
2577 rmp.expand2x = expand2x;
2578 rmp.layoutoptions1 = layoutoptions1;
2579 rmp.layoutoptions2 = layoutoptions2;
2580 rmp.layoutoptions3 = layoutoptions3;
2581 rmp.symmetry = symmetry;
2582 rmp.difficulty = difficulty;
2583 rmp.difficulty_given = difficulty_given;
2584 rmp.difficulty_increase = difficulty_increase;
2585 rmp.dungeon_level = dungeon_level;
2586 rmp.dungeon_depth = dungeon_depth;
2587 rmp.decoroptions = decoroptions;
2588 rmp.orientation = orientation;
2589 rmp.origin_y = origin_y;
2590 rmp.origin_x = origin_x;
2591 rmp.random_seed = random_seed;
2592 rmp.total_map_hp = (uint64_t) total_map_hp;
2593 rmp.map_layout_style = map_layout_style;
2594 rmp.treasureoptions = treasureoptions;
2595 rmp.symmetry_used = symmetry_used;
2596 rmp.region = region;
2597 rmp.custom = custom;
2598
2599 RETVAL = self->generate_random_map (&rmp); 2570 RETVAL = self->generate_random_map (&rmp);
2600} 2571}
2601 OUTPUT: 2572 OUTPUT:
2602 RETVAL 2573 RETVAL
2603 2574
2604MODULE = cf PACKAGE = cf::mapspace 2575MODULE = cf PACKAGE = cf::mapspace
2605 2576
2606INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | 2577INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2607 2578
2608MODULE = cf PACKAGE = cf::arch 2579MODULE = cf PACKAGE = cf::arch
2609 2580
2610int archetypes_size () 2581int archetypes_size ()
2611 CODE: 2582 CODE:
2615archetype *archetypes (U32 index) 2586archetype *archetypes (U32 index)
2616 CODE: 2587 CODE:
2617 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2588 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2618 OUTPUT: RETVAL 2589 OUTPUT: RETVAL
2619 2590
2620object *instantiate (archetype *arch) 2591int skillvec_size ()
2621 CODE: 2592 CODE:
2622 RETVAL = arch_to_object (arch); 2593 RETVAL = skillvec.size ();
2623 OUTPUT: 2594 OUTPUT: RETVAL
2624 RETVAL
2625 2595
2596archetype *skillvec (U32 index)
2597 CODE:
2598 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2599 OUTPUT: RETVAL
2600
2626INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2601INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2627 2602
2628MODULE = cf PACKAGE = cf::party 2603MODULE = cf PACKAGE = cf::party
2629 2604
2630partylist *first () 2605partylist *first ()
2631 PROTOTYPE: 2606 PROTOTYPE:
2632 CODE: 2607 CODE:
2633 RETVAL = get_firstparty (); 2608 RETVAL = get_firstparty ();
2634 OUTPUT: RETVAL 2609 OUTPUT: RETVAL
2635 2610
2636INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2611INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2637 2612
2638MODULE = cf PACKAGE = cf::region 2613MODULE = cf PACKAGE = cf::region
2639 2614
2640void 2615void
2641list () 2616list ()
2642 PPCODE: 2617 PPCODE:
2643 for_all_regions (rgn) 2618 for_all_regions (rgn)
2644 XPUSHs (sv_2mortal (to_sv (rgn))); 2619 XPUSHs (sv_2mortal (to_sv (rgn)));
2645 2620
2646region *find (utf8_string name)
2647 PROTOTYPE: $
2648 CODE:
2649 RETVAL = region::find (name);
2650 OUTPUT: RETVAL
2651
2652region *find_fuzzy (utf8_string name)
2653 PROTOTYPE: $
2654 CODE:
2655 RETVAL = region::find_fuzzy (name);
2656 OUTPUT: RETVAL
2657
2658int specificity (region *rgn) 2621int specificity (region *rgn)
2659 CODE: 2622 CODE:
2660 RETVAL = 0; 2623 RETVAL = 0;
2661 while (rgn = rgn->parent) 2624 while (rgn = rgn->parent)
2662 RETVAL++; 2625 RETVAL++;
2663 OUTPUT: RETVAL 2626 OUTPUT: RETVAL
2664 2627
2665INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2628INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2666 2629
2667MODULE = cf PACKAGE = cf::living 2630MODULE = cf PACKAGE = cf::living
2668 2631
2669INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2632INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2670 2633
2671MODULE = cf PACKAGE = cf::settings 2634MODULE = cf PACKAGE = cf::settings
2672 2635
2673INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2636INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2674 2637
2675MODULE = cf PACKAGE = cf::client 2638MODULE = cf PACKAGE = cf::client
2676 2639
2677INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2640INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2678 2641
2679int invoke (client *ns, int event, ...) 2642int invoke (client *ns, int event, ...)
2680 CODE: 2643 CODE:
2681 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2644 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2682 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2645 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2690list () 2653list ()
2691 PPCODE: 2654 PPCODE:
2692 EXTEND (SP, clients.size ()); 2655 EXTEND (SP, clients.size ());
2693 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2656 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2694 PUSHs (sv_2mortal (to_sv (*i))); 2657 PUSHs (sv_2mortal (to_sv (*i)));
2658
2659STRLEN
2660client::inbuf_append (SV *data)
2661 CODE:
2662{
2663 STRLEN len;
2664 char *ptr = SvPVbyte (data, len);
2665
2666 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2667 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2668 THIS->inbuf_len += len;
2669
2670 THIS->inbuf_handle ();
2671
2672 RETVAL = len;
2673}
2674 OUTPUT: RETVAL
2695 2675
2696void 2676void
2697client::send_packet (SV *packet) 2677client::send_packet (SV *packet)
2698 CODE: 2678 CODE:
2699{ 2679{
2748 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2728 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2749 old_sound_index [idx] = face; 2729 old_sound_index [idx] = face;
2750 2730
2751MODULE = cf PACKAGE = cf::face PREFIX = face_ 2731MODULE = cf PACKAGE = cf::face PREFIX = face_
2752 2732
2753#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2733#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2754 2734
2755faceidx face_find (utf8_string name, faceidx defidx = 0) 2735faceidx face_find (utf8_string name, faceidx defidx = 0)
2756 2736
2757faceidx alloc (utf8_string name) 2737faceidx alloc (utf8_string name)
2758 CODE: 2738 CODE:
2759{ 2739{
2760 do 2740 RETVAL = face_alloc ();
2761 {
2762 RETVAL = faces.size ();
2763 faces.resize (RETVAL + 1);
2764 }
2765 while (!RETVAL); // crude way to leave index 0
2766 2741
2767 faces [RETVAL].name = name; 2742 faces [RETVAL].name = name;
2768 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2743 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2769 2744
2770 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2745 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2771 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2746 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2747 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2772} 2748}
2749 OUTPUT: RETVAL
2750
2751faceidx faces_size ()
2752 CODE:
2753 RETVAL = faces.size ();
2773 OUTPUT: RETVAL 2754 OUTPUT: RETVAL
2774 2755
2775void set_type (faceidx idx, int value) 2756void set_type (faceidx idx, int value)
2776 ALIAS: 2757 ALIAS:
2777 set_type = 0 2758 set_type = 0
2792 2773
2793void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2774void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2794 CODE: 2775 CODE:
2795{ 2776{
2796 faceinfo *f = face_info (idx); assert (f); 2777 faceinfo *f = face_info (idx); assert (f);
2797 facedata *d = &(faceset ? f->data64 : f->data32); 2778 facedata *d = f->face + faceset;
2798 sv_to (data, d->data); 2779 sv_to (data, d->data);
2799 STRLEN clen; 2780 STRLEN clen;
2800 char *cdata = SvPVbyte (chksum, clen); 2781 char *cdata = SvPVbyte (chksum, clen);
2801 clen = min (CHKSUM_SIZE, clen);
2802 2782
2783 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2784 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2785
2803 if (memcmp (d->chksum, cdata, clen)) 2786 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2804 { 2787 {
2788 d->chksum_len = clen;
2805 memcpy (d->chksum, cdata, clen); 2789 memcpy (d->chksum, cdata, clen);
2806 2790
2807 // invalidate existing client face info 2791 // invalidate existing client face info
2808 for_all_clients (ns) 2792 for_all_clients (ns)
2809 if (ns->faceset == faceset) 2793 if (ns->faceset == faceset)
2820 if (!d) XSRETURN_UNDEF; 2804 if (!d) XSRETURN_UNDEF;
2821 RETVAL = d->data.size (); 2805 RETVAL = d->data.size ();
2822 OUTPUT: 2806 OUTPUT:
2823 RETVAL 2807 RETVAL
2824 2808
2809void set_meta (faceidx idx, SV *sv)
2810 CODE:
2811{
2812 faceinfo *f = face_info (idx); assert (f);
2813 SvREFCNT_dec (f->meta_hv);
2814 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2815}
2816
2817SV *mangle_chksum (SV *chksum)
2818 CODE:
2819 STRLEN len;
2820 char *data = SvPVbyte (chksum, len);
2821 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2822 OUTPUT:
2823 RETVAL
2824
2825SV *get_chksum (faceidx idx, int faceset = 0) 2825SV *get_chksum (faceidx idx, int faceset = 0)
2826 CODE: 2826 CODE:
2827 facedata *d = face_data (idx, faceset); 2827 facedata *d = face_data (idx, faceset);
2828 if (!d) XSRETURN_UNDEF; 2828 if (!d) XSRETURN_UNDEF;
2829 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2829 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2830 OUTPUT: 2830 OUTPUT:
2831 RETVAL 2831 RETVAL
2832 2832
2833int get_type (faceidx idx)
2834 CODE:
2835 faceinfo *f = face_info (idx);
2836 if (!f) XSRETURN_UNDEF;
2837 RETVAL = f->type;
2838 OUTPUT:
2839 RETVAL
2840
2841SV *get_name (faceidx idx)
2842 CODE:
2843 faceinfo *f = face_info (idx);
2844 if (!f) XSRETURN_UNDEF;
2845 RETVAL = to_sv (f->name);
2846 OUTPUT:
2847 RETVAL
2848
2833SV *get_data (faceidx idx, int faceset = 0) 2849SV *get_data (faceidx idx, int faceset = 0)
2834 CODE: 2850 CODE:
2835 facedata *d = face_data (idx, faceset); 2851 facedata *d = face_data (idx, faceset);
2836 if (!d) XSRETURN_UNDEF; 2852 if (!d) XSRETURN_UNDEF;
2837 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2853 RETVAL = newSVpvn (d->data, d->data.size ());
2838 OUTPUT: 2854 OUTPUT:
2839 RETVAL 2855 RETVAL
2840 2856
2857SV *get_meta (faceidx idx)
2858 CODE:
2859 faceinfo *f = face_info (idx); assert (f);
2860 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2861 RETVAL = newRV_inc ((SV *)f->meta_hv);
2862 OUTPUT:
2863 RETVAL
2864
2841void invalidate (faceidx idx) 2865void invalidate (faceidx idx)
2842 CODE: 2866 CODE:
2843 for_all_clients (ns) 2867 for_all_clients (ns)
2844 { 2868 ns->invalidate_face (idx);
2845 ns->faces_sent [idx] = false;
2846 ns->force_newmap = true;
2847 }
2848 2869
2849void invalidate_all () 2870void invalidate_all ()
2850 CODE: 2871 CODE:
2851 for_all_clients (ns) 2872 for_all_clients (ns)
2852 { 2873 ns->invalidate_all_faces ();
2853 ns->faces_sent.reset ();
2854 ns->force_newmap = true;
2855 }
2856 2874
2857MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2875MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2858 2876
2859#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2877#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2860 2878
2861animidx anim_find (utf8_string name) 2879animidx anim_find (utf8_string name)
2862 CODE: 2880 CODE:
2863 RETVAL = animation::find (name).number; 2881 RETVAL = animation::find (name).number;
2864 OUTPUT: RETVAL 2882 OUTPUT: RETVAL
2865 2883
2866animidx set (utf8_string name, SV *frames, int facings = 1) 2884animidx set (utf8_string name, SV *frames, int facings = 1)
2867 CODE: 2885 CODE:
2868{ 2886{
2869 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2887 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2870 croak ("frames must be an arrayref"); 2888 croak ("frames must be an arrayref");
2871 2889
2872 AV *av = (AV *)SvRV (frames); 2890 AV *av = (AV *)SvRV (frames);
2873 2891
2874 animation *anim = &animation::find (name); 2892 animation *anim = &animation::find (name);
2875 if (anim->number) 2893 if (anim->number)
2876 { 2894 {
2877 anim->resize (av_len (av) + 1); 2895 anim->resize (av_len (av) + 1);
2878 anim->facings = facings; 2896 anim->facings = facings;
2879 } 2897 }
2880 else 2898 else
2881 anim = &animation::create (name, av_len (av) + 1, facings); 2899 anim = &animation::create (name, av_len (av) + 1, facings);
2882 2900
2883 for (int i = 0; i < anim->num_animations; ++i) 2901 for (int i = 0; i < anim->num_animations; ++i)
2884 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2902 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2885} 2903}
2886 OUTPUT: RETVAL 2904 OUTPUT: RETVAL
2887 2905
2888void invalidate_all () 2906void invalidate_all ()
2889 CODE: 2907 CODE:
2890 for_all_clients (ns) 2908 for_all_clients (ns)
2891 ns->anims_sent.reset (); 2909 ns->anims_sent.reset ();
2892 2910
2893MODULE = cf PACKAGE = cf::object::freezer 2911MODULE = cf PACKAGE = cf::object::freezer
2894 2912
2895INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2913INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2896 2914
2897SV * 2915SV *
2898new (char *klass) 2916new (char *klass)
2899 CODE: 2917 CODE:
2900 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2918 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2907 sv_to (sv, self); 2925 sv_to (sv, self);
2908 delete self; 2926 delete self;
2909 2927
2910MODULE = cf PACKAGE = cf::object::thawer 2928MODULE = cf PACKAGE = cf::object::thawer
2911 2929
2912INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2930INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2931
2932bool
2933errors_are_fatal (bool fatal)
2934 CODE:
2935 RETVAL = object_thawer::errors_are_fatal;
2936 object_thawer::errors_are_fatal = fatal;
2937 OUTPUT:
2938 RETVAL
2913 2939
2914SV * 2940SV *
2915new_from_file (char *klass, octet_string path) 2941new_from_file (char *klass, octet_string path)
2916 CODE: 2942 CODE:
2917 object_thawer *f = new object_thawer (path); 2943 object_thawer *f = new object_thawer (path);
2943 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2969 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2944 2970
2945 self->skip (); 2971 self->skip ();
2946 } 2972 }
2947 2973
2974MODULE = cf PACKAGE = cf::layout
2975
2976INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2977

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