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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.302 by root, Mon Sep 22 23:57:48 2008 UTC vs.
Revision 1.429 by root, Sat Nov 17 23:33:18 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 6 *
8 * Deliantra is free software: you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 10 * option) any later version.
12 * 11 *
13 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 15 * GNU General Public License for more details.
17 * 16 *
18 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define CFPERL 1
25 27
26#if HAVE_EXECINFO_H 28#if HAVE_EXECINFO_H
27# include <execinfo.h> 29# include <execinfo.h>
28#endif 30#endif
29 31
30#include <cstdarg> 32#include <cstdarg>
31#include <typeinfo> 33#include <typeinfo>
32 34
33#include "global.h" 35#include "global.h"
36#include "rmg.h"
34#include "loader.h" 37#include "noise.h"
35#include "../random_maps/random_map.h"
36#include "evthread.h" 38#include "evthread.h"
37#include "sproto.h" 39#include "sproto.h"
38 40
39#include <unistd.h> 41#include <unistd.h>
40#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
54#include <XSUB.h> 56#include <XSUB.h>
55 57
56#include "CoroAPI.h" 58#include "CoroAPI.h"
57#include "perlxsi.c" 59#include "perlxsi.c"
58 60
59extern sint64 *levels; // the experience table
60
61typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
63 63
64typedef std::string std__string; 64typedef std::string std__string;
65 65
70static int tick_inhibit; 70static int tick_inhibit;
71static int tick_pending; 71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
76 77
77bitset<NUM_EVENT_TYPES> ev_want_event; 78bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type; 79bitset<NUM_TYPES> ev_want_type;
79 80
80static HV 81static HV
86 *stash_cf_mapspace_wrap, 87 *stash_cf_mapspace_wrap,
87 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
88 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
89 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
90 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
91 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
92 95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
93static inline SV * 105static SV *
94newSVpv_utf8 (const char *s) 106newSVpv_utf8 (const char *s)
95{ 107{
96 if (!s) 108 if (!s)
97 return newSV (0); 109 return newSV (0);
98 110
99 SV *sv = newSVpv (s, 0); 111 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv); 112 SvUTF8_on (sv);
101 return sv; 113 return sv;
102} 114}
115#endif
103 116
117#ifndef newSVpvn_utf8
104static inline SV * 118static SV *
105newSVpvn_utf8 (const char *s, STRLEN l) 119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
106{ 120{
107 if (!s) 121 if (!s)
108 return newSV (0); 122 return newSV (0);
109 123
110 SV *sv = newSVpvn (s, l); 124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
111 SvUTF8_on (sv); 127 SvUTF8_on (sv);
128
112 return sv; 129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
113} 147}
114 148
115// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
116template<class super> 150template<class super>
117static super * 151static super *
151 SvREFCNT_inc (self); 185 SvREFCNT_inc (self);
152 hv_clear (self); 186 hv_clear (self);
153 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
154 SvREFCNT_dec (self); 188 SvREFCNT_dec (self);
155 189
156 // self *must* be null now because thats sv_unmagic's job. 190 // self *must* be null now because that's sv_unmagic's job.
157 assert (!this->self); 191 assert (!this->self);
158 } 192 }
159} 193}
160 194
161void 195void
195attachable::destroy () 229attachable::destroy ()
196{ 230{
197 if (destroyed ()) 231 if (destroyed ())
198 return; 232 return;
199 233
200 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
201 do_destroy (); 235 do_destroy ();
202 sever_self (); 236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
203} 243}
204 244
205void 245void
206attachable::check_mortals () 246attachable::check_mortals ()
207{ 247{
217 { 257 {
218 static int last_mortalcount; 258 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount) 259 if (mortals.size () != last_mortalcount)
220 { 260 {
221 last_mortalcount = mortals.size (); 261 last_mortalcount = mortals.size ();
222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); 262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
223 266
224 if (0) 267 if (0)
225 { 268 {
226 for (int j = 0; j < mortals.size (); ++j)//D 269 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D 270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
228 fprintf (stderr, "\n");//D 272 fprintf (stderr, "\n");//D
229 } 273 }
230 } 274 }
231 } 275 }
232 276
252 } 296 }
253 else 297 else
254 { 298 {
255 mortals.erase (i); 299 mortals.erase (i);
256 obj->sever_self (); 300 obj->sever_self ();
257 delete obj; 301 obj->do_delete ();
258 } 302 }
259 } 303 }
260} 304}
261 305
262void 306void
279 323
280 attach = src.attach; 324 attach = src.attach;
281 return *this; 325 return *this;
282} 326}
283 327
328#if 0
284template<typename T> 329template<typename T>
285static bool 330static bool
286find_backref (void *ptr, T *obj) 331find_backref (void *ptr, T *obj)
287{ 332{
288 char *s = (char *)obj; 333 char *s = (char *)obj;
296 341
297 return false; 342 return false;
298} 343}
299 344
300// for debugging, find "live" objects containing this ptr 345// for debugging, find "live" objects containing this ptr
301void 346static void
302find_backref (void *ptr) 347find_backref (void *ptr)
303{ 348{
304 for_all_objects (op) 349 for_all_objects (op)
305 if (find_backref (ptr, op)) 350 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); 351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
310 fprintf (stderr, "P %p\n", pl); 355 fprintf (stderr, "P %p\n", pl);
311 356
312 for_all_clients (ns) 357 for_all_clients (ns)
313 if (find_backref (ptr, ns)) 358 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns); 359 fprintf (stderr, "C %p\n", ns);
315
316} 360}
361#endif
317 362
318////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
319 364
320static SV * 365static SV *
321newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
322{ 367{
323 SV *sv;
324
325 if (!ptr) 368 if (!ptr)
326 return newSV (0); 369 return newSV (0);
327 370
328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
329 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
330} 379}
331 380
332static int 381static int
333attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
334{ 383{
346 return 0; 395 return 0;
347} 396}
348 397
349MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
350 399
351static SV * 400ecb_noinline static SV *
352newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
353{ 402{
354 if (!obj) 403 if (!obj)
355 return newSV (0); 404 return newSV (0);
356 405
374 423
375 return sv; 424 return sv;
376 } 425 }
377} 426}
378 427
428#if 0 // unused
379static void 429static void
380clearSVptr (SV *sv) 430clearSVptr (SV *sv)
381{ 431{
382 if (SvROK (sv)) 432 if (SvROK (sv))
383 sv = SvRV (sv); 433 sv = SvRV (sv);
384 434
385 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
386 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
387} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
388 454
389static long 455static long
390SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
391{ 457{
392 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
393 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
394 460
395 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
396
397 if (!mg)
398 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
399
400 return (long)mg->mg_ptr;
401} 462}
402 463
403static long 464ecb_noinline static long
404SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
405{ 466{
406 if (SvOK (sv)) 467 if (expect_false (!SvOK (sv))) return 0;
468
407 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
408 else
409 return 0;
410} 470}
411 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
414inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
415inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
416inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
417inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
418inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
419inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
420inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
421inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
422inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
423inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
424inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
425inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
426inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } 552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
436 554
437inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
439 557
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 560
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444 562
445inline SV *to_sv (dynbuf * v) 563static inline SV *to_sv (dynbuf * v)
446{ 564{
447 SV *sv = newSV (0); 565 SV *sv = newSV (0);
448 566
449 sv_upgrade (sv, SVt_PV); 567 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1); 568 SvGROW (sv, v->size () + 1);
454 *SvEND (sv) = 0; 572 *SvEND (sv) = 0;
455 573
456 return sv; 574 return sv;
457} 575}
458 576
459inline SV *to_sv (dynbuf_text * v) 577static inline SV *to_sv (dynbuf_text * v)
460{ 578{
461 SV *sv = to_sv (static_cast<dynbuf *> (v)); 579 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv); 580 SvUTF8_on (sv);
463 return sv; 581 return sv;
464} 582}
465 583
466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
470inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
471inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
472inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
474inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
475inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
476inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
477inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
478inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
479inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
480inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
481inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
482inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
483inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
484inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } 608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
493 612
494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
496 615
497template<class T> 616template<class T>
498inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
499 618
500template<int N> 619template<int N>
501inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
502 621
503inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
504inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
505inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
506inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
507 626
508inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
509{ 628{
510 STRLEN len; 629 STRLEN len;
511 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
512 v.assign (data, len); 631 v.assign (data, len);
513} 632}
514 633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
515inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
516{ 643{
517 if (!v.parse (SvPV_nolen (sv))) 644 if (!v.parse (SvPV_nolen (sv)))
518 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
519} 646}
520 647
521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
522 649
523static SV * 650static SV *
524newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
525{ 652{
526 SV *sv; 653 SV *sv;
600 va_end (ap); 727 va_end (ap);
601 728
602 return sv; 729 return sv;
603} 730}
604 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
605////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
606 757
607SV * 758static SV *
608registry (attachable *ext) 759registry (attachable *ext)
609{ 760{
610 if (!ext->cb) 761 if (!ext->cb)
611 ext->cb = newAV (); 762 ext->cb = newAV ();
612 763
626 777
627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
628 779
629 const char *argv[] = { 780 const char *argv[] = {
630 settings.argv [0], 781 settings.argv [0],
631 "-e" 782 "-e0"
632 "use EV; use Coro;" // required for bootstrap
633 "cf->bootstrap;" // required for datadir :*>
634 "unshift @INC, cf::datadir ();"
635 "require cf;"
636 }; 783 };
637 784
638 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
639 || perl_run (perl)) 786 || perl_run (perl))
640 { 787 {
641 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
642 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
643 } 790 }
644 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
645 { 803 {
646 dSP; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
647 805 exit (EXIT_FAILURE);
648 PUSHMARK (SP);
649 PUTBACK;
650 call_pv ("cf::init", G_DISCARD | G_VOID);
651 } 806 }
652} 807}
653 808
809void
654void cfperl_main () 810cfperl_main ()
655{ 811{
656 dSP; 812 dSP;
657 813
658 PUSHMARK (SP); 814 PUSHMARK (SP);
659 PUTBACK; 815 PUTBACK;
684# undef def 840# undef def
685}; 841};
686 842
687#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
688 844
689static void 845ecb_noinline static void
690gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
691{ 847{
692 // event must be in array 848 // event must be in array
693 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
694 { 850 {
780{ 936{
781 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
782 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
783} 939}
784 940
785void 941ecb_noinline static void
786_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) 942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
787{ 943{
788 for (int event = 0; event <= AvFILLp (registry); ++event) 944 for (int event = 0; event <= AvFILLp (registry); ++event)
789 { 945 {
790 SV *cbs_ = AvARRAY (registry)[event]; 946 SV *cbs_ = AvARRAY (registry)[event];
800 } 956 }
801 } 957 }
802} 958}
803 959
804// very slow and inefficient way to recalculate the global want bitsets 960// very slow and inefficient way to recalculate the global want bitsets
805void 961static void
806_recalc_want () 962_recalc_want ()
807{ 963{
808 ev_want_event.reset (); 964 ev_want_event.reset ();
809 965
810 _recalc_want (ev_want_event, cb_global); 966 _recalc_want (ev_want_event, cb_global);
883 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
884 } 1040 }
885 1041
886 va_end (ap); 1042 va_end (ap);
887 1043
888 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
889 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
890 1046
891 CALL_END; 1047 CALL_END;
892 1048
893 return count; 1049 return count;
894} 1050}
895 1051
896SV * 1052static SV *
897cfperl_result (int idx) 1053cfperl_result (int idx)
898{ 1054{
899 AV *av = get_av ("cf::INVOKE_RESULTS", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
900 if (!av) 1056 if (!av)
901 return &PL_sv_undef; 1057 return &PL_sv_undef;
920} 1076}
921 1077
922///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
923// various c++ => perl glue functions 1079// various c++ => perl glue functions
924 1080
1081void
925void cfperl_tick () 1082cfperl_tick ()
926{ 1083{
927 tick_pending = 1; 1084 tick_pending = 1;
928 1085
929 if (tick_inhibit) 1086 if (tick_inhibit)
930 return; 1087 return;
933 1090
934 dSP; 1091 dSP;
935 1092
936 PUSHMARK (SP); 1093 PUSHMARK (SP);
937 PUTBACK; 1094 PUTBACK;
938 call_pv ("cf::tick", G_DISCARD | G_VOID); 1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
939 1096
940 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); 1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
941} 1098}
942 1099
943void 1100void
966 CALL_CALL ("ext::books::make_book", G_VOID); 1123 CALL_CALL ("ext::books::make_book", G_VOID);
967 CALL_END; 1124 CALL_END;
968} 1125}
969 1126
970void 1127void
971cfperl_send_msg (client *ns, int color, const char *type, const char *msg) 1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
972{ 1129{
973 CALL_BEGIN (4); 1130 CALL_BEGIN (4);
974 CALL_ARG (ns); 1131 CALL_ARG (ns);
975 CALL_ARG (type); 1132 CALL_ARG (type);
976 CALL_ARG_SV (newSVpv_utf8 (msg)); 1133 CALL_ARG_SV (newSVpv_utf8 (msg));
977 CALL_ARG (color); 1134 CALL_ARG (color);
978 CALL_CALL ("cf::client::send_msg", G_VOID); 1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
979 CALL_END; 1136 CALL_END;
980} 1137}
981 1138
982int 1139int
983cfperl_can_merge (object *ob1, object *ob2) 1140cfperl_can_merge (object *ob1, object *ob2)
985 int can; 1142 int can;
986 1143
987 CALL_BEGIN (2); 1144 CALL_BEGIN (2);
988 CALL_ARG (ob1); 1145 CALL_ARG (ob1);
989 CALL_ARG (ob2); 1146 CALL_ARG (ob2);
990 CALL_CALL ("cf::_can_merge", G_SCALAR); 1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
991 can = count && SvTRUE (TOPs); 1148 can = count && SvTRUE (TOPs);
992 CALL_END; 1149 CALL_END;
993 1150
994 return can; 1151 return can;
995} 1152}
996 1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
997player * 1177player *
998player::find (const char *name) 1178player::find (const_utf8_string name)
999{ 1179{
1000 CALL_BEGIN (1); 1180 CALL_BEGIN (1);
1001 CALL_ARG (name); 1181 CALL_ARG (name);
1002 CALL_CALL ("cf::player::find", G_SCALAR); 1182 CALL_CALL ("cf::player::find", G_SCALAR);
1003 1183
1008 1188
1009 return retval; 1189 return retval;
1010} 1190}
1011 1191
1012maptile * 1192maptile *
1013find_style (const char *dirname, const char *stylename, int difficulty) 1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1014{ 1194{
1015 CALL_BEGIN (3); 1195 CALL_BEGIN (4);
1016 CALL_ARG (dirname); 1196 CALL_ARG (dirname);
1017 CALL_ARG (stylename); 1197 CALL_ARG (stylename);
1018 CALL_ARG (difficulty); 1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1019 CALL_CALL ("ext::map_random::find_style", G_SCALAR); 1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1020 1201
1021 maptile *retval = 0; 1202 maptile *retval = 0;
1022 if (count) sv_to (POPs, retval); 1203 if (count) sv_to (POPs, retval);
1023 1204
1025 1206
1026 return retval; 1207 return retval;
1027} 1208}
1028 1209
1029maptile * 1210maptile *
1030maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
1031{ 1212{
1032 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
1033 CALL_ARG (path); 1214 CALL_ARG (path);
1034 CALL_ARG (origin); 1215 CALL_ARG (origin);
1035 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1041 1222
1042 return retval; 1223 return retval;
1043} 1224}
1044 1225
1045maptile * 1226maptile *
1046maptile::find_async (const char *path, maptile *origin, bool load) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1047{ 1228{
1048 CALL_BEGIN (3); 1229 CALL_BEGIN (3);
1049 CALL_ARG (path); 1230 CALL_ARG (path);
1050 CALL_ARG (origin); 1231 CALL_ARG (origin);
1051 CALL_ARG (load); 1232 CALL_ARG (load);
1067 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1068 CALL_END; 1249 CALL_END;
1069} 1250}
1070 1251
1071void 1252void
1072maptile::change_all_map_light (int change)
1073{
1074 CALL_BEGIN (1);
1075 CALL_ARG (change);
1076 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
1077 CALL_END;
1078}
1079
1080void
1081object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
1082{ 1254{
1083 if (type != PLAYER) 1255 if (type != PLAYER)
1084 return; 1256 return;
1085 1257
1089 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1090 CALL_END; 1262 CALL_END;
1091} 1263}
1092 1264
1093void 1265void
1094object::player_goto (const char *path, int x, int y) 1266object::player_goto (const_utf8_string path, int x, int y)
1095{ 1267{
1096 if (type != PLAYER) 1268 if (type != PLAYER)
1097 return; 1269 return;
1098 1270
1099 CALL_BEGIN (4); 1271 CALL_BEGIN (4);
1103 CALL_ARG (y); 1275 CALL_ARG (y);
1104 CALL_CALL ("cf::object::player::goto", G_VOID); 1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1105 CALL_END; 1277 CALL_END;
1106} 1278}
1107 1279
1108const char * 1280const_utf8_string
1109object::ref () const 1281object::ref () const
1110{ 1282{
1111 if (type == PLAYER) 1283 if (type == PLAYER)
1112 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); 1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1113 else 1285 else
1286 // TODO: should be able to save references within the same map, at least
1114 return 0; 1287 return 0;
1115} 1288}
1116 1289
1117object * 1290object *
1118object::deref (const char *ref) 1291object::deref (const_utf8_string ref)
1119{ 1292{
1120 object *retval = 0; 1293 object *retval = 0;
1121 1294
1122 if (ref) 1295 if (ref)
1123 { 1296 {
1133 1306
1134 return retval; 1307 return retval;
1135} 1308}
1136 1309
1137void 1310void
1138log_backtrace (const char *msg) 1311log_backtrace (const_utf8_string msg)
1139{ 1312{
1140#if HAVE_BACKTRACE 1313#if HAVE_BACKTRACE
1141 void *addr [20]; 1314 void *addr [20];
1142 int size = backtrace (addr, 20); 1315 int size = backtrace (addr, 20);
1143 1316
1148 CALL_CALL ("cf::_log_backtrace", G_VOID); 1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1149 CALL_END; 1322 CALL_END;
1150#endif 1323#endif
1151} 1324}
1152 1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
1153///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
1154 1378
1155struct EVAPI *evapi::GEVAPI; 1379struct EVAPI *evapi::GEVAPI;
1156struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
1157 1381
1382void
1158void coroapi::do_cede_to_tick () 1383coroapi::do_cede_to_tick ()
1159{ 1384{
1160 cede_pending = 0; 1385 cede_pending = 0;
1161 cede (); 1386 cede ();
1162} 1387}
1163 1388
1187 ev_io_set ((ev_io *)this, fd, events); 1412 ev_io_set ((ev_io *)this, fd, events);
1188 if (active) start (); 1413 if (active) start ();
1189 } 1414 }
1190} 1415}
1191 1416
1192void 1417static void
1193_connect_to_perl () 1418_connect_to_perl_1 ()
1194{ 1419{
1195 stash_cf = gv_stashpv ("cf", 1); 1420 stash_cf = gv_stashpv ("cf", 1);
1196 1421
1197 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1198 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1202 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1203 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1204 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1205 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1206 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1207 1434
1208 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1209 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1210 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV); 1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1211 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1212 1440
1213 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1214 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1215 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1216 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1217 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1218 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1219 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
1220} 1448}
1221 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1222MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1223 1462
1224BOOT: 1463BOOT:
1225{ 1464{
1226 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1227 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1228 1467
1229 _connect_to_perl (); 1468 _connect_to_perl_1 ();
1230 1469
1231 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1232
1233 //{
1234 // require_pv ("Time::HiRes");
1235 //
1236 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1237 // if (!svp) croak ("Time::HiRes is required");
1238 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1239 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1240 //}
1241 1471
1242 static const struct { 1472 static const struct {
1243 const char *name; 1473 const char *name;
1244 IV iv; 1474 IV iv;
1245 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1246# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1247 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1248 const_iv (logBacktrace) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1249 1479# include "attackinc.h"
1250 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1251 1487
1252 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1253 1489
1254 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1255 const_iv (MAXSOCKBUF) 1491 const_iv (MAXSOCKBUF)
1256 1492
1257 const_iv (NUM_BODY_LOCATIONS)
1258 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1259 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1260 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1261 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1262 const_iv (body_wrist) const_iv (body_waist)
1263
1264 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1265 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1266 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1267 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1268 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1269 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1270 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1271 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1272 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1273 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1274 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1275 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1276 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1277 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1278 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1279 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1280 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1281 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1282 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1283 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1284 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1285 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1286 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1287 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1288 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1289 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1290 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1291 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1292
1293 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1294
1295 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1296 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1297
1298 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1299 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1300 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1301 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1302 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1303 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1304 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1305
1306 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1307 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1308 const_iv (WEAP_BLUD)
1309
1310 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1311 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1312 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1313 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1314 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1315 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1316 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1317 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1318 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1319 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1320 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1321 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1322 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1323 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1324 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1325 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1326 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1327 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1328 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1329 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1330 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1331 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1332 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1333 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1334 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1335 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1336
1337 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1338 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1339 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1340 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1341 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1342 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1343
1344 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1345 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1346 1495
1347 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1348
1349 const_iv (SP_RAISE_DEAD)
1350 const_iv (SP_RUNE)
1351 const_iv (SP_MAKE_MARK)
1352 const_iv (SP_BOLT)
1353 const_iv (SP_BULLET)
1354 const_iv (SP_EXPLOSION)
1355 const_iv (SP_CONE)
1356 const_iv (SP_BOMB)
1357 const_iv (SP_WONDER)
1358 const_iv (SP_SMITE)
1359 const_iv (SP_MAGIC_MISSILE)
1360 const_iv (SP_SUMMON_GOLEM)
1361 const_iv (SP_DIMENSION_DOOR)
1362 const_iv (SP_MAGIC_MAPPING)
1363 const_iv (SP_MAGIC_WALL)
1364 const_iv (SP_DESTRUCTION)
1365 const_iv (SP_PERCEIVE_SELF)
1366 const_iv (SP_WORD_OF_RECALL)
1367 const_iv (SP_INVISIBLE)
1368 const_iv (SP_PROBE)
1369 const_iv (SP_HEALING)
1370 const_iv (SP_CREATE_FOOD)
1371 const_iv (SP_EARTH_TO_DUST)
1372 const_iv (SP_CHANGE_ABILITY)
1373 const_iv (SP_BLESS)
1374 const_iv (SP_CURSE)
1375 const_iv (SP_SUMMON_MONSTER)
1376 const_iv (SP_CHARGING)
1377 const_iv (SP_POLYMORPH)
1378 const_iv (SP_ALCHEMY)
1379 const_iv (SP_REMOVE_CURSE)
1380 const_iv (SP_IDENTIFY)
1381 const_iv (SP_DETECTION)
1382 const_iv (SP_MOOD_CHANGE)
1383 const_iv (SP_MOVING_BALL)
1384 const_iv (SP_SWARM)
1385 const_iv (SP_CHANGE_MANA)
1386 const_iv (SP_DISPEL_RUNE)
1387 const_iv (SP_CREATE_MISSILE)
1388 const_iv (SP_CONSECRATE)
1389 const_iv (SP_ANIMATE_WEAPON)
1390 const_iv (SP_LIGHT)
1391 const_iv (SP_CHANGE_MAP_LIGHT)
1392 const_iv (SP_FAERY_FIRE)
1393 const_iv (SP_CAUSE_DISEASE)
1394 const_iv (SP_AURA)
1395 const_iv (SP_TOWN_PORTAL)
1396 const_iv (SP_PARTY_SPELL)
1397 1497
1398 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1399 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1400 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1401 1501
1402 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1403
1404 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1405 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1406 1504
1407 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1408
1409 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1410 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1411
1412 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1413 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1414
1415 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1416
1417 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1418 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1419 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1420 const_iv (M_ICE) const_iv (M_SPECIAL)
1421 1506
1422 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1423 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1424 1509
1425 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1426 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1427 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1428 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1429 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1430 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1431 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1432 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1433 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1434 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1435 const_iv (SK_POISON_NAIL)
1436
1437 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1438 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1439 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1440 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1441 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1442 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1443
1444 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1445
1446 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1447 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1448 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1449 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1450 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1451 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1452 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1453
1454 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1455 const_iv (MAP_INACTIVE)
1456
1457 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1458 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1459 1512
1460 const_iv (VERSION_CS) const_iv (VERSION_SC)
1461
1462 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1463 1514
1464 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1465
1466 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1467
1468 // random map generator
1469 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1470 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1471
1472 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1473 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1474 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1475
1476 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1477 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1478
1479 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1480 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1481
1482 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1483 const_iv (FT_RSRC) const_iv (FT_NUM)
1484 }; 1516 };
1485 1517
1486 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1487 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1488 1520
1489 static const struct { 1521 static const struct {
1490 const char *name; 1522 const char *name;
1491 int skip; 1523 int skip;
1497# undef def 1529# undef def
1498 }; 1530 };
1499 1531
1500 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1501 1533
1502 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1503 { 1535 {
1504 AV *event = newAV (); 1536 AV *event = newAV ();
1505 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1506 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1507 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1508 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1509 } 1541 }
1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1510} 1545}
1511 1546
1512void _gv_clear (SV *gv) 1547void _gv_clear (SV *gv)
1513 CODE: 1548 CODE:
1514 assert (SvTYPE (gv) == SVt_PVGV); 1549 assert (SvTYPE (gv) == SVt_PVGV);
1515# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); } 1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1516 f (GvGP (gv)->gp_form); 1552 f (GvGP (gv)->gp_form);
1517 f (GvGP (gv)->gp_io); 1553 f (GvGP (gv)->gp_io);
1518 f (GvGP (gv)->gp_sv); 1554 f (GvGP (gv)->gp_sv);
1519 f (GvGP (gv)->gp_av); 1555 f (GvGP (gv)->gp_av);
1520 f (GvGP (gv)->gp_hv); 1556 f (GvGP (gv)->gp_hv);
1521 f (GvGP (gv)->gp_cv); 1557 f (GvGP (gv)->gp_cv);
1522 GvCVGEN (gv) = 0; 1558 GvCVGEN (gv) = 0;
1523 GvMULTI_off (gv); 1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1524# undef f 1561# undef f
1525 1562
1526
1527void _connect_to_perl () 1563void _connect_to_perl_1 ()
1564
1565void _connect_to_perl_2 ()
1528 1566
1529void _recalc_want () 1567void _recalc_want ()
1530 1568
1569# not used by default anymore
1531void _global_reattach () 1570void _global_reattach ()
1532 CODE: 1571 CODE:
1533{ 1572{
1534 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1535 for_all_clients (ns) 1574 for_all_clients (ns)
1537 1576
1538 for_all_objects (op) 1577 for_all_objects (op)
1539 op->reattach (); 1578 op->reattach ();
1540} 1579}
1541 1580
1542# support function for map-world.ext 1581void init_anim ()
1543void _quantise (SV *data_sv, SV *plt_sv)
1544 CODE:
1545{
1546 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1547 croak ("_quantise called with invalid agruments");
1548 1582
1549 plt_sv = SvRV (plt_sv); 1583void init_globals ()
1550 SV **plt = AvARRAY (plt_sv);
1551 int plt_count = AvFILL (plt_sv) + 1;
1552 1584
1553 STRLEN len; 1585void init_attackmess ()
1554 char *data = SvPVbyte (data_sv, len);
1555 char *dst = data;
1556 1586
1557 while (len >= 3) 1587void init_dynamic ()
1558 {
1559 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1560 {
1561 char *val = SvPVX (*val_sv);
1562 1588
1563 if (val [0] == data [0] 1589void load_settings ()
1564 && val [1] == data [1]
1565 && val [2] == data [2])
1566 {
1567 *dst++ = val [3];
1568 goto next;
1569 }
1570 }
1571 1590
1572 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1591void _reload_exp_table ()
1573 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1574 dst - SvPVX (data_sv), len);
1575 1592
1576 next: 1593void _reload_materials ()
1577 data += 3;
1578 len -= 3;
1579 }
1580 1594
1581 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1595void init_uuid ()
1582} 1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1583 1604
1584void evthread_start (int aiofd) 1605void evthread_start (int aiofd)
1585 1606
1586void cede_to_tick () 1607void cede_to_tick ()
1587 CODE: 1608 CODE:
1588 coroapi::cede_to_tick (); 1609 coroapi::cede_to_tick ();
1589 1610
1590NV till_tick () 1611NV till_tick ()
1591 CODE: 1612 CODE:
1592 RETVAL = SvNVX (sv_next_tick) - now (); 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1593 OUTPUT: 1614 OUTPUT: RETVAL
1594 RETVAL
1595 1615
1596int tick_inhibit () 1616int tick_inhibit ()
1597 CODE: 1617 CODE:
1598 RETVAL = tick_inhibit; 1618 RETVAL = tick_inhibit;
1599 OUTPUT: 1619 OUTPUT: RETVAL
1600 RETVAL
1601 1620
1602void tick_inhibit_inc () 1621void tick_inhibit_inc ()
1603 CODE: 1622 CODE:
1604 ++tick_inhibit; 1623 ++tick_inhibit;
1605 1624
1610 { 1629 {
1611 ev_async_send (EV_DEFAULT, &tick_watcher); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1612 coroapi::cede (); 1631 coroapi::cede ();
1613 } 1632 }
1614 1633
1615void server_tick () 1634void one_tick ()
1616 CODE: 1635 CODE:
1617{ 1636{
1637 ev_now_update (EV_DEFAULT);
1618 NOW = ev_now (EV_DEFAULT); 1638 NOW = ev_now (EV_DEFAULT);
1619 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1620 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); 1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1621 runtime = SvNVX (sv_runtime); 1641 runtime = SvNVX (sv_runtime);
1622 1642
1643 one_tick ();
1644
1623 server_tick (); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1624 1647
1625 NOW = ev_time (); 1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1626 SvNV_set (sv_now, NOW); SvNOK_only (sv_now); 1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1627 runtime += TICK; 1652 runtime += TICK;
1628 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); 1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1629} 1654}
1630 1655
1631NV floor (NV x) 1656NV floor (NV x)
1635NV rndm (...) 1660NV rndm (...)
1636 ALIAS: 1661 ALIAS:
1637 rmg_rndm = 1 1662 rmg_rndm = 1
1638 CODE: 1663 CODE:
1639{ 1664{
1640 rand_gen &gen = ix ? rmg_rndm : rndm; 1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1641 switch (items) 1666 switch (items)
1642 { 1667 {
1643 case 0: RETVAL = gen (); break; 1668 case 0: RETVAL = gen (); break;
1644 case 1: RETVAL = gen (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1645 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1646 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1647 } 1672 }
1648} 1673}
1649 OUTPUT: 1674 OUTPUT: RETVAL
1650 RETVAL
1651 1675
1652NV clamp (NV value, NV min_value, NV max_value) 1676NV clamp (NV value, NV min_value, NV max_value)
1653 CODE: 1677 CODE:
1654 RETVAL = clamp (value, min_value, max_value); 1678 RETVAL = clamp (value, min_value, max_value);
1655 OUTPUT: 1679 OUTPUT: RETVAL
1656 RETVAL
1657 1680
1658NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1659 CODE: 1682 CODE:
1660 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1661 OUTPUT: 1684 OUTPUT: RETVAL
1662 RETVAL 1685
1686const char *ordinal (int i)
1663 1687
1664void weaken (...) 1688void weaken (...)
1665 PROTOTYPE: @ 1689 PROTOTYPE: @
1666 CODE: 1690 CODE:
1667 while (items > 0) 1691 while (items > 0)
1668 sv_rvweaken (ST (--items)); 1692 sv_rvweaken (ST (--items));
1669 1693
1670void 1694void log_suspend ()
1695
1696void log_resume ()
1697
1671log_backtrace (utf8_string msg) 1698void log_backtrace (utf8_string msg)
1672 1699
1673void
1674LOG (int flags, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1675 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1676 C_ARGS: flags, "%s", msg 1702 C_ARGS: flags, "%s", msg
1677 1703
1678octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1679 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1726 1752
1727int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1728 INIT: 1754 INIT:
1729#if __GLIBC__ 1755#if __GLIBC__
1730 mallopt (M_TOP_PAD, 1024 * 1024); 1756 mallopt (M_TOP_PAD, 1024 * 1024);
1731 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); 1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1732 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory 1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1733 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1734#endif 1761#endif
1735 1762
1736int munlockall () 1763int munlockall ()
1737 1764
1738#endif 1765#endif
1756 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); 1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1757 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); 1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1758 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); 1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1760#endif 1787#endif
1761 EXTEND (SP, 2*2); 1788 EXTEND (SP, 5*2);
1762 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1763 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1764 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); 1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1765} 1793}
1766
1767int find_animation (utf8_string text)
1768 PROTOTYPE: $
1769 1794
1770int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1771 1796
1772const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1773 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1774int 1841int
1775exp_to_level (val64 exp) 1842skill_flags (int idx)
1776 CODE: 1843 CODE:
1777{ 1844 if (idx < 0 || idx >= array_length (skill_flags))
1778 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1779 1846 RETVAL = skill_flags [idx];
1780 RETVAL = settings.max_level;
1781
1782 for (i = 1; i <= settings.max_level; i++)
1783 {
1784 if (levels[i] > exp)
1785 {
1786 RETVAL = i - 1;
1787 break;
1788 }
1789 }
1790}
1791 OUTPUT: RETVAL
1792
1793val64
1794level_to_min_exp (int level)
1795 CODE:
1796 if (level > settings.max_level)
1797 RETVAL = levels[settings.max_level];
1798 else if (level < 1)
1799 RETVAL = 0;
1800 else
1801 RETVAL = levels[level];
1802 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1803
1804SV *
1805resistance_to_string (int atnr)
1806 CODE:
1807 if (atnr >= 0 && atnr < NROFATTACKS)
1808 RETVAL = newSVpv (resist_plus[atnr], 0);
1809 else
1810 XSRETURN_UNDEF;
1811 OUTPUT: RETVAL
1812 1848
1813UUID 1849UUID
1814uuid_cur () 1850uuid_cur ()
1815 CODE: 1851 CODE:
1816 RETVAL = UUID::cur; 1852 RETVAL = UUID::cur;
1817 OUTPUT: 1853 OUTPUT: RETVAL
1818 RETVAL
1819 1854
1820UUID 1855UUID
1821uuid_gen () 1856uuid_gen ()
1822 CODE: 1857 CODE:
1823 RETVAL = UUID::gen (); 1858 RETVAL = UUID::gen ();
1824 OUTPUT: 1859 OUTPUT: RETVAL
1825 RETVAL
1826 1860
1827val64 1861val64
1828uuid_seq (UUID uuid) 1862uuid_seq (UUID uuid)
1829 CODE: 1863 CODE:
1830 RETVAL = uuid.seq; 1864 RETVAL = uuid.seq;
1831 OUTPUT: 1865 OUTPUT: RETVAL
1832 RETVAL
1833 1866
1834UUID 1867UUID
1835uuid_str (val64 seq) 1868uuid_str (val64 seq)
1836 CODE: 1869 CODE:
1837 RETVAL.seq = seq; 1870 RETVAL.seq = seq;
1838 OUTPUT: 1871 OUTPUT: RETVAL
1839 RETVAL
1840 1872
1841void 1873void
1842coin_names () 1874coin_names ()
1843 PPCODE: 1875 PPCODE:
1844 EXTEND (SP, NUM_COINS); 1876 EXTEND (SP, NUM_COINS);
1856load_resource_file_ (octet_string filename) 1888load_resource_file_ (octet_string filename)
1857 1889
1858void 1890void
1859fix_weight () 1891fix_weight ()
1860 1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1897
1861MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1862 1899
1863int 1900int
1864valid (SV *obj) 1901valid (SV *obj)
1865 CODE: 1902 CODE:
1866 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1867 OUTPUT: 1904 OUTPUT: RETVAL
1868 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1869 1910
1870void 1911void
1871debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1872 CODE: 1913 CODE:
1873 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1874 if (on) 1915 if (on)
1875 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1876 1917
1877int mortals_size () 1918int mortals_size ()
1878 CODE: 1919 CODE:
1879 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1880 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1882#object *mortals (U32 index) 1923#object *mortals (U32 index)
1883# CODE: 1924# CODE:
1884# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1885# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1886 1927
1887INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1888 1929
1889MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1890 1931
1891int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1892 CODE: 1933 CODE:
1896 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1897 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1898 1939
1899MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1900 1941
1901INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1902 1943
1903int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1904 CODE: 1945 CODE:
1905 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1906 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1933int mortals_size () 1974int mortals_size ()
1934 CODE: 1975 CODE:
1935 RETVAL = attachable::mortals.size (); 1976 RETVAL = attachable::mortals.size ();
1936 OUTPUT: RETVAL 1977 OUTPUT: RETVAL
1937 1978
1938const char *slot_use_name (U32 slot) 1979const_utf8_string slot_name (U32 slot)
1939 ALIAS: 1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1940 slot_nonuse_name = 1 1983 slot_nonuse_name = 2
1941 CODE: 1984 CODE:
1942{ 1985{
1943 if (slot >= NUM_BODY_LOCATIONS) 1986 if (slot >= NUM_BODY_LOCATIONS)
1944 croak ("body slot index out of range"); 1987 croak ("body slot index out of range");
1945 1988
1946 switch (ix) 1989 switch (ix)
1947 { 1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1948 case 0: RETVAL = body_locations[slot].use_name; break; 1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1949 case 1: RETVAL = body_locations[slot].nonuse_name; break; 1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1950 } 1994 }
1951} 1995}
1952 OUTPUT: 1996 OUTPUT: RETVAL
1953 RETVAL
1954 1997
1955# missing properties 1998# missing properties
1956 1999
1957object *head (object *op) 2000object *head (object *op)
1958 PROTOTYPE: $ 2001 PROTOTYPE: $
1994 if (ix) 2037 if (ix)
1995 op->slot[slot].used = value; 2038 op->slot[slot].used = value;
1996 else 2039 else
1997 op->slot[slot].info = value; 2040 op->slot[slot].info = value;
1998} 2041}
1999 OUTPUT: 2042 OUTPUT: RETVAL
2000 RETVAL
2001 2043
2002object *find_best_object_match (object *op, utf8_string match) 2044object *find_best_object_match (object *op, utf8_string match)
2003 2045
2004object *find_marked_object (object *op)
2005
2006int need_identify (object *obj);
2007
2008int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
2009 2047
2010int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
2011 CODE: 2049 CODE:
2012 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
2013 OUTPUT: 2051 OUTPUT: RETVAL
2014 RETVAL
2015
2016void apply (object *applier, object *applied, int flags = 0)
2017 CODE:
2018 manual_apply (applied, applier, flags);
2019 2052
2020void apply_below (object *op) 2053void apply_below (object *op)
2021 CODE: 2054 CODE:
2022 player_apply_below (op); 2055 player_apply_below (op);
2023 2056
2024int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2057int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2058
2059int casting_level (object *caster, object *spell)
2025 2060
2026int pay_item (object *op, object *buyer) 2061int pay_item (object *op, object *buyer)
2027 CODE: 2062 CODE:
2028 RETVAL = pay_for_item (op, buyer); 2063 RETVAL = pay_for_item (op, buyer);
2029 OUTPUT: RETVAL 2064 OUTPUT: RETVAL
2066 2101
2067void pick_up (object *who, object *op) 2102void pick_up (object *who, object *op)
2068 2103
2069void update_object (object *op, int action) 2104void update_object (object *op, int action)
2070 2105
2071void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2106void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2072 2107
2073void player_lvl_adj (object *who, object *skill = 0) 2108void player_lvl_adj (object *who, object *skill = 0)
2074 2109
2075int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2110int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2076 2111
2077int calc_skill_exp (object *who, object *op, object *skill); 2112int calc_skill_exp (object *who, object *op, object *skill)
2078 2113
2079void push_button (object *op); 2114void push_button (object *op, object *originator)
2080 2115
2081void use_trigger (object *op); 2116void use_trigger (object *op, object *originator)
2082 2117
2083void add_button_link (object *button, maptile *map, int connected);
2084
2085void remove_button_link (object *op);
2086
2087void handle_apply_yield (object *op); 2118void handle_apply_yield (object *op)
2088 2119
2120int convert_item (object *item, object *converter)
2121
2122void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2089 2123
2090MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2124MODULE = cf PACKAGE = cf::object PREFIX = cf_
2091
2092# no clean way to get an object from an archetype - stupid idiotic
2093# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2094 2125
2095object *new (utf8_string archetype = 0) 2126object *new (utf8_string archetype = 0)
2096 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
2097 CODE: 2128 CODE:
2098 RETVAL = archetype ? get_archetype (archetype) : object::create (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
2099 OUTPUT: 2132 OUTPUT: RETVAL
2100 RETVAL 2133
2134object *generate (utf8_string arch, object *creator)
2135 CODE:
2136 object *obj = archetype::get (arch);
2137 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2138 RETVAL = obj;
2139 OUTPUT: RETVAL
2101 2140
2102object *find_object (U32 tag) 2141object *find_object (U32 tag)
2142
2143object *find_object_uuid (UUID i)
2103 2144
2104# TODO: nuke 2145# TODO: nuke
2105object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2146object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2106 PROTOTYPE: $$$$$$ 2147 PROTOTYPE: $$$$$$
2107 CODE: 2148 CODE:
2108{ 2149{
2109 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2150 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2151
2152 if (RETVAL->destroyed ())
2153 RETVAL = 0;
2110} 2154}
2155 OUTPUT: RETVAL
2111 2156
2112shstr 2157shstr
2113object::kv_get (shstr key) 2158object::kv_get (shstr key)
2159 CODE:
2160 RETVAL = THIS->kv.get (key);
2161 OUTPUT: RETVAL
2114 2162
2115void 2163void
2116object::kv_del (shstr key) 2164object::kv_del (shstr key)
2165 CODE:
2166 THIS->kv.del (key);
2117 2167
2118void 2168void
2119object::kv_set (shstr key, shstr value) 2169object::kv_set (shstr key, shstr value)
2170 CODE:
2171 THIS->kv.set (key, value);
2120 2172
2121object *get_nearest_player (object *ob) 2173object *get_nearest_player (object *ob)
2122 ALIAS: nearest_player = 0 2174 ALIAS: nearest_player = 0
2123 PREINIT: 2175 PREINIT:
2124 extern object *get_nearest_player (object *); 2176 extern object *get_nearest_player (object *);
2127 PROTOTYPE: $$;$ 2179 PROTOTYPE: $$;$
2128 PPCODE: 2180 PPCODE:
2129{ 2181{
2130 rv_vector rv; 2182 rv_vector rv;
2131 2183
2132 PUTBACK;
2133 get_rangevector (ob, other, &rv, flags); 2184 get_rangevector (ob, other, &rv, flags);
2134 SPAGAIN;
2135 2185
2136 EXTEND (SP, 5); 2186 EXTEND (SP, 5);
2137 PUSHs (newSVuv (rv.distance)); 2187 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2138 PUSHs (newSViv (rv.distance_x)); 2188 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2139 PUSHs (newSViv (rv.distance_y)); 2189 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2140 PUSHs (newSViv (rv.direction)); 2190 PUSHs (sv_2mortal (newSViv (rv.direction)));
2141 PUSHs (to_sv (rv.part)); 2191 PUSHs (sv_2mortal (to_sv (rv.part)));
2142} 2192}
2143 2193
2144bool on_same_map_as (object *ob, object *other) 2194bool on_same_map_as (object *ob, object *other)
2145 CODE: 2195 CODE:
2146 RETVAL = on_same_map (ob, other); 2196 RETVAL = on_same_map (ob, other);
2166 RETVAL = op->contr; 2216 RETVAL = op->contr;
2167 OUTPUT: RETVAL 2217 OUTPUT: RETVAL
2168 2218
2169bool move_player (object *op, int dir) 2219bool move_player (object *op, int dir)
2170 2220
2171void check_score (object *op)
2172
2173void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2221void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2174 CODE: 2222 CODE:
2175 new_draw_info (flags, 0, op, txt); 2223 new_draw_info (flags, 0, op, txt);
2176 2224
2177void kill_player (object *op) 2225void kill_player (object *op)
2189int command_arrest (object *op, utf8_string params) 2237int command_arrest (object *op, utf8_string params)
2190 2238
2191 2239
2192MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2240MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2193 2241
2194INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2242INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2195 2243
2196int invoke (player *pl, int event, ...) 2244int invoke (player *pl, int event, ...)
2197 CODE: 2245 CODE:
2198 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2246 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2199 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2247 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2209 pl->ob->stats.hp = pl->ob->stats.maxhp; 2257 pl->ob->stats.hp = pl->ob->stats.maxhp;
2210 pl->ob->stats.sp = pl->ob->stats.maxsp; 2258 pl->ob->stats.sp = pl->ob->stats.maxsp;
2211 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2259 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2212 pl->orig_stats = pl->ob->stats; 2260 pl->orig_stats = pl->ob->stats;
2213 2261
2214void clear_los (player *pl) 2262# should only be temporary
2263void esrv_new_player (player *pl)
2215 2264
2265#d# TODO: replace by blocked_los accessor, fix code using this
2216bool 2266bool
2217cell_visible (player *pl, int dx, int dy) 2267cell_visible (player *pl, int dx, int dy)
2218 CODE: 2268 CODE:
2219 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2269 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2220 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2221 OUTPUT: 2270 OUTPUT: RETVAL
2222 RETVAL
2223 2271
2224void 2272void
2225send (player *pl, SV *packet) 2273send (player *pl, SV *packet)
2226 CODE: 2274 CODE:
2227{ 2275{
2290 if (op->tag) 2338 if (op->tag)
2291 XPUSHs (sv_2mortal (to_sv (op))); 2339 XPUSHs (sv_2mortal (to_sv (op)));
2292 } 2340 }
2293} 2341}
2294 2342
2295INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2343INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2344
2345void
2346adjust_daylight ()
2347 CODE:
2348 maptile::adjust_daylight ();
2349
2350int
2351outdoor_darkness (int darkness = 0)
2352 CODE:
2353 RETVAL = maptile::outdoor_darkness;
2354 if (items)
2355 maptile::outdoor_darkness = darkness;
2356 OUTPUT: RETVAL
2296 2357
2297void 2358void
2298maptile::instantiate () 2359maptile::instantiate ()
2299 2360
2300maptile *new () 2361maptile *new ()
2301 PROTOTYPE: 2362 PROTOTYPE:
2302 CODE: 2363 CODE:
2303 RETVAL = new maptile; 2364 RETVAL = new maptile;
2304 OUTPUT: 2365 OUTPUT: RETVAL
2305 RETVAL
2306 2366
2307void 2367void
2308maptile::players () 2368maptile::players ()
2309 PPCODE: 2369 PPCODE:
2310 if (GIMME_V == G_SCALAR) 2370 if (GIMME_V == G_SCALAR)
2316 if (pl->ob && pl->ob->map == THIS) 2376 if (pl->ob && pl->ob->map == THIS)
2317 PUSHs (sv_2mortal (to_sv (pl->ob))); 2377 PUSHs (sv_2mortal (to_sv (pl->ob)));
2318 } 2378 }
2319 2379
2320void 2380void
2381maptile::gen_quadmap (int x, int y, int z)
2382 CODE:
2383 gen_quadmap (THIS, x * 50, y * 50, z);
2384
2385void
2321maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2386maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2322 CODE: 2387 CODE:
2323{ 2388{
2324 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2389 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2325 croak ("maptile::add_underlay: palette must be arrayref"); 2390 croak ("maptile::add_underlay: palette must be arrayref");
2326 2391
2327 palette = SvRV (palette); 2392 palette = SvRV (palette);
2328 2393
2329 STRLEN idxlen; 2394 STRLEN idxlen;
2330 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2395 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2331 2396
2332 for (int x = 0; x < THIS->width; ++x) 2397 for (int x = 0; x < THIS->width; ++x)
2333 for (int y = 0; y < THIS->height; ++y) 2398 for (int y = 0; y < THIS->height; ++y)
2334 { 2399 {
2335 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2400 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2336 if (op->flag [FLAG_IS_FLOOR]) 2401 if (op->flag [FLAG_IS_FLOOR])
2337 goto skip_space; 2402 goto skip;
2338 2403
2339 { 2404 {
2340 int offs = offset + y * stride + x; 2405 int offs = offset + y * stride + x;
2406
2341 if (IN_RANGE_EXC (offs, 0, idxlen)) 2407 if (IN_RANGE_EXC (offs, 0, idxlen))
2342 { 2408 {
2343 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2409 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2344 { 2410 {
2345 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2411 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2346 ob->flag [FLAG_NO_MAP_SAVE] = true; 2412 ob->flag [FLAG_NO_MAP_SAVE] = true;
2347 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2413 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2348 2414
2349 if (ob->randomitems) 2415 if (ob->randomitems && !ob->above)
2350 { 2416 {
2351 if (!ob->above)
2352 {
2353 ob->create_treasure (ob->randomitems); 2417 ob->create_treasure (ob->randomitems);
2354 2418
2355 for (object *op = ob->above; op; op = op->above) 2419 for (object *op = ob->above; op; op = op->above)
2356 op->flag [FLAG_NO_MAP_SAVE] = true; 2420 op->flag [FLAG_NO_MAP_SAVE] = true;
2357 } 2421 // TODO: if this is a pickable object, then the item
2358 2422 // will at a bit weird - saving inside the player
2359 ob->randomitems = 0; 2423 // will clear the flag, but when the player drops
2424 // it without logging out, it keeps the flag.
2425 // nobody has reported this, but this can be rather
2426 // annoying on persistent maps.
2360 } 2427 }
2361 } 2428 }
2362 } 2429 }
2363 } 2430 }
2364
2365 skip_space: ; 2431 skip: ;
2366 } 2432 }
2367} 2433}
2368 2434
2369void 2435void
2370maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2436maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2374 croak ("maptile::set_regiondata: palette must be arrayref"); 2440 croak ("maptile::set_regiondata: palette must be arrayref");
2375 2441
2376 palette = SvRV (palette); 2442 palette = SvRV (palette);
2377 2443
2378 STRLEN idxlen; 2444 STRLEN idxlen;
2379 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2445 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2380 2446
2381 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; 2447 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2382 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2448 uint8 *regions = salloc<uint8_t> (THIS->size ());
2383 2449
2384 for (int i = av_len ((AV *)palette) + 1; i--; ) 2450 for (int i = av_len ((AV *)palette) + 1; i--; )
2385 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); 2451 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2386 2452
2387 for (int y = 0; y < THIS->height; ++y) 2453 for (int y = 0; y < THIS->height; ++y)
2388 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2454 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2389 2455
2390 sfree (THIS->regions, THIS->size ()); 2456 sfree (THIS->regions, THIS->size ());
2400 for (int x = 0; x < THIS->width; ++x) 2466 for (int x = 0; x < THIS->width; ++x)
2401 for (int y = 0; y < THIS->height; ++y) 2467 for (int y = 0; y < THIS->height; ++y)
2402 { 2468 {
2403 region *rgn = THIS->region (x, y); 2469 region *rgn = THIS->region (x, y);
2404 2470
2405 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2406 if (object *op = THIS->at (x, y).top) 2471 if (object *op = THIS->at (x, y).top)
2407 if (rgn->treasure && rndm () < rgn->treasure_density) 2472 if (rgn->treasure && rndm () < rgn->treasure_density)
2408 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2473 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2409 } 2474 }
2410 2475
2411int out_of_map (maptile *map, int x, int y) 2476int out_of_map (maptile *map, int x, int y)
2412 2477
2413void 2478void
2414trigger (maptile *map, long connection, bool state = true) 2479find_link (maptile *map, shstr_tmp connection)
2415 CODE:
2416 activate_connection (map, connection, state);
2417
2418void
2419get_connection (maptile *map, long connection)
2420 PPCODE: 2480 PPCODE:
2421 oblinkpt *obp = get_connection_links (map, connection); 2481 if (oblinkpt *obp = map->find_link (connection))
2422 if (obp)
2423 for (objectlink *ol = obp->link; ol; ol = ol->next) 2482 for (objectlink *ol = obp->link; ol; ol = ol->next)
2424 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); 2483 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2425 2484
2426void 2485void
2427get_map_flags (maptile *map, int x, int y) 2486xy_normalise (maptile *map, int x, int y, int dir = 0)
2428 PPCODE: 2487 PPCODE:
2429{ 2488{
2430 maptile *nmap = 0; 2489 mapxy pos (map, x, y);
2431 I16 nx = 0, ny = 0; 2490 if (!pos.move (dir).normalise ())
2491 XSRETURN_EMPTY;
2432 2492
2433 PUTBACK;
2434 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2435 SPAGAIN;
2436
2437 EXTEND (SP, 4); 2493 EXTEND (SP, 3);
2438 PUSHs (sv_2mortal (newSViv (flags)));
2439
2440 if (GIMME_V == G_ARRAY)
2441 {
2442 PUSHs (sv_2mortal (to_sv (nmap))); 2494 PUSHs (sv_2mortal (to_sv (pos.m)));
2443 PUSHs (sv_2mortal (newSViv (nx))); 2495 PUSHs (sv_2mortal (to_sv (pos.x)));
2444 PUSHs (sv_2mortal (newSViv (ny))); 2496 PUSHs (sv_2mortal (to_sv (pos.y)));
2445 }
2446} 2497}
2447 2498
2448mapspace * 2499mapspace *
2449ms (maptile *map, unsigned int x, unsigned int y) 2500ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2450 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$;$
2451 CODE: 2502 CODE:
2452{ 2503{
2453 maptile *nmap = 0; 2504 mapxy pos (map, x, y);
2454 I16 nx, ny; 2505 if (!pos.move (dir).normalise ())
2455
2456 PUTBACK;
2457 get_map_flags (map, &nmap, x, y, &nx, &ny);
2458 SPAGAIN;
2459
2460 if (!nmap)
2461 XSRETURN_UNDEF; 2506 XSRETURN_UNDEF;
2462 2507
2463 RETVAL = &nmap->at (nx, ny);
2464}
2465 OUTPUT:
2466 RETVAL 2508 RETVAL = &*pos;
2509}
2510 OUTPUT: RETVAL
2467 2511
2468void 2512void
2469at (maptile *map, unsigned int x, unsigned int y) 2513at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2470 PROTOTYPE: $$$ 2514 PROTOTYPE: $$$;$
2471 PPCODE: 2515 PPCODE:
2472{ 2516 mapxy pos (map, x, y);
2473 maptile *nmap = 0; 2517 if (pos.move (dir).normalise ())
2474 I16 nx, ny;
2475
2476 PUTBACK;
2477 get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2479
2480 if (nmap)
2481 for (object *o = nmap->at (nx, ny).bot; o; o = o->above) 2518 for (object *o = pos->bot; o; o = o->above)
2482 XPUSHs (sv_2mortal (to_sv (o))); 2519 XPUSHs (sv_2mortal (to_sv (o)));
2483}
2484 2520
2485SV * 2521SV *
2486bot_at (maptile *obj, unsigned int x, unsigned int y) 2522bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2487 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$;$
2488 ALIAS: 2524 ALIAS:
2489 top_at = 1 2525 top_at = 1
2490 flags_at = 2 2526 flags_at = 2
2491 light_at = 3 2527 light_at = 3
2492 move_block_at = 4 2528 move_block_at = 4
2493 move_slow_at = 5 2529 move_slow_at = 5
2494 move_on_at = 6 2530 move_on_at = 6
2495 move_off_at = 7 2531 move_off_at = 7
2496 INIT:
2497 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2498 CODE: 2532 CODE:
2533{
2534 mapxy pos (map, x, y);
2535 if (!pos.move (dir).normalise ())
2536 XSRETURN_UNDEF;
2537
2538 mapspace &ms = *pos;
2539
2540 ms.update ();
2541
2499 switch (ix) 2542 switch (ix)
2500 { 2543 {
2501 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; 2544 case 0: RETVAL = to_sv (ms.bot ); break;
2502 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; 2545 case 1: RETVAL = to_sv (ms.top ); break;
2503 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; 2546 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2504 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; 2547 case 3: RETVAL = newSViv (ms.light ); break;
2505 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2548 case 4: RETVAL = newSVuv (ms.move_block); break;
2506 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; 2549 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2507 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; 2550 case 6: RETVAL = newSVuv (ms.move_on ); break;
2508 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; 2551 case 7: RETVAL = newSVuv (ms.move_off ); break;
2509 } 2552 }
2553}
2510 OUTPUT: RETVAL 2554 OUTPUT: RETVAL
2511
2512void fix_walls (maptile *map, int x, int y)
2513
2514void fix_walls_around (maptile *map, int x, int y)
2515 2555
2516# worst xs function of my life 2556# worst xs function of my life
2517bool 2557bool
2518_create_random_map (\ 2558_create_random_map (maptile *self, SV *options)
2519 maptile *self,\
2520 utf8_string wallstyle,\
2521 utf8_string wall_name,\
2522 utf8_string floorstyle,\
2523 utf8_string monsterstyle,\
2524 utf8_string treasurestyle,\
2525 utf8_string layoutstyle,\
2526 utf8_string doorstyle,\
2527 utf8_string decorstyle,\
2528 utf8_string origin_map,\
2529 utf8_string final_map,\
2530 utf8_string exitstyle,\
2531 utf8_string this_map,\
2532 utf8_string exit_on_final_map,\
2533 int xsize,\
2534 int ysize,\
2535 int expand2x,\
2536 int layoutoptions1,\
2537 int layoutoptions2,\
2538 int layoutoptions3,\
2539 int symmetry,\
2540 int difficulty,\
2541 int difficulty_given,\
2542 float difficulty_increase,\
2543 int dungeon_level,\
2544 int dungeon_depth,\
2545 int decoroptions,\
2546 int orientation,\
2547 int origin_y,\
2548 int origin_x,\
2549 U32 random_seed,\
2550 val64 total_map_hp,\
2551 int map_layout_style,\
2552 int treasureoptions,\
2553 int symmetry_used,\
2554 region *region,\
2555 utf8_string custom\
2556)
2557 CODE: 2559 CODE:
2558{ 2560{
2559 random_map_params rmp; 2561 random_map_params rmp ((HV *)SvRV (options));
2560
2561 assign (rmp.wallstyle , wallstyle);
2562 assign (rmp.wall_name , wall_name);
2563 assign (rmp.floorstyle , floorstyle);
2564 assign (rmp.monsterstyle , monsterstyle);
2565 assign (rmp.treasurestyle , treasurestyle);
2566 assign (rmp.layoutstyle , layoutstyle);
2567 assign (rmp.doorstyle , doorstyle);
2568 assign (rmp.decorstyle , decorstyle);
2569 assign (rmp.exitstyle , exitstyle);
2570 assign (rmp.exit_on_final_map, exit_on_final_map);
2571
2572 rmp.origin_map = origin_map;
2573 rmp.final_map = final_map;
2574 rmp.this_map = this_map;
2575 rmp.xsize = xsize;
2576 rmp.ysize = ysize;
2577 rmp.expand2x = expand2x;
2578 rmp.layoutoptions1 = layoutoptions1;
2579 rmp.layoutoptions2 = layoutoptions2;
2580 rmp.layoutoptions3 = layoutoptions3;
2581 rmp.symmetry = symmetry;
2582 rmp.difficulty = difficulty;
2583 rmp.difficulty_given = difficulty_given;
2584 rmp.difficulty_increase = difficulty_increase;
2585 rmp.dungeon_level = dungeon_level;
2586 rmp.dungeon_depth = dungeon_depth;
2587 rmp.decoroptions = decoroptions;
2588 rmp.orientation = orientation;
2589 rmp.origin_y = origin_y;
2590 rmp.origin_x = origin_x;
2591 rmp.random_seed = random_seed;
2592 rmp.total_map_hp = (uint64_t) total_map_hp;
2593 rmp.map_layout_style = map_layout_style;
2594 rmp.treasureoptions = treasureoptions;
2595 rmp.symmetry_used = symmetry_used;
2596 rmp.region = region;
2597 rmp.custom = custom;
2598
2599 RETVAL = self->generate_random_map (&rmp); 2562 RETVAL = self->generate_random_map (&rmp);
2600} 2563}
2601 OUTPUT: 2564 OUTPUT: RETVAL
2602 RETVAL
2603 2565
2604MODULE = cf PACKAGE = cf::mapspace 2566MODULE = cf PACKAGE = cf::mapspace
2605 2567
2606INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | 2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2607 2569
2608MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2609 2571
2610int archetypes_size () 2572int archetypes_size ()
2611 CODE: 2573 CODE:
2615archetype *archetypes (U32 index) 2577archetype *archetypes (U32 index)
2616 CODE: 2578 CODE:
2617 RETVAL = index < archetypes.size () ? archetypes [index] : 0; 2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2618 OUTPUT: RETVAL 2580 OUTPUT: RETVAL
2619 2581
2620object *instantiate (archetype *arch) 2582int skillvec_size ()
2621 CODE: 2583 CODE:
2622 RETVAL = arch_to_object (arch); 2584 RETVAL = skillvec.size ();
2623 OUTPUT: 2585 OUTPUT: RETVAL
2624 RETVAL
2625 2586
2587archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2592void
2593find_by_type (int type)
2594 PPCODE:
2595 for_all_archetypes (arch)
2596 if (arch->type == type)
2597 XPUSHs (sv_2mortal (to_sv (arch)));
2598
2626INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2599INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2627 2600
2628MODULE = cf PACKAGE = cf::party 2601MODULE = cf PACKAGE = cf::party
2629 2602
2630partylist *first () 2603partylist *first ()
2631 PROTOTYPE: 2604 PROTOTYPE:
2632 CODE: 2605 CODE:
2633 RETVAL = get_firstparty (); 2606 RETVAL = get_firstparty ();
2634 OUTPUT: RETVAL 2607 OUTPUT: RETVAL
2635 2608
2636INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2609INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2637 2610
2638MODULE = cf PACKAGE = cf::region 2611MODULE = cf PACKAGE = cf::region
2639 2612
2640void 2613void
2641list () 2614list ()
2642 PPCODE: 2615 PPCODE:
2643 for_all_regions (rgn) 2616 for_all_regions (rgn)
2644 XPUSHs (sv_2mortal (to_sv (rgn))); 2617 XPUSHs (sv_2mortal (to_sv (rgn)));
2645 2618
2646region *find (utf8_string name)
2647 PROTOTYPE: $
2648 CODE:
2649 RETVAL = region::find (name);
2650 OUTPUT: RETVAL
2651
2652region *find_fuzzy (utf8_string name)
2653 PROTOTYPE: $
2654 CODE:
2655 RETVAL = region::find_fuzzy (name);
2656 OUTPUT: RETVAL
2657
2658int specificity (region *rgn) 2619int specificity (region *rgn)
2659 CODE: 2620 CODE:
2660 RETVAL = 0; 2621 RETVAL = 0;
2661 while (rgn = rgn->parent) 2622 while (rgn = rgn->parent)
2662 RETVAL++; 2623 RETVAL++;
2663 OUTPUT: RETVAL 2624 OUTPUT: RETVAL
2664 2625
2665INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2626INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2666 2627
2667MODULE = cf PACKAGE = cf::living 2628MODULE = cf PACKAGE = cf::living
2668 2629
2669INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2630INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2670 2631
2671MODULE = cf PACKAGE = cf::settings 2632MODULE = cf PACKAGE = cf::settings
2672 2633
2673INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2634INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2674 2635
2675MODULE = cf PACKAGE = cf::client 2636MODULE = cf PACKAGE = cf::client
2676 2637
2677INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2638INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2678 2639
2679int invoke (client *ns, int event, ...) 2640int invoke (client *ns, int event, ...)
2680 CODE: 2641 CODE:
2681 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2682 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2690list () 2651list ()
2691 PPCODE: 2652 PPCODE:
2692 EXTEND (SP, clients.size ()); 2653 EXTEND (SP, clients.size ());
2693 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2654 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2694 PUSHs (sv_2mortal (to_sv (*i))); 2655 PUSHs (sv_2mortal (to_sv (*i)));
2656
2657STRLEN
2658client::inbuf_append (SV *data)
2659 CODE:
2660{
2661 STRLEN len;
2662 char *ptr = SvPVbyte (data, len);
2663
2664 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2665 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2666 THIS->inbuf_len += len;
2667
2668 THIS->inbuf_handle ();
2669
2670 RETVAL = len;
2671}
2672 OUTPUT: RETVAL
2695 2673
2696void 2674void
2697client::send_packet (SV *packet) 2675client::send_packet (SV *packet)
2698 CODE: 2676 CODE:
2699{ 2677{
2717 if (RETVAL) 2695 if (RETVAL)
2718 { 2696 {
2719 THIS->send_face (RETVAL, pri); 2697 THIS->send_face (RETVAL, pri);
2720 THIS->flush_fx (); 2698 THIS->flush_fx ();
2721 } 2699 }
2722 OUTPUT: 2700 OUTPUT: RETVAL
2723 RETVAL
2724 2701
2725int 2702int
2726client::fx_want (int idx, int value = -1) 2703client::fx_want (int idx, int value = -1)
2727 CODE: 2704 CODE:
2728 if (0 < idx && idx < FT_NUM) 2705 if (0 < idx && idx < FT_NUM)
2731 if (items > 2) 2708 if (items > 2)
2732 THIS->fx_want [idx] = value; 2709 THIS->fx_want [idx] = value;
2733 } 2710 }
2734 else 2711 else
2735 RETVAL = 0; 2712 RETVAL = 0;
2736 OUTPUT: 2713 OUTPUT: RETVAL
2737 RETVAL
2738 2714
2739MODULE = cf PACKAGE = cf::sound PREFIX = sound_ 2715MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2740 2716
2741faceidx sound_find (utf8_string name) 2717faceidx sound_find (utf8_string name)
2742 2718
2748 extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; 2724 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2749 old_sound_index [idx] = face; 2725 old_sound_index [idx] = face;
2750 2726
2751MODULE = cf PACKAGE = cf::face PREFIX = face_ 2727MODULE = cf PACKAGE = cf::face PREFIX = face_
2752 2728
2753#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2729#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2754 2730
2755faceidx face_find (utf8_string name, faceidx defidx = 0) 2731faceidx face_find (utf8_string name, faceidx defidx = 0)
2756 2732
2757faceidx alloc (utf8_string name) 2733faceidx alloc (utf8_string name)
2758 CODE: 2734 CODE:
2759{ 2735{
2760 do 2736 RETVAL = face_alloc ();
2761 {
2762 RETVAL = faces.size ();
2763 faces.resize (RETVAL + 1);
2764 }
2765 while (!RETVAL); // crude way to leave index 0
2766 2737
2767 faces [RETVAL].name = name; 2738 faces [RETVAL].name = name;
2768 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2739 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2769 2740
2770 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2741 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2771 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2742 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2743 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2772} 2744}
2745 OUTPUT: RETVAL
2746
2747faceidx faces_size ()
2748 CODE:
2749 RETVAL = faces.size ();
2773 OUTPUT: RETVAL 2750 OUTPUT: RETVAL
2774 2751
2775void set_type (faceidx idx, int value) 2752void set_type (faceidx idx, int value)
2776 ALIAS: 2753 ALIAS:
2777 set_type = 0 2754 set_type = 0
2788 case 2: f->magicmap = value; break; 2765 case 2: f->magicmap = value; break;
2789 case 3: f->smooth = value; break; 2766 case 3: f->smooth = value; break;
2790 case 4: f->smoothlevel = value; break; 2767 case 4: f->smoothlevel = value; break;
2791 } 2768 }
2792 2769
2793void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2770void set_csum (faceidx idx, int faceset, SV *chksum)
2794 CODE: 2771 CODE:
2795{ 2772{
2796 faceinfo *f = face_info (idx); assert (f); 2773 faceinfo *f = face_info (idx); assert (f);
2797 facedata *d = &(faceset ? f->data64 : f->data32); 2774 facedata *d = f->face + faceset;
2798 sv_to (data, d->data);
2799 STRLEN clen; 2775 STRLEN clen;
2800 char *cdata = SvPVbyte (chksum, clen); 2776 char *cdata = SvPVbyte (chksum, clen);
2801 clen = min (CHKSUM_SIZE, clen);
2802 2777
2778 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2779 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2780
2803 if (memcmp (d->chksum, cdata, clen)) 2781 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2804 { 2782 {
2783 d->chksum_len = clen;
2805 memcpy (d->chksum, cdata, clen); 2784 memcpy (d->chksum, cdata, clen);
2806 2785
2807 // invalidate existing client face info 2786 // invalidate existing client face info
2808 for_all_clients (ns) 2787 for_all_clients (ns)
2809 if (ns->faceset == faceset) 2788 ns->invalidate_face (idx);
2810 {
2811 ns->faces_sent [idx] = false;
2812 ns->force_newmap = true;
2813 }
2814 } 2789 }
2815} 2790}
2816 2791
2792SV *mangle_csum (SV *chksum)
2793 CODE:
2794 STRLEN len;
2795 char *data = SvPVbyte (chksum, len);
2796 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2797 OUTPUT: RETVAL
2798
2817int get_data_size (faceidx idx, int faceset = 0) 2799SV *get_csum (faceidx idx, int faceset = 0)
2818 CODE: 2800 CODE:
2819 facedata *d = face_data (idx, faceset); 2801 facedata *d = face_data (idx, faceset);
2820 if (!d) XSRETURN_UNDEF; 2802 if (!d) XSRETURN_UNDEF;
2821 RETVAL = d->data.size (); 2803 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2822 OUTPUT: 2804 OUTPUT: RETVAL
2823 RETVAL
2824 2805
2825SV *get_chksum (faceidx idx, int faceset = 0) 2806int get_type (faceidx idx)
2826 CODE: 2807 CODE:
2827 facedata *d = face_data (idx, faceset); 2808 faceinfo *f = face_info (idx);
2828 if (!d) XSRETURN_UNDEF; 2809 if (!f) XSRETURN_UNDEF;
2829 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2810 RETVAL = f->type;
2830 OUTPUT: 2811 OUTPUT: RETVAL
2831 RETVAL
2832 2812
2833SV *get_data (faceidx idx, int faceset = 0) 2813SV *get_name (faceidx idx)
2834 CODE: 2814 CODE:
2835 facedata *d = face_data (idx, faceset); 2815 faceinfo *f = face_info (idx);
2836 if (!d) XSRETURN_UNDEF; 2816 if (!f) XSRETURN_UNDEF;
2837 RETVAL = newSVpvn (d->data.data (), d->data.length ()); 2817 RETVAL = to_sv (f->name);
2838 OUTPUT: 2818 OUTPUT: RETVAL
2839 RETVAL
2840 2819
2841void invalidate (faceidx idx) 2820void invalidate (faceidx idx)
2842 CODE: 2821 CODE:
2843 for_all_clients (ns) 2822 for_all_clients (ns)
2844 { 2823 ns->invalidate_face (idx);
2845 ns->faces_sent [idx] = false;
2846 ns->force_newmap = true;
2847 }
2848 2824
2849void invalidate_all () 2825void invalidate_all ()
2850 CODE: 2826 CODE:
2851 for_all_clients (ns) 2827 for_all_clients (ns)
2852 { 2828 ns->invalidate_all_faces ();
2853 ns->faces_sent.reset ();
2854 ns->force_newmap = true;
2855 }
2856 2829
2857MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2830MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2858 2831
2859#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2832#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2860 2833
2861animidx anim_find (utf8_string name) 2834animidx anim_find (utf8_string name)
2862 CODE: 2835 CODE:
2863 RETVAL = animation::find (name).number; 2836 RETVAL = animation::find (name).number;
2864 OUTPUT: RETVAL 2837 OUTPUT: RETVAL
2865 2838
2866animidx set (utf8_string name, SV *frames, int facings = 1) 2839animidx set (utf8_string name, SV *frames, int facings = 1)
2867 CODE: 2840 CODE:
2868{ 2841{
2869 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2842 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2870 croak ("frames must be an arrayref"); 2843 croak ("frames must be an arrayref");
2871 2844
2872 AV *av = (AV *)SvRV (frames); 2845 AV *av = (AV *)SvRV (frames);
2873 2846
2874 animation *anim = &animation::find (name); 2847 animation *anim = &animation::find (name);
2875 if (anim->number) 2848 if (anim->number)
2876 { 2849 {
2877 anim->resize (av_len (av) + 1); 2850 anim->resize (av_len (av) + 1);
2878 anim->facings = facings; 2851 anim->facings = facings;
2879 } 2852 }
2880 else 2853 else
2881 anim = &animation::create (name, av_len (av) + 1, facings); 2854 anim = &animation::create (name, av_len (av) + 1, facings);
2882 2855
2883 for (int i = 0; i < anim->num_animations; ++i) 2856 for (int i = 0; i < anim->num_animations; ++i)
2884 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2857 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2885} 2858}
2886 OUTPUT: RETVAL 2859 OUTPUT: RETVAL
2887 2860
2888void invalidate_all () 2861void invalidate_all ()
2889 CODE: 2862 CODE:
2890 for_all_clients (ns) 2863 for_all_clients (ns)
2891 ns->anims_sent.reset (); 2864 ns->anims_sent.reset ();
2892 2865
2893MODULE = cf PACKAGE = cf::object::freezer 2866MODULE = cf PACKAGE = cf::object::freezer
2894 2867
2895INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | 2868INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2896 2869
2897SV * 2870SV *
2898new (char *klass) 2871new (char *klass)
2899 CODE: 2872 CODE:
2900 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); 2873 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2907 sv_to (sv, self); 2880 sv_to (sv, self);
2908 delete self; 2881 delete self;
2909 2882
2910MODULE = cf PACKAGE = cf::object::thawer 2883MODULE = cf PACKAGE = cf::object::thawer
2911 2884
2912INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | 2885INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2886
2887bool
2888errors_are_fatal (bool fatal)
2889 CODE:
2890 RETVAL = object_thawer::errors_are_fatal;
2891 object_thawer::errors_are_fatal = fatal;
2892 OUTPUT: RETVAL
2913 2893
2914SV * 2894SV *
2915new_from_file (char *klass, octet_string path) 2895new_from_file (char *klass, octet_string path)
2916 CODE: 2896 CODE:
2917 object_thawer *f = new object_thawer (path); 2897 object_thawer *f = new object_thawer (path);
2943 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2923 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2944 2924
2945 self->skip (); 2925 self->skip ();
2946 } 2926 }
2947 2927
2928MODULE = cf PACKAGE = cf::treasurelist
2929
2930# quick hack, because I didn't want to implement accessors for treasurelist.
2931# this asks for even more autogen, actually.
2932
2933void
2934expand (treasurelist *list)
2935 PPCODE:
2936 EXTEND (SP, 3);
2937 PUSHs (sv_2mortal (to_sv (list->name)));
2938 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2939 AV *av = newAV ();
2940 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2941 for (treasure *item = list->items; item; item = item->next)
2942 {
2943 AV *iav = newAV ();
2944 av_push (av, newRV_noinc ((SV *)iav));
2945
2946 av_extend (iav, 7);
2947 av_push (iav, to_sv (item->item));
2948 av_push (iav, to_sv (item->name));
2949 av_push (iav, to_sv (item->change_arch.name));
2950 av_push (iav, to_sv (item->change_arch.title));
2951 av_push (iav, to_sv (item->change_arch.slaying));
2952 av_push (iav, to_sv (item->chance));
2953 av_push (iav, to_sv (item->nrof));
2954 av_push (iav, to_sv (item->magic));
2955 }
2956
2957MODULE = cf PACKAGE = cf::layout
2958
2959INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2960

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