ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.254 by root, Mon Sep 10 18:30:30 2007 UTC vs.
Revision 1.303 by root, Tue Sep 23 04:29:11 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <plugin_common.h>
36#include <sounds.h>
37#include <cstdarg> 30#include <cstdarg>
38#include <sproto.h> 31#include <typeinfo>
39 32
33#include "global.h"
40#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
41#include "cfperl.h" 36#include "evthread.h"
42#include "shstr.h" 37#include "sproto.h"
43 38
44#include <unistd.h> 39#include <unistd.h>
45#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
46# include <sys/mman.h> 41# include <sys/mman.h>
47#endif 42#endif
48 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
49#include <EXTERN.h> 52#include <EXTERN.h>
50#include <perl.h> 53#include <perl.h>
51#include <XSUB.h> 54#include <XSUB.h>
52 55
53#include "CoroAPI.h" 56#include "CoroAPI.h"
58typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
60 63
61typedef std::string std__string; 64typedef std::string std__string;
62 65
63#if IVSIZE >= 8
64 typedef IV val64;
65# define newSVval64 newSViv
66# define SvVAL64 SvIV
67#else
68 typedef double val64;
69# define newSVval64 newSVnv
70# define SvVAL64 SvNV
71#endif
72
73static f_plug_api gethook = cfapi_get_hooks;
74static f_plug_api object_insert = cfapi_object_insert;
75
76static PerlInterpreter *perl; 66static PerlInterpreter *perl;
77 67
78tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
79 72
80global gbl_ev; 73global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
83 76
84bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
86 79
87static HV 80static HV
88 *stash_cf, 81 *stash_cf,
89 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
90 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
91 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
92 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
93 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
94 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
95 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
96 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
97 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
436inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
437inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
438inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
439inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
440inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
441 436
442inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
443inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
444 439
445inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
446inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
447 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
448inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
449{ 446{
450 char buf[128]; 447 SV *sv = newSV (0);
451 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 448
452 return newSVpv (buf, 0); 449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
453} 464}
454 465
455inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
456inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
457inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
474inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
475inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
476inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
477inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
478inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
479inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
480inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
481 493
482//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
483inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
500 v.assign (data, len); 512 v.assign (data, len);
501} 513}
502 514
503inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
504{ 516{
505 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
506
507 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
508 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
509} 519}
510 520
511inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
512 522
590 va_end (ap); 600 va_end (ap);
591 601
592 return sv; 602 return sv;
593} 603}
594 604
595static SV *
596newSVcfapi (int type, ...)
597{
598 SV *sv;
599
600 va_list ap;
601 va_start (ap, type);
602
603 switch (type)
604 {
605 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
606 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
607 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
608 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
609 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
610 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
611 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
612 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
613 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
614 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
615
616 default:
617 assert (("unhandled type in newSVcfapi", 0));
618 }
619
620 va_end (ap);
621
622 return sv;
623}
624
625////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 605//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
626 606
627SV * 607SV *
628registry (attachable *ext) 608registry (attachable *ext)
629{ 609{
633 return newRV_inc ((SV *)ext->cb); 613 return newRV_inc ((SV *)ext->cb);
634} 614}
635 615
636///////////////////////////////////////////////////////////////////////////// 616/////////////////////////////////////////////////////////////////////////////
637 617
638extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
639{
640 return 0;
641}
642
643static CommArray_s rtn_cmd;
644
645static int
646runPluginCommand (object *obj, char *params)
647{
648 return -1;
649}
650
651extern "C" void *cfperl_getPluginProperty (int *type, ...)
652{
653 va_list args;
654 char *propname;
655 int i;
656 va_start (args, type);
657 propname = va_arg (args, char *);
658 //printf ("Property name: %s\n", propname);
659
660 if (!strcmp (propname, "command?"))
661 return NULL;
662 else if (!strcmp (propname, "Identification"))
663 {
664 va_end (args);
665 return (void *)PLUGIN_NAME;
666 }
667 else if (!strcmp (propname, "FullName"))
668 {
669 va_end (args);
670 return (void *)PLUGIN_VERSION;
671 }
672 else
673 va_end (args);
674
675 return NULL;
676}
677
678extern "C" int cfperl_postInitPlugin ()
679{
680 int hooktype = 1;
681 int rtype = 0;
682
683 cf_init_plugin (gethook);
684
685 return 0;
686}
687
688extern "C" int cfperl_closePlugin ()
689{
690 return 0;
691}
692
693void 618void
694cfperl_init () 619cfperl_init ()
695{ 620{
621 extern char **environ;
622
696 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 623 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
697 perl = perl_alloc (); 624 perl = perl_alloc ();
698 perl_construct (perl); 625 perl_construct (perl);
699 626
700 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
701 628
702 const char *argv[] = { 629 const char *argv[] = {
703 settings.argv [0], 630 settings.argv [0],
704 "-e" 631 "-e"
705 "use Event; use Coro;" // required for bootstrap 632 "use EV ();"
706 "cf->bootstrap;" // required for datadir :*> 633 "use Coro ();"
634 "cf->bootstrap;"
707 "unshift @INC, cf::datadir ();" 635 "unshift @INC, cf::datadir ();"
708 "require cf;" 636 "require cf;"
709 }; 637 };
710 638
711 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 639 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
712 || perl_run (perl)) 640 || perl_run (perl))
713 { 641 {
714 printf ("unable to initialize perl-interpreter, aborting.\n"); 642 printf ("unable to initialize perl-interpreter, aborting.\n");
715 exit (EXIT_FAILURE); 643 exit (EXIT_FAILURE);
716 } 644 }
717
718 {
719 dSP;
720
721 PUSHMARK (SP);
722 PUTBACK;
723 call_pv ("cf::init", G_DISCARD | G_VOID);
724 }
725} 645}
726 646
727void cfperl_main () 647void cfperl_main ()
728{ 648{
729 dSP; 649 dSP;
993} 913}
994 914
995///////////////////////////////////////////////////////////////////////////// 915/////////////////////////////////////////////////////////////////////////////
996// various c++ => perl glue functions 916// various c++ => perl glue functions
997 917
918void cfperl_tick ()
919{
920 tick_pending = 1;
921
922 if (tick_inhibit)
923 return;
924
925 tick_pending = 0;
926
927 dSP;
928
929 PUSHMARK (SP);
930 PUTBACK;
931 call_pv ("cf::tick", G_DISCARD | G_VOID);
932
933 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
934}
935
998void 936void
999cfperl_emergency_save () 937cfperl_emergency_save ()
1000{ 938{
1001 CALL_BEGIN (0); 939 CALL_BEGIN (0);
1002 CALL_CALL ("cf::emergency_save", G_VOID); 940 CALL_CALL ("cf::emergency_save", G_VOID);
1054{ 992{
1055 CALL_BEGIN (1); 993 CALL_BEGIN (1);
1056 CALL_ARG (name); 994 CALL_ARG (name);
1057 CALL_CALL ("cf::player::find", G_SCALAR); 995 CALL_CALL ("cf::player::find", G_SCALAR);
1058 996
1059 player *retval; 997 player *retval = 0;
1060
1061 if (count)
1062 sv_to (POPs, retval); 998 if (count) sv_to (POPs, retval);
1063 else 999
1064 retval = 0; 1000 CALL_END;
1001
1002 return retval;
1003}
1004
1005maptile *
1006find_style (const char *dirname, const char *stylename, int difficulty)
1007{
1008 CALL_BEGIN (3);
1009 CALL_ARG (dirname);
1010 CALL_ARG (stylename);
1011 CALL_ARG (difficulty);
1012 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1013
1014 maptile *retval = 0;
1015 if (count) sv_to (POPs, retval);
1065 1016
1066 CALL_END; 1017 CALL_END;
1067 1018
1068 return retval; 1019 return retval;
1069} 1020}
1074 CALL_BEGIN (2); 1025 CALL_BEGIN (2);
1075 CALL_ARG (path); 1026 CALL_ARG (path);
1076 CALL_ARG (origin); 1027 CALL_ARG (origin);
1077 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1028 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1078 1029
1079 maptile *retval; 1030 maptile *retval = 0;
1080
1081 if (count)
1082 sv_to (POPs, retval); 1031 if (count) sv_to (POPs, retval);
1083 else
1084 retval = 0;
1085 1032
1086 CALL_END; 1033 CALL_END;
1087 1034
1088 return retval; 1035 return retval;
1089} 1036}
1095 CALL_ARG (path); 1042 CALL_ARG (path);
1096 CALL_ARG (origin); 1043 CALL_ARG (origin);
1097 CALL_ARG (load); 1044 CALL_ARG (load);
1098 CALL_CALL ("cf::map::find_async", G_SCALAR); 1045 CALL_CALL ("cf::map::find_async", G_SCALAR);
1099 1046
1100 maptile *retval; 1047 maptile *retval = 0;
1101
1102 if (count)
1103 sv_to (POPs, retval); 1048 if (count) sv_to (POPs, retval);
1104 else
1105 retval = 0;
1106 1049
1107 CALL_END; 1050 CALL_END;
1108 1051
1109 return retval; 1052 return retval;
1110} 1053}
1135 1078
1136 CALL_BEGIN (2); 1079 CALL_BEGIN (2);
1137 CALL_ARG (this); 1080 CALL_ARG (this);
1138 CALL_ARG (exit); 1081 CALL_ARG (exit);
1139 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1082 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1083 CALL_END;
1084}
1085
1086void
1087object::player_goto (const char *path, int x, int y)
1088{
1089 if (type != PLAYER)
1090 return;
1091
1092 CALL_BEGIN (4);
1093 CALL_ARG (this);
1094 CALL_ARG (path);
1095 CALL_ARG (x);
1096 CALL_ARG (y);
1097 CALL_CALL ("cf::object::player::goto", G_VOID);
1140 CALL_END; 1098 CALL_END;
1141} 1099}
1142 1100
1143const char * 1101const char *
1144object::ref () const 1102object::ref () const
1185#endif 1143#endif
1186} 1144}
1187 1145
1188///////////////////////////////////////////////////////////////////////////// 1146/////////////////////////////////////////////////////////////////////////////
1189 1147
1190struct EventAPI *watcher_base::GEventAPI; 1148struct EVAPI *evapi::GEVAPI;
1191struct CoroAPI *coroapi::GCoroAPI; 1149struct CoroAPI *coroapi::GCoroAPI;
1192
1193int coroapi::cede_counter;
1194tstamp coroapi::next_cede;
1195 1150
1196void coroapi::do_cede_to_tick () 1151void coroapi::do_cede_to_tick ()
1197{ 1152{
1198 cede_counter = 0; 1153 cede_pending = 0;
1199
1200 cede (); 1154 cede ();
1201
1202 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1203 if (next_cede > SvNV (sv_next_tick) - 0.02)
1204 next_cede = SvNV (sv_next_tick);
1205}
1206
1207void coroapi::do_cede_every ()
1208{
1209 cede_counter = 0;
1210
1211 if (coroapi::nready ())
1212 coroapi::cede ();
1213}
1214
1215void coroapi::do_cede_to_tick_every ()
1216{
1217 cede_counter = 0;
1218
1219 cede_to_tick ();
1220} 1155}
1221 1156
1222void 1157void
1223coroapi::wait_for_tick () 1158coroapi::wait_for_tick ()
1224{ 1159{
1233 CALL_BEGIN (0); 1168 CALL_BEGIN (0);
1234 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1169 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1235 CALL_END; 1170 CALL_END;
1236} 1171}
1237 1172
1238static void
1239iw_dispatch (pe_event *ev)
1240{
1241 iw *w = (iw *)ev->ext_data;
1242 w->call (*w);
1243}
1244
1245void
1246iw::alloc ()
1247{
1248 pe = GEventAPI->new_idle (0, 0);
1249
1250 WaREENTRANT_off (pe);
1251 pe->base.callback = (void *)iw_dispatch;
1252 pe->base.ext_data = (void *)this;
1253}
1254
1255static void iow_dispatch (pe_event *ev)
1256{
1257 iow *w = (iow *)ev->ext_data;
1258 w->call (*w, ((pe_ioevent *)ev)->got);
1259}
1260
1261void
1262iow::alloc ()
1263{
1264 pe = GEventAPI->new_io (0, 0);
1265
1266 WaREENTRANT_off (pe);
1267 pe->base.callback = (void *)iow_dispatch;
1268 pe->base.ext_data = (void *)this;
1269
1270 pe->fd = -1;
1271 pe->poll = 0;
1272}
1273
1274void
1275iow::fd (int fd)
1276{
1277 pe->fd = fd;
1278}
1279
1280int
1281iow::poll ()
1282{
1283 return pe->poll;
1284}
1285
1286void 1173void
1287iow::poll (int events) 1174iow::poll (int events)
1288{ 1175{
1289 if (pe->poll != events) 1176 if (events != this->events)
1290 { 1177 {
1178 int active = ev_is_active ((ev_io *)this);
1291 if (pe->poll) stop (); 1179 if (active) stop ();
1292 pe->poll = events; 1180 ev_io_set ((ev_io *)this, fd, events);
1293 if (pe->poll) start (); 1181 if (active) start ();
1294 } 1182 }
1295} 1183}
1296 1184
1297void 1185void
1298_connect_to_perl () 1186_connect_to_perl ()
1299{ 1187{
1300 stash_cf = gv_stashpv ("cf" , 1); 1188 stash_cf = gv_stashpv ("cf", 1);
1301 1189
1302 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1190 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1303 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1191 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1304 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1192 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1305 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1193 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1194 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1306 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1195 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1307 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1196 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1308 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1197 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1309 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1198 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1310 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1199 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1311 1200
1201 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1312 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1202 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1203 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1313 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1204 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1314 1205
1315 cb_global = get_av ("cf::CB_GLOBAL", 1); 1206 cb_global = get_av ("cf::CB_GLOBAL", 1);
1316 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1207 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1317 cb_object = get_av ("cf::CB_OBJECT", 1); 1208 cb_object = get_av ("cf::CB_OBJECT", 1);
1318 cb_player = get_av ("cf::CB_PLAYER", 1); 1209 cb_player = get_av ("cf::CB_PLAYER", 1);
1323 1214
1324MODULE = cf PACKAGE = cf PREFIX = cf_ 1215MODULE = cf PACKAGE = cf PREFIX = cf_
1325 1216
1326BOOT: 1217BOOT:
1327{ 1218{
1328 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1219 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1329 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1220 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1330 1221
1331 _connect_to_perl (); 1222 _connect_to_perl ();
1332 1223
1333 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1224 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1334 1225
1352 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1243 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1353 1244
1354 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1245 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1355 1246
1356 const_iv (MAX_TIME) 1247 const_iv (MAX_TIME)
1248 const_iv (MAXSOCKBUF)
1357 1249
1358 const_iv (NUM_BODY_LOCATIONS) 1250 const_iv (NUM_BODY_LOCATIONS)
1359 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1251 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1360 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1252 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1361 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1253 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1427 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1319 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1428 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1320 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1429 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1321 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1430 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1322 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1431 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1323 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1432 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1324 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1433 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1325 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1434 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1326 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1435 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1327 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1436 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1328 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1437 1329
1438 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1330 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1439 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1331 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1440 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1332 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1441 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1333 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1442 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1334 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1443 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1335 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1444 1336
1445 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1337 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1446 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1338 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1447 1339
1448 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1340 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1500 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1392 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1501 const_iv (F_LOCKED) 1393 const_iv (F_LOCKED)
1502 1394
1503 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1395 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1504 1396
1505 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1397 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1506 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1398 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1507 1399
1508 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1400 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1509 1401
1510 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1402 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1511 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1403 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1512 1404
1513 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1405 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1514 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1406 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1515 1407
1516 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1408 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1550 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1442 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1551 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1443 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1552 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1444 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1553 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1445 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1554 1446
1555 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1447 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1448 const_iv (MAP_INACTIVE)
1556 1449
1557 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1450 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1558 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1451 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1559 1452
1560 const_iv (VERSION_CS) const_iv (VERSION_SC) 1453 const_iv (VERSION_CS) const_iv (VERSION_SC)
1575 1468
1576 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1469 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1577 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1470 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1578 1471
1579 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1472 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1580 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1473 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1581 const_iv (GT_MINIMAL)
1582 1474
1583 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1475 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1584 const_iv (FT_RSRC) const_iv (FT_NUM) 1476 const_iv (FT_RSRC) const_iv (FT_NUM)
1585 }; 1477 };
1586 1478
1608 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1609 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1610 } 1502 }
1611} 1503}
1612 1504
1505void _gv_clear (SV *gv)
1506 CODE:
1507 assert (SvTYPE (gv) == SVt_PVGV);
1508# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1509 f (GvGP (gv)->gp_form);
1510 f (GvGP (gv)->gp_io);
1511 f (GvGP (gv)->gp_sv);
1512 f (GvGP (gv)->gp_av);
1513 f (GvGP (gv)->gp_hv);
1514 f (GvGP (gv)->gp_cv);
1515 GvCVGEN (gv) = 0;
1516 GvMULTI_off (gv);
1517# undef f
1518
1613void _connect_to_perl () 1519void _connect_to_perl ()
1614 1520
1615void _recalc_want () 1521void _recalc_want ()
1616 1522
1617void _global_reattach () 1523void _global_reattach ()
1665 } 1571 }
1666 1572
1667 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1573 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1668} 1574}
1669 1575
1576void init_anim ()
1577
1578void init_globals ()
1579
1580void init_experience ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void init_block ()
1587
1588void load_settings ()
1589
1590void load_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_commands ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1604void evthread_start (int aiofd)
1605
1670void _post_tick () 1606void cede_to_tick ()
1671 CODE: 1607 CODE:
1672 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1608 coroapi::cede_to_tick ();
1673 1609
1674NV till_cede () 1610NV till_tick ()
1675 CODE: 1611 CODE:
1676 RETVAL = coroapi::next_cede - now (); 1612 RETVAL = SvNVX (sv_next_tick) - now ();
1677 OUTPUT: 1613 OUTPUT:
1678 RETVAL 1614 RETVAL
1679 1615
1680NV till_tick () 1616int tick_inhibit ()
1681 CODE: 1617 CODE:
1682 RETVAL = SvNV (sv_next_tick) - now (); 1618 RETVAL = tick_inhibit;
1683 OUTPUT: 1619 OUTPUT:
1684 RETVAL 1620 RETVAL
1685 1621
1622void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635void server_tick ()
1636 CODE:
1637{
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 server_tick ();
1644
1645 NOW = ev_time ();
1646 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1686NV floor (NV x) 1651NV floor (NV x)
1687 1652
1688NV ceil (NV x) 1653NV ceil (NV x)
1689 1654
1690NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1691 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1692 switch (items) 1661 switch (items)
1693 { 1662 {
1694 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1695 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1696 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1697 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires none, one or two parameters."); break;
1698 } 1667 }
1668}
1699 OUTPUT: 1669 OUTPUT:
1700 RETVAL 1670 RETVAL
1701 1671
1702NV clamp (NV value, NV min_value, NV max_value) 1672NV clamp (NV value, NV min_value, NV max_value)
1703 CODE: 1673 CODE:
1709 CODE: 1679 CODE:
1710 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1711 OUTPUT: 1681 OUTPUT:
1712 RETVAL 1682 RETVAL
1713 1683
1714void cede_to_tick () 1684void weaken (...)
1715 CODE: 1685 PROTOTYPE: @
1716 coroapi::cede_to_tick (); 1686 CODE:
1717 1687 while (items > 0)
1718void server_tick () 1688 sv_rvweaken (ST (--items));
1719 CODE:
1720 NOW = now ();
1721 runtime = SvNVx (sv_runtime);
1722 server_tick ();
1723 1689
1724void 1690void
1725log_backtrace (utf8_string msg) 1691log_backtrace (utf8_string msg)
1726 1692
1727void 1693void
1766 1732
1767void abort () 1733void abort ()
1768 1734
1769void reset_signals () 1735void reset_signals ()
1770 1736
1771void fork_abort (octet_string cause = "cf::fork_abort") 1737void fork_abort (const_octet_string cause = "cf::fork_abort")
1772 1738
1773void cleanup (octet_string cause, bool make_core = false) 1739void cleanup (const_octet_string cause, bool make_core = false)
1774 1740
1775void emergency_save () 1741void emergency_save ()
1776 1742
1777void _exit (int status = EXIT_SUCCESS) 1743void _exit (int status = EXIT_SUCCESS)
1778 1744
1779UV sv_2watcher (SV *w)
1780 CODE:
1781 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1782 OUTPUT:
1783 RETVAL
1784
1785#if _POSIX_MEMLOCK 1745#if _POSIX_MEMLOCK
1786 1746
1787int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1747int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1748 INIT:
1749#if __GLIBC__
1750 mallopt (M_TOP_PAD, 1024 * 1024);
1751 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1752 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1753 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1754#endif
1788 1755
1789int munlockall () 1756int munlockall ()
1790 1757
1791#endif 1758#endif
1759
1760int
1761malloc_trim (IV pad = 0)
1762
1763void
1764mallinfo ()
1765 PPCODE:
1766{
1767#if __GLIBC__
1768 struct mallinfo mai = mallinfo ();
1769 EXTEND (SP, 10*2);
1770 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1771 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1772 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1773 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1774 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1775 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1777 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1780#endif
1781 EXTEND (SP, 2*2);
1782 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1783 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1784 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1785}
1792 1786
1793int find_animation (utf8_string text) 1787int find_animation (utf8_string text)
1794 PROTOTYPE: $ 1788 PROTOTYPE: $
1795 1789
1796int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1834 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1835 else 1829 else
1836 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1837 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1838 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1839bool 1875bool
1840load_resource_file (octet_string filename) 1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1841 1880
1842MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1843 1882
1844int 1883int
1845valid (SV *obj) 1884valid (SV *obj)
1909object *actives (U32 index) 1948object *actives (U32 index)
1910 CODE: 1949 CODE:
1911 RETVAL = index < actives.size () ? actives [index] : 0; 1950 RETVAL = index < actives.size () ? actives [index] : 0;
1912 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1913 1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1914const char *slot_use_name (U32 slot) 1958const char *slot_use_name (U32 slot)
1915 ALIAS: 1959 ALIAS:
1916 slot_nonuse_name = 1 1960 slot_nonuse_name = 1
1917 CODE: 1961 CODE:
1918{ 1962{
1981 2025
1982int need_identify (object *obj); 2026int need_identify (object *obj);
1983 2027
1984int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1985 2029
1986int move_player (object *op, int dir)
1987 CODE:
1988 RETVAL = move_player (op, dir);
1989 OUTPUT:
1990 RETVAL
1991
1992int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1993 CODE: 2031 CODE:
1994 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = move_ob (op, dir, originator);
1995 OUTPUT: 2033 OUTPUT:
1996 RETVAL 2034 RETVAL
2003 CODE: 2041 CODE:
2004 player_apply_below (op); 2042 player_apply_below (op);
2005 2043
2006int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2044int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2007 2045
2008object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
2009
2010int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
2011
2012int cf_object_change_map (object *op, int x, int y, maptile *map)
2013
2014#//TODO
2015object *clone_ (object *op, int recursive = 0)
2016 CODE:
2017 if (recursive)
2018 RETVAL = object_create_clone (op);
2019 else
2020 {
2021 RETVAL = object::create ();
2022 op->copy_to (RETVAL);
2023 }
2024 OUTPUT: RETVAL
2025
2026int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
2027 CODE: 2047 CODE:
2028 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
2029 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
2030 2050
2064 2084
2065void drop (object *who, object *op) 2085void drop (object *who, object *op)
2066 2086
2067void pick_up (object *who, object *op) 2087void pick_up (object *who, object *op)
2068 2088
2069int cf_object_teleport (object *op, maptile *map, int x, int y)
2070
2071void update_object (object *op, int action) 2089void update_object (object *op, int action)
2072 2090
2073object *cf_create_object_by_name (utf8_string name)
2074
2075void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2091void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2076 2092
2077void player_lvl_adj (object *who, object *skill = 0) 2093void player_lvl_adj (object *who, object *skill = 0)
2078 2094
2079int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2095int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2090 2106
2091void handle_apply_yield (object *op); 2107void handle_apply_yield (object *op);
2092 2108
2093 2109
2094MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2110MODULE = cf PACKAGE = cf::object PREFIX = cf_
2095
2096object *cf_insert_ob_in_ob (object *ob, object *where)
2097 2111
2098# no clean way to get an object from an archetype - stupid idiotic 2112# no clean way to get an object from an archetype - stupid idiotic
2099# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2113# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2100 2114
2101object *new (utf8_string archetype = 0) 2115object *new (utf8_string archetype = 0)
2110# TODO: nuke 2124# TODO: nuke
2111object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2125object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2112 PROTOTYPE: $$$$$$ 2126 PROTOTYPE: $$$$$$
2113 CODE: 2127 CODE:
2114{ 2128{
2115 int unused_type; 2129 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2116 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2117} 2130}
2118 2131
2119const_utf8_string get_ob_key_value (object *op, utf8_string key) 2132shstr
2133object::kv_get (shstr key)
2120 2134
2121bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2135void
2136object::kv_del (shstr key)
2137
2138void
2139object::kv_set (shstr key, shstr value)
2122 2140
2123object *get_nearest_player (object *ob) 2141object *get_nearest_player (object *ob)
2124 ALIAS: nearest_player = 0 2142 ALIAS: nearest_player = 0
2125 PREINIT: 2143 PREINIT:
2126 extern object *get_nearest_player (object *); 2144 extern object *get_nearest_player (object *);
2128void rangevector (object *ob, object *other, int flags = 0) 2146void rangevector (object *ob, object *other, int flags = 0)
2129 PROTOTYPE: $$;$ 2147 PROTOTYPE: $$;$
2130 PPCODE: 2148 PPCODE:
2131{ 2149{
2132 rv_vector rv; 2150 rv_vector rv;
2151
2152 PUTBACK;
2133 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154 SPAGAIN;
2155
2134 EXTEND (SP, 5); 2156 EXTEND (SP, 5);
2135 PUSHs (newSVuv (rv.distance)); 2157 PUSHs (newSVuv (rv.distance));
2136 PUSHs (newSViv (rv.distance_x)); 2158 PUSHs (newSViv (rv.distance_x));
2137 PUSHs (newSViv (rv.distance_y)); 2159 PUSHs (newSViv (rv.distance_y));
2138 PUSHs (newSViv (rv.direction)); 2160 PUSHs (newSViv (rv.direction));
2139 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2161 PUSHs (to_sv (rv.part));
2140} 2162}
2141 2163
2142bool on_same_map_as (object *ob, object *other) 2164bool on_same_map_as (object *ob, object *other)
2143 CODE: 2165 CODE:
2144 RETVAL = on_same_map (ob, other); 2166 RETVAL = on_same_map (ob, other);
2148base_name (object *op, int plural = op->nrof > 1) 2170base_name (object *op, int plural = op->nrof > 1)
2149 CODE: 2171 CODE:
2150 RETVAL = query_base_name (op, plural); 2172 RETVAL = query_base_name (op, plural);
2151 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
2152 2174
2153object *decrease_ob_nr (object *op, unsigned long i) 2175# return the tail of an object, excluding itself
2176void
2177tail (object *op)
2178 PPCODE:
2179 while ((op = op->more))
2180 XPUSHs (sv_2mortal (to_sv (op)));
2154 2181
2155MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2182MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2156 2183
2157player *player (object *op) 2184player *player (object *op)
2158 CODE: 2185 CODE:
2159 RETVAL = op->contr; 2186 RETVAL = op->contr;
2160 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
2161 2188
2189bool move_player (object *op, int dir)
2190
2162void check_score (object *op) 2191void check_score (object *op)
2163 2192
2164void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2193void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2165 CODE: 2194 CODE:
2166 new_draw_info (flags, 0, op, txt); 2195 new_draw_info (flags, 0, op, txt);
2167 2196
2168void kill_player (object *op) 2197void kill_player (object *op)
2169 2198
2199void esrv_send_item (object *pl, object *item)
2200
2170void esrv_update_item (object *op, int what, object *item) 2201void esrv_update_item (object *pl, int what, object *item)
2171 C_ARGS: what, op, item 2202 C_ARGS: what, pl, item
2203
2204void esrv_del_item (object *pl, int tag)
2205 C_ARGS: pl->contr, tag
2172 2206
2173int command_summon (object *op, utf8_string params) 2207int command_summon (object *op, utf8_string params)
2174 2208
2175int command_arrest (object *op, utf8_string params) 2209int command_arrest (object *op, utf8_string params)
2176 2210
2197 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2231 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2198 pl->orig_stats = pl->ob->stats; 2232 pl->orig_stats = pl->ob->stats;
2199 2233
2200void clear_los (player *pl) 2234void clear_los (player *pl)
2201 2235
2202void cf_player_move (player *pl, int dir)
2203
2204bool 2236bool
2205cell_visible (player *pl, int dx, int dy) 2237cell_visible (player *pl, int dx, int dy)
2206 CODE: 2238 CODE:
2207 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2239 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2208 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; 2240 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2214 CODE: 2246 CODE:
2215{ 2247{
2216 STRLEN len; 2248 STRLEN len;
2217 char *buf = SvPVbyte (packet, len); 2249 char *buf = SvPVbyte (packet, len);
2218 2250
2251 if (len > MAXSOCKBUF)
2252 pl->failmsg ("[packet too long for client]");
2219 if (pl->ns) 2253 else if (pl->ns)
2220 pl->ns->send_packet (buf, len); 2254 pl->ns->send_packet (buf, len);
2221} 2255}
2222
2223int
2224listening (player *pl, int new_value = -1)
2225 CODE:
2226 RETVAL = pl->listening;
2227 if (new_value >= 0)
2228 pl->listening = new_value;
2229 OUTPUT:
2230 RETVAL
2231 2256
2232void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2257void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2233 PROTOTYPE: $;$$$ 2258 PROTOTYPE: $;$$$
2234 PPCODE: 2259 PPCODE:
2235 if (GIMME_V != G_VOID) 2260 if (GIMME_V != G_VOID)
2260 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2285 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2261 OUTPUT: RETVAL 2286 OUTPUT: RETVAL
2262 2287
2263SV *registry (maptile *map) 2288SV *registry (maptile *map)
2264 2289
2290void
2291find_tagged_objects (maptile *map, utf8_string tag = 0)
2292 PPCODE:
2293{
2294 if (!map->spaces)
2295 XSRETURN_EMPTY;
2296
2297 if (tag)
2298 {
2299 shstr_cmp tag_ (tag);
2300
2301 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2302 for (object *op = ms->bot; op; op = op->above)
2303 if (op->tag == tag_)
2304 XPUSHs (sv_2mortal (to_sv (op)));
2305 }
2306 else
2307 {
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313}
2314
2265INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2315INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2266 2316
2267void 2317void
2268maptile::instantiate () 2318maptile::instantiate ()
2269 2319
2365} 2415}
2366 2416
2367void 2417void
2368maptile::create_region_treasure () 2418maptile::create_region_treasure ()
2369 CODE: 2419 CODE:
2370{
2371 object *op = object::create ();
2372 op->type = FLOOR;
2373 op->map = THIS;
2374
2375 for (int x = 0; x < THIS->width; ++x) 2420 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y) 2421 for (int y = 0; y < THIS->height; ++y)
2377 { 2422 {
2378 region *rgn = THIS->region (x, y); 2423 region *rgn = THIS->region (x, y);
2379 2424
2380 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2425 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2426 if (object *op = THIS->at (x, y).top)
2381 if (rgn->treasure && rndm () < rgn->treasure_density) 2427 if (rgn->treasure && rndm () < rgn->treasure_density)
2382 {
2383 op->x = x;
2384 op->y = y;
2385 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2428 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2386 }
2387 } 2429 }
2388
2389 op->destroy ();
2390}
2391 2430
2392int out_of_map (maptile *map, int x, int y) 2431int out_of_map (maptile *map, int x, int y)
2393 2432
2394void 2433void
2395trigger (maptile *map, long connection, bool state = true) 2434trigger (maptile *map, long connection, bool state = true)
2400get_connection (maptile *map, long connection) 2439get_connection (maptile *map, long connection)
2401 PPCODE: 2440 PPCODE:
2402 oblinkpt *obp = get_connection_links (map, connection); 2441 oblinkpt *obp = get_connection_links (map, connection);
2403 if (obp) 2442 if (obp)
2404 for (objectlink *ol = obp->link; ol; ol = ol->next) 2443 for (objectlink *ol = obp->link; ol; ol = ol->next)
2405 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2444 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2406
2407object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2408
2409object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2410
2411object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2412 C_ARGS: str, map, nx, ny
2413 2445
2414void 2446void
2415get_map_flags (maptile *map, int x, int y) 2447get_map_flags (maptile *map, int x, int y)
2416 PPCODE: 2448 PPCODE:
2417{ 2449{
2418 maptile *nmap = 0; 2450 maptile *nmap = 0;
2419 I16 nx = 0, ny = 0; 2451 I16 nx = 0, ny = 0;
2452
2453 PUTBACK;
2420 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2454 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2455 SPAGAIN;
2421 2456
2422 EXTEND (SP, 4); 2457 EXTEND (SP, 4);
2423 PUSHs (sv_2mortal (newSViv (flags))); 2458 PUSHs (sv_2mortal (newSViv (flags)));
2424 2459
2425 if (GIMME_V == G_ARRAY) 2460 if (GIMME_V == G_ARRAY)
2426 { 2461 {
2427 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2462 PUSHs (sv_2mortal (to_sv (nmap)));
2428 PUSHs (sv_2mortal (newSViv (nx))); 2463 PUSHs (sv_2mortal (newSViv (nx)));
2429 PUSHs (sv_2mortal (newSViv (ny))); 2464 PUSHs (sv_2mortal (newSViv (ny)));
2430 } 2465 }
2431} 2466}
2432 2467
2468mapspace *
2469ms (maptile *map, unsigned int x, unsigned int y)
2470 PROTOTYPE: $$$
2471 CODE:
2472{
2473 maptile *nmap = 0;
2474 I16 nx, ny;
2475
2476 PUTBACK;
2477 get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2479
2480 if (!nmap)
2481 XSRETURN_UNDEF;
2482
2483 RETVAL = &nmap->at (nx, ny);
2484}
2485 OUTPUT:
2486 RETVAL
2487
2433void 2488void
2434at (maptile *map, unsigned int x, unsigned int y) 2489at (maptile *map, unsigned int x, unsigned int y)
2435 PROTOTYPE: $$$ 2490 PROTOTYPE: $$$
2436 PPCODE: 2491 PPCODE:
2437{ 2492{
2438 object *o;
2439 maptile *nmap = 0; 2493 maptile *nmap = 0;
2440 I16 nx, ny; 2494 I16 nx, ny;
2441 2495
2496 PUTBACK;
2442 get_map_flags (map, &nmap, x, y, &nx, &ny); 2497 get_map_flags (map, &nmap, x, y, &nx, &ny);
2498 SPAGAIN;
2443 2499
2444 if (nmap) 2500 if (nmap)
2445 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2501 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2446 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2502 XPUSHs (sv_2mortal (to_sv (o)));
2447} 2503}
2448 2504
2449SV * 2505SV *
2450bot_at (maptile *obj, unsigned int x, unsigned int y) 2506bot_at (maptile *obj, unsigned int x, unsigned int y)
2451 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$
2460 INIT: 2516 INIT:
2461 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2517 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2462 CODE: 2518 CODE:
2463 switch (ix) 2519 switch (ix)
2464 { 2520 {
2465 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2521 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2466 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2522 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2467 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2523 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2468 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2524 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2469 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2525 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2470 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2526 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2471 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2527 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2472 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2528 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2473 } 2529 }
2474 OUTPUT: RETVAL 2530 OUTPUT: RETVAL
2475 2531
2476void fix_walls (maptile *map, int x, int y) 2532void fix_walls (maptile *map, int x, int y)
2477 2533
2563 RETVAL = self->generate_random_map (&rmp); 2619 RETVAL = self->generate_random_map (&rmp);
2564} 2620}
2565 OUTPUT: 2621 OUTPUT:
2566 RETVAL 2622 RETVAL
2567 2623
2624MODULE = cf PACKAGE = cf::mapspace
2625
2626INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2627
2568MODULE = cf PACKAGE = cf::arch 2628MODULE = cf PACKAGE = cf::arch
2569 2629
2570int archetypes_size () 2630int archetypes_size ()
2571 CODE: 2631 CODE:
2572 RETVAL = archetypes.size (); 2632 RETVAL = archetypes.size ();
2658 CODE: 2718 CODE:
2659{ 2719{
2660 STRLEN len; 2720 STRLEN len;
2661 char *buf = SvPVbyte (packet, len); 2721 char *buf = SvPVbyte (packet, len);
2662 2722
2723 if (len > MAXSOCKBUF)
2724 {
2725 // ugly
2726 if (THIS->pl)
2727 THIS->pl->failmsg ("[packet too long for client]");
2728 }
2729 else
2663 THIS->send_packet (buf, len); 2730 THIS->send_packet (buf, len);
2664} 2731}
2665 2732
2666faceidx 2733faceidx
2667client::need_face (utf8_string name, int pri = 0) 2734client::need_face (utf8_string name, int pri = 0)
2668 CODE: 2735 CODE:
2767 } 2834 }
2768} 2835}
2769 2836
2770int get_data_size (faceidx idx, int faceset = 0) 2837int get_data_size (faceidx idx, int faceset = 0)
2771 CODE: 2838 CODE:
2772 facedata *d = face_data (idx, faceset); assert (d); 2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2773 RETVAL = d->data.size (); 2841 RETVAL = d->data.size ();
2774 OUTPUT: 2842 OUTPUT:
2775 RETVAL 2843 RETVAL
2776 2844
2777SV *get_chksum (faceidx idx, int faceset = 0) 2845SV *get_chksum (faceidx idx, int faceset = 0)
2778 CODE: 2846 CODE:
2779 facedata *d = face_data (idx, faceset); assert (d); 2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2780 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2849 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2850 OUTPUT:
2851 RETVAL
2852
2853SV *get_data (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2781 OUTPUT: 2858 OUTPUT:
2782 RETVAL 2859 RETVAL
2783 2860
2784void invalidate (faceidx idx) 2861void invalidate (faceidx idx)
2785 CODE: 2862 CODE:
2877extract_tags (object_thawer *self) 2954extract_tags (object_thawer *self)
2878 PPCODE: 2955 PPCODE:
2879 while (self->kw != KW_EOF) 2956 while (self->kw != KW_EOF)
2880 { 2957 {
2881 PUTBACK; 2958 PUTBACK;
2882 coroapi::cede_to_tick_every (5000); 2959 coroapi::cede_to_tick ();
2883 SPAGAIN; 2960 SPAGAIN;
2884 2961
2885 if (self->kw == KW_tag) 2962 if (self->kw == KW_tag)
2886 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2887 2964

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines