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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.279 by root, Sun Apr 20 06:20:38 2008 UTC vs.
Revision 1.303 by root, Tue Sep 23 04:29:11 2008 UTC

21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
30# include <execinfo.h> 27# include <execinfo.h>
31#endif 28#endif
32 29
33#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
34 32
35#include "global.h" 33#include "global.h"
36#include "loader.h" 34#include "loader.h"
37#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
38#include "evthread.h" 36#include "evthread.h"
83 *stash_cf, 81 *stash_cf,
84 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 436
437inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
439 439
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } 443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
445inline SV *to_sv (dynbuf * v)
446{
447 SV *sv = newSV (0);
448
449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
464}
444 465
445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
471 493
472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
606 628
607 const char *argv[] = { 629 const char *argv[] = {
608 settings.argv [0], 630 settings.argv [0],
609 "-e" 631 "-e"
610 "use EV; use Coro;" // required for bootstrap 632 "use EV ();"
611 "cf->bootstrap;" // required for datadir :*> 633 "use Coro ();"
634 "cf->bootstrap;"
612 "unshift @INC, cf::datadir ();" 635 "unshift @INC, cf::datadir ();"
613 "require cf;" 636 "require cf;"
614 }; 637 };
615 638
616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 639 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
617 || perl_run (perl)) 640 || perl_run (perl))
618 { 641 {
619 printf ("unable to initialize perl-interpreter, aborting.\n"); 642 printf ("unable to initialize perl-interpreter, aborting.\n");
620 exit (EXIT_FAILURE); 643 exit (EXIT_FAILURE);
621 } 644 }
622
623 {
624 dSP;
625
626 PUSHMARK (SP);
627 PUTBACK;
628 call_pv ("cf::init", G_DISCARD | G_VOID);
629 }
630} 645}
631 646
632void cfperl_main () 647void cfperl_main ()
633{ 648{
634 dSP; 649 dSP;
977{ 992{
978 CALL_BEGIN (1); 993 CALL_BEGIN (1);
979 CALL_ARG (name); 994 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR); 995 CALL_CALL ("cf::player::find", G_SCALAR);
981 996
982 player *retval; 997 player *retval = 0;
983
984 if (count)
985 sv_to (POPs, retval); 998 if (count) sv_to (POPs, retval);
986 else 999
987 retval = 0; 1000 CALL_END;
1001
1002 return retval;
1003}
1004
1005maptile *
1006find_style (const char *dirname, const char *stylename, int difficulty)
1007{
1008 CALL_BEGIN (3);
1009 CALL_ARG (dirname);
1010 CALL_ARG (stylename);
1011 CALL_ARG (difficulty);
1012 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1013
1014 maptile *retval = 0;
1015 if (count) sv_to (POPs, retval);
988 1016
989 CALL_END; 1017 CALL_END;
990 1018
991 return retval; 1019 return retval;
992} 1020}
997 CALL_BEGIN (2); 1025 CALL_BEGIN (2);
998 CALL_ARG (path); 1026 CALL_ARG (path);
999 CALL_ARG (origin); 1027 CALL_ARG (origin);
1000 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1028 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1001 1029
1002 maptile *retval; 1030 maptile *retval = 0;
1003
1004 if (count)
1005 sv_to (POPs, retval); 1031 if (count) sv_to (POPs, retval);
1006 else
1007 retval = 0;
1008 1032
1009 CALL_END; 1033 CALL_END;
1010 1034
1011 return retval; 1035 return retval;
1012} 1036}
1018 CALL_ARG (path); 1042 CALL_ARG (path);
1019 CALL_ARG (origin); 1043 CALL_ARG (origin);
1020 CALL_ARG (load); 1044 CALL_ARG (load);
1021 CALL_CALL ("cf::map::find_async", G_SCALAR); 1045 CALL_CALL ("cf::map::find_async", G_SCALAR);
1022 1046
1023 maptile *retval; 1047 maptile *retval = 0;
1024
1025 if (count)
1026 sv_to (POPs, retval); 1048 if (count) sv_to (POPs, retval);
1027 else
1028 retval = 0;
1029 1049
1030 CALL_END; 1050 CALL_END;
1031 1051
1032 return retval; 1052 return retval;
1033} 1053}
1058 1078
1059 CALL_BEGIN (2); 1079 CALL_BEGIN (2);
1060 CALL_ARG (this); 1080 CALL_ARG (this);
1061 CALL_ARG (exit); 1081 CALL_ARG (exit);
1062 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1082 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1083 CALL_END;
1084}
1085
1086void
1087object::player_goto (const char *path, int x, int y)
1088{
1089 if (type != PLAYER)
1090 return;
1091
1092 CALL_BEGIN (4);
1093 CALL_ARG (this);
1094 CALL_ARG (path);
1095 CALL_ARG (x);
1096 CALL_ARG (y);
1097 CALL_CALL ("cf::object::player::goto", G_VOID);
1063 CALL_END; 1098 CALL_END;
1064} 1099}
1065 1100
1066const char * 1101const char *
1067object::ref () const 1102object::ref () const
1154 1189
1155 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1190 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1156 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1191 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1157 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1192 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1158 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1193 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1194 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1159 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1195 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1160 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1196 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1161 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1197 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1162 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1198 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1163 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1199 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1283 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1319 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1284 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1320 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1285 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1321 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1286 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1322 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1287 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1323 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1288 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1324 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1289 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1325 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1290 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1326 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1291 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1327 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1292 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1328 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1293 1329
1294 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1330 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1295 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1331 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1296 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1332 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1297 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1333 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1298 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1334 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1299 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1335 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1300 1336
1301 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1337 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1302 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1338 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1303 1339
1304 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1340 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1356 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1392 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1357 const_iv (F_LOCKED) 1393 const_iv (F_LOCKED)
1358 1394
1359 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1395 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1360 1396
1361 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1397 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1362 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1398 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1363 1399
1364 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1400 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1365 1401
1366 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1402 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1432 1468
1433 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1469 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1434 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1470 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1435 1471
1436 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1472 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1437 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1473 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1438 const_iv (GT_MINIMAL)
1439 1474
1440 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1475 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1441 const_iv (FT_RSRC) const_iv (FT_NUM) 1476 const_iv (FT_RSRC) const_iv (FT_NUM)
1442 }; 1477 };
1443 1478
1465 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1466 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1467 } 1502 }
1468} 1503}
1469 1504
1505void _gv_clear (SV *gv)
1506 CODE:
1507 assert (SvTYPE (gv) == SVt_PVGV);
1508# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1509 f (GvGP (gv)->gp_form);
1510 f (GvGP (gv)->gp_io);
1511 f (GvGP (gv)->gp_sv);
1512 f (GvGP (gv)->gp_av);
1513 f (GvGP (gv)->gp_hv);
1514 f (GvGP (gv)->gp_cv);
1515 GvCVGEN (gv) = 0;
1516 GvMULTI_off (gv);
1517# undef f
1518
1470void _connect_to_perl () 1519void _connect_to_perl ()
1471 1520
1472void _recalc_want () 1521void _recalc_want ()
1473 1522
1474void _global_reattach () 1523void _global_reattach ()
1522 } 1571 }
1523 1572
1524 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1573 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1525} 1574}
1526 1575
1576void init_anim ()
1577
1578void init_globals ()
1579
1580void init_experience ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void init_block ()
1587
1588void load_settings ()
1589
1590void load_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_commands ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1527void evthread_start (int aiofd) 1604void evthread_start (int aiofd)
1528 1605
1529void cede_to_tick () 1606void cede_to_tick ()
1530 CODE: 1607 CODE:
1531 coroapi::cede_to_tick (); 1608 coroapi::cede_to_tick ();
1574NV floor (NV x) 1651NV floor (NV x)
1575 1652
1576NV ceil (NV x) 1653NV ceil (NV x)
1577 1654
1578NV rndm (...) 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1579 CODE: 1658 CODE:
1659{
1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1580 switch (items) 1661 switch (items)
1581 { 1662 {
1582 case 0: RETVAL = rndm (); break; 1663 case 0: RETVAL = gen (); break;
1583 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1584 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1585 default: croak ("cf::rndm requires none, one or two parameters."); break; 1666 default: croak ("cf::rndm requires none, one or two parameters."); break;
1586 } 1667 }
1668}
1587 OUTPUT: 1669 OUTPUT:
1588 RETVAL 1670 RETVAL
1589 1671
1590NV clamp (NV value, NV min_value, NV max_value) 1672NV clamp (NV value, NV min_value, NV max_value)
1591 CODE: 1673 CODE:
1663#if _POSIX_MEMLOCK 1745#if _POSIX_MEMLOCK
1664 1746
1665int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1747int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1666 INIT: 1748 INIT:
1667#if __GLIBC__ 1749#if __GLIBC__
1750 mallopt (M_TOP_PAD, 1024 * 1024);
1751 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1752 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1668 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc 1753 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1669#endif 1754#endif
1670 1755
1671int munlockall () 1756int munlockall ()
1672 1757
1694 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); 1779 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1695#endif 1780#endif
1696 EXTEND (SP, 2*2); 1781 EXTEND (SP, 2*2);
1697 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); 1782 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1698 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); 1783 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1784 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1699} 1785}
1700 1786
1701int find_animation (utf8_string text) 1787int find_animation (utf8_string text)
1702 PROTOTYPE: $ 1788 PROTOTYPE: $
1703 1789
1787 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i])))); 1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1788 1874
1789bool 1875bool
1790load_resource_file_ (octet_string filename) 1876load_resource_file_ (octet_string filename)
1791 1877
1878void
1879fix_weight ()
1880
1792MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1793 1882
1794int 1883int
1795valid (SV *obj) 1884valid (SV *obj)
1796 CODE: 1885 CODE:
1859object *actives (U32 index) 1948object *actives (U32 index)
1860 CODE: 1949 CODE:
1861 RETVAL = index < actives.size () ? actives [index] : 0; 1950 RETVAL = index < actives.size () ? actives [index] : 0;
1862 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1863 1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1864const char *slot_use_name (U32 slot) 1958const char *slot_use_name (U32 slot)
1865 ALIAS: 1959 ALIAS:
1866 slot_nonuse_name = 1 1960 slot_nonuse_name = 1
1867 CODE: 1961 CODE:
1868{ 1962{
1946void apply_below (object *op) 2040void apply_below (object *op)
1947 CODE: 2041 CODE:
1948 player_apply_below (op); 2042 player_apply_below (op);
1949 2043
1950int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2044int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1951
1952#//TODO
1953object *clone_ (object *op, int recursive = 0)
1954 CODE:
1955 if (recursive)
1956 RETVAL = object_create_clone (op);
1957 else
1958 {
1959 RETVAL = object::create ();
1960 op->copy_to (RETVAL);
1961 }
1962 OUTPUT: RETVAL
1963 2045
1964int pay_item (object *op, object *buyer) 2046int pay_item (object *op, object *buyer)
1965 CODE: 2047 CODE:
1966 RETVAL = pay_for_item (op, buyer); 2048 RETVAL = pay_for_item (op, buyer);
1967 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
2045 CODE: 2127 CODE:
2046{ 2128{
2047 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2129 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2048} 2130}
2049 2131
2050const_utf8_string get_ob_key_value (object *op, utf8_string key) 2132shstr
2133object::kv_get (shstr key)
2051 2134
2052bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2135void
2136object::kv_del (shstr key)
2137
2138void
2139object::kv_set (shstr key, shstr value)
2053 2140
2054object *get_nearest_player (object *ob) 2141object *get_nearest_player (object *ob)
2055 ALIAS: nearest_player = 0 2142 ALIAS: nearest_player = 0
2056 PREINIT: 2143 PREINIT:
2057 extern object *get_nearest_player (object *); 2144 extern object *get_nearest_player (object *);
2059void rangevector (object *ob, object *other, int flags = 0) 2146void rangevector (object *ob, object *other, int flags = 0)
2060 PROTOTYPE: $$;$ 2147 PROTOTYPE: $$;$
2061 PPCODE: 2148 PPCODE:
2062{ 2149{
2063 rv_vector rv; 2150 rv_vector rv;
2151
2152 PUTBACK;
2064 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154 SPAGAIN;
2155
2065 EXTEND (SP, 5); 2156 EXTEND (SP, 5);
2066 PUSHs (newSVuv (rv.distance)); 2157 PUSHs (newSVuv (rv.distance));
2067 PUSHs (newSViv (rv.distance_x)); 2158 PUSHs (newSViv (rv.distance_x));
2068 PUSHs (newSViv (rv.distance_y)); 2159 PUSHs (newSViv (rv.distance_y));
2069 PUSHs (newSViv (rv.direction)); 2160 PUSHs (newSViv (rv.direction));
2079base_name (object *op, int plural = op->nrof > 1) 2170base_name (object *op, int plural = op->nrof > 1)
2080 CODE: 2171 CODE:
2081 RETVAL = query_base_name (op, plural); 2172 RETVAL = query_base_name (op, plural);
2082 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
2083 2174
2084object *decrease_ob_nr (object *op, unsigned long i)
2085
2086# return the tail of an object, excluding itself 2175# return the tail of an object, excluding itself
2087void 2176void
2088tail (object *op) 2177tail (object *op)
2089 PPCODE: 2178 PPCODE:
2090 while ((op = op->more)) 2179 while ((op = op->more))
2162 if (len > MAXSOCKBUF) 2251 if (len > MAXSOCKBUF)
2163 pl->failmsg ("[packet too long for client]"); 2252 pl->failmsg ("[packet too long for client]");
2164 else if (pl->ns) 2253 else if (pl->ns)
2165 pl->ns->send_packet (buf, len); 2254 pl->ns->send_packet (buf, len);
2166} 2255}
2167
2168int
2169listening (player *pl, int new_value = -1)
2170 CODE:
2171 RETVAL = pl->listening;
2172 if (new_value >= 0)
2173 pl->listening = new_value;
2174 OUTPUT:
2175 RETVAL
2176 2256
2177void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2257void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2178 PROTOTYPE: $;$$$ 2258 PROTOTYPE: $;$$$
2179 PPCODE: 2259 PPCODE:
2180 if (GIMME_V != G_VOID) 2260 if (GIMME_V != G_VOID)
2335} 2415}
2336 2416
2337void 2417void
2338maptile::create_region_treasure () 2418maptile::create_region_treasure ()
2339 CODE: 2419 CODE:
2340{
2341 object *op = object::create ();
2342 op->type = FLOOR;
2343 op->map = THIS;
2344
2345 for (int x = 0; x < THIS->width; ++x) 2420 for (int x = 0; x < THIS->width; ++x)
2346 for (int y = 0; y < THIS->height; ++y) 2421 for (int y = 0; y < THIS->height; ++y)
2347 { 2422 {
2348 region *rgn = THIS->region (x, y); 2423 region *rgn = THIS->region (x, y);
2349 2424
2350 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2425 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2426 if (object *op = THIS->at (x, y).top)
2351 if (rgn->treasure && rndm () < rgn->treasure_density) 2427 if (rgn->treasure && rndm () < rgn->treasure_density)
2352 {
2353 op->x = x;
2354 op->y = y;
2355 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2428 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2356 }
2357 } 2429 }
2358
2359 op->destroy ();
2360}
2361 2430
2362int out_of_map (maptile *map, int x, int y) 2431int out_of_map (maptile *map, int x, int y)
2363 2432
2364void 2433void
2365trigger (maptile *map, long connection, bool state = true) 2434trigger (maptile *map, long connection, bool state = true)
2378get_map_flags (maptile *map, int x, int y) 2447get_map_flags (maptile *map, int x, int y)
2379 PPCODE: 2448 PPCODE:
2380{ 2449{
2381 maptile *nmap = 0; 2450 maptile *nmap = 0;
2382 I16 nx = 0, ny = 0; 2451 I16 nx = 0, ny = 0;
2452
2453 PUTBACK;
2383 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2454 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2455 SPAGAIN;
2384 2456
2385 EXTEND (SP, 4); 2457 EXTEND (SP, 4);
2386 PUSHs (sv_2mortal (newSViv (flags))); 2458 PUSHs (sv_2mortal (newSViv (flags)));
2387 2459
2388 if (GIMME_V == G_ARRAY) 2460 if (GIMME_V == G_ARRAY)
2391 PUSHs (sv_2mortal (newSViv (nx))); 2463 PUSHs (sv_2mortal (newSViv (nx)));
2392 PUSHs (sv_2mortal (newSViv (ny))); 2464 PUSHs (sv_2mortal (newSViv (ny)));
2393 } 2465 }
2394} 2466}
2395 2467
2468mapspace *
2469ms (maptile *map, unsigned int x, unsigned int y)
2470 PROTOTYPE: $$$
2471 CODE:
2472{
2473 maptile *nmap = 0;
2474 I16 nx, ny;
2475
2476 PUTBACK;
2477 get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2479
2480 if (!nmap)
2481 XSRETURN_UNDEF;
2482
2483 RETVAL = &nmap->at (nx, ny);
2484}
2485 OUTPUT:
2486 RETVAL
2487
2396void 2488void
2397at (maptile *map, unsigned int x, unsigned int y) 2489at (maptile *map, unsigned int x, unsigned int y)
2398 PROTOTYPE: $$$ 2490 PROTOTYPE: $$$
2399 PPCODE: 2491 PPCODE:
2400{ 2492{
2401 object *o;
2402 maptile *nmap = 0; 2493 maptile *nmap = 0;
2403 I16 nx, ny; 2494 I16 nx, ny;
2404 2495
2496 PUTBACK;
2405 get_map_flags (map, &nmap, x, y, &nx, &ny); 2497 get_map_flags (map, &nmap, x, y, &nx, &ny);
2498 SPAGAIN;
2406 2499
2407 if (nmap) 2500 if (nmap)
2408 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2501 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2409 XPUSHs (sv_2mortal (to_sv (o))); 2502 XPUSHs (sv_2mortal (to_sv (o)));
2410} 2503}
2411 2504
2412SV * 2505SV *
2413bot_at (maptile *obj, unsigned int x, unsigned int y) 2506bot_at (maptile *obj, unsigned int x, unsigned int y)
2526 RETVAL = self->generate_random_map (&rmp); 2619 RETVAL = self->generate_random_map (&rmp);
2527} 2620}
2528 OUTPUT: 2621 OUTPUT:
2529 RETVAL 2622 RETVAL
2530 2623
2624MODULE = cf PACKAGE = cf::mapspace
2625
2626INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2627
2531MODULE = cf PACKAGE = cf::arch 2628MODULE = cf PACKAGE = cf::arch
2532 2629
2533int archetypes_size () 2630int archetypes_size ()
2534 CODE: 2631 CODE:
2535 RETVAL = archetypes.size (); 2632 RETVAL = archetypes.size ();

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