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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.193 by root, Thu Apr 19 16:23:48 2007 UTC vs.
Revision 1.304 by root, Wed Oct 1 05:50:19 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56 63
57typedef char *octet_string; 64typedef std::string std__string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61
62#if IVSIZE >= 8
63 typedef IV val64;
64# define newSVval64 newSViv
65# define SvVAL64 SvIV
66#else
67 typedef double val64;
68# define newSVval64 newSVnv
69# define SvVAL64 SvNV
70#endif
71
72static f_plug_api gethook = cfapi_get_hooks;
73static f_plug_api object_set_property = cfapi_object_set_property;
74static f_plug_api object_insert = cfapi_object_insert;
75 65
76static PerlInterpreter *perl; 66static PerlInterpreter *perl;
77 67
78double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
79 72
80global gbl_ev; 73global gbl_ev;
81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
82static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
83 79
84static HV 80static HV
85 *stash_cf, 81 *stash_cf,
86 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
87 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
88 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
89 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
90 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
91 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
92 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
93 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
94 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
95 92
93static inline SV *
94newSVpv_utf8 (const char *s)
95{
96 if (!s)
97 return newSV (0);
98
99 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv);
101 return sv;
102}
103
104static inline SV *
105newSVpvn_utf8 (const char *s, STRLEN l)
106{
107 if (!s)
108 return newSV (0);
109
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
114
96// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
97template<class super> 116template<class super>
98static super * 117static super *
99is_a (attachable *at) 118is_a (attachable *at)
100{ 119{
109 128
110unordered_vector<attachable *> attachable::mortals; 129unordered_vector<attachable *> attachable::mortals;
111 130
112attachable::~attachable () 131attachable::~attachable ()
113{ 132{
114 flags |=0x3300;//D
115 assert (!self); 133 assert (!self);
116 assert (!cb); 134 assert (!cb);
117} 135}
118 136
119int 137int
135 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 153 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
136 SvREFCNT_dec (self); 154 SvREFCNT_dec (self);
137 155
138 // self *must* be null now because thats sv_unmagic's job. 156 // self *must* be null now because thats sv_unmagic's job.
139 assert (!this->self); 157 assert (!this->self);
140 flags |= 0x80; // severed //D
141 } 158 }
142} 159}
143 160
144void 161void
145attachable::optimise () 162attachable::optimise ()
146{ 163{
147 if (self 164 if (self
148 && SvREFCNT (self) == 1 165 && SvREFCNT (self) == 1
149 && !HvTOTALKEYS (self)) 166 && !HvTOTALKEYS (self))
150 flags |= 0x40,//D
151 sever_self (); 167 sever_self ();
152} 168}
153 169
154// check wether the object really is dead 170// check wether the object really is dead
155void 171void
162} 178}
163 179
164void 180void
165attachable::do_destroy () 181attachable::do_destroy ()
166{ 182{
167 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
168 184
169 if (cb) 185 if (cb)
170 { 186 {
171 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
172 cb = 0; 188 cb = 0;
173 } 189 }
174 190
175 if (self)
176 sever_self ();
177
178 flags |= 0x20; //D
179 mortals.push_back (this); 191 mortals.push_back (this);
180} 192}
181 193
182void 194void
183attachable::destroy () 195attachable::destroy ()
185 if (destroyed ()) 197 if (destroyed ())
186 return; 198 return;
187 199
188 flags |= F_DESTROYED; 200 flags |= F_DESTROYED;
189 do_destroy (); 201 do_destroy ();
202 sever_self ();
190} 203}
191 204
192void 205void
193attachable::check_mortals () 206attachable::check_mortals ()
194{ 207{
198 { 211 {
199 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
200 { 213 {
201 i = 0; 214 i = 0;
202 215
203 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
204 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
205 232
206 break; 233 break;
207 } 234 }
208 235
209 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
210 237
211 obj->refcnt_chk (); // unborrow from perl, if necessary 238#if 0
212 239 if (obj->self)//D make this an assert later
213 //if (obj->refcnt > 0 || obj->self)
214 if (obj->refcnt || obj->self)
215 { 240 {
216//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 241 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
242 obj->sever_self ();
243 }
244#endif
245
246 if (obj->refcnt)
247 {
217 ++i; // further delay freeing 248 ++i; // further delay freeing
218 249
219 if (!(i & 0x3ff)) 250 if (!(i & 0x3ff))
220 break; 251 break;
221 } 252 }
222 else 253 else
223 { 254 {
224 mortals.erase (i); 255 mortals.erase (i);
256 obj->sever_self ();
225 delete obj; 257 delete obj;
226 } 258 }
227 } 259 }
228} 260}
229 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
230attachable & 274attachable &
231attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
232{ 276{
233 //if (self || cb) 277 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 279
236 attach = src.attach; 280 attach = src.attach;
237 return *this; 281 return *this;
238} 282}
239 283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
316}
317
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 319
242static SV * 320static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 321newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 322{
245 SV *sv; 323 SV *sv;
246 324
247 if (!ptr) 325 if (!ptr)
248 return &PL_sv_undef; 326 return newSV (0);
249 327
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 329 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 330}
253 331
272 350
273static SV * 351static SV *
274newSVattachable (attachable *obj, HV *stash) 352newSVattachable (attachable *obj, HV *stash)
275{ 353{
276 if (!obj) 354 if (!obj)
277 return &PL_sv_undef; 355 return newSV (0);
278 356
279 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
280 { 361 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 obj->flags |= (obj->flags & 0xc0) << 8;
284 obj->flags &= ~0xc0;//D
285 obj->flags |= 0x10;//D
286 363
287 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
288 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
289 } 367 }
290 else 368 else
291 { 369 {
292 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
329 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
330 else 408 else
331 return 0; 409 return 0;
332} 410}
333 411
334inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
335inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
336inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
337inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
338inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
339inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
340inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
349inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
350inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
351inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
352inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
353inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
354inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
355inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
356inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
357 436
358inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
359inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
360 439
361//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
362inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
363inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
364 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
365inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
366{ 446{
367 char buf[128]; 447 SV *sv = newSV (0);
368 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
369 return newSVpv (buf, 0);
370}
371 448
449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
464}
465
372inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
373inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
374inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 470inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 471inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 472inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 473inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 474inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
381inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 476inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
383inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 477inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
384inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 478inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 479inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
386inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 480inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 481inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
388inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 482inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
389inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 483inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
390inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 484inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
391inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
392inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
393inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
394inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
396 493
397//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
398inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
399 496
400template<class T> 497template<class T>
401inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 498inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
402 499
403template<int N> 500template<int N>
404inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 501inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
405 502
406inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
407inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 503inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
408inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 504inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
409inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 505inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
410inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 506inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
411 507
412inline void sv_to (SV *sv, std::string &v) 508inline void sv_to (SV *sv, std::string &v)
413{ 509{
414 STRLEN len; 510 STRLEN len;
415 char *data = SvPVbyte (sv, len); 511 char *data = SvPVbyte (sv, len);
416 v.assign (data, len); 512 v.assign (data, len);
417} 513}
418 514
419inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
420{ 516{
421 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
422
423 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
424 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
425} 519}
426 520
427inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
428 522
446 break; 540 break;
447 541
448 case DT_STRING: 542 case DT_STRING:
449 { 543 {
450 char *str = (char *)va_arg (ap, const char *); 544 char *str = (char *)va_arg (ap, const char *);
451 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 545 sv = str ? newSVpv (str, 0) : newSV (0);
452 } 546 }
453 break; 547 break;
454 548
455 case DT_DATA: 549 case DT_DATA:
456 { 550 {
457 char *str = (char *)va_arg (ap, const void *); 551 char *str = (char *)va_arg (ap, const void *);
458 int len = va_arg (ap, int); 552 int len = va_arg (ap, int);
459 sv = str ? newSVpv (str, len) : &PL_sv_undef; 553 sv = str ? newSVpv (str, len) : newSV (0);
460 } 554 }
461 break; 555 break;
462 556
463 case DT_OBJECT: 557 case DT_OBJECT:
464 sv = to_sv (va_arg (ap, object *)); 558 sv = to_sv (va_arg (ap, object *));
506 va_end (ap); 600 va_end (ap);
507 601
508 return sv; 602 return sv;
509} 603}
510 604
511static SV *
512newSVcfapi (int type, ...)
513{
514 SV *sv;
515
516 va_list ap;
517 va_start (ap, type);
518
519 switch (type)
520 {
521 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
522 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
523 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
524 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
525 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
526 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
527 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
528 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
529 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
530 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
531
532 default:
533 assert (("unhandled type in newSVcfapi", 0));
534 }
535
536 va_end (ap);
537
538 return sv;
539}
540
541////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 605//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
542 606
543SV * 607SV *
544registry (attachable *ext) 608registry (attachable *ext)
545{ 609{
549 return newRV_inc ((SV *)ext->cb); 613 return newRV_inc ((SV *)ext->cb);
550} 614}
551 615
552///////////////////////////////////////////////////////////////////////////// 616/////////////////////////////////////////////////////////////////////////////
553 617
554extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
555{
556 return 0;
557}
558
559static CommArray_s rtn_cmd;
560
561static int
562runPluginCommand (object *obj, char *params)
563{
564 return -1;
565}
566
567extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{
569 va_list args;
570 char *propname;
571 int i;
572 va_start (args, type);
573 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname);
575
576 if (!strcmp (propname, "command?"))
577 return NULL;
578 else if (!strcmp (propname, "Identification"))
579 {
580 va_end (args);
581 return (void *)PLUGIN_NAME;
582 }
583 else if (!strcmp (propname, "FullName"))
584 {
585 va_end (args);
586 return (void *)PLUGIN_VERSION;
587 }
588 else
589 va_end (args);
590
591 return NULL;
592}
593
594extern "C" int cfperl_postInitPlugin ()
595{
596 int hooktype = 1;
597 int rtype = 0;
598
599 cf_init_plugin (gethook);
600
601 return 0;
602}
603
604extern "C" int cfperl_closePlugin ()
605{
606 return 0;
607}
608
609void 618void
610cfperl_init () 619cfperl_init ()
611{ 620{
621 extern char **environ;
622
612 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 623 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
613 perl = perl_alloc (); 624 perl = perl_alloc ();
614 perl_construct (perl); 625 perl_construct (perl);
615 626
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 628
618 const char *argv[] = { 629 const char *argv[] = {
619 "", 630 settings.argv [0],
620 "-e" 631 "-e0"
621 "use Event; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();"
624 "require cf;"
625 }; 632 };
626 633
627 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 634 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
628 || perl_run (perl)) 635 || perl_run (perl))
629 { 636 {
630 printf ("unable to initialize perl-interpreter, aborting.\n"); 637 printf ("unable to initialize perl-interpreter, aborting.\n");
631 exit (EXIT_FAILURE); 638 exit (EXIT_FAILURE);
632 } 639 }
633 640
641 eval_pv (
642 "#line 1 'cfperl init'\n"
643 "use EV ();\n"
644 "use Coro ();\n"
645 "cf->bootstrap;\n"
646 "unshift @INC, cf::datadir ();\n"
647 "require cf;\n",
648 0
649 );
650
651 if (SvTRUE (ERRSV))
634 { 652 {
635 dSP; 653 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
636 654 exit (EXIT_FAILURE);
637 PUSHMARK (SP);
638 PUTBACK;
639 call_pv ("cf::init", G_DISCARD | G_VOID);
640 } 655 }
641} 656}
642 657
643void cfperl_main () 658void cfperl_main ()
644{ 659{
645 dSP; 660 dSP;
652void 667void
653attachable::instantiate () 668attachable::instantiate ()
654{ 669{
655 if (attach) 670 if (attach)
656 { 671 {
657 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 672 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
658 attach = 0; 673 attach = 0;
659 } 674 }
660} 675}
661 676
662void 677void
663attachable::reattach () 678attachable::reattach ()
664{ 679{
665 optimise (); 680 optimise ();
666 //TODO: check for _attachment's, very important for restarts 681 //TODO: check for _attachment's, very important for restarts
667 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 682 INVOKE_ATTACHABLE (REATTACH, this);
668} 683}
669 684
670static event_klass klass_of[NUM_EVENT_TYPES] = { 685static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 686# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 687# include "eventinc.h"
715} 730}
716 731
717void 732void
718global::gather_callbacks (AV *&callbacks, event_type event) const 733global::gather_callbacks (AV *&callbacks, event_type event) const
719{ 734{
720 ::gather_callbacks (callbacks, cb_object, event); 735 ::gather_callbacks (callbacks, cb_global, event);
721} 736}
722 737
723void 738void
724object::gather_callbacks (AV *&callbacks, event_type event) const 739object::gather_callbacks (AV *&callbacks, event_type event) const
725{ 740{
726 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 741 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
727 { 742 {
728 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 743 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
729 744
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 745 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 746 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 } 747 }
733 748
769{ 784{
770 attachable::gather_callbacks (callbacks, event); 785 attachable::gather_callbacks (callbacks, event);
771 ::gather_callbacks (callbacks, cb_map, event); 786 ::gather_callbacks (callbacks, cb_map, event);
772} 787}
773 788
789void
790_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
791{
792 for (int event = 0; event <= AvFILLp (registry); ++event)
793 {
794 SV *cbs_ = AvARRAY (registry)[event];
795
796 // element must be list of callback entries
797 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
798 {
799 AV *cbs = (AV *)SvRV (cbs_);
800
801 // no callback entries, no callbacks to call
802 if (AvFILLp (cbs) >= 0)
803 set.set (event);
804 }
805 }
806}
807
808// very slow and inefficient way to recalculate the global want bitsets
809void
810_recalc_want ()
811{
812 ev_want_event.reset ();
813
814 _recalc_want (ev_want_event, cb_global);
815 _recalc_want (ev_want_event, cb_attachable);
816 _recalc_want (ev_want_event, cb_object);
817 _recalc_want (ev_want_event, cb_client);
818 _recalc_want (ev_want_event, cb_player);
819 _recalc_want (ev_want_event, cb_map);
820
821 ev_want_type.reset ();
822
823 for (int type = 0; type <= AvFILLp (cb_type); ++type)
824 {
825 SV *cbs_ = AvARRAY (cb_type)[type];
826
827 // element must be list of callback entries
828 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
829 {
830 AV *cbs = (AV *)SvRV (cbs_);
831
832 // no callback entries, no callbacks to call
833 if (AvFILLp (cbs) >= 0)
834 ev_want_type.set (type % NUM_TYPES);
835 }
836 }
837}
838
774bool 839bool
775attachable::invoke (event_type event, ...) 840attachable::invoke (event_type event, ...)
776{ 841{
777 data_type dt; 842 data_type dt;
778 va_list ap;
779
780 va_start (ap, event);
781 843
782 // callback call ordering should be: 844 // callback call ordering should be:
783 // 1. per-object callback 845 // 1. per-object callback
784 // 2. per-class object 846 // 2. per-class object
785 // 3. per-type callback 847 // 3. per-type callback
789 gather_callbacks (callbacks, event); 851 gather_callbacks (callbacks, event);
790 852
791 // short-circuit processing if no callbacks found/defined 853 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 854 if (!callbacks)
793 return 0; 855 return 0;
856
857 va_list ap;
858 va_start (ap, event);
794 859
795 CALL_BEGIN (3); 860 CALL_BEGIN (3);
796 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 861 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
797 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 862 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
798 863
833} 898}
834 899
835SV * 900SV *
836cfperl_result (int idx) 901cfperl_result (int idx)
837{ 902{
838 AV *av = get_av ("cfperl::invoke_results", 0); 903 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
839 if (!av) 904 if (!av)
840 return &PL_sv_undef; 905 return &PL_sv_undef;
841 906
842 SV **sv = av_fetch (av, idx, 0); 907 SV **sv = av_fetch (av, idx, 0);
843 if (!sv) 908 if (!sv)
857{ 922{
858 return SvNV (cfperl_result (idx)); 923 return SvNV (cfperl_result (idx));
859} 924}
860 925
861///////////////////////////////////////////////////////////////////////////// 926/////////////////////////////////////////////////////////////////////////////
927// various c++ => perl glue functions
928
929void cfperl_tick ()
930{
931 tick_pending = 1;
932
933 if (tick_inhibit)
934 return;
935
936 tick_pending = 0;
937
938 dSP;
939
940 PUSHMARK (SP);
941 PUTBACK;
942 call_pv ("cf::tick", G_DISCARD | G_VOID);
943
944 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
945}
862 946
863void 947void
864cfperl_emergency_save () 948cfperl_emergency_save ()
865{ 949{
866 CALL_BEGIN (0); 950 CALL_BEGIN (0);
875 CALL_ARG (make_core); 959 CALL_ARG (make_core);
876 CALL_CALL ("cf::post_cleanup", G_VOID); 960 CALL_CALL ("cf::post_cleanup", G_VOID);
877 CALL_END; 961 CALL_END;
878} 962}
879 963
964void
965cfperl_make_book (object *book, int level)
966{
967 CALL_BEGIN (2);
968 CALL_ARG (book);
969 CALL_ARG (level);
970 CALL_CALL ("ext::books::make_book", G_VOID);
971 CALL_END;
972}
973
974void
975cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
976{
977 CALL_BEGIN (4);
978 CALL_ARG (ns);
979 CALL_ARG (type);
980 CALL_ARG_SV (newSVpv_utf8 (msg));
981 CALL_ARG (color);
982 CALL_CALL ("cf::client::send_msg", G_VOID);
983 CALL_END;
984}
985
986int
987cfperl_can_merge (object *ob1, object *ob2)
988{
989 int can;
990
991 CALL_BEGIN (2);
992 CALL_ARG (ob1);
993 CALL_ARG (ob2);
994 CALL_CALL ("cf::_can_merge", G_SCALAR);
995 can = count && SvTRUE (TOPs);
996 CALL_END;
997
998 return can;
999}
1000
1001player *
1002player::find (const char *name)
1003{
1004 CALL_BEGIN (1);
1005 CALL_ARG (name);
1006 CALL_CALL ("cf::player::find", G_SCALAR);
1007
1008 player *retval = 0;
1009 if (count) sv_to (POPs, retval);
1010
1011 CALL_END;
1012
1013 return retval;
1014}
1015
1016maptile *
1017find_style (const char *dirname, const char *stylename, int difficulty)
1018{
1019 CALL_BEGIN (3);
1020 CALL_ARG (dirname);
1021 CALL_ARG (stylename);
1022 CALL_ARG (difficulty);
1023 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1024
1025 maptile *retval = 0;
1026 if (count) sv_to (POPs, retval);
1027
1028 CALL_END;
1029
1030 return retval;
1031}
1032
880maptile * 1033maptile *
881maptile::find_sync (const char *path, maptile *origin) 1034maptile::find_sync (const char *path, maptile *origin)
882{ 1035{
883 CALL_BEGIN (2); 1036 CALL_BEGIN (2);
884 CALL_ARG (path); 1037 CALL_ARG (path);
885 CALL_ARG (origin); 1038 CALL_ARG (origin);
886 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1039 CALL_CALL ("cf::map::find_sync", G_SCALAR);
887 1040
888 maptile *retval; 1041 maptile *retval = 0;
889
890 if (count)
891 sv_to (POPs, retval); 1042 if (count) sv_to (POPs, retval);
892 else
893 retval = 0;
894 1043
895 CALL_END; 1044 CALL_END;
896 1045
897 return retval; 1046 return retval;
898} 1047}
899 1048
900maptile * 1049maptile *
901maptile::find_async (const char *path, maptile *origin) 1050maptile::find_async (const char *path, maptile *origin, bool load)
902{ 1051{
903 CALL_BEGIN (2); 1052 CALL_BEGIN (3);
904 CALL_ARG (path); 1053 CALL_ARG (path);
905 CALL_ARG (origin); 1054 CALL_ARG (origin);
1055 CALL_ARG (load);
906 CALL_CALL ("cf::map::find_async", G_SCALAR); 1056 CALL_CALL ("cf::map::find_async", G_SCALAR);
907 1057
908 maptile *retval; 1058 maptile *retval = 0;
909
910 if (count)
911 sv_to (POPs, retval); 1059 if (count) sv_to (POPs, retval);
912 else
913 retval = 0;
914 1060
915 CALL_END; 1061 CALL_END;
916 1062
917 return retval; 1063 return retval;
918} 1064}
946 CALL_ARG (exit); 1092 CALL_ARG (exit);
947 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1093 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
948 CALL_END; 1094 CALL_END;
949} 1095}
950 1096
1097void
1098object::player_goto (const char *path, int x, int y)
1099{
1100 if (type != PLAYER)
1101 return;
1102
1103 CALL_BEGIN (4);
1104 CALL_ARG (this);
1105 CALL_ARG (path);
1106 CALL_ARG (x);
1107 CALL_ARG (y);
1108 CALL_CALL ("cf::object::player::goto", G_VOID);
1109 CALL_END;
1110}
1111
1112const char *
1113object::ref () const
1114{
1115 if (type == PLAYER)
1116 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1117 else
1118 return 0;
1119}
1120
1121object *
1122object::deref (const char *ref)
1123{
1124 object *retval = 0;
1125
1126 if (ref)
1127 {
1128 CALL_BEGIN (1);
1129 CALL_ARG (ref);
1130 CALL_CALL ("cf::object::deref", G_SCALAR);
1131
1132 if (count)
1133 sv_to (POPs, retval);
1134
1135 CALL_END;
1136 }
1137
1138 return retval;
1139}
1140
1141void
1142log_backtrace (const char *msg)
1143{
1144#if HAVE_BACKTRACE
1145 void *addr [20];
1146 int size = backtrace (addr, 20);
1147
1148 CALL_BEGIN (size);
1149 CALL_ARG (msg);
1150 for (int i = 0; i < size; ++i)
1151 CALL_ARG ((IV)addr [i]);
1152 CALL_CALL ("cf::_log_backtrace", G_VOID);
1153 CALL_END;
1154#endif
1155}
1156
951///////////////////////////////////////////////////////////////////////////// 1157/////////////////////////////////////////////////////////////////////////////
952 1158
953struct EventAPI *watcher_base::GEventAPI; 1159struct EVAPI *evapi::GEVAPI;
954struct CoroAPI *coroapi::GCoroAPI; 1160struct CoroAPI *coroapi::GCoroAPI;
955
956int coroapi::cede_counter;
957double (*coroapi::time)();
958double coroapi::next_cede;
959 1161
960void coroapi::do_cede_to_tick () 1162void coroapi::do_cede_to_tick ()
961{ 1163{
962 cede_counter = 0; 1164 cede_pending = 0;
963
964 cede (); 1165 cede ();
965
966 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
967 if (next_cede > SvNV (sv_next_tick) - 0.02)
968 next_cede = SvNV (sv_next_tick);
969}
970
971void coroapi::do_cede_every ()
972{
973 cede_counter = 0;
974
975 if (coroapi::nready ())
976 coroapi::cede ();
977}
978
979void coroapi::do_cede_to_tick_every ()
980{
981 cede_counter = 0;
982
983 cede_to_tick ();
984} 1166}
985 1167
986void 1168void
987coroapi::wait_for_tick () 1169coroapi::wait_for_tick ()
988{ 1170{
997 CALL_BEGIN (0); 1179 CALL_BEGIN (0);
998 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1180 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
999 CALL_END; 1181 CALL_END;
1000} 1182}
1001 1183
1002static void
1003iw_dispatch (pe_event *ev)
1004{
1005 iw *w = (iw *)ev->ext_data;
1006 w->call (*w);
1007}
1008
1009void
1010iw::alloc ()
1011{
1012 pe = GEventAPI->new_idle (0, 0);
1013
1014 WaREENTRANT_off (pe);
1015 pe->base.callback = (void *)iw_dispatch;
1016 pe->base.ext_data = (void *)this;
1017}
1018
1019static void iow_dispatch (pe_event *ev)
1020{
1021 iow *w = (iow *)ev->ext_data;
1022 w->call (*w, ((pe_ioevent *)ev)->got);
1023}
1024
1025void
1026iow::alloc ()
1027{
1028 pe = GEventAPI->new_io (0, 0);
1029
1030 WaREENTRANT_off (pe);
1031 pe->base.callback = (void *)iow_dispatch;
1032 pe->base.ext_data = (void *)this;
1033
1034 pe->fd = -1;
1035 pe->poll = 0;
1036}
1037
1038void
1039iow::fd (int fd)
1040{
1041 pe->fd = fd;
1042}
1043
1044int
1045iow::poll ()
1046{
1047 return pe->poll;
1048}
1049
1050void 1184void
1051iow::poll (int events) 1185iow::poll (int events)
1052{ 1186{
1053 if (pe->poll != events) 1187 if (events != this->events)
1054 { 1188 {
1189 int active = ev_is_active ((ev_io *)this);
1055 if (pe->poll) stop (); 1190 if (active) stop ();
1056 pe->poll = events; 1191 ev_io_set ((ev_io *)this, fd, events);
1057 if (pe->poll) start (); 1192 if (active) start ();
1058 } 1193 }
1059} 1194}
1060 1195
1061void 1196void
1062_connect_to_perl () 1197_connect_to_perl ()
1063{ 1198{
1064 stash_cf = gv_stashpv ("cf" , 1); 1199 stash_cf = gv_stashpv ("cf", 1);
1065 1200
1066 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1201 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1067 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1202 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1068 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1203 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1069 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1204 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1205 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1070 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1206 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1071 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1207 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1072 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1208 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1073 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1209 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1074 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1210 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1075 1211
1212 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1076 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1213 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1214 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1077 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1215 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1078 1216
1079 cb_global = get_av ("cf::CB_GLOBAL", 1); 1217 cb_global = get_av ("cf::CB_GLOBAL", 1);
1080 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1218 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1081 cb_object = get_av ("cf::CB_OBJECT", 1); 1219 cb_object = get_av ("cf::CB_OBJECT", 1);
1082 cb_player = get_av ("cf::CB_PLAYER", 1); 1220 cb_player = get_av ("cf::CB_PLAYER", 1);
1087 1225
1088MODULE = cf PACKAGE = cf PREFIX = cf_ 1226MODULE = cf PACKAGE = cf PREFIX = cf_
1089 1227
1090BOOT: 1228BOOT:
1091{ 1229{
1092 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1230 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1093 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1231 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1094 1232
1095 _connect_to_perl (); 1233 _connect_to_perl ();
1096 1234
1097 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1235 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1098 1236
1099 { 1237 //{
1100 require_pv ("Time::HiRes"); 1238 // require_pv ("Time::HiRes");
1101 1239 //
1102 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1240 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1103 if (!svp) croak ("Time::HiRes is required"); 1241 // if (!svp) croak ("Time::HiRes is required");
1104 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1242 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1105 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1243 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1106 } 1244 //}
1107 1245
1108 static const struct { 1246 static const struct {
1109 const char *name; 1247 const char *name;
1110 IV iv; 1248 IV iv;
1111 } *civ, const_iv[] = { 1249 } *civ, const_iv[] = {
1112# define const_iv(name) { # name, (IV)name }, 1250# define const_iv(name) { # name, (IV)name },
1113 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1251 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1252 const_iv (logBacktrace)
1114 1253
1115 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1254 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1116 1255
1117 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1256 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1118 1257
1119 const_iv (MAX_TIME) 1258 const_iv (MAX_TIME)
1259 const_iv (MAXSOCKBUF)
1260
1261 const_iv (NUM_BODY_LOCATIONS)
1262 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1263 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1264 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1265 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1266 const_iv (body_wrist) const_iv (body_waist)
1120 1267
1121 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1268 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1122 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1269 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1123 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1270 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1124 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1271 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1145 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1292 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1146 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1293 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1147 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1294 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1148 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1295 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1149 1296
1150 const_iv (NUM_SUBTYPES) 1297 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1151 1298
1152 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1299 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1153 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1300 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1154 1301
1155 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1302 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1163 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1310 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1164 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1311 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1165 const_iv (WEAP_BLUD) 1312 const_iv (WEAP_BLUD)
1166 1313
1167 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1314 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1315 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1169 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1316 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1170 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1317 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1171 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1318 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1319 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1173 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1320 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1183 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1330 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1184 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1331 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1185 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1332 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1186 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1333 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1187 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1334 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1188 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1335 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1189 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1336 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1190 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1337 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1191 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1338 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1192 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1339 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1193 1340
1194 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1341 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1195 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1342 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1196 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1343 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1197 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1344 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1198 const_iv (NDI_ALL) 1345 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1346 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1199 1347
1200 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1348 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1201 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1349 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1202 1350
1203 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1351 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1352
1353 const_iv (SP_RAISE_DEAD)
1354 const_iv (SP_RUNE)
1355 const_iv (SP_MAKE_MARK)
1356 const_iv (SP_BOLT)
1357 const_iv (SP_BULLET)
1358 const_iv (SP_EXPLOSION)
1359 const_iv (SP_CONE)
1360 const_iv (SP_BOMB)
1361 const_iv (SP_WONDER)
1362 const_iv (SP_SMITE)
1363 const_iv (SP_MAGIC_MISSILE)
1364 const_iv (SP_SUMMON_GOLEM)
1365 const_iv (SP_DIMENSION_DOOR)
1366 const_iv (SP_MAGIC_MAPPING)
1367 const_iv (SP_MAGIC_WALL)
1368 const_iv (SP_DESTRUCTION)
1369 const_iv (SP_PERCEIVE_SELF)
1370 const_iv (SP_WORD_OF_RECALL)
1371 const_iv (SP_INVISIBLE)
1372 const_iv (SP_PROBE)
1373 const_iv (SP_HEALING)
1374 const_iv (SP_CREATE_FOOD)
1375 const_iv (SP_EARTH_TO_DUST)
1376 const_iv (SP_CHANGE_ABILITY)
1377 const_iv (SP_BLESS)
1378 const_iv (SP_CURSE)
1379 const_iv (SP_SUMMON_MONSTER)
1380 const_iv (SP_CHARGING)
1381 const_iv (SP_POLYMORPH)
1382 const_iv (SP_ALCHEMY)
1383 const_iv (SP_REMOVE_CURSE)
1384 const_iv (SP_IDENTIFY)
1385 const_iv (SP_DETECTION)
1386 const_iv (SP_MOOD_CHANGE)
1387 const_iv (SP_MOVING_BALL)
1388 const_iv (SP_SWARM)
1389 const_iv (SP_CHANGE_MANA)
1390 const_iv (SP_DISPEL_RUNE)
1391 const_iv (SP_CREATE_MISSILE)
1392 const_iv (SP_CONSECRATE)
1393 const_iv (SP_ANIMATE_WEAPON)
1394 const_iv (SP_LIGHT)
1395 const_iv (SP_CHANGE_MAP_LIGHT)
1396 const_iv (SP_FAERY_FIRE)
1397 const_iv (SP_CAUSE_DISEASE)
1398 const_iv (SP_AURA)
1399 const_iv (SP_TOWN_PORTAL)
1400 const_iv (SP_PARTY_SPELL)
1204 1401
1205 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1402 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1206 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1403 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1207 const_iv (F_LOCKED) 1404 const_iv (F_LOCKED)
1208 1405
1209 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1406 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1210 1407
1211 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1408 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1212 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1409 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1213 1410
1214 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1411 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1215 1412
1216 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1413 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1217 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1414 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1218 1415
1219 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1416 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1220 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1417 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1221 1418
1222 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1419 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1256 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1453 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1257 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1454 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1258 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1455 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1259 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1456 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1260 1457
1261 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1458 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1459 const_iv (MAP_INACTIVE)
1262 1460
1263 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1264 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1462 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1265 1463
1464 const_iv (VERSION_CS) const_iv (VERSION_SC)
1465
1266 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1267 1467
1268 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1468 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1269
1270 const_iv (ST_CHANGE_CLASS)
1271 1469
1272 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1470 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1273 1471
1274 // random map generator 1472 // random map generator
1275 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1473 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1279 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1477 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1280 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1478 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1281 1479
1282 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1480 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1283 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1481 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1482
1483 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1484 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1485
1486 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1487 const_iv (FT_RSRC) const_iv (FT_NUM)
1284 }; 1488 };
1285 1489
1286 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1287 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1288 1492
1307 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1308 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1309 } 1513 }
1310} 1514}
1311 1515
1516void _gv_clear (SV *gv)
1517 CODE:
1518 assert (SvTYPE (gv) == SVt_PVGV);
1519# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1520 f (GvGP (gv)->gp_form);
1521 f (GvGP (gv)->gp_io);
1522 f (GvGP (gv)->gp_sv);
1523 f (GvGP (gv)->gp_av);
1524 f (GvGP (gv)->gp_hv);
1525 f (GvGP (gv)->gp_cv);
1526 GvCVGEN (gv) = 0;
1527 GvMULTI_off (gv);
1528# undef f
1529
1312void _connect_to_perl () 1530void _connect_to_perl ()
1313 1531
1532void _recalc_want ()
1533
1534# not used by default anymore
1314void _global_reattach () 1535void _global_reattach ()
1315 CODE: 1536 CODE:
1316{ 1537{
1317 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1318 for_all_clients (ns) 1539 for_all_clients (ns)
1319 ns->reattach (); 1540 ns->reattach ();
1320 1541
1321 for_all_objects (op) 1542 for_all_objects (op)
1322 op->reattach (); 1543 op->reattach ();
1323} 1544}
1324
1325void _post_tick ()
1326 CODE:
1327 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1328 1545
1329# support function for map-world.ext 1546# support function for map-world.ext
1330void _quantise (SV *data_sv, SV *plt_sv) 1547void _quantise (SV *data_sv, SV *plt_sv)
1331 CODE: 1548 CODE:
1332{ 1549{
1366 } 1583 }
1367 1584
1368 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1585 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1369} 1586}
1370 1587
1588void init_anim ()
1589
1590void init_globals ()
1591
1592void init_experience ()
1593
1594void init_attackmess ()
1595
1596void init_dynamic ()
1597
1598void init_block ()
1599
1600void load_settings ()
1601
1602void load_materials ()
1603
1604void init_uuid ()
1605 CODE:
1606 UUID::init ();
1607
1608void init_signals ()
1609
1610void init_commands ()
1611
1612void init_skills ()
1613
1614void init_beforeplay ()
1615
1616void evthread_start (int aiofd)
1617
1618void cede_to_tick ()
1619 CODE:
1620 coroapi::cede_to_tick ();
1621
1622NV till_tick ()
1623 CODE:
1624 RETVAL = SvNVX (sv_next_tick) - now ();
1625 OUTPUT:
1626 RETVAL
1627
1628int tick_inhibit ()
1629 CODE:
1630 RETVAL = tick_inhibit;
1631 OUTPUT:
1632 RETVAL
1633
1634void tick_inhibit_inc ()
1635 CODE:
1636 ++tick_inhibit;
1637
1638void tick_inhibit_dec ()
1639 CODE:
1640 if (!--tick_inhibit)
1641 if (tick_pending)
1642 {
1643 ev_async_send (EV_DEFAULT, &tick_watcher);
1644 coroapi::cede ();
1645 }
1646
1647void server_tick ()
1648 CODE:
1649{
1650 NOW = ev_now (EV_DEFAULT);
1651 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1652 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1653 runtime = SvNVX (sv_runtime);
1654
1655 server_tick ();
1656
1657 NOW = ev_time ();
1658 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1659 runtime += TICK;
1660 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1661}
1662
1371NV floor (NV x) 1663NV floor (NV x)
1372 1664
1373NV ceil (NV x) 1665NV ceil (NV x)
1374 1666
1375NV rndm (...) 1667NV rndm (...)
1668 ALIAS:
1669 rmg_rndm = 1
1376 CODE: 1670 CODE:
1671{
1672 rand_gen &gen = ix ? rmg_rndm : rndm;
1377 switch (items) 1673 switch (items)
1378 { 1674 {
1379 case 0: RETVAL = rndm (); break; 1675 case 0: RETVAL = gen (); break;
1380 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1676 case 1: RETVAL = gen (SvUV (ST (0))); break;
1381 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1677 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1382 default: croak ("cf::rndm requires none, one or two parameters."); break; 1678 default: croak ("cf::rndm requires none, one or two parameters."); break;
1383 } 1679 }
1680}
1384 OUTPUT: 1681 OUTPUT:
1385 RETVAL 1682 RETVAL
1386 1683
1387void server_tick () 1684NV clamp (NV value, NV min_value, NV max_value)
1388 CODE: 1685 CODE:
1389 runtime = SvNVx (sv_runtime); 1686 RETVAL = clamp (value, min_value, max_value);
1390 server_tick (); 1687 OUTPUT:
1688 RETVAL
1391 1689
1690NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1691 CODE:
1692 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1693 OUTPUT:
1694 RETVAL
1695
1696void weaken (...)
1697 PROTOTYPE: @
1698 CODE:
1699 while (items > 0)
1700 sv_rvweaken (ST (--items));
1701
1392void 1702void
1703log_backtrace (utf8_string msg)
1704
1705void
1393LOG (int level, utf8_string msg) 1706LOG (int flags, utf8_string msg)
1394 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1395 C_ARGS: (LogLevel)level, "%s", msg 1708 C_ARGS: flags, "%s", msg
1396 1709
1397octet_string path_combine (octet_string base, octet_string path) 1710octet_string path_combine (octet_string base, octet_string path)
1398 PROTOTYPE: $$ 1711 PROTOTYPE: $$
1399 1712
1400octet_string path_combine_and_normalize (octet_string base, octet_string path) 1713octet_string path_combine_and_normalize (octet_string base, octet_string path)
1401 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1402
1403const_octet_string
1404get_maps_directory (octet_string path)
1405 PROTOTYPE: $
1406 ALIAS: maps_directory = 0
1407 CODE:
1408 RETVAL = create_pathname (path);
1409 OUTPUT: RETVAL
1410 1715
1411void 1716void
1412sub_generation_inc () 1717sub_generation_inc ()
1413 CODE: 1718 CODE:
1414 PL_sub_generation++; 1719 PL_sub_generation++;
1437 } 1742 }
1438 OUTPUT: RETVAL 1743 OUTPUT: RETVAL
1439 1744
1440void abort () 1745void abort ()
1441 1746
1747void reset_signals ()
1748
1442void fork_abort (octet_string cause = "cf::fork_abort") 1749void fork_abort (const_octet_string cause = "cf::fork_abort")
1443 1750
1444void cleanup (octet_string cause, bool make_core = false) 1751void cleanup (const_octet_string cause, bool make_core = false)
1445 1752
1446void emergency_save () 1753void emergency_save ()
1447 1754
1448void _exit (int status = EXIT_SUCCESS) 1755void _exit (int status = EXIT_SUCCESS)
1449 1756
1450UV sv_2watcher (SV *w)
1451 CODE:
1452 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1453 OUTPUT:
1454 RETVAL
1455
1456#if _POSIX_MEMLOCK 1757#if _POSIX_MEMLOCK
1457 1758
1458int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1759int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1760 INIT:
1761#if __GLIBC__
1762 mallopt (M_TOP_PAD, 1024 * 1024);
1763 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1764 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1765 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1766#endif
1459 1767
1460int munlockall () 1768int munlockall ()
1461 1769
1462#endif 1770#endif
1771
1772int
1773malloc_trim (IV pad = 0)
1774
1775void
1776mallinfo ()
1777 PPCODE:
1778{
1779#if __GLIBC__
1780 struct mallinfo mai = mallinfo ();
1781 EXTEND (SP, 10*2);
1782 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1783 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1785 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1786 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1787 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1788 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1789 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1790 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1792#endif
1793 EXTEND (SP, 2*2);
1794 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1795 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1796 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1797}
1463 1798
1464int find_animation (utf8_string text) 1799int find_animation (utf8_string text)
1465 PROTOTYPE: $ 1800 PROTOTYPE: $
1466 1801
1467int random_roll (int min, int max, object *op, int goodbad); 1802int random_roll (int min, int max, object *op, int goodbad);
1505 RETVAL = newSVpv (resist_plus[atnr], 0); 1840 RETVAL = newSVpv (resist_plus[atnr], 0);
1506 else 1841 else
1507 XSRETURN_UNDEF; 1842 XSRETURN_UNDEF;
1508 OUTPUT: RETVAL 1843 OUTPUT: RETVAL
1509 1844
1845UUID
1846uuid_cur ()
1847 CODE:
1848 RETVAL = UUID::cur;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_gen ()
1854 CODE:
1855 RETVAL = UUID::gen ();
1856 OUTPUT:
1857 RETVAL
1858
1859val64
1860uuid_seq (UUID uuid)
1861 CODE:
1862 RETVAL = uuid.seq;
1863 OUTPUT:
1864 RETVAL
1865
1866UUID
1867uuid_str (val64 seq)
1868 CODE:
1869 RETVAL.seq = seq;
1870 OUTPUT:
1871 RETVAL
1872
1873void
1874coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1510bool 1887bool
1511load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1512 1892
1513MODULE = cf PACKAGE = cf::attachable 1893MODULE = cf PACKAGE = cf::attachable
1514 1894
1515int 1895int
1516valid (SV *obj) 1896valid (SV *obj)
1534#object *mortals (U32 index) 1914#object *mortals (U32 index)
1535# CODE: 1915# CODE:
1536# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1916# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1537# OUTPUT: RETVAL 1917# OUTPUT: RETVAL
1538 1918
1539INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1919INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1540 1920
1541MODULE = cf PACKAGE = cf::global 1921MODULE = cf PACKAGE = cf::global
1542 1922
1543int invoke (SV *klass, int event, ...) 1923int invoke (SV *klass, int event, ...)
1544 CODE: 1924 CODE:
1580object *actives (U32 index) 1960object *actives (U32 index)
1581 CODE: 1961 CODE:
1582 RETVAL = index < actives.size () ? actives [index] : 0; 1962 RETVAL = index < actives.size () ? actives [index] : 0;
1583 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1584 1964
1965int mortals_size ()
1966 CODE:
1967 RETVAL = attachable::mortals.size ();
1968 OUTPUT: RETVAL
1969
1970const char *slot_use_name (U32 slot)
1971 ALIAS:
1972 slot_nonuse_name = 1
1973 CODE:
1974{
1975 if (slot >= NUM_BODY_LOCATIONS)
1976 croak ("body slot index out of range");
1977
1978 switch (ix)
1979 {
1980 case 0: RETVAL = body_locations[slot].use_name; break;
1981 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1982 }
1983}
1984 OUTPUT:
1985 RETVAL
1986
1585# missing properties 1987# missing properties
1586 1988
1587object *head (object *op) 1989object *head (object *op)
1588 PROTOTYPE: $ 1990 PROTOTYPE: $
1589 CODE: 1991 CODE:
1590 RETVAL = op->head_ (); 1992 RETVAL = op->head_ ();
1591 OUTPUT: RETVAL
1592
1593int is_head (object *op)
1594 PROTOTYPE: $
1595 CODE:
1596 RETVAL = op->head_ () == op;
1597 OUTPUT: RETVAL 1993 OUTPUT: RETVAL
1598 1994
1599void 1995void
1600inv (object *obj) 1996inv (object *obj)
1601 PROTOTYPE: $ 1997 PROTOTYPE: $
1602 PPCODE: 1998 PPCODE:
1603{ 1999{
1604 object *o;
1605 for (o = obj->inv; o; o = o->below) 2000 for (object *o = obj->inv; o; o = o->below)
1606 XPUSHs (sv_2mortal (to_sv (o))); 2001 XPUSHs (sv_2mortal (to_sv (o)));
1607} 2002}
1608 2003
1609void 2004void
1610set_animation (object *op, int idx) 2005set_animation (object *op, int idx)
1615num_animations (object *op) 2010num_animations (object *op)
1616 CODE: 2011 CODE:
1617 RETVAL = NUM_ANIMATIONS (op); 2012 RETVAL = NUM_ANIMATIONS (op);
1618 OUTPUT: RETVAL 2013 OUTPUT: RETVAL
1619 2014
2015int slot_info (object *op, UV slot, int value = 0)
2016 ALIAS:
2017 slot_used = 1
2018 CODE:
2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
2022
2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2024
2025 if (items > 2)
2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
2031 OUTPUT:
2032 RETVAL
2033
1620object *find_best_object_match (object *op, utf8_string match) 2034object *find_best_object_match (object *op, utf8_string match)
1621 2035
1622object *find_marked_object (object *op) 2036object *find_marked_object (object *op)
1623 2037
1624int need_identify (object *obj); 2038int need_identify (object *obj);
1625 2039
1626int apply_shop_mat (object *shop_mat, object *op); 2040int apply_shop_mat (object *shop_mat, object *op);
1627
1628int move_player (object *op, int dir)
1629 CODE:
1630 RETVAL = move_player (op, dir);
1631 OUTPUT:
1632 RETVAL
1633 2041
1634int move (object *op, int dir, object *originator = op) 2042int move (object *op, int dir, object *originator = op)
1635 CODE: 2043 CODE:
1636 RETVAL = move_ob (op, dir, originator); 2044 RETVAL = move_ob (op, dir, originator);
1637 OUTPUT: 2045 OUTPUT:
1645 CODE: 2053 CODE:
1646 player_apply_below (op); 2054 player_apply_below (op);
1647 2055
1648int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2056int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1649 2057
1650object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1651
1652int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1653
1654int cf_object_change_map (object *op, int x, int y, maptile *map)
1655
1656#//TODO
1657object *clone_ (object *op, int recursive = 0)
1658 CODE:
1659 if (recursive)
1660 RETVAL = object_create_clone (op);
1661 else
1662 {
1663 RETVAL = object::create ();
1664 op->copy_to (RETVAL);
1665 }
1666 OUTPUT: RETVAL
1667
1668int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
1669 CODE: 2059 CODE:
1670 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
1671 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1672 2062
1706 2096
1707void drop (object *who, object *op) 2097void drop (object *who, object *op)
1708 2098
1709void pick_up (object *who, object *op) 2099void pick_up (object *who, object *op)
1710 2100
1711int cf_object_teleport (object *op, maptile *map, int x, int y)
1712
1713void update_object (object *op, int action) 2101void update_object (object *op, int action)
1714 2102
1715object *cf_create_object_by_name (utf8_string name)
1716
1717void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2103void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1718 2104
1719void player_lvl_adj (object *who, object *skill = 0) 2105void player_lvl_adj (object *who, object *skill = 0)
1720 2106
1721int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2107int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1728 2114
1729void add_button_link (object *button, maptile *map, int connected); 2115void add_button_link (object *button, maptile *map, int connected);
1730 2116
1731void remove_button_link (object *op); 2117void remove_button_link (object *op);
1732 2118
2119void handle_apply_yield (object *op);
2120
1733 2121
1734MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2122MODULE = cf PACKAGE = cf::object PREFIX = cf_
1735
1736object *cf_insert_ob_in_ob (object *ob, object *where)
1737 2123
1738# no clean way to get an object from an archetype - stupid idiotic 2124# no clean way to get an object from an archetype - stupid idiotic
1739# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2125# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1740 2126
1741object *new (utf8_string archetype = 0) 2127object *new (utf8_string archetype = 0)
1742 PROTOTYPE: ;$ 2128 PROTOTYPE: ;$
1743 CODE: 2129 CODE:
1744 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2130 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1745 OUTPUT: 2131 OUTPUT:
1746 RETVAL 2132 RETVAL
1747 2133
2134object *find_object (U32 tag)
2135
2136# TODO: nuke
1748object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2137object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1749 PROTOTYPE: $$$$$$ 2138 PROTOTYPE: $$$$$$
1750 CODE: 2139 CODE:
1751{ 2140{
1752 int unused_type; 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1753 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1754} 2142}
1755 2143
1756player *contr (object *op) 2144shstr
1757 CODE: 2145object::kv_get (shstr key)
1758 RETVAL = op->contr;
1759 OUTPUT: RETVAL
1760 2146
1761const_utf8_string get_ob_key_value (object *op, utf8_string key) 2147void
2148object::kv_del (shstr key)
1762 2149
1763bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
1764 2152
1765object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1766 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1767 PREINIT: 2155 PREINIT:
1768 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
1770void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
1771 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
1772 PPCODE: 2160 PPCODE:
1773{ 2161{
1774 rv_vector rv; 2162 rv_vector rv;
2163
2164 PUTBACK;
1775 get_rangevector (ob, other, &rv, flags); 2165 get_rangevector (ob, other, &rv, flags);
2166 SPAGAIN;
2167
1776 EXTEND (SP, 5); 2168 EXTEND (SP, 5);
1777 PUSHs (newSVuv (rv.distance)); 2169 PUSHs (newSVuv (rv.distance));
1778 PUSHs (newSViv (rv.distance_x)); 2170 PUSHs (newSViv (rv.distance_x));
1779 PUSHs (newSViv (rv.distance_y)); 2171 PUSHs (newSViv (rv.distance_y));
1780 PUSHs (newSViv (rv.direction)); 2172 PUSHs (newSViv (rv.direction));
1781 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2173 PUSHs (to_sv (rv.part));
1782} 2174}
1783 2175
1784bool on_same_map_as (object *ob, object *other) 2176bool on_same_map_as (object *ob, object *other)
1785 CODE: 2177 CODE:
1786 RETVAL = on_same_map (ob, other); 2178 RETVAL = on_same_map (ob, other);
1790base_name (object *op, int plural = op->nrof > 1) 2182base_name (object *op, int plural = op->nrof > 1)
1791 CODE: 2183 CODE:
1792 RETVAL = query_base_name (op, plural); 2184 RETVAL = query_base_name (op, plural);
1793 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
1794 2186
1795object *decrease_ob_nr (object *op, unsigned long i) 2187# return the tail of an object, excluding itself
2188void
2189tail (object *op)
2190 PPCODE:
2191 while ((op = op->more))
2192 XPUSHs (sv_2mortal (to_sv (op)));
1796 2193
1797MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2194MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1798 2195
1799player *player (object *op) 2196player *player (object *op)
1800 CODE: 2197 CODE:
1801 RETVAL = op->contr; 2198 RETVAL = op->contr;
1802 OUTPUT: RETVAL 2199 OUTPUT: RETVAL
1803 2200
2201bool move_player (object *op, int dir)
2202
1804void check_score (object *op) 2203void check_score (object *op)
1805 2204
1806void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1807 CODE: 2206 CODE:
1808 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
1809 2208
1810object *cf_player_send_inventory (object *op)
1811
1812octet_string cf_player_get_ip (object *op)
1813 ALIAS: ip = 0
1814
1815object *cf_player_get_marked_item (object *op)
1816 ALIAS: marked_item = 0
1817
1818void cf_player_set_marked_item (object *op, object *ob)
1819
1820partylist *cf_player_get_party (object *op)
1821 ALIAS: party = 0
1822
1823void cf_player_set_party (object *op, partylist *party)
1824
1825void kill_player (object *op) 2209void kill_player (object *op)
1826 2210
2211void esrv_send_item (object *pl, object *item)
2212
1827void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
1828 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
1829 2215
1830void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
1831 2218
1832int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
1833 2220
1834int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
1835 2222
1854 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
1855 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
1856 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1857 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
1858 2245
1859void cf_player_move (player *pl, int dir) 2246void clear_los (player *pl)
1860
1861void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1862 2247
1863bool 2248bool
1864cell_visible (player *pl, int dx, int dy) 2249cell_visible (player *pl, int dx, int dy)
1865 CODE: 2250 CODE:
1866 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2251 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1873 CODE: 2258 CODE:
1874{ 2259{
1875 STRLEN len; 2260 STRLEN len;
1876 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
1877 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
1878 if (pl->ns) 2265 else if (pl->ns)
1879 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
1880} 2267}
1881
1882int
1883listening (player *pl, int new_value = -1)
1884 CODE:
1885 RETVAL = pl->listening;
1886 if (new_value >= 0)
1887 pl->listening = new_value;
1888 OUTPUT:
1889 RETVAL
1890 2268
1891void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1892 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
1893 PPCODE: 2271 PPCODE:
1894 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
1919 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1920 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
1921 2299
1922SV *registry (maptile *map) 2300SV *registry (maptile *map)
1923 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
1924INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1925 2328
1926void 2329void
1927maptile::instantiate () 2330maptile::instantiate ()
1928 2331
1972 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2375 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1973 { 2376 {
1974 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2377 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1975 ob->flag [FLAG_NO_MAP_SAVE] = true; 2378 ob->flag [FLAG_NO_MAP_SAVE] = true;
1976 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2379 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2380
2381 if (ob->randomitems)
2382 {
2383 if (!ob->above)
2384 {
2385 ob->create_treasure (ob->randomitems);
2386
2387 for (object *op = ob->above; op; op = op->above)
2388 op->flag [FLAG_NO_MAP_SAVE] = true;
2389 }
2390
2391 ob->randomitems = 0;
2392 }
1977 } 2393 }
1978 } 2394 }
1979 } 2395 }
1980 2396
1981 skip_space: ; 2397 skip_space: ;
1992 palette = SvRV (palette); 2408 palette = SvRV (palette);
1993 2409
1994 STRLEN idxlen; 2410 STRLEN idxlen;
1995 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2411 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1996 2412
1997 region **regionmap = (region **)malloc ( 2413 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1998 (av_len ((AV *)palette) + 1) * sizeof (region *));
1999 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2414 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2000 2415
2001 for (int i = av_len ((AV *)palette) + 1; i--; ) 2416 for (int i = av_len ((AV *)palette) + 1; i--; )
2002 regionmap [i] = region::find ( 2417 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2003 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 2418
2005 for (int y = 0; y < THIS->height; ++y) 2419 for (int y = 0; y < THIS->height; ++y)
2006 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2420 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2007 2421
2008 sfree (THIS->regions, THIS->size ()); 2422 sfree (THIS->regions, THIS->size ());
2009 free (THIS->regionmap); 2423 delete [] THIS->regionmap;
2010 2424
2011 THIS->regions = regions; 2425 THIS->regions = regions;
2012 THIS->regionmap = regionmap; 2426 THIS->regionmap = regionmap;
2013} 2427}
2014 2428
2015void 2429void
2016maptile::create_region_treasure () 2430maptile::create_region_treasure ()
2017 CODE: 2431 CODE:
2018{
2019 object *op = object::create ();
2020 op->type = FLOOR;
2021 op->map = THIS;
2022
2023 for (int x = 0; x < THIS->width; ++x) 2432 for (int x = 0; x < THIS->width; ++x)
2024 for (int y = 0; y < THIS->height; ++y) 2433 for (int y = 0; y < THIS->height; ++y)
2025 { 2434 {
2026 region *rgn = THIS->region (x, y); 2435 region *rgn = THIS->region (x, y);
2027 2436
2028 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2437 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2438 if (object *op = THIS->at (x, y).top)
2029 if (rgn->treasure && rndm () < rgn->treasure_density) 2439 if (rgn->treasure && rndm () < rgn->treasure_density)
2030 {
2031 op->x = x;
2032 op->y = y;
2033 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2440 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2034 }
2035 } 2441 }
2036
2037 op->destroy ();
2038}
2039
2040void play_sound_map (maptile *map, int x, int y, int sound_num)
2041 2442
2042int out_of_map (maptile *map, int x, int y) 2443int out_of_map (maptile *map, int x, int y)
2043 2444
2044void 2445void
2045trigger (maptile *map, long connection, bool state = true) 2446trigger (maptile *map, long connection, bool state = true)
2050get_connection (maptile *map, long connection) 2451get_connection (maptile *map, long connection)
2051 PPCODE: 2452 PPCODE:
2052 oblinkpt *obp = get_connection_links (map, connection); 2453 oblinkpt *obp = get_connection_links (map, connection);
2053 if (obp) 2454 if (obp)
2054 for (objectlink *ol = obp->link; ol; ol = ol->next) 2455 for (objectlink *ol = obp->link; ol; ol = ol->next)
2055 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2456 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2056
2057object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2058
2059object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2060
2061object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2062 C_ARGS: str, map, nx, ny
2063 2457
2064void 2458void
2065get_map_flags (maptile *map, int x, int y) 2459get_map_flags (maptile *map, int x, int y)
2066 PPCODE: 2460 PPCODE:
2067{ 2461{
2068 maptile *nmap = 0; 2462 maptile *nmap = 0;
2069 I16 nx = 0, ny = 0; 2463 I16 nx = 0, ny = 0;
2464
2465 PUTBACK;
2070 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2466 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2467 SPAGAIN;
2071 2468
2072 EXTEND (SP, 4); 2469 EXTEND (SP, 4);
2073 PUSHs (sv_2mortal (newSViv (flags))); 2470 PUSHs (sv_2mortal (newSViv (flags)));
2074 2471
2075 if (GIMME_V == G_ARRAY) 2472 if (GIMME_V == G_ARRAY)
2076 { 2473 {
2077 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2474 PUSHs (sv_2mortal (to_sv (nmap)));
2078 PUSHs (sv_2mortal (newSViv (nx))); 2475 PUSHs (sv_2mortal (newSViv (nx)));
2079 PUSHs (sv_2mortal (newSViv (ny))); 2476 PUSHs (sv_2mortal (newSViv (ny)));
2080 } 2477 }
2081} 2478}
2082 2479
2480mapspace *
2481ms (maptile *map, unsigned int x, unsigned int y)
2482 PROTOTYPE: $$$
2483 CODE:
2484{
2485 maptile *nmap = 0;
2486 I16 nx, ny;
2487
2488 PUTBACK;
2489 get_map_flags (map, &nmap, x, y, &nx, &ny);
2490 SPAGAIN;
2491
2492 if (!nmap)
2493 XSRETURN_UNDEF;
2494
2495 RETVAL = &nmap->at (nx, ny);
2496}
2497 OUTPUT:
2498 RETVAL
2499
2083void 2500void
2084at (maptile *map, unsigned int x, unsigned int y) 2501at (maptile *map, unsigned int x, unsigned int y)
2085 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2086 PPCODE: 2503 PPCODE:
2087{ 2504{
2088 object *o;
2089 maptile *nmap = 0; 2505 maptile *nmap = 0;
2090 I16 nx, ny; 2506 I16 nx, ny;
2091 2507
2508 PUTBACK;
2092 get_map_flags (map, &nmap, x, y, &nx, &ny); 2509 get_map_flags (map, &nmap, x, y, &nx, &ny);
2510 SPAGAIN;
2093 2511
2094 if (nmap) 2512 if (nmap)
2095 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2513 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2096 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2514 XPUSHs (sv_2mortal (to_sv (o)));
2097} 2515}
2098 2516
2099SV * 2517SV *
2100bot_at (maptile *obj, unsigned int x, unsigned int y) 2518bot_at (maptile *obj, unsigned int x, unsigned int y)
2101 PROTOTYPE: $$$ 2519 PROTOTYPE: $$$
2110 INIT: 2528 INIT:
2111 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2529 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2112 CODE: 2530 CODE:
2113 switch (ix) 2531 switch (ix)
2114 { 2532 {
2115 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2116 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2117 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2118 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2119 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2120 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2121 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2122 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2123 } 2541 }
2124 OUTPUT: RETVAL 2542 OUTPUT: RETVAL
2125 2543
2126void fix_walls (maptile *map, int x, int y) 2544void fix_walls (maptile *map, int x, int y)
2127 2545
2201 rmp.decoroptions = decoroptions; 2619 rmp.decoroptions = decoroptions;
2202 rmp.orientation = orientation; 2620 rmp.orientation = orientation;
2203 rmp.origin_y = origin_y; 2621 rmp.origin_y = origin_y;
2204 rmp.origin_x = origin_x; 2622 rmp.origin_x = origin_x;
2205 rmp.random_seed = random_seed; 2623 rmp.random_seed = random_seed;
2206 rmp.total_map_hp = total_map_hp; 2624 rmp.total_map_hp = (uint64_t) total_map_hp;
2207 rmp.map_layout_style = map_layout_style; 2625 rmp.map_layout_style = map_layout_style;
2208 rmp.treasureoptions = treasureoptions; 2626 rmp.treasureoptions = treasureoptions;
2209 rmp.symmetry_used = symmetry_used; 2627 rmp.symmetry_used = symmetry_used;
2210 rmp.region = region; 2628 rmp.region = region;
2211 rmp.custom = custom; 2629 rmp.custom = custom;
2213 RETVAL = self->generate_random_map (&rmp); 2631 RETVAL = self->generate_random_map (&rmp);
2214} 2632}
2215 OUTPUT: 2633 OUTPUT:
2216 RETVAL 2634 RETVAL
2217 2635
2636MODULE = cf PACKAGE = cf::mapspace
2637
2638INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2639
2218MODULE = cf PACKAGE = cf::arch 2640MODULE = cf PACKAGE = cf::arch
2219 2641
2220archetype *find (utf8_string name) 2642int archetypes_size ()
2221 CODE: 2643 CODE:
2222 RETVAL = archetype::find (name); 2644 RETVAL = archetypes.size ();
2223 OUTPUT: 2645 OUTPUT: RETVAL
2224 RETVAL
2225 2646
2226archetype *first() 2647archetype *archetypes (U32 index)
2227 PROTOTYPE: 2648 CODE:
2228 CODE: 2649 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2229 RETVAL = first_archetype; 2650 OUTPUT: RETVAL
2651
2652object *instantiate (archetype *arch)
2653 CODE:
2654 RETVAL = arch_to_object (arch);
2655 OUTPUT:
2230 OUTPUT: RETVAL 2656 RETVAL
2231 2657
2232INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2658INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2233 2659
2234MODULE = cf PACKAGE = cf::party 2660MODULE = cf PACKAGE = cf::party
2235 2661
2304 CODE: 2730 CODE:
2305{ 2731{
2306 STRLEN len; 2732 STRLEN len;
2307 char *buf = SvPVbyte (packet, len); 2733 char *buf = SvPVbyte (packet, len);
2308 2734
2735 if (len > MAXSOCKBUF)
2736 {
2737 // ugly
2738 if (THIS->pl)
2739 THIS->pl->failmsg ("[packet too long for client]");
2740 }
2741 else
2309 THIS->send_packet (buf, len); 2742 THIS->send_packet (buf, len);
2310} 2743}
2744
2745faceidx
2746client::need_face (utf8_string name, int pri = 0)
2747 CODE:
2748 RETVAL = face_find (name, 0);
2749 if (RETVAL)
2750 {
2751 THIS->send_face (RETVAL, pri);
2752 THIS->flush_fx ();
2753 }
2754 OUTPUT:
2755 RETVAL
2756
2757int
2758client::fx_want (int idx, int value = -1)
2759 CODE:
2760 if (0 < idx && idx < FT_NUM)
2761 {
2762 RETVAL = THIS->fx_want [idx];
2763 if (items > 2)
2764 THIS->fx_want [idx] = value;
2765 }
2766 else
2767 RETVAL = 0;
2768 OUTPUT:
2769 RETVAL
2770
2771MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2772
2773faceidx sound_find (utf8_string name)
2774
2775void sound_set (utf8_string str, faceidx face)
2776
2777# dire hack
2778void old_sound_index (int idx, faceidx face)
2779 CODE:
2780 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2781 old_sound_index [idx] = face;
2311 2782
2312MODULE = cf PACKAGE = cf::face PREFIX = face_ 2783MODULE = cf PACKAGE = cf::face PREFIX = face_
2313 2784
2314#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2785#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2315 2786
2331 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2802 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2332 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2803 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2333} 2804}
2334 OUTPUT: RETVAL 2805 OUTPUT: RETVAL
2335 2806
2336void set (faceidx idx, int visibility, int magicmap) 2807void set_type (faceidx idx, int value)
2337 CODE: 2808 ALIAS:
2338 faceinfo *f = face_info (idx); 2809 set_type = 0
2339 assert (f); 2810 set_visibility = 1
2340 f->visibility = visibility; 2811 set_magicmap = 2
2341 f->magicmap = magicmap; 2812 set_smooth = 3
2342 2813 set_smoothlevel = 4
2343void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2344 CODE: 2814 CODE:
2345 faceinfo *f = face_info (idx); assert (f); 2815 faceinfo *f = face_info (idx); assert (f);
2346 f->smooth = smooth; 2816 switch (ix)
2347 f->smoothlevel = smoothlevel; 2817 {
2818 case 0: f->type = value; break;
2819 case 1: f->visibility = value; break;
2820 case 2: f->magicmap = value; break;
2821 case 3: f->smooth = value; break;
2822 case 4: f->smoothlevel = value; break;
2823 }
2348 2824
2349void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2825void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2350 CODE: 2826 CODE:
2351{ 2827{
2352 facedata *d = face_data (idx, faceset); 2828 faceinfo *f = face_info (idx); assert (f);
2353 assert (d); 2829 facedata *d = &(faceset ? f->data64 : f->data32);
2354 sv_to (data, d->data); 2830 sv_to (data, d->data);
2355 STRLEN clen; 2831 STRLEN clen;
2356 char *cdata = SvPVbyte (chksum, clen); 2832 char *cdata = SvPVbyte (chksum, clen);
2357 clen = min (CHKSUM_SIZE, clen); 2833 clen = min (CHKSUM_SIZE, clen);
2358 2834
2368 ns->force_newmap = true; 2844 ns->force_newmap = true;
2369 } 2845 }
2370 } 2846 }
2371} 2847}
2372 2848
2849int get_data_size (faceidx idx, int faceset = 0)
2850 CODE:
2851 facedata *d = face_data (idx, faceset);
2852 if (!d) XSRETURN_UNDEF;
2853 RETVAL = d->data.size ();
2854 OUTPUT:
2855 RETVAL
2856
2857SV *get_chksum (faceidx idx, int faceset = 0)
2858 CODE:
2859 facedata *d = face_data (idx, faceset);
2860 if (!d) XSRETURN_UNDEF;
2861 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2862 OUTPUT:
2863 RETVAL
2864
2865SV *get_data (faceidx idx, int faceset = 0)
2866 CODE:
2867 facedata *d = face_data (idx, faceset);
2868 if (!d) XSRETURN_UNDEF;
2869 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2870 OUTPUT:
2871 RETVAL
2872
2373void invalidate (faceidx idx) 2873void invalidate (faceidx idx)
2374 CODE: 2874 CODE:
2375 for_all_clients (ns) 2875 for_all_clients (ns)
2376 { 2876 {
2377 ns->faces_sent [idx] = false; 2877 ns->faces_sent [idx] = false;
2420void invalidate_all () 2920void invalidate_all ()
2421 CODE: 2921 CODE:
2422 for_all_clients (ns) 2922 for_all_clients (ns)
2423 ns->anims_sent.reset (); 2923 ns->anims_sent.reset ();
2424 2924
2925MODULE = cf PACKAGE = cf::object::freezer
2926
2927INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2928
2929SV *
2930new (char *klass)
2931 CODE:
2932 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2933 OUTPUT: RETVAL
2934
2935void
2936DESTROY (SV *sv)
2937 CODE:
2938 object_freezer *self;
2939 sv_to (sv, self);
2940 delete self;
2941
2942MODULE = cf PACKAGE = cf::object::thawer
2943
2944INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2945
2946SV *
2947new_from_file (char *klass, octet_string path)
2948 CODE:
2949 object_thawer *f = new object_thawer (path);
2950 if (!*f)
2951 {
2952 delete f;
2953 XSRETURN_UNDEF;
2954 }
2955 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2956 OUTPUT: RETVAL
2957
2958void
2959DESTROY (SV *sv)
2960 CODE:
2961 object_thawer *self;
2962 sv_to (sv, self);
2963 delete self;
2964
2965void
2966extract_tags (object_thawer *self)
2967 PPCODE:
2968 while (self->kw != KW_EOF)
2969 {
2970 PUTBACK;
2971 coroapi::cede_to_tick ();
2972 SPAGAIN;
2973
2974 if (self->kw == KW_tag)
2975 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2976
2977 self->skip ();
2978 }
2979

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