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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.200 by root, Sat Apr 28 17:51:58 2007 UTC vs.
Revision 1.304 by root, Wed Oct 1 05:50:19 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27
28#define PLUGIN_NAME "perl"
29#define PLUGIN_VERSION "cfperl 0.5"
30
31#define CEDES_PER_TICK 5
32 25
33#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
34# include <execinfo.h> 27# include <execinfo.h>
35#endif 28#endif
36 29
37#include <plugin_common.h>
38#include <sounds.h>
39#include <cstdarg> 30#include <cstdarg>
40#include <sproto.h> 31#include <typeinfo>
41 32
33#include "global.h"
42#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
43#include "cfperl.h" 36#include "evthread.h"
44#include "shstr.h" 37#include "sproto.h"
45 38
46#include <unistd.h> 39#include <unistd.h>
47#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
48# include <sys/mman.h> 41# include <sys/mman.h>
49#endif 42#endif
50 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
56#include "perlxsi.c" 57#include "perlxsi.c"
57 58
58extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
59 60
60typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 63
68typedef std::string std__string; 64typedef std::string std__string;
69 65
70#if IVSIZE >= 8
71 typedef IV val64;
72# define newSVval64 newSViv
73# define SvVAL64 SvIV
74#else
75 typedef double val64;
76# define newSVval64 newSVnv
77# define SvVAL64 SvNV
78#endif
79
80static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert;
83
84static PerlInterpreter *perl; 66static PerlInterpreter *perl;
85 67
86double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
87 72
88global gbl_ev; 73global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
91 79
92static HV 80static HV
93 *stash_cf, 81 *stash_cf,
94 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
96 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
97 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
98 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
99 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93static inline SV *
94newSVpv_utf8 (const char *s)
95{
96 if (!s)
97 return newSV (0);
98
99 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv);
101 return sv;
102}
103
104static inline SV *
105newSVpvn_utf8 (const char *s, STRLEN l)
106{
107 if (!s)
108 return newSV (0);
109
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
103 114
104// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
105template<class super> 116template<class super>
106static super * 117static super *
107is_a (attachable *at) 118is_a (attachable *at)
167} 178}
168 179
169void 180void
170attachable::do_destroy () 181attachable::do_destroy ()
171{ 182{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
173 184
174 if (cb) 185 if (cb)
175 { 186 {
176 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
177 cb = 0; 188 cb = 0;
200 { 211 {
201 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
202 { 213 {
203 i = 0; 214 i = 0;
204 215
205 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
207 232
208 break; 233 break;
209 } 234 }
210 235
211 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
232 delete obj; 257 delete obj;
233 } 258 }
234 } 259 }
235} 260}
236 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
237attachable & 274attachable &
238attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
239{ 276{
240 //if (self || cb) 277 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 279
243 attach = src.attach; 280 attach = src.attach;
244 return *this; 281 return *this;
245} 282}
246 283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
316}
317
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 319
249static SV * 320static SV *
250newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 321newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
251{ 322{
252 SV *sv; 323 SV *sv;
253 324
254 if (!ptr) 325 if (!ptr)
255 return &PL_sv_undef; 326 return newSV (0);
256 327
257 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
258 return sv_bless (newRV_noinc ((SV *)hv), stash); 329 return sv_bless (newRV_noinc ((SV *)hv), stash);
259} 330}
260 331
279 350
280static SV * 351static SV *
281newSVattachable (attachable *obj, HV *stash) 352newSVattachable (attachable *obj, HV *stash)
282{ 353{
283 if (!obj) 354 if (!obj)
284 return &PL_sv_undef; 355 return newSV (0);
285 356
286 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
287 { 361 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 363
291 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 367 }
294 else 368 else
295 { 369 {
296 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
334 else 408 else
335 return 0; 409 return 0;
336} 410}
337 411
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
340inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
361 436
362inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
364 439
365inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
366inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
367 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
368inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
369{ 446{
370 char buf[128]; 447 SV *sv = newSV (0);
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0);
373}
374 448
449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
464}
465
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 470inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 471inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 472inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 473inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 474inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 476inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 477inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 478inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 479inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 480inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 481inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 482inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 483inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 484inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 493
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 496
403template<class T> 497template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 498inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 499
406template<int N> 500template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 501inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 502
409inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
410inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 503inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
411inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 504inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
412inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 505inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
413inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 506inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
414 507
415inline void sv_to (SV *sv, std::string &v) 508inline void sv_to (SV *sv, std::string &v)
416{ 509{
417 STRLEN len; 510 STRLEN len;
418 char *data = SvPVbyte (sv, len); 511 char *data = SvPVbyte (sv, len);
419 v.assign (data, len); 512 v.assign (data, len);
420} 513}
421 514
422inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
423{ 516{
424 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
425
426 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
427 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
428} 519}
429 520
430inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
431 522
449 break; 540 break;
450 541
451 case DT_STRING: 542 case DT_STRING:
452 { 543 {
453 char *str = (char *)va_arg (ap, const char *); 544 char *str = (char *)va_arg (ap, const char *);
454 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 545 sv = str ? newSVpv (str, 0) : newSV (0);
455 } 546 }
456 break; 547 break;
457 548
458 case DT_DATA: 549 case DT_DATA:
459 { 550 {
460 char *str = (char *)va_arg (ap, const void *); 551 char *str = (char *)va_arg (ap, const void *);
461 int len = va_arg (ap, int); 552 int len = va_arg (ap, int);
462 sv = str ? newSVpv (str, len) : &PL_sv_undef; 553 sv = str ? newSVpv (str, len) : newSV (0);
463 } 554 }
464 break; 555 break;
465 556
466 case DT_OBJECT: 557 case DT_OBJECT:
467 sv = to_sv (va_arg (ap, object *)); 558 sv = to_sv (va_arg (ap, object *));
509 va_end (ap); 600 va_end (ap);
510 601
511 return sv; 602 return sv;
512} 603}
513 604
514static SV *
515newSVcfapi (int type, ...)
516{
517 SV *sv;
518
519 va_list ap;
520 va_start (ap, type);
521
522 switch (type)
523 {
524 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
525 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
526 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
527 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
528 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
529 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
530 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
531 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
532 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
533 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
534
535 default:
536 assert (("unhandled type in newSVcfapi", 0));
537 }
538
539 va_end (ap);
540
541 return sv;
542}
543
544////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 605//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
545 606
546SV * 607SV *
547registry (attachable *ext) 608registry (attachable *ext)
548{ 609{
552 return newRV_inc ((SV *)ext->cb); 613 return newRV_inc ((SV *)ext->cb);
553} 614}
554 615
555///////////////////////////////////////////////////////////////////////////// 616/////////////////////////////////////////////////////////////////////////////
556 617
557extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
558{
559 return 0;
560}
561
562static CommArray_s rtn_cmd;
563
564static int
565runPluginCommand (object *obj, char *params)
566{
567 return -1;
568}
569
570extern "C" void *cfperl_getPluginProperty (int *type, ...)
571{
572 va_list args;
573 char *propname;
574 int i;
575 va_start (args, type);
576 propname = va_arg (args, char *);
577 //printf ("Property name: %s\n", propname);
578
579 if (!strcmp (propname, "command?"))
580 return NULL;
581 else if (!strcmp (propname, "Identification"))
582 {
583 va_end (args);
584 return (void *)PLUGIN_NAME;
585 }
586 else if (!strcmp (propname, "FullName"))
587 {
588 va_end (args);
589 return (void *)PLUGIN_VERSION;
590 }
591 else
592 va_end (args);
593
594 return NULL;
595}
596
597extern "C" int cfperl_postInitPlugin ()
598{
599 int hooktype = 1;
600 int rtype = 0;
601
602 cf_init_plugin (gethook);
603
604 return 0;
605}
606
607extern "C" int cfperl_closePlugin ()
608{
609 return 0;
610}
611
612void 618void
613cfperl_init () 619cfperl_init ()
614{ 620{
621 extern char **environ;
622
615 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 623 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
616 perl = perl_alloc (); 624 perl = perl_alloc ();
617 perl_construct (perl); 625 perl_construct (perl);
618 626
619 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
620 628
621 const char *argv[] = { 629 const char *argv[] = {
622 settings.argv [0], 630 settings.argv [0],
623 "-e" 631 "-e0"
624 "use Event; use Coro;" // required for bootstrap
625 "cf->bootstrap;" // required for datadir :*>
626 "unshift @INC, cf::datadir ();"
627 "require cf;"
628 }; 632 };
629 633
630 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 634 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
631 || perl_run (perl)) 635 || perl_run (perl))
632 { 636 {
633 printf ("unable to initialize perl-interpreter, aborting.\n"); 637 printf ("unable to initialize perl-interpreter, aborting.\n");
634 exit (EXIT_FAILURE); 638 exit (EXIT_FAILURE);
635 } 639 }
636 640
641 eval_pv (
642 "#line 1 'cfperl init'\n"
643 "use EV ();\n"
644 "use Coro ();\n"
645 "cf->bootstrap;\n"
646 "unshift @INC, cf::datadir ();\n"
647 "require cf;\n",
648 0
649 );
650
651 if (SvTRUE (ERRSV))
637 { 652 {
638 dSP; 653 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
639 654 exit (EXIT_FAILURE);
640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::init", G_DISCARD | G_VOID);
643 } 655 }
644} 656}
645 657
646void cfperl_main () 658void cfperl_main ()
647{ 659{
648 dSP; 660 dSP;
655void 667void
656attachable::instantiate () 668attachable::instantiate ()
657{ 669{
658 if (attach) 670 if (attach)
659 { 671 {
660 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 672 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
661 attach = 0; 673 attach = 0;
662 } 674 }
663} 675}
664 676
665void 677void
666attachable::reattach () 678attachable::reattach ()
667{ 679{
668 optimise (); 680 optimise ();
669 //TODO: check for _attachment's, very important for restarts 681 //TODO: check for _attachment's, very important for restarts
670 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 682 INVOKE_ATTACHABLE (REATTACH, this);
671} 683}
672 684
673static event_klass klass_of[NUM_EVENT_TYPES] = { 685static event_klass klass_of[NUM_EVENT_TYPES] = {
674# define def(type,name) KLASS_ ## type, 686# define def(type,name) KLASS_ ## type,
675# include "eventinc.h" 687# include "eventinc.h"
718} 730}
719 731
720void 732void
721global::gather_callbacks (AV *&callbacks, event_type event) const 733global::gather_callbacks (AV *&callbacks, event_type event) const
722{ 734{
723 ::gather_callbacks (callbacks, cb_object, event); 735 ::gather_callbacks (callbacks, cb_global, event);
724} 736}
725 737
726void 738void
727object::gather_callbacks (AV *&callbacks, event_type event) const 739object::gather_callbacks (AV *&callbacks, event_type event) const
728{ 740{
729 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 741 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
730 { 742 {
731 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 743 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
732 744
733 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 745 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
734 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 746 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
735 } 747 }
736 748
772{ 784{
773 attachable::gather_callbacks (callbacks, event); 785 attachable::gather_callbacks (callbacks, event);
774 ::gather_callbacks (callbacks, cb_map, event); 786 ::gather_callbacks (callbacks, cb_map, event);
775} 787}
776 788
789void
790_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
791{
792 for (int event = 0; event <= AvFILLp (registry); ++event)
793 {
794 SV *cbs_ = AvARRAY (registry)[event];
795
796 // element must be list of callback entries
797 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
798 {
799 AV *cbs = (AV *)SvRV (cbs_);
800
801 // no callback entries, no callbacks to call
802 if (AvFILLp (cbs) >= 0)
803 set.set (event);
804 }
805 }
806}
807
808// very slow and inefficient way to recalculate the global want bitsets
809void
810_recalc_want ()
811{
812 ev_want_event.reset ();
813
814 _recalc_want (ev_want_event, cb_global);
815 _recalc_want (ev_want_event, cb_attachable);
816 _recalc_want (ev_want_event, cb_object);
817 _recalc_want (ev_want_event, cb_client);
818 _recalc_want (ev_want_event, cb_player);
819 _recalc_want (ev_want_event, cb_map);
820
821 ev_want_type.reset ();
822
823 for (int type = 0; type <= AvFILLp (cb_type); ++type)
824 {
825 SV *cbs_ = AvARRAY (cb_type)[type];
826
827 // element must be list of callback entries
828 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
829 {
830 AV *cbs = (AV *)SvRV (cbs_);
831
832 // no callback entries, no callbacks to call
833 if (AvFILLp (cbs) >= 0)
834 ev_want_type.set (type % NUM_TYPES);
835 }
836 }
837}
838
777bool 839bool
778attachable::invoke (event_type event, ...) 840attachable::invoke (event_type event, ...)
779{ 841{
780 data_type dt; 842 data_type dt;
781 va_list ap;
782
783 va_start (ap, event);
784 843
785 // callback call ordering should be: 844 // callback call ordering should be:
786 // 1. per-object callback 845 // 1. per-object callback
787 // 2. per-class object 846 // 2. per-class object
788 // 3. per-type callback 847 // 3. per-type callback
792 gather_callbacks (callbacks, event); 851 gather_callbacks (callbacks, event);
793 852
794 // short-circuit processing if no callbacks found/defined 853 // short-circuit processing if no callbacks found/defined
795 if (!callbacks) 854 if (!callbacks)
796 return 0; 855 return 0;
856
857 va_list ap;
858 va_start (ap, event);
797 859
798 CALL_BEGIN (3); 860 CALL_BEGIN (3);
799 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 861 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
800 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 862 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
801 863
836} 898}
837 899
838SV * 900SV *
839cfperl_result (int idx) 901cfperl_result (int idx)
840{ 902{
841 AV *av = get_av ("cfperl::invoke_results", 0); 903 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
842 if (!av) 904 if (!av)
843 return &PL_sv_undef; 905 return &PL_sv_undef;
844 906
845 SV **sv = av_fetch (av, idx, 0); 907 SV **sv = av_fetch (av, idx, 0);
846 if (!sv) 908 if (!sv)
860{ 922{
861 return SvNV (cfperl_result (idx)); 923 return SvNV (cfperl_result (idx));
862} 924}
863 925
864///////////////////////////////////////////////////////////////////////////// 926/////////////////////////////////////////////////////////////////////////////
927// various c++ => perl glue functions
928
929void cfperl_tick ()
930{
931 tick_pending = 1;
932
933 if (tick_inhibit)
934 return;
935
936 tick_pending = 0;
937
938 dSP;
939
940 PUSHMARK (SP);
941 PUTBACK;
942 call_pv ("cf::tick", G_DISCARD | G_VOID);
943
944 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
945}
865 946
866void 947void
867cfperl_emergency_save () 948cfperl_emergency_save ()
868{ 949{
869 CALL_BEGIN (0); 950 CALL_BEGIN (0);
878 CALL_ARG (make_core); 959 CALL_ARG (make_core);
879 CALL_CALL ("cf::post_cleanup", G_VOID); 960 CALL_CALL ("cf::post_cleanup", G_VOID);
880 CALL_END; 961 CALL_END;
881} 962}
882 963
964void
965cfperl_make_book (object *book, int level)
966{
967 CALL_BEGIN (2);
968 CALL_ARG (book);
969 CALL_ARG (level);
970 CALL_CALL ("ext::books::make_book", G_VOID);
971 CALL_END;
972}
973
974void
975cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
976{
977 CALL_BEGIN (4);
978 CALL_ARG (ns);
979 CALL_ARG (type);
980 CALL_ARG_SV (newSVpv_utf8 (msg));
981 CALL_ARG (color);
982 CALL_CALL ("cf::client::send_msg", G_VOID);
983 CALL_END;
984}
985
986int
987cfperl_can_merge (object *ob1, object *ob2)
988{
989 int can;
990
991 CALL_BEGIN (2);
992 CALL_ARG (ob1);
993 CALL_ARG (ob2);
994 CALL_CALL ("cf::_can_merge", G_SCALAR);
995 can = count && SvTRUE (TOPs);
996 CALL_END;
997
998 return can;
999}
1000
1001player *
1002player::find (const char *name)
1003{
1004 CALL_BEGIN (1);
1005 CALL_ARG (name);
1006 CALL_CALL ("cf::player::find", G_SCALAR);
1007
1008 player *retval = 0;
1009 if (count) sv_to (POPs, retval);
1010
1011 CALL_END;
1012
1013 return retval;
1014}
1015
1016maptile *
1017find_style (const char *dirname, const char *stylename, int difficulty)
1018{
1019 CALL_BEGIN (3);
1020 CALL_ARG (dirname);
1021 CALL_ARG (stylename);
1022 CALL_ARG (difficulty);
1023 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1024
1025 maptile *retval = 0;
1026 if (count) sv_to (POPs, retval);
1027
1028 CALL_END;
1029
1030 return retval;
1031}
1032
883maptile * 1033maptile *
884maptile::find_sync (const char *path, maptile *origin) 1034maptile::find_sync (const char *path, maptile *origin)
885{ 1035{
886 CALL_BEGIN (2); 1036 CALL_BEGIN (2);
887 CALL_ARG (path); 1037 CALL_ARG (path);
888 CALL_ARG (origin); 1038 CALL_ARG (origin);
889 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1039 CALL_CALL ("cf::map::find_sync", G_SCALAR);
890 1040
891 maptile *retval; 1041 maptile *retval = 0;
892
893 if (count)
894 sv_to (POPs, retval); 1042 if (count) sv_to (POPs, retval);
895 else
896 retval = 0;
897 1043
898 CALL_END; 1044 CALL_END;
899 1045
900 return retval; 1046 return retval;
901} 1047}
902 1048
903maptile * 1049maptile *
904maptile::find_async (const char *path, maptile *origin) 1050maptile::find_async (const char *path, maptile *origin, bool load)
905{ 1051{
906 CALL_BEGIN (2); 1052 CALL_BEGIN (3);
907 CALL_ARG (path); 1053 CALL_ARG (path);
908 CALL_ARG (origin); 1054 CALL_ARG (origin);
1055 CALL_ARG (load);
909 CALL_CALL ("cf::map::find_async", G_SCALAR); 1056 CALL_CALL ("cf::map::find_async", G_SCALAR);
910 1057
911 maptile *retval; 1058 maptile *retval = 0;
912
913 if (count)
914 sv_to (POPs, retval); 1059 if (count) sv_to (POPs, retval);
915 else
916 retval = 0;
917 1060
918 CALL_END; 1061 CALL_END;
919 1062
920 return retval; 1063 return retval;
921} 1064}
947 CALL_BEGIN (2); 1090 CALL_BEGIN (2);
948 CALL_ARG (this); 1091 CALL_ARG (this);
949 CALL_ARG (exit); 1092 CALL_ARG (exit);
950 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1093 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
951 CALL_END; 1094 CALL_END;
1095}
1096
1097void
1098object::player_goto (const char *path, int x, int y)
1099{
1100 if (type != PLAYER)
1101 return;
1102
1103 CALL_BEGIN (4);
1104 CALL_ARG (this);
1105 CALL_ARG (path);
1106 CALL_ARG (x);
1107 CALL_ARG (y);
1108 CALL_CALL ("cf::object::player::goto", G_VOID);
1109 CALL_END;
1110}
1111
1112const char *
1113object::ref () const
1114{
1115 if (type == PLAYER)
1116 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1117 else
1118 return 0;
1119}
1120
1121object *
1122object::deref (const char *ref)
1123{
1124 object *retval = 0;
1125
1126 if (ref)
1127 {
1128 CALL_BEGIN (1);
1129 CALL_ARG (ref);
1130 CALL_CALL ("cf::object::deref", G_SCALAR);
1131
1132 if (count)
1133 sv_to (POPs, retval);
1134
1135 CALL_END;
1136 }
1137
1138 return retval;
952} 1139}
953 1140
954void 1141void
955log_backtrace (const char *msg) 1142log_backtrace (const char *msg)
956{ 1143{
967#endif 1154#endif
968} 1155}
969 1156
970///////////////////////////////////////////////////////////////////////////// 1157/////////////////////////////////////////////////////////////////////////////
971 1158
972struct EventAPI *watcher_base::GEventAPI; 1159struct EVAPI *evapi::GEVAPI;
973struct CoroAPI *coroapi::GCoroAPI; 1160struct CoroAPI *coroapi::GCoroAPI;
974
975int coroapi::cede_counter;
976double (*coroapi::time)();
977double coroapi::next_cede;
978 1161
979void coroapi::do_cede_to_tick () 1162void coroapi::do_cede_to_tick ()
980{ 1163{
981 cede_counter = 0; 1164 cede_pending = 0;
982
983 cede (); 1165 cede ();
984
985 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
986 if (next_cede > SvNV (sv_next_tick) - 0.02)
987 next_cede = SvNV (sv_next_tick);
988}
989
990void coroapi::do_cede_every ()
991{
992 cede_counter = 0;
993
994 if (coroapi::nready ())
995 coroapi::cede ();
996}
997
998void coroapi::do_cede_to_tick_every ()
999{
1000 cede_counter = 0;
1001
1002 cede_to_tick ();
1003} 1166}
1004 1167
1005void 1168void
1006coroapi::wait_for_tick () 1169coroapi::wait_for_tick ()
1007{ 1170{
1016 CALL_BEGIN (0); 1179 CALL_BEGIN (0);
1017 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1180 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1018 CALL_END; 1181 CALL_END;
1019} 1182}
1020 1183
1021static void
1022iw_dispatch (pe_event *ev)
1023{
1024 iw *w = (iw *)ev->ext_data;
1025 w->call (*w);
1026}
1027
1028void
1029iw::alloc ()
1030{
1031 pe = GEventAPI->new_idle (0, 0);
1032
1033 WaREENTRANT_off (pe);
1034 pe->base.callback = (void *)iw_dispatch;
1035 pe->base.ext_data = (void *)this;
1036}
1037
1038static void iow_dispatch (pe_event *ev)
1039{
1040 iow *w = (iow *)ev->ext_data;
1041 w->call (*w, ((pe_ioevent *)ev)->got);
1042}
1043
1044void
1045iow::alloc ()
1046{
1047 pe = GEventAPI->new_io (0, 0);
1048
1049 WaREENTRANT_off (pe);
1050 pe->base.callback = (void *)iow_dispatch;
1051 pe->base.ext_data = (void *)this;
1052
1053 pe->fd = -1;
1054 pe->poll = 0;
1055}
1056
1057void
1058iow::fd (int fd)
1059{
1060 pe->fd = fd;
1061}
1062
1063int
1064iow::poll ()
1065{
1066 return pe->poll;
1067}
1068
1069void 1184void
1070iow::poll (int events) 1185iow::poll (int events)
1071{ 1186{
1072 if (pe->poll != events) 1187 if (events != this->events)
1073 { 1188 {
1189 int active = ev_is_active ((ev_io *)this);
1074 if (pe->poll) stop (); 1190 if (active) stop ();
1075 pe->poll = events; 1191 ev_io_set ((ev_io *)this, fd, events);
1076 if (pe->poll) start (); 1192 if (active) start ();
1077 } 1193 }
1078} 1194}
1079 1195
1080void 1196void
1081_connect_to_perl () 1197_connect_to_perl ()
1082{ 1198{
1083 stash_cf = gv_stashpv ("cf" , 1); 1199 stash_cf = gv_stashpv ("cf", 1);
1084 1200
1085 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1201 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1086 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1202 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1087 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1203 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1088 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1204 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1205 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1089 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1206 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1090 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1207 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1091 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1208 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1092 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1209 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1093 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1210 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1094 1211
1212 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1095 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1213 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1214 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1096 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1215 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1097 1216
1098 cb_global = get_av ("cf::CB_GLOBAL", 1); 1217 cb_global = get_av ("cf::CB_GLOBAL", 1);
1099 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1218 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1100 cb_object = get_av ("cf::CB_OBJECT", 1); 1219 cb_object = get_av ("cf::CB_OBJECT", 1);
1101 cb_player = get_av ("cf::CB_PLAYER", 1); 1220 cb_player = get_av ("cf::CB_PLAYER", 1);
1106 1225
1107MODULE = cf PACKAGE = cf PREFIX = cf_ 1226MODULE = cf PACKAGE = cf PREFIX = cf_
1108 1227
1109BOOT: 1228BOOT:
1110{ 1229{
1111 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1230 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1112 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1231 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1113 1232
1114 _connect_to_perl (); 1233 _connect_to_perl ();
1115 1234
1116 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1235 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1117 1236
1118 { 1237 //{
1119 require_pv ("Time::HiRes"); 1238 // require_pv ("Time::HiRes");
1120 1239 //
1121 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1240 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1122 if (!svp) croak ("Time::HiRes is required"); 1241 // if (!svp) croak ("Time::HiRes is required");
1123 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1242 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1124 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1243 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1125 } 1244 //}
1126 1245
1127 static const struct { 1246 static const struct {
1128 const char *name; 1247 const char *name;
1129 IV iv; 1248 IV iv;
1130 } *civ, const_iv[] = { 1249 } *civ, const_iv[] = {
1135 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1254 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1136 1255
1137 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1256 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1138 1257
1139 const_iv (MAX_TIME) 1258 const_iv (MAX_TIME)
1259 const_iv (MAXSOCKBUF)
1260
1261 const_iv (NUM_BODY_LOCATIONS)
1262 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1263 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1264 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1265 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1266 const_iv (body_wrist) const_iv (body_waist)
1140 1267
1141 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1268 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1142 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1269 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1143 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1270 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1144 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1271 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1165 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1292 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1166 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1293 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1167 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1294 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1168 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1295 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1169 1296
1170 const_iv (NUM_SUBTYPES) 1297 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1171 1298
1172 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1299 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1173 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1300 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1174 1301
1175 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1302 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1183 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1310 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1184 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1311 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1185 const_iv (WEAP_BLUD) 1312 const_iv (WEAP_BLUD)
1186 1313
1187 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1314 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1188 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1315 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1189 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1316 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1190 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1317 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1191 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1318 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1192 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1319 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1193 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1320 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1203 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1330 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1204 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1331 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1205 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1332 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1206 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1333 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1207 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1334 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1208 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1335 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1209 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1336 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1210 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1337 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1211 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1338 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1212 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1339 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1213 1340
1214 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1341 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1215 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1342 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1216 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1343 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1217 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1344 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1218 const_iv (NDI_ALL) 1345 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1346 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1219 1347
1220 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1348 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1221 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1349 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1222 1350
1223 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1351 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1352
1353 const_iv (SP_RAISE_DEAD)
1354 const_iv (SP_RUNE)
1355 const_iv (SP_MAKE_MARK)
1356 const_iv (SP_BOLT)
1357 const_iv (SP_BULLET)
1358 const_iv (SP_EXPLOSION)
1359 const_iv (SP_CONE)
1360 const_iv (SP_BOMB)
1361 const_iv (SP_WONDER)
1362 const_iv (SP_SMITE)
1363 const_iv (SP_MAGIC_MISSILE)
1364 const_iv (SP_SUMMON_GOLEM)
1365 const_iv (SP_DIMENSION_DOOR)
1366 const_iv (SP_MAGIC_MAPPING)
1367 const_iv (SP_MAGIC_WALL)
1368 const_iv (SP_DESTRUCTION)
1369 const_iv (SP_PERCEIVE_SELF)
1370 const_iv (SP_WORD_OF_RECALL)
1371 const_iv (SP_INVISIBLE)
1372 const_iv (SP_PROBE)
1373 const_iv (SP_HEALING)
1374 const_iv (SP_CREATE_FOOD)
1375 const_iv (SP_EARTH_TO_DUST)
1376 const_iv (SP_CHANGE_ABILITY)
1377 const_iv (SP_BLESS)
1378 const_iv (SP_CURSE)
1379 const_iv (SP_SUMMON_MONSTER)
1380 const_iv (SP_CHARGING)
1381 const_iv (SP_POLYMORPH)
1382 const_iv (SP_ALCHEMY)
1383 const_iv (SP_REMOVE_CURSE)
1384 const_iv (SP_IDENTIFY)
1385 const_iv (SP_DETECTION)
1386 const_iv (SP_MOOD_CHANGE)
1387 const_iv (SP_MOVING_BALL)
1388 const_iv (SP_SWARM)
1389 const_iv (SP_CHANGE_MANA)
1390 const_iv (SP_DISPEL_RUNE)
1391 const_iv (SP_CREATE_MISSILE)
1392 const_iv (SP_CONSECRATE)
1393 const_iv (SP_ANIMATE_WEAPON)
1394 const_iv (SP_LIGHT)
1395 const_iv (SP_CHANGE_MAP_LIGHT)
1396 const_iv (SP_FAERY_FIRE)
1397 const_iv (SP_CAUSE_DISEASE)
1398 const_iv (SP_AURA)
1399 const_iv (SP_TOWN_PORTAL)
1400 const_iv (SP_PARTY_SPELL)
1224 1401
1225 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1402 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1226 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1403 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1227 const_iv (F_LOCKED) 1404 const_iv (F_LOCKED)
1228 1405
1229 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1406 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1230 1407
1231 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1408 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1232 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1409 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1233 1410
1234 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1411 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1235 1412
1236 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1413 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1237 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1414 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1238 1415
1239 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1416 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1240 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1417 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1241 1418
1242 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1419 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1276 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1453 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1277 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1454 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1278 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1455 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1279 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1456 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1280 1457
1281 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1458 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1459 const_iv (MAP_INACTIVE)
1282 1460
1283 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1284 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1462 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1463
1464 const_iv (VERSION_CS) const_iv (VERSION_SC)
1285 1465
1286 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1287 1467
1288 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1468 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1289 1469
1299 1479
1300 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1480 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1301 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1481 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1302 1482
1303 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1483 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1304 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1484 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1305 const_iv (GT_MINIMAL) 1485
1486 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1487 const_iv (FT_RSRC) const_iv (FT_NUM)
1306 }; 1488 };
1307 1489
1308 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1309 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1310 1492
1329 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1330 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1331 } 1513 }
1332} 1514}
1333 1515
1516void _gv_clear (SV *gv)
1517 CODE:
1518 assert (SvTYPE (gv) == SVt_PVGV);
1519# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1520 f (GvGP (gv)->gp_form);
1521 f (GvGP (gv)->gp_io);
1522 f (GvGP (gv)->gp_sv);
1523 f (GvGP (gv)->gp_av);
1524 f (GvGP (gv)->gp_hv);
1525 f (GvGP (gv)->gp_cv);
1526 GvCVGEN (gv) = 0;
1527 GvMULTI_off (gv);
1528# undef f
1529
1334void _connect_to_perl () 1530void _connect_to_perl ()
1335 1531
1532void _recalc_want ()
1533
1534# not used by default anymore
1336void _global_reattach () 1535void _global_reattach ()
1337 CODE: 1536 CODE:
1338{ 1537{
1339 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1340 for_all_clients (ns) 1539 for_all_clients (ns)
1341 ns->reattach (); 1540 ns->reattach ();
1342 1541
1343 for_all_objects (op) 1542 for_all_objects (op)
1344 op->reattach (); 1543 op->reattach ();
1345} 1544}
1346
1347void _post_tick ()
1348 CODE:
1349 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1350 1545
1351# support function for map-world.ext 1546# support function for map-world.ext
1352void _quantise (SV *data_sv, SV *plt_sv) 1547void _quantise (SV *data_sv, SV *plt_sv)
1353 CODE: 1548 CODE:
1354{ 1549{
1388 } 1583 }
1389 1584
1390 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1585 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1391} 1586}
1392 1587
1588void init_anim ()
1589
1590void init_globals ()
1591
1592void init_experience ()
1593
1594void init_attackmess ()
1595
1596void init_dynamic ()
1597
1598void init_block ()
1599
1600void load_settings ()
1601
1602void load_materials ()
1603
1604void init_uuid ()
1605 CODE:
1606 UUID::init ();
1607
1608void init_signals ()
1609
1610void init_commands ()
1611
1612void init_skills ()
1613
1614void init_beforeplay ()
1615
1616void evthread_start (int aiofd)
1617
1618void cede_to_tick ()
1619 CODE:
1620 coroapi::cede_to_tick ();
1621
1622NV till_tick ()
1623 CODE:
1624 RETVAL = SvNVX (sv_next_tick) - now ();
1625 OUTPUT:
1626 RETVAL
1627
1628int tick_inhibit ()
1629 CODE:
1630 RETVAL = tick_inhibit;
1631 OUTPUT:
1632 RETVAL
1633
1634void tick_inhibit_inc ()
1635 CODE:
1636 ++tick_inhibit;
1637
1638void tick_inhibit_dec ()
1639 CODE:
1640 if (!--tick_inhibit)
1641 if (tick_pending)
1642 {
1643 ev_async_send (EV_DEFAULT, &tick_watcher);
1644 coroapi::cede ();
1645 }
1646
1647void server_tick ()
1648 CODE:
1649{
1650 NOW = ev_now (EV_DEFAULT);
1651 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1652 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1653 runtime = SvNVX (sv_runtime);
1654
1655 server_tick ();
1656
1657 NOW = ev_time ();
1658 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1659 runtime += TICK;
1660 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1661}
1662
1393NV floor (NV x) 1663NV floor (NV x)
1394 1664
1395NV ceil (NV x) 1665NV ceil (NV x)
1396 1666
1397NV rndm (...) 1667NV rndm (...)
1668 ALIAS:
1669 rmg_rndm = 1
1398 CODE: 1670 CODE:
1671{
1672 rand_gen &gen = ix ? rmg_rndm : rndm;
1399 switch (items) 1673 switch (items)
1400 { 1674 {
1401 case 0: RETVAL = rndm (); break; 1675 case 0: RETVAL = gen (); break;
1402 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1676 case 1: RETVAL = gen (SvUV (ST (0))); break;
1403 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1677 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1404 default: croak ("cf::rndm requires none, one or two parameters."); break; 1678 default: croak ("cf::rndm requires none, one or two parameters."); break;
1405 } 1679 }
1680}
1406 OUTPUT: 1681 OUTPUT:
1407 RETVAL 1682 RETVAL
1408 1683
1409void server_tick () 1684NV clamp (NV value, NV min_value, NV max_value)
1410 CODE: 1685 CODE:
1411 runtime = SvNVx (sv_runtime); 1686 RETVAL = clamp (value, min_value, max_value);
1412 server_tick (); 1687 OUTPUT:
1688 RETVAL
1689
1690NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1691 CODE:
1692 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1693 OUTPUT:
1694 RETVAL
1695
1696void weaken (...)
1697 PROTOTYPE: @
1698 CODE:
1699 while (items > 0)
1700 sv_rvweaken (ST (--items));
1413 1701
1414void 1702void
1415log_backtrace (utf8_string msg) 1703log_backtrace (utf8_string msg)
1416 1704
1417void 1705void
1422octet_string path_combine (octet_string base, octet_string path) 1710octet_string path_combine (octet_string base, octet_string path)
1423 PROTOTYPE: $$ 1711 PROTOTYPE: $$
1424 1712
1425octet_string path_combine_and_normalize (octet_string base, octet_string path) 1713octet_string path_combine_and_normalize (octet_string base, octet_string path)
1426 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1427
1428const_octet_string
1429get_maps_directory (octet_string path)
1430 PROTOTYPE: $
1431 ALIAS: maps_directory = 0
1432 CODE:
1433 RETVAL = create_pathname (path);
1434 OUTPUT: RETVAL
1435 1715
1436void 1716void
1437sub_generation_inc () 1717sub_generation_inc ()
1438 CODE: 1718 CODE:
1439 PL_sub_generation++; 1719 PL_sub_generation++;
1464 1744
1465void abort () 1745void abort ()
1466 1746
1467void reset_signals () 1747void reset_signals ()
1468 1748
1469void fork_abort (octet_string cause = "cf::fork_abort") 1749void fork_abort (const_octet_string cause = "cf::fork_abort")
1470 1750
1471void cleanup (octet_string cause, bool make_core = false) 1751void cleanup (const_octet_string cause, bool make_core = false)
1472 1752
1473void emergency_save () 1753void emergency_save ()
1474 1754
1475void _exit (int status = EXIT_SUCCESS) 1755void _exit (int status = EXIT_SUCCESS)
1476 1756
1477UV sv_2watcher (SV *w)
1478 CODE:
1479 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1480 OUTPUT:
1481 RETVAL
1482
1483#if _POSIX_MEMLOCK 1757#if _POSIX_MEMLOCK
1484 1758
1485int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1759int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1760 INIT:
1761#if __GLIBC__
1762 mallopt (M_TOP_PAD, 1024 * 1024);
1763 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1764 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1765 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1766#endif
1486 1767
1487int munlockall () 1768int munlockall ()
1488 1769
1489#endif 1770#endif
1771
1772int
1773malloc_trim (IV pad = 0)
1774
1775void
1776mallinfo ()
1777 PPCODE:
1778{
1779#if __GLIBC__
1780 struct mallinfo mai = mallinfo ();
1781 EXTEND (SP, 10*2);
1782 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1783 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1785 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1786 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1787 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1788 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1789 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1790 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1792#endif
1793 EXTEND (SP, 2*2);
1794 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1795 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1796 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1797}
1490 1798
1491int find_animation (utf8_string text) 1799int find_animation (utf8_string text)
1492 PROTOTYPE: $ 1800 PROTOTYPE: $
1493 1801
1494int random_roll (int min, int max, object *op, int goodbad); 1802int random_roll (int min, int max, object *op, int goodbad);
1532 RETVAL = newSVpv (resist_plus[atnr], 0); 1840 RETVAL = newSVpv (resist_plus[atnr], 0);
1533 else 1841 else
1534 XSRETURN_UNDEF; 1842 XSRETURN_UNDEF;
1535 OUTPUT: RETVAL 1843 OUTPUT: RETVAL
1536 1844
1845UUID
1846uuid_cur ()
1847 CODE:
1848 RETVAL = UUID::cur;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_gen ()
1854 CODE:
1855 RETVAL = UUID::gen ();
1856 OUTPUT:
1857 RETVAL
1858
1859val64
1860uuid_seq (UUID uuid)
1861 CODE:
1862 RETVAL = uuid.seq;
1863 OUTPUT:
1864 RETVAL
1865
1866UUID
1867uuid_str (val64 seq)
1868 CODE:
1869 RETVAL.seq = seq;
1870 OUTPUT:
1871 RETVAL
1872
1873void
1874coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1537bool 1887bool
1538load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1539 1892
1540MODULE = cf PACKAGE = cf::attachable 1893MODULE = cf PACKAGE = cf::attachable
1541 1894
1542int 1895int
1543valid (SV *obj) 1896valid (SV *obj)
1561#object *mortals (U32 index) 1914#object *mortals (U32 index)
1562# CODE: 1915# CODE:
1563# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1916# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1564# OUTPUT: RETVAL 1917# OUTPUT: RETVAL
1565 1918
1566INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1919INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1567 1920
1568MODULE = cf PACKAGE = cf::global 1921MODULE = cf PACKAGE = cf::global
1569 1922
1570int invoke (SV *klass, int event, ...) 1923int invoke (SV *klass, int event, ...)
1571 CODE: 1924 CODE:
1607object *actives (U32 index) 1960object *actives (U32 index)
1608 CODE: 1961 CODE:
1609 RETVAL = index < actives.size () ? actives [index] : 0; 1962 RETVAL = index < actives.size () ? actives [index] : 0;
1610 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1611 1964
1965int mortals_size ()
1966 CODE:
1967 RETVAL = attachable::mortals.size ();
1968 OUTPUT: RETVAL
1969
1970const char *slot_use_name (U32 slot)
1971 ALIAS:
1972 slot_nonuse_name = 1
1973 CODE:
1974{
1975 if (slot >= NUM_BODY_LOCATIONS)
1976 croak ("body slot index out of range");
1977
1978 switch (ix)
1979 {
1980 case 0: RETVAL = body_locations[slot].use_name; break;
1981 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1982 }
1983}
1984 OUTPUT:
1985 RETVAL
1986
1612# missing properties 1987# missing properties
1613 1988
1614object *head (object *op) 1989object *head (object *op)
1615 PROTOTYPE: $ 1990 PROTOTYPE: $
1616 CODE: 1991 CODE:
1617 RETVAL = op->head_ (); 1992 RETVAL = op->head_ ();
1618 OUTPUT: RETVAL
1619
1620int is_head (object *op)
1621 PROTOTYPE: $
1622 CODE:
1623 RETVAL = op->head_ () == op;
1624 OUTPUT: RETVAL 1993 OUTPUT: RETVAL
1625 1994
1626void 1995void
1627inv (object *obj) 1996inv (object *obj)
1628 PROTOTYPE: $ 1997 PROTOTYPE: $
1629 PPCODE: 1998 PPCODE:
1630{ 1999{
1631 object *o;
1632 for (o = obj->inv; o; o = o->below) 2000 for (object *o = obj->inv; o; o = o->below)
1633 XPUSHs (sv_2mortal (to_sv (o))); 2001 XPUSHs (sv_2mortal (to_sv (o)));
1634} 2002}
1635 2003
1636void 2004void
1637set_animation (object *op, int idx) 2005set_animation (object *op, int idx)
1642num_animations (object *op) 2010num_animations (object *op)
1643 CODE: 2011 CODE:
1644 RETVAL = NUM_ANIMATIONS (op); 2012 RETVAL = NUM_ANIMATIONS (op);
1645 OUTPUT: RETVAL 2013 OUTPUT: RETVAL
1646 2014
2015int slot_info (object *op, UV slot, int value = 0)
2016 ALIAS:
2017 slot_used = 1
2018 CODE:
2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
2022
2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2024
2025 if (items > 2)
2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
2031 OUTPUT:
2032 RETVAL
2033
1647object *find_best_object_match (object *op, utf8_string match) 2034object *find_best_object_match (object *op, utf8_string match)
1648 2035
1649object *find_marked_object (object *op) 2036object *find_marked_object (object *op)
1650 2037
1651int need_identify (object *obj); 2038int need_identify (object *obj);
1652 2039
1653int apply_shop_mat (object *shop_mat, object *op); 2040int apply_shop_mat (object *shop_mat, object *op);
1654
1655int move_player (object *op, int dir)
1656 CODE:
1657 RETVAL = move_player (op, dir);
1658 OUTPUT:
1659 RETVAL
1660 2041
1661int move (object *op, int dir, object *originator = op) 2042int move (object *op, int dir, object *originator = op)
1662 CODE: 2043 CODE:
1663 RETVAL = move_ob (op, dir, originator); 2044 RETVAL = move_ob (op, dir, originator);
1664 OUTPUT: 2045 OUTPUT:
1672 CODE: 2053 CODE:
1673 player_apply_below (op); 2054 player_apply_below (op);
1674 2055
1675int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2056int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1676 2057
1677object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1678
1679int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1680
1681int cf_object_change_map (object *op, int x, int y, maptile *map)
1682
1683#//TODO
1684object *clone_ (object *op, int recursive = 0)
1685 CODE:
1686 if (recursive)
1687 RETVAL = object_create_clone (op);
1688 else
1689 {
1690 RETVAL = object::create ();
1691 op->copy_to (RETVAL);
1692 }
1693 OUTPUT: RETVAL
1694
1695int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
1696 CODE: 2059 CODE:
1697 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
1698 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1699 2062
1733 2096
1734void drop (object *who, object *op) 2097void drop (object *who, object *op)
1735 2098
1736void pick_up (object *who, object *op) 2099void pick_up (object *who, object *op)
1737 2100
1738int cf_object_teleport (object *op, maptile *map, int x, int y)
1739
1740void update_object (object *op, int action) 2101void update_object (object *op, int action)
1741 2102
1742object *cf_create_object_by_name (utf8_string name)
1743
1744void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2103void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1745 2104
1746void player_lvl_adj (object *who, object *skill = 0) 2105void player_lvl_adj (object *who, object *skill = 0)
1747 2106
1748int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2107int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1755 2114
1756void add_button_link (object *button, maptile *map, int connected); 2115void add_button_link (object *button, maptile *map, int connected);
1757 2116
1758void remove_button_link (object *op); 2117void remove_button_link (object *op);
1759 2118
2119void handle_apply_yield (object *op);
2120
1760 2121
1761MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2122MODULE = cf PACKAGE = cf::object PREFIX = cf_
1762
1763object *cf_insert_ob_in_ob (object *ob, object *where)
1764 2123
1765# no clean way to get an object from an archetype - stupid idiotic 2124# no clean way to get an object from an archetype - stupid idiotic
1766# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2125# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1767 2126
1768object *new (utf8_string archetype = 0) 2127object *new (utf8_string archetype = 0)
1769 PROTOTYPE: ;$ 2128 PROTOTYPE: ;$
1770 CODE: 2129 CODE:
1771 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2130 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1772 OUTPUT: 2131 OUTPUT:
1773 RETVAL 2132 RETVAL
1774 2133
2134object *find_object (U32 tag)
2135
2136# TODO: nuke
1775object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2137object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1776 PROTOTYPE: $$$$$$ 2138 PROTOTYPE: $$$$$$
1777 CODE: 2139 CODE:
1778{ 2140{
1779 int unused_type; 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1780 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1781} 2142}
1782 2143
1783player *contr (object *op) 2144shstr
1784 CODE: 2145object::kv_get (shstr key)
1785 RETVAL = op->contr;
1786 OUTPUT: RETVAL
1787 2146
1788const_utf8_string get_ob_key_value (object *op, utf8_string key) 2147void
2148object::kv_del (shstr key)
1789 2149
1790bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2150void
2151object::kv_set (shstr key, shstr value)
1791 2152
1792object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
1793 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
1794 PREINIT: 2155 PREINIT:
1795 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
1797void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
1798 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
1799 PPCODE: 2160 PPCODE:
1800{ 2161{
1801 rv_vector rv; 2162 rv_vector rv;
2163
2164 PUTBACK;
1802 get_rangevector (ob, other, &rv, flags); 2165 get_rangevector (ob, other, &rv, flags);
2166 SPAGAIN;
2167
1803 EXTEND (SP, 5); 2168 EXTEND (SP, 5);
1804 PUSHs (newSVuv (rv.distance)); 2169 PUSHs (newSVuv (rv.distance));
1805 PUSHs (newSViv (rv.distance_x)); 2170 PUSHs (newSViv (rv.distance_x));
1806 PUSHs (newSViv (rv.distance_y)); 2171 PUSHs (newSViv (rv.distance_y));
1807 PUSHs (newSViv (rv.direction)); 2172 PUSHs (newSViv (rv.direction));
1808 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2173 PUSHs (to_sv (rv.part));
1809} 2174}
1810 2175
1811bool on_same_map_as (object *ob, object *other) 2176bool on_same_map_as (object *ob, object *other)
1812 CODE: 2177 CODE:
1813 RETVAL = on_same_map (ob, other); 2178 RETVAL = on_same_map (ob, other);
1817base_name (object *op, int plural = op->nrof > 1) 2182base_name (object *op, int plural = op->nrof > 1)
1818 CODE: 2183 CODE:
1819 RETVAL = query_base_name (op, plural); 2184 RETVAL = query_base_name (op, plural);
1820 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
1821 2186
1822object *decrease_ob_nr (object *op, unsigned long i) 2187# return the tail of an object, excluding itself
2188void
2189tail (object *op)
2190 PPCODE:
2191 while ((op = op->more))
2192 XPUSHs (sv_2mortal (to_sv (op)));
1823 2193
1824MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2194MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1825 2195
1826player *player (object *op) 2196player *player (object *op)
1827 CODE: 2197 CODE:
1828 RETVAL = op->contr; 2198 RETVAL = op->contr;
1829 OUTPUT: RETVAL 2199 OUTPUT: RETVAL
1830 2200
2201bool move_player (object *op, int dir)
2202
1831void check_score (object *op) 2203void check_score (object *op)
1832 2204
1833void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2205void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1834 CODE: 2206 CODE:
1835 new_draw_info (flags, 0, op, txt); 2207 new_draw_info (flags, 0, op, txt);
1836 2208
1837object *cf_player_send_inventory (object *op)
1838
1839octet_string cf_player_get_ip (object *op)
1840 ALIAS: ip = 0
1841
1842object *cf_player_get_marked_item (object *op)
1843 ALIAS: marked_item = 0
1844
1845void cf_player_set_marked_item (object *op, object *ob)
1846
1847partylist *cf_player_get_party (object *op)
1848 ALIAS: party = 0
1849
1850void cf_player_set_party (object *op, partylist *party)
1851
1852void kill_player (object *op) 2209void kill_player (object *op)
1853 2210
2211void esrv_send_item (object *pl, object *item)
2212
1854void esrv_update_item (object *op, int what, object *item) 2213void esrv_update_item (object *pl, int what, object *item)
1855 C_ARGS: what, op, item 2214 C_ARGS: what, pl, item
1856 2215
1857void clear_los (object *op) 2216void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
1858 2218
1859int command_summon (object *op, utf8_string params) 2219int command_summon (object *op, utf8_string params)
1860 2220
1861int command_arrest (object *op, utf8_string params) 2221int command_arrest (object *op, utf8_string params)
1862 2222
1881 pl->ob->stats.hp = pl->ob->stats.maxhp; 2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
1882 pl->ob->stats.sp = pl->ob->stats.maxsp; 2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
1883 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1884 pl->orig_stats = pl->ob->stats; 2244 pl->orig_stats = pl->ob->stats;
1885 2245
1886void cf_player_move (player *pl, int dir) 2246void clear_los (player *pl)
1887
1888void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1889 2247
1890bool 2248bool
1891cell_visible (player *pl, int dx, int dy) 2249cell_visible (player *pl, int dx, int dy)
1892 CODE: 2250 CODE:
1893 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2251 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1900 CODE: 2258 CODE:
1901{ 2259{
1902 STRLEN len; 2260 STRLEN len;
1903 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
1904 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
1905 if (pl->ns) 2265 else if (pl->ns)
1906 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
1907} 2267}
1908
1909int
1910listening (player *pl, int new_value = -1)
1911 CODE:
1912 RETVAL = pl->listening;
1913 if (new_value >= 0)
1914 pl->listening = new_value;
1915 OUTPUT:
1916 RETVAL
1917 2268
1918void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1919 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
1920 PPCODE: 2271 PPCODE:
1921 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
1946 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1947 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
1948 2299
1949SV *registry (maptile *map) 2300SV *registry (maptile *map)
1950 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
1951INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1952 2328
1953void 2329void
1954maptile::instantiate () 2330maptile::instantiate ()
1955 2331
2002 ob->flag [FLAG_NO_MAP_SAVE] = true; 2378 ob->flag [FLAG_NO_MAP_SAVE] = true;
2003 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2379 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2004 2380
2005 if (ob->randomitems) 2381 if (ob->randomitems)
2006 { 2382 {
2383 if (!ob->above)
2384 {
2007 ob->create_treasure (ob->randomitems); 2385 ob->create_treasure (ob->randomitems);
2386
2387 for (object *op = ob->above; op; op = op->above)
2388 op->flag [FLAG_NO_MAP_SAVE] = true;
2389 }
2390
2008 ob->randomitems = 0; 2391 ob->randomitems = 0;
2009 } 2392 }
2010 } 2393 }
2011 } 2394 }
2012 } 2395 }
2025 palette = SvRV (palette); 2408 palette = SvRV (palette);
2026 2409
2027 STRLEN idxlen; 2410 STRLEN idxlen;
2028 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2411 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2029 2412
2030 region **regionmap = (region **)malloc ( 2413 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2031 (av_len ((AV *)palette) + 1) * sizeof (region *));
2032 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2414 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2033 2415
2034 for (int i = av_len ((AV *)palette) + 1; i--; ) 2416 for (int i = av_len ((AV *)palette) + 1; i--; )
2035 regionmap [i] = region::find ( 2417 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2036 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2037 2418
2038 for (int y = 0; y < THIS->height; ++y) 2419 for (int y = 0; y < THIS->height; ++y)
2039 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2420 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2040 2421
2041 sfree (THIS->regions, THIS->size ()); 2422 sfree (THIS->regions, THIS->size ());
2042 free (THIS->regionmap); 2423 delete [] THIS->regionmap;
2043 2424
2044 THIS->regions = regions; 2425 THIS->regions = regions;
2045 THIS->regionmap = regionmap; 2426 THIS->regionmap = regionmap;
2046} 2427}
2047 2428
2048void 2429void
2049maptile::create_region_treasure () 2430maptile::create_region_treasure ()
2050 CODE: 2431 CODE:
2051{
2052 object *op = object::create ();
2053 op->type = FLOOR;
2054 op->map = THIS;
2055
2056 for (int x = 0; x < THIS->width; ++x) 2432 for (int x = 0; x < THIS->width; ++x)
2057 for (int y = 0; y < THIS->height; ++y) 2433 for (int y = 0; y < THIS->height; ++y)
2058 { 2434 {
2059 region *rgn = THIS->region (x, y); 2435 region *rgn = THIS->region (x, y);
2060 2436
2061 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2437 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2438 if (object *op = THIS->at (x, y).top)
2062 if (rgn->treasure && rndm () < rgn->treasure_density) 2439 if (rgn->treasure && rndm () < rgn->treasure_density)
2063 {
2064 op->x = x;
2065 op->y = y;
2066 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2440 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2067 }
2068 } 2441 }
2069
2070 op->destroy ();
2071}
2072
2073void play_sound_map (maptile *map, int x, int y, int sound_num)
2074 2442
2075int out_of_map (maptile *map, int x, int y) 2443int out_of_map (maptile *map, int x, int y)
2076 2444
2077void 2445void
2078trigger (maptile *map, long connection, bool state = true) 2446trigger (maptile *map, long connection, bool state = true)
2083get_connection (maptile *map, long connection) 2451get_connection (maptile *map, long connection)
2084 PPCODE: 2452 PPCODE:
2085 oblinkpt *obp = get_connection_links (map, connection); 2453 oblinkpt *obp = get_connection_links (map, connection);
2086 if (obp) 2454 if (obp)
2087 for (objectlink *ol = obp->link; ol; ol = ol->next) 2455 for (objectlink *ol = obp->link; ol; ol = ol->next)
2088 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2456 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2089
2090object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2091
2092object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2093
2094object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2095 C_ARGS: str, map, nx, ny
2096 2457
2097void 2458void
2098get_map_flags (maptile *map, int x, int y) 2459get_map_flags (maptile *map, int x, int y)
2099 PPCODE: 2460 PPCODE:
2100{ 2461{
2101 maptile *nmap = 0; 2462 maptile *nmap = 0;
2102 I16 nx = 0, ny = 0; 2463 I16 nx = 0, ny = 0;
2464
2465 PUTBACK;
2103 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2466 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2467 SPAGAIN;
2104 2468
2105 EXTEND (SP, 4); 2469 EXTEND (SP, 4);
2106 PUSHs (sv_2mortal (newSViv (flags))); 2470 PUSHs (sv_2mortal (newSViv (flags)));
2107 2471
2108 if (GIMME_V == G_ARRAY) 2472 if (GIMME_V == G_ARRAY)
2109 { 2473 {
2110 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2474 PUSHs (sv_2mortal (to_sv (nmap)));
2111 PUSHs (sv_2mortal (newSViv (nx))); 2475 PUSHs (sv_2mortal (newSViv (nx)));
2112 PUSHs (sv_2mortal (newSViv (ny))); 2476 PUSHs (sv_2mortal (newSViv (ny)));
2113 } 2477 }
2114} 2478}
2115 2479
2480mapspace *
2481ms (maptile *map, unsigned int x, unsigned int y)
2482 PROTOTYPE: $$$
2483 CODE:
2484{
2485 maptile *nmap = 0;
2486 I16 nx, ny;
2487
2488 PUTBACK;
2489 get_map_flags (map, &nmap, x, y, &nx, &ny);
2490 SPAGAIN;
2491
2492 if (!nmap)
2493 XSRETURN_UNDEF;
2494
2495 RETVAL = &nmap->at (nx, ny);
2496}
2497 OUTPUT:
2498 RETVAL
2499
2116void 2500void
2117at (maptile *map, unsigned int x, unsigned int y) 2501at (maptile *map, unsigned int x, unsigned int y)
2118 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2119 PPCODE: 2503 PPCODE:
2120{ 2504{
2121 object *o;
2122 maptile *nmap = 0; 2505 maptile *nmap = 0;
2123 I16 nx, ny; 2506 I16 nx, ny;
2124 2507
2508 PUTBACK;
2125 get_map_flags (map, &nmap, x, y, &nx, &ny); 2509 get_map_flags (map, &nmap, x, y, &nx, &ny);
2510 SPAGAIN;
2126 2511
2127 if (nmap) 2512 if (nmap)
2128 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2513 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2129 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2514 XPUSHs (sv_2mortal (to_sv (o)));
2130} 2515}
2131 2516
2132SV * 2517SV *
2133bot_at (maptile *obj, unsigned int x, unsigned int y) 2518bot_at (maptile *obj, unsigned int x, unsigned int y)
2134 PROTOTYPE: $$$ 2519 PROTOTYPE: $$$
2143 INIT: 2528 INIT:
2144 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2529 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2145 CODE: 2530 CODE:
2146 switch (ix) 2531 switch (ix)
2147 { 2532 {
2148 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2149 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2150 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2151 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2152 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2153 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2154 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2155 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2156 } 2541 }
2157 OUTPUT: RETVAL 2542 OUTPUT: RETVAL
2158 2543
2159void fix_walls (maptile *map, int x, int y) 2544void fix_walls (maptile *map, int x, int y)
2160 2545
2234 rmp.decoroptions = decoroptions; 2619 rmp.decoroptions = decoroptions;
2235 rmp.orientation = orientation; 2620 rmp.orientation = orientation;
2236 rmp.origin_y = origin_y; 2621 rmp.origin_y = origin_y;
2237 rmp.origin_x = origin_x; 2622 rmp.origin_x = origin_x;
2238 rmp.random_seed = random_seed; 2623 rmp.random_seed = random_seed;
2239 rmp.total_map_hp = total_map_hp; 2624 rmp.total_map_hp = (uint64_t) total_map_hp;
2240 rmp.map_layout_style = map_layout_style; 2625 rmp.map_layout_style = map_layout_style;
2241 rmp.treasureoptions = treasureoptions; 2626 rmp.treasureoptions = treasureoptions;
2242 rmp.symmetry_used = symmetry_used; 2627 rmp.symmetry_used = symmetry_used;
2243 rmp.region = region; 2628 rmp.region = region;
2244 rmp.custom = custom; 2629 rmp.custom = custom;
2246 RETVAL = self->generate_random_map (&rmp); 2631 RETVAL = self->generate_random_map (&rmp);
2247} 2632}
2248 OUTPUT: 2633 OUTPUT:
2249 RETVAL 2634 RETVAL
2250 2635
2636MODULE = cf PACKAGE = cf::mapspace
2637
2638INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2639
2251MODULE = cf PACKAGE = cf::arch 2640MODULE = cf PACKAGE = cf::arch
2252 2641
2253archetype *find (utf8_string name) 2642int archetypes_size ()
2254 CODE: 2643 CODE:
2255 RETVAL = archetype::find (name); 2644 RETVAL = archetypes.size ();
2256 OUTPUT: 2645 OUTPUT: RETVAL
2257 RETVAL
2258 2646
2259archetype *first() 2647archetype *archetypes (U32 index)
2260 PROTOTYPE: 2648 CODE:
2261 CODE: 2649 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2262 RETVAL = first_archetype; 2650 OUTPUT: RETVAL
2651
2652object *instantiate (archetype *arch)
2653 CODE:
2654 RETVAL = arch_to_object (arch);
2655 OUTPUT:
2263 OUTPUT: RETVAL 2656 RETVAL
2264 2657
2265INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2658INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2266 2659
2267MODULE = cf PACKAGE = cf::party 2660MODULE = cf PACKAGE = cf::party
2268 2661
2337 CODE: 2730 CODE:
2338{ 2731{
2339 STRLEN len; 2732 STRLEN len;
2340 char *buf = SvPVbyte (packet, len); 2733 char *buf = SvPVbyte (packet, len);
2341 2734
2735 if (len > MAXSOCKBUF)
2736 {
2737 // ugly
2738 if (THIS->pl)
2739 THIS->pl->failmsg ("[packet too long for client]");
2740 }
2741 else
2342 THIS->send_packet (buf, len); 2742 THIS->send_packet (buf, len);
2343} 2743}
2744
2745faceidx
2746client::need_face (utf8_string name, int pri = 0)
2747 CODE:
2748 RETVAL = face_find (name, 0);
2749 if (RETVAL)
2750 {
2751 THIS->send_face (RETVAL, pri);
2752 THIS->flush_fx ();
2753 }
2754 OUTPUT:
2755 RETVAL
2756
2757int
2758client::fx_want (int idx, int value = -1)
2759 CODE:
2760 if (0 < idx && idx < FT_NUM)
2761 {
2762 RETVAL = THIS->fx_want [idx];
2763 if (items > 2)
2764 THIS->fx_want [idx] = value;
2765 }
2766 else
2767 RETVAL = 0;
2768 OUTPUT:
2769 RETVAL
2770
2771MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2772
2773faceidx sound_find (utf8_string name)
2774
2775void sound_set (utf8_string str, faceidx face)
2776
2777# dire hack
2778void old_sound_index (int idx, faceidx face)
2779 CODE:
2780 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2781 old_sound_index [idx] = face;
2344 2782
2345MODULE = cf PACKAGE = cf::face PREFIX = face_ 2783MODULE = cf PACKAGE = cf::face PREFIX = face_
2346 2784
2347#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2785#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2348 2786
2364 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2802 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2365 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2803 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2366} 2804}
2367 OUTPUT: RETVAL 2805 OUTPUT: RETVAL
2368 2806
2369void set (faceidx idx, int visibility, int magicmap) 2807void set_type (faceidx idx, int value)
2370 CODE: 2808 ALIAS:
2371 faceinfo *f = face_info (idx); 2809 set_type = 0
2372 assert (f); 2810 set_visibility = 1
2373 f->visibility = visibility; 2811 set_magicmap = 2
2374 f->magicmap = magicmap; 2812 set_smooth = 3
2375 2813 set_smoothlevel = 4
2376void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2377 CODE: 2814 CODE:
2378 faceinfo *f = face_info (idx); assert (f); 2815 faceinfo *f = face_info (idx); assert (f);
2379 f->smooth = smooth; 2816 switch (ix)
2380 f->smoothlevel = smoothlevel; 2817 {
2818 case 0: f->type = value; break;
2819 case 1: f->visibility = value; break;
2820 case 2: f->magicmap = value; break;
2821 case 3: f->smooth = value; break;
2822 case 4: f->smoothlevel = value; break;
2823 }
2381 2824
2382void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2825void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2383 CODE: 2826 CODE:
2384{ 2827{
2385 facedata *d = face_data (idx, faceset); 2828 faceinfo *f = face_info (idx); assert (f);
2386 assert (d); 2829 facedata *d = &(faceset ? f->data64 : f->data32);
2387 sv_to (data, d->data); 2830 sv_to (data, d->data);
2388 STRLEN clen; 2831 STRLEN clen;
2389 char *cdata = SvPVbyte (chksum, clen); 2832 char *cdata = SvPVbyte (chksum, clen);
2390 clen = min (CHKSUM_SIZE, clen); 2833 clen = min (CHKSUM_SIZE, clen);
2391 2834
2401 ns->force_newmap = true; 2844 ns->force_newmap = true;
2402 } 2845 }
2403 } 2846 }
2404} 2847}
2405 2848
2849int get_data_size (faceidx idx, int faceset = 0)
2850 CODE:
2851 facedata *d = face_data (idx, faceset);
2852 if (!d) XSRETURN_UNDEF;
2853 RETVAL = d->data.size ();
2854 OUTPUT:
2855 RETVAL
2856
2857SV *get_chksum (faceidx idx, int faceset = 0)
2858 CODE:
2859 facedata *d = face_data (idx, faceset);
2860 if (!d) XSRETURN_UNDEF;
2861 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2862 OUTPUT:
2863 RETVAL
2864
2865SV *get_data (faceidx idx, int faceset = 0)
2866 CODE:
2867 facedata *d = face_data (idx, faceset);
2868 if (!d) XSRETURN_UNDEF;
2869 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2870 OUTPUT:
2871 RETVAL
2872
2406void invalidate (faceidx idx) 2873void invalidate (faceidx idx)
2407 CODE: 2874 CODE:
2408 for_all_clients (ns) 2875 for_all_clients (ns)
2409 { 2876 {
2410 ns->faces_sent [idx] = false; 2877 ns->faces_sent [idx] = false;
2453void invalidate_all () 2920void invalidate_all ()
2454 CODE: 2921 CODE:
2455 for_all_clients (ns) 2922 for_all_clients (ns)
2456 ns->anims_sent.reset (); 2923 ns->anims_sent.reset ();
2457 2924
2925MODULE = cf PACKAGE = cf::object::freezer
2926
2927INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2928
2929SV *
2930new (char *klass)
2931 CODE:
2932 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2933 OUTPUT: RETVAL
2934
2935void
2936DESTROY (SV *sv)
2937 CODE:
2938 object_freezer *self;
2939 sv_to (sv, self);
2940 delete self;
2941
2942MODULE = cf PACKAGE = cf::object::thawer
2943
2944INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2945
2946SV *
2947new_from_file (char *klass, octet_string path)
2948 CODE:
2949 object_thawer *f = new object_thawer (path);
2950 if (!*f)
2951 {
2952 delete f;
2953 XSRETURN_UNDEF;
2954 }
2955 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2956 OUTPUT: RETVAL
2957
2958void
2959DESTROY (SV *sv)
2960 CODE:
2961 object_thawer *self;
2962 sv_to (sv, self);
2963 delete self;
2964
2965void
2966extract_tags (object_thawer *self)
2967 PPCODE:
2968 while (self->kw != KW_EOF)
2969 {
2970 PUTBACK;
2971 coroapi::cede_to_tick ();
2972 SPAGAIN;
2973
2974 if (self->kw == KW_tag)
2975 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2976
2977 self->skip ();
2978 }
2979

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