ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.257 by root, Sun Sep 30 16:24:31 2007 UTC vs.
Revision 1.304 by root, Wed Oct 1 05:50:19 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 5
30 25
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
47#include <EXTERN.h> 52#include <EXTERN.h>
48#include <perl.h> 53#include <perl.h>
49#include <XSUB.h> 54#include <XSUB.h>
50 55
51#include "CoroAPI.h" 56#include "CoroAPI.h"
56typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
57typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
58 63
59typedef std::string std__string; 64typedef std::string std__string;
60 65
61#if IVSIZE >= 8
62 typedef IV val64;
63# define newSVval64 newSViv
64# define SvVAL64 SvIV
65#else
66 typedef double val64;
67# define newSVval64 newSVnv
68# define SvVAL64 SvNV
69#endif
70
71static PerlInterpreter *perl; 66static PerlInterpreter *perl;
72 67
73tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
74 72
75global gbl_ev; 73global gbl_ev;
76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
77static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
78 76
79bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
81 79
82static HV 80static HV
83 *stash_cf, 81 *stash_cf,
84 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
85 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
86 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
87 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
91 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
92 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
436 436
437inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
438inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
439 439
440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
442 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
443inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
444{ 446{
445 char buf[128]; 447 SV *sv = newSV (0);
446 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 448
447 return newSVpv (buf, 0); 449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
448} 464}
449 465
450inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
451inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
452inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
469inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
470inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
471inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
472inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
473inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
474inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
475inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
476 493
477//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
478inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
495 v.assign (data, len); 512 v.assign (data, len);
496} 513}
497 514
498inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
499{ 516{
500 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
501
502 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
503 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
504} 519}
505 520
506inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
507 522
601///////////////////////////////////////////////////////////////////////////// 616/////////////////////////////////////////////////////////////////////////////
602 617
603void 618void
604cfperl_init () 619cfperl_init ()
605{ 620{
621 extern char **environ;
622
606 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 623 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
607 perl = perl_alloc (); 624 perl = perl_alloc ();
608 perl_construct (perl); 625 perl_construct (perl);
609 626
610 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
611 628
612 const char *argv[] = { 629 const char *argv[] = {
613 settings.argv [0], 630 settings.argv [0],
614 "-e" 631 "-e0"
615 "use Event; use Coro;" // required for bootstrap
616 "cf->bootstrap;" // required for datadir :*>
617 "unshift @INC, cf::datadir ();"
618 "require cf;"
619 }; 632 };
620 633
621 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 634 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
622 || perl_run (perl)) 635 || perl_run (perl))
623 { 636 {
624 printf ("unable to initialize perl-interpreter, aborting.\n"); 637 printf ("unable to initialize perl-interpreter, aborting.\n");
625 exit (EXIT_FAILURE); 638 exit (EXIT_FAILURE);
626 } 639 }
627 640
641 eval_pv (
642 "#line 1 'cfperl init'\n"
643 "use EV ();\n"
644 "use Coro ();\n"
645 "cf->bootstrap;\n"
646 "unshift @INC, cf::datadir ();\n"
647 "require cf;\n",
648 0
649 );
650
651 if (SvTRUE (ERRSV))
628 { 652 {
629 dSP; 653 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
630 654 exit (EXIT_FAILURE);
631 PUSHMARK (SP);
632 PUTBACK;
633 call_pv ("cf::init", G_DISCARD | G_VOID);
634 } 655 }
635} 656}
636 657
637void cfperl_main () 658void cfperl_main ()
638{ 659{
639 dSP; 660 dSP;
903} 924}
904 925
905///////////////////////////////////////////////////////////////////////////// 926/////////////////////////////////////////////////////////////////////////////
906// various c++ => perl glue functions 927// various c++ => perl glue functions
907 928
929void cfperl_tick ()
930{
931 tick_pending = 1;
932
933 if (tick_inhibit)
934 return;
935
936 tick_pending = 0;
937
938 dSP;
939
940 PUSHMARK (SP);
941 PUTBACK;
942 call_pv ("cf::tick", G_DISCARD | G_VOID);
943
944 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
945}
946
908void 947void
909cfperl_emergency_save () 948cfperl_emergency_save ()
910{ 949{
911 CALL_BEGIN (0); 950 CALL_BEGIN (0);
912 CALL_CALL ("cf::emergency_save", G_VOID); 951 CALL_CALL ("cf::emergency_save", G_VOID);
964{ 1003{
965 CALL_BEGIN (1); 1004 CALL_BEGIN (1);
966 CALL_ARG (name); 1005 CALL_ARG (name);
967 CALL_CALL ("cf::player::find", G_SCALAR); 1006 CALL_CALL ("cf::player::find", G_SCALAR);
968 1007
969 player *retval; 1008 player *retval = 0;
970
971 if (count)
972 sv_to (POPs, retval); 1009 if (count) sv_to (POPs, retval);
973 else 1010
974 retval = 0; 1011 CALL_END;
1012
1013 return retval;
1014}
1015
1016maptile *
1017find_style (const char *dirname, const char *stylename, int difficulty)
1018{
1019 CALL_BEGIN (3);
1020 CALL_ARG (dirname);
1021 CALL_ARG (stylename);
1022 CALL_ARG (difficulty);
1023 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1024
1025 maptile *retval = 0;
1026 if (count) sv_to (POPs, retval);
975 1027
976 CALL_END; 1028 CALL_END;
977 1029
978 return retval; 1030 return retval;
979} 1031}
984 CALL_BEGIN (2); 1036 CALL_BEGIN (2);
985 CALL_ARG (path); 1037 CALL_ARG (path);
986 CALL_ARG (origin); 1038 CALL_ARG (origin);
987 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1039 CALL_CALL ("cf::map::find_sync", G_SCALAR);
988 1040
989 maptile *retval; 1041 maptile *retval = 0;
990
991 if (count)
992 sv_to (POPs, retval); 1042 if (count) sv_to (POPs, retval);
993 else
994 retval = 0;
995 1043
996 CALL_END; 1044 CALL_END;
997 1045
998 return retval; 1046 return retval;
999} 1047}
1005 CALL_ARG (path); 1053 CALL_ARG (path);
1006 CALL_ARG (origin); 1054 CALL_ARG (origin);
1007 CALL_ARG (load); 1055 CALL_ARG (load);
1008 CALL_CALL ("cf::map::find_async", G_SCALAR); 1056 CALL_CALL ("cf::map::find_async", G_SCALAR);
1009 1057
1010 maptile *retval; 1058 maptile *retval = 0;
1011
1012 if (count)
1013 sv_to (POPs, retval); 1059 if (count) sv_to (POPs, retval);
1014 else
1015 retval = 0;
1016 1060
1017 CALL_END; 1061 CALL_END;
1018 1062
1019 return retval; 1063 return retval;
1020} 1064}
1045 1089
1046 CALL_BEGIN (2); 1090 CALL_BEGIN (2);
1047 CALL_ARG (this); 1091 CALL_ARG (this);
1048 CALL_ARG (exit); 1092 CALL_ARG (exit);
1049 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1093 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1094 CALL_END;
1095}
1096
1097void
1098object::player_goto (const char *path, int x, int y)
1099{
1100 if (type != PLAYER)
1101 return;
1102
1103 CALL_BEGIN (4);
1104 CALL_ARG (this);
1105 CALL_ARG (path);
1106 CALL_ARG (x);
1107 CALL_ARG (y);
1108 CALL_CALL ("cf::object::player::goto", G_VOID);
1050 CALL_END; 1109 CALL_END;
1051} 1110}
1052 1111
1053const char * 1112const char *
1054object::ref () const 1113object::ref () const
1095#endif 1154#endif
1096} 1155}
1097 1156
1098///////////////////////////////////////////////////////////////////////////// 1157/////////////////////////////////////////////////////////////////////////////
1099 1158
1100struct EventAPI *watcher_base::GEventAPI; 1159struct EVAPI *evapi::GEVAPI;
1101struct CoroAPI *coroapi::GCoroAPI; 1160struct CoroAPI *coroapi::GCoroAPI;
1102
1103int coroapi::cede_counter;
1104tstamp coroapi::next_cede;
1105 1161
1106void coroapi::do_cede_to_tick () 1162void coroapi::do_cede_to_tick ()
1107{ 1163{
1108 cede_counter = 0; 1164 cede_pending = 0;
1109
1110 cede (); 1165 cede ();
1111
1112 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
1113 if (next_cede > SvNV (sv_next_tick) - 0.02)
1114 next_cede = SvNV (sv_next_tick);
1115}
1116
1117void coroapi::do_cede_every ()
1118{
1119 cede_counter = 0;
1120
1121 if (coroapi::nready ())
1122 coroapi::cede ();
1123}
1124
1125void coroapi::do_cede_to_tick_every ()
1126{
1127 cede_counter = 0;
1128
1129 cede_to_tick ();
1130} 1166}
1131 1167
1132void 1168void
1133coroapi::wait_for_tick () 1169coroapi::wait_for_tick ()
1134{ 1170{
1143 CALL_BEGIN (0); 1179 CALL_BEGIN (0);
1144 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1180 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1145 CALL_END; 1181 CALL_END;
1146} 1182}
1147 1183
1148static void
1149iw_dispatch (pe_event *ev)
1150{
1151 iw *w = (iw *)ev->ext_data;
1152 w->call (*w);
1153}
1154
1155void
1156iw::alloc ()
1157{
1158 pe = GEventAPI->new_idle (0, 0);
1159
1160 WaREENTRANT_off (pe);
1161 pe->base.callback = (void *)iw_dispatch;
1162 pe->base.ext_data = (void *)this;
1163}
1164
1165static void iow_dispatch (pe_event *ev)
1166{
1167 iow *w = (iow *)ev->ext_data;
1168 w->call (*w, ((pe_ioevent *)ev)->got);
1169}
1170
1171void
1172iow::alloc ()
1173{
1174 pe = GEventAPI->new_io (0, 0);
1175
1176 WaREENTRANT_off (pe);
1177 pe->base.callback = (void *)iow_dispatch;
1178 pe->base.ext_data = (void *)this;
1179
1180 pe->fd = -1;
1181 pe->poll = 0;
1182}
1183
1184void
1185iow::fd (int fd)
1186{
1187 pe->fd = fd;
1188}
1189
1190int
1191iow::poll ()
1192{
1193 return pe->poll;
1194}
1195
1196void 1184void
1197iow::poll (int events) 1185iow::poll (int events)
1198{ 1186{
1199 if (pe->poll != events) 1187 if (events != this->events)
1200 { 1188 {
1189 int active = ev_is_active ((ev_io *)this);
1201 if (pe->poll) stop (); 1190 if (active) stop ();
1202 pe->poll = events; 1191 ev_io_set ((ev_io *)this, fd, events);
1203 if (pe->poll) start (); 1192 if (active) start ();
1204 } 1193 }
1205} 1194}
1206 1195
1207void 1196void
1208_connect_to_perl () 1197_connect_to_perl ()
1209{ 1198{
1210 stash_cf = gv_stashpv ("cf" , 1); 1199 stash_cf = gv_stashpv ("cf", 1);
1211 1200
1212 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1201 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1213 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1202 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1214 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1203 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1215 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1204 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1205 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1216 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1206 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1217 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1207 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1218 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1208 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1219 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1209 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1220 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1210 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1221 1211
1212 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1222 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1213 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1214 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1223 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1215 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1224 1216
1225 cb_global = get_av ("cf::CB_GLOBAL", 1); 1217 cb_global = get_av ("cf::CB_GLOBAL", 1);
1226 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1218 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1227 cb_object = get_av ("cf::CB_OBJECT", 1); 1219 cb_object = get_av ("cf::CB_OBJECT", 1);
1228 cb_player = get_av ("cf::CB_PLAYER", 1); 1220 cb_player = get_av ("cf::CB_PLAYER", 1);
1233 1225
1234MODULE = cf PACKAGE = cf PREFIX = cf_ 1226MODULE = cf PACKAGE = cf PREFIX = cf_
1235 1227
1236BOOT: 1228BOOT:
1237{ 1229{
1238 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1230 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1239 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1231 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1240 1232
1241 _connect_to_perl (); 1233 _connect_to_perl ();
1242 1234
1243 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1235 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1244 1236
1262 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1254 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1263 1255
1264 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1256 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1265 1257
1266 const_iv (MAX_TIME) 1258 const_iv (MAX_TIME)
1259 const_iv (MAXSOCKBUF)
1267 1260
1268 const_iv (NUM_BODY_LOCATIONS) 1261 const_iv (NUM_BODY_LOCATIONS)
1269 const_iv (body_range) const_iv (body_shield) const_iv (body_combat) 1262 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1270 const_iv (body_arm) const_iv (body_torso) const_iv (body_head) 1263 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1271 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) 1264 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1337 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1330 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1338 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1331 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1332 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1333 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1334 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1335 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1336 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1337 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1338 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1339 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1347 1340
1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1341 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1342 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1343 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1344 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1345 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1346 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1354 1347
1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1348 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1349 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1357 1350
1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1351 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1403 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1411 const_iv (F_LOCKED) 1404 const_iv (F_LOCKED)
1412 1405
1413 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1406 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1414 1407
1415 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1408 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1416 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1409 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1417 1410
1418 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1411 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1419 1412
1420 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1413 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1421 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1414 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1422 1415
1423 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1416 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1424 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1417 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1425 1418
1426 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1419 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1460 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1453 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1461 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1454 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1462 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1455 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1463 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1456 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1464 1457
1465 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1458 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1459 const_iv (MAP_INACTIVE)
1466 1460
1467 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1468 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1462 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1469 1463
1470 const_iv (VERSION_CS) const_iv (VERSION_SC) 1464 const_iv (VERSION_CS) const_iv (VERSION_SC)
1485 1479
1486 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1480 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1487 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1481 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1488 1482
1489 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1483 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1490 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1484 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1491 const_iv (GT_MINIMAL)
1492 1485
1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1486 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1494 const_iv (FT_RSRC) const_iv (FT_NUM) 1487 const_iv (FT_RSRC) const_iv (FT_NUM)
1495 }; 1488 };
1496 1489
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1513 }
1521} 1514}
1522 1515
1516void _gv_clear (SV *gv)
1517 CODE:
1518 assert (SvTYPE (gv) == SVt_PVGV);
1519# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1520 f (GvGP (gv)->gp_form);
1521 f (GvGP (gv)->gp_io);
1522 f (GvGP (gv)->gp_sv);
1523 f (GvGP (gv)->gp_av);
1524 f (GvGP (gv)->gp_hv);
1525 f (GvGP (gv)->gp_cv);
1526 GvCVGEN (gv) = 0;
1527 GvMULTI_off (gv);
1528# undef f
1529
1523void _connect_to_perl () 1530void _connect_to_perl ()
1524 1531
1525void _recalc_want () 1532void _recalc_want ()
1526 1533
1534# not used by default anymore
1527void _global_reattach () 1535void _global_reattach ()
1528 CODE: 1536 CODE:
1529{ 1537{
1530 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1531 for_all_clients (ns) 1539 for_all_clients (ns)
1575 } 1583 }
1576 1584
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1585 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1578} 1586}
1579 1587
1588void init_anim ()
1589
1590void init_globals ()
1591
1592void init_experience ()
1593
1594void init_attackmess ()
1595
1596void init_dynamic ()
1597
1598void init_block ()
1599
1600void load_settings ()
1601
1602void load_materials ()
1603
1604void init_uuid ()
1605 CODE:
1606 UUID::init ();
1607
1608void init_signals ()
1609
1610void init_commands ()
1611
1612void init_skills ()
1613
1614void init_beforeplay ()
1615
1616void evthread_start (int aiofd)
1617
1580void _post_tick () 1618void cede_to_tick ()
1581 CODE: 1619 CODE:
1582 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1620 coroapi::cede_to_tick ();
1583 1621
1584NV till_cede () 1622NV till_tick ()
1585 CODE: 1623 CODE:
1586 RETVAL = coroapi::next_cede - now (); 1624 RETVAL = SvNVX (sv_next_tick) - now ();
1587 OUTPUT: 1625 OUTPUT:
1588 RETVAL 1626 RETVAL
1589 1627
1590NV till_tick () 1628int tick_inhibit ()
1591 CODE: 1629 CODE:
1592 RETVAL = SvNV (sv_next_tick) - now (); 1630 RETVAL = tick_inhibit;
1593 OUTPUT: 1631 OUTPUT:
1594 RETVAL 1632 RETVAL
1595 1633
1634void tick_inhibit_inc ()
1635 CODE:
1636 ++tick_inhibit;
1637
1638void tick_inhibit_dec ()
1639 CODE:
1640 if (!--tick_inhibit)
1641 if (tick_pending)
1642 {
1643 ev_async_send (EV_DEFAULT, &tick_watcher);
1644 coroapi::cede ();
1645 }
1646
1647void server_tick ()
1648 CODE:
1649{
1650 NOW = ev_now (EV_DEFAULT);
1651 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1652 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1653 runtime = SvNVX (sv_runtime);
1654
1655 server_tick ();
1656
1657 NOW = ev_time ();
1658 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1659 runtime += TICK;
1660 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1661}
1662
1596NV floor (NV x) 1663NV floor (NV x)
1597 1664
1598NV ceil (NV x) 1665NV ceil (NV x)
1599 1666
1600NV rndm (...) 1667NV rndm (...)
1668 ALIAS:
1669 rmg_rndm = 1
1601 CODE: 1670 CODE:
1671{
1672 rand_gen &gen = ix ? rmg_rndm : rndm;
1602 switch (items) 1673 switch (items)
1603 { 1674 {
1604 case 0: RETVAL = rndm (); break; 1675 case 0: RETVAL = gen (); break;
1605 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1676 case 1: RETVAL = gen (SvUV (ST (0))); break;
1606 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1677 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1607 default: croak ("cf::rndm requires none, one or two parameters."); break; 1678 default: croak ("cf::rndm requires none, one or two parameters."); break;
1608 } 1679 }
1680}
1609 OUTPUT: 1681 OUTPUT:
1610 RETVAL 1682 RETVAL
1611 1683
1612NV clamp (NV value, NV min_value, NV max_value) 1684NV clamp (NV value, NV min_value, NV max_value)
1613 CODE: 1685 CODE:
1619 CODE: 1691 CODE:
1620 RETVAL = lerp (value, min_in, max_in, min_out, max_out); 1692 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1621 OUTPUT: 1693 OUTPUT:
1622 RETVAL 1694 RETVAL
1623 1695
1624void cede_to_tick () 1696void weaken (...)
1625 CODE: 1697 PROTOTYPE: @
1626 coroapi::cede_to_tick (); 1698 CODE:
1627 1699 while (items > 0)
1628void server_tick () 1700 sv_rvweaken (ST (--items));
1629 CODE:
1630 NOW = now ();
1631 runtime = SvNVx (sv_runtime);
1632 server_tick ();
1633 1701
1634void 1702void
1635log_backtrace (utf8_string msg) 1703log_backtrace (utf8_string msg)
1636 1704
1637void 1705void
1676 1744
1677void abort () 1745void abort ()
1678 1746
1679void reset_signals () 1747void reset_signals ()
1680 1748
1681void fork_abort (octet_string cause = "cf::fork_abort") 1749void fork_abort (const_octet_string cause = "cf::fork_abort")
1682 1750
1683void cleanup (octet_string cause, bool make_core = false) 1751void cleanup (const_octet_string cause, bool make_core = false)
1684 1752
1685void emergency_save () 1753void emergency_save ()
1686 1754
1687void _exit (int status = EXIT_SUCCESS) 1755void _exit (int status = EXIT_SUCCESS)
1688 1756
1689UV sv_2watcher (SV *w)
1690 CODE:
1691 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1692 OUTPUT:
1693 RETVAL
1694
1695#if _POSIX_MEMLOCK 1757#if _POSIX_MEMLOCK
1696 1758
1697int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1759int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1760 INIT:
1761#if __GLIBC__
1762 mallopt (M_TOP_PAD, 1024 * 1024);
1763 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1764 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1765 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1766#endif
1698 1767
1699int munlockall () 1768int munlockall ()
1700 1769
1701#endif 1770#endif
1771
1772int
1773malloc_trim (IV pad = 0)
1774
1775void
1776mallinfo ()
1777 PPCODE:
1778{
1779#if __GLIBC__
1780 struct mallinfo mai = mallinfo ();
1781 EXTEND (SP, 10*2);
1782 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1783 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1785 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1786 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1787 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1788 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1789 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1790 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1792#endif
1793 EXTEND (SP, 2*2);
1794 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1795 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1796 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1797}
1702 1798
1703int find_animation (utf8_string text) 1799int find_animation (utf8_string text)
1704 PROTOTYPE: $ 1800 PROTOTYPE: $
1705 1801
1706int random_roll (int min, int max, object *op, int goodbad); 1802int random_roll (int min, int max, object *op, int goodbad);
1744 RETVAL = newSVpv (resist_plus[atnr], 0); 1840 RETVAL = newSVpv (resist_plus[atnr], 0);
1745 else 1841 else
1746 XSRETURN_UNDEF; 1842 XSRETURN_UNDEF;
1747 OUTPUT: RETVAL 1843 OUTPUT: RETVAL
1748 1844
1845UUID
1846uuid_cur ()
1847 CODE:
1848 RETVAL = UUID::cur;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_gen ()
1854 CODE:
1855 RETVAL = UUID::gen ();
1856 OUTPUT:
1857 RETVAL
1858
1859val64
1860uuid_seq (UUID uuid)
1861 CODE:
1862 RETVAL = uuid.seq;
1863 OUTPUT:
1864 RETVAL
1865
1866UUID
1867uuid_str (val64 seq)
1868 CODE:
1869 RETVAL.seq = seq;
1870 OUTPUT:
1871 RETVAL
1872
1873void
1874coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1749bool 1887bool
1750load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1751 1892
1752MODULE = cf PACKAGE = cf::attachable 1893MODULE = cf PACKAGE = cf::attachable
1753 1894
1754int 1895int
1755valid (SV *obj) 1896valid (SV *obj)
1819object *actives (U32 index) 1960object *actives (U32 index)
1820 CODE: 1961 CODE:
1821 RETVAL = index < actives.size () ? actives [index] : 0; 1962 RETVAL = index < actives.size () ? actives [index] : 0;
1822 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1823 1964
1965int mortals_size ()
1966 CODE:
1967 RETVAL = attachable::mortals.size ();
1968 OUTPUT: RETVAL
1969
1824const char *slot_use_name (U32 slot) 1970const char *slot_use_name (U32 slot)
1825 ALIAS: 1971 ALIAS:
1826 slot_nonuse_name = 1 1972 slot_nonuse_name = 1
1827 CODE: 1973 CODE:
1828{ 1974{
1906void apply_below (object *op) 2052void apply_below (object *op)
1907 CODE: 2053 CODE:
1908 player_apply_below (op); 2054 player_apply_below (op);
1909 2055
1910int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2056int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1911
1912#//TODO
1913object *clone_ (object *op, int recursive = 0)
1914 CODE:
1915 if (recursive)
1916 RETVAL = object_create_clone (op);
1917 else
1918 {
1919 RETVAL = object::create ();
1920 op->copy_to (RETVAL);
1921 }
1922 OUTPUT: RETVAL
1923 2057
1924int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
1925 CODE: 2059 CODE:
1926 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
1927 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
2005 CODE: 2139 CODE:
2006{ 2140{
2007 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2008} 2142}
2009 2143
2010const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144shstr
2145object::kv_get (shstr key)
2011 2146
2012bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2147void
2148object::kv_del (shstr key)
2149
2150void
2151object::kv_set (shstr key, shstr value)
2013 2152
2014object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2015 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2016 PREINIT: 2155 PREINIT:
2017 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2019void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2020 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2021 PPCODE: 2160 PPCODE:
2022{ 2161{
2023 rv_vector rv; 2162 rv_vector rv;
2163
2164 PUTBACK;
2024 get_rangevector (ob, other, &rv, flags); 2165 get_rangevector (ob, other, &rv, flags);
2166 SPAGAIN;
2167
2025 EXTEND (SP, 5); 2168 EXTEND (SP, 5);
2026 PUSHs (newSVuv (rv.distance)); 2169 PUSHs (newSVuv (rv.distance));
2027 PUSHs (newSViv (rv.distance_x)); 2170 PUSHs (newSViv (rv.distance_x));
2028 PUSHs (newSViv (rv.distance_y)); 2171 PUSHs (newSViv (rv.distance_y));
2029 PUSHs (newSViv (rv.direction)); 2172 PUSHs (newSViv (rv.direction));
2039base_name (object *op, int plural = op->nrof > 1) 2182base_name (object *op, int plural = op->nrof > 1)
2040 CODE: 2183 CODE:
2041 RETVAL = query_base_name (op, plural); 2184 RETVAL = query_base_name (op, plural);
2042 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
2043 2186
2044object *decrease_ob_nr (object *op, unsigned long i)
2045
2046# return the tail of an object, excluding itself 2187# return the tail of an object, excluding itself
2047void 2188void
2048tail (object *op) 2189tail (object *op)
2049 PPCODE: 2190 PPCODE:
2050 while ((op = op->more)) 2191 while ((op = op->more))
2117 CODE: 2258 CODE:
2118{ 2259{
2119 STRLEN len; 2260 STRLEN len;
2120 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2121 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2122 if (pl->ns) 2265 else if (pl->ns)
2123 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2124} 2267}
2125
2126int
2127listening (player *pl, int new_value = -1)
2128 CODE:
2129 RETVAL = pl->listening;
2130 if (new_value >= 0)
2131 pl->listening = new_value;
2132 OUTPUT:
2133 RETVAL
2134 2268
2135void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2136 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2137 PPCODE: 2271 PPCODE:
2138 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2293} 2427}
2294 2428
2295void 2429void
2296maptile::create_region_treasure () 2430maptile::create_region_treasure ()
2297 CODE: 2431 CODE:
2298{
2299 object *op = object::create ();
2300 op->type = FLOOR;
2301 op->map = THIS;
2302
2303 for (int x = 0; x < THIS->width; ++x) 2432 for (int x = 0; x < THIS->width; ++x)
2304 for (int y = 0; y < THIS->height; ++y) 2433 for (int y = 0; y < THIS->height; ++y)
2305 { 2434 {
2306 region *rgn = THIS->region (x, y); 2435 region *rgn = THIS->region (x, y);
2307 2436
2308 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2437 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2438 if (object *op = THIS->at (x, y).top)
2309 if (rgn->treasure && rndm () < rgn->treasure_density) 2439 if (rgn->treasure && rndm () < rgn->treasure_density)
2310 {
2311 op->x = x;
2312 op->y = y;
2313 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2440 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2314 }
2315 } 2441 }
2316
2317 op->destroy ();
2318}
2319 2442
2320int out_of_map (maptile *map, int x, int y) 2443int out_of_map (maptile *map, int x, int y)
2321 2444
2322void 2445void
2323trigger (maptile *map, long connection, bool state = true) 2446trigger (maptile *map, long connection, bool state = true)
2336get_map_flags (maptile *map, int x, int y) 2459get_map_flags (maptile *map, int x, int y)
2337 PPCODE: 2460 PPCODE:
2338{ 2461{
2339 maptile *nmap = 0; 2462 maptile *nmap = 0;
2340 I16 nx = 0, ny = 0; 2463 I16 nx = 0, ny = 0;
2464
2465 PUTBACK;
2341 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2466 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2467 SPAGAIN;
2342 2468
2343 EXTEND (SP, 4); 2469 EXTEND (SP, 4);
2344 PUSHs (sv_2mortal (newSViv (flags))); 2470 PUSHs (sv_2mortal (newSViv (flags)));
2345 2471
2346 if (GIMME_V == G_ARRAY) 2472 if (GIMME_V == G_ARRAY)
2349 PUSHs (sv_2mortal (newSViv (nx))); 2475 PUSHs (sv_2mortal (newSViv (nx)));
2350 PUSHs (sv_2mortal (newSViv (ny))); 2476 PUSHs (sv_2mortal (newSViv (ny)));
2351 } 2477 }
2352} 2478}
2353 2479
2480mapspace *
2481ms (maptile *map, unsigned int x, unsigned int y)
2482 PROTOTYPE: $$$
2483 CODE:
2484{
2485 maptile *nmap = 0;
2486 I16 nx, ny;
2487
2488 PUTBACK;
2489 get_map_flags (map, &nmap, x, y, &nx, &ny);
2490 SPAGAIN;
2491
2492 if (!nmap)
2493 XSRETURN_UNDEF;
2494
2495 RETVAL = &nmap->at (nx, ny);
2496}
2497 OUTPUT:
2498 RETVAL
2499
2354void 2500void
2355at (maptile *map, unsigned int x, unsigned int y) 2501at (maptile *map, unsigned int x, unsigned int y)
2356 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2357 PPCODE: 2503 PPCODE:
2358{ 2504{
2359 object *o;
2360 maptile *nmap = 0; 2505 maptile *nmap = 0;
2361 I16 nx, ny; 2506 I16 nx, ny;
2362 2507
2508 PUTBACK;
2363 get_map_flags (map, &nmap, x, y, &nx, &ny); 2509 get_map_flags (map, &nmap, x, y, &nx, &ny);
2510 SPAGAIN;
2364 2511
2365 if (nmap) 2512 if (nmap)
2366 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2513 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2367 XPUSHs (sv_2mortal (to_sv (o))); 2514 XPUSHs (sv_2mortal (to_sv (o)));
2368} 2515}
2369 2516
2370SV * 2517SV *
2371bot_at (maptile *obj, unsigned int x, unsigned int y) 2518bot_at (maptile *obj, unsigned int x, unsigned int y)
2484 RETVAL = self->generate_random_map (&rmp); 2631 RETVAL = self->generate_random_map (&rmp);
2485} 2632}
2486 OUTPUT: 2633 OUTPUT:
2487 RETVAL 2634 RETVAL
2488 2635
2636MODULE = cf PACKAGE = cf::mapspace
2637
2638INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2639
2489MODULE = cf PACKAGE = cf::arch 2640MODULE = cf PACKAGE = cf::arch
2490 2641
2491int archetypes_size () 2642int archetypes_size ()
2492 CODE: 2643 CODE:
2493 RETVAL = archetypes.size (); 2644 RETVAL = archetypes.size ();
2579 CODE: 2730 CODE:
2580{ 2731{
2581 STRLEN len; 2732 STRLEN len;
2582 char *buf = SvPVbyte (packet, len); 2733 char *buf = SvPVbyte (packet, len);
2583 2734
2735 if (len > MAXSOCKBUF)
2736 {
2737 // ugly
2738 if (THIS->pl)
2739 THIS->pl->failmsg ("[packet too long for client]");
2740 }
2741 else
2584 THIS->send_packet (buf, len); 2742 THIS->send_packet (buf, len);
2585} 2743}
2586 2744
2587faceidx 2745faceidx
2588client::need_face (utf8_string name, int pri = 0) 2746client::need_face (utf8_string name, int pri = 0)
2589 CODE: 2747 CODE:
2688 } 2846 }
2689} 2847}
2690 2848
2691int get_data_size (faceidx idx, int faceset = 0) 2849int get_data_size (faceidx idx, int faceset = 0)
2692 CODE: 2850 CODE:
2693 facedata *d = face_data (idx, faceset); assert (d); 2851 facedata *d = face_data (idx, faceset);
2852 if (!d) XSRETURN_UNDEF;
2694 RETVAL = d->data.size (); 2853 RETVAL = d->data.size ();
2695 OUTPUT: 2854 OUTPUT:
2696 RETVAL 2855 RETVAL
2697 2856
2698SV *get_chksum (faceidx idx, int faceset = 0) 2857SV *get_chksum (faceidx idx, int faceset = 0)
2699 CODE: 2858 CODE:
2700 facedata *d = face_data (idx, faceset); assert (d); 2859 facedata *d = face_data (idx, faceset);
2860 if (!d) XSRETURN_UNDEF;
2701 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); 2861 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2862 OUTPUT:
2863 RETVAL
2864
2865SV *get_data (faceidx idx, int faceset = 0)
2866 CODE:
2867 facedata *d = face_data (idx, faceset);
2868 if (!d) XSRETURN_UNDEF;
2869 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2702 OUTPUT: 2870 OUTPUT:
2703 RETVAL 2871 RETVAL
2704 2872
2705void invalidate (faceidx idx) 2873void invalidate (faceidx idx)
2706 CODE: 2874 CODE:
2798extract_tags (object_thawer *self) 2966extract_tags (object_thawer *self)
2799 PPCODE: 2967 PPCODE:
2800 while (self->kw != KW_EOF) 2968 while (self->kw != KW_EOF)
2801 { 2969 {
2802 PUTBACK; 2970 PUTBACK;
2803 coroapi::cede_to_tick_every (5000); 2971 coroapi::cede_to_tick ();
2804 SPAGAIN; 2972 SPAGAIN;
2805 2973
2806 if (self->kw == KW_tag) 2974 if (self->kw == KW_tag)
2807 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2975 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2808 2976

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines