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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.271 by root, Tue Apr 1 19:50:39 2008 UTC vs.
Revision 1.304 by root, Wed Oct 1 05:50:19 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
21 * The authors can be reached via e-mail to <support@deliantra.net> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include "autoconf.h" 24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#define CEDES_PER_TICK 3
30
31#if HAVE_EXECINFO_H 26#if HAVE_EXECINFO_H
32# include <execinfo.h> 27# include <execinfo.h>
33#endif 28#endif
34 29
35#include <cstdarg> 30#include <cstdarg>
31#include <typeinfo>
36 32
37#include "global.h" 33#include "global.h"
38#include "loader.h" 34#include "loader.h"
39#include "../random_maps/random_map.h" 35#include "../random_maps/random_map.h"
36#include "evthread.h"
40#include <sproto.h> 37#include "sproto.h"
41 38
42#include <unistd.h> 39#include <unistd.h>
43#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
44# include <sys/mman.h> 41# include <sys/mman.h>
45#endif 42#endif
46 43
47#if HAVE_MALLOC_H 44#if HAVE_MALLOC_H
48# include <malloc.h> 45# include <malloc.h>
49#endif 46#endif
50 47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
51#include <EXTERN.h> 52#include <EXTERN.h>
52#include <perl.h> 53#include <perl.h>
53#include <XSUB.h> 54#include <XSUB.h>
54 55
55#include "CoroAPI.h" 56#include "CoroAPI.h"
60typedef object_thawer &object_thawer_ref; 61typedef object_thawer &object_thawer_ref;
61typedef object_freezer &object_freezer_ref; 62typedef object_freezer &object_freezer_ref;
62 63
63typedef std::string std__string; 64typedef std::string std__string;
64 65
65#if IVSIZE >= 8
66 typedef IV val64;
67# define newSVval64 newSViv
68# define SvVAL64 SvIV
69#else
70 typedef double val64;
71# define newSVval64 newSVnv
72# define SvVAL64 SvNV
73#endif
74
75static PerlInterpreter *perl; 66static PerlInterpreter *perl;
76 67
77tstamp NOW, runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
78 72
79global gbl_ev; 73global gbl_ev;
80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
81static SV *sv_runtime, *sv_next_tick, *sv_now; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
82 76
83bitset<NUM_EVENT_TYPES> ev_want_event; 77bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type; 78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } 432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
440 436
441inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
442inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
443 439
444inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
445inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
446 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
447inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
448{ 446{
449 char buf[128]; 447 SV *sv = newSV (0);
450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 448
451 return newSVpv (buf, 0); 449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
452} 464}
453 465
454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } 486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } 491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } 492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
480 493
481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
499 v.assign (data, len); 512 v.assign (data, len);
500} 513}
501 514
502inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
503{ 516{
504 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
505
506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
507 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
508} 519}
509 520
510inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
511 522
615 626
616 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
617 628
618 const char *argv[] = { 629 const char *argv[] = {
619 settings.argv [0], 630 settings.argv [0],
620 "-e" 631 "-e0"
621 "use EV; use Coro;" // required for bootstrap
622 "cf->bootstrap;" // required for datadir :*>
623 "unshift @INC, cf::datadir ();"
624 "require cf;"
625 }; 632 };
626 633
627 if (perl_parse (perl, xs_init, 2, (char **)argv, environ) 634 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
628 || perl_run (perl)) 635 || perl_run (perl))
629 { 636 {
630 printf ("unable to initialize perl-interpreter, aborting.\n"); 637 printf ("unable to initialize perl-interpreter, aborting.\n");
631 exit (EXIT_FAILURE); 638 exit (EXIT_FAILURE);
632 } 639 }
633 640
641 eval_pv (
642 "#line 1 'cfperl init'\n"
643 "use EV ();\n"
644 "use Coro ();\n"
645 "cf->bootstrap;\n"
646 "unshift @INC, cf::datadir ();\n"
647 "require cf;\n",
648 0
649 );
650
651 if (SvTRUE (ERRSV))
634 { 652 {
635 dSP; 653 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
636 654 exit (EXIT_FAILURE);
637 PUSHMARK (SP);
638 PUTBACK;
639 call_pv ("cf::init", G_DISCARD | G_VOID);
640 } 655 }
641} 656}
642 657
643void cfperl_main () 658void cfperl_main ()
644{ 659{
645 dSP; 660 dSP;
909} 924}
910 925
911///////////////////////////////////////////////////////////////////////////// 926/////////////////////////////////////////////////////////////////////////////
912// various c++ => perl glue functions 927// various c++ => perl glue functions
913 928
929void cfperl_tick ()
930{
931 tick_pending = 1;
932
933 if (tick_inhibit)
934 return;
935
936 tick_pending = 0;
937
938 dSP;
939
940 PUSHMARK (SP);
941 PUTBACK;
942 call_pv ("cf::tick", G_DISCARD | G_VOID);
943
944 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
945}
946
914void 947void
915cfperl_emergency_save () 948cfperl_emergency_save ()
916{ 949{
917 CALL_BEGIN (0); 950 CALL_BEGIN (0);
918 CALL_CALL ("cf::emergency_save", G_VOID); 951 CALL_CALL ("cf::emergency_save", G_VOID);
970{ 1003{
971 CALL_BEGIN (1); 1004 CALL_BEGIN (1);
972 CALL_ARG (name); 1005 CALL_ARG (name);
973 CALL_CALL ("cf::player::find", G_SCALAR); 1006 CALL_CALL ("cf::player::find", G_SCALAR);
974 1007
975 player *retval; 1008 player *retval = 0;
976
977 if (count)
978 sv_to (POPs, retval); 1009 if (count) sv_to (POPs, retval);
979 else 1010
980 retval = 0; 1011 CALL_END;
1012
1013 return retval;
1014}
1015
1016maptile *
1017find_style (const char *dirname, const char *stylename, int difficulty)
1018{
1019 CALL_BEGIN (3);
1020 CALL_ARG (dirname);
1021 CALL_ARG (stylename);
1022 CALL_ARG (difficulty);
1023 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1024
1025 maptile *retval = 0;
1026 if (count) sv_to (POPs, retval);
981 1027
982 CALL_END; 1028 CALL_END;
983 1029
984 return retval; 1030 return retval;
985} 1031}
990 CALL_BEGIN (2); 1036 CALL_BEGIN (2);
991 CALL_ARG (path); 1037 CALL_ARG (path);
992 CALL_ARG (origin); 1038 CALL_ARG (origin);
993 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1039 CALL_CALL ("cf::map::find_sync", G_SCALAR);
994 1040
995 maptile *retval; 1041 maptile *retval = 0;
996
997 if (count)
998 sv_to (POPs, retval); 1042 if (count) sv_to (POPs, retval);
999 else
1000 retval = 0;
1001 1043
1002 CALL_END; 1044 CALL_END;
1003 1045
1004 return retval; 1046 return retval;
1005} 1047}
1011 CALL_ARG (path); 1053 CALL_ARG (path);
1012 CALL_ARG (origin); 1054 CALL_ARG (origin);
1013 CALL_ARG (load); 1055 CALL_ARG (load);
1014 CALL_CALL ("cf::map::find_async", G_SCALAR); 1056 CALL_CALL ("cf::map::find_async", G_SCALAR);
1015 1057
1016 maptile *retval; 1058 maptile *retval = 0;
1017
1018 if (count)
1019 sv_to (POPs, retval); 1059 if (count) sv_to (POPs, retval);
1020 else
1021 retval = 0;
1022 1060
1023 CALL_END; 1061 CALL_END;
1024 1062
1025 return retval; 1063 return retval;
1026} 1064}
1051 1089
1052 CALL_BEGIN (2); 1090 CALL_BEGIN (2);
1053 CALL_ARG (this); 1091 CALL_ARG (this);
1054 CALL_ARG (exit); 1092 CALL_ARG (exit);
1055 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1093 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1094 CALL_END;
1095}
1096
1097void
1098object::player_goto (const char *path, int x, int y)
1099{
1100 if (type != PLAYER)
1101 return;
1102
1103 CALL_BEGIN (4);
1104 CALL_ARG (this);
1105 CALL_ARG (path);
1106 CALL_ARG (x);
1107 CALL_ARG (y);
1108 CALL_CALL ("cf::object::player::goto", G_VOID);
1056 CALL_END; 1109 CALL_END;
1057} 1110}
1058 1111
1059const char * 1112const char *
1060object::ref () const 1113object::ref () const
1104///////////////////////////////////////////////////////////////////////////// 1157/////////////////////////////////////////////////////////////////////////////
1105 1158
1106struct EVAPI *evapi::GEVAPI; 1159struct EVAPI *evapi::GEVAPI;
1107struct CoroAPI *coroapi::GCoroAPI; 1160struct CoroAPI *coroapi::GCoroAPI;
1108 1161
1109int coroapi::cede_counter;
1110tstamp coroapi::next_cede;
1111
1112void coroapi::do_cede_to_tick () 1162void coroapi::do_cede_to_tick ()
1113{ 1163{
1114 cede_counter = 0; 1164 cede_pending = 0;
1115
1116 cede (); 1165 cede ();
1117
1118 next_cede += TICK / CEDES_PER_TICK;
1119 if (next_cede > SvNVx (sv_next_tick) - 0.002)
1120 next_cede = SvNVx (sv_next_tick);
1121}
1122
1123void coroapi::do_cede_every ()
1124{
1125 cede_counter = 0;
1126
1127 if (coroapi::nready ())
1128 coroapi::cede ();
1129}
1130
1131void coroapi::do_cede_to_tick_every ()
1132{
1133 cede_counter = 0;
1134
1135 cede_to_tick ();
1136} 1166}
1137 1167
1138void 1168void
1139coroapi::wait_for_tick () 1169coroapi::wait_for_tick ()
1140{ 1170{
1164} 1194}
1165 1195
1166void 1196void
1167_connect_to_perl () 1197_connect_to_perl ()
1168{ 1198{
1169 stash_cf = gv_stashpv ("cf" , 1); 1199 stash_cf = gv_stashpv ("cf", 1);
1170 1200
1171 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1201 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1172 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1202 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1173 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1203 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1174 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1204 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1205 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1175 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1206 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1176 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1207 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1177 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1208 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1178 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1209 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1179 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1210 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1180 1211
1181 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV); 1212 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1182 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV); 1213 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1214 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1183 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); SvUPGRADE (sv_next_tick, SVt_NV); 1215 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1184 1216
1185 cb_global = get_av ("cf::CB_GLOBAL", 1); 1217 cb_global = get_av ("cf::CB_GLOBAL", 1);
1186 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1218 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1187 cb_object = get_av ("cf::CB_OBJECT", 1); 1219 cb_object = get_av ("cf::CB_OBJECT", 1);
1188 cb_player = get_av ("cf::CB_PLAYER", 1); 1220 cb_player = get_av ("cf::CB_PLAYER", 1);
1298 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1330 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1299 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1331 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1300 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1332 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1301 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1333 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1302 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1334 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1303 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1335 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1304 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1336 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1305 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1337 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1306 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1338 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1307 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1339 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1308 1340
1309 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1341 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1310 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1342 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1311 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1343 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1312 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1344 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1313 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) 1345 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1314 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) 1346 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1315 1347
1316 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1348 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1317 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1349 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1318 1350
1319 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1351 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1371 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1403 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1372 const_iv (F_LOCKED) 1404 const_iv (F_LOCKED)
1373 1405
1374 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1406 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1375 1407
1376 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1408 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1377 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1409 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1378 1410
1379 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1411 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1380 1412
1381 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1413 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1421 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1453 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1422 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1454 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1423 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1455 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1424 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1456 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1425 1457
1426 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1458 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1459 const_iv (MAP_INACTIVE)
1427 1460
1428 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1429 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1462 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1430 1463
1431 const_iv (VERSION_CS) const_iv (VERSION_SC) 1464 const_iv (VERSION_CS) const_iv (VERSION_SC)
1446 1479
1447 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1480 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1448 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1481 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1449 1482
1450 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1483 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1451 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1484 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1452 const_iv (GT_MINIMAL)
1453 1485
1454 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) 1486 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1455 const_iv (FT_RSRC) const_iv (FT_NUM) 1487 const_iv (FT_RSRC) const_iv (FT_NUM)
1456 }; 1488 };
1457 1489
1479 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1480 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1481 } 1513 }
1482} 1514}
1483 1515
1516void _gv_clear (SV *gv)
1517 CODE:
1518 assert (SvTYPE (gv) == SVt_PVGV);
1519# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1520 f (GvGP (gv)->gp_form);
1521 f (GvGP (gv)->gp_io);
1522 f (GvGP (gv)->gp_sv);
1523 f (GvGP (gv)->gp_av);
1524 f (GvGP (gv)->gp_hv);
1525 f (GvGP (gv)->gp_cv);
1526 GvCVGEN (gv) = 0;
1527 GvMULTI_off (gv);
1528# undef f
1529
1484void _connect_to_perl () 1530void _connect_to_perl ()
1485 1531
1486void _recalc_want () 1532void _recalc_want ()
1487 1533
1534# not used by default anymore
1488void _global_reattach () 1535void _global_reattach ()
1489 CODE: 1536 CODE:
1490{ 1537{
1491 // reattach to all attachable objects in the game. 1538 // reattach to all attachable objects in the game.
1492 for_all_clients (ns) 1539 for_all_clients (ns)
1536 } 1583 }
1537 1584
1538 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1585 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1539} 1586}
1540 1587
1588void init_anim ()
1589
1590void init_globals ()
1591
1592void init_experience ()
1593
1594void init_attackmess ()
1595
1596void init_dynamic ()
1597
1598void init_block ()
1599
1600void load_settings ()
1601
1602void load_materials ()
1603
1604void init_uuid ()
1605 CODE:
1606 UUID::init ();
1607
1608void init_signals ()
1609
1610void init_commands ()
1611
1612void init_skills ()
1613
1614void init_beforeplay ()
1615
1616void evthread_start (int aiofd)
1617
1541void _post_tick () 1618void cede_to_tick ()
1542 CODE: 1619 CODE:
1543 coroapi::next_cede = SvNVx (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1620 coroapi::cede_to_tick ();
1544 1621
1545NV till_cede () 1622NV till_tick ()
1546 CODE: 1623 CODE:
1547 RETVAL = coroapi::next_cede - now (); 1624 RETVAL = SvNVX (sv_next_tick) - now ();
1548 OUTPUT: 1625 OUTPUT:
1549 RETVAL 1626 RETVAL
1550 1627
1551NV till_tick () 1628int tick_inhibit ()
1552 CODE: 1629 CODE:
1553 RETVAL = SvNVx (sv_next_tick) - now (); 1630 RETVAL = tick_inhibit;
1554 OUTPUT: 1631 OUTPUT:
1555 RETVAL 1632 RETVAL
1556 1633
1634void tick_inhibit_inc ()
1635 CODE:
1636 ++tick_inhibit;
1637
1638void tick_inhibit_dec ()
1639 CODE:
1640 if (!--tick_inhibit)
1641 if (tick_pending)
1642 {
1643 ev_async_send (EV_DEFAULT, &tick_watcher);
1644 coroapi::cede ();
1645 }
1646
1647void server_tick ()
1648 CODE:
1649{
1650 NOW = ev_now (EV_DEFAULT);
1651 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1652 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1653 runtime = SvNVX (sv_runtime);
1654
1655 server_tick ();
1656
1657 NOW = ev_time ();
1658 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1659 runtime += TICK;
1660 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1661}
1662
1557NV floor (NV x) 1663NV floor (NV x)
1558 1664
1559NV ceil (NV x) 1665NV ceil (NV x)
1560 1666
1561NV rndm (...) 1667NV rndm (...)
1668 ALIAS:
1669 rmg_rndm = 1
1562 CODE: 1670 CODE:
1671{
1672 rand_gen &gen = ix ? rmg_rndm : rndm;
1563 switch (items) 1673 switch (items)
1564 { 1674 {
1565 case 0: RETVAL = rndm (); break; 1675 case 0: RETVAL = gen (); break;
1566 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1676 case 1: RETVAL = gen (SvUV (ST (0))); break;
1567 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1677 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1568 default: croak ("cf::rndm requires none, one or two parameters."); break; 1678 default: croak ("cf::rndm requires none, one or two parameters."); break;
1569 } 1679 }
1680}
1570 OUTPUT: 1681 OUTPUT:
1571 RETVAL 1682 RETVAL
1572 1683
1573NV clamp (NV value, NV min_value, NV max_value) 1684NV clamp (NV value, NV min_value, NV max_value)
1574 CODE: 1685 CODE:
1586 PROTOTYPE: @ 1697 PROTOTYPE: @
1587 CODE: 1698 CODE:
1588 while (items > 0) 1699 while (items > 0)
1589 sv_rvweaken (ST (--items)); 1700 sv_rvweaken (ST (--items));
1590 1701
1591void cede_to_tick ()
1592 CODE:
1593 coroapi::cede_to_tick ();
1594
1595void server_tick ()
1596 CODE:
1597 NOW = SvNVx (sv_now);
1598 runtime = SvNVx (sv_runtime);
1599 server_tick ();
1600
1601void 1702void
1602log_backtrace (utf8_string msg) 1703log_backtrace (utf8_string msg)
1603 1704
1604void 1705void
1605LOG (int flags, utf8_string msg) 1706LOG (int flags, utf8_string msg)
1609octet_string path_combine (octet_string base, octet_string path) 1710octet_string path_combine (octet_string base, octet_string path)
1610 PROTOTYPE: $$ 1711 PROTOTYPE: $$
1611 1712
1612octet_string path_combine_and_normalize (octet_string base, octet_string path) 1713octet_string path_combine_and_normalize (octet_string base, octet_string path)
1613 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1614
1615void
1616mallinfo ()
1617 PPCODE:
1618{
1619#if __GLIBC__
1620 struct mallinfo mai = mallinfo ();
1621 EXTEND (SP, 10*2);
1622 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1623 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1624 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1625 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1626 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1627 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1628 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1629 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1630 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1631 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1632#endif
1633 EXTEND (SP, 2*2);
1634 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1635 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1636}
1637 1715
1638void 1716void
1639sub_generation_inc () 1717sub_generation_inc ()
1640 CODE: 1718 CODE:
1641 PL_sub_generation++; 1719 PL_sub_generation++;
1678 1756
1679#if _POSIX_MEMLOCK 1757#if _POSIX_MEMLOCK
1680 1758
1681int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1759int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1682 INIT: 1760 INIT:
1761#if __GLIBC__
1762 mallopt (M_TOP_PAD, 1024 * 1024);
1763 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1764 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1683 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc 1765 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1766#endif
1684 1767
1685int munlockall () 1768int munlockall ()
1686 1769
1687#endif 1770#endif
1771
1772int
1773malloc_trim (IV pad = 0)
1774
1775void
1776mallinfo ()
1777 PPCODE:
1778{
1779#if __GLIBC__
1780 struct mallinfo mai = mallinfo ();
1781 EXTEND (SP, 10*2);
1782 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1783 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1785 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1786 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1787 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1788 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1789 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1790 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1792#endif
1793 EXTEND (SP, 2*2);
1794 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1795 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1796 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1797}
1688 1798
1689int find_animation (utf8_string text) 1799int find_animation (utf8_string text)
1690 PROTOTYPE: $ 1800 PROTOTYPE: $
1691 1801
1692int random_roll (int min, int max, object *op, int goodbad); 1802int random_roll (int min, int max, object *op, int goodbad);
1730 RETVAL = newSVpv (resist_plus[atnr], 0); 1840 RETVAL = newSVpv (resist_plus[atnr], 0);
1731 else 1841 else
1732 XSRETURN_UNDEF; 1842 XSRETURN_UNDEF;
1733 OUTPUT: RETVAL 1843 OUTPUT: RETVAL
1734 1844
1845UUID
1846uuid_cur ()
1847 CODE:
1848 RETVAL = UUID::cur;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_gen ()
1854 CODE:
1855 RETVAL = UUID::gen ();
1856 OUTPUT:
1857 RETVAL
1858
1859val64
1860uuid_seq (UUID uuid)
1861 CODE:
1862 RETVAL = uuid.seq;
1863 OUTPUT:
1864 RETVAL
1865
1866UUID
1867uuid_str (val64 seq)
1868 CODE:
1869 RETVAL.seq = seq;
1870 OUTPUT:
1871 RETVAL
1872
1873void
1874coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1735bool 1887bool
1736load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1737 1892
1738MODULE = cf PACKAGE = cf::attachable 1893MODULE = cf PACKAGE = cf::attachable
1739 1894
1740int 1895int
1741valid (SV *obj) 1896valid (SV *obj)
1805object *actives (U32 index) 1960object *actives (U32 index)
1806 CODE: 1961 CODE:
1807 RETVAL = index < actives.size () ? actives [index] : 0; 1962 RETVAL = index < actives.size () ? actives [index] : 0;
1808 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1809 1964
1965int mortals_size ()
1966 CODE:
1967 RETVAL = attachable::mortals.size ();
1968 OUTPUT: RETVAL
1969
1810const char *slot_use_name (U32 slot) 1970const char *slot_use_name (U32 slot)
1811 ALIAS: 1971 ALIAS:
1812 slot_nonuse_name = 1 1972 slot_nonuse_name = 1
1813 CODE: 1973 CODE:
1814{ 1974{
1892void apply_below (object *op) 2052void apply_below (object *op)
1893 CODE: 2053 CODE:
1894 player_apply_below (op); 2054 player_apply_below (op);
1895 2055
1896int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2056int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1897
1898#//TODO
1899object *clone_ (object *op, int recursive = 0)
1900 CODE:
1901 if (recursive)
1902 RETVAL = object_create_clone (op);
1903 else
1904 {
1905 RETVAL = object::create ();
1906 op->copy_to (RETVAL);
1907 }
1908 OUTPUT: RETVAL
1909 2057
1910int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
1911 CODE: 2059 CODE:
1912 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
1913 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1991 CODE: 2139 CODE:
1992{ 2140{
1993 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1994} 2142}
1995 2143
1996const_utf8_string get_ob_key_value (object *op, utf8_string key) 2144shstr
2145object::kv_get (shstr key)
1997 2146
1998bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2147void
2148object::kv_del (shstr key)
2149
2150void
2151object::kv_set (shstr key, shstr value)
1999 2152
2000object *get_nearest_player (object *ob) 2153object *get_nearest_player (object *ob)
2001 ALIAS: nearest_player = 0 2154 ALIAS: nearest_player = 0
2002 PREINIT: 2155 PREINIT:
2003 extern object *get_nearest_player (object *); 2156 extern object *get_nearest_player (object *);
2005void rangevector (object *ob, object *other, int flags = 0) 2158void rangevector (object *ob, object *other, int flags = 0)
2006 PROTOTYPE: $$;$ 2159 PROTOTYPE: $$;$
2007 PPCODE: 2160 PPCODE:
2008{ 2161{
2009 rv_vector rv; 2162 rv_vector rv;
2163
2164 PUTBACK;
2010 get_rangevector (ob, other, &rv, flags); 2165 get_rangevector (ob, other, &rv, flags);
2166 SPAGAIN;
2167
2011 EXTEND (SP, 5); 2168 EXTEND (SP, 5);
2012 PUSHs (newSVuv (rv.distance)); 2169 PUSHs (newSVuv (rv.distance));
2013 PUSHs (newSViv (rv.distance_x)); 2170 PUSHs (newSViv (rv.distance_x));
2014 PUSHs (newSViv (rv.distance_y)); 2171 PUSHs (newSViv (rv.distance_y));
2015 PUSHs (newSViv (rv.direction)); 2172 PUSHs (newSViv (rv.direction));
2025base_name (object *op, int plural = op->nrof > 1) 2182base_name (object *op, int plural = op->nrof > 1)
2026 CODE: 2183 CODE:
2027 RETVAL = query_base_name (op, plural); 2184 RETVAL = query_base_name (op, plural);
2028 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
2029 2186
2030object *decrease_ob_nr (object *op, unsigned long i)
2031
2032# return the tail of an object, excluding itself 2187# return the tail of an object, excluding itself
2033void 2188void
2034tail (object *op) 2189tail (object *op)
2035 PPCODE: 2190 PPCODE:
2036 while ((op = op->more)) 2191 while ((op = op->more))
2108 if (len > MAXSOCKBUF) 2263 if (len > MAXSOCKBUF)
2109 pl->failmsg ("[packet too long for client]"); 2264 pl->failmsg ("[packet too long for client]");
2110 else if (pl->ns) 2265 else if (pl->ns)
2111 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2112} 2267}
2113
2114int
2115listening (player *pl, int new_value = -1)
2116 CODE:
2117 RETVAL = pl->listening;
2118 if (new_value >= 0)
2119 pl->listening = new_value;
2120 OUTPUT:
2121 RETVAL
2122 2268
2123void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2124 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2125 PPCODE: 2271 PPCODE:
2126 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2281} 2427}
2282 2428
2283void 2429void
2284maptile::create_region_treasure () 2430maptile::create_region_treasure ()
2285 CODE: 2431 CODE:
2286{
2287 object *op = object::create ();
2288 op->type = FLOOR;
2289 op->map = THIS;
2290
2291 for (int x = 0; x < THIS->width; ++x) 2432 for (int x = 0; x < THIS->width; ++x)
2292 for (int y = 0; y < THIS->height; ++y) 2433 for (int y = 0; y < THIS->height; ++y)
2293 { 2434 {
2294 region *rgn = THIS->region (x, y); 2435 region *rgn = THIS->region (x, y);
2295 2436
2296 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2437 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2438 if (object *op = THIS->at (x, y).top)
2297 if (rgn->treasure && rndm () < rgn->treasure_density) 2439 if (rgn->treasure && rndm () < rgn->treasure_density)
2298 {
2299 op->x = x;
2300 op->y = y;
2301 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2440 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2302 }
2303 } 2441 }
2304
2305 op->destroy ();
2306}
2307 2442
2308int out_of_map (maptile *map, int x, int y) 2443int out_of_map (maptile *map, int x, int y)
2309 2444
2310void 2445void
2311trigger (maptile *map, long connection, bool state = true) 2446trigger (maptile *map, long connection, bool state = true)
2324get_map_flags (maptile *map, int x, int y) 2459get_map_flags (maptile *map, int x, int y)
2325 PPCODE: 2460 PPCODE:
2326{ 2461{
2327 maptile *nmap = 0; 2462 maptile *nmap = 0;
2328 I16 nx = 0, ny = 0; 2463 I16 nx = 0, ny = 0;
2464
2465 PUTBACK;
2329 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2466 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2467 SPAGAIN;
2330 2468
2331 EXTEND (SP, 4); 2469 EXTEND (SP, 4);
2332 PUSHs (sv_2mortal (newSViv (flags))); 2470 PUSHs (sv_2mortal (newSViv (flags)));
2333 2471
2334 if (GIMME_V == G_ARRAY) 2472 if (GIMME_V == G_ARRAY)
2337 PUSHs (sv_2mortal (newSViv (nx))); 2475 PUSHs (sv_2mortal (newSViv (nx)));
2338 PUSHs (sv_2mortal (newSViv (ny))); 2476 PUSHs (sv_2mortal (newSViv (ny)));
2339 } 2477 }
2340} 2478}
2341 2479
2480mapspace *
2481ms (maptile *map, unsigned int x, unsigned int y)
2482 PROTOTYPE: $$$
2483 CODE:
2484{
2485 maptile *nmap = 0;
2486 I16 nx, ny;
2487
2488 PUTBACK;
2489 get_map_flags (map, &nmap, x, y, &nx, &ny);
2490 SPAGAIN;
2491
2492 if (!nmap)
2493 XSRETURN_UNDEF;
2494
2495 RETVAL = &nmap->at (nx, ny);
2496}
2497 OUTPUT:
2498 RETVAL
2499
2342void 2500void
2343at (maptile *map, unsigned int x, unsigned int y) 2501at (maptile *map, unsigned int x, unsigned int y)
2344 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2345 PPCODE: 2503 PPCODE:
2346{ 2504{
2347 object *o;
2348 maptile *nmap = 0; 2505 maptile *nmap = 0;
2349 I16 nx, ny; 2506 I16 nx, ny;
2350 2507
2508 PUTBACK;
2351 get_map_flags (map, &nmap, x, y, &nx, &ny); 2509 get_map_flags (map, &nmap, x, y, &nx, &ny);
2510 SPAGAIN;
2352 2511
2353 if (nmap) 2512 if (nmap)
2354 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2513 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2355 XPUSHs (sv_2mortal (to_sv (o))); 2514 XPUSHs (sv_2mortal (to_sv (o)));
2356} 2515}
2357 2516
2358SV * 2517SV *
2359bot_at (maptile *obj, unsigned int x, unsigned int y) 2518bot_at (maptile *obj, unsigned int x, unsigned int y)
2472 RETVAL = self->generate_random_map (&rmp); 2631 RETVAL = self->generate_random_map (&rmp);
2473} 2632}
2474 OUTPUT: 2633 OUTPUT:
2475 RETVAL 2634 RETVAL
2476 2635
2636MODULE = cf PACKAGE = cf::mapspace
2637
2638INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2639
2477MODULE = cf PACKAGE = cf::arch 2640MODULE = cf PACKAGE = cf::arch
2478 2641
2479int archetypes_size () 2642int archetypes_size ()
2480 CODE: 2643 CODE:
2481 RETVAL = archetypes.size (); 2644 RETVAL = archetypes.size ();
2803extract_tags (object_thawer *self) 2966extract_tags (object_thawer *self)
2804 PPCODE: 2967 PPCODE:
2805 while (self->kw != KW_EOF) 2968 while (self->kw != KW_EOF)
2806 { 2969 {
2807 PUTBACK; 2970 PUTBACK;
2808 coroapi::cede_to_tick_every (500); 2971 coroapi::cede_to_tick ();
2809 SPAGAIN; 2972 SPAGAIN;
2810 2973
2811 if (self->kw == KW_tag) 2974 if (self->kw == KW_tag)
2812 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ()))); 2975 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2813 2976

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