… | |
… | |
439 | |
439 | |
440 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
440 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
441 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
441 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
442 | |
442 | |
443 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
443 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
|
|
444 | |
|
|
445 | inline SV *to_sv (dynbuf * v) |
|
|
446 | { |
|
|
447 | SV *sv = newSV (0); |
|
|
448 | |
|
|
449 | sv_upgrade (sv, SVt_PV); |
|
|
450 | SvGROW (sv, v->size () + 1); |
|
|
451 | SvPOK_only (sv); |
|
|
452 | v->linearise (SvPVX (sv)); |
|
|
453 | SvCUR_set (sv, v->size ()); |
|
|
454 | *SvEND (sv) = 0; |
|
|
455 | |
|
|
456 | return sv; |
|
|
457 | } |
|
|
458 | |
|
|
459 | inline SV *to_sv (dynbuf_text * v) |
|
|
460 | { |
|
|
461 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
|
|
462 | SvUTF8_on (sv); |
|
|
463 | return sv; |
|
|
464 | } |
444 | |
465 | |
445 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
466 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
446 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
467 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
447 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
468 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
448 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
469 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
… | |
… | |
605 | |
626 | |
606 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
627 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
607 | |
628 | |
608 | const char *argv[] = { |
629 | const char *argv[] = { |
609 | settings.argv [0], |
630 | settings.argv [0], |
610 | "-e" |
631 | "-e0" |
611 | "use EV; use Coro;" // required for bootstrap |
|
|
612 | "cf->bootstrap;" // required for datadir :*> |
|
|
613 | "unshift @INC, cf::datadir ();" |
|
|
614 | "require cf;" |
|
|
615 | }; |
632 | }; |
616 | |
633 | |
617 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
634 | if (perl_parse (perl, xs_init, 2, (char **)argv, environ) |
618 | || perl_run (perl)) |
635 | || perl_run (perl)) |
619 | { |
636 | { |
620 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
637 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
621 | exit (EXIT_FAILURE); |
638 | exit (EXIT_FAILURE); |
622 | } |
639 | } |
623 | |
640 | |
|
|
641 | eval_pv ( |
|
|
642 | "#line 1 'cfperl init'\n" |
|
|
643 | "use EV ();\n" |
|
|
644 | "use Coro ();\n" |
|
|
645 | "cf->bootstrap;\n" |
|
|
646 | "unshift @INC, cf::datadir ();\n" |
|
|
647 | "require cf;\n", |
|
|
648 | 0 |
|
|
649 | ); |
|
|
650 | |
|
|
651 | if (SvTRUE (ERRSV)) |
624 | { |
652 | { |
625 | dSP; |
653 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
626 | |
654 | exit (EXIT_FAILURE); |
627 | PUSHMARK (SP); |
|
|
628 | PUTBACK; |
|
|
629 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
630 | } |
655 | } |
631 | } |
656 | } |
632 | |
657 | |
633 | void cfperl_main () |
658 | void cfperl_main () |
634 | { |
659 | { |
635 | dSP; |
660 | dSP; |
… | |
… | |
941 | { |
966 | { |
942 | CALL_BEGIN (2); |
967 | CALL_BEGIN (2); |
943 | CALL_ARG (book); |
968 | CALL_ARG (book); |
944 | CALL_ARG (level); |
969 | CALL_ARG (level); |
945 | CALL_CALL ("ext::books::make_book", G_VOID); |
970 | CALL_CALL ("ext::books::make_book", G_VOID); |
946 | CALL_END; |
|
|
947 | } |
|
|
948 | |
|
|
949 | void |
|
|
950 | cfperl_expand_cfpod (player *pl, std::string &msg) |
|
|
951 | { |
|
|
952 | CALL_BEGIN (2); |
|
|
953 | CALL_ARG (pl); |
|
|
954 | CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ())); |
|
|
955 | CALL_CALL ("cf::player::expand_cfpod", G_SCALAR); |
|
|
956 | |
|
|
957 | if (count) |
|
|
958 | { |
|
|
959 | STRLEN len; |
|
|
960 | char *data = SvPVutf8 (TOPs, len); |
|
|
961 | msg.assign (data, len); |
|
|
962 | } |
|
|
963 | |
|
|
964 | CALL_END; |
971 | CALL_END; |
965 | } |
972 | } |
966 | |
973 | |
967 | void |
974 | void |
968 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
975 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
… | |
… | |
1323 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1330 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1324 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1331 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1325 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1332 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1326 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1333 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1327 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1334 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1328 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1335 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
1329 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1336 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1330 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1337 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1331 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1338 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1332 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1339 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1333 | |
1340 | |
1334 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1341 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1335 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1342 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1336 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1343 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1337 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1344 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1338 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
1345 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
1339 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
1346 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
1340 | |
1347 | |
1341 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1348 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1342 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1349 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1343 | |
1350 | |
1344 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1351 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
… | |
… | |
1518 | f (GvGP (gv)->gp_cv); |
1525 | f (GvGP (gv)->gp_cv); |
1519 | GvCVGEN (gv) = 0; |
1526 | GvCVGEN (gv) = 0; |
1520 | GvMULTI_off (gv); |
1527 | GvMULTI_off (gv); |
1521 | # undef f |
1528 | # undef f |
1522 | |
1529 | |
1523 | |
|
|
1524 | void _connect_to_perl () |
1530 | void _connect_to_perl () |
1525 | |
1531 | |
1526 | void _recalc_want () |
1532 | void _recalc_want () |
1527 | |
1533 | |
|
|
1534 | # not used by default anymore |
1528 | void _global_reattach () |
1535 | void _global_reattach () |
1529 | CODE: |
1536 | CODE: |
1530 | { |
1537 | { |
1531 | // reattach to all attachable objects in the game. |
1538 | // reattach to all attachable objects in the game. |
1532 | for_all_clients (ns) |
1539 | for_all_clients (ns) |
… | |
… | |
1575 | len -= 3; |
1582 | len -= 3; |
1576 | } |
1583 | } |
1577 | |
1584 | |
1578 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1585 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1579 | } |
1586 | } |
|
|
1587 | |
|
|
1588 | void init_anim () |
|
|
1589 | |
|
|
1590 | void init_globals () |
|
|
1591 | |
|
|
1592 | void init_experience () |
|
|
1593 | |
|
|
1594 | void init_attackmess () |
|
|
1595 | |
|
|
1596 | void init_dynamic () |
|
|
1597 | |
|
|
1598 | void init_block () |
|
|
1599 | |
|
|
1600 | void load_settings () |
|
|
1601 | |
|
|
1602 | void load_materials () |
|
|
1603 | |
|
|
1604 | void init_uuid () |
|
|
1605 | CODE: |
|
|
1606 | UUID::init (); |
|
|
1607 | |
|
|
1608 | void init_signals () |
|
|
1609 | |
|
|
1610 | void init_commands () |
|
|
1611 | |
|
|
1612 | void init_skills () |
|
|
1613 | |
|
|
1614 | void init_beforeplay () |
1580 | |
1615 | |
1581 | void evthread_start (int aiofd) |
1616 | void evthread_start (int aiofd) |
1582 | |
1617 | |
1583 | void cede_to_tick () |
1618 | void cede_to_tick () |
1584 | CODE: |
1619 | CODE: |
… | |
… | |
1722 | #if _POSIX_MEMLOCK |
1757 | #if _POSIX_MEMLOCK |
1723 | |
1758 | |
1724 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1759 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1725 | INIT: |
1760 | INIT: |
1726 | #if __GLIBC__ |
1761 | #if __GLIBC__ |
|
|
1762 | mallopt (M_TOP_PAD, 1024 * 1024); |
|
|
1763 | mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128); |
|
|
1764 | mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory |
1727 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1765 | mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc |
1728 | #endif |
1766 | #endif |
1729 | |
1767 | |
1730 | int munlockall () |
1768 | int munlockall () |
1731 | |
1769 | |
… | |
… | |
2389 | } |
2427 | } |
2390 | |
2428 | |
2391 | void |
2429 | void |
2392 | maptile::create_region_treasure () |
2430 | maptile::create_region_treasure () |
2393 | CODE: |
2431 | CODE: |
2394 | { |
|
|
2395 | object *op = object::create (); |
|
|
2396 | op->type = FLOOR; |
|
|
2397 | op->map = THIS; |
|
|
2398 | |
|
|
2399 | for (int x = 0; x < THIS->width; ++x) |
2432 | for (int x = 0; x < THIS->width; ++x) |
2400 | for (int y = 0; y < THIS->height; ++y) |
2433 | for (int y = 0; y < THIS->height; ++y) |
2401 | { |
2434 | { |
2402 | region *rgn = THIS->region (x, y); |
2435 | region *rgn = THIS->region (x, y); |
2403 | |
2436 | |
2404 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2437 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2438 | if (object *op = THIS->at (x, y).top) |
2405 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2439 | if (rgn->treasure && rndm () < rgn->treasure_density) |
2406 | { |
|
|
2407 | op->x = x; |
|
|
2408 | op->y = y; |
|
|
2409 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2440 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2410 | } |
|
|
2411 | } |
2441 | } |
2412 | |
|
|
2413 | op->destroy (); |
|
|
2414 | } |
|
|
2415 | |
2442 | |
2416 | int out_of_map (maptile *map, int x, int y) |
2443 | int out_of_map (maptile *map, int x, int y) |
2417 | |
2444 | |
2418 | void |
2445 | void |
2419 | trigger (maptile *map, long connection, bool state = true) |
2446 | trigger (maptile *map, long connection, bool state = true) |