… | |
… | |
88 | *stash_cf_arch_wrap, |
88 | *stash_cf_arch_wrap, |
89 | *stash_cf_party_wrap, |
89 | *stash_cf_party_wrap, |
90 | *stash_cf_region_wrap, |
90 | *stash_cf_region_wrap, |
91 | *stash_cf_living_wrap; |
91 | *stash_cf_living_wrap; |
92 | |
92 | |
|
|
93 | #ifndef newSVpv_utf8 |
93 | static inline SV * |
94 | static inline SV * |
94 | newSVpv_utf8 (const char *s) |
95 | newSVpv_utf8 (const char *s) |
95 | { |
96 | { |
96 | if (!s) |
97 | if (!s) |
97 | return newSV (0); |
98 | return newSV (0); |
98 | |
99 | |
99 | SV *sv = newSVpv (s, 0); |
100 | SV *sv = newSVpv (s, 0); |
100 | SvUTF8_on (sv); |
101 | SvUTF8_on (sv); |
101 | return sv; |
102 | return sv; |
102 | } |
103 | } |
|
|
104 | #endif |
103 | |
105 | |
|
|
106 | #ifndef newSVpvn_utf8 |
104 | static inline SV * |
107 | static inline SV * |
105 | newSVpvn_utf8 (const char *s, STRLEN l) |
108 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
106 | { |
109 | { |
107 | if (!s) |
110 | if (!s) |
108 | return newSV (0); |
111 | return newSV (0); |
109 | |
112 | |
110 | SV *sv = newSVpvn (s, l); |
113 | SV *sv = newSVpvn (s, l); |
|
|
114 | |
|
|
115 | if (utf8) |
111 | SvUTF8_on (sv); |
116 | SvUTF8_on (sv); |
|
|
117 | |
112 | return sv; |
118 | return sv; |
113 | } |
119 | } |
|
|
120 | #endif |
114 | |
121 | |
115 | // helper cast function, returns super class * or 0 |
122 | // helper cast function, returns super class * or 0 |
116 | template<class super> |
123 | template<class super> |
117 | static super * |
124 | static super * |
118 | is_a (attachable *at) |
125 | is_a (attachable *at) |
… | |
… | |
151 | SvREFCNT_inc (self); |
158 | SvREFCNT_inc (self); |
152 | hv_clear (self); |
159 | hv_clear (self); |
153 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
160 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
154 | SvREFCNT_dec (self); |
161 | SvREFCNT_dec (self); |
155 | |
162 | |
156 | // self *must* be null now because thats sv_unmagic's job. |
163 | // self *must* be null now because that's sv_unmagic's job. |
157 | assert (!this->self); |
164 | assert (!this->self); |
158 | } |
165 | } |
159 | } |
166 | } |
160 | |
167 | |
161 | void |
168 | void |
… | |
… | |
407 | return SvPTR (sv, klass); |
414 | return SvPTR (sv, klass); |
408 | else |
415 | else |
409 | return 0; |
416 | return 0; |
410 | } |
417 | } |
411 | |
418 | |
412 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
419 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
413 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
420 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
414 | inline SV *to_sv (bool v) { return newSViv (v); } |
421 | inline SV *to_sv (bool v) { return newSViv (v); } |
415 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
422 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
416 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
423 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
417 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
424 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
1067 | maptile::do_load_sync () |
1074 | maptile::do_load_sync () |
1068 | { |
1075 | { |
1069 | CALL_BEGIN (1); |
1076 | CALL_BEGIN (1); |
1070 | CALL_ARG (this); |
1077 | CALL_ARG (this); |
1071 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1078 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1072 | CALL_END; |
|
|
1073 | } |
|
|
1074 | |
|
|
1075 | void |
|
|
1076 | maptile::change_all_map_light (int change) |
|
|
1077 | { |
|
|
1078 | CALL_BEGIN (1); |
|
|
1079 | CALL_ARG (change); |
|
|
1080 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1081 | CALL_END; |
1079 | CALL_END; |
1082 | } |
1080 | } |
1083 | |
1081 | |
1084 | void |
1082 | void |
1085 | object::enter_exit (object *exit) |
1083 | object::enter_exit (object *exit) |
… | |
… | |
1332 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1330 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1333 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1331 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1334 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1332 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1335 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
1333 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
1336 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1334 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1337 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1335 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK) |
1338 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1336 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1339 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1337 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1340 | |
1338 | |
1341 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1339 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1342 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1340 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
… | |
… | |
1593 | |
1591 | |
1594 | void init_attackmess () |
1592 | void init_attackmess () |
1595 | |
1593 | |
1596 | void init_dynamic () |
1594 | void init_dynamic () |
1597 | |
1595 | |
1598 | void init_block () |
|
|
1599 | |
|
|
1600 | void load_settings () |
1596 | void load_settings () |
1601 | |
1597 | |
1602 | void load_materials () |
1598 | void load_materials () |
1603 | |
1599 | |
1604 | void init_uuid () |
1600 | void init_uuid () |
… | |
… | |
1788 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1784 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1789 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1785 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1790 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1786 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1791 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1787 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1792 | #endif |
1788 | #endif |
1793 | EXTEND (SP, 2*2); |
1789 | EXTEND (SP, 5*2); |
1794 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1790 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1795 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1791 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1796 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
1792 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1793 | PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); |
|
|
1794 | PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); |
1797 | } |
1795 | } |
1798 | |
1796 | |
1799 | int find_animation (utf8_string text) |
1797 | int find_animation (utf8_string text) |
1800 | PROTOTYPE: $ |
1798 | PROTOTYPE: $ |
1801 | |
1799 | |
… | |
… | |
2241 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2239 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2242 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2240 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2243 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2241 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2244 | pl->orig_stats = pl->ob->stats; |
2242 | pl->orig_stats = pl->ob->stats; |
2245 | |
2243 | |
2246 | void clear_los (player *pl) |
2244 | # should only be temporary |
|
|
2245 | void esrv_new_player (player *pl) |
2247 | |
2246 | |
|
|
2247 | #d# TODO: replace by blocked_los accessor, fix code using this |
2248 | bool |
2248 | bool |
2249 | cell_visible (player *pl, int dx, int dy) |
2249 | cell_visible (player *pl, int dx, int dy) |
2250 | CODE: |
2250 | CODE: |
2251 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2251 | RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; |
2252 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
|
|
2253 | OUTPUT: |
2252 | OUTPUT: |
2254 | RETVAL |
2253 | RETVAL |
2255 | |
2254 | |
2256 | void |
2255 | void |
2257 | send (player *pl, SV *packet) |
2256 | send (player *pl, SV *packet) |
… | |
… | |
2325 | } |
2324 | } |
2326 | |
2325 | |
2327 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2326 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2328 | |
2327 | |
2329 | void |
2328 | void |
|
|
2329 | adjust_daylight () |
|
|
2330 | CODE: |
|
|
2331 | maptile::adjust_daylight (); |
|
|
2332 | |
|
|
2333 | void |
2330 | maptile::instantiate () |
2334 | maptile::instantiate () |
2331 | |
2335 | |
2332 | maptile *new () |
2336 | maptile *new () |
2333 | PROTOTYPE: |
2337 | PROTOTYPE: |
2334 | CODE: |
2338 | CODE: |
… | |
… | |
2513 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2517 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2514 | XPUSHs (sv_2mortal (to_sv (o))); |
2518 | XPUSHs (sv_2mortal (to_sv (o))); |
2515 | } |
2519 | } |
2516 | |
2520 | |
2517 | SV * |
2521 | SV * |
2518 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2522 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2519 | PROTOTYPE: $$$ |
2523 | PROTOTYPE: $$$ |
2520 | ALIAS: |
2524 | ALIAS: |
2521 | top_at = 1 |
2525 | top_at = 1 |
2522 | flags_at = 2 |
2526 | flags_at = 2 |
2523 | light_at = 3 |
2527 | light_at = 3 |
2524 | move_block_at = 4 |
2528 | move_block_at = 4 |
2525 | move_slow_at = 5 |
2529 | move_slow_at = 5 |
2526 | move_on_at = 6 |
2530 | move_on_at = 6 |
2527 | move_off_at = 7 |
2531 | move_off_at = 7 |
2528 | INIT: |
|
|
2529 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
|
|
2530 | CODE: |
2532 | CODE: |
|
|
2533 | { |
|
|
2534 | sint16 nx = x; |
|
|
2535 | sint16 ny = y; |
|
|
2536 | |
|
|
2537 | if (!xy_normalise (map, nx, ny)) |
|
|
2538 | XSRETURN_UNDEF; |
|
|
2539 | |
|
|
2540 | mapspace &ms = map->at (nx, ny); |
|
|
2541 | |
|
|
2542 | ms.update (); |
|
|
2543 | |
2531 | switch (ix) |
2544 | switch (ix) |
2532 | { |
2545 | { |
2533 | case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2546 | case 0: RETVAL = to_sv (ms.bot ); break; |
2534 | case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2547 | case 1: RETVAL = to_sv (ms.top ); break; |
2535 | case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2548 | case 2: RETVAL = newSVuv (ms.flags_ ); break; |
2536 | case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2549 | case 3: RETVAL = newSViv (ms.light ); break; |
2537 | case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2550 | case 4: RETVAL = newSVuv (ms.move_block); break; |
2538 | case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2551 | case 5: RETVAL = newSVuv (ms.move_slow ); break; |
2539 | case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2552 | case 6: RETVAL = newSVuv (ms.move_on ); break; |
2540 | case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2553 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2541 | } |
2554 | } |
|
|
2555 | } |
2542 | OUTPUT: RETVAL |
2556 | OUTPUT: RETVAL |
2543 | |
2557 | |
2544 | void fix_walls (maptile *map, int x, int y) |
2558 | void fix_walls (maptile *map, int x, int y) |
2545 | |
2559 | |
2546 | void fix_walls_around (maptile *map, int x, int y) |
2560 | void fix_walls_around (maptile *map, int x, int y) |