1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
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6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
9 | * option) any later version. |
12 | * |
10 | * |
13 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
17 | * |
15 | * |
18 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
20 | * |
19 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | #include "autoconf.h" |
23 | #include "autoconf.h" |
… | |
… | |
29 | |
28 | |
30 | #include <cstdarg> |
29 | #include <cstdarg> |
31 | #include <typeinfo> |
30 | #include <typeinfo> |
32 | |
31 | |
33 | #include "global.h" |
32 | #include "global.h" |
34 | #include "loader.h" |
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35 | #include "../random_maps/random_map.h" |
33 | #include "../random_maps/random_map.h" |
36 | #include "evthread.h" |
34 | #include "evthread.h" |
37 | #include "sproto.h" |
35 | #include "sproto.h" |
38 | |
36 | |
39 | #include <unistd.h> |
37 | #include <unistd.h> |
… | |
… | |
71 | static int tick_pending; |
69 | static int tick_pending; |
72 | |
70 | |
73 | global gbl_ev; |
71 | global gbl_ev; |
74 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
72 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
75 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
73 | static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now; |
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74 | static AV *av_reflect; |
76 | |
75 | |
77 | bitset<NUM_EVENT_TYPES> ev_want_event; |
76 | bitset<NUM_EVENT_TYPES> ev_want_event; |
78 | bitset<NUM_TYPES> ev_want_type; |
77 | bitset<NUM_TYPES> ev_want_type; |
79 | |
78 | |
80 | static HV |
79 | static HV |
… | |
… | |
88 | *stash_cf_arch_wrap, |
87 | *stash_cf_arch_wrap, |
89 | *stash_cf_party_wrap, |
88 | *stash_cf_party_wrap, |
90 | *stash_cf_region_wrap, |
89 | *stash_cf_region_wrap, |
91 | *stash_cf_living_wrap; |
90 | *stash_cf_living_wrap; |
92 | |
91 | |
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92 | static SV |
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93 | *cv_cf_do_invoke, |
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94 | *cv_cf__can_merge, |
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95 | *cv_cf_client_send_msg, |
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96 | *cv_cf_tick, |
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97 | *cv_cf_match_match; |
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98 | |
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99 | #ifndef newSVpv_utf8 |
93 | static inline SV * |
100 | static SV * |
94 | newSVpv_utf8 (const char *s) |
101 | newSVpv_utf8 (const char *s) |
95 | { |
102 | { |
96 | if (!s) |
103 | if (!s) |
97 | return newSV (0); |
104 | return newSV (0); |
98 | |
105 | |
99 | SV *sv = newSVpv (s, 0); |
106 | SV *sv = newSVpv (s, 0); |
100 | SvUTF8_on (sv); |
107 | SvUTF8_on (sv); |
101 | return sv; |
108 | return sv; |
102 | } |
109 | } |
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110 | #endif |
103 | |
111 | |
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112 | #ifndef newSVpvn_utf8 |
104 | static inline SV * |
113 | static SV * |
105 | newSVpvn_utf8 (const char *s, STRLEN l) |
114 | newSVpvn_utf8 (const char *s, STRLEN l, int utf8) |
106 | { |
115 | { |
107 | if (!s) |
116 | if (!s) |
108 | return newSV (0); |
117 | return newSV (0); |
109 | |
118 | |
110 | SV *sv = newSVpvn (s, l); |
119 | SV *sv = newSVpvn (s, l); |
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120 | |
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121 | if (utf8) |
111 | SvUTF8_on (sv); |
122 | SvUTF8_on (sv); |
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123 | |
112 | return sv; |
124 | return sv; |
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125 | } |
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126 | #endif |
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127 | |
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128 | static noinline utf8_string |
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129 | cfSvPVutf8_nolen (SV *sv) |
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130 | { |
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131 | SvGETMAGIC (sv); |
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132 | |
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133 | if (SvPOK (sv)) |
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134 | { |
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135 | if (!SvUTF8 (sv)) |
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136 | sv_utf8_upgrade_nomg (sv); |
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137 | |
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138 | return SvPVX (sv); |
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139 | } |
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140 | |
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141 | return SvPV_nolen (sv); |
113 | } |
142 | } |
114 | |
143 | |
115 | // helper cast function, returns super class * or 0 |
144 | // helper cast function, returns super class * or 0 |
116 | template<class super> |
145 | template<class super> |
117 | static super * |
146 | static super * |
… | |
… | |
151 | SvREFCNT_inc (self); |
180 | SvREFCNT_inc (self); |
152 | hv_clear (self); |
181 | hv_clear (self); |
153 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
182 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
154 | SvREFCNT_dec (self); |
183 | SvREFCNT_dec (self); |
155 | |
184 | |
156 | // self *must* be null now because thats sv_unmagic's job. |
185 | // self *must* be null now because that's sv_unmagic's job. |
157 | assert (!this->self); |
186 | assert (!this->self); |
158 | } |
187 | } |
159 | } |
188 | } |
160 | |
189 | |
161 | void |
190 | void |
… | |
… | |
195 | attachable::destroy () |
224 | attachable::destroy () |
196 | { |
225 | { |
197 | if (destroyed ()) |
226 | if (destroyed ()) |
198 | return; |
227 | return; |
199 | |
228 | |
200 | flags |= F_DESTROYED; |
229 | attachable_flags |= F_DESTROYED; |
201 | do_destroy (); |
230 | do_destroy (); |
202 | sever_self (); |
231 | sever_self (); |
203 | } |
232 | } |
204 | |
233 | |
205 | void |
234 | void |
… | |
… | |
279 | |
308 | |
280 | attach = src.attach; |
309 | attach = src.attach; |
281 | return *this; |
310 | return *this; |
282 | } |
311 | } |
283 | |
312 | |
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313 | #if 0 |
284 | template<typename T> |
314 | template<typename T> |
285 | static bool |
315 | static bool |
286 | find_backref (void *ptr, T *obj) |
316 | find_backref (void *ptr, T *obj) |
287 | { |
317 | { |
288 | char *s = (char *)obj; |
318 | char *s = (char *)obj; |
… | |
… | |
296 | |
326 | |
297 | return false; |
327 | return false; |
298 | } |
328 | } |
299 | |
329 | |
300 | // for debugging, find "live" objects containing this ptr |
330 | // for debugging, find "live" objects containing this ptr |
301 | void |
331 | static void |
302 | find_backref (void *ptr) |
332 | find_backref (void *ptr) |
303 | { |
333 | { |
304 | for_all_objects (op) |
334 | for_all_objects (op) |
305 | if (find_backref (ptr, op)) |
335 | if (find_backref (ptr, op)) |
306 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
336 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
… | |
… | |
310 | fprintf (stderr, "P %p\n", pl); |
340 | fprintf (stderr, "P %p\n", pl); |
311 | |
341 | |
312 | for_all_clients (ns) |
342 | for_all_clients (ns) |
313 | if (find_backref (ptr, ns)) |
343 | if (find_backref (ptr, ns)) |
314 | fprintf (stderr, "C %p\n", ns); |
344 | fprintf (stderr, "C %p\n", ns); |
315 | |
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316 | } |
345 | } |
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346 | #endif |
317 | |
347 | |
318 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
348 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
319 | |
349 | |
320 | static SV * |
350 | static SV * |
321 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
351 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
… | |
… | |
374 | |
404 | |
375 | return sv; |
405 | return sv; |
376 | } |
406 | } |
377 | } |
407 | } |
378 | |
408 | |
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409 | #if 0 // unused |
379 | static void |
410 | static void |
380 | clearSVptr (SV *sv) |
411 | clearSVptr (SV *sv) |
381 | { |
412 | { |
382 | if (SvROK (sv)) |
413 | if (SvROK (sv)) |
383 | sv = SvRV (sv); |
414 | sv = SvRV (sv); |
384 | |
415 | |
385 | hv_clear ((HV *)sv); |
416 | hv_clear ((HV *)sv); |
386 | sv_unmagic (sv, PERL_MAGIC_ext); |
417 | sv_unmagic (sv, PERL_MAGIC_ext); |
387 | } |
418 | } |
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419 | #endif |
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420 | |
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421 | static long |
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422 | SvPTR_nc (SV *sv) |
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423 | { |
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424 | sv = SvRV (sv); |
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425 | |
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426 | // very important shortcut |
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427 | if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext)) |
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428 | return (long)SvMAGIC (sv)->mg_ptr; |
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429 | |
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430 | if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext)) |
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431 | return (long)mg->mg_ptr; |
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432 | |
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433 | croak ("perl code used object, but C object is already destroyed, caught"); |
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434 | } |
388 | |
435 | |
389 | static long |
436 | static long |
390 | SvPTR (SV *sv, const char *klass) |
437 | SvPTR (SV *sv, const char *klass) |
391 | { |
438 | { |
392 | if (!sv_derived_from (sv, klass)) |
439 | if (!sv_derived_from (sv, klass)) |
393 | croak ("object of type %s expected", klass); |
440 | croak ("object of type %s expected", klass); |
394 | |
441 | |
395 | MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
442 | return SvPTR_nc (sv); |
396 | |
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397 | if (!mg) |
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398 | croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
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399 | |
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400 | return (long)mg->mg_ptr; |
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401 | } |
443 | } |
402 | |
444 | |
403 | static long |
445 | static long noinline |
404 | SvPTR_ornull (SV *sv, const char *klass) |
446 | SvPTR_ornull (SV *sv, const char *klass) |
405 | { |
447 | { |
406 | if (SvOK (sv)) |
448 | if (expect_false (!SvOK (sv))) return 0; |
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449 | |
407 | return SvPTR (sv, klass); |
450 | return SvPTR (sv, klass); |
408 | else |
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409 | return 0; |
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410 | } |
451 | } |
411 | |
452 | |
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453 | static long noinline |
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454 | SvPTR_ornull_client (SV *sv) |
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455 | { |
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456 | if (expect_false (!SvOK (sv))) return 0; |
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457 | |
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458 | if (!SvROK (sv) |
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459 | || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap |
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460 | && !sv_derived_from (sv, "cf::client"))) |
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461 | croak ("object of type cf::client expected"); |
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462 | |
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463 | return SvPTR_nc (sv); |
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464 | } |
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465 | |
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466 | static long noinline |
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467 | SvPTR_ornull_object (SV *sv) |
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468 | { |
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469 | if (expect_false (!SvOK (sv))) return 0; |
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470 | |
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471 | if (!SvROK (sv) |
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472 | || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap |
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473 | && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap |
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474 | && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap |
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475 | && !sv_derived_from (sv, "cf::object"))) |
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476 | croak ("object of type cf::object expected"); |
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477 | |
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478 | return SvPTR_nc (sv); |
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479 | } |
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480 | |
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481 | static long noinline |
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482 | SvPTR_ornull_player (SV *sv) |
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483 | { |
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484 | if (expect_false (!SvOK (sv))) return 0; |
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485 | |
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486 | if (!SvROK (sv) |
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487 | || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap |
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488 | && !sv_derived_from (sv, "cf::player"))) |
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489 | croak ("object of type cf::player expected"); |
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490 | |
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491 | return SvPTR_nc (sv); |
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492 | } |
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493 | |
412 | inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); } |
494 | static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); } |
413 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
495 | static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); } |
414 | inline SV *to_sv (bool v) { return newSViv (v); } |
496 | static inline SV *to_sv (bool v) { return newSViv (v); } |
415 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
497 | static inline SV *to_sv ( signed char v) { return newSViv (v); } |
416 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
498 | static inline SV *to_sv (unsigned char v) { return newSViv (v); } |
417 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
499 | static inline SV *to_sv ( signed short v) { return newSViv (v); } |
418 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
500 | static inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
419 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
501 | static inline SV *to_sv ( signed int v) { return newSViv (v); } |
420 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
502 | static inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
421 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
503 | static inline SV *to_sv ( signed long v) { return newSViv (v); } |
422 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
504 | static inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
423 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
505 | static inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
424 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
506 | static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
425 | inline SV *to_sv (float v) { return newSVnv (v); } |
507 | static inline SV *to_sv (float v) { return newSVnv (v); } |
426 | inline SV *to_sv (double v) { return newSVnv (v); } |
508 | static inline SV *to_sv (double v) { return newSVnv (v); } |
427 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
509 | static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
428 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
510 | static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
429 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
511 | static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
430 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
512 | static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
431 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
513 | static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
432 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
514 | static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
433 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
515 | static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
434 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
516 | static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
435 | inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
517 | static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); } |
436 | |
518 | |
437 | inline SV *to_sv (object & v) { return to_sv (&v); } |
519 | static inline SV *to_sv (object & v) { return to_sv (&v); } |
438 | inline SV *to_sv (living & v) { return to_sv (&v); } |
520 | static inline SV *to_sv (living & v) { return to_sv (&v); } |
439 | |
521 | |
440 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
522 | static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
441 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
523 | static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
442 | |
524 | |
443 | inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
525 | static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); } |
444 | |
526 | |
445 | inline SV *to_sv (dynbuf * v) |
527 | static inline SV *to_sv (dynbuf * v) |
446 | { |
528 | { |
447 | SV *sv = newSV (0); |
529 | SV *sv = newSV (0); |
448 | |
530 | |
449 | sv_upgrade (sv, SVt_PV); |
531 | sv_upgrade (sv, SVt_PV); |
450 | SvGROW (sv, v->size () + 1); |
532 | SvGROW (sv, v->size () + 1); |
… | |
… | |
454 | *SvEND (sv) = 0; |
536 | *SvEND (sv) = 0; |
455 | |
537 | |
456 | return sv; |
538 | return sv; |
457 | } |
539 | } |
458 | |
540 | |
459 | inline SV *to_sv (dynbuf_text * v) |
541 | static inline SV *to_sv (dynbuf_text * v) |
460 | { |
542 | { |
461 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
543 | SV *sv = to_sv (static_cast<dynbuf *> (v)); |
462 | SvUTF8_on (sv); |
544 | SvUTF8_on (sv); |
463 | return sv; |
545 | return sv; |
464 | } |
546 | } |
465 | |
547 | |
466 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
548 | static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; } |
467 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
549 | static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
468 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
550 | static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
469 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
551 | static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
470 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
552 | static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
471 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
553 | static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
472 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
554 | static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
473 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
555 | static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
474 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
556 | static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
475 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
557 | static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
476 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
558 | static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
477 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
559 | static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
478 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
560 | static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
479 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
561 | static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
480 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
562 | static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
481 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
563 | static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); } |
482 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
564 | static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); } |
483 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
565 | static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); } |
484 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
566 | static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
485 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
567 | static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); } |
486 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
568 | static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); } |
487 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
569 | static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
488 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
570 | static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); } |
489 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
571 | static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); } |
490 | inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); } |
572 | static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); } |
491 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
573 | static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); } |
492 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
574 | static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); } |
493 | |
575 | |
494 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
576 | //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
495 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
577 | static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
496 | |
578 | |
497 | template<class T> |
579 | template<class T> |
498 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
580 | static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
499 | |
581 | |
500 | template<int N> |
582 | template<int N> |
501 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
583 | static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
502 | |
584 | |
503 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
585 | static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
504 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
586 | static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
505 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
587 | static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
506 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
588 | static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
507 | |
589 | |
508 | inline void sv_to (SV *sv, std::string &v) |
590 | static inline void sv_to (SV *sv, std::string &v) |
509 | { |
591 | { |
510 | STRLEN len; |
592 | STRLEN len; |
511 | char *data = SvPVbyte (sv, len); |
593 | char *data = SvPVbyte (sv, len); |
512 | v.assign (data, len); |
594 | v.assign (data, len); |
513 | } |
595 | } |
514 | |
596 | |
515 | inline void sv_to (SV *sv, UUID &v) |
597 | static inline void sv_to (SV *sv, UUID &v) |
516 | { |
598 | { |
517 | if (!v.parse (SvPV_nolen (sv))) |
599 | if (!v.parse (SvPV_nolen (sv))) |
518 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
600 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
519 | } |
601 | } |
520 | |
602 | |
521 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
603 | static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
522 | |
604 | |
523 | static SV * |
605 | static SV * |
524 | newSVdt_va (va_list &ap, data_type type) |
606 | newSVdt_va (va_list &ap, data_type type) |
525 | { |
607 | { |
526 | SV *sv; |
608 | SV *sv; |
… | |
… | |
600 | va_end (ap); |
682 | va_end (ap); |
601 | |
683 | |
602 | return sv; |
684 | return sv; |
603 | } |
685 | } |
604 | |
686 | |
|
|
687 | // typemap support, mostly to avoid excessive inlining |
|
|
688 | template<class type> |
|
|
689 | static void noinline |
|
|
690 | cf_obj_to (SV *arg, type &var) |
|
|
691 | { |
|
|
692 | sv_to (arg, var); |
|
|
693 | if (!var) |
|
|
694 | croak ("must not pass invalid/null cf_obj here"); |
|
|
695 | } |
|
|
696 | |
|
|
697 | template<class object> |
|
|
698 | static void noinline |
|
|
699 | cf_obj_ornull_to (SV *arg, object *&var) |
|
|
700 | { |
|
|
701 | if (SvOK (arg)) |
|
|
702 | { |
|
|
703 | sv_to (arg, var); |
|
|
704 | if (!var) |
|
|
705 | croak ("unable to convert perl object to C++ object"); |
|
|
706 | } |
|
|
707 | else |
|
|
708 | var = 0; |
|
|
709 | } |
|
|
710 | |
605 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
711 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
606 | |
712 | |
607 | SV * |
713 | static SV * |
608 | registry (attachable *ext) |
714 | registry (attachable *ext) |
609 | { |
715 | { |
610 | if (!ext->cb) |
716 | if (!ext->cb) |
611 | ext->cb = newAV (); |
717 | ext->cb = newAV (); |
612 | |
718 | |
… | |
… | |
653 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
759 | printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV)); |
654 | exit (EXIT_FAILURE); |
760 | exit (EXIT_FAILURE); |
655 | } |
761 | } |
656 | } |
762 | } |
657 | |
763 | |
|
|
764 | void |
658 | void cfperl_main () |
765 | cfperl_main () |
659 | { |
766 | { |
660 | dSP; |
767 | dSP; |
661 | |
768 | |
662 | PUSHMARK (SP); |
769 | PUSHMARK (SP); |
663 | PUTBACK; |
770 | PUTBACK; |
… | |
… | |
688 | # undef def |
795 | # undef def |
689 | }; |
796 | }; |
690 | |
797 | |
691 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
798 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
692 | |
799 | |
693 | static void |
800 | static void noinline |
694 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
801 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
695 | { |
802 | { |
696 | // event must be in array |
803 | // event must be in array |
697 | if (event >= 0 && event <= AvFILLp (registry)) |
804 | if (event >= 0 && event <= AvFILLp (registry)) |
698 | { |
805 | { |
… | |
… | |
784 | { |
891 | { |
785 | attachable::gather_callbacks (callbacks, event); |
892 | attachable::gather_callbacks (callbacks, event); |
786 | ::gather_callbacks (callbacks, cb_map, event); |
893 | ::gather_callbacks (callbacks, cb_map, event); |
787 | } |
894 | } |
788 | |
895 | |
789 | void |
896 | static void noinline |
790 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
897 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
791 | { |
898 | { |
792 | for (int event = 0; event <= AvFILLp (registry); ++event) |
899 | for (int event = 0; event <= AvFILLp (registry); ++event) |
793 | { |
900 | { |
794 | SV *cbs_ = AvARRAY (registry)[event]; |
901 | SV *cbs_ = AvARRAY (registry)[event]; |
… | |
… | |
804 | } |
911 | } |
805 | } |
912 | } |
806 | } |
913 | } |
807 | |
914 | |
808 | // very slow and inefficient way to recalculate the global want bitsets |
915 | // very slow and inefficient way to recalculate the global want bitsets |
809 | void |
916 | static void |
810 | _recalc_want () |
917 | _recalc_want () |
811 | { |
918 | { |
812 | ev_want_event.reset (); |
919 | ev_want_event.reset (); |
813 | |
920 | |
814 | _recalc_want (ev_want_event, cb_global); |
921 | _recalc_want (ev_want_event, cb_global); |
… | |
… | |
887 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
994 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
888 | } |
995 | } |
889 | |
996 | |
890 | va_end (ap); |
997 | va_end (ap); |
891 | |
998 | |
892 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
999 | CALL_CALL (cv_cf_do_invoke, G_SCALAR); |
893 | count = count > 0 ? POPi : 0; |
1000 | count = count > 0 ? POPi : 0; |
894 | |
1001 | |
895 | CALL_END; |
1002 | CALL_END; |
896 | |
1003 | |
897 | return count; |
1004 | return count; |
898 | } |
1005 | } |
899 | |
1006 | |
900 | SV * |
1007 | static SV * |
901 | cfperl_result (int idx) |
1008 | cfperl_result (int idx) |
902 | { |
1009 | { |
903 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
1010 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
904 | if (!av) |
1011 | if (!av) |
905 | return &PL_sv_undef; |
1012 | return &PL_sv_undef; |
… | |
… | |
924 | } |
1031 | } |
925 | |
1032 | |
926 | ///////////////////////////////////////////////////////////////////////////// |
1033 | ///////////////////////////////////////////////////////////////////////////// |
927 | // various c++ => perl glue functions |
1034 | // various c++ => perl glue functions |
928 | |
1035 | |
|
|
1036 | void |
929 | void cfperl_tick () |
1037 | cfperl_tick () |
930 | { |
1038 | { |
931 | tick_pending = 1; |
1039 | tick_pending = 1; |
932 | |
1040 | |
933 | if (tick_inhibit) |
1041 | if (tick_inhibit) |
934 | return; |
1042 | return; |
… | |
… | |
937 | |
1045 | |
938 | dSP; |
1046 | dSP; |
939 | |
1047 | |
940 | PUSHMARK (SP); |
1048 | PUSHMARK (SP); |
941 | PUTBACK; |
1049 | PUTBACK; |
942 | call_pv ("cf::tick", G_DISCARD | G_VOID); |
1050 | call_pvsv (cv_cf_tick, G_DISCARD | G_VOID); |
943 | |
1051 | |
944 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
1052 | SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick); |
945 | } |
1053 | } |
946 | |
1054 | |
947 | void |
1055 | void |
… | |
… | |
970 | CALL_CALL ("ext::books::make_book", G_VOID); |
1078 | CALL_CALL ("ext::books::make_book", G_VOID); |
971 | CALL_END; |
1079 | CALL_END; |
972 | } |
1080 | } |
973 | |
1081 | |
974 | void |
1082 | void |
975 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1083 | cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg) |
976 | { |
1084 | { |
977 | CALL_BEGIN (4); |
1085 | CALL_BEGIN (4); |
978 | CALL_ARG (ns); |
1086 | CALL_ARG (ns); |
979 | CALL_ARG (type); |
1087 | CALL_ARG (type); |
980 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
1088 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
981 | CALL_ARG (color); |
1089 | CALL_ARG (color); |
982 | CALL_CALL ("cf::client::send_msg", G_VOID); |
1090 | CALL_CALL (cv_cf_client_send_msg, G_VOID); |
983 | CALL_END; |
1091 | CALL_END; |
984 | } |
1092 | } |
985 | |
1093 | |
986 | int |
1094 | int |
987 | cfperl_can_merge (object *ob1, object *ob2) |
1095 | cfperl_can_merge (object *ob1, object *ob2) |
… | |
… | |
989 | int can; |
1097 | int can; |
990 | |
1098 | |
991 | CALL_BEGIN (2); |
1099 | CALL_BEGIN (2); |
992 | CALL_ARG (ob1); |
1100 | CALL_ARG (ob1); |
993 | CALL_ARG (ob2); |
1101 | CALL_ARG (ob2); |
994 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
1102 | CALL_CALL (cv_cf__can_merge, G_SCALAR); |
995 | can = count && SvTRUE (TOPs); |
1103 | can = count && SvTRUE (TOPs); |
996 | CALL_END; |
1104 | CALL_END; |
997 | |
1105 | |
998 | return can; |
1106 | return can; |
999 | } |
1107 | } |
1000 | |
1108 | |
|
|
1109 | void |
|
|
1110 | cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator) |
|
|
1111 | { |
|
|
1112 | CALL_BEGIN (4); |
|
|
1113 | CALL_ARG (ob); |
|
|
1114 | CALL_ARG (state); |
|
|
1115 | CALL_ARG (activator); |
|
|
1116 | CALL_ARG (originator); |
|
|
1117 | CALL_CALL ("cf::mapscript::activate", G_VOID); |
|
|
1118 | CALL_END; |
|
|
1119 | } |
|
|
1120 | |
1001 | player * |
1121 | player * |
1002 | player::find (const char *name) |
1122 | player::find (const_utf8_string name) |
1003 | { |
1123 | { |
1004 | CALL_BEGIN (1); |
1124 | CALL_BEGIN (1); |
1005 | CALL_ARG (name); |
1125 | CALL_ARG (name); |
1006 | CALL_CALL ("cf::player::find", G_SCALAR); |
1126 | CALL_CALL ("cf::player::find", G_SCALAR); |
1007 | |
1127 | |
… | |
… | |
1012 | |
1132 | |
1013 | return retval; |
1133 | return retval; |
1014 | } |
1134 | } |
1015 | |
1135 | |
1016 | maptile * |
1136 | maptile * |
1017 | find_style (const char *dirname, const char *stylename, int difficulty) |
1137 | find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty) |
1018 | { |
1138 | { |
1019 | CALL_BEGIN (3); |
1139 | CALL_BEGIN (3); |
1020 | CALL_ARG (dirname); |
1140 | CALL_ARG (dirname); |
1021 | CALL_ARG (stylename); |
1141 | CALL_ARG (stylename); |
1022 | CALL_ARG (difficulty); |
1142 | CALL_ARG (difficulty); |
… | |
… | |
1029 | |
1149 | |
1030 | return retval; |
1150 | return retval; |
1031 | } |
1151 | } |
1032 | |
1152 | |
1033 | maptile * |
1153 | maptile * |
1034 | maptile::find_sync (const char *path, maptile *origin) |
1154 | maptile::find_sync (const_utf8_string path, maptile *origin) |
1035 | { |
1155 | { |
1036 | CALL_BEGIN (2); |
1156 | CALL_BEGIN (2); |
1037 | CALL_ARG (path); |
1157 | CALL_ARG (path); |
1038 | CALL_ARG (origin); |
1158 | CALL_ARG (origin); |
1039 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1159 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
… | |
… | |
1045 | |
1165 | |
1046 | return retval; |
1166 | return retval; |
1047 | } |
1167 | } |
1048 | |
1168 | |
1049 | maptile * |
1169 | maptile * |
1050 | maptile::find_async (const char *path, maptile *origin, bool load) |
1170 | maptile::find_async (const_utf8_string path, maptile *origin, bool load) |
1051 | { |
1171 | { |
1052 | CALL_BEGIN (3); |
1172 | CALL_BEGIN (3); |
1053 | CALL_ARG (path); |
1173 | CALL_ARG (path); |
1054 | CALL_ARG (origin); |
1174 | CALL_ARG (origin); |
1055 | CALL_ARG (load); |
1175 | CALL_ARG (load); |
… | |
… | |
1071 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1191 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1072 | CALL_END; |
1192 | CALL_END; |
1073 | } |
1193 | } |
1074 | |
1194 | |
1075 | void |
1195 | void |
1076 | maptile::change_all_map_light (int change) |
|
|
1077 | { |
|
|
1078 | CALL_BEGIN (1); |
|
|
1079 | CALL_ARG (change); |
|
|
1080 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
1081 | CALL_END; |
|
|
1082 | } |
|
|
1083 | |
|
|
1084 | void |
|
|
1085 | object::enter_exit (object *exit) |
1196 | object::enter_exit (object *exit) |
1086 | { |
1197 | { |
1087 | if (type != PLAYER) |
1198 | if (type != PLAYER) |
1088 | return; |
1199 | return; |
1089 | |
1200 | |
… | |
… | |
1093 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1204 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1094 | CALL_END; |
1205 | CALL_END; |
1095 | } |
1206 | } |
1096 | |
1207 | |
1097 | void |
1208 | void |
1098 | object::player_goto (const char *path, int x, int y) |
1209 | object::player_goto (const_utf8_string path, int x, int y) |
1099 | { |
1210 | { |
1100 | if (type != PLAYER) |
1211 | if (type != PLAYER) |
1101 | return; |
1212 | return; |
1102 | |
1213 | |
1103 | CALL_BEGIN (4); |
1214 | CALL_BEGIN (4); |
… | |
… | |
1107 | CALL_ARG (y); |
1218 | CALL_ARG (y); |
1108 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1219 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1109 | CALL_END; |
1220 | CALL_END; |
1110 | } |
1221 | } |
1111 | |
1222 | |
1112 | const char * |
1223 | const_utf8_string |
1113 | object::ref () const |
1224 | object::ref () const |
1114 | { |
1225 | { |
1115 | if (type == PLAYER) |
1226 | if (type == PLAYER) |
1116 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1227 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
1117 | else |
1228 | else |
1118 | return 0; |
1229 | return 0; |
1119 | } |
1230 | } |
1120 | |
1231 | |
1121 | object * |
1232 | object * |
1122 | object::deref (const char *ref) |
1233 | object::deref (const_utf8_string ref) |
1123 | { |
1234 | { |
1124 | object *retval = 0; |
1235 | object *retval = 0; |
1125 | |
1236 | |
1126 | if (ref) |
1237 | if (ref) |
1127 | { |
1238 | { |
… | |
… | |
1137 | |
1248 | |
1138 | return retval; |
1249 | return retval; |
1139 | } |
1250 | } |
1140 | |
1251 | |
1141 | void |
1252 | void |
1142 | log_backtrace (const char *msg) |
1253 | log_backtrace (const_utf8_string msg) |
1143 | { |
1254 | { |
1144 | #if HAVE_BACKTRACE |
1255 | #if HAVE_BACKTRACE |
1145 | void *addr [20]; |
1256 | void *addr [20]; |
1146 | int size = backtrace (addr, 20); |
1257 | int size = backtrace (addr, 20); |
1147 | |
1258 | |
… | |
… | |
1152 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1263 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
1153 | CALL_END; |
1264 | CALL_END; |
1154 | #endif |
1265 | #endif |
1155 | } |
1266 | } |
1156 | |
1267 | |
|
|
1268 | bool |
|
|
1269 | is_match_expr (const_utf8_string expr) |
|
|
1270 | { |
|
|
1271 | return !strncmp (expr, "match ", sizeof ("match ") - 1); |
|
|
1272 | } |
|
|
1273 | |
|
|
1274 | bool |
|
|
1275 | match (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1276 | { |
|
|
1277 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1278 | expr += sizeof ("match ") - 1; |
|
|
1279 | |
|
|
1280 | CALL_BEGIN (5); |
|
|
1281 | CALL_ARG (expr); |
|
|
1282 | CALL_ARG (ob); |
|
|
1283 | CALL_ARG (self); |
|
|
1284 | CALL_ARG (source); |
|
|
1285 | CALL_ARG (originator); |
|
|
1286 | CALL_CALL (cv_cf_match_match, G_SCALAR); |
|
|
1287 | |
|
|
1288 | bool matched = count && SvTRUE (TOPs); |
|
|
1289 | |
|
|
1290 | CALL_END; |
|
|
1291 | |
|
|
1292 | return matched; |
|
|
1293 | } |
|
|
1294 | |
|
|
1295 | object * |
|
|
1296 | match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator) |
|
|
1297 | { |
|
|
1298 | if (!strncmp (expr, "match ", sizeof ("match ") - 1)) |
|
|
1299 | expr += sizeof ("match ") - 1; |
|
|
1300 | |
|
|
1301 | CALL_BEGIN (5); |
|
|
1302 | CALL_ARG (expr); |
|
|
1303 | CALL_ARG (ob); |
|
|
1304 | CALL_ARG (self); |
|
|
1305 | CALL_ARG (source); |
|
|
1306 | CALL_ARG (originator); |
|
|
1307 | CALL_CALL (cv_cf_match_match, G_ARRAY); |
|
|
1308 | |
|
|
1309 | object *one = 0; |
|
|
1310 | |
|
|
1311 | if (count) |
|
|
1312 | sv_to (TOPs, one); |
|
|
1313 | |
|
|
1314 | CALL_END; |
|
|
1315 | |
|
|
1316 | return one; |
|
|
1317 | } |
|
|
1318 | |
1157 | ///////////////////////////////////////////////////////////////////////////// |
1319 | ///////////////////////////////////////////////////////////////////////////// |
1158 | |
1320 | |
1159 | struct EVAPI *evapi::GEVAPI; |
1321 | struct EVAPI *evapi::GEVAPI; |
1160 | struct CoroAPI *coroapi::GCoroAPI; |
1322 | struct CoroAPI *coroapi::GCoroAPI; |
1161 | |
1323 | |
|
|
1324 | void |
1162 | void coroapi::do_cede_to_tick () |
1325 | coroapi::do_cede_to_tick () |
1163 | { |
1326 | { |
1164 | cede_pending = 0; |
1327 | cede_pending = 0; |
1165 | cede (); |
1328 | cede (); |
1166 | } |
1329 | } |
1167 | |
1330 | |
… | |
… | |
1191 | ev_io_set ((ev_io *)this, fd, events); |
1354 | ev_io_set ((ev_io *)this, fd, events); |
1192 | if (active) start (); |
1355 | if (active) start (); |
1193 | } |
1356 | } |
1194 | } |
1357 | } |
1195 | |
1358 | |
1196 | void |
1359 | static void |
1197 | _connect_to_perl () |
1360 | _connect_to_perl_1 () |
1198 | { |
1361 | { |
1199 | stash_cf = gv_stashpv ("cf", 1); |
1362 | stash_cf = gv_stashpv ("cf", 1); |
1200 | |
1363 | |
1201 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1364 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1202 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1365 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
… | |
… | |
1221 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1384 | cb_client = get_av ("cf::CB_CLIENT", 1); |
1222 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1385 | cb_type = get_av ("cf::CB_TYPE" , 1); |
1223 | cb_map = get_av ("cf::CB_MAP" , 1); |
1386 | cb_map = get_av ("cf::CB_MAP" , 1); |
1224 | } |
1387 | } |
1225 | |
1388 | |
|
|
1389 | static void |
|
|
1390 | _connect_to_perl_2 () |
|
|
1391 | { |
|
|
1392 | cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke); |
|
|
1393 | cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge); |
|
|
1394 | cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg); |
|
|
1395 | cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick); |
|
|
1396 | cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match); |
|
|
1397 | } |
|
|
1398 | |
1226 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1399 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1227 | |
1400 | |
1228 | BOOT: |
1401 | BOOT: |
1229 | { |
1402 | { |
1230 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1403 | I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI; |
1231 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1404 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1232 | |
1405 | |
1233 | _connect_to_perl (); |
1406 | _connect_to_perl_1 (); |
1234 | |
1407 | |
1235 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1408 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1236 | |
1409 | |
1237 | //{ |
1410 | //{ |
1238 | // require_pv ("Time::HiRes"); |
1411 | // require_pv ("Time::HiRes"); |
… | |
… | |
1246 | static const struct { |
1419 | static const struct { |
1247 | const char *name; |
1420 | const char *name; |
1248 | IV iv; |
1421 | IV iv; |
1249 | } *civ, const_iv[] = { |
1422 | } *civ, const_iv[] = { |
1250 | # define const_iv(name) { # name, (IV)name }, |
1423 | # define const_iv(name) { # name, (IV)name }, |
|
|
1424 | # include "const_iv.h" |
|
|
1425 | # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc) |
|
|
1426 | # include "attackinc.h" |
|
|
1427 | # undef def |
|
|
1428 | # define def(uc, flags) const_iv (SK_ ## uc) |
|
|
1429 | # include "skillinc.h" |
|
|
1430 | # undef def |
|
|
1431 | |
1251 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1432 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1252 | const_iv (logBacktrace) |
1433 | const_iv (logBacktrace) |
1253 | |
1434 | |
1254 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1435 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1255 | |
1436 | |
1256 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1437 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1257 | |
1438 | |
1258 | const_iv (MAX_TIME) |
1439 | const_iv (MAX_TIME) |
1259 | const_iv (MAXSOCKBUF) |
1440 | const_iv (MAXSOCKBUF) |
1260 | |
1441 | |
1261 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1262 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1263 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1264 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1265 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1266 | const_iv (body_wrist) const_iv (body_waist) |
|
|
1267 | |
|
|
1268 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1269 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1270 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1271 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1272 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1273 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1274 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1275 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1276 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1277 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1278 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1279 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1280 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1281 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1282 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1283 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1284 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1285 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1286 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1287 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1288 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1289 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1290 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1291 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1292 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1293 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1294 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1295 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1296 | |
|
|
1297 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
|
|
1298 | |
|
|
1299 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
|
|
1300 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
|
|
1301 | |
|
|
1302 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
|
|
1303 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
|
|
1304 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1305 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1306 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1307 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1308 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
|
|
1309 | |
|
|
1310 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
|
|
1311 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
|
|
1312 | const_iv (WEAP_BLUD) |
|
|
1313 | |
|
|
1314 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
|
|
1315 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
|
|
1316 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1317 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1318 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1319 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1320 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1321 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1322 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1323 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1324 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1325 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1326 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1327 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1328 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1329 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1330 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1331 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1332 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1333 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1334 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1335 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK) |
|
|
1336 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1337 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1338 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1339 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1340 | |
|
|
1341 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1342 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1343 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1344 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1345 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1346 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM) |
|
|
1347 | |
|
|
1348 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1442 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1349 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1443 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1350 | |
1444 | |
1351 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1445 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL) |
1352 | |
|
|
1353 | const_iv (SP_RAISE_DEAD) |
|
|
1354 | const_iv (SP_RUNE) |
|
|
1355 | const_iv (SP_MAKE_MARK) |
|
|
1356 | const_iv (SP_BOLT) |
|
|
1357 | const_iv (SP_BULLET) |
|
|
1358 | const_iv (SP_EXPLOSION) |
|
|
1359 | const_iv (SP_CONE) |
|
|
1360 | const_iv (SP_BOMB) |
|
|
1361 | const_iv (SP_WONDER) |
|
|
1362 | const_iv (SP_SMITE) |
|
|
1363 | const_iv (SP_MAGIC_MISSILE) |
|
|
1364 | const_iv (SP_SUMMON_GOLEM) |
|
|
1365 | const_iv (SP_DIMENSION_DOOR) |
|
|
1366 | const_iv (SP_MAGIC_MAPPING) |
|
|
1367 | const_iv (SP_MAGIC_WALL) |
|
|
1368 | const_iv (SP_DESTRUCTION) |
|
|
1369 | const_iv (SP_PERCEIVE_SELF) |
|
|
1370 | const_iv (SP_WORD_OF_RECALL) |
|
|
1371 | const_iv (SP_INVISIBLE) |
|
|
1372 | const_iv (SP_PROBE) |
|
|
1373 | const_iv (SP_HEALING) |
|
|
1374 | const_iv (SP_CREATE_FOOD) |
|
|
1375 | const_iv (SP_EARTH_TO_DUST) |
|
|
1376 | const_iv (SP_CHANGE_ABILITY) |
|
|
1377 | const_iv (SP_BLESS) |
|
|
1378 | const_iv (SP_CURSE) |
|
|
1379 | const_iv (SP_SUMMON_MONSTER) |
|
|
1380 | const_iv (SP_CHARGING) |
|
|
1381 | const_iv (SP_POLYMORPH) |
|
|
1382 | const_iv (SP_ALCHEMY) |
|
|
1383 | const_iv (SP_REMOVE_CURSE) |
|
|
1384 | const_iv (SP_IDENTIFY) |
|
|
1385 | const_iv (SP_DETECTION) |
|
|
1386 | const_iv (SP_MOOD_CHANGE) |
|
|
1387 | const_iv (SP_MOVING_BALL) |
|
|
1388 | const_iv (SP_SWARM) |
|
|
1389 | const_iv (SP_CHANGE_MANA) |
|
|
1390 | const_iv (SP_DISPEL_RUNE) |
|
|
1391 | const_iv (SP_CREATE_MISSILE) |
|
|
1392 | const_iv (SP_CONSECRATE) |
|
|
1393 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1394 | const_iv (SP_LIGHT) |
|
|
1395 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1396 | const_iv (SP_FAERY_FIRE) |
|
|
1397 | const_iv (SP_CAUSE_DISEASE) |
|
|
1398 | const_iv (SP_AURA) |
|
|
1399 | const_iv (SP_TOWN_PORTAL) |
|
|
1400 | const_iv (SP_PARTY_SPELL) |
|
|
1401 | |
1446 | |
1402 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1447 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1403 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1448 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1404 | const_iv (F_LOCKED) |
1449 | const_iv (F_LOCKED) |
1405 | |
1450 | |
1406 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
|
|
1407 | |
|
|
1408 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1451 | const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1409 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1452 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1410 | |
1453 | |
1411 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
|
|
1412 | |
|
|
1413 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
|
|
1414 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) |
|
|
1415 | |
|
|
1416 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
|
|
1417 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
|
|
1418 | |
|
|
1419 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1454 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1420 | |
|
|
1421 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
|
|
1422 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
|
|
1423 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
|
|
1424 | const_iv (M_ICE) const_iv (M_SPECIAL) |
|
|
1425 | |
1455 | |
1426 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1456 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1427 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1457 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1428 | |
1458 | |
1429 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
|
|
1430 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
|
|
1431 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
|
|
1432 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
|
|
1433 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
|
|
1434 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
|
|
1435 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
|
|
1436 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
|
|
1437 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
|
|
1438 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
|
|
1439 | const_iv (SK_POISON_NAIL) |
|
|
1440 | |
|
|
1441 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
|
|
1442 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
|
|
1443 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1444 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
|
|
1445 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
|
|
1446 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
|
|
1447 | |
|
|
1448 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
|
|
1449 | |
|
|
1450 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
|
|
1451 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
|
|
1452 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
|
|
1453 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
|
|
1454 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
|
|
1455 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
|
|
1456 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
|
|
1457 | |
|
|
1458 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1459 | const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1459 | const_iv (MAP_INACTIVE) |
1460 | const_iv (MAP_INACTIVE) |
1460 | |
1461 | |
1461 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1462 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1462 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1463 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1463 | |
1464 | |
1464 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1465 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1465 | |
1466 | |
1466 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1467 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1467 | |
1468 | |
1468 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
|
|
1469 | |
|
|
1470 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1469 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1471 | |
|
|
1472 | // random map generator |
|
|
1473 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
|
|
1474 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1475 | |
|
|
1476 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1477 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1478 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1479 | |
|
|
1480 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1481 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1482 | |
|
|
1483 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1484 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL) |
|
|
1485 | |
|
|
1486 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1487 | const_iv (FT_RSRC) const_iv (FT_NUM) |
|
|
1488 | }; |
1470 | }; |
1489 | |
1471 | |
1490 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1472 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1491 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1473 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1492 | |
1474 | |
… | |
… | |
1509 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1491 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1510 | av_push (event, newSViv (eiv->klass)); |
1492 | av_push (event, newSViv (eiv->klass)); |
1511 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1493 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1512 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1494 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1513 | } |
1495 | } |
|
|
1496 | |
|
|
1497 | // used by autogenerated BOOT sections from genacc |
|
|
1498 | av_reflect = get_av ("cf::REFLECT", 1); |
1514 | } |
1499 | } |
1515 | |
1500 | |
1516 | void _gv_clear (SV *gv) |
1501 | void _gv_clear (SV *gv) |
1517 | CODE: |
1502 | CODE: |
1518 | assert (SvTYPE (gv) == SVt_PVGV); |
1503 | assert (SvTYPE (gv) == SVt_PVGV); |
… | |
… | |
1525 | f (GvGP (gv)->gp_cv); |
1510 | f (GvGP (gv)->gp_cv); |
1526 | GvCVGEN (gv) = 0; |
1511 | GvCVGEN (gv) = 0; |
1527 | GvMULTI_off (gv); |
1512 | GvMULTI_off (gv); |
1528 | # undef f |
1513 | # undef f |
1529 | |
1514 | |
1530 | void _connect_to_perl () |
1515 | void _connect_to_perl_1 () |
|
|
1516 | |
|
|
1517 | void _connect_to_perl_2 () |
1531 | |
1518 | |
1532 | void _recalc_want () |
1519 | void _recalc_want () |
1533 | |
1520 | |
1534 | # not used by default anymore |
1521 | # not used by default anymore |
1535 | void _global_reattach () |
1522 | void _global_reattach () |
… | |
… | |
1593 | |
1580 | |
1594 | void init_attackmess () |
1581 | void init_attackmess () |
1595 | |
1582 | |
1596 | void init_dynamic () |
1583 | void init_dynamic () |
1597 | |
1584 | |
1598 | void init_block () |
|
|
1599 | |
|
|
1600 | void load_settings () |
1585 | void load_settings () |
1601 | |
1586 | |
1602 | void load_materials () |
1587 | void load_materials () |
1603 | |
1588 | |
1604 | void init_uuid () |
1589 | void init_uuid () |
… | |
… | |
1645 | } |
1630 | } |
1646 | |
1631 | |
1647 | void server_tick () |
1632 | void server_tick () |
1648 | CODE: |
1633 | CODE: |
1649 | { |
1634 | { |
|
|
1635 | ev_now_update (EV_DEFAULT); |
1650 | NOW = ev_now (EV_DEFAULT); |
1636 | NOW = ev_now (EV_DEFAULT); |
1651 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1637 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1652 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1638 | SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start); |
1653 | runtime = SvNVX (sv_runtime); |
1639 | runtime = SvNVX (sv_runtime); |
1654 | |
1640 | |
1655 | server_tick (); |
1641 | server_tick (); |
1656 | |
1642 | |
1657 | NOW = ev_time (); |
1643 | ev_now_update (EV_DEFAULT); |
|
|
1644 | NOW = ev_now (EV_DEFAULT); |
1658 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1645 | SvNV_set (sv_now, NOW); SvNOK_only (sv_now); |
1659 | runtime += TICK; |
1646 | runtime += TICK; |
1660 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1647 | SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime); |
1661 | } |
1648 | } |
1662 | |
1649 | |
… | |
… | |
1690 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1677 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1691 | CODE: |
1678 | CODE: |
1692 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1679 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1693 | OUTPUT: |
1680 | OUTPUT: |
1694 | RETVAL |
1681 | RETVAL |
|
|
1682 | |
|
|
1683 | const char *ordinal (int i) |
1695 | |
1684 | |
1696 | void weaken (...) |
1685 | void weaken (...) |
1697 | PROTOTYPE: @ |
1686 | PROTOTYPE: @ |
1698 | CODE: |
1687 | CODE: |
1699 | while (items > 0) |
1688 | while (items > 0) |
… | |
… | |
1788 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1777 | PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks))); |
1789 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1778 | PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks))); |
1790 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1779 | PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks))); |
1791 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1780 | PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost))); |
1792 | #endif |
1781 | #endif |
1793 | EXTEND (SP, 2*2); |
1782 | EXTEND (SP, 5*2); |
1794 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1783 | PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc))); |
1795 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1784 | PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc))); |
1796 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
1785 | PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object)))); |
|
|
1786 | PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count))); |
|
|
1787 | PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount))); |
1797 | } |
1788 | } |
1798 | |
1789 | |
1799 | int find_animation (utf8_string text) |
1790 | int find_animation (utf8_string text) |
1800 | PROTOTYPE: $ |
1791 | PROTOTYPE: $ |
1801 | |
1792 | |
… | |
… | |
1900 | RETVAL |
1891 | RETVAL |
1901 | |
1892 | |
1902 | void |
1893 | void |
1903 | debug_trace (attachable *obj, bool on = true) |
1894 | debug_trace (attachable *obj, bool on = true) |
1904 | CODE: |
1895 | CODE: |
1905 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
1896 | obj->attachable_flags &= ~attachable::F_DEBUG_TRACE; |
1906 | if (on) |
1897 | if (on) |
1907 | obj->flags |= attachable::F_DEBUG_TRACE; |
1898 | obj->attachable_flags |= attachable::F_DEBUG_TRACE; |
1908 | |
1899 | |
1909 | int mortals_size () |
1900 | int mortals_size () |
1910 | CODE: |
1901 | CODE: |
1911 | RETVAL = attachable::mortals.size (); |
1902 | RETVAL = attachable::mortals.size (); |
1912 | OUTPUT: RETVAL |
1903 | OUTPUT: RETVAL |
… | |
… | |
1914 | #object *mortals (U32 index) |
1905 | #object *mortals (U32 index) |
1915 | # CODE: |
1906 | # CODE: |
1916 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1907 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1917 | # OUTPUT: RETVAL |
1908 | # OUTPUT: RETVAL |
1918 | |
1909 | |
1919 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1910 | INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h | |
1920 | |
1911 | |
1921 | MODULE = cf PACKAGE = cf::global |
1912 | MODULE = cf PACKAGE = cf::global |
1922 | |
1913 | |
1923 | int invoke (SV *klass, int event, ...) |
1914 | int invoke (SV *klass, int event, ...) |
1924 | CODE: |
1915 | CODE: |
… | |
… | |
1928 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1919 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1929 | OUTPUT: RETVAL |
1920 | OUTPUT: RETVAL |
1930 | |
1921 | |
1931 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1922 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1932 | |
1923 | |
1933 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1924 | INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h | |
1934 | |
1925 | |
1935 | int invoke (object *op, int event, ...) |
1926 | int invoke (object *op, int event, ...) |
1936 | CODE: |
1927 | CODE: |
1937 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1928 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1938 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1929 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1965 | int mortals_size () |
1956 | int mortals_size () |
1966 | CODE: |
1957 | CODE: |
1967 | RETVAL = attachable::mortals.size (); |
1958 | RETVAL = attachable::mortals.size (); |
1968 | OUTPUT: RETVAL |
1959 | OUTPUT: RETVAL |
1969 | |
1960 | |
1970 | const char *slot_use_name (U32 slot) |
1961 | const_utf8_string slot_use_name (U32 slot) |
1971 | ALIAS: |
1962 | ALIAS: |
1972 | slot_nonuse_name = 1 |
1963 | slot_nonuse_name = 1 |
1973 | CODE: |
1964 | CODE: |
1974 | { |
1965 | { |
1975 | if (slot >= NUM_BODY_LOCATIONS) |
1966 | if (slot >= NUM_BODY_LOCATIONS) |
… | |
… | |
2039 | |
2030 | |
2040 | int apply_shop_mat (object *shop_mat, object *op); |
2031 | int apply_shop_mat (object *shop_mat, object *op); |
2041 | |
2032 | |
2042 | int move (object *op, int dir, object *originator = op) |
2033 | int move (object *op, int dir, object *originator = op) |
2043 | CODE: |
2034 | CODE: |
2044 | RETVAL = move_ob (op, dir, originator); |
2035 | RETVAL = op->move (dir, originator); |
2045 | OUTPUT: |
2036 | OUTPUT: |
2046 | RETVAL |
2037 | RETVAL |
2047 | |
2038 | |
2048 | void apply (object *applier, object *applied, int flags = 0) |
|
|
2049 | CODE: |
|
|
2050 | manual_apply (applied, applier, flags); |
|
|
2051 | |
|
|
2052 | void apply_below (object *op) |
2039 | void apply_below (object *op) |
2053 | CODE: |
2040 | CODE: |
2054 | player_apply_below (op); |
2041 | player_apply_below (op); |
2055 | |
2042 | |
2056 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2043 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
2044 | |
|
|
2045 | int casting_level (object *caster, object *spell) |
2057 | |
2046 | |
2058 | int pay_item (object *op, object *buyer) |
2047 | int pay_item (object *op, object *buyer) |
2059 | CODE: |
2048 | CODE: |
2060 | RETVAL = pay_for_item (op, buyer); |
2049 | RETVAL = pay_for_item (op, buyer); |
2061 | OUTPUT: RETVAL |
2050 | OUTPUT: RETVAL |
… | |
… | |
2104 | |
2093 | |
2105 | void player_lvl_adj (object *who, object *skill = 0) |
2094 | void player_lvl_adj (object *who, object *skill = 0) |
2106 | |
2095 | |
2107 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2096 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2108 | |
2097 | |
2109 | int calc_skill_exp (object *who, object *op, object *skill); |
2098 | int calc_skill_exp (object *who, object *op, object *skill) |
2110 | |
2099 | |
2111 | void push_button (object *op); |
2100 | void push_button (object *op, object *originator) |
2112 | |
2101 | |
2113 | void use_trigger (object *op); |
2102 | void use_trigger (object *op, object *originator) |
2114 | |
2103 | |
2115 | void add_button_link (object *button, maptile *map, int connected); |
|
|
2116 | |
|
|
2117 | void remove_button_link (object *op); |
|
|
2118 | |
|
|
2119 | void handle_apply_yield (object *op); |
2104 | void handle_apply_yield (object *op) |
2120 | |
2105 | |
|
|
2106 | int convert_item (object *item, object *converter) |
|
|
2107 | |
|
|
2108 | void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags); |
2121 | |
2109 | |
2122 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2110 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2123 | |
2111 | |
2124 | # no clean way to get an object from an archetype - stupid idiotic |
2112 | # no clean way to get an object from an archetype - stupid idiotic |
2125 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2113 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
… | |
… | |
2129 | CODE: |
2117 | CODE: |
2130 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2118 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2131 | OUTPUT: |
2119 | OUTPUT: |
2132 | RETVAL |
2120 | RETVAL |
2133 | |
2121 | |
|
|
2122 | object *generate (utf8_string arch, object *creator) |
|
|
2123 | CODE: |
|
|
2124 | object *obj = get_archetype (arch); |
|
|
2125 | fix_generated_item (obj, creator, 0, 0, GT_MINIMAL); |
|
|
2126 | RETVAL = obj; |
|
|
2127 | OUTPUT: |
|
|
2128 | RETVAL |
|
|
2129 | |
2134 | object *find_object (U32 tag) |
2130 | object *find_object (U32 tag) |
|
|
2131 | |
|
|
2132 | object *find_object_uuid (UUID i) |
2135 | |
2133 | |
2136 | # TODO: nuke |
2134 | # TODO: nuke |
2137 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2135 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2138 | PROTOTYPE: $$$$$$ |
2136 | PROTOTYPE: $$$$$$ |
2139 | CODE: |
2137 | CODE: |
2140 | { |
2138 | { |
2141 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
2139 | RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y); |
|
|
2140 | |
|
|
2141 | if (RETVAL->destroyed ()) |
|
|
2142 | RETVAL = 0; |
2142 | } |
2143 | } |
2143 | |
2144 | |
2144 | shstr |
2145 | shstr |
2145 | object::kv_get (shstr key) |
2146 | object::kv_get (shstr key) |
2146 | |
2147 | |
… | |
… | |
2198 | RETVAL = op->contr; |
2199 | RETVAL = op->contr; |
2199 | OUTPUT: RETVAL |
2200 | OUTPUT: RETVAL |
2200 | |
2201 | |
2201 | bool move_player (object *op, int dir) |
2202 | bool move_player (object *op, int dir) |
2202 | |
2203 | |
2203 | void check_score (object *op) |
|
|
2204 | |
|
|
2205 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2204 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2206 | CODE: |
2205 | CODE: |
2207 | new_draw_info (flags, 0, op, txt); |
2206 | new_draw_info (flags, 0, op, txt); |
2208 | |
2207 | |
2209 | void kill_player (object *op) |
2208 | void kill_player (object *op) |
… | |
… | |
2221 | int command_arrest (object *op, utf8_string params) |
2220 | int command_arrest (object *op, utf8_string params) |
2222 | |
2221 | |
2223 | |
2222 | |
2224 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2223 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2225 | |
2224 | |
2226 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2225 | INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h | |
2227 | |
2226 | |
2228 | int invoke (player *pl, int event, ...) |
2227 | int invoke (player *pl, int event, ...) |
2229 | CODE: |
2228 | CODE: |
2230 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2229 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2231 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2230 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2241 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2240 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2242 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2241 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2243 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2242 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2244 | pl->orig_stats = pl->ob->stats; |
2243 | pl->orig_stats = pl->ob->stats; |
2245 | |
2244 | |
2246 | void clear_los (player *pl) |
2245 | # should only be temporary |
|
|
2246 | void esrv_new_player (player *pl) |
2247 | |
2247 | |
|
|
2248 | #d# TODO: replace by blocked_los accessor, fix code using this |
2248 | bool |
2249 | bool |
2249 | cell_visible (player *pl, int dx, int dy) |
2250 | cell_visible (player *pl, int dx, int dy) |
2250 | CODE: |
2251 | CODE: |
2251 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2252 | RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED; |
2252 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
|
|
2253 | OUTPUT: |
2253 | OUTPUT: |
2254 | RETVAL |
2254 | RETVAL |
2255 | |
2255 | |
2256 | void |
2256 | void |
2257 | send (player *pl, SV *packet) |
2257 | send (player *pl, SV *packet) |
… | |
… | |
2322 | if (op->tag) |
2322 | if (op->tag) |
2323 | XPUSHs (sv_2mortal (to_sv (op))); |
2323 | XPUSHs (sv_2mortal (to_sv (op))); |
2324 | } |
2324 | } |
2325 | } |
2325 | } |
2326 | |
2326 | |
2327 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2327 | INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h | |
|
|
2328 | |
|
|
2329 | void |
|
|
2330 | adjust_daylight () |
|
|
2331 | CODE: |
|
|
2332 | maptile::adjust_daylight (); |
|
|
2333 | |
|
|
2334 | int |
|
|
2335 | outdoor_darkness (int darkness = 0) |
|
|
2336 | CODE: |
|
|
2337 | RETVAL = maptile::outdoor_darkness; |
|
|
2338 | if (items) |
|
|
2339 | maptile::outdoor_darkness = darkness; |
|
|
2340 | OUTPUT: |
|
|
2341 | RETVAL |
2328 | |
2342 | |
2329 | void |
2343 | void |
2330 | maptile::instantiate () |
2344 | maptile::instantiate () |
2331 | |
2345 | |
2332 | maptile *new () |
2346 | maptile *new () |
… | |
… | |
2364 | for (int x = 0; x < THIS->width; ++x) |
2378 | for (int x = 0; x < THIS->width; ++x) |
2365 | for (int y = 0; y < THIS->height; ++y) |
2379 | for (int y = 0; y < THIS->height; ++y) |
2366 | { |
2380 | { |
2367 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2381 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2368 | if (op->flag [FLAG_IS_FLOOR]) |
2382 | if (op->flag [FLAG_IS_FLOOR]) |
2369 | goto skip_space; |
2383 | goto skip; |
2370 | |
2384 | |
2371 | { |
2385 | { |
2372 | int offs = offset + y * stride + x; |
2386 | int offs = offset + y * stride + x; |
|
|
2387 | |
2373 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2388 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
2374 | { |
2389 | { |
2375 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2390 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2376 | { |
2391 | { |
2377 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2392 | object *ob = get_archetype (cfSvPVutf8_nolen (*elem)); |
2378 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2393 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2379 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2394 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2380 | |
2395 | |
2381 | if (ob->randomitems) |
2396 | if (ob->randomitems && !ob->above) |
2382 | { |
2397 | { |
2383 | if (!ob->above) |
|
|
2384 | { |
|
|
2385 | ob->create_treasure (ob->randomitems); |
2398 | ob->create_treasure (ob->randomitems); |
2386 | |
2399 | |
2387 | for (object *op = ob->above; op; op = op->above) |
2400 | for (object *op = ob->above; op; op = op->above) |
2388 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2401 | op->flag [FLAG_NO_MAP_SAVE] = true; |
2389 | } |
2402 | // TODO: if this is a pickable object, then the item |
2390 | |
2403 | // will at a bit weird - saving inside the player |
2391 | ob->randomitems = 0; |
2404 | // will clear the flag, but when the player drops |
|
|
2405 | // it without logging out, it keeps the flag. |
|
|
2406 | // nobody ahs reported this, but this can be rather |
|
|
2407 | // annoying on persistent maps. |
2392 | } |
2408 | } |
2393 | } |
2409 | } |
2394 | } |
2410 | } |
2395 | } |
2411 | } |
2396 | |
2412 | |
2397 | skip_space: ; |
2413 | skip: ; |
2398 | } |
2414 | } |
2399 | } |
2415 | } |
2400 | |
2416 | |
2401 | void |
2417 | void |
2402 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2418 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
… | |
… | |
2412 | |
2428 | |
2413 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2429 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2414 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2430 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2415 | |
2431 | |
2416 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2432 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2417 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2433 | regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2418 | |
2434 | |
2419 | for (int y = 0; y < THIS->height; ++y) |
2435 | for (int y = 0; y < THIS->height; ++y) |
2420 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2436 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2421 | |
2437 | |
2422 | sfree (THIS->regions, THIS->size ()); |
2438 | sfree (THIS->regions, THIS->size ()); |
… | |
… | |
2441 | } |
2457 | } |
2442 | |
2458 | |
2443 | int out_of_map (maptile *map, int x, int y) |
2459 | int out_of_map (maptile *map, int x, int y) |
2444 | |
2460 | |
2445 | void |
2461 | void |
2446 | trigger (maptile *map, long connection, bool state = true) |
2462 | find_link (maptile *map, shstr_tmp connection) |
2447 | CODE: |
|
|
2448 | activate_connection (map, connection, state); |
|
|
2449 | |
|
|
2450 | void |
|
|
2451 | get_connection (maptile *map, long connection) |
|
|
2452 | PPCODE: |
2463 | PPCODE: |
2453 | oblinkpt *obp = get_connection_links (map, connection); |
2464 | if (oblinkpt *obp = map->find_link (connection)) |
2454 | if (obp) |
|
|
2455 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2465 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
2456 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2466 | XPUSHs (sv_2mortal (to_sv ((object *)ol->ob))); |
2457 | |
2467 | |
2458 | void |
2468 | void |
2459 | get_map_flags (maptile *map, int x, int y) |
2469 | get_map_flags (maptile *map, int x, int y) |
… | |
… | |
2513 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2523 | for (object *o = nmap->at (nx, ny).bot; o; o = o->above) |
2514 | XPUSHs (sv_2mortal (to_sv (o))); |
2524 | XPUSHs (sv_2mortal (to_sv (o))); |
2515 | } |
2525 | } |
2516 | |
2526 | |
2517 | SV * |
2527 | SV * |
2518 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2528 | bot_at (maptile *map, unsigned int x, unsigned int y) |
2519 | PROTOTYPE: $$$ |
2529 | PROTOTYPE: $$$ |
2520 | ALIAS: |
2530 | ALIAS: |
2521 | top_at = 1 |
2531 | top_at = 1 |
2522 | flags_at = 2 |
2532 | flags_at = 2 |
2523 | light_at = 3 |
2533 | light_at = 3 |
2524 | move_block_at = 4 |
2534 | move_block_at = 4 |
2525 | move_slow_at = 5 |
2535 | move_slow_at = 5 |
2526 | move_on_at = 6 |
2536 | move_on_at = 6 |
2527 | move_off_at = 7 |
2537 | move_off_at = 7 |
2528 | INIT: |
|
|
2529 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
|
|
2530 | CODE: |
2538 | CODE: |
|
|
2539 | { |
|
|
2540 | sint16 nx = x; |
|
|
2541 | sint16 ny = y; |
|
|
2542 | |
|
|
2543 | if (!xy_normalise (map, nx, ny)) |
|
|
2544 | XSRETURN_UNDEF; |
|
|
2545 | |
|
|
2546 | mapspace &ms = map->at (nx, ny); |
|
|
2547 | |
|
|
2548 | ms.update (); |
|
|
2549 | |
2531 | switch (ix) |
2550 | switch (ix) |
2532 | { |
2551 | { |
2533 | case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break; |
2552 | case 0: RETVAL = to_sv (ms.bot ); break; |
2534 | case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break; |
2553 | case 1: RETVAL = to_sv (ms.top ); break; |
2535 | case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break; |
2554 | case 2: RETVAL = newSVuv (ms.flags_ ); break; |
2536 | case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break; |
2555 | case 3: RETVAL = newSViv (ms.light ); break; |
2537 | case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2556 | case 4: RETVAL = newSVuv (ms.move_block); break; |
2538 | case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2557 | case 5: RETVAL = newSVuv (ms.move_slow ); break; |
2539 | case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break; |
2558 | case 6: RETVAL = newSVuv (ms.move_on ); break; |
2540 | case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break; |
2559 | case 7: RETVAL = newSVuv (ms.move_off ); break; |
2541 | } |
2560 | } |
|
|
2561 | } |
2542 | OUTPUT: RETVAL |
2562 | OUTPUT: RETVAL |
2543 | |
|
|
2544 | void fix_walls (maptile *map, int x, int y) |
|
|
2545 | |
|
|
2546 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2547 | |
2563 | |
2548 | # worst xs function of my life |
2564 | # worst xs function of my life |
2549 | bool |
2565 | bool |
2550 | _create_random_map (\ |
2566 | _create_random_map (\ |
2551 | maptile *self,\ |
2567 | maptile *self,\ |
… | |
… | |
2555 | utf8_string monsterstyle,\ |
2571 | utf8_string monsterstyle,\ |
2556 | utf8_string treasurestyle,\ |
2572 | utf8_string treasurestyle,\ |
2557 | utf8_string layoutstyle,\ |
2573 | utf8_string layoutstyle,\ |
2558 | utf8_string doorstyle,\ |
2574 | utf8_string doorstyle,\ |
2559 | utf8_string decorstyle,\ |
2575 | utf8_string decorstyle,\ |
|
|
2576 | utf8_string miningstyle,\ |
2560 | utf8_string origin_map,\ |
2577 | utf8_string origin_map,\ |
2561 | utf8_string final_map,\ |
2578 | utf8_string final_map,\ |
2562 | utf8_string exitstyle,\ |
2579 | utf8_string exitstyle,\ |
2563 | utf8_string this_map,\ |
2580 | utf8_string this_map,\ |
2564 | utf8_string exit_on_final_map,\ |
2581 | utf8_string exit_on_final_map,\ |
… | |
… | |
2596 | assign (rmp.monsterstyle , monsterstyle); |
2613 | assign (rmp.monsterstyle , monsterstyle); |
2597 | assign (rmp.treasurestyle , treasurestyle); |
2614 | assign (rmp.treasurestyle , treasurestyle); |
2598 | assign (rmp.layoutstyle , layoutstyle); |
2615 | assign (rmp.layoutstyle , layoutstyle); |
2599 | assign (rmp.doorstyle , doorstyle); |
2616 | assign (rmp.doorstyle , doorstyle); |
2600 | assign (rmp.decorstyle , decorstyle); |
2617 | assign (rmp.decorstyle , decorstyle); |
|
|
2618 | assign (rmp.miningstyle , miningstyle); |
2601 | assign (rmp.exitstyle , exitstyle); |
2619 | assign (rmp.exitstyle , exitstyle); |
2602 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2620 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2603 | |
2621 | |
2604 | rmp.origin_map = origin_map; |
2622 | rmp.origin_map = origin_map; |
2605 | rmp.final_map = final_map; |
2623 | rmp.final_map = final_map; |
… | |
… | |
2633 | OUTPUT: |
2651 | OUTPUT: |
2634 | RETVAL |
2652 | RETVAL |
2635 | |
2653 | |
2636 | MODULE = cf PACKAGE = cf::mapspace |
2654 | MODULE = cf PACKAGE = cf::mapspace |
2637 | |
2655 | |
2638 | INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h | |
2656 | INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h | |
2639 | |
2657 | |
2640 | MODULE = cf PACKAGE = cf::arch |
2658 | MODULE = cf PACKAGE = cf::arch |
2641 | |
2659 | |
2642 | int archetypes_size () |
2660 | int archetypes_size () |
2643 | CODE: |
2661 | CODE: |
… | |
… | |
2647 | archetype *archetypes (U32 index) |
2665 | archetype *archetypes (U32 index) |
2648 | CODE: |
2666 | CODE: |
2649 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2667 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2650 | OUTPUT: RETVAL |
2668 | OUTPUT: RETVAL |
2651 | |
2669 | |
2652 | object *instantiate (archetype *arch) |
|
|
2653 | CODE: |
|
|
2654 | RETVAL = arch_to_object (arch); |
|
|
2655 | OUTPUT: |
|
|
2656 | RETVAL |
|
|
2657 | |
|
|
2658 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2670 | INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h | |
2659 | |
2671 | |
2660 | MODULE = cf PACKAGE = cf::party |
2672 | MODULE = cf PACKAGE = cf::party |
2661 | |
2673 | |
2662 | partylist *first () |
2674 | partylist *first () |
2663 | PROTOTYPE: |
2675 | PROTOTYPE: |
2664 | CODE: |
2676 | CODE: |
2665 | RETVAL = get_firstparty (); |
2677 | RETVAL = get_firstparty (); |
2666 | OUTPUT: RETVAL |
2678 | OUTPUT: RETVAL |
2667 | |
2679 | |
2668 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2680 | INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h | |
2669 | |
2681 | |
2670 | MODULE = cf PACKAGE = cf::region |
2682 | MODULE = cf PACKAGE = cf::region |
2671 | |
2683 | |
2672 | void |
2684 | void |
2673 | list () |
2685 | list () |
… | |
… | |
2679 | PROTOTYPE: $ |
2691 | PROTOTYPE: $ |
2680 | CODE: |
2692 | CODE: |
2681 | RETVAL = region::find (name); |
2693 | RETVAL = region::find (name); |
2682 | OUTPUT: RETVAL |
2694 | OUTPUT: RETVAL |
2683 | |
2695 | |
2684 | region *find_fuzzy (utf8_string name) |
|
|
2685 | PROTOTYPE: $ |
|
|
2686 | CODE: |
|
|
2687 | RETVAL = region::find_fuzzy (name); |
|
|
2688 | OUTPUT: RETVAL |
|
|
2689 | |
|
|
2690 | int specificity (region *rgn) |
2696 | int specificity (region *rgn) |
2691 | CODE: |
2697 | CODE: |
2692 | RETVAL = 0; |
2698 | RETVAL = 0; |
2693 | while (rgn = rgn->parent) |
2699 | while (rgn = rgn->parent) |
2694 | RETVAL++; |
2700 | RETVAL++; |
2695 | OUTPUT: RETVAL |
2701 | OUTPUT: RETVAL |
2696 | |
2702 | |
2697 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2703 | INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h | |
2698 | |
2704 | |
2699 | MODULE = cf PACKAGE = cf::living |
2705 | MODULE = cf PACKAGE = cf::living |
2700 | |
2706 | |
2701 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2707 | INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h | |
2702 | |
2708 | |
2703 | MODULE = cf PACKAGE = cf::settings |
2709 | MODULE = cf PACKAGE = cf::settings |
2704 | |
2710 | |
2705 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2711 | INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h | |
2706 | |
2712 | |
2707 | MODULE = cf PACKAGE = cf::client |
2713 | MODULE = cf PACKAGE = cf::client |
2708 | |
2714 | |
2709 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2715 | INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h | |
2710 | |
2716 | |
2711 | int invoke (client *ns, int event, ...) |
2717 | int invoke (client *ns, int event, ...) |
2712 | CODE: |
2718 | CODE: |
2713 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2719 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2714 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2720 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2780 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2786 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
2781 | old_sound_index [idx] = face; |
2787 | old_sound_index [idx] = face; |
2782 | |
2788 | |
2783 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2789 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2784 | |
2790 | |
2785 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2791 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h | |
2786 | |
2792 | |
2787 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2793 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2788 | |
2794 | |
2789 | faceidx alloc (utf8_string name) |
2795 | faceidx alloc (utf8_string name) |
2790 | CODE: |
2796 | CODE: |
… | |
… | |
2828 | faceinfo *f = face_info (idx); assert (f); |
2834 | faceinfo *f = face_info (idx); assert (f); |
2829 | facedata *d = &(faceset ? f->data64 : f->data32); |
2835 | facedata *d = &(faceset ? f->data64 : f->data32); |
2830 | sv_to (data, d->data); |
2836 | sv_to (data, d->data); |
2831 | STRLEN clen; |
2837 | STRLEN clen; |
2832 | char *cdata = SvPVbyte (chksum, clen); |
2838 | char *cdata = SvPVbyte (chksum, clen); |
2833 | clen = min (CHKSUM_SIZE, clen); |
2839 | clen = min (CHKSUM_MAXLEN, clen); |
2834 | |
2840 | |
|
|
2841 | assert (("cf::face::set_data must be called with a non-empty checksum", clen)); |
|
|
2842 | |
2835 | if (memcmp (d->chksum, cdata, clen)) |
2843 | if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen)) |
2836 | { |
2844 | { |
|
|
2845 | d->chksum_len = clen; |
2837 | memcpy (d->chksum, cdata, clen); |
2846 | memcpy (d->chksum, cdata, clen); |
2838 | |
2847 | |
2839 | // invalidate existing client face info |
2848 | // invalidate existing client face info |
2840 | for_all_clients (ns) |
2849 | for_all_clients (ns) |
2841 | if (ns->faceset == faceset) |
2850 | if (ns->faceset == faceset) |
… | |
… | |
2856 | |
2865 | |
2857 | SV *get_chksum (faceidx idx, int faceset = 0) |
2866 | SV *get_chksum (faceidx idx, int faceset = 0) |
2858 | CODE: |
2867 | CODE: |
2859 | facedata *d = face_data (idx, faceset); |
2868 | facedata *d = face_data (idx, faceset); |
2860 | if (!d) XSRETURN_UNDEF; |
2869 | if (!d) XSRETURN_UNDEF; |
2861 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
2870 | RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len); |
2862 | OUTPUT: |
2871 | OUTPUT: |
2863 | RETVAL |
2872 | RETVAL |
2864 | |
2873 | |
2865 | SV *get_data (faceidx idx, int faceset = 0) |
2874 | SV *get_data (faceidx idx, int faceset = 0) |
2866 | CODE: |
2875 | CODE: |
… | |
… | |
2886 | ns->force_newmap = true; |
2895 | ns->force_newmap = true; |
2887 | } |
2896 | } |
2888 | |
2897 | |
2889 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2898 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2890 | |
2899 | |
2891 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2900 | #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h | |
2892 | |
2901 | |
2893 | animidx anim_find (utf8_string name) |
2902 | animidx anim_find (utf8_string name) |
2894 | CODE: |
2903 | CODE: |
2895 | RETVAL = animation::find (name).number; |
2904 | RETVAL = animation::find (name).number; |
2896 | OUTPUT: RETVAL |
2905 | OUTPUT: RETVAL |
… | |
… | |
2911 | } |
2920 | } |
2912 | else |
2921 | else |
2913 | anim = &animation::create (name, av_len (av) + 1, facings); |
2922 | anim = &animation::create (name, av_len (av) + 1, facings); |
2914 | |
2923 | |
2915 | for (int i = 0; i < anim->num_animations; ++i) |
2924 | for (int i = 0; i < anim->num_animations; ++i) |
2916 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2925 | anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1))); |
2917 | } |
2926 | } |
2918 | OUTPUT: RETVAL |
2927 | OUTPUT: RETVAL |
2919 | |
2928 | |
2920 | void invalidate_all () |
2929 | void invalidate_all () |
2921 | CODE: |
2930 | CODE: |
2922 | for_all_clients (ns) |
2931 | for_all_clients (ns) |
2923 | ns->anims_sent.reset (); |
2932 | ns->anims_sent.reset (); |
2924 | |
2933 | |
2925 | MODULE = cf PACKAGE = cf::object::freezer |
2934 | MODULE = cf PACKAGE = cf::object::freezer |
2926 | |
2935 | |
2927 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
2936 | INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h | |
2928 | |
2937 | |
2929 | SV * |
2938 | SV * |
2930 | new (char *klass) |
2939 | new (char *klass) |
2931 | CODE: |
2940 | CODE: |
2932 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
2941 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
… | |
… | |
2939 | sv_to (sv, self); |
2948 | sv_to (sv, self); |
2940 | delete self; |
2949 | delete self; |
2941 | |
2950 | |
2942 | MODULE = cf PACKAGE = cf::object::thawer |
2951 | MODULE = cf PACKAGE = cf::object::thawer |
2943 | |
2952 | |
2944 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
2953 | INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h | |
2945 | |
2954 | |
2946 | SV * |
2955 | SV * |
2947 | new_from_file (char *klass, octet_string path) |
2956 | new_from_file (char *klass, octet_string path) |
2948 | CODE: |
2957 | CODE: |
2949 | object_thawer *f = new object_thawer (path); |
2958 | object_thawer *f = new object_thawer (path); |